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Orkish Bounty Hunters View File Did you know that Vanilla Skyrim has bounty hunters who will come after you If you have a high enough Bounty somewhere? No? well, no problem. They are pretty shitty anyway. BUUUT, wouldn't it be cool if committing crimes (even minor ones) would actually result in someone competent coming after you in order to cash in that Bounty? Apparently there are some people who Think so, and therefore, I made this mod. So, what is this Mod? Just as I said, It adds a specialized group of Bounty hunting orks to the world which will send Hunting parties of varying strength after the player if their Bounty exceeds a MCM configurable Threshold. The mod was initially meant to serve complement to my other mod Prison Alternative, by providing some means for the player to actually end Up in Jail. But as Development progressed, I came up with with a few features which make this mod worthwhile on its own. quick feature Overview: Huntig parties Whenever your bounty in one of the Holds exceeds the threshold set in the MCM, there is a possibility that you might get ambushed By a hunting party. composition and strenght of those parties increases with your Bounty. There is a large number of checks in place to ensure these attacks dont happen while anything of importance is going on, so it shouldn't break any other mods or vanilla story Events. Also, attacks will only happen in the Tamriel worldspace (Not in interiors, cities, Solstheim, or modded locations like Bruma) Specialized combat In order to ensure compatibility with other combat defeat mods, The Orks use a special scripted poison damage which will accumulate with each hit you take. The total poison accumulation is indicated by a small onscreen widget and increased poison levels will increasingly blur your vision and reduce your movement speed. If the poison meter reaches 100%, you will fall unconscious. There is a chance for your follower to save you if they are nearby and still standing. Defeat Outcomes When you are defeated and your follower didnt manage to save the day, an Outcome will be selected. (Probabilities can be adjusted in the MCM) The first and Default outcome is the simple transfer To Jail. this works For PA-enabled Jails, but also for Vanilla Jails. (not POP or DCL) Ork camps The other outcome for now is the Ork camp (there will hopefully be more outcomes in the future) This temporary camp serves as a stopgap for the night before the Player is brought to a more permanent location (Only regular Jail for now, but there will be more dangerous locations added in the future) When brought to this temporary camp, the Player has the choice between trying to escape or waiting it out. Depending on how many of my PA-Bad Ends mods you have installed, going to Jail might be fairly dangerous, so You might want to try your luck and get out, but this obviously has its own risks. Escapes If the player Decides to attempt an Escape, his primary objective is to get away from the camp without waking up the sleeping orks. Due to the after effects of the poison, your movement speed is reduced and you will go down in a single hit if the orks get to you. So you want to be careful here. Optionally, the player can also try to retrieve his items from the camps chest before leaving, as well as trying to free his followers from the cage. Similar to the player, followers will also get recaptured with a single hit if the orks are alarmed, but they might also serve as a valuable distraction to make it easier for yourself to escape. Aftermaths If you get recaptured during your Escape, the Orks will be very displeased and do some nasty stuff with you. If you have Deadly Furnitures installed, they might even do something very drastic/final to you or your unlucky companions (if you have any) If on the other hand your escape was successful but you had to leave your gear of followers behind, there is a small followup quest which allows you to retrieve them later or at least find out what became of them. Notes: This entire Project is still in an relatively early phase, so the outcomes and content are somewhat limited right now, but will likely get a few major expansions in the future. The content that IS currently here has gone trough a fair bit of testing by me and my awesome supporters on Subscribestar and Patreon, so it should be mostly stable. but Its of course still within the realm of possibilities that I overlooked something, so use it at your own risk. Compatability: compatible: Pretty much all other combat Defeat mods (Avoid using surrender hotkeys) Prison alternative (highly recommended) Pamas Deadly Furnitures (Needed for some outcomes) Followers (system supports up to three followers) Incompatible: Devious Devices (Just having it installed COULD be ok, but if you actually wear something from DD during an OBH event, stuff will break) Certain standalone followers which use scripted effects/teleportation, or follower frameworks which do the same (AFT or NFF for example) Related/recommended mods: And If you want exclusive early access to new Stuff, want to vote on what I should make next, or Just like my work, consider supporting me: https://www.patreon.com/Pamatronic https://subscribestar.adult/pamatronic Or join the Discord to get more news on Dev-updates and a steady stream of Images featuring the Stuff. Submitter Pamatronic Submitted 01/30/2024 Category Adult Mods Requires Fnis/Nemesis Regular Edition Compatible Yes
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My Followers Pack 8 - Standalone Followers - SE View File Eighth follower pack released! I hope you enjoy this one too. This pack contains my Kyo, Leonora, Ugath, Vadori and Ygna followers. I'll be waiting for your feedback! ? Read Kyo's story here. Read Ygna's story here. >> Check the outfits list here << Followers: Kyo, Leonora, Ugath, Vadori and Ygna. Level: 10 and will level up with the player. Marriageable: Yes. They wear the following clothes/armor: Kyo → Solitude Guard Armor Leonora → Vampire Armor Ugath → Orcish Armor Vadori → Leather Armor Ygna → Farmer Outfit I've personally tested this mod in both LE and SE versions. Both work fine on my end. If you find any problem/bug, please report it to me (screenshots may be of help). Kyo → Inside Solitude City, outside of the Winking Skeever Inn. Leonora → Outside Frostfruit Inn, Rorikstead. Ugath → Wandering around Narzulbur Stronghold. Vadori → Wandering around Jarl's Chambers, Understone Keep (Markarth). Ygna → Inside the Temple of Talos, Windhelm. A skeleton that supports the body physics. CBPC & SMP Physics. Body - Nyr UUNP/BHUNP Preset Skin - Bijin Skin Brows - Hvergelmir's Brows Eyes - The Eyes of Beauty / CN Eyes Hair - KS Hairdo's / HG Hairdo's Submitter Anuketh Submitted 12/21/2021 Category Adult Mods Requires Read description Regular Edition Compatible No
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Version 0.3
5,568 downloads
Did you know that Vanilla Skyrim has bounty hunters who will come after you If you have a high enough Bounty somewhere? No? well, no problem. They are pretty shitty anyway. BUUUT, wouldn't it be cool if committing crimes (even minor ones) would actually result in someone competent coming after you in order to cash in that Bounty? Apparently there are some people who Think so, and therefore, I made this mod. So, what is this Mod? Just as I said, It adds a specialized group of Bounty hunting orks to the world which will send Hunting parties of varying strength after the player if their Bounty exceeds a MCM configurable Threshold. The mod was initially meant to serve complement to my other mod Prison Alternative, by providing some means for the player to actually end Up in Jail. But as Development progressed, I came up with with a few features which make this mod worthwhile on its own. quick feature Overview: Huntig parties Whenever your bounty in one of the Holds exceeds the threshold set in the MCM, there is a possibility that you might get ambushed By a hunting party. composition and strenght of those parties increases with your Bounty. There is a large number of checks in place to ensure these attacks dont happen while anything of importance is going on, so it shouldn't break any other mods or vanilla story Events. Also, attacks will only happen in the Tamriel worldspace (Not in interiors, cities, Solstheim, or modded locations like Bruma) Specialized combat In order to ensure compatibility with other combat defeat mods, The Orks use a special scripted poison damage which will accumulate with each hit you take. The total poison accumulation is indicated by a small onscreen widget and increased poison levels will increasingly blur your vision and reduce your movement speed. If the poison meter reaches 100%, you will fall unconscious. There is a chance for your follower to save you if they are nearby and still standing. Defeat Outcomes When you are defeated and your follower didnt manage to save the day, an Outcome will be selected. (Probabilities can be adjusted in the MCM) The first and Default outcome is the simple transfer To Jail. this works For PA-enabled Jails, but also for Vanilla Jails. (not POP or DCL) Ork camps The other outcome for now is the Ork camp (there will hopefully be more outcomes in the future) This temporary camp serves as a stopgap for the night before the Player is brought to a more permanent location (Only regular Jail for now, but there will be more dangerous locations added in the future) When brought to this temporary camp, the Player has the choice between trying to escape or waiting it out. Depending on how many of my PA-Bad Ends mods you have installed, going to Jail might be fairly dangerous, so You might want to try your luck and get out, but this obviously has its own risks. Escapes If the player Decides to attempt an Escape, his primary objective is to get away from the camp without waking up the sleeping orks. Due to the after effects of the poison, your movement speed is reduced and you will go down in a single hit if the orks get to you. So you want to be careful here. Optionally, the player can also try to retrieve his items from the camps chest before leaving, as well as trying to free his followers from the cage. Similar to the player, followers will also get recaptured with a single hit if the orks are alarmed, but they might also serve as a valuable distraction to make it easier for yourself to escape. Aftermaths If you get recaptured during your Escape, the Orks will be very displeased and do some nasty stuff with you. If you have Deadly Furnitures installed, they might even do something very drastic/final to you or your unlucky companions (if you have any) If on the other hand your escape was successful but you had to leave your gear of followers behind, there is a small followup quest which allows you to retrieve them later or at least find out what became of them. Notes: This entire Project is still in an relatively early phase, so the outcomes and content are somewhat limited right now, but will likely get a few major expansions in the future. The content that IS currently here has gone trough a fair bit of testing by me and my awesome supporters on Subscribestar and Patreon, so it should be mostly stable. but Its of course still within the realm of possibilities that I overlooked something, so use it at your own risk. Compatability: compatible: Pretty much all other combat Defeat mods (Avoid using surrender hotkeys) Prison alternative (highly recommended) Pamas Deadly Furnitures (Needed for some outcomes) Followers (system supports up to three followers) Incompatible: Devious Devices (Just having it installed COULD be ok, but if you actually wear something from DD during an OBH event, stuff will break) Certain standalone followers which use scripted effects/teleportation, or follower frameworks which do the same (AFT or NFF for example) Related/recommended mods: And If you want exclusive early access to new Stuff, want to vote on what I should make next, or Just like my work, consider supporting me: https://www.patreon.com/Pamatronic https://subscribestar.adult/pamatronic Or join the Discord to get more news on Dev-updates and a steady stream of Images featuring the Stuff.-
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Marts Orc Slavetats Pack View File Frustrated that you can't find a slave tat pack that seems to fit an orc slave? Hoping to find some art/markings to plaster on that sexy npc who is now property of a stronghold? This pack is for you! Works well with my other mod "Marts Slave Tats" and many of the tattoos can overlap together nicely. I'll most likely do another pass over these in the future (and might include more) but this is what I have for now. Face: Forehead - "Orc Property" "Orc Slave" "Orc Whore" "Stronghold Slave" "Stronghold Slut" Mouth: "Orsimer Sheath" Right Cheek: "Orc Sheath" Chest: "Orc Babies Only" "Orc Brood Milk" "Orc Milkers" "Orc Udders" "Seize my Tits" "Stretch my Tits" Slavecrest (from anime) Breasts: "Orc Cow" "Orc Milk" Thigh: "Stronghold Slave" Upper Back: "Stronghold Spouse" "Stronghold Property" Full Body: "Full Body Orc Slave Marks" Pubic : "Orc Hole" Feet: "Cock Teasers (Orc)" Submitter Martianman686 Submitted 01/26/2023 Category Adult Mods Requires Slave Tats Regular Edition Compatible
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Futa Orc Short.mp4
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For RP purposes I have been looking for alternative options to standard Orcish gear, preferably something of the red variety and is standalone. I have seen Orc armor visuals improved, remodeled versions Orcish Female Armor Remodeled CBBE BodySlide and Orcish Warchief Armor, and two mods that do mess with color. Green Orcish Armor which just makes the set greener and Steel Orcish Armor which just removes color. There is also 2K Female Orcish armor Color Overhaul but it's for Oldrim and it seems to be more purple than red. None of those really fit what I am wanting for the lore I am trying to build with my character and how I'm trying to play them. They don't affect weapons either which is something I am looking for, just the shield if anything. Really even if it was just a red version of the armor and weapons that would be perfect. Does anyone know of a mod that has what I'm looking for? Is it possible to whip something like that up real quick? I'm trying to figure out my options here.
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Hello all, I have tried googling and also tried looking for a mod female Orc voice pack in the mod section. Does anyone know of anything that will contain female orc voices? Thanks in advance.
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View File The Orc servent cas clothing If you find a problem or have something to say, send me a message. Submitter youngcozyboy Submitted 10/21/2022 Category The Sims 4 - Sims Requires
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383 downloads
Verdammt noch mal an euch alle. Sie ist toll. Es ist weniger beliebt als einfache Begleiter mods ohne Rüstung Umbauten oder neue Zaubersprüche. Ich habe so viel Arbeit in dieser und keiner kümmert sich! Require Edhildils OrcHarness http://www.nexusmods.com/skyrim/mods/45338 Only the male version is needed. I have been on loverslab and enjoyed great mods by others, so I make this mod to say thank you for this site. It adds a Orc who lives in the Blackbriar meadery in Riften. She will summon beefy dremoras and follow you if you ask. No script or quest. Mods used-included Better Vampire Fangs and Glowing Eyes http://www.nexusmods.com/skyrim/mods/38829 Caliente Female Body Mod BBE http://www.nexusmods.com/skyrim/mods/2666 EisenCBBEV3v2-11050-2 http://www.nexusmods.com/skyrim/mods/11050 Hair Pack-3809 http://www.nexusmods.com/skyrim/mods/3809 XPMS 1-93a NMM-BAIN INSTALLER-26800-1-93a http://www.loverslab.com/files/file/421-xpms-193a-with-sexlab-rough-animations-support/ Porcelain Vampire Skin For- CBBE UNP CHSBHC ADEC SeveNBase and Dream Girl http://www.nexusmods.com/skyrim/mods/42049 BodySlide 2 and Outfit Studio-49015-2-0-0-10 http://www.nexusmods.com/skyrim/mods/49015/?tab=1&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrim%2Fajax%2Fmoddescription%2F%3Fid%3D49015%26preview%3D&pUp=1 Thank you modders and Nexus -
Version 1
787 downloads
Requirements listed in the screenshot itself. SkyDreamKittens isn't neccessarily a requirement, it's the eye texture and it's available to all races, so that's what I used. I'm using FairSkin. Also the screenshot is really tiny because I'm running Skyrim on a quick alt tab mode at a tiny res so I can swap texture files and work on TES5Edit while playing. Edit: I apparently can't upload pictures, no idea why. You can find a screenshot in the support topic thing or also right here. It's tiny. -
Arilith got bored on the board So this is my ship cabin.(Sigh) I expected better,but anyway I should be grateful to actually be embark. Now then, lets see what I got for my money A table without chair,a bed and an chest for my stuff.Well its something. This travel will be quite boring especially at least 3-4 days before I get in to Solitude. I got bored,I should do something about it. In this situation I did not really think of a better than touching myself,but I should imagine an hot situation which got me hornier. Stupid clothes only hinder me to do, I drop them somewhere! I need a place, the prison will be ok.Then there can be only one situation,the hard prison sex.Now just only the cellmate remains.He should be an orsimer with big cock.(Chuckle) (In her mind) (Reality) Fuck me with your big veiny green cock! Ahh yes, I like when it goes Rough! (Several random loud moanigs) Knocks on the cabins wall and a yell:Shup up you dumb bitch I want sleep! Damn, this bastard interrupted me.(sigh) The End!
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- dunmer girl
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A continuation of "A refreshing stop" which you can find here http://www.loverslab.com/topic/56510-post-your-sex-screenshots-pt-2/page-30?do=findComment&comment=1509224 . This story has no sex, just talking. A quiet moment of peace Thanks for reading.
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First of all I want thank Androol for creating me a special orc version of Dunmer Cow tattoo. I really like that one on Arilith. Since this is is orc slut version here some orc action .
- 19 comments
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- slavetats
- Elf cow tattoo
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Version 3.2
21,037 downloads
This file gives the orcs a schlong Malacath can be proud of. It's a full SOS schlong, so it animates for action as you'd expect. V3 adds a female schlong for more lulz. Disable it in the SOS menu if that's not your thing. The schlong itself is essentially the troll peen from Creature Features, by Leito I believe. I thought that was a work of art from the day I first saw it, and knew the orcs needed it. There has, I admit, been some discussion about whether it's lore-friendly. I claim that any mer race with horns and tusks can be a little more beastly in the pants too. So there. Installation Download the LE or SE version, not both. Load the hairless patch if you're using the SOS hairless body. If you're using the SOS smooth texture, add the BDOrcSmoothPatch. Load and go works, but because of the way SOS allocates schlongs there's a good chance that some orcs will continue to have human peens. If you want them all to have this one, go through the SOS menus and set all the OTHER schlong probabilities to 0% for orcs. Credits Leito, for the mesh. All I did was rig it to SOS. -
Version 2.3
3,637 downloads
((((No file updates on 11/5/2018, just description edits regarding permissions)))) As of 7-7-2017, one event was added to the "sex" file and the logic for several others was fixed so they should actually work. As of 1-16-2017, a new file was added titled "Cheat.zip". This is a new, highly optional module that is just 3 early game events. The events don't even have words, they just give you tons of good items including some deity avatars. It also gives a ton of XP and RP.Only download if you want to cheat through the game!!! Regarding previous update from December: This update adds an entirely new, post "Rise of the Giants" quest. This is a "Final" quest - and almost able to be called "DLC" -in that there is no main quest beyond it; Anything can happen so prepare yourself accordingly! Also, I couldn't test it 100% myself since I'd have to play through multiple games, so let me know if you come across any issues once the quest line starts after you WIN the "Rise of the Giants" quest. This mod adds some gay sex events to the normal game, as the title suggests. Currently, there are only two events but the file will be updated as more are created. The gay events contain a variety of humanoid creatures (furry, orcs, humans, elves, dragons/drakes, etc.) In order to download and use these, you'll need to locate a couple folders. First, you'll want to find the "EventImages" folder. Here is the file path: ? Program Files (x86) (most likely) -> Steam -> SteamApps -> common -> Thea The Awakening -> Thea Data -> StreamingAssets -> EventImages You'll also need to find the "Adventures" folder which has the same file path except When you get into the "StreamingAssets" folder you'll click on "Adventures" as opposed to "EventImages". Download/Install instructions There are currently about 15 sex events and 5 non-sex (sfw) events. Follow these instructions to get the files downloaded as they are intended Download the Images zip file (optional) Move the images to "EventImages" folder and unzip it so the images are in that folder(optional) Download Sex and/or sfw zip files Move the zip files into the "Adventures" folder and unzip them (I use 7zip) If you only download the sfw events, you don't need to download the images; the images are only for the sex events Aaaaaand that's it! All you have to do is start the came and they'll come up.... eventually! They appear at random so I can't say when you'll get one. I will say one of the events has a 2% chance of happening every turn If you want only the sex events or the clean ones then you don't need to download the other zip file. Adding your own images Currently, there are only a few images because those are the only ones for which I have permission to use and distribute. If you want to add your own to individual stages, all you have to do is download images into the "EventImages" folder to be able to use them. Here are the instructions to add images: Download the images you want to "EventImages" Open up Thea: The Awakening In the main menu, click on Events Editor In the new window, click on the module to which you want to add images (try to stick to only Sex and sfw unless you've made your own) Click "Load selected" on the right side Click on one of the events in the left pane There will be various Adventure phases. Click on the "Set Phase Image" box where you want to add an image and pick one from the box that pops up Once you've added all the images you want, click on the "Save module" button at the lower left that is attached to the left pane (if you minimized the pane, maximize it first) Once your down with all the images, you can return to the main menu by clicking the "Open Manager" button which was right above the "Save Module" button and then click the red "Exit" button at the bottom of the new window. Conflicts If you only download these then, of course, there shouldn't be any issues. However, if you create your own events OR if you have downloaded other's events there could be issues because these events use the quest tags quest_test1 through quest_test14. This may cause issues by only allowing one event to play and then any subsequent events with the same tag to not play. This will not affect story/important quests; it will only affect added quests. Notes The images used in the events are either part of the main game or images for which I have permission to distribute for the purposes of the mod/events. None of them are my own property so please do not re-distribute the attached image files without contacting the original creators as I have. The image files are not mandatory. If you want, you can download the zip files only. However, in some instances the event will only have a white image associated with it. A new game is not needed to update the files. The old files can be overwritten at any time and it should not (key word: should) affect anything. If you overwrite while there is an active spawn event - when something shows up on the map - then that spawn may not work any longer and just sit there. Other random spawn events will then just be changed going forward. Any questions, comments, concerns, dirty jokes and I'll answer to the best of my ability Credits Permission has been provided by the following artists. Their names link to their personal websites and the images associated are named with them. The images are named with their file names, not the titles provided by the creators. InCaseArt - elfbutt Fundles - demon_beriath (this is the piece in the main screenshot); demon_four; demon_solo; demon_three; orc_chief Boar-Red - ape_orc; orc_cum; ogre_orc WeirdHyenas - weirdhyenas_smolder; weird_hyenas_cock Garek_Maxwell - werewolf_induction (1) Dragondrawer - dragondrawer_werewolf cureboltium - cureboltium_giant; cureboltium_minotaur guerrilasquirrel - guerrilasquirrel_demon zomacaius - zomacaius_behemoth; zomacaius_pandemonium; zomacaius_berial adios - adios_demon chazcatrix - ChaZcaTriX_penis totesfleisch8 - totesfleish8_minotaur kkerotix - kkerotix_lion Mod Permissions Anyone is free to use and alter this mod as they please, however no one is allowed to charge for the us of the mod. The mod can also be re-posted as well whether you have modified it or not. For either of the latter, please at least credit me and refer/link back to this mod page. -
Version 1.0.0
1,863 downloads
This is my first mod I ever made for skyrim This is another male voice pack for SexLab Extra Voices 1.1b by sunspotz Decided to make an orc male voice set using the voice assets from the male Orcs from Morrowind. Adds more grunting and a hot gruffy masculine tone for orcs to the sexlab scene Morrowind Orc (Male) Uses Slot 11 In game, to register new voice set, you need to open SexLab in the MCM and update voice registry in Build To add the voice set to a specific NPC, make sure you select that NPC by pressing N, then open Sexlab in MCM to change the targeted NPC's voice set Requirements: 1. You'll need Sexlab Extra Voices by sunspotz. (If already using slot 11 just copy the files over to whichever slot you want.) 2. And Obviously Skyrim SexLab - Sex Animation Framework v1.62 - UPDATED Jun 3rd 2016 v1.62 by Ashal Current Version: 1.0 Morrowind Orc Male SEXLAB VoicePack.rar-
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Version 1.0
671 downloads
Installation: Extract content on Starbound/Mods Mod Works with Starbound 1.3.1 *As a Body replacer mod, this may conflict (visually) with any other Floran Body Replacer. To uninstall just remove the mod folder. Orc Replacer! (Minimod) I thought orcs had been made before because i saw an elves race (and you know,, the amount of custom races/bodyReplacers out there). So i was surprised to see none. so i did one. I am working in an Orc based mod, (A tennant one, not a race one) and so i decided to do this side -"minimod" What it does? : -It Replaces the Floran Male And Female with : Hairy Orcs And Hairless Orcs (bodyhair) (Both male) - It replaces the sounds when hurt and chatter for orcs. -Added Orc Names (visible in Character generation screen) -45 custom made hair/theet options -They are Muscular, Naked, and "armed", so armor/clothes with Sleeves are very likely to clip (Just Chest pieces) Solution? yes please : -Bare Chest item! : (You can craft it in the Spinning wheel in the clothes section for just 1 Plant Fibre) +Makes your chest slot invisible *Not all armors/clothes clip, so give them a try when you find/craft them Fakq: Why Floran? I am more a "Human" race person. So the other races looks... hem a bit unapealing to me, so as a PERSONAL mod, i decided to give floran features (like ship layout/armors/mascot etc) a try run with a more apealing look. Why not a Race mod instead of replacer? A Whole Race mod takes time and extra components I have other projects now so, a Whole Orc Race mod may have to wait. Any other person can make it tho. Dont have to be me. But i want the floran Female not to be replaced! -ok, then go to the mod folder /humanoid/floran and delete the Female body and head files and thats it. -Also if you find the orc sounds not fitting, go to the Sfx folder and remove those. If you download it, have fun! And any Screenshots of this or any other of my mods you want to share, please send them by message, I always love to see what you can do -Undare-
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Version 1.1
2,390 downloads
Another port of a @ffabris mod. This time it is Cradlecrush Rock Reborn for you Orc lovers out there. Description from the original mod page: So, any differences? Not a lot. The only major change is the frequency that the Orcs have... um... playtime with the Nord Pet. In the original this was 15 game-minutes. The poor guy was never able to sit again. So I change this to between 1 and 3 hours. Also a few sandboxing changes. Finally, do be aware that grass- and/or plant mods can increase the amount of grass present, which can start to grow in the guys houses. I have tried to keep the amount of grass to a minimum. And that is it. Required This mod requires all the ones below - along with their requirements. Unofficial Skyrim Special Edition Patch SexLab Framework SE 163 beta + Hotfix SexLab Aroused Redux SE Recommended Fuz Ro D-oh Silent Voice SE M2M Gay Animations, for the 4-way animation. Updating Due to the number of changes in the new version (1.1), it would probably be best to uninstall the previous version and do a clean install of the new version. Or revert to a save from before the mod was installed. Clean install: - Start the save and take everything you may have stored in Cradlecrush Rick back in to inventory or it will probably be lost! - Make a new save (NO QUICKSAVE) And make the save away from Cradlecrush! - uninstall the old version of Cradlecrush - start the last save, click away the warning about the missing mod. - wait in world for a few minutes so scripts can run their course - download Fallrim Tools/ Re-Saver and install (needs Java) - run Re-Saver on the last made save - remove "Unattached instances", "Undefined elements". "Purify formlists" is optional. Do NOT use the last clean option! That can and probably will screw up some mods. - save the cleaned save-file and close Re-Saver - install the new version of Cradlecrush - start game with the cleaned save-file and (hopefully) enjoy Possible Conflicts None that I know of. NOTE: This mod is released under Creative Commons Attribution-NonCommercial-ShareAlike. In other words, feel free to make changes to the mod in any way you like, and upload the changed version. You do not need to ask permission. If you do so, you must credit me, and your version must be free. Further, you also need to credit any other mods used as resources, including those used in my original. Your own creation must in turn be released under these same conditions.- 1 review
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----Super Fighter Slaves X - -Episode 8 Broken Hope---- Length: 34:15 (Synopsis) Time passes and the punishment continues for Sophia and Jessica. How much longer before they finally brake? The orc won't stop until his revenge is satisfied! --------------------- ? Hentai : 85% ? Action : 5% ?️ Story : 10% --------------------- Google Drive Link: Episode 8 Episode Images
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----Super Fighter Slaves X - -Episode 5 Slave Sophia---- Length: 26:19 (Synopsis) After Sophia took the eye from the orc in the previous battle, The orc vows to make Sophia suffer.... --------------------- ? Hentai : 85% ? Action : 5% ?️ Story : 10% --------------------- Google Drive Link: Episode 5 Episode Images
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Comic: Videos: Bonus: Clean screens:
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