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Showing results for tags 'camera'.
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IS there a mod to add shine / wetness to cocks? (im using pornstar cock V7) and is there a way or a mod to change the live camera's fov? its way too zoomed in, like on tab mode you can change the FOV with the mousewhel, maybe there's something similar for live mode?
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blur After recording blur issue.
CycloneR519 posted a topic in The Klub 17: Klub Exile Portal's General
Hey there guys, sorry if this might be in the wrong place but as this is the general section I thought I might as well add one of my issues here before being redirected. I've just got back into TK17 lately and been doing a few tests here and there on how hook5 is going just to see how things are and blah blah blah. Basically not sure if this is a issue with the hook5 installed or I've messed with a bit of the things in the options manager app. But each time I record a sex position as a test, it comes with a blur from hell. I have linked one of my videos, in hopes for anyone who may have dealt in something similar or may know of a solution. If there is more things that you'll need me to add onto this discussion, feel free to say so if you need more info on my options. Many thanks to anyone who spots this and helps. Test 1.ogm -
View File Immersive first person for SexLab This mod enables automatic profile switching in Immersive First Person during SexLab animations. You can change which custom profile to use in Immersive FP through the config menu. Requirements SexLab 1.50+ Immersive First person 1.7+ Submitter Srende Submitted 03/06/2014 Category Sex Effects Requires SexLab, Immersive First Person Special Edition Compatible
- 54 replies
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- immersive
- first person
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(and 2 more)
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These tapes were aquired by a private investigator on behalf of an anonymus client. Tape A: Picture B: Color: Raws:NoText.rar This is a a short side story for my Noble Affair story in more of a modern setting.
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Sex Toys and More Neon Lights View File Here are some neon lights that I created. You have several options for downloading because of the variation in polygon counts. You can download the lights individually or in one of the different merged packages. Each light is available in the following color swatches: Blue, Green, Orange, Pink, Purple, Red, White, Yellow I did everything I could, based on my beginner ability in blender and inkspace to get the polygon counts as low as possible while retaining the integrity of the image and design. Unfortunately the Paddle and Sex Shop lights remain at a rather high poly count. NeonLightsSet1_SexyIrish7 contains all of the available lights (their polygon count is next to each light): Anal Beads: 1642 Ball Gag: 1804 Butt Plug: 1914 CondomWrapperNeonLights - (Single Wrapper:1656, Double Wrapper: 1786) Handcuffs: 2066 Paddle: 3262 Sex Shop: 4366 Vibrator: 2524 XXX Camera: 1882 XXX Clapboard: 2974 XXX Computer Monitor: 1832 XXX FilmReel: 2238 XXX TV: 2534 SexToyNeonLights_MERGED_SexyIrish7 contains the following lights (their polygon count is next to each light): Anal Beads: 1642 Ball Gag: 1804 Butt Plug: 1914 Handcuffs: 2066 Paddle: 3262 Vibrator: 2524 XXXNeonLights_MERGED_SexyIrish7 contains the following lights (their polygon count is next to each light): Sex Shop: 4366 XXX Camera: 1882 XXX Clapboard: 2974 XXX Computer Monitor: 1832 XXX FilmReel: 2238 XXX TV: 2534 CondomWrapperNeonLights_SexyIrish7 contains the following lights (their polygon count is next to each light): Double Condom Wrappers: 1786 (not available as individual package file) Single Condom Wrapper: 1656 (not available as individual package file) Let me know if you run into any issues or have any questions. Enjoy! Creations by SexyIrish7 This cc object is a new 3d mesh created using Blender and Sims 4 Studio. ******* CREDITS: Software credits: Sims 4 Studio v. 3.1.5.8 (Wishes): https://sims4studio.com Blender 2.76: https://www.blender.org/download/releases/2-76/ GIMP v. 2.10.30: https://www.gimp.org/ Inkscape v. 1.2: https://inkscape.org/ Thank you to the creators and moderators producing tutorials and answering questions! ******* Image Credits: https://stock.adobe.com/images/set-line-sex-tv-old-television-video-camera-with-handcuffs-movie-clapper-male-female-heart-shopping-bag-spanking-paddle-and-monitor-18-plus-content-icon-vector/502849573 https://stock.adobe.com/images/set-line-male-gender-symbol-film-reel-with-sex-anal-beads-tv-old-television-condoms-in-package-shop-building-safe-sex-and-head-18-plus-icon-vector/454947097 ******* TOU: Do not re-upload and claim as your own Do not re-upload and hide behind a paywall Submitter sexyirish7 Submitted 06/09/2022 Category Objects Requires
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Sex Toys and More Neon Lights Set LOW POLY VERSION View File This is a low poly version of the neon lights set that I posted here First, I would like to express my sincere gratitude to @Khlas and @GayBearDude for their advice and assistance in reducing my neon light poly counts. I really appreciate their feedback and help. You have several options for downloading because of the variation in polygon counts and what your interests may be. You can download the lights individually or in one of the different merged packages. Each light is available in the 14 color swatches: Aqua, Blue, Deep Blue, Fuchsia, Green, Dark Green, Lime Green, Magenta, Orange, Pink, Purple, Red, White, Yellow I did everything I could, based on my beginner ability in blender and inkspace to get the polygon counts as low as possible while retaining the integrity of the image and design. NeonLightsSet1LP_SexyIrish7 contains all of the available lights (their polygon count is next to each light): Anal Beads: 272 Ball Gag: 341 Butt Plug: 72 Double Condom Wrapper: 438 Handcuffs: 251 Paddle: 490 Sex Shop: 659 Single Condom Wrapper: 277 Vibrator: 375 XXX Camera: 247 XXX Clapboard: 253 XXX Computer Monitor: 235 XXX FilmReel: 312 XXX TV: 288 SexToysSetLPs_MERGED_SexyIrish7 contains the following lights (their polygon count is next to each light): Anal Beads: 272 Ball Gag: 341 Butt Plug: 72 Handcuffs: 251 Paddle: 490 Vibrator: 375 XXXNeonLP_MERGED_SexyIrish7 contains the following lights (their polygon count is next to each light): Sex Shop: 659 XXX Camera: 247 XXX Clapboard: 253 XXX Computer Monitor: 235 XXX FilmReel: 312 XXX TV: 288 CondomWrappersLP_MERGED_SexyIrish7 contains the following lights (their polygon count is next to each light): Double Condom Wrapper: 438 Single Condom Wrapper: 277 Let me know if you run into any issues or have any questions. Enjoy! Creations by SexyIrish7 This cc object is a new 3d mesh created using Blender and Sims 4 Studio. ******* CREDITS: Software credits: Sims 4 Studio v. 3.1.5.9 (Wishes): https://sims4studio.com Blender 2.76: https://www.blender.org/download/releases/2-76/ GIMP v. 2.10.30: https://www.gimp.org/ Inkscape v. 1.2: https://inkscape.org/ Thank you to the creators and moderators producing tutorials and answering questions! ******* Image Credits: https://stock.adobe.com/images/set-line-sex-tv-old-television-video-camera-with-handcuffs-movie-clapper-male-female-heart-shopping-bag-spanking-paddle-and-monitor-18-plus-content-icon-vector/502849573 https://stock.adobe.com/images/set-line-male-gender-symbol-film-reel-with-sex-anal-beads-tv-old-television-condoms-in-package-shop-building-safe-sex-and-head-18-plus-icon-vector/454947097 ******* TOU: Do not re-upload and claim as your own Do not re-upload and hide behind a paywall Submitter sexyirish7 Submitted 07/03/2022 Category Objects Requires
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- the sims 4
- sims 4
- (and 20 more)
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Anyone has a idea whether there is a mod which auto start cinematic view during sexlab scene? If not, let a new mod idea be materialize!
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EDIT: Hello, I've been searching a mod that shakes (not too shaky) and zooms the free camera at random like this video example: LINK. I can do that on Adobe Premiere, but it would be nice if there is a mod that takes care of it, so I watch it on the game without wasting my time on recording and editing. Know what do I mean? Thanks.
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how do you clear the camera preset after pressing CTRL-9? its made it so I can no longer use 9 and 0 to move objects up and down as the camera snaps to the previously saved camera position outside of photo mode
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LotD Excavate 360 View File Another to add to my tiny obscure mods. This allows you to move the camera around to view your PC - or view your surroundings - while in 3rd person during excavation with Legacy of the Dragonborn. I did this about 1.5 years ago because I liked Mining 360 and Woodchop Freecam. Maybe someone else did it too, I never bothered to look. If you use the above two mentioned mods, I'm sure you know sometimes it's glitchy. I also use Improved Camera SE, and everything seems to work as intended, with occasional normal glitches such as the animation not starting while my PC stands there. Sometimes I can activate it again to get it going, more rarely, I need to reload. Mining and Woodchop above have the same issues, probably a vanilla bug, but I don't know. If I'm not in a hurry, I just save before excavating just in case. Should work with just about any LotD version, only edits one record that'll probably never be changed. ESP in ESL format and won't take up a load order slot. I also use Mouse wheel zoom during object animations fix 1.0.0 - might be useful if you like to zoom in and out but the game won't let you. Submitter km4387 Submitted 11/21/2023 Category Regular Mods Requires Legacy of the Dragonborn Regular Edition Compatible No
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Did they change the First Person Mode?
Amber Kearnen posted a topic in The Sims 4 General Discussion
Hey, i noticed that they Changee the PoV mode so that your Sim is looking where ever you move your cursor? can i somehow disable that? Usually it was that you coule look everywhere without the sim moving its head and with the CTRL Key you coud snap back to where you sim is looking. Animations are getting really jittery und clipping with this new PoV :(- 8 replies
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- pov
- pov first person
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Is there is a way (or mod) to "hide" pieces of furniture in view mode? Sometimes it blocks everything making it impossible to actually see what's behind it without rotating the camera again (please see the screenshot attached). Thank you
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View File 1. Description 2. Requirements 3. Installing 4. Uninstalling 5. Compatibility & issues 6. Credits 7. Similar mods 8. Changelog 1. Description See exactly what your character sees. Look at screenshots or videos for what the mod does. As of 2.0 the mod no longer has a MCM or ESP. It's now a pure SKSE plugin. There is a text file for configuration in Data/SKSE/Plugins/FirstPersonPlugin.txt Press Numpad 8 to reload configuration file during playing. You can configure this key in the file as well. Press Numpad 4 to toggle helmet view. This only makes sense with open face helmets. 2. Requirements SKSE 1.6.16 or higher: http://skse.silverlock.org/ Skyrim latest version 3. Installing Exctract Data folder over your Skyrim Data folder or use a mod manager to install. 4. Uninstalling Make sure you are not in IFPV when you save game (so headtracking is reset). Then remove files you added when installing or use a mod manager. 5. Compatibility & issues Doesn't work properly with 360 degree animations! If you see your character face when running backwards you are using 360 animations. If nothing happens in game when you switch to first person you must install latest version of SKSE. If you are installing with MO make sure the DLL file ends up in Data/SKSE/Plugins. You may have to manually do this. You can also try starting SKSE loader with administrator privileges. See comments / posts section for solutions to other problems. 6. Credits All people who test and report bugs. 7. Similar mods Skyrim - Enhanced Camera The Joy of Perspective 8. Changelog 3.4 - 09/04/2016 Setting near clip dynamically based on the angle where you look (up or down). See the three profiles above Main. Added lower near clip value indoors. Added option to increase vertical angle restriction past 90 degrees so you can look at your own body better. When you are looking ahead then near clip value is not modified at all (default 15). Should remove all mountain flicker or ENB brightness weirdness. However if you look down you may notice the near clip value change at 45 degrees if you have ENB. Best fix is to re-enable near clip under Main profile with value of about 8 or 10. Slightly increased the view angle restrictions of default configuration. Meaning you can look left or right and up or down more than before. Submitter h38fh2mf Submitted 12/10/2013 Category WIP / Beta Requires SKSE, SkyUI Special Edition Compatible
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SkyrimVR Patches - VRIK Integrations for ZAZ/DD, camera spinning fixes, & other QOL patches View File VRIK integrations description Camera Spin description Current Major Framework Patches: Zaz Animation Packs Devious Devices V5.1 only ( Devious Devices V4.x does not need a No Spin patch ) Devious Devices Extras - VRIK animation patch , High Heels Offsets, & Invisible Furniture Fix Fertility Mode V3 Naked Dungeons v2.0.1 -mod uses ZAZ which has a patch as well Skyrim Utility Mod V2 & V1.61 / Prison Overhaul Patched V4.61 & V5 -mod uses ZAZ which has a patch as well Horrible Harassment V3.44 Devious Cursed Loot V9 ( Previous versions may not need a patch - I am still running V6.4 ) -mod uses DD5 which has a patch as well SexLab Survival V.657 Compatibilitibilitibilitibility? These are strictly a VR compatibility patches. They set out to fix issues present only when playing VR. Any issues outside of VR functionality will be ignored. Install? You need to have the original mod installed. Install each No Spin patch you need with your MO. Let it overwrite the scripts from the parent mod. Play and keep your cookies How you can help: If you notice any SL mods that cause the VR camera to spin, I am willing to attempt a patch. It would be most helpful, if you were specific and precise. The mod name, version, event that triggered the spin, multiple tests of that specific mod's feature causing the spin, etc... I share these patches so the community can also enjoy these mods without vomit inducing spinning. Playtest the patches and let me know if they work! Permissions: Special thanks: Submitter JayDrizzle Submitted 04/19/2021 Category Adult Mods Requires Original mods Regular Edition Compatible
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I'm using Joy of Perspective and have had a long standing issue that I'm finally trying to nip in the bud. Whenever I enter first person I have a static body overlayed on top of the physics one from JoP and I can't seem to find what's causing it. Screenshot: Most of the fixes I found in my searching were based on if you use Enhanced Camera which I don't. I do use Improved Camera and tried to disable the first person body in that mod's config, but it disabled the physics body that I want to be there, not the static overlay one. The only other fixes I found were to remove the _1stperson folder's skeleton.nif file in the main game directory which didn't work, and the other was to delete the entire _1stperson folder for XPMSE which also didn't fix it. Anyone else run into this or have any suggestions? Thanks!
- 2 replies
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- firstperson
- camera
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(and 4 more)
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Version 1.0.0
12856 downloads
Here are some neon lights that I created. You have several options for downloading because of the variation in polygon counts. You can download the lights individually or in one of the different merged packages. Each light is available in the following color swatches: Blue, Green, Orange, Pink, Purple, Red, White, Yellow I did everything I could, based on my beginner ability in blender and inkspace to get the polygon counts as low as possible while retaining the integrity of the image and design. Unfortunately the Paddle and Sex Shop lights remain at a rather high poly count. NeonLightsSet1_SexyIrish7 contains all of the available lights (their polygon count is next to each light): Anal Beads: 1642 Ball Gag: 1804 Butt Plug: 1914 CondomWrapperNeonLights - (Single Wrapper:1656, Double Wrapper: 1786) Handcuffs: 2066 Paddle: 3262 Sex Shop: 4366 Vibrator: 2524 XXX Camera: 1882 XXX Clapboard: 2974 XXX Computer Monitor: 1832 XXX FilmReel: 2238 XXX TV: 2534 SexToyNeonLights_MERGED_SexyIrish7 contains the following lights (their polygon count is next to each light): Anal Beads: 1642 Ball Gag: 1804 Butt Plug: 1914 Handcuffs: 2066 Paddle: 3262 Vibrator: 2524 XXXNeonLights_MERGED_SexyIrish7 contains the following lights (their polygon count is next to each light): Sex Shop: 4366 XXX Camera: 1882 XXX Clapboard: 2974 XXX Computer Monitor: 1832 XXX FilmReel: 2238 XXX TV: 2534 CondomWrapperNeonLights_SexyIrish7 contains the following lights (their polygon count is next to each light): Double Condom Wrappers: 1786 (not available as individual package file) Single Condom Wrapper: 1656 (not available as individual package file) Let me know if you run into any issues or have any questions. Enjoy! Creations by SexyIrish7 This cc object is a new 3d mesh created using Blender and Sims 4 Studio. ******* CREDITS: Software credits: Sims 4 Studio v. 3.1.5.8 (Wishes): https://sims4studio.com Blender 2.76: https://www.blender.org/download/releases/2-76/ GIMP v. 2.10.30: https://www.gimp.org/ Inkscape v. 1.2: https://inkscape.org/ Thank you to the creators and moderators producing tutorials and answering questions! ******* Image Credits: https://stock.adobe.com/images/set-line-sex-tv-old-television-video-camera-with-handcuffs-movie-clapper-male-female-heart-shopping-bag-spanking-paddle-and-monitor-18-plus-content-icon-vector/502849573 https://stock.adobe.com/images/set-line-male-gender-symbol-film-reel-with-sex-anal-beads-tv-old-television-condoms-in-package-shop-building-safe-sex-and-head-18-plus-icon-vector/454947097 ******* TOU: Do not re-upload and claim as your own Do not re-upload and hide behind a paywall -
60032 downloads
VRIK integrations description Camera Spin description Current Major Framework Patches: Zaz Animation Packs Devious Devices V5.1 only ( Devious Devices V4.x does not need a No Spin patch ) Devious Devices Extras - VRIK animation patch , High Heels Offsets, & Invisible Furniture Fix Fertility Mode V3 Naked Dungeons v2.0.1 -mod uses ZAZ which has a patch as well Skyrim Utility Mod V2 & V1.61 / Prison Overhaul Patched V4.61 & V5 -mod uses ZAZ which has a patch as well Horrible Harassment V3.44 Devious Cursed Loot V9 ( Previous versions may not need a patch - I am still running V6.4 ) -mod uses DD5 which has a patch as well SexLab Survival V.657 Compatibilitibilitibilitibility? These are strictly a VR compatibility patches. They set out to fix issues present only when playing VR. Any issues outside of VR functionality will be ignored. Install? You need to have the original mod installed. Install each No Spin patch you need with your MO. Let it overwrite the scripts from the parent mod. Play and keep your cookies How you can help: If you notice any SL mods that cause the VR camera to spin, I am willing to attempt a patch. It would be most helpful, if you were specific and precise. The mod name, version, event that triggered the spin, multiple tests of that specific mod's feature causing the spin, etc... I share these patches so the community can also enjoy these mods without vomit inducing spinning. Playtest the patches and let me know if they work! Permissions: Special thanks: -
Version 1.0.0
15869 downloads
This is a low poly version of the neon lights set that I posted here First, I would like to express my sincere gratitude to @Khlas and @GayBearDude for their advice and assistance in reducing my neon light poly counts. I really appreciate their feedback and help. You have several options for downloading because of the variation in polygon counts and what your interests may be. You can download the lights individually or in one of the different merged packages. Each light is available in the 14 color swatches: Aqua, Blue, Deep Blue, Fuchsia, Green, Dark Green, Lime Green, Magenta, Orange, Pink, Purple, Red, White, Yellow I did everything I could, based on my beginner ability in blender and inkspace to get the polygon counts as low as possible while retaining the integrity of the image and design. NeonLightsSet1LP_SexyIrish7 contains all of the available lights (their polygon count is next to each light): Anal Beads: 272 Ball Gag: 341 Butt Plug: 72 Double Condom Wrapper: 438 Handcuffs: 251 Paddle: 490 Sex Shop: 659 Single Condom Wrapper: 277 Vibrator: 375 XXX Camera: 247 XXX Clapboard: 253 XXX Computer Monitor: 235 XXX FilmReel: 312 XXX TV: 288 SexToysSetLPs_MERGED_SexyIrish7 contains the following lights (their polygon count is next to each light): Anal Beads: 272 Ball Gag: 341 Butt Plug: 72 Handcuffs: 251 Paddle: 490 Vibrator: 375 XXXNeonLP_MERGED_SexyIrish7 contains the following lights (their polygon count is next to each light): Sex Shop: 659 XXX Camera: 247 XXX Clapboard: 253 XXX Computer Monitor: 235 XXX FilmReel: 312 XXX TV: 288 CondomWrappersLP_MERGED_SexyIrish7 contains the following lights (their polygon count is next to each light): Double Condom Wrapper: 438 Single Condom Wrapper: 277 Let me know if you run into any issues or have any questions. Enjoy! Creations by SexyIrish7 This cc object is a new 3d mesh created using Blender and Sims 4 Studio. ******* CREDITS: Software credits: Sims 4 Studio v. 3.1.5.9 (Wishes): https://sims4studio.com Blender 2.76: https://www.blender.org/download/releases/2-76/ GIMP v. 2.10.30: https://www.gimp.org/ Inkscape v. 1.2: https://inkscape.org/ Thank you to the creators and moderators producing tutorials and answering questions! ******* Image Credits: https://stock.adobe.com/images/set-line-sex-tv-old-television-video-camera-with-handcuffs-movie-clapper-male-female-heart-shopping-bag-spanking-paddle-and-monitor-18-plus-content-icon-vector/502849573 https://stock.adobe.com/images/set-line-male-gender-symbol-film-reel-with-sex-anal-beads-tv-old-television-condoms-in-package-shop-building-safe-sex-and-head-18-plus-icon-vector/454947097 ******* TOU: Do not re-upload and claim as your own Do not re-upload and hide behind a paywall-
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- the sims 4
- sims 4
- (and 20 more)
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Version 3.4
279010 downloads
1. Description 2. Requirements 3. Installing 4. Uninstalling 5. Compatibility & issues 6. Credits 7. Similar mods 8. Changelog 1. Description See exactly what your character sees. Look at screenshots or videos for what the mod does. As of 2.0 the mod no longer has a MCM or ESP. It's now a pure SKSE plugin. There is a text file for configuration in Data/SKSE/Plugins/FirstPersonPlugin.txt Press Numpad 8 to reload configuration file during playing. You can configure this key in the file as well. Press Numpad 4 to toggle helmet view. This only makes sense with open face helmets. 2. Requirements SKSE 1.6.16 or higher: http://skse.silverlock.org/ Skyrim latest version 3. Installing Exctract Data folder over your Skyrim Data folder or use a mod manager to install. 4. Uninstalling Make sure you are not in IFPV when you save game (so headtracking is reset). Then remove files you added when installing or use a mod manager. 5. Compatibility & issues Doesn't work properly with 360 degree animations! If you see your character face when running backwards you are using 360 animations. If nothing happens in game when you switch to first person you must install latest version of SKSE. If you are installing with MO make sure the DLL file ends up in Data/SKSE/Plugins. You may have to manually do this. You can also try starting SKSE loader with administrator privileges. See comments / posts section for solutions to other problems. 6. Credits All people who test and report bugs. 7. Similar mods Skyrim - Enhanced Camera The Joy of Perspective 8. Changelog 3.4 - 09/04/2016 Setting near clip dynamically based on the angle where you look (up or down). See the three profiles above Main. Added lower near clip value indoors. Added option to increase vertical angle restriction past 90 degrees so you can look at your own body better. When you are looking ahead then near clip value is not modified at all (default 15). Should remove all mountain flicker or ENB brightness weirdness. However if you look down you may notice the near clip value change at 45 degrees if you have ENB. Best fix is to re-enable near clip under Main profile with value of about 8 or 10. Slightly increased the view angle restrictions of default configuration. Meaning you can look left or right and up or down more than before.- 11 reviews
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Version 0.1
67 downloads
Another to add to my tiny obscure mods. This allows you to move the camera around to view your PC - or view your surroundings - while in 3rd person during excavation with Legacy of the Dragonborn. I did this about 1.5 years ago because I liked Mining 360 and Woodchop Freecam. Maybe someone else did it too, I never bothered to look. If you use the above two mentioned mods, I'm sure you know sometimes it's glitchy. I also use Improved Camera SE, and everything seems to work as intended, with occasional normal glitches such as the animation not starting while my PC stands there. Sometimes I can activate it again to get it going, more rarely, I need to reload. Mining and Woodchop above have the same issues, probably a vanilla bug, but I don't know. If I'm not in a hurry, I just save before excavating just in case. Should work with just about any LotD version, only edits one record that'll probably never be changed. ESP in ESL format and won't take up a load order slot. I also use Mouse wheel zoom during object animations fix 1.0.0 - might be useful if you like to zoom in and out but the game won't let you. -
Version 1.0.0
363 downloads
NOTICE: There are better alternatives out there now, and Undeath itself has been updated. Use this fix at your own risk. No support will be provided. This is a quick fix for camera spawning inside the ground after transformation for those that use XP32. This fix replaces the XP32 skeleton.nif file for Dragon Priest with the one from Undeath in a neat package. It is NOT compatible with any other mod that uses XP32 Dragon Priest skeleton and will cause issues. ============================================================================ If you're using Groovtama's XPMSSE skeleton while playing Undeath Remastered you are likely to encounter an issue where, after transformation, the camera will be stuck in the ground, thus making it impossible to play. This is because Undeath uses it's own skeleton.nif for Dragon Priest and it is not compatible with XP32's. The fix for this is described at Undeath - Classical Lichdom description in "Compatibility" section (read it first to understand what is going on). Basically as a fix, you can do two things: delete Dragon Priest skeleton.nif file from XP32 or extract skeleton.nif from Undeath's BSA file as a loose file and let it overwrite XP32's. Both of which are ill-advised, unless you know what you're doing and remember to restore the original XP32 file once you're done with Undeath playthrough. This patch does the latter for you if you're not comfortable with doing that yourself or have no idea how to do it. Once you're done with Undeath, you can simply deactivate/uninstall it and the game will revert to XP32 Dragon Priest skeleton file by default. ============================================================================ Installation: This is just a simple replacer. You can install or deinstall it mid-playthrough. MAKE SURE YOU ARE NOT IN LICH FORM WHEN DOING THIS. Only use mod manager such as Vortex or MO2 to install this file. Manual installation or NMM are NOT supported. Make sure you are not in Lich form before installing Download through you mod manager and install as usual When asked, let it overwrite XP32 Deinstallation: Make sure you are not in Lich form Deactivate/deinstall in your mod manager like any other mod Compatibility: This is NOT compatible with any mod that relies on Meshes/Actors/dragonpriest/character assets/skeleton.nif provided by XP32. That includes creature sex mods. You can either have Undeath or dragon priest sex, not both. If you are not using XP32 you likely do not need this patch. PERMISSIONS: This file is a LoversLab exclusive. It is not to be uploaded to any other mod hosting website or service, including but not limited to Nexus, Shaken-Mods, ModDB, AFK Mods, Steam Workshop, Arca.live, TES Alliance, any paywalled site regardless of the level of monetization, made part of a Nexus Collection, Wabbajack modlist or included in any currently existing or future service that mimics Collections or modlists without a written permission explicitly naming the person allowed to upload and the website/service to which the permission is granted. -
Version 1.0.0b
181 downloads
This lets you do quick basic commands, such as toggling camera settings, changing player team, toggling HUD, and toggling NPC AI. Useful for many things like viewing your player character up close, making fancy scenes and screenshots, or just simple experimenting. It also lets you toggle certain effects and even fool around in cutscenes. Some of these features may not work in Multiplayer, as they require cheats to be enabled to work. I made this originally for myself for testing custom weapons and NPCs and taking screenshots for customization icons. Getting this to work in OpenJK was a real hassle, as the numberpad keys don't work properly in the newer builds. Use "openjk-2020-09-07-ca63f215" if you want to use this without problems. https://builds.openjk.org/ The following buttons are affected: KP_NUMLOCK - Toggles disappearing corpses to either 15 seconds(default), 5 minutes, or never. KP_SLASH (/) - Toggles dynamic shadows on character models. KP_STAR (*) - Toggles glow effect of sabers and certain lights. KP_MINUS (-) - Toggles HUD and screen effects such as the Force Sense screen effect, underwater effect, and the droid view effect. Also affects visibility of Disruptor Rifle's scoped view and saber clash flares. KP_PLUS (+) - Toggles visibility of health bars of NPCs. KP_ENTER - Toggles camera used in cinematics. KP_DEL (.) - Makes camera stay still, but follows the player in view, movie style. It changes position every time the player goes behind a wall. KP_INS (0) - Toggles camera mode: Default, Lower, and OverTheShoulder. KEYPAD NUMBERS - Changes where the camera stays when following the player. Default is KP_2. F5 - Change player team: Player(Good), Enemy(Bad), Neutral(Targeted if provoked attacker), Free(Targeted by everyone). F6 - Toggles AI of NPCs. Even while off, they still react when attacked(turning on saber, raising weapon, turning their head toward attacker), but not move. This also prevents NPCs from going into surrender state, in which they raise their arms and die instantly if they take any damage while in that state. F7 - Kills the player. F8 - Kills all NPCs. May result in a game over. This mod affects either the F5-F8 keys, the keypad, or both depending on which pk3 file you choose: zzzzzzzCamToggle-TeamChanger-npcAIToggle.pk3 - Contains the full mod that affects the numberpad keys and F5, F6, F7, and F8 keys. zzzzzzzCamToggle.pk3 - Contains only the camera, HUD, and effects toggler mod that affects the number pad keys. zzzzzzzTeamChanger-npcAIToggler.pk3 - Contains only the team changer and NPC AI toggler that affects the F5, F6, F7, and F8 keys. You can edit the files and binds to your liking by opening the pk3 files with 7-zip, and editing the text files with any text editor like Notepad. This mod enables cheats when executed. Starting a new game may disable cheats. If this happens, enable cheats by typing "helpusobi 1" in the console. Also keep in mind that in OpenJK, the keypad only works when number lock is off. -HOW TO INSTALL- If you're using vanilla Jedi Academy: Extract the zip file, then put only one of the pk3 files into your base folder: "Star Wars Jedi Knight - Jedi Academy/Gamedata/base" The details above may help you decide which pk3 to use, as it tells you what is inside each pk3 file. In-game, type "exec go". Depending on which pk3 you put, the keypad and/or F5, F6, F7, F8 keys will now have the binds you need. If you're using OpenJK: I recommend using an older build of OpenJK, specifically "openjk-2020-09-07-ca63f215". The numberpad keys still work properly in this version and any version below it, unlike later versions, where the keypad arrows were changed to behave like arrow keys. Now put only one of this mod's pk3 files into OpenJK's base folder: "Documents/My Games/OpenJK/base" If no such path exists, launching OpenJK once will generate those folders. In-game, enter "exec go" in the console (Open the console with Shift + ~). Depending on which pk3 you put, the keypad and/or F5, F6, F7, F8 keys will now have the binds you need. P.S.: Make sure you keep backups of jaconfig.cfg and jampconfig.cfg (openjk.cfg and openjk_sp.cfg if using OpenJK) just in case you want to restore your old keybinds. -LICENSE- Others are free to share, modify, and/or put this in their mods, and should give credit while they're at it. ====================================================================== THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS. keybind-packRedo-1-3.mp4