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  1. adcSexlife Plus View File Mod that defines all NPCs to have sexual preferences for Races, Voices, Factions, Actors, Armors, WorldSpaces, Locations, Cells, Zones. And allows them to engage in sexual activities accordingly. When aroused, they will make sex oriented chatter to each other and try to match up for sex. It is also possible to create preset files that define what attributes each NPC have, this functionality can cover any other mod. NPC Attributes can also be edited from the MCM Actor Edit menu. All Credit to Dooge for the original adcSexlife 1.4.2 Download Sexlife 1.4.2 if you want the original NPC attributes files. Normal Install 1. Run the game. The update will start on load, the mod will not be activated. 2. Go to Modlist and Import the Default mods. Activate all default mods until this has one more search function. You can also Merge your own mod list file. 3. Open Attributes and rebuild... 4. Open Races, Voices, Faction, WorldSpace, Locations, Cells... You can Merge Default Races, Voices, Factions, Armors, WorldSpaces, Locations, Cells from Install files. You will be asked if you want to overwrite your Names, or Descriptions. 5. Activate the mod on the first page. Normal Update 6.5 to 7 1. Start the game and Export your Config och Attribute settings. The mod will not import your old attribute settings from Factions. 2. Disable the old mod. 3. Backup your SKSE\Attributes folder 4. Enable the new mod, dont delete your old mod files. Did the config files save in the overwrite folder? Dont move them. 5. Run the game. The update will start on load. 6. The mod will Export a backup off your settings and import the settings you exporter. 7. The mod will reset the actors and start the mod. 8. Go to Modlist and Import the Default mods. You can also Merge your own mod list file. 6. Open Attributes and rebuild... 7. Open Races, Voices, Faction, WorldSpace, Locations, Cells... You can Merge Default Races, Voices, Factions, Armors, WorldSpaces, Locations, Cells from Install files. You will be asked if you want to overwrite your Names, or Descriptions. 8. Open Debug and activate Convert old save files. Normal Update 1.4.2 to 6.5 This is a update patch for the original mod. You will need a clean save if you have the original mod installed. 1. Start the game and Export your Config och Attribute settings. 2. Disable the old mod. 3. Backup your SKSE\Plugins\StorageUtilData folder 4. Enable the new mod, dont delete your old mod files. Did the config files save in the overwrite folder? Dont move them. 5. Run the game. The update will start in 1 - 5 min. 6. The mod will Export a backup off your settings and import the settings you exporter. 7. The mod will reset the actors and start the mod Voice files is still missing. If someone wants to help? The mod is NPC-NPC. NPC-Player. Sexlife Plus 4.9+ Now support HumanX4-Human Human-Beasts BeastX4-Human BeastX4-Beast NPCx4-Player Beastx4-Player Actor1, 3,4,5 will speak to Actor2, Actor6 and 7 will speak to Actor1. ( topics needs improvement ) Dependencies Sexlab Framework Sexlab Aroused Fuz Ro D-oh adcSexlife 1.4.2 PapyrusUtil Recomended OsmelMC Mod Tweaks - SexLab Utility Plus SexLab sslAnimationSlots 2000 LE SexLab Animation Tag Editor (SLATE) - Add tags to old animations in game Supports ( Activated in Integrations ) Zaz Animation Pack V8.0 plus 8.0 plus SOS - Schlongs of Skyrim 3.00.004 Devious Devices LE 5.0 Furniture Sex Framework Paradise Halls - Home Sweet Home Milk Mod Economy Being a Cow TDF Aggressive Prostitution Sexlab-stories ( 5.73 ) SexLabStories DeviousStatus ( 5.73 ) Devious Lore ( 5.73 ) The Sisterhood of Dibella ( 6.5 ) Request in Support topic Bugs and improvements Dialogs needs more immersive lines:: Open the esp in Tesedit >> Dialog Topic >> Copy the form ID and write a suggestion in the support section Voice files for Dialogs:: If you want to help SKVA Synth - xVASynth Share your setup file in the support section Config Mod enabled - Turn off and on the scanner Observations on screen - Initialize actors - Enable Topics Scanner Run - How many times the scanner have started Scanner Success Run - How many times the scanner had a success ending Scanner Retry - SexActor1 to 7 retry to find a actor Scanner The scanner will first check if the values on this page will work with the actor, it will still use the Voice to Zone to determine if the actor is ok Transport Timeout - Max time it will take for Actor1 transport to Actor2 Cuckolding Timeout A1 to A4 - Max time it will take for actors to engage Approach Timeout 2 Actors to 7 - Max time it will take for actors to engage Arousal threshold - Sizequeen preference threshold - Will use SOS value Relation Rank Actor2 - between Actor2 and Actor1 to 7 Actor2 Max Distance Actor1 - Max Distance between Actor1 and Actor2 Actor2 Max Distance Player - Max Distance between Player and Actor2 Actor2 Max Height Actor1 - Max Height Actor1 to Actor2 Actor2 Max Height Player - Max Height Player to Actor2 Enemy Min Distance Player - Min Distance between Player and Actor2 Chance Player - 0 to 100% Actor2 will be the target. If set 99% or less and Player is not available the scanner will search for NPC Scan Actors Retry - How many actor will the scanner try before restart. Scan Actors - Max Actor in a scene Chance of 3 to 7 Actors - If the actor is a gangbanger this will be overwritten Actor Edit You can add the Actor, Race, VoiceType, WorldSpace, Location, Zell, Zone to your own lists, SET and open menu for editing Settings Actor MapMarker - Add a MapMarker to the actor, you will find all MapMarkers under Actors. Save - Will show the last mod edit, url and esp file. Actor Attributes - Will open the Actors attribute page. This only shows the attributes of the gender that the actor is currently using. Actor WorldSpace Attributes to Zone - How much they will change when the Actor is in this WorldSpace, Location, Cell, Zone. This only shows the attributes of the gender that the actor is currently using. Actor Attributes Prio - Generate a complete profile on the actor from all attributes on Everyone, Race, Voice, Faction, Save, WorldSpace, Location, Cell, Zone, Prio values. And it will be saved to ActorPrioTemp.json. Actor Factions - List all Factions on the Actor. Actor Equipped Armor - List Actors Armor Remove Actor Attributes - Remove Attributes from the Actor (Only this mods Attributes) Association Enemy or not Your Lover You Parent Is your child Is Married Has lover - Player will have a Lover from start Factions Is Married with Player Potential Marriage Potential Follower Player Companion Is Prisoner Is CidhnaMine Prisoner Is Captive Factions Rank Job Inn Keeper Bard Singer Status Sleeping Essential Ghost Unconscious Bleeding Out In Interior Restrained Is Carryable Running InCombat Weapon Drawn Being Ridden Swimming On Mount Killer Arrested Integrations Is your son Is your daughter Adoptable Prio file Attribute/ActorPrioTemp.json Actors Stats This page will be rewritten ModList Active - The Active mod you have Inactive - In Active mods Rebuild - Rebuild your list after you have change mod status Clear Active and Inactive - Clear ModListActivemem.json and ModListInactivemem.json from mods Merge Default - Will import default esp to your list. You can deside if you whant to active only mod with List files, ex mod.esp/Factions/Factions.json. Merge Custom - Merge you custom list. You can ccreate a file with all own mods. Add esp or esm - add the esp or esm file to your list. Active Mods Activate or Inactivate. Filter - will only list Race, Voice, Faction, WorldSpace, Location, Cell, Zone from this mod. Active or inactive mods Attribute/ModList.json Active mods Attribute/ModListActivemem.json Inactive mods Attribute/ModListInactivemem.json Active mods in lists Attribute/ModListMCM.json - You can use filter to remove mods from lists Your own import file ModListCustom.json Attributes Dominant - Behaves dominant and aggressive. Tries to get sex more often, doesn't take refusal very well. Less likely to get raped. Uses rough animations. Gives snappy comments. Dominantbondage - Prefers tied up, chain, or put handcuffs on his Target for sexual gratification. Excluded - Can not be even approached for sex. Can not participate in sex. Faithful - Agrees to sex only with lover or spouse. If single, is still reluctant to have sex with anyone. Can get raped. Gangbanger - Will invite more actors. Golddigger - Prefers prestige and wealth on partner. Refuses sex with poor and insignificant people. Guard - FACTION Guard can be approached. \n You can also force someone to use Guard subject lines. Prostitute - May sell sex. Prostitution - May buy sex. Rapist - May rape when refused sex. SameRace - Initiates and agrees only to same-race sex. Makes hurtful comments. Sizequeen - Integration SOS. Prefers larger than average dick size on partner. Slave - FACTION Slave can be approached. You can also force someone to use Slave subject lines. Slavemaster - FACTION SlaveMaster can be approached. You can also force someone to use SlaveMaster subject lines. Slave owner, is addressed with respect and submission. Submissive - Pushover. Less likely to try to have sex with someone. More likely to end up being raped. Submissivebondage - Prefers to be tied up, chained, or put in handcuffs for sexual gratification. Swinger - May engages in group sex or the swapping of sexual partners. Victim - Unable to resist sex when approached. Wench - Wench may sell sex. Spanking - If Dominant chance give spanking, if submissive chance to be spanked. Snatcher - A person who will try unlawfully seizes and detains a victims. Aggressive - Will behave in an angry and threatening way towards his victim. Jealous - Feel or show an envious anger towards someone or their achievements, perceived benefits. Sweet - Gives compliments and romantic quotes. Filthy - Gives scary, scary sexist quotes. Slave - Force actor to be a slave. If the actor does not have those settings normally. Prisoner - FACTION Prisoner can be approached. You can also force someone to use Prisoner subject lines. Force actor to be a prissoner. If the actor does not have those settings normally. Nobel - Sees his/her personality as a person with high morals and ideals or as a royalty. Peeper - A person who sneakily looks at his victim or victims without getting involved. Cuckolding - Starts a scene before the natural where the parties confront each other. Bestiality - Allow actor Human engage with beast or beast with beast. Incest - Sex in the family. Master - A person who directs their victim or victims without getting involved. Necrophilia - Allow Necrophilia(dead actors). Numb - Actor will not use Voice lines. Captive - FACTION Captives can be approached. You can also force someone to use Captive subject lines. Most likely someone caught by bandits. Mage - FACTION Mage can be approached. You can also force someone to use Mage subject lines. Actor can summon powerful creatures if Beastiality(ON) or manipulating the mind of the target. Faithful Morality Chance Submissive Confidence Chance DominantConfidence Chance GolddiggerAssistance Chance Attributes Settings Change this directly in the file when the maximum number of characters is too low Attributes Everyone Everyone - is the default settings for all actors in the game. -1 will not be useful her. Attribute/Everyone/[ActorSex]/attr.json Races Active - List all your active Races Inactive - List all your inactive Races Rebuild - Rebuild your list after you have change mod status Max Lines Per Page - Max Races on each page, the more you have, it takes a little longer to load. Settings Name - You can change the name, only mods will se this. It will not change the game name. Description - Add description to the Race Priority - Activate or Inactivate. The Race Attribute will load after Everyone and before Voices. Scanner Male/Female - Is this Race allowed to be Actor 1 to 7. Active RacesActivemem.json Inactive RacesInactivemem.json /Attribute/[ModName]/Race/Races.json /Attribute/[ModName]/Race/RacesNames.json /Attribute/[ModName]/Race/RacesDescriptions.json /Attribute/[ModName]/Race/[ActorSex]/[RaceID].json Voices Active - List all your active VoiceTypes Inactive - List all your inactive VoiceTypes Rebuild - Rebuild your list after you have change mod status Max Lines Per Page - Max VoiceTypes on each page, the more you have, it takes a little longer to load. Settings Name - You can change the name, only mods will se this. It will not change the game name. Description - Add description to the VoiceType Priority - Activate or Inactivate. The VoiceType Attribute will load after Races and before Faction. Scanner Male/Female - Is this VoiceType allowed to be Actor 1 to 7. Active VoicesActivemem.json Inactive VoicesInactivemem.json /Attribute/[ModName]/Voice/Voices.json /Attribute/[ModName]/Voice/VoicesNames.json /Attribute/[ModName]/Voice/VoicesDescriptions.json /Attribute/[ModName]/Voice/[ActorSex]/[VoiceID].json Factions Active - List all your active Factions none Prio Inactive - List all your inactive Factions Active Prio - List all your active Factions with Prio status Rebuild - Rebuild your list after you have change mod status Merge - Import Actors from default settings Max Lines Per Page - Max Factions on each page, the more you have, it takes a little longer to load. Actor Edit ADD list faction Min - Used on Actor Edit list Actor Factions. Min Faction value to be listed. Actor Edit ADD list faction Max - Used on Actor Edit list Actor Factions. Max Faction value to be listed. Slaves, SlavesMaster, Prisoners, Wenches, PlayerCompanions, Bandits, Guards, Prostitute, Victim - Will deny the Actor dunP faction, CidhnaMine, Captive remove - Will remove the faction the the Actor become a Follower Settings Name - You can change the name, only mods will se this. It will not change the game name. Description - Add description to the faction Scanner Prio - 1 to 99 the factions Attributes will load after the Everyone, Race, Voice Attributes and before the actor save Attributes. 101+ will load the Faction Attributes after Armors, WorldSpace, Location, Cell, Zone. Scanner Male/Female - Is this Faction allowed to be Actor 1 to 7. Active Inactive Factions List You can edit the Attributes on every faction in you list. The NAVIGATION will have Current Faction if you have selected a faction before or in Actor Edit. Active FactionsActivemem.json Inactive FactionsInactivemem.json /Attribute/[ModName]/Faction/Factions.json /Attribute/[ModName]/Faction/FactionsNames.json /Attribute/[ModName]/Faction/FactionsDescriptions.json /Attribute/[ModName]/Faction/[ActorSex]/[FactionID].json Actors Active - List all your active Actors Inactive - List all your inactive Actors Rebuild - Rebuild your list after you have change mod status Merge - Import Actors from default settings Settings Name - For now you cant change the name Description - Add description to the Actor MapMarker - Add or remove MapMarker Scanner Prio Activate Male/Female Attributes Tags GenderTag - Set the gender tag for this actor if actor is Male/Female RapeTag - Tag this Actor will use as Actor1 Scanner Male/Female - Is this Faction allowed to be Actor 1 to 7. Active Inactive Actors List You can edit the Attributes on every Actor as Male/Female. The NAVIGATION will have Current Actor if you have selected a Actor before or in Actor Edit. MapMarkers Activate or hide MapMarker or transport to the Actor Active ActorsActivemem.json Inactive ActorsInactivemem.json /Attribute/[ModName]/Actor/Actors.json /Attribute/[ModName]/Actor/ActorsNames.json /Attribute/[ModName]/Actor/ActorsDescriptions.json /Attribute/[ModName]/Actor/[ActorSex]/[ActorID].json Armors Active - List all your active Armors Inactive - List all your inactive Armor Rebuild - Rebuild your list after you have change mod status Settings Name - You can change the name, only mods will se this. It will not change the game name. Description - Add description to the Armor Priority - Activate or Inactivate. The Armor Attribute will load after Actor Save and before WorldSpace. GenderTag - Set the gender tag for this Armor if actor is Male/Female RapeTag - Tag this Armor will use as Actor1 Scanner Male/Female - Is this Armor allowed to be Actor 1 to 7. Active Inactive Actors List You can edit the Attributes on every Armor as Male/Female. The NAVIGATION will have Current Armor if you have selected a Armor before or in Actor Edit. Active ArmorsActivemem.json Inactive ArmorsInactivemem.json /Attribute/[ModName]/Armor/Armors.json /Attribute/[ModName]/Armor/ArmorsNames.json /Attribute/[ModName]/Armor/ArmorsDescriptions.json /Attribute/[ModName]/Armor/[ActorSex]/[ArmorID].json WorldSpaces Active - List all your active WorldSpaces Inactive - List all your inactive WorldSpaces Rebuild - Rebuild your list after you have change mod status Merge - Import WorldSpaces from default settings Settings Name - You can change the name, only mods will se this. It will not change the game name. Description - Add description to the WorldSpace Priority - Activate or Inactivate. The WorldSpace Attribute will load after Armors and before Locations. GenderTag - Set the gender tag for this Armor if actor is Male/Female RapeTag - Tag this Armor will use as Actor1 Update Speed - Time between the scans Scan Actors - Max Actor in a scene Chance Player - 0 to 100% Actor2 will be the target. If set 99% or less and Player is not available the scanner will search for NPC Scanner Male/Female - In this WorldSpaces are Actor 1 to 7 allowed. Active Inactive WorldSpaces List You can edit the Attributes on every WorldSpace for Male/Female. The NAVIGATION will have Current WorldSpace if you have selected a WorldSpace before or in Actor Edit. MapMarkers Activate or hide MapMarker or go to the WorldSpace Active WorldSpacesActivemem.json Inactive WorldSpacesInactivemem.json /Attribute/[ModName]/WorldSpace/WorldSpaces.json /Attribute/[ModName]/WorldSpace/WorldSpacesNames.json /Attribute/[ModName]/WorldSpace/WorldSpacesDescriptions.json WorldSpace Files /Attribute/[ModName]/WorldSpace/[ActorSex]/[WorldSpaceID].json Actor Files /Attribute/[ModName]/WorldSpace/[WorldSpaceID]/[ActorModName]/[ActorSex]/[ActorID].json Locations Active - List all your active Locations Inactive - List all your inactive Locations Merge - Import Locations from default settings Settings Name - You can change the name, only mods will se this. It will not change the game name. Description - Add description to the Location Priority - Activate or Inactivate. The Location Attribute will load after WorlsSpaces and before Cells. GenderTag - Set the gender tag for this Armor if actor is Male/Female RapeTag - Tag this Armor will use as Actor1 Update Speed - Time between the scans Scan Actors - Max Actor in a scene Chance Player - 0 to 100% Actor2 will be the target. If set 99% or less and Player is not available the scanner will search for NPC Scanner Male/Female - In this Location are Actor 1 to 7 allowed. Active Inactive Locations List You can edit the Attributes on every Location for Male/Female. The NAVIGATION will have Current Location if you have selected a Location before or in Actor Edit. MapMarkers Activate or hide MapMarker or go to the Location Active LocationsActivemem.json Inactive LocationsInactivemem.json /Attribute/[ModName]/Location/Locations.json /Attribute/[ModName]/Location/LocationsNames.json /Attribute/[ModName]/Location/LocationsDescriptions.json Location Files /Attribute/[ModName]/Location/[ActorSex]/[LocationD].json Actor Files /Attribute/[ModName]/Location/[LocationID]/[ActorModName]/[ActorSex]/[ActorID].json Cells Active - List all your active Cells Inactive - List all your inactive Cells Rebuild - Rebuild your list after you have change mod status Merge - Import Zones from default settings Settings Name - You can change the name, only mods will se this. It will not change the game name. Description - Add description to the Cell Priority - Activate or Inactivate. The Cells Attribute will load after Locations and before Zones. GenderTag - Set the gender tag for this Armor if actor is Male/Female RapeTag - Tag this Armor will use as Actor1 Scanner Male/Female - In this Cell are Actor 1 to 7 allowed. Update Speed - Time between the scans Scan Actors - Max Actor in a scene Chance Player - 0 to 100% Actor2 will be the target. If set 99% or less and Player is not available the scanner will search for NPC Active Inactive Cells List You can edit the Attributes on every Cell for Male/Female. The NAVIGATION will have Current Cell if you have selected a Cell before or in Actor Edit. MapMarkers Activate or hide MapMarker or go to the Cell Active CellsActivemem.json Inactive CellsInactivemem.json /Attribute/[ModName]/Cell/Cells.json /Attribute/[ModName]/Cell/CellsNames.json /Attribute/[ModName]/Cell/CellsDescriptions.json Cell Files /Attribute/[ModName]/Cell/[ActorSex]/[CellID].json Actor Files /Attribute/[ModName]/Cell/[CellID]/[ActorModName]/[ActorSex]/[ActorID].json Zones Active - List all your active Zones Inactive - List all your inactive Zones Rebuild - Rebuild your list after you have change mod status Merge - Import Zones from default settings Settings Name - You can change the name, only mods will se this. It will not change the game name. Description - Add description to the Zone Priority - Activate or Inactivate. The Cells Attribute will load after Cells and before Faction Prio. GenderTag - Set the gender tag for this Armor if actor is Male/Female RapeTag - Tag this Armor will use as Actor1 Scan Actors - Max Actor in a scene Chance Player - 0 to 100% Actor2 will be the target. If set 99% or less and Player is not available the scanner will search for NPC Scanner Male/Female - In this Cell are Actor 1 to 7 allowed. Active Inactive Zones List You can edit the Attributes on every Zone for Male/Female. The NAVIGATION will have Current Zone if you have selected a Zone before or in Actor Edit. MapMarkers Activate or hide MapMarker or go to the Zone Active ZonesActivemem.json Inactive ZonesInactivemem.json Cells List /Attribute/[ModName]/Zone/Cells.json Zones List /Attribute/[ModName]/Zone/[CellID]/Zones.json Zone Files /Attribute/[ModName]/Zone/[CellID]/[ActorSex]/[ZoneID].json Animations Rapist always rapes - Rapist will always engage Rape Actor1 use Animation Tag M - Female will use Male animation. Rapist always play the role of aggressor - The rapist will move to Actor1 after scene. Dominant Actor2, Submissive Actor1, Actor1 will be the target Disable INV Furniture - Will remove Inv Furniture animations Advanced Actor Tags - Will use MMMF actor tags 2P to 7 kick last npc - Kick the last NPC ant try again Sextype Tags, Joyless, Normal, Loving, Passionate Rape Aggressor Tags Integrations Integration Prio - Not in use On this page you can activate special rules from other mods. This page will be removed and all faction or armors will be integrated in Factions & Armors list HotKeys Start Scanner Add Actor Add Actor MapMarker Add Location Add Location MapMarker Add Cell Add Cell MapMarker Add Zone Add Zone MapMarker Debug Actor1 Debug Actor2 Debug Actor3 Debug Actor4 Debug Actor5 Debug Actor6 Debug Actor7 Debug Reset Scanner - Will clear all Actors and Scenes and start the Scanner Clear All Actors - Clear All Scenes - Start Scanner - Reset ALL settings to default GetNumRefs - Activate Development page Convert old save files - Will import old save files from Sexlife 1.4 and Sexlife 6.5 to 7 Always save generated Actor to file - Will save the generated Everyone, Races, Voices, Factions to Actor Save Debug Actors Actor1 to 7 can be locked. WorkFlow Log File - Enable Tracing in Skyrim ini On Screen - Will show message on screen In Messagebox ( Paus ) - Will use popup To Console - open console to view logs Scan Start Msg - Will show Scan start and some old debug messages ScanActors Retry - Errors from Attribute scans A2 and A1-A7 Max Distance - To test if distance is ok ScanActors - Allowed Actors in scene, errors Rape Value - Tags Actors Race - Actors Race in scene Allowed Actors - Actors ready to start scene Actors ref and Arousal - If Arousal to low Get Attributes: GetAttributeRank - Report from Msg from ActorsRank CheckForPresets Everyone Race Voice Faction Generation save Armor WorldSpace WorldSpace Actor Location Location Actor Cell Cell Actor Zone Zone Actor Faction Prio Attribute generation Done - Actors attributes SexProgression: Attributes ON/OFF Observations on screen Scene SexType Scene Playing Scene Timeout Start Sex: Gender Tags Add tags Tags Suppress Tags Rape Tags If no animations Development Force Player Topic Add all Races to your list - Will add all NPC new Races to your Inactive list Add all Voices to your list - Will add all NPC new Voices to your Inactive list Add all Factions to your list - Will add all NPC new Factions to your Inactive list Add all Actors to your list - Will add all new Unique Actors found to your Inactive list Add all Armors to your list - Will add all new Armors Found to your Inactive list Add all WorldSpaces to your list - Will add all new WorldSpaces to your Inactive list Add all Locations to your list - Will add all new Locations to your Inactive list Add all Cells to your list - Will add all new Cells to your Inactive list Add all Zones to your list Credits viterra - save changes NPC settings in game to json files 0x8421 - for his script tweaks osmelmc - for bug fixes AndrewLRG - menu fix Dev - Add Player Dialog - Unique topics for scenes - New topics - Unique NPC topics - Add Actor names to topic - If Environment, weather - If City, cave, forest, Inn Submitter Swe-DivX Submitted 01/23/2021 Category Dialog Sex Requires Sexlab, SexLabAroused Special Edition Compatible Yes  
  2. Devious Devices SE View File Devious Devices By The DD Team: - Kimy (Lead Maintainer) - Collygon Past Contributors: Min (Founder), Zadil (Founder), Feuertin, Princessity, Pincopallino, Heretical, El Duderino, Coopervane, Koffii, Aelie, zenetx, Srende, Lordescobar666, xaz, Cedec0, MaikCG ABOUT Devious Devices is a collection of wearable and furniture bondage devices to restrain and torment your Dragonborn, including, but not limited to: chastity belts, collars, cuffs, vibrators, gags, armbinders, yokes, slave harnesses, straitjackets and even hobble skirts! And don't worry about wiggling out of them: All devices lock in place, and only the correct key can open the locks! And these devices don't just look restrictive, they ARE! These shackles really lock your hands on your back and make you unable to fight. Running in leg irons? No way! And yes, wearing a gag will make you speak gibberish! - Escape system: Nobody likes to be tied up. At least not against their will! Try to escape your bindings by attempting to struggle out from them, cut them, or pick the locks! You might succeed! Or you will just tighten your restraints, or break your lockpicks. If you are really unlucky, you will jam the lock and be unable to unlock yourself even if you have the key, unless you manage to repair the lock. - Framework: Want to create your own bondage mod? Kinky quests? Custom restraints? DD is providing all needed functionality for that, so you don't have to! Want to create custom bondage items? Just make your item use the DD scripts and customize dozens of properties to your taste and create your own toys without writing one line of code! Items with custom keys? No problem! Multiple locks? For sure! Timed locks? You bet! Cuttable material? Yep, got that, too! Impossible to struggle out from? Check! Items that cannot be removed as long as another is locked on? Yes, even that! And if all of that isn't enough, override the item behavior with a custom script. If you think it can't be done, think again! - Devious Effects: Unique and devious effects to tantalize, titillate, and torment the Dragonborn and her companions! Whether it's inflatable, vibrating, or simply impossible to remove, you'll find something different with each item! All plugs increase stimulation, and do so at different rates based on what you do; sitting down or riding a horse is much more intense than just walking around! The inflatable plugs can be squeezed manually for more stimulation, or by accident as you travel around Skyrim! Want something more intense? Try the vibrating soulgem plugs! Some are activated by magic, others will have a mind of their own and activate randomly or after building up for a good strong burst of vibrations. But watch out, there are some plugs out there that are much more devious: the victim will be driven to the edge by these relentless plugs, but never allowed sweet release... - Full NPC Support: All devious devices are capable of being worn by NPCs, and most devious effects will function on them as well! Show your companion who's in charge, or teach that annoying bitch in the shop a lesson! - Intuitive Interfaces: No need to use spells, shouts, or other quirky methods to enjoy these devices! Just click them in your inventory and choose what you want to do with them via the easy to use interaction menu! - Sexlab Support: While in a chastity belt, the Dragonborn's (or any NPC's) most intimate of intimates will be off limits! The actors will be unable to use any sex scenes involving the "Vaginal", "Anal", "Masturbation", or "Fisting" tags. In most cases, the scene will be replaced by a chastity-friendly scene, including Oral, Blowjobs, Handjobs, Boobjobs, and whatever else may be available. While wearing gags, the Oral animations will be off limits as well, unless it happens to be a ring gag. - Sexlab Aroused Support: Being locked away in cold steel may not seem so bad at first, but the longer the Dragonborn is locked away, the more she'll crave that sweet release! Animations, on-screen messages, and even sounds will change depending upon arousal level; same with NPCs! Bondage Furniture: DD doesn't only contain wearable restraints, but also a variety of bondage furniture for use in BDSM themed mods, and provides mechanics for using the devices in game. Device behavior can be freely configured by the modder, and without having to write code or handle complicated packages. The devices are fully compatible with DD restraints, without modders having to write complex workarounds on their end. Bondage Furniture Features - Both players and NPCs can use the furniture. - Actors can be placed and released from devices via script. - Hotkey to order arbitrary NPCs into furniture, where they can be either locked in, or held for a certain amount of time, at the player's discretion! - Hotkey triggered dialogue for the player to lock up herself, either to play for a certain amount of time, or with fully engaged locks for extra kink! - Locking system (requiring one or more keys to release the subject), including optional configurable lock shields preventing unlocking the device for a given time. - Escape system for both player and NPC. Devices can be struggled out from, lock-picked, or even broken. The player can help NPCs to escape with not in posession of a key, in which case the player performs the escape checks for the NPC. - Configurable escape difficulties and cooldowns per device. - Devices are fully compatible with DD restraints. No workarounds needed. Each furniture device can be set to allow any type of DD restraint to be worn while locked in it. Incompatible restraints will be hidden. - Alternate poses can be set to accommodate DD wrist restraints (e.g. for wearing armbinders while sitting on a wooden horse) - Arbitrary number of additional scripted effects the device will apply to subjects locked in it. - Configurable messages per device. - Outfit swapping for NPCs, stripping for players, plus re-equipping gear on release. - Arbitrary number of poses per device, one of which is randomly chosen or set by script. - Struggle animations played both periodically and when trying to escape. - NPC poses survive cell changes. - The player cannot wait/sleep if the device doesn't allow it. - Self Bondage feature, allowing the player to set a timed lock, both for herself or any NPC she locks in the device. - Optional minigame that rewards the player with configurable rewards if she escapes the device before the release timer sets her free. - Build-able devices, that can be placed in the game world by the player during a playthough. - Transportable devices: The player can pick up certain devices and re-build them somewhere else. - Sex scene support to allow playing animations with one actor locked in the device. COMPATIBILITY AND CONFLICTS General remark: The point of this mod is locking the player in restraints hard to remove. This feature might cause issues with other mods not expecting the character to wear unremovable items. Known issues will be listed in this section. Feel free to report incompatibilities in the support thread. - Frostfall: While wearing restraints the player might be unable to keep herself warm. - Player Succubus Quest: Transformation will wipe restraints from your character, so this function is generally incompatible with DD. Disable Transformation if you want to use this mod with and DD mod. - Trapped in Rubber: is using custom restraints not compatible with DD in general. Solution: Make sure you're not wearing any DD items before you start the quest and suspend any mod that might equip DD items on you while playing TiR. - SPERG: Works fine, but set Hand to Hand combat to "Manual" in its MCM to avoid annoying clicking sounds when wearing wrist restraints. - Play Random Idle - can break custom idles used by our restraints. REQUIREMENTS • SexLab: https://www.loverslab.com/files/file/5482-sexlab-aroused-redux-sse-version-29/ • SexLab SE (game 1.5.97, SKSE 2.0.20): Use version 1.63 • SexLab AE (game 1.6.353, SKSE 2.1.5), use version 1.64c or higher • SexLab Aroused SE: https://www.loverslab.com/files/file/5482-sexlab-aroused-redux-sse-version-29/ • FNIS SE: https://www.nexusmods.com/skyrimspecialedition/mods/3038 • Racemenu: https://www.nexusmods.com/skyrimspecialedition/mods/19080 • Racemenu SE (game 1.5.97, SKSE 2.0.20): Use version 4.16 from the old files • Racemenu AE (game 1.6.353, SKSE 2.1.5), use version 4.19 or higher • BodySlide for CBBE/UNP compatible body: https://www.nexusmods.com/skyrimspecialedition/mods/201 ONE of the following bodies and their requirements (variants like 3BA or BHUNP can be used as well): • CBBE SE - https://www.nexusmods.com/skyrimspecialedition/mods/198 • UNP - https://www.nexusmods.com/skyrimspecialedition/mods/1699 • XP32 Maximum Skeleton Special Extended: https://www.nexusmods.com/skyrimspecialedition/mods/1988 • MFG Fix: https://www.nexusmods.com/skyrimspecialedition/mods/11669 • MFG Fix SE (game 1.5.97, SKSE 2.0.20): Use version 1.54 • MFG Fix AE (game 1.6.353, SKSE 2.1.5), use version 1.60 or higher • HDT SMP, one of the below versions. CPBC is not a replacement, but can be used alongside HDT SMP. If using AE, Faster HDT SMP is your only option. • HDT SMP (SE only): https://www.nexusmods.com/skyrimspecialedition/mods/30872 • Faster HDT SMP (AE or SE, choose during install): https://www.nexusmods.com/skyrimspecialedition/mods/57339 • Address Library (Required for some of the mods listed above): https://www.nexusmods.com/skyrimspecialedition/mods/32444 • Address Library SE (game 1.5.97, SKSE 2.0.20): Use version 2 of the 'All in One' package • Address Library AE (game 1.6.353, SKSE 2.1.5), use version 5 of the 'All in One' package INSTALLATION 1. Install ALL requirements listed above using your favorite mod manager, including THEIR respective requirements. 2. Install DD using the mod manager of choice. Manual installation is possible but not recommended or supported. 3. Run FNIS when done 4. And don't forget to use Bodyslide to build the assets. Half of all user support requests are caused by them not running Bodyslide. RUN BODYSLIDE!!!! 5. Make sure that Beast Races Refit is loaded AFTER DD For Him, if you installed both. LOOT will not recognize this and not automatically sort it! 6. Start up Skyrim, and either create a New Game, or load your Save. 7. Save the game, and then load the save you just created (DD will not register Animations / Events until you load a save after it has been installed). KNOWN ISSUES Wearable restraints: - The 'equipped' indicator may not update immediately following player interaction. This can be solved easily by closing and reopening the inventory or selecting another item (It is simply a display quirk). - Attempting to interact with a specific device while having multiple instances of it in your inventory is ill-advised, due to a Skyrim engine bug/limitation. Doing so will unpredictably cause Skyrim to not send the Papyrus events that the devices require to function (OnUnequipped / OnEquipped), leading to a device visually being equipped, despite being unequipped in your inventory. If you encounter this issue, remove all but one copy of the problem-device from your inventory, then re-equip said device. Furniture: - The furniture object will display a slight flicker when transitioning back and from the struggle animation. - Some furniture devices will freeze the camera zoom in weird positions after locking the player in. SexLab's free camera hotkey is your friend to get a better view! FREQUENTLY ASKED QUESTIONS Q: How to best report any issues with Devious Devices? A: Post your issue in the support thread and describe what happened, and how. In enough detail that I might have a chance to understand what went wrong there. Oh, and post a Papyrus log if you can. While I might be able to guess the cause of your problem every now and then, chances are that I will never find out what went wrong unless you provide me with the log. DO NOT PM THE DD TEAM WITH SUPPORT REQUESTS!!! Q: I have this and that problem with an older version of Devious Devices. A: Please don't ask about older versions. Ever. I release patches for a reason. Use them! Some of them even might have fixed the exact bug you're reporting to occur in your ancient version of this mod. Only the newest version is supported at any time. Don't post any questions in the support thread unless you're running the -newest- version of this mod AND all of its requirements. Q: I have a support question and wonder if I should PM it to you. A: Please, PLEASE do NOT use PMs for support issues and bug reports. I might/will ignore them and delete them without responding to them! Support requests belong in the support thread and nowhere else, so other people having the same issue can see the reply as well, or even help each other, so I don't have to answer ALL questions people might have. Q: Can I suggest new features? A: Absolutely! I have implemented a lot of user-suggested features and will continue doing so. But please understand that I cannot implement them all and that some others I really just won't like enough. As a general guideline, DD is about bondage, kink clothing, domination, submission, (light) slavery topics and sex in bondage. If your suggestion fits this general theme or compliments it and doesn't gross me out right away, chances are that I might make use of it one way or the other. What I am definitely NOT looking for is suggestions involving bestiality, watersports, scat, futa, extreme humiliation, and extreme punishment/dismememberment. Please don't be offended if that's your kind of thing, but personally I find all of that stuff repulsive and don't want to have to look at it, let alone create it. Q: Why are the bundled items changing my body when equipped? Why are some items invisible? Why is everything so messed up??? A: Use Bodyslide, Luke! It's listed in the requirements for a reason. You need to actually build the assets with Bodyslide! Q: Is this mod compatible with <obscure mod you found in a remote corner of the internet and nobody else but you ever seems to use>? A: Ummm...I dunno.. You tell me! I list all known incompatibilities in this ReadMe, but there are really a lot of mods out there, and I can't possibly test them all. Generally, DD builts content against vanilla Skyrim and does not assume other community mods being installed, although the vast majority of them should work just fine with DD. Q: Why don't you add <items from this and that other restraint mod available on LL> to DD's item library? A: If the other mod has been out on LL for more than a couple months and I haven't added the items, chances are that we don't like them enough and/or their creators didn't give permission. Or there are 3rd party rights attached to the assets preventing me from using it. I cannot use assets from commercial sources even if YOU have a licence to. Q: Can I translate your mod? A: Yes. But please re-post only the files needed for the actual translation, as a patch with a link to the offical mod! Do NOT re-distribute the entire mod. If you want to post the translated files outsides of LL, please ask for permission first. Q: I found this awesome model that would be a perfect fit for a DD item. Will you include it? A: I will not put in anything in DD that doesn't support both CBBE Bodyslide and UUNP. The model AND the sliders obviously also need to come with permissions to freely include and distribute it in 3rd party mods. If it does, feel free to suggest it! Q: Where can I get the items in game? A: DD itself won't equip anything on you. It is a library of bondage items and mechanics related to them. You will need mods actually using the framework, such as Deviously Cursed Loot, Devious Followers or Shout Like a Virgin. Q: Will this mod ever support another body than CBBE Bodyslide or UUNP? A: That's very extremely unlikely. Unless another body completely takes over the market in the future, I will not even think about it. CBBE and UUNP are good enough and support pretty much any imaginable body shape through Bodyslide. There is zero reason for more body mods, really. Q: I unequipped an item, but it's still visually on my character! A: See the "Known Issues" section. PERMISSIONS Anyone that wishes to use this mod as a dependency for their own work is quite welcome to. Proper credit is appreciated. - You can NOT bundle/re-distribute any parts of this mod with your own (e.g. include patched versions of DD's files in your mod) as future updates to DD might break your and other mods if you do. - You can NOT post this mod or any of its parts (including any derived works) without explicit permission. - You can NOT post or share any patches against this mod without my express permission, unless their sole purpose is fixing bugs. - You can NOT incorporate any parts of this mod in any for-profit project (Donations/Patreons are fine as long as they are strictly voluntary) - You can NOT incorporate any parts of this mod in a project that's going to be uploaded to Bethesda.Net and/or made available for consoles in any other way. - You can NOT use any code or assets from this mod in projects competing with it, without permission. - You can NOT use any parts of this mod in a closed source project. No exceptions, ever. No need to ask for permission either. It won't be given. - You can NOT publish a full or partial fork of this mod (as in using it as a base for a project offering similar functionality) without permission. That includes porting it to other platforms/games. - You CAN otherwise use code for your own projects as long as you include all source code with your distribution and allow others to use your own code in a similar fashion. And give proper credit where it's due. All above rules still apply! For art assets, please contact their respective creator directly. In plain English: Do with my code what you want, as long as you credit me, and your own project is also open source and available free of charge. But don't use my own code to make mods competing with mine, don't change my mod's behavior against my will, and don't steal my stuff by uploading it somewhere else. For all art assets used by this mod, all conditions set by their original creators apply instead. Please contact the respective author for further information on permissions etc. FOR MODDERS API Documentation can be found in zadlibs.psc for wearable devices and zadclibs.psc for furniture devices (code comments within these files). Feel free to ask team members if you need assistance creating a mod using the resources provided by this mod. Devices are exposed to the API via these library files as well, so they can be manipulated via script. A great many more wearable devices can be found in in zadxlibs, and zadxlibs2. CONTRIBUTION LICENCE Contributions to DD are welcome! If you are considering contributing to DD, here are our guidelines for your consideration: By contributing assets or code to DD, you grant the DD team represented by its lead maintainer a non-exclusive, non-revokable, and non-transferable licence to use your assets without limitation in Devious Devices or any other projects, provided that proper credits are given. You still retain full rights to your work. Everything you create is still yours. Instead of this licence, you may also opt to place your work under an alternative licence compatible with the above, such as Creative Commons or MIT (it cannot be more restrictive, though!) In the later case, we will mark your work as subject to the licence you chose. By contributing assets you also assure that the assets contributed are free from any 3rd party rights that might prevent re-distributing them. CREDITS Kimy and Min for the code. Zadil, Koffii, Coopervane, Pincopallino, Feuertin, El Duderino, Heretical, and Colycon for all the awesome wearable devices. Feuertin, T'ara, and ZaZ Chris for the furniture devices. Feuertin, ZaZ Chris, Xaz, SpaceHamster and Billyy for the awesome animations. KestrelSky, Caden, Wasps, Rydin, Veladarius, Kendo2 and Skullered for Devious Devices for Him. Skullered for Beast Races Refit. Cedec0 for the bound combat that is now a part of this mod. Volfin for the gag sounds from GagSFX and the gagged voices code, which the implementation in DD is based on. MaikCG for the alternative bound combat animations. Kharos, DeWired, Lordescobar666, Aelie, Princessity and Srende for code contributions. Tifa Lockheart for the awesome screenshots and the conversations! ❤️ VirginMarie, Kharos, Jbezorg, UrbanSniper, Ms Leeches, Aelie, Coopervane, Veladarius, Stobor, Pinute, Srende, KomradePavlov, Slorm, Skeuomorph, Aareyn, Zacko, KestrelSky, Naaitsab, MixedupJim, Mord Sif for beta-testing new releases. LoversLab Forum Members for some great suggestions and putting this mod to good use. TROUBLESHOOTING If you run into issues, please read the FAQ first. If this doesn't solve your problem, use the search feature: Most questions you're going to ask have probably already been answered. If you're still unable to find the answer to your issue, please post in the support thread proving a Papyrus log and an in-depth description about your issue to allow us to figure out what went wrong there and why. Do NOT PM maintainers with bug reports. Bug reports go in the support thread and only there! Bug reports not accompanied by a log and/or sent via PM will likely be ignored. ACKNOWLEDEMENT I want to thank both Zadil and Min for making Devious Devices possible in the first place. When I first came to LL, I had no plans to become a modder, but DD and the content mods built on it made me stay. DD is arguably the most comprehensive BDSM framework for any game out there, and it's so much fun! I am proud to have been chosen to take over DD development for you, and I hope you like the result. Kimy Submitter Kimy Submitted 05/18/2018 Category Framework & Resources Requires SexLab, SexLab Aroused, SKSE64, Racemenu, FNIS, Bodyslide Regular Edition Compatible Not Applicable
  3. Devious Devices View File ----------------------------------------------------------------------------------------------- Devious Devices - A Bondage Framework for Fallout 4 Code By Kimy, using some design ideas from Min's DD implemention for Skyrim. Additional code by AG12. Devious Devices Art assets by Zadil, Koffii, Pincopallino and Heretical. Additional art assets by DixiePig, Vioxsis, Newmiller, HisDudeness, Vader666, mxwqtkl, Dasha and Nytesorrow. Fallout 4 conversion of Skyrim art assets by Bumex ----------------------------------------------------------------------------------------------- DESCRIPTION Devious Devices is a collection of restraining devices and toys to torment your Nora, including, but not limited to: chastity belts, collars, cuffs, vibrators, gags, and even hobble skirts! And don't worry about wiggling out of them: All devices lock in place, and only the correct key can open the locks! And these devices don't just look restrictive, they ARE! These handcuffs really lock your hands on your back and make you unable to fight. Running in leg irons? No way! And yes, wearing a gag will make you speak gibberish! NPC Support: Yes, it works with the other denizens of the Wasteland, too. Is Preston asking you to save yet another settlement you couldn't care less about? Just gag him and shut him up! Intuitive Interfaces! - No need to use spells, or batch files or other quirky methods to enjoy these devices! Just click them in your inventory and choose what you want to do with them via the easy to use interaction menu! Framework! - Want to create your own bondage mod? Kinky quests? Custom restraints? DD is providing all needed functionality for that, so you don't have to! Want to create custom bondage items? Just make your item use the DD scripts and customize dozens of properties to your taste and create your own toys without writing one line of code! Items with custom keys? No problem! Multiple locks? For sure! Timed locks? You bet! Cuttable material? Yep, got that, too! Impossible to struggle out from? Check! Override animations? Just tell the item which ones to use, or create your own! Items that cannot be removed as long as another is locked on? Yes, even that! And if all of that isn't enough, create your own spell effects and add any number of them to your item. If you think it can't be done, think again! REQUIRED MODS - All DLCs (And please don't ask for a non-DLC version. I won't make one.) - CBBE Body - http://www.nexusmods.com/fallout4/mods/15/? - Bodyslide and Outfit Studio - http://www.nexusmods.com/fallout4/mods/25/? - Armor Keyword Resource - http://www.nexusmods.com/fallout4/mods/6091/? - Torture Devices - http://www.loverslab.com/topic/68652-torturedevices/ INSTALLATION 1. Install the NEWEST versions of ALL requirements listed above using your favorite mod manager, including THEIR respective requirements. 2. Install this mod with a mod manager of your choice. 3. Run Bodyslide and batch build all assets using the preset of your choice. CONFLICTS General: The point of this mod is locking the player character in restraints hard to remove. This feature might cause issues with other mods not expecting the character to wear non-removable items. Known issues will be listed in this section. Feel free to report incompatibilities in the support thread. No other conflicts known at this point. KNOWN ISSUES AND LIMITATIONS The items do not have world/ground models. I don't have world models I could use. Gags do not change an actor's expression and do not force them to open their mouth. That's currently not feasible to do (at least not that I'd know of). For that reason, the panel gag works best. Some of the items might clip with others and with clothing. There is currently no way to dynamically hide armor on a character. The code is currently not attempting to catch brute-force removal of DD items via UnequipAll(). This command, if used on the player without other precautions, breaks the game anyway, as it stips the PipBoy from the player as well. I don't expect mods to widely use it. I will deal with it down the road in case I have to. Some API functions work on the player only, not NPCs (e.g. RemoveGenericItemByKeyword). This is due to a scripting lanaguage limitation. As a consequence, modders need to keep track of what they are equipping on NPCs, if they want to remove the items later on. PERMISSIONS You can NOT post this mod or any of its parts (including any derived works) outsides of LL without my explicit permission. You can NOT incorporate any of my code in any for-profit project (Donations/Patreons are fine as long as they are strictly voluntary and don't offer the donor any tangible advantage over non-donors) You can NOT incorporate any of my code in mod that's going to be uploaded to Bethesda.Net and/or made available for consoles in any other way. You can NOT use any of my code in a closed source project. No exceptions, ever. No need to ask for permission either. I won't give it. Even in my wildest dreams I can't think of a good reason not to publish a mod's source code. You can NOT publish a fork of this mod (as in using it as a base for a project offering similar functionality) without my permission. That includes porting it to other platforms/games. You CAN otherwise use my code for your own projects as long as you include all source code with your distribution and allow others to use your own code in a similar fashion. And give proper credit where it's due. All above rules still apply! Legacy clause: If I can no longer be contacted for a sustained period of time despite sincere efforts to do so, I grant the LL staff permission to assign a new maintainer to Devious Devices to update it with fixes and feature enhancements. In case this clause is invoked, I do reserve the right to request back maintainer status of the mod at any time for any reason, though. For all third party assets used by this mod (namely art assets, see credits section), all conditions set by their original creators apply instead. Please contact the respective author for further information on permissions etc. FOR MODDERS Please refer to the documentation in the archive! DIFFERENCES BETWEEN FALLOUT 4 DEVIOUS DEVICES AND SKYRIM DEVIOUS DEVICES There are actually quite a few of them. Some are owed to FO4 being a different game with different capabilities. Some are lessons learned from years of developing for Skyrim DD. Generally, DD for FO4 is not really a 1:1 port of Skyrim DDI, it's more a reimplementation. In particular: Stuff that's different because of game differences and/or scripting limitations: Unlike Skyrim DDI, effects and relations between devices aren't hardcoded in Fallout 4 DD. Not a single one of them is. All effects, without any exception, are set via item properties and/or keywords. E.g. if you want to create a custom plug and want them to be unable to be removed from a character wearing a chastity belt, you will have to assign the relevant item properties, or the code will ignore it. You can even make gags that don't prevent you from speaking or corsets that make you blind. Because even these effects are not hardcoded for the device types. Unless you tell the code otherwise, a device is just a lockable thing that by itself doesn't do anything except cling to you. Skyrim DDI's approach to creating custom items was objected oriented inheritance: You would inherit the base script and override/add what you wanted. FO4 DD's approach is making everything customizable via script properties and hardcode as few features as possible. This approach should make writing custom code unnecessary almost 100% of the time. Since every item can have an arbitrary number of spell effects attached to it, there is practically no limit to what you can do. There are only limited global user settings affecting item difficulty or behavior in FO4 DD. There never will be any customization options allowing shutting off any features of the device system entirely. Everything influencing item behavior is determined on the device level. This is putting all control in the hands of the modder, where it should be. The settings can be vastly different from item to item. E.g. one item can have a 20% chance to break the key, another can have 0%. The user can apply a modifer to generic items, but a device designed to be punishing will always be punishing in relation to others. Which makes item behavior predictable for modders using the framework - the item will behave exactly the way it was designed! On the flip side, it puts also more responsibility on the modder, not to create unfun features or devices that users will generally end up hating. DDI had a tag-based item database for randomly picking restraints. I do not plan to implement this feature. There is a function in this mod that can pick random devices from formlists. It's not quite as powerful as DDI's tag database, but for most applications it will do its job just nicely. The FormLists are exposed to the API, so 3rd party mods can add their own devices to it! FO4 DD has only one blindfold mode, that's equivalent to Leeches mode in DDI. No other blindfold modes are planned for the framework. The player can NOT set the blindfold strength. The modder can. But even the strictest setting still allows you to navigate your environment. The compass is still there, too. The framework blindfolds are a lot less punishing than their counterparts in DDI. There is no hardcoded event system either. If you want devices to trigger reoccurring events, create a magic effect running a timer and add it to the correct device property. Refer to the implementation of the Plug Vibrate effect to see how to do that. Most of the old events did not get reimplemented because they did not do much, except displaying a text. The dreaded corset implementation is gone and won't be back. The price for that is serious clipping of corsets with most chastity belts, but I prefer that to non-working scripts and broken item states all over the place. There are special chastity belt add-ons for use with corsets. They don't clip. Vaginal piercings did not get implemented and likely never will. This item type was underwhelming in Skyrim (yet another vibrating thing that barely can be seen on the character...) Plugs trigger vibrate effects and that's all the vibrations you will ever need! There is only one class of hand restraints in FO4 DD. Armbinders, yokes, shackles, handcuffs and all other types of wrist restraints share one item type. Which means that characters cannot wear handcuffs and armbinders at the same time, unlike in DDI. Yes, I know that in real life it's possible to put a handcuffed person in an armbinder for additional giggles, but this little drawback made the implementation of wrist restraints so much more efficient that it's not even funny. Generally: The code allows you all sorts of freedom, but you need to be responsible with it. If you create a quest restraint with only one key in the entire world that can unlock it, and then set the key break chance to 90%...don't complain about angry users laying siege to your support thread! FAQ: Q: How to best report any issues with Devious Devices? A: Post your issue in the support thread and describe what happened, and how. In enough detail that I might have a chance to understand what went wrong there. Oh, and post a Papyrus log if you can. While I might be able to guess the cause of your problem every now and then, chances are that I will never find out what went wrong unless you provide me with the log. DO NOT PM ME WITH SUPPORT REQUESTS!!! Q: I have this and that problem with an older version of Devious Devices. A: Please don't ask me about older versions. Ever. I release patches for a reason. Use them! Some of them even might have fixed the exact bug you're reporting to occur in your ancient version of this mod. Only the newest version is supported at any time. Don't post any questions in the support thread unless you're running the -newest- version of this mod AND all of its requirements. Q: I have a support question and wonder if I should PM it to you. A: Please, PLEASE do NOT use PMs for support issues and bug reports. I might/will ignore them and delete them without responding to them! Support requests belong in the support thread and nowhere else, so other people having the same issue can see the reply as well, or even help each other, so I don't have to answer ALL questions people might have. Q: I love this mod and want to support you. Can I? A: It would be very much appreciated! I have a Patreon set up if you want to tip me: https://www.patreon.com/kimy Q: Can I suggest new features? A: Absolutely! I have implemented a lot of user-suggested features in my mods and I will continue doing so. But please understand that I cannot implement them all and that some others I really just won't like enough. Q: Will this mod ever support male player characters? A: Male player characters will never be officially supported. Blame it on me being lazy or on the general lack of interest of the LL community in DD support for males. It's also just fair, because the gaming industry is making me play guy characters in their games all the time and I don't like that either. Some of the items offer male models at their creator's discretion, in which case I might add them to DD, so that they can be used on male NPCs. But I will not ever give any sort of guarantee that any particular item will work on males, and I will never test or design any feature of this mod with male characters in mind. Q: Why are the bundled items changing my body when equipped? Why are some items invisible? Why is everything so messed up??? A: Use Bodyslide, Luke! It's listed in the requirements for a reason. You need to actually build the assets with Bodyslide! Q: Is this mod compatible with <obscure mod you found in a remote corner of the internet and nobody else but you ever seems to use>? A: Ummm...I dunno.. You tell me! I list all known incompatibilities in this ReadMe, but there are really a lot of mods out there, and I can't possibly test them all. Q: Why don't you add <items from this and that other restraint mod available on LL> to DD's item library? A: If the other mod has been out on LL for more than a couple months and I haven't added the items, chances are that I don't like them enough and/or their creators didn't give me permission. Q: Can I translate your mod? A: I'd feel honoured, but please re-post only the files needed for the actual translation, as a patch with a link to the offical mod! Do NOT re-distribute the entire mod. If you want to post the translated files outsides of LL, please ask for permission first. I am likely to give permission for non-English speaking communities outside of the EU or NA and very, very unlikely otherwise. I also reserve the right to pack any translated files with the main mod and distribute it as part of DD. Q: I found this awesome model that would be a perfect fit for a DD item. Will you include it? A: I will not put in anything in DD that doesn't support CBBE Bodyslide. The model AND the sliders obviously also need to come with permissions to freely include and distribute it in 3rd party mods. If it does, feel free to suggest it! Q: How can make this mod not ever hide the PipBoy? I want to use my own PipBoy hider mod! A: Set DD_PipBoyAlwaysHide to -1. This will completely disable the hider feature. Warning: Some restraints will look extremely silly with the PipBoy not hidden. Use this only if you have the PipBoy permanently hidden by another mod and do NOT use this setting when DD's hider feature is currently active. Q: Where can I get the items in game? A: There is a vendor in Goodneighbor, in the Memory Den. She can sell you restraints and (standard) keys. Her name is Kimy! Q: Can I craft the items? A: Yes! Make a restraint workbench (found in the workshop menu) Q: Can I craft keys? A: No. Kimy (the NPC) can sell you standard keys. But she knows how desperate locked-up people are to get their hands on a key, so her prices might be a tad obscene. Q: Will DD integrate with FourPlay? A: While DD content mods might want to be able to trigger sex scenes to enhance their quests, the framework itself has limited reason to. The biggest use-case is providing a means to pick restraints-aware animations for scenes (so that these chastity belts actually prevent what they are meant to prevent), but FP is not yet stable enough to consider adding it as a dependency. I also want to keep DD F4SE free, so I will probably be looking for ways to link to it as a soft dependency or through an add-on. Q: Will this mod ever support another body than CBBE Bodyslide? A: That's very extremely unlikely. The Skyrim body wars still haunt me, and I am not keen on a reprisal. Unless another body completely takes over the market in the future, I will not even think about it. And I hope none ever will. CBBE is good enough and supports pretty much any imaginable body shape through Bodyslide. There is zero reason for more body mods, really. Q: How about physics support? A: In contrast to Skyrim, no single physics mod has currently achieved high enough popularity/support to warrant supporting it. Once this changes and physics-supported gear becomes widely available, it will be considered. CREDITS AND THANKS Min for originally developing Devious Devices Integration for Skyrim, and the design concepts and ideas I used for this mod. Vader666 for making the bound animations in Torture Devices, which are utilized by this mod. Bumex for converting so many Skyrim devices to FO4 for me. You might want to check out his/her awesome clothing pack for FO4 as well: http://www.loverslab.com/topic/72183-fo4-clothing-conversions-from-skyrim-wip/ Zadil for the original Devious Devices Assets, used in this mod with his permission. Fallout 4 conversions by Bumex. DixiePig for the Slave collar and manacles set: http://www.loverslab.com/files/file/2847-not-at-all-kinky-slave-collar-and-manacles/ These items are licenced under Creative Commons (http://creativecommo...y/4.0/legalcode) Vioxsis for the Institute and Vault-Tec slave sets, used as per the general permissions: http://www.loverslab.com/files/file/3362-vault-tec-slave-gear/ and http://www.loverslab.com/files/file/3160-institute-slave-gear/ Koffii for the awesome restrictive set and the yoke, originally made for Skyrim Devious Devices. These items are licenced under Creative Commons. A copy of that licence can be found with the items. Fallout 4 conversions by Bumex. Pincopallino for the bondage mittens, straitjacket, hobble skirts and formal/elegant dresses, originally made for Skyrim Devious Devices Expansion. Fallout 4 conversions by Bumex. Heretical for the chain harness, nipple clamps, shame mask, and pear gag, originally made for Skyrim Devious Devices Expansion and Heretic Resource Pack. Fallout 4 conversions by Bumex. Newmiller for the latex mini dresses and spandex dresses, taken from the Experimental Latex set. The mod recently got reuploaded again: http://www.nexusmods.com/skyrim/mods/72361/? These items are free to use for non-commercial purposes, as long as credit as given. Fallout 4 conversions by Bumex. mxwqtkl for the Shiny Rubber gear, used as per his/her general use permission: http://www.nexusmods.com/skyrim/mods/41534/? Fallout 4 conversions by Bumex. HisDudeness for the Balloon Bondage Mittens and Balloon Hoods used as per the general permissions. Get the original mod here: http://www.loverslab.com/files/file/2819-the-duders-grab-bag-of-fetish-items-wip/. Fallout 4 conversions by Bumex. Volfin for allowing me to bundle the excellent gagged sounds from GagSFX with this mod - http://www.loverslab.com/files/file/794-gagsfx/ Nytesorrow for generously allowing me to use the latex hoods (http://www.loverslab.com/topic/38270-wip-latex-hood/) Dasha for her awesome Devious Toys I partially bundled with this mod in good faith that it's ok to (the assets will be removed immediately in case it is not): http://www.loverslab.com/files/file/2170-dashas-devious-toys/ Fallout 4 conversions by Bumex. All the other current and previous members of the DD Team for their work and contributions! Submitter Kimy Submitted 02/23/2017 Category Other Requires DLCs, Torture Devices, CBBE, Bodyslide, AWCKR  
  4. Rubber Facility [LE / SE] View File The Facility Co-Author: @Racoonity, Serah About the Mod: Do you love rubber? Do you play with a female character? Then, this is the mod for you! ? For now, it features a new prison complex, a few new quests and a lot of teasers of what's to come. There are seven different outcomes in total: tell us if you find them all! Open Casting: Would you like your character to have a role in the Facility? Feel free to PM me @Racoonity, Serah a screenshot of your character, as well as: a screenshot of your Racemenu preset tab; an exported .nif head sculpt, with the .dds as well (SKSE\Plugins\CharGen); your PC face data. You can use KS Hairdos, since it is a requirement for our mod, and any permission free eyes and brows mod, but please, use vanilla head parts for everything else. (Send me the textures for eyes and brows too, in case you don't use vanilla ones) If you use ECE, you could install temporarily RM, to export the head sculpt and for the preset tab screenshot. If you're on SSE, remember to optimize them for LE first, please. PS: 3. type in the console savepcface PC A file called "PC" will be created in your Skyrim installation folder, the same as the .exe. You can write any name you like, instead of "PC", of course. (Only vanilla races, beasts excluded) How to Start: While walking from Markarth to the Left Hand mine for your daily good deed, you may notice an odd structure in the waters of a pond and a guard sit on a bench. Maybe he knows something about it! If things won't work out with him, you could always consider going back in time and ask the town inn's personnel for info. Requirements: Skyrim / Skyrim SE (version dependent) HearthFires Dragonborn HDT Physics Extensions [LE] or HDT-SMP (Skinned Mesh Physics) [SE] BodySlide CBBE or UUNP (note: we are both UUNP users so CBBE is available, but not as supported as UUNP) FNIS or Nemesis [LE FNIS / LE Nemesis] [SE FNIS / SE Nemesis] (Run one of these after installation) Fuz Ro D-oh [LE] [SE] Devious Devices 5.1 [LE] [SE] Ks Hairdos Renewal [LE] [SE] (Female-only or Full) Crash fixes [LE] While not necessary, we highly recommend it. Disable the device hider in DD's MCM, by setting it to none, please, otherwise hoods won't show properly or bug out your hair. Optional Requirements: Billy SLAL: required for many optional animations (both Dwemer constructs and bound ones; probably more in the future) EZ2C Dialogue Menu (for long text, player lines and mouse dialogue issues) Known Bugs: Some 1stp textures aren't showing properly. (CK hates 1stp alternate textures, so this will take time to be fixed) Any transparent outfit may have clippings or disappearing parts while wearing certain devices, due to specific outfit sets compatibility. For this reason, they won't support mix and match. CBBE ooze hands clip through body hands. We have no idea which hands CBBE is using, sorry: we tried with the vanilla hands, but they still seem to be clipping. F.A.Q.: Q: There are two links, which one should I download? A: They are the same file. If the first doesn't download, try the second, please. Q: Do I need a new/clean game/save when updating? A: All updates will require a new game, from the main menu. Q: I'm using CBBE/SE CBBE, could you fix a BodySlide issue? A: Sorry, but we're both LE UUNP users, so LE UUNP is our priority. Anyway, if a CBBE/SE CBBE converter wishes to improve BS files, there's no need to ask for permission, as long as they do it only for this mod's usage. Q:How do I get past the maintenance section? A: Here's a link to a video walkthrough: Q: Did I find all outcomes? A: Maybe, take a look at the spoilers if you are sure you found everything. Bug Reporting: Please, always do these things when bug reporting: Tag your comment with your game version, [LE] or [SE], and body type [UUNP] or [CBBE]; Make sure to batch build all outfits on the same body and preset of your base body. Make sure that all requirements are up to date. Special Thanks: @OpheliaComplex : For reaching out to us and offering their help on this mod. Without them, we wouldn't have the new Furniture and the Rectrix Heels. @Farmthat : Huge Thanks to Farmthat for the Original Mod and for contributing some of his outstanding work. @Kimy : For not only Devious Devices but also for allowing us to use Stilettoes from Cursed Loot @MaikCG : For the amazing Dwarven Cuirass that will no doubt find some "interesting" uses in the Facility. Thanks to @gregaaz, who has taken over the SSE porting. @naaitsab : Thanks for the Code, Texture, and mesh contribution to the mod. @nokou : For allowing us to use all their wonderful outfits in our mod. xxxODDxx: For their allowing us to use one of their many amazing outfits @Predator-RJ aka. Ravena: For the amazing Catsuit and Latex Underwear mod. @Rubbermatt : For making us an awesome Isolation Suit. 100% Rubber encasement guaranteed. mxwqtkl : for Shiny Rubber Catsuits, without him, a lot of great Rubber mods wouldn't exist. @turbosnowy : (Permission pending) For the amazing Pantyhose outfit for our Rectrix. @Kalmah : For the wonderful animation of the pedestal! Credits: Blary : for FoodContainer Resource, Ingredients Wall Art Resource, Alchemy Clutter Resource, BookSets Resource, OpenBooks Resource Oaristys : for Modder's Resource Pack It's always a pleasure decorating new Cells with their resources Dovahkin28: for D28's Lovely Ladies Aberin: for Eyes of Aber Hvergelmir: for Brows Kalilies and Stealthic: for KS Hairdos Lind001: for Lind's Elven Eyes LogRaam: for The Eyes of Beauty @Fixadent : for the OhMiBod Model Permissions: The previous permissions are still valid; however, since all assets are mixed together, and quite a few are not permission free, we ask that if you are interested in using anything from this mod, you contact us first to make sure you only use files that belong to us. For body type converters: there is no need to ask us for permission; feel free to convert outfits to any other body type besides UUNP, but please send the converted files to us, instead of uploading them somewhere else, as many assets were not permission free. Submitter Prime66 Submitted 01/01/2021 Category Quest Requires See below. Special Edition Compatible Yes
  5. Roggvir's Adjustable Gags View File Gags that automatically adjust to fit the face, using a predefined preset. Every supported gag can have separate Male and Female presets for player, for any number of specific NPCs, generic racial presets, and a "default" fallback preset. Presets can be edited in-game using a comfortable GUI. Data is stored in JContainers using dedicated domain (makes uninstallation real simple by just... uninstalling the crap, preventing save bloat). BE AWARE: This is the first release. And while it has been tested for quite some time already, there are bound to be issues, and especially unexpected clashes with other mods you may be using. So, if you install this into a game with progress that is precious to you, keep the old save, and be ready to go back to it if things go wrong and possibly loose hours of gameplay. How does it work It modifies gags from Devious Devices, giving them a special enchantment. When any actor equips such a gag, the magic effect script from that enchantment runs a code to find the best fitting preset, and applies appropriate morphs to the gag worn by the actor, together with any phonemes and modifiers defined in the preset. While a gag is worn, the phonemes/expressions are periodically reapplied. When a gag gets unequipped, the morphs, phonemes, and expressions are cleared. Additionally, while a gag is worn, the actor will make occasional moaning sounds, and a drool and tears overlay will get applied to the actors face (and changed over time). For now, only one voice is available, but i will add means to add custom voices (or maybe the voices from SexLab could be used? we'll see). You can still disable any of these features by setting the appropriate delay to 0 in the mod's MCM. The mod comes with no presets. So for now, every user will have to create their own. Over time, i would like to build a set of basic presets for vanilla faces, but i do not want to bother right now, because the gag TRI morphs are not final yet and will be changed in the future, which will likely make most or all presets obsolete at that point. To open the Preset Editor, press the assigned Hotkey (see MCM settings). If you are looking at an NPC, and standing close enough to get the 'E' prompt, the Editor will open for that NPC. If you are not looking at an NPC, or standing far away from it, the Editor will open for your Player charater. When you are in Editor with Player, you can still save any created presets as a default preset, or as any race presets, but not as a preset for specific NPC - that is available only when the editor is opened for that NPC. A preset is defined by sex, preset type (player/race/npc), and type of gag. To select a preset, use the _☰_ drop down menus at the screen center inside the _blue title bar_, to select the sex, preset type, and type of gag. To load selected preset, click 📤︎ next to the preset selection menus. To save as selected preset, click 📥︎ next to the preset selection menus. To delete selected preset, click 🔥 next to the preset selection menus. The gag type drop down menu in the center of the screen, below the blue title bar, servers only to select a "preview gag". This is not part of the preset selection, it is only to choose a gag to preview the effect of the morph sliders. If you open the editor while the targeted actor/player is already wearing a real gag, this menu will be locked to prevent tampering with the real gag and possibly breaking any scripts/quests that expect the real gag to be worn. REQUIREMENTS The mod was made for Skyrim SE, but it should work in AE - if you install the appropriate AE-versions of all requirements. Do not forget, the listed requirements may have other requirements which aren't listed here. SKSE 64 2.0.20+ RaceMenu 0.4.16+ Mfg Fix 1.5.4+ JContainers SE 4.1.13+ Skyrim Platform 2.6.0+ This is required for the Preset Editor GUI to work. Skyrim Platform Papyrus Bridge 1.1+ This allows the Preset Editor GUI to comminucate with Papyrus in the game. Later, i will replace this with my own solution, because this costs another plugin slot, but for now it is needed. Devious Devices SE 5.1 A newer version could work too, but only 5.1 was tested with this mod. RECOMMENDED These aren't strictly needed, but they provide either fixes or quality of life improvements worth considering when using my mod. SSE Display Tweaks 0.5.10+ Contains a fix for vanilla game's bug in function SetExpressionOverride preventing the "Dialogue Anger" expression from working. Regardless of whether you care about the "Dialogue Anger" expression or not, it provides other improvements and fixes, making it worth considering anyway. RaceMenu - Memory Leak Hotfix 1.0.0+ Fixes a memory leak in RaceMenu 0.4.16, so if you are using RM 0.4.16, then i recommend this fix. Customizable Camera 2.21+ Just a simple mod to adjust some camera settings. I use it to tweak the 3rd person camera max/min zoom values, so i can get closer to the face when editing presets. If you aren't already using some other camera mod/tweaks to allow closer zoom for the 3rd person camera, you may want to give this a try. INSTALLATION Install all requirements, then install this mod (manually or using a mod manager, whatever floats your boat). Once you make it into the game, you should get a new MCM menu "Roggvir's Gags", so open that menu: (you may need to wait a bit, or save and load to wake up the MCM to the fact that there is a new menu) Go to the "MAINTENANCE" page to start the controller quest. By default, the main controller quest is stopped, so you need to start it from the MCM. Doing so, also loads all JSON files - without their data loaded, and the quest running, nothing will work. Set the Hotkey and Modifier to open the Preset Editor. By default, the Hotkey is set to F1, and no modifier, but the F1 may clash with some default SkyUI shortcuts or what have you, so you may want to check that. KNOWN ISSUES 😡 Not all DD gags are supported yet. Only the following gags have morphs: The gags that do not have the morphs yet: All gags will work, but those without morphs won't be morphed to fit the face, and won't be avialable in the Preset Editor. Submitter Roggvir Submitted 09/14/2022 Category Adult Mods Requires SKSE 64 2.0.20+, RaceMenu 0.4.16+, Mfg Fix 1.5.4+, JContainers 4.1.13+, Skyrim Platform 2.6.0+, Skyrim Platform Papyrus Bridge 1.1+, Devious Devices SE 5.1 Regular Edition Compatible No
  6. Immersive Hair Growth and Styling (YPS Devious & Immersive Fashion 2020-05-09) View File Immersive Makeup, Piercings, Hair Growth, Fashion and Styling ( = Yolie’s Piercing System, YPS) THIS IS THE OLDRIM (Classic Skyrim) VERSION A SE conversion can be found here. This is a mod adding several "fashion" features. You need to apply these features in an immersive way, such as: visiting the hairdresser to get a hair cut, perm or hair dye getting your ears pierced before being able to wear earrings apply nail polish from nail polish bottles finger by finger, toe by toe use lipstick and eye shadow, which will wear off over time high heel training (with normal heels and devious boots) armpit/pubic hair growth and hair shaving wearing nylons and stockings These features may cause addiction, arousal and have other special side effects. (everything can be enabled/disabled in the MCM menu) This mod is made for human female player characters (preferably CBBE body), though many features will work on non-humans, or male characters as well. v. 6.2: NEW FEATURES: - Girl Talk: As female player character, you can conveniently chat with friendly female NPCs about various issues, like pets, gardening, cooking, makeup, and other important topics. You also can exchange small gifts. - more stages in the Dibella quest - some more tweaks (see release notes) v. 6.1: NEW FEATURES: - new chastity piercing quest v. 6.x: NEW QUEST: "THE FOLLOWER OF DIBELLA" The male protagonist faces a series of strange events and coincidences, while being slowly transformed into a beautiful girl. Will (s)he be able to cope with the challenges posed by the “Follower of Dibella”, or end up being utterly frustrated? Though some DD items are used in this quest, it is mostly consensual, and a bit funny as well. This is a realistic (low fantasy) quest, using magic only sparsely. Current status of this quest is ALPHA (store a save gave before trying it out). The quest is not yet finished. This quest is for males *only* (who will be turned into girls soon enough. To start the quest, you need to read a note on a barrel at the left side upon entering the Hall of Attainment in Winterhold, then talk to Lena Golvo. (For "Alternative Start: Live another Life" users, start as "guild member" in Winterhold College.) ---- MAIN MOD FEATURES (Release Version 5.4.1) ---- Immersive Hair Styling Head hair will slowly grow over 19 stages, from bald to ankle length (since v.6.0.5 there are 21 stages, from bald to "rapunzel length"). At default speed, you need to wait for 1-3 in-game months before you reach the next hair length stage. At each hair length stage, a different selection of hairstyles becomes available. About 1000 hair styles from "KS Hairdo's" and some other hair mods are preconfigured (you still need to install the original hair mods though). There are different kinds of hairstyles: Default hairstyles: -- This is what you see when the mod starts, or when your hair grows. There is exactly one per length stage, typically a vanilla or KS Hairdo. These are applied once your hair grows to a longer stage. Default hairstyles are preconfigured as straight hairstyles. You can also define custom hairstyles as default hairstyles (which may for example be curly); see section below on "how to configure...". Standard hairstyles: -- This is what you get when you use "Shampoo". A selection of (straight) hairstyles. If you currently have the default hairstyle or another standard hairstyle, you may style your hair yourself to any standard (or the default) hairstyle at any time. A hairdresser can help you as well. Permed hairstyles: Special curly hairstyles. May only be applied by hairdresser. If permed, you can no longer style your hair to a standard style. You need to wait for a (configurable) amount of days, until you can perm your hair again or ask the hairdresser to remove your perm, or (optional) get your permed hair cut away. Braids: May be applied by yourself using "Elastic Hairband", if you hair is long enough, and you have a default/standard hair style. May be removed at any time by yourself. Ponytails: works exactly the same as braids. Pinned-up hair counts as ponytail. Buzzed nape: A special set of hairstyles, only available for neck and shoulder length (since v.6.03 also for ear length). May only be applied by a hairdresser. May not be styled by yourself. To remove a “buzzed nape”, you need to let your hair grow to armpit length, or ask the hairdresser to cut it to ear length (or shorter). Mohawk: May only be applied by a hairdresser. May not be styled by yourself. Will require constant shaving of your head sides. Only way to remove a mohawk is to get your head completely shaved. May cause a fashion debuff (see Fashion Addiction below). Upon mod initialization, you may choose your natural hair color, which is then permanent. Later you can get a hair dye from a hairdresser, which will fade or grow out over time (can be configured in MCM). Player needs to sit down for a hair makeover or a professional manicure session (ever got a perm done while running around?); once you have chosen your style, you have about 25 seconds to find a chair, or you need to start over again. Hairdressers and fashion vendors can be found in most major cities of Skyrim, for details see the following spoiler: The following items can be purchased from any hairdresser (all have unlimited uses): Shampoo: A must have! Used to style your default or standard hair to another standard hairstyle. Has no effect on other hairstyles (though you can wash your hair with it). Elastic Hair Band: A must have! Used to style your hair as a ponytail or a braid. Brush: Used to revert a standard/braided/ponytail hairstyle to the default hairstyle. Has no effect on other hairstyles (though you can comb/brush your hair with it). Shaving Knife and Shaving Cream: Can be used to shave your head. Works only, if you have "long stubbles" or shorter hair; otherwise you need to find a hairdresser. Hairstyle Catalog: Used to browse through all configured hairstyles and colors. Mirror: Get information about your current hair status, piercing status, makeup status, and fashion addiction / body hair status. Any hairdresser will also inform you about your status upon demand. Some items are for debugging/testing, and can be obtained via console: Generally, this mod assumes that you have natural straight (or slightly wavy hair). If you prefer naturally curled hair, you may set up your own set of custom hairstyles. When choosing a hair makeover, make sure that corresponding hairstyles are available. By default, short hair cannot be braided or made into a ponytail. Permed hair is not available for very short hair lengths. Compatible with all 3rd party hairstyle mods! This mod comes with about 1000 preconfigured hairstyles (you will still need to install these hair mods to access these styles): - KS Hairdos (about 550 styles of all lengths and kinds, but no narrow mohawks; this is a strongly recommended add-on to this mod) - ApachiiSkyHairFemale_v_1_5 (about 100 styles, among them a few narrow mohawks of length stages 4,5,6) - ApachiiSkyHair_v_1_6_Full (42 styles) - KS Hairdos - HDT Physics (about 75 styles with hdt) - Lovely Hairstyles (about 25 styles, among them a few broad mohawks and buzzed nape cuts) - Merida Hair with physics (2 long perm hair styles with hdt) - Dint999 KS SG HG hairs HDT (85 styles, included after v.6.1) - HHairstyles (7 styles, included after v.6.0.3) - SC Hairstyles (7 styles, included after v.6.0.3) - Holiday Gift Hairdos. (about 270 styles, including some ear length buzzed nape cuts; included after v.6.0.3; still unfinished) About 30 vanilla Skyrim hairstyles are also included. How to configure alternate default styles other 3rd party hairstyle mods (this is for experienced users only, and generally not required): Check out here on how to make hair styling work for vampires (still buggy). ---- OTHER FEATURES ---- (everything can be enabled/disabled in the MCM menu) IMMERSIVE PIERCING SYSTEM HIGH HEEL TRAINING -- High Heel Compatibility: PUBIC AND ARMPIT HAIR GROWTH IMMERSIVE NAIL POLISH SYSTEM LIPSTICK & EYESHADOW NYLONS, STOCKINGS and PANTYHOSE FASHION ADDICTION GIRL TALK - As female player character, you can conveniently chat with friendly female NPCs about various issues, like pets, gardening, cooking, makeup, and other important topics. - As you engage in chatting, more topics will open up. - You also can exchange small gifts. - Works with the following female NPCs (if properly flagged in the game): Followers, innkeepers, bards, vendors, merchants, farmers, inn servers, house carls. QUESTS GENDER CHANGE ------------------------------------------------------- REQUIREMENTS FOR ALL VERSIONS (without them the mod won't run at all) SKSE SkyUI Fuz Ro D-oh PapyrusUtil The Sound & Texture Pack from this mod is also required for all versions. Always keep the newest version of it installed. REQUIREMENTS FOR FULL VERSION ONLY Sexlab - For the LITE versions, Sexlab is not required. Devious Devices Assets+Integration+Expansion - For the LITE versions, DD is not required. ZAZ Animation Pack . no longer required after v.6.0.3: HDT HighHeels System - For older "no HDT versions", HDT HighHeels is not required; NIOverride Heels will still work STRONGLY RECOMMENDED ADD-ONS (without them a lot of features won't show up) For the PIERCING, the MAKEUP (lipstick, eyeshadow, nail polish) and PUBIC HAIR system: SlaveTats 1.1.1 (or higher) For the HAIR: KS Hairdos (preconfigured hair styles) RECOMMENDED ADD-ONS For more convenient menus: UIExtensions, making it easier to choose hair length, hair color, hair style, eyeshadow or professional nail polish color. For the NYLONS (stockings, pantyhose): "Equipable Stockings" by googlyman For the ARMPIT HAIR: The file Nordic Warmaiden Body Hair - SlaveTats Version.zip from Nordic Warmaiden Body Hair For the PUBIC HAIR: SoS and SoS Pubic Hair for Females For the arousal effects of FASHION ADDICTION: Sexlab Aroused Redux For the HAIR: Hair styles from the following hair mods are preconfigured: KS Hairdos - HDT Physics, Lovely Hairstyles, Merida Hair with physics, ApachiiSkyHairFemale_v_1_5, ApachiiSkyHair_v_1_6_Full, Dint999 KS SG HG hairs HDT, HHairstyles, SC Hairstyles, Holiday Gift Hairdos. For more JEWELRY:, it is recommended to use earring/piercing mods like: Immersive Jewelry , Test HDT Earrings, KS Jewelry, or HN66s Earrings OPTIONAL ADD-ONS (NOT REQUIRED) For the CHASTITY PIERCING QUEST: install Devious Chastity Piercings by poblivion. For the PIERCING system: to add more earlobe studs, install Facial Piercings and/or Litheria Armor Pack 202 For the NAIL POLISH system, the following add-on mods will provide hand meshes for some additional colors: - Kaw's Claws: http://www.nexusmods.com/skyrim/mods/5910/? (adds nail polish colors: aqua, black, blue, bright red, dark red, gold, green, pink, purple, silver) - HN66s Hands and Nails http://www.nexusmods.com/skyrim/mods/57083/? (adds nail polish colors: french white, grey tips, zebra red, blood red, dark blue, dark green) - HN66 Mage Nails http://www.nexusmods.com/skyrim/mods/27668/? (adds nail extensions in the colors: French white, black, blue, gold, green, red; these extensions can only be applied by a professional manicurist) If you don't install these files, many nail polish colors are still available (meshes are part of the YPS mod), and the Kaw/HN66 nail polish will still show as SlaveTats. So these nail mods are not required. If needed, turn off the "Use This Mod's Nail Meshes" in MCM to make the fingernail SlaveTats show correctly. WHICH FILES TO INSTALL - Choose the version with the highest version number fitting best your current installation (in parentheses are the required masters) - "LITE" versions do not require DD or Sexlab. - From the package installer (since 6.0.5): install the "00 Base" files, and pick exactly one of the "01" hair configuration files. - The Sound&Texture Pack is required for all versions. It is compatible with lower and higher versions of this mod. - This mod was created for CBBE. In the download section a patch is available for UUNP NIOVERRIDE LAYERS (very important and required changes to your SKSE ini files) If you are using SlaveTats: To be on the safe side for this mod, open the file Data\SKSE\Plugins\nioverride.ini with an editor and set iNumOverlays=12 for Face, =5 for Body, =3 for Hands, =3 for Feet. On top of that, add the values needed for other mods. Furthermore, you need to set bEnableFaceOverlays=1 More in depth explanation: UPDATING FROM A PREVIOUS VERSION Upgrading from any non-alpha previous version to 5.2 or higher should be ok. YMMV as usual. TO GET STARTED (spoiler) UNINSTALLING THE MOD COMPATIBILITY ISSUES AND DEBUGGING FOR MODDERS Several functions of this mod can be called by a initiating a ModEvent. A few StorageUtil variables are available as well. See the code examples below. Feel free to contact me if you need further functions. For details, please look here. Suggestions by other modders are very welcome. IMPORTANT DISCLAIMER This mod just provides a framework to add immersion when wearing earrings, piercings and other fashion items. It does not contain any artwork (shapes, meshes, textures...). Credit for the artwork goes to the creators of all these wonderful jewelry mods. Credit for the barefoot meshes goes to xinafay. Thanks to Kaw from the Nexus for providing the finger nail meshes. Thanks to weird letting me use part of the code of SlaveTats Event Bridge. Thanks to pchs for having the wonderful idea of growing pubic hair. Thanks to Mambo for the Pubic Hair Alternatives; variants of some of his textures were used for this mod. Thanks to jb64 for the non HDT patches. Thanks to googlyman for the equipable stockings mod. Thanks to poblivion for the devious chastity piercing mod. Thanks to dePog for the armpit hair textures from Nordic Warmaiden Body Hair. Thanks to nokturnihs for the UUNP body piercing textures. Thanks to Skyrimll for very important hints, mod event suggestions and bug fixes. Thanks to Gnaddelwarz for providing an import/export script, as well as for the port to the SE. Thanks to Crudo for hair configuration files. Thanks to nisa9022 for fixing issues with werewolves and barefoot meshes. Thanks to Kakabishan for his wonderful Barber resources, included in the texture pack. Thanks to Osmelmc and Gnaddelwarz for many bug fixes and continuous work on this mod during my break! You did a great job!!! Thanks to 3DMsAsura for providing a Chinese translation of this mod. Thanks to countless LL community members for suggestions and bug reports. LEGAL STUFF You are welcome to do a translation, but you need to post it here on LL. (This includes Russian and Chinese translations ) --------------- Any problems, please post here. HAVE FUN!!! --------------- Submitter emily1673 Submitted 01/15/2016 Category Other Requires SKSE, SkyUI, Fuz Ro D-oh, Papyrusutil Special Edition Compatible No
  7. AAF Violate View File A combat defeat and death alternative mod. Losing in combat now means you can be raped, robbed, bound and gagged, executed, or sold into slavery by your enemies. This mod started life as Four-Play Violate by @vinfamy, was converted to AAF by @Jahem_kinkaid, and is maintained and expanded by @EgoBallistic. Features Combat Defeat: You and your companions can be forced to surrender and be violated by your enemies when you lose in combat Death Alternative: Instead of dying, you can be knocked down and automatically surrender when your health falls to zero Companions: Your companions and allies can be violated along with you. Male, female, or both genders can be victims Gangbangs! Threesomes, foursomes, and fivesomes are possible if you have the right animation packs and XML installed Assailants: Assailants can be male only, female only, or both. You can limit assailants to a few races or allow any race to be an assailant Robbery: Assailants can not only violate you, but leave you stranded in the wasteland without your gear and supplies Enemy Surrender: Injured enemies may surrender and become your victim Submission: Your character can start begging for more after a selectable number of assaults Exhaustion: After you've had enough, you lose consciousness and your assailants abandon you Teleport to safety: Instead of awakening on the spot, you can be teleported to your nearest settlement after your assailants are done with you All options are configurable via the in-game MCM menu. Requirements The latest version of Fallout 4. If you have an older version you can use Fallout 4 Plugin Version Check Patcher to enable it to load AAF Violate. Fallout 4 Script Extender (F4SE) by the F4SE team. Advanced Animation Framework version Beta 160 or later Mod Configuration Menu is required to configure the mod options AAF Themes. You will want to enable Sex - Kinky Animation Support as well as all of the Race/Creature animations you will need. Animation Packs. AAF Violate does not include animations of its own. AAF Violate will work with any animation pack, but the exact packs you need will depend on the options you select for gender, threesomes, races, etc. See the FAQ below for links to animation packs that work well with Violate. Third-Party Mod Support The following mods are not required, but Violate will detect if they are installed and can use them if the option is enabled in Violate's MCM Devious Devices allows violators to bind you and your companions in restraints Roggvir's DD Items Manager to control which Devious Devices items can be randomly applied. Version 1.0.3 or later is required. Real Handcuffs also enables violators to bind you in restraints. Version 0.4 or later is required Plugs of the Commonwealth allows your violators to stuff various things up your butt. This works with the regular plugs (Slot 57 version is recommended) as well as @tehuti181's patch which converts the Plugs to Devious Devices format. AAF Bad End Animation Pack lets your violators hang, electrocute, and otherwise execute you after they violate you Bad End: Purgatory provides a death alternative for fatal Bad End outcomes Raider Pet allows Raiders to keep you as their slave if you surrender to them in one of their strongholds. Version v1_3 or later is required. RSE II: Combat Surrender and Abductions enables Gunners, Raiders, and Super Mutants to abduct you after they violate you. For best results, disable Auto-Surrender in CSA. Abduction options in the CSA MCM, such as whether companions are sent home or abducted with you or by themselves, will work as normal. Sex Attributes Framework will recognize sex initiated by Violate. Combat against NPCs for whom the player has Perversion cravings can lead to auto surrender. The player's dialogue during violation scenes will change depending on your Sex Attributes stats such as Spirit, Willpower, and Sex Addiction. Killing enemies who violated you will restore your Self Esteem. If you have Combat Strip Lite installed, you can make your character automatically surrender when a certain number of items have been stripped. If you have Human Resources installed, enemies who surrender to you through Violate can be enslaved by hitting them with an Enslavement Baton. Download AAF Violate is packaged in an all-in-one FOMOD installer. Simply download the mod and install with your favorite mod manager. If you are updating, just uninstall the old version and install the new one. Violate's scripts will detect that the mod has been updated and will reload themselves as needed. Installation Install the prerequisite mods, listed under Requirements above. Pay special attention to the F4SE installation -- you must install the Data folder from the F4SE archive into your Fallout 4 folder. Once you have installed the prerequisites, make sure they work: Use the [Home] key to play some AAF animations. Open the MCM and view some mod settings. Then, install AAF Violate using your favorite mod manager. Once you've installed the mod, start up Fallout 4 and go into the AAF Violate MCM menu. Set your animation preferences in Global Options. Only enable gangbangs and females in gangbangs if you have installed animation packs that support those. Set your preferences for aggressor races and genders in Aggressor Options pages. Again, only enable aggressors for which you have animations installed. Finally, go into the Player surrender options page. There you will find the Hotkey for surrender option. Set your prefered hotkey to complete the installation. The hotkey can be used to surrender immediately to enemies while in combat. Holding it down for 5 or more seconds and releasing it will force the violation to end. Troubleshooting Frequently Asked Questions (FAQ) Credits @vinfamy for Four-Play Violate @Jahem_kinkaid for initially converting Violate to AAF @fedim for Russian translation @WandererZero for additional dialogue, writing, and playtesting Changelog Submitter EgoBallistic Submitted 08/07/2018 Category Combat Sex Requires AAF, Animations for AAF
  8. The Trappings of Fate View File Description: The Trappings of Fate is a Devious Devices-meets-escape-room themed puzzle/quest mod. Find yourself tied up in quite a predicament, wriggle and puzzle yourself back to freedom, and explore a story about the nature of fate while you do so. How to start: You'll be handed a Letter of Thanks by the courier after travel to any location after you've reached level 9. Requirements: - Sexlab - Sexlab Aroused (or presumably any of the other Aroused frameworks, but they're untested. Let me know whether they work!) - Devious Devices (v5.2 beta 6 or later, from the Devious Development thread) Installation: Install as normal using a mod manager. Compatibility: LE/AE/VR: I myself only test on SE, but multiple people report it working on LE as well. Let me know in the thread if it doesn't. Try not to start the quest wearing devious devices and especially similar devices from other mods. This mod (unsurprisingly) tries to equip its own scripted devices at some point, and existing devices can interfere and cause all sorts of unintended consequences. The exit of the quest's main area may conflict with mods that change the Solitude outside region, and end up in a wall somewhere. Let me know in the thread if this happens so a patch can be made. No other incompatibilities that I know of, at the moment! FAQ: Q: "I'm stuck on a puzzle!" A: Ask the orb for a hint in-game. Q: "The Orb doesn't have an appropriate hint!" A: Ask in the thread. Q: "The courier never shows up to start the quest!" A: If you're already higher level than 9, quicktravel somewhere else. He should show up afterwards. If not, let me know in the thread! Thanks: All folk that brought and continue to bring us Devious Devices. Eye textures for NPCs from "Improved Eyes Skyrim" by missjennabee & Nazenn. Hair mesh & textures for NPCs from "KS Hairdos" Kalilies, Stealthic and others. Aelie's browser game Escape Games for inspiration (https://aelie.altervista.org/, specifically the Lia's [x] ones). They're great, check them out! Permissions: You are free to reuse anything in this mod with a few key exceptions: For its redistributed parts mentioned in the Thanks section. For those you'll have to check the original mod's permissions. You cannot redistribute this mod's content in any for-profit project, lock it behind a paywall, or use it for commercial purposes. Submitter Frayed Submitted 05/24/2022 Category Adult Mods Requires Sexlab SE, Sexlab Aroused SE (or equivalent?), Devious Devices SE (v5.2 beta 6 or later) Regular Edition Compatible Yes  
  9. Where the collars are more overtly magical in appearance, like this: I think the Steel Padded Collar from Devious Devices comes closest, but that doesn't have shining magical runes on it. Some mods would benefit from having something like this I think. Off the top of my head SL Survival's magic-damping town collar. Or alternately, if I'm a dum-dum and it has been done in some mod, I'd appreciate a link/name. Thanks
  10. Deviously Cursed Loot View File Deviously Cursed Loot DESCRIPTION Cursed Loot is a bondage and domination (BD) themed mod that will get you into trouble of the erotic kind when playing Skyrim. Beware when looting containers and defeated enemies in Skyrim! You have been warned! There are rumours that some wicked individuals hid cursed restraining devices all over the province that can trick anyone touching them into tying up themselves. It is quite likely that some of them are still out there, waiting inside wardrobes, chests, boxes, even barrels and other innocent looking containers for an unsuspecting adventuress to try and loot them. It is being said that these devices have it particularly easy to bend a mind when the person in question is already dreaming of sex, so keep those hormones in check when opening unknown containers! Even if you bring keys to unlock restraints you are far from safe: Reports have it that some unlucky adventurers managed to hide their own keys while under influence of the cursed devices and had to continue their journey in chains, deep inside a cave full of nasty creatures! Some of these devices will likely have recovered by unlucky individuals already. So be careful if you loot the corpses of your defeated enemies as well! Trapmakers are rumoured to have used cursed restraining devices to protect their traps and make them tamper proof. Extra caution is required when arming or disarming traps! Also featuring: Crime and Punishment Crime just got a whole lot kinkier! If you get arrested by a guard, they now have many more options at their disposal to punish you. Guards can now start several DCL quests, including Walk of Shame, Belt of Shame, Whore Collar and more! They also can punish you by locking restraints on you and leaving it to you to struggle out of them. You can sure try to beg or bribe your way out, but success isn't guaranteed and your sentence might get harsher for trying to whore yourself out of it. More serious crime can also result in getting sent to prison. DCL's very own, new prison. Dagonar Prison for Women, Skyrim's worst lock-up for female offenders is where the really bad girls are getting sent to serve time for their crimes. No longer are criminals allowed to just sit in a cell and sleep through their sentence! Prisoners are expected to work to pay off their debt to society! Inmates will have to work in the mines, or in the workshop, serve drinks to the guard, clean their cells and cook their own (disgusting) prison food. The all-male guard also values security and has a deep stock of restraints available to keep inmates in line! And they really enjoy binding their inmates and might chose to use you as a display model for the newest lockable gear! They might see you as a part of the compensation, too. Talking about security - no, you won't break out of this prison by lifting a loose crate. Escape is possible, but it's not easy, and might require careful planning and some luck. Try! But don't get caught, or you might pile up additional jail time for your transgressions. Thankfully there is a pardon system in place giving some inmates the chance for an early release, too! Solicitation This lightweight prostitution feature will allow you to sell your services to make some money - or just to make sure this pesky Slave Collar will come off a little bit faster. The downside is that not all citizens of Skyrim find prostitution acceptable. You might end getting reported to the guard. Or wearing a chastity belt. Others might not mind you offering yourself to them, but don't like to pay for it. In which case they will take you for free. Device Comments No longer will you be able to wear restraints in public without other people reacting to them. Expect some funny comments. Well, if you're lucky, it will be ONLY comments. Some NPCs might also decide to spice up your little adventure by locking more restraints on you (you obviously love wearing them, otherwise you wouldn't, right?), or stealing your keys. Some might even be nice to you and help you, but don't expect this to be the norm. It's Skyrim after all. Sex attacks Skyrim is a brutal place for an adventuress, particularly if she is not properly armed or protected. Expect the denizens of Skyrim to take advantage of you if you are running around naked, have no weapons equipped to defend yourself or are locked in restraints. In addition, this feature includes a combat surrender mechanism that will make attackers cease hostilities and have fun with you when they get the upper hand, rather than killing you. They sure might enjoy killing, but sex is still better! Leon and Leah, the Dominant Followers Leon and Leah are two spoiled nobles in need of a new plaything. Well, maybe that plaything ends up being you. As always with Cursed Loot, pretty much everything about this feature can be customized. But be warned: When this function is fully activated, you will be pretty busy satisfying your master and might not find too much time for exploring dungeons and crypts. Rules you can set your master to enforce include having to ask for permission to sleep/rest or eat, disallowing you to carry gold or restraint keys, disallowing you to have sex with anyone but your master and having to offer yourself to your master at least once per day. You will be able to do favours for him or her to increase your standing. In exchange s/he might not bind you -quite- as tight. Oh, and yes, you -can- escape by trying to break out of the slave collar binding you. Just don't get caught! Oh, you can find them in the Bannered Mare in Whiterun. Sasha The Dollmaker's daughter is submissive, hot and...available! Well, if you buy her from her mother, that is. Sasha loves wearning skintight, shiny rubber. To the degree she will refuse to wear anything else. She comes with a large wardrobe of rubber wear and her own personal toybox full of restraints you can lock on her. Sasha will react differently to you depending on how you treat her. She can be either your equal partner or your submissive plaything. The choice is yours, and the difference is detemined by making her wear a slave collar or not. Pick up this kink-themed (marriable) follower in the Dollmaker's house! Yes, in case you care, she is also a half decent mage and won't be a burden in combat. As long as you don't tie her wrists, that is. You can also send her on errands to retrieve valuable items or money for you (in which case she will be gone from your party for a while.) If she is collared, you can whore her out once per day and she won't ever deny you sex. You also can put any restraint on her you wish. If she is not collared, she might refuse when she's not in the mood and she won't accept most restraints other than chastity items, but in return she will have errands with better rewards available. Public Indecency When you're having sex in public and a guard spots you, you are in trouble! They will arrest you. Or have fun with you. Or something else. Also, the citizens of Skyrim can be fairly prude. Who would have thought! It's probably because of the cold temperatures there. Or so. But they will report you to the guards if they spot you getting banged in public. They are probably just jealous. Optionally, misogyny is rampant in Skyrim. Women are valued so little that they are still getting charged with public indecency even if they were raped! Also, with misogyny active, women are required to serve any man who wants them. If they give in, they might become subject to public indecency charges, of course. If they refuse, they might suffer in other ways. Oh...and men in Skryim want a lot of sex. Who would have thought! Except when you're wearing a full chastity set (belt, bra and ball gag) without having a key. That's the one thing that might make them lose interest in you. The good news is that if you deny a man their right to your body, that's exactly what you might end up wearing! Bondage Dialogue Always wondered what to do with all the devices you keep finding (and unlocking from your own wrists and ankles)? You can now ask (female) NPCs if they would allow you to bind them. Some might happily agree to let you tie them up (it's amazing how many girls in Skyrim love bondage!). Some others are less fond of the idea. If you're lucky they will just walk away. If not, they might bind YOU instead. Or call the guard. Or just treat you like the slut they think you are. Why you should even do that, you ask? Because the grateful women of Skyrim will give you nice things as reward, such as keys! Self Bondage If a character is highly aroused, she might just decide to browse her inventory for anything she can lock on herself. She will also be really unwilling to part with bondage devices in her inventory. She'd rather keep them to play with! The Cursed Collar Quest If you are carelessly looting containers or bodies you might find yourself trapped in a cursed and very inescapable slave collar that cannot be unlocked conventionally. How to get out of it? Follow the trail of a long dead wizard that will take you all across Skyrim and find out if there is a means of escape or if you are destined to be marked as a slave forever! Designed with replayability in mind, this quest will send you to randomly chosen locations all over Skyrim's surface, bandit hideouts and dungeons to look for any clues. Finding the clues might come with a price, though. Decide for yourself whether or not you are willing to pay it. This repeatable quest can be adjusted to make it as easy or difficult as you wish. Want to look for clues only in monster infested dungeons while wearing no armour and having no fast travel available? Or rather have it as a literal walk in the park, and pick up your clues in safe places near cozy taverns or busy farms? It's up to you! The Rubber Doll Quest A new rubber collar can be equipped on you that will feed on your erotic fantasies. If you don't keep your arousal in check, it will expand over time and eventually encase your entire body. When that happens you become a rubber doll - helpless and free for the taking for everyone who wants you (and you will be fairly popular, for this rubber suit hugs your curves so nicely!). Your only hope is to find the Dollmaker to lift the collar's spell. And even then your predicament is not yet over, for the only way to remove the rubber items is by having sex. Lots of. The Bound Queen Quest When you find an old reference about a long dead queen who was trapped in a chastity devices all her life, you get offered a healthy sum to retrieve her lost restraints. Search Skyrim's dungeons and crypts for the items and get rich quick! Tie Me Up! The Dollmaker wants people in Skyrim to wear more bondage (well, of course she does, she makes the things after all!). So you can try and see if you can persuade the citizens of Skyrim to wear chains. She will reward you with a full set of keys if you succeed! A Little Bondage Adventure When asking the people of Skyrim to help you out of your bonds, they might decide to add to your fun by leaving you in a random spot in Skyrim. In chains. If you can make it back to them they will reward you and unlock you, though. High Security Restraints These custom restraints are made of the best steel available and there is no way to escape from them by force. They also feature custom high security locks impossible to pick or unlock with standard keys. When you're unlucky enough to get locked in one of these devices, you might need to look for experienced help to get out of them! And bring some cash, for experienced help tends not to be cheap! You can find these new items in chest and dead bodies all over Skyrim. Flash Bang Traps Some chests can contain flash-bang grenades that shady characters use to knock-out unsuspecting adventuresses to take advantage of them. Any careless girl who triggers one of these devices will get knocked down to the ground unconsciously - and will be completely helpless when the bandits arrive to do with her whatever they want. And guess what they what... Yes, you guessed that right. They want to have fun with you! The Slave Collar If you're unlucky enough to get locked into this item you will have to continue your quest without any protection. In other words, naked. To make things worse, your less than covered features might also convince some people that you're free for the taking. There might be a way to protect yourself from getting used in this fashion. You might not like it though, for it involves being locked into a chastity belt and bra and not carrying any means to unlock them. So better find a key for that collar soon! Unfortunately, standard keys will not unlock this custom made collar, so you might have to look around for a while! Oh, and if you want to have a truly hardcore Skyrim experience you can set key drops to 0% to make this device permanent, but only if you dare. Estrus Traps This configurable option requires Estrus Chaurus+ -OR- Estrus for Skyrim to be installed (including their respective dependencies). If Estrus Chaurus+ is installed, the tentacle attacks will impregnate your character. If EC+ is not installed but Estrus for Skyrim is present, the game will attempt a fallback to that and just play the animations. NOTE: EC+ versions prior to 3.93b are unsupported and will NOT work. HOW IT WORKS Whenever you loot a container or body or manipulate a trap, there is a chance that it also contains a number of cursed devious devices that will automatically equip and lock on you. The chance is calculated using both a base chance and your arousal value. If you arousal is sufficiently high, there is a chance that you find an entire set of bondage gear and tie yourself up with it. Oh, and the curse might trick you into hiding your keys in a (very) safe place and forgetting where they are! As in they are gone. No cursed bondage gear worth its salt would ever let you keep a key, now would it? This mod is highly customizable via MCM. Want to make looting a daring risk of ending up being wrapped like a Christmas gift every single time? Or make being aroused while adventuring a sure-fire recipe for becoming a damsel in distress? Or just have a small chance for an extra surprise that clings to you a bit more than you would normally want? Your choice! Make this mod as harsh or forgiving as you want! REQUIRED MODS SkyUI: http://www.nexusmods.com/skyrim/mods/3863/? SexLab: http://www.loverslab.com/files/file/150-skyrim-sexlab-sex-animation-framework-v159c-updated-oct-3rd/ SexLab Aroused Redux: http://www.loverslab.com/files/file/1421-sexlab-aroused-redux/ HDT Physics Extensions: http://www.nexusmods.com/skyrim/mods/53996/? Devious Devices: https://www.loverslab.com/topic/157168-devious-devices-le-51-2021-01-19/ Fus Ro D'oh: http://www.nexusmods.com/skyrim/mods/14884/? FNIS version 7.0 or higher: http://www.nexusmods.com/skyrim/mods/11811/? You need to run FNIS for Users after installing this mod!!! XPMS Skeleton: http://www.loverslab.com/topic/25971-xp32-maximum-skeleton-extended/ Racemenu: http://www.nexusmods.com/skyrim/mods/29624/? (if you really don't want it, you can also install just NiOverride, but you need one or the other) CBBE/UUNP Bodyslide compatible body (either CBBE or UUNP): http://www.nexusmods.com/skyrim/mods/49015/? OPTIONAL SOFT DEPENDENCIES Aradia DD Integration (http://www.loverslab.com/topic/35483-aradia-devious-now-integrated-into-devious-devices/) Estrus Chaurus+ Version 4.0 or higher (http://www.loverslab.com/topic/30871-estrus-chaurus/), also requires Estrus for Skyrim (http://www.nexusmods.com/skyrim/mods/33102/?) Skooma Whore (http://www.loverslab.com/topic/36823-sexlab-skooma-whore-094-12182014/) Serial Strip Version 1.4 or higher (http://www.loverslab.com/files/file/1809-serialstrip/) Sanguine's Debauchery+ (http://www.loverslab.com/topic/24042-sd-sanguine-debauchery-enhanced-2015-01-10/) The mods listed here are considered "officially supported". This means that compatibility of Cursed Loot with these mods is desired to the utmost extent possible and compatibility isses will be addressed with a higher priority. OTHER GREAT MODS FOR A BDSM THEMED SKYRIM PLAY Devious Followers: https://www.loverslab.com/topic/82710-devious-followers-20-december-2018/ Deviously Enslaved Continued (http://www.loverslab.com/topic/54135-deviously-enslaved-continued/) Trapped in Rubber (http://www.loverslab.com/topic/37602-trapped-in-rubber-updated-2015-08-02/) (Can cause issues when run alongside Cursed Loot, see Conflicts section for a workaround) Mia's Lair (a.k.a. SexLab Sex Slaves) http://www.loverslab.com/topic/36882-sexlab-sex-slaves/ GREAT MODS TO COMPLEMENT YOUR UUNP BODY Remodelled Armor for UUNP: http://www.nexusmods.com/skyrim/mods/69562/? The Book of UUNP: http://www.nexusmods.com/skyrim/mods/75861/? UUNP Minidresses: http://www.nexusmods.com/skyrim/mods/69880/? Lady Horus' TERA Pack: http://www.loverslab.com/topic/67936-ladyhorus-tera-armor-for-uunp-females-and-vanilla-males-204-released/ INSTALLATION Save your game first before you try this mod, so you can go back to a clean state if you end up not liking it! Then use your favourite mod manager to install it (recommended!), or just drop the folder contents into your /Data directory (definitely not recommended). Run FNIS and Bodyslide after installation. You WILL want to disable Estrus for Skyrim's ESP in your load order if using Estrus integration. The EC+ integration does NOT require that ESP (just the animation files included in the mod) and it is a huge, huge performance hog if left enabled. You also might want to disable XMPSE.esp in your load order. It is NOT required for the skeleton. You only need it if you want to use XMPS's extra features, such as weapon placement. It's otherwise also a huge performance hog. CONFLICTS Quick Loot: Removes the container interacton Cursed Loot hooks into for the trap feature. Traps will no longer trigger with this mod installed. Solution: Uninstall mod. iEquip: Makes changes incompatible with Cursed Loot. Solution: Uninstall mod. Death Alternative: Leave Cursed Loot's Combat Surrender feature disabled when using this mod, or they will get in each other's way. You can of course also use Combat Surrender as a lightweight alternative for DA (that's a part of what it's meant to be!). I do advise against using DA. Defeat: It's probably a good idea to disable Cursed Loot's Combat Surrender feature when using this mod, as they offer the same functionality. Submit: It's probably a good idea to disable Cursed Loot's Combat Surrender feature when using this mod, as they offer the same functionality. Player Succubus Quest: Transformation will wipe restraints from your character, so this function is generally incompatible with DD. Disable Transformation if you want to use this mod with Cursed Loot. Also make sure that your character doesn't die too fast when having no sex. Chastity gear might otherwise kill you. Devious Armor - will trigger Cursed Loot's collars to punish you for wearing armor. Since you can't unequip most DD items without a key, chances are that your character will die. Solution: Uninstall mod or disable each and every Cursed Loot quest equipping shock collars on you. DD Restrained - will not recognize Cursed Loot's custom gags. You might get stuck when wearing them with DD Restrained active. Also hasn't been updated in a very, VERY long time. Solution: Uninstall mod. Immersive Settlements - You will need to disable Immersive Dawnstar.esp and Immersive Dragon Bridge.esp before doing the Cursed Collar quest, or a couple of chests needed for the Cursed Collar quest will be inaccessible. Trapped in Rubber - is using custom restraints not compatible with DD in general. Furthermore, Cursed Loot's shock collars will view TiR's catsuit as clothing, resulting in certain death. Solution: Make sure you're not wearing any Cursed Loot items before you start the quest and suspend Cursed Loot while playing it. Maria Eden - implements custom restraints incompatible with DDI. Will clash with any DD related mod to the degree that you can't have DDI (and DCL in turn) in your load order when playing it. Also force-overwrites DDI's and DCL's gag dialogue and disables all gag-talk in the process (which will break any DD feature or quest that expects people to still be able to somehow communicate when wearing a gag). Solution: Uninstall mod. Touring Carriages - Sex attacks while riding carriages will break the mod. Solution: Disable Sex attacks while riding carriages. Get Stripped - Sex attacks could trigger during this mod's scenes and break them. Solution: Disable Sex Attacks when playing quests from this mod. Non-Essential Children - removes tags from children characters the game needs to distinguish them from adult characters. Cursed Loot will disable itself when it detects this mod in your load order. Solution: Uninstall mod. RCOTS, ERSO 09 - RUS-Npcs overhaul and other mods allowing child followers or playable children - playable child races and followers don't go together with an adult mod. Cursed Loot will disable itself when it detects one of these mods in your load order. Solution: Uninstall mod. RS Children - works fine, but install it without the "Playable" option. SPERG: Works fine, but set Hand to Hand combat to "Manual" in its MCM to avoid annoying clicking sounds when wearing wrist restraints. Real Flying: http://www.nexusmods...yrim/mods/64769 and http://www.nexusmods...im/mods/71829/? The 'cover' animation will break the flying animation stops making your drop and dead. Be dressed properly when flying or turn off the cover animation. Northern Bathhouses by dourdendevire. http://www.nexusmods...im/mods/27489/?:This mod adds a bathhouse on the spot occupied by the Dollmaker's house. Solution: Don't install this mod when using Cursed Loot. Frostfall - makes you feel cold when naked. Cursed Loot...sometimes makes you naked. Go figure. Magical Harvest-a-Tron: http://www.nexusmods.com/skyrim/mods/15899/?:Accesses a lot of plants super rapidly and can thus cause significant script lag when used with DCL. Some features of Cursed Loot include locking the character into hard-to-escape-from restraints. These features, by their very nature, compete with mods offering similar features, as only one device can occupy each slot at any time. For example, while wearing a Captured Dreams collar, Cursed Loot's slave collar quests cannot start (don't worry, it won't even try). Conversely, Captured Dreams will be unable to equip its custom items on you while running the Cursed Collar quest or while being locked in some High Security gear. Cursed Loot's quests were very carefully designed to work well with other custom DD items, and I do not expect them to break any third party quests. At least not if their authors wrote their quests in a way that they can handle the presence of custom DD items from other mods. Unforeseen things might happen, though. When in doubt, disable Cursed Loot's traps before starting other quests featuring custom DD items via MCM. PERMISSIONS - You can NOT repost or reupload this mod without my explicit permission. - You can NOT post any derived works of this mod (= mods that contain portions of my code) outsides of LL without my explicit permission. - You can NOT post or share any patches against this mod without my express permission, unless their sole purpose is fixing bugs. - You can NOT bundle/re-distribute any parts of this mod with your own (e.g. include patched versions of DCL's scripts or ESP in your mod) as future updates might break mine, yours and other mods if you do. - You can NOT publish a full or partial fork of Cursed Loot (as in using it as a base for a project offering similar functionality) without my permission. That includes porting it to other platforms/games. - You can NOT incorporate any of my code in any for-profit project (donations and Patreons are fine as long as they are strictly voluntary) - You can NOT use any of my code in a closed source project. No exceptions, ever. No need to ask for permission either. I won't give it. Even in my wildest dreams I can't think of a good reason not to publish a mod's source code. - You CAN otherwise use my code for your own projects as long as you include all source code with your distribution and allow others to use your own code in a similar fashion. And give proper credit where it's due. All above rules still apply! In plain English: Do with my code what you want, as long as you credit me, and your own project is also open source and available free of charge. But don't use my own code to make mods competing with mine, don't change my mod's behavior against my will, and don't steal my stuff by uploading it somewhere else. This mod contains adult content and is meant to be used in adult contexts ONLY. The code contains checks and safeguards against activating its content in situations involving underaged characters and characters looking underaged. It is absolutely NOT allowed to tamper with these portions of the code, or deliberately circumventing or removing them. I do NOT wish to have this mod or its code used in such a fashion. Period. Legacy clause: If I can no longer be contacted for a sustained period of time despite sincere efforts to do so, I grant the LL staff permission to assign a new maintainer to Cursed Loot to update it with fixes and feature enhancements. In case this clause is invoked, I do reserve the right to request back maintainer status of the mod at any time for any reason, though. In case LL ever ceases operation, it is further my explicit wish to keep Cursed Loot together with the relevant DD and SexLab mods, so I grant any interested party permission to move Cursed Loot to DD's official new home, provided it is NOT getting moved to any site that pays uploaders for traffic, or charges users for downloads (this is particularly aimed at these godawful sharehosters that put silly restrictions on download speeds unless paid). For all third party assets used by Cursed Loot (see credits section), all conditions set by their original creators apply instead. Please contact the respective author for further information on permissions etc. FOR MODDERS: Since Cursed Loot's sex attacks can get in the way of other mods running scenes, there are mechanisms available to keep whatever you're doing compatible with Cursed Loot and vice versa. Cursed Loot will honour the already existing suspend signals implemented for Deviously Helpless - if you suspend DH using SendModEvent("dhlp-Suspend") and SendModEvent("dhlp-Resume"), you don't need to worry about Cursed Loot since this will prevent its own scenes from starting as well. It will, however NOT abort already running scenes!!! If you want to check if Cursed Loot is running a scene before starting one of your own, you can use StorageUtil.GetIntValue(Game.GetPlayer(), "DCUR_SceneRunning"). If a Cursed Loot scene is running, the return value will be 1, otherwise 0. Cursed Loot traps and sex attacks can be triggered from 3rd party mods using SendModEvent() commands as well. The available commands are SendModEvent("dcur-triggerevent") to trigger a trap event using the parameters set in Cursed Loot's MCM, and SendModEvent("dcur-triggerrape") to fire a sex attack. The latter will succeed only if eliglible actors can be found. You can also trigger some quests direcly: SendModEvent("dcur-triggerrubberdoll") will trigger the Rubber Doll quest, SendModEvent("dcur-triggerbondageadventure") the Little Bondage Adventure, SendModEvent("dcur-triggerdamselindistress") the Damsel in Distress quest, and SendModEvent("dcur-triggercursedcollar") will start the Cursed Collar Quest. SendModEvent("dcur-triggerleaveinwilderness") will port the character to a randomly chosen location and start the hogtie minigame. SendModEvent("dcur-triggerBeltofShame") and SendModEvent("dcur-triggerYokeofShame") will equip the timer locked Belt of Shame and Yoke of Shame items. NOTES: 1. No, you will not actually SEE the trapped devices in the containers when you loot. That would be too easy - you already thought you could just refrain from looting any DD items and be safe, huh? No. Way! These devices are clever and will wait until you looted the container before they make you dig just a little deeper for them... 2. This mod will NOT keep you from looting your well deserved items, even if you end up being tied up like a parcel doing so (DD Integration doesn't mind you looting stuff while wearing an armbinder, so why would I?). However, it doesn't care if you're in combat or not, so know what you're doing when you snatch a bandit's chest with the bandit still around. 3. The basic idea of this mod is providing another way to get tied up with devious devices while playing the game (there are never enough ways to get tied up!) Depending on how you configure this mod it's quite possible that you will end up wearing DD items a LOT. So think about providing a way for yourself to get out of your bonds before you set the chance to find cursed DD items to 100%! Other than using the built-in way introduced in version 1.2 to make containers drop keys and even sharp armbinder-cutting objects for you, there are other mods available that can help you getting out of your restraints, such as DD For the Masses. Tip: If you find the default settings too harsh even with low chances for the event to trigger (some people are opening a lot of containers in Skyrim, so even low chances will mean that the event will trigger fairly regularly), the "Minimum arousal level" and "Worm restraints threshold" sliders are your friends. E.g. if you set the "Worn restraints threshold" to 1, you will find no more cursed devices if you're already wearing a DD item. 4. Not sure it needs mentioning, but like many other DD mods, this one has female player characters in mind. It's officially incompatible with male characters. 5. Yes, don't worry: The storage chests in your player home (and in inns/jails) aren't cursed. Unless I messed it up, or you're using a custom home the author forgot to properly tag as such. In which case - sorry, I am sure your housecarl will help you with that gag. Mmmph! 6. In case you wonder why some containers never pack cursed devices - that's a feature, not a bug. E.g. small sacks can't realistically hold a handful of restraints, so you won't find any in them. In general I tried to avoid putting cursed items into containers where they'd make no sense. Fish barrels...ugh...would you really want to be tied up with restraints that were kept in a fish barrel for a decade or two? That's gross! FAQ: Q: How to best report any issues with Cursed Loot? A: Post your issue in the support thread and describe what happened and how. In enough detail that I might have a chance to understand what went wrong there. Oh, and post a Papyrus log if you can. While I might be able to guess the cause of your problem every now and then, chances are that I will never find out what went wrong unless you provide me with the log. DO NOT PM ME WITH SUPPORT REQUESTS!!! Q: I have this and that problem with an older version of Cursed Loot. A: Please don't ask me about older Cursed Loot versions. Ever. I release patches for a reason. Use them! Some of them even might have fixed the exact bug you're reporting to occur in your ancient version of Cursed Loot. Only the newest version is supported at any time. Don't post any questions in the support thread unless you're running the -newest- version of Cursed Loot AND all of its requirements. Q: I have a support question and wonder if I should PM it to you. A: Please do NOT use PMs for support issues and bug reports. I might/will ignore them. They belong in the support thread and nowhere else, so other people having the same issue can see the reply as well. Having to answer the same question over and over again gets old after a while, you know? Q: I love this mod and want to support it. Can I? A: It would be very much appreciated! I have a Patreon set up if you want to tip me: https://www.patreon.com/kimy Q: Mod Organizer does <insert issue here>. What gives? A: I have no clue and I don't care. I don't use MO and cannot and don't want to troubleshoot any of its issues. Ask the people who made it. Or the cable guy. Anyone. Just not me! While I am pretty convinced that Cursed Loot will work with any of the major mod managers if they are used correctly, I test installation of Cursed Loot with Nexus Mod Manager only. Q: Your mod doesn't work with SkyRe/PerkusMaximus A: I have no clue and I honestly don't care. At this point there is no confirmed incompatibility with these mods, but some people did report issues of the "Hey, it doesn't work!" kind - while others said it works just fine. Frankly, while SkyRe/PerMa users are more than welcome to discuss related issues in the Cursed Loot support thread, I will not dedicate any of my time to troubleshoot or fix any issues stemming from running Cursed Loot alongside what I believe to be the most invasive and incompatible Skyrim mod known to mankind. I will generally not answer support issues involving SkyRe/PerMa. If it works, fine. If it doesn't...*shrug* Q: Can I suggest new features? A: Absolutely! I have implemented a lot of user-suggested features and I will continue doing so. But please understand that I cannot implement them all and that some others I really just won't like enough. As a general guideline, Cursed Loot is about getting the player into trouble of the erotic kind. Particularly (but not only) involving bondage and (both non-consensual and consensual) sex. If your suggestion fits this general theme or compliments it and doesn't gross me out right away, chances are that I might make use of it one way or the other. What I am definitely NOT looking for is suggestions involving bestiality, watersports, scat, futa, and extreme punishment/dismememberment. Please don't be offended if that's your kind of thing, but personally I find all of that stuff repulsive and don't want to have to look at it, let alone create it. Q: Will this mod ever support male player characters? A: No. Blame it on me being lazy or on the general lack of interest of the LL community in DD support for males. It's also just fair, because the gaming industry is making me play guy characters in their games all the time and I don't like that either. Q: Will this mod ever integrate with Death Alternative? A: No. Way. DA has caused me enough grief with its unresolved issues and the unwillingness of its author to acknowledge them. It's banned from my load order for life. I do not wish to have any dealings with this mod. Don't ask me about any incompatibilities of DCL with DA, either. I don't care and I will not fix them. Q: Will this mod ever integrate with Live Another Life? A: Perhaps! Q: Why are the bundled items changing my body when equipped? A: Use Bodyslide, Luke! It's listed in the requirements for a reason. Q: Some of the items are purple! What did you drink when making them? A: Chances are that I had some red wine. Chances are also that you forgot to install one of the texture packs Cursed Loot is shipping with. Make sure to pick one in the installer! There is ALSO a chance that you simply didn't download the correct file. The main download is inside a TEXT FILE! It's named "Download Link". Q: Is this mod compatible with <obscure mod you found in a remote corner of the internet and nobody else but you ever seems to use>? A: Ummm...I dunno.. You tell me! I list all known incompatibilities in this readme, but there are really a lot of mods out there, and I can't possibly test them all. Q: Will there be a API to let other devious mods access Cursed Loot's item library? A: Very unlikely. This would be too much work for very little gain. Other mods are free to set up a soft dependency on Cursed Loot and read the items from its library, if they want to use them. Q: Why don't you add <items from this and that other restraint mod available on LL> to Cursed Loot's drop library? A: If the other mod has been out for more than a couple months and I haven't added the items, chances are that I don't like them enough. Q: Will you provide a means for users to add their own DD items to Cursed Loot's drop library, then? A: Other than providing source code, no. Q: Can I translate your mod? A: I'd feel honoured! The only thing I ask for is a link to the translated string tables, so I can post it in Cursed Loot's official download page (yes, I do reserve the right to do so!) If you want to post the translated files outsides of LL, please ask for permission first. I am likely to give permission for non-English speaking communities outside of EU or NA and very unlikely otherwise. Q: I found this awesome model that would be a perfect fit for a Cursed Loot item. Will you include it? A: As a guideline, I will not put in anything in Cursed Loot that doesn't support Bodyslide CBBE and UUNP. The model AND the sliders obviously also need to come with permissions to freely include and distribute it in 3rd party mods. If it does, or the item is so awesome that asking the creator for permission is worth it, feel free to suggest it! I won't support any body mod other than CBBE HDT and UUNP, though. Q: Why is this and that item from DD Integration/Expansion not dropping in Cursed Loot/Why is this and that item in Cursed Loot behaving differently than it does in DDI/DDX?/Why are you inventing so many custom items in the first place? A: The framework mods (DDI/DDX) generally provide items with less complex mechanics to satisfy a broader spectrum of applications and generally try not to invade your gameplay overly much with restraints, up to the point that you can wear most devices under your regular armour and hide them from sight. Cursed Loot's theme goes a bit beyond that. It's a bondage themed mod with bondage themed gameplay and when it locks you in devices, escaping them will often become the focus of your attention for the time being. For this reason, Cursed Loot can and needs to provide more "punishing" mechanics, for it wants to make you actually feel restrained when wearing restraints. Conversely, some DDI items are just not interesting enough in terms of mechanics. That's particularly true for all restraints that do not require a key to unlock. Since in contrast to real life bondage your hands are usually free in Skyrim, you could just take these items off without further ado. Which is...pointless. As a consequence, these items will not drop in Cursed Loot. Sometimes, items in Cursed Loot and DDI got developed independently of each other, in which case they also would behave differently (an example of this is the yoke). And in some cases I might feel that a different mechanic would suit Cursed Loot's theme and/or my personal taste better than the version included in DDI, so Cursed Loot will just use the model, but with different mechanics. Q: You're evil and mean. A: That's not a question, but yes. Otherwise I wouldn't have written this mod. CREDITS AND THANKS All LL modders for their work - without it Skyrim wouldn't be half as fun! My special thanks go to - Zadil and Min for starting Devious Devices in the first place. You guys rock! I couldn't imagine Skyrim without DD anymore. It's so. Much. Fun! - CG! for the translation support for MCM, the German localization, the Dollmaker's house, the FOMOD installer, and fixing a lot of mishaps I created when trying to dabble in world creation. \o/ - Gameplayer for the UUNP conversions and the Aradia DD set and allowing to bundle the UUNP sliders with this mod. And for converting Newmiller's expermental Latex set for me! ❤️ - ZaZ and XaZ for the steel shackles and (Steel) yoke models included with Cursed Loot that were taken from their wonderful mod, and are being used in Cursed Loot as per their general use permissions. - Koffii for the awesome restrictive set! - HisDudeness for the Bondage Mittens and Balloon Hoods I used as per the general permissions. Get the original mod here: http://www.loverslab.com/files/file/2819-the-duders-grab-bag-of-fetish-items-wip/. Also for the updated gold catsuit textures! - Coopervane for the shiney new textures for the Cursed and High Security items! And for his contribution to DD Expansion! - LHM for the shineeey steel shackles and ZaZ yoke (Steel Yoke) re-textures. - Naaitsab for the awesome banner and the textures for Queen Sarah's items and the billboard catsuit! - Princessity a.k.a. Ms Leeches for teaching me how to utilize the perk system for triggering my code without altering vanilla records! Yay! - Bane Master for overhauling Estrus Chaurus+! - Turbosnowy for the Gimp hood I used in the hope that it's ok to (it will be removed immediately in case it is not). - Newmiller for the Experimental Latex set I also used in the hope that it's ok to (it will be removed immediately in case it is not). - Levionte for the CBBE sliders for the Experimental Latex set and allowing me to bundle them with the mod. - mxwqtkl for the Shiny Rubber gear that is used in Cursed Loot as per his/her general use permission. Get the original mod here: http://www.nexusmods.com/skyrim/mods/41534/? - zenetx for the contribution to the device comments. - umpa for the dance animations, used as per the general permissions (http://www.nexusmods.com/skyrim/mods/2658/?) - Nytesorrow for generously allowing me to use the latex hoods and bundle them with Cursed Loot (http://www.loverslab.com/topic/38270-wip-latex-hood/) - The Evil Genius for the Rubber Doll quest idea. - nakrulz for the transparent zipsuit, used as per his/her general use permissions. Original mod on Nexus: (http://www.nexusmods.com/skyrim/mods/50301/?) - Halo for Halo's Poser: http://mod.dysintropi.me/mods/skyrim/ - DixePig for the Tentacle Parasite (bundled with Cursed Loot as per his general permission) http://www.loverslab.com/topic/40080-tentacle-armor/ and Dianne for the CBBE and UUNP slider sets (bundled with her permission): http://www.loverslab.com/topic/52828-diannes-bodyslide-conversions-cbbeuunp/ - Mister X for adapting the heels to use NiOverride! - slagblah for the code contributions! - The Cheese Bandit for the lucky charm model. - Tarl7 for the updated Tentacle Parasite model! http://www.loverslab.com/topic/63030-devious-cursed-tentacles-cbbe-uunp-hdt/ - t3h0th3r for helping me troubleshoot NiOverride related mishaps in the mod. - Sasha's, Leah's and the Dollmaker's hair were taken from the KS Hairdo pack (by Kalilies, Stealthic, Khaos and Shocky) and used as per its general permission: http://www.nexusmods.com/skyrim/mods/68311/? - Dasha for her awesome Devious Toys I partially bundled with Cursed Loot in good faith that it's ok to (it will be removed immediately in case it is not): http://www.loverslab.com/files/file/2170-dashas-devious-toys/ - s666 for the stiletto heels: http://www.loverslab.com/files/file/2006-shoes-pack-for-skyrim/ - Doublezero from NSFWmods for the latex dresses, used as per their general permissions: https://nsfwmods.com/files/file/119-unpb-uunp-hdt-black-red-latex-dress/ , https://nsfwmods.com/files/file/123-unpb-uunp-hdt-spikeball-latex-outfit/ , https://nsfwmods.com/files/file/118-unpb-uunp-hdt-latex-pink-zebra-mini-dress/ and https://nsfwmods.com/files/file/127-unpb-uunp-hdt-formal-affair-outfit/. CBBE Conversions by barak43. - AmeAngelofSin for the moan sounds. Find them here: https://freesound.org/people/AmeAngelofSin/sounds/326890/ - Tifa Lockheart for the awesome screenshots and the conversations! ❤️ - The beta testers for finding and squashing all these bugs: Aelie, Verstort, CG!, Min, naaitsab and Tifa Lockheart! This mod was inspired by a forum thread created by Laura Lokomootje: http://www.loverslab.com/topic/33251-idea-dangerous-loot-cursed-devious-loot/ Thank you for putting such deviously fun ideas into my head. Have fun wiggling out of those armbinders and other devious things! Submitter Kimy Submitted 07/11/2014 Category Other Requires SexLab, SL Aroused, DD Assets, DD Integration, DD Expansion, Bodyslide Special Edition Compatible No
  11. Better NPC Support for Devious Devices View File Better NPC Support for Devious Devices An add-on for Devious Devices to improve support for NPCs. Latest Version: 0.6 (2022-02-19), this version is for DD 5.x only Latest Version supporting DD 4.X: 0.2 (2021-01-27) Current functionality: Restore missing effects after NPC is reloaded by the game engine (for example after loading screen). Restore missing effects after NPC's inventory has changed (for example after player giving new equipment to follower). Prevent bound NPCs from using weapons and spells in combat; they will use bound combat if enabled in Devious Devices settings. Allow manipulation of some NPC devices (insert/remove panel gag plug, link/unlink DCUR rubber gloves with D-links). Escape system: If enabled in MCM this allows NPCs to struggle and maybe escape their devices. Current Limitations: Restoring missing effects may take a few seconds. During that time, devices may flicker as they are being refreshed. Sandboxing packages (especially of followers) might cause NPCs to use furniture even with bound hands, which will look wrong. Compatibility: This mod should work correctly with Devious Devices that are added by other mods. This mod does not replace NPC packages outside of combat, so it should be fully compatible with NPCs that have custom AI like Paradise Halls slaves, Serana, or custom followers. The drawback is that their custom AI may occasionally break the bound hands animation (if they are bound), for example when sandboxing. This mod might interfere with bondage furniture mods (DD Contraptions, ZAP). More testing is required. Credits: Everybody working on Devious Devices mods. You are the reason for this mod. Especially Kimy for patiently answering my questions about the inner workings of Devious Devices, allowing me to understand why things are partially working for some NPCs without this mod, but not at all for some other NPCs. Me. License: Released under CC0 license (included in the archive). My hope is that at some point in the future most of the code might end up in Devious Devices, making this mod unnecessary. Github: https://github.com/RealHandcuffs/Better-NPC-Support-for-Devious-Devices Changelog:
  12. Devious Devices - Laura's Bondage Shop (7-oct-2021) V3.32 View File Laura's Bondage Shop v3.32 7-okt-2021 V3.32 now also has an SSE version provided by tznvlw. V3.32 now has a Russian translation provided by stas2503. V3.32 now has a Spanish translation for SE provided by agukiin51 V3.21 has a German translation provided by bigumi. V3.20 has a Russian translation for the SSE version. Thanks to tznvlw for the conversion and to stas2503 for the translation. There is also a Portuguese translation for V1.20 provided by LHM. Description: Laura's Bondage Shop sells a wide variety of Devious Devices. She also sells Restraints Keys, Chastity keys, Piercing Removal Tools and offers all kinds of services a kinky adventurer might need. It also comes with 5 hours worth of story quests and repeatable quests that will almost never play out the same. This mod will not lock you in devices for a long time without your consent. I want the shop to be a safe place for the kinky adventurer. All sex in this mod is optional. There's no sex with your character without your consent. Installation: Use a Mod Manager or manually drop the contents of the zip in Skyrim's Data folder. Requirements: (All requirements are the latest versions as of 27-sept-2021) SexLab Animation Framework v1.62 SexLab Aroused Redux Devious Devices LE 5.1 Fuz Ro D-oh V61 SkyUI V5.1 And obviously also the requirements those above need Repeatable quests: Seeking The Curse It is no secret that there are many cursed restraints in Skyrim. Those restraints feed on the horny and kinky thoughts of the person that finds them. Some restraints are in the hands of people unaffected by the curse and some of those restraints are still sitting in chests waiting for the right person to find them. Laura has met some friends and associates in her travels that are now helping her to find those restraint so she can sell them. She now owns a shop and doesn't have much time to get them herself. So you can now help Laura by retrieving those restraints for her. This quest has many random branches to make sure that it's never plays out the same. Like having the game select a random existing container and the possibility of them being split between 2 to 3 locations. The way some of the random branches are calculated can be changed in the MCM. This is a repeatable job that unlocks after you completed the [A Strange Rock] quest. You can start it by asking "Is there something I can do for you?" and then choosing the option: "I want to help gather restraints". On The Clock Business is good, but not every customer has the time to visit the shop. So you can now do deliveries for them. You'll be tasked with finding the customer and then delivering the package. There are opportunities to earn some extra gold if you're willing to accept extra restraints or if you're feeling slutty. This is a repeatable job that unlocks after you completed the [A Good Fit] quest. Locked Away Laura is willing to give you money if wear a chastity belt for her. She will pay you for everyday you wear it and give you extra when you wear a plug, but she will only release you when you've worn it long enough. You can choose which plug you want to wear, including the 2 custom plugs: Laura's Teaser and Laura's Pleasurer. The daily reward and how long you have to wear it can be changed in the MCM. This quest can lock you in a chastity belt for a long time. Make sure that you look at the MCM settings for this quests before you start it. Wearing the belt from [Locked Away] will not block access to the rest of the quests. All these quests have ways to deal with regular restraints you have on, but quest devices from other mods can interfere. Conflicts: This mod places the shop south of the Whiterun Stables. It could cause issues with others mods that place something in the same spot. Please report any conflicts this creates. I want to know if I have to relocate it. Credits: Special thanks to Veladarius and Kimy for helping me out. ❤️ Huge thanks to my testers: LHM, SiegfreidZ, Nazzzgul666, pikachu345, Taki17, naaitsab, Jappa123, Cieris, draconad and special. Big thanks to Taki17 for making amazing custom assets for me. Big thanks to stas2503 for providing the Russian translation. Big thanks to LHM for providing the Portuguese translation. Big thanks to tznvlw for the SSE port. Thanks to SiegfreidZ pointing out my mistakes in the dialogue. Thanks to the Devious Devices team for making an amazing framework with the best stuff in it. (DD is the reason I bought my own armbinder ) Thanks to the SexLab team for making a great animation framework. Thanks to all the people that worked on the mods and software that made this possible. Permissions: Do not reupload this mod or parts of this mod (altered or not) anywhere without my permission. Do not use this mod as a requirement for your mod. Suggestions and feedback are welcome, but keep in mind that this is my first mod. There are many things that I don't know how to do yet. This is obviously an open-source mod. You can support me and my work by donating on my Patreon page. ❤️ https://www.patreon.com/LauraKata Disclamer: There will never be game or mod content behind a paywall. Change Log: Please post your questions, issues and suggestions in this thread and not as a direct message to me. Others with the same issue can see your post and replies to that post when you post it here. I don't want to get too many messages in my inbox. For those that encountered an issue, read these first: My body/restraint is invisible! That could be because you didn't build the device correctly. This mod doesn't use it's own devices. It uses the ones from Devious Devices. That means you didn't correctly install that mod. Building stuff in Bodyslide seems impossible at first, that's why I made this short guide: I still have an issue with the catsuit! Some people had issues with the Bodyslide building of the catsuit (where they were invisible). I used to have that issue too, because there are many old versions of the catsuit that show up in Bodyslide. There is a chance that you used "mxw catsuit", which isn't the right one. That is likely left over from previous DD versions. These are the ones you should build: DDX - CBBE MXW_Catsuit DDX - CBBE MXW_Catsuit TBBP And these if you also use Cursed Loot DCL - CBBE - MXW_Catsuit DCL - CBBE - MXW_Catsuit TBBP The game crashes when they want to equip chains! If your game crashes when they're about to equip chains in the shop, its because you're missing a requirement for DD. The chains used there need HDT to function and it will crash if it isn't installed. Get it here: https://www.nexusmods.com/skyrim/mods/53996?tab=description NOTE: You'll need to get the SSE version if you're using SSE! Submitter Laura Submitted 09/18/2018 Category Other Requires Devious Devices Special Edition Compatible
  13. [AAF] Sex Attributes - Framework (11/18/2022) View File Sex Attributes v2.7.0 (for AAF) ~INTRO FO4 Sexual Framework for managing various player's sexual stats! When your player gets sexually assaulted, he/she should not be walking around as if nothing happened. Conversely, if the player just saved the entire Commonwealth, he/she should get a confidence boost that positively affects the things he/she does. This mod aims to bring that idea to life! Your player's successes should bring further boost to her abilities and mental state and your player's sexual assaults should bring further consequences and put him/her in increasingly precarious situations. ~OVERVIEW This mod tracks three pillars of attribute types: physical, psychological, and social. Each can be enabled/disabled in MCM independently. Physical attributes are: Oral wear Vaginal wear Anal wear Arousal Alcohol intoxication level Psychological attributes are: Willpower Self-Esteem Spirit Submissive/Dominant orientation Sex addiction Trauma Social attribute will track the player's sexual reputation. Have sex in public? Your reputation will increase. Additionally, this mod will also increase player's belly size after vaginal (and/or anal/oral) sex. This can be disabled in MCM. ~MAIN FEATURES Oral, Vaginal, Anal Wear are wear and tear for those orifices. Having anal sex will result in anal wear increasing, while having oral sex will result in oral wear increasing Arousal is an attribute that indicates how sexually aroused your player is. Alcohol Intoxication Level is an attribute that indicates how intoxicated your player is from alcohol. Being heavily intoxicated will make your character more suggestible, increasing the chance that NPCs will persuade the player. It will also decrease your intimidation chances, making it harder to intimidate NPCs. Consuming alcohol will also increase the player's arousal level; harder drinks will increase more. If the player is drunk or hammered, they will have harder time remembering things, so they will actually lose less stats from rapes when drunk or hammered. Willpower is your character's ability and determination to overcome challenges in the Commonwealth. Weaker willpower should result in your character easily giving up to pressure or tough challenges while stronger willpower should result in your character being able to overcome tough challenges and having a do-or-die mentality. Self-Esteem is your character's confidence level and his/her self image. Spirit is your character's mental toughness. Weaker spirit means your character's mental state is becoming broken, causing your character to become heavily suggestible and easily manipulated by others. Stronger spirit means your character is more resilient to foreign influences, and have better control of their mental state. Submissive/Dominant Orientation is your character's natural inclination to submit to or defy others. Being more submissive should result in your character rather enjoying submitting to others while being more dominant should result in your character being defiant and enjoying the position of authority. Sub/Dom orientation is mostly a permanent, independent trait of your character. You can choose your player's starting D/s orientation when running the game for the first time with the mod. After that, your player's D/s orientation will remain fixed. Sex Addiction is your character's addiction to sex. Once addicted, the player's arousal will increase much faster. Trauma is incurred when player is a victim of sexual assault. When the player is traumatized, their willpower will regenerate slower, and will lose self-esteem over time. Trauma lasts for 2 days and can only be healed over time, but its negative effects can be coped with with alcohol. The amount of alcohol you need to consume in order to suppress negative effects from trauma depends on the trauma level. In order to fully suppress trauma effects, the player's intoxication level must match trauma level. For instance, if your trauma level is at 4, you need to be drunk (intox lvl 4) in order to not suffer any negative effects of Trauma. If your intox level is lower, you will suffer partial trauma effects. For instance, if your trauma is at 4, and you are Tipsy (intox 2), then you will suffer debuffs equal to trauma level of 2 (4 - 2 = 2). Trauma effects can also be suppressed using chems. All chems (Jet, Mentat, etc) will provide 5-trauma-level suppression for 4 hours. After 4 hours, the drug effects will fade, and player will feel trauma effects again. Sex Reputation is how the people view the player sexually, regardless of whether or not the player really is how he/she is perceived Reset Stats Doctor Neura is an advanced neurologist who is able to reset your character's psychological attributes, at the cost of some caps. The cost is equal to player's level times 100. If your player is broke and can't afford it, Neura is willing to do it with whatever money the player has; how generous! She is located in Memory Den of Goodneighbor and usually hangs out near Dr Amari. ~ADDITIONAL FEATURES Cumflation Player's belly will increase slightly after having sex. Increases more if the sex partner was a mutant or giant creatures like Deathclaw. Belly morph will slowly deflate over time. But if player is wearing vaginal plugs, it will not defalte. PTSD If the player gets raped and her spirit gets broken, the player will develop PTSD against the type of NPC that raped her. Types of NPC supported are Animals, Ferals, Gunners, Mutants, Raiders, and Synths. When player gets into combat with the type of NPC she has PTSD for, she will start to panic a bit, decreasing AP regen. Also player takes 20% increased damage against NPCs that she has PTSD for. PTSD can be removed only in 2 ways: either treatment from Dr Neura, or bringing spirit back up to 80. Mind Break If the player is forced to orgasm during rape, her mind can slowly start to break down from the mix of pain and pleasure. Player will need to rest a bit (default 3 real life minutes) after an orgasm to "recover" a bit. If the player orgasms before having recovered, her mind will start to break down from too much pleasure too frequently. The threshold for how many orgasms are needed to reach the point of mind break can be customized. Once reached, the player will be in a temporary mind broken state where she will be susceptible to brainwashing. Any further rapes during mind break state will make her more submissive, and greatly increase her sex addiction levels. The player also has a chance to develop perversion for the type of NPC that forced her to orgasm. Perversion Player can develop an orgasm addiction (or perversion) with the NPC that raped her during a state of mind break. The perversion intensity can stack up to 3 times. Once perversion is developed, player start to crave having sex/orgasm with that same type of NPC every couple days. This desire needs to be satisfied, or player will receive a debuff. While the player is having cravings and is in combat against NPC types for which she has perversion, her resolve will weaken from temptation and she will slowly lose willpower, until either the enemy is dead, or player leaves combat. Perversion is removed if the player manages to abstain from having orgasm again with those NPC types for 60 game days (can be customized) ~NPC INTERACTION MECHANICS Ever felt that vanilla game's Charisma-based speech check was very one dimensional and boring? This mod brings possibilities for more variety! This mod alone doesn't change anything, as it's just a framework for it. But other mods can use APIs provided by this mod to greatly diversify player's interaction with NPC. Intimidation Allows players to intimidate NPCs! Intimidation success chance is based on a combination of player's dominant/submissive orientation plus self-esteem. More dominant and high self-esteem will result in higher intimidation chance. NPC Persuasion NPCs can now persuade the player! There are three persuasion difficulties: Easy, Medium, and Hard. For example, Easy would be something like, "Hey, give me a Nuka Cola!", while Medium could be "Go clear settlement #999", and Hard could be "Come give me a handjob." NPC's persuasion chance is based on the persuasion difficulty and player's spirit. Lower spirit players will be much more vulnerable to persuasion by NPCs. Intimidation and NPC persuasion chances can be customized in this mod's MCM page. Mods using NPC interaction mechanics: Sexual Harassment - NPCs will approach player and demand sex ~STAT CHANGES Physical Oral: 0 ~ 100 Vaginal: 0 ~ 100 Anal: 0 ~ 100 Arousal: 0 ~ 100 Alcohol Intoxication Level: 0 ~ 5 Psychological Willpower: 0 ~ 100 Self-Esteem: 0 ~ 100 Spirit: 0 ~ 100 Sub/Dom Orientation: -50 ~ 50 Slut (Addicted to Sex): 0 ~ 100 Trauma: 0 ~ 5 Frustration Debuff: Social Sexual Reputation: 0 ~ 100 ~INTEGRATION This mod aims to be a framework that other mods can use to offer different choices (or lack of choice) for the player. Currently, the following are mods integrated with Sex Attributes: Devious Devices Wearing Devious Devices reduces player's self-esteem over time. Dominant players will receive further penalty and lose more, while submissive players will lose less, or even not lose any at all. Submissive players will get aroused from wearing devious devices. Wearing anal plugs, vaginal plugs, or nipple piercings will greatly increase arousal for all players. You can also remove devious devices by using willpower. You can set a hotkey for showing the DD removal menu. When you press the hotkey, a menu will be shown where you can select which type of devious device to remove from your character. Real Handcuffs Like Devious devices, wearing Real Handcuffs will reduce player's self-esteem over time. Dominant players will receive further penalty and lose more, while submissive players will lose less, or even not lose any at all. Mods Using Sex Attributes: Sexual Harassment Offers dynamic NPC dialogues that change based on player's attributes. The player can use willpower to resist NPCs, and NPCs can take advantage of player depending on player's attribute deficiencies. ~PLUGINS Sex_AttributesHUD A simple plugin mod that displays the player's attributes in HUD. This allows you to easily view the player's attributes. This plugin uses HUDFramework, which makes it a requirement. If you dont install this plugin, then you don't need HUDFramework. Note that if you do install SexAttributesHUD and wish to uninstall it later, press the uninstall button in that mod's MCM menu. Otherwise, you will get HUD widgets that stay even if you remove the .esp file. This plugin can fail to work if you have other mods that use HUDFramework, e.g. Transfer Settlements. HUDFramework is known to be a very fragile system and does not play well when multiple mods using it are installed. Also, this plugin hasn't been updated, and thus some of the newer attributes (such as arousal) will not be supported. ~REQUIREMENTS AAF and all its requirements, including animations, themes (Optional) HUDFramework - only if you install my HUD plugin mod (Optional) MCM - if you want to be able to change settings (Optional) Devious Devices (and all its requirements) - for integration with DD (Optional) Real Handcuffs - for integration with RH NOTE: Make sure your Fallout 4 Game version is 1.10.162 or newer (due to Creation Kit update not being backwards compatible). If your game version is older, the game will not recognize the mod. ~INSTALLATION Like you would any other mod, NMM (or equivalent) or manual. Install Sex_Attributes for base mod. Also install Sex_AttributesHUD if you want to see attribute values in HUD ~UNINSTALLATION BEFORE uninstalling the mod, turn OFF effects for physical and psychological (if you have buffs/debuffs on your character). Otherwise, your character might get permanent buff/debuffs. ~PERMISSIONS In the event that people are awaiting needed maintenance and/or new features, and I've gone MIA (say >4 months), I give permission to others to take the mod and its source code (included) and expand on it/maintain it. Just make sure it remains within the scope of the original mod - a modular, simple, framework for player's attributes. Submitter twistedtrebla Submitted 03/15/2018 Category Framework & Resources Requires AAF
  14. GIFT: Game Interface For Toys (Skyrim LE + SE + AE + VR | Fallout 4) View File Summary This mod (GIFT) provides a gateway between supported games and various toys / devices that you might own IRL. Various events in-game trigger responses such as vibrations / shocks, or manipulating the user's lock on Chaster (if enabled). This mod is very light-weight, and will not lag your game at all. This mod runs in the background and reads the Papyrus log that the game writes, and reacts to it. Currently Supported Games Skyrim (LE + SE + AE + VR). SexLab Devious Devices Toys & Love Sexlab Defeat Naked Defeat Fallout 4 AAF AAF Violate Devious Devices Boston Devious Helper Supported Toys Lovense Kizuna Buttplug.io (Many different toy types) Chaster (Chastity Integration) DG-Lab Coyote (E-Stim) Overview Hey Folks! Decided to play a bit of Skyrim for the first time in years. Naturally, I wanted to include some of my new purchases in this gameplay. I've written a script to allow for Sex Toys (like Lovense) to react to events that happen in Skyrim. Currently the script responds to Devious Device vibration events, and SexLab scenes, as well as various world events (Such as being hit in combat). Open to more ideas for things to trigger them. This should work with any of Lovense's toys, though some may require additional scripting to fully take advantage of their features. This approach can also be expanded for other toys, assuming they expose a friendly API. The mod plays different patterns in response to different events; For example, being hit with an arrow feels different than being hit by an axe. Anal feels different than Oral, etc. As opposed to earlier versions, the current version of this mod does not require you to install Python, or any dependencies. Just download the mod, and run the executable. The source for this mod (And the latest version) is hosted on Github here. This script does not currently directly with the Skyrim process at all. This script runs in the background parsing the Papyrus log that Skyrim generates, and reacts to patterns that occur within the log. No script load, no chance of crashes. I have recently added a small plugin to the mod which watches for in-game events, and writes entries to the log. Extremely light-weight, low load. This script also supports Chaster! The current implementation requires a developer token (You can apply for this on Chaster). If others use this feature, I'll eventually add oauth support. This script can: * Add time to a lock. * Assign a task to the user of the lock (Task Extension) * Roll the dice (Dice Extension) * Spin the wheel of fortune (Wheel of fortune extension). Features Watches the log looking for in-game events such as DD vibrations and SexLab scenes. On finding either, sends a command to the toy to start a vibration. For SexLab scenes, stops the vibration when the scene is over. Varies the strength and pattern of the vibration depending on the source of the event. If using Chaster, spins the wheel when your character is knocked down via Defeat. When the whole party is defeated, adds a configurable amount of time to your lock. If using e-stim, applies a mild shock when hit, scaling in intensity as more damage is taken. Also watches the log for stack dumps, and immersively notifies you when these occur. These happen very rarely in my setup, but I always reload if they do. Installation Download the archive. Extract the archive. Run GameInterfaceForToys.exe Use the configuration menu to configure as necessary. Install the plugin under "games/skyrim" using your mod organizer of choice. Future Plans Hmmm. More better? Credits Sirah - Buttplug.io and Kizuna implementations, and general contributions! Polite_Paddemelon - DG-Lab support! Submitter Min Submitted 06/06/2022 Category Adult Mods Requires Regular Edition Compatible Yes  
  15. Devious Followers - Continued View File Devious Followers - Continued Devious Followers turns any follower into a tricky hireling that want to lure you into slavery. The follower charges you for their services, and if you cannot pay, you can instead take "deals" that involve bondage and humiliation for the follower's amusement. Over time, the deals tend to erode your willpower, so it becomes harder to resist the follower's influence. If you can't clear your debts quickly enough, the follower may take payment in kind and enslave you. If you are able to pay the follower, they can provide some help escaping from devious devices, play gambling games that might allow you access to extra cash or device keys, and at times they may also initiate bondage games based simply on you wearing certain devices. They can also help you pay for your SexLab Survival licenses. Guide to DFC for new players You can find a guide on getting started with DFC that should give you an idea of where it can fit in your game, how to configure it, and what sorts of things will happen here: Gameplay Mechanics Summary Requirements Optional Integrations Other Recommended Mods Voice Pack Downloads Installing Upgrading Compatibility Known Bugs and Workarounds About Special Edition Support About the Whore Armor Credits Information for Old Devious Followers Users Notes for Modders The documentation for mod-events and storage-util interfaces is here: https://www.loverslab.com/blogs/entry/12974-devious-followers-continued-interfaces-for-modders/ Roadmap for future development Future plans and information about what's being worked on now are here: https://www.loverslab.com/blogs/entry/12761-devious-followers-continued-2021-roadmap/ Full Changelist The full change list is here: https://www.loverslab.com/blogs/entry/12923-devious-followers-complete-change-list/ Submitter Lupine00 Submitted 09/28/2019 Category Other Requires SKSE, SkyUI, SexLab 1.62, DD 4.1+, PapyrusUtil 3.3 Special Edition Compatible No
  16. Devious Lore View File This mod adds several new NPCs, quests, and mechanics to better incorporate Devious Devices into the world of Skyrim. As you adventure across Skyrim, you may stumble upon strange items; abandoned crates, ancient urns, and other containers. It is likely worthwhile opening them (select them in your inventory), they may contain some gear useful to adventurers, but they may also contain some more devious things; skin-tight dresses imported from the Summerset Isles, ancient engraved steel jewelry used by the Dragon Cult, extreme restraints of Daedric origin. Depending on how aroused you are, it's possible that you will find yourself locked in these devices! Fear not, as blacksmiths, lockpicking experts, some of your allies, and even some of the guards may be willing to help you out of your predicament. Be warned, the blacksmiths and lockpickers will charge you for their time, the guards may take advantage of you, and your allies may come to enjoy seeing you bound up and helpless. If you aren't able to find someone to help you, and don't want to risk talking with the guards, you can ask the local innkeeper if they've seen anyone strange recently. There's a chance one of the Lore-Mongers has come to town, and may help you if you complete their quest. Blacksmiths, Fences, Guards: If you find yourself in any restraints, you may be able to seek out blacksmiths you've befriended, or fences you've recruited to the Thieves Guild. Blacksmiths will be able to cut off any generic device, for a price. Fences and Lockpicking Experts will be able to un-jam and unlock the devices, but will cost twice as much to hire. You may also approach any hold guard for help. They may be able to get you out of heavy restraints; like yokes, armbinders, bondage mittens; ankle chains and hobble dresses; gags; and chastity items. Keep in mind that being a guard is a boring job, and they may decide to have some fun with you after unlocking some devices. If you want to avoid getting locked up in jail. You might also be able to convince guards to have some fun with you. Surrendering to them and pleading with them may result in them simply locking you in some iron chains and letting you go. Keep in mind that most violent crimes won't be able to be blown over that easy. Jailmasters In each hold there is now a jail-master, in charge of overseeing the prisoners the guards bring in, usually found in the prisons or barracks of the hold capitol. They are incredibly suspicious, and will refuse to talk to you if you are wearing any restraints, as they will suspect you are an escaped prisoner. If you aren't bound in any way, then you will be able to buy generic iron restraints from them, or sell off any of the more devious items you've collected in your travels. You will also be able to buy restraint keys from them, though at a high cost. Devious Allies: The friends and allies you've made in your travels can now help you with the strange items you find. If you find you are too 'distracted' to open those items safely, simply ask your allies for their help, and they'll open them for you. Keep in mind, if both of your minds are wandering and daydreaming, you may both end up bound. If you've managed to pick up a large assortment of devices and keys, you can give them to your allies for safekeeping. You can then ask your allies to try to unlock devices locked on you. Your allies will likely break the keys and tools you gave them, but there will be no risk of jamming the locks on your devices. If your allies unlock several devices of the same type, ie devices that come from the same strange item, or are sold by the same vendor, they will become more skilled with those devices, and less likely to break keys and tools when removing them. If your allies are skilled warriors, mages, or thieves, they may be able to remove devices locked on you without keys. Keep in mind, warriors and mages may end up breaking the restraints, and thieves will require several lockpicks to get through most restraints. If you are in a playful mood, you can also ask your allies to lock devices on you or tie you up. They will use the the devices you gave them, or, if you haven't given them any devices to hold onto, they will use simple rope and tape restraints. You can ask any friend to untie you, but the regular devices will be more difficult to remove. If an ally locks several of the same type of device on you, they will become more skilled with those devices, making it easier for them to unlock those devices later. Note, that whenever an ally locks, unlocks, ties, or unties you, they will become slightly more dominant towards you. Eventually, they may refuse to unlock or untie you for up to two in-game days, depending on how dominant they are, and will persuade your other allies to wait as well. Escape Minigame: As a replacement for the standard timer-based struggle system, you can now struggle out of your restraints in this new minigame! If you are bound, you can select lockpicks or standard restraint/chastity/piercing keys in your inventory to start the minigame. Or you can use a hotkey you define in the MCM. You can then select the device you want to struggle with (heavy restraints like armbinders, yokes, and bondage mittens have to be removed first before you can struggle out of anything else), and what you are trying to do with it: unlock it, pick its lock, force it off, cut it off, destroy it with fire magic, use telekinesis to unlock it, or repair its lock. Once you have chosen the restraint, and what you are trying to do with it, you'll start the minigame. Your character will start playing a struggle animation (if one is available) and your stamina or magicka will start to drain. What you need to do is press and hold one of the WASD movement keys to keep struggling and slow the rate at which your stamina drains. Holding the correct WASD key will slow the drain on your stamina, and improves your struggle attempts. Holding more than one key at a time, or spamming them, will cause you to run out of stamina more quickly. The key you need to hold changes every few seconds. Once you've finished your escape attempt, either by removing the device, running out of magicka or stamina, or canceling the attempt by pressing the escape hotkey again, your magicka or stamina will be 'soft capped'. Those attributes will no longer be able to naturally regenerate past the value they were at when you finished your attempt. This soft cap gradually increases over time, until it overcomes your base magicka or stamina, and is then removed. The Devious Devices global difficulty settings, device difficulty settings, and your relevant skills will all determine how long it takes you to struggle out of a device, and you will gain some experience in the relevant skill through attempting this minigame. The Lore-Mongers: These six individuals are women researching, collecting, or distributing those same devices you may find. If you find them out of their laboratories or shops, then they are looking for one of those strange containers. If you help them, they will help you out of your predicament. They can also give you gold, useful gear, or keys if you decide you enjoy your situation. Ask the local innkeepers if they've seen any strange people recently, they may point you to one of them. These women will only start venturing out of their shops once you've found and opened one of their associated items. Once you encounter them in a town and city, after asking the local innkeeper about odd-people visiting the area, they will open up their shops. While out of their shops, they will be looking for an item found in a nearby dungeon. If you retrieve it without opening it, you will receive a random reward of gold, gear, or keys. If you open the item and then are bound by the devices enclosed, you can return to the loremonger to be unlocked and given a random reward. If you open the item and avoid being bound, you can ask the loremonger for a specific reward. Or, you can simply give the item for no reward, which increases your favor with the loremonger. Once their shops are unlocked, you can ask the loremongers for a variety of things. Each loremonger sells a variety of useful items; scrolls, potions, robes, armor, etc. After asking about the items they're looking for, you can bring one to them for a random reward. If you open up one of the items they're looking for while retrieving it for a loremonger, you will discover the restraints they're actually looking for. Once you do this you will be able to ask about them, and you'll be given the option to buy a set of restraints from them. If you've gained the loremonger's favor, you can ask them to unlock devices locked on you. If you've gained the loremonger's favor and asked about the devices they're interested in, you can ask and receive training from them that gives you unique benefits while wearing devices. Hjorni the Distracted, the Scholar Hjorni is searching for information about her ancestors: members of the Dragon Cult. She has found texts discussing rituals involving virgin women, and the ornamental gear used to keep them virgins. She is currently looking for more sets of this ornamental jewelry, and some clues as to how to recreate the rituals. Her last attempt left her locked in the jewelry for months, and has left her...distracted. The jewelry she's looking for are stored in nordic Ceremonial Urns. They are most often found in Nordic Ruins, but might be found in Giant Camps, Vampire Lairs, or as cargo of shipwrecks. It's possible they may also contain some more practical enchanted jewelry. Once you open your first urn, Hjorni will begin gathering information on the various nordic ruins from the people living in towns and cities. She is currently working out of the Nordic Archives outpost, located on the road West of Windhelm. There she also sells a handful of enchanted jewelry she has found in her excursions. Hjorni will open up her shop after you first speak with her in a town or city. Though, she may not remember your conversation. If you've gained Hjorni's favor, you will be able to receive training sessions from her. Currently only one kind of training is implemented. More will be added soon: Frustration: After this training, weapon damage is increased if wearing a chastity belt without plugs while arousal is over 50. Fury: After this training, shouts are stronger and intimidation attempts are easier if wearing a chastity belt and plugs. Focus: After this training, spells require less magicka to cast if wearing a chastity belt and bra. Llathesi R'uer, the Scribe The Dark Elf, Llathesi R'uer, has spent her life studying the Dwemer. She was certain she could find some technology in their brass ruins to help make life in Morrowind more hospitable. While she was exploring ruins in the Eastern side of Skyrim, she discovered a brass vial of some strange fluid, and some tomes discussing a new use for Dwarven Oil. She has fallen in love with the skin-tight suits she has made from the stuff, and is always looking for fresh vials of the material. The viscous fluid she is looking for is found in Dwarven Vials, most often found in Dwarven Ruins. Falmer hives and Bandit hideouts might also have a set stored away. It's possible these vials may instead contain some useful potions. Llathesi will begin asking townsfolk of nearby Dwarven Ruins after you find and empty one of these vials. Llathesi works out her labratory in a small Dwarven Ruin on the road running along the Velothi Mountains, South of Windhelm. She still has a decent collection of potions from her alchemical experimentation, and is willing to sell some of them off. Llathesi will open up her laboratory after you first encounter her in a town or city. Mistress Elarie, the Seamstress This Altmer ambassador has taken it upon herself to show the women of Skyrim the refinement of her people. Specifically, the skin-tight dresses and nine-inch heels worn by so many in the Summerset Isles. She claims these items, among others, train a women's posture and poise to the highest degree. She also claims the women of Skyrim, wrapped in naught but fur, are in need of some serious training. Elarie makes most of the dresses and other devices herself, but also often receives shipments from the Summerset Isles through the East Empire Company. These East Empire Company Crates have a habit of not making it to her shop, and can end up in nearly any hideout in Skyrim. The crates occasionally carry some enchanted clothing from the various magic guilds on the isles. After you first find one of these lost crates, Elarie will start making appearances in towns and cities, looking for them. Mistress Elarie works out of her shop, Aldmeri Imports, on the road between Dragon Bridge and Solitude, and only a short distance away from the Thalmor Embassy. In addition to the tight dresses she herself wears, Elarie also has a large collection of mage robes to sell. Elarie will open up her shop after you first encounter her in a town or city. Vigilant Laekette, the Seer This Vigilant of Stendarr has ended up in an unfortunate predicament. A perverted Dremora has asked his worshipers to create sets of brightly colored buckled gear to completely immobile their victims. His worshipers end up binding their sacrifices in this gear before sending them to their master. Laekette managed to remove a set from one such victim, but was locked up in the same devices herself! No magic she knows has been able to weaken the locks, so she has spent her life since seeking out the remaining sets so that no one ends up in the same situation she's in. Laekette knows that this perverted gear is sometimes transferred to its victims through a Daedric Charm, a miniature Sigil Stone. The devices are thrown through a portal the charm creates, locking onto whatever poor soul is before it. She aims to collect and disarm these charms before they are put to use. Strangely, some charms may instead spit out staves and soul gems. Vampires, Warlocks, Necromancers, and Forsworn are the most likely to carry one of these charms. After your first encounter and use of one of these charms, Laekette will start venturing into towns and cities looking for them. Vigilant Laekette is stationed at her vigil, an old imperial watchtower set on a hill North-East of Whiterun, South-East of the Hall of the Vigilant. Laekette is in charge of hoarding magical items deemed to dangerous for the general public, including staves and soul gems. Laekette will open up her vigil after you first speak to her in a town or city. Thelia, the Stable Master This redguard blacksmith girl was sent across the border by her master in Hammerfell. She is to tame and send back servants to her master. Since being renounced from the Empire, Hammerfell has grown more hostile to outsiders. Thelia's master has taken this to his advantage, and has been smuggling in servants of other races across the border, where no one will search for them, and no one in Hammerfell will care about them. The restraints Thelia's master uses are designed to resemble horse harnesses, to further disguise his actions when the devices cross the border. Thelia makes these restraints herself, and sends them off to other servants of her master, and the occasional deviant noble. However, the couriers she sends are not of fighting stock and are often lost along the way. The Smuggled Packages end up in any number of locations. Some other group has also been shipping similar packages, but they seem to be smuggling enchanted weapons and armor. After you find one and take a look inside, Thelia will start showing up in towns and cities looking for the couriers she sent with them. The new servants Thelia corrals end up at her farm, Hammer-Worn Stables, along the road between Whiterun and The Reach, South-East of Rorikstead. Thelia master has incredible resources at his disposal, some of which is spent on Thelia's creation. Powerful enchanted armor and weapons are often being made at her stables, and she may part with a few. Thelia will open up her shop after you first talk to her in a town or city. Mirtienne the Mix-Blood, the Sorceress Mirtrienne claims to be an Imperial mage, though her nickname doesn't agree. She has moved slightly North of the Cyrodiil border to set up shop, and now travels the province looking for the work of one of the last members of the Mage's Guild. The binding and animating spells he created are of incredible interest to her, and their results she finds very precious. The old mage's work lies within Old Grimoires, which can be found in most hideouts, but most often with Vampries and Warlocks. Inside you will find the remnants of one of the mage's binding spells, still waiting to be activated. You may also find grimoire's from other mages, which will still hold useful pages which can be used as scrolls. Once you find one and start looking through its pages, Mirtrienne will start appearing in towns and cities looking for hints of their location. The new shop Mirtrienne has set up is called Mix-Blood Magics, and is within eyesight of the gate to Cyrodiil. There, she has brought an extensive collection of books and scrolls, and works diligently to make copies to sell. Mirtrienne will open up her shop after you first talk to her in a town or city. The Skeleton Key: One final way to get yourself out of any device. If you manage to find and secure the legendary Skeleton Key, you will be able to remove any device at any time. Simply examine it, and it's power will unlock you. Credits: Kimy, creator of Cursed Loot, which was my inspiration for this mod. The Devious Devices Dev Team, who made this game much more interesting Use only one of the following patches: Devious Devices - Struggle Idles Patch, Updated 4/16/2020 (Currently includes all devices up to DDi and DDx 4.3) -Almost all devices, apart from corsets and petsuits, now use available and somewhat appropriate struggle animations. -Several ground models have been fixed as well. Devious Devices - Lore Patch, Updated 4/16/20 (Currently includes all devices up to DDi and DDx 4.3) -Includes all changes in the Struggle Patch -Renames all devices to be consistent with the main Devious Lore mod. -Descriptions from devices have been removed. -Devices can be enchanted. -Various other fixes and minor changes to the base Devious Devices mods. Change Log: 2.3.0 (3/9/22) -Prevented guard device dialogue from showing up on unique npcs, like the Companions and Orcs -Added Lore-Monger Quest Statuses to the MCM to tell you how far along you are in with the quests -Completely rebuilt the Escape Minigame and added over 50 options to adjust its difficulty. Stamina debuff replaced with a 'soft-cap' for stamina or magicka Added fire magic and telekinesis escape attempts which use magicka instead of stamina The escape minigame now detects movement keys other than WASD (Thanks to 'anyway ayway' for this) Added an option to drain stamina/magicka based on a percent of total magicka/stamina rather than a flat value Made the DDi difficulty much more relevant to the minigame Made vanilla skills much more relevant to the attempt Pressing the hotkey while trying to escape will stop the attempt Submitter Code Serpent Submitted 11/08/2018 Category Quests Requires Devious Devices 5.0+ Special Edition Compatible No
  17. Devious Training [#stayAtHome] View File Are you forced and/or do You want to wear Devious Devices items? Do you love bondage? I have bad news for You... or not bad... This mod should intensify your bondage experience. I created training system that is related with your activity. When you for example wear boots then sprinting or jumping will train your feet. Of course living in bondage is not easy. Many debuffs will degrade your skills, make game much harder but after long term training you will get few profits. VERSION 3.0 is new and some parts of this description are not current! 2.6? Added blindfold support and super skill on max training level (You can hear heartbeats when enemies are near) Turn on auto config in MCM and run autoconfiguration it to gain best effect's training will slowly remove effect of fog. Ok what's news? I noticed that many people complain about heavy weight of scripts, lags. Now im going to focus on optimalisation - i have some ideas about it - i want to make this mod max. friendly for everyone. I added also simple "API" by request (Monoman1) if someone want to integrate something and need additional functions - please send me PM so cross fingers, im going now to fix many issues and make this mod great again (not heavy, just great) BTW: @bicobus i fixed some spell mistakes in mcm - i think that with my english it's will be "never ending story" please ignore new and another mistakes, i think to add translation file in near future. That will be best for all users.))) next version will be called 3.0 - new quality new number, you know Status Playable beta/wip. I try to write all about any progress here. Items that this mod support now (2.3.1) Corset and Harness Gloves Yoke/Armbinder Collar Boots Arms Cuffs Legs Cuffs Gag Chastity belt Chastity bra Achievements Pony Girl You can become pony girl when you reach max level with boots and armbinder. If you use arched feet then model will be replace with hooves - hooves will keep always positive buffs for carryweight and speedwalk. Additionaly when you wear Deviois Boots or Hooves you get extra speed and carry weight buff! (its your new super power as pony girl) You can also in MCM set to be forced to wear ponygirl items (always) check MCM As ponygirl you get few (i hope) interessing sound's effect. I hope that you like your new life (2.3.1 new) Shaut: Pony Play Transform - equip pony gear for time 1,10,30min - perfect for fast travel. You get shout automaticly when you are pony girl (dont worry about update) - check additional options in MCM tech note: not tested with any combination in MCM - for example if you will disable buffs/debuffs(new option) then you will get not any speed buff. tested with Devious Cursed Loot - slave collar not punish you in pony set (important) tested with bodnage city - but not turn on strip armor becouse you will get endless equip-unequip loop im still looking for better models and textures - im beginer in 3dMax and i dont have a time to do all - so if you want to create full pony transformation or have another interessing idea. let me know Special effects Jingle and another sounds; Waist scale, neck length, mounth and feet deformation and some world interactions. Slowdown Time - if you wear armbinder and you have positive training stage then armbinder/yoke will fire for short time spell to time fraze - power and duration of spell is with your health and level related. Why? You can fight - right? but in time fraze you can faster run away. It's your chance to survive .. perhaps. More about item description soon. Main values modified by training (debuffs and buffs) Combat (any kind) Carry weight Speed Atack speed Armor (any kind) Defenese Speech Sneak Pickpocket Magica/Stamina/Health Reg. rate +Arousal Install/Update Drag and drop or Mod Organizer In update case You dont need clean save. If You have version older than 1.3 You need to uninstall old version and then install 2.x (You can this two steps make togerher) Requiments (nothing exotic): Skyrim Update (Skyrim) Sexlab Framework (compiled with 1.62) SexLab Aroused SkyUI ZaZ Animation Pack Devious Devices: Integration, Assets and Expansion Recomendations? Turn on auto configuration in MCM - it's important with boots, gag and in future with other stuff. - default is off - i respect your choices. Credits: I'm used meshes from mods: High Heels 1.3 http://www.nexusmods.com/skyrim/mods/7204/ http://www.nexusmods.com/skyrim/mods/35767/ http://www.loverslab.com/files/file/2819-the-duders-grab-bag-of-fetish-items/ http://www.loverslab.com/files/file/3062-heretical-resources-11-03-2017/ http://www.loverslab.com/files/file/1526-milk-slave-experience-mse-mods/ Conflicts: Deformed feet: will be in conflict with my inspiration and one of my favorite mod: Devious High Heel Training You need to choice what do you want to use (via MCM - conflict is optional )... I need also to remove conflict in werewolf and vampire lord form... Another mood's that add debuffs - dont know all mods - my mod will try to reconfigure other mods if it is possible (option in MCM - default off) Another mood's that scale noods related with neck, head, and spine - dont know any mod but .... Integration Devious cursed loot - gag talk Sangune debuchery - crawl effect ZazExtensionPack - crawl effect Small bugs? Yes, leveling looks poor - funny notifications - i know it, another bugs? report please when i play to long im blind and i ignore something that for other people can be oblivius. Changelog: GENERAL TODO: version 2.5 added - ignore negative buffs in mcm - option added - actor stats in mcm - new tab added - Being a cow support (this mod still wait for upload ) fixed - pony hooves without ponymode (still not good tested but works good for me now) fixed - many small problems and issues many small things that i forget and not list here. NOTE: I had problems with my computer and i spent some time to re-run all in. Please test first new mod before regular usage! Realy, test it - should be ok but .. test it PM: If you can, can you make devious training let character can sprint in restrictive boot? (denneljimmykhoa) PM: Feather fall to boots (missfucksalot) version 2.4 TATS: 30.05.2017 - SlaveTats for corset/harness/chastity belt/bra marks - need Texture artist for make it better 30.05.2017 - SlaveTats - days in bondage counter (0-63 days) more? no problem - i can add more days 29.05.2017 - pony hoves vs arched feet - fixed 29.05.2017 - corset got additional slider - waist scale in and without corset 28.05.2017: add playable items to add via console (pony gear) 09.04.2017: add spell to pony girl mode (from shaut) - clairvioyance (worn for glitches) - dont save game when you see path - after loadgame this blue fog will stay forever - not my fault - sorry 09.04.2017: add hdt feet from support topic (thx MaikCG) 29.05.2017: add sexlab separate orgasm, slave tats and SLIF integration 31.05.2017: added more filter options for scaner - follower and/or enemies and/or neutral and/or friends (NPC) - you can select witch actors will be detected and added - for good game-play i recommended to check only first option (follower) SLIF (thx qotsafan i used Your code parts from Your path) USER! IF YOU HAVE ALREADY SLIF SUPPORT PATH - REMOVE FROM SLIF MOD! 31.05.2017: chastity bra can make breasts greater/smaller after training 30.05.2017: duplicate sexlab hormones idea about body weight changes - i want to depend it with chastity belt and separate orgasms. Default off xx.xx.xxxx: small changes that i cant list here becouse i forget xx.xx.xxxx: replaced old bugs with new bugs version 2.3.1 27.03.2017: added extra condition check for actors in alerting case 26.03.2017: pony hairs from items get head hair colour !! - inspired by Heretical Resources 26.03.2017: add few hidden items to clear slots - helpful with SkyUI equip dialog window to remove unwatned items 17.03.2017: perm buff for pony girl 16.03.2016: Add enable/disable speed attack switch for buffs/debuffs (this buff sucks) 24.03.2017: add spell shaut - transform to full pony (pony items + boots + armbinder) + time effect version 2.3 14.03.2017: better items detection, now arched feet or another pony items come immediately (no after few seckounds) 12.03.2017: achievements Pony Girl: support 12.03.2017: achievements Pony Girl: item hoves, tail, amulet of pony girl, ears 12.03.2017: achievements Pony Girl: extra OP powers 11.03.2017: basic armbinder and yoke support 11.03.2017: armbinder and yoke - spell slow time when hit - more time to run away 10.03.2017: add noSexLabStrip (or something like that) to feet models 10.03.2017: Add no buffs/debuffs mode and mult x0.25, x0.5, x0.75 10.03.2017: add new way to training: weapon hit/beeing hited version 2.2.1 06.03.2017 - start to do detection much smarter (in progress) 07.03.2017 - add 3 slots for custom boots that will be prevent arched feet (MCM) - temprotary 07.03.2017 - add 1 slot for custom boots that will be works like DD boots (MCM) - temprotary 28.01.2017 - fix log spam 28.01.2017 - fix uninstal mod & active mod checkbox 28.01.2017 - neverending loop if item(s) are disabled (not at all - but works better) version 2.2 21.01.2017 - fixed problem with animation reset (can be related with custom animation like hobble skirt, crawl and others (armbinder?) 21.01.2017 - fixed bow speed bonus issue 24.01.2017 - added checkobox "update body scale only in cellchange etc" 24.01.2017 - changed volume calc (more realistic i hope) 24.01.2017 - added chastity "Jingle" effect 25.01.2017 - added checkbox - process all npc (buffs/debuffs) 26.01.2017 - added blackout (breath) visual effect 26.01.2017 - added gloves support varsion 2.1 06.01.2017 - reduce shake in scale effects (neck / waist) 06.01.2017 - small MCM changes (mistakes) 06.01.2017 - added few useful explains in MCM 07.01.2017 - basic chastity belt and bra implementation 07.01.2017 - added collar sound event - gasp 07.01.2017 - npc filter - only PC processing 08.01.2017 - added arousal affect+ 4 models of arousal modificator 08.01.2017 - added actor values affect: magica/health/stamina 13.01.2017 - hard limit for carryweight/speed debuffs 13.01.2017 - added description for all effects related with chastity belt and bra 14.01.2017 - attack speed (de)buff 15.01.2017 - add safe reduce limit for actor values (magica/health/stamina) version 2.0.1 05.01.2017 - fix progress notifications 05.01.2017 - option: ignore debuffs from corset during harness wear (both sides) 06.01.2017 - important thing: clean up - potential source of bug's/conflicts etc (thx: HisDudeness2015) version 2.0.0 ??.??.201? - All. Credits: Soon, sorry good people, i need to review support topic and PM, i dont want to forget about someone. -------------------------------------------------- I gave mod. what I wont now for You? Ideas, sugestions and corrections Submitter skyrimfet Submitted 07/31/2016 Category Other Requires SexLab, SexLabAroused, Zaz Animation Pack, Devious Devices Special Edition Compatible
  18. Deviously Enchanted Chests View File Deviously Enchanted Chests V3.11 for DD5 by Bane (SE 11/04/2020) DESCRIPTION Rumours are circulating that a cache of ancient scrolls bearing a terrifying new enchantments have recently been discovered. Some say these scrolls can create a protective enchantment on a chest or even an ordinary container that will lock anyone opening the chest without permission into devious bondage. Others claim the enchantment binds a sinister creature to the chest that will do unspeakable things to any woman foolish enough to come within its grasp. Recently there are claims of strange Dwemer devices that drain sexual energy from the victim leaving them almost helpless. Why the Dwemer ever wanted to collect female sexual energy no one has discovered - yet.... Updating It should be OK to upgrade from Version 3.x to 3.11 - if you experience any issues then clean your save and reinstall Upgrading from Version 2.x to Version 3.0+ requires DD5 and a new game - no exceptions It is safe to update from Version 2.22 to 2.24 It should be OK to update from Version 2.20 to 2.24 - if you experience any issues then clean your save and reinstall If you have updated EC+ then a clean save is required for Deviously Enchanted Chests to ensure it can correctly trigger EC+ animations. How the mod works: REQUIRED MODS LE Dawnguard Dragonborn SkyUI v5.1 SexLab 1.62+ SexLab Aroused v20140124 or Sexlab Aroused Redux 16+ Devious Devices V5.0 REQUIRED MODS SE Dawnguard Dragonborn SkyUI v5.2SE SexLab 1.63+ SexLab Aroused SE Devious Devices SE V5.0+ OPTIONAL Estrus Chaurus+ v4.34+ Captured Dreams v3.84+ ALSO RECOMMENDED Any Mod that takes advantage/interacts with of victims of devious devices INSTALLATION Install using NMM or ModOrganiser – make a save first so you can go back if you don’t like the mod or it makes the world explode! PERMISSIONS Under no circumstance can this mod or any of its parts be posted outsides of LL without my permission CREDITS The idea for this mod and the code it is originally based on come from Deviously Cursed Loot by Kimy. Thanks Kimy! Without your work I would never have got this project off the ground… Many thanks to: Xaz for letting me use his Crowd AI Packages to handle attacks on tentacle victims Min for the Dwemer Machine sound Fx Submitter Bane Master Submitted 09/27/2014 Category Other Requires Special Edition Compatible Yes
  19. Sacrificial Spriggan - Redux View File Sacrificial Spriggan - Redux This is a reimagination of the original Sacrificial Spriggan mod made by Stobor. With written permission to do so. The main focus is upgrading to mod to be fully compatible with DD5 and up. I also plan to add new quests and extend current available quests. Idea's and comments for new content are welcome. Note due to the partial remake of the intro quest ZAZ is no longer required for this mod. The mod is currently in beta so please keep a clean save and expect problems. Report any bugs in the support thread please. This Mod: Sacrificial Spriggan is a quest mod inspired by the Flowering Spriggan quest from Sanguine's Debauchery, but implemented entirely from scratch. Due to the fact that the key dependency is a female-only armor, this is written for female characters exclusively (though gender checks are not enforced). The Quest: The quest starts some time after completing the quest to rescue Dibella's Sybil from the Forsworn, in the quest The Heart of Dibella. The character gets knocked on the head, and awakens back in Broken Tower faced with a hagraven who is irritated at having her plans spoiled. The hag curses the player character with a gradual transformation, then turns her loose to serve as a living warning to the Forsworn's foes. Intro Quest Summary: Guardian Quest Summary: Amulet Quest Summary: Custom Devious Devices Summary: Magical Effects: The magical effects of the Spriggan transformation grow over time, as more of the body is covered. It starts with the torso, then the feet, then the hands, and finally the face. Some effects are permanent, even if the visible part of the Spriggan is removed. Growth is triggered by your spell-casting, as the Spriggan absorbs some of your magic - the more spells you use, the faster the transformation proceeds. When a growth phase starts, you'll need to have sex to complete the process. +20-100 magicka +20-100 stamina 5-25% weakness to fire 5-25% stealth bonus outdoors +15 unarmed damage from claws (when those grow) Hunters and Vigilants will be hostile while any of the Spriggan rootlets are visible Random NPC comments (and other events) When the Spriggan growth is complete, the following additional effects: +25% alteration spell duration Spriggan Call of the Wild lesser power Spriggans and predators are friendly Face mask acts as a living gag, preventing most speech The gag effect does not interfere in Kynareth's holy places (the Temple in Whiterun, Eldergleam Sanctuary, High Hrothgar), and can be worked around using writing materials (ink, quill, roll of paper). However, there is a -50% barter penalty in written interactions - Spriggan claws do not make for good penmanship. Controlling the Transformation: Credits: Stobor - For the original mod and permission for me to make and post this redux Nalim - Spriggan Armor (according to fair use policy) MyFirstPony - Spriggan face mask Caliente - Nocturnal meshes (added a transparency layer to the NIF) Requirements: Fully patched Skyrim with all DLC and latest SKSE Latest Sexlab LE Latest Sexlab Aroused (Redux recommended) Latest Devious Devices - Including Expansion and Contraptions Fuz Ro Do'h (soft requirement but kinda mandatory for dialogue driven mods of course) Known Conflicts/bugs: The Flowering Spriggan quest from SD+ for obvious reasons Devious Devices in conflicting slots. The mod tries to check for these but it's not 100% and will break progression Mobs attack scene at the start of the Harvest quest is a bit flaky. Way around this is to select them in the console and type 'disable' Changelog: Submitter naaitsab Submitted 03/28/2021 Category Quests Requires Sexlab, Sexlab Aroused, Devious Devices 5.0+ Special Edition Compatible Not Applicable
  20. Devious Devices LE 5.0 View File Devious Devices By The DD Team: - Kimy (Lead Maintainer) - Collygon Past Contributors: Min (Founder), Zadil (Founder), Feuertin, Princessity, Pincopallino, Heretical, El Duderino, Coopervane, Koffii, Aelie, zenetx, Srende, Lordescobar666, xaz, Cedec0, MaikCG ABOUT Devious Devices is a collection of wearable and furniture bondage devices to restrain and torment your Dragonborn, including, but not limited to: chastity belts, collars, cuffs, vibrators, gags, armbinders, yokes, slave harnesses, straitjackets and even hobble skirts! And don't worry about wiggling out of them: All devices lock in place, and only the correct key can open the locks! And these devices don't just look restrictive, they ARE! These shackles really lock your hands on your back and make you unable to fight. Running in leg irons? No way! And yes, wearing a gag will make you speak gibberish! - Escape system: Nobody likes to be tied up. At least not against their will! Try to escape your bindings by attempting to struggle out from them, cut them, or pick the locks! You might succeed! Or you will just tighten your restraints, or break your lockpicks. If you are really unlucky, you will jam the lock and be unable to unlock yourself even if you have the key, unless you manage to repair the lock. - Framework: Want to create your own bondage mod? Kinky quests? Custom restraints? DD is providing all needed functionality for that, so you don't have to! Want to create custom bondage items? Just make your item use the DD scripts and customize dozens of properties to your taste and create your own toys without writing one line of code! Items with custom keys? No problem! Multiple locks? For sure! Timed locks? You bet! Cuttable material? Yep, got that, too! Impossible to struggle out from? Check! Items that cannot be removed as long as another is locked on? Yes, even that! And if all of that isn't enough, override the item behavior with a custom script. If you think it can't be done, think again! - Devious Effects: Unique and devious effects to tantalize, titillate, and torment the Dragonborn and her companions! Whether it's inflatable, vibrating, or simply impossible to remove, you'll find something different with each item! All plugs increase stimulation, and do so at different rates based on what you do; sitting down or riding a horse is much more intense than just walking around! The inflatable plugs can be squeezed manually for more stimulation, or by accident as you travel around Skyrim! Want something more intense? Try the vibrating soulgem plugs! Some are activated by magic, others will have a mind of their own and activate randomly or after building up for a good strong burst of vibrations. But watch out, there are some plugs out there that are much more devious: the victim will be driven to the edge by these relentless plugs, but never allowed sweet release... - Full NPC Support: All devious devices are capable of being worn by NPCs, and most devious effects will function on them as well! Show your companion who's in charge, or teach that annoying bitch in the shop a lesson! - Intuitive Interfaces: No need to use spells, shouts, or other quirky methods to enjoy these devices! Just click them in your inventory and choose what you want to do with them via the easy to use interaction menu! - Sexlab Support: While in a chastity belt, the Dragonborn's (or any NPC's) most intimate of intimates will be off limits! The actors will be unable to use any sex scenes involving the "Vaginal", "Anal", "Masturbation", or "Fisting" tags. In most cases, the scene will be replaced by a chastity-friendly scene, including Oral, Blowjobs, Handjobs, Boobjobs, and whatever else may be available. While wearing gags, the Oral animations will be off limits as well, unless it happens to be a ring gag. - Sexlab Aroused Support: Being locked away in cold steel may not seem so bad at first, but the longer the Dragonborn is locked away, the more she'll crave that sweet release! Animations, on-screen messages, and even sounds will change depending upon arousal level; same with NPCs! Bondage Furniture: DD doesn't only contain wearable restraints, but also a variety of bondage furniture for use in BDSM themed mods, and provides mechanics for using the devices in game. Device behavior can be freely configured by the modder, and without having to write code or handle complicated packages. The devices are fully compatible with DD restraints, without modders having to write complex workarounds on their end. Bondage Furniture Features - Both players and NPCs can use the furniture. - Actors can be placed and released from devices via script. - Hotkey to order arbitrary NPCs into furniture, where they can be either locked in, or held for a certain amount of time, at the player's discretion! - Hotkey triggered dialogue for the player to lock up herself, either to play for a certain amount of time, or with fully engaged locks for extra kink! - Locking system (requiring one or more keys to release the subject), including optional configurable lock shields preventing unlocking the device for a given time. - Escape system for both player and NPC. Devices can be struggled out from, lock-picked, or even broken. The player can help NPCs to escape with not in posession of a key, in which case the player performs the escape checks for the NPC. - Configurable escape difficulties and cooldowns per device. - Devices are fully compatible with DD restraints. No workarounds needed. Each furniture device can be set to allow any type of DD restraint to be worn while locked in it. Incompatible restraints will be hidden. - Alternate poses can be set to accommodate DD wrist restraints (e.g. for wearing armbinders while sitting on a wooden horse) - Arbitrary number of additional scripted effects the device will apply to subjects locked in it. - Configurable messages per device. - Outfit swapping for NPCs, stripping for players, plus re-equipping gear on release. - Arbitrary number of poses per device, one of which is randomly chosen or set by script. - Struggle animations played both periodically and when trying to escape. - NPC poses survive cell changes. - The player cannot wait/sleep if the device doesn't allow it. - Self Bondage feature, allowing the player to set a timed lock, both for herself or any NPC she locks in the device. - Optional minigame that rewards the player with configurable rewards if she escapes the device before the release timer sets her free. - Build-able devices, that can be placed in the game world by the player during a playthough. - Transportable devices: The player can pick up certain devices and re-build them somewhere else. - Sex scene support to allow playing animations with one actor locked in the device. COMPATIBILITY AND CONFLICTS General remark: The point of this mod is locking the player in restraints hard to remove. This feature might cause issues with other mods not expecting the character to wear unremovable items. Known issues will be listed in this section. Feel free to report incompatibilities in the support thread. - Frostfall: While wearing restraints the player might be unable to keep herself warm. - Player Succubus Quest: Transformation will wipe restraints from your character, so this function is generally incompatible with DD. Disable Transformation if you want to use this mod with and DD mod. - Trapped in Rubber: is using custom restraints not compatible with DD in general. Solution: Make sure you're not wearing any DD items before you start the quest and suspend any mod that might equip DD items on you while playing TiR. - SPERG: Works fine, but set Hand to Hand combat to "Manual" in its MCM to avoid annoying clicking sounds when wearing wrist restraints. - Play Random Idle - can break custom idles used by our restraints. REQUIREMENTS SexLab 1.6+ - http://www.loverslab.com/files/file/150-skyrim-sexlab-sex-animation-framework-v159c-updated-oct-3rd/ SexLab Aroused Redux - http://www.loverslab.com/files/file/1421-sexlab-aroused-redux/ FNIS 7.0 - http://www.nexusmods.com/skyrim/mods/11811/? You need to run FNIS for Users after installing this mod!!! Racemenu: http://www.nexusmods.com/skyrim/mods/29624/? (if you really don't want it, you can also install just NiOverride, but you need one or the other) CBBE/UUNP Bodyslide compatible body (either CBBE or UUNP): http://www.nexusmods.com/skyrim/mods/49015/? XP32 Maximum Skeleton Extended: http://www.loverslab.com/topic/25971-xp32-maximum-skeleton-extended/ INSTALLATION 1. Install ALL requirements listed above using your favorite mod manager, including THEIR respective requirements. 2. Install DD using the mod manager of choice. Manual installation is possible but not recommended or supported. 3. Run FNIS when done 4. And don't forget to use Bodyslide to build the assets. Half of all user support requests are caused by them not running Bodyslide. RUN BODYSLIDE!!!! 5. Make sure that Beast Races Refit is loaded AFTER DD For Him, if you installed both. LOOT will not recognize this and not automatically sort it! 6. Start up Skyrim, and either create a New Game, or load your Save. 7. Save the game, and then load the save you just created (DD will not register Animations / Events until you load a save after it has been installed). KNOWN ISSUES Wearable restraints: - The 'equipped' indicator may not update immediately following player interaction. This can be solved easily by closing and reopening the inventory or selecting another item (It is simply a display quirk). - Attempting to interact with a specific device while having multiple instances of it in your inventory is ill-advised, due to a Skyrim engine bug/limitation. Doing so will unpredictably cause Skyrim to not send the Papyrus events that the devices require to function (OnUnequipped / OnEquipped), leading to a device visually being equipped, despite being unequipped in your inventory. If you encounter this issue, remove all but one copy of the problem-device from your inventory, then re-equip said device. Furniture: - The furniture object will display a slight flicker when transitioning back and from the struggle animation. - Some furniture devices will freeze the camera zoom in weird positions after locking the player in. SexLab's free camera hotkey is your friend to get a better view! FREQUENTLY ASKED QUESTIONS Q: How to best report any issues with Devious Devices? A: Post your issue in the support thread and describe what happened, and how. In enough detail that I might have a chance to understand what went wrong there. Oh, and post a Papyrus log if you can. While I might be able to guess the cause of your problem every now and then, chances are that I will never find out what went wrong unless you provide me with the log. DO NOT PM THE DD TEAM WITH SUPPORT REQUESTS!!! Q: I have this and that problem with an older version of Devious Devices. A: Please don't ask about older versions. Ever. I release patches for a reason. Use them! Some of them even might have fixed the exact bug you're reporting to occur in your ancient version of this mod. Only the newest version is supported at any time. Don't post any questions in the support thread unless you're running the -newest- version of this mod AND all of its requirements. Q: I have a support question and wonder if I should PM it to you. A: Please, PLEASE do NOT use PMs for support issues and bug reports. I might/will ignore them and delete them without responding to them! Support requests belong in the support thread and nowhere else, so other people having the same issue can see the reply as well, or even help each other, so I don't have to answer ALL questions people might have. Q: Can I suggest new features? A: Absolutely! I have implemented a lot of user-suggested features and will continue doing so. But please understand that I cannot implement them all and that some others I really just won't like enough. As a general guideline, DD is about bondage, kink clothing, domination, submission, (light) slavery topics and sex in bondage. If your suggestion fits this general theme or compliments it and doesn't gross me out right away, chances are that I might make use of it one way or the other. What I am definitely NOT looking for is suggestions involving bestiality, watersports, scat, futa, extreme humiliation, and extreme punishment/dismememberment. Please don't be offended if that's your kind of thing, but personally I find all of that stuff repulsive and don't want to have to look at it, let alone create it. Q: Why are the bundled items changing my body when equipped? Why are some items invisible? Why is everything so messed up??? A: Use Bodyslide, Luke! It's listed in the requirements for a reason. You need to actually build the assets with Bodyslide! Q: Is this mod compatible with <obscure mod you found in a remote corner of the internet and nobody else but you ever seems to use>? A: Ummm...I dunno.. You tell me! I list all known incompatibilities in this ReadMe, but there are really a lot of mods out there, and I can't possibly test them all. Generally, DD builts content against vanilla Skyrim and does not assume other community mods being installed, although the vast majority of them should work just fine with DD. Q: Why don't you add <items from this and that other restraint mod available on LL> to DD's item library? A: If the other mod has been out on LL for more than a couple months and I haven't added the items, chances are that we don't like them enough and/or their creators didn't give permission. Or there are 3rd party rights attached to the assets preventing me from using it. I cannot use assets from commercial sources even if YOU have a licence to. Q: Can I translate your mod? A: Yes. But please re-post only the files needed for the actual translation, as a patch with a link to the offical mod! Do NOT re-distribute the entire mod. If you want to post the translated files outsides of LL, please ask for permission first. Q: I found this awesome model that would be a perfect fit for a DD item. Will you include it? A: I will not put in anything in DD that doesn't support both CBBE Bodyslide and UUNP. The model AND the sliders obviously also need to come with permissions to freely include and distribute it in 3rd party mods. If it does, feel free to suggest it! Q: Where can I get the items in game? A: DD itself won't equip anything on you. It is a library of bondage items and mechanics related to them. You will need mods actually using the framework, such as Deviously Cursed Loot, Devious Followers or Shout Like a Virgin. Q: Will this mod ever support another body than CBBE Bodyslide or UUNP? A: That's very extremely unlikely. Unless another body completely takes over the market in the future, I will not even think about it. CBBE and UUNP are good enough and support pretty much any imaginable body shape through Bodyslide. There is zero reason for more body mods, really. Q: I unequipped an item, but it's still visually on my character! A: See the "Known Issues" section. PERMISSIONS Anyone that wishes to use this mod as a dependency for their own work is quite welcome to. Proper credit is appreciated. - You can NOT bundle/re-distribute any parts of this mod with your own (e.g. include patched versions of DD's files in your mod) as future updates to DD might break your and other mods if you do. - You can NOT post this mod or any of its parts (including any derived works) without explicit permission. - You can NOT post or share any patches against this mod without my express permission, unless their sole purpose is fixing bugs. - You can NOT incorporate any parts of this mod in any for-profit project (Donations/Patreons are fine as long as they are strictly voluntary) - You can NOT incorporate any parts of this mod in a project that's going to be uploaded to Bethesda.Net and/or made available for consoles in any other way. - You can NOT use any code or assets from this mod in projects competing with it, without permission. - You can NOT use any parts of this mod in a closed source project. No exceptions, ever. No need to ask for permission either. It won't be given. - You can NOT publish a full or partial fork of this mod (as in using it as a base for a project offering similar functionality) without permission. That includes porting it to other platforms/games. - You CAN otherwise use code for your own projects as long as you include all source code with your distribution and allow others to use your own code in a similar fashion. And give proper credit where it's due. All above rules still apply! For art assets, please contact their respective creator directly. In plain English: Do with my code what you want, as long as you credit me, and your own project is also open source and available free of charge. But don't use my own code to make mods competing with mine, don't change my mod's behavior against my will, and don't steal my stuff by uploading it somewhere else. For all art assets used by this mod, all conditions set by their original creators apply instead. Please contact the respective author for further information on permissions etc. FOR MODDERS API Documentation can be found in zadlibs.psc for wearable devices and zadclibs.psc for furniture devices (code comments within these files). Feel free to ask team members if you need assistance creating a mod using the resources provided by this mod. Devices are exposed to the API via these library files as well, so they can be manipulated via script. A great many more wearable devices can be found in in zadxlibs, and zadxlibs2. CONTRIBUTION LICENCE Contributions to DD are welcome! If you are considering contributing to DD, here are our guidelines for your consideration: By contributing assets or code to DD, you grant the DD team represented by its lead maintainer a non-exclusive, non-revokable, and non-transferable licence to use your assets without limitation in Devious Devices or any other projects, provided that proper credits are given. You still retain full rights to your work. Everything you create is still yours. Instead of this licence, you may also opt to place your work under an alternative licence compatible with the above, such as Creative Commons or MIT (it cannot be more restrictive, though!) In the later case, we will mark your work as subject to the licence you chose. By contributing assets you also assure that the assets contributed are free from any 3rd party rights that might prevent re-distributing them. CREDITS Kimy and Min for the code. Zadil, Koffii, Coopervane, Pincopallino, Feuertin, El Duderino, Heretical, and Colycon for all the awesome wearable devices. Feuertin, T'ara, and ZaZ Chris for the furniture devices. Feuertin, ZaZ Chris, Xaz, SpaceHamster and Billyy for the awesome animations. KestrelSky, Caden, Wasps, Rydin, Veladarius, Kendo2 and Skullered for Devious Devices for Him. Skullered for Beast Races Refit. Cedec0 for the bound combat that is now a part of this mod. Volfin for the gag sounds from GagSFX and the gagged voices code, which the implementation in DD is based on. MaikCG for the alternative bound combat animations. Kharos, DeWired, Lordescobar666, Aelie, Princessity and Srende for code contributions. Tifa Lockheart for the awesome screenshots and the conversations! ❤️ VirginMarie, Kharos, Jbezorg, UrbanSniper, Ms Leeches, Aelie, Coopervane, Veladarius, Stobor, Pinute, Srende, KomradePavlov, Slorm, Skeuomorph, Aareyn, Zacko, KestrelSky, Naaitsab, MixedupJim, Mord Sif for beta-testing new releases. LoversLab Forum Members for some great suggestions and putting this mod to good use. TROUBLESHOOTING If you run into issues, please read the FAQ first. If this doesn't solve your problem, use the search feature: Most questions you're going to ask have probably already been answered. If you're still unable to find the answer to your issue, please post in the support thread proving a Papyrus log and an in-depth description about your issue to allow us to figure out what went wrong there and why. Do NOT PM maintainers with bug reports. Bug reports go in the support thread and only there! Bug reports not accompanied by a log and/or sent via PM will likely be ignored. ACKNOWLEDEMENT I want to thank both Zadil and Min for making Devious Devices possible in the first place. When I first came to LL, I had no plans to become a modder, but DD and the content mods built on it made me stay. DD is arguably the most comprehensive BDSM framework for any game out there, and it's so much fun! I am proud to have been chosen to take over DD development for you, and I hope you like the result. Kimy PREVIOUS SUPPORT AND DOWNLOAD THREADS If you're looking for older support posts, here are the threads used for DD before the merger in DD5: Devious Devices Assets: http://www.loverslab.com/files/file/269-devious-devices-assets/ Devious Devices Integration: http://www.loverslab.com/files/file/371-devious-devices-integration-12092014/ Devious Devices Expansion: http://www.loverslab.com/files/file/1305-devious-devices-expansion-v116/ Devious Devices Contraptions: https://www.loverslab.com/topic/133152-devious-devices-contraptions-11-2020-05-05/ Submitter Kimy Submitted 11/18/2020 Category Framework & Resources Requires SexLab, SexLab Aroused, XPSME, Racemenu, FNIS, Bodyslide Special Edition Compatible No
  21. Devious Devices - Integration View File Devious Devices By The DD Team: - Kimy (Lead Maintainer) - Min (Founder) - Feuertin - El Duderino Past Contributors: Zadil, Coopervane, Koffii, Aelie, zenetx, Srende, Lordescobar666, xaz, Cedec0, MaikCG, Princessity, Heretical, Pincopallino FEATURES Devious Devices is a collection of restraining devices and toys to torment your Dragonborn, including, but not limited to: chastity belts, collars, cuffs, vibrators, gags, armbinders, yokes, slave harnesses, straitjackets and even hobble skirts! And don't worry about wiggling out of them: All devices lock in place, and only the correct key can open the locks! And these devices don't just look restrictive, they ARE! These shackles really lock your hands on your back and make you unable to fight. Running in leg irons? No way! And yes, wearing a gag will make you speak gibberish! Escape system: Nobody likes to be tied up. At least not against their will! Try to escape your bindings by attempting to struggle out from them, cut them, or pick the locks! You might succeed! Or you will just tighten your restraints, or break your lockpicks. If you are really unlucky, you will jam the lock and be unable to unlock yourself even if you have the key, unless you manage to repair the lock. Framework: Want to create your own bondage mod? Kinky quests? Custom restraints? DD is providing all needed functionality for that, so you don't have to! Want to create custom bondage items? Just make your item use the DD scripts and customize dozens of properties to your taste and create your own toys without writing one line of code! Items with custom keys? No problem! Multiple locks? For sure! Timed locks? You bet! Cuttable material? Yep, got that, too! Impossible to struggle out from? Check! Items that cannot be removed as long as another is locked on? Yes, even that! And if all of that isn't enough, override the item behavior with a custom script. If you think it can't be done, think again! Devious Effects: Unique and devious effects to tantalize, titillate, and torment the Dragonborn and her companions! Whether it's inflatable, vibrating, or simply impossible to remove, you'll find something different with each item! All plugs increase stimulation, and do so at different rates based on what you do; sitting down or riding a horse is much more intense than just walking around! The inflatable plugs can be squeezed manually for more stimulation, or by accident as you travel around Skyrim! Want something more intense? Try the vibrating soulgem plugs! Some are activated by magic, others will have a mind of their own and activate randomly or after building up for a good strong burst of vibrations. But watch out, there are some plugs out there that are much more devious: the victim will be driven to the edge by these relentless plugs, but never allowed sweet release... Full NPC Support: All devious devices are capable of being worn by NPCs, and most devious effects will function on them as well! Show your companion who's in charge, or teach that annoying bitch in the shop a lesson! Intuitive Interfaces: No need to use spells, shouts, or other quirky methods to enjoy these devices! Just click them in your inventory and choose what you want to do with them via the easy to use interaction menu! Sexlab Support: While in a chastity belt, the Dragonborn's (or any NPC's) most intimate of intimates will be off limits! The actors will be unable to use any sex scenes involving the "Vaginal", "Anal", "Masturbation", or "Fisting" tags. In most cases, the scene will be replaced by a chastity-friendly scene, including Oral, Blowjobs, Handjobs, Boobjobs, and whatever else may be available. While wearing gags, the Oral animations will be off limits as well, unless it happens to be a ring gag. Sexlab Aroused Support: Being locked away in cold steel may not seem so bad at first, but the longer the Dragonborn is locked away, the more she'll crave that sweet release! Animations, on-screen messages, and even sounds will change depending upon arousal level; same with NPCs! COMPATIBILITY AND CONFLICTS General remark: The point of this mod is locking the player in restraints hard to remove. This feature might cause issues with other mods not expecting the character to wear unremovable items. Known issues will be listed in this section. Feel free to report incompatibilities in the support thread. Frostfall: While wearing restraints the player might be unable to keep herself warm. Player Succubus Quest: Transformation will wipe restraints from your character, so this function is generally incompatible with DD. Disable Transformation if you want to use this mod with and DD mod. Trapped in Rubber: is using custom restraints not compatible with DD in general. Solution: Make sure you're not wearing any DD items before you start the quest and suspend any mod that might equip DD items on you while playing TiR. SPERG: Works fine, but set Hand to Hand combat to "Manual" in its MCM to avoid annoying clicking sounds when wearing wrist restraints. Play Random Idle - can break custom idles used by our restraints. REQUIREMENTS Devious Devices - Assets Version 3 SexLab 1.6+ SexLab Aroused Redux Bodyslide and Outfit Studio UPGRADE INSTRUCTIONS Version 4.2: No new game required when updating from any 4.x version. INSTALLATION 1. Install ALL requirements listed above using your favorite mod manager, including THEIR respective requirements. 2. Install this mod. 3. Run FNIS when done 4. Start up Skyrim, and either create a New Game, or load your Save. 5. Save the game, and then load the save you just created (DD will not register Animations / Events until you load a save after it has been installed). 6. Install all three DD mods with your mod manager of choice. 7. And don't forget to use Bodyslide to build the assets. Half of all user support requests root in them not running Bodyslide. RUN BODYSLIDE!!!! IF THE DEVICES ARE INVISIBLE IN GAME, YOU FORGOT TO RUN BODYSLIDE AND BATCH BUILD THE DEVICES!!! KNOWN ISSUES The 'equipped' indicator for the belt may not update immediately following player interaction. This can be solved easily by closing and reopening the inventory or selecting another item (It is simply a display quirk). Attempting to interact with a specific device while having multiple instances of it in your inventory is ill-advised, due to a limitation with Skyrim. Doing so will unpredictably cause Skyrim to not send the Papyrus events that the devices require to function (OnUnequipped / OnEquipped), leading to a device visually being equipped, despite being unequipped in your inventory. If you encounter this issue, remove all but one copy of the problem-device from your inventory, then re-equip said device. FREQUENTLY ASKED QUESTIONS Q: How to best report any issues with Devious Devices? A: Post your issue in the support thread and describe what happened, and how. In enough detail that we might have a chance to understand what went wrong there. Oh, and post a Papyrus log if you can. While we might be able to guess the cause of your problem every now and then, chances are that we will never find out what went wrong unless you provide me with the log. DO NOT PM THE DD TEAM WITH SUPPORT REQUESTS!!! Q: I have this and that problem with an older version of Devious Devices. A: Please don't ask about older versions. Ever. We release patches for a reason. Use them! Some of them even might have fixed the exact bug you're reporting to occur in your ancient version of this mod. Only the newest version is supported at any time. Don't post any questions in the support thread unless you're running the -newest- version of this mod AND all of its requirements. Q: I have a support question and wonder if I should PM it to you. A: Please, PLEASE do NOT use PMs for support issues and bug reports. We might/will ignore them and delete them without responding to them! Support requests belong in the support thread and nowhere else, so other people having the same issue can see the reply as well, or even help each other, so I don't have to answer ALL questions people might have. Q: Can I suggest new features? A: Absolutely! We have implemented a lot of user-suggested features and will continue doing so. But please understand that we cannot implement them all and that some others we really just won't like enough. Q: Will this mod ever support male player characters? A: Not officially. There are conversions for male characters available on LoversLab. YMMV. Q: Why are the bundled items changing my body when equipped? Why are some items invisible? Why is everything so messed up??? A: Use Bodyslide, Luke! It's listed in the requirements for a reason. You need to actually build the assets with Bodyslide! Q: Is this mod compatible with <obscure mod you found in a remote corner of the internet and nobody else but you ever seems to use>? A: Ummm...I dunno.. You tell me! We list all known incompatibilities in this ReadMe, but there are really a lot of mods out there, and we can't possibly test them all. Q: Why don't you add <items from this and that other restraint mod available on LL> to DD's item library? A: If the other mod has been out on LL for more than a couple months and we haven't added the items, chances are that we don't like them enough and/or their creators didn't give permission. Q: Can I translate your mod? A: Yes. But please re-post only the files needed for the actual translation, as a patch with a link to the offical mod! Do NOT re-distribute the entire mod. If you want to post the translated files outsides of LL, please ask for permission first. Q: I found this awesome model that would be a perfect fit for a DD item. Will you include it? A: We will not put in anything in DD that doesn't support both CBBE Bodyslide and UUNP. The model AND the sliders obviously also need to come with permissions to freely include and distribute it in 3rd party mods. If it does, feel free to suggest it! Q: Where can I get the items in game? A: DD itself won't equip anything on you. It is a library of bondage items and mechanics related to them. You will need mods actually using the framework, such as Captured Dreams, Shout Like a Virgin, or Deviously Cursed Loot. Q: Will this mod ever support another body than CBBE Bodyslide or UUNP? A: That's very extremely unlikely. Unless another body completely takes over the market in the future, we will not even think about it. CBBE and UUNP are good enough and support pretty much any imaginable body shape through Bodyslide. There is zero reason for more body mods, really. Q: I unequipped an item, but it's still visually on my character! A: See the "Known Issues" section. PERMISSIONS Anyone that wishes to use this mod as a dependency for their own work is quite welcome to. Proper credit is appreciated. You can NOT bundle/re-distribute any parts of this mod with your own (e.g. include patched versions of DD's files in your mod) as future updates to DD might break your and other mods if you do You can NOT post this mod or any of its parts (including any derived works) outsides of LL without explicit permission. You can NOT incorporate any parts of this mod in any for-profit project (Donations/Patreons are fine as long as they are strictly voluntary and don't offer the donor any tangible advantage over non-donors) You can NOT incorporate any parts of this mod in a project that's going to be uploaded to Bethesda.Net and/or made available for consoles in any other way. You can NOT use any parts of this mod in a closed source project. No exceptions, ever. No need to ask for permission either. It won't be given. You can NOT publish a fork of this mod (as in using it as a base for a project offering similar functionality) without permission. That includes porting it to other platforms/games. You CAN otherwise use code for your own projects as long as you include all source code with your distribution and allow others to use your own code in a similar fashion. And give proper credit where it's due. All above rules still apply! For art assets, please contact their respective creator directly. For all third party assets used by this mod, all conditions set by their original creators apply instead. Please contact the respective author for further information on permissions etc. FOR MODDERS API Documentation can be found in zadlibs.psc (code comments within that file). Feel free to ask team members if you need assistance creating a mod using the resources provided by this mod. Devious Devices utilizes Github for source control: You can view the Integration, Assets, and Expansion repositories at https://github.com/DeviousDevices/. CONTRIBUTION LICENCE Contributions to DD are welcome! If you are considering contributing to DD, here are our guidelines for your consideration: By contributing assets or code to DD, you grant the DD team represented by its lead maintainer a non-exclusive, non-revocable, and non-transferable licence to use your assets without limitation in Devious Devices or projects for other games, provided that proper credits are given. You still retain full rights to your work. Everything you create is still yours. Instead of this licence, you may also opt to place your work under an alternative licence compatible with the above, such as Creative Commons or MIT (it cannot be more restrictive, though!) In the later case, we will mark your work as subject to the licence you chose. CREDITS Min and Kimy for the code. Zadil and Koffii for the devices in Devious Devices Assets. Coopervane for his enormous contributions to Devious Devices - Expansion. Princessity and Srende for code contributions and testing. Zenetx for his Gags Overhaul, which has been officially adopted. Xaz for code contributions, as well as his development of numerous animations used by this mod. ZaZ Chris for some of the custom animations and assets used by this mod. Some assets from the excellent ZaZ Animation Pack have been rebundled with DD as per ZAP's general use permissions. SpaceHamster and Billyy for the awesome bound animations. Lordescobar666 for code contributions. Veladarius and UrbanSniper for the quest-design and dialogue. Cedec0 for the bound combat that is now a part of this mod. MaikCG for the alternative bound combat animations. Heretical for contributing Heretic Resource Pack models Pincopallino, Feuertin and El Duderino for all the awesome items. Aelie for the code contributions. Jbezorg, UrbanSniper, Ms Leeches, Aelie, Coopervane, Veladarius, Stobor, Pinute, Srende, KomradePavlov, Slorm, Skeuomorph, Aareyn, Zacko, KestrelSky, Naaitsab, MixedupJim, Mord Sif for participating in the Beta, and beta-testing new releases. LoversLab Forum Members for some great suggestions and putting this mod to good use. TROUBLESHOOTING If you run into issues, please read the FAQ first. If this doesn't solve your problem, use the search feature: Most questions you're going to ask have probably already been answered. If you're still unable to find the answer to your issue, please post in the support thread proving a Papyrus log and an in-depth description about your issue to allow us to figure out what went wrong there and why. Do NOT PM maintainers with bug reports. Bug reports go in the support thread and only there! Bug reports not accompanied by a log and/or sent via PM will likely be ignored. Submitter Kimy Submitted 09/27/2013 Category Framework & Resources Requires SexLabFramework v1.6+, Sexlab Aroused, Devious Devices - Assets, Bodyslide and Outfit Studio Special Edition Compatible No
  22. Ai Upscaled Textures - Devious Devices View File Devious Devices - Ai Upscaled Textures by Alcater Ah, I See You're a Man of Culture As Well We now have a brand new 3BBB Discord Server More of my mods here The Bodyslide Preset i used here Works Out of the Box with Fallout 4 and Skyrim Features: Ai Upscaling of the following Textures in all Colors in Latex and Leather: Straightjackets Restrictive Dress, Boots, Collar, Corset, Cuffs, Posture Collar, Harness, Gloves, Blindfold, Gags, Armbinder Formal Dress, Kimy Dress, Paw Mittens, Slave Highheels Wrist Rope Some Color Adjustments Red Latex is now red like a Ferrari White is not so grey Black is darker Requirements: Devious Devices Installation: Download and install Devious Devices and its requirements Download and install this mod and let it overwrite (load after Devious Devices) Enjoy Support the Devious Devices mod by Kimy If you want to leave a donation you can do so via Paypal here Permissions are the same as Devious Devices mod: You can NOT post this mod or any of its parts (including any derived works) outsides of LL without my explicit permission. You can NOT incorporate any of my code in any for-profit project (Donations/Patreons are fine as long as they are strictly voluntary and don't offer the donor any tangible advantage over non-donors) You can NOT incorporate any of my code in mod that's going to be uploaded to Bethesda.Net and/or made available for consoles in any other way. You can NOT use any of my code in a closed source project. No exceptions, ever. No need to ask for permission either. I won't give it. Even in my wildest dreams I can't think of a good reason not to publish a mod's source code. You can NOT publish a fork of this mod without my permission. That includes porting it to other platforms/games. You CAN otherwise use my code for your own projects as long as you include all source code with your distribution and allow others to use your own code in a similar fashion. And give proper credit where it's due. All above rules still apply! Credits: Devious Devices by Kimy Submitter Alcater Submitted 05/04/2022 Category Models & Textures Requires Devious Devices 2.0  
  23. Corruption View File An extensive addiction and transformation mod. Implementing everything from alcoholism to tentacle addiction, and causing plenty of mischief from those addictions. Overview: Corruption is a catch-all mod for addictions, implementing as many as I could think of in a single system. The addictions range from substance abuse like alcoholism and drug addiction, to sexual fetishes like fellatio and bondage, to becoming to addicted to daedra and submitting to them as their plaything. All addictions are controlled and monitored by three character traits, Withdrawal, Addiction, and Corruption, as well as a shared trait Trauma. These determine gameplay benefits and penalties, can cause disturbing thoughts, and make your character act spontaneously without your control. Trauma is increased by entering bleedout or by being raped. When it is high enough it will cause disturbing thoughts and some gameplay penalties like lower experience rate, increased spell costs, and debuffed crafting skills. These penalties can be disabled in the MCM if they are too extreme for your playstyle. Trauma decays overtime, also configurable in the MCM, but can also be cured by increasing your Corruption in an addiction. Corruption is the trait that measures how far gone you are to an addiction. Every time you commit an addictive action, drinking a beer, wearing a chastity belt, fucking an atronach, your Corruption will increase. Your Corruption also increases through other actions, eating certain ingredients or lingering in certain places can increase your Corruption passively. Increasing Corruption through an addictive action decreases your Trauma at a 1:1 ratio if your Corruption is above a threshold. Your Corruption starts below zero, and naturally decays if you keep it below zero. If you become so lost in an addiction you get your Corruption above zero, then it becomes permanent, only cured by offering gems at a Divine's Shrine. However, becoming so invested in an addiction will also cause some gameplay benefits. Many addictions will cause some physical change to your character at high Corruption, this can be disabled in the MCM for each addiction. Addiction is the trait that measures how currently addicted you are to some action or substance. Addiction is increased by performing addictive actions, moreso when traumatized, and decays overtime, increasing Withdrawal at a 1:1 ratio. However, Addiction is bounded by your Corruption, unable to fall below it. So, your Withdrawal may constantly increase when at a positive Corruption. Both Addiction and Withdrawal determine how likely your character is to act spontaneously. Withdrawal is the trait that measures how badly you need some addictive substance or action. Withdrawal is increased when Addiction decays, by a 1:1 ratio, and decreases when performing addictive actions. Withdrawal also decays naturally if Addiction is at zero. Allowing your Withdrawal to increase will cause some disturbing thoughts and debilitating effects. Both Addiction and Withdrawal determine how likely your character is to act spontaneously. The rate at which these four traits change can be customized in the MCM. More details are listed in the MCM for each addiction's benefits, penalties, and transformations. List of Addictions: This is the current list of implemented addictions, and their transformations. All addictions start disabled, and must be enabled through the MCM menu. Alcoholism: Addiction to drinking alcohol. High Withdrawal causes you to spontaneously take and drink alcohol you see or are carrying. This can be prevented by wearing a closed gag. High Corruption gives you a beer belly. (Requires NIOverride and Bodyslide Morphs) Corruption can be decreased by placing gems at a Shrine of Mara. Dosing: Addiction to consuming skooma, moonsugur, lactacid (If Milk Mod Economy is Installed), and other drugs. High Withdrawal causes you to spontaneously take and consume drugs you see or are carrying. This can be prevented by wearing a closed gag. High Corruption causes emaciation. (Requires NIOverride and Bodyslid