Adult Mods
These Skyrim: Special Edition mods are of an adult nature.
1899 files
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OC:s Hobble Dresses
Some latex hobble dresses I've been working on!
Might be some minor clipping here or there but I think they are probably good enough
Not added in the world anywhere, you have to use console or things like AddItemMenu, search for 'OC_Ltx'
Enjoy
Requires
Devious devices 5.0 (any recent version is fine I think)
CBBE 3BA
Permissions
You MAY use this outfit in mods uploaded to LoversLab (just credit me), as long as they aren't modders resources or packs/compilations
You MAY convert this outfit to other body types and reupload to LoversLab, as well as adapt it to work in frameworks such as DD and reupload to LoversLab.
You MAY NOT upload this mod or parts of it to other sites.
Retexturing is a grey area, PM me and ask - and if you want to use it in your mod and are unsure in about above permissions in general, just PM.
2200 downloads
Submitted
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Harvesting Humans
By CorruptGenie
A sequel to this mod was made that works slightly differently.
You can find it here:
================================
Content Warning: gore, cannibalism
Hello all, this is my first mod. There were some other mods out there similar to this, but not like how I wanted it. So I decided to try making it myself.
Description:
In short, this mod let's you harvest resources (meat and bones) from slain humans, as well as from Elves, Orcs, Khajiits and Argonians.
When slain, a humanoid NPC will drop*:
1-4 human meat (or Elf/Orc/Khajiit/Argonian meat as appropriate)
1 human heart
2 random bones (see pic for list)
*these drops can be independently disabled in the MCM.
The different races drop different meats with unique alchemical effects:
Nords, Imperials, Bretons, and Redguards drop human meat (same effects as human flesh).
Altmer, Bosmer, and Dunmer drop Elf meat.
Orcs, Khajiits, and Argonians each have their own meats.
Alchemical effects for the meats:
Crafting:
You can craft the bones you collect into bone meal. You do this at the grain mills added in Hearthfire (the same ones where you make flour).
You can also craft Bags of Fertilizer from bone meal at the mills. These don't do anything except sell for a good amount.
You can use the meats to craft the following foods
-At an oven: Human Pie, Elf Dumplings, Khajiit Dumplings, Orc Jerky
-At a cookpot: Bone Broth, Argonian Stew
Special Harvestables
You can harvest a special item from a body by activating it while sneaking. Each body can only be harvested once.
Humans: Human Skin
Elves: Elf Ear
Khajiits: Khajiit Pelt
Argonians: Argonian Skin
Orcs: Orc Fat
The skins can make leather. As a bonus, you can also make something extra special from khajiits pelts.
"You'll make a fine rug, cat!".
Install:
If you are using V1.4.0 or newer: Nothing special to do. Install it as you would most other mods.
If you are using V1.3.2 or older: I accidentally messed up the file structure in the older versions. You may have to open up the zip and manually put the files in their correct location.
There are no core requirements (except Hearthfire), but SkyUI is needed if you want the MCM.
When starting a new game, you may have to wait a minute or two for the mod to load properly.
Compatibility:
-The mod will work with NPCs added by other mods, as long as they are one of the standard races.
-This won't work on any new races added by another mod.
-Versions 1.2.1 and below are incompatible with mods that directly edit the default races. For versions, 1.2.2-1.3.2, you need "compatibility mode" active in the MCM for that to work. For version 1.4.0 and up, you don't need to worry about this.
Changelog:
1472 downloads
Updated
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Soul Pets
By CorruptGenie
What is this mod?
This mod allows you to enter within soul gems and visit the souls you've captured via Soul Trap.
Longer description
This mod adds a spell called Enhanced Soul Trap which is the upgraded version of the original. It does everything the original does plus it can also fill special gems.
The process is like this: Have a special gem in your inventory. Cast Enhanced Soul Trap on a target (mudcrabs, wolves, NPCs or anything really). Kill the target within 60 seconds to fill the soul gem (special gems will get filling priority over normal gems). You should now see that the special gem has been renamed to include the victim's name (ex: see the last picture).
Next, you'll need to cast another spell called Enter Soul Gem. This will transport you inside a special gem you are carrying. Transportation is a bit like in the Azura's Star questline. Inside each of the gem is a house for the captured soul to live in. You can enter the house and meet your captured "Soul Pet". In order to converse with spirits properly, you need to put on the Ring of Soul Speaking. This will let you talk to souls and will also immediately calm them if they are hostile.
Lastly, in order to better manage your soul gem collection, the mod also adds the "Soul Gem Bag". A special bag that can hold soul gems and that you can carry in your inventory. To open the bag, you need to equip it. Then you can add or remove items from it just like any other container (except that it's limited to only soul gems). This bag is also useful for managing the order in which you fill your soul gems. For example, if you have a Silver tier gem and a Gold tier gem, but you want to fill your Silver first. You can put the Gold tier gem in the bag and it will be ignored by the Enhanced Soul Trap spell.
Requirements
-SKSE
-SkyUI
Recommended: Fuz Ro Doh for better dialogue.
How do I start the mod?
Open up the MCM, and press "Give All Mod Item". You'll receive spell tomes for the two spells, a soul gem bag (with all 5 soul gems already inside), and the Ring of soul speaking. That's the full kit to begin your soul collecting career. Have fun.
Mini Wiki
Mod Integration (For Mod Makers)
Brainstorm & Future Stuff
Changelog
3367 downloads
Updated
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Meatslave SlaveTats Pack
By CorruptGenie
A cannibalism/dolcett inspired tattoo pack for SlaveTats.
Requirements:
SlaveTats by Murfk (LE or SE)
1566 downloads
Updated
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TRX Champion of Cyrodiil for Beyond Skyrim: Bruma
By gregaaz
This mod moves @m4mk203's Champion statue from its demo location outside Dawnstar to the north gate of Bruma, replacing the canonical Champion of Cyrodiil statue that is located there in the vanilla version of the mod. The deep green marble works well with the sunny climate of Bruma and while a departure from canon, a futanari champion is hardly out of place with Loverslab lore. Perhaps also a good companion mod for Skyrim's Shrouded Secret.
Installation
Load the archive into the mod manager of your choice. This mod contains a folder structure and metadata file designed for compatibility with Mod Organizer 2, but should work with any modern mod manager.
Compatibility
Like any mod that edits cell locations, this mod contains top-level cell data which will overwrite things such as lighting mods. You should load your lighting, music, ENB particle patch, and other mods that alter top-level cell data after this mod, or manually patch the cell records in xEdit. It is likely that an automatic patcher such as Wrye Bash will also forward the impacted records, but I can't guarantee this as it depends on the other mods' bash tags. I have not tested this mod with LE. It's possible that this mod will work fine after converting the assets to LE format, but I cannot guarantee that as I have not verified that the form ID structure for the LE version of Beyond Skyrim: Bruma matches the SE version. Other mods for Beyond Skyrim: Bruma that either edit the immediate vicinity of the north gate or that make changes to the canonical Champion of Cyrodiil statue may not be compatible with this mod "out of the box." Patching in xEdit, however, should resolve most conflicts.
Acknowledgements
Thanks to @m4mk203 for creating the high quality and innovative series of TRX statue mods and a generous reuse policy. Thanks to the Beyond Skyrim team for creating their fantastic Bruma module and allowing the community to build mods upon it.
About the Other Bruma Mod
I also created a version of this mod for Rigmor of Cyrodiil Reboot that makes a similar edit to the city of Bruma (slightly different because of differences in the city's geometry between the two mods). However, after reviewing ROC's permissions page, I'm not convinced that mod meets the author's standards for public release. Unfortunately, that one will have to remain a private mod for the time being. However, you can use the following steps to replicate the mod in xEdit on your own.
Copy the TRX Champion statue static record as a new record from the BS: Bruma version, or from the original demo version, to a new plugin. It should receive form ID number xx000800. Copy record xx004144 as an override from RigmorCyrodiil.esm to your new plugin. Mark this record as "initially disabled." Create a new temporary reference record in cell xx2FB849 (BrumaInterior05) with the following properties: Baseform: 000F64FF Scale: 2.2 Location Reference: RigmorBrumaLocation (xx003170) Position X/Y/Z: 45199.410156 / 172271.515625 / 9136.705078 Rotation X/Y/Z: 0 / 0 / 219.5055 Create a new temporary reference record in cell xx2FB849 (BrumaInterior05) with the following properties: Baseform: xx000800 (the new record you created in step 1) Scale: 2.6 Location Reference: RigmorBrumaLocation (xx003170) Position X/Y/Z: 45161.488281 / 172339.656250 / 9182.496094 Rotation X/Y/Z: 0 / 0 / 148.0074 Add an ESL flag to your new plugin's file header Save your new plugin
721 downloads
Updated
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TRX Nightcaller Temple
By gregaaz
This mod adds the statuary from @m4mk203's Female and Futanari versions of the Vaermina statue to Nightcaller Temple. Two slightly larger than life size female statues flank the lectern in the chapel, while the inner sanctum hides a much larger futanari statue. Lest the nice asset go to waste, the stele that previously occupied the space used by the large statue is cloned and appears on both sides of the stairs up to the dais.
Installation
Load the archive into the mod manager of your choice. This mod contains a folder structure and metadata file designed for compatibility with Mod Organizer 2, but should work with any modern mod manager.
Compatibility
Like any mod that edits cell locations, this mod contains top-level cell data which will overwrite things such as lighting mods. You should load your lighting, music, ENB particle patch, and other mods that alter top-level cell data after this mod, or manually patch the cell records in xEdit. It is likely that an automatic patcher such as Wrye Bash will also forward the impacted records, but I can't guarantee this as it depends on the other mods' bash tags. I have not tested this mod with LE, but as long as you convert the assets to LE format I don't see any reason it would not work.
Acknowledgements
Thanks to @m4mk203 for creating the high quality and innovative series of TRX statue mods and a generous reuse policy.2429 downloads
Updated
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3BA Ebonic Wasteland Addon
By papavitch1
Adds True Wasteland Body (Fallout 4) and Mimir Ebonic Sliders. To the 3BA Body
Requires
3BA- CBBE 3BA (3BBB) at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com)
Let me know if there are any issues. I will convert clothing to fit when I can
BD's Armor and clothes replacer https://drive.google.com/file/d/1Z3h1cBerQocnhxV-DgiBJDRTb-j7Z4eK/view?usp=drivesdk
Requires
BD's Armor and Clothes Replacer - CBBE 3BA (3BBB) at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com)
328 downloads
Updated
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OC:s Nurse Outfit with morphable hood and SMP
A nurse outfit I've been working on!
The morphable hood might be a bit wonky still, Tri's are a b*tch to make and it's not perfect. Probably works best on Nord, and you still might have to sculpt a bit on the face if you want a good match.
They are prebuilt for CBBE 3BA, bodyslide files included.
I have not placed them in the world anywhere, you have to AddItemMenu or console them (search for 'OC_Nrs').
Enjoy
Requires
Uses Roggvir's system to make morphable hoods equippable
morphable-carboncats-latex-hoods
HDT-SMP (Skinned Mesh Physics)
High Poly Head SE
CBBE 3BA
Permissions
You MAY use this outfit in mods uploaded to LoversLab (just credit me), as long as they aren't modders resources or packs/compilations
You MAY convert this outfit to other body types and reupload to LoversLab, as well as adapt it to work in frameworks such as DD and reupload to LoversLab.
You MAY NOT upload this mod or parts of it to other sites.
Retexturing is a grey area, PM me and ask - and if you want to use it in your mod and are unsure in about above permissions in general, just PM.
1453 downloads
Updated
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Skyrim Bump Ride
By lapolla
This is simple mod to initiate sex.
All you need to do is to bump into NPC or creature.
There are different ways to achieve that:
1. SPRINT towards NPC and collide whit it.
2. WALK onto NPC until collision is detected
Requires: MCM Helper
BumpRide.mp47743 downloads
Updated
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SLHH Expansion English SE 3.44V for OStim
By Vegetius
SLHH Expansion English SE 3.44V for OStim
THIS PORT IS OUTDATED AND MIGHT NOT WORK/BEHAVE STRANGELY WITH THE MOST RECENT OSTIM VERSIONS. IT WILL BE UPDATED EVENTUALLY, PLEASE BE PATIENT
This is a simple port for OStim of Baka's version of SexLab Horrible Harassment.
This is in no way supported by Baka himself, so please do not reach to him for any question/issue regarding this port.
Important informations, read this please
Ostim being quite a different beast than SexLab, they are some differences:
- Since for now Ostim only supports a single scene at a time, there is no support of followers. Do not bother asking about it.
- No equivalent of SLAoured clothing keywords exists yet, so check the option "No need for sexy clothes" or it will only work if you are naked.
- Once you are subdued and the OStim scene has started, you can expect a delay before getting in the deep of things, if I may say. Should be resolved by an ulterior OStim update.
- Threesome works but is quite janky, as it is if you have FFM anims it may happen that your aggressors start sucking each other. Not much can be done about it right now, so if it bothers you just put the threesome chance to 0.
- If you use ORomance, there is an option to enable integration. May have some unforseen consequences (your lover may defend you, the rapist's wife may attack you, not sure).
Requirements
Skyrim: Special Edition (1.5.39+) Ostim SE (and all its' requirements.) OSex Dual Wield addon (available on OSex nexus page) You probably want OStrap if you enable women as aggressors
Installation
Nothing special, just run Nemefnis after it.
Original Mod
Credits
All credits goes to Guffel and Baka (aka Babo (aka FactoryClose))
11694 downloads
Updated
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TRX Diverse Sanguine Statues
By gregaaz
Inspired by and built upon @Inanna17's TRX Sanguine Regular Statues in Skyrim 1.0.1, this mod adds statues of Sanguine from @m4mk203's TRX Sanguine Demos. Male-owned inns will have the same female Sanguine statue that appears in Inanna's original. Woman-owned inns will have the futanari version, while Dunmer-owned inns will use the original black marble version.
In addition to the locations found in Inanna's version, this version includes a statue in the Stumbling Sabrecat tavern located within Fort Dunstad. The mod also includes some positional changes designed for compatibility with furniture.
Installation
Load the archive into the mod manager of your choice. This mod contains a folder structure and metadata file designed for compatibility with Mod Organizer 2, but should work with any modern mod manager. If you want the Bondage Furniture World or Legacy of the Dragonborn compatibility patches, you can find them in the \optional\ folder in the archive. If you are using Mod Organizer 2, you can also access these from the Optional Files tab under Information.
Compatibility
This mod includes compatibility patches that make small changes to better integrate Legacy of the Dragonborn and Bondage Furniture World. Like any mod that edits cell locations, this mod contains top-level cell data which will overwrite things such as lighting mods. You should load your lighting, music, ENB particle patch, and other mods that alter top-level cell data after this mod, including its compatibility patches, or manually patch the cell records in xEdit. It is likely that an automatic patcher such as Wrye Bash will also forward the impacted records, but I can't guarantee this as it depends on the other mods' bash tags. The Winking Skeever statue will spawn outside the bounds of the vanilla tavern. It was originally designed for JK's Winking Skeever by Inanna17, and after reviewing the location and its potential alternate locations I agree with the choice and have kept this position. If you are using a different Winking Skeever mod, or just the vanilla version, you should be able to reposition the statue to any other location on the first floor pretty easily with the CK, since the Z-Axis coordinates are already lined up with floor level. I have not tested this mod with LE, but as long as you convert the assets to LE format I don't see any reason it would not work.
Acknowledgements
Thanks to @m4mk203 for creating the high quality and innovative series of TRX statue mods and a generous reuse policy. Thanks to @Inanna17 for the original mod idea and most of the location scouting, as well as permission to create a derivative work based on the original. Thanks to @devildx for permission to use their tweaked futanari statue mesh.
Version History
1.0 - 13 November 2021 - Initial release 1.0a - 13 November 2021 - Compressed normal maps to allow for single-archive upload; installation instructions updated.2305 downloads
Updated
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Absolutely No Naked Comments
By ruddycray
What is it?
This is an ESL-flagged ESP whose main purpose is to disable all naked comments if you choose for your character to wear nothing in their adventures throughout Skyrim and don't want to hear NPCs whining about it.
As a side feature, if you do want naked comments, this also updates naked comments so that they won't be said by a character who is themselves naked.
As another side feature, it adds a faction that is forbidden from making naked comments, so someone can build off it to selectively disable naked comments without forbidding the NPC from all world interactions if they want.
Didn't somebody else already make this?
The mod on the Nexus is gone and didn't disable all of the naked comments. Every other mod I've seen that does this also only disables some of the naked comments and misses the ones that are triggered by the Story Manager, so when you walk into a room you can still get them.
And if anyone else has made a mod that lets you keep them but stops the silliness of naked characters complaining about you being naked, it's escaped my notice.
How to use it?
Just install the mod with a mod manager or drop it into your Data directory and enable it, and then...
If you DON'T want naked comments...
You don't need to do anything. The mod by default disables all naked comments.
If you DO want sensible naked comments...
You will have to use console commands for now. I was too lazy to make an MCM for it for right now. Just enter this in the console to turn the naked comments back on:
set ANNCEnableNakedComments to 1
They should start happening again. You don't need to do anything to prevent naked characters from making naked comments. That's already built in.
Is this compatible with LE?
Use at your own risk. I built it with the Skyrim SE Creation Kit (so it's Form 44) and didn't test it at all with Skyrim LE. It would probably work, but I'm not promising it or supporting it officially.
Is this compatible with other mods that do stuff with naked comments?
Not if they edit the WICommentNaked or WIChangeLocation01 quests. If they edit the dialogue lines themselves, they'll probably be fine. I didn't test it for compatibility with any specific mods.
3523 downloads
Submitted
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Skimpy Jiang-Shi Robe BHUNP conversion
By lk74
A BHUNP conversion of this mod by idynaloak
Requirements
- Skimpy Jiang-Shi Robe by idynaloak
- Baka Haeun UNP
- HDT-SMP
Build outfits in Bodyslide under the name "[ID] dskb" ( I have no clue why original author decide to use this tag but my guess is he is japanese and use dskb as shorthand for dosukebe
Put the esp (esled) below the original (you can manually add esl tag to the original as well)
Detailed description of every changes:
513 downloads
Submitted
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TRX Sanguine Regular Statues in Skyrim
By Inanna17
Adds TRX Sanguine non futa statues into your playthrough. Where there is drink and potential debauchery, Sanguine is there.
Current locations are:
Sleeping Giant Inn
Windpeak Inn
New Gnisis Cornerclub
Candlehearth Hall
The Bee and Barb
Old Hroldan Inn
The Frozen Hearth
Frostfruit Inn
The Retching Netch
Silver-Blood Inn
Braidwood Inn
The Ragged Flagon
The Drunken Huntsman
The Bannered Mare
Dead Man's Drink
Vilemyr Inn
The Winking Skeever
Nightgate Inn
Four Shields Tavern
Moorside Inn
Installation
1. Choose one of the two available files. The one that says "se" is for game without jk's interior mods. The one that has "JK" in its name is for compatibility with jk's interior mods lighting.
2. The esp will bring your lighting back to vanilla or whatever jk's is set at, so the esp needs to load before your lighting mods. As nothing will overwrite this other than lighting, this can be placed higher in your load order.
Credits
All credits for the design of this statue belong to m4mk203
2014 downloads
Updated
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texture Diamond CBBE Patch - SOS Futanari
By Dweny
It is a Texture patch for "SOS- Addon - Futanari CBBE SSE"
Requirements
SOS- Addon - Futanari CBBE SSE
Diamond Skin - CBBE and UNP Female Textures
Just install it like any other mod.
13811 downloads
Updated
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Skydraenei Miscellanea SSE - Textures & (possibly) More
Description
After not having played or modded Skyrim for a while, I restarted a Draenei playthrough, for which I will most likely start creating some mods which I decided to share here.
Therefore, the mods I post here are created for my own playthrough and will most likely not be anything breathtaking like very basic texture mods or bodyslide adjustments.
If I find cool mods to recommend on the side, I might post them here as well
--------------- Disclaimer -----------------
I will not take any specific mod requests. There won't be LE versions!
Suggestions, bugfixes or even overhauls for my mods are appreciated (as long as they are kept inside of the forum, which I will skim through occasionally).
If you like my character depicted in some of the screenshots, I could post a bodyslide preset, but I will not post a modlist.
If you want to use any of these mods in your own projects, by all means be my guest (credit would be nice, but not necessary).
---------------------------------------------
Requirements
For these mods to work, you will the following mods:
SkyDraenei Race by Eraiyai SkyDraenei CBBE 3ba & Diamond Skin Retexture (is in the Optional section) by Aykiro !! LOAD MY MODS AFTERWARDS, SINCE THEY OVERWRITE STUFF !!
Current Mods
Horse Penis Redux SSE (by EvilReFlex) retexture for SkyDraenei Diamond Skin (HPR required!) - Shaven and not seamless, but good enough!
!! IMPORTANT !!
When this mod gets installed, it will overwrite the general texture files of this mod. This will cause will cause mismatches on the other race, even if
Diamond Skin CBBE is installed, because Draenei have a unique body texture.
Shaven SkyDraenei Highly recommended to install this together with the HPR-Retexture when using a gender swapping character, since the base texture has pubes.
Modification to FAMOUS by ScrollTron1c - Muscle normalmap retexture and modifiable GIMP compatible with SkyDraenei There will be a plug-and-play version of this mod that can be installed directly. It contains the normalmap I use to retexture the muscles on my character (see picture "Main").
The other version consists of a GIMP file that has been changed such that is can generate normalmaps for SkyDraenei. When generating your own normalmaps, please refer to the
original modpage (see FAMOUS), which provides a How-To Guide.
Installation
Either chuck it into a mod organizer (I use MO2) and let it do its thing Or install it manually by extracting the .7z and inserting the Data folder into your Skyrim folder
What could possibly be posted in the future
Hoof to leg textures Bodyslide presets and armor adjustments so that they stay in line with Draenei skeleton An update of the recommendation list
Recommendations
-- Currently empty --
3067 downloads
Updated
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Compatibility patch ESL - Deviously Cursed Loot with JK's Skyrim
By Herowynne
This mod is an ESL-flagged ESP file that provides a conflict resolution and compatibility patch for the combination of Deviously Cursed Loot (DCL) with JK's Skyrim.
This mod makes changes to Dawnstar to improve compatibility between DCL and JK's Skyrim. DCL's carriage and horse are set to initially disabled, to avoid conflicting with the carriage from JK's Skyrim. DCL's carriage driver NPC remains available to speak to for travelling.
Requirements
This mod requires the SE version of Deviously Cursed Loot (DCL) by @Kimy
This mod requires JK's Skyrim by jkrojmal on Nexus Mods.
985 downloads
- cursed loot se
- jksskyrim
- (and 2 more)
Submitted
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Acadia CBBE Body Preset
By Eryndra
This is One of My New Body Mods I'm Better At Making Body's Unless Someone wants to teach me more stuff like loading screens or something xD
Download Manually And Drop In Slider Preset any problems do let me know
1068 downloads
Submitted
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Aradia Living Armor (CBBE) FIXED (With Tentacles) for Skyrim Special Edition
By jekyll98
Aradia Living Armor (CBBE) FIXED (With Tentacles) for Skyrim Special Edition
Fine requirements at Aradia Living Armor (CBBE) FIXED (With Tentacles) at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com)
939 downloads
Submitted
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Compatibility patch ESL - Prison Overhaul Patched with JK's Skyrim
By Herowynne
This mod is an ESL-flagged ESP file that provides a conflict resolution and compatibility patch for the combination of Prison Overhaul Patched (POP) with JK's Skyrim.
This mod makes changes to Solitude, Whiterun, Windhelm, and Morthal to improve compatibility between POP and JK's Skyrim.
Requirements
This mod requires the SE version of Prison Overhaul Patched (POP) by @Inte
This mod requires JK's Skyrim by jkrojmal on Nexus Mods.
2071 downloads
- prisonoverhaul
- jksskyrim
- (and 2 more)
Submitted
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Collectable Anal Toys
By poop34343
Description
Adds 22 uniquely enchanted buttplugs or anally-insertable objects around Skyrim for you to find and make use of! Almost all of the vanilla female followers have been given their own signature plug. In addition, toys have been added in many iconic locations.
REQUIREMENTS
Darkwood Manufacturing Toys by Darkconsole https://www.loverslab.com/files/file/4534-darkwood-manufacturing-toys/ SPID (SPELL PERK ITEM DISTRIBUTOR) https://www.nexusmods.com/skyrimspecialedition/mods/36869
Treasure
Followers
Faction Followers
Future Plans
Credits:
pchs for the Immersive Plugs meshes
darkconsole for the Darkwood Manufacturing Toys mod (you need to download this yourself)
9012 downloads
Updated
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Zombie Waifu - playable race, follower, and summon spell
What is this?
This is Zombie Waifu. This gives you Zombie Waifu playable race, a Zombie Waifu follower, and a Summon Zombie Waifu spell.
Racial abilities:
Frost Resist 50% Poison Resist 50% Disease Resist 50% Undead Curse: Raise a corpse of up to level 1000 for 1 hour. Hunger of the Undead: Eat corpses for health and regeneration bonuses (Namira's Ring effect)
The follower and the spell tome can be found in Whiterun's Hall of the Dead.
It comes with Bodyslide files, allowing you to modify your undead waifu to your liking. It will affect the race, follower, and the summon. The bodyslide is 3BA type.
Textures are all 4k. I will upload a 2k version if people ask for it.
Compatibility
All records are new and nothing is being replaced, so it should be compatible with anything. Follower is a standard follower, and so should work well with all follower system mods.
Requirements
3BA body and all of its requirements
Issues
- As zombie race if you equip armor that uses the Body slot, you will revert to a normal human body but with the zombie texture.
Thank You To:
Caliente for CBBE and Bodyslide
Ousnius for their SSE versions of CBBE and Bodyslide
Acro748 for 3BA
mrx16 for their skeleton body from Playable Skeleton Races
HHaleyy for Fair Skin Complexion
Bethesda for allowing me to live out my dream of a waifu with exposed hip bones
Return of the Living Dead 3 for getting me into zombie girls
Dumb people on the nexus who get offended and got themselves banned lul
2016 downloads
Updated
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Succubus Waifu - playable race, follower, and summon spell (with 3BA bodyslide)
What is this?
This is Succubus Waifu. This gives you Succubus playable race, a Succubus follower, and a Summon Succubus spell.
Racial Abilities:
Succubus Claws: Unarmed attacks do higher damage. Succubus Scales: Scaley body gives 50% fire resist. Soul Suck: A life drain spell that also applies soul trap. Power, Seductive Whisper: Calm all people and creatures around you for a minute. Lesser Power, Fade Into Oblivion: Become Ethereal for 3 seconds.
The follower, Delphi, can be found in Jorrvaskr partying with the Companions. The spell tome can be found under Farengar's bed in Dragonsreach.
It comes with Bodyslide files, allowing you to modify your succubus waifu to your liking. It will affect the race, follower, and the summon. The bodyslide is 3BA type. Includes a bodyslide preset if you want to make her body like it is in the screenshots.
Compatibility
All records are new and nothing is being replaced, so it should be compatible with anything. Follower is a standard follower, and so should work well with all follower system mods.
Requirements
It probably requries everything that the 3BA body requires. HDT-SMP and all those things.
Issues
- As Succubus race if you equip armor that loses the Body slot you will lose some of the details of the body, primarily the various bone bits, piercings, and chest gem. The texture will stay however, so in many cases it will be good enough.
- The fangs are part of the same armature as the horns, and so they will not follow the mouth/lips. This means you have to: A) adjust the mouth to be where the fangs are during racemenu, or B) use Outfitstudio to move the fangs to where your mouth is.
Thank You To:
Caliente for CBBE and Bodyslide
Ousnius for their SSE versions of CBBE and Bodyslide
Acro748 for 3BA
mrx16 for their skeleton body from Playable Skeleton Races
HHaleyy for Fair Skin Complexion
MONSTERaider for Feminine Argonian Textures
Kalilies for KS HAIRDOS
dint999 for New HDT Physics for KS-SG-HG Hairs
artifex0 for Argonian Raptor Feet
Sheite for Digitigrade Boots Set -Special Edition-
PraedythXVI for Wearable Horns -SE-
DeserterX for DX Succubus (Mazken) Armor
DeserterX for DX Daedric Reaper Armor
madutka for The Draenei Race
DomainWolf for Community Overlays
3936 downloads
Updated
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Deviously Cursed Loot SE FaceGen with KSHair
By Herowynne
This mod provides replacement NPC FaceGen head meshes and facetint textures for the NPCs of Deviously Cursed Loot SE.
Some NPCs of Deviously Cursed Loot SE have the dark head problem because of missing and/or mismatched FaceGen head meshes. This mod fixes the dark head problem for those NPCs. Some NPCs of Deviously Cursed Loot SE have vanilla hairstyles. This mod provides KS Hairdos for NPCs of Deviously Cursed Loot SE that do not already have KS Hairdos. This mod also applies several other fixes to NPC head meshes - a similar set of fixes as Vanilla NPCs SSE Ruhmastered by Ruhadre.
Requirements
This mod has only one requirement, Deviously Cursed Loot SE.
This mod does not require KS Hairdos. This mod includes copies of all the textures from KS Hairdos that it uses.
Load Order Placement
This mod includes one ESL-flagged ESP file DCL-SE-FaceGen.esp, which should be listed in your load order immediately after Deviously Cursed Loot.esp.
Compatibility
This mod is designed for maximum compatibility with your load order and with other mods.
This mod includes an ESL-flagged ESP file, for minimal impact on your load order slots.
The ESP file is empty, meaning it contains zero records. The ESP file only serves to load the corresponding BSA file, and to indicate that this mod depends on Deviously Cursed Loot SE.
This mod is compatible with KS Hairdos, but does not require KS Hairdos. This mod includes copies of all the textures from KS Hairdos that it uses, packaged into a BSA file.
This mod is compatible with any texture replacers for KS Hairdos, such as Salt and Wind - Rough Hair for KS Hairdos SE. This mod uses the same texture file paths as KS Hairdos, so any mod that replaces textures for KS Hairdos will also affect this mod.
Credits
All credit for Deviously Cursed Loot SE belongs to its author Kimy.
This mod would not be possible without the amazing contributions of other mod authors to the community.
The following mods and tools were used in the construction of this mod, but are not required to use this mod. If you like this mod, please download these other mods and endorse them also, to let their authors know their work is appreciated.
Unofficial Skyrim Special Edition Patch
SUEMR SSE with Bijin AIO 2019 Support
Eyes AO Clipping Fix
ENB Brow Fix
Just Fangs From BVFE - Modder's Resource
Better Vampire Fangs and Eyes
Double Sided Vertex Human Mouth Fix SSE
KS Hairdos SSE
KS Hairdos Maine Normal Map Fix
KSHair FaceGen Export Rig - Modder's Resource
BSArch to create BSA files
1972 downloads
- cursed loot se
- kshair
- (and 1 more)
Updated
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Wet Function Redux SE
By Daymarr
Wet Function Redux SE ?
Requirements
PapyrusUtil SE 3.7 SKSE64 1.5.80 or older SkyUI SE 5.0+ RaceMenu SE or download Racemenu SE and extract the RM bsa file and install only the nioverride.pex and the skee-dll/ini from it (ECE users)
Textures
not required, but strongly recommended
CBBE: Sweaty Wet Skin Auto Adjustment (textures only) UNP: Textures by bola08 Male: Wet function redux - male textures
Optional mods (with integration)
SexLab SE SexLab Aroused Redux SE Devious Devices SE BETA ZaZ Animation Pack SE Frostfall SE 3.4+
Quickstart
Install everything Start game and go into MCM menu of Wet Function Redux Open Targets Select Player Click Start effect Go back into the game (close all menus)
Experiment a bit by:
Go back into the Targets menu Select the player as target (if not already) Screw around with the values Go back into the game and wait for them to update (2 seconds by default)
Additional Features
Support for texture swapping on male targets: own set of textures - does not interfere with female textures SOS SE support diffuse texture swapping - for different details while wet (body hair) [*]A lot of sources for wetness, each with its own rate of wetness generation
stamina & magica usage (as before but with separate rates) sprinting running sneaking galloping working (mining, chopping wood, any blacksmith work) weather influence pleasant cloudy rainy snow interiors/other [*]SexLab SE (if installed)
base rate during scenes increasing rate with each stage orgasm modifiers victim modifiers [*]SexLab Aroused Redux SE (if installed)
increasing rate with arousal threshold above which the textures with wet pussy effect may be used [*]ZaZ/Devious Devices SE (if installed)
rate from vibration, increasing with strength orgasm caused by device edged by device [*]Frostfall SE (if installed)
drying when near fire (scales with fire size) separate weather influence for rainy and snow when in shelter
[*]Effect can be applied to any number of NPCs
view current values and modify wetness can force a constant wetness and specular-/glossiness-strength [*]Auto-apply the effect:
to (options): every NPC followers Participants in a SexLab scene (with option for the player scene only) NPC wearing something that is flagged by: ZaZ: Ankles, Belt, Blindfold, Bra, Collar, Device, Gag, Hood, Wrist, Yoke Devous Devices: Lockable, Armbinder, ArmCuffs, Belt, Blindfold, Boots, Bra, Clamps, Collar, Corset, Gag, Gloves, Harness, Hood, LegCuffs, PiercingsNipple, PiercingsVaginal, Plug, PlugAnal, PlugVaginal, Suit, Yoke [*]naked NPCs
[*]auto-removes itself if:
not refreshed (no save-game bloat) the player is not nearby the model is/was unloaded [*]can auto-fix broken effects (does not need other features to be enabled) [*]can be controlled as any normal effect [*]uses PapyrusUtil instead of cloak spells/quests: efficient and can't cause the brawl bug
[*]Global wetness rate multiplier [*]NPC-only global wetness rate multiplier and bonus (for AI lethargy compensation) [*]Support for head texture swapping (textures are not included in the linked texture sources) [*]Export/Import all settings
Using custom textures
When dry, the default textures of the body are used (you may want to use non-sweaty/glossy variants). To use custom sweaty textures just replace the following files with your according textures.
Folder: Textures\Actors\Character\WetFunction
Files:
wethead_s.dds: not included in original texture pack wethand_s.dds wet_DSP_s.dds male_wethead_s.dds male_wethand_s.dds male_wet_DS_s.dds male_wet_d.dds: the diffuse texture male_wetschlong_s.dds
Body textures are present with different detail effects, where each D, S, P is 1 if the corresponding effect is active in this variant else 0
D: droplet effect S: sweat effect P: pussy effect (wet crotch)
Tip: For faster replacing of the body texture, just replace the wet_010_s.dds variant and disable the droplet and pussy effect in the MCM menu (visuals).
Known Issues
On affected NPCs the game may just remove the effect partially on cell change (this is a known Skyrim bug). nop0x90 implemented a workaround that fixed this problem in his test cases. The bug can still be provoked. Using head texture swapping will cause brief visual glitches when swapping the texture. In some cases (certain presets/followers) the effect won't show up despite them being correctly applied by the mod. Changes of a NPCs sex will only be detected after stopping and restarting the effect on the target.
Credits
nop0x90 for the original Skyrim implementation and the permission to port it to SSE
Please don't bother Nop0x90 via his own page about this SSE port!
327070 downloads
- skyrimse
- elderscrolls
- (and 7 more)
Updated