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  1. More Nasty Critters Special/Anniversary Edition

    BE ADVISED: some sack of shit is using my name to re-post mods on other websites, this person is NOT me.
    DO NOT DOWNLOAD ANYTHING FROM THOSE OTHER SITES. I ONLY UPLOAD TO LOVERSLAB.
     
    THIS VERSION IS FOR SKYRIM SPECIAL, VR & ANNIVERSARY EDITIONS ONLY
    go here for Skyrim Legendary Edition: https://www.loverslab.com/files/file/4130-more-nasty-critters-slal-edition/
     
    MNC is a unified collection of the basic adult creature mods, the contents within came from multiple mod authors.
    this version has updated mesh files, and is using SLAL for animation control.
     
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    DISCLAIMER (copied from original v9 mod page):
    I know its problematic to expand on the work of others or even expand upon someone elses expansion of the work of a third modder.
    However some of the stuff here cant be released in any other meaningful way, at least not for someone who just wants to download and have fun.
    If someone is offended by the stuff I put here let me know and I remove it. Its just here to give fellow players easy access to stuff thats posted all over the board, after all.
    original More Nasty Critters made by dentarr: http://www.loverslab.com/files/file/1140-more-nasty-critters/
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    The Downloads:
    MoreNastyCritters:
    the main mod, adds aroused meshes & animations for creatures + registers races into SexLab so that other SLAL Packs can use them.
    (note: mod does NOT have a MCM of it's own, the CF and SLAL MCMs are used to control this mod).
     
    CreatureSummoner:
    adds spells to summon creatures for you to play with (note: mod has a MCM).
     
    ModCompatibilityKitsForMNC:
    various patches for other mods.
     
    CreatureFramework:
    used to apply aroused meshes onto creatures (note: mod has a MCM).
     
    ExperimentalSexLabCreaturesV1-66bToSLALConversion.7z
    removes creature animations from sexlab and re-adds them as a SLAL Pack.
     
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    Required Mods/Install Order:
    The full install guide (and a list of SLAL Packs) can be found here:
    http://www.loverslab.com/files/file/3524-sexlab-more-nasty-critters-install-guide/
    that guide is mostly not suitable for SE/AE anymore due to all the updates/game versions, but the list of slal packs is mostly still valid.
     
    Mod Organizer 2 is the recommended mod manager to use:
    https://www.nexusmods.com/skyrimspecialedition/mods/6194/
    https://www.youtube.com/watch?v=j4ZQpzf_iAE&list=PLE7DlYarj-DcLS9LyjEqOJwFUQIIQewcK
    also if you are installing this into SkyrimVR you should go here first:
    https://www.loverslab.com/topic/134393-how-to-sl-in-vr-step-by-step-tutorial/
     
    install mods in order shown:
     
    Skyrim Script Extender (aka: SKSE)
    http://skse.silverlock.org/
    Note: must be installed manually into your game, NOT with the mod manager
    Warning: pay attention to what version of Skyrim.exe/TESV.exe you have, right click on it and go to "Properties" and then go to the "Detales" tab to find your version number. DO NOT FALL FOR THE SE/AE TRAP, if your game is "up to date" then your game is using the "AE" exe even if you did not buy the pack of CrapClub mods that goes by the same name, this is why you must look at your exe version number to see what you actually have.
     
    Address Library for SKSE Plugins
    SE/AE https://www.nexusmods.com/skyrimspecialedition/mods/32444
    Note: you most likely want the file called "1.6.x"
    SkyrimVR https://www.nexusmods.com/skyrimspecialedition/mods/58101
     
    Fores New Idles in Skyrim SE (aka: FNIS)
    https://www.nexusmods.com/skyrimspecialedition/mods/3038
    Note1: don't forget to download the "FNIS Creature Pack"
    Note2: don't bother trying to use Pandora/Nemishit, combat mods are not worth it, you are just going to end up playing as a stealth archer again anyways.
     
    SkyUI
    https://www.nexusmods.com/skyrimspecialedition/mods/12604
    note: use"SkyUI_5_2_SE" the new "6" versions seem to be causing issues.
     
    UIExtensions (needed for SexLabTools lower down on this list)
    https://www.nexusmods.com/skyrimspecialedition/mods/17561
     
    Papyrus Tweaks NG ( makes sexlab run faster if you turn on "Speed up native calls" )
    https://www.nexusmods.com/skyrimspecialedition/mods/77779?
     
    SexLab Framework SE (aka: SexLab....the real SexLab and not that fake P- crap)
    https://www.loverslab.com/files/file/20058-sexlab-se-sex-animation-framework-v165-110822/
    Warning: like SKSE you need to pay attention to what version of Skyrim you have.
     
    SexLab Tools
    https://www.loverslab.com/files/file/10660-sexlab-tools-for-se-patched/
    note: when animations are running this lets you open a selection window by pressing H on your keyboard.
     
    Sexlab Aroused Redux SSE (aka: SLAroused)
    https://www.loverslab.com/files/file/5482-sexlab-aroused-redux-sse-version-29/
     
    More Nasty Critters Special Edition (aka: MNC )
    (you are here)
     
    Creature Framework (aka: CF)
    (4.0) (you are here)
    or
    (1.0.1) https://www.loverslab.com/files/file/5462-creature-framework-se/
    note: v1 uses a area effect spell (scan scripts) that is fired continuously from the player to find nearby creatures, v3 uses a quest aliases update scan to find creatures near the player.
     
    JContainers SE (aka: JCON, needed for both SLAL and CF.)
    https://www.nexusmods.com/skyrimspecialedition/mods/16495 or https://github.com/ryobg/JContainers/releases
    Warning1: like SKSE you need to pay attention to what version of Skyrim you have.
    Warning2: if SkyrimVR DO NOT USE JCon v4.1.13 only use the older v4.1.2 file.
     
    SexLab Animation Loader SSE (aka: SLAL, SLALSE)
    https://www.loverslab.com/files/file/5328-sexlab-animation-loader-sse/
     
    MatchMaker
    https://www.loverslab.com/files/file/163-sexlab-matchmaker-updated-09172014/
    NOTE: this is a LE mod and it works fine in SE/AE without any porting, form 43 esp files are safe to use in SSE.
    it's only mods that have meshes, animations, bsa or dll files that you need to worry about, MatchMaker has none of these.
     
    Suggested Load Order:
    (Skyrim and it's DLCs here)
    SexLab.esm
    SexlabAroused.esm
    CreatureFramework.esm
    (other SexLab related mod's .esm here)
    (All other .esm mods here)
    SkyUI.esp
    UIExtensions.esp
    FNIS.esp
    (All other .esp mods here)
    SexLabTools.esp
    MoreNastyCritters.esp
    CreatureSummoner.esp (if installed)
    SexLabMatchMaker.esp
    SLAnimLoader.esp
    (other SexLab related mod's .esp here)
     
    Warning: if you have it please load XP32/XPMSE before MNC. Do not let there skeletons overwrite MNC or your game may crash or have floating dick problems, MNC is using nodes that are sometimes not found in these skeleton mods.
     
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    other Related Mods/Addons you may or may not want:
     
    SexLab Utility Plus (NOT Sexlab P+ and never Sexlab P+)
    https://www.loverslab.com/files/file/10316-osmelmc-mod-tweaks/
     
    Animation Limit Crash Fix )
    https://www.nexusmods.com/skyrimspecialedition/mods/31146?
    Warning: may not be working for AE at this time, seeing mixed reports about it.
    alt mod to use: Engine Fixes
    SE/AE https://www.nexusmods.com/skyrimspecialedition/mods/17230
    VR https://www.nexusmods.com/skyrimspecialedition/mods/62089
    +
    Memory Leak Fix for the GOG version of skyrim
    https://www.nexusmods.com/skyrimspecialedition/mods/169302
     
    Animated Beast's Cocks
    https://www.loverslab.com/files/file/7556-animated-beasts-cocksabc-for-users-le-se/
     
    SexLab Werewolves Redux (for using animations when in Werewolf form)
    https://www.loverslab.com/files/file/18014-sexlab-werewolves-redux/
     
    Werewolf Prostitution
    https://www.loverslab.com/files/file/36844-werewolf-prostitution/
     
    SexLab Dragons
    https://www.loverslab.com/files/file/7900-sexlab-dragons/
    + animations
    https://www.loverslab.com/files/file/5465-horny-creatures-of-skyrim-special-edition/
    https://www.loverslab.com/files/file/3999-billyys-slal-animations-2020-2-1/
     
    SexLab Aroused Creatures
    https://www.loverslab.com/files/file/6022-sexlab-aroused-creatures-se-2025-04-05/
     
    Creature Overhaul (the "CO More Creatures" file to be exact, it goes well with the SLAC mod above)
    https://www.loverslab.com/files/file/12760-creature-overhaul/
     
    Bad Dog's Immersive Creatures SE (if you have "Skyrim Immersive Creatures" mod installed)
    https://www.loverslab.com/files/file/6663-bad-dogs-immersive-creatures-se/
    Note1: a bit outdated so some creatures are not supported.
    Note2: DO NOT install the "BDIC Creature Framework Patch", it was made for CFv2 not CFv4, installing it will cause CFv4 to stop working.
    Note3: don't install the "BDIC MNC Patch", it does nothing. the file you want is "1216885848_BDICBadDogImmersiveCreaturesSE_T2.1.7z"
     
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    Animation Troubleshooting:
    1. if you are using a Mod Manager ( please go with Mod Organizer 2, it's highly recommended ) make sure it's installing the files to the right location and with the right load order.
    a good guide for using Mod Organizer 2 can be found here:
    https://www.youtube.com/watch?v=j4ZQpzf_iAE&list=PLE7DlYarj-DcLS9LyjEqOJwFUQIIQewcK
     
    2. run/rerun the GenerateFNISforUsers.exe, if you don't the animations wont work/run.
    C:\Games\Steam\SteamApps\Common\Skyrim Special Edition\Data\tools\GenerateFNIS_for_Users\GenerateFNISforUsers.exe
    WARNING: Windows (Vista/7/8/10) Security may interfere with updating/overwriting the FNIS behavior files.
    you may not even get a error message telling you that this has happened.
    make sure FNIS and your mod manager (if your using one) are running with administrator privileges.
    NOTE: try deleting "Data\meshes\actors\character\behaviors\0_master.hkx" and re-running FNIS again, that sometimes helps.
     
    3. when you start the game with the Skyrim Script Extender (SKSE) loader the list of installed mods wont get refreshed, so if you install a mod and just start the game with the loader any new mods you installed wont be fully activated. to fix this problem go to the skyrim launcher and click on "DATA FILES" and it will refresh the list of installed mods, you can now close the launcher and start the game with the skse loader.
    note: this only apply if you are not using a mod manager
     
    4. in game you need to go inside SexLab's Mod Control Menu (MCM) and click on "install" first before you can use SexLab.
     
    5. make sure you have "Allow Creature Animation" checked in SexLab's MCM settings.
     
    6. turn off "Match Creature Gender" in sexlab's MCM settings, if this setting is enabled some animations won't play.
     
    7. did you forget to install the FNIS Creature Pack? install it and rerun the GenerateFNISforUsers.exe, then do steps 5 & 8
    NOTE1: if you do have the Creature Pack but some creatures are just playing idle animations during sex or not moving try clicking on "De-Install Creatures" in FNIS, after it's done running click on "Update FNIS Behavior"
    (doing this will delete all the creature behavior files generated by FNIS and remake new ones...that is assuming you DO have the FNIS Creature Pack installed)
    NOTE2: try turning on the "hkx file compatibly check" in FNIS to see if you installed the wrong version/s of any animation packs.
     
    8. you may need to reload the animations, go to the Animation Loader's MCM and then:
    8.1. click on the "Disable All" button.
    8.2. click on "Rebuild Animation Registry", then Wait for the message to pop up*.
    8.3. click on "Reload JSON".
    8.4. click on "Enable All".
    8.5. click on "Count Animations" and make sure nothing is over 1000 (the stock SexLab v1.65 animation limit), turn off some animations if they are.
    8.6. click on "Register Animations", then Wait for the message to pop up*.
    *if you like you can press "~" on your keyboard to open the console so you can watch it Register everything, just make sure you close it before you try to click on anything.
     
    9. if SLAL Packs are not being listed in SLAL try reinstalling/updating JContainers.
    https://www.nexusmods.com/skyrimspecialedition/mods/16495
     
    10. if you are getting teleported into the air above Secunda's Kiss (giant camp at center of map) then try starting a animation in a indoor area first.
    it should stop happening outside after you do.
     
    11. if all else fails, try going to sexlab's "Rebuld & Clean" menu and click on "Clean System" to reset everything to there default values.
    note: once done you will need to re-select any sexlab settings you changed (turn Allow Creature Animation back on), and re-register your SLAL Packs.
     
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    (Human) Animation Troubleshooting:
     
    Problem1: actors standing inside each other and T pose or playing idle animations.
     
    cause1: you forgot to run FNIS after installing/removing animations.
    fix: run FNIS.
     
    cause2: you installed the wrong animations for the version of the game you are using.
    fix: remove the animation mod that is wrong and install the correct version.
    tip: if you don't know what mod is wrong, then turn on the hkx compatibility check in fnis.
     
    cause3: the generated 0_master.hkx may be corrupted.
    fix: delete the 0_master.hkx to force fnis to generate a new one instead of trying to update it.
    file location: Data\Meshes\actors\character\behaviors\0_master.hkx
    note: should be deleted from within your mod manager...but that may also depend on however fnis was setup within it.
     

    Problem2: odd behavior from sexlab (Eg: animations are not what it says are running, massive actor misalignments, or other odd shit)
     
    cause1: corrupted animaton registry/SKSE cosave.
    fix: go to the Animation Loader's MCM and then:
    1. click on the "Disable All" button.
    2. click on "Rebuild Animation Registry", then Wait for the message to pop up*.
    3. click on "Reload JSON".
    4. click on "Enable All".
    5. click on "Count Animations" and make sure nothing is over 1000 (the stock SexLab v1.65 animation limit, yours may be different), turn off some animations if they are.
    6. click on "Register Animations", then unpause and Wait.
     
    cause2: corrupted sexlab settings/scripts.
    fix: go to sexlab's "Rebuld & Clean" menu and click on "Clean System", then unpause and wait.
    note: once done you will need to re-select any sexlab settings you changed, and re-register your SLAL Packs.
     
    cause3: the generated 0_master.hkx may be corrupted...again.
    fix: same as last time.

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    Creature Framework Troubleshooting:
     
    note1: don't use alt player werewolf form mods (Eg: the Player Hermaphrodite Werewolf patch) if you are playing as a vampire lord or using a creature transformation mod, due to how those mods work it will prevent CF from working on your non-werewolf creature form. CF will see you as still wearing the custom werewolf body mesh but as a different race, therefor seeing you as a unregistered race/armor combo.
     
    note2: if using SkyrimVR DO NOT USE JCon v4.1.13 only use the older v4.1.2 file.
     
    Aroused mesh not getting/staying applied during animations (a list of things to try):
    A. go to the Creature Framework MCM and click on "Re-register all mods", then unpause the game and Wait a Minute.
    B. go to the Creature Framework MCM and click on "Clear Creatures"
    C. go to SexLab's MCM and turn off "Automatic Free Camera" (don't know why but freecam may stop meshes from getting refreshed, especially the player's werewolf form)
    D. go to the Creature Framework MCM and disable "SexLab Aroused integration"
    E. try clicking on the uninstall button in CF's MCM, then save & quit and reload the save. (wait for Creature Framework to reinstall and register)
    F. click on the uninstall button in CF's MCM, then save & quit, then use a save editor to remove all of Creature Framework's scripts & forms from your save file.
    NOTE: you may need to save & quit again after installing to get it's MCM menu to load.
     
    also adding this to the Skyrim.ini (My Documents\My Games\Skyrim) may help CF work a bit better:
    [General]
    bPreemptivelyUnloadCells=1
     
    Creature Framework not registering mods / is empty / stuck in a registering loop:
    try reinstalling JContainers or installing a older version of it.
    ( Warning: pay attention to what version of Skyrim.exe you have. )
    https://www.nexusmods.com/skyrimspecialedition/mods/16495
    or
    https://github.com/ryobg/JContainers/releases
     
    There was a problem if you had any Mods from CrapClub (Creation Club) installed, but that bug should be fixed in newer versions of JContainers:
    the problem was you had to remove them (or any other esl based mods) before you could register/reregister Creature Framework based mods into Creature Framework.
    (i'm just keeping this message here in case the problem comes back)
     
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    List of known mods that cause Werewolf problems:
     
    One of the "Serana" mods but i can't remember the exact name, however theses esps are known to turn the female werewolf into a male:
    Serana.esp
    Valerica.esp
    Bijin AIO.esp
    load there esps before mnc's or delete the ArmorAddon ( NakedTorsoWerewolfBeast [ARMA:000CDD87] ) and any other werewolf edits from them.
     
    EasyNPC:
    I don't know the details of what this program it's doing, just that it's causing problems.
    I assume its creating the same issue as the above, and therefor has the same fix.
     
    ABC:
    the "MNC_ABC_Patch.esp" file found in that mod is turning the herm werewolves into male (and is also messing up the Player Hermaphrodite Werewolf patch because of it),
    turn off and/or delete that esp from that mod.
     
    SOS:
    double dick problems, you need to turn off werewolves under all of its mcm settings.
    if that fails to work then a more extreme fix can be found in the ModCompatibilityKit.
     
    One With Nature - Dynamic Animals and Creatures: 
    it does not cover the female creatures added by mnc
    you need to add OWNWerewolfFaction "OWN Werewolf Faction" [FACT:xx00388B] to the female werewolf's faction,
    and OWNAbilityWerewolf "OWNAbilityWerewolf" [SPEL:xx04FBA9] to the female werewolf's actor effects.
     
    Bash/Smash patches:
    they can be known to mess up the body template flags on some creatures.
     
    Total Werewolf Overhaul (TWO):
    it has a patch for HCOS in it but HCOS no longer has werewolf meshes in it, so using that patch will only cause more problems.
     
    Moonlight Tales:
    that piece of shit is not even compatible with itself, let alone other werewolf mods.
    remove it and never look at it again.
     
    Growl - Werebeasts of Skyrim:
    this mod adds new keywords to the Werewolf & Werebear races, so the esp must be loaded after MNC to avoid problems.
    but this mod also makes them larger again, so you will need to edit the race's heights with xedit to make the animations line up again.
     
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    FNIS Troubleshooting:
    "ERROR(9): Index was outside the bounds of the array" or "ERROR(2026): Too many animations":
    you may have Too many animation mods and/or SLAL Packs installed, use the "XXL" version of FNIS or uninstall some animations.
     
    "ERROR(76): Could not find a part of the path DebugData.txt":
    a Win10 update (or antivirus software) has forcibly turned on real time protection and it's stopping FNIS from generating/updating files.
    you need to disable real time protection before running FNIS,
    or
    add GenerateFNIS_for_Users.exe to the exclusions list (also you should probably add skse_loader.exe and TESV.exe as well)
     
    Crashing on loading save file:
    you have Too many animations installed, most people start crashing around 12000 to 14000.
    remove some animation mods to fix the problem, or try installing these mods to bypass the crashing point:
    https://www.loverslab.com/files/file/11208-animation-limit-crash-fix/
    https://www.nexusmods.com/skyrimspecialedition/mods/17230/

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    Papyrus Tweaks:
    "NOTE: THIS MAY OR MAY NOT FULLY APPLY TO SKYRIM SPECIAL EDITION"
    the problem with installing script heavy mods is that the default Papyrus settings are not capable of handling the additional stress.
    This tweak should increase stability, and needs to be added to the Skyrim.ini file under the [Papyrus] section.
    Your Skyrim.ini can be found in "My Documents\My Games\Skyrim"
    [Papyrus]
    fUpdateBudgetMS=1.6
    fExtraTaskletBudgetMS=1.6
    fPostLoadUpdateTimeMS=1000.0
    bEnableLogging=0
    bEnableTrace=0
    bLoadDebugInformation=0
    iMaxMemoryPageSize=8192
    iMinMemoryPageSize=256
    iMaxAllocatedMemoryBytes=153600
    note1: there is some debate on the last 3, it has been suggested that they should just be deleted from (or never entered into) the Skyrim.ini
    https://www.loverslab.com/topic/56084-crash-fixes/
     
    use this mod and use there Papyrus setting suggestions:
    https://www.nexusmods.com/skyrimspecialedition/mods/77779?
     
    note2: you should only have logging turned on (bEnableLogging=1) if you are actively trying to find a Papyrus script based problem,
    the rest of the time it's just a drain on system resources and it can cause extra stress for the papyrus system,
    therefor if you have it on all the time it can potentially become a part of the problem your trying to fix.
    it only logs the scripts anyways so if you have a problem like a deleted world object or a bad navmesh the log won't say anything helpfull,
    you should be doing this if you have such a problem:
    http://www.creationkit.com/index.php?title=TES5Edit_Mod_Cleaning_Tutorial
    http://wiki.step-project.com/TES5Edit/TES5Edit_Cleaning_Instructions

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    Other Notes:
    when you select "MNC Rescaled Meshes" for the wolves in CF's MCM it makes the wolves larger and gives them a penis that does not support ABC animations, this is intended to be used for older wolf animations.
    (if you have RaceMenu/NIOverride you may want to edit the MoreNastyCritters.esp to remove the object effect from the wolf armors or they may end up much bigger than 1.2)
     
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    Mod Compatibility Kit index of patches:
    Warning: theses are ported from the LE version of the "mod compatibility kit" so some patches may be looking for the LE versions of the mod (eg: not a esl file)
     
    Bear Mods:
    The DovahBear (with & without Werebear form)
     
    Canine Mods:
    A Dogs Life
    Amaterasu The Great Spirit (was unnecessary, Amaterasu is/was Female, this makes her a male)
    garm companion
    GenderDogs (you don't need the original mod to use this because MNC already includes female meshes)
    Meeko Reborn
    OkamiFollower
    True Meeko
    True Wolves of Skyrim
    Vargr - a Draugr Hound
    Vigilance Reborn
    Zombie Dogs and Skinned Hounds- Mihail Monsters and Animals
     
    Dragon Mods:
    Behemoth Dragon
    Chaos Dragons
    Deadly Dragons
    Diverse Dragons Collection 3 V4-1-3
    DurnehviirResurrected
    Jills of Akatosh
    Jormungandr Dragon
    Nithhogg Dragon
    Thanatos Dragon
    (note:if you are mixing dragon mods (Eg: Chaos Dragons with Deadly Dragons) you may need to edit the leveled npc lists, Eg: LCharDragonAny "0005EACF")
     
    Horse Mods (the bane of my existence):
    Blaze Of Eventide
    Convenient Horses V5
    GenderHorses (you don't need the original mod to use this because MNC already includes female meshes)
    Horse Armors
    Immersive Horses
    Levelers Tower
    Realistic Primitive Horse Breeds
    Stendarr Rising
     
    Other Mods:
    Bestial Essence (may or may not work)
    Creature Mod - Degonians (A.K.A: a DeathClaw mod for Skyrim)
    Darkend
    Reapers The Dark Tower
    SkyFem
    Tame the Beasts of Skyrim II
    The Gray Cowl of Nocturnal
    Tumbajamba's Mounts
    Vilja in Skyrim
    Yiffy Age of Skyrim
    Zombies- Mihail Monsters and Animals
     
    MNC Werewolf extras:
    Alternative Werewolf Textures (for female/herm werewolves)
    Player Hermaphrodite Werewolf patch
    Remove Werewolves from SOS
     
    installing the patches with a Mod Manager:
    note from harveytherabbit:
    "Mod Manager (i think he meant Mod Organizer) :  Install the patch in the Mod Manager interface and you will see all of them under that one install.  Navigate under the respective folder title for the patch you wish to install.  Keep expanding the folder hierarchy until you see that patch's 'data' folder and the Right Click and set as Data Directory.  Once it shows the green text indicating it is selected as the data folder, rename the install however you want to identify it as the patch for that specific mod (ex - "MNC Patch - ModTitle") and then complete the install and enable it.  Repeat these steps for each patch you need for your own mod structure."
     
    as i understand the things i've seen other people say in the past the patches need to be extracted and then recompressed into 7zip files of there own to be installed.
     
    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    CREDITS:
    note: this list of credits most likely has many errors due to the amount of crossover work that has been done.
    its hard to keep track of things when others are expanding upon someone else's expansion of work from a third person.
     
    AnTiWoMaAgNoT (female VampierLord mesh)
    Ashal (SexLab, scripting consultant)
    Bad Dog (mesh consultant, edited Deer/Elk penis, Steam Centurion mesh, edited sabercat penis, Dragon Priest mesh, Riekling penis?, frost giant penis)
    billyy (past Animations now removed, mesh & animation consultant + testing)
    Blaze69 (consultant for many things)
    blipblap (edited Hulking Draugr mesh, edited Giant body meshes, edited troll penis, Ashhopper)
    Chosen Clue (Ash Spawn fix)
    Cyndi (Benthic Lurker penis)
    DARKGRAY (helped with something but i can't remember what it was)
    Dayelyte (Animations)
    dentarr (original MNC mod author)
    Derrax (werewolf balls)
    diarawr (Canine penis & werewolf penis from horny dogs of skyrim)
    Dr Fring (female VampierLord texture)
    Ep1cL3w1s (Creature Framework)
    Flyingtoaster (Hentai Creatures)
    Fore (FNIS, animation consultant)
    FunnyBiz (Animations)
    Gary3 (female horse meshes)
    Gone (Animations, Beastiality Extras, Bear balls, Chaurus penis, spider penis, Draugr penis, Falmer penis, Gargoyle penis, Giant penis, Sabrecat penis, troll penis, VampireLord penis)
    h38fh2mf (did something but i can't remember what it was)
    jacques00 (female giant mesh, female Draugr texture)
    Leito86 (Creature Features, Animations, Horse penis, new bear penis, Werebear penis, Riekling penis?)
    llabsky (Animations)
    lordescobar666 (Sexlab Nude Creatures)
    Lost_Hawk (Female Falmer)
    Lugburzum (Dremora face Fix for Hentai Creatures)
    MadMansGun (mod maintenance, multiple edited meshes, dwarven sphere dildos, Dwarven Spider penis, Dwarven Ballista dildo, Werebear penis (based on Leito's horse penis), Frostbite Spider penis (based on Gone's Chaurus penis), Chaurus Hunter (also based on Gone's Chaurus penis), Frost Atronach, edited Dragon penis)
    nicholas8 (helped with race registration)
    Moutarde421 (female werewolf)
    Panicforever (Animations)
    PaulGreen (modifications to SLAL and enabling icewraith animation support)
    Pfiffy (SSE porting)
    ppp (helped with the Immersive Horses patch)
    RavenKZP (female Dog & Husky)
    SirNibbles (consultant, idea tester)
    Skullered (helped with something but i can't remember what it was)
    SkyMoMod (the Arch Demon in Hentai Creatures)
    Subject2Host (edited bear penis textures, Werebear penis based on horse penis, Rabbit penis based on skeever)
    Vioxsis (Goat, Horker, Hagraven, new Boar)
    vpoteryaev (helped with something but i can't remember what it was)
    Xandero (Animations)
    ZarthonTheVanquished (fixed some creature voice errors)

    3614811 downloads

    Updated

  2. Find Mirabelle

    Find Mirabelle
     
    If you finished Staff of Magnus, the tome is craftable. Read it to get an idea where to search.
     
    About the tome:
     
    Why I made it craftable.
     
    1. I try to avoid overwrites of quest, scripts, world, npc.
        In this case, if I placed the tome, you would need Cutting roomfloor as master.
     
    2. Tome only craftable, if you finished this Magnus staff quest and Mirabelle disappeared.
     
    3. I would NOT recommend to get the tome via AddItem or similar.
     
     
     
     
    V1.0.1
    removed HA as Master
    reduced requirements craft tome to 1xSteel ingot and 1x Leatherstrip
    The tome can be crafted at Skyforge only.

    1078 downloads

    Updated

  3. Beeing female NG

    Beeing Female NG

    Menstruation and pregnancy simulation mod with many features such as a follower system with unlimited followers, new items, and various gameplay mechanics. 

    Beeing Female NG is a next-generation replacement update of the original
    Beeing Female mod, implemented as an SKSE plugin built with CommonLibSSE-NG. (Supports Skyrim SE,AE,VR).

    The goal of this version is to modernize the technical foundation, improve compatibility, and integrate fixes and updates while keeping existing Papyrus scripts largely unchanged. 
     
    New versions on Nexus
    NEXUS link: https://www.nexusmods.com/skyrimspecialedition/mods/168434
    Please endorse 

    Changes from the Original Mod

    Gameplay & Script Changes
     
    Added OStim add-on Refactored SexLab add-on Patch for Fertility Adventures Redux Added a player damage cap so game difficulties below Heavy cannot reduce player health below 1 HP Estrus plugins integrated and actor plugin support added ( @aliceqwer3141) Removed FNIS / OAR gating, so animations are no longer forcibly disabled when FNIS is not present Sppports SLIF and bodymorphs (for bodymorph type put really low numbers for max belly scale - like 0.2) Bugfixes Addons examples and modding documentation Labor pains duration (default: 4 hours) is now configurable via:

    Global_Duration_09_LaborPains
    Location:
    dist/Core/BeeingFemale/AddOn/Global Settings.ini
     
    SKSE & Framework
    Migrated from legacy SKSE / CommonLibSSE to CommonLibSSE-NG Cleanup and minor fixes Switched build system to xmake
    Integrated Fixes & Updates
    Integrated fixes from: BeeingFemaleSE Opt by aliceqwer3141 Beeing Female SE 2.8.1 Patch V14d by Bane Master and Garkin Bathing in Skyrim addon now targets Bathing in Skyrim Renewed mod Addons included in the fomod SPID included in the fomod

    Adult Framework Integration (Optional)

    SexLab / SexLab P+
    Uses Devious Devices keywords when available (belts and plugs) Improved animation recognition (including hentairim tags) for more precise insemination handling
    OStim Standalone
    Listens for OStim orgasm events Applies sperm / impregnation logic for vaginal sex between male/female pairs  

    ---
    Installation
     
    Install via FOMOD Custom addons are working for NG version the same way. Save safe if you update from the BeeingFemaleSE Opt 1.5 version. Otherwise new game is required.  
    Dependencies
    Mandatory:
    powerofthree's Papyrus Extender
    PapyrusUtil SE - Modders Scripting Utility Functions
    Backported Extended ESL Support (For SE)
    SkyUI
    SKSE
    Address Library for SKSE Plugins
    Optional:
    FormList Manipulator - FLM
    Spell Perk Item Distributor (SPID)
    Sexlab Inflation Framework
     
    Recommended:
    P.A.I.A
    BeeingFemale Addon - Creature Child Actor
    Mu Dynamic NormalMap
     
    FOR MODDERS - developer guidelines
     
    Credits


    Ausbrecher
    milzschnitte
    Bane Master
    Garkin
    aliceqwer3141
    Laethas
     

    Source Code

    github 
    Discord

    ---

    8203 downloads

    Updated

  4. SexLab Aroused Creatures SE (2026-06-12)

    Allow ❤️❤️friendly❤️❤️ creatures to take advantage of your character and NPCs.
     
    Any nearby non-hostile creatures with a high enough arousal will pursue and force themselves on (or seduce) your character or any available NPC. There are lots of configuration options to customise your experience, including dialogue and hotkey invitation.
    Aroused Creatures is designed to provide an immersive way to enable sex with creatures outside combat. This is intended to compliment combat-sex mods like SexLab Defeat which allow combat to end or be avoided with sex, including sex with creatures. As such, Aroused Creatures specifically excludes engagement with hostile creatures in order to allow combat mods like this to function.
    SexLab Aroused Creatures SE is developed from the Legendary Edition SexLab Aroused Creatures.
    Please note that any support for patched versions of Aroused Creatures must be sought from the authors of the patches.
     
    License
    All contained code and assets: GPLv3. Full license included in archive.
     
    Open Source means more and better mods for everyone.
    Please consider releasing your own mods under recognized open source licenses
    such as GPL, MIT, or CC and help build a foundation for future mod developers.
     
    Hard Requirements
    SexLab SE or SexLab P+ and all requirements. OSL Aroused and all requirements. Other versions of SexLab Aroused should work. Pandora Behaviour Engine Plus Required to add new animations to the game. Run this after installing or uninstalling any animation mods. If you are not sure, run it anyway. Actors will t-pose without this.  
    Other Requirements
    SexLab Defeat SE Aroused Creatures is intended to compliment the combat sex features of Defeat. Use this to provide a means of having sex with hostile creatures. This mod also provides the player struggle HUD meter feedback used by Aroused Creatures (the Defeat ESP does not need to be enabled if the other features are not wanted). Creature Framework SE (third-party port) Creature aroused model management. More Nasty Critters SE, Creature Framework, and Creature Summoner (third-party port) Creature aroused models and animations. Also adds spells to spawn female creatures. Fuz Ro D-oh Silent Voice Silent dialogue readability.  
    Strongly Recommended
    SexLab More Creatures SE Adds more friendly domestic creatures for Aroused Creatures to work with. There will be far fewer engagements without this.  
    Recommended Mods
    Billyys Animations for SE (third-party port) Creature group animations. Horny Creatures of Skyrim SE (third-party port) Adds animations for male NPCs on female creatures. SLAL SE Animations by Sailing Rebel Adds a few more non-consensual horse animations. FunnyBizness SLAL Pack (third-party), more animations. One With Nature - Dynamic Animals and Creatures SE Allows normally hostile creatures such as wolves and deer to be treated as friendly.  
    Installation
    Skyrim must be installed outside Program Files to avoid potential issues with Windows UAC. This is not just an Aroused Creatures issue - modded Skyrim should never be installed in protected areas of the file system. Doing so can prevent SKSE and other modding tools from functioning correctly. Avoid any folder created by Windows itself, including Documents, Desktop, Downloads, etc. Folders in the root of a drive other than C are recommended.
    Exclusions must be configured in any antivirus or antimalware apps for the game installation folder, folders containing any modding tools including the mod manager, the mod manager instance or staging folder, and the mods download folder. As with install location, this is an issue for modded Skyrim in general not just Aroused Creatures. Antivirus can interfere with the normal operation of mod managers, SKSE and SKSE plugin mods like SexLab and PapyrusUtil which Aroused Creatures depends on.
    Use Mod Organizer 2 (fully supported) or Vortex Mod Manager. NMM and manual installation are not supported! Enable the mod in the MO2 left panel, and make sure the SexLab Aroused Creatures.esp is enabled in the Plugins tab. It should not matter where the ESP is in the load order, so long as it is after SexLab.esm and SexLabAroused.esm. Run Pandora and deal with any warnings or errors (they are all important).
    By default, Aroused Creatures does not display any notifications during initial installation. This is to avoid contributing to new-game notification spam.
    Once in-game ensure that SexLab is fully installed. For the original SexLab, this requires opening the SexLab MCM, clicking the Install option, exiting the menu then waiting for SexLab's "Ready" notification at the top left of the screen. For SexLab P+ it should be fully installed automatically. Once SL installation is complete open the SexLab MCM again, choose the Animations Settings page and uncheck the Disable Starting Teleport option (to speed up animation start), then enable the Allow Creature Animations option (to install creature support). Close the menu and wait for the message that creature animations have been installed. Aroused Creatures will be active as soon as creature animation installation has finished.
    You may need to install SLAL packs to make creature animations available. For SLP+ this will involve adding compatible SLSB packs or using the Automated SLSB Conversions mod (available from the SexLab P+ download page). Open the SLAL MCM page then enable and register the installed animations.
    Check the Aroused Creatures MCM > Help page for any issues with the installation. Highlight an indicator on this page to see an explanation and possible solution at the bottom of the interface.
     
    Updating
    If it ain't broke, don't fix it! If you are mid-game and the mod is doing everything you want it to, then consider not updating until your next playthrough. Updating always comes with the risk of new issues, which can be avoided if you don't need the fixes or new features the update provides.
    Back up your Aroused Creatures configuration in the AC MCM > Profiles page. Enter a name for the profile in the text field at the top right, then click a profile save slot below it. Again, if an update goes badly, you will be able to use the profile to get back to where you were much faster.
    Make a named save before updating. To do this, open the in-game console and use the command save "Before SLAC v4.16". If the update goes badly, you can then reinstall the previous version and load up that save to get back to where you were.
    Aroused Creatures is specifically designed to support mid-game updates, and will handle conversion of settings and states where necessary. To update, simply uninstall the previous version and install the new one. Run LOOT to make sure the load order is updated. When loading the last save, there may be some notification messages to indicate that the update has made changes. Check your configuration, and enjoy.
    Downgrades are not supported. To downgrade you will need to load a save from before the upgrade.

    How To Use
    Automatic
    The core functionality of Aroused Creatures is automatic and does not require user input. By default Aroused Creatures will be active as soon as SL is ready.
    If a creature with a suitable arousal level is within range of a female NPC or PC they will begin to pursue them. When they are close enough they will start a non-consensual SL animation (or a consensual one if there are no alternatives). Only two pursuits can be active at the same time, one NPC and one PC, but another NPC pursuit can begin as soon as a victim is engaged. By default, other creatures can queue to use an already engaged actor.
    To increase the frequency with which engagements are triggered go to the Aroused Creatures MCM, select the PC/NPC Auto Settings and reduce the Creature Arousal Threshold for the PC and/or NPC.
    Invitation
    To directly invite a creature to engage the PC access the Aroused Creatures MCM -> Dialogue & Interactions, find the Invite Creature Hotkey and chose an input. Adjust the Invite Arousal which will be used to test the creature's arousal when trying to invite them. Now stand close to a creature with the reticle over them and hit the invite key. A message should be displayed if the creature is not suitably aroused or cannot be animated for some reason, otherwise an SL animation should start. Settings in the Creature Framework MCM can be used to change the level at which creatures become visibly aroused to help show the player when they might be interested. Hold the key for one second to try and perform oral sex on the creature. Hold the key for two seconds to invite nearby creatures of the same species as the targeted creature to a group animation.
    Dialogue options can be enabled under Dialogue & Interactions that will allow you to direct your follower NPCs and creatures by talking to them. You may also extend this to non-followers. Some dialogue options will only be available after selecting an actor with the Target Select Key (default [N]) - for instance, select a creature then persuade your NPC follower to deal with it, or select an NPC and task your creature with chasing them down.
    There are plenty of other settings to explore and customise your experience. Hover over a setting in the MCM to view a description at the bottom of the interface
    In-Game Help
    There is now a Help MCM page which will display potential issues with the configuration of Aroused Creatures and SexLab. Hover over any warning to get a detailed description. The Help page will also list recently failed engagements and their failure codes. Hover over these codes to display a description of what they mean and any potential solutions.
     
    Saving and Loading Profiles
    Aroused Creatures configurations can be saved and loaded via the Profiles MCM page allowing settings to be transferred between saves. When using MO2 these saved profiles will be found in the Overwrite mod under SKSE > Plugins > ArousedCreatures and may be moved to another mod if required. If they are moved to the Aroused Creatures mod itself then please remember to back them up before updating or they will be lost for good. It may be more prudent to store them in a separate mod specifically for such SKSE data.
     
    Arousal
    Exposure to nudity and witnessing sex acts will increase creature arousal and produce more frequent engagements. This is not controlled by Aroused Creatures. For issues with arousal not properly increasing or increasing too quickly, please check the OSL Aroused support thread or the support thread for your version of SL Aroused.
     
    Frequently Asked Questions
     
    Known Issues
     
    Change Log
     
    See support thread for older Change Logs and Downloads

    743030 downloads

    Updated

  5. Stress and fear Ostim integration

    Thanks to Tenner for giving me permission to make a fork of his mod Stress and Fear SexLab Integration.
     
    OStim Standalone Install the optionals in step 2b as well.
    Stress and Fear
    Keyword Item Distributor (KID)
    For version 1.1.0 and above:
    Fishing Creation Club Mod
     
    Because OStim doesn't have stats, I edited some parts of the original mod so that you can choose whether being the aggressor, victim, or participant of consensual acts increases or decreases stress instead.
     

    398 downloads

    Submitted

  6. Kalmah's Contraptions and Animations ported to Display Model 3

    Port of Kalmah's DD contraptions and animations from their Submissive Lola extensions as standalone furniture for I'll Take the Display Model (DM3). Kalmah was apparently in the process of converting all of their animations to DD, but they have not been logged into LL since 2022. 
     

    4748 downloads

    Updated

  7. Defiler's Inhumane Curios

    Defiler Inhumane Curios
    Body Modification and Bondage/Devious Devices Extension mod for fans of TF and Bimbofication.
    Description

    Story
     
    Mechanics
    Most of the Items Added by this mod are Access through Console commands and addItemmenu For now. (https://www.nexusmods.com/skyrimspecialedition/mods/17563)
    But the Items of note are The Jewel Of Transfiguration, Golden Shackles Of Endowment, Slave Yoikcaireal Xyneraxes Both Active and Inactive and Unbound Jewel Of Transfiguration.
     
    The Jewel Of Transfiguration is a Body Replacer in the form of a Devious Device. 
    The transfiguration is Based off the Artist The Pit art style and is homage to his bimbo designs and characters. and Comes in both Female and male and Gives a Powerful Boon to Magicka, Health and Stamina and their regeneration as well the strengthen your carry weight, Speech craft, Damage Resistance and Disease Resistance. 
    The Unbound Jewel Of Transfiguration is Cosmetic and can be enchanted with your own enchantments and is not a Devious Device by nature.
    The word Transfiguration has two meanings. A illusion so perfect it become reality. An elevation to a greater state of being or divinity. In this case it means both as through the lens of jewel you gain both a Perfect (Characterize Pinup) body of illusory nature, An the power to claim a form of divinity.
     
     
    Slave Yoikcaireal Xyneraxes is a direct reference to the Character Syx By ManaWorld Comics, There are three version of the Shackle She wears,,, The Active of version Is powerful But Binds it's self Permanently to the wearer and Can Not Be Removed. The Inactive Version is cosmetic and can be removed with a restraint key. The Golden Shackles Of Endowment is a combination of the Jewel and Shackles and carries the powers of both split between them and like the inactive they can be removed.
     
     


     
     
    Each item has Bodyslide files that can be customize to your Liking. I added The xXx_DEFILER_xXx Preset to the mod as the best setting for the Female Transfiguration and it's Armors to Best Fit the Pit Style.
    The bodyslide files that have M in their names are for men.
     
     
    Those are not the only things added by this mod There also armors Build for the Jewel's Transfiguration body. The Steel plate Armor Pieces currently come in both a female and male. Daedric Seducer Armor pieces Based off The OC of HottSriracha Spice.
     
    DIC's Thread
    I read through my threads to get better idea of what all of you would want to see, And to post ideas of my own and listen to yours.
    Therefor it is the best way to contact me about DIC or MSFD if you have ideas, questions or criticism. I like open forums of communication as much as I can.  
     
     Requirements
    Devious Devices SE 5.2 https://www.loverslab.com/files/file/5878-devious-devices-se/
    Recommended Devious Devices NG https://www.loverslab.com/files/file/29779-devious-devices-ng/
    CBBE 3BA https://www.nexusmods.com/skyrimspecialedition/mods/30174
    Himbo https://www.nexusmods.com/skyrimspecialedition/mods/46311
    Sexlab https://www.loverslab.com/files/file/20058-sexlab-se-sex-animation-framework-v166b-01182024/
    Sexlab aroused any version will do really.
     
    Presets
    Their on the download tab now to make updating them easier on my end, An so you guys can see when I update them. If you have a character you would like me to take a crack at send me a link to pics of them and a description of their Nature/Skills. Although Some Rules NO real people Or AGED Up Child characters.
     
    For Right now the Preset List Below is out of date, I've Recently found out I didn't save the Presets with sculpts Properly.
    From Now on I'm going to be updating the presets through the DIC Preset v2 file and going through the process of remaking most of my presets. I am Sorry.
     
    For Right now the presets in the _DIC_Presets_v2 file are _SYX_v2, _SYX_v3,_Laquadia_, _Sigalda_v2 And _5_ a New Base Preset.
     
    _SYX_v2 _SYX_v3 are Dark elves _Laquadia_ and _5_ are High elves (for now) and _Sigalda_v2 is an Imperial.
     
    Good news Though I now know how to save and load Presets with sculpts. as seen below.
     
    Pick the proper gender Pick the proper race Tab over to "Presets" load the proper preset Tab over to "Sliders" Make sure "Face Part" is on "High Poly Head" if required (usually listed as 3) Tab over to "Sculpt" Import the proper sculpt files (there almost always will be red text here, ignore it) You now have a working preset that doesn't have any bugs, unless you didn't have one or more required mods or you didn't do one or more of the prior steps  
    List of the Characters
     
    Character ScreenShots/Previews
     
    List of mods I use and and are required for the presets to work Properly.
    references
    The Pit https://x.com/PITerotic / https://www.hentai-foundry.com/user/thePiT/profile
    ManaWorld/ScratchnSyx https://x.com/ScratchnSyx / https://bsky.app/profile/scratchnsyx.bsky.social
    HottSriracha https://bsky.app/profile/hottsriracha.bsky.social / https://x.com/HottSriracha
    R.I.P. Fenris Comix https://x.com/FenrisComix / https://bsky.app/profile/fenriscomix.bsky.social
    Texelion https://www.hentai-foundry.com/user/Texelion/profile / https://www.deviantart.com/texelion
    This List will Grow with time.
    Collaborators
    Audhol he made Syx's outfit and it's textures and I converted it, Good dude overall.
    Roadmap
     Add More Items with varying effects, Most of which are going to be references to Artists, Comics, and Media.
    Changelog
    0.0.1 Not Much more to Write.
    0.0.2 Streamlined the bodyslide files and please delete the folders Meshes\armor\Transfiguration and Meshes\armor\Defiler these contain the old body&armor meshes and can break the current versions. And run the new versions of each bodyslide files to have the new meshes.
    0.0.2.5 You didn't see anything.<{}>
    0.0.2.6 Added Syx's outfit pieces and added her boots and gloves to the Golden shackles of Endowment. added a new version of the Jewel Called the Animus Of Shade Perilous.
    Also I made a reference for the Transfig for armor/clothing conversions on my end, For all of you to have as well.
    I've moved the Presets to the download tab and is updated the Syxv2 preset (Refited to the new Outfit made by Audhol) and the Ivana and added a new character Eimeal.
    Please Build (DIC) bodyslide files again if you have installed a earlier version.
    Have fun.:)
    0.2.6.5 Reworked Syx's outfit to be four Separate pieces Corset, Skirt, Boots and Gloves and separated the gloves an boots from the Golden Shackles.
    Added a New Slider for the Tranfig (_Leg_Knee_FX_) and updated the armors to Boot. And added a Boob Bulge meshes to their Bras/Pasties. changed the armor slots of most of the armors to be more uniform and modulator.
    Added A new Animus to DIC, The Animus Of The Hunter's Prey, Hircine Is Watching Hare. 
    (}{)
    (a)
    Please Build (DIC) bodyslide files again if you have installed a earlier version.
    0.2.6.6 Added new hand slider for the tranfig's hands _Hand_Wrist_FX_. Added a new nail length slider.
    Fixed the Steel Armor Gorget and Mantel not being partition correctly. Refitted the armors/clothing to the new hand sliders.
    Refine the Boob Bulge meshes an slider (I Recommended not going more then 50% on the sliders.) for armor/clothing.
    No update just a preset pack fix. have a good day.
     
     

    2194 downloads

    Updated

  8. Chuck's SlaveTats

    Chuck's Story Slavetats

    NOTE: Latest update is BELOW the lore section.
     
    INTRO:

    So...I love SlaveTats, especially the many wonderful packs made by extremely talented artists here.  Sadly, I have the art skills of a gerbil on cocaine.  Or I think I do, assuming gerbils on cocaine have zero art skills.

    HOWEVER what I do have is a copy of Paint.net and the two font files (FYI: Cyrodil and Viner Hand ITC) that are used in every book in Skyrim.  Thus, through the power of the text tool, "Cut", "Paste Into New Layer", and "Merge Down" (if you don't know, don't ask) I have made a few SlaveTats of my own, and now I share them with all of you.  They are quite unique, if I do say so myself.

    REQUIREMENTS:

    The only real requirement for these is a working SlaveTats install.  That said, each is made with a specific set of mods in mind (listed in the LORE section below.)  These are all completely optional.  Still, if you really want to, you could use these without any sex mods at all.

    CREDIT:

    As I mentioned, I’m no artist.  All of the non-text assets were borrowed (with permission) from other amazing modders here on LL, specifically blahity and Wolfen09.  Their SlaveTats packs (along with Alpia’s) are must-haves in all my Skyrim misadventures, and their arm, leg, and butt tattoos can be used alongside mine without issue.

    CONTENTS:

    Version 1.0 is a massive update with major changes.  Read the changelog or the support thread.

    ALSO…

    Oh and before you dive in, a few notes about the designs themselves:
     
    Several tattoos are composed of two tattoos - one forehead tattoo, and another "full body" tattoo which covers everything except the arms and legs.  This is primarily due to the way Skyrim textures work and my own laziness.  Before you ask, no, I won't be splitting the body tats up, though anyone who wants to do so is more than welcome to.  Changed with version 1.0.  Mix and match at your leisure! Each tattoo tells a story, of sorts (explained in detail in “LORE” below.)  As a result, they are all long and wordy and despite my best efforts, have a habit of stretching a bit, even at simi-realistic body proportions, especially the lower back. Regarding the above: I’m running AE with 3BA.  Nothing should prevent these from displaying fine on LE or SE but anything UNP-based won’t work.  Compatibility with other bodies is unknown to me, and given the gargantuan effort it required for me to get my install functional and stable, I’m not inclined to fix errors other than with AE and 3BA.  Still, if they don’t fit something like TBD or whatever, let me know and I’ll see what I can do. Some of them include a small element of color, though they are mostly monochrome. They are all rather degrading.  I don’t always play Skyrim with sex mods installed, but when I do, my PC is submissive and either physically helpless, mentally gullible, or both.  The tattoos reflect that.  Some of the language is quite coarse.  I also learned the word “piaculum” making this mod, which I'm about 95% sure I'm using correctly. And lastly, most of the tattoos include the names of in-game characters, and those are staying, because they are an integral part of the story each tattoo tells.
    Speaking of which...

    (You don’t need to read anything past this point if you don’t want to, lol)

    LORE:

    Story #1 - College Experiment 4269
     

    Story #2 - Bound in Lust, Now and Forever
     

    Story #3 - The Fellglow Bimbo
     

    Story 4 - A Walking Example
     
     
    Story 5 - Project Undermine
     
     
    Story 6 - The Dragonwhore
     
     
    Story 7 - A Sample of the Merchandise
     
     
    Story 8 - Raloof's Bride
     
     
    Story 9 - A Gift from Sanguine (Futa)
     
     
    Story 10 - War Whores
     
     
    Story 11 - This One has Business Sense
     
     
    Story 12 - Aerin's Retirement Plan
     
     
    Oh and finally: while I am not actively looking for suggestions, if you have one, don't hesitate to post it.  If I like it, I'll probably implement it...eventually.  Zero promises.  I'm lazy but at least I admit it!
     
    NEW FILE, JUNE 11 2026: ABSOLUTE KARDIA
     
    So...I debated making this a whole new mod, but in my crazy mind at least, Chuck's SlaveTats (or Chuck's Story SlaveTats, to use the full name) has always been about exactly that - telling a story.  A lewd, degrading, sexually explicit story, but a story nonetheless.  This new file is taking that to a new level, and I'll go ahead and say right now that I don't have any plans to take it any farther.  I might, I'm just making zero promises.
     
    So what is this new file?  It's Kardia of Rhodes in her ultimate, final, absolute form.  (If you don't know Kardia, then can you please make some space under that rock for me?   Because wow, it must be REALLY comfortable!)  In detail, here's what the file includes:
    A fixed Outfit Studio file so that the heavy armor variant with neither a breastplate nor panties doesn't hide SlaveTats. A config for the excellent Auto-Lewdification mod that enables automatic swapping of the helm and body armor during Sexlab scenes. A heavily edited ESP file for the Kardia of Rhodes armor.  The items edited by me are renamed "Kardia Escort x" where x is Helm, Heels, Armor, etc.  The helm and body armor have nostrip tags applied, all six edited items have custom descriptions, and they feature powerful enchantments.  All of these enchantments are very strong, but not outside the limits of what you can acquire during a normal Skyrim playthrough.  Armor values are also increased to function like actual heavy armor.  Remember, the boob tats are wards, so maybe that explains it, idk. A BodySlide preset, as seen in the new screenshots.  It features "gumdrop boobs" that are...let's just say are in a state of permanent happiness?  Yeah, let's go with that.  May not be your taste, if not that's fine, you can use any TBD preset. A character preset for RaceMenu.  The main benefit of using this is that it makes the tats glow MUCH more brightly.  Of course, you can skip this, or you can use your own preset and change the overlay glow color yourself. And of course, four new tattoos - one breast tattoo, one pubic tattoo, and two back tattoos.  The alternate one is shown in the last screenshot.  
    Obviously, you're going to need a LOT of other mods to make all this work.  At bare minimum, you'll need the Kardia of Rhodes armor mod (linked above, I'm lazy) and all of its requirements.  Technically, the Auto-Lewdification config and RaceMenu preset are both optional, but with the nostrip tag on the helm, blowjobs are going to look really, really awkward without Auto-Lewdification.  For that matter, the tats are optional too.
     
    Assuming you intend to use all of this, here's what you'll want to do:
    Install everything as usual.  Make sure you have all requirements. Install Absolute Kardia LAST.  It needs to overwrite two files from the original Kardia of Rhodes mod to function. Generate your files in BodySlide.  The included preset is named "Absolute Kardia" and only applies to the Kardia armor set. Start a new game or edit your character to be a breton female.  No need to change anything else yet. Apply the tattoos via SlaveTats.  Use red for both regular and glow color. Now re-enter RaceMenu ("showracemenu" in console) and apply the "AbsoluteKardia" RaceMenu preset to brighten the tattoos, or else change them manually under the overlays section of RaceMenu. Spawn the Kardia Escort Helm, Gauntlets, Heels, Armor, and Necklace.  Also the Kardia's Sword.  You can do this via console ("help Kardia 4") or something like Modex (an AddItemMenu replacer that works on AE.)  Don't forget to spawn a Keepsake item too. Go sex something up and have fun!  
    So...yep, that's it.  Enjoy your new Skyrim playthrough as Tamriel's most Lethal Merc with High Rock's Favorite Tits!

    7516 downloads

    Updated

  9. [Follower] Heather

    Details
    Name: Heather
    Race: Breton
    Level: Player Level
    Weight: 0
    Marriage: Yes
    Essential: Yes
    Location: Solitude
    Console Location Code: SolitudeFletcher
    Fighting Style: Ice Mage
    Weapon Choice: None
    Armor Choice: None
    Follower Requirements
     
    Asset version requirements
    Faster HDT-SMP Septimus Follower Asset XP32 Maximum Skeleton Special Extended  
    Default version requirements
    Diamond Skin or Fair Skin Complexion CBBE or BHUNP or Default (Note: As long it was compatible with Fair Skin Complexion or Diamond Skin) Faster HDT-SMP  
    OBody NG version requirements
    CBBE CBBE 3BA Faster HDT-SMP OBody NG XP32 Maximum Skeleton Special Extended  
    Standalone version requirements
    CBBE CBBE 3BA Faster HDT-SMP XP32 Maximum Skeleton Special Extended  
    Face Preset Requirements
     
    Diamond Skin or Fair Skin Complexion High Poly Head KS Hairdos SMP Koralina's Eyebrows Mikan Eyes Female Makeup Suite  
    Credits
     
    OBody NG by Aietos BHUNP by Bakafactory CBBE by ousnius CBBE 3BA by acro Diamond Skin by r1goodwin Fair Skin Complexion by HHaleyy High Poly Head by KouLeifoh KS Hairdos SMP by ousnius Koralina's Eyebrows by CoralineKoralina Mikan Eyes by nerune Female Makeup Suite by DomainWolf Faster HDT-SMP by DaydreamingDay XP32 Maximum Skeleton Special Extended by Groovtama

    329 downloads

    Submitted

  10. Enslaved Knights and Warriors replacer for BaboDialogue

    Appearance replacer for the bretons and nords you can rescue in BaboDialogue addon.
     
    Require only the original mod
     
    This replacer uses your body and texture, so the result will vary between set ups.
     
     
    Photos taken while using BHUNP 4 and BnP skin texture

    734 downloads

    Submitted

  11. Devious Devices & DD Mods - UBE Patches [Skypatcher]

    Note: As of version 2.0 this mod now uses Skypatcher to achieve the automatic patching solution that ADM solved for previously
     
    Please take the time to read everything, especially the caveats and requirements, if you do something wrong you will have missing/invisible meshes. That said, if you have questions or there are opportunities to make the things clearer please speak up ❤️. Thanks, and enjoy you deviants.
     
    The Caveats and Changes:
     
    Slots (53->54)
    Devious devices default slots overlap with UBE's, specifically with slot 53 which DD uses for leg cuffs and UBE uses for part of it's body mesh. These have been moved to slot 54. Slot 53 items for 3BA have been updated to slot 54 as well, so NPC items are still visible. For Reference: https://github.com/DeviousDevices/Docs/wiki/Slot-Usage-Reference  
    Skypatcher
    In order to reduce the amount of infinite patches this version uses Skypatcher there are zero conflicts!
    Armor Addons are automatically handled Slot 53 items are automatically updated to slot 54  
    Meshes
    Belts + Crotch Rope + Transparent Zipsuit - have a ZAP or slider for those that are using schlongs Some meshes have been refined  
    Included Patches 
    Only mods that add new `Armor Addon` Records will require patches, this is generally devices with unique meshes or textures
    Devious Devices NG 0.4 Devious Heatrise Devious Newcomer Deviously Vanilla Devious Followers (for slut armor, install TAWOBA UBE Conversion) Laura's Bondage Shop Unforgiving Devices - (don't use the `UnforgivingDevices - DD Patch.esp`, instead, just use the synthesis patch) Unforgiving Skyrim Devious Wicked Devices (Added 1/31/26) RennasRanch (Added 4/19/26) Devious Eyecandy (Added 5/8/26)  
    Devious Lore (NOT Compatible with the `Devious Devices - Lore Patch.esp` - Please remove this from your load order, it also breaks stuff with DDNG)  
    Dwarven Devious Cuirass - Requires the DD patch on its mod page These mods use the meshes and require the bodyslide files from the Dwarven Devious Cuirass patch (esp can be disabled if you dont use the mod itself) The Trappings of Fate (Added 1/31/26) Devious Curses NG (updated 1/31/26 to version 8.x) Devious Devices - Equip (Added 7/11/25)  
    Included but not...
    Devious Piercings of the Divines - Includes its own patch on it's mod page  
     
    What is missing?
    RopeBinder_Fingers and still needs work (if anyone is willing to help with this please reach out!) Feedback is encouraged if anything needs work or is missing Requirements:
    UBE 2.0 -- Ultimate Body Enhancer 2.0 Devious Devices SE 5.2 Skypatcher  
    Recommended:
    Devious Devices NG - (Required for skyrim versions above .640) If you have mods reliant on ZAZ (I'm sorry), also check out the ZAZ UBE Patch  
    Installation Notes:
    Make sure you have ALL of the requirements, including Skypatcher In Protondrive first download and install Devious Devices UBE - DDNG - Skypatcher Then download and install the Devious Devices UBE - Patches - FOMOD Make sure nothing is overwriting my esp's, following the load order as shown below *Except for the Unforgiving Devices synthesis patcher Load Order
    (Left side of MO2)
    Devious Devices 5.2 Devious Devices NG All other Devious Devices Mods Devious Devices UBE Devious Devices UBE NG All Devious Devices UBE Patches --- 
    Bodyslide Output
    PGPatcher Output

    (Right side of MO2)
    Devious Devices 5.2 Devious Devices NG All other Devious Devices Mods Devious Devices UBE Devious Devices UBE NG All Devious Devices UBE Patches ---
    PG_1/Requiem for the indifferent/Synthesis/Dyndolod
    Compatibility:
    These mods are known to cause issues:
    Corsecs Non-Devious Devices - Has armors that use the same EDID as core devious devices, this may cause  some armors to be invisible.  Devious Devices - Lore Patch.esp - The main Lore mod is fine, but remove this esp from your load order, it breaks stuff with multiple mods  
    Troubleshooting:
    Crotch is invisible
    One of my esp's is very likely being overwritten by another mod, triple check your load order. Load your entire load order in Xedit and check for conflicts You followed the direction and still have invisible meshes
    Check requirements and Compatibility above Check load order Install Native EditorID Fix and powerofthree's Tweaks

    17201 downloads

    Updated

  12. 3ba birthday cake

    this is just a slightly modified fuzzy 3ba body, it still requires the original 3ba body mod and all of its requirements, it can be found: CBBE 3BA (3BBB) 
     
    i made this just in case, and for others to enjoy.
     

    213 downloads

    Submitted

  13. Female Replacer - RadishCat

    =====Detail=====
     
    - Here are some mods I replaced the vanilla faces of some female NPCs. More than 700 NPCs have been replaced and most of them have been tested. If there are any errors in any NPC, please report them to me so I can fix them soon.
     
    - All npc replaces are based on the 147 followers I have.
     
    =====Requipments=====
     
    Hydra Slavegirls SSE - Female Replacer :
     
    - Hydra Slavegirl
    - Hydra Slavegirl - Furniture Patch
    - (optional) Hydra Dialogue Sex
    - (optional) Hydra Slavegirl DD Patch
     
    Public Whore - Female Replacer :
     
    - Public Whore
    - Public Whore - Fix or Devious Device NG
    - (optional) Publice Whore - Comments
     
    Simple Slavery Plus Plus - Female Replacer :
     
    - Simple Slavery ++
    - (optional) Simple Slavery Rebuild
     
    S.L.U.T.S Resume - Female Replacer :
     
    - S.L.U.T.S Resume ( 4.6 above )

    Laura's Bondage Shop - Female Replacer :
     
    - Laura's Bondage Shop
     
    =====Credit=====
     
    Hydra Slavegirls by @hydragorgon
    Public Whore by @Visio Diaboli
    Simple Slavery by @Hex Bolt
    S.L.U.T.S Resume by @Scrab
    Laura's Bondage Shop by @Laura

    3860 downloads

    Updated

  14. Alexstrasza the Lifebinder Follower CBBE 3BA

    This is an update to my Alexstrasza the Lifebinder Follower mod on the nexus and should be considered the successor to that mod and the nexus mod version of that mod is officially depreciated with the release of this mod.
     
    Mod features:
    CBBE 3BA BodySlide files provided to build her nude body and outfit to your desired specifications.
    Features her signature Dragonflight outfit included with the mod.
    Both her hair and and brows have working HDT SMP physics so they will move and flow naturally as she walks and travels alongside you.
    She is a fire and lightning mage and has one summon spell that allows her to summon a fire hellcat companion to aid her in battle.
    She features a number of custom spells which can be viewed in xedit in her NPC record.
    She uses Diamond Skin CBBE by mod author RLGoodwin.
    AI software Upscayl was used to remaster the textures of the outfit of this mod.

    209 downloads

    Submitted

  15. Cat Girl Amira follower Or M'rissi replacer Custom voiced.

    Upddate 1.5:

    The head size is scaled abit to better fit more hairs.
    The ear texture issue is fixed, and improvement to the tail fluffyness.
    The body preset script will only apply body preset to the follower once
    Removed a few unneed cbpc config so they will not overwrite cbpc stuff anymore.
    Now the mod uses fur from DFM for better armor compatibility.

    
              RGB Kitty !
                

    Mod Description



    A half khajiit follower OC of mine, Alot of time and effort went into making this one, All with the goal to make the perfect cat girl, and now is finaly done.
     you can get her by crafting a summoning Magic card/scroll at the forge with 100 gold, she comes with custom textures and SMP hair,and custom voice and covered with a layer of fluffy fur from head to toe. Compatible with 3BA and BHUNP.
    She is also available as a replacer for M'rissi with the Patch in the Optional file.
    

     
    High-quality smp hair and ear 

    

    The hair will have chromatic shine under light.
    Cat eyes Her eyes will look like as they if are reflecting lights under darker lighting, just like real cats does.
     
     
    High-quality magic summoning card.
    You can use it to summon the follower and change the sex of the follower

    if you use the spell/card with her on your crossair and you stand close  to her you can change her gender and remove her default outfit for better armor management, and if you use the spell while sneaking you will only remove the default outfit, useful if you don't want to change her sex  but still want better armor manage
    Yes, the balls are furry too.
     
    Custom cbpc physics config to fit the body preset. 

    
     
    She uses your default female body for the sake of compatibility with armors,and the fur use slot59, the mod also included a  body slide preset that I made for the player to apply on the follower.
     
    Her Ai package is set to stay at where she is, so she will stay at where you dismiss her, is convenient if you don't use mods like "my home is your home". 


    

    

    

    

    

    

    
    And you can get the playable race from on my Patreon page

    

    
    
    The fur clip with armor I am working on something that might solve this problem.i will update it when it is ready. heres how it works on vanilla armors.
    
    Requirements:

    FHDTSMP(for the hair)
    Dynamic Fur Morph(for the body fur)
    Q&A
    why don't you just put her in the world as a recruitable follower? I did it this way instead of putting her in an inn somewhere is because moded npc has the tendency of not showing up sometimes, and to add a bit of a "effort" for the player to get a new follower.
     
    I have this and that problem formod installer don't  work well if you are not using MO2, try unpack the mod manually like the gif below, also unpack the patch if you need.


    The main file is too big for here, so use the mega link to download.

    11726 downloads

    Updated

  16. Mei follower standalone ESL Custom voiced.

    Come chill with mei !
                
    Update:1.5.5
    New, improved eyes and script. Update:1.5.4
    Fixed the glowing eye issure, and now the futa is done as female with schlong instead of changing female to male.
                
    Mod Description

    Adding Mei from OW as a standalone follower to skyrim, you can get her by crafting a summoning Magic card/scroll at the forge with 100 gold, and make the glasses for her with 10 gold, she comes with custom textures and SMP hair,and custom voice. Compatible with 3BA and BHUNP( looks better on 3ba) And a option to make her a futa with prebuild 3ba vaginaless body.
     
    High-quality smp hair 

     
    High-quality magic summoning card.  
    You can pick her gender between male and female with the fomod installer,you can build the body and schlong with body slide file that comes with this mod.
    小美变身!
    

    
     
    Custom cbpc physics config to fit the body preset. (it wont overwrite your config, is just for Mei) 
     
    She uses your default female body for the sake of compatibility with armors, the mod also included a  body slide preset that I made for the player to apply on the follower(a good way to give npc custom body shape if you use Obody), I make the preset as close to the body shape of original design as possible.  
    Her body textures are made for 3BA body, but I also made an optional  BHUNP version in the formed installer, if you don't use a body replacer mod , the textures work with vanilla body too( with some miss matching)  
    She is a Ice mage and She will level up with the player.
     
    Her Ai package is set to stay at where she is, so she will stay at where you dismiss her, is convenient if you don't use mods like "my home is your home". 


    

    

    

    

    
    And you can get the playable race from on my Patreon page

    

    
    
    
    Requirements:

    FHDTSMP(for the hair)

    Q&A
    why don't you just put her in the world as a recruitable follower? I did it this way instead of putting her in an inn somewhere is because moded npc has the tendency of not showing up sometimes, and to add a bit of a "effort" for the player to get a new follower.
     
    I have this and that problem formod installer don't  work well if you are not using MO2, try unpack the mod manually like the gif below, also unpack the patch if you need.

     
    Can you make her a playable preset? I have a version with a playable race option on my Patreon page.

    6207 downloads

    Updated

  17. Squirrel Girl follower standalone ESL Custom voiced.

    Let's get nuts!

                                                  Deez Nuts

    Mod Description

    Squirrel Girl as a standalone follower, you can get her by crafting a summoning Magic card/scroll at the forge with 100 gold, she comes with custom textures and SMP parts ,and custom voice. Compatible with 3BA and BHUNP( looks better on 3ba) And a option to make her a futa with the card.

    High-quality smp hair and ear
     
    
    Very fluffy SMP tail

    it can also adjust its position when moving so it wont block the view from behind.
    
    New Eyes with Eye shadows
    she use my new eye with two layers of shadow mesh to make the eyes look much more natural.

    with and without.
    New realistic transparent mouth and teeth.

    High-quality magic summoning card.

     
    You can use it to summon the follower and change the sex of the follower.

    Squirrel Girl ? more like Scrotum Girl, am i right ?

    if you use the spell/card with her on your crossair and you stand close to her you can change her gender and remove her default outfit for better armor management, and if you use the spell while sneaking you will only remove the default outfit, useful if you don't want to change her sex  but still want better armor manage.
     
    Custom CBPC physics config to fit the body preset. (it won't overwrite your config)
     Just look at them go.

     
    She uses your default female body for the sake of compatibility with armors. The mod also included a  body slide preset that I made for her that will be applied on the follower using script.
     
    Her Ai package is set to stay at where she is, so she will stay at where you dismiss her, is convenient if you don't use mods like "my home is your home".



    Sister!


    
     
    And you can get her as playable race from on my Patreon page





    
    Requirements:

    FHDTSMP(for the hair)


    Q&A
    why don't you just put her in the world as a recruitable follower?
    I did it this way instead of putting her in an inn somewhere is because moded npc has the tendency of not showing up sometimes, and to add a bit of a "effort" for the player to get a new follower.
     
    Does the follower use Custom body mesh ?
    No, and I will not make it so, since the day we got Obody there is not good reason to keep doing it the old way.
     
    I have this and that problem
    formod installer don't  work well if you are not using MO2, try unpacking the mod manually like the gif below, also unpack the patch if you need.


    If you don't get it, just move the files in the base folder(mod name\fomod\base files) to the mods root folder, and move the files in what ever patches folder(mod name\fomod\patch name)you want to the root folder too and let them overwrite.
     
    The eyes of my follower are black!
    Some people have problems with the community shader, try updating and recompile the shader cache, that should solve the problem.

    2962 downloads

    Updated

  18. DIC Hair Pack

    DIC Hair Pack
     
    All this is just a Hair pack for DIC's Character Presets and some just for fun.
    Now you just might be wondering why, Well let me tell you.
    While I getting back to work on DIC found out that one of the hair mods I was using for some of my presets is now harder to get now
    You know how it goes So I had the thought why not make my own instead.
     
    So here we are now.
    There are as of this moment there are Six hairs to choose from.
    Burning Heart Perm, Serphim Angel Bob, Twin WarHawks, Evil Bob With and Without Emerald, I am Your Fantasy Pony Tail And Knightly Crown Bob. This List will grow with time.
    Stay tuned and Have a Good day My Dudes.

    307 downloads

    Updated

  19. Bandits Paradise - Voice Files

    Voice Files for Bandits Paradise 1.5.1 created with XVAsynth 3.0

    Converted the loose files to a BSA.
     
    I should have create these files before my Playthough... well, I guess I have to do it again, but this time voiced! Muahhahahha... and I have to run Dyndolod again ... and the Grasscache ... well f me I guess!
    And as allways I create those for my own Playthrough... so no warranties...
     
     

    7077 downloads

    Updated

  20. Lyssia Dialogue Addon - ESL

    This mod adds 470 lines of voiced dialogue to AlmightySE’s fantastic follower mod, Lyssia.
     
    You can ask her what's on her mind, to which she'll give random answers, as well as about other topics like what she thinks of my other followers, and you can even ask her for sex.
     But she's not a fan of footjobs, since she's a virtuous woman.
     
    The mod only contains dialogues, not scripts, so the lines do not trigger ostim or sexlab scenes.
     
    The original mod is required.
     
    https://www.nexusmods.com/skyrimspecialedition/mods/92898
     
    A few weeks ago, I deleted all my mods, mainly because making them requires a lot of time and work, and I just got tired of it. But now I’m feeling motivated again, so I'll probably make more addons because I have lots of ideas.
     
    You can download my old mods  from the file section. I plan to rewrite them, fix a few bugs, generate higher-quality audio, add even more content, and then upload them again.
     
    Video: 
     
    https://youtu.be/XYvoU2acHfw
     

    870 downloads

    Submitted

  21. The Curses of a BloodWhore

    Update is Here - See spoiler for specifics.
     
     
     
    The Curse of the BloodWhore
     
    -a PFA addon
     
    COBW is intended for female Player Character usage. If just using this for the pray system and a vigil
    then it wouldn't matter. Otherwise Not recommended to use this with a Male PC.
      COBW may have graphical violence and extreme sexual content and Not for the lighthearted!
      Although its at the sheer discretion of how you play the mod and your Game!
      Its recommended to use on a new game and as a playthrough mod - but not mandatory
     
    Introduces a karma or an Alignment system to Skyrim. COBW will track things you've done 
      and imply appropriate consequences through circumstantial events. 
      Keeps a rank of your current standing and alignment. You may benefit from advancing
      your current path. Whichever direction it may be!
      
    COBW essentially has two paths: Of which you partake in one or both, or neither.

        One: a VIgilant of Stendarr. Intro quest to guide you as you get started. 
    Can be stopped, skipped or restarted anytime. Offers an alternate way to level up your PC.
    a pray system to cleanse the taint from your soul. And a repentance for which you may 
    pay for your misfortunes.
    Strengthen up your PC with alternate leveling, and immersively may give a sense of spiritual strength and purpose
    I personally use this system when starting a new game as its a great way to immersively and quickly 
    strengthen your player character. - See below spoilers for details. 
     
         Two: The BloodWhore. You can become a BloodWhore by becoming a vampire in the DawnGuard 
     quest line. As the Vampire Lord Power must be learned and in inventory. A BloodWhore is an 
     emotional state the player may find herself in. COBW Uses Effects Horns, and Wings forced 
     onto the Player. Starts a Quest - See Below Spoilers for details. Be warned! The content in these spoilers 
     may be depicted as despicable and Down Right deplorable!
     
    If you don't plan on playing as a vampire or not crazy about being a devout Stendarr nut
    Both these are optional and can be shut down. This may leave little in the way of which 
    COBW may bring you less just for the sake of tracking karma, cursed gold, and oral bribery . 

    HARD_DEPENDENCIES
    Skyrim SE
    SkyUi SE- Probably want vs 5.2+
    Sexlab Framework - must match your skyrim game and script extender
    Sexlab Aroused SE - Other arousal mods that claim they are replacers for this should be okay as long as they load SexLabAroused.esm
    PAF Fixes and Addons 4.4.2 +for latest content - and all its requirements! Earlier than PFA 4.1  are not compatible
    Papyrus Extender : required for COBW version 4.3.0 +
     
    SOFT_DEPENDENCIES  
    - some require patch's I made, be sure read this carefully. and see My Patches spoiler
    - mod will function without - But Strongly Recommend to install these!!!
    COBW Effect Patch - if you want the effects. There are optional effect patches, see the Patch spoiler. Note COBW was built to use them -Highly recommended
        requires TDN Equippable Horns
        requires Animated Wings Ultimate
        requires Fly mod Beta by Poroone and fly mod overhaul by Indefiance for sse
        See EFFECTS section below for details.
        If using other similar mods that do the same thing, they will need to be patched in.
        
    Futa mod - COBW auto detects CBBE erf futanari, can add other futa mods to detection via PFA's mcm
        Futanari is another effect that's not handled in the Effect patch, and that's only circumstantially used - See Effects spoiler,
        and The Ginn spoiler for details.
      
    Sexlab animations ; animations are checked in script via sexlab functions, if you don't have valid animations they wont play.
        Needed animations to accommodate: 
        SexLab animation Loader
        Humanoid/Werewolf/Vampire/VampireLord - recommend - Billy's and Anubes and FunnyBuisness, to name but a few. 
        Dragons - recommend - Horny Creatures of Skyrim
        Creatures need to be enabled in Sexlab mcm and generated behaviors in Fnis or Nemesis
     
    OTHER MODS COBW LISTENS FOR
    SexLab Aroused Creatures
      COBW listens for the invite key press on this mod. Bad things may happen if doing this and witnessed
    Better Vampires. Requires my Conflict Patch - COBWBetterVampires
        COBW listens for getting fully fed and being Blood Starved as this effects your emotional threshold.
    Domination. 
        Listens for Domination to be installed, effects Karma and exposer.
    TDF Prostitution - requires my patch: COBW_TDFProstitution
        Will get detected selling your PC or followers out.
     
    POTENTIAL CONFLICTS
     
     
     
    MY PATCH'S
     
     
    ALIGNMENTS
     
     
    EXPOSER
     
     
    THE GOLDS CURSE
     
     
    STAY TRUE TO THE LIGHT
     
    IN DARKNESS PREVAIL
     
     
    EFFECTS
     
     
    THE GINN
     
    FOLLOWER CURSE
     
     
    STENDARR'S IRE
     
     
    WISHING
     
     
    DARK POWERS 
     
    COMMENTARY
     
    REPENT FOR WHAT YOU HAVE DONE
      
    THANKS AND SUPPORT:
     
    If you wish to show some support
      Ashal, Sexlab and the community. Were would we be without you guys?
      All those awesome animators that work so tirelessly that we may have kool things to do with our spare time!
      Be sure to show them some appreciation!
     
    If you wish to leave me a tip.
    Tip Jar
     
    CHANGELOG


     

    6290 downloads

    Updated

  22. Ashamed Undress

    Ashamed Undress(AU) is an Advanced Nudity Detection(AND) Based progression System. You receive buffs and debuffs based on your Modesty State how well you match your clothes
     
     
    Ashamed Undress
     
    Abandon Shame, Harden Against Modesty, Embrace Disrobing, Unlock Nudity’s Dominance; Rise Empowered, Seize Strength.
     
    Ashamed Undress(AU) provides a risk-reward power progression system built on top of  Advanced Nudity Detection (AND).
     
    Features:
    - You receive buffs and debuffs depending on how well you match your clothes with your current dynamic modesty status if you match your clothes to your modesty status, The strongest buffs are provided for the shameless states.
         - Buffs and debuffs affect almost everything in the game, speed, magic cost, damage, carry weight, etc
    - Both Simple and Strict modesty systems are supported
    - Reaching PermanentShameless rank, provides additional bonuses if you remain naked and remove any of your  boots, globes and helmet (Stacking)
    - Scriptless: Yes, we only have an MCM, no running scripts, the buffs and debuffs are applied automatically using the skyrim engine directly (esp)
    - Configurable: You can choose the effects you want by "zone", and their strength, from off (no impact) to hardcore (Extreme effects, can go from unplayable to OP)
    - Designed for FEMALE players, but absolutely there is no reason for it to not work with males (The effects may make less sense, but regardless)
    - NEW: Added Magic effects to give an idea of which effects are active. The language changes according to personality (Shy, uses euphemism, shameless use explicit language)
     
     
    Requirements:
    - Advanced Nudity Detection (AND) 3.1.3+ 
    - MCM Helper
     
    Zones:
     
    Ashamed Undress, takes the different nudity states from AND, and breaks them down in 4 zones: TOP(Boobs), Bottom(Genitals), ASS, Naked(Nude). All explanations are made using the Simple Modesty rules, The strict modesty ranks are a strict subset of the combinations from the simple rules, so for example a TEASE (Strict Modesty Rank4) is equivalent to TOP Bold(rank2) and Bottom Bold(Rank2)
     
    - TOP: Governs Magicka, including magicka regeneration, magic costs (all Schools), Magic power (All Schools), Magic Resistance, and for some extreme cases, you can even get Magic Drain (You loose magic).
      - TOP Cares about your matching between your top modesty (0->Shy, 3->Shameless) and how exposed is the player chest (Covered, Showing Bra, Showing Chest, Topless)

     

     
     
    - BOTTOM: Governs Combat, Including Magicka and Stamina regeneration, 1h, 2h and Archery damage, and Armor Rating.
       - Bottom  Cares about your matching between your bottom modesty (0->Shy, 3->Shameless) and how exposed is the player bottom is (Covered, Showing underwear, Showing genitals, bottomless)
     
     

     

    - ASS: Governs Movement. Includes Speed, jump, sneaking and even carryWeight.
      -  Cares about your matching between your bottom modesty (0->Shy, 3->Shameless) and how exposed is the player ass is (Covered, Showing ass, bottomless)

     

     

    - NAKED: Governs Miscelaneuus effects, Speech, Shout Cooldown, Lockpicking and pickpocket.
       - Naked effects only occur when naked (Topless+Bottomless), and cares about your TOP/BOTTOM modesty rank independently. This means that you could get a naked buff from top (Top Shameless) and a debuff from bottom (Bottom Shy)
     
     

     
     
    - Permanent Shameless: If you enable the permanent shameless and reach rank4 in both top and bottom, you can leverage the permanent shameless bonus. For each of gloves/helmet/boots that you are missing you get an additional bonus on top to each of the other existing bonuses, In some cases it can almost double the strength of the bonuses.
     
     
    Interesting Interactions:
     
    Although AU, only needs AND and its requirements, there are a few notable emergent interactions
    - BARE: With BARE (and properly configured outfits) your clothing state also has an arousal component (more aroused-> More naked), which may trigger your progressions
    - Licenses: Especially in the early game, you may not be able to choose your outfits freely, forcing you to progress in the modesty ranks.. 
    - Devious Devices:  Any version. They can force you to be covered or naked putting even more pressure on how much do you want to progress. Up to bold so you wont face strong "covered" penalies ?
    - Any of Sexy Adventures, BAKA, or similar that generate scenes depending on your state, Running around naked is, after all, a risky choice 
     
    Important
     
    This mod is NOT affiliated to Advanced Nudity Detection (AND), Please do not ask support questions for Ashamed Undress in Nymph server. 
    I'm Also active in Citadel, so you can ask question there in NSFW-Support, Please be sure to tag me so I can see the message
     
     
    Future Plans:
     
     
    - Perk System: Gatekeep the progression with perks, after all, this may invalidate some armor trees/perks, so is better to allow for intentional investment. The addon would force hardcore mode in AND, and stop the progression at different points without a proper perk investment.
     
    Changelog:
     

    4945 downloads

    Updated

  23. Bimbos of Skyrim - BimboLips

    A plugin to Bimbos of Skyrim, adding (Bimbo) lip changes based on BoS progression.
    Please let me know about any issues you find. 
     
     
    Description:
    Again, this is mainly intended to be a small addon for the great Bimbos of Skyrim (get it now!) mod. Initially I planned to include it in Bimbos of Skyrim - Bimbo Skin but I was too lazy to add all the required file checks and conditions, so it ended up as its own file.

    Similar to my other mod Bimbo Skin, this adds an additional change to characters and NPCs affected by the Bimbo curse from BoS. This mod is primarily intended to add a progression of "normal" to "bloated bimbo" lips as the bimbofication curse progresses. While BoS and its curse is a direct requirement, most other parts are fairly configurable. Apart from the lip morphs, it includes any other visible morph provided by High Poly Head SMP.

    Strictly requires Bimbos of Skyrim to have any effect.

    Credits for finding this out to begin with go to AylaElfie (original post), of course Acro748 for MFEE and Predator-RJ for High Poly Head SMP. 
    The included MFEE files were also created by AylaElfie.


    HARD Requirements:
    SKSE
    po3's Papyrus Extender
    PapyrusUtil
    MCMHelper - so again... no LE support by me.
    Bimbos of Skyrim
    MFEE
    High Poly Head & High Poly Head SMP
    (OPTIONAL) DAK
     
    The mod essentially uses the Papyrus equivalent of 
    mfee <category number> <morph number> <value 0~100> with the values set in the MCM + the option to have some kind of progression.
    As you can see here, the value is capped at 100. So no matter the combinations of settings you choose, if you reach a value of 100 no further changes will happen to the morphs.

    Should also work for NPCs as long as they use High Poly Head (SMP).


    The general options
    Enable Bimbomorphs - Toggles the general functionality
    Enable Morphs for NPCs - Toggle the functionality for NPCs
    Refresh Interval - Interval at which the MGEF added to targets will check if it has to be reapplied. A value of 0 will disable this.
    Suppression potion "heals" morphs - Toggle to restore your normal morphs upon using BoS' suppression potions. 
    Enable morph notification - Shows a notification (upper left corner) when a change occurs (Player only)

    Buttons:
    Restore morphs of target - If no target it will affect the player. Simply reapplies the saved values for this target. If theres nothing saved, nothing should happen. Manual option if refresh interval is disabled.
    Reset all morphs of target to 0 - If no target it will affect the player. Removes the morphs of the target and saves a value of 0.
    Add/Remove refresh spell - Manually adds the Spell to refresh the effect to the target.

    Hotkeys:
    Restore morphs of target - See above, but as a hotkey
    Use DAK as modificator - If enabled, the hotkey will require you to hold the DAK key to work.


    The options (changeable per morph after selecting it on Slot):
    Enable this morph - Toggle the morph functionality based on BoS Corruption
    Enable Progression - Toggle morph progression based on BoS Corruption
    Corruption Stage to hook - The stage at which the first or full (if progression is disabled) morph should happen.
    Initial morph - The initial morph value to use with progression. Can be anything between 0 and 100 but obviously there won't be any progression if it starts with 100.
    Final morph (0-100) - The full morph effect. Either applied directly, or the final value. 
    Morph increase per corruption level - What the name says. For each corruption step it will increase by this value until the max morph value set is reached, or no corruption stages occur. Final morphvalue is always capped by the amount of corruption stages in BoS and/or the maximum morph value of 100
    Examples (if everything is working as intended that is...):
    Randomization mode - Will randomize the values depending on setting for noone, only the player, only npcs or both.



    Testing values:
    Probably the easiest way to test values prior setting them is using the MFEE console commands. For more information on the commands check the description of MFEE
    Reset values: MFEE r MFEE reset Change a morph value: MFEE <category> <id> <value> Category id Name 1(Misc) 0 PRJ_Bottox 1(Misc) 1 PRJ_BimboBottox 1(Misc) 2 PRJ_BimboBottox_Extreme 1(Misc) 3 PRJ_BottoxCheeks 1(Misc) 4 PRJ_BottoxChin 1(Misc) 5 PRJ_BottoxJawMew 1(Misc) 6 PRJ_Doll_Bottox_Extreme 1(Misc) 7 PRJ_Bottox_Countor 1(Misc) 8 PRJ_Nostrils_In

    Known issues:
    - Reloading a save before the change will show the morphed lips until the game is restarted, which I probably won't fix anytime soon.
    - Certain YPS settings may cause issues with the morphs. See the spoiler for more information found by @RanmaZ
      
      
     

    6409 downloads

    Updated

  24. Slaverun Reloaded - Botoxed

    This a botoxed version of the wonderful Slaverun Reloaded mod by @Kenjoki
     
    Installation:
    Download the installer from this page and install over HSH. This mod only contains facegen meshes and textures. You can choose to install either or both the meshes and textures. Install the meshes if you want the Botox faces instead of Skyrim vanilla potatoes. Install the textures If you want the Botox makeup.  
    Requirements:
    Slaverun Reloaded, obviously. Botox for Skyrim or you will be missing some hair textures. If you don't want the default Botox faces, only install the hair textures from it. KShair or you will be missing most hair textures.

    369 downloads

    Updated

  25. SL Widgets

    Download on Nexus: https://www.nexusmods.com/skyrimspecialedition/mods/164162   A plugin for iWant Status Bars that adds adult-mod status widgets — arousal, pregnancy, milk, cum, wear & tear, needs and more — to Skyrim's HUD, for the player and up to 3 NPCs.   113+ icons included. Fully configurable in-game through the MCM.   Full docs, icon previews, custom packs and guides: https://crajjjj.github.io/slwidgets/   ✨ Features   - Two icon mechanics — 9-stage gauges that fill with a mod's value (arousal, milk, cum, wear & tear, needs) and condition toggles that pop in/out (pregnancy, parasites, defeat) - NPC tracking — watch up to 3 NPCs alongside the player: aim at an NPC, press a hotkey, and they get their own icon set and a floating name label - Broad mod support — SexLab Aroused, Apropos2, Fill Her Up, MME / SGO4 / MAL, the major pregnancy frameworks, and more - Custom icon packs — restyle any icon set; grab one from the download section - Settings presets — save and load your toggle setup, handy for new saves   ⚙️ Installation   - Install with any mod manager. The SE build is ESPFE (ESL-flagged); the LE build's ESP also works on SE. - Load order: iWant Widgets → iWant Status Bars → SLWidgets - (Optional) Choose which widgets are shown in the SLWidgets MCM - (Optional) Save / load your SLWidgets settings in the MCM — useful for new saves - (Optional) Set icon placement, colour and size in the iWant Status Bars MCM (multiple bars supported) - (Optional) Install custom icon packs from the download section (DDS textures only)   Notes: - Do not install both the ESL and ESP versions of iWant Widgets at once — they overlap and conflict - LE users: the LE build of iWant Status Bars / iWant Widgets is included in the SE FOMOD   🖱️ MCM Setup (thanks Herowynne)   Step 1 — Enable the mod Open the SLWidgets MCM → General page → toggle Disable/Enable mod. The label shows the action, not the current state: - ENABLE shown = mod is currently OFF (press to turn it on) - DISABLE shown = mod is currently ON Back out and re-open the MCM to confirm.   Step 2 — Configure iWant Status Bars Open the iWant Status Bars MCM → Bars page → assign a hotkey under Press to Toggle, exit the MCM, and press the hotkey in-game. Adjust Type, X Position and Y Position as needed. After any change in the iWant Status Bars MCM, press the hotkey twice to refresh the display.   📦 Requirements   Hard requirements - iWant Status Bars - iWant Widgets - PapyrusUtil - SKSE & SkyUI (for the MCM)   Soft dependencies — install only the ones you use - SexLab Aroused SE (any version, including SLAX) - Apropos2 SE (ESL/ESP) - Fill Her Up — Baka Edition 1.90+ - Milk Mod Economy - Mammaries And Lactation (MAL) - SGO4 IF (1.10 hotfix) - SexLab Parasites - Fertility Mode v3 Fixes and Tweaks / FM Reloaded - HentaiPregnancy - BeeingFemale - Egg Factory 3.0+ - EstrusChaurus / EstrusSpider / EstrusDwemer - PAF - MiniNeeds - Alive Peeing SSE - Private Needs - Orgasm - SLDefeat - Curse of Life (1.13.2+)   🔧 Troubleshooting   - Check console messages and Papyrus logs - Make sure only one iWidgets.esp is loaded - Check the MCM Debug page for dependency status - Toggle the mod off / on — widgets reload when the MCM closes - Open the iWant Status Bars MCM to confirm icons were registered - NPC labels missing? Confirm the pick hotkey is bound, the NPC is loaded (same cell), and the mod is enabled - NPC icons in the player's bar? Press Reset NPC bar layout once on the NPC Tracking page   Incompatible mods - Affected indirectly by mods that impact iWant Widgets. Mods significantly altering hudmenu.gfx directly or via a hudmenu.swf file may prevent image display. - Tested without issues in several mod lists with multiple UI mods (Tsukiro / D&DDC / Licentia / Nefaram / Masterstroke).   🎨 Custom Icons   Want ready-made styles? Grab a pack from the download section. To make your own, place icons in \Interface\exported\widgets\iwant\widgets\library following the existing naming convention. Format: .dds, 100×100 px, BC3 compression, no mipmaps (GIMP can export this).   🔗 Links   - Changelog: https://github.com/crajjjj/slwidgets/releases - GitHub: https://github.com/crajjjj/slwidgets   Thanks to:   - randomuser123two — aroused icons - markdf — the idea - Saber2th — custom FHU icons - coreoveride — fetus icon - dragonlord217 — colon icons  

    373411 downloads

    Updated

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