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These Skyrim: Special Edition mods are of a non-adult nature.

1196 files

  1. Skyrim Pizza

    Mod Trailer
     
    Short Description:

    Pizza is not as modern as one might think.  Chef Turtle has moved to Riverwood and opened up Riverwood Pizza.  He has shared his secret with the Dragonborn through books, and there are 80 different combinations that can be baked.

    Long Description:

    Pizza does not exist anywhere.  It is seen as modern, but Chef Turtle has moved to Riverwood and has opened up Riverwood Pizza.  He bakes in the morning, and opens up from Noon to 8 pm every day to sell Pizza.  Who knows how Chef Turtle discovered pizza.

    While Chef Turtle only sells the variants that are popular in Riverwood, he has shared much more with the Dovahkiin with three texts that you can buy from Chef Turtle, the Soul Cairn, or a chef that has setup shop in The Retching Netch.  There are a total of 80 different combinations that one can bake.  All that is required is the knowledge, retrieving the proper ingredients, and find an Oven.


    Below are the types of Pizza that can be baked:

    Pizza - tomatos(x2), flour, cheese wedge (first type), salt pile
    Dragonborn Lovers Pizza - Pizza ingredients, 1 beef, 1 goat meat, 1 pheasant, 1 rabbit, 1 venison
    High Elf Special Pizza - Pizza ingredients, 1 Carrot, 1 Gourd, 1 Leek, 1 Juniper Berries
    Horkers Special Pizza - Pizza ingredients, 1 Ale, 1 Cabbage, 1 Horker Meat, 1 Garlic, 1 Slaughterfish Egg
    Ratway Special Pizza - Pizza ingredients, 1 Black Briar Mead, 1 Moon Sugar, 1 Skooma
    Three Cheese Pizza - Pizza ingredients, 1 other cheese wedge, 1 mammoth cheese bowl
    Ash Hopping Pizza - Pizza ingredients, 1 Ash Hopper Jelly, 1 Ash Hopper Meat

    Potato Bread Pizza - Butter, Milk, Cheese Wedge (first type), Potato, Salt Pile, Tomato (x2)
    Dragonborn Lovers Potato Bread Pizza - Potato Bread Pizza ingredients, 1 beef, 1 goat meat, 1 pheasant, 1 rabbit, 1 venison
    High Elf Special Potato Bread Pizza - Potato Bread Pizza ingredients, 1 Carrot, 1 Gourd, 1 Leek, 1 Juniper Berries
    Horkers Special Potato Bread Pizza - Potato Bread Pizza ingredients, 1 Ale, 1 Cabbage, 1 Horker Meat, 1 Garlic, 1 Slaughterfish Egg
    Ratway Special Potato Bread Pizza - Potato Bread Pizza ingredients, 1 Black Briar Mead, 1 Moon Sugar, 1 Skooma
    Three Cheese Potato Bread Pizza - Potato Bread Pizza ingredients, 1 other cheese wedge, 1 mammoth cheese bowl
    Ash Hopping Potato Bread Pizza - Potato Bread Pizza ingredients, 1 Ash Hopper Jelly, 1 Ash Hopper meat

    Breakfast Pizza - Potato Bread Pizza ingredients, 1 Chicken Egg, 1 Goat Meat
    Frontier Breakfast Pizza - Potato Bread Pizza ingredients, 1 Chicken Egg, 1 Netch Jelly, 1 Boar Meat
    Ash Hopping Breakfast Pizza - Potato Bread Pizza ingredients, 1 Chicken Egg, 1 Ash Hopper Jelly, 1 Ash Hopper Meat
    Falmer Breakfast Pizza - Potato Bread Pizza ingredients, 1 Charrus Egg, 1 Nightshade, 1 Frost Salts
    Maormer Breakfast Pizza - Potato Bread Pizza ingredients, 1 Slaughterfish Egg, 1 River Betty, 1 Salmon, 1 Void Salts

    Garlic Bread Pizza - Butter, Flour, Cheese Wedge (first type), Garlic, Salt Pile, Tomato (x2)
    Dragonborn Lovers Garlic Bread Pizza - Garlic Bread Pizza ingredients, 1 beef, 1 goat meat, 1 pheasant, 1 rabbit, 1 venison
    High Elf Special Garlic Bread Pizza - Garlic Bread Pizza ingredients, 1 Carrot, 1 Gourd, 1 Leek, 1 Juniper Berries
    Horkers Special Garlic Bread Pizza - Garlic Bread Pizza ingredients, 1 Ale, 1 Cabbage, 1 Horker Meat, 1 Garlic, 1 Slaughterfish Egg
    Ratway Special Garlic Bread Pizza - Garlic Bread Pizza ingredients, 1 Black Briar Mead, 1 Moon Sugar, 1 Skooma
    Three Cheese Garlic Bread Pizza - Garlic Bread Pizza ingredients, 1 other cheese wedge, 1 mammoth cheese bowl
    Ash Hopping Garlic Bread Pizza - Garlic Bread Pizza ingredients, 1 Ash Hopper Jelly, 1 Ash Hopper Meat

    Flin Crust Pizza - Butter, Flour, Cheese Wedge (first type), Flin, Salt Pile, Tomato (x2)
    Dragonborn Lovers Flin Crust Pizza - Flin Crust Pizza ingredients, 1 beef, 1 goat meat, 1 pheasant, 1 rabbit, 1 venison
    High Elf Special Flin Crust Pizza - Flin Crust Pizza ingredients, 1 Carrot, 1 Gourd, 1 Leek, 1 Juniper Berries
    Horkers Special Flin Crust Pizza - Flin Crust Pizza ingredients, 1 Ale, 1 Cabbage, 1 Horker Meat, 1 Garlic, 1 Slaughterfish Egg
    Ratway Special Flin Crust Pizza - Flin Crust Pizza ingredients, 1 Black Briar Mead, 1 Moon Sugar, 1 Skooma
    Three Cheese Flin Crust Pizza - Flin Crust Pizza ingredients, 1 other cheese wedge, 1 mammoth cheese bowl
    Ash Hopping Flin Crust Pizza - Flin Crust Pizza ingredients, 1 Ash Hopper Jelly, 1 Ash Hopper Meat

    Matze Crust Pizza - Butter, Flour, Cheese Wedge (first type), Matze, Salt Pile, Tomato (x2)
    Dragonborn Lovers Matze Crust Pizza - Matze Crust Pizza ingredients, 1 beef, 1 goat meat, 1 pheasant, 1 rabbit, 1 venison
    High Elf Special Matze Crust Pizza - Matze Crust Pizza ingredients, 1 Carrot, 1 Gourd, 1 Leek, 1 Juniper Berries
    Horkers Special Matze Crust Pizza - Matze Crust Pizza ingredients, 1 Ale, 1 Cabbage, 1 Horker Meat, 1 Garlic, 1 Slaughterfish Egg
    Ratway Special Matze Crust Pizza - Matze Crust Pizza ingredients, 1 Black Briar Mead, 1 Moon Sugar, 1 Skooma
    Three Cheese Matze Crust Pizza - Matze Crust Pizza ingredients, 1 other cheese wedge, 1 mammoth cheese bowl
    Ash Hopping Matze Crust Pizza - Matze Crust Pizza ingredients, 1 Ash Hopper Jelly, 1 Ash Hopper Meat

    Shein Crust Pizza - Butter, Flour, Cheese Wedge (first type), Shein, Salt Pile, Tomato (x2)
    Dragonborn Lovers Shein Crust Pizza - Shein Crust Pizza ingredients, 1 beef, 1 goat meat, 1 pheasant, 1 rabbit, 1 venison
    High Elf Special Shein Crust Pizza - Shein Crust Pizza ingredients, 1 Carrot, 1 Gourd, 1 Leek, 1 Juniper Berries
    Horkers Special Shein Crust Pizza - Shein Crust Pizza ingredients, 1 Ale, 1 Cabbage, 1 Horker Meat, 1 Garlic, 1 Slaughterfish Egg
    Ratway Special Shein Crust Pizza - Shein Crust Pizza ingredients, 1 Black Briar Mead, 1 Moon Sugar, 1 Skooma
    Three Cheese Shein Crust Pizza - Shein Crust Pizza ingredients, 1 other cheese wedge, 1 mammoth cheese bowl
    Ash Hopping Shein Crust Pizza - Shein Crust Pizza ingredients, 1 Ash Hopper Jelly, 1 Ash Hopper Meat

    Sujamma Crust Pizza - Butter, Flour, Cheese Wedge (first type), Sujamma, Salt Pile, Tomato (x2)
    Dragonborn Lovers Sujamma Crust Pizza - Sujamma Crust Pizza ingredients, 1 beef, 1 goat meat, 1 pheasant, 1 rabbit, 1 venison
    High Elf Special Sujamma Crust Pizza - Sujamma Crust Pizza ingredients, 1 Carrot, 1 Gourd, 1 Leek, 1 Juniper Berries
    Horkers Special Sujamma Crust Pizza - Sujamma Crust Pizza ingredients, 1 Ale, 1 Cabbage, 1 Horker Meat, 1 Garlic, 1 Slaughterfish Egg
    Ratway Special Sujamma Crust Pizza - Sujamma Crust Pizza ingredients, 1 Black Briar Mead, 1 Moon Sugar, 1 Skooma
    Three Cheese Sujamma Crust Pizza - Sujamma Crust Pizza ingredients, 1 other cheese wedge, 1 mammoth cheese bowl
    Ash Hopping Sujamma Crust Pizza - Sujamma Crust Pizza ingredients, 1 Ash Hopper Jelly, 1 Ash Hopper Meat

    Soul Husk Pizza - tomatos(x2), soul husk, cheese wedge (first type), salt pile
    Dragonborn Lovers Soul Husk Pizza - Soul Husk Pizza ingredients, 1 beef, 1 goat meat, 1 pheasant, 1 rabbit, 1 venison
    High Elf Special Soul Husk Pizza - Soul Husk Pizza ingredients, 1 Carrot, 1 Gourd, 1 Leek, 1 Juniper Berries
    Horkers Special Soul Husk Pizza - Soul Husk Pizza ingredients, 1 Ale, 1 Cabbage, 1 Horker Meat, 1 Garlic, 1 Slaughterfish Egg
    Ratway Special Soul Husk Pizza - Soul Husk Pizza ingredients, 1 Black Briar Mead, 1 Moon Sugar, 1 Skooma
    Three Cheese Soul Husk Pizza - Soul Husk Pizza ingredients, 1 other cheese wedge, 1 mammoth cheese bowl
    Ash Hopping Soul Husk Pizza - Soul Husk Pizza ingredients, 1 Ash Hopper Jelly, 1 Ash Hopper Meat

    Arcanely Resistance Soul Husk Pizza - tomatos(x2), soul husk, cheese wedge (first type), salt pile, chicken egg, nirnroot, bleeding crown

    Fruity Sweet Tooth Special Pizza - Butter, Flour, Green Apple, Cheese Wedge (first type), JazBay, Juniper Berries, Salt Pile, Snowberry
    Khajiit Special Pizza - Fruity Sweet Tooth Special, Moon Sugar, Skooma

    Fruity Sweet Tooth Special Potato Bread Pizza - Butter, Potato, Green Apple, Cheese Wedge (first type), JazBay, Juniper Berries, Salt Pile, Snowberry
    Khajiit Special Potato Bread Pizza - Fruity Sweet Tooth Special Potato Bread, Moon Sugar, Skooma

    Fruity Sweet Tooth Special Garlic Bread Pizza - Butter, Flour, Garlic, Green Apple, Cheese Wedge (first type), JazBay, Juniper Berries, Salt Pile, Snowberry
    Khajiit Special Garlic Bread Pizza - Fruity Sweet Tooth Special Garlic Bread, Moon Sugar, Skooma

    Fruity Sweet Tooth Special Flin Crust Pizza - Butter, Flour, Flin, Green Apple, Cheese Wedge (first type), JazBay, Juniper Berries, Salt Pile, Snowberry
    Khajiit Special Flin Crust Pizza - Fruity Sweet Tooth Special Flin Crust Bread, Moon Sugar, Skooma

    Fruity Sweet Tooth Special Matze Crust Pizza - Butter, Flour, Matze, Green Apple, Cheese Wedge (first type), JazBay, Juniper Berries, Salt Pile, Snowberry
    Khajiit Special Matze Crust Pizza - Fruity Sweet Tooth Special Matze Crust Bread, Moon Sugar, Skooma

    Fruity Sweet Tooth Special Shein Crust Pizza - Butter, Flour, Shein, Green Apple, Cheese Wedge (first type), JazBay, Juniper Berries, Salt Pile, Snowberry
    Khajiit Special Shein Crust Pizza - Fruity Sweet Tooth Special Shein Crust Bread, Moon Sugar, Skooma

    Fruity Sweet Tooth Special Sujamma Crust Pizza - Butter, Flour, Sujamma, Green Apple, Cheese Wedge (first type), JazBay, Juniper Berries, Salt Pile, Snowberry
    Khajiit Special Sujamma Crust Pizza - Fruity Sweet Tooth Special Sujamma Crust Bread, Moon Sugar, Skooma

    Fruity Sweet Tooth Special Soul Husk Pizza - Butter, Soul Husk, Green Apple, Cheese Wedge (first type), JazBay, Juniper Berries, Salt Pile, Snowberry
    Khajiit Special Soul Husk Pizza - Fruity Sweet Tooth Special Soul Husk, Moon Sugar, Skooma

    Blood Pie Pizza - tomatos(x2), flour, cheese wedge (first type), salt pile, potion of blood
    Blood Pie Potato Bread Pizza - Butter, Milk, Cheese Wedge (first type), Potato, Salt Pile, Tomato (x2), potion of blood
     

    This is for those that are wandering in the wilderness and require variety in their packed meals.  Enjoy your pizza!

    Installation Instructions:
    -Find your Skyrim Special Edition folder
    -Find the Data folder
    -Place the contents of the zip within the Data folder
    -Launch Skyrim Special Editions and go to mods
    -Find ajd_pizzaandpizzeria_sse_pc.esp
    -Enable the mod
    -Enjoy!

    Compatible With:
    -Immersive Citizens
    -Imps More Complex Needs
    -Wayshrines of Tamriel

    Known Compatibility Issues:
    -JK's Riverwood - Must be loaded before JK's Riverwood.  Some of the assets from JK's Riverwood are in the same spot as Riverwood Pizza.  It will be a little time before a JK's Riverwood version can be done.

    Changelog:
    v1 - Initial Release
    v2 - Fixed Riverwood Navmesh.  Wayshrines of Tamriel is now compatible.

    Credits:

    Bethesda - Creation Kit and Bethesda.net
    GJ Knutsen - Original mod concept
    Huntress - Assistance with GIMP and Pizza Sign Critique
    Meatstakk, FoxyC, Crimson Phoenix, DoomSgt, PyroToaster - Pizza Texture Critique
    Pizza Texture - https://pixabay.com/en/pizza-food-fast-tomato-dinner-1547254/
    Sign Wood Texture - http://www.benkyoustudio.com/Textures/TexturesWood/

    Trailer Credits:

    PowerPoint
    Windows Movie Maker
    Microsoft - For their logo and trademarks

    "Double Violin Concerto 1st Movement – J.S. Bach"
    (freemusicpublicdomain.com)
    Licensed under Creative Commons: By Attribution 3.0
    http://creativecommons.org/licenses/by/3.0/

    Special Thanks:

    Skinnytecboy
    Epoch Sanctum
    Armstrong Security Solutions
    Huntress
    VS

    334 downloads

    Submitted

  2. Morthal's Ghastly Mine

    Mod Trailer
     
    Description:
    Ever want to own your own iron mine? Ghastly Mine near Morthal is under troublesome times. Upon entering the mine, you are attacked by bandits. You are compelled to discover what has happened to the mine. In the course of doing so, you are offered ownership of the mine. After purchasing ownership, you will be able to pick up iron ore and a small portion of the profits every Sundas between 8 AM - 6 PM.

    What is added:
    -Added Ghastly Mine near Morthal
    -Entering Ghastly Mine starts the quest to acquire mine
    -Once purchased, the player receives a portion of profits and iron ore Sundas between 8 AM and 6 PM, with the ability to make reoccurring or one time investments into their workers to improve profit gains.
    -If profits are missed, it will be lumped into the next Sundas, and accumulate until you do pick it up.
    -Female Argonian miner that is a potential marriage option
    -Guard patrolling the mine
    -3 other miners and a foreman
    -Each miner mines in a different location depending on the day
    -Voice acting on the original mine owner

    Changelog:
    V1:
    -Initial Release

    Credits:
    Sergey Cheremisinov - Don't Lie To Inner child - http://freemusicarchive.org/

    760 downloads

    Submitted

  3. Skooma Bear

    Mod Trailer
     
    Description:

    What is a Skooma Bear?  Why it is a bear addicted to moon sugar that keeps calling moon sugar Skooma.  Why do they call it Skooma and where do
    they come from?  Find out!

    In this mod, you will meet Sniffs in the Bannered Mare.  He is all depressed that he was kicked out of his den,
    and that his den mates stole his 'Skooma'.  You quickly discover
    that the bears are much more than what they appear, and even get to
    fight their alpha.  But where did they come from?

    After helping Sniffs out, he will agree to be your follower.  Also at this time, you
    can ask him about where he comes from.  Naturally he becomes defensive,
    but will eventually relent.  From there you will be sent on a quest and
    will meet new characters, one of which can become a follower.

    The best part about these followers?  You can request their assistance
    without worrying about Vilja, Xanthys, M.H.A.R.P.H.I.N., Serana, or any of the other followers you
    currently use.  Sniffs offers a lot more options than the vanilla Skyrim
    follower system, and will follow and wait most anywhere.  You can even
    set your favorite house and favorite inn for Sniffs to remember and wait
    in.  The other follower, Faidalf, is quite typical in the high elf
    tradition of arrogance, and is one of the few at the College of
    Winterhold versed in the art of Mysticism.  He refuses to do most of
    what Sniffs can do, but will do the basics.  Faidalf will treat you
    differently depending on whether you are a member of the College or not,
    and whether you are the Arch-Mage.  He will give you the opportunity to
    become involved with his latest research when you become(or currently
    are) the Arch-Mage.

    The new texts and dialogue are rooted in the lore found in previous Elder Scrolls games, while adding worthwhile
    content.  It might be a richer experience for you if you have played
    previous Elder Scrolls games.  If you have not, I highly recommend using
    USEP wiki as a companion.

    What is Added:
    -Added 'Skooma' Bear
    -Sniffs is a 'Skooma' Bear that can be a companion (fully voice acted)
    -Companion quest to unlock Sniffs (non-killable companion)
    -Custom companion system with normal follower functions included in this new system.
    -Another companion quest to discover Sniffs' origin.
    -Faidalf, a fully voiced high elf follower.
    -Faidalf has a non-marked quest for the arch-mage.
    -Faidalf's dialogue evolves depending on if you are not affiliated with the College, a member of the College, or the Arch-Mage.
    -A spell to summon Skooma Bears.  The spell takes advantage of Conjuration perks, so you can conjure two at once.
    -Allows for other companions in use in addition to the new companions
    -A spell to call sniffs to you

    Changelog:
    V1:
    -Initial release

    Original Mod's Credits
    - CaptSpiffy - Beta Tester
    - Debo - Voice Acting
    - FreeFrag Network
    - Audacity - for Sound Recording/Editing
    - Windows Move Maker - for the trailer
    - Creation Kit Wiki - http://www.creationkit.com/Main_Page - as a scripting resource
    - Nexus Wiki Voice Acting guide -
    http://wiki.tesnexus.com/index.php/Voice_Acting:_A_Complete_Guide -
    Since I was being dumb with how I added new dialogue
    - TESVEdit - http://www.nexusmods.com/skyrim/mods/25859/? - for cleaning my mod
    - Open Broadcaster Software - https://obsproject.com/ - Recording the
    videos to showcase the mod, and record footage for the trailer.
    - Youtuber John Windsor-Cunningham -
    https://www.youtube.com/watch?v=wDVOOo7R31c - Video to voice coach for
    the high elf character.
    - USEP Wiki - http://www.uesp.net/wiki/Main_Page - Used as a reference for the lore references used in new dialogue and text.

    Special Edition Credits
    -VaultF4 - Support during Definitive Edition
    -Mentha - Help and support during Special Edition Work
    -Skinnytecboy - Witty support during recent development
    -Pyro's Asylum - Continued Support
    -T&T Mod Team - Support during Special Edition development
    -VS

    -Trailer Music:
    Roger Plexico - Chateau de Noisy - http://freemusicarchive.org/music/Roger_Plexico/Where_The_Sidewalk_Ends/Roger_Plexico_-_Where_The_Sidewalk_Ends_-_06_Chateau_de_Noisy
    https://creativecommons.org/licenses/by-nc-sa/4.0/

    230 downloads

    Submitted

  4. RdeEM's Skill System

    For Chinese Description: 单击此处

    Sorry, I am not good at English speaking.
    This module includes Simplified Chinese, Traditional Chinese, and English translations that are not translated well.
    If you are not satisfied with the race power and think it is weak and useless, but you wanna have a set of great powers which can be used in the begining, then you may need this mod.
    This mod add five different occupations, and each has two unique initiatives.
    Use the Power "Choose Skill" to Select a type of occupation. This Power cannot be used in Combat.

    This Mod only adds some Lesser Power to PC, and doesn't change any thing. I think it can be used with any other Mods
    Required SKSE64

    【Wizard】

    Magic Fortify: Pay 20% Magicka, and per magicka paid fortify 1% destruction for 20 seconds. CD: 25 seconds.

    Magicka Rebirth: Lost all magicka, and then recover all after 5 seconds. CD: 30 seconds.


    【Zealot】

    Power of Faith: Recover all Health, Magicka and Stamina instantly. Lost them all but get 1 point of health after 45 seconds. CD: 60 seconds.

    Crazy Faith: Pay 20% Magicka and 50% Stamina, per 2 magicka paid provide 1% destruction fortification and magic resistance, and per 5 stamina provide 1% One-Handed fortification and 10 point of armor for 10 seconds. CD: 15 seconds.


    【Bloodmage】

    Blood Transformation: Pay 5% Health, and per 1 health be converted to 2 point of magicka. CD: 5 seconds.

    Blood Magic: Pay 10% Health and Magicka, per 2 Health paid and percent Max Health lost fortify 1% destruction , and per 2 Magicka paid and each percent Max Magicka had fortify 1% restoration for 15 seconds. CD: 20 seconds.


    【Paladin】

    Iron Mind: Pay 50% Stamina, per 10 stamina paid provide 10 point of armor, 1% magic resistance, and 1% Block fortification for 15 seconds. CD: 20 seconds.

    Iron Assault: Pay 50% Stamina and 20% Magicka, per 10 stamina paid provide 1% speed and 1% One-Handed fortification, and 2 magicka paid provide 1% One-Handed fortification for 15 seconds. CD: 20 seconds.


    【Berserker】

    BloodSucking Rage: Pay 5% Health, per 10 Max Health provice 1% Two-Handed fortification for 15 seconds. CD: 20 seconds.

    Battle Crazy: Pay 10% magicka, each accounted for 2% Max Magicka, provide 0.5% Health and Stamina.


    If you wanna translate my Mod, welcome.
    如果愿意翻译我的模组,欢迎之至。

    If you have any advice, welcome to submit.
    如果有任何的建议,欢迎提出。
     
     
    From Reniastyc de El Magnifico
    天道玄虚谨上  

    74 downloads

    Updated

  5. Ultimate Enchanter's Potion

    Made for my son, who likes to use the restoration loop, but found he couldn't for some reason on his game.

     A simple mod that adds an Ultimate Enchanting Potion, to the cook pot crafting menu under miscellaneous.

    Fortifies enchanting by 175000%

    I didn't want to make it completely easy for him,
    So to craft it you will need the following: 

    3 - Spriggan saps 

    3 - Snowberries

    3 - Hagraven Claws

    1 - Filled Black Soulgem

    Only sells for 500 gold.

    For those that used the resto loop know what this potion does.

    For those that don't..... It allows you to increase enchants on items by a substantial amount. 
    Allowing you to create  powerful weapon enchants, smithing gear - which while worn allows you to upgrade armor to powerful defensive capabilities, and alchemy gear - which while worn will allow you to create powerful potions.

    So far no negative returns on enchants made with this potion.

    Though crafting and potion making is lore friendly the contents on the potion are not.

    Should be compatible with anything.

    876 downloads

    Submitted

  6. Scottish Basket Hilt Broadswords II SE

    Version 2 of the World-Renowned Scottish Basket Hilt Broadswords!  Now available in almost every metal in the game.  All swords are done in 2K textures with remarkable depth. See for yourself in the pictures. The ones with the gray background are from 3DS Max where they were created.  The game shots are lower screen resolution.

    As with the previous version, the blades’ design was inspired by the Cold Steel Scottish Broadsword:
     

     
     
    So, what is the story of these swords and their history in Tamriel you ask?

    In Tamriel, Basket Hilt Broadswords originated in the Colovian Highlands.  The Nord smiths there used their incredible skills to combine metals and techniques from other cultures with traditional Nord crafting practices to create a sword almost on par with Akavari katanas.

    While Nords typically favor heavy two-handed weapons, the steep, often rocky terrain of the Colovian Highlands creates the need for a quality one-handed weapon.  This enables the user to better keep their footing and not have to over-commit on a swing of their weapon.  The Basket Hilt Broadsword is lighter weight and stronger than a traditional sword of  the same material and is so well balanced that the wielder is faster and lighter on their feet as well.

    As word of the revolt against the Empire and the Thalmor in Skyrim spread, Nord smiths began manufacturing and selling more of the swords to their brothers in Skyrim.  Sometimes even smuggling them in with Khajitt caravans. Rumor  has it they’ve even trained some of the smiths in Skyrim in the art of crafting their remarkable blades.
     

    My attempt at adding a bit of lore to the blades done, lets get to the details: 

    First, the mod was rebuilt from the ground up.  Swords include the following metals; Rusty Iron, Iron, Steel, Silver, Orcish, Dwarven, Nordic, Skyforge Steel, Glass, Stalhrim, Ebony, Daedric, and Dragon Bone.
     
    The Skyforge Steel sword in particular is a masterpiece.  It has a Damascus steel finish and looks like dark steel at first, but at some angles you get a sort of deep purple reflection.  The whole sword slightly changes at different angles from slight hints of color to the way the pattern looks.  The scabbard is dragon scale as well.



    All swords are fully craftable, temperable, and enchantable.  They have also had ALL vanilla magic variants created for them (even the silent moons option for iron and steel variants) and added to leveled lists for merchants, townsfolk, encounters, and treasure chests.  Anywhere there’s a chance of a vanilla sword, there’s a chance of these swords.  They will appear a bit less often than vanilla swords however, as they’re supposed to be a little on the rare side.

    Stats-wise,the swords are typically one point lighter, and do one point more damage than their vanilla counterparts.  They also have a speed rating of 1.15, which puts them dead in the middle of swords and daggers.  Lastly they have a 5% higher chance than normal to critical hit as well. The aim here was to add weapons that were of exceptional quality to the game but still remain relatively balanced.

    Cost vs a vanilla sword is about 30% higher (give or take).  Unlike the vanilla weapons, I also adjusted the value of magical ones up a little over the mundane versions.  If it’s enchanted, it has to be worth more right?

    Lastly, as an added bonus that came about creating the Silver variant, the vanilla silver swords are now craftable and temperable. They’ll be under the Misc category at the forge.  I also tried to get them to occasionally pop in vendor and loot lists.  It always bothered me that they only showed up in the hands of Werewolf hunters.

    If you have a mod that does more extensive stuff with Silver Weapons, just put it below this one in your load order and the other mod should take priority.

    403 downloads

    Updated

  7. Daedric Museum of Artifacts

    Description Adds a museum east of Falkreath near the Skyrim-Cyrodiil border gate dedicated to the Daedra. Inside, you'll find a safe place to store and display your accumulated Daedric artifacts. There are also other Daedric-related displays and Daedric items to purchase.
     
    NOTE - NPCs are unvoiced. All subtitles will need to be enabled.
     
     

    Museum Rooms Lobby
    Serves as a gateway to the rest of the museum Museum of Artifacts
    Display/storage area for all unique Daedric artifacts Daedric shrines that can be activated to give you unique blessings NPC that gives you hints as to where Daedric quests may be started Museum of Lords
    Mannequin displays of the live Daedric Lords featured throughout the game Museum of Daedra
    Mannequin displays of the live Daedra featured throughout the game Atronach Forge with already available Sigil Stone. NPC trainer/vendor that specializes in Conjuration and sells Daedria conjuration spell tomes, scrolls, and staves. Also sells special Atronach Forge Recipe book containing all 34 recipes in the game. Museum of Relics
    Preset displays of miscellaneous Daedric items seen and acquired throughout the game NPC vendor that sells Daedric clothing NPC smith trainer/vendor that sells Daedric weapons & armor Crafting & enchanting center Library
    Contains all of Skyrim's Daedra-related books Book shelves are safe for storage and an ideal place for players to place their own books in an organized manner  

    Mirrors AFK Mods Bethesda NET (PC) Bethesda NET (Xbox One) Mod DB Nexus Mods  

    Versions for Other The Elder Scrolls Games
    The Elder Scrolls IV: Oblivion
    The Elder Scrolls V: Skyrim

    785 downloads

    Updated

  8. Dawnguard Sentries SE

    After many days of work I'm proud to bring you all the evolution of my Dawnguard Sentries mod from Steam. This mod adds Dawnguard vampire
    hunters as extra guards to all the hold capitals in Skyrim, as well as some towns. In those towns, you'll see Vigilants of Stendarr working
    with the Sentries. That's done for immersion and variety in NPCs. The Dawnguard are supposed to be reforming after centuries and the Vigilants
    need a way to regroup after their HQ was burned

    Now compatible with Open Cities and Interesting NPCs


    First, Dawnguard is required, as are SKSE64 1.0.5 or newer and SkyUI SE 5.2 to support the MCM Menu.

    For Those Who Don't Like SKSE or SKyUI, or just like to keep their mods as simple as possible, I now have a "Lite" version; Dawnguard Sentries Classic in the downloads tab.  Like the main fiile, it's Interesting NPCs and Open Cities Compatible, and it includes all the AI improvements in ver 1.1





    So what features does the mod have:

    1) TWO DAWNGUARD SENTRY GUARDS AT EVERY VAMPIRE SPAWN POINT IN HOLD CAPITALS
    All of them are unique NPCs with distinct faces and a full range of Dawnguard gear. Some even have unique weapons. Some villages are also
    patrolled by teams of Dawnguard and Vigilants of Stendarr. VIllages covered are Dragon Bridge, Ivarstead, Riverwood, Rorikstead and Shor's
    Stone.

    All Sentries are set up as members of guard factions to make this mod more compatible with When Vampires Attack and Run For Your
    Lives. This also means they'll assist guards, make arrests AND FIGHT DRAGONS. Sentries are set to react neutrally to player and follower
    vampires however, meaning player vampires can go into town to sell and do quests, so long as they don't attack anybody or have a bounty. Other
    NPC vampires will be attacked mercilessly on sight however.

    Depending on your personal playing style and which side you're playing on the Dawnguard DLC, the Sentries can be set to Essential, making them
    unkillable, or to respawn only, meaning if they're lost in a vampire attack they'll re-appear after 10 game days.

    A note on Riften: I also took into account the Thieves Guild quest in the market and positioned the Dawnguard patrols wide enough from that spot to not impact the quest significantly. All Sentries also should disable during Civil War sieges (vanilla game script) so the fight doesn't become unbalanced


    2) EXTERIOR SENTRIES OUTSIDE THE CITIES OF RIFTEN AND SOLITUDE
    Riften's North gate seems a spot of constant attack spawns for me. Now that spot, and the docks are watched by the Dawnguard, as is the Road just
    above the Solitude harbor. Mostly for immerison bu they will help with the occasional dragon attack at the Solitude stables. These particular
    Sentries can be toggled to Essential or completely disabled in the MCM


    3) A DAWNGUARD PATROL BETWEEN RIFTEN'S NORTH GATE AND THE ENTRANCE TO DAYSPRING CANYON
    Mostly for immersion. After all, the Dwnguard has to keep it's supply lines open. This patrol does a great job of clearing bandits and wolves from
    the road. Again they can be set to Essential, Respawn OR toggled completely off if they're too much for you or you're already using Immersive Patrols.


    4) VAMPIRE GUARDS OUTSIDE CASTLE VOLKIHAR
    A handful of unique Vampire guards now protect the outside of the Castle. Since the mod has all NPCs walking 24/7, these Vampires have a modified
    version of the Vampire sunlight weakness magic effect. They will be significantly weaker in sunlight, but won't take actual damage from it.
    Ergo, you have an advantage attacking during the day. These guards are respawn only but can be toggled off


    5) DAWNGUARD RECRUITS IN DAYSPRING CANYON
    Similar to Castle Volkihar, Fort Dawnguard has it's own security. 10 unique NPC Dawnguard recruits are positioned along Dayspring Canyon standing
    guard. They're respawn only but can be disabled via the MCM
     



    So there you have it; a lore friendly, non-cheating and extremely customizable way to protect your favorite NPCs from Vampires and Dragons. The 'When Vampires Attack' and 'Run For Your Lives' mods are also recommended and compatible if you want maximum lore friendly protection for your NPCs. The mod was built with the MCM Menu being the only script added to the game also, so it should be very uninstall and compatibility friendly.

    The best part is that thanks to the new MCM Menu, you have multiple options on how to configure the number of Dawngaurd Sentries running about and
    if you want them to be killable or not (via essential state toggle options). Basic protection for the capitals and bigger towns, or max it out, it's all up to you.
     
    TRANSLATIONS (OldRim Version):
    Dawnguard Sentries Plus - Traduzione ITA by logan1710

    Dawnguard Sentries Plus traduction fr by yassincraft



    MOD COMPATIBILITIES and CONFLICTS:
    I've played versions of this mod with over 200 other mods installed at once. Thanks to the only scripts it uses being the disable during civil war and MCM scripts, it's very friendly to most other mods.

    I have an article on the articles tab listing mods that are known to work with this one, and one that lists all KNOWN conflicts and incompatibilities.  Check those articles before you ask if something works with this mod.

    As a basic guideline, the only mods that would probably not work are mods that make major changes to the structure of towns so that the mapped patrol routes for the Sentries wouldn't work. Cosmetic town changes are fine though.  Mods that change AI around or monkey with Factions may also cause erratic behavior by the Sentries.


    RECOMMENDED:
    FUZ RO D-OH for silent dialog. VERY few voices work with the Dawnguard dialog factions, so this will let you "hear" more than a huh? from some Dawnguard Sentries.

    Likewise any mod that improves the Textures on the Dawnguard & Vampire equipment. I personally like EcthelionOTW and MissLexi's (absolutely amazing) EotW DAWNGUARD DLC TEXTURES REMASTERED.

    If you use a Sevenbase or UNPB body replacer, I also recommend FastestDogInTheDistrict's SEVENBASE ARMOR CONVERSIONS for the Dawnguard & Vampire Armors. Both look similar to the originals, just better textures and they don't make 7B characters look flat chested. Yes, UNPB bodies are so similar that Fastest Dog's mods have worked fine for me as a replacer.


    With all that said, I'd also like to give huge THANK YOUs to everybody who's given me an endorsement here or a thumbs up at Steam. I do this for fun and as a learning experience, but the ratings do help give me the motivation to continue.

    Likewise huge thanks go out to Crimson Blade, CPU, CDCooley, DarkFox127, lofgren, pevey, EnaiSiaion, Aqqh, FastestDogInTheDistrict, and several others who have all contributed directly or indirectly to my being able to make this mod work. Crimson Blade, mentioned above, was the author of the original Dawnguard Sentries mod. I took over the mod with his permission after he took a break from the game. While the mod has evolved a good deal since then, ALL credit for the original idea and initial work go to him.

    812 downloads

    Updated

  9. Vanilla Voices Reference Sheet

    THIS IS A MODDERS RESOURCE
     
    Open Office Calc spreadsheet, listing all Skyrim SE dialog voices
    With a convenient way of playing unpacked WAVs directly from the list.
     
    It can be useful if you want to find original voice files that you can repurpose for your needs.
    You can filter the list as needed - by number of words, used voice, DLC (using the TopicInfo formId), and many more.
     
    The "data" list contains all data exported from Creation Kit using main menu "Character" -> "Export Dialogue...".
    The "view" list shows the data filtered according to your needs (by default the view shows only few selected columns, but you can of course insert others from the data list).
     
    To be able to play the WAV files...
    This is done via normal hyperlink in the spreadsheet table, using a made up "PLAYWAV" protocol.
    You need to register the PLAYWAV protocol in your system.
    See the "playwav.reg" file and alter it according to your needs.
    NOTE: the original REG file was made for Windows 7, so if you are using some other system, it's up to you to alter the file accordin to your OS needs. You need AutoHotkey to compile the "playwav.ahk"
    I didn't wanted to upload the actual EXE, because i don't like downlading EXE files myself, sorry for the inconvenience.
    Do not forget to place the compiled EXE into the path you configured in the "playwav.reg" file (or wherever else, depending on the way you performed the registration of the PLAYWAV protocol). Unpack "Skyrim - Sounds.bsa", convert to WAV, and set path in spreadsheet
    I won't explain how to convert the unpacked files to WAV, as there are plenty of tools and tutorials already.
    You need to set the correct path in the CFG list in the spreadsheet, which is used by the hyperlinks to play the WAV files - this should be self-explanatory.

     
    (btw. how the hell can i add screenshots??? ...yeah i know, picture of a spreadsheet is probably boring, but still)

    294 downloads

    Updated

  10. Scottish Basket Hilt Broadswords SE

    Coming soon to a draugr decapitation near you! Authentic Scottish Basket Hilt Broadswords! Sharp enough to impale a dragon and still cut a tomato razor thin!
     
    OK, all cheese aside... What Vioxsis and I have for you all is a collection of masterfully rendered Scottish Broadswords in 2K textures. The hilt design is based on the Cold Steel Scottish Broadsword:
     

     
    Our collection includes Iron, Steel, Dwarven, Nordic Steel (ala Dragonborn), Glass, Stalhrim, and Daedric. All weapons have balanced stats compared to vanilla swords, and are completely craftable, temperable, and enchantable. The Glass and Stalhrim swords have transparencies. You can probably see them in the pictures. Daedric sword has a proper daedric red glow set also.
     
    I've also managed to populate them into leveled lists for merchants and loot. They SHOULD be there so long as you're using a bashed patch or merged patch. They've tested present for me in merchant and caravan vendor sales lists, on a few bandits and being carried by NPCs also. Most notable there was Talsgar the Wanderer seen wearing a steel one when my character was level 8.
     
    I also scattered a few "Worn" versions of the Iron Basket Hilt Broadsword around. One is in Helgen Keep and one is in Riverwood in Gerdur's logging mill. These ones aren't quite up to par BUT can be cleaned up at the FORGE (not grind stone). Once cleaned up, they'll look like normal Iron versions (tassel and basket hilt liner added) and be temperable and enchantable.
     
    As a general guide line on stats... The Basket Hilts will do 1 point of damage more than the vanilla sword equivalent, usually be 1 unit lighter (depending upon how bulky the vanilla sword looked) and just a hair faster and more valuable. All of which is meant to reflect better crafting technique and rarity (in the case of the slightly higher values). See the pics for base damages with NO skill points or tempering factored in.
     
    FINAL NOTE: Anybody who loves the look of the swords as much as I do, Thank Vioxsis. He put in a ton of work getting the meshes and textures just right and did a top notch job.

    154 downloads

    Updated

  11. FallrimTools -- Script cleaner and more

    WARNING: Unattached Instances are a normal part of how Fallout 4 operates. Until I've determined how to distinguish between important unattached instances (still in active use) and the other kind (left behind by mods that were uninstalled), I recommend that you do NOT use the Remove Unattached Instances action on Fallout 4 savefiles.
     
    NOTE: If you're having a problem with a savefile, and you want my help, you'll need to post the savefile here in the support thread so that I can run tests on it.
     
    WHAT IT DOES
     
    ReSaver is a savegame editor for Skyrim Legendary, Skyrim Special Edition, and Fallout 4. It is designed to provide more information that earlier tools, and to work with savefiles that other tools wont touch. It is relatively stable and reliable. Performance has gotten pretty good!
     
    The interface is modelled after Save Game Script Cleaner; it's not quite as fast (because of Java instead of super speedy assembly language) but it is actively maintained and has a much richer feature set. Like filtering using regular expressions, and scanning your scripts and esps for context! For Skyrim Legendary, it should read and write saves that exceed the string table limit, as long as you're using Crash Fixes v10 or later.
     
    INSTALLATION
    Unzip the archive into a folder somewhere. Double-click on the file "ReSaver.exe".

    INSTRUCTIONS
    Unzip the FallrimTools archive somewhere. Double-click on ReSaver.exe. Choose your savegame. You should see a tree structure that has all of the save's script elements.

    The #1 thing that most people need is to remove script instances that are left behind when a mod is uninstalled.
    Go to the "Clean" menu and select "Show Unattached Instances". This will filter the list and show only the script instances that aren't attached to anything. Go to the "Clean" menu and select "Remove Unattached Instances". Save to a new file. Load your savegame in Skyrim/Fallout and make sure it's working properly.

    ReSaver is quite stable and I use it myself. Fallout 4 support is still new and in a beta state.
     

    I have hundreds of mods, including dozens of major quest mods. I NEED a serious save editor. That's why I wrote one. I can't promise that it's perfect. It's possible that it will ruin your savegame, hard drive, childhood, and kidneys all major organ systems. In other words, there is no guarantee of fitness for any particular purpose, etc. But it's pretty good.
     
    REQUIREMENTS
    Java is a requirement -- ReSaver is written entirely in Java.

    WHAT YOU CAN DO TO HELP
    Test the tools! Report any problems! Report any annoyances! Try cleaning a few savegames with ReSaver, see it the new tool works at all. Play with the tool, try to get it to crash in exciting ways. Let me know how you crashed it. Find problems or annoyances with the user interface.

    DONATIONS
    If you would like to donate, Steam gift cards are good, or donations through Nexus. Really, I'll accept anything. :-) Seriously, I'll take a high-five, or a photo your cats. An envelope full of your pubes? Sure! But it's not necessary. I wrote these tools because I love Skyrim and Fallout.

    1922 downloads

    Updated

  12. Haishao's Elly Follower for SSE FIXED

    I have fixed this file to work with SSE
     
    From, http://haishao.blogspot.com.au/
     
    This is Haishao's mod, thank-you for creating such an awesome mod...
    Should the owner want this mod taken off this forum, Contact me and I can remove the files.
    thanks

    4667 downloads

    Updated

  13. R246 Female Presets

    16/09/2017 SKSE64 (alpha) and ECE 1.5 for Skyrim SE are now released.
     
    I advise removing R246 Female Presets or R246 Concept prior to installing ECE.
     

    A small plugin that changes Human female presets to have faces from my old RaceMenu slot files, not exact replicas, but improved, or perhaps botched. There are no hard requirements for this mod. The only soft requirement is that you use better female skin textures than vanilla SE.
     
    V1.5 has presets added to all Human Races: 4 Breton, 4 Imperial, 5 Nord and 5 Redguard.
     
    V1.5 and USSEP. Those armed with SSEEdit might have noticed a warning that R246 Female Presets.esp overides USSEP's TINL (Tints IN List) value for Imperial and Redguard races. This is perfectly fine. USSEP adds stuff to Imperial and Redguard races, R246 carries applicable USSEP race changes forward and thus has no actual conflict with USSEP and doesn't need patching to be compatible.
     
    Original version is still available as v0.91 (only adds 4 Nord presets, no custom tints or hair colours). Use one or the other, not both!
     
    For updated images please see the Support topic.
     
    To Install:
    Remove older versions first.
    Install "as is" with Nexus Mod Manager using "Add mod from file".
    With other mod managers install as you would any archived mod.
     
    Known Issues:

     
     
    Tips:

     
     

    Archive contents:

     
     
    Mods used in screenshots:

     
     
    Credit:
    tktk1 for ECE 0.86 tri
    http://www.nexusmods.com/skyrimspecialedition/users/3841389/?

    16191 downloads

    Updated

  14. Women's White Wristwatch

    This is just a free modder's resource/blender file because I have absolutely no idea how to turn it into a wearable/equippable item into Skyrim.SE If you have the technical knowledge of how to do this, please do so, but please give me credit for it.
     
    The only requirement that I know of is the latest version of blender.
     
    Getting it into the game as an item might require nifskope and/or outfit studio, and since it comes in a zip file, you might need to use winrar.
     
    This mesh has an extremely high polygon count, over 30,000 in fact, so scaling that down might be important for in-game use. It also needs to be textured accordingly, preferably white plastic, but silver would also work well.
     
    This was designed after an actual women's sportswatch, and is intended for female characters, but there is no reason why it can't be worn by men as well.

    105 downloads

    Submitted

  15. Lilithya Silverstorm

    Background:
     
    Lilithya is grew up with her younger Sister in Markarth, after her mother left both alone. Her father also left the family, joining the Stormcloaks. Lilithya took care of her younger sibling, till her sister decided to go to Solitude, to her mother and join the Imperial Legion.
    After the departure of her younger Sister she decides to find her father, finally get answers why he left them.
     
    One Night her younger sister went out on a walk through Markarth, when she gets attacked by a Vampire. Lilithya interfered but contracted herself with Sanguinare Vampiris but wasn't really able to get herself cured. So she transfromed into a Vampire, but refuses to drink blood. She has a magical necklace which prevent her looking like a vampire.
     
    In her Inventory is a little Diary with some backstory. Not much. I'm working at her own little questline, but I'm new to this and need some time.
    I'll update her when I'm finished.
     
    Equipment:
    Armor: Vampire Leather Armor
    Weapons: Glass Bow and Glass Daggers, Crossbow
     
    Spells: Healing, Healing Hands, Invisibility, Vampire Cloak, Vampiric Drain,
     
    Perks: Armsman (20), Assassins Blade, Avoid Death, Backstab, Bladesman, Bullseye, Concentrated Poison, Critical Shot, Deadly Aim, Deft Movement, Dual FLurry, Muffled Movement, Poisoned, Quick Shot, Range of Movement, Steady Hand, Stealth (80), Wind Walker, Light Foot
     
    Mainstats: Stealth, One-Handed, Light Armor, Archery
     
    Misc.:
     
    She can be found in the Palace of the Kings in Windhelm. Lilithya levels with the player till Lv 150.
    She ist not marriageable, actually everyone can take her as a follower.
    With her Questline only Stormcloaks are able to have her as follower, Imperial players she will tell to leave her alone.
     
    If you find bugs, please tell me so I can look over her. I hope someone likes her.
     

    Credits:
     
    Eyes: The Eyes of Beauty by Gabriel Mailhot as LogRaam
    Skin: PureSkinTexture by Anini n Regenbot03
    Brows: Brows by Hvergelmir
    The Ningheim Race by Seren4XX HelloSanta Urshi and co
    Hair: KS Hairdos - Renewal by Kalilies Stealthic Khaos and Shocky
    RaceMenu by Expired
    Bodytype: DIMONIZED UNP female body by dimon99
    Armor: Another Vampire Leather Armor by Ravendier
     
    Make A Follower Workshop MAFKit 2017 by Ashes2Asherz

    2103 downloads

    Submitted

  16. Inner Sanctum Player Home

    YOU NEED TO HAVE THE HEARTHFIRE DLC ENABLED FOR THIS MOD TO WORK.
     
    This mod adds to the game a basement in the Inner Sanctum that you can use as a player home.
     
    For role-play purposes it would make more sense to do the quest "The Heart of Dibella" before you use this mod (although this mod will work even if you have not done that quest yet).
     
    All containers should be safe to store items in.
     
    Look at the title image to see where the entrance is located.
     
    Anyway, enjoy my mod

    884 downloads

    Updated

  17. Dwemerfication of Skyrim

    Okay, so you may be asking what is different than the older version. So far changes just have differences in ground clutter and small things like that. After I get them all uploaded and playing nice with each other, I will start making some other fun changes.
     
    These are more to my personal taste but I am always open to constructive criticism and advice. If you see any problems let me know.
    My biggest problem with Skyrim was that no one utilized the Dwemer tech that is literally laying around. A couple of these include followers, Farengar has a secret lab, and they don't interfere with any city mods I have seen. Nothing glaringly obvious anyway.
     
    All the cities are separate so you can pick and choose which ones you want.
     
    Update: 12/4/16
    Added Markarth, Riften, and Falkreath. Each zone utilizes Dwemer tech to varying degrees and each location has a semi hidden home with a follower.
    Update: 1/11/17
    Whiterun Dwemerfied updated
    Update: 1-17-17
    Dwemerfied Whiterun updated. Something is strange about the well in the center of town. Maybe Belethor has heard of something.

    1410 downloads

    Updated

  18. Elycis SE

    Ported from following link:
    http://www.loverslab.com/files/file/1212-hireling-elycis/
     
    I'm not sure if there'll be any problems. Reply if there is a problem.

    450 downloads

    Updated

  19. Hug Me - English Translation - With VOICE

    Rilisimo translated this mod from a Korean web site and posted it on the Nexus: http://www.nexusmods.com/skyrim/mods/16181/?
     
    But the mod had no voice dialogue identified that would have the NPC's respond to the hug verbally.
     
    I went through and added appropriate dialogue for each "FEMALE" voice type in response from ALL DLC's.
     
    No I will not make one that does not require all the DLC's but ANYONE is free to do so I'm sure.
     
    Not interested in male voice types at all, so, IF someone wants to add that, be my guest.
     
    The mod is working for me in SSE, and should NOT break your game.
     
    The bug where some NPC's are KILLED by the hug may still be present.
     
    USE at your own risk.
     
    Yes, I know the "Kissing: Lover's Comfort" mod is out there, but IMHO, it's a LOT of wasted time just to see two models fly around and then land on the floor together. That mod ALSO starts and ends its scripting with the same idle this one does, BUT, usually you are hugging thin air at the end IF you disable the fade-in/fade-out screens.
     
    NOT my cuppa tea.

    1892 downloads

    Updated

  20. Custom SLI settings for Skyrim SE nvidia only cards 1.0

    This is my Skyrim SE settings to force SLI for Nvidia cards.
     

    1013 downloads

    Submitted

  21. RiverwoodCottage

    A cozy little cottage just across the White River from Riverwood.
     
    A workbench outside handles purchasing and upgrades. You can buy the key for 5000 gold after the Jarl gives you permission in return for fetching that old dragonstone.
     
    Beds for you and spouse upstairs, 3 children downstairs, plus limited mannequins, weapon and shield racks, and bookshelves.
     
    Upgrade with outdoor garden planters and blacksmith stations and indoor alchemy lab and arcane enchanter at the workbench.

    1236 downloads

    Submitted


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