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  1. AAF Moring Sex with Lover - I'm Darlene V2 Patch

    The original patch was from megururu  and I do not claim this patch is mine, I am updating it due to the mod seeming to be abandoned and the old patch no longer working with the current version of I'm Darlene due to a big overhaul update being pushed out by the mod owner.
     
    If megururu releases their own updated patch for I'm Darlene, wishes for this patch to be taken down, or GePalladium want's the patch gone; I will remove this patch.
     
    This is a patch for the newest version of I'm Darlene (V2) released on the 31th of Match 2022, to work with megururu's AAF Morning Sex with Lover.
     
     
    AAF Morning Sex with Lover 1.2.1
     
     
    The Original Patch for V1 I'm Darlene
    https://www.loverslab.com/topic/114400-aaf-morning-sex-with-lover/?do=findComment&comment=2541851
     
    I'm Darlene
    https://www.nexusmods.com/fallout4/mods/36254

    2827 downloads

    Updated

  2. ZaZOut4 [REPACK]

    This is a REPACK of ZaZOut4, brought to you by the AAF Team
     
    A few changes were made to avoid an array of issues that ended up being either annoying or outright ended up breaking some things like Skeleton or F4SE scripts.
    This is ONLY a repack. There will be no support by me for the mod itself.
     
    Requirements:
     
    Automatron DLC
    Wasteland Workshop DLC
    Contraptions Workshop DLC
    Vault-Tec Workshop DLC
    Advanced Animation Framework By @dagobaking (And all its requirements)
     
    Changes:
     
    Removed Skeleton Removed F4SE Scripts FOMOD for versioning in MO2 Added checks for the required 4 DLC's (Will not install if not present) BA2'd loose files Fixed Animations Fixed XMLs  
    Credits:
     
    @CGi for making the repack itself
    Fixed animations by @Maxie_Alice
    Fixed XMLs by @lee3310
    0.0.3.3 repack update by @EgoBallistic
     
    Original mod by @ZaZ
     

    480086 downloads

    Updated

  3. AAF Family Planning Enhanced Redux

    More advanced, more buggy, more prone to feature creep, more buggy, contains new content,
    more buggy, more support for Wasteland Dairy Framework. (did I mention buggy)
    (The mod isn't that buggy anymore but I still like the line so it is staying)
     
    This is the Update to the extremely Popular Family Planning Enhanced made by so many people (see below)
     
    Most of the Mod is the same as before but with the following changes (these don't require Wasteland Dairy Framework)
    New Features
    There is a heap more features in v4.00 and I will adding to this list over the next week or so (Shit, I know I forgot to add something) *This took a while to do, sorry about that
     
    Added a requirement for Spell Perk Item Distributor
    (This has replaced Existence (also used for perks and other content(Cleaners))
     
    New Baby Framework
     
    Existence
     
    Romance
     
    Pregnancy Traits (for use by NPCs with and without Existence)
     
    *NEW Non Growable Babies (This overrides Pregnancy Traits)
     
     
    *NEW Pregnancy Craving
     
     
    Sex Diary and Counters
     
    Post Partum
     
    Lactation (Rework from WDF)
     
    Fertility
     
    Evolution (Designed for Wasteland Offspring
     
     
    Viability
     
    Breeder Virus (Based on the Mod Boston Breeders(Mod not required)
     
    Condoms for Males and Females (with several different colors) in Matte and Glowing
     
    Cumflation
     
    Enhanced Creature Options... (Newly updated with MCM Options for vastly increased customisation) *This is for Wasteland Offspring from Wasteland Dairy Framework Only
     
    Marriage
     
    Messages
     
    Perks
     
    Post Partum
     
    Racial Perks
     
    Sexually Transmitted Disease (Basic Version)
     
    Gender Chance
     
    Children Outcomes
    Adult Resources (Based on Children Outcomes)
     
    Creature setting
     
    Naming
     
    Population Control
     
    Surrogacy
     
     
    Additional Changes
     
     
     
    Please let me know if there are issues
    No FOMOD installer just yet,
     
    (I forgot to mention this but) Special Thanks to Zaz for "Zaz Particles" (this is used in Cumflation)
     
     
    Here is some help from Arkangyl
    Problem:  Any use of BodySlide while the PC or NPC is pregnant breaks all the scripts for morphing.  Character is pregnant, but does not show as such.
    Solution:
    a)  Don't use bodyslide (specifically manipulating the model.  You can remove tattoos and such and do the face
    b) You have to stop FPE, and WLD in game first.  Save, then exit the game.  Disable them in your Mod Manager, do not uninstall.
    c) Use Resaver to clean the orphans.  Save the file.
    d) Reinstall FPE then WLD in your mod manager.
    c) Enable FPE then WLD, follow your normal instructions.
     
    The Really Important Old Content
    (YOU DO NOT NEED THE OLDER VERSION OF FAMILY PLANNING ENHANCED)
     
     
     

    211364 downloads

    Updated

  4. Strap-On Gender Select

    Makes the Vioxsis' Strap-On's of Fallout 4 override the wearer's AAF gender as male. You may have to save/load the game for the effect to manifest.
     
    Requires AAF and Vioxsis' Strap-On's of Fallout 4.
     
    Download Vioxsis' mod here:
    I downloaded AAF from another website so I don't know if this is the same version, but you can download AAF here:
     
     

    3387 downloads

    Updated

  5. [AAF] Sexual Harassment - Gender Neutral NPCs (Dialogue Translation)

    Sexual Harassment Gender Neutral NPCs Dialogue Translations
    Requires Sexual Harassment and all of its dependencies
     
    There are now 2 versions of this mod:
    Player characters with a vagina should use the "Uncocked" version of this mod.
    Player characters with a penis should use the "Cocked" version.
    Both versions are now compatible with version 1.16.8!
     
    Info:
     
    As a fan of twistedtrebla's Sexual Harassment mod there was one thing I wanted to see change.  The option exists in the MCM to allow female harassers but many sections of the dialogue use he/him/his pronouns to refer to the NPC's.  My goal with this 'translation' is to make those interactions gender neutral in the sense that the NPCs will refer to themselves as they/them.  There are now 2 translations to choose from.  If your character has a vagina, please choose "Uncocked".  If your character has a penis, please choose "Cocked".  Uncocked may still include some female player character pronouns, but I tried to make Cocked more neutral when it comes to the player in order to support a broader range of play styles.  If you want to see a sample of the dialogue changes, I've moved them into this post on the support thread.  Generally I changed the NPC pronouns and adjusted the grammar accordingly. 
     
    If you play through as a male presenting character with a vagina and don't feel that either of these versions work for you, I want to let you know that I'm hoping to do a third version in the future.  Please check the support thread for details and to make suggestions.
     
    I will only be supporting relevant dialogue changes with this mod.  Any other issues should be brought up and discussed in the original Sexual Harassment support thread.  I will do my best to update this mod within a reasonable time frame as the original.
     
    If you like the original mod please go and hit the thumbs up button on its download page!  You can also hit the Follow button to get updates in your inbox.
     
     
    What's the deal with Uncocked?
     
    What's the deal with "Cocked"?
     
     
    Requirements:
     
    Fallout 4
    Sexual Harassment- The original mod is required!  I am only providing a replacement plugin.  
    The latest supported version is 1.16.8 (For both Cocked and UnCocked)
    If you need an older version for whatever reason, I only have 1.11.5, 1.13.0, 1.13.4 and 1.14.3
    Read, Follow and Install all of the requirements for the original mod
    Please note that there's a newer version of Devious Devices now, it's currently referred to as the Community Patch.  I'll link to it in the comments.
     
    Installation Instructions:
     
     
     
     
    Thank You:
     
    @twistedtrebla - for the original mod and giving permission to post this translation!
    Epervier 666 and anyone else involved in making the ESP-ESM Translator mod
    All the people that make AAF work!
    And thank you!
     
    Feel free to follow my blog if you are interested in future plans for this or other mods I've uploaded.

    17050 downloads

    Updated

  6. AAF History

    This allows you to have sexual history in the form of stats in your game. It is similar to what SexLab has. You can integrate this to your mods or use as is, it is highly customizable.
     
    What it does
     
    Tracks actor's "events" history: how many times, with whom, which kind of "event" happened. It allows tracking of all basic sex types + sex positions.
    Types = "consensual" / "actor was forcing themselves onto .." / "actor was forced by .." Positions = "anal / oral / vaginal / other" + group/rough since v1.13 ("rough" is not the same as "non consensual" unless configured to be so in MCM) + solo/kissing since v1.16 (kissing is treated the same way as anal/oral/vaginal tracking-wise) Locations (since v1.7): last place where the event took place, both actors and their partners First partners (since v 1.7) - i.e. those who "took virginity" Total / per partner "events" duration (since v1.8) Since v1.10 duration is tracked for every dimension AAF History stores  
    It also tracks partners and partner-specific history, i.e. all the stats above will be also visible for specific partner. Starting v1.4 it also will assign some basic proficiency titles according to the count of events with the respective tags. Starting v1.9 you can use MCM to customize what is displayed.
     
    Design Ideology
     
    This was created with a "normal" way of doing events in mind. This means that for scenes involving 2 human partners it should always work without any issues (gender doesn't matter). Solo is supported, it is tracked as a separate stat and also for solo events any other stat won't be tracked. I added support for group scenes to the best of my ability, but there are different ways to treat such scenes without the "right for all". So expect issues with it. There is also no different races support - the mod will assume it to be human (starting v1.5 the mod will show races names, but that's it, stats won't be accounted differently) and you can check how it works. Or if it doesn't. I actually didn't check. And I honestly won't check it.
     
    Installation
    Install AAF with LLFP! You can also install LLFP separately Install AAF History Done  
    Uninstallation
    Load game with the mod installed Go to 'MCM' > 'AAF History' > 'Admin' > 'Reset Stats' Save the game Uninstall the mod Load the game, confirm missing plugins Save the game again Done  
    How To See Stats
     
    When PC will have first sex after installing the mod, the item "Sex Diary Of <actor name>" will be added. It's a note which you can read to see the stats. Important: the NPC(s) that were involved in the scene will also all get their respective "Sex Diary" items! This means you can loot it by whatever means (openactorcontainer 1 in console as a way to go) and see their stats as well. In this case PC will be listed as one of their partners. Looting isn't lore-friendly, though - in the sense that even after PC loots the diary, it will still be updated should more events with that actors occur.
     
    Don't Like The Diary?
     
    Welcome to the MCM page. Customize it to your heart's content. You can disable / enable practically any presented information in the diary. You can even change fonts.
     
    Limitations
     
    Can only track up to 128 actors (potentially) for the Papyrus limitations. In reality it will more likely be 64 because every actor creates 2 records (one for itself and one as a partner, it's necessary for retrieving records) For group activities, it will record all involved actors "one to many" as partners.  Example: The activity involved actors P, Q, R. Passive is P, actives are Q, R. This results in P -> [Q, R]; Q -> [P], R -> [P] as partners. There is another way to think about it (as in - record all possible partners for all participants) which also makes sense. However I made a choice in favor of one-to-many instead of many-to-many because the former allows to save actor entries space while the latter also doesn't make sense for non-consensual scenes (in this case group actually does it with only 1 passive actor). For creatures - I honestly do not know what it will do. Likely to work with some minor glitches. I will not fix these. I will not make bestiality patches. Sorry. Relies on AAF's tags and meta, so if that fails - the stats will be wrongly accounted. "Fails" also includes "this mod doesn't know all the ways AAF communicates specific things" (so not to blame AAF for anything) Starting v1.6, this can be somewhat fixed for some animations which report incorrect tags where I was able to clearly get what type they are. Enable tags override feature for this fix. It only affects this mod behavior and not the AAF one (so any other mods will be unaware of this). If you think some animations report wrong stats - I can try to include the fix into this feature.  
    Known Issues
     
    Capital letters inconsistencies, misaligned text. These are the quirks of the game text replacement, not something I can fix. I'd say I already push the limits of in-game text processing to its limits with this mod. Group "activities" will likely be inaccurately recognized. The count should always be correct, but it is very possible that aggressors (if any) won't be all correctly determined. When the case is ambiguous, the mod assumes "submissive female" PC and sets her passive role / "dominant male" PC and sets him active role. In some rare cases when Papyrus is overloaded, it can fail to replace the text resulting in a "Token.Name=Diary" instead of the text in the diary. 'MCM' > 'AAF History' > 'Admin' > 'Update Diaries' fixes this.  
    How To Use In Mods
     
    Temporary
     
    It was initially part of SAF which I decided to decouple from it since some might want to have history but not SAF. As such, it shares some of the engine with SAF, but does not require it.
     
    Credits
     
    @twistedtrebla : I extracted the logic of types positions recognition from FPSH
    @dagobaking : Wiki for AAF (obviously)

    35959 downloads

    Updated

  7. Mr Dicky

    Yes lovers lab, some sick bastard finally installed a dick on the Mr. Handys! lol, this is a wip, and the file attached is a preview/proof of concept
     
    the roadmap I have for this: I will be needing help with the with any marked with (*), PM me if you're interested
    refine the mesh and alignment adjustments, the animations twist around, the balls need to be removed from the dildo nif
    make different attachments, Mr Fisty(need a static model of a fist) and Mr Pluggy(already working on it)
    (*) make it all standalone by integrating the pieces into the robot workbench, and adding new models to the leveled lists
     
    I made this, using assets from, Strapon, viodoe, dick, for female/servatron V4.2 by Indarello , which is an extension of the original "strapons" mod by Vioxsis, I packed the file to be standalone, but I have Indarellos' version installed.
     
    A note to animators, the nif is compatible with the current rig
     
     
    The file contains no esp or scripts and is safe to install/uninstall at any time

    7398 downloads

    Submitted

  8. Elzee's Supermutant Ragdoll Fix

    I tried to fix the ragdoll problem through animation records.
    Then I seemed to succeed.
     
     
    Please test it further.
    (The esp will not take up load limit.)
     
     
    If you want to support me
    My patreon

    2749 downloads

    Submitted

  9. Brave's Animations

    Just a few creature animations for aaf (hopefullly more to come in future).
     
                                                                                                                                                                                                            
     
    Contents:
     
    Requirements:
     
    Change log:
     
    Installation:
     
    Credits:
     
     

    405990 downloads

    Updated

  10. Better Living Through Cumistry

    Experience a Commonwealth in which cum can provide sustenance, healing, and even narcotic effects.  A mod for those with addictive tastes.
     
    Denizens of the greater Boston area noticed a strange new effect over the post-war decades: certain people could get as high from cum as from any other drug. Not everyone, certainly, and not to the same degree, but more than enough cases to become common knowledge. The cause? Who knows? Some heady mix of mutations induced by lingering radiation, forced evolutionary virus, and good old fashioned genetic adaptation.
     
    Always on the lookout for eager talent, brothels snap up many such cases. Others so afflicted choose forms of celibacy and isolation to control their urges. The rest of these unfortunate (fortunate?) souls might end up anywhere from the barroom floor to the upper stands, from the gutters to the penthouse, or from total irrelevance to the heights of leadership. No matter their station, such folk tend to find each other, exchanging favors and information. A few particularly far-gone cases whisper that there are even better highs to be had from... inhuman creatures.


     
    Main Features
    -Configurable addiction options! Any or all of the creatures of the wasteland can get you flying high.
    -Configurable sustenance values by creature type! Motivated go-getters can satisfy hunger and thirst during captivity (or anywhere else!) by spending enough time on their knees.
    -Configurable healing amount! Cum can replenish your hit points like any normal food.
    -Unique, independent narcotic buffs for each relevant race. Twenty-seven in all!
    -Seven separate categories of addiction by race group, each with unique withdrawal debuffs!
    -Withdrawal effects that become more potent as your addiction level increases!
    -Uncommon Cravings, unhelpful doctors, and a minor repeatable quest to earn the cure!
    -More exclamation points!!
     
     
    Gritty Details
    This mod works for any player gender as long as you're on the receiving end of sex. Needless to say (I would hope), BLTC is meant to work in concert with a functioning installation of AAF, including tagged animations and so forth as detailed in the “Requirements” section down below.
     
    For those interested, here's how the various systems work.
     
    Most of the MCM settings are self explanatory. However, a handful of them warrant further comment.
     
     
    Requirements
    -Vanilla Fallout 4, Far Harbor DLC, and Nuka World DLC
    -MCM, for mod settings and overall function.
    -Working AAF installation, including animations and tags/Themes
     
     
    Known Issues
     
     
     
    Patches
    -Smokeable Cigarettes compatibility patch
    -Cum addiction unaffected by Chem Resistance perk
     
     
    My Thanks To
    -kinggath once again, for the wonderful and incomparable Bethesda Mod School series on YouTube. Credit to him as well for the controller quest template that I'm still using from his Mod School Resources pack.
    -Seddon4494, for his succinct but still immensely useful Fallout 4 Creation Kit Tutorial series on YouTube.
    -Enter_77 for Silent Voice Generator, one of the easiest and most straightforward modding tools I have used thus far. It's so user friendly and quick that I will henceforth consider any unskippable, unvoiced quest dialogue tantamount to a war crime.
    -Joint thanks to Nebuchadnezzer2 and EgoBallistic for the AAF event listening structure that I've now used on three different mods. I originally lifted it from the former, who originally lifted it from the latter apparently (“From God, to Kane, to Seth; I am his right hand.”). All part of the great circle of plagiarism 'community knowledge'. ?
    -Special thanks to the AAF Help Discord for their assistance past, present, and future.
    -Honorable mention to Saya_Scarlett for the often thankless work of maintaining the AAF Fucking Manual.
    -Second honorable mention to Vaultbait for a one-line suggestion that utterly took over this mod's raison d'être. Actually I'm not sure if I should offer thanks or not, considering the order of magnitude increase in work required...
    -Third honorable mention to kziitd for the baseline face preset (slightly modified for this mod), cum mesh, and character idle used in the title image.
     
     
    Permissions
    Feel free to re-post, re-host, patch, translate, and/or incorporate into your own mods as long as the result is freely available and not paywalled. Just give credit back to me and the original LL post. No support offered for sites outside of LL.
     
     

    156340 downloads

    Updated

  11. Duke Your new Best Friend

    Duke Is Just your normal Follower dog
    Warning Piss play, Humiliations, forced exhibitionism, Rape, and Beasteality are in this mod if you are of faint heart Do not download. This is an extreme fetish mod. 
    I do not condone any of these things this is purely for RP and in no way affects anything based on reality.
     
    This is my first mod and is in early Alpha. Currently, the mod is Duke and a player home.
    but alone Duke has over 1000 lines of dialog. 
     
    Currently their are 2 perks  and 5 consumables that have buffs and debuffs. 
    Perks:
    Dogs Slave: 20% damage reduction when naked.
    Just kidding Duke is a extremely Dominant German Shepherd. Duke will dominate the player after a small amount of time adventuring.

    Warning Piss play, Humiliations, forced exhibitionisms, Rape, and beastality are in this mod if you are of faint heart Do not download. This is a extreme fetish mod. 
    I do not condone any of these things this is purely for RP and in now way affect anything based in reality.

    Duke Can be found in the concord playground.

    This is my first mod and is in early Alpha. Currently the mod is
    Broodmother: 20% damage reduction but 20% less damage with all weapons. (If I can figure out how to make it buff duke I would.)
     
    Consumables; (These are all forced on the player by duke. I don't know how to just add the effect for a set amount of time without having the player consume a item. )
    Dog Piss: Per +2 RadResist +3 Int -1 Cha -3 Luk -2 End +3 Rad +6
    Dog Cum: Char -1 Agi +1`Int -1 Rad +4 Luk +1
    Wet ass: Per -1 RadResist +1 Per -1
    Ass Pain:  Str -2 Per -2 Agi -2 random 1 damage
    Puppies are kicking: periodic Damage 5 Stagger
     
    Duke pushes the player into being a stat tank being forced to rely on Duke being the protector and Duke actively encourages the player to rely on him by forcing the player to be naked or punishing her for disobeying by Forcing DD Items on them. where does a dog get these thing? He finds them and forces you to were them,(Some parts are broken as I haven't tested all parts)
     
    But why use duke that will fuck you on the regular rather then stick with dogmeat. well Duke is stronger then dogmeat having double the stats across the bord that also scales with the player. 
     
    Duke Thinks of the player as a female dog and sometimes refers to the player as Bitch but this is not derogatory in Dukes mind duke loves his bitch even if she rebels or submits to him. Sometime Duke is sweet and sometimes duke is aggressive the player never knows when duke will be aggressive towards the player or is just playing with the player. 
    This is reflected by nearly every option being random with many options on what could happen. 
     
    If the player gets annoyed by duke talking to them or interrupting dialog (I have yet to have duke interrupt dialog.) just talk to duke and say "Lets Talk About Us For a second" then press the debug button this will block all randomly prompted dialog. you can also just walk away from dialog and nothing will happen.
     
    Known Bugs:
    After leaving the player home Duke will not be their. to bring Duke back then just fast travel.
     
    The door is support to lock behind the player when entering if duke tells the player to go home. for some reason the door only locks outside if you are locked out type help Duke 0 Look for the dukehomekey and type player.additem XXXXXXXX . the X's being the code from DukeHomekey. in order for the key to not be removed talk to duke inside your home and ask him "Hay Duke lets go out and see the world a bit." 
     
    dismissing Duke will cause him to walk off into the sunset after finding the player home. He will be in the player home but you will be unable to recruit him again. I forgot to add the dialog. I will add it once i get all dialog for the player home written up
     
    Sometimes Pregnant Dialog will play even when player is no longer pregnant. I kept getting it and i don't know why 
     
    Planned Features 
     
    Not going home consequences. If duke tells the player to go home duke will slowly get angrier at the player for ignoring his order. I will add this feature once the player home is bug free
     
    More Home Dialog
     
    ambient Dialog based on location
     
    NPC across the world that will comment on nakedness and Duke
     
    Raider questline involving dukes origins and your place in dukes life. will have branching story based on the job you choose to do. Jobs will be Doctor/Kennel Bitch/Mercenary.
    Looking for idea's on what else
     
    Children story line.  meet your puppies and watch them grow. you are their mother but Duke actively discredits your authority leading to your children bulling the you. try your best to raise a good litter of puppies.
     
    Requirements 
    AAF Family Planning Enhanced Redux: https://www.loverslab.com/files/file/16429-aaf-family-planning-enhanced-redux/
    ArmorKeywors: https://www.nexusmods.com/fallout4/mods/6091/
    XDI: https://www.nexusmods.com/fallout4/mods/27216
    Torture Devices: https://www.loverslab.com/files/file/3341-torturedevices/
    Devious Devices:  https://www.loverslab.com/files/file/3796-devious-devices/
     
    Soft Requirement
    A Pipboy replacer mod. any type that removes it from the body. 
     
     

    30405 downloads

    Updated

  12. AAF Sex Em Up Voiced

    W.I.P. Voice files for aaf sex em up thanks to dafoe  for the suggestion 

    13739 downloads

    Submitted

  13. AAF Violate voice files W.I.P.

    just work in progress voice file for aaf violate 

    16477 downloads

    Updated

  14. AAF Dangerous Nights: Dialogue Revamped!

    AAF Dangerous Nights: Dialogue Revamped!
    Requires AAF Dangerous Nights and all of its dependencies
     
    Info:
     
    The Dangerous Nights mod fills a gap in the Fallout 4 adult scene, being awoken by either friends or enemies for consensual or non-consensual surprise sex depending on your preferences chosen in the Mod Configuration Menu.  As such, I felt that it needed a little bit of tending to in order to provide more immersion where the dialogue is concerned.
     
    This mod is a plugin replacement which requires the original mod Dangerous Nights 0.38 by Jahem_Kinkaid.  It changes most of the original dialogue with lines that attempt to improve the grammar and structure as well as attempt to be a little more lore friendly.  My intent was to both make it easier to parse and comprehend.

    I tried to maintain the spirit and ideas of the original text where it made sense to do so, but a small number of the lines have been changed more significantly.  I also cleaned up a couple of the messages that appear in the upper left corner, but some of those may be inside scripts which I decided not to alter.  Only the plugin has been changed.  
     
    If you have any technical questions or issues with the original mod, please direct them to the Support Thread for AAF Dangerous Nights.  I would prefer to only handle issues surrounding the dialogue changes here.  If you have suggestions about the dialogue feel free to hit Get Support on this download page and drop me a note!
     
    Please note that the screen shots were taken prior to a final spelling check, and the word defenseless has been corrected.  I will own my mistake and leave it there.  Any other spelling errors aren't my problem.  Well, maybe.  Just tell me and I'll fix them.
     
    Samples:

    Here is an example.  You can find all of the changes in the text file embedded below.

    Old Line:
    "Sure, dear. And as sign of this... Go to me, my horny follower..."
    New Line
    "Of course, dear.  I can't wait.  Bring that horny ass over here!"
     
    The changes are quite extensive so I am providing a plain text file that you can download and read at your leisure, if you want everything spoiled.
    This text file was created before the final pass through.  The spelling and grammar is fixed in the published patch (unless I missed something).
     
    DangerousNights.txt

    Requirements:
     
    Fallout 4
    AAF Dangerous Nights - The original mod is required!  I am only providing a replacement plugin.
    - The latest supported version is 0.38 -
    Read, Follow and Install all of the requirements for the original mod.
     
    Installation Instructions:
     
    1. Follow the Fucking Manual™️ [AAF Fucking Manual] Up-To-Date Adult oriented setup guide, you are probably going to want all of the animation packs (Except possibly Farelle)
     
    2. Install AAF Dangerous Nights (Read and follow the original mod page and get that working first)
     
    (Recommended Safer Method)
    - Install "Dialogue Revamped" as a higher priority than the original, while keeping the original enabled.  The plugin I am providing is the full plugin from the original mod, so if it has a higher priority in your mod manager then you should start seeing the updated dialogue.  If you install it this way it would be much easier to revert back to the original mod's dialogue if you don't like the changes, by just disabling this mod's entry in your manager (e.g. on the left hand side of Mod Organizer)
     
    OR
     
    (Live on the edge)
    - Merge the included esp into your existing Dangerous Nights mod folder.
     
     
    Thank You:
     
    @Jahem_kinkaid - for the original mod and giving permission to post this dialogue patch!
    And big big thanks to all the people that make AAF work, and the AAF Discord for helping others get their pixels to fuck!
    Special Thanks to @Saya Scarlett for all of her work on the guide!
    And thank you!

    9944 downloads

    Submitted

  15. AAF Nuka Ride: A Porn Studio Mod Voice Files

    very w.i.p. but should work i got the  idea from Sladen2019 in a  coment for my boston breeder voice files so many thanks Sladen2019 enjoy

    4949 downloads

    Updated

  16. Boston Breeder Voice Files

    this is just a w.i.p. voice files for Boston Breeder by pepertje love the mod but always wanted it voiced so i did it my self. hope to work more with them soon and yes i will try to do the same for fertile breeder for ttw.
     
    the file is to big so here is a text file containing the mega link

    13313 downloads

    Updated

  17. Boston Breeder

    ********************************************************************************************************
     
    For this mod to work smoothly, I highly recommend installing the BLANK AUDIO FILES, this allows you to skip through dialogue and keeps the camera focused on the NPC talking. Alternatively, there are computer-generated voiced lines available as of April '22, many thanks to Lestat_Rhodes for putting in the work.
     
    Alternatively, download this little mod here: F4z Ro D-oh which should do the work automatically.
     
    ********************************************************************************************************
     
    A sequel to Fertile Breeder.
    The cherry on top: this time I've taken male characters in account and male characters have some unique dialogue options where appropriate.
     
    Invictusblade made a handy dandy archive for the loose voice files, which should greatly help reducing load times.
     
    Story:
     
     
    Quests:
     
    Companions
     
    Install instructions:
    -Add the Boston Breeder .rar file to your mod manager, install.
    -Install the Voice pack as well (Blank audio files. Optional, but not having them WILL be a pain in the ass until something like Fuz Ro D'Oh comes along.)
    >To install the Voice Pack, you will first have to unpack the archives into a seperate folder and then repackage them. Sadly, LL doesn't allow for files larger than 100MB to be posted, so for now this is the only option.
     
    Required files:
     
    Bugs:
     
    DISCLAIMER/"LEGAL" INFO!!!
    -This mod is about bestiality, but I'm guessing that much was obvious already. Still, don't be nitpicky.
    -If you want to use this mod for your own mods, please PM me. I usually give permission, but I like to know where this mod is being used (support wise/helping out making it and all that useful stuff.)
    -If you have any ideas of your own, feel free to share them over here and I might implement them. (Seriously, I take feedback seriously)
     
    Credits:
     
    Plans for future:
    (Items stricken through are already in or are being worked on.)
    -Quests focusing on being captured and forced to breed. (Still trying to find a way to make it work properly for male characters )
    -Settlement implementation.
    -Turning other characters into companions, including personal quests.

    117359 downloads

    Updated

  18. AAF Family Planning Enhanced for CBBE, Fusion Girl, and Jane Bod

    This is a conversion of Chosen Clue's great mod Family Planning Enhanced to the Advanced Animation Framework, supporting CBBE, Fusion Girl, and Jane Bod bodies.
     
    Mod Features
    Family Planning Enhanced, or FPE, is a pregnancy mod with a host of options to customize its behavior. Straight from installation, it works like this:
     
    If you are male
    You have intercourse with a female until she becomes pregnant. That's really all there is to it. There are options that help you determine if you succeeded in impregnating your partner, such as notifications about your virility, the chances your partner was pregnant, and when she becomes pregnant.
     
    If you are female
    Have intercourse until you become pregnant. As with males, you can enable notifications about your fertility, post-intercourse notifications about the chances of pregnancy, and notifications about conception and the stages of pregnancy.
     
    What about NPCs?
    They can get pregnant too, either through intercourse with the player, or with each other.
     
    What happens next?
    Pregnancy, of course! Women will have their bodies grow accordingly, if you have the right mods. Then, after 9 FPE months*, she will give birth, and after a certain amount of FPE months, the baby will grow into a child. Then after some more time, they will grow into an adult.
     
    *Note, that FPE months are different from actual months, and can be customized to last however long the user wishes.
     
    This is pretty vague, I thought you said that FPE had a host of options?
    Hell yes it does. 4 pages, 30 settings, all available via the Mod Configuration Menu (MCM). Every option affects things differently, so be sure to hover over them while in the MCM menu to learn about each, or find out something you didn't know FPE had!
     
    Full list of features:
     
    Requirements
    Fallout 4 Script Extender (F4SE) by the F4SE team.  Please make sure this is installed correctly.
    CBBE by Caliente, Fusion Girl by Vioxsis, Leito86, TheBottomhoodOfSteel, and ZaZ, or Jane Bod by Nightasy
    Mod Configuration Menu by Registrator2000
    LooksMenu by Expired6978
    Advanced Animation Framework (AAF) by Dagobaking
    AAF Themes by Halstrom And of course you need to install animation packs.   Note: The latest version of FPE requires Fallout 4 runtime 1.10.162 or newer.  If you are running an older version of Fallout 4 you can use Fallout 4 Plugin Version Check Patcher to enable it to load AAF FPE.   Optional Mods FPE Male Mesh Override mod by AppleWaterSugar.  This provides a male pregnancy morph slider for Atomic Muscle and BodyTalk3, allowing pregnant males to have proper pregnancy bellies.  This is totally optional, but recommended if you play with male pregnancies enabled.   Installation
    Install the prerequisite mods, listed above. 
    Pay special attention to the F4SE installation -- you must install the Data folder from the F4SE archive into your Fallout 4 folder. If using CBBE, be sure to install the F4EE morphs when installing. If using Fusion Girl or Jane Bod, build your body in Bodyslide with the "Build Morphs" option enabled after installing. For all body types, always use the "Build Morphs" option whenever you build a body or outfit in BodySlide.  
    Then, install AAF Family Planning Enhanced (this mod!)
    AAF_FamilyPlanningEnhanced_2.710.7z is the main mod file.  This is required. AAF_FPE_2.710_DLC_Doctors_Addon.7z adds support for the doctors in Far Harbor and Nuka World.  You need the main mod and the DLC to use this. FPESuperMutantAddon.7z allows humans impregnated by Super Mutants to have babies who grow into Super Mutants.  This is optional. FPEDogAddon.7z allows humans impregnated by dogs to have puppies who grow into real dogs.  This is optional. FPEMakeYourOwnBabyAddon.pdf is instructions for mod authors wishing to make their own baby add-ons FPE_Interface_Script_2.610.7z is an example script for mod authors - you do not need this if you are only playing the game  
    Once you've installed the mod, start up Fallout 4 and go into the AAF FPE MCM and choose your settings.  Then go forth and procreate!
     
    Frequently Asked Questions
     
    Q: Do third party add-ons work with this version?
    A: Yes.  The add-on interface is unchanged from previous versions.  AAF FPE Addon Pack or FPE More Creatures work with this mod, as do the add-ons in the Download section.
     
    Q: Is there an option to create random NPC pregnancies?
    A: The only way FPE can create pregnancies is when an animation occurs.  Any mod that allows NPCs to have sex with other NPCs will work.  Shenanigans, Autonomy, prostitution mods, companions in an AAF Violate event, or simply using the AAF wizard can make NPCs get pregnant. 
     
    Q: How does the position filtering work?
    A: FPE looks for certain tags on animations, and will prevent pregnancy if any of those tags are found.  The list of excluded tags is: Kissing, Hugging, Cuddling, Blowjob, 69, Cunnilingus, Scissor, Handjob, Footjob, Jackoff, Masturbation, Spanking, Dancing, Pose.  This is in addition to the other requirements, i.e. there must be at least one actor capable of becoming pregnant, one actor capable of fathering a child, etc.
     
    Q: Does this work with Unique Player?
    A: Yes, but you must copy the morph files for your chosen body. When you build the female body in BodySlide, you must copy the .tri file (the morphs file) from the Characterassets folder into the PlayerCharacterAssets folder under Data\Meshes\Actor\Character
     
    Q: Can I prevent certain actor types or individual actors from becoming pregnant?
    A: Yes.  Version 2.201 and up have a formlist, FPFP_ProhibitedKeywords (XX017743) for this purpose.  Actors with any keyword in this list cannot get pregnant.  So you can add keywords like ActorTypeGhoul or AnimArchetypeElderly to this formlist to prevent those actor types from becoming pregnant.  The formlist includes the new keyword FPFP_NoPregKW (XX017742), so it can be added to an individual actor to prevent them from becoming pregnant.
     
    Q: Can I prevent certain pregnancies from starting up the Find the Father quest?
    A: Yes.  Version 2.610 and up include a new keyword FPFP_NoDaddy (XX01E1A6).  If this keyword is on the actor who impregnates the player, the Find the Father quest will not start for that pregnancy.
     
    Q: Is there an API I can use to make my mod cause or end pregnancies or find out when an actor gave birth?
    A: Yes.  The main quest includes a GetAPI() function which you can use to access the API.  The primary function you will use is GetPregnancyInfo(akActor) which allows you to call all of the internal functions to manipulate pregnancy.  As of version 2.610, the mod also includes FPFP_GetPregnant and FPFP_GiveBirth events which will be sent out when a pregnancy begins or ends.  The FPE_Interface_Script available in the Downloads is a modder's resource illustrating the use of these features.
     
    Q: Does this work with the Menstruation system from Advanced Needs?
    A: Yes, with Advanced Needs 76 only, not with Advanced Needs 2.  Version 2.710 and up will check if you are on your period and prevent you from becoming fertile or getting pregnant if so.
     
    Credits @vinfamy for Family Planning
    @Chosen Clue for Four-Play Family Planning Enhanced, which is 99% of this mod
    @Z0mBieP00Nani for the Condom Boy texture on the condom box
    @TheBottomhoodofSteel for the Fusion Girl morph sliders and help with the BT3 pregnancy morph
    @fedim for the original AAF 79 port of FPE
    @WandererZero for quality assurance
    @AppleWaterSugar for developing the male pregnancy morph sliders for Atomic Muscle and BodyTalk3
    @Ulfberth for help with Atomic Muscle pregnancy morph
     
    Changelog
     

    645412 downloads

    Updated

  19. AAF Prostitution

    Many thanks to @Torn for actively testing the mod and suggestions for its improvement.
     
    This is FP Prostitution (based on 2.71) conversion to AAF API with some changes.  Original mod was made by @vinfamy
     
    AFF 0.36+ is REQUIRED! (https://www.loverslab.com/files/file/5584-advanced-animation-framework/)
     
    If you turn on "Bed using" feature you need those mods:
    * SavageCabbages Animation Pack (https://www.loverslab.com/files/file/5983-my-animation-pack-updated-25082018/) 
    * Various AAF XML files 2.21 is required (https://www.loverslab.com/files/file/7057-fo4-various-aaf-xml-files/). When Install it choose "SavageCabbage - Crowd", "SavageCabbage - FF" and "SavageCabbage - Ground"

    Main features
    General checks information

    Prostitution Mode
     
    Role assignment mode
     
    MCM Settings
       
    Original mod page (with detailed descrition) is:
     
     

    83760 downloads

    Updated

  20. JAVELIN Anubis Race AAF Patch

    Patch to add AAF support to PROJECT JAVELIN - Cyber Jackal Race
    Tested as working with AAF Beta 164, may be some minor clipping issues with some animations.

    Haven't noticed any issues with AAF submods such as violate, if anyone notices any bugs please feel free to let me know and I'll see what I can do

    3639 downloads

    Submitted

  21. Horny Companions

    A small Fallout 4 mod that starts sex, if you ask a companion about your relationship (must be Romance level). Here are these companions: Cait, Curie, Hancock, MacCready, Piper, Preston.
    Hornier version: Horny version + sex at Infatuation level to all companions except Paladin Danse. 
    Horny Danse: Sex at Romance level to Paladin Danse except all companions.
    Contains both esp and esl - you need only one! 

    Requirement
    Advanced Animation Framework (AAF) + animations for the proof of love
    https://www.nexusmods.com/fallout4/mods/31304

    28590 downloads

    Updated

  22. Dogmeat's New Trick

    Very small mod that adds a new trick to Dogmeat (randomly either his old "serve" or new "have sex with you owner"). This is a standalone mod because it changes vanilla dialog.
    In Horny version, he also thanks or punishes his owner for recruiting or dismissing.
    Hornier version: 100% chance to his trick, trick by Fetch - Nevermind command. Contains both esp and esl - you need only one!
     
    Requirement
    Advanced Animation Framework (AAF) + animations for this trick.
    https://www.nexusmods.com/fallout4/mods/31304

    39766 downloads

    Updated

  23. Bad End: Purgatory

    PURGATORY
    Expiate Your Sins
     
    This is a death alternative add-on for AAF Violate's Bad End feature.  When you are killed by a Bad End, you will be transported to Purgatory, where you are given a choice: accept your fate and die permanently, or endure punishment before returning to the land of the living.
     
    Mod Features
    Creepy Atmosphere!
    Bondage!
    Torture!
    The Restless Dead!
    Absolutely not a hint of lore friendliness!
     
    This mod gives you a short quest in a small dungeon, culminating in some BDSM action, after which you will be returned to Sanctuary.  There is an MCM to turn the mod on or off.
     
    Usage
    Enable the mod in its MCM menu
    Enable Fatal Bad Ends in AAF Violate's MCM under Mod Integration Options.  You will only be sent to Purgatory if the Bad End is fatal.
     
    Background
    When I added the Bad Ends feature to Violate, I wasn't sure how people would react to the idea of a mod like this killing their character.  So I only made the Bad Ends actually kill you if you were executed by high-level enemies, and even that could be turned off in the MCM.  To my surprise, a lot of people asked for the option to make Bad Ends always fatal.  So I added that option to the latest version of Violate.  But then @WandererZero and I were talking about it, and we agreed that it would be nice if you had the option to respawn in the world afterward, rather than being forced to reload your save.
     
    We were inspired by Awakened - Immersive Respawn, which is another death alternative mod that lets you choose whether to respawn or stay dead.  We liked the idea, but decided it would be way more fun if you had to endure some kinky torments before being let loose upon the living again.  And so Purgatory was born.
     
    Notes and Future Plans
    The mod is pretty simple at this point, the focus for the initial release was making a cool looking environment and coming up with a reliable and aesthetically pleasing dungeon scene.  All of the BDSM action is done via AI packages and scripting, instead of using animation files.  This makes it really flexible; the scene randomly picks from two different restraints and four different torture implements, but we could add more and the mod would adapt to them.
     
    In the future we would like to expand the range of devices and punishments, and maybe add some other action like exotic sex animations.  We are also looking into making this a real death alternative mod, which will send you to Purgatory regardless of how you die.
     
    Requirements
    AAF Violate, and all its requirements.  Bad End Purgatory requires AAF Violate version 1.0 or higher.
    Gray User's Bad End Animations pack which is needed to trigger Bad Ending outcomes in Violate.
    The Nuka World DLC (DLCNukaWorld.esm)
    The Contraptions Workshop DLC (DLCWorkshop02.esm)
     
    Credits
    @WandererZero - concept and level design
    @EgoBallistic - scripting, scenes, etc
    @ZaZ - BDSM assets from ZaZOut4 (used with permission)
    Veav - assets from Skeleton Ball mod (used with permission)
    Crimsomrider - assets from Crimsomrider's Unique Furniture mod (used with permission)

    208217 downloads

    Updated

  24. [AAF] Tattoo After Rape (1/18/2020)

    Tattoo After Rape
    v1.1.2
     
    Description
    A simple mod that adds a permanent tattoo on the player after the player is raped. Also adds an NPC in Dugout Inn (Diamond City) that will remove the tattoos for caps
     
    Features
    Tattoo After Rape
    When the player is raped, the mod will add a random Tattoo on the player. The tattoo used by this mod is from Tattoos for captives. It will randomly pick from over 100 tattoos from that mod. Note that that mod has over 300 tattoos, so not all tattoos from that mod are used. Only reason is after adding 100, I got tired of copy pasting  . The player being raped is interpreted by "PlayerRaped" meta, a flag used by mods like Violate, Sexual Harassment, etc. It will also look for "Aggressive" animation tag.
     
    Note that the tattoo added by this mod is "permanent", meaning it will not fade away on its own. Only ways to remove it are by talking to a tattoo remover (added by this mod), or via looksmenu (cheating).
     
    Customize Chance
    You can customize tattoo application chance per rapist race and faction. For instance, you can set it so that rapes from Super Mutant has 25% chance of tattoo being applied, while human Raiders have 100% chance. The current list of supported race and factions are: Super Mutant, Synth, Human, Raider, and Gunner. (Human includes Ghouls)
     
    Faction Specific Tattoo
    If your rapist is a gunner, they may put on gunner-specific tattoos. Alternatively, raider rapist may put on raider-specific tattoos. The chance that the rapist uses faction-specific tattoo instead of a generic one can be set in MCM. Non raiders or non gunners will not use these faction specific tattoos, and will always use the generic ones. Currently, only gunners and raiders are supported for faction-specific tattoos.
     
    Tattoo Removal
    Adds an NPC called "Tattoo Remover" who will remove all tattoos applied by this mod for 2000 caps. (It will also remove the same tattoos applied by other mods, if the ID are the same). He's located in Dugout Inn of Diamond City. He's next to the ice machine (to the left after you enter the inn). Nothing special about this NPC. He removes tattoos for a living.
     
    The tattoo removal cost is changeable, via MCM. Note that even after you change the cost, the NPC will keep saying it costs 2000 caps. That's only because of the game's limitation.
     
    APIs for Mods
    This mod exposes 3 APIs so other mods can easily integrate tattoos. Other mods are able to call:
    GetTattooCount - returns the number of rape tattoos that are currently applied on the player AddTattoo - Adds a random rape tattoo on the player AddTattooFromSet - Adds a random rape tattoo on the player from a set (generic, raider, or gunner) RemoveTats - Removes all rape tattoos on the player  
    Details can be found in the Modder's Resource section below.
     
    Requirements
    Fallout 4 Game version of 1.10.162 or newer (creation kit changes are backwards incompatible) AAF and all its requirements - animations, themes, etc. Requires  Looksmenu (also required by AAF anyway) Tattoos for captives - 2.4 or newer. Make sure to download at least the "Captive Tattoos" file  
    Optional
    MCM - if you want to be able to change settings. Or you can just use console to change settings, too.  
    Known Issues
    Since the mod randomly picks from over 100 tattoos, sometimes they may overlap, and look ugly. If this really bothers you, you can customize the pool of tattoos this mod picks from in Data/AAF/tattoo_after_rape_overlaysdata.xml file. But it's hard to tell from that file alone which overlaps with what. So you'll have to figure that out somehow.

    254587 downloads

    Updated

  25. [AAF] BP70s Fallout 4 Sex anims 2.8 (20 - 9 - 2021)

    Hi all,
     
    Welcome to my anims page for Fallout 4 sex animations (and possibly some sfw stuff in the future)! For the latest updates check the spoilers. A lot of changes have come with version 2.0.0 so I will list them below.
     
    *** A note on my anims: If your or your lovers body is too large some of these animations may look off. Especially ones that include grabbing or smacking. These anims are designed with average or moderately muscular characters in mind. BODY PRESETS AND FATTER CHARACTERS WILL LOOK OFF.***
     
    ***FUSION GIRL AND BODY TALK REQUIRED!!!*** OTHERWISE YOUR ANIMS WILL LACK A LOT OF FEATURES
     
     

    772865 downloads

    Updated


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