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Found 110 results

  1. View File -Flawn's Argonians- A lil' something for skyrim's most underappreciated residents This overhaul gives skyrim's argonians modified head meshes, glowing eyes, and smooth, but still scaly, skin. It is also features a few options to choose from. This mod comes in 4k and 2k textures and supports UNP, CBBE, SOS, and SAM bodytypes. Options in the main File: body Default - Smooth but scaly. Really Smooth - A more "human" front half. (for females and males) No-Nipple - no more reptile tits. (for females) Full Scales - Heavier scales on the chest (for males) feet Human - Human type feet. Claws - Reptilian type feet with clawed toes. face Rough - Better defined scales Smooth - Smoother cheeks horns Light - Light colored horns Dark - Dark colored horns Other options/patches: Dull Speculars - Less shiny skin Muscles - Options for different levels of muscular. CBBE - patch Argonian Fins - Patch (in the main installer) B3lisario UNP - Patch Bad Dog's Hoodies - Patch Derok's Reptilian Feet - Patch (in the main installer) SAM - Patch Interesting NPCs - Patch (in the main installer) RDO - Patch (in the main installer) Inconsequential NPCs - Patch (in the main installer) Immersive College Of Winterhold - Patch (in the main installer) ERF Horse Penis - Patch Leito Schlongs - Patch The Kids Are Alright - Patch ERF High Poly - Patch PJ - Beast Feet - Patch (in the main installer) -THIS MOD IS MOSTLY COMPATIBLE WITH THE SPECIAL EDITION, BUT I CAN'T GUARANTEE EVERY PATCH WILL WORK WITH IT.- If you have any ideas for more options or improvements, be sure to let me know about them. Recommended Mods- - Natural Eyes by nevenbridge81 - better argonian eye textures, makes them look less bug-eyed - 03_YA5_HDT_Tails from Yiffy Age of Skyrim - HDT collision physics for beast tails, doesn't require Yiffy Age but does require HDT Physics Extensions - Beast Race Bodypaints by DomainWolf - body overlays for your characters, 'cause you don't want them to be to plain now do you? - Better Claws and Gauntlets by Derok - because long fingernails are not good enough Permissions- -you may not reupload this mod onto any other modding website. -you may use my textures as a base for your own mod, so long as you give credit. Credits- - Navetsea - CBBE skin texture V2 V3 plus Thepal and UNP compatible - textures used - HHaleyy - Fair Skin Complexion - textures used - RomeoZero - [Schlongs of Skyrim] Fair Skin for Men overhaul textures - textures used - ScrollTrol1c - FAMOUS - Fitness And Muscle Options Utility Suite for UNP and 7B - textures used - fadingsignal - SkySight Skins - Ultra HD 4K and 2K - textures used - Phygit - Femfeet - model used - Bad Dog - Yiffy Age of Skyrim - feet models - Bethesda - Home Alone on NES -yes Submitter Flawn Submitted 06/18/2019 Category Models & Textures Requires Special Edition Compatible Yes View File  
  2. [Sims 4] Heavy Boobs View File Heavy Boobs is a collection of mods designed to increase the maximum size of breasts and improve their appearance. It's primarily a slider mod, meaning it affects every outfit of every female Sim in the game. Secondly, this mod adjusts several clothing meshes and adds some detail options. The goal of Heavy Boobs is to give larger breasts a more weighty appearance; having them sag a bit with rounded undersides as well as adding indications of nipples poking into thinner fabric. Installation Heavy Boobs Delete all files from previous versions, then drag the Heavy Boobs folder into your Mods folder. See the spoiler below for details on the Options folder. Navels Delete all files from previous versions, then drag the Navels folder into your Mods folder. See the spoiler below for DLC requirements. Mia Drag the files from Mia.zip into the Tray folder, which is in the same location as your Mods folder. See the spoiler below for additional requirements. Files FAQ Complications Credits: CmarNYC for their Anatomy Mod Female top mesh which I used as a base. JS Sims for their Cleavage Overlay which I used as a base. EVOL_EVOLVED for their Breast Augmentation mod which directed me to the breast slider asset. lumialoversims for their Smoothish II skin. wild_guy for their Female Body Details mod. Andre for the Poser Player, and CatsBlob for their poses. Do not redistribute any part of this mod without permission. Submitter Heliotropic Submitted 06/12/2017 Category Uncategorized Requires Sims 4
  3. View File Chest Resource Join the Discord This is a High Poly chest Resource/Replacer. Comes with custom meshes and textures. Chest is also animated, using a modified Chest01.nif animation. Chest01.nif Vanilla - 41kb Chest01.nif "Mine" - 309kb If you are looking for some more improvements to meshes and haven't looked at my SHIT MOD yet, it contains many improvements to areas and things not touched by normal mesh improvement mods, such as Riften's blocky railing. Want a more dynamic world? Check out my Destructible Urns or my High Poly Animated SMP Barrels. I made this because I was bored. Also there are only really 3 types of chests that appear in Skyrim, the basic chest, the regular Nordic chest, and the large Nordic Chest. More variety is always nice, now it just needs to be implemented. Rules on Usage -This resource can not be used in any form that would net monetary gain in any way. -To make it easier to use based on credits, I require no credit, only a message that you will be using it, and preferably a mod link. - View my other mods here - Submitter Nameless God Submitted 01/13/2020 Category Modders Resources Requires Special Edition Compatible View File  
  4. i tried a lot of things to resolve this issue, downloaded mesh mods, verified cache files, reinstalled a lot of mods but nothing fixed the issue, the problem started after i installed and uninstalled No more ugly vampire lords: https://www.nexusmods.com/skyrim/mods/77763, any help would be aprisiated here is my mod list: Skyrim.esm=1 Update.esm=1 Dawnguard.esm=1 HearthFires.esm=1 Dragonborn.esm=1 Lanterns Of Skyrim - All In One - Main.esm=1 ApachiiHair.esm=1 SexLab.esm=1 CreatureFramework.esm=1 SexLabAroused.esm=1 Devious Devices - Assets.esm=1 ApachiiHairFemales.esm=1 ApachiiHairMales.esm=1 BSAssets.esm=1 Schlongs of Skyrim - Core.esm=1 BSHeartland.esm=1 Devious Devices - Integration.esm=1 Devious Devices - Expansion.esm=1 SomeguySeries.esm=1 ZaZAnimationPack.esm=1 notice board.esp=1 RE_RealEstate_Core.esp=1 RSkyrimChildren.esm=1 Unofficial Skyrim Legendary Edition Patch.esp=1 Unofficial Skyrim City Patch Modified.esm=1 Skyrim Supplemental Patch.esp=1 Skyrim Exterior Fixes.esp=1 RaceCompatibility.esm=1 Daggerfall.esp=1 ImCh.esm=1 HighResTexturePack01.esp=1 HighResTexturePack02.esp=1 HighResTexturePack03.esp=1 Natural Lighting and Atmospherics.esp=1 SkyUI.esp=1 iHUD.esp=1 Extended UI.esp=1 EnhancedLightsandFX.esp=1 ELFX - Exteriors.esp=1 RealisticWaterTwo.esp=1 No Permanent Essentials Redux -- Legendary Edition.esp=1 goodbrother.esp=1 Legendary Skyrim Crossbows.esp=1 SkyTEST-RealisticAnimals&Predators.esp=1 MoreNastyCritters.esp=1 RE_RealEstate.esp=1 COR_AllRace.esp=1 Hothtrooper44_ArmorCompilation.esp=1 Fort(ified) Dawnguard.esp=1 OwnCivilWar.esp=1 Guards_Armor_Replacer.esp=1 ZIA_Complete Pack.esp=1 bettermorthal.esp=1 Oblivion Gates v3 - Skyrim + Dawnguard DLC.esp=1 Oblivion Gates v3 without Markers - Skyrim + Dawnguard DLC.esp=1 SexLab More Creatures.esp=1 TheChoiceIsYours.esp=1 Birds.esp=0 Immersive Encounters.esp=1 Atlas Legendary.esp=1 Zelda.esp=1 paula_follower.esp=1 caliente's beautiful bodies edition.esp=1 Vivid Landscapes.esp=1 AK- Achievements Unlocked.esp=1 SorlisBalarnTreasure.esp=1 SMIM-Merged-NoDragonborn.esp=1 RaceMenuMorphsCBBE.esp=1 dD - Enhanced Blood Main.esp=1 dD-Dragonborn-Dawnguard-EBT Patch.esp=1 SLAnimLoader.esp=1 DogmaAnimSLAL.esp=1 UIExtensions.esp=1 SexLabTools.esp=1 AnubAnimObj.esp=1 Female Presets 2-3.esp=1 Headtracking.esp=1 brawlbug-plugin.esp=1 MainMenu.esp=1 The Ordinary Women.esp=1 Bijin NPCs.esp=1 CalienteVanillaArmorTweaks.esp=1 Unique Uniques.esp=1 KS Hairdos - HDT.esp=1 AretinoHome.esp=1 Apropos.esp=1 SexLabDefeat.esp=1 AddItemMenuLE.esp=1 RaceMenu.esp=1 RaceMenuPlugin.esp=1 Hothtrooper44_Armor_Ecksstra.esp=1 hothtrooper44_ArmorPatch.esp=1 Player Blink Fix.esp=1 RSChildren.esp=1 XPMSE.esp=1 SOSRaceMenu.esp=1 zzArmormashups.esp=1 PrvtIRoyalArmory.esp=1 GirlHeavyArmorEbonyDwarven.esp=1 SPOAsilverknight.esp=1 Footprints.esp=1 HDTPhysicsWeaponSling.esp=1 SLALAnimObj.esp=1 FNIS.esp=1 VioLens.esp=1 DSerArcheryGameplayOverhaul.esp=1 NCK30Obj.esp=1 telekinesisgrip.esp=1 Black Mage Armor.esp=1 SLAL_AnimationsByLeito.esp=1 KomAnimObjectsSBT.esp=1 CalmPaintings.esp=1 Skyrim Exterior Fixes - Patch - ELFX.esp=1 Skyrim Particle Patch for ENB - Flame Atronach Fix.esp=1 AMB Glass Variants Lore.esp=1 Differently Ebony.esp=1 SpellOrganizer.esp=1 aMidianborn_Skyforge_Weapons.esp=1 Random Emotions.esp=1 JS Barenziah - Johnskyrim.esp=1 Immersive Encounters - RS Children Patch.esp=1 Andromeda - Unique Standing Stones of Skyrim.esp=1 SLAL_SHanimAnimObj.esp=1 CWneutral.esp=1 SLAL_AnimationByBakaFactory.esp=1 DragonCombatDialogue.esp=1 SexLabMatchMaker.esp=1 Maevan2EyeBrows.esp=1 KS Hairdo's.esp=1 BSHeartland - Meshes.esp=1 BSHeartland - Textures.esp=1 dD-No Spinning Death Animation Merged.esp=1 WardsFunctionalitiesExtendedSLE.esp=1 Animated Dragon Wings.esp=1 Bandit Economy - LE.esp=1 FranklyHDImperialArmorsAndWeapons.esp=1 Schlongs of Skyrim.esp=1 SOS - VectorPlexus Regular Addon.esp=1 Facelight.esp=1 calyps-bosmer.esp=1 BodySlotsMCM.esp=1 DeadlyDragons.esp=1 Character Creation Overhaul.esp=1 CCO - Diverse Races And Genders.esp=1 CCO - Dynamic Skill Progression.esp=1 CCO - Oblivion Carry Weights.esp=1 CW Diverse Soldiers.esp=1 Andromeda - Unique Standing Stones of Skyrim CCO Patch.esp=1 hmkLockOn.esp=1 Afterlife.esp=1 SorlisBalarnBSBrumaPatch.esp=1 RealisticWaterTwo - Legendary.esp=1 Inigo.esp=1 SLAL_K4Anims.esp=1 EbonyValkyrie.esp=1 HHSugarAtronach.esp=1 WetandCold.esp=1 WetandCold - Ashes.esp=1 DM BDOR Pack by Team TAL.esp=1 Peacekeeper Armour.esp=1 Growl - Werebeasts of Skyrim.esp=1 HeartBreaker.esp=1 Watercolor_for_ENB_RWT.esp=1 AmazingFollowerTweaks.esp=1 imp_helm_legend.esp=1 GQJ_DG_vampireamuletfix.esp=1 Za Warudo.esp=1 Daggerfall - Textures.esp=1 Backshields.esp=1 V740T_MGolDinS&M.esp=1 DragonCarvedArmorSet.esp=1 Mortal Enemies.esp=1 SimplyKnock.esp=1 Senua's Warpaints.esp=1 The Paarthurnax Ultimatum.esp=1 bosmer-lingerie.esp=1 PsycheAnimationObjects.esp=1 Five O'Clock Shadow.esp=1 DiverseDragonsCollection3.esp=1 SexlabLightMeUp.esp=1 RaceMenuMorphsCOS.esp=1 DTHWerewolfUnique.esp=1 vwrNeckSeamFix.esp=1 RaceCompatibilityUSKPOverride.esp=1 018Auri.esp=1 SimpleSlavery.esp=1 Immersive Patrols II.esp=1 DawnguardArsenal.esp=1 EtR_HearthfireDungeonAddon.esp=1 BloodOfTheNord.esp=1 SexLab-Parasites.esp=1 _s23_FasterWeaponSwings.esp=1 SexLab-AmorousAdventures.esp=1 Gigaduex_Outfit.esp=1 Chaconne.esp=1 Wynter.esp=1 DragonFastTravelRedone.esp=1 CCO - Permanent Birthsigns.esp=1 Skyrim Flora Overhaul.esp=1 Prison.esp=1 Dovah Vault.esp=1 Purification of Skyrim.esp=1 DirtcliffsTextureFix.esp=1 Sweet&Sexy Lingerie.esp=1 ColdharbourDaedra.esp=1 IceBladeOfTheMonarch.esp=1 PamaFurnitureScr.esp=1 FireBurns.esp=1 SineadFollower.esp=1 DudestiaMultiMarriages.esp=1 adventurerMashupComp.esp=1 ESO Altmer Armor by NewrMind43.esp=1 Battlemage Armour.esp=1 Bijin Warmaidens.esp=1 peoplearebetter.esp=1 Bijin Wives.esp=1 SkyrimReputation_S2011.esp=1 Dovabear.esp=1 Real Clouds.esp=1 DCR_KingCrusaderArmor.esp=1 raeza.esp=1 ArchmageTolfdir.esp=1 tetro - Lilu.esp=1 LaFemmeLycana.esp=1 GoToBed.esp=1 HG_Lilitha.esp=1 Refined Auri.esp=1 SLAL_GSAnimObjects.esp=1 Immersive Sounds - Footsteps.esp=1 3PCO.esp=1 Marsha - Replacer of Elisif.esp=1 AdashaFollower.esp=1 TheEyesOfBeauty.esp=1 GDOS - Splendid Mechanized Dwemer Door.esp=1 dcc-dm2.esp=1 chfshPlayerVoicesets.esp=1 MorePainfulNPCDeathSounds.esp=1 ContinueGameNoCrash.esp=1 SexLab Sound FX Replacer.esp=1 Dr_Bandolier.esp=1 UnderPants.esp=1 FNIS_PCEA2.esp=1 TKDodge.esp=1 Character Behaviors Enhanced.esp=1 Critical Hit.esp=1 JiubQuestMarkers.esp=1 CommunityOverlays3.esp=1 Refined Volkihars.esp=1 Skyrim_Strap_Ons.esp=1 Ordinator - Perks of Skyrim.esp=1 Alternate Start - Live Another Life.esp=1 ccas_starts.esp=1
  5. Some people have asked about how I get the glossy body in some of my screenshots and here you'll find how to do it yourself. NifSkope Your current femalebody_0 and femalebody_1 (located in Data/Meshes/Actors/Character/Character Assets/) STEP 1 Open the first femalebody_0 with NifSkope and search for the main NiTriShape. I use UUNP but it doesn't matter whatever body you use, the process is always the same. STEP 2 Open the tab until you find the BSLightingShaderProperty and then look for the Glossiness and Specular Strenght values. Change their values to higher ones. I usually use 600 for glossiness and 100 for specular. Save the changes. STEP 3 Now any NPC with weight 0 will have the glossy body, but as the weight value increases, your glossiness will be dissappearing. That's why you'll need to edit the femalebody_1. Repeat the whole process with the femalebody_1 with the same values and save it. And you're all set. Any NPC with a body weight value between 0 and 100 will have the same glossiness. Here you can see the values I use:
  6. Hello guys. I have a problem with mesh mismatch between head and body on female and male characters. I got this after using UNP body for SE with Demoniac Glossy Body and Vitruvia Skin. I tried all: reinstalling the game, using another body, vanilla Skyrim SE, any modpacks for Skyrim SE, i downloaded Oldrim, but here too was this mesh mismatch, I triend Texture Blender, any seam fixes, but nothing help me. Idk what to do, can anybody helps me? First screen is with CBBE body at Skyrim SE, second and third is on vanilla Skyrim SE. https://imgur.com/a/elhX0vd
  7. For those that are unaware I'm making a custom accessory appendage in the "hat" category for female sims. I have figured out how to properly UV map and assign the part to the correct bone group but for some reason sims 4 studio is giving me grief in the meshing process. For some odd reason it keeps printing the entire sim body mesh on the new accessory appendage and I have no idea why. I tried uploading a mesh using an online color map but sadly this didn't resolve the issue. I need to know how to make the new appendage one solid color, I don't need a complicated map or mesh just a solid color will do. I need this change to only affect the appendage no other part of the sim's body. If anyone has had this problem or knows how to fix it please le t me know. Photos of the issue in game and in the editor as well as my blender file are below. Any help is appreciated. ProbottomHatPleaseWork-3.blend
  8. Version 1.0

    11,975 downloads

    -Flawn's Argonians- A lil' something for skyrim's most underappreciated residents This overhaul gives skyrim's argonians modified head meshes, glowing eyes, and smooth, but still scaly, skin. It is also features a few options to choose from. This mod comes in 4k and 2k textures and supports UNP, CBBE, SOS, and SAM bodytypes. Options in the main File: body Default - Smooth but scaly. Really Smooth - A more "human" front half. (for females and males) No-Nipple - no more reptile tits. (for females) Full Scales - Heavier scales on the chest (for males) feet Human - Human type feet. Claws - Reptilian type feet with clawed toes. face Rough - Better defined scales Smooth - Smoother cheeks horns Light - Light colored horns Dark - Dark colored horns Other options/patches: Dull Speculars - Less shiny skin Muscles - Options for different levels of muscular. CBBE - patch Argonian Fins - Patch (in the main installer) B3lisario UNP - Patch Bad Dog's Hoodies - Patch Derok's Reptilian Feet - Patch (in the main installer) SAM - Patch Interesting NPCs - Patch (in the main installer) RDO - Patch (in the main installer) Inconsequential NPCs - Patch (in the main installer) Immersive College Of Winterhold - Patch (in the main installer) ERF Horse Penis - Patch Leito Schlongs - Patch The Kids Are Alright - Patch ERF High Poly - Patch PJ - Beast Feet - Patch (in the main installer) -THIS MOD IS MOSTLY COMPATIBLE WITH THE SPECIAL EDITION, BUT I CAN'T GUARANTEE EVERY PATCH WILL WORK WITH IT.- If you have any ideas for more options or improvements, be sure to let me know about them. Recommended Mods- - Natural Eyes by nevenbridge81 - better argonian eye textures, makes them look less bug-eyed - 03_YA5_HDT_Tails from Yiffy Age of Skyrim - HDT collision physics for beast tails, doesn't require Yiffy Age but does require HDT Physics Extensions - Beast Race Bodypaints by DomainWolf - body overlays for your characters, 'cause you don't want them to be to plain now do you? - Better Claws and Gauntlets by Derok - because long fingernails are not good enough Permissions- -you may not reupload this mod onto any other modding website. -you may use my textures as a base for your own mod, so long as you give credit. Credits- - Navetsea - CBBE skin texture V2 V3 plus Thepal and UNP compatible - textures used - HHaleyy - Fair Skin Complexion - textures used - RomeoZero - [Schlongs of Skyrim] Fair Skin for Men overhaul textures - textures used - ScrollTrol1c - FAMOUS - Fitness And Muscle Options Utility Suite for UNP and 7B - textures used - fadingsignal - SkySight Skins - Ultra HD 4K and 2K - textures used - Phygit - Femfeet - model used - Bad Dog - Yiffy Age of Skyrim - feet models - Bethesda - Home Alone on NES -yes
  9. View File BloodyGoblet Just fill up some Tankards and Goblets Submitter T-lam Submitted 06/23/2020 Category Regular Mods Requires Regular Edition Compatible  
  10. An annoying thing keeps popping up in my game. It's not a bug, just an unintended drawback. Having a scene in the canopied beds (Hearthfire, Proudspire etc.) seems to invariably result in getting trapped on the bed, requiring a tcl console command in order to escape. I know there was a fix for this for LE Oldrim. But that mod required USKP/USLEEP, so I don't believe it would work simply by changing the form ID to 44. Has anyone else here come up with a fix? If so, where might I find it? Thanks in advance.
  11. Hey all. I've been working on making a WW compatible body for my sim that has nipple piercings on it, as I don't like having to use an accessory slot for them and want them to be on no matter what. It looks all fine and good in Blender, bone assignments have been triple checked, the scripts are all correct and everything. Problem is, the jewelry doesn't morph with his chest. I have tried welding a vertice on the beads to the mesh itself, but that just results in the jewelry staying in place in game, with the vertices stretched to their new position. Pic attached at bottom. Any help or advice would be appreciated!
  12. Hello, I am looking for some tips for what to do, my game crashes to desktop whenever a horse is aroused enough to load the penis mesh, sometimes I can still get into animations without the mesh appearing. The animations work fine. If you need more info let me know this is my first post "Horse fix for MNC" doesnt seem to be doing anything
  13. Hey guys so I found the clothing converter the other day and having been using it a ton without issue. I made a new lattice today using a different body but when I equip the converted armor my game crashes. The first time it crashed I loaded it in nifskope and the lowerbody was blocky for some reason so I remade the lattice and mesh and now it looks fine in nifskope but its still crashing my game. I'm just now learning about meshes, blender, etc and have no idea how to look for a problem. Could someone with more knowledge on this tell me why its not working all the sudden? lattice.lat darkbrotherhoodf.nif
  14. I'm currently using Facial Piercings. Some of the sets are only on the right side of the face; is there a way to reflect them over an axis and have the meshes be on the left side? For example, the eyebrow piercings are only the on right brow, but I would like them on the left.
  15. Version 1.7.1

    634,219 downloads

    Heavy Boobs is a collection of mods designed to increase the maximum size of breasts and improve their appearance. It's primarily a slider mod, meaning it affects every outfit of every female Sim in the game. Secondly, this mod adjusts several clothing meshes and adds some detail options. The goal of Heavy Boobs is to give larger breasts a more weighty appearance; having them sag a bit with rounded undersides as well as adding indications of nipples poking into thinner fabric. Installation Heavy Boobs Delete all files from previous versions, then drag the Heavy Boobs folder into your Mods folder. See the spoiler below for details on the Options folder. Navels Delete all files from previous versions, then drag the Navels folder into your Mods folder. See the spoiler below for DLC requirements. Mia Drag the files from Mia.zip into the Tray folder, which is in the same location as your Mods folder. See the spoiler below for additional requirements. Files FAQ Complications Credits: CmarNYC for their Anatomy Mod Female top mesh which I used as a base. JS Sims for their Cleavage Overlay which I used as a base. EVOL_EVOLVED for their Breast Augmentation mod which directed me to the breast slider asset. lumialoversims for their Smoothish II skin. wild_guy for their Female Body Details mod. Andre for the Poser Player, and CatsBlob for their poses. Do not redistribute any part of this mod without permission.
  16. View File *04/30/2015 - Removing the beta tag on the file, since apparently users didn't reported any problem. Files are unchanged. 0.2 is the last version and should be considered stable.* Version 0.2 : download both files and install PotionsReplacer.7z, then PotionReplacer_PatchV0.2.7z 01/10/15. 01/11/15. Thanks to cornbreadtm for the perma patch (added to the download page). Please read instructions inside the archive. 09/14/17. Thanks to Turija for the Requiem 1.9 patch It seems that there is also a SkeRe patch on DragonPorn , but I don't know if it's compatible with a non-japanese Skyrim installation. * * * This is a potion replacer. It replaces almost all vanilla Skyrim potions with custom meshes and textures. The meshes comes from the most excellent mods "Alluring Potion Bottles v3 by jbvw" for Oblivion and "AOF's Potion Replacer" for Morrowind. Many of the potions are animated. Only vanilla Skyrim is covered. Potions from extensions (DG/DB/HF) and other mods are left alone. The mod is provided in two versions. Use one or the other. 1) Vanilla skyrim potions, with changes forwarded from the Unofficial Skyrim Patch (Version 19-2-0-8a) 2) Requiem 1.7-3 / Requiem Hard Times / Requiem Extended Patches Beta 0.2. That's what I use. This version needs Dawnguard.esm and Requiem.esp as masters. There is also a patch for Requiem 1.9.4.1.7 There is also a patch for perma, courtesy of cornbreadtm. See the download page. This mod has no scripts and can be removed safely at any time (or at least, it should...). Requirements : -------------- Nothing Requiem 1.7.3 for the requiem version. -Notes ------ Incompatible with everything else that modifies the potions. Compatibility can be achieved by making a patch with Tes5Edit. I will not make those, so don't ask. Must load late. Looks like LOOT will sort it correctly, but it depends of your setup. In doubt, put it in the bottom of your load order. -Credits -------- As far as I know, all authorizations for the meshes and textures used are given by their respective authors. I hope I forgot no one. ********* Meshes ************************************************ Alluring Potion Bottles v3 by jbvw http://www.nexusmods.com/oblivion/mods/33531/? AOF's Potion Replacer by AnOldFriend http://www.worldofelderscrolls.de/?go=dlfile&fileid=193 ********* Textures ********************************************** Various seamless textures resources http://www.spiralgraphics.biz The 6 Schools of Magic Symbol Resources by jeclxohko http://www.nexusmods.com/skyrim/mods/35575/? Bubble brush http://lucida.deviantart.com/art/Bubble-Glory-Brush-for-GImp-278013262 http://freedesignfile.com/ Vector images resource GIMP Arcane Circles Brushes by Project-GimpBC http://project-gimpbc.deviantart.com/art/GIMP-Arcane-Circles-Brushes-69681758 Seamless textures resource http://www.noctua-graphics.de/english/fraset_e.htm ********* Documentation/Tutorials ******************************* FPI Animated Textures Tutorial by The Fuzzy Physics Institute http://www.nexusmods.com/skyrim/mods/47104/? BSLightingShaderProperty Basics http://forums.nexusmods.com/index.php?/topic/1188259-bslightingshaderproperty-basics/ --Aleanne. Submitter Aleanne Submitted 01/04/2015 Category Models & Textures Requires Special Edition Compatible
  17. I'm currently having an issue with 3bbb. Where any time I use any 3bbb body in bodyslide the breast mesh essentially smears. Any suggestions? Load order below. load order.txt
  18. Using Nifscope I created one piece of furniture with one furniture marker with two furniture positions A and B. Furniture pos. A is for an npc, pos. B is for the player, with different animations for each. The actors can use the furniture separately or simultaneously. All is playing well - except for the z position. Although the furniture markers have offset values x, y, and z, only the x and y offsets are played correctly, but the z offset (the height the animation should be played) remains the same for both, although their offset is 50 units. Is this a Nifscope issue, or is it generally impossible to play each furniture position animation at a different height?
  19. Hi this is my first time posting on LoversLab so sorry if this question/topic is an the wrong section. On to the topic at hand, I want to create a custom head for Fnv but I'm having the problem of trying to fit my custom head to the vanilla neck shape.Example of what I'm talking about. https://ibb.co/48L4WG5Some possible solutions that I've come up with is removing part of my neck area then using the weld tool to connect my head to vanilla neck but that resulted in the textures/mesh looking stretch and messed up. Another solution was trying to connect my head to the vanilla body but that wouldn't work because the result will look ugly and have clipping issues with armor, later on. I've looked at Dragbody's different head model and he has manage to achieve the result that I want.Example of what I want to achieve: https://ibb.co/3c51kJDIf anyone can point me in the right direction as to what I could do in order to fit my custom head to the right shape, I would appreciate it. Furthermore, I'm using 3dmax 2017 for the modeling and plan to use blender 2.49 when I export later on.
  20. No matter what way I build the body with the new Cos body update, the in-game mesh appears as though someone went nuts on it with a pair of scissors. Previous versions used to do this also if i built the body using Cos as the outfit/body reference. The only sort of "fix" i had was if I built the body with cbbe hdt as the outfit/body with a non-cos preset and used the batch menu to build the "Cos body" set. I wouldn't be able to adjust any of the extra sliders, but it worked. However this no longer works with the updated version. I have all the requirements and they're up to date. It seems to only go shredded for my custom race player character, I gave it to some follower mods and the mesh was somewhat fine except for some parts, which still made it pretty unusable. I asked the author in their thread but I think there's a language barrier of some kind and they didn't understand what I was trying to say at all. So I'm hoping someone out there know what's going on.
  21. Using sexlab privacy, I've had the issue of being thrown into one of those tents with a bedroll. The tiny little tents that block vision, clip theough your character and animations, and when the event is over, locks you in place unless you TCL. So my request is to either remove and replace all forms of that tent, a patch for privacy/sexlab to disregard/block any entry for that type of tent or a standard mesh replacer that makes the somehow fixes the problem, much like the noble bed replacer mesh. It's most problematic when aroused creatures uses a rape scene on the player, my settings are I only get to choose privacy when not raped. It's even more problematic when it's a creature that possibly couldn't fit into one, ie horses. Very troublesome near civil war camps and some bandit camps.
  22. Hello Straight to the point: I've created a custom body (modified cbbe body) with 3ds max, and I'm trying to get it to work with the Cbbe Morph sliders in-game. This is how I'm trying to achieve that: 1. Open up Outfit Studio. 2. Load Reference... -> CBBE Body HDT 3. Load Outfit... -> From File -> (My custom mesh) 4. Sliders -> Conform All 5. Save Project As... (un-tick "Copy reference shape into output") At this point, my custom body can be found in the Outfit/Body tab, so now I can "Batch Build..." with "Build Morphs" enabled, which leaves me with a "femalebody_0.nif", "femalebody_1.nif" and "femalebody.tri" in the destination folder. Here's where things go wrong: When I open the .nif bodies in Nifskope - and in-game, there's a hole in the mesh. On one of the legs a few triangles are simply... gone. I don't know how to fix this or what exactly is causing it, but I have made a few observations: When I delete the NiSkinPartition in the BSDismemberSkinInstance the hole seems to fill up, so it's not an actual hole in the mesh. And when I open the body in 3ds max, you can see the BSDismemberSkin Modifier not covering up the entire model - only leaving out a small part of the mesh right about where the hole is in Nifskope and in-game. My guess is that the BSDismemberSkin has something to do with this problem... The body/.nif is completely fine when exported directly from 3ds max. It only goes wrong like this when bodyslide creates the bodies. I've tried replacing the mesh of the bodyslide-version in Nifskope by importing the original as a .obj, but it gives the same results. And I've tried copying the NiStringExtraData that holds the data for Morphing from the bodyslide created version to the original file through Nifskope, but that only causes CTD's. So I've kind of come to a halt here. Help? Please?
  23. Hey everyone, I'm a noobie when it comes to Bodyslide and I'm really trying to learn, but the tutorials that are out there don't discuss having to create a slider compatible mesh with Bodyslide if your mesh isn't already a preset in Bodyslide. So, Robton and Kaoswulf provided some awesome meshes, and I really don't want to bug them for armors, and I've used Bodyslide to create armors with the provided TMB/BAMFTNA preset and whatever UUNP armors come with sliders (such as Nisetanaka's Bikinis). However, I'm trying to use Outfit Studio to fix some of the clipping of those armors and I understand that I need to use the TMB/BAMFTNA body as the underlying base, to know where I need to raise/lower the meshes to fit properly. The problem is, when I try to use the TMB/BAMFTNA preset xml, it doesn't work. It gives me an error and I understand that it doesn't work that way. I need to set the body up to be used by Bodyslide and Outfit studio somehow. But, that is the part I can't figure out. Osnius and JDG tried to explain, and help, but I'm still confused and would really like someone to walk me through step by step on how I can do this. Tuts haven't helped. I watched them several times, and it's not working out for me. If someone could do a tut for me, that tells me step by step what to do with TMB or BAMFTNA, I would greatly appreciate it. This is what JDG provided to me, but I'm still confused. If i'm not mistaken, you want to convert armors to custom shapes that are not included in UUNP sliders, like Tiddy McButt Body(which i also use with UNP Fantasy Fitness). I think what you really want to do, Ousnius can correct me if i'm wrong on this, is make a custom slider set for specifically converting from CBBE to whatever custom shape(TMB or BAMFTNA in this case) you wanted. I don't remember where i found this info, but i'll repost with some minor edits and clarifications in brackets. Since TMB/BAMFTNA were made in Bodyslide, i don't think you don't have to do anything special with the Nifs it provides: - Use Outfit Studio to export the body shape[in this case, the HIGH or LOW weight of TMB/BAMFTNA] from the NIF to OBJ. To do that, load the NIF as an outfit and "Shape -> Export shape to .obj". This one I understand and was able to do. - Create a new project with CalienteBody.nif[in this case you would use the UUNP.nif/UUNPHDT.nif instead] as a reference (no outfit). This one I understood too. - Create a new slider, click the edit button of that slider and use the "Import Slider Data from OBJ" feature to make the CBBE -> Target Body slider data. This is where I get lost. I understand that I need to click the Edit button and Import Slider Data from OBJ. But, I don't understand, if I need to do that for every slider (mega time consuming). Because the following part says "Save the Slider SET" and there is no such thing, at least not that I found. Plus, the sliders that I have tried this on get maxed out a 100%? - Save the slider set. - To make a Target Body -> CBBE slider set, use the CBBE_as_Target.nif (from above) as a reference shape, load the slider from OBJ again but this time inverse the slider using "Slider -> Negate". - Save the slider set. I understand that I don't need to do this portion because I don't intend to convert the shapes back to CBBE. Help please?
  24. Looking for this mod, had to re install everything an the author removed it from the nexus, hate it when they do that. can anyone send me a copy from their pc?
  25. would anyone be able to provide some insight on how to get any high-poly head mesh to work with racemenu? I've tried CITRUS and LADY HEAD meshes and they have issues preventing me from using them. CITRUS has issues with the eyelids, LADY has issues with eyes and the face parts do not adjust in size? weird...
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