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You are the chosen vessel.

The vessel of their salvation


The chaurus brood wants a mother. V2 is the most complete version.  Ever wanted the chaurus to take over? Tired of lesser creatures?  This mod is for you.

I don`t want to spoil it.

There will be more to come.. in time...

This mod, seeks to make that a reality, or as real as I can. Less about how you become the vessel,  more about what that means after you become

                                                                                                             How to start and a little of how it will play

Well, Pull up a chair old friend, Eat, drink, and sample at your leisure... for each time might....  new tommorows....

 

Spoiler

- A STORY START. Be careful what you eat and drink. There is a small
  chance (10% per item, adjustable 0-25%, or 0 to use only the MCM
  button) that something tainted starts your journey. You can also
  begin it from the MCM. Story is a short scripted start / teleportation based event.
 

- CHAURUS SCENES COUNT. BroodMother listens to OStim scenes (SexLab
  optional). A scene counts once a chaurus climaxes in it.
 

- GESTATION. Eggs grow inside you rather than appearing in your
  pack. They take 3 game days by default (adjustable), up to 10 per
  brood. A Gravid effect shows the days left, and your belly grows
  as the brood does (through SLIF NG, adjustable or off).
 

- BIRTH. When it is safe, the brood comes. Gather your Brood Eggs.
 

- RANKS. Every birth brings you closer to becoming a true Brood
  Mother: Flesh Womb, Vessel, Host, Hive-Bound and Brood Mother.
 

- BROOD ARMOR. Your naked skin hardens as your rank rises. Wear any
  helmet, body armor, gloves, boots or shield and it switches off.
 

- BROOD STATES. Your skills, Health, Magicka and Stamina shift with
  the brood's mood:
    Brood-Fed        +5% for 3 days after a chaurus scene
    Brood Territory  +15% near one of your nests
    Brood-Starved    -30% when the brood goes hungry
 

- NESTS. Spit a Brood Nest (outdoors, costs 6 Brood Eggs, 6-day
  cooldown). Nests have to be spread out: at least 1500 and at most
  6000 units from your other nests. Up to 20 nests, each with a map
  marker and optional fast travel.
 

- HATCHLINGS. Nests hatch Brood Chaurus and Brood Hunters that fight
  for you and rush anyone who hits you. They never defend you
  against guards or essential NPCs.
 

- BROOD SCENT. Wild chaurus leave you alone for 6 days after a
  chaurus scene.
 

- THE OWNED WOMB. Once infected, your womb belongs to the brood.
  Optional "Seal all holes" for mouth and anus too.
 

- A FORBIDDEN BREW. The nest holds a secret for a mother willing to
  betray her brood. Every betrayal has a price.
 

- MODDED CHAURUS. Any race named "Chaurus" counts (except husks),
  so most chaurus mods work.
 

- FULL MCM. About, Settings, Brood, Status, Definitions, Survival,
  Health and Debug pages. Every number can be adjusted, and there
  are tools to fix things if they get stuck.

 




                                                                      I welcome contributions, here is what I am in need of at the moment.


a) I need aggressive animations involving Chuaurs (worker and or flyer). I guess think Necro/sleep/rape..  (and yes, consider this a trigger warning for the mod start).

b) I need some help with a color change on the chaurus  (like modifying dds files, nothing mesh).
c)  Horror sound effects during the aggressive animations.

                                                        I will happily try to help. However, I need your help to do so. I will need all of these:

      a) papyrus logs 0-4, 
      b) load order
      c) mod list

Ideally, if you encounter an error, remove BM, Load the most recent pre BM save.... and play for a bit.. and then give my papyrus logs.. that way we can see what happened with BM, and what happens without.

                                                                                                               Support note:

I dont intend to support V1,   it is intentionally a stripped down version.  

see mod support forum for info about upcoming things as well.

                                                                                                          Potential Conflicts:

Spoiler

This mod would not exist without the hard work and dedication of many folk.  However, This mod is intended to be a one stop shop.  Therefore, these types of mods may conflict, or cause  wonky things

       1) Pregnancy mods: ex beeing female, SGO, etc. or things that affect the belly node
       2) Chaurus mods like estrus and Chaurus life.  The reason here is that Brood mother does similar things, but handles them differenty.  If you run EC+, you migth want  to turn off sexlab pregnancy for it...  If you use chaurus life,  it will probably pick up, the chaurus from my mod, the downside is that, at the moment - that will break the story atleast in the way i want to tell it..  I do not know if having thse mods will crash your game or anything....  so perhaps more of a story line ocnflict here..
       3)  Inflation mods... especially ones targeting belly... you might need to pick only one mod to inflate.. there is a MCM toggle in BM to change inflation amount of belly.
       4) some blackreach edits might - atleast ones that are quest oritented...  running generic 4k retextures didnt break anything for me...  
       5) World map things - fix here is likely load order....  i use a better world map and it seems fine...
       6) Follower frame works... currently, the brood isnt supposed to be a follwer.. not saying they cant... but.... just be careful, i wouldnt recruit them..  so be careful of things that might "Oh, we had sex, now i follow you" things..
       7.  Survival needs- due to fast travel things.
       8. OSTIM undress settings, from a older save may be wonky..  new save doesnt seem to duplicate any rare wonkiness for me.
       9.  Mods that change skills, health, stamina by script.  Brood mother adds and removes exact amounts, stacking should work but numbers can look odd while both change.   


 

Edited by Sillius_Maximus


What's New in Version 1

Released

Sorry about any confusion  V1 is the barebones, basic version...

V1

Same basic requirements as V2  but... no need for inflation frame work...  as far as mod requirements that should be the biggest difference

 

Either install Version 1 or version 2. Below applies to Version 2:

- Load BroodMother.esp AFTER all of its requirements (OStim, the
  animation packs, SLIF NG, and SexLab if you use it).
- Load it BEFORE (above) mods that change the world map or
  Blackreach: map mods, lighting mods and Blackreach overhauls. That
  way their changes win over BroodMother's.
- Otherwise it can go anywhere. LOOT placement is fine.
 

What BroodMother changes in vanilla records:

- One Dwemer machine near a spot in Blackreach is set to "initially
  disabled".
- The Tamriel and Blackreach worldspace records and a few Blackreach
  cells are carried along because its own markers live in them. It
  does not change their settings.

Everything else is new records.

To uninstall, look at MCM menu, you should see things like "strip all stat modifiers, remove all nests and such".. thsoe are your best bet.
 

 is the version i used

Esturs Chuarus +, Banemaster and jzerbog for some cool birthing sounds
Dragon Studio and magiazzz (Pixabay) for some scream and gulp sounds
Sexlab, Ashal.

All my hive brethren - deepbluefrog, sejinn8, banemaster, etc for their inspiration

And yes, to Claude for coding. I needed someone who could understand 30 pages of story, and 6 page of technical details and code it how I wanted it to happen/order/etc

So yes, the splash screen is AI.
The coding is AI.
the technical requirements (Scope of work), and story are all mine, inspired by:
warhammer 40k, and the tyranids, Facehuggers and ALiens, Starcraft and Zerg..


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