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Found 80 results

  1. to tame a Dragon. While waiting for volonteers to apha-beta test my Sycorax follower mod I am going to stat working on my next mod. Lintra. She will have a custom armor (a mash up with some retexturing) and a unique spear as a weapon (a famous modder has agreed to create a spear). She will use custom animations for combat and she will have a creature companion – a small dragon that will fight her enemies when she is in combat. Eventually if I find an experienced modder who will help me the dragon in peace time will sit on her shoulder and fly after her when she is moving. More. She will be able to scale the dragon to a normal size and ride the dragon as the Dovakin does. Here are some screenshots Her face is not finished yet but you can see a spear prototype and a her mash up armor
  2. Main Force Patrol - A Mad Max Mod View File A love letter to Mad Max fans everywhere Features 2 custom outfits, accessories, legendary modification, and quest. While overseas, during your final tour of duty, you were stationed in Australia. The government was having a very hard time maintaining order there as there was even greater civil unrest there than in the U.S.. Due to the Sole Survivor's prior military police training, and that the MFP needed all the man power they could get, your CO placed you under the command of the Melbourne local MFP Chief Fifi Macaffee, to serve as a member of the MFP. The MFP (Main Force Patrol) were the Australian Federal Police special task force founded in 2073 by the Australian Government as a last ditch effort to maintain civilization and order. The Purpose of the MFP was to support the regular police in combating organized crime, especially savage, motorized criminal biker gangs and marauding punks, and act as a highway patrol on the Transcontinental Highways. You served under the MFP for more than 6 months, and were given an MFP uniform to wear in order to blend in as the locals were even more hostile towards the U.S. troops stationed there than even the local authorities. After your tour was over, Chief Macaffee gifted you the MFP uniform as you were considered a true member of their forces. You had served with distinction and honor in maintaining right, and formed bonds with those whom you served and fought together with. It wasn't like the kind of police work you were used to. You were given an extraordinary amount of leeway with how you dealt with criminals. Chief Macaffee had told you that "As long as the paperwork is clean, you boys can do whatever you like out there." You soon realized why that was, as you witnessed first hand what a real break down in order and rule of law was truly like, and the horrors it wrought. Even with that kind of authority, to sometimes be judge, jury, and even executioner, you weren't able to save everyone. The things you witnessed and had to do left it's mark on you. You thought about home and your family, and the growing civil strife there and swore to yourself that when you returned and became a civilian again, you would do whatever you could to maintain right and order. To never allow that kind of lawlessness to run rampant on your country's soil. Upon returning to the States and to Boston, as the local war hero, you donated your MFP uniform to the Concord museum in 2077 to chronicle the local war hero's exploits while stationed there. A new display was to have been built over the weekend, and due to debut on Monday, Oct 25th... This mod adds 2 complete outfits to the game with unique mods and accessories: MFP - from Mad Max and includes the outfit, separate full finger gloves, and thigh holster Road Warrior - from Mad Max 2: Road Warrior and includes the outfit, separate open finger gloves, and Sam Browne styled belt with accessories Sawn-Off Shotgun - Unique Legendary item Standard crafting options are included* *See How to Get? section for details New Legendary Weapon Modification: Marksman - Time slows down briefly when aiming down sights, 50% faster reload speed. Available for projectile weapons. Works with or without Legendary Modification. The mod's items are available through a quest: Maintaining Right... For new games, the quest will start during the Out of Time quest. For existing games, if the Out of Time quest has already been completed, the quest will start automatically, when loading the game with this mod loaded. If a player has not done/ignored Out of Time, they can start the quest by entering the Museum of Freedom in Concord. Once the quest has been completed, crafting options will become available. MFP Oufit Lining mods Legendary Modification Badges: on or off Shirt color options: Ice Blue*, Dark Blue, Black Road Warrior Outfit: Belt: Types: Waist or with shoulder strap Accessories: on or off (Rigging knife, binoculars, fire brigade tools, and spanner) Gloves: Q: Is this mod lore friendly? A: Yes, very much so. We spent a great deal of time modifying vanilla assets to be true to the movies, but still feel like Fallout. The content is immersively woven into the game. Q: Does this mod conflict with or support X? A: This mod should not conflict with anything as it adds all new forms. It DOES make small edits to the Museum of Concord (adding new forms). It has been thoroughly tested, but if you have a problem, please report it. Q: Does this mod support Start Me Up? A: Yes it does - see "How to Get?" section. Q: Does this mod support CBBE and Bodyslide? A: Yes it does! Please note that extreme CBBE settings will cause mesh warpage, as with all other armors. Q: Does this mod support Atomic Beauty? A: Not at this time, but please feel free to add an AB patch! Q: Where is Max's leg brace? A: It's coming soon! Check back for a future release and integrated quest. Q: This mod is not lore friendly to Mad Max. A: That wasn't a question, but please, make one. SPECIAL THANKS to George Miller, for creating the most iconic post apocalyptic movie series ever. VERY SPECIAL THANKS Interplay Productions for creating the Fallout series. Bethesda Game Studios for bringing us Fallout as we know it today. Obsidian Entertainment for making one of the best Fallout games in the series. A final note from the Authors: Don't be a dick and host this on other sites If you wan to use the assets, just ask! Submitter AWP3RATOR Submitted 07/13/2018 Category Models & Textures Requires CBBE  
  3. Version 1.1

    44 downloads

    A love letter to Mad Max fans everywhere Features 2 custom outfits, accessories, legendary modification, and quest. While overseas, during your final tour of duty, you were stationed in Australia. The government was having a very hard time maintaining order there as there was even greater civil unrest there than in the U.S.. Due to the Sole Survivor's prior military police training, and that the MFP needed all the man power they could get, your CO placed you under the command of the Melbourne local MFP Chief Fifi Macaffee, to serve as a member of the MFP. The MFP (Main Force Patrol) were the Australian Federal Police special task force founded in 2073 by the Australian Government as a last ditch effort to maintain civilization and order. The Purpose of the MFP was to support the regular police in combating organized crime, especially savage, motorized criminal biker gangs and marauding punks, and act as a highway patrol on the Transcontinental Highways. You served under the MFP for more than 6 months, and were given an MFP uniform to wear in order to blend in as the locals were even more hostile towards the U.S. troops stationed there than even the local authorities. After your tour was over, Chief Macaffee gifted you the MFP uniform as you were considered a true member of their forces. You had served with distinction and honor in maintaining right, and formed bonds with those whom you served and fought together with. It wasn't like the kind of police work you were used to. You were given an extraordinary amount of leeway with how you dealt with criminals. Chief Macaffee had told you that "As long as the paperwork is clean, you boys can do whatever you like out there." You soon realized why that was, as you witnessed first hand what a real break down in order and rule of law was truly like, and the horrors it wrought. Even with that kind of authority, to sometimes be judge, jury, and even executioner, you weren't able to save everyone. The things you witnessed and had to do left it's mark on you. You thought about home and your family, and the growing civil strife there and swore to yourself that when you returned and became a civilian again, you would do whatever you could to maintain right and order. To never allow that kind of lawlessness to run rampant on your country's soil. Upon returning to the States and to Boston, as the local war hero, you donated your MFP uniform to the Concord museum in 2077 to chronicle the local war hero's exploits while stationed there. A new display was to have been built over the weekend, and due to debut on Monday, Oct 25th... This mod adds 2 complete outfits to the game with unique mods and accessories: MFP - from Mad Max and includes the outfit, separate full finger gloves, and thigh holster Road Warrior - from Mad Max 2: Road Warrior and includes the outfit, separate open finger gloves, and Sam Browne styled belt with accessories Sawn-Off Shotgun - Unique Legendary item Standard crafting options are included* *See How to Get? section for details New Legendary Weapon Modification: Marksman - Time slows down briefly when aiming down sights, 50% faster reload speed. Available for projectile weapons. Works with or without Legendary Modification. The mod's items are available through a quest: Maintaining Right... For new games, the quest will start during the Out of Time quest. For existing games, if the Out of Time quest has already been completed, the quest will start automatically, when loading the game with this mod loaded. If a player has not done/ignored Out of Time, they can start the quest by entering the Museum of Freedom in Concord. Once the quest has been completed, crafting options will become available. MFP Oufit Lining mods Legendary Modification Badges: on or off Shirt color options: Ice Blue*, Dark Blue, Black Road Warrior Outfit: Belt: Types: Waist or with shoulder strap Accessories: on or off (Rigging knife, binoculars, fire brigade tools, and spanner) Gloves: Q: Is this mod lore friendly? A: Yes, very much so. We spent a great deal of time modifying vanilla assets to be true to the movies, but still feel like Fallout. The content is immersively woven into the game. Q: Does this mod conflict with or support X? A: This mod should not conflict with anything as it adds all new forms. It DOES make small edits to the Museum of Concord (adding new forms). It has been thoroughly tested, but if you have a problem, please report it. Q: Does this mod support Start Me Up? A: Yes it does - see "How to Get?" section. Q: Does this mod support CBBE and Bodyslide? A: Yes it does! Please note that extreme CBBE settings will cause mesh warpage, as with all other armors. Q: Does this mod support Atomic Beauty? A: Not at this time, but please feel free to add an AB patch! Q: Where is Max's leg brace? A: It's coming soon! Check back for a future release and integrated quest. Q: This mod is not lore friendly to Mad Max. A: That wasn't a question, but please, make one. SPECIAL THANKS to George Miller, for creating the most iconic post apocalyptic movie series ever. VERY SPECIAL THANKS Interplay Productions for creating the Fallout series. Bethesda Game Studios for bringing us Fallout as we know it today. Obsidian Entertainment for making one of the best Fallout games in the series. A final note from the Authors: Don't be a dick and host this on other sites If you wan to use the assets, just ask!
  4. View File I only add Alastor from someone who has the materials, Thanks Mu Forum for the file, and sorry for the long time on converting it. The Original DMC Weapon mod isn't mine, I found it in an old Loverslab request thread about Sword of Sparda from DMC 4 here . I've asked Shadowdancer to put this mod on his site to see who's the real author of this mod. Apparently if you're the real author of this mod, I'm sorry for not asking your permission to redistribute this mod Also due to the facts of my inability to create 3d models, esp(s), and my own mod, sadly this mod won't be updated unless someone give me the meshes and texture of a weapon you want, and maybe i will consider put it here Also everyone free to use/update(add new weapons or armor) this pack as they like. [This may change when I found the real author] Find it on: Nexus Oops Deleted, Tee-hee Installation: A. Manual 1. Extract the content of this rar 2. Put "meshes", "textures", and "DMC Weapons.esp" into DATA folder inside your Skyrim main folder 3. Enable the mod in Skyrim Launcher, Data files 4. Play B. By Mod Installer 1. Just let the installer do it's work 2. Enable the mod in Skyrim Launcher, Data files (if your Mod Installer didn't do it before) 3. Play Sorry for bad grammar, english isn't my native language Cheers! XD Credits: -Unknown Author---Creator of the original mod -Mu Forum----for Alastor materials Submitter ZoanChrome Submitted 10/29/2016 Category Weapons & Spells Requires Skyrim Special Edition Compatible  
  5. I´ve been playing Skyrim for a while now and i always found it to be kind of easy to pick up an armor/a weapon of some Enemy. Don´t get me wrong of course its realistic to pick up armor/weapons. But i want to use Mechanics of Skyrim i never use. I never forged,mined,collected Leather/wood. Because i didn´t need it. I want to go from a House Wife of some Man in Skyrim to a Strong Warrior for example. What do i do ? I collect armor and weapons from enemys. So i go out with my little Bed Sheet Clothing to fight Iron Armored Bandits. To me that sounds reeeeeaaally wrong. I want to prepare for Combat. Go from a peaceful life to a dangerous and adventure filled life. Slamming that Hammer at the Forge to make some Armor and a good Nordic Sword. Is there any kind adventurer who would help a House Wife of some Nord Guy out to find some Mods to do this ? -Aki EDIT: Should i use a Mod to make Skyrim harder instead ? If you know any Mods making Combat with a Sword muuuuch harder, please tell me :3 I needed somethin like that anyway.
  6. View File WoSD - Weapons of Sex Destruction - 1.3 About Weapons of Sex Destruction is a mod that aims to bring various types of erotic weapons in to the wasteland. Before the great nuclear war, these fine and reliable products could be found in the adult section of Super Duper Mart and other fine establishments across the United States. A lone wastelander has sought out to bring these exquisite toys back to life.. because war, war never changes, but sex does. I plan on keeping this updated frequently with a big inventory of custom weapons within the erotic category, and I have many nasty ideas. I hope you'll enjoy it as much as I will. How do I get the weapons? Currently this is the only way to get the items, until I move forward in the development. 1. Go to the console, write: help "PartOfWeaponName" 0 (Example: help Dildo 0) or (Help Plugger 0). 2. Check the id's 3. Write: player.additem IDHERE NumberOfItems (Example: player.additem 12345678 1) I hope that you will enjoy this mod, and please take a moment to endorse, give me some feedback or even upload an image of your gameplay with the mod installed. Attention! All below is still work in progress and are bound to change in various ways. More information will follow as I progresses through the development. Want to make Fallout 4 a bit more sexy? That's good, because I am currently looking for someone with texturing skills, if you're that person, pm me and we'll talk! Installation/Uninstallation NMM Installation - Download the mod using the NMM download button and install as any other mod. - Pick and choose which weapons you would like to install and finish the installation. - You are now ready to kick some ass! NMM Uninstallation - Uninstall using NMM just like any other mod Dildo Basher Bash someones skull in with a giant dildo! Dildo Rifle Pierce your enemies with dildo projectiles! Mr. Beads "This won't hurt.." The Plugger If there is a leak, plug it. The Dildo Launcher Unleash a rain of exploding dildos upon your enemies! Other mods I've made Boxing Gloves retexture - RENO Deserted Radio Station - Couriers Home Mod BUGS / ISSUES If you would notice or experience any bugs please do contact me via private message or in the posting section of this page. All feedback is greatly appreciated! Try to get photos or video capture of the bug that you've experienced. Credits Many thanks goes out to Bethesda - for some of the 3D models that includes original pieces of meshes from Fallout 4. For helping me out in various situations, many thanks goes to.. BigCman123 xxdeathknight72xx SlapMeSilly Submitter MorganRiggs Submitted 02/21/2016 Category Models & Textures Requires
  7. Ok, according to the results of the poll on the 6-th of april I start working on Sycorax. She is a witch (not a wizard or a mage) skilled in Illusion, Destruction and Alteration. She will have a custom outfit, weapons and an animal companion (probably a sabercat). This will be the base of her outfit I am not sure about the boots though. There are three alternatives: I am still looking for accessories (ring, necklace, hat or other head piece) that will suite her. Any ideas? And I am looking for a suitable unique staff of even better for a person who could create a unique staff. I am aslo open for suggestions for her animal companion. Sabercat is not bad but it is rather common. I would prefer a more exotic animal...
  8. These mod simply adds weapons from Nier Automata get it while you can. http://www.9damao.com/thread-64245-1-1.html Also outfit if your looking for it. http://www.9damao.com/forum.php?mod=viewthread&tid=3678&extra=page%3D1%26filter%3Dauthor%26orderby%3Ddateline%26typeid%3D113
  9. Looking for a group of indivinduals who want to work on creating a compilation of followers extending the entire anime series and the games for all of the Heroic Spirits From the Fate Series, each complete with their SIGNATURE Armors, Weapons, Abilities, Magic and Noble Phantasms (probably created in the form of shouts). Would also likely have the followers also available as presets (but that is not NECESSARY) ANYONE who is interested and who has atleast a decent amount of knowledge in the area PLEASE feel free to PM me
  10. View File ____________________________________________________________________________________________ *All Files uploaded to Google Drive, don't worry about the download links.* ____________________________________________________________________________________________ About| I will taking my military service since 15th, March, may not have time to update any mods until August. There has huge changes in BodySlide files, please remove old files before updating. DO NOT upload this mod to other sites without permission. As a fan of Killing Floor 2, I porting some armors and gears from the game, enjoy! I also ported some weapons, but that is for personal use at this moment. Added in V1.5 Combat Dress and Horzine Mark 7 Suit have their own BodySlide files, Male version has BodySlide file too, and also including a preset for them. Female armor is made for CBBE. However, it won't have any issue if you're using UNP. and make sure to check every "Meshes_Fix" zap slide before you build the meshes! Fixed in V1.4.2 After updating the mod to V1.2, You can get all the outfits in Belethor's General Goods, Whiterun. Character's eyes may disappear after equip Hazmat Suit Helmet. In order to deal with the issue, installing HDT Skyrim Ordering Independent Transparency is necessary. Strasser's outfit and Rae's dress are added in game. However, I kinda need someone make a HDT skirt bodyslide file, without HDT physic, this dress won't be perfect for me. Please let me know if anyone make one. ____________________________________________________________________________________________ Added Equipment| ____________________________________________________________________________________________ Credits| Tripwire Interactive - Devs of Killing Floor 2 Caliente - Author of CBBE and BodySlide and Outfit Studio Opac21 - Male Body for BodySlide2 and Outfitstudio J3X - Automatic Crossbows Script Using Tools| Adobe Photoshop Autodesk Maya BodySlide and Outfit Studio Creation Kit Killing Floor 2 - SDK NifSkope TES5Edit Umodel Change Log| |11.30.17|V1.0 - Lt. Masterson Update, add Masterson's gears and some player accessorys. |12.02.17|V1.1 - Elite Chicken Update, add Mark 7 suit and Commando Chicken outfit. ﹂ V1.1.1 - Update Pack, Fix an issue that gnd meshes may disappear when player get near to it. |12.04.17|V1.2 - Knight of the Cardboard Update, add a new outfit "Cardboard Knight". ﹂ V1.2.1 - Update Pack, Update Mark7 outfit's specular strength, added two-side render setting for some armors. |12.07.17|V1.3 - Toxicant Protection Update Pack, add a new outfit ,"Hazmat Suit". |12.12.17|V1.4 - Rcok and Steel Update, add two new outfit and some cosmetics. ﹂ V1.4.1 - Update Pack, Fix Strasser Outfit's issues. ﹂ V1.4.2 - Update Pack, Update all BodySlide to fix every potential issues. ﹂ V1.4.3 - Fix an issue that first person arms may missing when equip some armors. |02.14.18|V1.5 - DOSH Lover Update - Add Foster's Outfits, M2 Tank, RPG7 Bag. Add Dosh Vault variant skins. Merge with Weapon Pack. |03.04.18|V1.5.5 - DOSH Lover Update - Wave 2 - Add Foster's Suits, Boom Hat, Hans Plushy. Add Dosh Vault variant skins. ____________________________________________________________________________________________ |Traditional Chinese Version|gamer.com.tw |Russian Version|gamer-mods.ru Outdate ____________________________________________________________________________________________ SRX Followers - All in One Edition ( Nexusmods ) SRX Followers - Elin Race Pack ( LoversLab ) Project SNNR - Skyrim Nobody NPC Replacer ( Nexusmods ) Counter-Strike Online 2 Outfit Pack ( LoversLab ) ___________________________________________________________________________________________________________________ Submitter srx910142 Submitted 12/02/2017 Category Armor & Clothing Requires XPMSE, HDT High Heels Special Edition Compatible No  
  11. View File Disclaimer If you not a fan of female muscles, or you just find muscle women is disgusting - just leave this place right now. Author is not responsible for injuring your sense of beauty. True Amazons Followers Some people asked me to make followers based on my True Amazon Race mod, and that's what happened as a result. Three standalone followers with muscular body shapes and perfect combat skills. For the basis of their appearance, some characters from different games universes were taken. They all have their own camps, armors and weapons (and one of them even have some spells). All of them are essential (can not die), their minimum level is 10, maximum is 500, and they grow in level together with the main character. All followers equipment and spellbooks can be found in a backpack near Warrior Stone. This mod compatible with Amazons race mod, so followers can use all armors and other assets (textures, normal maps, skeleton variants...) from there. Profiles: Hippolyta the Amazon Warrior with a two-handed halberd. Prefers light armor. She traveled to Skyrim until she came to hot springs, where she decided to stop and rest. Her camp is near to the camp of bathing hunters in the Windhelm volcanic tundra. Can train player in "Two Handed" up to 100 points. Senshi the Warrior One-handed warrior with sword and shield. Prefers heavy armor. Traveler from distant lands. Professional blacksmith. Trying to solve the secret of dwemer metal. Her camp is near to entrance into Mzulft. Can train player in "Smithing" up to 100 points. Sell weapons, armors and dwemer stuff. Tyris Flare Spellsword with powerful fire magic. Prefers clothing. She traveled to the College of Winterhold to improve her knowledge of the magic of destruction. Her camp is near to Knifepoint Ridge. Can train player in "Destruction" up to 100 points. Installation Use NMM and choose what you need. --You can choose facegen files. Followers can use standart Skyrim female head, or my experimental head with thicker neck. --You can choose weapon placement options (default or swapped) --You can choose animations variant for followers (male or female). Requirements Skyrim core game and it's Update 1.9.32.0.8 Dragonborn DLC Dawnguard DLC HDT Physics Extension NetImmerse Override (standalone or as part of Racemenu) for armors high heels. Bugs, limitations and other things Because of modified skeleton and followers height (scale 1.18, as in Amazons race mod) you can expect clipping or other weird things in some poses or animations. Because of custom body, this followers can't normally wear vanilla armors. Player character and followers from this mod is protected from unique effects of power-attacks (force-pushes), but other game characters is not. So be careful. Thanks and Credits shidoni - for characters face presets. Tigersan - for normal maps. HHaleyy - for Fair Skin textures. Groovtama - for skeleton. tktk1 - for ECE. Septfox - for more sliders for ECE. Caliente - for BodySlide crossfire1616 - for invaluable help in testing and screenshots kinghulk - for help in testing and screenshots All who I forgot to mention here. Ah, and sorry about my bad english =) Submitter Azazellz Submitted 09/03/2017 Category Companions Requires HDT Physics Extension Special Edition Compatible  
  12. View File Pure Elegance Outfit CBBE HDT BodySlide By Nokou Previous Version: v.1.1 BBP - 29 Aug 2015 Link: http://www.loverslab.com/topic/51828-pure-elegance-cbbe-bbp/ Updated to HDT v.1.2: 11/21/2016 Preview Hello community, this is my first official contribution topic and I hope everyone appreciates it. I talked to Nokou recently asking for permission to post this update. It's been a few months since I made this retouch at the request of a friend. It did some work, but in the end everything was in order. In fact the mod was already in CBBE, so consider this package an update. I will put here an external link of my MEGA account, because the forum has a size limit. I hope you guys like it, right now all the credits destined to Nokou the original author of the mod. Intro: [New] [Optional] Added automatic adjustment through Nioverride High Heels. Just download the optional file and install over the main version. [New] [update] Small correction on the sleeves; just BodySlide files, install after the main file. v.1.2 * Adjusted the BodySlide bringing the parts of the outfit closer to the character. * All bone structure is updated. * Corrected the texture of some parts of the set relating to specular and transparency. * Changed the .esp file of the mod due to the need to make adjustments. Pack: * 4 Elementary Katanas; "Adjusted physical damage and enchants. Added swords without enchants". * 8 sets being 4 dresses and 4 new derivatives. "Removed enchants to improve immersion, so you can use your own enchants". * Refineable & Enchanted - [Light Version] - [Daedric Rating] However you can edit in SCK according to your need. Where to find? [Whiterun - Warmaidens] * Has Book Restriction. Under the counter, there is a chest with the whole set and the book, then just give a "disable" command in the box. Or use this mod to get the set: AddItemMenu - Ultimate Mod Explorer by towawot Important: You need HDT High Heels plugin installed and in the Load Order to prevent CTD's. (Or) Install the optional NiOverride High Heels file. Required Mods The Body Caliente's Beautiful Bodies Edition - CBBE - by Ousnius Jeir and Caliente BodySlide 2 BodySlide and Outfit Studio by Ousnius and Caliente The Skeleton XP32 Maximum Skeleton Extended - XPMSE by Groovtama It is extremely important that you use a skeleton to make the body look better and smoother curves, already I recommend this skeleton. If you do not use this or another skeleton I can not guarantee the functionality of this mod or a body similar to the pictures, because the design of the meshes were made through this skeleton. HDT Physics Extension HDT Physics Extensions by HydrogensaysHDT HDT High Heels System HDT HighHeels System by hydrogensayshdt BodySlide Outfit 2 Check if all the mod's are properly installed including optional files from BodySlide Outfit 2. Racemenu Morphs for CBBE. Pre-built CBBE HDT + Morphs or Pre-build CBBE + Morphs. Open BodySlide Outfit. Load armor through the group. Select the "Build Morphs". Press the "Batch Build". Select all parts of the armor and press "Build". All Right! Installation Tips: Read only if you are experiencing difficulties and need help with the installation process. Complete installation of all mod's: Not necessarily in that order at some points, but following that way you will not have problems. Special Thanks/Credits Nokou the original author, many thanks and congrats. Ousnius, Jeir and Caliente for the BodySlide Outfit 2. HydrogensaysHDT for the HDT Physics. XP32 & Groovtama for the skeleton reference. Bethesda for the game. Autodesk 3DS Max. Nifskope. Skyrim Creation Kit. Tes5Edit. Loverslab to host the files. Submitter Alunder Submitted 03/22/2017 Category Armor & Clothing Requires CBBE Body, BodySlide Outfit 2, XPMSE Skeleton, HDT Physics, HDT High Heels. Special Edition Compatible
  13. Version 1.5.5

    1,284 downloads

    ____________________________________________________________________________________________ *All Files uploaded to Google Drive, don't worry about the download links.* ____________________________________________________________________________________________ About| I will taking my military service since 15th, March, may not have time to update any mods until August. There has huge changes in BodySlide files, please remove old files before updating. DO NOT upload this mod to other sites without permission. As a fan of Killing Floor 2, I porting some armors and gears from the game, enjoy! I also ported some weapons, but that is for personal use at this moment. Added in V1.5 Combat Dress and Horzine Mark 7 Suit have their own BodySlide files, Male version has BodySlide file too, and also including a preset for them. Female armor is made for CBBE. However, it won't have any issue if you're using UNP. and make sure to check every "Meshes_Fix" zap slide before you build the meshes! Fixed in V1.4.2 After updating the mod to V1.2, You can get all the outfits in Belethor's General Goods, Whiterun. Character's eyes may disappear after equip Hazmat Suit Helmet. In order to deal with the issue, installing HDT Skyrim Ordering Independent Transparency is necessary. Strasser's outfit and Rae's dress are added in game. However, I kinda need someone make a HDT skirt bodyslide file, without HDT physic, this dress won't be perfect for me. Please let me know if anyone make one. ____________________________________________________________________________________________ Added Equipment| ____________________________________________________________________________________________ Credits| Tripwire Interactive - Devs of Killing Floor 2 Caliente - Author of CBBE and BodySlide and Outfit Studio Opac21 - Male Body for BodySlide2 and Outfitstudio J3X - Automatic Crossbows Script Using Tools| Adobe Photoshop Autodesk Maya BodySlide and Outfit Studio Creation Kit Killing Floor 2 - SDK NifSkope TES5Edit Umodel Change Log| |11.30.17|V1.0 - Lt. Masterson Update, add Masterson's gears and some player accessorys. |12.02.17|V1.1 - Elite Chicken Update, add Mark 7 suit and Commando Chicken outfit. ﹂ V1.1.1 - Update Pack, Fix an issue that gnd meshes may disappear when player get near to it. |12.04.17|V1.2 - Knight of the Cardboard Update, add a new outfit "Cardboard Knight". ﹂ V1.2.1 - Update Pack, Update Mark7 outfit's specular strength, added two-side render setting for some armors. |12.07.17|V1.3 - Toxicant Protection Update Pack, add a new outfit ,"Hazmat Suit". |12.12.17|V1.4 - Rcok and Steel Update, add two new outfit and some cosmetics. ﹂ V1.4.1 - Update Pack, Fix Strasser Outfit's issues. ﹂ V1.4.2 - Update Pack, Update all BodySlide to fix every potential issues. ﹂ V1.4.3 - Fix an issue that first person arms may missing when equip some armors. |02.14.18|V1.5 - DOSH Lover Update - Add Foster's Outfits, M2 Tank, RPG7 Bag. Add Dosh Vault variant skins. Merge with Weapon Pack. |03.04.18|V1.5.5 - DOSH Lover Update - Wave 2 - Add Foster's Suits, Boom Hat, Hans Plushy. Add Dosh Vault variant skins. ____________________________________________________________________________________________ |Traditional Chinese Version|gamer.com.tw |Russian Version|gamer-mods.ru Outdate ____________________________________________________________________________________________ SRX Followers - All in One Edition ( Nexusmods ) SRX Followers - Elin Race Pack ( LoversLab ) Project SNNR - Skyrim Nobody NPC Replacer ( Nexusmods ) Counter-Strike Online 2 Outfit Pack ( LoversLab ) ___________________________________________________________________________________________________________________
  14. View File Dragongodmod's Oddities Pack *WARNING*This pack includes sexually explicit content. Just leave if you're not interested.*WARNING* Extremely large dildos converted into crossbows. Was bored, had an idea. REQUIRED: -Skyrim- -Update- -Dawnguard- -Soulgem Oven III- INCLUDES: -1 RED Canine crossbow -1 PURPLE Equine crossbow -1 new bolt type DETAILS: Everything is craftable under the GLASS category. To make sure your crafting menus aren't cluttered, I made them only visible if you are carrying a material. Crossbows visible with the Troll Fat ingredient. Bolts visible with any type of bottled semen from the Soulgem Oven III mod. PERMISSIONS: Please do not re-upload this anywhere else. Please do not take anything of mine and say it is your own. So I guess at this point, ENJOY Submitter dragongodmod117 Submitted 03/02/2018 Category Models & Textures Requires Dawnguard DLC, Soulgem Oven III Special Edition Compatible No  
  15. dragongodmod117

    Dragongodmod's Oddities Pack

    Version 1.0.0

    371 downloads

    Dragongodmod's Oddities Pack *WARNING*This pack includes sexually explicit content. Just leave if you're not interested.*WARNING* Extremely large dildos converted into crossbows. Was bored, had an idea. REQUIRED: -Skyrim- -Update- -Dawnguard- -Soulgem Oven III- INCLUDES: -1 RED Canine crossbow -1 PURPLE Equine crossbow -1 new bolt type DETAILS: Everything is craftable under the GLASS category. To make sure your crafting menus aren't cluttered, I made them only visible if you are carrying a material. Crossbows visible with the Troll Fat ingredient. Bolts visible with any type of bottled semen from the Soulgem Oven III mod. PERMISSIONS: Please do not re-upload this anywhere else. Please do not take anything of mine and say it is your own. So I guess at this point, ENJOY
  16. I am looking to see if there was anyone out there that is talented in blender to make bloodborne weapons (transformed and untransformed) into weapon mods. More specifically I am looking for the Bloodletter from the DLC, the Rakuyo or Chikage, and the Burial Blade. Any direction would be much appreciated
  17. So I recently experimented with Nexus Manager profiles in order to make a character that looks like Widowmaker without having the texture mods affect my 1st character & the NPCs in that save & it worked great. Now I'm looking for mods that allow me to look like 2B from Nier Automata or even A2 if possible. I already have the outfits for 2B & A2 from this mod: https://www.loverslab.com/files/file/3986-nier-automata-armor-english/ so I'm now looking for texture mods &/or a preset that looks the most like her with or without clothes. To anyone who wants to know what texture mods I have currently or is interested in the Widowmaker mod I mentioned, go to this link: https://old.nexusmods.com/skyrim/mods/81879/? I have all the mods required for the Widowmaker preset (excluding the non-HDT version of KS Hairdos & SG Female Texture Renewal). If anyone knows of a 2B or A2 preset that uses the same texture mods as the Widowmaker preset or if there's a preset that uses different texture mods, please shoot me a link as I have had no luck searching for it myself. Also another request: I found this mod for Nier Automata weapons https://www.loverslab.com/topic/92276-skyrim-tes-v-nier-automata-weapons/?tab=comments#comment-2123002 but the link to the mod itself leads to a Chinese site that doesn't let me download the weapon files without an account on their site. After making one, the site still doesn't let me download the mod using the method OP told me to download it. If there's anyone who can re-host the weapon mod on someplace like here, Mega or just send it to me directly through shit like Google Drive, I'd appreciate it.
  18. View File i did not find Hunting Grounds Weapon Pack and idon't know how made them mabe it's Nimezis but here are the weapons #hunting grounds weapon pack Submitter njgamer Submitted 01/20/2018 Category Weapons & Spells Requires old skyrim Special Edition Compatible No
  19. Version 1.0.0

    120 downloads

    i did not find Hunting Grounds Weapon Pack and idon't know how made them mabe it's Nimezis but here are the weapons
  20. Hello folks, I have a small problem and question regarding an ocurrence in my game. In addition to my standard armor replacer i use the Book of UUNP armor pack whichs adds its armors and clothes to the lvled lists. This works so far but my problem is that almost all npcs have now several different armors at once. Lets say a city guard has the normal light armor equipped, as well as 2 types of the same armor from Book of UUNP unequipped. It is not that problematic, as i just ignore the additional armors and loot only one, but thats additional stress on the engine, as well as annoying and sometimes time consuming. As for the armor this is also true for potions, poisons and such... sometimes 5 poisons, 2 Skooma Whore drugs and 2 health potions. So the inventory most times pretty messy... So, about my question: If i remember correctly there are Keywords for merging via Wrye Bash and generating the bashed patch, but i have no clue how this works... If that is the way, how does this function and can i do anything (like adding keywords?!?!) to get rid of the additional stuff.
  21. View File This is a modder's resource 3D model/mesh that I created using Blender 3D of the classic railgun from the 1998 PC game Quake 2. It's not textured, it's just the mesh. I do not know how to turn weapons created using Blender into usable weapons in Fallout 4, and Ialso have zero experience with animations and rigging. If you have experience with that and are actually willing to help, then by all means please try to turn this into a new weapon mod for FO4. Just be sure to credit me. There are a few guidelines that you should follow. This file is subject to future updates as I continue to rework it. *The parts of this weapon that are colored red are meant to glow red, except the trigger. *The weapon should fire a blue-colored corkscrew of energy, just how it did in the original game. *The projectile travels at ultrasonic velocity and does massive damage to targets, pierces through them, and instantly cripples limbs. *There is no reloading or reload animation, it just keeps firing rail slugs (3mm Gauss Rounds) until you're out of ammo. *It has high recoil and a very slow rate of fire, but high accuracy and range. *There should be a continuous electrical humming noise when the weapon is equipped. *When texturing the weapon, be sure to give it a dirty and worn look. *Look at screenshots from the original Quake 2 version of this weapon for reference when texturing. *The mesh is still a work in progress and is a bit rough and not worked on in certain areas, so it might need some gussying up. *The diffuse/viewpoint colors of the weapon in the screenshots is how the weapon is supposed to colored, please stick to the color scheme when texturing. Submitter ChokingHazard Submitted 12/03/2017 Category Weapons & Spells Requires Nifskope, Fallout 4 Creation Kit, FO4 Edit
  22. Version 1.2

    7,972 downloads

    Pure Elegance Outfit CBBE HDT BodySlide By Nokou Previous Version: v.1.1 BBP - 29 Aug 2015 Link: http://www.loverslab.com/topic/51828-pure-elegance-cbbe-bbp/ Updated to HDT v.1.2: 11/21/2016 Preview Hello community, this is my first official contribution topic and I hope everyone appreciates it. I talked to Nokou recently asking for permission to post this update. It's been a few months since I made this retouch at the request of a friend. It did some work, but in the end everything was in order. In fact the mod was already in CBBE, so consider this package an update. I will put here an external link of my MEGA account, because the forum has a size limit. I hope you guys like it, right now all the credits destined to Nokou the original author of the mod. Intro: [New] [Optional] Added automatic adjustment through Nioverride High Heels. Just download the optional file and install over the main version. [New] [update] Small correction on the sleeves; just BodySlide files, install after the main file. v.1.2 * Adjusted the BodySlide bringing the parts of the outfit closer to the character. * All bone structure is updated. * Corrected the texture of some parts of the set relating to specular and transparency. * Changed the .esp file of the mod due to the need to make adjustments. Pack: * 4 Elementary Katanas; "Adjusted physical damage and enchants. Added swords without enchants". * 8 sets being 4 dresses and 4 new derivatives. "Removed enchants to improve immersion, so you can use your own enchants". * Refineable & Enchanted - [Light Version] - [Daedric Rating] However you can edit in SCK according to your need. Where to find? [Whiterun - Warmaidens] * Has Book Restriction. Under the counter, there is a chest with the whole set and the book, then just give a "disable" command in the box. Or use this mod to get the set: AddItemMenu - Ultimate Mod Explorer by towawot Important: You need HDT High Heels plugin installed and in the Load Order to prevent CTD's. (Or) Install the optional NiOverride High Heels file. Required Mods The Body Caliente's Beautiful Bodies Edition - CBBE - by Ousnius Jeir and Caliente BodySlide 2 BodySlide and Outfit Studio by Ousnius and Caliente The Skeleton XP32 Maximum Skeleton Extended - XPMSE by Groovtama It is extremely important that you use a skeleton to make the body look better and smoother curves, already I recommend this skeleton. If you do not use this or another skeleton I can not guarantee the functionality of this mod or a body similar to the pictures, because the design of the meshes were made through this skeleton. HDT Physics Extension HDT Physics Extensions by HydrogensaysHDT HDT High Heels System HDT HighHeels System by hydrogensayshdt BodySlide Outfit 2 Check if all the mod's are properly installed including optional files from BodySlide Outfit 2. Racemenu Morphs for CBBE. Pre-built CBBE HDT + Morphs or Pre-build CBBE + Morphs. Open BodySlide Outfit. Load armor through the group. Select the "Build Morphs". Press the "Batch Build". Select all parts of the armor and press "Build". All Right! Installation Tips: Read only if you are experiencing difficulties and need help with the installation process. Complete installation of all mod's: Not necessarily in that order at some points, but following that way you will not have problems. Special Thanks/Credits Nokou the original author, many thanks and congrats. Ousnius, Jeir and Caliente for the BodySlide Outfit 2. HydrogensaysHDT for the HDT Physics. XP32 & Groovtama for the skeleton reference. Bethesda for the game. Autodesk 3DS Max. Nifskope. Skyrim Creation Kit. Tes5Edit. Loverslab to host the files.
  23. There are several mods out there that let you change how something looks! One makes all leather armor pieces black, another gives your Pip-boy a new skin, etc. Heck, with Armorsmith Extended, pretty much every article of clothing has a lovely little "color pallet" option next to it in the workbench! Any my personal favorite, altering the way laser weapons sound and look, including the blast colors! Here's the problem: Those skins mods? Usually replacers. That pallet option at the workbench? Practically always BLANK. And those lovely weapon mods? Many offer CHOICES, but you CAN ONLY CHOOSE ONE. I'd really like more in-game customization, straight from the craftbench. I want to paint that metal plate of armor and color I please, dye those clothes, slap a shinier casing on that laser, switch out the wood on that rifle, slap patches and logos on EVERYTHING, and really go wild with that stuff. Especially the default game items, and not just stuff added by mods! Even better, I'd like a mod-slot on any energy weapon that lets me CHOOSE THE LASER COLOR, maybe even seperatly from the effects. Make that plasma rifle fire blasts of orange plasma, that detonate with a blinding pink explosion, then melt my enemies into piles of purple goo. XD Maybe add another mod slot to change the firing sound from "BLAM BLAM" to "pew pew", or make it sound like a phaser, or a blaster from Star Wars! .........honestly, I'd be happy if I could just make my automatic laser pistol fire a different color than my long range sniping laser rifle, just so it felt like I was honestly carrying around two totally different weapons. Plus, COLORS ARE JUST FUN!!! XD I've noticed a FEW mods making more of an effort in this. We've got some decent mods for coloring Power Armor, even though figuring out which ones to install and in what order can be a bit of a pain. There's a pretty recent mod for crafting Pip-boys in-game I'd like to check out, though it could use a bit of streamlining to make it less clunky (settings holotapes, breaking your immersion and cluttering up your inventory with awkward acronyms you can't tell apart since the early days of FO4 modding, still going strong!). I've also found a small mod that lets you paint certain helmets, and a very AWESOME one that lets you fully customize Combat Armor, altering each piece's shape, paint, applying camo, or slapping on logos (which was difficult to set up, but REALLY cool when it paid off). Still, a LOT of things in the game could still use some love, and considering the ambitious stuff that's happened so far, I'm a bit sad we haven't made a mod that, say, let's you bleach out a dress, then dye it a different color. Maybe one that lets you give your fancy new blaster a chrome finish, then paint the thing pink the next day on a whim. I want to make the lens of your welding goggles glow red, then change it to green cause you think it looks better with your new armor! Let's add a few more decent paint-jobs for your Automatrons; can you imagine the silly hi-jinks of slapping some graffiti onto the side of Codsworth's dome when you're finishing with his upgrades? Maybe gotten sick of that red workbench clashing with your home's decor, and repainting it something that fits in better? There's so much junk in game we could use so the crafting feels more immersive. Mix up various items and foods at the chem station to make dye or paint, or use a few bottles of Nuka Cola Quantum to make your mask glow in the dark! I just kinda wish we would spend a bit more time improving the looks and options for the lore-friendly items already in game; is a color swap for existing assets with options to change it from the craft-menu so much harder than making those brand new, overpowered lore-breaking weapons and armors with 200 customization options? Guess I just feel like we've kinda skipped over a few of the more obvious tweaks in our haste to get to the REALLY challenging stuff! If you've found any mods that do a great job at adding in some customization options (one's that work IN-GAME, and aren't just a one time install), please share! Crafting and customizing is my favorite part about this game, and I'm always on the lookout for more options! ^_^ P.S. Seriously though, in-game laser weapon sound and color options. That would be SWEET.
  24. ChokingHazard

    Quake 2 Railgun WIP

    Version 1.0

    7 downloads

    This is a modder's resource 3D model/mesh that I created using Blender 3D of the classic railgun from the 1998 PC game Quake 2. It's not textured, it's just the mesh. I do not know how to turn weapons created using Blender into usable weapons in Fallout 4. If you have experience with that and are actually willing to help, then by all means please try to turn this into a new weapon mod for FO4, and I have zero experience with animations and rigging. Just be sure to credit me. There are a few guidelines that you should follow. This file is subject to future updates as I continue to rework it. *The parts of this weapon that are colored red are meant to glow red. *The weapon should fire a blue-colored corkscrew of energy, just how it did in the original game. *The projectile travels at ultrasonic velocity and does massive damage to targets, pierces through them, and instantly cripples limbs. *There is no reloading or reload animation, it just keeps firing rail slugs (3mm Gauss Rounds) until you're out of ammo. *It has high recoil and a very slow rate of fire, but high accuracy and range. *There should be an electrical humming noise when the weapon is equipped. *When texturing the weapon, be sure to give it a dirty and worn look. *Look at screenshots from the original Quake 2 version of this weapon for reference when texturing. *The mesh is still a work in progress and is a bit rough and not worked on in certain areas, so it might need some gussying up. *The diffuse/viewpoint colors of the weapon in the screenshots is how the weapon is supposed to colored, please stick to the color scheme when texturing.
  25. Version 1.0.1

    88 downloads

    Version 2 of the World-Renowned Scottish Basket Hilt Broadswords! Now available in almost every metal in the game. All swords are done in 2K textures with remarkable depth. See for yourself in the pictures. The ones with the gray background are from 3DS Max where they were created. The game shots are lower screen resolution. As with the previous version, the blades’ design was inspired by the Cold Steel Scottish Broadsword: So, what is the story of these swords and their history in Tamriel you ask? In Tamriel, Basket Hilt Broadswords originated in the Colovian Highlands. The Nord smiths there used their incredible skills to combine metals and techniques from other cultures with traditional Nord crafting practices to create a sword almost on par with Akavari katanas. While Nords typically favor heavy two-handed weapons, the steep, often rocky terrain of the Colovian Highlands creates the need for a quality one-handed weapon. This enables the user to better keep their footing and not have to over-commit on a swing of their weapon. The Basket Hilt Broadsword is lighter weight and stronger than a traditional sword of the same material and is so well balanced that the wielder is faster and lighter on their feet as well. As word of the revolt against the Empire and the Thalmor in Skyrim spread, Nord smiths began manufacturing and selling more of the swords to their brothers in Skyrim. Sometimes even smuggling them in with Khajitt caravans. Rumor has it they’ve even trained some of the smiths in Skyrim in the art of crafting their remarkable blades. My attempt at adding a bit of lore to the blades done, lets get to the details: First, the mod was rebuilt from the ground up. Swords include the following metals; Rusty Iron, Iron, Steel, Silver, Orcish, Dwarven, Nordic, Skyforge Steel, Glass, Stalhrim, Ebony, Daedric, and Dragon Bone. The Skyforge Steel sword in particular is a masterpiece. It has a Damascus steel finish and looks like dark steel at first, but at some angles you get a sort of deep purple reflection. The whole sword slightly changes at different angles from slight hints of color to the way the pattern looks. The scabbard is dragon scale as well. All swords are fully craftable, temperable, and enchantable. They have also had ALL vanilla magic variants created for them (even the silent moons option for iron and steel variants) and added to leveled lists for merchants, townsfolk, encounters, and treasure chests. Anywhere there’s a chance of a vanilla sword, there’s a chance of these swords. They will appear a bit less often than vanilla swords however, as they’re supposed to be a little on the rare side. Stats-wise,the swords are typically one point lighter, and do one point more damage than their vanilla counterparts. They also have a speed rating of 1.15, which puts them dead in the middle of swords and daggers. Lastly they have a 5% higher chance than normal to critical hit as well. The aim here was to add weapons that were of exceptional quality to the game but still remain relatively balanced. Cost vs a vanilla sword is about 30% higher (give or take). Unlike the vanilla weapons, I also adjusted the value of magical ones up a little over the mundane versions. If it’s enchanted, it has to be worth more right? Lastly, as an added bonus that came about creating the Silver variant, the vanilla silver swords are now craftable and temperable. They’ll be under the Misc category at the forge. I also tried to get them to occasionally pop in vendor and loot lists. It always bothered me that they only showed up in the hands of Werewolf hunters. If you have a mod that does more extensive stuff with Silver Weapons, just put it below this one in your load order and the other mod should take priority.
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