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Adult Mods

These Skyrim: Special Edition mods are of an adult nature.

1899 files

  1. OC:s Hobble Dresses

    Some latex hobble dresses I've been working on!
    Might be some minor clipping here or there but I think they are probably good enough
     
    Not added in the world anywhere, you have to use console or things like AddItemMenu, search for 'OC_Ltx'
     
    Enjoy
     
    Requires
    Devious devices 5.0 (any recent version is fine I think)
    CBBE 3BA
     
     
    Permissions
    You MAY use this outfit in mods uploaded to LoversLab (just credit me), as long as they aren't modders resources or packs/compilations
    You MAY convert this outfit to other body types and reupload to LoversLab, as well as adapt it to work in frameworks such as DD and reupload to LoversLab.
    You MAY NOT upload this mod or parts of it to other sites. 
    Retexturing is a grey area, PM me and ask - and if you want to use it in your mod and are unsure in about above permissions in general, just PM.

    2200 downloads

    Submitted

  2. Harvesting Humans

    A sequel to this mod was made that works slightly differently.
    You can find it here:
    ================================
    Content Warning: gore, cannibalism
     
    Hello all, this is my first mod. There were some other mods out there similar to this, but not like how I wanted it. So I decided to try making it myself.
     
    Description:
    In short, this mod let's you harvest resources (meat and bones) from slain humans, as well as from Elves, Orcs, Khajiits and Argonians.

    When slain, a humanoid NPC will drop*:
    1-4 human meat (or Elf/Orc/Khajiit/Argonian meat as appropriate)
    1 human heart
    2 random bones (see pic for list)
     
    *these drops can be independently disabled in the MCM.
     
    The different races drop different meats with unique alchemical effects:
    Nords, Imperials, Bretons, and Redguards drop human meat (same effects as human flesh).
    Altmer, Bosmer, and Dunmer drop Elf meat.
    Orcs, Khajiits, and Argonians each have their own meats.
     
    Alchemical effects for the meats:
     
    Crafting:
    You can craft the bones you collect into bone meal. You do this at the grain mills added in Hearthfire (the same ones where you make flour).
    You can also craft Bags of Fertilizer from bone meal at the mills. These don't do anything except sell for a good amount.
     
    You can use the meats to craft the following foods
    -At an oven: Human Pie, Elf Dumplings, Khajiit Dumplings, Orc Jerky
    -At a cookpot: Bone Broth, Argonian Stew
     
    Special Harvestables
    You can harvest a special item from a body by activating it while sneaking. Each body can only be harvested once.
    Humans: Human Skin
    Elves: Elf Ear
    Khajiits: Khajiit Pelt
    Argonians: Argonian Skin
    Orcs: Orc Fat
    The skins can make leather. As a bonus, you can also make something extra special from khajiits pelts.
    "You'll make a fine rug, cat!".
     
    Install:
    If you are using V1.4.0 or newer: Nothing special to do. Install it as you would most other mods.
    If you are using V1.3.2 or older: I accidentally messed up the file structure in the older versions. You may have to open up the zip and manually put the files in their correct location.
    There are no core requirements (except Hearthfire), but SkyUI is needed if you want the MCM.
    When starting a new game, you may have to wait a minute or two for the mod to load properly.
     
     
    Compatibility:
    -The mod will work with NPCs added by other mods, as long as they are one of the standard races.
    -This won't work on any new races added by another mod.
    -Versions 1.2.1 and below are incompatible with mods that directly edit the default races. For versions, 1.2.2-1.3.2, you need "compatibility mode" active in the MCM for that to work. For version 1.4.0 and up, you don't need to worry about this.
     
    Changelog:
     
     

    1472 downloads

    Updated

  3. Soul Pets

    What is this mod?
    This mod allows you to enter within soul gems and visit the souls you've captured via Soul Trap.
     
    Longer description
    This mod adds a spell called Enhanced Soul Trap which is the upgraded version of the original. It does everything the original does plus it can also fill special gems.
     
    The process is like this: Have a special gem in your inventory. Cast Enhanced Soul Trap on a target (mudcrabs, wolves, NPCs or anything really). Kill the target within 60 seconds to fill the soul gem (special gems will get filling priority over normal gems). You should now see that the special gem has been renamed to include the victim's name (ex: see the last picture).
     
    Next, you'll need to cast another spell called Enter Soul Gem. This will transport you inside a special gem you are carrying. Transportation is a bit like in the Azura's Star questline. Inside each of the gem is a house for the captured soul to live in. You can enter the house and meet your captured "Soul Pet". In order to converse with spirits properly,  you need to put on the Ring of Soul Speaking. This will let you talk to souls and will also immediately calm them if they are hostile.
     
    Lastly, in order to better manage your soul gem collection, the mod also adds the "Soul Gem Bag". A special bag that can hold soul gems and that you can carry in your inventory. To open the bag, you need to equip it. Then you can add or remove items from it just like any other container (except that it's limited to only soul gems). This bag is also useful for managing the order in which you fill your soul gems. For example, if you have a Silver tier gem and a Gold tier gem, but you want to fill your Silver first. You can put the Gold tier gem in the bag and it will be ignored by the Enhanced Soul Trap spell.
     
    Requirements
    -SKSE
    -SkyUI
    Recommended: Fuz Ro Doh for better dialogue.
     
    How do I start the mod?
    Open up the MCM, and press "Give All Mod Item". You'll receive spell tomes for the two spells, a soul gem bag (with all 5 soul gems already inside), and the Ring of soul speaking. That's the full kit to begin your soul collecting career. Have fun.
     
    Mini Wiki
     
    Mod Integration (For Mod Makers)
     
    Brainstorm & Future Stuff
     
    Changelog
     

    3367 downloads

    Updated

  4. Meatslave SlaveTats Pack

    A cannibalism/dolcett inspired tattoo pack for SlaveTats.
     
    Requirements:
    SlaveTats by Murfk (LE or SE)

    1566 downloads

    Updated

  5. TRX Champion of Cyrodiil for Beyond Skyrim: Bruma

    This mod moves @m4mk203's Champion statue from its demo location outside Dawnstar to the north gate of Bruma, replacing the canonical Champion of Cyrodiil statue that is located there in the vanilla version of the mod. The deep green marble works well with the sunny climate of Bruma and while a departure from canon, a futanari champion is hardly out of place with Loverslab lore. Perhaps also a good companion mod for Skyrim's Shrouded Secret.
     
    Installation
    Load the archive into the mod manager of your choice. This mod contains a folder structure and metadata file designed for compatibility with Mod Organizer 2, but should work with any modern mod manager.
     
    Compatibility
    Like any mod that edits cell locations, this mod contains top-level cell data which will overwrite things such as lighting mods. You should load your lighting, music, ENB particle patch, and other mods that alter top-level cell data after this mod, or manually patch the cell records in xEdit. It is likely that an automatic patcher such as Wrye Bash will also forward the impacted records, but I can't guarantee this as it depends on the other mods' bash tags.  I have not tested this mod with LE. It's possible that this mod will work fine after converting the assets to LE format, but I cannot guarantee that as I have not verified that the form ID structure for the LE version of Beyond Skyrim: Bruma matches the SE version. Other mods for Beyond Skyrim: Bruma that either edit the immediate vicinity of the north gate or that make changes to the canonical Champion of Cyrodiil statue may not be compatible with this mod "out of the box." Patching in xEdit, however, should resolve most conflicts.   
    Acknowledgements
    Thanks to @m4mk203 for creating the high quality and innovative series of TRX statue mods and a generous reuse policy. Thanks to the Beyond Skyrim team for creating their fantastic Bruma module and allowing the community to build mods upon it.  
    About the Other Bruma Mod
    I also created a version of this mod for Rigmor of Cyrodiil Reboot that makes a similar edit to the city of Bruma (slightly different because of differences in the city's geometry between the two mods). However, after reviewing ROC's permissions page, I'm not convinced that mod meets the author's standards for public release. Unfortunately, that one will have to remain a private mod for the time being. However, you can use the following steps to replicate the mod in xEdit on your own.
     
    Copy the TRX Champion statue static record as a new record from the BS: Bruma version, or from the original demo version, to a new plugin. It should receive form ID number xx000800. Copy record xx004144 as an override from RigmorCyrodiil.esm to your new plugin. Mark this record as "initially disabled." Create a new temporary reference record in cell xx2FB849 (BrumaInterior05) with the following properties: Baseform: 000F64FF Scale: 2.2 Location Reference: RigmorBrumaLocation (xx003170) Position X/Y/Z: 45199.410156 / 172271.515625 / 9136.705078 Rotation X/Y/Z: 0 / 0 / 219.5055 Create a new temporary reference record in cell xx2FB849 (BrumaInterior05) with the following properties: Baseform: xx000800 (the new record you created in step 1) Scale: 2.6 Location Reference: RigmorBrumaLocation (xx003170) Position X/Y/Z: 45161.488281 / 172339.656250 / 9182.496094 Rotation X/Y/Z: 0 / 0 / 148.0074 Add an ESL flag to your new plugin's file header Save your new plugin  
     
     
     

    721 downloads

    Updated

  6. TRX Nightcaller Temple

    This mod adds the statuary from @m4mk203's Female and Futanari versions of the Vaermina statue to Nightcaller Temple. Two slightly larger than life size female statues flank the lectern in the chapel, while the inner sanctum hides a much larger futanari statue. Lest the nice asset go to waste, the stele that previously occupied the space used by the large statue is cloned and appears on both sides of the stairs up to the dais. 
     
    Installation
    Load the archive into the mod manager of your choice. This mod contains a folder structure and metadata file designed for compatibility with Mod Organizer 2, but should work with any modern mod manager.  
    Compatibility
    Like any mod that edits cell locations, this mod contains top-level cell data which will overwrite things such as lighting mods. You should load your lighting, music, ENB particle patch, and other mods that alter top-level cell data after this mod, or manually patch the cell records in xEdit. It is likely that an automatic patcher such as Wrye Bash will also forward the impacted records, but I can't guarantee this as it depends on the other mods' bash tags.  I have not tested this mod with LE, but as long as you convert the assets to LE format I don't see any reason it would not work.  
    Acknowledgements
    Thanks to @m4mk203 for creating the high quality and innovative series of TRX statue mods and a generous reuse policy.

    2429 downloads

    Updated

  7. 3BA Ebonic Wasteland Addon

    Adds True Wasteland Body (Fallout 4) and Mimir Ebonic Sliders. To the 3BA Body 
     
    Requires 
     
    3BA- CBBE 3BA (3BBB) at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com)
     
     
    Let me know if there are any issues. I will convert clothing to fit when I can 
     
     
    BD's Armor and clothes replacer  https://drive.google.com/file/d/1Z3h1cBerQocnhxV-DgiBJDRTb-j7Z4eK/view?usp=drivesdk
     
    Requires
    BD's Armor and Clothes Replacer - CBBE 3BA (3BBB) at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com)

    328 downloads

    Updated

  8. OC:s Nurse Outfit with morphable hood and SMP

    A nurse outfit I've been working on!
     
    The morphable hood might be a bit wonky still, Tri's are a b*tch to make and it's not perfect. Probably works best on Nord, and you still might have to sculpt a bit on the face if you want a good match.
     
    They are prebuilt for CBBE 3BA, bodyslide files included.
     
    I have not placed them in the world anywhere, you have to AddItemMenu or console them (search for 'OC_Nrs').
     
    Enjoy
     
    Requires
    Uses Roggvir's system to make morphable hoods equippable
    morphable-carboncats-latex-hoods
     
     
    HDT-SMP (Skinned Mesh Physics)
    High Poly Head SE
    CBBE 3BA
     
     
    Permissions
    You MAY use this outfit in mods uploaded to LoversLab (just credit me), as long as they aren't modders resources or packs/compilations
    You MAY convert this outfit to other body types and reupload to LoversLab, as well as adapt it to work in frameworks such as DD and reupload to LoversLab.
    You MAY NOT upload this mod or parts of it to other sites. 
    Retexturing is a grey area, PM me and ask - and if you want to use it in your mod and are unsure in about above permissions in general, just PM.
     

    1453 downloads

    Updated

  9. Skyrim Bump Ride

    This is simple mod to initiate sex.
    All you need to do is to bump into NPC or creature.
    There are different ways to achieve that:

    1. SPRINT towards NPC and collide whit it.
    2. WALK onto NPC until collision is detected
     
     
    Requires: MCM Helper
     
     

    BumpRide.mp4

    7743 downloads

    Updated

  10. SLHH Expansion English SE 3.44V for OStim

    SLHH Expansion English SE 3.44V for OStim
     
    THIS PORT IS OUTDATED AND MIGHT NOT WORK/BEHAVE STRANGELY WITH THE MOST RECENT OSTIM VERSIONS. IT WILL BE UPDATED EVENTUALLY, PLEASE BE PATIENT
     
    This is a simple port for OStim of Baka's version of SexLab Horrible Harassment.
    This is in no way supported by Baka himself, so please do not reach to him for any question/issue regarding this port.
     
    Important informations, read this please
     
    Ostim being quite a different beast than SexLab, they are some differences:
    - Since for now Ostim only supports a single scene at a time, there is no support of followers. Do not bother asking about it.
    - No equivalent of SLAoured clothing keywords exists yet, so check the option "No need for sexy clothes" or it will only work if you are naked.
    - Once you are subdued and the OStim scene has started, you can expect a delay before getting in the deep of things, if I may say. Should be resolved by an ulterior OStim update.
    - Threesome works but is quite janky, as it is if you have FFM anims it may happen that your aggressors start sucking each other. Not much can be done about it right now, so if it bothers you just put the threesome chance to 0.
    - If you use ORomance, there is an option to enable integration. May have some unforseen consequences (your lover may defend you, the rapist's wife may attack you, not sure).
    Requirements
    Skyrim: Special Edition (1.5.39+) Ostim SE (and all its' requirements.) OSex Dual Wield addon (available on OSex nexus page) You probably want OStrap if you enable women as aggressors  
    Installation
     
    Nothing special, just run Nemefnis after it.
     
    Original Mod
    Credits
    All credits goes to Guffel and Baka (aka Babo (aka FactoryClose))

    11694 downloads

    Updated

  11. TRX Diverse Sanguine Statues

    Inspired by and built upon @Inanna17's TRX Sanguine Regular Statues in Skyrim 1.0.1, this mod adds statues of Sanguine from @m4mk203's TRX Sanguine Demos. Male-owned inns will have the same female Sanguine statue that appears in Inanna's original. Woman-owned inns will have the futanari version, while Dunmer-owned inns will use the original black marble version. 
     
    In addition to the locations found in Inanna's version, this version includes a statue in the Stumbling Sabrecat tavern located within Fort Dunstad. The mod also includes some positional changes designed for compatibility with furniture.
     
    Installation
    Load the archive into the mod manager of your choice. This mod contains a folder structure and metadata file designed for compatibility with Mod Organizer 2, but should work with any modern mod manager. If you want the Bondage Furniture World or Legacy of the Dragonborn compatibility patches, you can find them in the \optional\ folder in the archive. If you are using Mod Organizer 2, you can also access these from the Optional Files tab under Information.   
    Compatibility
    This mod includes compatibility patches that make small changes to better integrate Legacy of the Dragonborn and Bondage Furniture World.  Like any mod that edits cell locations, this mod contains top-level cell data which will overwrite things such as lighting mods. You should load your lighting, music, ENB particle patch, and other mods that alter top-level cell data after this mod, including its compatibility patches, or manually patch the cell records in xEdit. It is likely that an automatic patcher such as Wrye Bash will also forward the impacted records, but I can't guarantee this as it depends on the other mods' bash tags.  The Winking Skeever statue will spawn outside the bounds of the vanilla tavern. It was originally designed for JK's Winking Skeever by Inanna17, and after reviewing the location and its potential alternate locations I agree with the choice and have kept this position. If you are using a different Winking Skeever mod, or just the vanilla version, you should be able to reposition the statue to any other location on the first floor pretty easily with the CK, since the Z-Axis coordinates are already lined up with floor level. I have not tested this mod with LE, but as long as you convert the assets to LE format I don't see any reason it would not work.  
    Acknowledgements
    Thanks to @m4mk203 for creating the high quality and innovative series of TRX statue mods and a generous reuse policy. Thanks to @Inanna17 for the original mod idea and most of the location scouting, as well as permission to create a derivative work based on the original. Thanks to @devildx for permission to use their tweaked futanari statue mesh.  
    Version History
    1.0 - 13 November 2021 - Initial release 1.0a - 13 November 2021 - Compressed normal maps to allow for single-archive upload; installation instructions updated.

    2305 downloads

    Updated

  12. Absolutely No Naked Comments

    What is it?
     
    This is an ESL-flagged ESP whose main purpose is to disable all naked comments if you choose for your character to wear nothing in their adventures throughout Skyrim and don't want to hear NPCs whining about it.
     
    As a side feature, if you do want naked comments, this also updates naked comments so that they won't be said by a character who is themselves naked.
     
    As another side feature, it adds a faction that is forbidden from making naked comments, so someone can build off it to selectively disable naked comments without forbidding the NPC from all world interactions if they want.
     
    Didn't somebody else already make this?
     
    The mod on the Nexus is gone and didn't disable all of the naked comments. Every other mod I've seen that does this also only disables some of the naked comments and misses the ones that are triggered by the Story Manager, so when you walk into a room you can still get them.
     
    And if anyone else has made a mod that lets you keep them but stops the silliness of naked characters complaining about you being naked, it's escaped my notice.
     
    How to use it?
     
    Just install the mod with a mod manager or drop it into your Data directory and enable it, and then...
     
    If you DON'T want naked comments...
     
    You don't need to do anything. The mod by default disables all naked comments.
     
    If you DO want sensible naked comments...
     
    You will have to use console commands for now. I was too lazy to make an MCM for it for right now. Just enter this in the console to turn the naked comments back on:
     
    set ANNCEnableNakedComments to 1  
    They should start happening again. You don't need to do anything to prevent naked characters from making naked comments. That's already built in.
     
    Is this compatible with LE?
     
    Use at your own risk. I built it with the Skyrim SE Creation Kit (so it's Form 44) and didn't test it at all with Skyrim LE. It would probably work, but I'm not promising it or supporting it officially.
     
    Is this compatible with other mods that do stuff with naked comments?
     
    Not if they edit the WICommentNaked or WIChangeLocation01 quests. If they edit the dialogue lines themselves, they'll probably be fine. I didn't test it for compatibility with any specific mods.

    3523 downloads

    Submitted

  13. Skimpy Jiang-Shi Robe BHUNP conversion

    A BHUNP conversion of this mod by idynaloak
     
    Requirements
    - Skimpy Jiang-Shi Robe by idynaloak
    - Baka Haeun UNP
    - HDT-SMP
     
    Build outfits in Bodyslide under the name "[ID] dskb" ( I have no clue why original author decide to use this tag but my guess is he is japanese and use dskb as shorthand for dosukebe
    Put the esp (esled) below the original (you can manually add esl tag to the original as well)
     
     
    Detailed description of every changes:

    513 downloads

    Submitted

  14. TRX Sanguine Regular Statues in Skyrim

    Adds TRX Sanguine non futa statues into your playthrough. Where there is drink and potential debauchery, Sanguine is there.
     
    Current locations are:
    Sleeping Giant Inn
    Windpeak Inn
    New Gnisis Cornerclub
    Candlehearth Hall
    The Bee and Barb
    Old Hroldan Inn
    The Frozen Hearth
    Frostfruit Inn
    The Retching Netch
    Silver-Blood Inn
    Braidwood Inn
    The Ragged Flagon
    The Drunken Huntsman
    The Bannered Mare
    Dead Man's Drink
    Vilemyr Inn
    The Winking Skeever
    Nightgate Inn
    Four Shields Tavern
    Moorside Inn
     
    Installation
    1. Choose one of the two available files. The one that says "se" is for game without jk's interior mods. The one that has "JK" in its name is for compatibility with jk's interior mods lighting.
    2. The esp will bring your lighting back to vanilla or whatever jk's is set at, so the esp needs to load before your lighting mods. As nothing will overwrite this other than lighting, this can be placed higher in your load order.
     
    Credits
    All credits for the design of this statue belong to m4mk203

    2014 downloads

    Updated

  15. Diamond CBBE Patch - SOS Futanari

    It is a Texture patch for "SOS- Addon - Futanari CBBE SSE"
     
     
    Requirements
     
    SOS- Addon - Futanari CBBE SSE
     
    Diamond Skin - CBBE and UNP Female Textures
     
     
    Just install it like any other mod.
     
     
     

    13811 downloads

    Updated

  16. Skydraenei Miscellanea SSE - Textures & (possibly) More

    Description
    After not having played or modded Skyrim for a while, I restarted a Draenei playthrough, for which I will most likely start creating some mods which I decided to share here.
    Therefore, the mods I post here are created for my own playthrough and will most likely not be anything breathtaking like very basic texture mods or bodyslide adjustments.
    If I find cool mods to recommend on the side, I might post them here as well
     
     
    --------------- Disclaimer -----------------
    I will not take any specific mod requests. There won't be LE versions!
    Suggestions, bugfixes or even overhauls for my mods are appreciated (as long as they are kept inside of the forum, which I will skim through occasionally).
    If you like my character depicted in some of the screenshots, I could post a bodyslide preset, but I will not post a modlist.
    If you want to use any of these mods in your own projects, by all means be my guest (credit would be nice, but not necessary).
    ---------------------------------------------
     
     
    Requirements
    For these mods to work, you will the following mods:
    SkyDraenei Race by Eraiyai SkyDraenei CBBE 3ba & Diamond Skin Retexture (is in the Optional section) by Aykiro !! LOAD MY MODS AFTERWARDS, SINCE THEY OVERWRITE STUFF !!  
     
    Current Mods
    Horse Penis Redux SSE (by EvilReFlex) retexture for SkyDraenei Diamond Skin (HPR required!) - Shaven and not seamless, but good enough!  
     
    !! IMPORTANT !!
    When this mod gets installed, it will overwrite the general texture files of this mod. This will cause will cause mismatches on the other race, even if
    Diamond Skin CBBE is installed, because Draenei have a unique body texture.
     
     
    Shaven SkyDraenei           Highly recommended to install this together with the HPR-Retexture when using a gender swapping character, since the base texture has pubes.
     
     
    Modification to FAMOUS by ScrollTron1c - Muscle normalmap retexture and modifiable GIMP compatible with SkyDraenei          There will be a plug-and-play version of this mod that can be installed directly. It contains the normalmap I use to retexture the muscles on my character (see picture "Main").
             The other version consists of a GIMP file that has been changed such that is can generate normalmaps for SkyDraenei. When generating your own normalmaps, please refer to the
             original modpage (see FAMOUS), which provides a How-To Guide. 
     
     
    Installation
    Either chuck it into a mod organizer (I use MO2) and let it do its thing Or install it manually by extracting the .7z and inserting the Data folder into your Skyrim folder  
     
    What could possibly be posted in the future
    Hoof to leg textures Bodyslide presets and armor adjustments so that they stay in line with Draenei skeleton An update of the recommendation list  
     
    Recommendations
    -- Currently empty --

    3067 downloads

    Updated

  17. Compatibility patch ESL - Deviously Cursed Loot with JK's Skyrim

    This mod is an ESL-flagged ESP file that provides a conflict resolution and compatibility patch for the combination of Deviously Cursed Loot (DCL) with JK's Skyrim.
     
    This mod makes changes to Dawnstar to improve compatibility between DCL and JK's Skyrim. DCL's carriage and horse are set to initially disabled, to avoid conflicting with the carriage from JK's Skyrim. DCL's carriage driver NPC remains available to speak to for travelling.
     
    Requirements
     
    This mod requires the SE version of Deviously Cursed Loot (DCL) by @Kimy
     
    This mod requires JK's Skyrim by jkrojmal on Nexus Mods.

    985 downloads

    Submitted

  18. Acadia CBBE Body Preset

    This is One of My New Body Mods I'm Better At Making Body's Unless Someone wants to teach me more stuff like loading screens or something xD 
     
    Download Manually And Drop In Slider Preset any problems do let me know     

    1068 downloads

    Submitted

  19. Aradia Living Armor (CBBE) FIXED (With Tentacles) for Skyrim Special Edition

    Aradia Living Armor (CBBE) FIXED (With Tentacles) for Skyrim Special Edition
     
    Fine requirements at Aradia Living Armor (CBBE) FIXED (With Tentacles) at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com)

    939 downloads

    Submitted

  20. Compatibility patch ESL - Prison Overhaul Patched with JK's Skyrim

    This mod is an ESL-flagged ESP file that provides a conflict resolution and compatibility patch for the combination of Prison Overhaul Patched (POP) with JK's Skyrim.
     
    This mod makes changes to Solitude, Whiterun, Windhelm, and Morthal to improve compatibility between POP and JK's Skyrim.
     
    Requirements
     
    This mod requires the SE version of Prison Overhaul Patched (POP) by @Inte
     
    This mod requires JK's Skyrim by jkrojmal on Nexus Mods.
     

    2071 downloads

    Submitted

  21. Collectable Anal Toys

    Description
    Adds 22 uniquely enchanted buttplugs or anally-insertable objects around Skyrim for you to find and make use of! Almost all of the vanilla female followers have been given their own signature plug. In addition, toys have been added in many iconic locations.

    REQUIREMENTS
    Darkwood Manufacturing Toys by Darkconsole https://www.loverslab.com/files/file/4534-darkwood-manufacturing-toys/ SPID (SPELL PERK ITEM DISTRIBUTOR) https://www.nexusmods.com/skyrimspecialedition/mods/36869  
    Treasure

    Followers

    Faction Followers
     

     
    Future Plans
     
    Credits:
    pchs for the Immersive Plugs meshes
    darkconsole for the Darkwood Manufacturing Toys mod (you need to download this yourself)

    9012 downloads

    Updated

  22. Zombie Waifu - playable race, follower, and summon spell

    What is this?
    This is Zombie Waifu.  This gives you Zombie Waifu playable race, a Zombie Waifu follower, and a Summon Zombie Waifu spell.

    Racial abilities:
    Frost Resist 50% Poison Resist 50% Disease Resist 50% Undead Curse: Raise a corpse of up to level 1000 for 1 hour. Hunger of the Undead: Eat corpses for health and regeneration bonuses (Namira's Ring effect)


     
    The follower and the spell tome can be found in Whiterun's Hall of the Dead.

    It comes with Bodyslide files, allowing you to modify your undead waifu to your liking.  It will affect the race, follower, and the summon.  The bodyslide is 3BA type.

    Textures are all 4k.  I will upload a 2k version if people ask for it.


    Compatibility

    All records are new and nothing is being replaced, so it should be compatible with anything.  Follower is a standard follower, and so should work well with all follower system mods.


    Requirements
    3BA body and all of its requirements


    Issues
    - As zombie race if you equip armor that uses the Body slot, you will revert to a normal human body but with the zombie texture.


    Thank You To:
    Caliente for CBBE and Bodyslide
    Ousnius for their SSE versions of CBBE and Bodyslide
    Acro748 for 3BA
    mrx16 for their skeleton body from Playable Skeleton Races
    HHaleyy for Fair Skin Complexion
    Bethesda for allowing me to live out my dream of a waifu with exposed hip bones
    Return of the Living Dead 3 for getting me into zombie girls
    Dumb people on the nexus who get offended and got themselves banned lul

    2016 downloads

    Updated

  23. Succubus Waifu - playable race, follower, and summon spell (with 3BA bodyslide)

    What is this?

    This is Succubus Waifu.  This gives you Succubus playable race, a Succubus follower, and a Summon Succubus spell.

    Racial Abilities:
    Succubus Claws: Unarmed attacks do higher damage. Succubus Scales: Scaley body gives 50% fire resist. Soul Suck: A life drain spell that also applies soul trap. Power, Seductive Whisper: Calm all people and creatures around you for a minute. Lesser Power, Fade Into Oblivion: Become Ethereal for 3 seconds.
    The follower, Delphi, can be found in Jorrvaskr partying with the Companions.  The spell tome can be found under Farengar's bed in Dragonsreach.

    It comes with Bodyslide files, allowing you to modify your succubus waifu to your liking.  It will affect the race, follower, and the summon.  The bodyslide is 3BA type.  Includes a bodyslide preset if you want to make her body like it is in the screenshots.

    Compatibility
    All records are new and nothing is being replaced, so it should be compatible with anything.  Follower is a standard follower, and so should work well with all follower system mods.

    Requirements
    It probably requries everything that the 3BA body requires.  HDT-SMP and all those things.

    Issues
    - As Succubus race if you equip armor that loses the Body slot you will lose some of the details of the body, primarily the various bone bits, piercings, and chest gem.  The texture will stay however, so in many cases it will be good enough.
    - The fangs are part of the same armature as the horns, and so they will not follow the mouth/lips.  This means you have to: A) adjust the mouth to be where the fangs are during racemenu, or B) use Outfitstudio to move the fangs to where your mouth is.

    Thank You To:
    Caliente for CBBE and Bodyslide
    Ousnius for their SSE versions of CBBE and Bodyslide
    Acro748 for 3BA
    mrx16 for their skeleton body from Playable Skeleton Races
    HHaleyy for Fair Skin Complexion
    MONSTERaider  for Feminine Argonian Textures
    Kalilies for KS HAIRDOS
    dint999 for New HDT Physics for KS-SG-HG Hairs
    artifex0 for Argonian Raptor Feet
    Sheite for Digitigrade Boots Set -Special Edition-
    PraedythXVI for Wearable Horns -SE-
    DeserterX for DX Succubus (Mazken) Armor
    DeserterX for DX Daedric Reaper Armor
    madutka for The Draenei Race
    DomainWolf for Community Overlays

    3936 downloads

    Updated

  24. Deviously Cursed Loot SE FaceGen with KSHair

    This mod provides replacement NPC FaceGen head meshes and facetint textures for the NPCs of Deviously Cursed Loot SE.
    Some NPCs of Deviously Cursed Loot SE have the dark head problem because of missing and/or mismatched FaceGen head meshes. This mod fixes the dark head problem for those NPCs. Some NPCs of Deviously Cursed Loot SE have vanilla hairstyles. This mod provides KS Hairdos for NPCs of Deviously Cursed Loot SE that do not already have KS Hairdos. This mod also applies several other fixes to NPC head meshes - a similar set of fixes as Vanilla NPCs SSE Ruhmastered by Ruhadre.  
    Requirements

    This mod has only one requirement, Deviously Cursed Loot SE.
     
    This mod does not require KS Hairdos. This mod includes copies of all the textures from KS Hairdos that it uses.
     
     
    Load Order Placement

    This mod includes one ESL-flagged ESP file DCL-SE-FaceGen.esp, which should be listed in your load order immediately after Deviously Cursed Loot.esp.
     
     
    Compatibility

    This mod is designed for maximum compatibility with your load order and with other mods.
     
    This mod includes an ESL-flagged ESP file, for minimal impact on your load order slots.
     
    The ESP file is empty, meaning it contains zero records. The ESP file only serves to load the corresponding BSA file, and to indicate that this mod depends on Deviously Cursed Loot SE.
     
    This mod is compatible with KS Hairdos, but does not require KS Hairdos. This mod includes copies of all the textures from KS Hairdos that it uses, packaged into a BSA file.
     
    This mod is compatible with any texture replacers for KS Hairdos, such as Salt and Wind - Rough Hair for KS Hairdos SE. This mod uses the same texture file paths as KS Hairdos, so any mod that replaces textures for KS Hairdos will also affect this mod.
     
     
    Credits

    All credit for Deviously Cursed Loot SE belongs to its author Kimy.
     
    This mod would not be possible without the amazing contributions of other mod authors to the community.
     
    The following mods and tools were used in the construction of this mod, but are not required to use this mod. If you like this mod, please download these other mods and endorse them also, to let their authors know their work is appreciated.
     
    Unofficial Skyrim Special Edition Patch
    SUEMR SSE with Bijin AIO 2019 Support
    Eyes AO Clipping Fix
    ENB Brow Fix
    Just Fangs From BVFE - Modder's Resource
    Better Vampire Fangs and Eyes
    Double Sided Vertex Human Mouth Fix SSE
    KS Hairdos SSE
    KS Hairdos Maine Normal Map Fix
    KSHair FaceGen Export Rig - Modder's Resource
    BSArch to create BSA files
     
     

    1972 downloads

    Updated

  25. Wet Function Redux SE

    Wet Function Redux SE ?
     

     
    Requirements
    PapyrusUtil SE 3.7 SKSE64 1.5.80 or older SkyUI SE 5.0+ RaceMenu SE or download Racemenu SE and extract the RM bsa file and install only the nioverride.pex and the skee-dll/ini from it (ECE users)  
     

    Textures
    not required, but strongly recommended
    CBBE: Sweaty Wet Skin Auto Adjustment (textures only) UNP: Textures by bola08 Male: Wet function redux - male textures  
     

    Optional mods (with integration)
    SexLab SE SexLab Aroused Redux SE Devious Devices SE BETA ZaZ Animation Pack SE Frostfall SE 3.4+  
     

    Quickstart
    Install everything Start game and go into MCM menu of Wet Function Redux Open Targets Select Player Click Start effect Go back into the game (close all menus)
    Experiment a bit by:
    Go back into the Targets menu Select the player as target (if not already) Screw around with the values Go back into the game and wait for them to update (2 seconds by default)  
     

    Additional Features
    Support for texture swapping on male targets: own set of textures - does not interfere with female textures SOS SE support diffuse texture swapping - for different details while wet (body hair) [*]A lot of sources for wetness, each with its own rate of wetness generation
    stamina & magica usage (as before but with separate rates) sprinting running sneaking galloping working (mining, chopping wood, any blacksmith work) weather influence pleasant cloudy rainy snow interiors/other [*]SexLab SE (if installed)
    base rate during scenes increasing rate with each stage orgasm modifiers victim modifiers [*]SexLab Aroused Redux SE (if installed)
    increasing rate with arousal threshold above which the textures with wet pussy effect may be used [*]ZaZ/Devious Devices SE (if installed)
    rate from vibration, increasing with strength orgasm caused by device edged by device [*]Frostfall SE (if installed)
    drying when near fire (scales with fire size) separate weather influence for rainy and snow when in shelter  
    [*]Effect can be applied to any number of NPCs
    view current values and modify wetness can force a constant wetness and specular-/glossiness-strength [*]Auto-apply the effect:
    to (options): every NPC followers Participants in a SexLab scene (with option for the player scene only) NPC wearing something that is flagged by: ZaZ: Ankles, Belt, Blindfold, Bra, Collar, Device, Gag, Hood, Wrist, Yoke Devous Devices: Lockable, Armbinder, ArmCuffs, Belt, Blindfold, Boots, Bra, Clamps, Collar, Corset, Gag, Gloves, Harness, Hood, LegCuffs, PiercingsNipple, PiercingsVaginal, Plug, PlugAnal, PlugVaginal, Suit, Yoke [*]naked NPCs
    [*]auto-removes itself if:
    not refreshed (no save-game bloat) the player is not nearby the model is/was unloaded [*]can auto-fix broken effects (does not need other features to be enabled) [*]can be controlled as any normal effect [*]uses PapyrusUtil instead of cloak spells/quests: efficient and can't cause the brawl bug
    [*]Global wetness rate multiplier [*]NPC-only global wetness rate multiplier and bonus (for AI lethargy compensation) [*]Support for head texture swapping (textures are not included in the linked texture sources) [*]Export/Import all settings
     
    Using custom textures
     
    When dry, the default textures of the body are used (you may want to use non-sweaty/glossy variants). To use custom sweaty textures just replace the following files with your according textures.
     
    Folder: Textures\Actors\Character\WetFunction
    Files:
    wethead_s.dds: not included in original texture pack wethand_s.dds wet_DSP_s.dds male_wethead_s.dds male_wethand_s.dds male_wet_DS_s.dds male_wet_d.dds: the diffuse texture male_wetschlong_s.dds
    Body textures are present with different detail effects, where each D, S, P is 1 if the corresponding effect is active in this variant else 0
    D: droplet effect S: sweat effect P: pussy effect (wet crotch)
    Tip: For faster replacing of the body texture, just replace the wet_010_s.dds variant and disable the droplet and pussy effect in the MCM menu (visuals).
     
     
    Known Issues
     
    On affected NPCs the game may just remove the effect partially on cell change (this is a known Skyrim bug). nop0x90 implemented a workaround that fixed this problem in his test cases. The bug can still be provoked. Using head texture swapping will cause brief visual glitches when swapping the texture. In some cases (certain presets/followers) the effect won't show up despite them being correctly applied by the mod. Changes of a NPCs sex will only be detected after stopping and restarting the effect on the target.  
    Credits
     
    nop0x90 for the original Skyrim implementation and the permission to port it to SSE
     
    Please don't bother Nop0x90 via his own page about this SSE port!

    327070 downloads

    Updated


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