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[Description]

 

It includes animated tails with three methods, and dummy bodies with a script to prevent clipping.

 

 

 

[Requirements]

 

BodySlide and Outfit Studio

CBBE 3BA(3BBB)
RaceMenu

Add Item Menu :Required to obtain this mod's items in-game.

 

 


[Optional Requirements]

 

HDT-SMP or FSMP or Flex-SMP :Required for the animation of one of the tail items.

JContainers :Required for adjusting breast lift intensity.

Keyword Item Distributor(KID) :Adds the "NoStrip" and "Revealing" keywords for SexLab, Schlongs of Skyrim, and The New Gentleman to Dummy Body Armor.

Erin Race :One of the tail and Ear items is specifically for the Erin race.

Dynamic Armor Variants or Dynamic Armor Variants Extended :The skirt mesh is automatically adjusted to match the tail animation.

Hair Colour Sync NG :You can prevent color duplication when equipping multiple characters with ears or tails.

 


 

[Notes on Installation]

 

After mod installation, use BodySlide to build the mesh files. Make sure the "Build Morphs" checkbox is checked before building.
If you use OBody, this step is not necessary, as meshes generated with "Zeroed Sliders" are already included.

 

 


[Notes on Unistallation]

 

Before uninstalling, please make sure that your character has no equipment from this mod equipped.

 

 

 

[The color of Cat Ears and Tail]

 

The included cat ears and tail change color to match the character's hair color; however, this feature does not work with RaceMenu's default settings.
To enable this feature, set the value of "uTintHairSlot" to 11266 in RaceMenu's Skee64.ini file.

 

 

 

[Cat Tails and Skirts]

 

Each of the included tails can be animated in three different ways (Vanilla, Erin and SMP). And the skirt is designed to animate in sync with the movement of the tail.
Since the bone weights differ depending on the tail, you must equip a skirt that corresponds to the specific tail being used in order for the animations to align correctly.
There are four versions of the skirt in total, designed for three types of tails (Vanilla, Erin, and SMP) as well as for a version with no tail. Due to technical limitations, the skirt for SMP tail is integrated with the tail.

 

There is also a "DAV" version, which - if you have the "Dynamic Armor Variants (DAV)" or "Dynamic Armor Variants Extended (DAVE)" mod installed - automatically switches between the four meshes mentioned above to match the tail currently being worn.
If the DAV and DAVE are not installed, it will be identical to the "no-tail" version.

 

 

 

[Explanation of Dummy Body Armor]

 

The Dummy Body Armor is a Slot 32 torso equipment that features an enchantment with a script designed to prevent clipping and for Push-up Effect.

 

It is a copy of the 3BA body but comes with its own unique morphs, and this script is designed to control those morphs.
Morph files are required for this to work, so please ensure the "Build Morphs" checkbox is selected when building meshes with Body Slide.

 

Dummy Body Armor comes in additional variations featuring either a lewd mark alone or both a lewd mark and tan lines.
If you want only the tan lines and do not need the "Lewd Mark," please check the "Remove_Mark" box when building "Cat Rogue Armor - Dummy Body C" in BodySlide.
If you wish to change the lewd mark to something else, please replace the texture files directly. Replacement optional textures are located under "Textures/Armor/xgArmor/MGCat/DummyBody/OptionalMarks". The target texture files are "Textures/Armor/xgArmor/MGCat/DummyBody/Mark1.dds" through "Mark4.dds".

 
The breasts are lifted when a chest piece is equipped.
The intensity of this lifting effect can be adjusted via the settings in "SKSE/Plugins/xgArmor/xgMGCat.json". (JContainers needed.)
Changes to the settings will take effect when you re-equip the Dummy Body Armor.
Additionally, when a Breast-Plate is equipped, CBPC breast physics is disabled. This behavior can also be configured in the aforementioned file.


An explanation of the values follows below.

 

{
  "PushUp_0": 0.3,         ;Breast lift intensity at a character weight of 0. (value 1.0 = 100%)
  "PushUp_1": 1.0,           ;Breast lift intensity at a character weight of 100.
  "BreastsTogether_0": 0.0,  ;Breast inward compression intensity at a character weight of 0.
  "BreastsTogether_1": 0.4,  ;Breast inward compression intensity at a character weight of 100.
  "BreastsPressed_0": 0.0,   ;Breast pressing intensity at a character weight of 0.
  "BreastsPressed_1": 0.3,    ;Breast pressing intensity at a character weight of 100.
  "StopBreastsPhysics": 1   ;Stops CBPC breast physics when a breastplate is equipped. (Disabled when the value is 0 )
}

 

 

[Credits]

LewdMarks by SavageDomain


What's New in Version 1.0.1

Released

Fixing errors in BodySlide.

The only file that has been changed is "CalienteTools\BodySlide\SliderSets\Cat Rogue Armor.osp".

After mod installation, use BodySlide to build the mesh files. Make sure the "Build Morphs" checkbox is checked before building.
If you use OBody, this step is not necessary, as meshes generated with "Zeroed Sliders" are already included.

LewdMarks by SavageDomain

Other Files from BMPRM


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