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Hi everyone, I’d like to start a new *inZOI* topic here for everything related to BLACKED, BBC, interracial content, raceplay, etc. Feel free to share your thoughts and post your mods here. I know there isn't much content for *inZOI* yet, but I hope we can create a comprehensive directory here for all fans of hot interracial content. Have fun and Stay BBC ONLY!
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Retma Maid Armor Semi-DMRA with BBB and RHH View File Here's a "Semi-DMRA" conversion of the clothing from the "Retma Maid Armor for BAB Mini-compilation" mod from the Nexus. I'll explain below what I mean by "Semi-DMRA". Head items work fine with DMRA and did not require conversion. Hand items did not get converted - unfortunately BAB hands are just too different from the DMRA hand mesh, no technique I know could successfully convert these. You'll have to ignore them or live with extremely ugly seams. Lowerbody items have been fully converted to DMRA. Foot items have been converted to DMRA, and those with heel lifts (all the boot items) have been converted to the Real High Heels system. No more cut-off ankles! Upperbody items have been semi-converted to DMRA. All seams (wrist and neck mostly) have been converted to DMRA, and any visible skin uses DMRA/HGEC textures now. However, I did NOT fully conform the shape of the upperbody meshes to the DMRA body. I actually really like the wasp-waist shape of the original meshes, and I decided to leave that intact. I did increase the size of the breasts substantially, but not all the way to the size of DMRA boobs - it ended up around the size of HGEC F-cup. I did make sure that the meshes would not clip with the lowerbody - no butt peeking through clothes anymore. I also added BBB to all upperbody meshes. Anyway, the end result is a bit of a "Frankenstein" shape for the upperbody meshes. DMRA seams, narrow BAB waist, HGEC F-cup boobs. If you're a stickler for characters maintaining the same body shape when both nude and clothed, this mod might not be for you. If that doesn't bother you, then download away! REQUIREMENTS: 1. BBB-compatible skeleton (Coronerra's, LAPF, etc) 2. DMRA body, or you'll see seams with some items. 3. Retma Maid Armor for BAB Mini-compilation (https://www.nexusmods.com/oblivion/mods/41130): The original mod. Required for textures and meshes that did not need conversion. 4. Vipcxjs Real High Heels System (https://www.nexusmods.com/oblivion/mods/36883): Required for the boot items. INSTALLATION: Install all prerequisites first, then install this mod into the same location as "Retma Maid Armor for BAB Mini-compilation", overwriting the original files when prompted. Submitter outpatient Submitted 06/13/26 Category Armor & Clothing Requirements DMRA body, Retma Maid Armor for BAB Mini-compilation, Vipcxjs Real High Heels System
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Version 1.0.0
11 downloads
Here's a "Semi-DMRA" conversion of the clothing from the "Retma Maid Armor for BAB Mini-compilation" mod from the Nexus. I'll explain below what I mean by "Semi-DMRA". Head items work fine with DMRA and did not require conversion. Hand items did not get converted - unfortunately BAB hands are just too different from the DMRA hand mesh, no technique I know could successfully convert these. You'll have to ignore them or live with extremely ugly seams. Lowerbody items have been fully converted to DMRA. Foot items have been converted to DMRA, and those with heel lifts (all the boot items) have been converted to the Real High Heels system. No more cut-off ankles! Upperbody items have been semi-converted to DMRA. All seams (wrist and neck mostly) have been converted to DMRA, and any visible skin uses DMRA/HGEC textures now. However, I did NOT fully conform the shape of the upperbody meshes to the DMRA body. I actually really like the wasp-waist shape of the original meshes, and I decided to leave that intact. I did increase the size of the breasts substantially, but not all the way to the size of DMRA boobs - it ended up around the size of HGEC F-cup. I did make sure that the meshes would not clip with the lowerbody - no butt peeking through clothes anymore. I also added BBB to all upperbody meshes. Anyway, the end result is a bit of a "Frankenstein" shape for the upperbody meshes. DMRA seams, narrow BAB waist, HGEC F-cup boobs. If you're a stickler for characters maintaining the same body shape when both nude and clothed, this mod might not be for you. If that doesn't bother you, then download away! REQUIREMENTS: 1. BBB-compatible skeleton (Coronerra's, LAPF, etc) 2. DMRA body, or you'll see seams with some items. 3. Retma Maid Armor for BAB Mini-compilation (https://www.nexusmods.com/oblivion/mods/41130): The original mod. Required for textures and meshes that did not need conversion. 4. Vipcxjs Real High Heels System (https://www.nexusmods.com/oblivion/mods/36883): Required for the boot items. INSTALLATION: Install all prerequisites first, then install this mod into the same location as "Retma Maid Armor for BAB Mini-compilation", overwriting the original files when prompted. -
Chastity Belt 🎀 View File Chastity belt for your Sim to wear around. Hope you enjoy! 💗 Includes 19 swatches and can be found under the Clothes (BOTTOMS) category. The skin texture is strategically placed, so it should shift and match whatever skintone/skin you choose for your sim! ALL LODS - BASE GAME COMPATIBLE ────────── ୨ৎ ───────── Support Me: Please consider supporting me on Patreon so I can keep creating. All my content is free, with Early Access for patrons! Patreon Page 🔗 ────────── ୨ৎ ───────── 📌 NOTES & RULES 📌 Do not reupload or claim as your own. Edit & Recolor friendly! Just give me credit. Submitter mitsunoir Submitted 06/11/26 Category Clothing Requirements
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Version 1.0.0
368 downloads
Chastity belt for your Sim to wear around. Hope you enjoy! 💗 Includes 19 swatches and can be found under the Clothes (BOTTOMS) category. The skin texture is strategically placed, so it should shift and match whatever skintone/skin you choose for your sim! ALL LODS - BASE GAME COMPATIBLE ────────── ୨ৎ ───────── Support Me: Please consider supporting me on Patreon so I can keep creating. All my content is free, with Early Access for patrons! Patreon Page 🔗 ────────── ୨ৎ ───────── 📌 NOTES & RULES 📌 Do not reupload or claim as your own. Edit & Recolor friendly! Just give me credit. -
Version 1.1.1
1414 downloads
Overview This is a model and animation change for the Kroxigor & Saurus lord and units for the Lizardmen faction using VulgarVictor's Kroxigor & Saurus model and textures. This mod edits the main_units & land_units tables to make the new models use the different skeletons. This mod is not compatible with any other that edits the Kroxigor & Saurus unit stats! This is an ongoing project that has taken the better part of 5 months to develop. I will not be editing the legendary lords for the Lizardmen. Features 3 model variants for each unit which include base, blessed, ROR & lord. Each variant has a set of unique tribal warpaint designs inspired by TREBoy's tribal combatants mod. (To be done on Saurus) War-paints match faction color masks, so you will see a variety of color schemes. (To be done on Saurus) 1 model for each unit has a nude variant whilst the other 2 are more lewd outfits. New unit cards, portraits & portholes to match the design change. Installation Simply download the pack file and place it in the "Total War WARHAMMER III\data" folder and enable the pack in the mod manager of your choice. Media Full HD Credits VulgarVictor - Kroxigor model (Explicit permission granted by VulgarVictor) TREBoy - Tribal Combatants S.A, C.A, N.A TREBody - Warrior Paints Vol 1, 2, 3- 8 comments
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- total warhammer 3
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ube UBE Cosplay Pack
pingvin1337 posted a topic in Downloads - Skyrim: Special Edition Non Adult Mods
View File UBE Cosplay Pack Conversion for UBE 2.0 Require Original Google mirror Submitter pingvin1337 Submitted 05/13/26 Category Regular Mods Requirements Regular Edition Compatible No Install Instructions -
View File UBE Magecore Conversion for UBE 2.0 Require original Submitter pingvin1337 Submitted 05/13/26 Category Regular Mods Requirements Regular Edition Compatible No Install Instructions
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Hentai Outfit - Kangoku Senkan View File It's really hard to find anything related to anime or hentai, so I made these outfits using the base game assets and basic PS skills. Please don't ask me to make any edits or fixes, I lost the PS files. LOL. Feel free edit and improve as you see fit. I used a mix of CC to create the characters including hair from Kijiko and I found some basic anime eyes etc online. Used basic things like chin slider and eye size slider. Submitter Xboxmandude2 Submitted 04/25/26 Category Clothing Requirements Base game
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Version 1.0.0
302 downloads
It's really hard to find anything related to anime or hentai, so I made these outfits using the base game assets and basic PS skills. Please don't ask me to make any edits or fixes, I lost the PS files. LOL. Feel free edit and improve as you see fit. I used a mix of CC to create the characters including hair from Kijiko and I found some basic anime eyes etc online. Used basic things like chin slider and eye size slider. -
Sexy Nocturnal Robes - CBBE 3BBB View File The replacement includes BodySlide files named “Sexy Nocturnal Robes,” but it also comes with pre-generated NIF files in case you don't want to generate your own. This is just my imagination, but I imagine Mistress wearing fewer clothes and showing off this and that to her Nightingales ❤️ I removed the sleeves and hood because I never liked them. What this mod does currently: - Removes the hood from the outfit - Removes the sleeves Installation Instructions: 1) Download BodySlide and Outfit Studio for your game and install it. 2) Open BodySlide through your mod manager (Vortex or MO2). Ensure the executable is added to your dashboard. 3) Find the outfits in Bodyslide by searching for "Sexy Nocturnal Robes" or "Nocturnal" 4) Customize: Adjust sliders (e.g., Breast, Waist, Hip) to customize the body. 5) Build: Click "Build" (bottom) to generate the meshes for the single selected outfit/body. 6) Enjoy! You can obtain her outfit using the command in consol or use any Add Item mods. player.additem 00088952 1 Submitter killer905 Submitted 03/22/26 Category Adult Mods Requirements BodySlide and Outfit Studio , Caliente's Beautiful Bodies Enhancer -CBBE- , CBBE 3BA (3BBB) Regular Edition Compatible No Install Instructions 1) Download BodySlide and Outfit Studio for your game and install it. 2) Open BodySlide through your mod manager (Vortex or MO2). Ensure the executable is added to your dashboard. 3) Find the outfits in Bodyslide by searching for "Sexy Nocturnal Robes" or "Nocturnal" 4) Customize: Adjust sliders (e.g., Breast, Waist, Hip) to customize the body. 5) Build: Click "Build" (bottom) to generate the meshes for the single selected outfit/body. 6) Enjoy!
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Version 1.0
319 downloads
The replacement includes BodySlide files named “Sexy Nocturnal Robes,” but it also comes with pre-generated NIF files in case you don't want to generate your own. This is just my imagination, but I imagine Mistress wearing fewer clothes and showing off this and that to her Nightingales ❤️ I removed the sleeves and hood because I never liked them. What this mod does currently: - Removes the hood from the outfit - Removes the sleeves Installation Instructions: 1) Download BodySlide and Outfit Studio for your game and install it. 2) Open BodySlide through your mod manager (Vortex or MO2). Ensure the executable is added to your dashboard. 3) Find the outfits in Bodyslide by searching for "Sexy Nocturnal Robes" or "Nocturnal" 4) Customize: Adjust sliders (e.g., Breast, Waist, Hip) to customize the body. 5) Build: Click "Build" (bottom) to generate the meshes for the single selected outfit/body. 6) Enjoy! You can obtain her outfit using the command in consol or use any Add Item mods. player.additem 00088952 1 -
Version 1.1
487 downloads
Welcome. My first Clothing Mod for loverslab. A Full Themed Set of 4 Bikini Outfits ❤️ This is a Mod for B42.15+ of Project Zomboid All clothing are found around homes All textures are 512x512 ! Compatible with: Project Ava V1X Tomb's body mod Vanilla female/male inside are three modules A cup, B Cup, Tomb Ver, A Cup is for V1X, and may also fit quite well to vanilla. B Cup is for if you need "Larger" for some reason. for female.-
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- project zomboid
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Bra Boutique [Project Zomboid] View File Welcome. My first Clothing Mod for loverslab. A Full Themed Set of 4 Bikini Outfits ❤️ This is a Mod for B42.15+ of Project Zomboid All clothing are found around homes All textures are 512x512 ! Compatible with: Project Ava V1X Tomb's body mod Vanilla female/male inside are three modules A cup, B Cup, Tomb Ver, A Cup is for V1X, and may also fit quite well to vanilla. B Cup is for if you need "Larger" for some reason. for female. Submitter etherealshigure Submitted 03/22/26 Category Other Games Requirements Install Instructions As usual, Unzip the mod, and then Place the folder of the mod in "C:\Users\YourName\Zomboid\Workshop"
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- project zomboid
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Version 2.0.0
905 downloads
CHATTEL IN THE SETTLED SYSTEMS 2.0.0 (March 2026) Add a trait turning the character into chattel with forced nudity, but also buffs when the character is exposed. Spacesuits are allowed since they are required for large parts of the game play. CitSS can optionally turn some "logical" NPCs into chattel (Andreja, Vladimir, Matteo, and any other you) based on them being "you", or having run-ins with "the law". There is an optional alternate death script that can be enabled. The only way to remove the chattel status (other than with the console) is to pass through Unity. The optional alternate death component will treat any death as a capture, and "sell" the character. Once the character is chattel, the title holder extracts "profits" at a rate determined by a game play option. A "Chattel Implant Hack" can be purchased from any Trade Authority that transfers the title to a fake holding company, "Chattel 'R Us, Inc" and redirects profits into the home ship cargo area (extortion seems to be a standard business practice in the Starfield Universe). The hack is removed if the character is recaptured and will need to be re-purchased,. It does not remove the chattel status, or stop the forced withdrawals, but the character doesn't lose access to the credits. This can be played as a standalone mod by selecting the Chattel trait during character creation, or as an outcome by an alternate death/player slavery mod (i.e. it could be an outcome for an "auction" mod). It also provides a simple actor value interface for other mods to enforce player actions (reducing the "Chattel_Compliance" actor value causes the character to lose buffs and stats to be penalized). See the player and modder HowTo below. USAGE Enable Chattel.esm. This only depends on the base game. [Need to check that it doesn't unintentionally depend on any SFSE plugins]. I suggest using "Hide Spacesuit in Breathable Areas" (https://www.nexusmods.com/starfield/mods/2095). There is a naked space suit included ("Chattel Spacesuit"). I suggest using "Starfield Masks" (https://www.nexusmods.com/starfield/mods/7434) for the spacesuit helmet, but several helmets work quite well. Enable any of ChattelOtherYou.esm, ChattelAndreja.esm, ChattelMatteo.esm, and ChattelVladimir.esm that you want. Enable ChattelCaptured.esm if you want to have the PC sold on death or jail (with a large bounty). If the PC is already chattel (i.e. has the Chattel Implant Trait), they are returned to the registered owner after a processing fee has been applied. This adds periodic credit removals, and a couple other effects. You can enable ChattelCrowds if you are using BetterCitizens, but see "WIP" below. WIP CitSS has an optional "ChattelCrowds.esm" that is/was intended to work with BetterCitizens, but never worked out. It's still in the pack, but has odd artifacts. A better solution could be implemented with "Souls of Cities", but the latest versions CTD before the game starts (As of 3/26, the source isn't provided and logging is turned off, so I think "SoC" is a dead mod. Quite the loss). The separate "ChattelNPC" masters should be part of "Chattel.esm" or a future "ChattelCrowds.esm", and controlled Game Play Options. Maybe in the future, but I don't see how to do it. If (when) an extensible alternate death mod appears, ChattelCapture.esm could (should) be integrated. If (when) an extensible "Slavery++" mod appears, ChattelCaptured could (should) be reworked to be an outcome. TheAuctionHouse looks promising, but when I checked, it has a lot of broken dependencies. BACKSTORY The panic to leave a dying Earth led to many people being transported under harsh terms of indenture, which eventually lead, under certain circumstances, to humans becoming mere possessions. Starting in the early to mid twenty-third, those convicted of significant crimes, in particular property crimes, who had broken terms of indenture, or had failed to pay a debt secured by their body, find themselves receiving a chattel implant and being sold on the open market. It is well known that pirates will sell their kidnap victims as chattel if a ransom is not paid, and for this reason, the usual penalty for piracy is to receive a chattel implant. While the status is never inherited, by the early twenty-fourth century, a significant part of the human population exists as chattel. Chattel hold a legal status similar to other forms of livestock, and the treatment of chattel is covered by the same laws that prevent the inhumane treatment of animals. Chattel have fewer rights than a companion animal, but more rights to humane treatment than a non-sentient robot. The laws directly addressing chattel aim to remove their basic humanity by forcing them to be treated as less than fully human. This is achieved through a standardized implant interface. For instance, all implants prevent chattel from wearing clothing, and will severely punish chattel that disobey citizens and other people. Another aspect is that the owner may make purchases using the chattel as a mobile credstik. Chattel are unable own anything, including their body and thoughts, with all ownership rights held by the title holder, or the local authorities if the title is ambiguous. As with livestock, chattel have no say in how they are handled, how they are housed, or any other aspect of their existence. A chattel cannot be the victim of a crime, but, in some situations, the owner may sue for civil damages. Healthy chattel are commonly used for community pleasure, and there is a strong market for chattel with specific traits. The chattel implant cannot be removed without causing severe brain damage and it significantly alters the individual, so receiving an implant is considered equivalent to death, and a death certificate is issued. Depending on the circumstances, previous possessions are inherited by next-of-kin, or sold at auction. In the case of kidnapping, this leads tragic circumstances where, even if recovered, the antecedent victim is considered, leaving a chattel who will be sold as repossessed contraband. It is especially cruel when the chattel is recovered near the home world of the antecedent, since they will be sold in full view of their family and previous associates, no matter their original standing in society. While many chattel will continued to be called by the name of their dead antecedent, or other convenient moniker, chattel have no legal name and are identified by a serial number contained in the implant. RATIONALE Starfield is a lot harsher, pessimistic, and apocalyptic than Fallout. The game clearly implies that people got left behind to die, and all life on earth was devastated. In that context, the Settled Systems, and in particular the main factions, seem a little clean and friendly for a civilization that is only two centuries away from the extinction of a planet where billions of people must have died because they could not be evacuated from Earth, and everything known to humanity was destroyed. The sense of loss, and the cheapening of life would be enormous. The chaos would be overwhelming. The wounds on society would be deep, and we see some of that in the prevalence of pirates and spacers. During the collapse of the Earths biosphere, people would have done anything to save their families and themselves, and that would have left deep indelible marks on civilization. Starfield takes place in expansive multiverse. In at least some, the harsh conditions that followed the collapse of Earth meant the original terms of indenture would morph into humans being property. First as a punishment which didn't waste valuable resources, and, later, as a way to collect debts that had been secured through a person's body. This mod implements a simple mechanism to simulate control over characters who have become property. Namely, a chattel implant perk that will harshly punish rebellious chattel that are not directly controlled by their owner. HOWTO FOR A PLAYER: From a player point of view, this implements a new trait. If the trait is active, the PC is denied clothing, and must wear a special neuroamp (the chattel inhibitor). Without meeting those conditions, the PC stats are significantly reduced (e.g. max health is reduced by 90%). If the implant is properly inhibited, the PC will receive increased resistances, as well as enhanced persuasion and stealth. On the other hand, a player is not forced to comply with the chattel implant requirements. Spacesuits are allowed because the game is unplayable without them, but a "naked" spacesuit is provided. Make sure that the relevent mods are enabled. If you want some of the NPCs to be chattel enable the appropriate masters (e.g. ChattelMatteo.esm), and enable ChattelCaptured.esm for an "immersive" way to be turned into chattel. (See above) The most organic ways to use this are through the new character creation (it's listed as a Trait), or using the ChattelCaptured.esm to enable an alternate death capture. If you are directly using this, you will need to add the inhibitor to your inventory. You probably what the Chattel01 version and can get the formid using help Chattel 4 ARMO player.additem <formid-here> There are four different styles of inhibitor. The Clothes_Chattel01 is the nominal inhibitor, while Clothes_Chattel02 adds a poncho. The other two (Clothes_Chattel03 and Clothes_Chattel04) are SFW versions (if you're not sure who might be watching you play, you might want them). You can add the Trait_Chattel_Implant trait by doing help Chattel 4 PERK player.addperk <formid-here> The perk can be removed just like any other. player.removeperk <formid-here> HOWTO FOR A MODDER: This mod provides a possible outcome for a alternate death, or slavery mod. On it's own, it simply turns the PC into chattel with enforced nudity and penalties for not complying with nudity requirements. It defines a new actor value "Chattel_Compliance" to record how compliant the player behavior has been. This starts with a default value of 100 (fully compliant) and can be modified using modav. If Chattel_Compliance drops too much, the character will lose bonuses and the player stats will be reduced. While the range of compliance values is not limited, the Chattel mod assumes that it will have a value between zero (non-compliant, and harshly punished), and 100 (fully compliant and buffed). Even with a Chattel_Compliance of below zero, the Chattel mod will not kill the player character, but it will make the game more difficult. To turn a player into chattel, you will need to add the Trait_Chattel_Implant perk, and then add at least one of the the inhibitor clothing items (e.g. Clothes_Chattel). If you are cruel, you can add the perk and then force the player to find/equip the inhibitor on their own. Use "help Chattel" to find the form ids, or check a tool like xEdit. The esp files are included in the plugins directory to be edited with the Creation Kit. You need to copy them into the right place so they will be seen by the Creation Kit. LICENSE: Please use and reuse Chattel as you will, but, as a courtesy, consider pointing to the original mod and changing the name to limit confusion. Modding is a hobby, so I may (or may not) disappear, but don't let that stop you from improving things. (I'd love to come back and find a CitSS++). All the usual caveats about game assets apply. And, please keep any changes "free" as in "freedom", so if you redistribute, please provide "source" for any changes you make. ACKNOWLEDGMENTS: This mod was originally created using (the amazing) xEdit, and later with the (equally amazing) Creation Kit. None of this would be possible without the fantastic team at Bethesda which supports modding when they don't have to (and for free). MEA CULPA: I didn't mean to remove 1.0.0, but misunderstood the interface and accidentally did. I don't think this removed any features, so hopefully it's OK. -
650 downloads
melona | outfit conversion set download - sfs hi everyone! it's been a while~ i took a very long break from ts4, creating, etc. i always find that i miss making cc, and wanted to share a project i'd been working on for the last few days! i saw this lovely model by the very talented Danni-H4! Melona from Queen's Blade. this character design is very intriguing, haha, and definitely up my alley for my pixel hunnies. i used one of noir's top's (massive and natural) as a base for the top and one of hokusai's bottoms as a base for the skirt. it comes with a top, skirt, shoes, cute ears (found in hats) and my favorite, the hands (found in earrings). enjoy ❤️ -
queen's blade melona outfit conversion View File melona | outfit conversion set download - sfs hi everyone! it's been a while~ i took a very long break from ts4, creating, etc. i always find that i miss making cc, and wanted to share a project i'd been working on for the last few days! i saw this lovely model by the very talented Danni-H4! Melona from Queen's Blade. this character design is very intriguing, haha, and definitely up my alley for my pixel hunnies. i used one of noir's top's (massive and natural) as a base for the top and one of hokusai's bottoms as a base for the skirt. it comes with a top, skirt, shoes, cute ears (found in hats) and my favorite, the hands (found in earrings). enjoy ❤️ Submitter modella Submitted 03/01/26 Category Clothing Requirements
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Despite being about prostitutes, I'm putting this in the non-adult mods section because I'm not requesting any new meshes or textures, just the vanilla (or whatever mods you already have). Anyway, this: https://www.nexusmods.com/newvegas/mods/86076 appears to be a pretty good mod, except for one problem. The same problem that is in the vanilla game... Apart from theft or murder, there is no way to actually obtain any of the prostitute outfits. Therefore, my mod request is simple. Please add the outfits for purchase in shops, either at the Gomorrah bar or anywhere else in the Mojave.
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I searched alot but nothing works, I've done every thing right but when I start the game im never able to get the preset that I used on bodyslide. In case some one also end up doing the same mistake as me here's a tip, dont place the settings to the game folder cuz it has to be in the game data folder which is Skyrim\Data or if u are Steam C:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition\Data I FEEL DUMB AFTER LOSING SO MUCH DAYS AND HOURS TRYING TO FIGURE THIS OUT, I WAS ALMOST GIVING UP BUT NOW IM VERY HAPPY.
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Dragongodmod's Clothes and Heels Pack View File Dragongodmod's Clothes and Heels Pack CBBE HDT and UUNP HDT *WARNING*This pack includes skimpy and possibly whorish attire. Just leave if you're not interested.*WARNING* I've been slowly creating this pack. Took awhile but I decided it was ready to be released. Much of it I created from porn, to be honest. ******UPDATE 2.0 REQUIREMENT****** PLEASE GO INTO YOUR SKYRIM FOLDER AND DO THE FOLLOWING: 1) navigate to "Data\CalienteTools\BodySlide\ShapeData\DCP" 2) delete the "fingerNails" folder completely REQUIRED: -Skyrim- -Update- -Bodyslide and Outfit Studio- -Heels Sound- -Sexlab Aroused BAKA Edition- (for keywords) You have to build the gear in Bodyslide before playing as I have not packaged default meshes. When applying the UUNP BodySlide data, make sure you overwrite "DCP_CBBEHDT_vX.Xa"' with "DCP_UUNPHDT_vX.Xa'". Both vX.Xa and vX.Xb are required for mod to work. vX.Xa is the meshes, bodyslide, and esp while vX.Xb is all the textures. RECOMMENDED: -Devious Devices (Assets / Integration)- I only recommend because I made all the pieces of gear to be visible on each other. Meaning you could see bras under tops, panties under shorts/ skirts, and bras and panties under dresses. INCLUDES (NEW): -1 glove/ bracelet pair -4 skirts -3 shorts -6 dresses -5 panties -5 tops -7 bras -13 high heel sets -1 thigh band -4 earring pairs -3 toe nail sets -4 finger nail sets -1 toe nails set -1 skirt -1 bra -1 combo underwear Most come in 11 colors (RED ORANGE YELLOW GREEN BLUE ICE PURPLE PINK BROWN WHITE BLACK) All of the heels are different heights, some may be considered extreme. You can find the crafting book in Carlotta Valentia's house. It's on the top floor, just outside her room on a table. SLOTS: *I probably use slightly different slots for my gear. Feel free to edit the panty files in the CK for slot 49 (as used in Devious Devices).* (If someone asks to just have a panty slot 49 upload, everyone else that wants one just "like" the post. If I see enough likes, I'll create that upload.) Gloves - 34 Skirts/Shorts - 54 Panties - 47 Tops - 32 Bras - 56 Heels - 37 Thigh Strap - 38 Earrings - 43 Toe Nails - 46 Dresses - 32+54 Underwear Set - 47+56 Yes, dresses and underwear sets use two slots; and yes, the armor values are modified for the slot coverage. CREDITS: Big thanks to zzyyxx for creating the UUNP version! PROBLEMS?: Q: Textures aren't showing up in BodySlide, why? A: forum link Q: The feet in the heels look weird, can you change them? A: I've looked into it, and it'd be a lot more work that requires completely editing the heel mesh. Not really interested. Q: Can't select my BodySlide presets for these outfits, why? A: forum link PERMISSIONS: Please do not re-upload this anywhere else. Please do not take anything of mine and say it is your own. So I guess at this point, ENJOY Submitter dragongodmod117 Submitted 11/28/2017 Category Armor & Clothing Requirements Bodyslide, HeelsSound, Baka Sexlab Aroused (I assigned keywords to everything) Special Edition Compatible No
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