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View File FemRim SE/VR This mod changes some 666 generic leveled-list base NPCs from male to female. This mostly applies to guards, soldiers, commanders, bandits, the Forsworn, and necromancers, the Vigilant of Stendarr, Vampires, the Demora, the Thalmor, warlocks, and thieves. The mod also changes all of the above listed NPCs of the animal races to more human like races, like Bretons, elves, etc. Having tried mods like SkyFem and various leveled list feminization mods, I've found that most of these don't work for some reason, or they do work (SkyFem), but cause considerable issues and are difficult to install. I have noticed, though, that the "Female Imperial Guards and Soldiers" mod by soulofmandalore does, in fact, work, though this mod only replaces roughly half of the imperial soldiers and guards (and none of the commanders) with females. So I decided to take a look at what this mod does differently, and quickly found out that, rather than relying on altered leveled lists, it takes a more basic and robust approach of modifying the male base actors who populate those lists. Since I've always wanted to try out a Skyrim experience where women are in charge, with the men nearly extinct, I've decided to create my own mod using this method and replace all the male NPCs I can (with a backstory idea in mind, to later integrate the mod with the lore of my Frostbite-Clan-line of mods). Now, since this means changing each and every one of the template NPCs, what takes about two minutes each (the relevant tabs are on opposite sides of the actor window and need to be navigated between, using arrow buttons, at least two times, multiple records need to be changed, and a visual check has to be performed, and possible malformations corrected in the morph tab – this, however, has the advantage that the resulting NPCs will be somewhat better-looking than those automatically generated by Skyfem). Enjoy! Requirements: Female Briarhearts (for versions 0.4 and higher) Fuz Ro D-Oh – a soft requirement, but quite essential if you want to be able to read what some of the feminized NPCs are saying Dragonborn Hearthfires Dawnguard Compatibility: I'm not sure, if this is compatible with LE. It will probably require an SSE optimizer sweep. I will do that at some point, when the mod is in a more finished state. Submitter gargamel9 Submitted 09/18/2022 Category Regular Mods Requires Female Briarhearts, Fuz Ro D-Oh, Dragonborn, Hearthfires, Dawnguard Regular Edition Compatible No
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Version 0.4 [Experimental]
3,435 downloads
This mod changes some 666 generic leveled-list base NPCs from male to female. This mostly applies to guards, soldiers, commanders, bandits, the Forsworn, and necromancers, the Vigilant of Stendarr, Vampires, the Demora, the Thalmor, warlocks, and thieves. The mod also changes all of the above listed NPCs of the animal races to more human like races, like Bretons, elves, etc. Having tried mods like SkyFem and various leveled list feminization mods, I've found that most of these don't work for some reason, or they do work (SkyFem), but cause considerable issues and are difficult to install. I have noticed, though, that the "Female Imperial Guards and Soldiers" mod by soulofmandalore does, in fact, work, though this mod only replaces roughly half of the imperial soldiers and guards (and none of the commanders) with females. So I decided to take a look at what this mod does differently, and quickly found out that, rather than relying on altered leveled lists, it takes a more basic and robust approach of modifying the male base actors who populate those lists. Since I've always wanted to try out a Skyrim experience where women are in charge, with the men nearly extinct, I've decided to create my own mod using this method and replace all the male NPCs I can (with a backstory idea in mind, to later integrate the mod with the lore of my Frostbite-Clan-line of mods). Now, since this means changing each and every one of the template NPCs, what takes about two minutes each (the relevant tabs are on opposite sides of the actor window and need to be navigated between, using arrow buttons, at least two times, multiple records need to be changed, and a visual check has to be performed, and possible malformations corrected in the morph tab – this, however, has the advantage that the resulting NPCs will be somewhat better-looking than those automatically generated by Skyfem). Enjoy! Requirements: Female Briarhearts USSEP-patched version (for versions 0.4 and higher) Fuz Ro D-Oh – a soft requirement, but quite essential if you want to be able to read what some of the feminized NPCs are saying Dragonborn Hearthfires Dawnguard Compatibility: For version 0.4, support for the non-USSEP briarheart version may one day be added (feel free to do so yourself), unfortunately, apparently the USSEP version may cause CTDs for some users. I'm not sure, if this is compatible with LE. It will probably require an SSE optimizer sweep. I will do that at some point, when the mod is in a more finished state. -
LV Wildlife + MNC Patch + SLAL View File Ever thought that Skyrim is lacking in the creature and animal department? Do you care for new creature types? Is the amount of animations available never too high? If you've found yourself thinking these questions then my mod may be of use! This mod comes in 4 parts - a Safe-for-work base mod, a MNC patch and some spiffy new SLAL with new creature types, and some various esps. There's a patch for CACO, and you can also find a Sexlab More Creatures edition I modified to suit this mod. If you wish to play with these downloads, a new savegame is required. Upgrading procedures may require a new game too, depending on how creatures are adjusted. If you don't need or want the nsfw aspects, download the base mod "LVWildlifeV1.x", without the MNC in name. Things will be less tricky to upgrade if you only have the sfw base mod. New creatures with full MNC support - Quick list Aardwolf Striped, Spotted and Brown Hyenas Snow Sheep (gender dimorphic too) Okapi Fallow Deer Gazelle Zebra White Tailed Deer Painted Wild Dog African Lion Ringtailed Lemur Wolf overhaul - this has many wolf variants and the stronger 'alphas'. Other wolf replacers will not be compatible. New creatures with TBA or partial support Turkey Vulture and Eagle Brown Bat Lynx Hammerhead Shark Alligator Gar Saltwater Crocodile Giraffe Swans and Ducks Pygmy and regular Hippos White Rhinoceros No plans on support yet Great Blue Heron Dynamic Animation Replacer is required in order to see the new bat and bird of prey animations. These are outside of SLAL and are in the base mod. These animations are very heavily work-in-progress. Extra base mod info: New fish to catch as custom ingredients, a handful of extra ingredients, pelts and meat dropped by some of the new creatures. Leveled list edits to animals will not be compatible without some work. CACO patch is available. Some SFX support for select animals. Detailed list on creature support, lot of reading: Patch info: Must override More Nasty Critters, depends on its files. Also relies on ABC but needs to overwrite if necessary. This mod needs to overwrite Sexlab animation loader if you generate animations in SLAnims with this installed. SLAL info: Animations for new creature types - Giraffes and Waterfowl plus some extras on occasion: MxM Waterfowl Duo (anal) MxF Waterfowl Duo (vaginal) M Humanoid on F Waterfowl (vaginal) MxF Giraffe Duo (vaginal) M Giraffe on M Humanoid (oral) MxF Deer Duo (vaginal) Plans and ideas: To do list: Note: This mod is not tested on AE but these files alone seem to be in the clear for AE. There is currently no backport for LE. If you have any questions, bugs to report, and so on let me know. This mod is far from complete and comprehensive and is subject to updates. File credits: Robobirdie for New Creatures Skyrim Resources, New Foods, Bones MihailMods for Giraffes Public Domain model ports from ZT2 mods - ZTABC Team, JimmyzHoopz, Aurora Designs, Zerosvalmont, Stewe90, Hendrix, Nessich, Ron, CrookedJaw, Tamara Henson, Zebrasorus, AccrusedSun, Lgcfm, etc Animations by me Creature junk from More Nasty Critters, ABC, etc. Extra creature junk modeled by me Bat model and texture by me MMG for MNC Bakafactory for ABC Sketchfab for animal skull models (currently wolf only) https://sketchfab.com/3d-models/lowpoly-animal-skulls-1-2938b8237531482d9750ce2717fbe099 Submitter BetLV Submitted 02/20/2022 Category Adult Mods Requires Dynamic Animation Replacer, Unofficial Skyrim Special Edition Patch, Horny Creatures of Skyrim, More Nasty Critters, Sexlab Animation Loader, Dawnguard, Hearthfires, Dragonborn, Animated Beast Cocks, all requirements of these Regular Edition Compatible No
- 75 replies
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2
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- animal
- morenastycritters
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(and 28 more)
Tagged with:
- animal
- morenastycritters
- mnc
- bestality
- animal sex
- creatureanimation
- animation
- sexlab mnc
- wildlife
- non-lore
- exotic
- slal
- sse
- dar
- new creatures
- creature support
- npc
- leveled lists
- ingredients
- crafting recipes
- customrace
- custom creature
- giraffe
- animations
- custom animations
- sex animation
- creature on creature
- birds
- nsfw
- r18
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View File This mod born from a request in adult section Info: It add female SM with their own body, face, armour and voice to mutants levelled lists. All assets come from Female Super Mutants mod, go endorse it. The only thing I didn't add from original mod was gore and Strong meshes. Any mods that change SM Race and levelled lists will need a patch. Added Redux version, new female Nightkins and Glowing, I consider it an Alpha because of one bug (see bugs below) Dependencies: The Redux version need Super Mutants Redux Installation: Unzip it to Data folder Keep Redux version below Super Mutants Redux Bugs: There is one issue that bugs me in Alpha version (at least in my game), in 100 mutants, 25 are males other 25 are females and then things get confused, 25 Female Named Mutants have Male Body and 25 Male Named Mutants have Female Body, at the moment I'm not understanding what is causing this, the females created are completely stand alone, they don't get nothing from males and didn't touch vanilla males, the only thing that came to mind is some script is responsible for 50% of the spawns and make some mix of templates, the Vanilla mutant race is marked as ungendered and I removed that flag. I suspect the version 1.2 have the same bug. Request: Can someone make improved textures for body and face, please? Future improvements: The main file will have names corrected but unless someone make improved textures (If I find what make the body swap it will be corrected),I'll consider it finished. When I was making the patch for 'Super Mutants Redux' I noticed that I could make one Add On to make a few more females with those new textures (Nightkin and any other retexture), so, the next version will only work with Super Mutants Redux . Available. Credits: HarmonicaBlues aka Lord Buffquad MrCasual aka Buffscale McThundertail Submitter 0acme0 Submitted 07/14/2016 Category Body Replacers Requires
- 41 replies
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- female
- super mutants
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Version v1.2
6,815 downloads
This mod born from a request in adult section Info: It add female SM with their own body, face, armour and voice to mutants levelled lists. All assets come from Female Super Mutants mod, go endorse it. The only thing I didn't add from original mod was gore and Strong meshes. Any mods that change SM Race and levelled lists will need a patch. Added Redux version, new female Nightkins and Glowing, I consider it an Alpha because of one bug (see bugs below) Dependencies: The Redux version need Super Mutants Redux Installation: Unzip it to Data folder Keep Redux version below Super Mutants Redux Bugs: There is one issue that bugs me in Alpha version (at least in my game), in 100 mutants, 25 are males other 25 are females and then things get confused, 25 Female Named Mutants have Male Body and 25 Male Named Mutants have Female Body, at the moment I'm not understanding what is causing this, the females created are completely stand alone, they don't get nothing from males and didn't touch vanilla males, the only thing that came to mind is some script is responsible for 50% of the spawns and make some mix of templates, the Vanilla mutant race is marked as ungendered and I removed that flag. I suspect the version 1.2 have the same bug. Request: Can someone make improved textures for body and face, please? Future improvements: The main file will have names corrected but unless someone make improved textures (If I find what make the body swap it will be corrected),I'll consider it finished. When I was making the patch for 'Super Mutants Redux' I noticed that I could make one Add On to make a few more females with those new textures (Nightkin and any other retexture), so, the next version will only work with Super Mutants Redux . Available. Credits: HarmonicaBlues aka Lord Buffquad MrCasual aka Buffscale McThundertail-
- female
- super mutants
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Tagged with:
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Version SLAL Update
19,860 downloads
Ever thought that Skyrim is lacking in the creature and animal department? Do you care for new creature types? Is the amount of animations available never too high? If you've found yourself thinking these questions then my mod may be of use! This mod comes in 4 parts - a Safe-for-work base mod, a MNC patch and some spiffy new SLAL with new creature types, and some various esps. There's a patch for CACO, and you can also find a Sexlab More Creatures edition I modified to suit this mod. If you wish to play with these downloads, a new savegame is required. Upgrading procedures may require a new game too, depending on how creatures are adjusted. If you don't need or want the nsfw aspects, download the base mod "LVWildlifeV1.x", without the MNC in name. Things will be less tricky to upgrade if you only have the sfw base mod. New creatures with full MNC support - Quick list Aardwolf Striped, Spotted and Brown Hyenas Snow Sheep (gender dimorphic too) Okapi Fallow Deer Gazelle Zebra White Tailed Deer Painted Wild Dog African Lion Ringtailed Lemur Wolf overhaul - this has many wolf variants and the stronger 'alphas'. Other wolf replacers will not be compatible. New creatures with TBA or partial support Turkey Vulture and Eagle Brown Bat Lynx Hammerhead Shark Alligator Gar Saltwater Crocodile Giraffe Swans and Ducks Pygmy and regular Hippos White Rhinoceros No plans on support yet Great Blue Heron Dynamic Animation Replacer is required in order to see the new bat and bird of prey animations. These are outside of SLAL and are in the base mod. These animations are very heavily work-in-progress. Extra base mod info: New fish to catch as custom ingredients, a handful of extra ingredients, pelts and meat dropped by some of the new creatures. Leveled list edits to animals will not be compatible without some work. CACO patch is available. Some SFX support for select animals. Detailed list on creature support, lot of reading: Patch info: Must override More Nasty Critters, depends on its files. Also relies on ABC but needs to overwrite if necessary. This mod needs to overwrite Sexlab animation loader if you generate animations in SLAnims with this installed. SLAL info: Animations for new creature types - Giraffes and Waterfowl plus some extras on occasion: MxM Waterfowl Duo (anal) MxF Waterfowl Duo (vaginal) M Humanoid on F Waterfowl (vaginal) MxF Giraffe Duo (vaginal) M Giraffe on M Humanoid (oral) MxF Deer Duo (vaginal) Plans and ideas: To do list: Note: This mod is not tested on AE but these files alone seem to be in the clear for AE. There is currently no backport for LE. If you have any questions, bugs to report, and so on let me know. This mod is far from complete and comprehensive and is subject to updates. File credits: Robobirdie for New Creatures Skyrim Resources, New Foods, Bones MihailMods for Giraffes Public Domain model ports from ZT2 mods - ZTABC Team, JimmyzHoopz, Aurora Designs, Zerosvalmont, Stewe90, Hendrix, Nessich, Ron, CrookedJaw, Tamara Henson, Zebrasorus, AccrusedSun, Lgcfm, etc Animations by me Creature junk from More Nasty Critters, ABC, etc. Extra creature junk modeled by me Bat model and texture by me MMG for MNC Bakafactory for ABC Sketchfab for animal skull models (currently wolf only) https://sketchfab.com/3d-models/lowpoly-animal-skulls-1-2938b8237531482d9750ce2717fbe099-
26
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- animal
- morenastycritters
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(and 28 more)
Tagged with:
- animal
- morenastycritters
- mnc
- bestality
- animal sex
- creatureanimation
- animation
- sexlab mnc
- wildlife
- non-lore
- exotic
- slal
- sse
- dar
- new creatures
- creature support
- npc
- leveled lists
- ingredients
- crafting recipes
- customrace
- custom creature
- giraffe
- animations
- custom animations
- sex animation
- creature on creature
- birds
- nsfw
- r18
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This was asked in the Zedit Github. However, I'm putting it here as well, in case someone knows it. I have made leveled lists for several armors, building these lists inside their own plugins. Now, upon merging them with Zmerge, only the last armor in a row is registered, and every time I update the merge, I have to go back to the CK and add the other armors to the list manually. I would like to know how to use tags for Zmerge, to allow the leveled list to be imported into the merge, something like Wrye Bash does, but only for the merge.
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- merge
- leveled lists
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