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Showing results for tags 'overlays'.
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When using the looksmenu function I cannot see the cum overlays or tattoos. When initiating sex or sex animation the cum overlays don't appear is there something wrong with my files or my game?
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I'm redoing the textures for my overlays mod, mostly to make them fit my new redux textures better. I'm also adding new face overlays, including makeup and tattoos.
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Been messing around adding BLEACHED / Queen of Hearts / Political themed overlays together this week, and we're now at a point where I'm happy enough to share. NOTE: I'd upload to files but that looks to be timing out at present. Image for example. There is an examples folder inside for some of the very NSFW examples/screens taken. Let me know what you think, what needs editing/re-positioning (and hints on that to make these better) as well as suggestions on what else to add. QoHOverlays.zip
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New Skin Overlays View File New Skin Overlays Loverslab Version: 3 Swatches. Patreon Version: 12 Swatches!! -->> Patreon Optional: -->> 1. SAllure Breast 2. S-AllureSD_NippleBlush Drag and Drop "...package" into the following directory: Documents > Electronic Arts > The Sims 4 > Mods More Mods? Support Me on PATREON!! Submitter PsBoss Submitted 05/04/2021 Category Accessories & Makeup Requires
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View File AAF Overlay Patches for Various Animation Packs Also adds in glowing mutant overlays. Patched Animation Packs: -Leito's animations v2.0a (mutant animations) -SavageCabbage's animations v1.0.4 -ZaZ's animations v003 -Gray User's animations v02 -Farelle's animations v0.1.2 -Rufgt's animations v2.3a (mutant v1.1) Requirements: -Polistiro's Patch v3.2 -Leito's animations Installation: -SavageCabbage's animations, ZaZOut, Atomic Lust, Mutated Lust, Creature Pack, and Farelle's Animations (you don't have to install all of these) -Leito's Animations -Leito-AAF patch -This mod's base files -Patch the animation packs you are using (Overwrite when asked) Note for Users: -If the overlays gets stuck/won't disappear, use looksmenu to disable it manually (Showlooksmenu>body>overlays). If you're camera gets stuck when exiting the character menu, press the left mouse button. Note for Modders: (these are the overlay group ids) example = normal female example_m = normal male m_example = mutant female m_example_m = mutant male Thanks to the AAF team, the animators, @Polistiro, and @WandererZero. Report any bugs and disregard older versions posted on comments sections. Submitter riot_punch Submitted 12/23/2018 Category Sexual Content Requires https://www.loverslab.com/topic/99273-aaf-patches-for-crazy-leito-mods-v21-more-cum-overlays/ View File
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I was wondering if there is any way for racemenu to not use the first 12 overlay slots, basically i'm trying to find a way for slavetats to reserve the first 12 for it's tattoos, is it possible to change which slots racemenu are using or reserving slots for slavetats? Thank you for any help ?
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Witchcraft SlaveTats + RaceMenu Overlays | Anuketh Pack #5 - SE View File Long time no see! I've decided to release this pack that I had been storing for some time now. This one was based on CBBE bodies, but I have also included some tattoos for UNP I've added full support to UNP for the users who kindly requested it. Another news is that I no longer support the LE version of the game: all textures have been optimized in BC7 and I'm not sure if it can be supported by Oldrim, but anyone is welcome to try and optimize it for themselves. The RaceMenu overlays version has been already uploaded! This pack includes the following: 56 Body Tattoos: 28 tattoos for UNP and 28 tattoos for CBBE. 4 Face Tattoos: 1 neck tattoo for Males (4 versions, under face category). 5 Hand Tattoos: All of them tested with CBBE bodies. SlaveTats is a mod that allows the player to add tattoo layers to characters through SkyUI's MCM (Mod Configuration Menu). You can choose between different options: select tattoos for the player character, select tattoos for NPCs, select the color of the tattoos, make the tattoos glow in the dark, choose between matte and glossy tattoos and much more. This mod is NOT standalone. That means that it requires other resources in order to work: SKSE for Special Edition. SkyUI. JContainers. RaceMenu. SlaveTats for SE. Installation (extracted from SlaveTats page): 1. Make sure you have the requirements. 2. Download SlaveTats and extract it into the Skyrim Data folder. 3. Download this mod and extract it into the Skyrim Data folder. 3. Start Skyrim. You'll have a SlaveTats menu under the SkyUI's MCM. 4. On the Setup tab, select the character you want to apply a tattoo and then click Add/remove tattoos (so the mod will register my tattoo pack). 5. On the Body/Face/Hands/Foot tabs, select a Section and then a specific Pattern of your liking (you'll only need the Body tab for my mod). 6. Pick color, glow and gloss if you like, or leave them with their defaults colors. 7. Exit the MCM and your tattoos will appear in a moment. SlaveTats - murfk Tattoo assets - PNGWing I hope you like this pack. Giving me your feedback is a great way to show me your support and is highly appreciated! Submitter Anuketh Submitted 10/29/2024 Category Adult Mods Requirements SKSE, SKYUI, JCONTAINERS, RACEMENU, SLAVETATS Regular Edition Compatible No
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Cum textures not showing with wrong SKee.ini settings
michel1234 posted a topic in Skyrim Adult Mods
This is mostly a documentation so i dont forget and maybe it gets fixed or it helps others But in version 165 sexlab (unsure if other cum mods contribute) setting iNumOverlays FOR BODY HANDS FEET AND FACE TO 12 BREAKS ALL TEXTURES FOR CUM CHANGING TO 6 BODY (DEFAULT) AND 9 THE REST SEEMS TO FIX THIS BUT YOU NEED TO REFRESH THE CUM Both PC and NPC where affected and i might test to see if i can break the textures every time -
View File Gasmasks, Hoods & Devious Overlay Graphics (formerly "Open-eyed Hood 'Helmet Overlay' Graphics") works with: Kimy's Deviously Cursed Loot (any version) greyspammer's Trapped in Rubber Devious Devices Assets Devious Devices Integration Devious Devices Expansion and potentially other mod that adds rubber masks always requires: Scrivener07's Helmet Overlays (Version 2.5 from October 2015) What it does: This mod is a small add-on for Devious Devices, Deviously Cursed Loot, Trapped in Rubber and Helmet Overlays, rendering a custom designed overlay graphics file on your screen whenever you wear an open-eyed hood from Deviously Cursed Loot (or a similar mod) and have the Helmet Overlays mod active. As of the latest version, this mod now also works for devious gags and optionally blindfolds too if you install the custom script from the Download page (and overwrite the original script from Scrivener's mod with it). Installation 1) Use a Mod Manager or extract the Data.zip file into your Data folder manually. Either way, it will create the needed subfolders and add the overlay texture into Scrivener's overlays folder. The file will be placed here: Data\Interface\exported\overlays\devious\cursedloot\gimphoodhoodgnd.dds 2) Optionally -- if you want to see gag overlays in your game, also install the provided Script.zip file and allow it to overwrite/override the original mod's script. 3) If you also want this to work for blindfolds, you have to rename some textures: go to Data\Interface\exported\overlays\devious and its subfolders and delete the "__disabled" from any file name that carries it. Careful: the blindfold overlay is very restrictive! 4) The overlays included in the Data.zip file will automatically work with Deviously Cursed Loot, Devious Devices and Trapped in Rubber as soon as you have the Helmet Overlays mod active. 5) To use this for any other mod that ships with its own models in their own meshes folders, you will most likely need to use Tes5Edit to make it work. Please see the attached screenshots for a quick how-to. Included Overlays any open-eye hood in Devious Devices or Cursed Loot (overlay texture by Conscripted) any gasmask in Devious Devices or Trapped in Rubber any harness-type gag in these mods (if you also install the edited script) any blindfold in these mods (if you install the script and rename some files, see Installation step 3) Credits Scrivener07 for creating the awesome Helmet Overlays mod Conscripted for creating the blurry hoods overlay texture Kimy for making DCL compatible long ago All the kind people who tested this and gave advice on how to improve it A note on Helmet Overlays 2.5 The latest version of this mod contains a minor bug that causes a debug readout to keep popping up when equipping a helmet with an attached overlay. There are two workarounds for that: you can either use an older version of the mod from the author's website (not recommended), or on my system what also works is to load a very early savegame (like still inside of the Abandoned Prison) and only then my main one. For whatever reason that also gets rid of the consistent debug readout. Does this work with Skyrim SE? I don't know! Submitter El_Duderino Submitted 12/31/2015 Category Models & Textures Requires Helmet Overlays by Scrivener07, Tes5Edit, Mod that includes rubber hoods Special Edition Compatible View File
- 77 replies
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Captive Tattoos (LooksMenu Overlays / Facial Tattoos / Males / Females) View File "Captive Tattoos " have: 1.Facial tattoos 2.LooksMenu Overlays Main Requirements -F4SE -LooksMenu -CBBE (recommended) or Fusion Girl for girls -BodyTalk for boys 1.FACIAL TATTOOS There are about 100 facial tattoos/scars/bruises. Compatible with facial textures in 2K and 1K (Vanilla). Brief tutorial 1-Write "SLM 14" on the console. 2-Go to "Extras", then "SlaveTattoos", and apply the tattoo you like. (You can raise and lower the contrast of tattoos). 2.LOOKSMENU OVERLAYS There are (more or less) 600 overlays for women and 100 for men. Contains: Humiliating tattoos Humiliating tattoos ... but colorful! Bruises Spanking marks Whiplash marks Hot iron marks Bite marks And much more for future updates. Brief tutorial 1-In third person, take off your clothes 2-Write "TFC" on the console. 3-Exit the console and you will see that you can move the camera around the character. 4-Adjust the angle you like and write "SLM 14" on the console. 5-Go to "Body", then "Overlays", and apply the tattoo you like. 6-When you finish and exit LooksMenu, rewrite "TFC" on the console, to return to the usual camera. (You can move and adjust the size of the tattoos). Used Tools Nifscope Mudbox Gimp (with Imap addon) Material Editor Bethesda Archive Extractor Creation Kit. Recommended mods Tattoo After Rape A mod that adds a permanent tattoo on the player after the player is raped. Also adds an NPC in Dugout Inn (Diamond City) that will remove the tattoos for caps. Get Dirty Because a captive person should not have clean and radiant skin... AAF Dirty Sex This mod applies dirt effects from Get Dirty to you and your companion when you have sex outdoors or with certain types of NPCs. Sex in the Wasteland, with creatures, with Raiders, etc, will leave you covered in dirt and grime. Resources https://drive.google.com/file/d/1Y-eeOt_LR_pVSpAoD1tTZaXfCWo3unJc/view Submitter JB. Submitted 08/15/2019 Category Sexual Content Requires F4SE, Looksmenu
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All Things Natural View File A companion mod to Sex Attributes, providing more visual & audio feedback based on Character's well-being for immersive storytelling. Requirements Overview Tears Tears will dynamically appear on your character's face during specific Animations. Available animation triggers are: -Non Consensual Sex -Anal Sex -Oral Sex On Oral animations, additional gagging SFX will play signaling the trigger. In MCM, you can select what triggers Tears, their style & duration. Combat Bruises Upon hit by a melee attack (from Humanoid or Creature), your character has a chance to receive a Bruise. Each Bruise has its own timer and will heal after a couple of in-game hours. Additional SFX will play signaling Bruise formation. In MCM, you can set chance for bruise to appear after hit & change their duration. Pimples Sometimes there is a chance of Pimples appearing on your Character's skin. Chance of pimples appearing is directly influenced by your well-being. Being afflicted by Diseases or Addictions increases chances greatly. In MCM, you can enable/disable Pimples, set their chance of appearance & their duration. Farts Your character may occasionally fart, current Anal Wear from Sex Attributes mod directly influences their frequency. In MCM, you can manually tweak how each stage is handled, choose their volume or outright disable them. Spanking Spanking overlays dynamically appear during AAF animations with Spanking tag, the longer the animation the dire the consequences. You can also assign a hotkey to spank your character yourself whenever you want, character may sound playful at first but switches to grunts once it starts to hurt. Spanking overlays also appear during Bump Spank event from Sexual Harassment mod. In MCM, you can tweak how many manual spanks it takes for overlays to appear, frequency of character's reactions as well as Spanking SFX itself. Current Spanking SFX include: Handslap, Belt, Whip, Flapper. Anal Bleed Upon reaching certain Anal Wear from Sex Attributes mod, your character enters a state where certain events may trigger Anal Bleed. Current triggers are: -Animations with "Anal" tags -Spanking -Fart In MCM, you can set what Anal Wear Stage is required for bleeding to start as well as set chances for above mentioned triggers. Credits: Bruises Textures by @Collygon Bruises Textures by @Bzuzu Bruises Textures by @gamerpk2 Freesound.org for sound effects Mod Authors of amazing frameworks making my life so much easier: @dagobaking for AAF @lee3310 for SFT Change Logs Submitter HeavyYoungHeathens Submitted 09/24/2024 Category Sexual Content Requirements Check Main Description!
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2021 Update: In past years I had no hardware to continue modding or gaming other than in-cloud so I haven't been able to play Skyrim in forever. Despite that, people continuously message me about YMMP and SOS mods I have made, as the links I have posted somehow never worked for long. Sorry, had no means to change it. I have a personal website* now and I added modding section to it so you can now easily find links to these mods, and I plan on adding some other hosting sites so you can download file from the host you want. In the future I may pick up modding again, if there's still demand for these things, although I cannot promise anything at a current moment, as my time is being eaten by my personal IP instead. I miss playin Skyrim tho, and if I get into it I'm bound to make way too many overlays again. Thanks to all who kept messaging me - your kind words of gratitude helped bright some of the dark days. * website uses no CMS now and is on independent hosting, so no 3rd party apps blocking people from certain countries - sorry for that, had no control over their security settings.
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Version 2
5938 downloads
Gasmasks, Hoods & Devious Overlay Graphics (formerly "Open-eyed Hood 'Helmet Overlay' Graphics") works with: Kimy's Deviously Cursed Loot (any version) greyspammer's Trapped in Rubber Devious Devices Assets Devious Devices Integration Devious Devices Expansion and potentially other mod that adds rubber masks always requires: Scrivener07's Helmet Overlays (Version 2.5 from October 2015) What it does: This mod is a small add-on for Devious Devices, Deviously Cursed Loot, Trapped in Rubber and Helmet Overlays, rendering a custom designed overlay graphics file on your screen whenever you wear an open-eyed hood from Deviously Cursed Loot (or a similar mod) and have the Helmet Overlays mod active. As of the latest version, this mod now also works for devious gags and optionally blindfolds too if you install the custom script from the Download page (and overwrite the original script from Scrivener's mod with it). Installation 1) Use a Mod Manager or extract the Data.zip file into your Data folder manually. Either way, it will create the needed subfolders and add the overlay texture into Scrivener's overlays folder. The file will be placed here: Data\Interface\exported\overlays\devious\cursedloot\gimphoodhoodgnd.dds 2) Optionally -- if you want to see gag overlays in your game, also install the provided Script.zip file and allow it to overwrite/override the original mod's script. 3) If you also want this to work for blindfolds, you have to rename some textures: go to Data\Interface\exported\overlays\devious and its subfolders and delete the "__disabled" from any file name that carries it. Careful: the blindfold overlay is very restrictive! 4) The overlays included in the Data.zip file will automatically work with Deviously Cursed Loot, Devious Devices and Trapped in Rubber as soon as you have the Helmet Overlays mod active. 5) To use this for any other mod that ships with its own models in their own meshes folders, you will most likely need to use Tes5Edit to make it work. Please see the attached screenshots for a quick how-to. Included Overlays any open-eye hood in Devious Devices or Cursed Loot (overlay texture by Conscripted) any gasmask in Devious Devices or Trapped in Rubber any harness-type gag in these mods (if you also install the edited script) any blindfold in these mods (if you install the script and rename some files, see Installation step 3) Credits Scrivener07 for creating the awesome Helmet Overlays mod Conscripted for creating the blurry hoods overlay texture Kimy for making DCL compatible long ago All the kind people who tested this and gave advice on how to improve it A note on Helmet Overlays 2.5 The latest version of this mod contains a minor bug that causes a debug readout to keep popping up when equipping a helmet with an attached overlay. There are two workarounds for that: you can either use an older version of the mod from the author's website (not recommended), or on my system what also works is to load a very early savegame (like still inside of the Abandoned Prison) and only then my main one. For whatever reason that also gets rid of the consistent debug readout. Does this work with Skyrim SE? I don't know!-
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Version 1.4
314717 downloads
Want Cum overlays? Don't wanna go through the hassle of using patches and their other changes for them? Don't wanna disable 95% of a mods' features for them? Then Behold! Scripted Overlays! Soon™, will include the Green mutant overlays, for now, just the white ones. My time is now! Now with Mutant/Creature overlays (Green goo's back!) And thanks to borrowing bits and pieces of @EgoBallistic's scripts, this will auto-update itself on new versions, much the same way SEU and Violate do. Note: Male will function on AAF update Evidently there's a bug with sending ApplyOverlaySet to AAF, which once that's fixed, male overlays should spontaneously function. Male Overlays should now work fine! Note 2; Cum Boogaloo: This is self-contained. The only requirement for the overlays is functioning AAF and F4SE, and the requisite tags on animations. Oh and I should have covered this somewhere: Permissions: I ask only two things. One is you credit as appropriate if you make use of my creations (which is basically the scripts, plugin itself, and the XML, the rest is Polistiro's). Second is please avoid integrating this separately into mods of your own/others'. Mostly for compatibility reasons. You can check for its presence within your own scripts and if not found, load a version of it yourself, but the last thing anyone needs is added confusion and conflicting scripts trying to do the same thing (Especially with how inconsistent LM/The game can get around Morphs and Overlays already). Otherwise, you're welcome to it, really. Source scripts are included in the file upload, the rest is readily accessible. Many thanks to the following: @Polistiro for the files and assets involved, and the original CumNWealth @EgoBallistic & @CGi for scripting help, including sources And you can all thank @SayKoRn for the reminder recently, when she went to install M.C.G. for overlays, rather than a Indarello's patch. It reminded me I wanted something like this, and I knew enough scripting to make it happen, with some aforementioned help sorting out the exact scripting necessary. @Travis77 Cheers for tryina help out with a tweaked script while I was sleepin'. Also: If an animation doesn't have tags, it ain't gunna find anything to apply. Only ones I ran into with this were somehow, "Leito Canine Doggy", from wherever the fuck that particular one was, and I've no idea why it's got no tags. Either way, there's a few around that evidently lack tags, but most have 'em, so it'll work. If you have issues with this and Get Dirty/Dirty Sex, comment in the thread/ping me on the Discord about it. Preferably with a log. Changelog now in Spoiler (already): -
Version 1.2
16015 downloads
Adds 3 types of pantyhose each with 10 color variations 10D--thinnest, 30D--medium thick, 60D--thickest Adds 3 colors of panties (pantyhose can be wore with or without the panties) They are all Looksmenu overlay textures, not items, you can wear them with any outfits or armors Adds 3 v-back bodystockings Adds 8 styles of pantyhose Adds some stockings and garter-belts--adapted from balicha's mod. Garter and stocking can be worn separately. How to Use You should have F4SE and Looksmenu installed Install the mod using NMM or other software In game type ~ to call up the console, key in showlooksmenu 14, then type ~ again to close the console In the Looksmenu, click BODY > OVERLAYS, then select the pantyhose/stocking Optional: add a panties/garter belt after selecting the pantyhose/stocking--click ADD and select the extra item Acknowledgement This mod is inspired by b3lisario who post the pantyhose racemenu mod in Skyrim. The thickness and color variations are inspired by irsuv's Looksmenu Pantyhose Overlay mod. Stockings and garter belts were modified from balicha's mod available for Skyrim. -
Version 3.3
428784 downloads
"Captive Tattoos " have: 1.Facial tattoos 2.LooksMenu Overlays Main Requirements -F4SE -LooksMenu -CBBE (recommended) or Fusion Girl for girls -BodyTalk for boys 1.FACIAL TATTOOS There are about 100 facial tattoos/scars/bruises. Compatible with facial textures in 2K and 1K (Vanilla). Brief tutorial 1-Write "SLM 14" on the console. 2-Go to "Extras", then "SlaveTattoos", and apply the tattoo you like. (You can raise and lower the contrast of tattoos). 2.LOOKSMENU OVERLAYS There are (more or less) 600 overlays for women and 100 for men. Contains: Humiliating tattoos Humiliating tattoos ... but colorful! Bruises Spanking marks Whiplash marks Hot iron marks Bite marks And much more for future updates. Brief tutorial 1-In third person, take off your clothes 2-Write "TFC" on the console. 3-Exit the console and you will see that you can move the camera around the character. 4-Adjust the angle you like and write "SLM 14" on the console. 5-Go to "Body", then "Overlays", and apply the tattoo you like. 6-When you finish and exit LooksMenu, rewrite "TFC" on the console, to return to the usual camera. (You can move and adjust the size of the tattoos). Used Tools Nifscope Mudbox Gimp (with Imap addon) Material Editor Bethesda Archive Extractor Creation Kit. Recommended mods Tattoo After Rape A mod that adds a permanent tattoo on the player after the player is raped. Also adds an NPC in Dugout Inn (Diamond City) that will remove the tattoos for caps. Get Dirty Because a captive person should not have clean and radiant skin... AAF Dirty Sex This mod applies dirt effects from Get Dirty to you and your companion when you have sex outdoors or with certain types of NPCs. Sex in the Wasteland, with creatures, with Raiders, etc, will leave you covered in dirt and grime. Resources https://drive.google.com/file/d/1Y-eeOt_LR_pVSpAoD1tTZaXfCWo3unJc/view -
Version 5
81068 downloads
A companion mod to Sex Attributes, providing more visual & audio feedback based on Character's well-being for immersive storytelling. Requirements Overview Tears Tears will dynamically appear on your character's face during specific Animations. Available animation triggers are: -Non Consensual Sex -Anal Sex -Oral Sex On Oral animations, additional gagging SFX will play signaling the trigger. In MCM, you can select what triggers Tears, their style & duration. Combat Bruises Upon hit by a melee attack (from Humanoid or Creature), your character has a chance to receive a Bruise. Each Bruise has its own timer and will heal after a couple of in-game hours. Additional SFX will play signaling Bruise formation. In MCM, you can set chance for bruise to appear after hit & change their duration. Pimples Sometimes there is a chance of Pimples appearing on your Character's skin. Chance of pimples appearing is directly influenced by your well-being. Being afflicted by Diseases or Addictions increases chances greatly. In MCM, you can enable/disable Pimples, set their chance of appearance & their duration. Farts Your character may occasionally fart, current Anal Wear from Sex Attributes mod directly influences their frequency. In MCM, you can manually tweak how each stage is handled, choose their volume or outright disable them. Spanking Spanking overlays dynamically appear during AAF animations with Spanking tag, the longer the animation the dire the consequences. You can also assign a hotkey to spank your character yourself whenever you want, character may sound playful at first but switches to grunts once it starts to hurt. Spanking overlays also appear during Bump Spank event from Sexual Harassment mod. In MCM, you can tweak how many manual spanks it takes for overlays to appear, frequency of character's reactions as well as Spanking SFX itself. Current Spanking SFX include: Handslap, Belt, Whip, Flapper. Anal Bleed Upon reaching certain Anal Wear from Sex Attributes mod, your character enters a state where certain events may trigger Anal Bleed. Current triggers are: -Animations with "Anal" tags -Spanking -Fart In MCM, you can set what Anal Wear Stage is required for bleeding to start as well as set chances for above mentioned triggers. Credits: Bruises Textures by @Collygon Bruises Textures by @Bzuzu Bruises Textures by @gamerpk2 Freesound.org for sound effects Mod Authors of amazing frameworks making my life so much easier: @dagobaking for AAF @lee3310 for SFT Change Logs-
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Version v2.483
90659 downloads
The Random Overlay Framework allows you to populate the Commonwealth with a variety of different personalities. This Mod Randomly provides NPC's with a vast assorted of tattoo's and other visual effects (Body and Pubic Hair, Moles, Scars, and others) This mod uses Spell Perk Item Distributor or Robco Patcher New Requirement -> Lighthouse Papyrus Extender and/or Garden of Eden NextGen Warning so I think the Mod supports Next-Gen Fallout 4 but the Distributors do not support it 1. So you need to turn ON the internal "Group Distributor" in the first page of the MCM. 2. Change the "Method of Group Distributor." from Lighthouse to Garden of Eden (YOU WILL NEED THIS MOD) 3. Hopefully that will work. The Choice is up to you with the Options in the MCM Choose which faction's have Tattoo's (or any other form of overlay) Choose which Tattoo Type to better selected. Choose if a faction will have it own unique Tattoo (none of the current Tattoo Sets have this yet) Allows you to set a MCM Command & Hotkey to give a NPC Overlays. Allows you to set a MCM Command to give yourself Overlays. Allows you to set a MCM Command to give everyone around you to receive Overlays The Overlays are divided into several sections and different Overlays are use with each other (These can be tweaked using the MCM Option to give chances of appearing and not appearing) Hair - Pubic Hair Hair - Body Hair Tattoo's - Back Tattoo's - Chest Tattoo's - Torso (NEW) Tattoo's - Left Arm Tattoo's - Left Leg Tattoo's - Right Arm Tattoo's - Right Leg Tattoo's - Arms (NEW) Tattoo's - Legs (NEW) Tattoo's - Full Bodied Tattoo's - Lower Back Tattoo's - Pelvis Tattoo's - Hands and Feet (MOVE TO ARMS OR LEGS) Tattoo's - Unique Damage - Acne (REPEATABLE) Damage - Moles Damage - Skin Conditions (includes different nipples types) Damage - Scars Damage - Spanked Marks (REPEATABLE) Damage - Whipped Marks (REPEATABLE) Makeup - Finger Nails (REPEATABLE) Makeup - Toe Nails (REPEATABLE) Makeup - Neon Effects (Spray paint or Neon Tubes) (REPEATABLE) Misc - Skin Override (REPEATABLE) - there is a New system that allows certain overlays to either fade away after a while or allows them to return. Overlay Type Certain NPC's will be excluded because they wear another type of outfit but this mod should affect the following... (These NPC's can be tweaked using the MCM Option to give chances of an Overlay Manager appearing(Gives the NPC Overlays)) 1. Base Game Factions 2. Extended DLC Factions 3. London Factions Currently Supported Tattoo Mod's (Due to Performance issues, the Following should in a BA2 archive, Loose Files may cause decrease performance) Pubic Hair Body Hair Skin Conditions Overlays Tattoo's Other Thanks (while I don't directly use their work, some of the addon's wouldn't exist without them) andy11 for Pubic Hair Alternatives for Skyrim Rutah for Rutah Tattoo Pack for Skyrim AncientKane for Pubes Forever for Skyrim and Others Screenshot Thanks (and a few overlays from above + a couple of my overlays) GrafPanzer's CCO Cheeky Casuals Edition GrafPanzer's CCO Saucy Settlers Edition GrafPanzer's CCO Vulgar Villains Edition GrafPanzer's CCO Foxy Factions Edition Crimsomrider's Clothing Of The Commonwealth - Mega Outfit Pack Known Issues Overlapping may/will occur when an increased amount of overlay mod is used there was a double or triple effect known to happened (please tell me if this happens to you) Please note, This is still in progress, please alert me if there is any issues More Notices Old Changelogs -
Version 1.0.0
4282 downloads
This is an overlay mod to be used with SlaveTats. SlaveTats is nice because i don't need to mess with char creation to apply those overlays and scripts (i don't know how to create those scripts). Also with SlaveTats you can use those overlays in your followers and make their pussies more cute and different depending their humor and the cold weather (roleplay here), so their gingerbread will not get cold ❤️ I adjusted well the positions to avoid stretches on the textures and to make the pussy charmer as possible. Some of them can change the color, some not. The textures come from many sources, including some that Lyru send me. Thank you Lyru. If you are not familiar with SlaveTats, just install. It will add a new Mod Menu (MCM) called SlaveTats. Open it and click in setup, then Add/Remove Tattoos. This will make the mod recognize all jsons from SlaveTats mods you have. Now you can select the body part and Select the Tattoo mod you want and the overlay you want. End. I made the first to be the smaller furs and the last the bigger furs. TIP: You can increase the number of available overlays by opening your Racemenu Folder, then go to SKSE/Plugins/SKEE64.ini, open it, then press CTRL F, type inumoverlays and click to locate. My body overlays are configured to the limit of 25, like this: [Overlays/Body] ; "Body [Ovl#]" and "Body [SOvl#]" ; Determines how many body overlays there should be iNumOverlays=25 ; Default[6] iSpellOverlays=1 ; Default[1] You can config the number as you need. You can also change the number for hand and face overlays. I don't know if this works in LE, if not, you are free to convert if you want. You are free to convert to Racemenu if you want too. No permissions needed. Q: Can you change that? Can you change X? Can you change Y? A: NO! Q: Can i make some requests? A: NO! Just enjoy the mod as it is and be happy. -
Version 2.c
7980 downloads
Hello everyone! That's my next attempt to make some realistic overlays for fem bodies (I worked on Fusion Girl). So here's Tattos. I plan to add more later, but now I'd like to see how much you like them. I've tried to make them look natural, so I did some blurness and skin reaction. One more little feature - Letters and Numbers. They all are on chest part, but you can move 'em due to wonderful ability of LooksMenu to move ("transform") overlays around a body. So now you can make your own text tatoo on any place. - New Tattoos in v2b: -
Version 1.2
19975 downloads
8K/4K seamless* gender specific Dirt and Blood textures for Dirt & Blood & Cum. BHUNP Conversion by Randall Steele Read Installation instructions. Make sure "Enable Face and Hands overlay" is enabled in Dirt and Blood MCM. About A set of dirt and blood textures for Dirt & Blood & Cum. This mod also allows DBC to load seperate sets of textures for females and males. There are textures for Body, Face, and Hands that are seamless if using the correct body mods. The textures come in 2 sizes. 8K-4K ~ 8K body textures, 4K Face and Hands. This is my recommended if your pc can handle it. 4K ~ 4K Body, Face, and Hand textures. Requirements This mod requires the following to work as intended. Dirt & Blood & Cum Dirt and Blood - Dynamic Visual Effects A CBBE based body such as CBBE 3BA for the female textures to appear seamless Schlongs of Skyrim SE for the male textures to appear seamless There is now a Slavetats version that does not require Dirt & Blood & Cum for people who just want the overlays via Slavetats. This version does not require the main file. It still requires: A CBBE based body such as CBBE 3BA for the female textures to appear seamless Slavetats The Racemenu version does not require Dirt & Blood & Cum for people who just want the overlays via Racemenu. This version does not require the main file. It still requires: A CBBE based body such as CBBE 3BA for the female textures to appear seamless Schlongs of Skyrim SE for the male textures to appear seamless Racemenu Installation This mod requires a new game or a cleaned one if Dirt & Blood & Cum is already installed. Ignore this if using Slavetats Version I have tested this method on a few saves and it seems to work most of the time. To clean the save: Remove Dirt and blood overlays via washing or the MCM. Make a Save. Disable "DirtBloodAndCum.esp" and "Dirt and Blood - Dynamic Visuals.esp". Load the save. If your character is purple type "showracemenu" in the console and remove any overlays named "filthy" or "bloody" in the Body Paint section (Face paint and Hand paint if hands or face are purple.) Make a new Save. Load the new save in ReSaver. It will say that there are unattached instances and maybe some undefined elements. Click "Clean" at the top and then "Remove unattached instances" and "Remove undefined elements". Save as a new file. Enable "DirtBloodAndCum.esp" and "Dirt and Blood - Dynamic Visuals.esp". Install This Mod. Load the cleaned save. Once the Dirt and Blood MCM has loaded make sure that "Enable overlays for Hands and Face" is enabled Player the game! Credits The original Dirt and Blood - Dynamic Visual Effects Dirt & Blood & Cum by pema123 Tools Used: Gimp 2.0 Blender Texconv Changelog -
Version 1.0.1
952 downloads
Additional Screenshots (due to the (i think) well known issue with getting file screenshots in the desired order): Before & After example MCM Settings Player - Body Overlay Settings Player - Enabled Body Overlay Settings Import/Export Settings Table of Contents Requirements Optional Files Recommended Features Planned Features Video Demonstration Mod Setup Frequently Asked Questions (FAQ) and Common Issues Translation Authors Mods used in Screenshots/Videos Credits & Supporters Requirements JContainers RaceMenu SkyUI (for Mod Configuration Menu) Backported Extended ESL Support (Optional) (Only if your Skyrim version is older than 1.6.1130) Open Animation Replacer (Optional) (If you want your custom animation(s) to play while shaving). The mod doesn't come with any animations at the moment. You'll need to add your own. See optional files below. Main File It's the one called "Dynamic Body Hair Overlays.rar" Optional Files Dynamic Body Hair Overlays - X Seconds Shaving Sound: Different lengths for the shaving sound. The one in the main file is 5 seconds long. I've provided versions for 10, 15, 20, 25, 30, 35, and 37 (original file length) seconds. Dynamic Body Hair Overlays - Your Custom Shaving Sound Use this to add your own custom sound so that it doesn't get overwritten in future updates. You just need to overwrite the "shaving.wav" file. The name cannot change at the moment. Dynamic Body Hair Overlays - Your Custom Shaving Animations For Open Animation Replacer. Use this to add your own animation that will play when shaving (male or female). Your "hkx" file needs to go in the "_variants_mt_idle" folder in the "male" & "female" folders. You can name your hkx files anything you want. You can also add as many animations as you want and they will play randomly. Recommended Nordic Warmaiden Body Hair (armpit, back, belly, & pubic/butt hair) Pubes Forever SSE (pubic hair) Features Growing Hair - Your body hair overlays will increase in opacity based on the settings. Shaveable Hair - Press the key in the settings and your body hair overlays will have their opacities decreased based on the settings. Planned Features (Planned) Shaving animation(s) - However I don't know how to make animations yet (something I want to learn how to do), so unless there are any out there I'm unaware of, or if someone else can make any, they might not be added for a while. I was thinking of an animation where the character uses the "scissors" from https://elderscrolls.fandom.com/wiki/Embalming_Tool#Trivia (Planned) Shaving happens instantly (noticeable only if Fade to Black is disabled). I plan to improve this in the future. (Planned) Face, hand, feet body overlay support. This means beards could be supported in the future assuming they are added as racemenu overlays. I'm not aware if such overlays exist at the moment. (Planned) NPC/Follower support (Maybe) Ability to change from one overlay to another after the opacity has reached a certain value. At the moment we're just increasing/decreasing each overlay. (Maybe) Related to the above, being able to fine tune what is shaved when shaving. Currently, when shaving, it'll decrease all of the enabled opacities to their minimum opacity in the settings. Please submit your own ideas and I will consider them! Video Demonstration Mod Setup 1/ Add Body Overlays in RaceMenu (If you already have the body overlays you want to use you can skip this part and go to 2/) Add some body overlays to your character in RaceMenu (tip: type the tilde (~) key to access the Console, then type showracemenu, then go to the "Body Paint" tab and add some overlays. Once done, save your character). If the Body Paint tab is empty, or to change the amount of paints/overlays you can use, you'll need to edit the "skee64.ini" file provided by RaceMenu. I recommend making a copy of this file, and adding it to a new empty mod in your load order (ensuring it loads after RaceMenu), and then making your changes to that file. In the "skee64.ini" file, find these lines: [Overlays/Body] ; "Body [Ovl#]" and "Body [SOvl#]"; Determines how many body overlays there should be The default should be 6. To change the number of allowed overlays, change "iNumOverlays" to something else, e.g. iNumOverlays=10 or iNumOverlays=20 2/ Go to Mod Configuration Menu (MCM) -> Dynamic Body Hair Overlays 3/ Click the "Player - Body Overlays" page and make sure your overlays appear. If they don't, double check they were added in RaceMenu. If it still doesn't show, please open a bug report. You can ignore the greyed out overlays that say "default.dds". Those arejust overlays in RaceMenu that haven't been customized. Click the empty box next to the overlay names to enable them. You can alsomanually change their current opacities on the right side of the page. 4/ Go to the "Player - Enabled Body Overlays". Here you will be able to tweak enabled body overlays further. You can set the minimum & maximum amount that the overlays can increase in opacity during each update, as well as the minimum and maximum opacity. 5/ Go to the "Settings" page and change them to your liking. When you're finished be sure to enable the mod! 6/ Once you're happy with the settings, I recommend going to the "Import/Export" page, and exporting your settings. Your exported settings can be found at "Documents\My Games\Skyrim Special Edition\JCUser\Dynamic Body Hair Overlays\settings.json". I recommend manually backing up this file as well. 7/ If you ever add or remove any overlays in RaceMenu, please make sure you go into the "Player - Body Overlays" & "Player - Enabled Body Overlays" mod pages to make sure everything looks correct. 8/ If you change sex or preset, see 7/ 9/ Enjoy! Frequently Asked Questions (FAQ) and Common Issues Please see Frequently Asked Questions (FAQ) and Common Issues Translation Authors Translation files can be found in the mod's folder at "Interface\Translations" I think I've added all the languages that are supported by the game, so please let me know if one is missing. If you're a translator, feel free to translate the mod, and you caneven upload your translation as your own mod (requiring this mod). I'll include the translation in a future update, credit you, and link to your mod. Your mod's translation will take priority. Mod's used in the Screenshots/Videos See the bottom of my Beach Body - Skin Tanning and Paling and Overlay Fading & OStim Standalone - Dynamic Spanking Overlays mods for details. Mods used for the Orc in the first few screenshots: UBE 2.0 -- Ultimate Body Enhancer 2.0 Yuriko - UBE RaceMenu Preset Perfectly Peach - UBE Bodyslide Preset - Thicc Hourglass Nordic Warmaiden Body Hair - UBE (UBE Discord) Zhizhen Female Skin - UBE (using Sayble Skin for UBE 2.0 brighter version for the normal map for the body, but I can't remember if it was active when I took the screenshots ^^) Please let me know if I missed anything or if you'd like to know what something is. As soon as I remember I've forgotten something I update this list so it may change a lot ^^ Credits Skyrim Script Extender (SKSE64) RaceMenu SkyUI JContainers Nordic Warmaiden Body Hair - I use this one a lot Creation Kit Platform Extended for Skyrim SSEEdit Scissors Sound Supporters Thank you to all my supporters! Gold Members JR2992 -
Version 1.0.0
24962 downloads
New Skin Overlays Loverslab Version: 3 Swatches. Patreon Version: 12 Swatches!! -->> Patreon Optional: -->> 1. SAllure Breast 2. S-AllureSD_NippleBlush Drag and Drop "...package" into the following directory: Documents > Electronic Arts > The Sims 4 > Mods More Mods? Support Me on PATREON!! -
Version 1.0.1
2468 downloads
The mod you've all been waiting for! XD Jokes aside, this is a VERY BASIC mod at this stage. It uses your 1st & 2nd body overlay slots for the left & right butt spank overlays respectively. I thought I would upload it in the meantime for anyone who wants to use it, and I'll be developing it further over time. Table Of Contents: Overview Requirements Optional Files Recommended Features Frequently Asked Questions (FAQ) (Load Order, NPC/Follower support, ESL) Mod's Used Overview As mentioned above, currently this will use your 1st and 2nd body overlay slots for a left & right butt cheek spank overlay. 1st body slot = left butt cheek spank overlay 2nd body slot = right butt cheek spank overlay Set the opacity/alpha of those overlays to 0 to begin with, and they will be increased during Ostim spanking scenes. Basically you can choose whatever overlay you want, and in an OStim scene with spanking, it'll increase the opacity of those overlays. Requirements OStim Standalone - Advanced Adult Animation Framework RaceMenu SkyUI - for Mod Configuration Menu (MCM) Optional Files Billyy's animations for Ostim Standalone - Spanking Scene Adjustments.rar FOR VERSION 2.1.0 ONLY. A patch will be provided for their latest version soon For Billyy's animations for Ostim Standalone Adjusts their spanking scenes to LEFT, RIGHT, or IDLE spanking scenes Nibbles' animations for Ostim Standalone - Spanking Scene Adjustments.rar For version 2.2.0. Hasn't been tested on older versions. For Nibbles' animations for Ostim Standalone Adjusts their CHAIR spanking scenes to LEFT, RIGHT, or IDLE spanking scenes. Open Animations Romance and Erotica - Spanking Scene Adjustments.rar For version 1.52.1. Hasn't been tested on older versions. Load after Open Animations Romance and Erotica (OARE). Adjusts their spanking animations to LEFT spanking designated animations. Lovemaking Compendium for OStim Standalone - Spanking Scene Adjustments.rar Should work on v1.13/1.13.17 and newer. Tested on 1.14 as well. For Lovemaking Compendium for OStim Standalone Recommended RaceMenu Overlays Body Blushing - Racemenu Overlays - 3BA - CBBE - BHUNP - I'm using their "ass" & "BONUS" butt overlays. Additional Spanking Animations Open Animations Romance and Erotica for OStim Standalone (OARE) - see below for note about sounds Lovemaking Compendium for OStim Standalone Billyy's animations for Ostim Standalone Nibbles' animations for Ostim Standalone Other Mods (mods I recommend using along this mod) Ostim Standalone Sound Overhaul - includes nice spank sounds if I'm not mistaken among many other great sounds. Note that they don't always play for all animations, such as OARE's spanking animations. According to the author this is because of a change to OStim Standalone and they'll need to edit their hkx animation files to update the annotations which apparently isn't a simple task. Female Moan Voicesets For Ostim Standalone - Also get the patch from the above mod if you use this. Lots of great sounds/voices to choose from, and like the mod above, will play moans during spanking animations. Beach Body - Skin Tanning and Paling and Overlay Fading - Another mod of mine that you may like for immersion. Also you can easily change the opacity of your RaceMenu overlays in the MCM settings without having to enter RaceMenu. Advanced Users (mods that don't add overlays to RaceMenu. If you know what you're doing, you could use the overlays from these mods: Spanked pack for Slavetats on LoversLab Features The overlays will be increased during Ostim spanking scenes The opacity of your 1st RaceMenu body slot (LEFT BUTT) & 2nd body slot (RIGHT BUTT) will be increased during OStim spanking scenes. Of course this depends if the scene has distinguished between a left and right butt spanking. I've provided optional files to patch some scenes from some mods. Please ensure they are loaded after the mods they change.Also, please be aware that they may need to be updated after the affected mod updates. I'll do my best to keep the files updated. All you'll have to do is ensure the "name" inside the scene JSON contains "left", "right", or "idle". Regarding scene names that contain "IDLE" (i.e. no actual spanking happening in the scene), which many do, this is used so that it won't increase the opacity of any overlays. Eventually you'll be able to configure the RaceMenu overlays used in the MCM. Also, Opacity/alpha is between 0-100. The overlays will increase by 10 points for each animation. In the future this will be able to be configured in the MCM. The overlays will slowly fade away overtime That's right. Currently it's 0.1 every 5 seconds. In the future this will be able to be configured in the MCM. If you use my Beach Body - Skin Tanning and Paling and Overlay Fading mod, disable the 1st & 2nd body overlays, so that it doesn't also decrease the overlay opacities. Or don't, if you want/need that any reason. You can also use the Beach Body mod to easily change the alpha/opacity of the overlays without having to go into RaceMenu. Helpful if one of the overlays increases its opacity when it shouldn't have e.g. due to a OStim scene not having distinguished between a left, right, or idle spanking animation. Note that if an overlay is disabled in Beach Body, it'll show the alpha/opacity as 0, which it shouldn't actually do and may be a bug that I'll need to fix. Frequently Asked Questions (FAQ) What's with the name? I couldn't think of anything better at the time and ... HAHAHA (Now better thanks to Tiress! xD That's what you get for creating a mod at 5am in the morning o.0) Eventually this mod may become a Sex Markings mod and cover all kinds of markings instead of just butt spank overlays. Load Order? After Ostim Standalone & RaceMenu. If you use any of the optional files, they will need to be loaded after the mods they affect. How to enable the mod? Go to Mod Configuration Menu (MCM) -> OStim Standalone - Dynamic Spanking -> Settings -> Enable NPC/Follower support? Not at the moment, sorry :'(. Player only. Some Ostim scenes don't distinguish between a left & right butt spank Some OStim scenes don't distinguish between a left & right butt spank (at least in the scene name which we're using, which I think is better),so they will need to be updated. I'm providing a few modified scene files as optional files. Load those after the affected mods. Note that when Ostim Standalone / other Ostim mods/animation mods update, those scene files may need to be updated. I'll try to keep updated files available, and I'm sure other users will help with that, until we find a better way if there is one. If you encounter any animations which don't increase the correct overlay, please provide a screenshot of the animation in use (with the menu open so it shows the animation info) I don't have a separate overlay for left & right butt spanks If you don't have a separate overlay for the left & right butt cheek that's okay, just use the 1st body overlay. Set the 2nd body overlay to "default"/"default.dds" as currently the mod will try to use it if not. ESL Flagged? Not yet. Once it's finished it will be. How much do the overlays increase in opacity during ostim scenes? Opacity/alpha is between 0-100. It will increase by 10 points for each animation. In the future this will be able to be configured in the MCM. How accurate is the application (i.e. the timing)? Depending on the animation, it may increase the opacity slightly before it's supposed to. Over time this may be able to be improved. The overlays aren't increasing or decreasing in opacity If the overlays aren't increasing in opacity, then it may be because the animation isn't a spanking animation or it hasn't been marked as a spanking animation correctly (as far as our mod is concerned). Please see "Some Ostim scenes don't distinguish between a left & right butt spank" above. If however it definitely is a spanking animation and it should be increasing the opacity, then try refreshing the mod by going to Mod Configuration Menu (MCM) -> OStim Standalone - Dynamic Spanking -> Settings -> Disable and then Enable the mod to refresh it. Mod's used in the screenshots? See the bottom of my Beach Body - Skin Tanning and Paling and Overlay Fading for many of them. Some not listed there that I'm currently using are: Your Nord Friend's Hot Mom - Highpoly Nord Preset Milfactory - Critical Mass - BHUNP Bodyslide Preset Body Blushing - Racemenu Overlays - 3BA - CBBE - BHUNP Ostim Standalone Sound Overhaul - includes nice spank sounds if I'm not mistaken among many other great sounds. Note that they don't always play for all animations, such as OARE. According to the OARE author it sounds like this is because of a change to Ostim Standalone and they'll need to edit their hkx animation files to update the annotations which apparently isn't a simple task. Female Moan Voicesets For Ostim Standalone - Also get the patch from the above mod if you use this. Lots of great sounds/voices to choose from, and like the mod above, will play moans during spanking animations. Pandorable's NPCs - males 3 - For Cosnach shown in the screenshots. I use all of Pandorable's NPC mods ^^ Please check them out!-
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Version 1.0
5877 downloads
Long time no see! I've decided to release this pack that I had been storing for some time now. This one was based on CBBE bodies, but I have also included some tattoos for UNP I've added full support to UNP for the users who kindly requested it. Another news is that I no longer support the LE version of the game: all textures have been optimized in BC7 and I'm not sure if it can be supported by Oldrim, but anyone is welcome to try and optimize it for themselves. The RaceMenu overlays version has been already uploaded! This pack includes the following: 56 Body Tattoos: 28 tattoos for UNP and 28 tattoos for CBBE. 4 Face Tattoos: 1 neck tattoo for Males (4 versions, under face category). 5 Hand Tattoos: All of them tested with CBBE bodies. SlaveTats is a mod that allows the player to add tattoo layers to characters through SkyUI's MCM (Mod Configuration Menu). You can choose between different options: select tattoos for the player character, select tattoos for NPCs, select the color of the tattoos, make the tattoos glow in the dark, choose between matte and glossy tattoos and much more. This mod is NOT standalone. That means that it requires other resources in order to work: SKSE for Special Edition. SkyUI. JContainers. RaceMenu. SlaveTats for SE. Installation (extracted from SlaveTats page): 1. Make sure you have the requirements. 2. Download SlaveTats and extract it into the Skyrim Data folder. 3. Download this mod and extract it into the Skyrim Data folder. 3. Start Skyrim. You'll have a SlaveTats menu under the SkyUI's MCM. 4. On the Setup tab, select the character you want to apply a tattoo and then click Add/remove tattoos (so the mod will register my tattoo pack). 5. On the Body/Face/Hands/Foot tabs, select a Section and then a specific Pattern of your liking (you'll only need the Body tab for my mod). 6. Pick color, glow and gloss if you like, or leave them with their defaults colors. 7. Exit the MCM and your tattoos will appear in a moment. SlaveTats - murfk Tattoo assets - PNGWing I hope you like this pack. Giving me your feedback is a great way to show me your support and is highly appreciated!