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About This File

Simple Defeat is a Combat Sex mod, using modern and smart solutions to make it lightweight and stable, intended to replace the old defeat-like mods.
 

How does this works?:
When an actor hits another actor within a health threshold, a SexLab scene will start. Everyone, including hostile actors, will ignore them, and any attack, including AOE damage, will not hit them, as everything will just pass through. Once the SexLab scene finishes, the victim will lay on the ground for a determined amount of time, while the aggressor will stand up to continue fighting.

 

Both aggressor and victim will be cleaned up to leave them without any effect of this mod except for a spell to allow them to assault or be assaulted again. And you don't need to worry if you change between cells while a scene is occurring, as a fallback spell will ensure proper cleanup, even on fast travels.
 

Thanks to SPID and Papyrus Extender, Simple Defeat replaces the old and resource-intensive cloak spells with a streamlined on-event spell distributed through SPID. Additionally, faction/aggression changes to actors were replaced with a simple "Hide" function provided by Papyrus Extender, ensuring actor's behavior stability.
 

Simple Defeat has numerous fallbacks to handle scenarios such as an actor dying just after starting a scene or an aggressor with AOE attacks trying to assault multiple victims at once. It has been extensively tested in scenarios involving 20 vs 20, with multiple hostile factions, creatures, followers, etc., and everyone went through the Assault>Sex>Clean up>Fight process correctly.
 

Features:

- Enable/Disable mod
You can enable or disable the mod anytime. Also includes a hotkey (G) to quickly disable or enable assaults.

- Gender Filters
You can choose which gender can assault which gender, between Player, Female, Male, Futa and Creature, you can mix and match however you like.

Player can use a Sex Shout for selective assaults.

- Health Threshold
You can set the minimum HP percentage an actor must have in order to be eligible for assaults. You can set this value anywhere from 10% to 100%.

 

Keep in mind that if the victim is killed by a hit before reaching the specified health percentage, or if the hit itself causes the victim's death even within the specified percentage range, the scene will not trigger. It is normal for strong NPCs or creatures to not assault weaker NPCs.
 

- Assault probability
You can adjust the probability of the assault occurring once the conditions are met, from 10% to 100%.

- Threesome/Foursome probability
Set the probability for a threesome/foursome to occur.

 

Followers will look for others followers for Threesome/Foursome scenes, while NPCs will look for their own allies, and both will look for partners of the same gender. For example, if a Futa  Follower assaults a Female, the only valid third partner will be another Futa Follower. If a Female Bandit NPC assaults the Player, the only valid third partner will be another Female Bandit NPC.  Creatures will look for creatures with the same race.
 

Foursome is disabled by default for creatures, enable it in the SPID file.
 

- Defeated
After the sexlab scene, the victim will remain on the ground in a random "defeated" pose. They won't move nor attack, and will be hidden and immune to any sort of damage. After a short while, the victim will get up and return to their normal behavior.


You can set how much time the victim will remain on the ground, up to 600 seconds. Player, NPCs and Followers uses different settings.

- Cooldown
Set how much time should pass until the actor can be assaulted again, up to 600 seconds.

- Consquence Menu

You can open a wheel menu on defeated victims with the E hotkey or using the Sex Shout agains't npc under the health threshold. the consquence menu includes these features:
 

    Steal: Allows you to take the items from the victim's inventory. Items won't be flagged as stolen.
    Undress: Allows you to undress the victim.
    Recover: Instantly makes the defeated victim to stand up from the ground.
    Kill: Instantly kills the victim, doesn't work on essential actors.
    Tie Up: Tie up Victims, up to 1200 seconds, behavior is similar to being defeated (hidden and immune to damage).
    Assault: Allows you to assault the victim.
    Follower...: Allows you to select a follower to assault the victim. Followers will use the Threesome/Foursome probability to include another follower.
    Threesome...: Allows you to assault the victim with the selected follower.

If the mod was useful to you, consider supporting me to create more mods.
 


Requeriments:
Read Description. (Otherwise mod will not work)
Sexlab
FNIS or Nemesis
SPID
Papyrus Extender
UIExtensions
powerofthree's Tweaks. (Fallback spell won't work without this)
and its requeriments.
Run FNIS/Nemesis

 


I am planning to create more addons for post-assault scenes, why addons? So that people can decide what to install in their game, and for the sake of stability and compatibility, they prefer to avoid some features that other mods often impose on the user's game.

Important:
If you're using a "Sexlab patch" Simple Defeat may not work as intended. These patches modify the normal behavior of Sexlab, and Simple Defeat was not designed with them in mind. As a result, there may be conflicts and issues. No support will be provided.

Edited by Normalnick
updated description


What's New in Version 1.7.0

Released

1.7.0
 

Fixes:

- Fixed Female aggressor taking the victim role in Female vs Female.
- Added another condition to only treat males as females if the aggressor is a futa vanilla female (for futa on male scenes).
 

Changes:

- Now NPCs around will stop attacking and searching for the actors involved in the scene immediately (Finally!!)
- Now Victim and Aggressor will be treated as they are by SexLab.
- Updated the name, description, and position of some MCM settings to make more sense.
- Moved Gender Filters to another MCM tab.
- Moved ghost effect and busy state to another script to apply them faster (and prevent actors dying between the defeat>sex transition in very rare cases).
- Added another check to cancel the assault if one of the actors dies (for that 0.1% cases).

- Victims will say a Fear/Surrender voice line just before being assaulted.
- Victims will play a bleedout animation just before being assaulted.
 

New:

Off-guard Chance:
This is a chance for assault to happen ignoring the HP threshold. Useful for cases where you or your followers become too strong and low-level enemies, especially low-level creatures, won't trigger assaults anymore. It's recommended to set this between 1-10%. 0 = Disabled.
NOTE: This only works if the aggressor isn't the player or a teammate, for balancing purposes.
 

Overwhelming assault:
Aggressors with a higher level than the victim will ignore the health threshold and the assault probability. This is intended to mitigate victims being one-shotted by high-level enemies, though it doesn't completely prevent it. Depending on your game difficulty, giants can still one-shot the victim, preventing the assault from occurring.
You can set the level difference from 0 to 20. 0 = Disabled.
NOTE: Player Aggressor is excluded, for balancing purposes.
 

Rewards:
Followers who assault enemies will steal a random amount of gold (0-500, configurable), but this only works once per victim. This makes assaulting enemies more rewarding. If you don't need this feature, you can disable it. 0 = Disabled.


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