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JAVELIN Anubis Race AAF Patch
leondmaster posted a topic in Downloads - Advanced Animation Framework
JAVELIN Anubis Race AAF Patch View File Patch to add AAF support to PROJECT JAVELIN - Cyber Jackal Race Tested as working with AAF Beta 164, may be some minor clipping issues with some animations. Haven't noticed any issues with AAF submods such as violate, if anyone notices any bugs please feel free to let me know and I'll see what I can do Submitter leondmaster Submitted 12/12/2021 Category Framework & Resources Requires Advanced Animation Framework, PROJECT JAVELIN - Cyber Jackal Race- 4 replies
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Hey there, long time lurker here, most of the information is the title really, An anthropomorphic lucario race, I personally do not have any modding experience, however i do have a couple of sources for models, I understand the model is not rigged or set for skyrim, however i was thinking that you could possibly put the head on a skyrim body with the appropriate textures, as for the body shape that can be replicated with a bit of use of XPMSE Skeleton sliders, however that is just me, I know someone did a re-texture of the Crimes-against-nature Katia managan race to look like a lucario back in oldrim, however i was unable to find the file There was also a different, older model released for SFM, However it was commissioned and requires another content pack https://www.furaffinity.net/view/36661037/
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Bad Dog's Bird Races SE View File This mod adds flying bird, bat and gryphon races to Skyrim for PCs and NPCs. Birds have all-new avian heads and head parts (crests, ears, horns because why not) with complete chargen and expression morphs. Crests and ears show expressions. Birds have claw hands and feet. They have wings courtesy of "Animated Wings Ultimate" by Anton over on Nexus. Birds have privy members if you want them. There's enough variety in the parts to create a wide range of birds: ravens, eagles, songbirds, parrots, Skeksis. Bats come in leaf-nose and flying fox varieties. Privy members use my "hoodies" mechanism to extrude from a slit in the crotch. The griffons have a cat peen. Lady griffons can have a peen too, if that's what you like. There was a lot of discussion when I was developing this mod about whether birds get tits. I said no, because birds. Others said yes, because titties are never a bad thing. So now they're an option. Clawfeet use my adaptation of the high heels mechanism to give digitigrade feet, if you choose that option. Don't try to put boots on them--the birds will just take them off again. LE version here. Details Get the mod from here if the LL link is a problem. In this version Ulri (raven), Eagle, Griffon, Songbird, and Talis/vulture races. I haven't done anything fancy with the races, just gave them each a different set of perks and abilities so you have something to play with. Use the racemenu setup to get your PC looking as you like. There are a few sliders that don't do anything, but most of them are useful and some of them are intuitive. The races have presets showing some of what you can do. Bats! Various face shading. There's a dirt texture that gives you dark ears. Ear shape is on the mouth morph. Sorry about that. Maybe I'll be arsed to make a separate racemenu slider. The eye depth slider changes the size of the eyes from tiny to large. Only choose bat eyes if you use this. (I can't keep Racemenu from showing you khajiit eyes as well.) There are a few different complexions, for leaf noses and fox noses, and for furry ears or the big bat ears. You want to select a complexion that works with your nose. Muzzle/nose tints are in three places; "laugh lines" for the muzzle, "eyeliner" for the part around the nose, and "nose" for the nose itself. The leaf nose uses eyeliner + nose; the fox nose uses nose only, and you'll want the muzzle and "eyeliner" to match to cover the whole muzzle. There's a separate digitigrade feet patch. Base mod is plantigrade bird feet, so you can wear boots. I think if you wear open-toed boots it looks weird. So don't. With the digitigrade patch, NPCs will take boots off. Genitals for all races can be found in the Hoodies mod. Griffons get cat peens. Birds and bats get a new mesh by ModMansGun--say what you think of it. Bats can have a bat-type schlong or a Hoodie canine-type sheath. NPC file. Load it up to have bird or bat followers. Adds a flock of birds of each race in a different place in Skyrim. Bird followers fly when you do and will fight from the air. Find their campsite or wait for them at an inn to recruit them. Most are friendly so you can just ask one to join you. As with the races I haven't tried to be really creative but they should be adequate followers with a range of abilities. There's a book in each camp that gives you some details on the races and adds markers for the camps to your map. A few birds with wings take up a lot of room, so if you're running a mod that adds a bunch of NPCs to inns you may find them awfully crowded in the evening. Ulri - Camp in the saddle between the exit from the Helgen cave and the south gate to Falkreath. They go to the Sleeping Giant Inn in the evening. Eagle - Camp just southwest of the Thalmor Embassy. Relax at the Winking Skeever in the evening. Griffon - Camp on a rocky outcrop on the plains between Whiterun and Rorikstead. At the Rorikstead inn in the evening. Songbirds - Camp southwest of Falkreath, right up against the mountain range. At Dead Man's Drink in the evening. Talis - Camp in the badlands of Eastmarch south of Kynesgrove. At Braidwood Inn in the evening. Bats - Cave southeast of Markarth. They bum around Markarth in the afternoons and congregate in the Sliver-Blood Inn in the evening. Wings and Flying lDelta6l has updated the flying mods and it's pretty much fabulous. Wings are much easier for me to handle, so each race gets their own wings on startup, no need for potions. Flying is pretty intuitive and the animations are really nice. There are no collisions while flying and you really zoom along, but that's tolerable. Wings and flying are optional if you don't want to hassle with all that. Problems and Issues There are some glitches with the flying. Generally just fiddling--pausing in the air, going into and out of sneak on the ground--fixes them. No collisions while flying. Don't fly into things, it's bad. Don't expect kissing animations--or blow job animations--or drinking from a cup animations--to work at all reasonably with a beak. Sucks to be a bird. Installation Install in this order: Sexlab if you want it SOS if you want the schlongs RaceCompatibility Animated Wings Ultimate depends on the following. Install according to AWU's instructions: Flying Mod Flying Mod Overhaul Flying Mod Rework Animated Wings Ultimate Birds of Skyrim - doesn't matter where it goes in your load order There's a FOMOD installer, so just choose your options and go. Schlongs for the birds are in the Hoodies mod, version 11.4 or higher. Wait, you're NOT DONE! Before you can fly, you have to do the following: Start the game, get out of character edit, let MCM do its thing Go to the AWU mod page and set the control keys. I use "G" held for 1.5 seconds as the wing toggle button and "G" tapped twice as the flight button. Then from the Powers menu, use the "Wings" power. Your wings will disappear. From the Powers menu, use the "Endow <something> Wings" power. (The name is different depending on your race.) Your wings will come back. Now you can fly. You just have to do that once at the beginning of the game. From then on, you can just fly. Note your own wings may not have color at first. Go through a load door or save/load and that should be fixed. Good with this mod Open Cities of Skyrim -- you should be able to fly over the walls when you're a bird DynDOLOD -- Up in the air, your eyes are on the horizon. You should be able to see what's out there. Look in the DynDOLOD manual about how to handle Shrine of Azura replacers and do what it says. Also there are special instructions for handling Open Cities. Credits Ulri and Talis races are the invention of @GDelscribe - appearance and lore follow their design. Erect schlong by @MadMansGun HDT tails by the SkyFurry team For Modders The birds (not the bats) have tintmasks in 256 and 2048 sizes. By default, the size is 2048 so you can set up your characters in RaceMenu. If you're creating NPCs you need the smaller files--navigate to the tintmask folder and copy the contents of the subfolder Size256 up to the parent folder. That way CK won't freak. Getting the NPCs to have colored wings was a trick, because the skin color isn't reliably applied to the wings, so wing color has to be baked in. There are a set of keywords "BDB_Keyword_<some color>". If you give your NPC one of those keywords, the wings script will apply wings of the right color. Submitter Bad Dog Submitted 09/28/2019 Category Adult Mods Requires RaceCompatibility, Animated Wings Ultimate Regular Edition Compatible
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Version 2.0.0
3503 downloads
This Is almost a complete remake of the original SxB gems patch as such it works with the most recent version of Sexbound now, I also Added some pov stuff. It should work with the steam version of Gems https://steamcommunity.com/workshop/filedetails/?id=766057046 But since I made this using a modified version I made of the original steam mod I also Included it just in case. It also of course needs Sexbound Original Mod (Outdated don't download just here for credit)-
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Version 3.0.5
7080 downloads
INFO Races of Nature – A Custom Race Collection is an ever-expanding collection of animal-style custom races made by yours truly. Each race comes with its own, hand-crafted RaceMenu presets that will allow you to give a pre-existing race a completely new appearance in the form of an entirely new race. All of my races come with their own texture replacers, and all that are fully completed have multiple, race-specific PoserHotkeysPlus facial expression packs for those who use PHP. MAJOR ANNOUNCEMENT (posted 2025-05-30 / 30/05/25) The mod is now back in active development and I'm working on new races. Stay tuned for more information. VOTING (You can vote HERE if you have a particular type of animal in mind) (OLD POLL 1: click HERE to vote) (OLD POLL 2: click HERE to vote) DISCLAIMER REGARDING THE PREVIEW IMAGES Please keep in mind that the body proportions seen in the preview images are not set in stone. As long as you have Racemenu and some sort of morphable, female body mod (preferably, 3BA), you could easily change the proportions to be whatever you wish. The presets simply come with the shown proportions because they seem appropriate for the animals in question. DISCLAIMER FOR THOSE LOOKING TO PLAY AS A MALE CHARACTER All of my RaceMenu character presets are made with a female player character in mind, and it is therefore unwise to assume that everything will work perfectly if you try to use them with a male player character or male NPC. Nevertheless, I have outlined some additional instructions – at the end of the HOW TO USE section of this page – that should allow you to create a male version of the presets with relative ease. HOW TO USE (These instructions assume that you already have RaceMenu and the specific requirements of the RaceMenu character preset in question) Once you are in the character creation menu (showracemenu), do the following: 1. under the ALL section, select female for your sex if you have not already done so 2. go to the PRESETS section and find a preset of mine that you want to use. Do not click it yet; just find out what race it needs. The race is specified in the name of the preset itself 3. go to the RACE section and select the race that my custom race preset needs 4. go back to the PRESETS section and load the preset If you intend to be female, then you are done at this point and can now customize yourself to your hearts content, but should you for some reason want to be male instead, then you also need to do the following steps: 5. under the ALL section, select male for your sex 6. go to the SCULPT section and import the head preset of the custom race preset that you selected earlier 7. you will likely have to do some small personal edits at this point to correct any issues that come with using a female preset with a male character, but you are otherwise done and can now begin to customize yourself as you see fit LEGEND ⬤ Finished – fully complete, featuring a RaceMenu character preset, RaceMenu head preset, and multiple PoserHotkeysPlus facial expression packs ⬤ Finished – complete, but an optimized and/or further improved version is planned or in the works ⬤ Work in Progress – close to completion ⬤ Work in Progress – intermediate ⬤ Work in Progress – early ■ Planned – feasible and likely to be finished after only a short development cycle ■ Planned – feasible, but will likely require a slightly longer development cycle ■ Planned – probably feasible, but I cannot guarantee a satisfactory result ■ Planned – more or less impossible to achieve a satisfactory result without help from a third party ■ Planned – viable but of uncertain development scope ■ Planned – highly uncertain of both development scope and overall viability * = prioritized race FINISHED RACES ⬤ Camelid – Camlenthe ⬤ Hippopotamus – Hippotem ⬤ Pig – Boegen ⬤ Rhinoceros – Rheenen WORK IN PROGRESS RACES ⬤ American Bison ← in active development ⬤ "Beaked Argonian Prototype" ← PREVIEW : on hold indefinitely unless people express an interest in seeing it released ⬤ "Bluekin Prototype" ← PREVIEW : on hold indefinitely unless people express an interest in seeing it released ⬤ Crocodile ← on hold, but progress will resume at a later time ⬤ "Isaar Prototype" / Sauropod ← PREVIEW : on hold indefinitely unless people express an interest in seeing it released ⬤ "Nog Prototype" ← PREVIEW : on hold indefinitely unless people express an interest in seeing it released ⬤ "Short Faced Dragon Prototype" ← PREVIEW : on hold indefinitely unless people express an interest in seeing it released PLANNED RACES ■ African Elephant ■ Alligator ■ Asian Elephant ■ Badger ■ Beaver ■ Boar ■ Brown Bear ■ Cougar ■ Dodo ■ Dog, Pitbull ■ Donkey ■ Elasmotherium ■ Gaur ■ Gharial ■ Giraffe ■ Hyena ■ Iguana ■ Jackal ■ Kangaroo ■ Kiwi Bird ■ Leopard ■ Lion ■ Moose (US) ■ Muskox ■ Panther ■ Polar Bear ■ Rabbit ■ Rat ■ Seal ■ Sheep ■ Skunk ■ Smilodon ■ Tapir ■ Walrus ■ Warthog ■ Weasel ■ Wildebeest ■ Woolly Mammoth ■ Woolly Rhinoceros RACE REQUESTS If you have any races that you would like to see added, feel free to leave a comment in the Support thread. REQUIREMENTS A full list of prerequisites will be published for each and every race as they are released. CREDITS The following mod authors deserve special shout outs for their fantastic work regardless of whether a preset is dependent on their mod or not. All of the custom races that I have made for this collection are dependent on one or more of these mods to function, or they are simply at their best when used in conjunction with these mods) ・@Bad Dog (for all of the amazing custom race mods that you have made) ・Acro (for CBBE 3BA (3BBB)) (multiple races use edited elements from Acro's normal maps as part of their own normal maps) ・Expired (for RaceMenu) ・Flawn (for Flawn's Argonian Overlays and Flawn's Vanilla Argonians Redux) ・KouLeifoh (for the High Poly Head mod) ・millepon (for Poser Hotkeys Plus) REQUEST TO MY FELLOW MODDERS I do not yet know how to make my races completely standalone, so If you are a modder and would like to help out, feel free to create .ESP/.ESL plugin based versions of my races and post them in the Support thread. Needless to say, you will of course get credited for your work and you will have my gratitude. If you have any modding resources to share or recommendations for software that I could use to make 3D models for SSE, feel free to also share such recommendations in the Support thread. -
Version 6.3
10574 downloads
This mod adds flying bird, bat and gryphon races to Skyrim for PCs and NPCs. Birds have all-new avian heads and head parts (crests, ears, horns because why not) with complete chargen and expression morphs. Crests and ears show expressions. Birds have claw hands and feet. They have wings courtesy of "Animated Wings Ultimate" by Anton over on Nexus. Birds have privy members if you want them. There's enough variety in the parts to create a wide range of birds: ravens, eagles, songbirds, parrots, Skeksis. Bats come in leaf-nose and flying fox varieties. Privy members use my "hoodies" mechanism to extrude from a slit in the crotch. The griffons have a cat peen. Lady griffons can have a peen too, if that's what you like. There was a lot of discussion when I was developing this mod about whether birds get tits. I said no, because birds. Others said yes, because titties are never a bad thing. So now they're an option. Clawfeet use my adaptation of the high heels mechanism to give digitigrade feet, if you choose that option. Don't try to put boots on them--the birds will just take them off again. LE version here. Details Get the mod from here if the LL link is a problem. In this version Ulri (raven), Eagle, Griffon, Songbird, and Talis/vulture races. I haven't done anything fancy with the races, just gave them each a different set of perks and abilities so you have something to play with. Use the racemenu setup to get your PC looking as you like. There are a few sliders that don't do anything, but most of them are useful and some of them are intuitive. The races have presets showing some of what you can do. Bats! Various face shading. There's a dirt texture that gives you dark ears. Ear shape is on the mouth morph. Sorry about that. Maybe I'll be arsed to make a separate racemenu slider. The eye depth slider changes the size of the eyes from tiny to large. Only choose bat eyes if you use this. (I can't keep Racemenu from showing you khajiit eyes as well.) There are a few different complexions, for leaf noses and fox noses, and for furry ears or the big bat ears. You want to select a complexion that works with your nose. Muzzle/nose tints are in three places; "laugh lines" for the muzzle, "eyeliner" for the part around the nose, and "nose" for the nose itself. The leaf nose uses eyeliner + nose; the fox nose uses nose only, and you'll want the muzzle and "eyeliner" to match to cover the whole muzzle. There's a separate digitigrade feet patch. Base mod is plantigrade bird feet, so you can wear boots. I think if you wear open-toed boots it looks weird. So don't. With the digitigrade patch, NPCs will take boots off. Genitals for all races can be found in the Hoodies mod. Griffons get cat peens. Birds and bats get a new mesh by ModMansGun--say what you think of it. Bats can have a bat-type schlong or a Hoodie canine-type sheath. NPC file. Load it up to have bird or bat followers. Adds a flock of birds of each race in a different place in Skyrim. Bird followers fly when you do and will fight from the air. Find their campsite or wait for them at an inn to recruit them. Most are friendly so you can just ask one to join you. As with the races I haven't tried to be really creative but they should be adequate followers with a range of abilities. There's a book in each camp that gives you some details on the races and adds markers for the camps to your map. A few birds with wings take up a lot of room, so if you're running a mod that adds a bunch of NPCs to inns you may find them awfully crowded in the evening. Ulri - Camp in the saddle between the exit from the Helgen cave and the south gate to Falkreath. They go to the Sleeping Giant Inn in the evening. Eagle - Camp just southwest of the Thalmor Embassy. Relax at the Winking Skeever in the evening. Griffon - Camp on a rocky outcrop on the plains between Whiterun and Rorikstead. At the Rorikstead inn in the evening. Songbirds - Camp southwest of Falkreath, right up against the mountain range. At Dead Man's Drink in the evening. Talis - Camp in the badlands of Eastmarch south of Kynesgrove. At Braidwood Inn in the evening. Bats - Cave southeast of Markarth. They bum around Markarth in the afternoons and congregate in the Sliver-Blood Inn in the evening. Wings and Flying lDelta6l has updated the flying mods and it's pretty much fabulous. Wings are much easier for me to handle, so each race gets their own wings on startup, no need for potions. Flying is pretty intuitive and the animations are really nice. There are no collisions while flying and you really zoom along, but that's tolerable. Wings and flying are optional if you don't want to hassle with all that. Problems and Issues There are some glitches with the flying. Generally just fiddling--pausing in the air, going into and out of sneak on the ground--fixes them. No collisions while flying. Don't fly into things, it's bad. Don't expect kissing animations--or blow job animations--or drinking from a cup animations--to work at all reasonably with a beak. Sucks to be a bird. Installation Install in this order: Sexlab if you want it SOS if you want the schlongs RaceCompatibility Animated Wings Ultimate depends on the following. Install according to AWU's instructions: Flying Mod Flying Mod Overhaul Flying Mod Rework Animated Wings Ultimate Birds of Skyrim - doesn't matter where it goes in your load order There's a FOMOD installer, so just choose your options and go. Schlongs for the birds are in the Hoodies mod, version 11.4 or higher. Wait, you're NOT DONE! Before you can fly, you have to do the following: Start the game, get out of character edit, let MCM do its thing Go to the AWU mod page and set the control keys. I use "G" held for 1.5 seconds as the wing toggle button and "G" tapped twice as the flight button. Then from the Powers menu, use the "Wings" power. Your wings will disappear. From the Powers menu, use the "Endow <something> Wings" power. (The name is different depending on your race.) Your wings will come back. Now you can fly. You just have to do that once at the beginning of the game. From then on, you can just fly. Note your own wings may not have color at first. Go through a load door or save/load and that should be fixed. Good with this mod Open Cities of Skyrim -- you should be able to fly over the walls when you're a bird DynDOLOD -- Up in the air, your eyes are on the horizon. You should be able to see what's out there. Look in the DynDOLOD manual about how to handle Shrine of Azura replacers and do what it says. Also there are special instructions for handling Open Cities. Credits Ulri and Talis races are the invention of @GDelscribe - appearance and lore follow their design. Erect schlong by @MadMansGun HDT tails by the SkyFurry team For Modders The birds (not the bats) have tintmasks in 256 and 2048 sizes. By default, the size is 2048 so you can set up your characters in RaceMenu. If you're creating NPCs you need the smaller files--navigate to the tintmask folder and copy the contents of the subfolder Size256 up to the parent folder. That way CK won't freak. Getting the NPCs to have colored wings was a trick, because the skin color isn't reliably applied to the wings, so wing color has to be baked in. There are a set of keywords "BDB_Keyword_<some color>". If you give your NPC one of those keywords, the wings script will apply wings of the right color.-
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Version 1.0.0
3640 downloads
Patch to add AAF support to PROJECT JAVELIN - Cyber Jackal Race Tested as working with AAF Beta 164, may be some minor clipping issues with some animations. Haven't noticed any issues with AAF submods such as violate, if anyone notices any bugs please feel free to let me know and I'll see what I can do-
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[LE/SE] Yandere Elin 2.0 +2.0.1 anyone here try this mod yet? New type high quality elin race by Korean modder Boombox with 2 body type support UUNP (BHUNP) + CBBE Yandere Yulin 2.0 https://arca.live/b/tullius/8932024 [LE/SE] Yandere Yulin Patch 2.0.1 https://arca.live/b/tullius/14735381?target=nickname&keyword=Boombox&p=1&cp=1 Request mod 1.Leafne Elin https://arca.live/b/tullius/9254456 (Pass : tlwlsvldqudtls18) 2.HDT SMP (for wig animtion) 3.Racemenu 4.XPMSE SE 5.UUNP for elin body or CBBE (check in original link) Recommended mod (check in original link) 1.Race menu with ECE slider added 2.Wig mod [LE/SE] Yandere Elin 2.0 download https://mega.nz/folder/x2gFTa5Y#gUIrHfPTK8VCe4RN8-7zwQ How to (google tran) 1.Choose Elin race 1 2.Load one of 2 presets 3.Load head preset from Sculp tab 4.if head or body shape mass up on 2th-3th process turn off 'nem-e5i5's RacemenuPlugin' than try again 5.Choose eye color or hair color" Elin collection of resources from arca.live https://arca.live/b/tullius/25493286?p=1 ............................ Here my Problem Body texture seem to mass up....i dont know why tho maybe i need to delete all body mod again? ............................... if you guy interesting here other link to check Official Leafne Elin https://arca.live/b/tullius/9254456 Yandere elin at 9dmdamoa http://www.9dmdamaomod.net/forum.php?mod=viewthread&tid=217000 ChamElinFollwerMOD
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View File Sexbound Gems Support Redux This Is almost a complete remake of the original SxB gems patch as such it works with the most recent version of Sexbound now, I also Added some pov stuff. It should work with the steam version of Gems https://steamcommunity.com/workshop/filedetails/?id=766057046 But since I made this using a modified version I made of the original steam mod I also Included it just in case. It also of course needs Sexbound Original Mod (Outdated don't download just here for credit) Submitter RenamonNonaka Submitted 08/10/2021 Category Starbound
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Shortstack Pack - Public Beta View File What's this? Playable (but female-only) Goblin and Gnome races for Skyrim. Based on the Of Goblins and Men series by Shidoni (with permission.) Goblin racial stats: * +10 Lockpicking, +5 Sneak, Pickpocket, Light Armor, Alchemy, Enchanting. * Voidgazer: Darkvision at-will, as Khajiit Nighteye. * Goblins Sneak: Constant 50% muffle. * Lightweight: Take half damage from falling. Gnome racial stats: * +10 Smithing, +5 Heavy Armor, Destruction, Speech, Lockpicking, Two-Handed. * Stalwart: Once per day, take half damage for 60 seconds. * Hardy: Constant +50 stamina. * Lightweight: Take half damage from falling. What do I need to install first? * Dawnguard * RaceCompatibility For Skyrim and Danwguard - https://www.nexusmods.com/skyrim/mods/24168 * Racemenu - https://www.nexusmods.com/skyrim/mods/29624 * XPMSE Skeleton and its requisites - https://www.nexusmods.com/skyrim/mods/68000 * Armor Appearance - https://www.nexusmods.com/skyrim/mods/89751 What are the known bugs? * ECE will break skeleton scaling is not supported! * You'll appear in your undies for a split second after loading a save. * Some clothes sets will appears as the default fur armor due to the work in progress nature of this mod. * All DLC armor sets... see above. * Some jewelery or variant armors may appear incorrectly. * Sometimes, hair may become invisible. If this happens, save and reload. What should I bug report? * Any armor with wrist or ankle seams. * Any armor missing weight slider support. * Any armor that completely glitches and is invisible. What's coming next? * Further clothing and armor conversions. * Lore books for the new races. Who did this? * Shidoni - Concept, body scale work, and presets NPCs * Azazells - Additional skeleton work * MorePrinniesDood - Putting it all together in Creation Kit Shortstack Pack contains assets used with permission from the following: * Ousnius & Caliente - CBBE and bodyslide - https://www.nexusmods.com/skyrim/mods/2666 * Gosthy, RenaPG, & Vitala - Vanilla outfits Bodyslided for CBBE - https://www.nexusmods.com/skyrim/mods/65831 * NiseTanaka - The Amazing World of Bikini Armor - https://www.nexusmods.com/skyrim/mods/83383 * ChronoTrigger77 - Remodeled Armor for CBBE Bodyslide - https://www.nexusmods.com/skyrim/mods/25259 * Xs2reality - Sporty Sexy Normal Map - https://www.nexusmods.com/skyrim/mods/13377 * Groovtama & Daymar - XPMSE Skeleton - https://www.nexusmods.com/skyrim/mods/68000 * HHaleyy - Fair skin Complexion - https://www.nexusmods.com/skyrim/mods/51602 * Felisky - Armor Appearance Changer - https://www.nexusmods.com/skyrim/mods/89751 Submitter MorePrinniesDood Submitted 07/11/2019 Category Races Requires Special Edition Compatible No
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Can anyone give me some step-by-step instructions on how I can make my character have the exact body and face of a custom follower mod? I'm mainly trying to figure out how to turn a follower into a race mod, but any other method works as well. I don't care about JUST copying the face (I've seen so many posts about just that in other places). Thanks in advance