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  1. Skyrim SexLab - Sex Animation Framework v1.62 - UPDATED Jun 3rd 2016

    Skyrim SexLab (SSL) v1.62
    An adult animation framework  
    This version of SexLab is for LE Edition ONLY
    For the newer SE / AE version, click here
     

    ----- Description --------------------------------------------------------------
     
    Skyrim SexLab, is intended to serve as a unifying resource for modders to pull animations from to aid them in development of adult themed mods, without having to going through the complex scripting work it takes by themselves. A modder is provided with a wealth of tools and functions they can call that will aid them in creating their own mod.
     
    As it is intended as a resource mod that other mods can pull from to use for adult animations. This mod does NOTHING by itself, and requires a separate mod to make use of the resources provided.
     
    ----- Frequently Asked Questions -------------------------------------------
     
    http://www.loverslab.com/topic/17711-sexlab-frequently-asked-questions-faq/
     
    ----- Requirements -------------------------------------------------------------
     
    Skyrim Script Extender (SKSE) REQUIRES SKSE 1.7.3 OR NEWER
     
    Fores New Idles in Skyrim (FNIS) REQUIRES FNIS 5.4.2 OR NEWER
    FNIS Creature Pack version 5.2 or newer is required only if you want creature animation support in SexLab, otherwise it is not required. If you get a warning in game about not having 5.2 installed despite having installed it. You have without exception, installed it incorrectly. You can either ignore the warning and keep using SexLab like normal if everything working anyway, or do the smart thing and figure out what's wrong with your FNIS install so the warning will leave you alone.
    SkyUI REQUIRES VERSION 5.0 OR NEWER
    If you dislike SkyUI for some reason, you can also install SkyUI-Away on top of it. It may work fine with older versions if you refuse to upgrade to 5.0 for whatever reason. You do so at your own risk.
    An actor skeleton mod such as XPMSE2 or XPMSE3
     

    Unofficial Skyrim Legendary Patch OR the individual applicable patches Skyrim, Dawnguard, Dragonborn, and Hearthfire Unofficial Patch
    This is not a hard requirement and can be skipped, it has been known to fix some problems people have had related to SexLab however and there is little to no reason to not be using them anyway. If you choose to not use the Unofficial Patches for whatever reason, expect to be browbeat about not having them when posting your load order in the troubleshooting section.
    ----- Basic Installation Procedure ------------------------------------------
     

    After properly installing SKSE, SkyUI, and FNIS as listed above, follow these steps.
    Download the latest full framework pack & install it using your mod manager of choice (Mod Organizer highly preferred.) Run the GenerateFNISforUsers.exe tool. If you have a custom animation skeleton installed (very likely, if you don't you should. See: XPMSE2 or XPMSE3) make sure you check the "Skeleton arm fix" patch. Click the big button that reads "Update FNIS Behavior" You should see a line that says "Reading SexLab ..." if not you've done something wrong. DO NOT ignore any warnings or errors you see in the FNIS window. Activate the SexLab.esm file in your list of active mods. Load or start a new save game in Skyrim and navigate to the Mod Configuration menu titled "SexLab" Check that you meet the requirements on the left pane and then click the Install option in the top right. NOTE: Some of the checks you'll see there are only soft dependencies, or can be a false-negative. If the Install button is clickable for you, just go ahead and continue. [*]Close all menus and stand still until the install finishes, it can take a few minutes.

    ----- Basic Update Procedure -------------------------------------------------
    Download the latest full framework archive, if you are using a version older than 1.60, you will need the full archive, otherwise you will only need the update patch. Extract the updated framework/patch into your Skyrim's data folder, or if using Mod Organizer (like you should be) then merge the files ontop of an existing MO mod install for SexLab Framework. (optional, but recommended for safest upgrade) Disable ALL SexLab related mods except for SexLab.esm and any that are absolutely required or disabling will mean losing progress on in some way. Navigate to your Skyrim's data/tools/GenerateFNIS_for_Users folder and run the GenerateFNISforUsers.exe utility. If you have a custom animation skeleton installed (if you dont, you should) make sure you check the "Skeleton arm fix" patch. Click the big button that reads "Update FNIS Behavior" You should see a line that says "Reading SexLab ..." if not you've done something wrong. Load your save game and you should see a notification that SexLab is updating and/or installing, it will then go through the update process. If you were using a version of SexLab such as 1.59c or older, you will not get this notification and will instead need to go into the SexLab MCM and click the Install button. [*]Wait 1-2 minutes, until you see a notification that says SexLab has finished updating and/or installing [*]Wait another 30 seconds or so and then perform a quick test animation either via the SexLab MatchMaker mod or by starting one via the animation editor. [*]Assuming the test animation was successful, save your game with the update now fully applied, you should see the appropriate version number listed on the last page of the SexLab MCM. [*](optional, but recommended for safest upgrade) if you followed step 3, you should now reinstall all the SexLab mods you disabled, ensuring you are using the latest version of each. For best results reinstall them one at a time and make sure they are functional with the new version of SexLab before reinstalling the next one.

    ----- Creature Use Instructions -----------------------------------------
     

    If you want to use creature animations, you will need to follow some extra installation instructions.
    Install the latest FNIS and the latest FNIS Creature Pack if you have not yet, both of which are available on the FNIS Download page Run GenerateFNISforUsers and click the big "Update FNIS Behavior" button. After it finishes patching, you should see 2 lines, "Create Creature Behaviors ..." and BELOW that "Reading SexLabCreature ..." Load your Skyrim save Navigate to the SexLab Mod Configuration menu and go to the first available settings page, "Animation Settings" Check the box for "Allow Creature Animation" so that it is in a toggled on state (the box is filled instead of empty) You will need to install mod that lets you start animations with creatures, as SexLab Framework does not start any animations by itself. SexLab MatchMaker works with creatures, and is the more straight forward of means to start creature animations. For others, look through the download page for SexLab mods with creature support
    ----- Suggestions -----------------------------------------------------------------
     

    Since SexLab is largely a sex animation mod, you will likely want nude male and female bodies.
     
    While the mod does come with a nudesuit option to use in place of installing actual nude body mods, that remains an imperfect solution and is provided only for the sake of completeness. It's use is actually strongly discouraged. I would remove the feature entirely if I didn't know a handful of people who throw a fit.
     
    There are many body mods to choose from, personally I use and suggest UUNP / CBBE Bodyslide and Schlongs of Skyrim Default/Average for males. If for some weird reason you absolutely refuse to use a real body replacer and insist on using the horrible nudesuits option instead, you can enable the option in SexLab's MCM settings and then install the default meshes and textures for it here: SexLab Default NudeSuit
     
    SexLab is a very script heavy mod, if you come across an issue in-game related directly to SexLab, the very first place you should look is unquestionably the Papyrus debug log, with just the tiniest amount of modding know how you should be able to track down the culprit from just glancing over the log, if you can't decipher it than it should be unquestionably the first thing you are posting in a request for help.
    A BBP enabled skeleton is also useful, as many of the animations include BBP support, though it is optional it is STRONGLY recommended. I'd suggest XPMSE2 or XPMSE3
     
    There is support for other strapons for females to use, but you will need to download and install them separately and run the "Rebuild Strapon List" option from the menu's Rebuild page if you install or remove any after loading the mod. The supported strapon mods are aeonflux88's strapon, Horker Tusk, Futa Equippable, Cozy & Rebels Equippable TG, & SOS Equipable Schlong
     
    If you want First Person animations, I highly recommend using the Immersive First Person View mod by h38fh2mf
     
    Stop using Nexus Mod Manager or no manager at all and start using Mod Organizer.
     
    In the likely event that you run more than just a handful of different mods, install and run LOOT when installing and updating mods.
     
    ----- Uninstalling ----------------------------------------------------------------
     
    To cleanly uninstall the mod, perform the following steps.
    With your current installation, go into MCM and select the "Rebuild & Clean" page. Click on the row that says "Clean System" You will be prompted to close all your current menus, do so. After closing your menus and being told the system clean is complete, save your game. Perform the uninstall procedure for any 3rd party SexLab mods you have installed. Quit the game. Disable SexLab.esm and any SexLab mods you have enabled in your load order
    ----- Changelog ----------------------------------------------------------------
     

    More detailed changelog at http://git.loverslab.com/sexlab/framework/commits/master
     
    v1.62:
     
    User Relevant Changes / Additions:
    Increased install limit of animations to 500 (up from 375) Added option to entirely remove any use of scaling applied to actors anywhere in the sexlab. May cause or fix some graphical glitches for some people or prevent the occasional scaling related CTD. [*]Holding Shift+End while outside of a sexlab animation will now forcibly end all active sexlab animations being done by NPCs.
    Functionally the same as opening the SexLab MCM and clicking the debug option to stop all scenes, but with the bonus of not having to navigate through the MCM to do it. [*]Added an enable toggle to the animation editor in the MCM
    The animation editor in the MCM will default to showing the currently playing animation for player Makes it easier to disable an animation you don't like without having to find what it's name is and hunt it down in the MCM. [*]Added a count of how many character animations, creature animations, voices, and expressions sexlab has registered so far.
    In the MCM debug/rebuild page. Lets you see how close you are to approaching the limit of 500. [*]Added Dragonborn and Dawnguard beds to sexlabs list of automatically detected beds when starting an animation. [*]When setting the player or NPC's voice setting in the MCM, any currently playing animations involving them will automatically update to use their newly set voice.
    Makes it much easier to test/sample various voices and find one you like. [*]The name of the animation being played is now only sent to your notifications if you have debug mode enabled. It is otherwise only shown in your console. [*]Creatures and Characters can no longer have the other's voice applies to them. Werewolves can only use the werewolf voice type if they are currently a werewolf. [*]SexLab no longer checks for a creature pack install, since they are no longer separate downloads. [*]Various other major and minor bug fixes and performance improvements.
     

    Mod Creator Relevant Changes / Additions:
    Added a method of registering animations via JSON files (similar to SLAL) See /SKSE/Plugins/SexLab/Animations for details A tool to generate the JSON files based of an animator's hkx files was originally planned, unsure if I'll get to it now or not though. [*]Added functions for adding custom bed forms to sexlabs bed list, including defining custom offsets to use for aligning to that bed and/or defining whether or not it's a bedroll, double, or single bed.
    Intended for beds in name, but could easily be used for helping define animation alignment for furniture other than beds as well. [*]Added modevent "SexLabActorGenderChange(form actorform, int gender)" that gets sent whenever an actor has their gender/futa-ness overridden or override/futa-ness removed. [*]Added some requested config property accessors to the main API script related to creatures. [*]Fixed some bugs related to making an actor silent during a scene.
     

    v1.61b:
    FIXED: Animation starting a few feet floating in the air. FIXED: Actors "jittering" during animation FIXED: Player being stuck while trying to move the scene FIXED: Free camera being disabled when changing animations during the 1st stage NEW: Export/Import settings now also includes your customizations in the Strip Editor.
    v1.61:
    NEW: Toggle to enable actors walking to the location of the scene instead of instantly teleport NEW: Support for creature voices + some default creature voices for the basic creature types NEW: The cum texture from animation can now double up on a single location. If a character already has the vaginal cum texture applied, the 2nd time it's applied it'll apply a messier more cum filled version NEW: A toggle option to set whether or not newly encountered NPC's will have their sex stats seeded or initialized as empty NEW: Can now set your targeted actor's forced gender from the SexLab MCM as well NEW: When swapping between actors to adjust the location for in an animation, the newly selected one will glow briefly to indicate which you now have selected NEW: Option to fully disable the use bed prompt / disable only when player is victim / always ask NEW: Frostfall 3.0 support, exposure will automatically pause during animation so you don't freeze to death. NEW: Added support for NiOverride High Heels under the same toggle that previously handled only HDT High Heels. ALTERED: AP animations are now disabled by default ALTERED: Creature animations are no longer a separate pack, because I'm tired of dealing with people who can't figure it out API: Further documentation and guides added to SexLabFramework.psc for modders API: Lots of new API additions for modders, most of which were requested by various modders at some point. Sorry if I forgot the one you requested - remind me again FIXED: Aggressive scenes wrongly getting non-aggressive animations or not being tagged as aggressive internally FIXED: Poor default positioning for various animations when played on a bed FIXED: Lip Sync has been heavily altered and is now more compatible with expressions FIXED: Various other bugs users have reported that I can't fully remember right now FIXED: Orgasm triggering instantly when scene starts and separate orgasms are enabled FIXED: Various issues related to async animations not starting properly, with some actors not playing their animation while others do FIXED: Lots of other stuff
    v1.60.2 hotfix 2:
    Added back in a copy of MfgConsoleFunc and reverted expression functions to use them instead of SKSE's native functions. Added a message in the MCM strip options to inform you what item you currently have equipped in a slot when you hover it Added a message in the MCM strip editor to inform you what slot masks an item uses when you hover over it. Raised the number of possible animations in a single scene from 100 to 125 Fixed an issue with character scale not being reset properly at the start of and during animation. Fixed an issue with weapons getting re-equipped in the wrong hand after animation. Fixed an issue with orgasm effects not triggering properly under certain conditions. Fixed an issue that caused items flagged in the strip editor as always/never strip to not be treated property during stripping. Fixed an issue with PapyrusUtil 3.0 that sometimes caused CTD during save load Fixed a bug with aggressive animation selection (thanks to user Random of Amber) Expanded the install fatal error to be more clear and provide some suggestions. Some misc performance improvements throughout the MCM and animation startup.
    v1.60.1 hotfix 1:
    Set actor storage preloading to no longer hold up the install process, and only occur once Added a check for if sexlab's files/quest have been overridden and prevent attempts to install with an error message Added a new schlong adjusting hotkey. Defaults to the 'C' key.
    v1.60:
    The SKSE requirement has been bumped up to 1.7.3 beta (or newer if available by the time you're reading this) is now required. The FNIS requirement has been bumped up to 5.5 or newer On new or old installs, you must now manually start SexLab's install process from the SexLab MCM install page. If you wish to use creature animations, the creature animations are now in a separate archive and is no longer included by default. If you for some crazy reason insist on using the nudesuit's option, the meshes and textures for it have also been removed from the default archive. You can find a link to these meshes and textures in the main post, or by clicking here Animation, creature animation, voices, and expressions are all now capable of registering up to 350 unique items each - can be easily expanding in the future if we ever bump up against the limit again. 14+ new animations by various authors such as Leito, 4uDIK, 3jiou, Mitos, & Arrok. These are animations previous in the NSAP pack, more to be carried over to the default pack in future updates. New item strip editor in MCM. Select items you or a target actor have in their inventory that should always or never be stripped at the start of a scene, regardless of other strip settings. Creature animation scan now have specific genders defined for their creature roles. By default all genders are considered the same gender, this can be toggled via the new creature gender option in the MCM. The player and NPCs can now optionally have separate, multiple, orgasms as their enjoyment stat builds up over the course of an animation. This is an optional effect enabled in addition to the traditional orgasm effect on the last stage of animation that has been in previous versions. A new animation setting option in the MCM to forcibly filter out non gay or lesbian animations in a scene when appropriate. So for example, 2 females in a scene will generally not play a regular animation with strapon if other animations are available to them. Can toggle the players override gender directly from the SexLab animation settings MCM page, so players can easily set them selves as transgender, with "female" player characters being treated as "male" in the eyes of SexLab, or vice versa. You can now toggle the default behavior of the adjustment hotkeys between adjusting all stages (default) or only the currently stage being played. Whichever you set it to will flip the modifier ctrl modifier hotkey to perform the opposite when held in combination. When targeting an actor and viewing their stats in the SexLab Diary/Journal, you can press the reset stats button once to complete zero all their skills, and then when pressed a second time while all stats are still zero in order to re-seed their starting stats. A new "limited strip" option (disabled by default) that will cause the actors in a scene to default to using the foreplay/limited strip options you have set, if ALL animations in the scene being played consist of only oral and foreplay animations. HDT Hight Heel effects detected and disabled after character strip to remove the height offset. Automatically enabled if you have HDT HighHeels installed, but can be turned off in the MCM if you prefer actors to keep their height offset during SexLab animation. Pressing the Realign actors hotkey is now more forceful, making all actors completely reset their animation, re-calculate their positions, and start the current stage's timer over from the start. Holding down the rotate scene hotkey will now continually rotate the actors until let go, just as the other adjustment hotkeys have done for a few versions now. Much improved (in my experience) syncing between separate actor animations. Many, many bug fixes and performance improvements than I could possibly remember or even attempt to name. TONS of things not listed here intended for modders to do new things with, will be more clear once the updated API documentation is released.  
     
     

    ----- Modder's Guide -------------------------------------------------------------
     
    A modders guide to using the API can be partially found in scripts/sources/SexLabFramework.psc as well as here: http://git.loverslab.com/sexlab/framework/wikis/home
     
    WARNING: The API docs are currently fairly outdated in some spots for v1.60. It should be fine in most spots, but if you have any questions feel free to private message me or ask somewhere else and I'll answer soon as I'm able. Updating them is my top priority right now.
    If you are a mod developer looking to develop a mod using SexLab, feel free to contact me via private message and I will do everything I can to help you along and if possible upgrade the framework to fit your needs.
    ----- Future Plans ----------------------------------------------------------------
     
    See dedicated development thread
     
    ----- Credits -----------------------------------------------------------------------
     
    Scripting & Project Owner:
    Ashal
     
    SKSE Plugin:
    kapaer - Mfg Console
    h38fh2mf
    Ashal
     
    Animations:
    Unknown Modders - http://skup.dip.jp
    Arrok - BBP Animations
    JoshNZ - Animated Prostitution
    Mithos
    Blac945
    Zynsch
    TDA
    Zynsch
    Bleagh
    PanicForever
    Athstai - Dark Investigations
    3jiou - http://www.loverslab.com/topic/38317-3js-animations/
    Mitos - http://www.loverslab.com/topic/42217-mitos-animation-shop/
    Leito86 - http://www.loverslab.com/topic/39465-animations-by-leito-12915-new-animations/
    4uDIK - http://www.loverslab.com/topic/38934-аnimations-for-sexlab/
    FalloutBoy2 - http://www.loverslab.com/topic/39160-animation-complete/
     
    Audio:
    Lovers with PK
    Setekh
     
    Mesh/Textures:
    Calyp - Strapon
    oli3d - Bukkake Shaders
    4uDIK1 - Male Nudesuit
    Dimon99 - Female Nudesuit
    Vacaliga - Stacking cum textures
     
    Localization:
    aravis7 - French
    CGi - German
    mswind - Chinese
    anonymous - Japanese
    fedim - Russian
    sh1ny - Russian
    holtof55 - Russian
    Huili - Russian
    RockMic - Italian
     
    NOTE: If you have an updated translation file or would like to translate or update one of the existing translations; send it to me or let me know if you have any questions about how.
    ----- Permissions -----------------------------------------------------------------
     
    You must ask my permission before distributing this base framework on any site other than LoversLab.com
     
    The animations themselves belong to the individual modders who made them, I am using them solely by their permission and/or stated open use policy. If you wish to repurpose them else where it is there permission you need and not mine.
     
    Unless you are contributing to the Git repository development branch, you are not allowed to edit any of the included scripts and resources except to translate the mod into another language.
     
    If you wish to translate the framework into another language, go right ahead, no need to ask. If you need it, I will provide you with as much support as I can to assist you with the translation process. Afterwards if you want to send me the translated file and I will package it with the releases, or you are free to release the translation file, and the translation file alone, however you wish.
     
    ----- Contacting Me --------------------------------------------------------------
     
    I will provide direct support to people via email and private message ONLY if you are a modder using the framework in your mod. People seeking support for using the mod contacting me this way will be, without hesitation, completely ignored. If you need support for the framework, use the thread or support section, I will answer such questions there and only there.
     
    ---------------------------------------------------------------------------------------
     
    xx

    5,259,880 downloads

    Updated

  2. Talos BJ statue Whiterun LE.zip

    Whiterun Talos statue kinky replacer for LE
    SE-AE version here
     

    22 downloads

    Updated

  3. Bimbos Of Skyrim LE/SE

    +++++++++++++++++++++++++++++++++++++++++++++++++++
    BIMBOS OF SKYRIM
     
    This mod adds two main things:
     
           >A few (currently 15) female NPCs around Skyrim bimbofied in various ways. A few offer minor quests, some have longer quests for you, and all can be approached for sex.
           >A bimbofication curse that can transform you, your followers, or any female NPC into giggling ditzy blondes if they fall foul of it.
           >A follower. She's "romanceable", a spellcaster, and has tons and tons of dialogue!
     
     
       And a few smaller things as well, such as NPC hypnosis, slutty clothes and jewellery, some fun quest rewards...
    +++++++++++++++++++++++++++++++++++++++++++++++++++
     
    TAVERN BIMBOS:
    Skyrim’s a dangerous place for a woman. Even if you can avoid the rapist slavers or horny creatures, there’s all kind of magic around that could mess with your head, leaving you a broken, sex-addicted, slut. It’s not surprising that there might be victims of that kind of magic around…
     


    In various cities around Skyrim, you’ll find some women who are... not quite normal. Each of them has a unique story as to what happened to them. Some of them offer quests where you can to help or learn about them, and some of them are just sluts.
     
    These bimbos can currently be found in the following cities: Riften, Dawnstar, Windhelm, Winterhold, Whiterun, Solitude, Falkreath, Morthal, Rorikstead, Markarth and Riverwood, though some of them won't appear until you trigger other events. For specific spoilers about each character, check the following dropdown of their locations and triggers:
     
     
    The goal for these NPCs was to add stuff that felt organic- like they could be a default part of Skyrim (if Skyrim had quests about bimbofication and mind broken sluts). They should feel like they integrate right into Skyrim like they belong- assuming your Skyrim is a sex-filled porn world like mine is.
     
    QUESTS:
     
    There are five longer quests in the mod, alongside the smaller ones listed above. In order from longest to shortest, they are:
     
    Childish Games: Morella Gray-Mane and Lyli-Battle-Born in Whiterun have been rivals their whole lives. Talk to Morella to help her win once and for all. Afterwards, wait for her letters!
    Siding with Morella through this whole questline will unlock her as a follower. Once she's a follower, Morella fights as a Destruction mage, and has a basic romance system- give her gifts and hugs to make her happy, make her happy to ask her for sex.
    If you abandon this quest early, Allessandra will instead appear at the ruined hut near the Western Watchtower. Rescue her from there to make her move in to Riverwood.
     
    Lyvelia's Dirty Work: Lyvelia Tarlin, a mage at the College of Winterhold, would like you to retrieve a package for her. What could possibly go wrong?
     
    Acolyte of Dibella: Erina is an acolyte priestess at the Temple of the Divines in Solitude. She's also the target of a nasty curse. Help her out! Or just enjoy her misery...
     
    The Whore of Rorikstead: Once you've joined the Dawnguard or Harkon's court, one of your superiors will tell you about a vampire spotted in Rorikstead that needs to be dealt with. Depending on who you're allied with, "dealt with" may have different meanings...
     
    A Fair Little Favour: Jarl Elisif the Fair needs some help with an embarrassing little favour. Once you've proven your fashion sense and trustworthiness to her, she'll ask you for help with it. It sure would be a shame if you accidentally revealed it to the whole of the Blue Palace...
     
     
    THE BIMBOFICATION CURSE:
     
    There's any number of things in Skyrim that can mess with a poor adventurers head. Rough sex, cursed sluts, horny rapist Dremora, drinking spiked potions, dressing like a slut, all of these will add to your (or any NPCs'!) bimbo corruption stat. When it reaches 100, the lewdness and debauchery seeps into your soul, starting the bimbo curse. Once this happens, it's too late. A cursed player or NPC will be slowly transformed into a bimbo slut, with one change manifesting every 24 hours (configurable in the MCM). Once fully bimbofied, she will:
     
     
    As well as these, the player will experience some even stronger effects:
     
     
    Corruption will still accumulate if the curse is disabled, so if you slut around too much, you might end up cursed the moment you turn it on. With a male PC, you're immune to the curse, but- what if you suddenly weren't a man any more... (use other mods like YPS or Hormones for that, there isn't any sex-change stuff in here). Although a man will never have any negative effects, if he accumulates enough corruption, he will spread it to every woman he has sex with like a bimbo does.
     
    By the way, you might have noticed (if you looked at the mod images) a certain... size to the NPCs. That’s not my body preset- most of the bimbos have inhumanly perverse bodies to really complement their slutified brains. This is done using NiOverride and should work alongside any other body modifying mods you use- I haven’t come across any issues yet. But they might look be a bit weird looking if your bodyslide preset is really big by default. If so, there's a patch in the downloads to remove the static morphs on the tavern bimbos. It'll be a bit unimmersive to have, for example, Roni giggling about having big boobs when she doesn't, but that's your call.
     
    Anaita at the Bannered Mare in Whiterun is a good starting point for this. On an unrelated point, the note she gives you for her quest gives you a health regen buff for a few hours every time you read it, because reading it feels so good! Isn't that nice? You should definitely make sure to read that note every day. I'm sure nothing bad could happen...
     
    An active spell effect will tell you corrupted you are. You can reduce your bimbo corruption by talking to court mages, alchemists, priests, or Vigilants of Stendarr, but there will always be a price involved... After you choose to pay it, you can ask to give the cure to an NPC instead to reduce their corruption.
     
    Even if a follower has submitted to the bimbo curse, they will still fully function as a follower. Just be ready to hear her daydreaming about fucking the bandits currently trying to kill you.
     
    If you want to force the curse onto an NPC, having the book "Journey of a Bimbo Babe" will open a debug dialogue option with any female NPC, where you can tell her to read it. Doing this will immediately max out her bimbo corruption, so that the next check will start the curse on her. This book can be obtained by asking Urag at the College of Winterhold for it, or just using the console. The book also opens a dialogue option to block the follower from being cursed (though doing that is Lame), unblock it from her, or check her current corruption level. If you want to force the curse on yourself, there's a button in the MCM. The curse can be also disabled completely for either the player or NPCs in the MCM if you choose. 
     
    Just about everything is configurable in the MCM, from the size of the curse's body morphs to what adds corruption. Just be sensible- don't go changing things mid-bimbofication unless you want some weird shit to happen.
     
    If you're big into your RP, you can set the curse to only advance stage when you sleep.
     
    Note that the player bimbo curse progresses one hour at a time. If you wait for 24 hours or fast travel 5 hours away, it will still only count 1 hour. If you wanted to, for example, wait past a whole level of the curse, you'd need to wait for 1 hour, 24 times. As of 1.7, this is not the case for the NPC curse any more!
     
    FIGHTING OFF THE BIMBO CURSE:
    Visit any priest, court mage, Vigilant of Stendarr, or alchemist to purchase a corruption-reducing cure for you or any NPC. But you'll need to supply some items, and the better quality they are, the better a cure you'll get. Use bad enough items, and your cure might even backfire...
     
    CURING THE BIMBO CURSE:
    You can't. But you can suppress it! Once anyone in your game is bimbofied, rumors will lead you to the researcher Holdan in this house behind Windhelm (or you can just go there, you don't need to wait). He can teach you to make a potion that will turn you back into yourself- but only for a few hours! He also sells a few every now and then. You'd better keep a good stock of them, or you can say goodbye to being able to think!
     
    This duration can be set in the MCM, but is scaled against your corruption score (down to half, up to triple). If you want to keep your curse cured for longer, lower that corruption. Oh, also, the potions aren't strong enough to keep you un-bimbo'd if you act like a bimbo. Any sex will immediately cancel your cure.
     
    These Bimbo Tonics can also be given to an NPC bimbo using the Hey, you little bimbo... dialogue option to suppress their curse for a few hours too (no scaling here- it'll be the exact duration set in the MCM). If you give them additional ones in their inventory, they'll automatically drink them when their current one ends and stay cured.
     
    NPC Hypnosis:
    Skulking around the back alleys of Riften, a man has developed a potion that will allow you to hypnotise any NPC you talk to. By asking them to smell it (“Does this perfume smell a bit strong to you?”) you’ll hypnotise them, adding a Trigger to their dialogue options that can be selected at any time. This leads to a dialogue menu where you can instruct them to do a whole list of things:
    Hypnotising someone uses up the potion. More can be bought from the man in Riften, but they’re not cheap. You’ll also need to complete a basic quest for him before he’ll sell to you.
     
    As well as controlling them, this offers a more immersive way of running debug functions (e.g., locking arousal). But since this works on any (non-child) NPC, you’re liable to break things if you go too crazy with it. Hypnotise Lydia and make her masturbate in public, fine. Hypnotise Ulfric Stormcloak and make him marry you, don’t blame me for anything that breaks.
     
    YPS IMMERSIVE FASHION INTEGRATION:
    If you have YPS Immersive Fashion installed, the Player Bimbo quest will pick it up and use it's events instead of this mod's. I HIGHLY recommend this! By the end of the curse, you'll have so much YPS Fashion on you'll get the Prettiest Woman in Skyrim YPS buff.
     
    YPS also has some integration with BoS. Using makeup or being fashion addicted in YPS has a chance to add bimbo corruption, and I hear there's more being planned...
     
    If you use YPS hair, make sure you have a default hairstyle set for length 15 ("classic"), as that's the length this mod grows your hair to (by default, adjustable in the MCM). Your hair won't be locked, so you can still pick your style, but if you ever cut it too short it will grow right back to classic length.
     
    You can adjust your YPS hair and makeup colour using the Makeover! power. You can also use it to choose this mod's bimbo wigs instead, if you'd prefer (for some reason). If you don't want to deal with YPS at all, you can turn YPS integration off in the MCM.
     
    When an NPC is bimbofied, she will replace her hair with a suitably long one from YPS's lists, if you enable this. If you don't one of this mod's included hairsyles will be used instead.
     
    Some things will only work properly with version 6.4 or newer of YPS, so get that update! (In older versions (of both YPS and BoS), piercings don't track between the two mods, and that sucks).
     
    SKYRIM SPECIAL EDITION:
    For SE/AE, install the SE patch, overwriting the original mod. This patch fixes the textures and meshes.
     
    If you're in SE and using a 3BA body, the SE patch also includes bodyslides for 3BA (thanks, @Efgad and  @audhol!)
     
    If you like 3BA and you want to go nuts with editing nodes for morphs, @CheddarTrauma has made custom morph files with all 3BA nodes in them, here.
     
    BOTOX:
    If you want the Botox faces, grab EITHER the LE or SE version, to match your game version.
     
    FACES, CLOTHES AND OTHER TECHNICAL NOTES:
    This mod adds some clothing items. By default, these are CBBE Bodyslide!
    But the SE patch includes 3BA bodyslides and a patch for BHUNP was made by @jah15 here updated by @M2Dakhere!  @Shadowsonic18 has also adjusted the Slavetats for UNP/BHUNP and 3BA in this comment here.
     
    All the clothes are Bodyslide! Remember to build them in Bodyslide before using them!
     
    If you really want the outfits gone, you can download the NoOutfits patch. This replaces them all with your setup's Tavern Clothes and boots, and will probably cause more trouble that it'll fix, really.
     
    The screenshots here were taken with the Botox female face replacer, because I use it and like it. If you want your NPCs to look like they do in the screenshots, download the Botox patch and overwrite the base mod with it. If you don't, they should just take any normal replacers you have.
    If you want to Botox this mod's NPCs but not the rest of Skyrim, follow @belegost's comment HERE.
     
    If you use Dragonborn Voice Over, @GrimReaperCalls made a voice pack here! It's only for 1.7.2, so a few small lines will be missing. It seems like there's another version in the works for the Karat voice here, but at the time of writing this the version including this mod isn't out yet, so, you know- no promises.
     
     
    If you want to customise the bimbo outfits, it's easy to do with either XEdit or Creation Kit.  Just follow this comment.
    If you want to customise the bimbo thoughts and 'dream' story popups, you can do so in the .json files.
     
    A few more things to take note of:
    >The mod should be compatible with basically everything EXCEPT any mod that heavily alters the Cliffside Retreat, Ruined Hut near the Western Watchtower, or Cell {34,10} out behind Windhelm. They will block Acolyte of Dibella, Childish Games, or access to the Bimbo Tonic, respectively! Apart from that, pretty much the only thing the mod interacts with outside itself is plonking the NPCs down in the world.
     
    >There is also a tiny navmesh edit in the House of Clan Battle-Born! This shouldn't cause any problems, really though.
     
    >Yes, the ESP has an assbackwards nonsense name and all mod IDs are prefixed with CC_ even though that has nothing to do with the name of the mod. I know, it was stupid but now I can't fix it without redoing everything and breaking compatibility.
     
    >If you use the Crash Fixes mod, you need to set alignHeapAllocate to 1! Otherwise, morphs might cause crashing.
     
    >Slavetats locks your menus when applying to actors. If you have an NPC bimbofying somewhere, you might get locked randomly while her Slavetats apply. This tweak fixes this so that you can access your menu- but it's experimental and there's reports of it causing it's own problems, so use at your own risk.
     
    >This mod was written with a female character in mind but will mostly work for a male one. There may be some minor funk during Lyvelia's quest and sometimes you’ll get referred to as a woman but, hey, maybe you’re into that. However, male PCs can't experience the bimbo curse. It just doesn't work well on guys. Everything else will be fine though.
     
    >This is the first proper mod I’ve put together. It should be fairly robust but I wouldn’t go around actively trying to break it, because you probably will if you do.
     
     
    OTHER MOD INTEGRATION:
    Bimbos of Skyrim comes with soft integration for some other mods too! These include:
     
    -Love Sickness: Being Lovesick will make you gain more corruption, and bimbos will get Lovesick faster!
    -SexLab Inflation Framework: Thanks to Okshi91, the mod comes will full SLIF support.
    -More to come in future updates.
     
    Some other mods also integrate with Bimbos of Skyrim! These (to my knowledge) are:
    -YPS Immersive Fashion: All that pink makeup's gotta make you feel like a bit of a bimbo! YPS has a setting to make makeup usage add bimbo corruption.
     
    There are also a variety of patches and tweaks made by other modders as well:
    -Immersive Jewels Tweak: Tweaks jewel usage in the mod to better support Immersive Jewels.
    -MellowDrama's Tweaks: Remove Dragon Bone requirements, or swap out some clothes and textures for different ones.
     
     
    GREAT OTHER MODS TO USE:
    These mods go great with BoS! Use them alongside it for a better experience:
    -YPS Immersive Fashion : Of course! Lots of integration here! I'd say it's a must have!
    -Sexlab Hormones: The OG bimbo mod, and a great source of bimbo corruption!  Works great alongside BoS as long you disable one of the two mods' PC bimbo curses! Seriously, some weird shit happens if you get double-bimbo'd, don't let it happen.
    -Love Sickness: This plays into the "fuck yourself dumb" bimbo trope excellently!
     
     
    FOR MODDERS:
     
    KNOWN ISSUES:
    ______________________________________________________________________________________________________________________________
     
     
    REQUIREMENTS:
    Hard: (necessary for the mod to run, but if you don’t have these what are you doing here anyway?)
    -Sexlab Framework: https://www.loverslab.com/files/file/150-skyrim-sexlab-sex-animation-framework-v162-updated-jun-3rd-2016/
    -Sexlab Aroused (basically any; R, X whatever): https://www.loverslab.com/topic/130406-sexlab-aroused-extended/
    -ZAZ: version 8, or newer:  https://www.loverslab.com/files/file/4688-zaz-animation-pack-v-80-2017-11-15/
    -Fuz Ro Doh: https://www.nexusmods.com/skyrim/mods/14884
    -And any requirements that they have.
     
    Recommended: (you don’t 100% need these but things will suck without them)
    -A proper skeleton that supports body sliders: I use https://www.loverslab.com/topic/25971-xp32-maximum-skeleton-special-extended-xpmsse/
    -Racemenu (for body changing): https://www.nexusmods.com/skyrim/mods/29624
    -Slavetats (for bimbofication makeup): https://www.loverslab.com/files/file/619-slavetats/
    -YPS Immersive Fashion (for a way better Player Bimbofication Curse: https://www.loverslab.com/files/file/2583-immersive-hair-growth-and-styling-yps-devious-immersive-fashion-2020-05-09/
    -Botox. Required only if you're using the Botox Patch: https://www.nexusmods.com/skyrim/mods/89635
            Technically, only the textures. You could remove the ESP and headMorphs to stop Botox affecting the rest of your game (see here.) Don’t like it? Don't use the patch.
    -And any requirements that they have
     
     
    If you're on SE/AE, these mods all have SE/AE versions out there. Go get them yourself, I'm not your dad, don't make me do it for you.
     
    ACKNOWLEDGMENTS:
    -@DeepBlueFrog for the inspiration with Sexlab Hormones! I wouldn't have ever made this if I hadn't started with his awesome stuff.
    -@LoneViper for the brilliant bimbo jewellery.
    -@Okshi91 for some very damn significant code edits, contributions, and fixes. Seriously, like, a lot of contributions. A lot.
    -@AphroditesEye for writing a massive chunk of dialogue for the Morella Grey-Mane follower, and doing some real rapid testing during the 1.7.2 debacle.
    -@audhol for making some custom clothes for the mod! The Alicia set is his work, a lot of the conversions of other gear was him, and he also redid my file structure so I didn't have to.
    -@botticelli for some significant fixes done to my backend code,for fixing the repeating bimbo quest before I even knew it was broken, and just continually dropping into the thread with fixes and advice.
    -@emily1673 for adding functionality to YPS so I could integrate with it better, literally just because I asked her to.
    -@terrorofmorrowind for making some custom Slavetats, and the bodyGen file for SE.
    - @CheddarTrauma for some enhancements to the MCM.
    -@Efgad and  @jah15 for the conversions to other body types.
    -Anyone and everyone who has shouted me a coffee on my Ko-Fi tip jar! I don't do this for money, but a coffee's a coffee!
    -Anyone else who has helped, advised, or given any feedback at all in the mod's forum thread.
    -Animations used are Gunslicer's GSPoses, used under general permission.
    -KS Hairdos is used under its general permission for the bimbo wigs.
    -The actual headpart hairs taken from HG Hairdos 2, and used under general permission.
    -The Sultry Dress is used from Tiwa44 Minidresses under general permission
    -The Pink Miniskirt is used from NH Miniskirts under it's asset use permissions
    -The Dildo was made by Billyy, and was used with permission
    -The Tied Cloth Bra, Black Frilled Microskirt, Stockings, and Leather Harness Bra are from MSC- Kinky Stuff ,used under general permission, and converted by Audhol.
    -The White Bra, Panties and Heels are used from R18PN02 lingerie, converted to Skyrim here and used under general permission
    -The Mesh Dress modified from one of Sorceress99's old conversions (here) of this dress, then reworked by Audhol. Sorceress hasn't been online for over 3 years, the original author hasn't for over 6, so I've used the .nif with the provision that if either ever come back, I will either immediately obtain permission or remove their files from this mod.
    -Eyeliner texture for the bimbo curse Slavetat used from YevMods Makeup Pack
    -Spilled breast milk texture adapted from this mod.
    -Giggling sounds sourced from Various Places Around the Internet. I can't even remember all of them.
    -High heels pulled from DoubleZero’s Formal Affair outfit and used under general permission
    -CPU for the Papyrus for Skyrim Guide (dead link, he's gone)
    -Everyone who's given feedback and ideas and found bugs in the mod's forum thread.
     
    I have a Ko-Fi tip jar! If you want, you can use it to toss me a few coins! (seriously, only if you really want to).
    ______________________________________________________________________________________________________________________________
    Looks like Loverslab breaks if your changelog is too long, so I've moved all previous patchnotes here. Each major version, I'll move the previous version's patch notes over to there.

    72,528 downloads

    Updated

  4. NEO Selene Boots (Nioverride High Heels version) for NEO Selene Outfit UNP (LE) CBBE 3BA (SE)

    Hi all, I had a request to make this for another forum member and figured I should release it on here in case others might like it too.
     
    The problem: The original boots have high heels but are made with no "Nioverride" adjustment, so they make the character's legs look stubby since the bottom of the heels are where the foot heel should be.
     
    This mod fixes that by moving the boots down, re-weighting them to a high heel foot shape, and adding a Nioverride adjustment node.
     
    Skyrim LE (UNP) and Skyrim SE/AE (CBBE 3BA) versions, make sure and pick the right one for your game version.
     
    Requirements:
     
    NEO Selene Outfit
    Nioverride/Racemenu (depending on which game version).
     
    Installation:
     
    Merge this mod into your NEO Selene outfit mod (it shouldn't overwrite anything).
    Build with bodyslide.
    Done.
     
    If you want to adjust the "highheel offset", open the CalienteTools\BodySlide\ShapeData nif file in nifscope.
    LE: edit the NiStringExtraData node in the boots shape, changing the 4.0 to a different value.
    SE: edit the NiFloatExtraData HH_OFFSET "Float Data" in the boots shape, changing the 4 to a different value.
    Build in bodyslide.
     
    Enjoy, and thanks to @Mookeylama for requesting it, otherwise it wouldn't exist!
    Credit to NEO for making the outfit in the first place.

    91 downloads

    Submitted

  5. Tombstone - Unique two-handed melee weapon

    I am disabling comments because I do not have the emotional maturity to handle the average LoversLab user without saying something I might regret.
     
    If you encounter bugs, please file a bug report, but do not PM me if you cannot find the weapon or have criticism or suggestions. I don't really care.
    This mod took me six days of constant work and it's not done. Half of the scripts aren't working (which is good because there are only two).
     
    Description
    
    This mod adds a custom modeled, custom textured two hand melee weapon to Skyrim.
     
    Features
    4K diffuse, 2k-1k normals and speculars.
     
    Most weapons don't make use of specular maps.
     
    Unique enchantment effects - deals normal frost damage, 40 points over 4 seconds (10/s) to Health and Stamina to normal enemies, and an additional 80 points over 8 seconds (10/s) to undead, with special visuals.
     
    It does 64 base damage, much higher than Daedric Warhammer base of 27. It has a stagger magnitude of 3.5, and should stagger most enemies that can be staggered.
     
    However, due to being a massive lump of stone, it swings very, very slowly no matter how skilled you are at using both your hands.
    It has 2000 enchant power, at 10 power per attack, so it has 200 attacks before it runs out of enchantment power and needs to be recharged.
     
    What is?
    The weapon is simply called Tombstone. It's a decorative gravestone, quite literally.
    The Daedric script on the blade reads as follows:
     
    Here lies the mighty warrior
    Whose valor knew no bounds
    In battle they were unmatched
    A legend in their time
    Rest now noble spirit
    In the embrace of eternal peace
    Let your name echo through the ages
    As a symbol of courage and honor
    May the winds whisper your deeds
    And the stars guide your journey
    To the realm of tranquil slumber
    Where heroes rest for eternity
     
    Where can I find this weapon?
     
    You can find it in a new small building south-ish of Durnehviir's word wall. Be warned, it's protected by quite a difficult guardian.
     
    Extra?
    If you like my work you can throw me a bone and subscribe to my Patreon.
     
    Permissions
    All permissions for this file are completely closed. You may not do anything with this file other than download and use it. No reuploading, no modification, no translation, NO. I said no. Nope. NO. Bad kitty. I said no.

    11 downloads

    Updated

  6. (FNIS) Dragon Vore Killmoves

    FNIS Dragon Vore Killmoves
    new killmove animations for dragons (well technically they are not but my scripts are making them work as killmoves)
    made by MadMansGun
     
    Conflict Warnings & Notes:
     
    DON'T mix the FNIS version with the old version.
     
    possible conflict with other dragon mods (depending on what they edit), check/fix with xedit if needed.
     
    collision data was edited to disable the camera's "actor too close fade out" effect on the dragon, so this may effect some dead body collision mods, but it's easy to fix in xedit.
     
    possible issues with some FPV camera mods, (they don't seem to like force Third/First person scripts).
     
    i'm finding the MCM a bit reluctant to register on the first startup, i had to enter and exit/unpause before it would show up.
     
    ----------------------------------------------------------
    Mod Requirements:
    FNIS and the FNIS creature pack.
    SkiUi
     
    how to install animations:
    just install it like any other FNIS based mod.

    ----------------------------------------------------------
    mod features:
     
    bite attacks can start vore animations (basically the same animation that was used in my original vore killmove mod).
     
    if the target is naked a feet first "willing vore" animation will be played (assuming the dragon does not shout/bite the target to death first).
     
    depending on the dragon's sex tail attacks can start either anal vore or unbirth animations.
    (or you can turn this feature off and only have oral vore)
     
    the dragon gets a health boost when it's digesting someone.
     
    when the player is the victim slightly longer animations are used.
     
    if consumed the player gets to see there fate before death & reload. (it's actually just a mesh being applied as a camera effect to create a "internal view")
     
    there is a chance to recuse devoured npcs (or be recused) if the dragon is killed in time.
     
    stock conditions for getting eaten are:
    not blocking and: less than 50% health, or being below level 15, or Armor resistance below 50 (crap fur armor or clothing)
    (health, armor, and level conditions are adjustable)
     
    Essential & Protected NPCs can be devoured
    (be careful if you enable this feature, you could soft lock your game if a quest npc gets eaten)

     
     
    Note: the Alt Death Mod support feature is still unfinished, for now it mostly just removes the camera effects when you die or prevents you from dieing. but regardless it will likely not work as intended.
     

    4,132 downloads

    Updated

  7. Rutah Art for SlaveTats - More Options

    This pack adds 11 new options to the Rutah Art tattoos.
     
     
     
    Requires
     
    Slavetats
     
     
    Installation
     
    Install it with your Mod Mananger.
     
     
    Credits
     
    Murfk for creating Slavetats
    Rutah for the Tattoo's

    271 downloads

    Submitted

  8. HD 4K Nordic Carved Armor

    I wasn't happy with the existing Nordic Carved Armor texture replacers, so I made my own.
     
    This is an overpaint of the existing Bethesda textures: upscaled, painted over with Substance Painter, and re-exported with slight additional detail to make up for the resolution change. There has also been a slight alteration to the _1 female torso mesh to make it slightly more supple and girthy.
     
    Body pieces are 4K, while the feet, hands, and helmet are all 2K.

    It's for female only. This doesn't cover the male meshes. Male meshes will only have the diffuse map in place, and not my custom specular maps. These can be made upon request.
     
    I have no idea if this is SE compatible or not, but if you end up converting it let me know and I will upload it here.
     
    The secret phrase to the main archive is "loverslab". This is to prevent mod crawling.

    Update: Added proper Khajiit and Argonian meshes. Extract to \Data\meshes\dlc02\armor\nordiccarved.

    Permissions:
     
    All permissions for this file are closed. If you want to upload personal modifications of this mod, notify me and I will put them here.

    (C) Zoey K Lavender, 2023 and all years after.

    188 downloads

    Updated

  9. SexLab Dragons

    SexLab Dragons
    made by Blaze69 & MadMansGun
    follower scripts based on yousukeve's Alduin follower Mod
     
    ----------------------------------------------------------
    what this mod does:
     
    adds dialogue to start sexy fun time with Paarthurnax, Odahviing, Alduin, and Sinding (the Werewolf from Met by Moonlight).
     
    Odahviing and Alduin* (after he is defeated) have full follower support.
     
    the Call Dragon shout has extra functionality when Odahviing is following:
    if he was told to wait somewhere shouting will call him back to the player (note: in real time),
    but Shouting when he is not a follower calls him with his usual "air support" AI as in the vanilla game.
     
    if you have a Alteration skill level of 75 Alduin will have a "extra option".
     
    using the "bend will" shout on random/unnamed dragons when naked will (or should**) activate sex dialogues***.
     
    there are also random dialogue scenes between Paarthurnax and Odahviing
     
    *as of v3 Alduin does not automatically get spawned, you need to ask Arngeir "Is Alduin really dead?"
     
    **it seems to only work right on the first shout, so that means you can only have sex with that dragon once.
    i don't know how to fix this yet.
     
    ***a extra option will show up if you have Odahviing/Alduin as a follower when you use it on the random/unnamed dragons.
    (please don't spam "E" if you do select it, the dialogue box needs to stay open for the script to run correctly)
     
     
    ----------------------------------------------------------
    Note:
     
    if your having a problem with the dialogue not showing up just save your game and quit to desktop, then re-launch the game and load your save. The dialog options should now be there.
     
    This is a known issue with dialogues and "Start Enabled Quests" (quests that start/run as soon as the game loads). You need to save the game with the mod active, exit to desktop, and then open the game again so that Skyrim can properly register and initialize the dialogues.
     
     
    ----------------------------------------------------------
    Mod Requirements:
    http://www.loverslab.com/files/file/3524-sexlab-more-nasty-critters-install-guide/
     
    Horny Creatures of Skyrim
    https://www.loverslab.com/files/file/2436-horny-creatures-of-skyrim/
     
    Billyy's SLAL Animations
    https://www.loverslab.com/files/file/3999-billyys-slal-animations/
     
    ------------------------------------------------------------------------
    .___.
    {0,0}   ________________________________
    /)__)> |creative commons, No One May Profit|
    -"-"-    """""""""""""""""""""""""""""""""""""""""""""
    https://creativecommons.org/licenses/by-nc/4.0/
    https://creativecommons.org/licenses/by-nc/4.0/legalcode

    96,632 downloads

    Updated

  10. Troubles of Heroine

    Warning: Disgusting, sexist, humiliating and violent content!
     
    Firstly, I apologise for my English - it's not my first language. Skyrim's version of my Fallout 4's mod Problems of Survivor. The mod adds NPCs and events that make female PC life in Skyrim more ungrateful and humiliating
    If you want to remove the default bow from followers (including vanilla and from others mods), then download followerswithouthbow file.
    Use code Set AAASqueamishGlobal to 1/0 to disable/enable most nasty content.
    Use code Set AAANoSexistFaction to 1/0 to disable/enable automatic sexism of Companions and Civil War factions.
    Some content is disabled by default. To enable it back use MCM and the code set AAACutContent to 1.
     
    If you want to do female quests for male: Go to the Riverwood Trader, type "tcl" in the console, go through the wall behind the counter and take the "Troubles of Hero" item from the chest. Or you can use console commands, the AddItemMenu mod or MCM, but in that case you can drop it. Dialogues will still be for women.
    The readme contains quest ids, perks, and update descriptions.
     
    Don't know where to start? Start with the mod's questlines:
     
    Content for heterosexual male PCs:

    Dragonborn DLC add-on:
    This add-on changes vanilla quests!
    Dawnguard DLC add-on:
    Hearthfire DLC add-on:
     
    More details:
     
    Perks:
     
    xVASynth voice pack:
    Dragonborn Voice Over:
    SE Voice patch:
    https://drive.google.com/file/d/1SyW_ZK6H8EmHZlajaF3T3al-FEJGsWNZ/view?usp=sharing
    Supports TOH 2.4.1:
    https://www.nexusmods.com/skyrimspecialedition/mods/89810
    ElevenLabs AI voice patch:
    Troubles of Heroine - ElevenLabs AI voice patch unique npcs:
    Merged SAE:
    Eleven labs voice pack patch for the merged version:
    Good English:
    English Patch with the Books edited:
    Merge of only the DLC:
    https://www.loverslab.com/topic/130300-troubles-of-heroine/page/230/#comment-4142067
    Voice Bella at Dawnguard and Dragonborn add-ons:
    Patched script fragments:
    Russian translation:
    Cum Amalgamator:
    KS Hairdos for Troubles of Heroine:
    Swag's No More Males Edition:
    Strange mannequin's body:
    This little mod changes merchant Virtruula's outfit into Dark Seducer armor (None helm):
    MxR review:
     
    Possible problems:
     
    Future plans:
    More dialogs; More quests; More situations; More followers; More filth.  
    Permission:
    Do what you want with the mod.

    472,186 downloads

    Updated

  11. Simply Hide

    Have you ever wanted to hide in barrels like a sneaky bastard? Of course you do. You're here ain't ya?
     
    Well this mod doesn't do that. But it does do the next best thing. Whenever you activate a large container while sneaking you have the option to hide thus turning you invisible at least until you move again... or murder someone or steal all their belongings.
     
    The mod isn't perfect. This is merely a proof of concept. People will still know it is you if they bump into you so try to stay out of the way. The reason for making this mod is because all the other mods doing similar things have furniture animations which breaks you out of stealth mode which is bad when you are trying to sneak.
     
    Should be SE compatible in theory but I haven't tested it out.
     
    Let me know if there is a way to make it more efficient.

    106 downloads

    Updated

  12. Immersive Hair Growth and Styling (YPS Devious & Immersive Fashion 2024-03-02)

    Immersive Makeup, Piercings, Hair Growth, Fashion and Styling
    ( = Yolie’s Piercing System, YPS)
     
    SINCE 2023-05-06 the LE and SE VERSION HAVE BEEN MERGED
     
     
    The old thread of the SE conversion can be found here.

    This is a mod adding several "fashion" features. You need to apply these features in an immersive way, such as:
    hair will grow naturally; you need to visit a hairdresser to get a hair cut, perm or hair dye getting your ears pierced before being able to wear earrings apply nail polish from nail polish bottles finger by finger, toe by toe use lipstick and eye shadow, which will wear off over time high heel training (with normal heels and devious boots) armpit/pubic hair growth and hair shaving wearing nylons and stockings optional quests involving themes of piercings and gender change These features may cause addiction, arousal and have other special side effects.
    (everything can be enabled/disabled in the MCM menu)
     
    Many features of this mod rely on DD and/or Sexlab.
    There is also a "Lite" version in the download section, without any reliance on adult mods (i.e. no DD required, no Sexlab required). Currently available for v.5.4.1. The "Lite" version still has full access to most fashion features (hairgrowth and styling, ear piercings, makeup, etc.).
     
    This mod is made for human female player characters (preferably CBBE body), though many features will work on non-humans, or male characters as well.
     
    Merger of SE and LE Version:
    Since v. 6.3, SE and LE versions will be merged into a single download.
    Since 2023-07-28 there are two versions of the (required) "sound & texture pack" (LE+SE). The new packs work with older YPS versions.
     
    Note that development and support for this mod currently is for LE version only. If you have issues with the SE version, you can still post them (preferably in the SE thread), but I generally will not fix any bugs (though maybe other people here have a solution).
     
    v. 6.6: New feature: Player thought system
    -- The following conditions may trigger "player thoughts" shown as notifications:
    Papyrus (StorageUtil) variables set by modders LocationTypes Certain player conditions: flying, incombat, onmount, running, sneaking, sprinting, tresspassing, weapondrawn, swimming, sitting, hasnogold, hasfollower (worn) armor keywords any combination of the above conditions, linked with the operator & ("and"), or negated with the operator ! -- Fully customizable by editing the .json files.
    -- Thought frequency can be set in MCM
    A FAQ with more details can be found here.
     
     
    v. 6.x: NEW QUEST: "THE FOLLOWER OF DIBELLA"
    The male protagonist faces a series of strange events and coincidences, while being slowly transformed into a beautiful girl. Will (s)he be able to cope with the challenges posed by the “Follower of Dibella”, or end up being utterly frustrated?
    Though some DD items are used in this quest, it is mostly consensual, and a bit funny as well. This is a realistic (low fantasy) quest, using magic only sparsely.
    Current status of this quest is ALPHA (store a save gave before trying it out). The quest is not yet finished (about 95% done as of v. 6.5.6).
    This quest is for males *only* (who will be turned into girls soon enough.
    To start the quest, you need to read a note on a barrel at the left side upon entering the Hall of Attainment in Winterhold, then talk to Lena Golvo. (For "Alternative Start: Live another Life" users, start as "guild member" in Winterhold College.)
     
     
    ---- MAIN MOD FEATURES (Release Version 5.4.1) ----
     
    IMMERSIVE HAIR STYLING

    IMMERSIVE PIERCING SYSTEM

    HIGH HEEL TRAINING

    -- High Heel Compatibility:

    PUBIC AND ARMPIT HAIR GROWTH

    IMMERSIVE NAIL POLISH SYSTEM

    LIPSTICK & EYESHADOW
     
    NON-DECORATIVE COSMETICS

    NYLONS, STOCKINGS and PANTYHOSE
     
    FASHION ADDICTION
     
    GIRL TALK
     
    FLIRTING AND RELATIONSHIP SYSTEM
     
    IMMERSIVE NAME CHANGE
     
     
    QUESTS

    GENDER CHANGE
     
    ITEM CONFIGURATION


    -------------------------------------------------------

    REQUIREMENTS FOR ALL VERSIONS (without them the mod won't run at all)
    SKSE    (LE or SE Build)
    SkyUI   or SkyUI (SE) 
    Fuz Ro D-oh or Fuz Ro D-oh (SE)
    PapyrusUtil or PapyrusUtil (SE)
    The Sound & Texture Pack from this mod is also required for all versions. Always keep the newest version of it installed.

    REQUIREMENTS FOR FULL VERSION ONLY (not needed for LITE version)
    Sexlab or Sexlab (SE) - For the LITE versions, Sexlab is not required.
    Devious Devices Assets+Integration+Expansion or Devious Devices SE (Assets+Integration+Expansion) - For the LITE versions, DD is not required.
    ZAZ Animation Pack or ZAZ Animation Pack (SE)
    no longer required after v.6.0.3: HDT HighHeels System - For older "no HDT versions", HDT HighHeels is not required; NIOverride Heels will still work

    STRONGLY RECOMMENDED ADD-ONS (without them a lot of features won't show up)
    For the PIERCING, the MAKEUP (lipstick, eyeshadow, nail polish) and PUBIC HAIR system: SlaveTats 1.1.1 (or SlaveTats SE)
    For the HAIR: KS Hairdos or KS Hairdos (SSE) (preconfigured hair styles)
     
    RECOMMENDED ADD-ONS (make sure you choose LE or SE version as needed):
    For more convenient menus: UIExtensions or UIExtensions SE, making it easier to choose hair length, hair color, hair style, eyeshadow or professional nail polish color.
    For the NYLONS (stockings, pantyhose): "Equipable Stockings" by googlyman
    For the ARMPIT HAIR: The file Nordic Warmaiden Body Hair - SlaveTats Version.zip from Nordic Warmaiden Body Hair (or Nordic Warmaiden Body Hair SlaveTats SE Version)
    For the PUBIC HAIR: SoS or SoS SE, and SoS Pubic Hair for Females
    For the arousal effects of FASHION ADDICTION: Sexlab Aroused Redux or Sexlab Aroused Redux SSE
    For the HAIR: Hair styles from the following hair mods are preconfigured: KS Hairdos - HDT Physics, Lovely Hairstyles, Merida Hair with physics, ApachiiSkyHairFemale_v_1_5, ApachiiSkyHair_v_1_6_Full, Dint999 KS SG HG hairs HDT, HHairstyles, SC Hairstyles, Holiday Gift Hairdos     (+purple scalp fix).
    HAIR for SE: KS Hairdos SE, KS Hair HDT SMP SE, Holiday Gift Hairdos SE, Lovely Hairstyles SE, Merida Hair HDT SMP.
    For more JEWELRY:, it is recommended to use earring/piercing mods like: Immersive Jewelry , Test HDT Earrings, KS Jewelry, or HN66s Earrings

    OPTIONAL ADD-ONS (NOT REQUIRED)
    For the CHASTITY PIERCING QUEST: install Devious Chastity Piercings by poblivion (or Devious Chastity Piercing SE).
    For certain stages in the DIBELLA QUEST: Vivi's Cockcages (LE or SE); activation of .esp is not required.
    For the PIERCING system: to add more earlobe studs, install Facial Piercings and/or Litheria Armor Pack 202
    For the NAIL POLISH system, the following add-on mods will provide hand meshes for some additional colors:
    - Kaw's Claws: http://www.nexusmods.com/skyrim/mods/5910/? (adds nail polish colors: aqua, black, blue, bright red, dark red, gold, green, pink, purple, silver)
    - HN66s Hands and Nails http://www.nexusmods.com/skyrim/mods/57083/? (adds nail polish colors: french white, grey tips, zebra red, blood red, dark blue, dark green)
    - HN66 Mage Nails http://www.nexusmods.com/skyrim/mods/27668/? (adds nail extensions in the colors: French white, black, blue, gold, green, red; these extensions can only be applied by a professional manicurist)
    If you don't install these files, many nail polish colors are still available (meshes are part of the YPS mod), and the Kaw/HN66 nail polish will still show as SlaveTats. So these nail mods are not required. If needed, turn off the "Use This Mod's Nail Meshes" in MCM to make the fingernail SlaveTats show correctly.
    For fans of bald heads: Bald Head (LE) and Bald Head Hair Style (SE) will show true bald hair when used with this mod (v. 6.4.1 and higher).
    Still more HAIR MODS (see list above, in the mod description).
    For the VOICEOVER SOUNDS (SE Version): YPS Voice Pack for SSE (for 6.2.1) or YPS Voice Pack SSE (for 6.6.1)
    Alternate Makeup Textures: YPS makeup and STA tiers improved
     
    WHICH FILES TO INSTALL
    - Choose the version with the highest version number fitting best your current installation (in parentheses are the required masters)
    - "LITE" versions do not require DD or Sexlab.
    - From the package installer (v. 6.0.5 - 6.5.2): install the "00 Base" files, and pick exactly one of the "01" hair configuration files.
    - The Sound&Texture Pack is required for all versions. It is compatible with lower and higher versions of this mod.
    - This mod was created for CBBE. In the download section a patch is available for UUNP
    - "YPS Hair Default Configuration (optional).7z": replacement files for ypsHairDefault.json, depending on your installed hair styles; only needed if you untick "Use Random Default Styles" in MCM

    NIOVERRIDE LAYERS (very important and required changes to your SKSE ini files)
    If you are using SlaveTats: To be on the safe side for this mod, open the file Data\SKSE\Plugins\nioverride.ini with an editor and set iNumOverlays=12 for Face, =5 for Body, =3 for Hands, =3 for Feet. On top of that, add the values needed for other mods. (For SE version it is the file Data\SKSE\Plugins\skee64.ini )
    Furthermore, you need to set bEnableFaceOverlays=1
    More in depth explanation:



    UPDATING FROM A PREVIOUS VERSION
    Upgrading from any non-alpha previous version to 5.2 or higher should be ok. YMMV as usual.

    TO GET STARTED (spoiler)


    UNINSTALLING THE MOD


    COMPATIBILITY ISSUES AND DEBUGGING


    FOR MODDERS
    Several functions of this mod can be called by a initiating a ModEvent. A few StorageUtil variables are available as well. See the code examples below. Feel free to contact me if you need further functions.
    For details, please look here.
    Suggestions by other modders are very welcome.
     
    IMPORTANT DISCLAIMER
    This mod just provides a framework to add immersion when wearing earrings, piercings and other fashion items. It does not contain any artwork (shapes, meshes, textures...).
    Credit for the artwork goes to the creators of all these wonderful jewelry mods.
    Credit for the barefoot meshes goes to xinafay.
    Thanks to Kaw from the Nexus for providing the finger nail meshes.
    Thanks to weird letting me use part of the code of SlaveTats Event Bridge.
    Thanks to pchs for having the wonderful idea of growing pubic hair. Thanks to Mambo for the Pubic Hair Alternatives; variants of some of his textures were used for this mod.
    Thanks to jb64 for the non HDT patches.
    Thanks to googlyman for the equipable stockings mod.
    Thanks to poblivion for the devious chastity piercing mod.
    Thanks to dePog for the armpit hair textures from Nordic Warmaiden Body Hair.
    Thanks to nokturnihs for the UUNP body piercing textures.
    Thanks to Skyrimll for very important hints, mod event suggestions and bug fixes.
    Thanks to Gnaddelwarz for providing an import/export script, as well as for the port to the SE.
    Thanks to Crudo for hair configuration files.
    Thanks to nisa9022 for fixing issues with werewolves and barefoot meshes.
    Thanks to Kakabishan for his wonderful Barber resources, included in the texture pack.
    Thanks to Osmelmc and Gnaddelwarz for many bug fixes and continuous work on this mod during my break! You did a great job!!!
    Thanks to 3DMsAsura for providing a Chinese translation of this mod.
    Thanks to Monoman1 for continuing to work on this mod, and adding several useful patches.
    Thanks to jib_butkiss for integrating this mod.
    Thanks to cobra0798 and SquatsAreLife for uploading voiceover sounds.
    Thanks to Balgin, Wareware, anonymous515, feedlr and notedfakess for providing hairstyle configuration data.
    Thanks to Ashara for the earring meshes and textures (LE and SE).
    Thanks to Vivi for the cock cages.
    Thanks to countless LL community members for suggestions and bug reports.

    LEGAL STUFF

    You are welcome to do a translation, but you need to post it here on LL. (This includes Russian and Chinese translations )

    ---------------

    Any problems, please post here.
    HAVE FUN!!!

    ---------------
     
     

    155,305 downloads

    Updated

  13. Billyy's SLAL Animations (2024-3-1)

    There are my collections of animations for Skyrim. All the files are packed into 2 fomod install packages for both LE and SE. There is also a seperate pack for my 'original' old animations. Make sure to pick the one correct for your game, and from there during the installation, you can select which pack types of animations you want to install. Refer to the below omfp for the specific contents of each pack/option. If you enjoy my works please consider supporting me on Pixiv Fanbox or SubscribeStar.
     
              
     
     
    ***New in SLAL_Billyy_Animations v7.6***
     
    Creature Animations

    Contained animations Creature Beasts Pack:
    Bear: 6
    Boar w/Rider: 9
    Canine: 28
    Horse: 12
    Sabrecat: 4
    Skeever: 20
     
    Contained animations Creature Constructs Pack:
    Atronach Flame: 4
    Atronach Frost: 3
    Atronach Storm: 5
    Dwarven Ballista: 2
    Dwarven Centurion: 1
    Dwarven Sphere: 6
    Dwarven Spider: 4
    Spriggan: 6
     
    Contained animations Creature Humanoids Pack:
    Draugr: 24
    Dragon Priest: 3
    Falmer: 26
    Riekling: 20
    Vampire Lord: 2
     
    Contained animations Creature HumanoidsLarge Pack:
    Gargoyle: 7
    Giant: 6
    Lurker: 3
    Seeker: 6
    Troll: 15
    Werewolf: 24
     
    Contained animations Creature Insects Pack:
    Ash Hopper: 9
    Chaurus: 14
    Chaurus Reaper: 7
    Chaurus Hunter: 9
    Spider Small: 7
    Spider Large: 3
    Spider Giant: 4
     
    Contained animations Creature Misc Pack:
    Deer: 4
    Dragon: 3
    Fox: 3
    Goat: 2
    Horker: 3
    Ice Wraith: 2
    Mammoth: 3
    Rabbit: 2
    Slaughterfish: 2
     
    Previews:
    Blog Post
     
    Contained animations Creature Furniture Pack:
    Canine: 5
    Chaurus: 1
    Gargoyle: 1
    Horse: 2
    Skeever: 1
    Previews:
    Blog Link
     
    Contained animations Creature Invisible Furniture Pack:
    Canine: 3
    Previews:
    Blog Link
     
     
    Contained animations Original Creature Pack:
    Bear: 4
    Chaurus: 10
    Chaurus Reaper: 4
    Dragon Priest: 3
    Draugr: 13
    Falmer: 20
    Gargoyle: 7
    Giant: 2
    Goat: 2
    Horker: 2
    Horse: 6
    Netch: 3
    Sabrecat: 5
    Skeever: 16
    Troll: 15
    Werewolf: 14
    Furniture:    
    Chaurus: 3
    Draugr: 3
    Falmer: 7
    Sabrecat: 1
    Legacy Boars:    
    Boar w/Rider: 10
    Legacy Dwarven Centurion:
    Dwarven Centurion: 3
     
    Previews:    
    Blog Link
     
     
    Human Animations
     
    Contained animations Human Pack:
    Solo 1p: 7
    Pair 2p: 58
    Group FMM: 14
    Group FMMM: 9
    Group FMMMM: 4
    Previews:
    Blog post
     
    Contained animations Human Orgy Pack:
    Group FFM: 9
    Group FFMM: 2
    Group FFFM: 2
    Group FFFFM: 1
     
    Contained animations Human Lesbian Pack:
    Lesbian 2p: 21
    Lesbian 3p: 6
    Previews:
    Blog post

    Contained animations Human Furniture Pack:
    Chair: 1
    FuroTub: 2
    GloryholeShack: 4
    Pillory: 1
    Stockade Fuck Machine: 1
    Tilted Wheel: 5
    X-Cross: 3
    Workstations: 2
    Previews:
    Blog post
     
    Contained animations Human Invisible Furniture Pack:
    Bed: 8
    Chair: 7
    Counter: 4
    Table: 7
    Wall: 7
    Previews:
    Blog post
     
    Contained animations Human Bondage Devices Pack:
    Armbinder: 7
    Cuffs: 14
    Yoke: 17
    Previews:
    Blog post
     
    Contained animations Human Lesbian Bondage Devices Pack:
    Armbinder: 4
    Cuffs: 4
    Yoke: 4
     
    Contained animations Human Furniture DD Devices Pack:
    DD Contraptions Gallows Upside-down: 3
    DD Contraptions Gallows Wooden Horse: 1
    DD Contraptions Gallows Strappedo: 1
    DD Contraptions Gallows Overhead: 1
    DD Contraptions Pillory: 1
    DD Contraptions XCross: 1
     
    Contained animations Human Futa Pack (futa on futa):
    Futa 1p: 5
    Futa 2p: 11
    Futa 3p: 7
     
    Requirements:
    Sexlab Framework
    Sexlab Animation Loader
    Required for For Creatures, otherwise don't need:
    More Nasty Critters SLAL Edition
    Animated Beast's Cocks(ABC) For users
    Recommended:
    SexLab MatchMaker
    FootIK OFF Spell
     
    Installation:
    1. Download and copy files from each individual folder you want into skyrim data, or use a mod manager to install and then tick the boxes for which packs you want in the fomod upon installation (don't forget to tick the 'animobjects' option if you want objects).
    2. Run FNIS
    3. Register animations in SLAL's MCM menu
     
    Update:
    It should be safe to update packs mid save with no adverse effects.
    1. Uninstall old pack(s) from mod manager (all animations are included in each update, you only ever need the latest version of a pack to have all the animations)
    2. Download and install new packs with a mod manager
    3. Run FNIS and that’s it usually
    4. Go in-game and open the SLAL MCM menu, then choose the animations and ‘register’ them.
    ---On rare occasion I will update an existing animation registration names (shorten them to decrease fnis stress). In these cases if you already have the renamed animations registered in SLAL in an active save file you’ll want to do a clean animation registration. You’ll know if you may need to do this step if you encounter a specific animation where both actors don’t animate, but all others seem to be okay. Otherwise it won’t negatively affect anything and this step can be skipped. If you’re starting a fresh save/SLAL registration then this won't be an issue either.
    4b. Go into the SLAL MCM > General Options > Disable All > Rebuild Sexlab Anim Registry > Wait, then re-enable and register all the animations you want again as you normally would when first setting up.
     

    FAQ:
    ***Note: Please don't message me directly for basic troubleshooting, I usually won't respond if it's a question that's been asked multiple times before in the thread.***
     
    Q: I need version X.Y for this modlist, can you upload for me?
    A: No, sirs or madems. I get too many of these messages theses days. In terms of compatibility in your modlist you should see no difference between using an old or new version of the mod. It doesn't talk to any other mods, and are no running scripts that affect the game, they're just animation files and an on-board into allow SLAL to register them that other mods can call on. In theory all you're doing by using an older version is getting less animations.
     
    Q: My characters breasts stretch during some animations.
    A: You'll want to make sure you're using a recent version of XP32 skeleton. Make sure the skeleton .nifs are also not being overwritten by other mods. Factoryclose added some bones into the new versions that in theory improve the experience and give animators more bones to utilize. Not ever animator uses them, hense why it may just be my animations you're expeirencing issues with. It could also be caused by odd/old physics setup.
     
    Q: I can’t start 3p+ animations with MatchMaker.
    A: You’re probably using MassMatchMaker, which doesn’t support 3p+ with most creatures. Use SexLab MatchMaker instead for on-demand sex.
     
    Q: Some creature’s size increases during sex causing animation to misalign (Chauruses, Frostbite Spiders, Deer, Horker, etc.).
    A: Install latest More Nasty Critters SLAL Edition, and also turning on scaling in sexlab mcm might help unless you aren’t using a recent version of MNCSLAL, then scaling will produce bad results.
     
    Q: X creature is missing dick during sex.
    A: Install latest More Nasty Critters SLAL Edition, and then re-register mods in creature framework mcm.
     
    Q: I have an animation named with an affix '2' (Draugr Kneeling Faceufuck 2 for example), but I don't have '1'?
    A: Earlier variants of those positions will be in the 'Original Creatures' packs. No relation between them aside from being a different take on same position, and better quality. I add affixes as Sexlab doesn't like it if you have animations sharing the same name.
     
    Q: X creature's dick isn't animating during sex.
    A: You'll need to have Factoryclose's Animated Beast Cocks (ABC) mod for it to work. Make sure to follow install instructions and have it overwrite everything.
     
    Q: Can’t start animation with specific creature (usually newer creatures, Canines, Dwemer bots, Dragon Priest, Chaurus Hunter, specific Spiders).
    A: Make sure you have latest More Nasty Critters SLAL Edition installed, and then in the SLAL MCM, disable all animations, then “rebuild sexlab animation registry”, and then enable all your animations again and click “register animations”.
     
    Q: Creatures get stuck in sex animation after it ends (Spiders, Slaughterfish, Rabbit).
    A: Some king of bug with custom behaviors perhaps. I believe Ed86 found a solution for at least the spiders, which you can find download and instructions here. For any other creatures you’ll be stuck with the tedious manual work-around: open up console with ~ > select the bugged creature > type “disable” then enter > type “enable” then enter. This more or less re-spawns the creature back in a mobile state.
     
    Q: I CTD on load after installing mod.
    A: Most likely case is your save is hitting the string limit. Unfortunately just because FNIS lets you install all those animations, doesn't mean your game can handle them. You can try removing animations, or try installing this mod; Animation Loading Fix.
     
    You can also manually edit the SLAL source files to manually remove animations you don't want.
    Sexlab Animation loader Guide
     
    Q: Can you make animations for Mudcrabs?
    A: To the extent of my knowledge mudcrabs will frequently break out of their sex animation to play an idle and then never return to the sexing. So mudcrabs are very impractical with all the issues they have.
     
    Q: Can you convert X creature animation to work with Y creature.
    A: No. Some creature skeletons may look similar, but often they are shaped differently, so it is by no means an effortless process.
     
    Q: What is the 'Invisible Furniture Pack'?
    A: Not to be confused with the regular 'Furniture Pack', it's a separate pack with different animations that are designed with specific objects in mind (IE a bed, or a wall), but they don't spawn an object. It's up to player to somewhat preemptively choose to use one of these animations and align your actor accordingly. It's a bit more tedious, but is more flexible in fitting into your scene. Objects can have different collisions, so not all objects will give same mileage. However they're intended to work by directly facing the object when the sex scene is starting and it should align itself more or less with the object.
    There are also some other mods that add some furniture detection to sexlab that might make these work too, but I’ve not really tested them out.
     
    Q: No animobject appears for the furniture DD pack?
    A: It requires having the resources from Devious Devices isntalled, but the esp/esms don't need to be active.
     
    Q: How do I use Gloryhole animations?
    A: They start like any other animation. Fomod has 3 options to use for the gloryhole shack with different door variations. They’re just big animobjects that popup during animations, not a special object to find in sitting around in Skyrim.
     
    Q: What is the difference between and 'SLAL_Billyy_Animations' 'SLAL_Billyy_OriginalAnimations'. The 'OriginalAnimations' (see mod details for list) includes my older animations formerly know as 'creatures1' and also my legacy wolf pack. It was separated to save bandwidth as I never add to those packs so no reason to constantly redownload + keeps file size lower to allow for hosting on here. The standard 'Animations' pack includes all my more recent work that continues to be updated. They can be installed together if you want both sets of animations. No conflicts.
     
     
    Credits:
    Ashal - Sexlab Framework
    Factoryclose - Animated Beast Cocks
    Orxx - Sexlab Animation Loader
    Dentarr - More Nasty Critters
    MadMansGun - More Nasty Critters SLAL Edition and assets/animobjects + Support god and sanity saver extraordinaire
    Pornphile – Rigs
    Powerofthree – Rune Animobjects
    Leito – Rigs,Creature assets, Animobjects
    AnubiSs2167 – Rigs
    SirNibbles – 3ds Max Guide
    Kimy and Devious Device Team - Animobjects
    Shocky – Bone Table, Chaurus cage, WoodenPony, Creature Dildo Objects
    Stroti – Outhouse assets
    Xaz, Zaz – Furniture objects
    Wenderer – fomod Creation Tool
     
     
    Changelog 2024-3-1:
    SLAL_Billyy_Animations v7.6

    Creature Constructs Pack
    - Dwarven Sphere Holding Redo
    - Dwarven Sphere Behind Anal Redo
     
    Creature Humanoids Pack
    - Draugr Doggy Anal
     
    Creature Invisible Furniture Pack
    - Canine Chair Doggy 2
     
    Human Pack
    - 5p Gangbang 4 Doggy
     
    Human Furniture DD Pack
    - DD Contraptions XCross Facing
     
     
    Previous Versions:
     
     

    1,445,372 downloads

    Updated

  14. Animated Beast's Cocks(ABC) For modders - 3ds Max Rigs

    Animated Beast's Cocks
    ABC - For Modders
    3ds Max Controller Rigs
     
     
     
     
    Description
     
    I am sick and tired of watching their daed stony dicks... And I even felt sorry about them endeavoring to have sex with a girl, which would suffer a cold stony dick. You know, watching them overly shaking their pelvis to align their dicks and putting them in her pussy looks painful to me... I feel pity... I don't like it... I couldn't see the whole animations go stiff and bad only because of that ugly dick. No... Not any more...
    They deserve more 'living' dicks!!!!
     
    So here it is... BAD!!
     
    BAD... It sounds real bad, isn't it?  I changed the name for it sounded too bad! Anyway... Right Now there's no animation that is newly made for ABC. This is modder's resource for now. But I believe every animator will definetely use this. Of course, you can use this without any harm in existing giant animations. They will do fine with it. Don't worry. But this is not like SOS. If there's no keyframes on his privates, no moving Penis. I just launched it starting from Giant. Who will be next?
     
     
    For Modder's Note
     
    It's really easy to import his organ and implement it in game.
    Also It's really easy to import and merge the dick rig with your existing animation works.
    Just align it with pelvis bone and link to it.
     
    A Personal Note to Modders
     
    When you make SLAL motions using these rigs, let's tag 'ABC' or 'MovingDick' perhaps?
    'MovingDick' seems better. Please tag it, ok? I beg you guys... I want a common tag keyword to sort them out.
     
     
    !Warning!   [When you animate, be careful of these]
     
    [Collisions for Horse - Schlong]
     
    [Collisions for Giant - Schlong, Middle Fingers]
     
    [Collisions for Werewolf - Schlong, Tongue]
     
    [Collisions for Troll - Schlong]
     
    [Collisions for Falmer - Schlong, Hands, Middle Fingers]
     
    Chaurus / Chaurus Hunter / Chaurus Reaper: When you export Chaurus Hunter and Chaurus, you'd better set its NPC Root scale to 100. Otherwise everything will be messed up.
    [Collisions for Chaurus Species - Ovipositor, Larva, Eggs]
     
    Dragon Priest: Dragon Priest has its own invisible collision that can be used in so many ways. (Ctrl_DPMA01~Ctrl_DPMA06 & Ctrl_DPMB01 ~ Ctrl_DPMB07)
    [Collisions for Dragon Priest - Schlong, Invisible Collision Sticks]
     
    [Collisions for Gargoyle - Schlong, Hands, Middle Fingers]
     
    [Collisions for Lurker - Schlong, Middle Fingers]
     
    [Collisions for Riekling - Schlong, Tongue, Hands, Middle Fingers]
     
    [Collisions for Ash Hopper - Stinger, Mouth, Jaw]
     
    [Collisions for Netch - Two ovipositors]
     
     
     

     
     
     
    Requirement(for modders, not for users.)
     
    3ds max 2012 or above
     
    Some knowledge with animating
     
    BakaFactory's ABC HDT Skeleton Patch
    Or Here
     
     
    Special Thanks to
     
    9204 from Team TAL
    for technical 3ds Max Collision Support(HDT) - He surely knows what he's doing. His skill is beyond your expectation. Thank you for your time, pal.
    Groovtama - XPMSE modder
    for technical advice - You're a genius.
     
    Credits
     
    Anubis - For his effort on the original horse rig
     
    Compare the old rig with the new one
     
    The old dick bone

     
     
    A new dick bone

     

    17,913 downloads

    Updated

  15. Skyrim Chain Beasts

    Skyrim Chain Beasts  v0.8.1 (LE, v0.8.0SE/AE)
     
    NSFW, Creatures and Mounts, Metal Bondage, Nudity, Quests and Gameplay, Sex (does not contain sex with creatures).
     
    Requirements & Installation
     
    What files to download & Documentation
     
    Mod Content: What is it/how does it work.
     
    Latest changes
     
     Misc; tips, workarounds, plans, permissions & credit.
     
     

    107,795 downloads

    Updated

  16. Demonic Creatures - Mod Version V1.7 - Patch Fix v1.74

    This is the NSFW Legendary edition of Demonic Creatures -> For the NSFW Special Edition go here: https://www.loverslab.com/files/file/26322-demonic-creatures-mod-version-v17-se/
     
     
    Not allowed to upload on other sites! NEVER!
     
     
    There won't be any mod support from me in the threads. I'm going to take a long break from Skyrim.
     
     
    *** Released Patch Fix v1.74 See changelog.
     
     
     
     
    Possible Quest breaking Bugs: Read first:
     
    Some few words:
     
    Thanks to everyone for reporting bugs, testings, ideas, tips or just saying thank you. There is so many involved in one way or another and I'm having troubles getting an overview. Know that all feedback is noticed and keeping me motivated to continue improving this, so Thank You!!
     
    🥵This my tin box if anyone wants to support my work. For now this is all it is, a tin box. There isn't any content behind it since that would get me in all sorts of trouble
     
    Many thanks to those that support me. It's motivating me to keep up 🥵
     
    >>>>>>>>>>https://www.patreon.com/thor2000
     
    Many thanks for the ones supporting me. I'll do my best to keep you hooked 😝
     
     
    SHOWCASE VIDEO:
    https://www.xvideos.com/video76722907/demonic_creatures_for_skyrim
     
    Picture Galleries:
     
    Undead: https://www.flickr.com/photos/198054319@N08/albums/72177720307074184 Monster: https://www.flickr.com/photos/198054319@N08/albums/72177720307075123 Goblin-Ken: https://www.flickr.com/photos/198054319@N08/albums/72177720307058262 Falmer&Dwemer: https://www.flickr.com/photos/198054319@N08/albums/72177720307073929 Daedra: https://www.flickr.com/photos/198054319@N08/albums/72177720307073749 Animals: https://www.flickr.com/photos/198054319@N08/albums/72177720307074708  
    EXPLANATION OF THE FILES IN THE DOWNLOAD SECTION:
     
    handbook of Demonic Creatures V1.6pdf: OPTIONAL: Contains pictures from all creatures up to version v1.6.
    V1.7 OLDRIM MEDIAFIRE Demonic Creatures Download Link.txt: REQUIRED: The main mod you must download if you don't have the mod already installed and has to be downloaded from mediafire through given link.
    LEupgradetov1.7fromv1.62(only).7z: OPTIONAL: If you have Demonic Creatures v1.6 with the patch v.162 installed, just download this file instead of the whole mod.
    2K Resolution package LE.7z: OPTIONAL: Many textures are 4K default. Download this package to reduce texture files to 2K.
    V1.7 LE Patches&Documents: OPTIONAL: Here you'll find a list with all creatures in the mod. Patches to get rid of dinos, have a futa on female zombies instead of strap ons. Draugr Schlong texture that match Kajuans Draugr Retexture. Installation/Uninstallation instructions and a map with shows where you can encounter patrolling creatures.
    Patch Fix vX.XX OLDRIM: Contains important fixes of errors.
     
    (List of creatures is hosted inside the download "Patches, Textures & Documents V1.X")
     
    MOD DESCRIPTION:
     
    This is a creature mod that brings 357 new monsters, animals, ambient small ones and fish types to Skyrim&Solstheim. Inside and outside. In addition to the vanilla spawns there is also many extra spawns with patrol markers (both inside and outside). My goal is to have enemies behave more dynamically to the world. Instead of always patrolling short distances between A and B, some enemies will now patrol further.
     
    "See that ruin up there? Bleak Falls Barrow. When I was a boy, that place always used to give me nightmares.
    Draugr creeping down the mountain to climb through my window at night, that kind of thing. I admit, I still don't much like the look of it." Hadvar
     
    I also aim to get the main enemies you encounter more up to date according to the lore. Both Falmers and Draugrs are supposed to venture outside their cave systems for either gathering supplies, hunt or just spread terror to the outside world.
     
    "The road to Whiterun's not safe these days. Lots of travelers just... disappear, south of Dragon Bridge. Can't find a trace of them." Solitude guard
     
    Now these words actually holds some truth in them. Added actors from this mod, be it Draugrs or Falmers will now leave their caves and go on raids together in groups lead by leader. Usually they will go out after dusk on patrols and they will go back in again before dawn (unless they are aggroed). They won't go near settlements (not 99% certain, u know, rabbits and deers), but will in some cases attack forts, guard holds that will be an easy prey for them. Group size is everything from 2-7 actors.
     
    Maybe sleeping outside that nordic ruin isn't that safe anymore. Maybe you shouldn't go through the swamps of morthal as low level since you now a group of grummites protects the area aggressively from outsiders.
     
    Mod features:
     
    - 357 new creatures (including leveled variants)
    - 26 new scripted WEQuests which includes demonic creatures (similar to the quest that spawns three patrolling stormcloaks)
    - ABC and creatureframework support for most of the creatures (see v1.X creature list OPENinEXCEL for which ones has not in Patches, Textures & Documents V1.X)
    - Goblins and other Daedra may spawn in all type of caves
    - Human actors (bandits, vigilants, mages, adventurers, hunters etc) have a slight spawn chance in all type of caves. Fighting with you or against you.
    - Demi Gods that are way harder to defeat than others may spawn in all type of caves, can be hostile, (Sanguine Mistress, Female Daedroth, Silver Demon and Servant of Malacath)
    - Small swarms of skeletons and other creatures inside tombs here and there.
    - Many new patrols (mostly group patrols) with wolf packs, draugrs, falmers, grummites, ghouls, werewolves, zombie hound packs, skavens, ancient tree guardians. Some has large patrols covering many cells. Some patrol at night and some at day. None of these uses extra scripts, only AI packages.
    - Small curious "things" here and there. Be it prisoned NPCs, small letters containing clues about powerful ingredients or stories about NPCs.
     
    Modding philosophy:
     
    - BE AWARE: Some few of these creatures are godlike and will not go down easily. This includes all DemiGods - Servants of the Daedra and the Ancient Tree Guardians (protectors of the forests). They have a greater amount of health (1200 pluss) and do huge damage to you. They can also spawn from level 1 and might put an end to your cave mission. I play the game with a follower framework (EFF) which makes me able to toggle aggressivness on/off for followers so they won't get stuck in certain death situations. Sometimes it's best to just run.
     
    - Besides the above, most creatures are close too vanilla when it comes to health, magic and stamina, but they do slightly more damage.
    - Most creatures have same size as their vanilla counterparts (improves sexlab compabillity, but sometimes they are resized or desized to enhance immersion of their species. This means that not every creature will align 100% in every sex animation created. You can check the Creature List in the "Patches, Textures & Documents V1.X" download.

     
    Patrols more explained:
     
     
    DemiGods - Servants of the Daedra:
     
    Servants of Daedric Princes and Daedra like creatures can be encountered in nordic ruins. These are creatures or humans who made a pact, either willingly or forced, with the Daedra. Some of them are hostile and some are not. Unless provoked of course. I was tired of being the only superior being in Skyrim. The gods in Skyrim are weak. You would expect they sent something more than a lousy two handed dremora against you. I want the feeling that there is always something stronger than you.These creatures have higher health than usual and are well skilled. They are possible to beat, but best option for a low level (below 35) might be to flee or sneak through. They can spawn no matter what level you are. So expect trouble.
     
    SPAWNING METHODS
     
    Some friendly ones will pop up in your game already from level 1, but the larger part of them starts to show from level 10 and up. I might change that in future versions when there is more creatures to distribute. However, I aim to keep DC creatures at 30% of the spawns you meet (keep in mind that if you play with SIC or other large creature mods this spawnrate is heavily reduced).
     
    Spawning ways - Details for those who have time:
     
    REQUIREMENTS.
     
    These must be installed with all their dependencies (valid LE or SSE version depending on your Skyrim Version):
     
    All Skyrim DLCs (you don't need Heartfire).
    More Nasty Critters SLAL edition
    Creatureframework with their requirements.
     
    Animated Beast's Cocks (ABC) LE version. Make sure you get the schlong/tongue textures from this mod too.
     
    Soft requirement:
    Schlongs of Skyrim - Makes it possible to schlonglify Skeleton conjurer and doombringer. Don't install SOS just because of these two. It's a minor thingy.
     
    INSTALLATION (after Hard requirements are installed):
     
    If you have an earlier version of Demonic Creatures installed, consider removing the data\meshes\newcreatures and data\textures\newcreatures before installing the new version. This for clean up of old unused files. No harm will happen if you don't do this.
     
    1 Download text file in download section.
    2 Copy link in txt file  and download Main mod from mediafire.
    3 Extract rar file and copy paste content into your Skyrim data folder (mod managers also works).
    4 Also look for released patches. If any, download and overwrite content from Main mod

    If you have creature mods installed that modifies Skyrim vanilla LCHARs (leveled character lists) you must make a bashed patch using Wrye Bash (https://www.nexusmods.com/skyrim/mods/1840). If you don't do it, the creature mod ESP located lowest in your load order will overwrite the mods higher. Many mods alter these LCHARs (Skyrim Immersive Creatures, Monstermod, rogue-like encounters, and many more).
     
    This mod shouldn't overwrite anything cruical, to avoid even getting the question, check this out:
     
    - Case 1, you already have mihail mods installed. This mod includes several of mihails mods.You should at least deactivate the mihail creature ESP before you install this mod. Best is if you remove it totally in advance. If you decide to only deactivate the mihail ESPs you must let Demonic Creature overwrite everything it wants in both mihails meshes and texture folders (mihail skeletons included. This mod comes with its own dick textures and mesh modifications. Demonic Creature needs to overwrite mihail mods otherwise it won't work as intended.
    - Case 2, you already have Skaven creatures installed. Plz read and do as Case 1.
    The reason for these two cases is that I did not alter the folder locations from the original mods. Perhaps I should have.
     
    TIP:
    Many of Mihails mods have got better textures (Cyrodilian wolves being one of them).
    You can safely download Mihail mods already part of Demonic Creatures and reinstall the TEXTURES ONLY! The mods share file paths! Do not install anything from the meshes folders. Also check this guy and his optimized textures for mihail creatures: Xtudo.
     
    UPGRADING FROM V1.6 TO V1.7:
     
    Either download the whole mod v1.7, or just download the upgrade option.
     
    Remember to run "re-register creatures" in Creature Framework MCM. If some creatures still don't work, try to uninstall all skins in CF MCM, save, reload save and then "re-register creatures" again. See trouble shooting guide here if it still does not work: https://www.loverslab.com/files/file/4130-more-nasty-critters-slal-edition/
     
     
    UNINSTALLATION OF V1.7
     
    Find "Uninstallation v1.X" in the Patches, Textures & Documents V1.X download.
     
    KNOWN BUGS v1.7
     
    - Confirmed: If a non draugr creature spawns in coffins or other ambush furniture the coffin might not open. Not a serious issue unless it does it in a quest critical area (read Possible Quest breaking Bugs at the top.
     
    TEXTURE THAT YOU CAN DOWNLOAD TO INCREASES QUALITY:
    DEMONIC CREATURE ADDONS MADE BY ME
     
     
    ADDONS AND COMPATIBILITY PATCHES FOR OTHER MODS:
    KNOWN CONFLICTING MODS
     
     
    FREQUENTLY ASKED QUESTIONS
     
    CREDITS
    SHOWCASES (NSFW)
     

    112,569 downloads

    Updated

  17. Submissive Lola: The Resubmission LE/SE

    A highly updated version of the original Submissive Lola mod by alexvkj.  The mod was rebooted as The Resubmission by MrEsturk and Hexbolt8.  When MrEsturk became unavailable, I created this page to continue updates & support.  Same mod, with a new page to conveniently get updates.
     
    What Does It Do?
     
    The mod lets you turn a follower into a dominant personality in a consensual master-slave relationship (though there are optional non-consensual features, and you can even start by being bought as a slave).  You can optionally have a contract time to fulfill.
     
    At the heart of the mod is submissiveness.  It's in the title.  "Lola" will either enter enslavement knowing that she's submissive, or it will be revealed to her.  Not suited for characters who don't fit that description.
     
    Any playable race follower can become your owner, though custom followers with specialized frameworks (like Serana and Inigo) will probably not work.  Male and female player characters are supported.  Some content is exclusively for female player characters, but most is not.  You may specify your gender preference, and play a gay or lesbian character.
     
    Your progress in the relationship is measured with a submission score.  Initially only basic events are available, but as the score increases more and more events open up.  At the highest score level the events can be inconvenient (if you act like a submissive doormat, you get treated like one), so you might choose to avoid reaching the max score 100.
     
    Your dominant follower "owner" will call you Lola, regardless of your character's gender (there's a book with lore about that).  There is an automated process (described below) to change that name if you can use TES5Edit.  You can change your owner's title in the MCM if you don't care for Master or Mistress.
     
    Your owner rules you with a firm hand, but is often playful and teasing.  When you're made to do humiliating things, it's said that it's to help you admit your darkest desires, or to help you learn obedience, all for your own good.  You're like a valued pet.  And a sex slave.  Your owner understands the value of fantasy and imagination and will sometimes suggest things that will never actually be done to you.  Above all, your owner wants your submission and obedience, not your gold.  Gold CAN play a large role in your relationship if you enable those features, or it can have no part of it.
     
    This is fantasy!  It is not a modern-day consensual, caring, dominant-submissive relationship.  There are no safe words or red lines.  Your owner treats you like an actual slave, refers to you as property, and doesn't hesitate to use a shock collar to force your obedience.  Although this mod will never cause your character to be raped, disfigured, or permanently harmed, your character can be forced into prostitution (there's a setting to turn that off), ordered to have sex with strangers, required to be naked at times, and be exposed to public humiliation.  This is fantasy.  It's left to you to interpret your character's experiences as a dream come true, a fantasy turned nightmare, or perhaps a forceful education in your character's secret desires.  Your owner likes to keep you guessing and is often playful.  It is left for you to decide whether your owner is toying with you or working hard to fulfill your darkest desires.
     
    Installation
    - The main download SubmissiveLolaResubmission is required.  EsturkBooze is optional (details below).
    - The downloads work for LE, SE, and AE.  No conversions needed.
    - This mod replaces any other Submissive Lola.  Do not install two versions.
    - Players should have at least one spanking animation, or the spanking scenes will be generic sex.  I recommend "Rydin Overlap Spanking".  LE version is here.  SE version is here.  Another good option is the Devious Followers Spank SLAL mini pack (LE and SE), which also adds just a handful of animations.  You can install the animations without installing Devious Followers.
    File links:
    Devious Devices LE or SE.
    Zaz (choose one) SE (ZAP 8 is halfway down the page).  For LE, ZAP 8 or 8Plus.
     
    Features
    - MCM with extensive customization options.
    - Requires and uses Devious Devices, though if you're wearing a ZAP device the mod will recognize it.
    - Support for custom collar and gag meshes & textures.  Or just use the collar of your choice from another mod.
    - If you have multiple followers, you can change which one is your owner at any time.
    - Prostitution events that use Radiant Prostitution if you have it (WraithSlayer and Gigolo versions both work), or a basic form provided by the mod.
    - Although TDF Prostitution is not supported, if you've installed it (or even just installed its animations), this mod will use the TDF dances.
    - Gold sharing system.  Highly configurable.  Automatically split gold with your owner.  Pay your owner, or have your owner pay you!
    - Select a second follower to be your playmate.  Your owner might have your playmate spank, whip, or do other things to you.
    - Have your owner confiscate your keys, and some or all of your lockpicks.
    - You can ask your owner to help unlock devices on you, the owner, or playmate.
    - Soft integration with Simple Slavery++.  Have a follower buy you and become your owner -- or buy you again if already your owner.
    - Spanking and whipping as punishment, or as reward!
    - When your owner spanks you, a mod event is sent to Spank That Ass (if installed).
    - City-specific events.  Be displayed at the Riften slave market.  Have 3-way sex with a priestess in the Temple of Dibella.  Perform at the Bards College.  Naked.
    - Make embarrassing admissions (some of which might even be true) to strangers.  Get punished if you don't say it right.
    - Make deliveries as a pony girl, with your choice of outfit color.
     
    Updating
     
    How Do I Start?
     
    Compatibility
     
    Suggested Mods
    Take Notes (LE | SE)
    Ride Sharing (LE | SE)
     
    Recommended SexLab Aroused Settings
     
    Installing Extra Animations
     
    Optional Download Files
     
    Add-ons
     
    Changing "Lola"
     
    For Modders
     
    Credits
    alexvkj:  Creator of the original Submissive Lola mod.
    MrEsturk:  Rebooted the mod as The Resubmission, adding the MCM, new events, and the brown leather texture.
    t.ara for Zaz Animation Pack, and Pfiffy for the SE conversion.
    skyrimfet:  Pony girl amulet texture from Devious Training, used with permission.
    Roggvir:  EFF compatibility scripts for owner's "inventory" versus "container".
    Halo's Mods (https://dysintropi.me) for the riding crop assets.
    Frayed:  Collar and runic circle effects from Runic Collar.
     
    Permissions
     

    487,447 downloads

    Updated

  18. Pet The Freaking Dog Already

    a small animation mod that lets you pet canines (activated by dialogue)
    2 dog/wolf animations
    1 fox animaton

    232 downloads

    Updated

  19. Skyrim Utility Mod (LE)

    Description
    First, this mod (SUM) is a framework for all my other mods. This is to eliminate a lot of redundancy between all my mods.
    Understandably, that makes this mod a dependency for all my mods. However, I have added a few features to this, that should justify the extra load order slot. Certain restrictions apply. Ask your doctor if SUM is right for you.
     
    Requirements
    Required Mods SexLab
    Zaz Animation Pack
    PapyrusUtil
    SkyUI (5.1 or later)
     
    Optional Mods UI Extensions (UIE) 
    Devious Devices - Equip
    Prison Overhaul Patched
    Wider MCM (Allows for more visible text in the MCM.)
     
    Install/Uninstall
    Install it using your favorite mod manager.
     
    Installation Steps
       1. Install ‘SUM’.
       2. Install the latest ‘SUM - UIE Patch’ available in the download section, only if you have UIE installed already.
     
    Uninstallation Steps
       1. Uninstall ‘SUM - UIE Patch’ if installed.
       2. Uninstall ‘SUM’.
     
    Updating to the Latest Version
       1. Follow ‘Uninstallation Steps’, for the existing version. 
       2. Follow ‘Installation Steps’, for the new version. 
     
    Versioning
    For example, given version No. 1.2.3
    A change in,
    3 -> Patch, can be installed on the previous version (uninstall the old, then install the new version).
    2 -> Content update, clean save is recommended. 
    1 -> Major update, clean save required, new save recommended. 
     
    Features
    (More details in post No. 2)
    ZAP posing system. 
    This is using the MCM and the UI Extensions (if installed) to store and use potentially all poses available in ZAP. It does this by using .json files to store all (entered) poses, then the MCM and/or UI Extensions mod to access and use the poses on the PC and NPCs.
     
    Faction Management
    With this feature the player can manage all PC and NPC factions. The factions will be listed in the MCM. There the player can change faction ranks and/or membership. 
     
    Skills Transfer 
    Have you ever though to yourself “... I sure would like to try some new mod that just came out, but then I found out that it requires a new save, and to top it off a level 66 PC?” Neither have I; nevertheless, with this feature you can transfer skills between all your PCs. Yes you’ve guess it, it is all done through the MCM. There you can save and transfer skills, spells, inventory and factions between your PCs, you can even share them with your friends. Nothing sweeter than a digital sweetroll, no? Yum... yum!  
     
    StorageUtil Page
    This is useful for troubleshooting mods that use the StorageUtil mod variables. 
     
    Game Stats Management
    With this feature each game and actor stat can be viewed and modified individually in the MCM.
     
    Form Lists Page
    With this feature form lists can be created by clicking/selecting objects in game. Form lists can contain locations, furniture, doors, misc objects, etc. 
     
    SUM For Skyrim Anniversary Edition (AE)
    Skyrim Utility Mod AE  
    Update Log
     

    310,902 downloads

    Updated

  20. Prison Overhaul Patched (LE)

    Description
    Prison Overhaul Patched (POP) replaces the original Prison Overhaul V033 (PO).
    Details

    Requirements
    Required Mods (this mod will not work without these and their dependencies) SexLab Zaz Animation Pack 8+ SkyUI (5.1 or later) PapyrusUtil 3.3 or later Fuz Ro D-oh - Silent Voice Skyrim Utility Mod Dawnguard Dragonborn  
    Optional Mods (more features available with these and their dependencies) Devious Devices - Equip (DDe) Simple Slavery Death Alternative xVASynth Based Mod Voicification   Install
    If you have PO installed, it must be uninstalled for POP to work properly now.  Always use the latest version of SUM. Uninstall the previous POP version, then install the latest version overwriting everything. Versioning
    For example, given version No. 1.2.3
    A change in,
    3 -> Patch, can be installed on the previous version (uninstall the old, then install the new).
    2 -> Content update, clean save is recommended. 
    1 -> Major update, clean save required, new save recommended. 

    POP For Skyrim Anniversary Edition (AE)
    Prison Overhaul Patched AE   
    Stuff For Modders
    See post No. 2 in the support thread.
     
    Update Log

    414,260 downloads

    Updated

  21. Devious Devices - Equip (LE)

    Description
    With this mod you can equip and un-equip most of the devious devices available from Devious Devices Assets and Devious Devices Expansion (DDf) by using the MCM menu. You can also create and store (to a .json file) custom DD outfits.

    Requirements
    Required Mods (this mod will not work without these and their dependencies)
    SkyUI (5.1) - or higher. PapyrusUtil 3.1 -or higher. ZazAnimationPack Skyrim Utility Mod Devious Devices - Assets Devious Devices - Integration Devious Devices - Expansion
    Optional Mods (more features available with these and their dependencies)
    Devious Devices - Captured Dreams Shop Restored (CD) Devious Devices - Beast Race Refits - a DDe patch for beast races, provided by @Skullered.
    Installation
    Install it using your favorite mod manager.
     
    Installation Steps
       1. Install 'DDe’.
       2. Install the latest ‘DDe - CD Patch’ available in the download section, only if you have CD installed already.
     
    Uninstallation Steps
       1. Uninstall ‘DDe - CD Patch’ if installed.
       2. Uninstall ‘DDe’.
     
    Updating to the Latest Version
       1. Follow ‘Uninstallation Steps’, for the existing version. 
       2. Follow ‘Installation Steps’ for the new version. 
     
    Versioning
    For example, version No. 1.2.3
    A change in,
    3 -> Patch, can be installed on the previous version (uninstall old, install new).
    2 -> Content update, clean save is recommended. 
    1 -> Major update, clean save required, new save recommended. 

    Features
    See update log below for features.

    API For Modders
    See post No. 2 in the support thread.

    Mod Status
    So far the mod equips and un-equips DDs quite reliably on the PC. ... not so much on the NPCs, I cannot seem to find an API to reliably detect worn DD by NPCs. Fixed as of 1.30 Be careful when equipping devious devices on NPCs - most of them will probably break or prevent you from finishing quests by acting all retarded. Should be OK with followers, you can remove DDs from them by asking them to share items with you and just removing the DDs directly from their inventory - just make sure you have the keys first.  
    DDe For Skyrim Anniversary Edition (AE)
    Devious Devices - Equip AE  
    Translations
    German -> by @CGi
     
    Update Log

    329,724 downloads

    Updated

  22. From the deeps (new version)

    FROM THE DEEPS (new version) : A Lovecraftian adventure for Skyrim.
     
    Want to support me? Visit my Patreon ! https://www.patreon.com/Delzaron
     
     
     
    The first point
    A lovecraft like story, with a large Inquiry part, and two way to finish it : joining the cult, or destroying it. An ambition to make a thief like mod, centered about his story. Very few but harsh fights. It's a massive rewrite of the actual From The Deeps mod, and it will replace it in time. Most player choices will lead to consequences (include the sex scenes, almost all avoidable, but with consequences) Female players designed mod  
    TOTALLY INCOMPATIBLE WITH FROM THE DEEPS redone ! (that version will be deleted soon as FTD new version will advance !)

    Dependendies :
    SexLab Dragonborn ZAZ XPMS skeleton.
    Recommanded:
    More Nasty critters (sex scene with Lurkers, seekers, and rieklings) Billy's animation pack (contains everything you need !)  
    Optionnal :
    Sunken city of Ryelh : improves Apocrypha look, make it less library and more city. https://www.nexusmods.com/skyrim/mods/83123?tab=files&file_id=1000243845  
    About the content :
    Chapter 1 : the inquiries. 4 women disapeared accros skyrim coastal settlements, you're hired as mercenary by a vigilant of Stendarr to seek them (mostly done, need polish). Chapter 2 (mostly done) : inquiry in the isolated island of Insmouth, and discover what is lurking inside this secluded village.  
    In the future
    chapter 3 and 4... several endings, according to player choices and performances.  
    several metrics to register player progression : corruption, perversion (player sexual acts), hints, sanity (in progress).  
    Some of players actions consequences are the change of metrics.
    Perversion (sexual acts) Corruption (willing to serve evil) sanity (chapter 2) some global variables (register player choices)  

    Permissions :
    Use the mod assets as you want. Original assets belongs to their authors. You're not allowed to upload that mod in other places than LL or Nexus, whitout the authors permission.  
     
    Ressources and other mods used :
    - Comvex Hermaus Mora Armor : http://www.nexusmods.com/skyrim/mods/58062/?
    - DixiePig for the tentacle armor.
    - PS1 games Doom I and Nightmare creatures I for musics.
    - Garry Chang, for the Storm of the centurie ost
    - screenshots of Necronicon pages by Zarono (I bought two for my call of cthulhu rpg parties. It"s letter format, but the look is quite good) : https://www.pinterest.fr/pin/364721269795318334/

    4,006 downloads

    Updated

  23. Pama´s Deadly Furniture (scripts)

    This is an ongoing work to bring actual functionality to Execution/torture devices added by zap ZAP (or any other source if i can get my hands on them).
     
    Already implemented:
    -The Garotte
    -The Wayrest Guillotine
    -The MK2 Guillotine
    -The chopping Block
    -Gallows
    -Impaling Machine
    -Gravity Impaler
    -Deadly tree stump
    -Spitroast (and accessories)
    -Generic painfull script for stuff like static Racks/Crosses/spikey stuff/....
     
     
    General Features
    -works on player and NPC´s
    -Fully interactive. The garotte for example allows to slowly suffocate your victims, or to keep going until their necks break.
    -Nonlethal mode available which will knock you/NPC out for a adjustable time rather than killing.
    -Fully reusable
    -MCM with tons of options (death camera duration, knock out duration, amount of chocking damage to PC/NPC ...)
    -sound Options
    -Spells for spawning the devices, as well as commanding NPC´s into them, are included.
     
     
    Hard requirements! (if you complain about any error thats caused by ignoring these, i WILL make fun of you!)
    Powerofthree´s Papyrus Extender
    For LE: https://www.nexusmods.com/skyrim/mods/95017
    For SE/AE: https://www.nexusmods.com/skyrimspecialedition/mods/22854  
    Zap8:
    For LE: https://www.loverslab.com/files/file/5211-zaz-animation-pack-v80-plus/
    For SE/AE:  https://www.loverslab.com/files/file/5957-zaz-animation-packs-for-se/
    (You need to scroll down a bit to see the links for version the 8.0 version)  
    Fnis/Nemesis
    I believe that you can find one of these on your own.
      mfgConsole (Optional. required for Facial expressions to work properly)
    For LE: https://www.nexusmods.com/skyrim/mods/44596
    For SE/AE: https://www.nexusmods.com/skyrimspecialedition/mods/11669  
     
    Installation
    -Install with mod manager of your choice.
    -Run FNIS/Nemesis.
    -when upgarding version, please use a new savegame
     
    Demo Location
    -outside of the regular world.
    type the following into your console
    "coc pamaTestZone"
     
    How to summon Devices into the World
    -Go into the MCM and klick "Enable Spells on the first page. (spells are hidden by default to preserve immersion)
    -you will now find spells for spawning devices, as well as commanding NPC´s into devices under the "Alteration" magic tab.
    -see images below:
     
     
     
    Issues/Compatibility :
    Crash when using Guilloutine/Chopping Block
    This is caused by Nioverride. A quick workaround:
    Open Data\SKSE\Plugins\nioverride.ini try to find [Overlays/Face] and make it look like this
     
    [Overlays/Face] ; "Face [Ovl#]" and "Face [SOvl#]"
    ; Determines how many face overlays there should be
    iNumOverlays=0 ; Default[3]
    iSpellOverlays=0 ; Default[1]
     
    For special Edition users, this setting can be found in
    Data\SKSE\Plugins\skee64.ini
     
    SMP hair/bodies doing weird stuff when using the gravity Impaler
    Known issue on my end. Nothing you can do about it.
     
    For Sexlab-Defeat users:
    Use Baka´s version: https://www.loverslab.com/files/file/18689-sexlab-defeat-baka-edition-lese/
    The old original version wont work!
     
    Devious Devices
    Not supported and untested.
    DD is extremely invasive and has an uncanny talent to break other mods. I´m not saying that its absolutely incompatible, but if it DOES cause issues for you, I cannot help you.
     
    Troubleshooting
    -All mods which place the Player or NPC´s under an Essential Alias will be problematic, since these characters cannot be killed by anything
    -Certain scripted followers or NPC handled by follower frameworks might be impossible to kill or might do weir shit on Death
    -If heads dont get chopped of, you probably forgot requirement number 1. Or installed the wrong version.
    -When using the spitroast, its sometimes possible that the head/hair wont change color when being roasted (especially when you are still using LE).
    This is due to some technical limitations when headparts dont follow common naming conventions.
    If it happens to you PLAYER CHARACTER, AND you are using SE or AE, feel free to contact me, otherwise there's nothing I can do.
     
     
     
     
     
    If you want to vote on which device i should do next, Want exclusive early access to new Stuff, or Just like my work, consider supporting me:
    https://www.patreon.com/Pamatronic   https://subscribestar.adult/pamatronic   https://pamatronic.fanbox.cc
    Or join the Discord to get more news on Dev-updates and a steady stream of Images featuring the Stuff.
     
     
     
     
     
    Details for Modders:
     
    TheGarotte (pamaGarotteFurniture):
     
    The Chopping Block (pamaHeadChoppingBlockFurniture)
     
    The Guillotine:
     
    The Gallows:
     
    The Generic Painfull Furniture (pamaGenericPainfullFurniture):
     
    -If you want any modifications or explanations for Use in your own mod, just ask. I´m always happy to help
     
    Permissions/License
    Creative Commons: CC BY-NC-SA
    -That means you can NOT use it for commercial purposes.
    -if you want to use/upload it somewhere else, please give proper credit and include a link to the original.
     
     
    Also, check out this Thing. I cant make it into a spawn-able version, but its still neat:
     
    Special Thanks / Credits
    -T.ara for all the Furnitures/animations/Motivation
    -very Special thanks to Erholung/Ceblue for Fixing the Wayrests collision Model
    -Kalmah for the permission to use some of his animations
    -To All my Patrons for the support, love you Guys
     
     

    114,095 downloads

    Updated

  24. Dark Arena

    A little mod, which add an underground inn in Riften sewers. Like Hagraven Rituals, it was a commission mod.
     
    - get rumors at the Bee and the Bards from Keerava.
    - explore Riften sewers and find the Dark Arena.
    - request the guard posted at the entry to let you inn... and enjoy what is forbidden in skyrim.
     
    Pitfights, whores, gambling, dances... The Maison offer credit... sort of.
     
    You can be spectator, or work here... or being enslaved... or take control of it.
     
    IMPORTANT : like Desire club, Dark Arena gather lot of npcs in a single cell. LE can have difficulties to handle it (CTDs). If you meet such problems, please use the SSE version.
     
    In details :
    - a short story about a mother in dept and her kidnapped daughter. The trail will lead you to the Dark Arena.
    - four games are available : a simple blackjack script, a cul de chouette, a single dice, and a small roulette.
    - you can bet money on pitfights.
    - when you are allowed to work in the dark arena, you can request to go in the pit yourself, whoring and dancing.
    - each time you win a game or a pitfight, you receive a lottery ticket. You can earn here whatever between flute and daedric cuirass.
    - you can be in dept toward the dark arena, but they will recover their money... by using you as a slave. You'll be able to payback by whoring, dancing, and pitfigting. You'll discover another aspect of the Dark arena... if you refuse, your stuff will be confiscated, and you'll be sold to the closest slave marker (simple slavery)
    - a serious blackjack table was added. It will trigger simple slavery, skooma whore... maybe SD+ in the future, in you loose. Lot of septims if you win.
    - a money lender. Exchange your gear for septims... get back for more septims. If you're enslaved in dark arena, your gear is sold to the Money lender. Pay tremendous amount of money to get it back.
     
    Credits :
    UUNP meshes and texture patch : Racoonity, Serah
    Dark Arena non uunp dancer meshes fixed texture paths : Racoonity, Serah
    OsmeIMC for scripts tweaks and improvements
    Killer Keo skimpy mod : https://www.nexusmods.com/skyrim/mods/3654/
    unknow for slave leia topless CBBE converted meshe
     
    Want to support me? Visit my Patreon ! https://www.patreon.com/Delzaron
     
    Permissions :
    You're allowed to use this mod code as you want. You're not allowed to upload this mod on another platform. Assets belongs to their original authors.

    39,416 downloads

    Updated

  25. Skimpy Outfit Replacer for Beyond Reach CBBE HDT

    Female Outfit Replacer for Beyond Reach. Loose Version for Underwear Remodel AIO Mod.
    "Beyond Reach - Some Better Meshes" also Available 
     
    See Screenshot for Simple Description.
     
    Note: if you installed "Underwear for Female" in the middle playthrough. you should "Resetinventory" in console to female NPC.
     
     

    447 downloads

    Updated

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