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  1. [Alpha] GDX - Post Apocalyptic Dominatrix for Hire

    I've been working on this mod for a while, and I think it is ready for some other people to give it a go, if they like what it has to offer.
     
    Originally it was intended as a tribute to one of my favourite FNV adult mods, Msex Veronica, but the changes to the FO4 dialogue system, and my own scripting incompetence resulted in changes.  I also believe that a similar (and better) mod has been created to that end - Boston Devious Helper.
     
    If you are interested please have a go and let me know how you get on, what you like, what you don't etc, and especially if you encounter any bugs.
     
    As mentioned below, use at your own risk on a save you can afford to lose, and install with a mod manager.
      Overview: This mod adds the non-companion NPC 'Mistress Atomica' to the wasteland, who can be moved to a location of your choice, and will attempt to assist the Player in living out their consensual domination fantasies, using AAF and Devious Devices.  She is at the Sanctuary Red Rocket be default, but can be moved anywhere via the mod menu.   Changes since the last version: N/A
      Features: A simple Message Box control system A simple 'Consent' system to easily manage mod activity A simple 'Safe Word' system to easily remove restrictions An Event System with 30+ events AAF events Devious Device Events Dialogue Interactions Interactive commands to obey/disobey RP suggestions A basic mood/affinity system that tracks the Domme's mood Pretty basic so far, but has some interaction with certain events Silent, Lip-synced Dialogue you can click to skip!   How it works: The mod is controlled via an in-game Message Box menu that is bound to the 'numpad -' key (minus symbol).
     
    To start the mod you must do the following:
    Install the mod. Load game. Open the mod menu (MCM Hotkey). Use the 'MoveToPlayer' option to move Mistress Atomica to your location. Talk to her, and acquire her services. Open the mod menu (MCM Hotkey). Use the 'Give Consent' option to start interactions. If you want to pause the mod activity open the menu again and use the 'Revoke Consent' option.  
    Once activated the mod will continue to select events for you to play out until you revoke consent.
     
    Once you have Acquired Mistress Atomica's services she will only speak to you when she wants, or when you are kneeling, which can be done via the Main Mod Menu (numpad -).
     
    There are two main types of events:
    Mistress Atomica will simply do something to/with the player, dialogue, AAF, Bondage etc. Mistress Atomica will ask the player do something, and she will wait to see if you comply. These commands are pretty obvious, and are mostly resolved by moving to Mistress Atomica and using the appropriate option from the Main Mod Menu (numpad -). You will please or displease Mistress Atomica based on compliance and submission.  
    If you end up in Devious Devices that you need to remove for any reason, you can use the Main Mod Menu to 'Use Safeword'. This will remove any and ALL non quest related Devious Devices from that character.
     
    If an event is started you will see a message "GDX: Makes sure Mistress is not waiting for something". If you see this message and nothing happens, the mod might have gotten confused.
    To rectify the problem:
    Speak to Mistress Atomica and as her if she needs something.  OR open the menu and choose 'Revoke Consent', then open the menu and choose 'Give Consent'. This will soft reset the mod.  
    If you go too far away from Mistress Atomica you will see the message: "GDX: Player Out Of Range - Pause GDX?". This is a reminder to use the 'Revoke Consent' option in the Main Mod Menu to pause the mod while you are elsewhere.
     
    If you are: in conversation; an AAF scene; using a workbench; etc. You will see the message "GDX: Player Busy" instead of getting interrupted and causing conflicts. The event timer will simply restart.
      Requirements: AAF (and ALL of its requirements) Devious Devices RC8 (and ALL of its requirements  
    Recommendations: Animations/Themes that support varied F/F and M/F animations, dancing, etc. Written with a female/woman PC in mind, but will work with male in most cases   Known Limitations: Due to my general lack of experience there may be unforeseen problems. If you do give it a shot please ensure you have a backup of important save games etc...    1). It is possible for conditions for events to get confused. Use the consent mechanism to manage. 2). if other mods interrupt my events, I can't guarantee what will happen, but I've tried to avoid conflicts.   Future Additions (No timetable) 1). Add More Dialogue lines 2). Convert more MessageBox content to Dialogue 3). Cosmetic changes. 4). More activities   Disclaimer: Please use a clean save, and install with a mod manager to ensure you can remove it easily.  I've tested the mod with my own load order, but cannot offer any guarantees at this stage. If you not experienced with mods, please be cautious with important save games!   Permissions: Please feel free to do whatever you want with his mod in terms of changes/customisation/etc but please do not share elsewhere, or violate any LoversLab T.o.S.   Regarding other people's work: All credit should be reserved for the authors of the mods that I have leveraged for this mod, as they did all the hard work!   Thanks: To those people that have made suggestions and offered tips, and provided feedback. To SnapDragon_ for providing a MCM hotkey script

    3,241 downloads

    Updated

  2. AAF History

    This allows you to have sexual history in the form of stats in your game. It is similar to what SexLab has. You can integrate this to your mods or use as is, it is highly customizable.
     
    What it does
     
    Tracks actor's "events" history: how many times, with whom, which kind of "event" happened. It allows tracking of all basic sex types + sex positions.
    Types = "consensual" / "actor was forcing themselves onto .." / "actor was forced by .." Positions = "anal / oral / vaginal / other" + group/rough since v1.13 ("rough" is not the same as "non consensual" unless configured to be so in MCM) + solo/kissing since v1.16 (kissing is treated the same way as anal/oral/vaginal tracking-wise) Locations (since v1.7): last place where the event took place, both actors and their partners First partners (since v 1.7) - i.e. those who "took virginity" Total / per partner "events" duration (since v1.8) Since v1.10 duration is tracked for every dimension AAF History stores  
    It also tracks partners and partner-specific history, i.e. all the stats above will be also visible for specific partner. Starting v1.4 it also will assign some basic proficiency titles according to the count of events with the respective tags. Starting v1.9 you can use MCM to customize what is displayed.
     
    Design Ideology
     
    This was created with a "normal" way of doing events in mind. This means that for scenes involving 2 human partners it should always work without any issues (gender doesn't matter). Solo is supported, it is tracked as a separate stat and also for solo events any other stat won't be tracked. I added support for group scenes to the best of my ability, but there are different ways to treat such scenes without the "right for all". So expect issues with it. There is also no different races support - the mod will assume it to be human (starting v1.5 the mod will show races names, but that's it, stats won't be accounted differently) and you can check how it works. Or if it doesn't. I actually didn't check. And I honestly won't check it.
     
    Installation
    Install AAF with LLFP! You can also install LLFP separately Install AAF History Done  
    Uninstallation
    Load game with the mod installed Go to 'MCM' > 'AAF History' > 'Admin' > 'Reset Stats' Save the game Uninstall the mod Load the game, confirm missing plugins Save the game again Done  
    How To See Stats
     
    When PC will have first sex after installing the mod, the item "Sex Diary Of <actor name>" will be added. It's a note which you can read to see the stats. Important: the NPC(s) that were involved in the scene will also all get their respective "Sex Diary" items! This means you can loot it by whatever means (openactorcontainer 1 in console as a way to go) and see their stats as well. In this case PC will be listed as one of their partners. Looting isn't lore-friendly, though - in the sense that even after PC loots the diary, it will still be updated should more events with that actors occur.
     
    Don't Like The Diary?
     
    Welcome to the MCM page. Customize it to your heart's content. You can disable / enable practically any presented information in the diary. You can even change fonts.
     
    Limitations
     
    Can only track up to 128 actors (potentially) for the Papyrus limitations. In reality it will more likely be 64 because every actor creates 2 records (one for itself and one as a partner, it's necessary for retrieving records) For group activities, it will record all involved actors "one to many" as partners.  Example: The activity involved actors P, Q, R. Passive is P, actives are Q, R. This results in P -> [Q, R]; Q -> [P], R -> [P] as partners. There is another way to think about it (as in - record all possible partners for all participants) which also makes sense. However I made a choice in favor of one-to-many instead of many-to-many because the former allows to save actor entries space while the latter also doesn't make sense for non-consensual scenes (in this case group actually does it with only 1 passive actor). For creatures - I honestly do not know what it will do. Likely to work with some minor glitches. I will not fix these. I will not make bestiality patches. Sorry. Relies on AAF's tags and meta, so if that fails - the stats will be wrongly accounted. "Fails" also includes "this mod doesn't know all the ways AAF communicates specific things" (so not to blame AAF for anything) Starting v1.6, this can be somewhat fixed for some animations which report incorrect tags where I was able to clearly get what type they are. Enable tags override feature for this fix. It only affects this mod behavior and not the AAF one (so any other mods will be unaware of this). If you think some animations report wrong stats - I can try to include the fix into this feature.  
    Known Issues
     
    Capital letters inconsistencies, misaligned text. These are the quirks of the game text replacement, not something I can fix. I'd say I already push the limits of in-game text processing to its limits with this mod. Group "activities" will likely be inaccurately recognized. The count should always be correct, but it is very possible that aggressors (if any) won't be all correctly determined. When the case is ambiguous, the mod assumes "submissive female" PC and sets her passive role / "dominant male" PC and sets him active role. In some rare cases when Papyrus is overloaded, it can fail to replace the text resulting in a "Token.Name=Diary" instead of the text in the diary. 'MCM' > 'AAF History' > 'Admin' > 'Update Diaries' fixes this.  
    How To Use In Mods
     
    Temporary
     
    It was initially part of SAF which I decided to decouple from it since some might want to have history but not SAF. As such, it shares some of the engine with SAF, but does not require it.
     
    Credits
     
    @twistedtrebla : I extracted the logic of types positions recognition from FPSH
    @dagobaking : Wiki for AAF (obviously)

    25,152 downloads

    Updated

  3. Sex Education

    Earn configurable experience points for having sex (through AAF).
     
    Why would I want this?
    Because your character has a lot of sex and you want to level up faster? At the very least, you want a little compensation for time spent on your knees.
     
    Personally I think this mod is best for play styles that are lighter on combat and heavier on sex. At the extreme end, that style might even stem from a prostitution scenario mod like Hardship, where XP is otherwise pretty hard to come by. Furthermore, not only is the bonus XP useful as an indirect source of self esteem for Sex Attributes, but SexEd also now includes the option to directly grant self esteem from consensual sex!
     
    Isn't there another mod with a similar effect?
    Lucrative Augments includes one augment that grants experience points for sex. Sex Education simply provides a more configurable version of this effect in a stand-alone package.
     
    Features and Other Gritty Details
    This mod works for any player gender and AAF animation, except for animations tagged hugging, dancing, or pose (kissing tags may be excluded in the MCM). Player can be pitching, catching, licking, spanking, or anything in between; XP will be granted as long as you are an actor in the animation. However, masturbation gives no XP. You only learn with at least one partner!
     
    Sex Education includes the following MCM settings:
     
     
    Requirements
    -Vanilla Fallout 4 (no DLCs needed)
    -AAF with working animations. Sex Education contains no animations of its own.
    -MCM, for mod settings and overall function.
    -Tags for your animations (soft requirement). The main effect of missing tags will be a non-working Aggressive Sex XP% setting. I recommend installing AAF Themes. Alternatively, you can use animations that are tagged by the author, like those made by SavageCabbage (1.2.4+) and BP70 (2.7+). Certain patches add, revise, or substitute their own tags as well.
    -Optional Requirement: AAF Spectators. If installed, integration settings can be used to earn XP when NPCs watch you have sex.
    -Optional Requirement: Sex Attributes. If installed, integration settings can be used to earn self esteem after consensual sex.
     
    Known Issues
    -Gen 3 synths all use human race, so they'll be tracked as one race type instead of separately. Arguably, that's how they should be treated anyway...
    -If a player animation starts while a separate NPC animation is in progress, player may receive XP credit for the NPC's spectators (when using AAF Spectators integration).
     
    My Thanks To
    -kinggath, who I cannot praise enough for his incredibly detailed and informative “Bethesda Mod School” series on YouTube. Don't stab around in the dark, go learn from his hundreds (thousands?) of hours of modding experience.
    -EgoBallistic, twistedtrebla, and Nebuchadnezzer2, all of whose excellent scripting I studied, scoured, pondered, and otherwise picked apart to figure out how to make my mods hum.
    -Double secret bonus thanks to Nebuchadnezzer2, whose top notch Cum Overlays mod had such a good AAF listening structure that I tried my best not to just plagiarize it directly (and partially succeeded) ?.
    -Special thanks to the AAF Help discord for sorting me out back when I was a wide-eyed newbie, to whom the secrets of mod-making were akin to sorcery.
    -Honorable mention to Saya_Scarlett for the often thankless work of maintaining the definitive AAF Fucking Manual.
     
     
    Permissions
    Feel free to re-post, re-host, patch, translate, and/or incorporate into your own mods as long as the result is freely available and not paywalled. Just give credit back to me and the original LL post. No support offered for sites outside of LL.

    96,015 downloads

    Updated

  4. Mr Dicky

    Yes lovers lab, some sick bastard finally installed a dick on the Mr. Handys! lol, this is a wip, and the file attached is a preview/proof of concept
     
    the roadmap I have for this: I will be needing help with the with any marked with (*), PM me if you're interested
    refine the mesh and alignment adjustments, the animations twist around, the balls need to be removed from the dildo nif
    make different attachments, Mr Fisty(need a static model of a fist) and Mr Pluggy(already working on it)
    (*) make it all standalone by integrating the pieces into the robot workbench, and adding new models to the leveled lists
     
    I made this, using assets from, Strapon, viodoe, dick, for female/servatron V4.2 by Indarello , which is an extension of the original "strapons" mod by Vioxsis, I packed the file to be standalone, but I have Indarellos' version installed.
     
    A note to animators, the nif is compatible with the current rig
     
     
    The file contains no esp or scripts and is safe to install/uninstall at any time

    4,537 downloads

    Submitted

  5. Elzee's Supermutant Ragdoll Fix

    I tried to fix the ragdoll problem through animation records.
    Then I seemed to succeed.
     
     
    Please test it further.
    (The esp will not take up load limit.)
     
     
    If you want to support me
    My patreon

    2,249 downloads

    Submitted

  6. Brave's Animations

    Just a few creature animations for aaf (hopefullly more to come in future).
     
                                                                                                                                                                                                            
     
    Contents:
     
    Requirements:
     
    Change log:
     
    Installation:
     
    Credits:
     
     

    233,997 downloads

    Updated

  7. Nuka Ride - DX Pornstar Fashion patch

    A patch for Nuka Ride and DX Pornstar Fashion, adding keywords to 6 articles of clothing, so the player would be recognized as pornstar by Nuka Ride NPC's while wearing any of them (or all at once).
     
    Affected clothing: Pornstar Underwear, Pornstar Top, Pornstar Socks Low, Pornstar Socks High, Pornstar Purse, Pornstar Skirt.
    Jewellery and a collar were not affected (I saw no reason for it).
     
    Also added high heel sound to the Pornstar Underwear as the original mod used vanilla foot step sound and that sounded just... wrong (additional file with no such alteration also available).
     
    Requirements:
    Nuka Ride (obviously)
    DX Pornstar Fashion
    High Heel Sound - Fallout 4 Edition
     
    There is a no heel sound version for those that don't want to use High Heel Sound for some reason. Same requirements, except it doesn't need HHFootsteps.esp in your load order.
     
    CHOOSE AND INSTALL ONLY ONE FILE, NOT BOTH!
     
    The patch is an esl-flagged esp, so it won't take space in your load order. Install with any mod manager or drop it into Data folder. It should be sorted after all required mods.

    6,736 downloads

    Updated

  8. Better Living Through Cumistry

    Experience a Commonwealth in which cum can provide sustenance, healing, and even narcotic effects.  A mod for those with addictive tastes.
     
    Denizens of the greater Boston area noticed a strange new effect over the post-war decades: certain people could get as high from cum as from any other drug. Not everyone, certainly, and not to the same degree, but more than enough cases to become common knowledge. The cause? Who knows? Some heady mix of mutations induced by lingering radiation, forced evolutionary virus, and good old fashioned genetic adaptation.
     
    Always on the lookout for eager talent, brothels snap up many such cases. Others so afflicted choose forms of celibacy and isolation to control their urges. The rest of these unfortunate (fortunate?) souls might end up anywhere from the barroom floor to the upper stands, from the gutters to the penthouse, or from total irrelevance to the heights of leadership. No matter their station, such folk tend to find each other, exchanging favors and information. A few particularly far-gone cases whisper that there are even better highs to be had from... inhuman creatures.


     
    Main Features
    -Configurable addiction options! Any or all of the creatures of the wasteland can get you flying high.
    -Configurable sustenance values by creature type! Motivated go-getters can satisfy hunger and thirst during captivity (or anywhere else!) by spending enough time on their knees.
    -Configurable healing amount! Cum can replenish your hit points like any normal food.
    -Unique, independent narcotic buffs for each relevant race. Twenty-seven in all!
    -Seven separate categories of addiction by race group, each with unique withdrawal debuffs!
    -Withdrawal effects that become more potent as your addiction level increases!
    -Uncommon Cravings, unhelpful doctors, and a minor repeatable quest to earn the cure!
    -More exclamation points!!
     
     
    Gritty Details
    This mod works for any player gender as long as you're on the receiving end of sex. Needless to say (I would hope), BLTC is meant to work in concert with a functioning installation of AAF, including tagged animations and so forth as detailed in the “Requirements” section down below.
     
    For those interested, here's how the various systems work.
     
    Most of the MCM settings are self explanatory. However, a handful of them warrant further comment.
     
     
    Requirements
    -Vanilla Fallout 4, Far Harbor DLC, and Nuka World DLC
    -MCM, for mod settings and overall function.
    -Working AAF installation, including animations and tags/Themes
     
     
    Known Issues
     
     
     
    Patches
    -Smokeable Cigarettes compatibility patch
    -Cum addiction unaffected by Chem Resistance perk
     
     
    My Thanks To
    -kinggath once again, for the wonderful and incomparable Bethesda Mod School series on YouTube. Credit to him as well for the controller quest template that I'm still using from his Mod School Resources pack.
    -Seddon4494, for his succinct but still immensely useful Fallout 4 Creation Kit Tutorial series on YouTube.
    -Enter_77 for Silent Voice Generator, one of the easiest and most straightforward modding tools I have used thus far. It's so user friendly and quick that I will henceforth consider any unskippable, unvoiced quest dialogue tantamount to a war crime.
    -Joint thanks to Nebuchadnezzer2 and EgoBallistic for the AAF event listening structure that I've now used on three different mods. I originally lifted it from the former, who originally lifted it from the latter apparently (“From God, to Kane, to Seth; I am his right hand.”). All part of the great circle of plagiarism 'community knowledge'. ?
    -Special thanks to the AAF Help Discord for their assistance past, present, and future.
    -Honorable mention to Saya_Scarlett for the often thankless work of maintaining the AAF Fucking Manual.
    -Second honorable mention to Vaultbait for a one-line suggestion that utterly took over this mod's raison d'être. Actually I'm not sure if I should offer thanks or not, considering the order of magnitude increase in work required...
    -Third honorable mention to kziitd for the baseline face preset (slightly modified for this mod), cum mesh, and character idle used in the title image.
     
     
    Permissions
    Feel free to re-post, re-host, patch, translate, and/or incorporate into your own mods as long as the result is freely available and not paywalled. Just give credit back to me and the original LL post. No support offered for sites outside of LL.
     
     

    69,006 downloads

    Updated

  9. Duke Your new Best Friend

    Duke Is Just your normal Follower dog
    Warning Piss play, Humiliations, forced exhibitionism, Rape, and Beasteality are in this mod if you are of faint heart Do not download. This is an extreme fetish mod. 
    I do not condone any of these things this is purely for RP and in no way affects anything based on reality.
     
    This is my first mod and is in early Alpha. Currently, the mod is Duke and a player home.
    but alone Duke has over 1000 lines of dialog. 
     
    Currently their are 2 perks  and 5 consumables that have buffs and debuffs. 
    Perks:
    Dogs Slave: 20% damage reduction when naked.
    Just kidding Duke is a extremely Dominant German Shepherd. Duke will dominate the player after a small amount of time adventuring.

    Warning Piss play, Humiliations, forced exhibitionisms, Rape, and beastality are in this mod if you are of faint heart Do not download. This is a extreme fetish mod. 
    I do not condone any of these things this is purely for RP and in now way affect anything based in reality.

    Duke Can be found in the concord playground.

    This is my first mod and is in early Alpha. Currently the mod is
    Broodmother: 20% damage reduction but 20% less damage with all weapons. (If I can figure out how to make it buff duke I would.)
     
    Consumables; (These are all forced on the player by duke. I don't know how to just add the effect for a set amount of time without having the player consume a item. )
    Dog Piss: Per +2 RadResist +3 Int -1 Cha -3 Luk -2 End +3 Rad +6
    Dog Cum: Char -1 Agi +1`Int -1 Rad +4 Luk +1
    Wet ass: Per -1 RadResist +1 Per -1
    Ass Pain:  Str -2 Per -2 Agi -2 random 1 damage
    Puppies are kicking: periodic Damage 5 Stagger
     
    Duke pushes the player into being a stat tank being forced to rely on Duke being the protector and Duke actively encourages the player to rely on him by forcing the player to be naked or punishing her for disobeying by Forcing DD Items on them. where does a dog get these thing? He finds them and forces you to were them,(Some parts are broken as I haven't tested all parts)
     
    But why use duke that will fuck you on the regular rather then stick with dogmeat. well Duke is stronger then dogmeat having double the stats across the bord that also scales with the player. 
     
    Duke Thinks of the player as a female dog and sometimes refers to the player as Bitch but this is not derogatory in Dukes mind duke loves his bitch even if she rebels or submits to him. Sometime Duke is sweet and sometimes duke is aggressive the player never knows when duke will be aggressive towards the player or is just playing with the player. 
    This is reflected by nearly every option being random with many options on what could happen. 
     
    If the player gets annoyed by duke talking to them or interrupting dialog (I have yet to have duke interrupt dialog.) just talk to duke and say "Lets Talk About Us For a second" then press the debug button this will block all randomly prompted dialog. you can also just walk away from dialog and nothing will happen.
     
    Known Bugs:
    After leaving the player home Duke will not be their. to bring Duke back then just fast travel.
     
    The door is support to lock behind the player when entering if duke tells the player to go home. for some reason the door only locks outside if you are locked out type help Duke 0 Look for the dukehomekey and type player.additem XXXXXXXX . the X's being the code from DukeHomekey. in order for the key to not be removed talk to duke inside your home and ask him "Hay Duke lets go out and see the world a bit." 
     
    dismissing Duke will cause him to walk off into the sunset after finding the player home. He will be in the player home but you will be unable to recruit him again. I forgot to add the dialog. I will add it once i get all dialog for the player home written up
     
    Sometimes Pregnant Dialog will play even when player is no longer pregnant. I kept getting it and i don't know why 
     
    Planned Features 
     
    Not going home consequences. If duke tells the player to go home duke will slowly get angrier at the player for ignoring his order. I will add this feature once the player home is bug free
     
    More Home Dialog
     
    ambient Dialog based on location
     
    NPC across the world that will comment on nakedness and Duke
     
    Raider questline involving dukes origins and your place in dukes life. will have branching story based on the job you choose to do. Jobs will be Doctor/Kennel Bitch/Mercenary.
    Looking for idea's on what else
     
    Children story line.  meet your puppies and watch them grow. you are their mother but Duke actively discredits your authority leading to your children bulling the you. try your best to raise a good litter of puppies.
     
    Requirements 
    AAF Family Planning Enhanced Redux: https://www.loverslab.com/files/file/16429-aaf-family-planning-enhanced-redux/
    ArmorKeywors: https://www.nexusmods.com/fallout4/mods/6091/
    XDI: https://www.nexusmods.com/fallout4/mods/27216
    Torture Devices: https://www.loverslab.com/files/file/3341-torturedevices/
    Devious Devices:  https://www.loverslab.com/files/file/3796-devious-devices/
     
    Soft Requirement
    A Pipboy replacer mod. any type that removes it from the body. 
     
     

    20,286 downloads

    Updated

  10. AAF Sex Em Up Voiced

    W.I.P. Voice files for aaf sex em up thanks to dafoe  for the suggestion 

    10,468 downloads

    Submitted

  11. AAF Violate voice files W.I.P.

    just work in progress voice file for aaf violate 

    14,004 downloads

    Updated

  12. AAF Dangerous Nights: Dialogue Revamped!

    AAF Dangerous Nights: Dialogue Revamped!
    Requires AAF Dangerous Nights and all of its dependencies
     
    Info:
     
    The Dangerous Nights mod fills a gap in the Fallout 4 adult scene, being awoken by either friends or enemies for consensual or non-consensual surprise sex depending on your preferences chosen in the Mod Configuration Menu.  As such, I felt that it needed a little bit of tending to in order to provide more immersion where the dialogue is concerned.
     
    This mod is a plugin replacement which requires the original mod Dangerous Nights 0.38 by Jahem_Kinkaid.  It changes most of the original dialogue with lines that attempt to improve the grammar and structure as well as attempt to be a little more lore friendly.  My intent was to both make it easier to parse and comprehend.

    I tried to maintain the spirit and ideas of the original text where it made sense to do so, but a small number of the lines have been changed more significantly.  I also cleaned up a couple of the messages that appear in the upper left corner, but some of those may be inside scripts which I decided not to alter.  Only the plugin has been changed.  
     
    If you have any technical questions or issues with the original mod, please direct them to the Support Thread for AAF Dangerous Nights.  I would prefer to only handle issues surrounding the dialogue changes here.  If you have suggestions about the dialogue feel free to hit Get Support on this download page and drop me a note!
     
    Please note that the screen shots were taken prior to a final spelling check, and the word defenseless has been corrected.  I will own my mistake and leave it there.  Any other spelling errors aren't my problem.  Well, maybe.  Just tell me and I'll fix them.
     
    Samples:

    Here is an example.  You can find all of the changes in the text file embedded below.

    Old Line:
    "Sure, dear. And as sign of this... Go to me, my horny follower..."
    New Line
    "Of course, dear.  I can't wait.  Bring that horny ass over here!"
     
    The changes are quite extensive so I am providing a plain text file that you can download and read at your leisure, if you want everything spoiled.
    This text file was created before the final pass through.  The spelling and grammar is fixed in the published patch (unless I missed something).
     
    DangerousNights.txt

    Requirements:
     
    Fallout 4
    AAF Dangerous Nights - The original mod is required!  I am only providing a replacement plugin.
    - The latest supported version is 0.38 -
    Read, Follow and Install all of the requirements for the original mod.
     
    Installation Instructions:
     
    1. Follow the Fucking Manual™️ [AAF Fucking Manual] Up-To-Date Adult oriented setup guide, you are probably going to want all of the animation packs (Except possibly Farelle)
     
    2. Install AAF Dangerous Nights (Read and follow the original mod page and get that working first)
     
    (Recommended Safer Method)
    - Install "Dialogue Revamped" as a higher priority than the original, while keeping the original enabled.  The plugin I am providing is the full plugin from the original mod, so if it has a higher priority in your mod manager then you should start seeing the updated dialogue.  If you install it this way it would be much easier to revert back to the original mod's dialogue if you don't like the changes, by just disabling this mod's entry in your manager (e.g. on the left hand side of Mod Organizer)
     
    OR
     
    (Live on the edge)
    - Merge the included esp into your existing Dangerous Nights mod folder.
     
     
    Thank You:
     
    @Jahem_kinkaid - for the original mod and giving permission to post this dialogue patch!
    And big big thanks to all the people that make AAF work, and the AAF Discord for helping others get their pixels to fuck!
    Special Thanks to @Saya Scarlett for all of her work on the guide!
    And thank you!

    7,469 downloads

    Submitted

  13. AAF Nuka Ride: A Porn Studio Mod Voice Files

    very w.i.p. but should work i got the  idea from Sladen2019 in a  coment for my boston breeder voice files so many thanks Sladen2019 enjoy

    3,997 downloads

    Updated

  14. Boston Breeder Voice Files

    this is just a w.i.p. voice files for Boston Breeder by pepertje love the mod but always wanted it voiced so i did it my self. hope to work more with them soon and yes i will try to do the same for fertile breeder for ttw.
     
    the file is to big so here is a text file containing the mega link

    8,255 downloads

    Updated

  15. Boston Breeder

    Wiki Editors wanted. Here's the wiki. PM me for questions.
    ********************************************************************************************************
     
    For this mod to work smoothly, I highly recommend installing the BLANK AUDIO FILES, this allows you to skip through dialogue and keeps the camera focused on the NPC talking. Alternatively, there are computer-generated voiced lines available as of April '22, many thanks to Lestat_Rhodes for putting in the work.
     
    Alternatively, download this little mod here: F4z Ro D-oh which should do the work automatically.
     
    ********************************************************************************************************
     
    A sequel to Fertile Breeder.
    The cherry on top: this time I've taken male characters in account and male characters have some unique dialogue options where appropriate.
     
    Invictusblade made a handy dandy archive for the loose voice files, which should greatly help reducing load times.
     
    Story:
     
     
    Quests:
     
    Companions
     
    Install instructions:
    -Add the Boston Breeder .rar file to your mod manager, install.
    -Install the Voice pack as well (Blank audio files. Optional, but not having them WILL be a pain in the ass until something like Fuz Ro D'Oh comes along.)
    >To install the Voice Pack, you will first have to unpack the archives into a seperate folder and then repackage them. Sadly, LL doesn't allow for files larger than 100MB to be posted, so for now this is the only option.
     
    Required files:
     
    Bugs:
     
    DISCLAIMER/"LEGAL" INFO!!!
    -This mod is about bestiality, but I'm guessing that much was obvious already. Still, don't be nitpicky.
    -If you want to use this mod for your own mods, please PM me. I usually give permission, but I like to know where this mod is being used (support wise/helping out making it and all that useful stuff.)
    -If you have any ideas of your own, feel free to share them over here and I might implement them. (Seriously, I take feedback seriously)
     
    Credits:
     
    Plans for future:
    (Items stricken through are already in or are being worked on.)
    -Quests focusing on being captured and forced to breed. (Still trying to find a way to make it work properly for male characters )
    -Settlement implementation.
    -Turning other characters into companions, including personal quests.

    100,652 downloads

    Updated

  16. AAF Family Planning Enhanced for CBBE, Fusion Girl, and Jane Bod

    This is a conversion of Chosen Clue's great mod Family Planning Enhanced to the Advanced Animation Framework,  now supporting CBBE, Fusion Girl, and Jane Bod bodies.
     
    This mod is based on Chosen Clue's Four-Play Family Planning Enhanced version 2.102, with all the added features from the following:
    @fedim's AAF 79 FPE @Chosen Clue's FPE 2.102 "Cold Fix" @TheBottomhoodofSteel's Fusion Girl morphs Tag Filtering to prevent non-sex animations from causing pregnancies, based on @Flashy (JoeR)'s version of FPE Integration, optimizations, and bug fixes by @EgoBallistic  
    Note: I do not plan to add new features to this version of FPE, although I will fix bugs if necessary.  Invictus_blade has a new version of this mod that includes a lot more features: AAF Family Planning Enhanced Redux.  You probably should use that version.
     
    Mod Features
    Family Planning Enhanced, or FPE, is a pregnancy mod with a host of options to customize its behavior. Straight from installation, it works like this:
     
    If you are male
    You have intercourse with a female until she becomes pregnant. That's really all there is to it. There are options that help you determine if you succeeded in impregnating your partner, such as notifications about your virility, the chances your partner was pregnant, and when she becomes pregnant.
     
    If you are female
    Have intercourse until you become pregnant. As with males, you can enable notifications about your fertility, post-intercourse notifications about the chances of pregnancy, and notifications about conception and the stages of pregnancy.
     
    What about NPCs?
    They can get pregnant too, either through intercourse with the player, or with each other.
     
    What happens next?
    Pregnancy, of course! Women will have their bodies grow accordingly, if you have the right mods. Then, after 9 FPE months*, she will give birth, and after a certain amount of FPE months, the baby will grow into a child. Then after some more time, they will grow into an adult.
     
    *Note, that FPE months are different from actual months, and can be customized to last however long the user wishes.
     
    This is pretty vague, I thought you said that FPE had a host of options?
    Hell yes it does. 4 pages, 30 settings, all available via the Mod Configuration Menu (MCM). Every option affects things differently, so be sure to hover over them while in the MCM menu to learn about each, or find out something you didn't know FPE had!
     
    Full list of features:
     
    Requirements
    Fallout 4 Script Extender (F4SE) by the F4SE team.  Please make sure this is installed correctly.
    CBBE by Caliente, Fusion Girl by Vioxsis, Leito86, TheBottomhoodOfSteel, and ZaZ, or Jane Bod by Nightasy
    Mod Configuration Menu by Registrator2000
    LooksMenu by Expired6978
    Advanced Animation Framework (AAF) by Dagobaking
    AAF Themes by Halstrom And of course you need to install animation packs.   Note: The latest version of FPE requires Fallout 4 runtime 1.10.162 or newer.  If you are running an older version of Fallout 4 you can use Fallout 4 Plugin Version Check Patcher to enable it to load AAF FPE.   Optional Mods FPE Male Mesh Override mod by AppleWaterSugar.  This provides a male pregnancy morph slider for Atomic Muscle and BodyTalk3, allowing pregnant males to have proper pregnancy bellies.  This is totally optional, but recommended if you play with male pregnancies enabled.   Installation
    Install the prerequisite mods, listed above. 
    Pay special attention to the F4SE installation -- you must install the Data folder from the F4SE archive into your Fallout 4 folder. If using CBBE, be sure to install the F4EE morphs when installing. If using Fusion Girl or Jane Bod, build your body in Bodyslide with the "Build Morphs" option enabled after installing. For all body types, always use the "Build Morphs" option whenever you build a body or outfit in BodySlide.  
    Once you have installed the prerequisites, make sure they work:
    Use the [Home] key to play some AAF animations.  Open the MCM and view some mod settings. Make sure your body and outfits show up in game  
    Then, install AAF Family Planning Enhanced (this mod!)
    AAF_FamilyPlanningEnhanced_2.710.7z is the main mod file.  You need this. AAF_FPE_2.710_DLC_Doctors_Addon.7z adds support for the doctors in Far Harbor and Nuka World.  You need the main mod and the DLC to use this. FPESuperMutantAddon.7z allows humans impregnated by Super Mutants to have babies who grow into Super Mutants FPEDogAddon.7z allows humans impregnated by dogs to have puppies who grow into real dogs FPEMakeYourOwnBabyAddon.pdf is instructions for mod authors wishing to make their own baby add-ons FPE_Interface_Script_2.610.7z is an example script for mod authors - you do not need this if you are only playing the game  
    Once you've installed the mod, start up Fallout 4 and go into the AAF FPE MCM and choose your settings.  Then go forth and procreate!
     
    Frequently Asked Questions
    Q: Do I need Four-Play to use this?
    A: No, this mod does not use or require Four-Play at all
     
    Q: Do I need Vinfamy's Control Panel for this?
    A: No, this uses MCM and does not communicate with Vinfamy's CP in any way
     
    Q: Do I need the original Four-Play Family Planning Enhanced to use this?
    A: No, this is a self-contained port of the mod, not a patch.  You only need this mod.
     
    Q: I am using the "AAF 79 FPE" version, or Flashy's version.  Can I upgrade to this version?
    A: Yes.  Make a backup save, then uninstall the existing version and install this version.  FPE will detect the old version and update itself.
     
    Q: Do third party add-ons work with this version?
    A: Yes.  The add-on interface is unchanged from previous versions.  AAF FPE Addon Pack or FPE More Creatures work with this mod, as do the add-ons in the Download section.
     
    Q: Is there an option to create random NPC pregnancies?
    A: The only way FPE can create pregnancies is when an animation occurs.  Any mod that allows NPCs to have sex with other NPCs will work.  Shenanigans, Autonomy, prostitution mods, companions in an AAF Violate event, or simply using the AAF wizard can make NPCs get pregnant. 
     
    Q: How does the position filtering work?
    A: FPE looks for certain tags on animations, and will prevent pregnancy if any of those tags are found.  The list of excluded tags is: Kissing, Hugging, Cuddling, Blowjob, 69, Cunnilingus, Scissor, Handjob, Footjob, Jackoff, Masturbation, Spanking, Dancing, Pose.  This is in addition to the other requirements, i.e. there must be at least one actor capable of becoming pregnant, one actor capable of fathering a child, etc.
     
    Q: Does this work with Unique Player?
    A: Yes, but you must copy the morph files for your chosen body. When you build the female body in BodySlide, you must copy the .tri file (the morphs file) from the Characterassets folder into the PlayerCharacterAssets folder under Data\Meshes\Actor\Character
     
    Q: Can I prevent certain actor types or individual actors from becoming pregnant?
    A: Yes.  Version 2.201 and up have a formlist, FPFP_ProhibitedKeywords (XX017743) for this purpose.  Actors with any keyword in this list cannot get pregnant.  So you can add keywords like ActorTypeGhoul or AnimArchetypeElderly to this formlist to prevent those actor types from becoming pregnant.  The formlist includes the new keyword FPFP_NoPregKW (XX017742), so it can be added to an individual actor to prevent them from becoming pregnant.
     
    Q: Can I prevent certain pregnancies from starting up the Find the Father quest?
    A: Yes.  Version 2.610 and up include a new keyword FPFP_NoDaddy (XX01E1A6).  If this keyword is on the actor who impregnates the player, the Find the Father quest will not start for that pregnancy.
     
    Q: Is there an API I can use to make my mod cause or end pregnancies or find out when an actor gave birth?
    A: Yes.  The main quest includes a GetAPI() function which you can use to access the API.  The primary function you will use is GetPregnancyInfo(akActor) which allows you to call all of the internal functions to manipulate pregnancy.  As of version 2.610, the mod also includes FPFP_GetPregnant and FPFP_GiveBirth events which will be sent out when a pregnancy begins or ends.  The FPE_Interface_Script available in the Downloads is a modder's resource illustrating the use of these features.
     
    Q: Does this work with the Menstruation system from Advanced Needs?
    A: Yes, with Advanced Needs 76 only, not with Advanced Needs 2.  Version 2.710 and up will check if you are on your period and prevent you from becoming fertile or getting pregnant if so.
     
    Credits @vinfamy for Family Planning
    @Chosen Clue for Four-Play Family Planning Enhanced, which is 99% of this mod
    @Z0mBieP00Nani for the Condom Boy texture on the condom box
    @TheBottomhoodofSteel for the Fusion Girl morph sliders and help with the BT3 pregnancy morph
    @fedim for the original AAF 79 port of FPE
    @WandererZero for quality assurance
    @AppleWaterSugar for developing the male pregnancy morph sliders for Atomic Muscle and BodyTalk3
    @Ulfberth for help with Atomic Muscle pregnancy morph
     
    Changelog
     

    410,073 downloads

    Updated

  17. AAF HARDSHIP - beggar- whore -

    DISCLAIMER:
    This mod is a work of fiction. Any resemblence to people living or dead is purely coincidental. This is not a critique or commentary on poverty, RL sex work, gender issues, sexual orientation, abuse (sexual or otherwise) or any other serious social issue. This work is a fantasy designed purely for entertainment and contains content that may be disturbing to some, such as degrading language and sexual assault. This content is ABSOLUTELY NOT FOR CHILDREN. The author is not responsible for illegal alterations made to this mod after the fact, or any damage to the user's computer. If you cannot tell fantasy from reality, DO NOT INSTALL THIS MOD.
     
    DESCRIPTION:
    In the most basic sense Hardship is a player prostitution mod, but there is a bit more to it than that. It's kind of become a general mod for roleplaying someone who is poor, desperate, and down on their luck.
     
    MY VIDEOS
    I made several videos describing the mod's functions and features. Be sure to click the HD icon otherwise they will look like garbage. They are best watched in the order I am presenting them here.
    Introduction and menu overview
    Begging and Prostitution
    Gunners and Raiders
    House Parties and Pimps
    New in 1.5 video
    OTHER'S VIDEOS
    MxR review
     
    Beggar Whore Mode:
    Toggling this option on activates all the interaction dialogue for this mod, as well as allowing for the detection of if you look threatening or not to Raoiders and Gunners. In general you should toggle BW mode off when doing vanilla quests, using vendors, or engaging with other mods that do similar things to Hardship. This can be done through the menu object, MCM, or a keyboard shortcut
     
    Sexual traits, history, and appearance:
    By equipping the menu item you can build out your character how you choose... determining things about them, from their sexual history, their sexual likes and dislikes, and whether npcs percieve them as average, very attractive, or just plain ugly. How you look affects how they treat you as well as how much you can charge!
     
    Makeup Mirror *
    Access the looks menu from anywhere, including editing the body without the dreaded camera bug, (See known issues for caveats)
     
    Begging:
    Barely managing to survive? Now you can beg for necessities like food and water... If you are pretty enough maybe they'll even throw you a few caps. Most won't help you though, and some of the ones that will, may only do so in exchange for sexual favors.
     
    Prostitution:
    Eventually you might get tired of begging for scraps, or doing favors for them. Then it's time to go into business for yourself selling... yourself. Make caps! Get rich, but be careful some guys just want to take it for free! To become a prostitute you can A: Just set "already a prostitute" In the sexual history menu, B: Beg until somebody offers to trade for sex, then demand caps instead or C : ask people if they know of any jobs that don't require fighting until one of them tells you that you can become a whore.
     
    Menacing Raiders:
    If in Beggar Whore mode, and with your weapon holstered (most) Raiders will no longer attack you on sight. Instead they'll send one out to menace you. This leads to a conversation that can end one of several ways... mostly bad... But hey... a chance is better than none.
     
    Sensible Gunners
    If you are in Beggar Whore mode with your weapon holstered Gunners will act much more like the paramilitary outfit they seem to be than the vicious raiders they are in vanilla. These are people you can do business with,... but don't let your guard down they are still bad guys. You can hire one to temporarily watch your back with caps or your body if they are so inclined.
     
    Pimps:
    There are 4 unique pimps in the mod that the player can be recruited by. They provide some protection from rape, and added opportunities for revenge against or reformation of customer rapists. They do this at the cost of taking half your earnings and punishing you if you don't earn enough. They also provide small perks such as chems, alcohol, and cigarettes when you perform well. (This is very smoking mod friendly) There are 2 male and 2 female pimps. One of the female pimps is a dominatrix who explicitly puts you in a "consensual" D/s relationship. She has unique features in that she will assign you humiliating tasks along with your basic whore duties. If the player character is male she will make you occasionally cross dress and this can lead to (if the player wants) full time sissification. ALL OF THE PIMPS require you to already be a prostitute before they'll talk to you EXCEPT B.D. He doesn't care.  I can't remember if turning one trick is enough or if you need to have 5 customers. It's one or the other.
     
    Bad Boyfriend:
    There is an additional kind of follower who is kind of a pimp light. If solicit a rapist customer multiple times you will have an opportunity to begin an abusive relationship with them. The only benefit of this (beyond roleplaying) is that you have a simple, low feature follower that can help you in combat, who will rape and steal from you on a regular basis... However he won't take half your caps once a day like the bespoke pimps will.
     
    Addiction Dialogue:
    If you are addicted to Jet, Psycho, or Alcohol, and have none in your inventory, the "My prices" dialogue option will be replaced with you asking for the item you are addicted to. If the customer doesn't have any it will revert to the normal dialogue. Additionally there is a menu option which allows you to suck cock for cigarettes. This is designed for if you are using the mod: Smokeable Cigars - Cigarettes - Joints - With HardCore Auto Save To save in survival mode, as cigarettes are pretty expensive and hard to come by in the large towns. This dialogue which can be toggled on and off replaces the "No Pussy" sexual limit on women and the Male/Male special dialogue on men.
     
    Extra male Dialogue:
    Because males have no need for a "No pussy" limit, I used that dialogue button for special dialogue for Male/Male interactions. You can choose your orientation/attitude in the mods menu as seen in the first video. Choosing the "Denial" option allows you to roleplay a straight guy forced to service men out of desparation, and complain about it the whole time. 
     
    Predator Dialogue:
    Use your position as a prostitute to victimize your customers with theft or murder. 
    IMPORTANT NOTE: While enabling predator mode adds a dialogue choice to the negotiation menu for male customers... for women it is an automatic thing because there is no negotiation phase... so unless you want to assault the female customer turn off Predator mode before getting to "someplace more private".  
     
    Damage/healing system:
    When beaten by a rapist, boyfriend, or pimp, the player may be physically injured (vanilla damage) and tagged with a keyword that tells NPCs that the player is visibly bruised. That's the main reason I added the Makeup Mirror so the player could easily and somewhat more reliably bring up the looks menu and apply appropriate bruises. Over time the damage will fade (though each beating adds one point of damage, so if you are raped and beaten by an entire raider camp it'll take many days to fade) When all damage points are depleted you will get a message saying that your bruises have faded. Unfortunately this seems to be the best possible way to do this in Fallout 4.
     
    There is also a sexual wear and tear system built in that will cause a tiny amount of vanilla damage. This is affected by lubrication. Pussy lubrication is handled by simple player choice of how aroused (or not) they are as a scene starts, while anal lubrication is handled by RNG deciding if the customer provides lube. If the player has "cooking oil" in their inventory they can offer it and that provides a better chance. Anal damage is also affected by the player's mental state. You will be offered a choice of how you feel about the situation which affect if you are able to relax or not. and if you are tense you will take extra damage regardless of lube.
     
    Companion sex:
    Dialogue options to offer free sex to teammates, including, including offering them/asking them to take your virginity if "virgin" is chosen in the menu. If Free sex is offered before you've whored yourself to the NPC, you will no longer have the option to whore to them. Theoretically should work with any modded followers as long as they are flagged as a teammate. Also works with hired Gunners in this mod.
     
    Mercenaries and Safe Passage integration:
    This mod has compatibility with my other mod Mercenaries and Safe Passage . If you have Blaze hired, (most) raiders won't menace you. It makes whoring to Raiders safe and you get slightly better payouts.
    If you have Sergeant Hammer hired, Menacing raiders will be more fearful of you (same with Strong and Danse), and you will be unable to beg from Gunners. "You had enough money to hire sarge! Do I look stupid"?
     
    Companions and raiders
    While accomponied by Vanilla human companions (or Strong) you (IIRC) Won't be raped by raiders and the dice roll is between fighting them and being let go. You can still be raped if you have Dogmeat though the chance is less. If your follower is intimidating (Strong, Danse, Sarge or Dogmeat) you get extra intimidation dialogue. There is also extra dialogue for if a Pimp is accompanying you. Also with or without companions there is always a small chance a menacing raider will just say they are going to murder you and attack.
     
    COMPREHENSIVE INSTALLATION GUIDE: 
    NOTE: To use 1.59K with pre-existing saves from a previous version you will need to reset Hardship's main quest.
     
    In the console type help _T_DialogueQuest 4 in the console. Hit enter. Then type: Stoquest plus the id number you got from the search. Hit enter. then Startquest with the same. If it worked you'll see the message about the healing system starting up.
     
    Things to do before you attempt to install Hardship. Feel free to consult this guide along side mine for more detailed, up to date information, but still read mine for the Hardship specific details!
     
    SECTION A: Preliminaries
    Do everything in this section, and read everything CAREFULLY ...    no excuses! 
     
    Note: Order of appearance reflects the order you should install items/do things. I will number things that need to /should be installed in orange so you can easily keep track. Wherever version numbers are listed consider "or later" to be implied
     
    0: Mod Manager:
    You will need a Mod Manager. There are only 2 truly modern ones. Vortex and Mod Organizer 2. Pick one and take time to learn how to use it. With AAF Mods, FILE  LOAD ORDER management is extremely important. In MO2 this is handled by the load order of the folders in the left pane of the browser. In Vortex it's handled through some kind of arcane rules system. I only use Mod Organizer 2 and only have a loose handle on Vortex's operation so I obviously recommend Mod Organizer 2.
     
    1: Enable modding in Fallout 4         
    Open the following file:
     
    If MO2 -> MO2 .ini editor -> Fallout4Custom.ini
    If Vortex -> Documents/mygames/Fallout4 -> Fallout4Custom.ini
     
    Add these lines if they aren't already there:
     
            [Archive]
            bInvalidateOlderFiles=1
            sResourceDataDirsFinal=
     
    2:  Build your infrastructure:
    1. F4SE -- Necessary for all AAF mods, as well as looksmenu
    2. Mod Configuration Menu -- Necessary for most AAF mods, including Hardship.
     
    3: Download and install nude bodies.
    You will need nude bodies and some support software. Download and install the following:
             
    3. Bodyslide -- At this point it's a good idea to learn how to use Bodyslide, as you will need it later to build the strap-on. It's an immensely useful tool for many things. It's important to do this now as it can be a bit of a learning curve learning to run bodyslide from your mod manager.
     
     4. LooksMenu -- This is what makes the erection morphing possible.
         Female body -- You can skip this if you are going for the gay only install option, just be sure to turn off female raider rapists in the menu if you do.
     5. CBBE  or Fusion Girl (Pick one.) -- I prefer Fusion girl but there are good reasons to use either. (Note: Fusion Girl above 1.45 has ISSUES right now. Do your research)
         Male body -- This is necessary. While you can have female/female sex only in Hardship, it's not a very viable playstyle.
     6. BodyTalk v3 -- (You don't even have to build the body yourself anymore!) or Any other EVB based body with genital morphs.
     7. ZaZ-Extended-Skeleton (ZeX) 2.0  -- In MO2 or Vortex always keep this at the bottom of your left pane load order/Rule it to override any other skeletons. Necessary for all AAF mods.
     
    4: Download and install AAF and it's requirements: 
    8. Advanced Animation Framework v161.1Beta or higher -- This is where the magic happens... the animation framework that makes these mods possible (We're not worthy oh dagobaking!)
    9. AAF Themes (Vanilla/Kinky/Creature Theme 200831.0) -- or higher This will be required by any mod using tags
    10. Leito Animations v2.0alpha -- For now just download this one animation pack. Best not to confuse things until you know what you are doing and you will need it for Hardship anyway.
     
    SECTION B: The main event.
    The instructions have changed A LOT so pay attention!
    REQUIREMENTS AND INSTALLATION of HARDSHIP 1.5.9J
    If you wish to install the older version with Indarello support there is a link to instructions at the end of the guide.
     
    Completely uninstall any older version of Hardship, this will prevent conflicts with the new requirement. Install/Rule in Vortex/Left pane organize in MO2 the following in this order: 
     
    11. OPTIONAL -- Now is the time you can install more animations if you like. Animation packs that work well with Hardship (besides Leito) Are BP70 2.4 or higher  Savage Cabbage 1.2.5 or higher  NOTE: It is very important that you make sure these are up to date or they may cause conflicts.
     
    Soft Requirement: RufGt's animations (Necessary for Cunnilingus, and kissing found on the Atomic Lust download page. Note Hardship 1.5.9E will be the last version to require this.
     
    12. Vioxis' Strap-Ons of Fallout 4 5.0.0 -- Needed for strapon animations
     
    13. OPTIONAL -- For Gay (MM) Sex and Creature support: (UAP) Ulfberth's AAF Patch 2.5.30 Fix1 or higher  or  For Creature support without gay sex: AAF Creature Resources 1.1.3 or higher -- VERSION IS VERY IMPORTANT!
    Unfortunately as of his latest version UAP is no longer compatible with Hardship. Because of this, Staged Leito Plus now supports gay animations... for Leito... Yeah it super sucks. I am going to attempt to update Hardship 1.5.9 so you can at least have UAP installed (Minus the Leito XMLs) With Hardship, and still have support for animation packs other than Leito, but until I can do that UAP will BREAK Hardship. 
    As of 1.59F You can have UAP installed, for use with other mods, but you must not install his Leito XMLs as they will cause the 30% conflict. Use Staged Leito Plus instead.
     
    14. Staged Leito Plus Erection Fix 1.0.5 or above (Now supports Gay positions)
     
    15.  Real Handcuffs  0.4.7 or above -- This is a true Master of Hardship and RealHandcuffs.esp must be above Beggar_Whore.esp in the plugin load order!
           NOTE: Read the instructions carefully. If you don't you might end up with an AAF conflict.
     
    16.  Install HARDSHIP 1.5.9K with your Mod Manager (MO2, or Vortex)
    -Make sure any mods that physically change Hotel Rexford (Like the great Fixed Hotel Rexford) is below Beggar_Whore.esp.
    -It's best to start the game after the prewar. If you don't and your menu item doesn't show up you can add one with the MCM.
    -Hardship uses slilent dialogue so you'll need to make sure that you have both kinds of subtitles turned on in Fallout 4's settings:
     

     
    Enjoy... and Good luck!
    -----------------------------
    Legacy instructions for Hardship 1.5.9B with One Patch Only, or Indarello (NOT RECOMMENDED)
    -----------------------------
    HIGHLY RECOMMENDED
    Stash Those Caps -- Discord link since it's been removed from Nexus. You might also try: Weighted Bottle Caps (Can be Dropped)
    Useful to keep from having all your caps robbed.
    Smokeable Cigars - Cigarettes - Joints - With HardCore Auto Save -- The best alternate saving method for Survival, and makes some of the rewards in Hardship more valuable
    Survival Options -- Just extremely useful in general. Also great to turn on the wait saves if you want your PC to be a non smoker.
    Immersive Waiting -- To make the wait saves even more useful
     
    KNOWN ISSUES/CAVEATS
    * The makeup mirror item is more reliable than the console command "showlooksmenu 14" It even allows you to edit the player's body without breaking the camera... USUALLY. This bug still randomly manifests every so often. I have no idea why. I feel like this happens most often when I am right outside the vault, so maybe don't do that. As always SAVE EARLY SAVE OFTEN. If you access the Makeup Mirror from the pipboy the screen will turn black until you hit Tab/Controller B button, then go into the looksmenu if it's behaving itself. If you access it from the favorites menu as is shown in the first video it will go straight into looksmenu. This is definitely the more reliable and preferred method. DO NOT use the mirror while sitting as there are repports that this will crash the game.
     
    If you have any mods that edit Hotel Rexford (such as the excellent Fixed Hotel Rexford) Place it below Beggar_Whore.esp in your load order. You will not be able to use the Rexford features with a mod that uses an alternative interior Cell for Rexford (such as possibly Depravity) The same goes for Home Plate mods. They should all be compatible so long as they use the Vanilla Cell as a base.
     
    XDI May or may not be compatible. My testing was inconclusive, but I am hearing it works fine from others. Personally I'd still recommend using the vanilla dialogue interface.
     
    This should be compatible with any player rape/abduction mods as long as you make sure that Beggar Whore mode is disabled when you are captured. It's been tested with Violate and RSE2 CSA. The menu will automatically be disabled when you are abducted in CSA, but you'll have to roleplay responsibly if using another mod  You should use the hotkey surrender option, as a holstered surrender option will likely cause you to auto surrender to Menacing Raiders.
     
    IF YOU ARE PLAYING MY OTHER MOD DLYH... TURN OFF BW MODE UNTIL YOU'VE COMPLETED THE COLLAR RELATED DIALOGUE WITH ANY GIVEN NPC. otherwise you may end up with a follower you can't interact with until you get the collar off.
     
    Sometimes you will get the addiction dialogue when not actually addicted yet. This is a vanilla bug with detecting the conditional. It only happens rarely and there's nothing I can do about it. If this problem persists you can simply make sure to keep one of the items (booze, psycho... etc...) in your inventory.
     
    This mod's "healing" system works on a simple 24 hr timer with a set refresh time every day. This is perfectly sufficient most of the time but it means that if you get beaten up right before the timer turns over you will heal right away. This also applies to "The Mayor's favor".
     
    Raiders who are using furniture will not menace or spectate. Roleplay this as them being lazy and take the win. If a Raider you've never met is standing and won't menace you, they may have bugged keywords. You can use the KEYWORD RESET utility to fix them. This utility can also sometimes fix customers with bugged dialogue, but this is MUUUUCH rarer.
     
    If you are using an alternate start mod like Start me up, you may not start the game with the [SETTINGS] BW MENU item. If this happens Save and then load that save. The item will appear.
     
    Clothing dropped by Hardcore strip will be reverted to it's basic state, so you may want to turn it off if you pick up a legendary item. This issue may or may not be addressed in a future release.
     
    Any mod that replaces the vanilla VATS critical ready sound may cause general unimmersive weirdness, as I use that sound for meny menu popups.
     
    LEGAL/PERMISSIONS:
    The source code is provided for you to make personal changes, should you wish to. It is not provided for you to alter, compile and redistribute your own version of the mod. The mod, HARDSHIP is only allowed to be hosted and downloaded from Lover's Lab, under my specific user account. Plugin addons using Hardship as a master that don't interfere with my original dialogue or code are allowed... for example additional pimps.
     
    Permission is granted to anyone wanting to use the sounds I include with Hardship in their mods, with the EXPLICIT EXCEPTION of Hardship.wav and Hardship 2.wav
     
    Just a heads up to those wanting to Translate Hardship into other languages. It would be much harder than with a typical mod due to the absurd amount of dialogue and the fact that many of the messageboxes are in the scripts themselves rather than being forms in the plugin.  Suffice it to say there are many good reasons why I did it this way. I also have an absurd amount of lame-ass jokes that are either references or would be just profoundly strange if translated. There is also the issue of the font formatting I did which would need to be addressed, for languages that don't use the same font set. The biggest issue is until Hardship is truly FINALIZED it would be a fools errand to undertake this.
     
    CREDITS: @DixiePig provided the the awesome slave collar added in 1.0.7.
                       Ender Guney for tiny snippet of royalty free track I used for Hardship disable sound.
     
    THANKS:
     
    @Crazy6987 and @DocClox For getting the ball rolling
    @vinfamy for providing a tutorial and helping to advance FO4 sex modding
    @dagobaking For AAF , and for being generally helpful and all around cool
    @Flashy (JoeR),  @EgoBallistic, and @Ulfbearth For going the extra mile to offer help
    @Leito86 and @SavageCabbage For their great animations and @Halstrom and @Polistiro for making them usable
    @Goubo @TheDriedFinger @Odessa @Mavia and many others for the mods that have inspired me over the years!
    @Lynx2k10 for reminding me of the Pipboy Mirror issue.
    @LinkDeath For fixing the Blaze/Sarge bug.
    @SayKoRn for the up to date install guide which I used as reference while making my Installation guide.
    @Saya_Scarlett for the guide that encouraged me to organize my installation instructions better.
    @requiredname65 for being a huge help and going way above and beyond, in helping to debug and improve Hardship
    @Vaultbait for running interference.

    199,177 downloads

    Updated

  18. AAF Prostitution

    Many thanks to @Torn for actively testing the mod and suggestions for its improvement.
     
    This is FP Prostitution (based on 2.71) conversion to AAF API with some changes.  Original mod was made by @vinfamy
     
    AFF 0.36+ is REQUIRED! (https://www.loverslab.com/files/file/5584-advanced-animation-framework/)
     
    If you turn on "Bed using" feature you need those mods:
    * SavageCabbages Animation Pack (https://www.loverslab.com/files/file/5983-my-animation-pack-updated-25082018/) 
    * Various AAF XML files 2.21 is required (https://www.loverslab.com/files/file/7057-fo4-various-aaf-xml-files/). When Install it choose "SavageCabbage - Crowd", "SavageCabbage - FF" and "SavageCabbage - Ground"

    Main features
    General checks information

    Prostitution Mode
     
    Role assignment mode
     
    MCM Settings
       
    Original mod page (with detailed descrition) is:
     
     

    73,502 downloads

    Updated

  19. JAVELIN Anubis Race AAF Patch

    Patch to add AAF support to PROJECT JAVELIN - Cyber Jackal Race
    Tested as working with AAF Beta 164, may be some minor clipping issues with some animations.

    Haven't noticed any issues with AAF submods such as violate, if anyone notices any bugs please feel free to let me know and I'll see what I can do

    2,717 downloads

    Submitted

  20. Horny Companions

    A small Fallout 4 mod that starts sex, if you ask a companion about your relationship (must be Romance level). Here are these companions: Cait, Curie, Hancock, MacCready, Piper, Preston.
    Hornier version: Horny version + sex at Infatuation level to all companions except Paladin Danse. 
    Horny Danse: Sex at Romance level to Paladin Danse except all companions.
    Contains both esp and esl - you need only one! 

    Requirement
    Advanced Animation Framework (AAF) + animations for the proof of love
    https://www.nexusmods.com/fallout4/mods/31304

    19,530 downloads

    Updated

  21. Dogmeat's New Trick

    Very small mod that adds a new trick to Dogmeat (randomly either his old "serve" or new "have sex with you owner"). This is a standalone mod because it changes vanilla dialog.
    In Horny version, he also thanks or punishes his owner for recruiting or dismissing.
    Hornier version: 100% chance to his trick, trick by Fetch - Nevermind command. Contains both esp and esl - you need only one!
     
    Requirement
    Advanced Animation Framework (AAF) + animations for this trick.
    https://www.nexusmods.com/fallout4/mods/31304

    27,582 downloads

    Updated

  22. Bad End: Purgatory

    PURGATORY
    Expiate Your Sins
     
    This is a death alternative add-on for AAF Violate's Bad End feature.  When you are killed by a Bad End, you will be transported to Purgatory, where you are given a choice: accept your fate and die permanently, or endure punishment before returning to the land of the living.
     
    Mod Features
    Creepy Atmosphere!
    Bondage!
    Torture!
    The Restless Dead!
    Absolutely not a hint of lore friendliness!
     
    This mod gives you a short quest in a small dungeon, culminating in some BDSM action, after which you will be returned to Sanctuary.  There is an MCM to turn the mod on or off.
     
    Usage
    Enable the mod in its MCM menu
    Enable Fatal Bad Ends in AAF Violate's MCM under Mod Integration Options.  You will only be sent to Purgatory if the Bad End is fatal.
     
    Background
    When I added the Bad Ends feature to Violate, I wasn't sure how people would react to the idea of a mod like this killing their character.  So I only made the Bad Ends actually kill you if you were executed by high-level enemies, and even that could be turned off in the MCM.  To my surprise, a lot of people asked for the option to make Bad Ends always fatal.  So I added that option to the latest version of Violate.  But then @WandererZero and I were talking about it, and we agreed that it would be nice if you had the option to respawn in the world afterward, rather than being forced to reload your save.
     
    We were inspired by Awakened - Immersive Respawn, which is another death alternative mod that lets you choose whether to respawn or stay dead.  We liked the idea, but decided it would be way more fun if you had to endure some kinky torments before being let loose upon the living again.  And so Purgatory was born.
     
    Notes and Future Plans
    The mod is pretty simple at this point, the focus for the initial release was making a cool looking environment and coming up with a reliable and aesthetically pleasing dungeon scene.  All of the BDSM action is done via AI packages and scripting, instead of using animation files.  This makes it really flexible; the scene randomly picks from two different restraints and four different torture implements, but we could add more and the mod would adapt to them.
     
    In the future we would like to expand the range of devices and punishments, and maybe add some other action like exotic sex animations.  We are also looking into making this a real death alternative mod, which will send you to Purgatory regardless of how you die.
     
    Requirements
    AAF Violate, and all its requirements.  Bad End Purgatory requires AAF Violate version 1.0 or higher.
    Gray User's Bad End Animations pack which is needed to trigger Bad Ending outcomes in Violate.
    The Nuka World DLC (DLCNukaWorld.esm)
    The Contraptions Workshop DLC (DLCWorkshop02.esm)
     
    Credits
    @WandererZero - concept and level design
    @EgoBallistic - scripting, scenes, etc
    @ZaZ - BDSM assets from ZaZOut4 (used with permission)
    Veav - assets from Skeleton Ball mod (used with permission)
    Crimsomrider - assets from Crimsomrider's Unique Furniture mod (used with permission)

    125,511 downloads

    Updated

  23. save : clean fast start

    record on the normal version, just after climbing the elevator to shelter 111. as it was advisable to activate modding out of vault 111. for character nate   extract and copy to: this pc / documents / my games / fallout4 / save

    352 downloads

    Submitted

  24. save : clean fast start

    record on the normal version, just after climbing the elevator to shelter 111. as it was advisable to activate modding out of vault 111. for character nora   extract and copy to: this pc / documents / my games / fallout4 / save  
             

    776 downloads

    Updated

  25. [AAF] Tattoo After Rape (1/18/2020)

    Tattoo After Rape
    v1.1.2
     
    Description
    A simple mod that adds a permanent tattoo on the player after the player is raped. Also adds an NPC in Dugout Inn (Diamond City) that will remove the tattoos for caps
     
    Features
    Tattoo After Rape
    When the player is raped, the mod will add a random Tattoo on the player. The tattoo used by this mod is from Tattoos for captives. It will randomly pick from over 100 tattoos from that mod. Note that that mod has over 300 tattoos, so not all tattoos from that mod are used. Only reason is after adding 100, I got tired of copy pasting  . The player being raped is interpreted by "PlayerRaped" meta, a flag used by mods like Violate, Sexual Harassment, etc. It will also look for "Aggressive" animation tag.
     
    Note that the tattoo added by this mod is "permanent", meaning it will not fade away on its own. Only ways to remove it are by talking to a tattoo remover (added by this mod), or via looksmenu (cheating).
     
    Customize Chance
    You can customize tattoo application chance per rapist race and faction. For instance, you can set it so that rapes from Super Mutant has 25% chance of tattoo being applied, while human Raiders have 100% chance. The current list of supported race and factions are: Super Mutant, Synth, Human, Raider, and Gunner. (Human includes Ghouls)
     
    Faction Specific Tattoo
    If your rapist is a gunner, they may put on gunner-specific tattoos. Alternatively, raider rapist may put on raider-specific tattoos. The chance that the rapist uses faction-specific tattoo instead of a generic one can be set in MCM. Non raiders or non gunners will not use these faction specific tattoos, and will always use the generic ones. Currently, only gunners and raiders are supported for faction-specific tattoos.
     
    Tattoo Removal
    Adds an NPC called "Tattoo Remover" who will remove all tattoos applied by this mod for 2000 caps. (It will also remove the same tattoos applied by other mods, if the ID are the same). He's located in Dugout Inn of Diamond City. He's next to the ice machine (to the left after you enter the inn). Nothing special about this NPC. He removes tattoos for a living.
     
    The tattoo removal cost is changeable, via MCM. Note that even after you change the cost, the NPC will keep saying it costs 2000 caps. That's only because of the game's limitation.
     
    APIs for Mods
    This mod exposes 3 APIs so other mods can easily integrate tattoos. Other mods are able to call:
    GetTattooCount - returns the number of rape tattoos that are currently applied on the player AddTattoo - Adds a random rape tattoo on the player AddTattooFromSet - Adds a random rape tattoo on the player from a set (generic, raider, or gunner) RemoveTats - Removes all rape tattoos on the player  
    Details can be found in the Modder's Resource section below.
     
    Requirements
    Fallout 4 Game version of 1.10.162 or newer (creation kit changes are backwards incompatible) AAF and all its requirements - animations, themes, etc. Requires  Looksmenu (also required by AAF anyway) Tattoos for captives - 2.4 or newer. Make sure to download at least the "Captive Tattoos" file  
    Optional
    MCM - if you want to be able to change settings. Or you can just use console to change settings, too.  
    Known Issues
    Since the mod randomly picks from over 100 tattoos, sometimes they may overlap, and look ugly. If this really bothers you, you can customize the pool of tattoos this mod picks from in Data/AAF/tattoo_after_rape_overlaysdata.xml file. But it's hard to tell from that file alone which overlaps with what. So you'll have to figure that out somehow.

    147,244 downloads

    Updated


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