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Found 14 results

  1. PJ - Gored Bodies for UUNP View File -WARNING THIS MOD CONTAINS GRAPHIC CONTENT- This mod uses the meshes from the very interesting mod "Namira's Goat" and uses them to make outfits to use for the UUNP body This mod contains a total of 10 items to use: 6 Outfits with equally grusome details to use! 1 Set of hands to fit some of the outfits. 1 Set of Feet to fit some of the outfits. 2 types of vicera to go along with two outfits. The beast races uses the feet and hand meshes from my other mod:"PJ - Beast Feet and Beast Shoes UUNP W.I.P" Keep in mind these outfits will have clipping issues with certain Slider sets and are not that perfect. you will also have some slight clipping if you have Belly nodes for your characters, but the clipping will be slightly noticeable if your characters are constantly moving, if they remain still, like a corpse, then there will be no problem! Also, expect a lot of cliping with extreme sliders. -How to get ingame- To get these outfits in game open console command and type "Help Gore 4" without the quotes or you can also use the more useful mod "AddItemMenu" and look for either PJ or Gore. -Requirements- You'll need "Namira's Goat" mod for the textures of the gore. Bodyslide and knowing how to use it (This one should be obvious) ¡NEW! -ScreenShots/Stories- You can now sent me images or stories that uses this mod, you can post it as a comment or sent it in a Private message and i will happily display it on the spoiler below, i can give credit or make it anonymous if you want! i'll put my small story first!, enjoy! -Credits- all the credits go to the original makers of the mod: script: Tengma 黑暗武士 meshes: zakuran support: Bee9999 乱影 西区杰克 hardyhardy poblivion for the race fix. If you find any issue, please let me know in the comments! Submitter Pickle_Juice Submitted 04/28/2020 Category Armor & Clothing Requires Namira's Goat Special Edition Compatible No
  2. Version 5.0.0

    1,149 downloads

    -WARNING THIS MOD CONTAINS GRAPHIC CONTENT- This mod uses the meshes from the very interesting mod "Namira's Goat" and uses them to make outfits to use for the UUNP body This mod contains a total of 10 items to use: 6 Outfits with equally grusome details to use! 1 Set of hands to fit some of the outfits. 1 Set of Feet to fit some of the outfits. 2 types of vicera to go along with two outfits. The beast races uses the feet and hand meshes from my other mod:"PJ - Beast Feet and Beast Shoes UUNP W.I.P" Keep in mind these outfits will have clipping issues with certain Slider sets and are not that perfect. you will also have some slight clipping if you have Belly nodes for your characters, but the clipping will be slightly noticeable if your characters are constantly moving, if they remain still, like a corpse, then there will be no problem! Also, expect a lot of cliping with extreme sliders. -How to get ingame- To get these outfits in game open console command and type "Help Gore 4" without the quotes or you can also use the more useful mod "AddItemMenu" and look for either PJ or Gore. -Requirements- You'll need "Namira's Goat" mod for the textures of the gore. Bodyslide and knowing how to use it (This one should be obvious) ¡NEW! -ScreenShots/Stories- You can now sent me images or stories that uses this mod, you can post it as a comment or sent it in a Private message and i will happily display it on the spoiler below, i can give credit or make it anonymous if you want! i'll put my small story first!, enjoy! -Credits- all the credits go to the original makers of the mod: script: Tengma 黑暗武士 meshes: zakuran support: Bee9999 乱影 西区杰克 hardyhardy poblivion for the race fix. If you find any issue, please let me know in the comments!
  3. View File <|__|> Lucrative Augments <|__|> |> The Chemistry Perks System <| _ Created By : Michael P. Stanich (Spirit Shard) Site : https://www.michaelpstanich.com YouTube - https://youtube.com/michaelpstanich Twitter - https://twitter.com/Michael_Stanich Discord (The Broken Chatbox) : https://discord.gg/v9cbQrx _ NOTICE : This mod is still in the early stages and may contain unforseen bugs, back-up your save before trying! _ Latest News : Lucrative Augments v0.04 has released! This update primarily focuses on setting up the framework and getting everything functioning properly. Also added in some proper scaling and caps based on Player Level to keep augments feeling more in-line with the game's default scaling (Hopefully these changes keep the mod balanced, no matter what level the player is at). . Note : In these early stages I really need ideas to expand the mod and advice about balance, because, well, I'm new to Fallout 4... So if you got ideas for the concept or have any comments on balance please let me know! _ . |> What Is Lucrative Augments? <| Lucrative Augments adds a new (self-contained) Augments System to Fallout 4! These Augments are crafted at the chem station and, when successfully applied to the player, add various passives that can either help or harm you! This allows some additional character alterations and a bit of its own depth! Think of it as an additional perk system that has it's own limits and scaling. . |> What are Augments? <| They're enhancements and alterations to one's DNA using new research on mutation and the effects of radiation! By applying these you can alter your DNA and basic biological structure to change characteristics! (or for the non-lore friendly description, they're drugs you craft at the chem-station and when you use them they give you gameplay passives simlar to perks.) . |> Augment Types and Augment Strength <| As you apply different Augments they'll effect the overall strength of other Augments, which is known as "Augment Strength" or "AS". There are 3 types of Augments... - Aug+ (Positive Augments) will give you gameplay perks/advantages but will decrease your overall Augment Strength. - Aug- (Negative Augments) will give you harmful or inconvenient effects but will increase your overall Augment Strength. - AugX (Neutral Augments) alter traits of Augments or your Character. (These can also give permanent upgrades) Aug+ effects are increased by your Augment Strength, the higher it is the better the benefit. If you drop below 100% Augment Strength then Aug- effects will start to get stronger, so be careful! The total effect an Augment will have on Augment Strength is called "Augment Weight" or "AW" (AugX will be uneffected by Augment Strength.) Augment Strength has a cap based on level, chose your Augments wisely to get the best effect! . |> In-Depth Info / Description <| Augments are crafted at the chem station in their own category for [1 Stimpack + 3 chem/mats which change depending on the Augment]. To rank up an Augment that has multiple ranks, simply use the same Augment again to strengthen the effect (Not all Augments can be strengthened and will say "(Maxed)" when checking status when they can't be strengthened any further). As Augments are enhanced future enhancements to the augment gets more difficult, often requiring multiple injections (chance based, chance increases the more injections that fail). Augments work with a sudo-points system, the more Aug+ you apply the more of those points you'll use, if you excede the max you're allowed Augment Strength will begin to decrease. Using Aug- or AugX Strength Boosters can increase your available points, but this increase caps based on player level. Augments applied can be checked at anytime using the "Check Augments" option in the MCM, and will display whenever an Augment is Injected. . |> Augments List <| (Includes, but is not limited too...) - * Aug+ Cream Catch : Catch extra liquid from male partners. - * Aug+ Sexual Growth : Gain XP from Sexual Acts. - Aug+ Killing Spree : Build-up bonus XP exponentially on kills. Claimed and Reset when Sleeping. - Aug+ Rad Sleeper : Decrease Radiation when sleeping uninterrupted. - Aug- Gentle Tummy : Reduces AP when eating or drinking. - AugX ___ Body : Modifies body definition - AugX Strength Booster : Slightly increases Augment Strength - AugX Remove All Augments : Does what it says... . |> Modules and Difficulty <| Modules are optional 'modes' and settings that can be applied to the game at any time. Settings that increase difficulty (including the base-game's difficulty setting) will slightly increase Augment Strength, while settings that make things easier will decrease Augment Strength. . |> * Seduction * <| By pressing "B" near an NPC (like, litterally touching) you can attempt an instant seduction and being an AAF act (chance based on Charisma). After an attempt, succeed or fail, the skill will go on cooldown. [NOTE : This feature was originally meant for testing but may be expanded in the future. It's recommended to use other mods to initiate acts] . |> The Death Override Module [ DOM ] <| Death Override Mode is a simple respawn system that will respawn the character instead of letting them die. Upon being knocked down the player will be sent to Limbo (WIP) where they can then return to the normal world when they choose to. . |> Known Issues <| - Augments may fail to enhance but still show a rank increase without actually increasing in effect. (Caused by rounding errors thanks to float percision, a work-around would require more work than it's worth since it happens so rarely) - Augments don't effect NPCs yet. (Certain Augments like AugX Body may in the future) - Not all NPC types are captured by scripts (Keywords are used to capture Actors in an area, some NPCs lack said keywords. Let me know of any NPCs that seem to ignore my scripts and I'll investigate!) - DOM can break certain quests if going down during cutscenes or in scenarios that are meant to be instant-kills. - DOM sometimes glitches out when dieing to Radiation (has to do with Bethesda's Healing Code, implemented a work-around but it may not always work) . |> Requirements <| - - Fallout 4 Base Game (Also supports DLCs) - - F4SE - https://f4se.silverlock.org/ - - (optional) MCM to configure Modules and check status - https://www.nexusmods.com/fallout4/mods/21497/ - - * (optional) AAF for 'Adultify' integration - https://www.nexusmods.com/fallout4/mods/31304 _ |> How To Install / Uninstall <| To install simply drop the Data folder into your Fallout 4 install and enable the esp. To uninstall completely delete "Lucrative Augments.esp" and the files/folders prefixed with "LuA_" that came with this mod, and remove the "Lucrative Augments" Folder from your Data/MCM/Config foler. _ FAQ Q : "Is this an "Adult" mod?" A : Technically no, the Nexus version has the Adultify option removed so it contains no "Adult" or "NSFW" content. The feature complete version available on my website comes with an optional "Adultify" option that enables some NSFW and AAF Integrations. _ ChangeLog : * = Requires "Adultify" to be enabled and AAF Installed <|______|> Lucrative Augments 0.04 - * Changed All Augments have increased Effects and Augment Weight (Cream Catch exempt from effect increase) - * Changed Increased Augment Strength gained from difficulty settings - * Changed Augment Strength now caps at 120% (was 200%) - * Changed DOM submit code to not trigger when taking self-hit damage (or most environmental hazards) - * Changed DOM submit to now check all NPCs in combat, and then if that fails it'll attempt to grab another actor - * Changed DOM submit to temporarily ignore Actors tagged as "female" (Prevents some issues with the current AAF version by ignoring a large sum of actors it struggles to distinguish) - * Changed DOM submit should now animate at the player (rather than randomly teleporting somewhere) - * Changed Sexual Growth now scales with player level - Changed Killing Spree now scales with player level - Changed Killing Spree message will now display less often - Changed Augments now have a 100% chance to get rank 1 (Strength Booster exempt) - Changed Augment Strength now caps with level (Meaning you can have more augments at higher levels - essentially) - Changed all Augment recipes now take 1 Stimpack instead of 1 Plastic - * Added Seductress Module - - * Enable Close Range Seduction : Press B to attempt instant Seduction! (Chance based on Charisma) - - * NOTE : This was mostly added in for testing, other mods are still recommended for triggering acts - Added "Grace Period" to DOM, when respawning back into the normal world the player will be invincible but can't use weapons for a moment. (This prevents instant-death when spawning back into an area that has hostiles) - Added Aug Weight or "AW" to augment item descriptions to detail how they effect Augment Strength - Added Aug+ Rad Sleeper Augment - Added AugX Slimer Body Augment - Added AugX Muscular Body Augment - Added AugX Thicker Body Augment - Added DOM now detects Creature types (or trys to at least) - Fixed DOM Limbo room throwing up errors from Button code - Fixed Augments always saying they 'failed' even when they didn't (Also adjusted messages) - Fixed MCM menu not working (I put it in the wrong folder, silly me X.x) <|______|> Lucrative Augments 0.03 [Initial Public Release] - Has Basic Functionality - DOM Module Added (As well as various options) - New Augments Added - - Killing Spree - - Gentle Tummy - - Strength Booster - - Remove All Augments - - *Sexual Growth - - *Cream Catch - *Added AAF Integrations to DOM and Augments - *Added Adultify Option Submitter Spirit_Shard Submitted 11/01/2018 Category WIP / Beta Requires View File
  4. View File Witcher 3 Gwent XXX edition Hello, This mod replaces textures of Witcher 3 Gwent cards with NSFW version. ..................................................................... Installation: 1)Unzip files 2)Copy "modGwentXXXtreme" to "...\The Witcher 3\Mods" folder Recommended mods: Gwent - Restoring missing textures 2.1 - restores the missing textures of some gwent cards Personalized Gwent Bet - get more money(and EXP) out of Gwent Ballad Heroes - DLC Gwent Card Set - ON If you'll find bugs/errors or have any request for other modifications you can ask. All used artworks and images have been sourced off Google Images searches and they belong to their respective owners. Submitter g123e Submitted 07/08/2019 Category Misc Adult Mods Requires The Witcher 3: Wild Hunt  
  5. Amorous Adventures Extended SSE View File Amorous Adventures Extended SSE I did not create this mod. I merely made a straight conversion of jackp's mod: Amorous Adventures Extended to Skyrim Special Edition with his permission. (proof attached below) Mod Description by JackP "I am preparing to continue the work of FoxFingers, and I have made the first version of Amorous Adventures Extend. This mod is going to make up more stories about Dragonborn's remance adventure, just like Amorous Adventures did. I still use the framework of FoxFingers, so you will feel familar with the lover system. Be involved with the girls, help them and then make them be dragonborn's lovers. You can post the bugs, as if I have time to make up them I will do." I converted the ESP to Form 44, optimized the meshes and nif files, and converted the Animations for SSE. I've tested it on SSE v 1.5.73 (The latest current version), all the updated SSE Perquisites, and it seems to be working as it should. I also included Jackp's walk-through text files inside the mod .zip for your convenience. This mod conversion is provided As-Is, as I did not create it and don't know how it was built 😜 Please check the original mod page for fixes and known issues if you have problems. HOWEVER,if you find Mesh or other conversion issues that I missed, for sure let me know and I'll do my best to fix them. In the future, I plan on making the English dialogue more conversational once I learn how, and forwarding any updates that JackP makes to the original mod. This mod REQUIRES the following mods to function: Amorous Adventures 3.4 SSE for lovers lab SexLab Framework SE 1.63 - BETA 6 - March 19th, 2019 Optional, but highly recommended mods: ZAZ Animation Packs for SE SexLab Tools SE Using Sexlab Tools, you can change the animations so you can find one more appropriate for the situation AddItemMenu - Ultimate Mod Explorer SE To Add the cheat spell "Be My Lover Now". Using it, you can make a unique actor be your lover. JackP recommends SexLab Privacy Immersive , but it no longer works with SexLab Framework at all, so DO NOT USE IT. For more Skyrim Special Edition SexLab mods check here: SSE Conversion Tracking Special Thanks to: jackp for creating Amorous Adventures Extended, and his permission to convert it to Special Edition. FoxFingers for creating Amorous Adventures Ash2Asherz for his support and advice And most of all, Ashal for LoversLab and SexLab Framework, without which none of this is possible. If you enjoy my conversion work and would like to toss a coin to my coffee fund, you can visit my Patreon ~ Nomkaz Submitter nomkaz Submitted 04/21/2019 Category Adult Mods Requires SexLab Amorous Adventures SE, SexLab Framework SE Regular Edition Compatible No  
  6. Welcome back to Aza's tale. For those of you unfamiliar with our titular character, Aza was once a Dremora in service to the Daedric Prince Sanguine. After a prank gone awry, she was banished to Nirn, and given a mortal body. Now, she's determined to regain her original form and power and take on the Prince of Debauchery himself. With the help of her loyal follower, the aspiring necromancer Amelia, she set out for Riften to break the curse Sanguine put over her. Along the way she's had to deal with her newfound limitations, as well as Amelia's failings. Links to earlier chapters, as well as my other works, can be found here: Table of Contents I've decided to release chapter 2 in two parts. May has been a very rough month as far as finding the time to sit down and actually work on this, so rather than wait another couple of weeks until the other half is complete, and not release anything this month, I've decided to do it this way. The first half is partially an introduction to a couple of new characters, and sits rather well as a Part 1 anyway. Also, I'd said in a previous post that Aza's chapters would likely never be as long as Thora's. Well... when both parts are done, they'll likely add up to the longest chapter I've posted for any of my stories, so I guess that's out the window. 😄 I hope you enjoy! 2.1: Poor Ol' Alfred 2.2: Beauty and the Beast 2.3: The Many Loves of Hana 2.4: A Bard's (Dry) Spell Thank you for reading! Hope you enjoyed it! 😍
  7. Here is Chapter 4. Definitely a bit longer than my last Chapter. Chapters 1 and 2 can be found here respectively: Chapter 3 can be found here: This Chapter is definitely a bit darker than the last ones, fair warning. It's also the series' first foray into sexual content. Again, you have been warned. As always, Thanks so much to anybody who took the time to read this!
  8. So, here's Chapter 5. It's a bit shorter than the last chapter, but my idea for Chapter 5 kinda ballooned, and has now taken over the next several chapters. I did a lot of experimenting in this chapter. I feel like some of it worked out really well, and some of it still needs a little work. Previous Chapters can be found here: Chapter 1 Chapter 2 Chapter 3 Chapter 4 Lexi Stories (Featuring yours truly) Can be found here: DVD Extras A Message From Lexi And, on with the Chapter! Meanwhile. In Solitude...
  9. Version 2.00

    1,894 downloads

    Hello, This mod replaces textures of Witcher 3 Gwent cards with NSFW version. ..................................................................... Installation: 1)Unzip files 2)Copy "modGwentXXXtreme" to "...\The Witcher 3\Mods" folder Recommended mods: Gwent - Restoring missing textures 2.1 - restores the missing textures of some gwent cards Personalized Gwent Bet - get more money(and EXP) out of Gwent Ballad Heroes - DLC Gwent Card Set - ON If you'll find bugs/errors or have any request for other modifications you can ask. All used artworks and images have been sourced off Google Images searches and they belong to their respective owners.
  10. This mod idea is loosely based off of the Viking Ulfhednar a form of Berserker who fought for Odin and who's spirit animal was that of the wolf unlike their cousins the Berserkers who's animal spirit was the bear and mostly was associated with Thor, they fought in packs, experts in night time operations, gorilla operations. Now for the Skyrim lore the Ulfhednar are an ancient race and group of werewolf warriors who are the vanguard of Hercines army however their numbers are small and only a few remain, hiden in Solstiem. They wear the wolf pelt of their fallen comrades to give them strength and to put fear in their enemies, however due to their warrior nature and nature of the beast they favor the strong even more so when it comes to breeding and mating, and they stick together as a pack and fight as one. Now where the mod idea comes in, this can be used as an alternative of becoming a werewolf out side of the Companions, could also have a plugin for Live an other life mod. Or even additional dialog options if you are already a werewolf and harbinger of the companions, remember the Ulfhednar admire strength. How it would work is after coming upon a book talking about the Ulfhednar of old, you may get a quest to search for any remaining Ulfhednar in Skyrim or Tamrial where you come across the camp in Solstiem where if not a werewolf you can ask to join them, you would be tested for your combat ability and if you impress they will allow you to join after swearing loyalty to the pack, Hircine and becoming one with the beast a werewolf, further more after this you will be partnered up with a male Ulfhednar warrior or even the Chief him self as a mate, to bear his children (being female can be used) and to continue the line of Ulfhednar and ensuring the future of the pack. Additionally if you are a champion of Hircine you may be given the task by Hircine to help our his loyal warriors, however unknown to the Dovakiin that help would includ bearing their children and being a mate to the Chief. Now as for other features once you become a Ulfhednar you will gain extra abilities as you are not longer a slandered werewolf, but the favorite of Hircine, you get additional strength, weapon speed, sneak buff and can eat raw meat without getting sick, have hightened senses such as being able to see life forms, having increased senses, increased stamina so on, and the ability to transform more then once per day. Further more you can get the ability to use werewolf howls all be it a weaken form in human form and the ability to morph parts of your body in human form such as claws ( have something similar to the khajiit or Argonian skill for unarmed fighting) to aid in battle and strengthen your skin to help reduce damage done by weapons. However a down side is with this increased power you are also more susceptible to the moon and when the moon is fullest you may turn into your beast form with out control (Moon light tales mod, would also allow you to customize your werewolf skin). Also upon becoming a Ulfhednar and becoming a mate you are marked by your mate with paint and tattoos to signify your statues with in the pack as a mate and warrior. (Ziovdendian Bodypaint - Designs of the Lupine - RaceMenu Overlays mod) and seeing how the Ulfhednar don't really require armor due to their ability to increase their toughness of their skin, their increased speed and strength and focus on gorilla warfare which is fast past, they prefer to wear light to medium armor to no armor out side of maybe boots and gauntlets, also being a werewolf you will be transforming and the less you wear the faster your transformation as you don't have to un-equip so much armor. Now for more features as you are now a werewolf you give off hormones when you are in heat or aroused and the other Ulfhednar can sense this, so if you are too aroused or in heat the other Ulfhednar and or your mate may do something about it, and as your job as a female Ulfhednar is to help give birth to children to ensure the future of the pack your mate and the other Ulfhednar will make sure you live up to that role as well. Now as a member of the pack and or a mate of one of the Ulfhednar you can take them out as a companion on quests and adventures to aid you in combat, as you remember Ulfhednar fight in packs. Now for a simple slavery plugin option and more BDSM orientated option as well. You can be sold to the Ulfhednar who desperately need female werewolfs to mate with or females in general they can always turn you into a werewolf if you are not one already, and then keep you as a bitch who's sole purpose is to be fucked and used to breed future Ulfhednar, to ensure you don't escape you will be locked in restraints, a collar, and kept in a cage when not being used. (can have Sanguins Debauchery plugin for this or other mods) further more you may be locked in a petsuit to make you crawl like the bitch you are, have a tail plug inserted to make you look more like a dog, and be muzzled aka gagged so they don't have to listen to you whine. Links to mods mentioned and others that may help with this if you do create it. https://www.nexusmods.com/skyrim/mods/34615 - Mantle of the Silver Hand for Werewolf Pelt/cloak as seen in the image. https://www.nexusmods.com/skyrim/mods/69671 - Being female nexus addition https://www.nexusmods.com/skyrim/mods/59463 - Moonlight tales - Werewolf and Werebear mod. https://www.nexusmods.com/skyrim/mods/97284 - Ziondendian Bodypaint, also seen in photo
  11. Version SSE V 1.2.3

    32,319 downloads

    Amorous Adventures Extended SSE I did not create this mod. I merely made a straight conversion of jackp's mod: Amorous Adventures Extended to Skyrim Special Edition with his permission. (proof attached below) Mod Description by JackP "I am preparing to continue the work of FoxFingers, and I have made the first version of Amorous Adventures Extend. This mod is going to make up more stories about Dragonborn's remance adventure, just like Amorous Adventures did. I still use the framework of FoxFingers, so you will feel familar with the lover system. Be involved with the girls, help them and then make them be dragonborn's lovers. You can post the bugs, as if I have time to make up them I will do." I converted the ESP to Form 44, optimized the meshes and nif files, and converted the Animations for SSE. I've tested it on SSE v 1.5.73 (The latest current version), all the updated SSE Perquisites, and it seems to be working as it should. I also included Jackp's walk-through text files inside the mod .zip for your convenience. This mod conversion is provided As-Is, as I did not create it and don't know how it was built 😜 Please check the original mod page for fixes and known issues if you have problems. HOWEVER,if you find Mesh or other conversion issues that I missed, for sure let me know and I'll do my best to fix them. In the future, I plan on making the English dialogue more conversational once I learn how, and forwarding any updates that JackP makes to the original mod. This mod REQUIRES the following mods to function: Amorous Adventures 3.4 SSE for lovers lab SexLab Framework SE 1.63 - BETA 6 - March 19th, 2019 Optional, but highly recommended mods: ZAZ Animation Packs for SE SexLab Tools SE Using Sexlab Tools, you can change the animations so you can find one more appropriate for the situation AddItemMenu - Ultimate Mod Explorer SE To Add the cheat spell "Be My Lover Now". Using it, you can make a unique actor be your lover. JackP recommends SexLab Privacy Immersive , but it no longer works with SexLab Framework at all, so DO NOT USE IT. For more Skyrim Special Edition SexLab mods check here: SSE Conversion Tracking Special Thanks to: jackp for creating Amorous Adventures Extended, and his permission to convert it to Special Edition. FoxFingers for creating Amorous Adventures Ash2Asherz for his support and advice And most of all, Ashal for LoversLab and SexLab Framework, without which none of this is possible. If you enjoy my conversion work and would like to toss a coin to my coffee fund, you can visit my Patreon ~ Nomkaz
  12. Been awhile since I last posted anything, let alone played this. Have had a hankering to start playing Skyrim again. I have an idea I'm kinda trying to figure out while I write this topic. So I'm looking to mod my Skyrim with a bunch of different things. Sexual and non-sexual. I used to use a bunch of mods but it's been years now, so I'm kinda rusty with everything. Anyway, first things first, just to get the basics down: 1. Is MO still the preferred method of modding? 2. Skyrim or SE? Which one would give me A. more reliability, and B. what I'm searching for (read below)? My PC isn't the best. Onto the mods I'm looking for: -Hunger, thirst, warmth, dryness, sleep, etc. requirements. I want it to require some thought as to how the character would live in their environment. I would also like it to affect NPCs and make them smart enough to take care of themselves, or it's balanced so that what the NPCs are designed to do normally keeps them alive. But if they freak out and run into the wilderness for too long they'd lose consciousness or something like that. It would be cool if there was still a chance to save them (maybe a quest?). -Characters don't have to look completely different, but it would be nice if they are a bit prettier. -Prostitution: In specific areas it would be interesting to have both males and females looking for sex, especially at nighttime. It would be great if there were ways to tweak it. Also would like it if there were prostitute NPCs offering their services to anyone who pays. They would either do the deed there or go find lodging. Same for the player (paying and being paid situations). -Animated breasts, butts and vaginas with an option to have stomach bulges from larger... Insertions... -Alternate starts, definitely! Maybe even start off as a slave... -Speaking of (as you can see, I'm just going based on whatever I think of), slavery with an option of being sexually taken advantage of by masters and/or guests. Maybe other slaves want some TLC too to ease their pain? More importantly a way out from that. Maybe with an opportunity to kill the master(s) at some point? -No deaths. Also retrievable equipment + loot if stolen after possibly taken into (sex) slavery, being raped and left for dead, or just imprisoned. Something along those lines. Basically a substitute for death. -Options to convince someone to have sex with the character (via talking to them). So basically just expand on the interaction features. -NPC relationships too. -Reactions to the outfits the character/NPC is wearing. Preferably with a "number" system signifying how indecent an outfit is (where naked is the most indecent). Would be great if it worked in tandem with... -Custom armor, basically both cool and sexy armor sets with stats for warmth and how revealing the armor is. This should allow it to be easier to get those inclined (in other words interested in that specific gender) to want to do the deed (and ask for it, offer some money, or try to...) -Rape attempts that have to be fought off. An absolute necessity is that the player can tweak how often it happens and under which conditions. In other words it could be tweaked to only happen if the character is naked or at night, or maybe refused to be bought. Also necessary: How often it happens to NPCs by NPCs. If certain NPCs had resistance meters (or how willing they are) that would be great. For instance maybe priestesses of Dibella would just be like "Oh okay!" Would like a knockout function too. In other words, if someone sneaks up on the character/NPC and knocks them unconscious. The player should also have the option of doing it to NPCs (and capture them if they please). -Random (i.e. not all the time) sex in houses. -Options to intervene or partake in any active sexual situation. -Bandits actually being bandits by raping and pillaging people in the wilderness. If they have a camp they'd have a group of sex slaves (so if you sneak in, you could maybe catch them doing the deed to one of them). -Weird stuff as well: Monsters and animals. Basically be able to do the nasty with everything in the world. Even the trees (jk). NO LOLI/SHOTA. -Sex quests. -Sex spells. -Ability to force defeated opponents into sex and/or capture them. -Sex dungeons. Options to have your own, some enemies would have their own ones. -A few Deadric Prince avatars, where applicable, demanding both body (that is, sexual rituals) and soul. Would be cool to see cults. -All of the sex mods need to have the option of allowing gender specific sex acts (that is I can disable male on male interactions, but allow all other options). -Also mods for Orcs, Khajiit and Argonians. I want to make them look less... That. I don't mind tusks, fur and scales, I just want some better looking (read: more human) face models for them. Also if you have any suggestions for "must have mods" I haven't listed here by all means feel free to give me some suggestions! This is a lot to cover, and I'm definitely not asking just one person for suggestions. It would be nice to have a discussion on the suggestions. I will in any case compare all the suggestions, but I would really like to see what you have to say about the mod and why, in your opinion, it's better over another one. I remember coming across things in the mods I wasn't aware of from just the OP in the mod page. So basically reviews would be nice too lol
  13. View File Mirror and More: V0.1.1 Vote for succubus hair color : http://www.strawpoll.me/17104437 comparisons in the screenshots What is this mod? Mirror and More, is a mod that aims to allow you inspect your characters appearance through a decision. The appearance of your character will change based on their Boob size, dick size (if they have one), if they're pregnant, and Soon™ what race they are. If that's all it is why does it say more? - I plan on adding events that also change with the traits, and additional traits and maybe even a race (subject to change based on laziness) Dependencies: Dark World: Fantasy (without having the traits the decision wont even show up) Conflicts: Alu's body mod, and Turtle's Extra traits. ( I plan on making versions for these soon™) other mods that change the DW:F dick/breast traits, or change the base games pregnancy. These mods might cause the decisions to not show up or to show up multiple times and other weirdness) I know what causes this and the only way to fix it is to make a patch for the specific mod. Older versions of DW:R might cause conflicts with the traits as well. Version 0.1.1 - only contains stuff for base game humans. If you are most of the DW:F races the choice to inspect yourself will not appear. This is an intended part of the core framework that i already built to insert the other races. - all writing is a work in progress and subject to change. any spelling/grammar errors you notice feel free to point them out to me. - currently female only. (I lack the motivation to spend hours taking screenshots of dudes. Much less writing erotic stuff about them) - Human pregnancy pictures/events added. Mod in action: Breast size - tiny Breast size - huge Plans for next version: Add an additional DWF race (vote for it in comments) But first make sure all the base game human events are working (its alot easier to fix them before making the next races, so i don't have to edit things many times) Add 3-5 clothing options for human and the new race. (will prob only be non-futas though unless I find a way to do bulges in skyrim) Other versions plans: - expand to all the DW:F races, and races added by other mods - add my own race (amazons) - add events with the body scaling, (sex scenes, expansion scenes, ect) - add extreme trait sizes for those people. (you know who you are) - add more story and flavor to stuff. (EVERY1 LIKES FLAVOR) - add a guide to replacing the pictures with your own pictures (potentionally of your own skyrim character) - add bodyslide files download link for people to use their own skyrim character for pictures, if they want the scaling to be the same as mine. - Eventually going to rework the whole system to allow you to inspect each of your body parts individually, this will lower the # of pictures required, and save time. But it will likely require me to basicly start from scratch when it comes to designing the mirror event.) - ^ would allow me to make different faces for people to use as their portrait as well and let you closer inspect your face. Even adding things like changing lipstick color/ eye color ect. Races I plan on adding (in no specific order). (subject to change based on tastes, feedback, and laziness) 1 = vampire 2 = demon/succubus 3 = orc 4 = elf 5 = dark elf/ drow 6 = half-dragon 7 = werekin/half were-wolf 8 = brawny/amazon (either the race I add or ill make muscular versions of every race with the brawny trait) FAQ's - Can you add X race? - ( probably but it takes like 8 hours of work to add an additional race) - Can you add X trait to the appearance - ( yes, but i'm lazy and traits stack mutiplicatevly. this means if I were to add even 1 more additional trait Example, 5 butt sizes, it would take 5 times as many pictures and events.) - But what about making an extra boob size? (Soon™) - Why is this mod so big storage space wise? - ( a lot of pictures) - Can I edit your mod, and make it my own mod? - ( of course you can, that's what moddings all about) - Can you make my skyrim character appear for the screenshots? - ( no, but soon™ I will have a guide showing you how to do it. If you already have your skyrim character made and the mods to edit body sizes. i.e. bodyslide, it should only take about an hr or 2 to replace all my base human pictures (or preferred) with yours. ) - How do you do the naming for events? ( I use a four digit number ####, X### = boob size, #X## = dick size, ##X# = Pregnant, ###X = race. If the number would go above 9, like if i added more than 10 races, I would start using lower case letters in its place. All events/decisions use this code to make finding specific events easier for me.) - Why is there two mirror decisions? ( the most common cause of this is either you have to mods that add the body traits, or your character has two body traits of the same type. like 2 breast sizes. If your 100% certain this is not the case, leave a post with your characters current traits and current mods after you try reloading the game) - I'm X race, why is the human picture showing up? ( Some of the DW:F races weren't included in the core framework because I have no intention of making pictures for them. This is mostly because i'm using skyrim for the pictures, and certain races would be a pain to do (like werewolves, platpyi, or tentacle monsters.) There is a chance I will eventually do them though so don't get your hopes too down. This mod is in its early stages, all feedback is welcome but please try to be constructive with it. Example of good versus bad feedback. Your writing sucks. - BAD Your writing needs work. You need to stop repeating the same words at the start of sentences, because it causes redundancy. an example of this is the boobs/dick event explanations. - Good YOUR MOD IS TOO BIG - BAD you could probably save storage space doing x to pictures to make them smaller. - good event XXXX is messed up for me - BAD event XXXX is messed up for me because its showing the wrong dick size, my character has the huge_dick trait, but its showing the small_dick - good or (my character has x and y traits and the event pictures not showing up.) - also good Credits and Thank You's - Thanks to all the wonderful people who work on the Dark World mods. - Thank you to Liqui Turtle (the author of turtles extra traits) for the original event idea, and giving me permission to edit it. - LL for letting me make this forum post and post my stuff - The nice people who made the modding help wiki for CK2 (helped a ton) - Paradox for making the game and compiling tool. - and the fuck ton of Skyrim mods I use for screenshots. (seriously too many to count) Submitter Caboosex44 Submitted 12/22/2018 Category Crusader Kings 2 Requires Dark world Fantasy View File
  14. Version 0.04.0

    1,263 downloads

    <|__|> Lucrative Augments <|__|> |> The Chemistry Perks System <| _ Created By : Michael P. Stanich (Spirit Shard) Site : https://www.michaelpstanich.com YouTube - https://youtube.com/michaelpstanich Twitter - https://twitter.com/Michael_Stanich Discord (The Broken Chatbox) : https://discord.gg/v9cbQrx _ NOTICE : This mod is still in the early stages and may contain unforseen bugs, back-up your save before trying! _ Latest News : Lucrative Augments v0.04 has released! This update primarily focuses on setting up the framework and getting everything functioning properly. Also added in some proper scaling and caps based on Player Level to keep augments feeling more in-line with the game's default scaling (Hopefully these changes keep the mod balanced, no matter what level the player is at). . Note : In these early stages I really need ideas to expand the mod and advice about balance, because, well, I'm new to Fallout 4... So if you got ideas for the concept or have any comments on balance please let me know! _ . |> What Is Lucrative Augments? <| Lucrative Augments adds a new (self-contained) Augments System to Fallout 4! These Augments are crafted at the chem station and, when successfully applied to the player, add various passives that can either help or harm you! This allows some additional character alterations and a bit of its own depth! Think of it as an additional perk system that has it's own limits and scaling. . |> What are Augments? <| They're enhancements and alterations to one's DNA using new research on mutation and the effects of radiation! By applying these you can alter your DNA and basic biological structure to change characteristics! (or for the non-lore friendly description, they're drugs you craft at the chem-station and when you use them they give you gameplay passives simlar to perks.) . |> Augment Types and Augment Strength <| As you apply different Augments they'll effect the overall strength of other Augments, which is known as "Augment Strength" or "AS". There are 3 types of Augments... - Aug+ (Positive Augments) will give you gameplay perks/advantages but will decrease your overall Augment Strength. - Aug- (Negative Augments) will give you harmful or inconvenient effects but will increase your overall Augment Strength. - AugX (Neutral Augments) alter traits of Augments or your Character. (These can also give permanent upgrades) Aug+ effects are increased by your Augment Strength, the higher it is the better the benefit. If you drop below 100% Augment Strength then Aug- effects will start to get stronger, so be careful! The total effect an Augment will have on Augment Strength is called "Augment Weight" or "AW" (AugX will be uneffected by Augment Strength.) Augment Strength has a cap based on level, chose your Augments wisely to get the best effect! . |> In-Depth Info / Description <| Augments are crafted at the chem station in their own category for [1 Stimpack + 3 chem/mats which change depending on the Augment]. To rank up an Augment that has multiple ranks, simply use the same Augment again to strengthen the effect (Not all Augments can be strengthened and will say "(Maxed)" when checking status when they can't be strengthened any further). As Augments are enhanced future enhancements to the augment gets more difficult, often requiring multiple injections (chance based, chance increases the more injections that fail). Augments work with a sudo-points system, the more Aug+ you apply the more of those points you'll use, if you excede the max you're allowed Augment Strength will begin to decrease. Using Aug- or AugX Strength Boosters can increase your available points, but this increase caps based on player level. Augments applied can be checked at anytime using the "Check Augments" option in the MCM, and will display whenever an Augment is Injected. . |> Augments List <| (Includes, but is not limited too...) - * Aug+ Cream Catch : Catch extra liquid from male partners. - * Aug+ Sexual Growth : Gain XP from Sexual Acts. - Aug+ Killing Spree : Build-up bonus XP exponentially on kills. Claimed and Reset when Sleeping. - Aug+ Rad Sleeper : Decrease Radiation when sleeping uninterrupted. - Aug- Gentle Tummy : Reduces AP when eating or drinking. - AugX ___ Body : Modifies body definition - AugX Strength Booster : Slightly increases Augment Strength - AugX Remove All Augments : Does what it says... . |> Modules and Difficulty <| Modules are optional 'modes' and settings that can be applied to the game at any time. Settings that increase difficulty (including the base-game's difficulty setting) will slightly increase Augment Strength, while settings that make things easier will decrease Augment Strength. . |> * Seduction * <| By pressing "B" near an NPC (like, litterally touching) you can attempt an instant seduction and being an AAF act (chance based on Charisma). After an attempt, succeed or fail, the skill will go on cooldown. [NOTE : This feature was originally meant for testing but may be expanded in the future. It's recommended to use other mods to initiate acts] . |> The Death Override Module [ DOM ] <| Death Override Mode is a simple respawn system that will respawn the character instead of letting them die. Upon being knocked down the player will be sent to Limbo (WIP) where they can then return to the normal world when they choose to. . |> Known Issues <| - Augments may fail to enhance but still show a rank increase without actually increasing in effect. (Caused by rounding errors thanks to float percision, a work-around would require more work than it's worth since it happens so rarely) - Augments don't effect NPCs yet. (Certain Augments like AugX Body may in the future) - Not all NPC types are captured by scripts (Keywords are used to capture Actors in an area, some NPCs lack said keywords. Let me know of any NPCs that seem to ignore my scripts and I'll investigate!) - DOM can break certain quests if going down during cutscenes or in scenarios that are meant to be instant-kills. - DOM sometimes glitches out when dieing to Radiation (has to do with Bethesda's Healing Code, implemented a work-around but it may not always work) . |> Requirements <| - - Fallout 4 Base Game (Also supports DLCs) - - F4SE - https://f4se.silverlock.org/ - - (optional) MCM to configure Modules and check status - https://www.nexusmods.com/fallout4/mods/21497/ - - * (optional) AAF for 'Adultify' integration - https://www.nexusmods.com/fallout4/mods/31304 _ |> How To Install / Uninstall <| To install simply drop the Data folder into your Fallout 4 install and enable the esp. To uninstall completely delete "Lucrative Augments.esp" and the files/folders prefixed with "LuA_" that came with this mod, and remove the "Lucrative Augments" Folder from your Data/MCM/Config foler. _ FAQ Q : "Is this an "Adult" mod?" A : Technically no, the Nexus version has the Adultify option removed so it contains no "Adult" or "NSFW" content. The feature complete version available on my website comes with an optional "Adultify" option that enables some NSFW and AAF Integrations. _ ChangeLog : * = Requires "Adultify" to be enabled and AAF Installed <|______|> Lucrative Augments 0.04 - * Changed All Augments have increased Effects and Augment Weight (Cream Catch exempt from effect increase) - * Changed Increased Augment Strength gained from difficulty settings - * Changed Augment Strength now caps at 120% (was 200%) - * Changed DOM submit code to not trigger when taking self-hit damage (or most environmental hazards) - * Changed DOM submit to now check all NPCs in combat, and then if that fails it'll attempt to grab another actor - * Changed DOM submit to temporarily ignore Actors tagged as "female" (Prevents some issues with the current AAF version by ignoring a large sum of actors it struggles to distinguish) - * Changed DOM submit should now animate at the player (rather than randomly teleporting somewhere) - * Changed Sexual Growth now scales with player level - Changed Killing Spree now scales with player level - Changed Killing Spree message will now display less often - Changed Augments now have a 100% chance to get rank 1 (Strength Booster exempt) - Changed Augment Strength now caps with level (Meaning you can have more augments at higher levels - essentially) - Changed all Augment recipes now take 1 Stimpack instead of 1 Plastic - * Added Seductress Module - - * Enable Close Range Seduction : Press B to attempt instant Seduction! (Chance based on Charisma) - - * NOTE : This was mostly added in for testing, other mods are still recommended for triggering acts - Added "Grace Period" to DOM, when respawning back into the normal world the player will be invincible but can't use weapons for a moment. (This prevents instant-death when spawning back into an area that has hostiles) - Added Aug Weight or "AW" to augment item descriptions to detail how they effect Augment Strength - Added Aug+ Rad Sleeper Augment - Added AugX Slimer Body Augment - Added AugX Muscular Body Augment - Added AugX Thicker Body Augment - Added DOM now detects Creature types (or trys to at least) - Fixed DOM Limbo room throwing up errors from Button code - Fixed Augments always saying they 'failed' even when they didn't (Also adjusted messages) - Fixed MCM menu not working (I put it in the wrong folder, silly me X.x) <|______|> Lucrative Augments 0.03 [Initial Public Release] - Has Basic Functionality - DOM Module Added (As well as various options) - New Augments Added - - Killing Spree - - Gentle Tummy - - Strength Booster - - Remove All Augments - - *Sexual Growth - - *Cream Catch - *Added AAF Integrations to DOM and Augments - *Added Adultify Option
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