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Flame Mane Armor (CoCo Body v6)
By Jtaygang
HUGE SHOUTOUT TO Drag-oon23, THIS MOD WOULD HAVE BEEN SCRAPPED HAD HE NOT SAVED ME
This is Dehya's armor from Genshin Impact, but I tried to make it fit better into Skyrim. There's not much more to it than that, its a single chest-piece with a ground item.
HOW TO OBTAIN: You have to use console commands or patch it into your leveled lists. I will not be adding it to the world.
FEEL FREE TO YOINK THIS MOD AND FIX/UPGRADE/CHANGE ANYTHING, just put my name in the credits somewhere.
322 downloads
- genshin impact
- lore friendly
- (and 1 more)
Submitted
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devious skyrim Unforgiving Devices
By ihatemykite
Version 2.0 should be much more stable than previous version. I still recommend to check compatible mods and be extra caution when using mods with bad compatibility or incompatible mods. There are now also a variety of debug fixes that can be accessed in MCM, so in case something go wrong you can use the fixes.
(description was edited in accordance to beta 4)
Unforgiving Devices is a framework extension for mod Devious Devices which focuses on adding more immersive and complex escape system.
My goal with this mod is to make custom devices with custom behavior. My vision is to convert all devices from framework and give them custom behavior that will be more punishing and realistic for the player. With that, I mean something along this line: Gas mask will actually work like gas masks, reducing player ability to breath. Collars can choke a player. Moving in restrictive boots will hurt the player. Trying to swim with heavy bondage will drown the player.
These are all examples of what I want to achieve in this mod (not what is currently in this mod yet).
People currently/previously taking part in mode development
@ihatemykite @BreadDain @iivanvv @kurotatsu @tznvlw
Current features
Reworked bondage devices - These new devices contains much more customization in comparison to Devious Devices. System of escaping the said devices is also reworked. Escape system is more focused on immersion and user feedback (sometimes more, sometimes less). These devices work in parallel to normal Devious Devices, and so can both types be used at once. Existing Devious Devices can also be converted to new type by using xEdit patch. Completed patches for Devious Devices and some other popular Devious mods are provided with main mod, and can be selected in installer. Reworked orgasm system - (almost) Every registered NPC can orgasm/be edged by wearing specific devices. Some devices, like soulgem plugs, can increase character orgasm progress ,which when reach top will cause orgasm. There are many more variables in play, which can make it harder/easier for character to reach orgasm. Every vibrator can also have different setting, like strength, duration and mod. Devious Swimming - Swimming with hand restrain can cause player to drown. Abadon quest - Small quest which more of works like mod demo. All devices are included in base mod and so can be used even without any patch. Quest is currently very short, but I'm planning on extending it in the future.
Required mods
Devious Devices (And all mods they require) 5.2 - LE / SE UIExtensions - LE / SE ConsoleUtil - LE / SE
Recommended mods
IWantWidget - LE / SE (LE version is downloaded on SE mod page) - Having iWantWidget installed and enabled in MCM will show additional widgets for plugs/piercing. Also replaces meters and adds icons to them. Only works on UD versions newer then 2.1b2 Also recommend IWant Widgets NG for better performance Papyrus Tweaks NG - LE / SE - Can greatly increase mod performaance on SE Improved Camera SE - LE / SE - Will give you first person experience while playing. UD have inbuild compatibility, so animations should hopefully work without issue. Skyrim Souls RE - LE / SE - Funnily makes the UD more stable, as there is no longer need to check if menu is open. Also makes mod little more harder/immersive.
Optional mods
ZazAnimationPack - LE / SE ; Use animations for struggle minigame SlaveTats - LE / SE ; Adds tear and drool overlay. This feature also require ZazAnimationPack. Security Overhaul - LE / SE - Adds unique locks for lockpick minigame. Require patch which can be selected when installing Unforgiving Devices in other patch category powerofthree's Papyrus Extender - LE / SE - Makes use of few functions to make mod more stable. For example, after some testing I have found out that for some reason, the Console Util can cause sometimes crash when hidding player during lockpick minigame. Luckily, powerofthree's Papyrus Extender adds its own function for hidding player, so crashes are no longer relevant. Only const is that this is little slower then Console Util.
Installation
In case you are installing the mod for fresh new game, then do following
Download the mod from there (or from GitHub) Install it using mod organizer (either MO2 or vortex). You can select some additional features in fomod, like patches, or fixes. In case oyu installed patches, check that mod loaded is correct! Patch have to be ALWAYS loaded after Unforgiving Devices and the patched mod! Not doing so will make devices broken and can cause strange issues. This can even lead to the whole framework breaking down. In case you are using esp patches, the framework will give you error immediately after starting the game, so you will know that you have to move the patches. But if you use esl patches, the error will not show. So always double check after you install the mod that load orders are correct. You can see example on how the load order should look at the last page of fomod. (optional, but highly recommended) Run LOOT. This way, it should be impossible for patches to be installed incorrectly. LOOT will also check if incompatible mods are not installed after patches.
If you intend to install Unforgiving Devices on existing save, do following
Rethink your choices. Even if you do following, it might still not work correctly. Best is to just start the new game. If you still insist, do the following Uninstall Devious devices (all modules) and all mods that require it. Open the save in ReSaver and clean all unattached forms. This way, save should be clean from Devious Devices. Load the save in game, wait some time and save the game. Install Devious Devices back and all other uninstalled mods. DO NOT LOAD THE SAVE YET Immediately install Unforgiving devices. Follow steps which are in the guide above. You have to load the save as if you never used Devious Devices and Unforgiving Device before. Otherwise, Unforgiving Devices will not correctly override some DD scripts and will not work.
Compatibility
List of tested mods which are working or not. There are only mods which I personally tested.
Devious Lore - Not issue, works fine Devious Lore DD Patch - Not compatible with Unforgiving Devices DD Patch! Install either before UD and any of its patches, or disable. Devious Devices - SE patch (part of Devious Devices for Special Edition) - Not compatible with Unforgiving Devices DD Patch! Install either before UD and any of its patches, or disable. Devious Strike -Not issue, works fine Works fine, but might UD might have issue many devices being locked at once (like when many strikers spawn at once). I recommend to reduce spawn chance so not too many strikers can spawn at once. Devious Enhanced chest - Not issue, works fine Devious Cursed Loot - Not very compatible (but works). If you only care about random devices, I would better recommend Devious Enhanced chest. Requires Patch. Patch doesn't cover 100% of devices as there are too many of them. There are reported issue with some quest. Laura's Bondage Shop - Not issue (for now) Requires patch, but it can technically be skipped (I didn't test it without it) All quest works fine, but I didn't finish them all yet, only till 75%. Devious Pink - Requires Patch, otherwise didn't found any issue.
Development
Most of the development takes place on the GitHub. As so, any user can directly observe the mod development there. Reporting issues there is also preferred, as it can be easier tied to specific part of the mod implementation. It will also be harder to forget about the issue this way.
Lastly, every time there is an update to indev version of the mod, a nightly build will be created. The latest nightly build can be downloaded from there. Be warned that it is still in dev version, and as so can be broken. Only use NB if you are interested in trying the latest features, which are not yet public on LL. I, and others, will also be very thankful for any early feedback, so we can prevent releasing broken betas.
Documentation
Mod documentation is created using NaturalDocs. It can be access either online or offline
Online - Using github.io. Note that I have to update it manually once in the while, so it might not always be correct. Offline - Last generated documentation will always be in docs/Documentation folder. Opening index.html will result in the same result as if online documentation is opened. Documentation also contains some additional informations
Example: mod: very simple mod which adds 3 new devices that use mods of the features provided by UD. Can be used as reference to be mod creators. Controls: Default controls layout (keybinding) Guide: Will replace existing tutorial from this page. Currently, contains information about some of the minigames.
Current issues
Mod is very script heavy. Weaker computers may have issues. Incompatible with mods which don't have Patch. (That doesn't mean the mod will not work, it just means the mods will not interact) Balance
Special Edition
After trying it i thing it works with se just fine. If you want to use it in SE just download file and install it like SE mod. If you use MO it will probably give you warning of using older form. Just ignore it (most of the dd mods for SE use older form anyway). I didnt have enough time to try every thing. So if you use this mod with SE (or with LE) and you find something not working or ode please let me know.
Patches
Patches adds this mod behavior to devices from other mods. This devices stats are set automatically with some randomness. If you think some of this devices are too hard or easy, let me know and i will rebalance it. Every patch needs to be loaded after mod that it patches!
There are following patches which are included in current mod version (selectable in FOMOD installer)
DD Patchs: Patches DDA,DDI and DDE. Patches around 98% 100% of all devices. BRRF patch: Needs to be loaded after BRRF. For Him Patch: Needs to be loaded after For Him BRRF + For Him: Needs to be loaded after BRRF and For Him. Also BRRF needs to be after For Him. DCL Patch: The number of patched devices is lower because there are many devices with custom scripts. Also don't forget to disable Device and Horny buff as mentioned above Requires Deviously Cursed Loot 9.0 by @Kimy Devious Pink Patch: Patches all devices Requires Devious Pink by @naaitsab Lauras Bondage Shop Patch: Patches all devices. Most, if not all, devices are not escapable, and so this patch is quite useless. At least it change plugs. Requires Laura's Bondage Shop by @Laura Treasure Hunting Whore: Patches few added devices Requires Treasure Hunter Whore by @Tyrant99
xEdit script will only patch inventory devices with following scripts:
Here is simple tutorial on how to use the xedit Patching script
Future plans (outdated AF)
Complete custom devices for all possible kind of restrains Making more Custom Heavy bondage devices so there is more variaty Maybe in different mode More devices with custom behavier. My next possible target will propably be collar that throttle player as suggested by SirCrazy
Troubleshooting
In case you found that something is not working or not working as intended, please report it in support thread and i will give it a look. But also please add following information to your report
Version of skyrim: LE/SE Version of mod (in case of using older version then current) Used patches (if none, then also type it) In case that some device doesn't work but other works, tell me exactly which device doesn't work, not just type (saying that one boots does't work will really not help me) (Optional) Papyrus log. If you don't know what it is then you don't need to worry. I just need it if things get really broken. In most cases I manage to replicate the bug so this isn't really required. (Optional 2) Save file. Saves contain all information about papyrus threads and its local variables. This can greatly help to pinpoint the location of the issue.
How to help with mod development
By providing feedback in the support thread By providing bug reporst in support thread By actively helping with mod development using GitHub https://github.com/IHateMyKite/UnforgivingDevices
Credits to
SirCrazy for suggesting how the intro quest for plug should look and writting some of the text in the quest. @S.MayLeR for making russian translation @naaitsab for contributing sentient dialogues and also explaining how to implement it @Shakx88 for creating Devices Escape Overhaul which was main inspiration when creating this mod Everyone who has taken part in creating DD framework Everyone who have given feedback/ideas for this mod All contributors who toke their time to make this mod better
Changelog
At bottom of of this page
From here forward, outdated description sleeps. Will be discarted/reworked eventualy.
---------------------------(WIP) Tutorial---------------------------
---------------------------Custom Restrains---------------------------
New devices with custom behavior. My main reason for making them was to make escaping restrains less RNG. You will actually have to invest not small amount of time to escape them. Many of them have various stats and modifiers, making most devices unique.
(some shortscuts: DPS = Durability per Second, S key = Special key, C key = crit key)
Following stats are added to all devices Durability: Once 0, device gets removed. Condition: Every point of reduced durability also reduce condition. After 100 points of condition are reduced, the overall condition get worse (Excellent -> Good -> Normal ...). Reduced condition increase DPS. Once condition get reduced to broken, device gets unlocked. Locks: Number of locks which needs to be unlocked before the device is unlocked. Every unlocked lock also increase overall dmg to device- Cooldown: Is in minutes and defines how often will device activate itself. Accessibility: Defines how hard the device is to be reached with arms. All heavy bondage devices have Accessibility 100%, because arms are always in contact with them. If Accessibility is less then 100%, struggle minigame will become less effective. There are many cases in which Accessibility is reduced. Example may be wearing blindfold while also wearing hood. Logically, this makes blindfold less accessible, and so it is harder to remove it. Loose minigame increase Accessibility if its inaccessible (like when having tied arms). Following modifiers can be added to devices. Not all of these modifiers are stored in form of string, some are more complicated (Like Contains Items). Sentient: Device can active itself if player tried to remove it. If device activate itself, other equipped device will be active instead. Regeneration: Device will slowly regain some of its durability. Destroy on remove: Device will get destroyed after remove Contains loot: Device will drop items when removed (requires Destroy on remove) Contains gold: Wearer will receive some gold when the device is removed Random manifest: Device have random chance to lock wearer in device/s. Orgasm manifest: There is chance that device will lock wearer in device if wearer orgasms. Modifiers can be edited by using debug menu. More info about modifiers can be found here: https://github.com/IHateMyKite/UnforgivingDevices/wiki/Modifiers There are following escape options: Struggling: Player will struggle and slowly lose stats. For every second of struggling some durability is reduced. Once durability reaches zero device will get succesfully escaped. There are following variants: Regular struggle: Only drains stamina. Is affected by Agility attribute Desperate struggle: DPS is increased by max health of player. DPS also scales with device health (the less the durability the more the dps). Will drain stamina and health. Is affected by Strength attribute Magick struggle: DPS is based on max magicka of player. Deals 150% dmg to condition. Will drain magicka and stamina. Is affected by Magick attribute. Slow struggle: Have very small DPS but also don't drain any stats (they even regenerate at slower rate). This struggle can be also initited at all time, even if player have very small stats. To counterpart previous ponts, devices have new variables: Physical resistance: Reduce DPS of Regular struggle,Desperate struggle and Slow struggle. Magick resistance: Reduce DPS of Magick struggle Cutting: Player will have to rapidly press S key to cut device. Once cutted, the device will lose big amount of its condition and also some of its durability. Lockpicking: Player can access the device locks by crit. This will start vanilla skyrim lockpick minigame. Unlock with key: Player can unlock lock by landing the crit. Crit failure can break the key and jams the lock. Repair lock: This minigame is only available if at least one lock is jammed. Every crit will increase progress for repairing the lock. The harder the lock the harder it is to repair. In some minigames, crits can occur. This will cause either the magicka meter or stamina meter to blink OR, if the shader effect is active, by body shader applied to player. If player fastly press correct C key (Default: A for M meter, D for S meter), something will happen. In struggle minigame, more durability will be reduced, in cutting minigame more progress will be added. Also every device can have different crit multiplier which changes how efficient the crit is. But they can also have different chance of the crit occurring. So some device may have very small chance of crit happening but will have big multiplier, making the crit more rewarding. Some minigames require player to press S key to progress (like removing the plug or cutting minigame) All devices can also be damaged when wearer is hit by weapon or by spell. Amount of damage is reduced/increased by: Weapon Hit Resist: Is by default same as Physical Resist, but in some cases can be different (+- 25%) Spell Hit Resist: Not implemented yet, spells do nothing for now. Some minigames are affected by new attributes. Every attribute is made from various normal skyrim skills. Agility: Made from Pickpocket skill Affects Regular struggle Strength: Made from 2h skill Affects Desperate struggle Magick: Made from Destruction skill Affects Magick struggle Example: If player have 2h skill = 15, Destruction = 15 and Pickpocket = 25 -> Agility = 25, Strength = 15, Magick = 15 Every point of attribute increase corresponding minigame effectiveness by 1% (1.5% for Regular struggle) This value can be seen in wearer detail option of device detail menu Following devices types were changed Plugs: They can be struggled from as long as player doesn't have belt or harness. But having tied hands,wearing hobble dress or bondage suit will reduce effectiveness of this method. Sentient plugs have chance of turning themself on. Instead of normal struggle minigames, player have to force out the minigame. This is done by rapidly pressing the S key. Inflatable plugs: Can be inflated/deflated. In case of player having tied arms, they can still try to manipulate the plug, but it requires to struggle. Also the more the plug is inflated, the harder it is to remove it. Sentient modifiers adds chance of this plugs inflating themself. Panel gags: Their plug can be removed/added all time. Having tied hands will start minigame in which player needs to remove the plug. Sentient mod gives this gag ability to insert the plug back if it was removed. Mittens: Struggling with mittens is less effective Inflatable gag: WIP Following device types were created Controlable plug: Plug which can be turned on and off. Once turned on, the plug will slowly discharge itself (stronger vibs will discharge plug faster). Plug can be also turned off with tied hands, but player will need to complete minigame. Sentient mod adds chance of plug turning itself on with random vib strength. Dynamic Heavy Bondage: Devices which doen't not by default tie player. But they can be activated to do so, or they can do it by themself. There are currently 2 types Arm cuffs: Player arms are tied like when wearing armbinder. They can be either untied (which will not unlock cuffs) or they can be escaped, which will also untie player arms (like when escaping armbinder). Leg cuffs: Player legs are tied like when wearing hobble skirt. The skirt use different body slot then in DD, and so may be in conflict with some other mods. DD use for hobble skirt body slot. Reason is that I wanted to it so the legs can be tied while also wearing body armor (like catsuits). Abadon plug: More info down in description Also, in case you are using DD Cursed Loot, you have to disable Device buffs and Horny buffs, which for some reason kill player when they reach small HP. Guide in spoiler below
---------------------------Abadon Plug---------------------------
Plug that is locked on player and grow stronger over time. To get this quest you will need to complete quest Dragon Rising (quest where you kill dragon at tower in front of whiterun). After that you should get letter from courier which will start the quest. If you just wan't to jump directly to action you can either complete Dragon rising quest by entering "help MQ104" and then "completequest <id which you got for MQ104>". If you don't want to break game, you can also type "help UD_AbadonQuest" and then "completestage <Abadon Curse quest id> 10". This will send the courier. This quest is still in making so there is not much to it. It just works as natural way for obtaining this plug. Later i will work more on bad ending so it actually have some kind of story.
---------------------------Custom vibrations/orgasm---------------------------
Adds new system to manage actor orgasm. This system works in following way. Actor have new varible called Orgam Rate (ORAT) which defines how fast will actor orgasm (or if actor will be edged). If actor is player, widget will be shown above the device widget (Shows when orgasm progress is more then 5%). On every second, actor orgasm progress (OP) will increase by ORAT, but also gets reduced by small value, which is defined by Orgasm resistence (ORES). This negative value is called Anti Orgasm Rate (AORAT), and its bigger the more the actor is close to orgasm, topping at 100% where AORAT = ORES. Because of that, for actor to be able to reach orgasm, ORAT needs to be atleast little bigger then ORES. Otherwise, OP will stop somewhere before 100% -> actor is edged. If progress reaches 100%, actor orgasms, and normal DD orgasm event is called. Also reworked how vibration function work to make this work Vibrate function is much simpler then the one in DD. It mostly only increase actor arousal and applies ORAT This means that every device can vibrate on its own. So one device can start to vibrate and one of them can stop before the other etc.. AORAT also changes with increasing arousal. AORAT reaches its minimum when actor arousal is 100. This is exponencial, and function for this looks like this: AORAT = fRange((Math.pow(10,fRange(100.0/Arousal,1.0,2.0) - 1.0)),1.0,100.0)*ORESM*(OP*(ORES/100.0))
---------------------------Orgasm resist minigame---------------------------
Player can start orgasm resisting minigame by pressing Player Menu Key. The more the ORAT, the more stamina will be sapped for second of minigame. Minigame have crits, which are set at constant 15%. Striking crit will restore some stamina and also reduce orgasm progress. Failing the crit will do the opposite. This can cause player to orgasm if OP is too big Mechanic with Special button. Minigame widget will randomly change color. Holding the S button while color is changed will result in different effects. Red: Reduce stamina consumption by 75% Green: Reduces orgasm progress. Also reduces stamina consumption by 25%. Blue: Reduces arousal. Also reduces stamina consumption by 25%. Effects are active for as long as the button is pressed and the color is changed. If the button is pressed while color is normal (pink), stamina consumption will increase by 100%. Duration of how long will be color changed is random, so sometimes its better to stop pressing the S button befor it changes to normal color and starts draining more stamina
---------------------------Other functionality---------------------------
Other things that this mod do.
Orgasm exhaustion: When player orgasms, exhaustion debuff is applied for set period of time. This debuff decrease player stamina/magicka regeneration. Player will also be unable to wait. Works with any DD/SL induced orgasm (aka you don't need any special device, any plug by framework/other mods will have this effect, as long the orgasm event is sent). Can be toggle/modified in mcm. It also: Reduces Orgasm Rate multiplier Reduces Arousal rate multiplier Heavy bondage swimming: Swimming with tied hands is very hard. Player will starts loosing stamina and have movement speed reduced by big amount. Once stamina runs out, player will start to drown. While drowning, player will be slowed even further and starts to also loose health. This can kill player (obviously) so if you don't like it you can turn it off in mcm. There are also 3 difficulties to choose from if it is too hard/easy for you. From balance perspective: if you drop down in middle of lake, you will for 100% die. Crossing small rivers should be ok if there is not strong stream. Waterbreathing will prevent player from loosing health when drowning (but slow will be still applied).
You can't currently get any most of this devices in the game by natural means. You will have to either use console or AddItemMenu.
For abadon plug you can alternatively use my mod Alternate start - More Devious Starts that will give you option of starting game with this plug.
NPC support
Any of this devices Abadon plug wont work with NPCs so don't try to quip it on them. This devices are supposed to be more script heavy and making them to also work for NPCs would propably make your PC explode. I even added some simple safe check that should prevent player from equiping it on NPCs. Devices will work mostly like normal devices excapt for abadon plug which should never be used on npc. Devices will work but they will lose their custom behavior.
As of version 1.16, npcs are supported. This means you can lock any device on npc and it should work. The system and how it works is little too complicated so i will try to explain at least the how it fundamentaly works.
There are 10 npc slots. All of this slots are automatically (by default) scaned in 4s inteval. Only npcs which wear Unforging device and are alive will be registered. All registered npcs are periodically updated like player. This means even npcs devices can regen, activate their effect and other things thet depends on update function. Every registered npc have also slots for devices. If npcs have device locked on them, this device will get registered. Theese devices can be accesed in MCM debug menu. If npc is NOT registered, the devices can still be accesed using new function which fetch the device by transefering it between storages. This makes the device flicker. Every device can be accesed with container menu. Best way to try this is follower because it alows player to acces its inventory from start. Other npcs starege can be accessed by either sneaking or if player have free hands and npcs doesn't (if npcs can, why we can't ?).
Player can also help npcs to struggle. This will start new minigame with boosted stats. Player can also get help from other npcs this way (just click on desaired device while having container menu opened with npc).
There are also new device menu options
Tighten up: Increase device durability by ~10 Repair: Increase device condition by ~23 Command: Only avaible for followers. Allow player to command npcs what should npc do. This way player can force npc to star solo minigame. If player want to force npc to stop the minigame, they have to choose dialogue option [STOP MINIGAME]. Lastly, there is mcm option to dissable automatic slot scan. In case of disabling this, most features should still be avaible. Only thing that will not work is that devices will not get updated. Also player can force scan manually using mcm debug menu. Undesired slots can also be removed this way.
NPCs are not currently tested with beta vibration function
Changelog
72838 downloads
- devious device
- equip
- (and 5 more)
Updated
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SlaveTats Cum Textures/Replacer
By Buggzz
I thought I might just share my own collection of cum textures. This Mod contains a bunch of cum textures for use with SlaveTats and "CumSets" that can be used as replacer for standard Sexlab or in conjunction with Cum Overlays. There are quite a bunch of them and you can mix and match them however you want using the SlaveTats menu.
The Files:
For use with SlaveTats:
CumMain Older stuff. I think my new textures are better but I keep it for variety sake if someone wants to use it. The cum on these textures increase gradually like standard Sexlab cum.
CumFacial includes textures for the face.
CumVariations includes further textures for the body but those are more "standalone" - there is no progression in those.
In short: I recommend CumFacial and CumVariations but if you want the extra variety you can also use CumMain and mix them as you wish. The separations are kind of arbitrary.
If you do want to use this mod I highly recommend increasing the bodypaint texture count ( See:
).
For use with Cum Overlays / as replacer:
CumSets - these are what you are looking for. If you install them as they are they will replace your standard Sexlab cum texture. If you want to use them with Cum Overlays you will have to put the textures into the respective folders under "\textures\Sexlab - Cum Overlays\Set2" etc. (Notice that you don't create a Set1. Set1 is taken from the default sexlab cum location)
If you use these textures as replacers without Cum Overlays the textures will look different/bad because Sexlab applies them in a different way then SlaveTats and Cum Overlays.
Also, the CumSets don't include dedicated facials. It is just not possible to have different textures on the face and the body with the way Sexlab cum works. You can however use both the CumSets and SlaveTats at the same time and add those facials manually via SlaveTats.
In order to use more than 5 CumSets with Cum Overlays use this mod: https://www.loverslab.com/files/file/20297-sexlab-cum-overlays-extra-slots/
If you use Cum Overlays Extended https://www.loverslab.com/files/file/25743-sexlab-cum-overlays-extended/
Download the "Sexlab Cum Overlays Extended - Buggzz" File. It includes all current 8 sets in the right folder structure for easy use with that mod.
The "5Layered Cumsets" are explicitly for use with Cum Overlays Extended and go up to 5 layers each.
50237 downloads
- slavetats
- cumtexture
- (and 1 more)
Updated
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Forgotten Art: Custom Wives
By DSHV
Have you played Forgotten Art but missed your favourite wife or lover from other mods? Now is your chance to get your favourite NPC's book! You do not need to have the mod of your favourite NPC spouse or lover installed.
To get started, find Selene Pasiacus in The Bannered Mare.
Mod doesn't include your favourite NPC? Nothing is lost! Check the list here:
https://docs.google.com/spreadsheets/d/1ysfF09pcCXLBMIXlI5Wu_czoN4vdVoZs5Kv4zFkOJq0/edit#gid=0
She might be on the list and waiting to be added!
Not on the list? Nothing lost either! Write a comment with a link to the mod and it would be nice if you could give Selene an example of a dialogue in case we bring the book to her. Nobody knows your favourite NPC better than you!
But keep these criteria in mind!
1) Must be marriageable (Vanillia marriage or unique to that NPC).
2) Lover status (i.e. an NPC who will accept an acquaintance higher than "friend").
3) NPCs with unique voices have a better chance than NPC using Vanilla game voices.
4) Suggestion for male spouses for the moment we do not take over.
777 downloads
Updated
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Pornstar Voices
By Rogue2k8
Not much to say here, just a collection of pornstar voices that I've clipped for use with any sexlab, lovers pk or sexout mod... just pick out the voice files you like and replace the existing sound bites with the voices (you may have to rename them to the appropriate file in order to get them to work).
Currently contains only a few, more will probably be added as I continue to clip them, but don't expect those to come out terribly fast as this is more so something I've taken to doing to enhance my own experience and I figured I'd share them.
Note that some of the voice files will be of variable quality. Some better than others and some borderline unusable. So it wouldn't hurt to go through them and check out which ones you think you could use.
I've started being a bit more precise with the newer files, adding little (Descriptors) like so at the end of a sound bite.
(Words) - self-explanatory
(Vaginal) - contains reference to vaginal sex
(Anal) - contains reference to anal sex
(Cum) - contains reference to climax, or cum in some manner
(Oral) - contains reference to oral sex
(Long) - rather long, may overlap
(Cock) - refers to male genitalia in some manner
Current Voices
Madison Ivy (Sulty, breathy, occasional shrieks, sometimes chatty)
Devon (Squealer, defiantly a squealer)
Rachel Roxxx (Quiet, submissive, gets faster the hotter she gets, very vaginal focused with her words, cumwhore)
Peta Jensen (Breathy, moans and gasps a lot)
Jessa Rhodes (Squeaky gasper)
Bree Olson (Screamer, decent Non-Con voice, words can be added to imply enjoyment)
Nicole Aniston (Breathy and Moans a lot at first which is overtaken by pleasured screams and squeals at high arousal)
Asa Akira (Squeaky, Screamer, clipped from an old Pornstar Punishment video, can be used for rough or Non-Con scenes)
Planned Voices
Jenna Prestley
Lela Star
Karma RX
Rebecca Linares
More Madison Ivy
More Peta Jensen
Projekt Melody? (Idk... for the meme? It's impossible to find anything of her old stuff without music... soooo...)
If you have a star or, I dunno, hentai or something you want clipped, I can see what I can do. Assuming it's not only found on some sleezy website. Just message me or drop something in the threads.
30212 downloads
Updated
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DD enchantments
By nerdyguy8
this is a mod that adds powerful enchantment to Devious Devices. the goal of the mod was to give a trade off to the devices that completely change the way you play.
be aware, I've not made to meny mods and this was made for personal use and I do not have the time or effort to do bug fixes. the mod is quite stable I've used it for a few months now and the only bug I found is the enchantments description not showing up.
for modders
I know most of you know a lot more than me, so feel free to redesign/improve the mod.
the way I did it was really slow, but at the time it was the only way I knew. what I did is I manually added the enchantments and, edited the items description to add the enchantment description to it.
one idea I had that would be good is letting the player add and change the enchantments in the mcm, so they can add enchantments from other mods or there own. there could be presets as well.
Book2.xlsx
792 downloads
Submitted
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z23 Dungeon Explorer Outfit BHUNP/COCOBody v6
By Jtaygang
This is a simple armor mod I made using Bodyslide/Outfit studio and misc assets I found. The armor is modeled after a skin for Azur Lane- z23 "Upgrade Failure?!". I tried to make it as close as I could to the artwork currently made for the skin, with some slight creative liberties taken. As far as lore friendly-ness is concerned, the armor uses leather and steel for its entirety of materials, so do with that what you will.
HOW TO OBTAIN: currently you have to use the console. Try using help "dungeon explorer" to get the ID you need
Depending on your bodyslide preset for BHUNP, you may need to edit the mesh if there is clipping. However, for most reasonable presets there shouldn't be any issues.
I am not responsible for you manually installing everything or not making backups. This is just an armor mod, so it shouldn't break your game even if you decide to uninstall it later.
1648 downloads
Updated
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Sassy customizer uunp uunps
By Silvio2020
A customization for the Sassy teen girls Lovedice mod https://www.loverslab.com/topic/127358-sassy-teen-girls-cbbe/ for uunp/uunps. I recommend Fair skin for replacement. All credit to the creator of the LE mod. I just did the conversion from mod to SE and change the install settings. If the character appears with an invisible body, just put on an outfit.
913 downloads
Updated
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DW UUNP Armor Matching High Heels
By Darkwing241
20 UNP high heels, designed to match the default Skyrim armors and their various remakes and mashups.
-craftable/temperable as in the normal game (non-craftable items can be obtained via the console)
-gameplay balanced
-nioveride
-UUNP
Dark Wing's Heels UUNP : Stand alone craftable
Dark Wing's Heels Replacer UUNP : Replaces vanilla armor boots with new models
TAWoBA DWHH replacer: for https://www.nexusmods.com/skyrim/mods/83383 users that want to replace the tawoba boots. Requires either either the stand alone or replacer versions of DW and tawoba.
Sound patches: require the corresponding main file as well as https://www.loverslab.com/files/file/1795-heels-sound/ be aware that the the replacer sound file is going to replace the sound for male boots as well.
added corsayr's DW Heel Sound NPC no HH sound for dudes patch, that was hanging around in the forum post
7208 downloads
Updated
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dw’s Vaginaless BHUNP [Equippable Version] - Body - HDT-PE & [TRX] Futanari addon for BHUNP Vaginaless for LE
By nehaberlan
Hi,
This are conversions of donnerwetter's "dw's Vaginaless BHUNP 1.1" and "[TRX] Futanari addon for BHUNP Vaginaless 1.1" to LE.
The Requirements:
BodySlide and Outfit Studio
HDT Physics Extensions
XP32 Maximum Skeleton Extended - XPMSE (You have to install it last...)
Skyrim SexLab - Sex Animation Framework v1.62
SOS - Schlongs of Skyrim
... and their requirements...
Maybe, you would like bouncing butts & tits...
So, you need:
HDT Physics Extensions
You need to install "BHUNP - HDT-PE .xml Files.7z" too, that you can find in the Downloads List.
About "BHUNP - HDT-PE .xml Files.7z":
Incompatibility:
Unfortunately, there is one.
360 Pack for the Female Player V7.1.2
It's the optional file of "FNIS Sexy Move".
When the PC moves forward/backward/left/right, there is stretching on the new body's anus part.
I couldn't understand why it happens.
If you don't use/uninstall "360 Pack", you won't get this problem.
If you know any alternative and/or better animation pack than "360 Pack", please share.
Thanks & Credits...
Please, do not hesitate to ask if you have any questions, or to tell if you have any comments/suggestions.
PS: Please, do not ask me "unrelated" questions. My knowledge about Skyrim/SexLab/NifSkope/GIMP/Creation Kit/BodySlide/Outfit Studio and other mods is really limited.
When you have a different kind of problems, please prefer making a Google Search, and/or ask to the "Technical Support".
If you ask me questions that I have no idea, I would just say: "I don't know. Sorry...".
Have Fun...
& & & ...
Thanks...
Nehaberlan...
721 downloads
- bhunp vaginaless
- hdt-pe
- (and 4 more)
Updated
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Tents - No Collision
By Guest
Simple mod that disables collision for the small nordic and imperial tent by removing the collision flag in the
nif files, which enables you to start sex scenes in the tent. It always bothered me that I couldn't get in there.
Installation
Install the file with your mod manager.
Have fun.
647 downloads
Updated
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A bunch of NPC's
hey guy's i'm back. This time i have some new npc's you guy's might like. It has been resting in the depths of my load order for a long time now. I have no idea what else is in there but it is safe enough to work. (Just npc's for now) It's possible that it is incompatible with certain playerhomes (like Breezehome) because i may/may not have changed stuff about it. (It IS compatible with any house mod!)
NPC's WILL change depending on what body mods you use!!
Content:
-5 new dwemer npc's (all female) [found in the dwemer forge] (they were supposed to be cyborg guardians that had to guard the forge against intruders but somehow remained in "cryogenic sleep" (this is going to be updated soon))
-4 new orcs (all female) [found in the drunken huntsman in whiterun] (because orcs)
-4 new wood elves (all female) [the sleeping giant inn in riverwood] (i thought there weren't enough wood elf followers but then i found out about other mods. they're basically just presets from skyrim turned into followers)
- the eyes of beauties elven eyes (it is not a requirement but you better install it to have the complete look)
- Apparently there are 3 dark elves too at the drunken huntsman (same reason as wood elves)
- oh and 2 nords in warmaidens (were former player characters once that i thought were worth keeping)
- to be continued...
As of version 0.1.1:
- Dwemer followers REMOVED to save on 2 dependancies and because they weren't lore friendly.
- Added 2 new followers: 1 redguard (moved to the others in proudspire manor basement); 1 new orc follower (moved together with the others to each of the 4 strongholds)
- If you are going for this version you will need to overwrite the facegendata folders, both textue and meshes alike.
- Nevermind I'm an idiot! It's perfectly fine to use with both NMM/manual as well as MO/MO2. BUT you still have to recreate the ctrl+F4 files in ck! Don't forget it!
Requirements:
- Skyrim
- Dawnguard
- Apachiiskyhair.esm and Apachiiskyhairfemales.esm (LATEST VERSION!!! Else dwemer hairs might not show up!)
- Dwemer race by HAlgarth (NOT for version 0.1.1!) ( https://www.nexusmods.com/skyrim/mods/52491/?tab=description )
- The eyes of beauty (not really a hard requirement but i did accidentally use his expantion for the elves, woops. He did gave me permission to upload it as long as i gave him credit)
- Zaz animations (Not now but soon...very soon...)
Note: The NPC's may differ from what you have installed as a body mod!
If you have the black face bug open the .esp in the creation kit and press ctrl+f4 on each new npc. They should be recognisable with *-sign.
Have fun
Oh, and i uploaded some pictures too (i hope) I'm not the best fotographer so if there's someone who wants to upload there own pictures. Feel free to send them to me or post (some of the dwemer don't have the right eyes. They should all have the same blue eyes like the other two.)
4198 downloads
- npcs
- companions
- (and 1 more)
Updated
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From the Deeps (abandonned)
By Delzaron
FROM THE DEEPS (REDONE) : A Lovecraftian adventure for Skyrim.
Want to support me? Visit my Patreon ! https://www.patreon.com/Delzaron
The first point
A lovecraft like story, with a large Inquiry part, and two way to finish it : joining the cult, or destroying it. A way lead to player enslavement (simple slavery connected !), the other to freaky scenes. English written mod, but Mixbutterdog made a patch in japanese ! Female players designed mod, but version 2.3 discrimine player sex, and FTD is now playable with male characters.
FTD new version :
As you may know, I'm developping a new version of FTD, more Thief like.
The current FTD stays, but keep in mind it will be replaced by FTD new version at a point.
Dependendies :
SexLab Dragonborn ZAZ
Soft requirement :
XPMS skeleton. More Nasty critters, billy or leito animation (sex scenes with creatures, such as lukers and rieklings) Simple Slavery (for player soldl as slave)
Incompatible :
Maria Eden (some dialogues line of that mod overcome FTD ones).
Collaborations :
Pepertje (co author, dialogues fixer, screenshots) and Japanese version. Aqqh for script trick and collaboration. Alpha and Beta testers for their time, advices and critics. Xluxlu for music. Mixbutterdog for scripts, fixes, and Japanese version Fasterflight225 for the Radiant cultist quest Patch !
Permissions :
Use the mod assets as you want. You're allowed to use this mod code as you want. You're not allowed to upload this mod on another platform. Assets belongs to their original authors.
Credits :
Comvex Hermaus Mora Armor : http://www.nexusmods.com/skyrim/mods/58062/? DixiePig for the tentacle armor. PS1 games Doom I and Nightmare creatures I for musics. Joubarbe for Survive the night : https://www.nexusmods.com/skyrim/mods/37042?tab=description (will be used for the sanaity management script) (others credits will be written here) Added a patch for "Radiant Cultist Quest" credits to @Fasterflight225
Current release : 2.6 (2.52 still available, with the japanese version, thanks to MixButterdog)
New version current release : alpha 0.2 (see it on it own page)
Mod description (Thanks to Long John) :
A series of disappearances of women from Solitude and across Haafingar. All the while there is a strange fog which never lifts the North Coast. To begin with it was just the peasant women who disappeared. Now however a noble woman has disappeared her family has applied political pressure to the Jarl and her court. This pressure has resulted in the launch of an investigation into the disappearances. As part of the investigation the Dragonborn is called in.... to enquiring in the Skyrim most isolated city : Insmouth.
Will you be able to find the reason for the disappearances, or become the next victim?
Play the adventure to find out...
Or, in video (thanks to Shinjy72) :
How to enter into Insmouth ?
Talk to Knyva, the gate keeper, and pay 200 gold.
124689 downloads
Updated
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Lady Horus TERA Armor: BHUNP
By Lady Horus
~ Armor and Accessories from TERA ~ ~:+ BHUNP EDITION +:~
IF YOU ARE INSTALLING FOR SKYRIM SPECIAL EDITION, PLEASE USE THESE INSTRUCTIONS
FOR EXPLANATION OF THE DOWNLOAD LINKS PLEASE SEE BELOW UNDER "DOWNLOADS" SECTION OF THIS POST.
Quick Update: Re-uploaded the Main Files as the original had a temporary file (under CalienteTools\BodySlide\ShapeData\Horus\Tera\temp\succubusconvertwip.nif) that is unused (and old).
If anyone is curious, yes I was attempting to convert the Lilith boss regalia (and was testing some wings as well) but it never got finished... I may return to it at a later time. For now this old mesh can be discarded.
10/9/23 1:40pm EST: Fixed broken body morphs for HIMBO conversion.
Welcome back everyone! This is a complete conversion of my first mod, LadyHorus TERA Armor for UUNP to fit the BHUNP body (version 3). It should be noted that I will no longer be updating the UUNP version.
This mod was originally largely inspired by Asianboy345's TERA Collection, and created to add even more conversions of the armor from TERA to Skyrim! With that said, though, all armors in my mod are new conversions straight from TERA, I did not use anyone elses' previous work.
This mod now uses exclusively SMP and no longer supports HDT-PE. Many armors have been improved with edited or remade physics bones for better movement, and all have full breast and butt physics.
I am also starting work (casually) on making some HIMBO conversions as well, and all new male armor added will use this body as a base (bodyslide HIMBO will be optional, I will include pre-mades in the main files). For now there is only one HIMBO conversion (Zodiac robes).
Supported BHUNP Bodies in Bodyslide:
High heels in this mod also will change character height thanks to NiO High Heels! Please see the requirements section for more info.
Overall I did my best to make each armor look good with every setting and body type. Enjoy!
Currently there are 30 Heavy, 24 Light, 19 Robe armors (including some retextures and variants).
When you first start a new game (or load an existing save) you will receive 5 books of various categories. These will be required to craft their respective armor types (you must hold them in your inventory at the time of crafting for the armor/accessories to be visible on the crafting menu). This is for the sake of trying to keep the menu clean as it felt rather cluttered before.
All armor sets additionally require their respective Blacksmithing skill to craft. Accessories, additional outfits and mage robes do not require any crafting skill.
Armor Listing in the Spoiler. Newly added conversions will be marked in orange. Please note some armors have alternative versions which can be switched on/off in Bodyslide!
This version (BHUNP) is not compatible with previous versions for UUNP or Dreamgirl as it will overwrite them.
This mod is a completely separate mod from other authors' TERA mods! Therefore it should work alongside them and/or without them just fine.
The Castanic Horns in this mod use slot 57, which means that any mod that has items that occupy this slot will conflict!
I have removed compatibility with the following mod:
Stealth Skills Rebalanced
All of these are required, and remember to also have everything these require to work as well! Check their individual pages for that info.
Please note that this version no longer supports HDT PE cloth physics! You can run it without SMP but none of the physics will function, so I don't recommend it.
• SKSE: Skyrim Script Extender
• HDT SMP version 0730 (can be found for download here under "optional files", or I have hosted a mirror here). It is REQUIRED to update to this version, as this is what my mod was built upon. This download can be found under Optional Downloads below. Please don't try running my mod with previous versions of SMP as the physics on my mod will not work as intended. If you are planning to convert this mod for SSE, I cannot guarantee it will work... from what I understand the SMP for SSE is different from LE, and I have yet to look into it further. So just be cautious.
• For any assistance with SMP I'd recommend researching online as there are various tutorials about it... One common problem is that there are regional differences with the physics files (.xmls located in meshes\Horus\) so if you experience it not working properly or at all, I would try replacing all "." in the files with ","
• XP32 Maximum Skeleton Extended - XPMSE by Groovtama
• NiOverride High Heels: Every female high heels set makes use of height changes provided by the mod NiOverride High Heels. However, it is not required that you have NiOHeels installed, just understand that without it, heels will sink underground!
• BHUNP: This is the female body which this mod is based upon. My mod will not work properly without it especially in regards to body physics. Currently mine was based upon BHUNP version 3.
• HIMBO: For now I only have one armor available, but in the future I will be adding more for this body. If you're planning to use any conversions for it, obviously you will need its respective Bodyslide files.
• Bodyslide: BHUNP makes use of Bodyslide in order to adjust female body settings. By default there are no female meshes in the Skyrim mesh directory, you MUST generate them using Bodyslide. Use Bodyslide to make the female body you'd like to use and generate your own female armors!
- Additional Note: For some armors I included "collision" meshes which are basically blank meshes meant to act as something for the physics to interact with. So your previews may look something like this. Don't worry, it is working as intended and will look as it should once in-game.
Main Files, Version 4.0:
Mega.nz:
Lady Horus TERA Armor BHUNP 4.0 - Main Files
Textures, Version 4.0:
Mega.nz:
Lady Horus TERA Armor BHUNP 4.0 - Textures
High Resolution Textures:
Tera Armors Collection Upscaled Textures (TACUT) and Friends
I highly recommend using Kartoffels' upscaled TERA textures for this mod. If you're using them with LE you will need to convert them using a tool such as Cathedral.
(Until it is updated to this version, you will still need the new textures listed here under Update Files).
Update Files:
Mega.nz:
Lady Horus TERA Armor BHUNP 4.0 - New Textures Only
Use this if you have my mod for UUNP latest version's textures already installed.
Optional Files:
Mega.nz:
Lady Horus TERA Armor - HIMBO v4.01
Only includes one conversion at this time ("Zodiac" robes).
I added some custom sliders to the body as well for my own use, they can be ignored (listed as "BellyButton, ButtLift, BackLowerCurve").
(IF YOU ARE INSTALLING FOR SKYRIM SPECIAL EDITION, PLEASE USE THESE INSTRUCTIONS)
Installation instructions below in the spoiler, PLEASE READ AND FOLLOW before asking for help:
Manual:
• Delete all files included in this mod. This should include the following:
Skyrim\Data\CalienteTools\Bodyslide\ShapeData\Horus ...
Skyrim\Data\CalienteTools\Bodyslide\SliderGroups\LadyHorus Tera BHUNP.xml
Skyrim\Data\CalienteTools\Bodyslide\SliderSets\BHUNP LadyHorus TERA Collection.osp
Skyrim\Data\Meshes\Horus ...
Skyrim\Data\Textures\Horus ...
Skyrim\Data\Textures\cubemaps\amidianborn_chitin_e_ebony.dds
Skyrim\Data\Textures\cubemaps\LHTeraxxx.dds
Skyrim\Data\LadyHorus_TERA.esp
Mod Organizer:
• Deactivate the esp and files in your manager of choice. Delete my mod from your mod listing in your mod manager if you want it completely uninstalled and are not planning on installing again. If you aren't sure, you can always deactivate it in the left pane by unchecking it on the checklist. This will keep the files but they are not active in your virtual file system created by MO.
• All clothing, armors and accessories are from the MMORPG TERA: The Exiled Realm of Arborea, property of BlueHole Studios and En Masse Entertainment. I do not claim any of it, only that I took the time and energy to extract and convert all content within this mod for use in Skyrim.
• Bare feet mesh (for high heels) is from Charming High Heels, and is by ChronoTrigger77: Remodeled Armor for CBBE Bodyslide and TBBP HDT
• Bodyslide credits go to Caliente, Ousnius and others.
• BHUNP by factoryclosed
• The "chitin_e_ebony" cubemap used on some armors is from Ebony Retextures by CaBaL120.
• Cubemaps are by Humus, with some coming from Humus Cubemaps on Nexus. Others were edited by me.
Please DO NOT reupload elsewhere! DO NOT upload to Nexus or Steam! If you wish to post about it on another site or blog, link to this page only. Don't reupload it! Don't claim it as your own conversion work either, please. If you want to host a mirror for the sake of having a backup that is fine too.
Generally speaking, I'm okay with my mod's assets being used for Follower mods as long as credit is given to me for the armor (or accessories) conversion that you've used, and a link is provided to this page.
If you'd like to do translations to other languages that is fine too, as long as my mod is still required to use it (ie, you only provide a translated esp).
Generally I'm a pretty easy going person, so don't be afraid to ask if you have questions. ^-^
Thank you for respecting my wishes.
• 3D Studio Max 2012
• NifSkope
• Notepad+ +
• Photoshop CS6
• Bodyslide: Outfit Studio
• Umodel (for extracting TERA models)
• Creation Kit
Many special thanks to a great inspiration and teacher, Nightasy. If not for his tutorials none of this would have been possible!
Asianboy345 - For his encouragement and help learning the nuances of how he worked on his mod.
Arjuna76 - For encouraging me to first do UUNP conversions! I've learned a lot in the process.
Ousnius - For help when I had questions regarding Bodyslide and NiO High Heels! Very appreciated!
And of course, to Bethesda for creating Skyrim, and Bluehole Studios for creating Tera! Two great games that I love to play.
Sadly, TERA is no longer being supported, but I like to pay homage to a great game.
A FULL FAQ CAN BE VIEWED HERE.
1682 downloads
Updated
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DogmaMods Tub Water
By Zdzichu99
Adds a fake, transparent water plane to Dogma's bathtub anim object.
New version with wankingSkeever's water mesh from Water in Wells.
1272 downloads
Updated
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Updated
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NCK30 LoReTex
By Zdzichu99
Changes NCK30 anim object textures to be lore friendly instead of modern look.
Optionally adjusts invisible furniture animations for furniture framework.
ESLified plugin for SE.
Beach Ball (rustic beige/red/green)
Bathtub (galvanized metal)
Sunbed (wooden, less saturated towel)
Sofa (brown fabric)
Pillar (darker, contrast)
1668 downloads
Submitted
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Vindictus Collection Volumens 1, 2 and 3 CBBE and UUNP Legendary Edition
By jajaman
English version. Fomod instaler. Enjoy
2883 downloads
Updated
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Luxury Collection UUNP
By jajaman
this mod only contains items that are merged from ApoKrytia 's mods.
Features
this mod used cbbe hdt version texture and mesh
so some requirment is same for cbbe hdt version.
Not craftable parts.. (use vendor)
Requirements
UUNP Body
BodySlide 2 and Outfit Studio
XP32 Maximum Skeleton Extended
HDT Physics Extension
NIOverride HighHeels
Heels Sound
Acquirement
Use console or AddItemMenu or vendor(whiterun 'sarah')
all craftable list removed.
Credits
Renderosity and DAZ3D creators for original models and textures.
Rayne1023(aka AeroBlacksmith) for the ported models.
ApoKrytia for the cbbe hdt models and textures.
3626 downloads
Updated
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KSHair for The Ancient Profession (LE port)
By killer905
IMPORTANT!
This is a port from the SE version of KSHair for The Ancient Profession:
https://www.loverslab.com/files/file/13865-kshair-for-the-ancient-profession/
This mod provides KS Hairdos for NPCs added by The Ancient Profession LE Port.
Requirements:
This mod has only one requirement, The Ancient Profession LE Port.
This mod does not require KS Hairdos. This mod includes copies of all the textures from KS Hairdos that it uses.
Credits
For @Herowynne SE verion and permission for LE port
And others are here:
https://www.loverslab.com/files/file/13865-kshair-for-the-ancient-profession/
1430 downloads
Updated
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SexLab Sounds
By Ian1066
Replaces some of the vanilla SexLab sex sound effects (Not a voice replacer) with more immersive slippery and wet versions.
Replaces the annoying 'twang' orgasm with something more 'sticky'.
Replaces the vanilla SL oral sounds with something more 'feminine' and believable.
Before installing, backup the following three directories and their contents: Data/Sound/fx/Sexlab/ (fxOral01, fxOrgasm01, fxSex01)
7884 downloads
Updated
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Eldrids Armor Mashup with UUNP Special Body
By Guest
I found another piece of armor that I worked on during my short skyrim modding journey.
Simple mod. I just replaced the shirt body with UUNP Special.
Requirements
Eldrids Armor Mashup by anka01 + UUNP by Jerok
Installation
Install the original mod with your mod manager.
Unpack the UUNP conversion and put it in the original mod folder.
Unpack my files, put it in the original mod folder and overwrite existing files.
Special Features
- outfits with vagina collision
Works best if you play a woman. Make a hotkey for the shirt. Unequip/Equip during sex scene if HDT stops working.
Credits
anka01
Jerok
322 downloads
Submitted
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whipping [PLX] Punishing Lashes (LE+SE)
Ever noticed how when you are whipped, you don't really notice it beyond maybe a minor debuff? Being whipped, realistically, is going to leave more than a mark. This mod is simply to integrate with mods that have whipping scenes and add much stronger reasoning for you to avoid them, while making things a little more immersive.
PLEASE NOTE: This mod is currently ALPHA and only tested by myself. Though it is stable and I have been diligent to avoid any bugs, I haven't been able to test every possibility. There will be more features added in the coming months.
How it Works:
It provides an MCM where you can set to permanently lose any of the following:
- Health
- Stamina
- Magicka
Where those are lost permanently after being whipped. You can also configure a minimum attribute level so you will never go below a certain amount. The lost attribute is randomly selected but weighted to your highest attribute. The mod provides an MCM option to scale the permanent losses with injury level. If you have less than 1 attribute to lose you will lose 0. If you don't have H/M/S to lose the amount will be added to debt, to be lost from future gains.
Tracks player injury level which increases from whipping scenes and decreases over time dependent on MCM settings. This injury level is a multiplier for all the effects of the mod and can be used by other mods easily too.
Temporary H/M/S losses based on injury level.
You can set in MCM to have damage applied to H/M/S every X seconds. You set the amount you lose at maximum injury level, the amount scales to your injury level so you can have it so you don't lose much at all until you are at a higher injury level. This is done purely with scripting to avoid adding new magic effects. If damage is less than 1, you will not be damaged.
Applies whipping mark tattoos using SlaveTats according to whipping injury level. These will heal over time as your whipping injury level decreases. The mod also applies scars in there place after recovery, that do not ever get removed by the mod.
Requirements:
SlaveTats
Mods using whipping injury level:
Succubus Skill Loss. If you want to lose skill levels on whipping scene end you can use this mod. You don't need to use any of the other features if you don't want, it is very light weight either way. That's all so far.
[Modders] Let me know if you use PLX_InjuryLevelUpdated mod event in your mod and I will add to the list here.
Upcoming Features:
Tattoo improvements Immersive notifications. Immersive NPC comments. MCM config export/import.
Modders:
You can use this mods injury level in your mod easily without the need of adding as a dependency.
After a whipping scene and after injury level restoration, this mod sends a mod event called "PLX_InjuryLevelUpdated".
It includes a float with the current injury level.
You can integrate into your script as below:
RegisterForModEvent("PLX_InjuryLevelUpdated", "OnPLX_InjuryLevelUpdated") Event OnPLX_InjuryLevelUpdated(string eventName, string strArg, float currentInjuryLevel, Form sender) ; currentInjuryLevel is a float between 0 and 1 that represents the current whipping injury level. EndEvent Or you can use this mod event which is sent when whipping ends, containing the number of lashes they received.
RegisterForModEvent("PLX_Whipped", "OnPLX_Whipped") Event OnPLX_Whipped(string eventName, string strArg, float numberOfTimesWhipped, Form sender) ; numberOfTimesWhipped is a float of the number of lashes the player just received. EndEvent
Feedback:
Please feel free to provide feedback on the design or any issues you find. I am happy to integrate good ideas or changes into the mod. The mod should be compatible with all whipping scenes, if there is a mod that doesn't work - please let me know!
Credits:
- Tattoo set by crudo
- Weight calculations by Huanrenfeng
- Rest of mod by RMCW
License:
GPL 3.0
DISCORD
If you like my mods and tweaks and would like to ask any questions or have suggestions, feel free to chat with me on Discord linked below.
https://discord.gg/Y9EBBfTqFD
9016 downloads
- consequences
- zazanimationpack
- (and 1 more)
Updated
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[WCX] Whorecrux (SE+LE)
Quick start/Guide (New!)
Intro
For thousands of years the great Aedra Akatosh has gifted the title of Dragonborn to those he deems worthy. Throughout time, these heroes have had a mythical impact on the Throat of the World, and their legend is vast.
Skyrim has had many Dragonborn through its storied past, but there are some who history knows little...
Long ago, Sanguine and Molag Bal, two of the most vile of the Daedra, sworn enemies of the Aedra, conspired together to corrupt one of Akatosh’s Dragonborn. And through that corruption, wicked magics changed her into a creature of debauchery, servitude, and lust. But all of this was only the beginning of their evil plan, and such ambitions rarely go unheeded by their evil kin…
The mysteries and adventures of this Skyrim mod will tell you the tale of this corruption, and how in one timeline, this corruption forever changed the prophecy of the Last Dragonborn!
About This File
Whorecrux is an all new mod based on the idea of “Personality Excretion” through the birth of Whorecruxes. These are new powerful items which contain some of the essence of a Dragonborn, and thus - steal from her a portion of her mystic power.
If the Dragonborn is unlucky enough to be cursed with this condition, her spirit will begin to manifest gems inside her womb. These gems are composed of her magical essence, and in time these Whorecruxes will split away from her through a very intimate event.
These Whorecruxes are not infinite though, each gem tears a part of the Dragonborn away, and if she has any hope to regain this lost power, she will have to find some way to take back what is rightfully hers.
In time, as this mod grows, we will learn that the Daedra had plans for each Dragonborn they corrupted, and while the power of these Dovahkiin could be drained, they would forever be tied to the Fatherland or Keizaal once cursed.
Features
Certain occurrences in the game can afflict your character with an effect called “Spirit Fracture”. This is a tiered condition that causes the Dragonborn to start generating Whorecruxes in her womb.
So long as this condition persists, the production will be continuous, and can eventually have a big negative impact on your character’s powers and abilities.
There is a 20 gem limit to the number of Whorecruxes that can be born, and in time, your character will be able to reabsorb these gems to regain her power and even remove the Spirit Fracture curse if you are lucky enough!
The SPIRIT FRACTURE effect: this applies a range of debuffs and modifications to the PC based on the level of the effect. Once the SPIRIT FRACTURE quest has started, you will have experience reduced to 50%. The experience reduction effect and other debuffs are only removed once you cure SPIRIT FRACTURE from your character. They progressively get worse as it increases, by level 3 SPIRIT FRACTURE you will not be able to gain experience at all.
Effects include:
- Skill reduction
- Magicka reduction
- Increased buy prices
- Deceased sell prices
As SPIRIT FRACTURE advances, it will have a larger negative impact on gameplay (there are many options in the MCM to control the severity of these effects).
Pregnancy: If you use Fill Her Up, the Dragonborn’s belly will expand throughout her pregnancies, but even without, the births will still occur so long as you have ZaZ Animation Pack installed. Without ZaZ no animations will play.
3 Sizes of Whorecruxes: Small, Medium, or Large… The size is determined while that individual Whorecrux is being created (some details below). Larger Whorecruxes have a bigger impact on the Spirit Fracture effect.
3 Types of Whorecruxes: Whorecruxes are born as Sapphire Whorecruxes. These are in turn changed through gameplay into Amethyst Whorecruxes, which again are in turn changed into Rose Whorecruxes…
Whorecrux Absorption: Whorecruxes, once converted into the Rose type, can be reabsorbed to regain the power lost when they were birthed. Reabsorbing Whorecruxes also lowers the amount of Spirit Fracture afflicting the player.
Lost Whorecrux Tracking: If the player is not careful, Whorecruxes can be lost. Any of the 20 possible Whorecruxes in the game world will be given a quest marker so you can find them… Getting to them though is another matter entirely.
NPC Interactions: NPCs in Skyrim will be very interested in these naked little gems whenever they find them, and if the Dragonborn is not on her guard, they may steal them and enjoy the pursuit that ensues.
Of particular interest for those who enjoy NPC interactions, converting a Amethyst Whorecrux into a Rose Whorecrux requires the special attention of the men found throughout the region…
Intuitive Notifications with Sounds: One area we are trying to really focus attention on is user experience… This initial release features a lot of feedback for the player, and in the future we will refine this as best we can.
Many notifications in this mod can have their tense set in the MCM, and these notifications can be easily changed by editing a json file included with the mod
Customizable Expressions: Whorecrux takes advantage of an often neglected feature in SexLab to allow you to customize the expressions of your Dragonborn as Spirit Fracture advances.
Many other smaller features that are described in the MCM.
Requirements
SexLab
PapyrusUtil v3.3
SkyUI
Toys (LE | SE)
SexLab Aroused (any updated version is fine)
Optional mods / Integrations
SLSO (HIGHLY recommended)
Whorecrux tracks player orgasms for different triggers settable in the MCM. Though it is not essential, the mod is designed for use with SLSO and adds more gameplay to SLSO as you need to avoid player orgasms at times.
ZaZ Animation Pack (HIGHLY recommended)
Animations from ZaZ Animation Pack are used for Whorecrux birth from this mod, as well as other events.
Apropos2 (HIGHLY recommended)
If you have Apropos2 installed, notifications will be delivered through Apropos2’s system. This is really the way they are meant to be seen so it is a big enhancement for Whorecrux to have this installed.
Forgotten Dungeons (SE | LE)
This is used as additional locations to distribute Whorecrux gems when they are lost. There are other mods too that can be used, listed below, but this one is the main one with most of the locations. None of these are required, there are vanilla locations included too.
WhiteriverWatchRevisited.esp
UstengravRevisited.esp
SteepfallBurrowRevisited.esp
HaltedStreamCampRevisited.esp
EmbersharMineRevisited.esp
BleakFallsBarrowRevisited.esp
vuldur.esm
Succubus Skill Loss
Once the SPIRIT FRACTURE effect starts you can no longer gain or lose levels through Succubus Skill Loss. Level loss is accumulated as long as the effect is in place so when you are cured, you will lose more levels the longer the effect has been in place.
Fill her up
With FHU installed, the SPIRIT FRACTURE effect can trigger from being too full of cum, settable in MCM. Additionally, as long as your SPIRIT FRACTURE level is lower than 4, you will continually fill with more cum, again configurable in MCM.
SexLab Survival
Cum addiction works as a modifier for gem dropping. It is also used as a trigger if you have been cum addicted and ravenous for too long.
Devious Devices
DD works as a good enhancer for this mod generally to augment different trigger effects, it’s not good to be belted and plugged while filling with cum or at 100 arousal for example. Expressions will not be updated while wearing a gag for compatibility and filling with cum from FHU will still work while belted.
SXP (REQUIRES PATCH IN DOWNLOADS)
If you are using SXP the mod will not allow you to level up with it and your experience gain will be reduced once the SPIRIT FRACTURE effect has started. As your SPIRIT FRACTURE level increases, eventually you won’t gain any experience and the whole time you will be losing experience you already had, again increasing with SPIRIT FRACTURE level.
Ensure you have installed the patch from downloads if using SXP BEFORE the SPIRIT FRACTURE effect has started.
Milk Mod Economy
Orgasms from milking are detected for use in forced birth and triggering SPIRIT FRACTURE. This is so that you can’t simply lower your arousal by milking, which would make it easy to avoid triggering from arousal.
SlaveTats + SlaveTats Cum Textures/Replacer (just CumVariations v1.4.7z + CumFacial v1.4.7z)
Adds additional cum tattoos on SexLab male partner orgasm in scenes involving the PC. Separate tattoos depending on sex act.
Spank that Ass
Minimum masochism feature when spirit fractured.
Installing
Just install through your mod manager or drop the download contents into Skyrim’s data folder. You can install mid playthrough with no issue but I don’t recommend running loot or sorting it into your load order until you start a new game.
Install latest version SE or LE. You need to install both the assets download and the other.
- I have also included some triggers for SL Triggers, if you use that. They can be used to trigger a gem birth or to add an orgasm to the counter.
Keeping Whorecrux at the end of your load order will not cause any issues, the only potential conflict is listed in the ‘Technical’ section below (4).
Updating
You can just straight upgrade from previous version to next without any issue. See the technical section below if you have made your own configurations.
If updating and there are new expressions files, you may need to import from SexLab’s MCM. This will be explained in any update.
Technical
If you are adding one of the mods that Whorecrux integrates with on a save that already has Whorecrux running, turn enabled off and back on again from the MCM to re-register mod events.
You can edit the expressions included with and used by Whorecrux from SexLab’s MCM. They are listed as WCX Ahegao, WCX Sexy and WCX BiteLip. If you update these and export them, make sure you move your export to its own folder in your mod manager or make a backup before updating Whorecrux, so you don’t overwrite your exports.
You can easily edit all the notifications used by Whorecrux. These are in /data/wcx_json. If you change this make a backup or move to a separate folder in your mod manager so you don’t overwrite in an update.
If you have another mod that edits shrines, you may need to make a patch to combine those entries in ESP. This is the only known potential conflict from this mod.
Future Plans
Whorecrux is a new mod, and there are many possible plans for the future, some of those include:
Custom Whorecrux Meshes: Each type of Whorecrux will soon have a custom mesh, and each color a custom texture, to closely resemble artwork which helped to inspire this mod!
Whorecrux Crafting: Special armors, weapons, potions, jewelry, and even Devious Devices can be crafted using the magic of Whorecruxes. The Dragonborn could decide to create these on her own if the benefits outweigh the cost... But more likely, if a Whorecrux is stolen, some NPC may find a way to take advantage of it’s magical essence. Some of these items may have very unique properties indeed…
Whorecrux Destruction: If a Whorecrux is ever destroyed by any means, a part of the Dragonborn is lost forever. What will this mean for the PC, and is there any way to recover?
Shattered Spirit: The effects of Spirit Fracture can ravage the player and causes many problems for her as she travels the world of Skyrim… But a far more sinister effect may befall her if she is not careful and allows Spirit Fracture to progress too far…
Sentient Whorecruxes: Sometimes a portion of the Dragonborn’s persona is transferred to the Whorecrux. These new gems have a huge variety of implications to both the Whorecrux, and the PC.
Long Lost Whorecruxes: This condition is not new, there have been Dragonborn in the past who have succumbed to this terrible fate… Who are they? What did they leave behind? Are there other Whorecruxes to be found? Are they guarded? Where are these past Dragonborn? Can these other Whorecruxes be absorbed? Are any of these Whorecruxes sentient? Have any of these Whorecruxes been crafted into magical items?
Whorecrux Seekers: This curse has ancient roots in the realm of Skyrim… Hagraven Covens, Daedric Cultists, Dragons, Goblins, Treasure Hunters, and all manner of NPCs and creatures may be after the newest Whorecruxes being born into the world, and those which have been lost for generations.
Whorecrux Powers: Some Whorecruxes enter the world imbued with unique powerful effects. And sometimes special powers can be attained at the cost of potent Whorecruxes. Will the Dragonborn create any of these? Are there any already in the world?
Immersion and Lore: The world of Skyrim will soon feature many notes, diaries, journals, books, recipes, and other tidbits which expand the story of Whorecrux. If you enjoy this aspect of mods in Skyrim, we have big plans in this area!
Loading Screens: Expanding on the promise to incorporate more story into this mod, we will be creating a library of custom loading screens which give details about Whorecruxes and how they fit into Skyrim’s history and world.
Non-Dragonborn Spirit Fracture: In the future, for players who wish to play as a non-Dragonborn in their game, we may introduce a simple event that must happen before they can be cursed with Whorecrux gems.
License
GPL 3.0
Credits
RMCW Tenri (SXP patch)
Special Thanks
To Tenri for the massive help he has provided. He has saved me a dramatic amount of time, pointing out issues, testing, generally sharing his experience with modding and showing me through CK.
To AthenaESIV for the initial concept and help provided throughout the project.
Discord
If you like my mods and tweaks and would like to ask any questions or have suggestions, feel free to chat with me on Discord linked below.
https://discord.gg/Y9EBBfTqFD
34119 downloads
Updated
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[UUNP] Addon for Grandmaster Wolven Armor 2
By Guest
My addon files for the Grandmaster Wolven Armor 2.
Requirements
Grandmaster Wolven Armor 2
Installation
Install the original mod with your mod manager.
Delete everything exept for the textures folder from it.
Unpack now my files and drop them into the original mods folder.
Build it with Bodyslide and Outfit Studio.
Again.
Special Features
- outfits with vagina collision
- separate pants
HDT High Heels Version (speeds up SL scene start) use the non HDT High Heels esp
and overwrite the esp in Main file if you don't have HDT High Heels.
Credits
fxckthisworld
UrbanNomadNome
130 downloads
Submitted