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  1. TTW Colored Tranquility Lane

    Just a simple mod which adds color to the Tranquility Lane Simulation so you can have all the bright colors the assets deserve to catch.
     
    Sorry for the interiors still being black and white, now fixed

    399 downloads

    Updated

  2. In Vitro Fertilization

    This mod is pretty self explanatory; it adds a way to artificially impregnate yourself...by wearing glasses. Any questions you should have should be answered below.
     
    ---Begin Stupidity---
     
    We sat down earlier today with the creator of a mod, to ask him what it did
     
    How does this work?
    Well... when a mommy and a daddy really love each other, but Sexout Spunk can't find it's arrays, then either mommy or daddy decides to write a mod using G.E.C.K. that lets them have any kind of kid*, once they put on some magical glasses they can find in a footlocker in the Vikki and Vance Casino, on the way to the car from the entrance.
     
    How long did it take to make?
    About three hours of work (mainly copying and pasting scripts). HERE'S THE DISCLAIMER: MOST OF THIS WORK WAS DONE BETWEEN 11:00 PM AND 2:00 AM, SO THERE MAY BE SOME ISSUES. LET ME KNOW IF THERE ARE ANY, AND I'LL BLAME IT ON THE DOWNLOAD AS I QUIETLY SIT AT MY COMPUTER FIXING IT.
     
    What is this incompatible with?
    Fallout.esm, Sexout.esm, SexoutPregnancyV3.esm, ThisListIsAJoke.esp, ReallyThisShouldBeCompatibleWithAnything.esp, AllItDoesIsAddSomeGlassesThatAddATokenToMakeYouPregnant.espzutqrm.esp.torrent.zip.wastelandherpes
     
    I gotta ask, why glasses?
    Why not? Really, it's because they're not too intrusive.
     
    Well, that's all the time we have for today. This is Faux News, signing off.
     
    ---End Stupidity---
     
    *: Currently, you can have a kid in the following races: all human, behemoth (?), android, supermutant, spore, nightkin, ghoul, feral ghoul, and maybe a few others I forgot about. I'll be adding more when I feel like it/when I get bored/when Fallout pisses me off.
     
    PERMISSIONS:
    You can do any of the following with my mod, as long as you credit me, the original creators of the requirements, and your grandmother, for bringing your mother into this world.
    You can:
    Play with the mod enabled
    Change the mod to your likings
    Go on a date with the mod
    Wipe your butt with the mod
    Make fun of me for creating a mod that came because I couldn't get one mod working
     
    All other rights are reserved to your respective deity.
     
    REQUIRES:
    Fallout.esm, Sexout.esm, SexoutCommonResources.esm,
    SexoutPregnancyV3.esm, SexoutOffspring.esm.

    2329 downloads

    Updated

  3. SexoutWillow

    File Name: SexoutWillow
    File Submitter: BruceWayne
    File Submitted: 02 Feb 2013
    File Category: Quests
    Requires: SexoutNG, Sexout Common Resources, Willow - A Better Companion Experience

    SexoutWillow by BruceWayne
    This mod replaces the Fade-to-black sex scene from the Willow Companion Mod with a random Sexout scene. To get the Sex scene you have to complete Willow's romance quest.
     
    Updates

    July 2015

    You need at least Sexout 0.93 or above. As such you need all the new requirements for this, as NVSE 5 and NX 16.

    Fixed the broken kissing animation.

    Additional info:

    Due to the way the original scripts work, I had to work around the fact that the stages are timed and coupled the timer to the sexout timer. This was true for all old versions as well. The problem is, that if you pause the animation timer with SexoutPositioning, this doesn't translate to the script timer of NVWillow (it still uses the time set in your SexoutNG settings, plus a couple seconds extra). If you have to adjust your anims, do so with an unpaused timer. To rectify this, set your timer up to give you ample time to adjust and save the offset, so you won't have to do it everytime and can go back to a shorter duration. Read the SexoutPositioning instructions on the Sexout main pages to find out how.
     
    Old Updates:
     
     
     
     
    Requirements
     
    SexoutNG by prideslayer
    Willow - A Better Companion Experience v1.09 by llamaRCA
    Sexout Common Resources by Halstrom
    NVSE 5+ or higher
    NVSE Extender 16 (a.k.a NX) or higher
     
    Installation/Update
     
    Drop the files in your data folder. Answer "yes" if you are asked to overwrite files.
    Make sure SexoutWillow.esp is loaded after NVWillow.esp!
     
    Additional Info
     
    I enabled player controls during Willow's "warm up" dance, so you can get a better view. Don't run away! (I guess she will eventually find you, but you never know..)
    Make sure she is following you, when you ask her. If she is in wander mode she might run away during her dance... (I think this also happens, if you don't use this mod)
     
    I'd love to hear feedback, suggestions and/or constructive criticism. So rate, comment, troll, whatever..
     
    If you want to run SexoutWillow with version 0.97 of the Willow mod, click here.

    Click here to download this file

    43928 downloads

    Updated

  4. Butch Deloria Companion for New Vegas (fully voiced)

    Butch Deloria Companion for New Vegas
    (fully voiced)

     
    Description

    This mod brings back Butch Deloria from Fallout 3 to Fallout New Vegas as a player companion.
    Comes equipped with a brand-name Butch Deloria appearance, Tunnel Snakes outfit, Butch's Toothpick and a 10 mm pistol.
    Fully voiced, all badass, and cocky, and arrogant as ever!
     
    You can find him sitting at the bar in Prospector Saloon in Goodspring and after a short dialogue you can hire him.
    If fired, he'll return to the same place.
     
    I tried to voice all of the possible interactions, but regarding this comes from Fallout 3, there might be some slight inaccurancies, like him talking about going to Rivet City for a beer
     

    Installation
     
    It's a .fomod package, so just use FOMM
    There are two package files in the archive: Butch.esm and Butch Override.esp. The first one adds Buth the way he is in Fallout 3 by default. The second one adds some overrides:
    karma checks removed so that you can hire him with any karma; he's set to essential so that he surely won't get killed.

    The .esm file is obligatory, while the .esp is optional and should be unchecked if don't wish to use overrides.

     
    Uninstallation
     
    Delete all of the mod files from your game directories... meh, better use FOMM or any other mod manager to do all this boring stuff automatically
     

    ***
     
    This is actually my first and only try to make a game mod, and the version is 0.1, so there might be some bugs and stuff... However, I've been playing with him for some time already and haven't encountered any problems.


    It's a (one and only) mod I've made a long time ago and had it posted on some Fallout mod site which I can't even remember, so I decided to give it a new life here As I remember, it was deleted from Nexus because it contains some audio files from the original Fallout 3 (Butch's dialogues, obviously). I've been told by some people that Butch doesn't immediately appear in Prospector Saloon and may take some waiting and/or wandering off to other locations for a while for him to actually appear in the game. I've looked into it but couldn't find anything wrong, although I probably didn't really know what to look for... Since the only actual work done by me consisted mostly of some extensive copy-pasting and file renaming, I don't claim any rights on this mod, and you can use or modify it in any way you want without asking for any permissions, although sharing a link to your will be appreciated, I'm curios

    806 downloads

    Submitted

  5. Sexout Aftermath

    Read this first before asking question in the thread.
     
    http://www.loverslab.com/topic/48940-goodbye/
     
     
     

    This Sexout pluign let's you kill\poison\explode player character's sex partners.
    Works for both Male and Female player characters.
    Works for threesomes.
     

    Instruction:
    1)Set Hotkey button via MCM menu
    2)Press Hotkey button when player character is having sex
    3)Choose action
    4) Wait for sex to end
     
    DON'T USE ENSLAVE OPTION ON NPC WHO ALREADY TIED UP via "SexoutSubmit" mod.
     
    WARNING
    Don't use this mod for any Sexout quests because it might break the scene.

    4275 downloads

    Updated

  6. SexoutNG Anim management - MCM picker

    Read this first before asking question in the thread.
     
    http://www.loverslab.com/topic/48940-goodbye/
     
     
     

    REQUIRES SexoutNG 2.10.93 STABLE (Updated on 21 of june 2015)
     
    Lutana plugin (optional - to save-restore animation ban list across the playthrougs) - http://www.nexusmods.com/newvegas/mods/55399/?
     
    Description
     
    Tired of seeing animation you don't like for Nth time? Want it gone? Then this plugin is for you! It allows you to add and remove animations to\from black list in real time and in MCM menu!
     
    MCM menu
    Brand new MCM menu allows you to choose which animations you don't like in MCM menu.
    Wait 5-7 seconds after game starts to bring up MCM picker!!
     
    Use Arrow keys inside MCM menu
     
    Left and right to switch between avaiable plugins
    Up to see list of blocked anims for current plugin
     
    "Q" to store all animation in block list to .ini file-----------------Lutana plugin needed
    "W" - to restore all animations in block list from .ini file--------Lutana plugin needed
     
     
     
    Instruction on how to block animation in real time
     
    When player is having sex press "Attack" button to add or remove currently playing animation to\from random picker.
     
    If animation is in black list - it will be removed. You will see message
    Removing X from Black list. Origin is Y.
    If animation is NOT in black list - it will be added to it. You will see message
    Adding X to Black list. Origin is Y
    X is the # of animation
    Y is the name of animation plugin.
     

    Content of black list will be dumped into console. Keep in mind that black list exists for each plugin and that for instance Sexout, ZAZ and Amra all have a #401 animation.
     
    When player is having sex press "Aim" button to see number of current anim playing
     
    Hotkeys can be changed via console.
    Set SexoutABKey to N ;--------------button to add\remove anim to\from black listset SexoutABKeyShowAnim to N ;----- button to show current anim playing
    where N is number of control code.
     
     
     

    Control Codes:

     
     

    Credits
     
    Thanks Odessa for working on Sexout

    9944 downloads

    Updated

  7. Unethical Deeds

    Read this first before asking question in the thread.
     
    http://www.loverslab.com/topic/48940-goodbye/
     
     
     
    This mod does not appeal for violence or rape. Mod author is strongly against rape and supports freedom of individual to handle his\her own body.
     
    If you have SexoutSubmit or SlaveCollection installed - Free all NPC and delete these mods from your load order before installing Unethical Deeds.
     
    NEW version of NVSE is required (Updated on 21 April 2015) http://nvse.silverlock.org/
     
    This mod is result of merging SexoutSubmit and Slave Collection, as well adding new features to it and fixing a couple of old bugs.
     
    What does it do:
     
    Player as victim

     
     
    Player as aggressor
     
     
     
     
    Enslavement

     
     
    Companion sex
     
     
     
     
    Forced talk

     
     
    FAQ

     
     
    For modders

     

    Thanks NepoznatiNN for participating in betatesting!
    Double thanks to LouiseH for making new dialoges and participating in betatesting!
    Thanks dkatryl and Goubo for their mods for Skyrim!
    Thanks ChancellorKremlin for making new dialogs and text for MessageBoxes!
    Thanks 7KeysCurtain for suggestion of Forced companion faction and for making new dialogs for slaves!
    Thanks OneWayVector for making new dialogs for slaves!
     
    If you plan to make translation for this mod - please notify me first. 99% I'll say yes but still you need my written permission to translate this mod or host it on other sites.
    This mod or any part of this mod are not to be used in any way to earn money, even via donations, patreon and so on.

    64188 downloads

    Updated

  8. SexoutSewerSlave

    A mod intended for female PCs only. Such individuals going on scavenging runs around Westside might find themselves in a spot of trouble including, but not limited to, being enslaved in a sewer. Surprised?



    This mod was a group effort for quite some time but eventually fell by the wayside. After slightly over a year, I've taken the mod and revamped the scripting to the new UDF standard, as well as fixing several things that looked a bit weird. That makes this mod, essentially, a port. All the old features are still present, but the stuff that didn't go anywhere before still doesn't go anywhere. For the time being I plan on making it playable, since it was never the most reliable plugin even before I screwed with it. Once it's working as-is, perhaps it can be expanded. Bug reports are needed to get this working. Nothing can be fixed if I don't know it needs fixing.

    EXTENDED CHANGELOG

     

    25737 downloads

    Updated

  9. Sexout Character Resize - NO LONGER NEEDED

    Sizing is now included in Sexout NG. Leaving this for posterity in case someone comes back after a LL hiatus.
     
    Special thanks to prideslayer, DoctaSax, Halstrom, and T3589 for answering "I'm new to modding for Sexout and what is this" questions.

    3775 downloads

    Updated

  10. TTW - Train Station Access Via Inventory

    Cheat mod that will allow you to purchase or simply take a train ticket to or from each wasteland and transport you into the train.
     
    Use it to verify that you've installed TTW correctly, because you have to constantly create new characters for testing or some other reason, or because you feel like being a dirty, dirty cheater.
     
    If you start in the Capital Wasteland, the [TTW Train Pass] is added under the Aid menu of your pip-boy after you have exited Vault 101 and the Following in His Footsteps quest has started. The DC to Goodsprings option will only display if you have completed Doc Mitchell's Ain't That a Kick in the Head quest.
     
    If you start in the Mojave Wasteland, the [TTW Train Pass] is added under the Aid menu of your pip-boy after you have finished Ain't that a Kick in the Head.
     
    NOTE: If you transport from DC to Goodsprings or from NV to Vault 101, the travel does not account for time the way that the train ride, which takes two weeks, does. It is instantaneous. Additionally, a ticket is NOT added to your inventory if you select one of these options as that you are effectively skipping the train.
     
    Vault Girl Images are NOT included in this mod. If you're interested, download the Complete Vault Girl Interface mod by tragiverse.

    905 downloads

    Updated

  11. Sexout CheckMeOut

    Sexout CheckMeOut is a little immersion mod that has NPCs commenting on how you or others are dressed. That’s why it’s called how it’s called.
     
    It does this by checking whether you or they are wearing anything that is in SCR formlists related to opinions about clothing. You add outfits to those formlists by using a functioning version of clothing evaluation, which at the moment is sen4mi's Clothing Eval MCM Supplement .
     
    CheckMeOut focuses on the following descriptions in clothing eval:
    - “exposed crotch”, “exposed nipples”: Comments run the gamut of shock, outrage, disbelief, worry, concern for your mental health, and a few cat calls. Males tend to get a few more shocked and apprehensive comments than females if their crotch is exposed. Exposed nipples are only a factor for females.
    - “slutty”, “sexy”, “pretty or handsome”: Generally positive comments and flirtation. Some overlap between the three, because as in real life, people don’t always bother to tell the difference. Also as in real life, "slutty" doesn't apply to males.
    -“classy”: mostly respectful comments. Or the occasional jealous one. There’s also a chance the White Glove Society will be making negative comments if you’re not wearing anything marked as classy.
    - “homely”: mostly bored and uninterested comments, some of them a bit rude.
    - “ragged”: people mostly tell you to get out of their sight. You’re the poorest of the poor, so you stink and you’re probably trying to steal
    shit, after all. Yes, I know that's discrimination. But it's true in your case
    - Some tidbits.
     
    The comments are redirected vanilla bits of dialogue, mostly because for this sort of thing to work you need audio – wouldn’t be very immersive with just subtitles. That also means that the availability of comments is largely determined by which voicetypes had audio for specific lines, in addition to the conditions I set. This means you’re not swamped by them.
     
    In general, I’d advise just turning it on and making sure you’re wearing something that you added to one of the above categories.
    Especially later in the game, you still run a higher chance of people bitching about Benny getting whacked or the NCR bringing in rangers, so there’s little point standing around a bunch of npc’s waiting for somebody to say something about your outfit. Let it surprise you as you
    go about your business.
     
    Note: as of the 20150609 release, you can't just plunk checkmeout into your install, but need to run a conversion first. See the readme and screenshots under the "conversion" folder to see how.
     
    I’m sure some things may show up too much & others too little. Because it’s the sort of thing that you install to run in the background,
    showing up now and then, it’s not easy testing it thoroughly. I’ll make some adjustments depending on what people say.
     
    Needs:
    SCR, NG
     
    Permissions: GPL3
    .

    64495 downloads

    Updated

  12. Male XXX Playing Cards

    An old mod I made a long time ago (years ago) that changes The Tops deck (the full deck that Ringo gives the player) to a deck of super hot XXX Male Playing Cards.
     
    If you need a reason to play Caravan or Blackjack (like I did) these cards will give you that reason!
     
    Each suit is of a theme:
     
    - CLUBS feature Cowboys
    - DIAMONDS feature barely-clothed studs
    - HEARTS feature Lovers
    - SPADES feature Oral Sex
     
    Some are more explicit than others, as you can see in the screenshots of the cards in action...
     
    Hope you enjoy!

    1095 downloads

    Updated

  13. Vault 112 Jumpsuit Pregnancy Fix

    This mod changes dialog and scripts in TTW to look for the Vault 112 jumpsuit and its pregnant versions instead of just the base version. Without this, pregnant characters cannot get into a Tranquility Lane lounger.
     
    If you like this mod and would like to support me, check out my Patreon.

    1639 downloads

    Updated

  14. Sexout FleshedOut (SOFO)

    The pitch


    Those gentle hands, that husky voice, those penetrating eyes, that bushy ‘tache… how could you possibly resist? Doc Mitchell – Mitch to his friends – may be getting on in years a little, but he’s still got his mojo working. And other bits. From the minute you wake up to him watching over your helpless naked body, you feel a connection, no matter how hard you may try to deny that to yourself.*
     
    How will you worm your way into his life? Heal his wounds as he did yours? Create a small oasis of domestic bliss amid a vast desert of death and perversity?
    (Or will you do none of that and be a total bitch who doesn’t deserve him? Don't!)
     
    *(“Wait a minute,” you say, “Doc M. is like really, really old – ewww!”? Dude, that’s ageist!)
     
    There's a little trailer right here:
    http://www.naughtymachinima.com/video/7119/FleshedOut-trailer
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     

    So, seriously, what’s it all about? And why does it exist in the first place?


    SexoutFleshedOut (SOFO) is a multi-path story mod for a female PC, centered on Doc Mitchell. It could be a romance story, albeit in a fallout kinda way, but there are funny bits, sad bits, you name it. Don’t worry – there will actually be sex, but it might take a while. It’s a slow mod, with the primary focus on atmosphere. Think of it as an old movie instead of a quest.
     
    SOFO is the result of trying to implement a bunch of different things I wanted to see in the Fallout universe, like more developed characters and relationships with them, and people who don’t always speak in well-rounded sentences. An old-world sense of eroticism too, maybe. I also wanted some answers: from the very beginning, you know the Doc’s got a chip on his shoulder and in vanilla it’s only by chance you hear he’s actually a widower. What happened? What’s the big secret? How many more secrets and oddities are bubbling beneath the surface in the sleepy town of Goodsprings?
     
    I also wanted to have a little fun. Some of it’s pretty silly. And then there’s some technical stuff I wanted to try my hand at too, stuff I felt was underused for the purpose of telling stories. It’s all a bit of a mad scientist experiment.
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     

    Features


    6 different main story paths, some detours and smaller choices (see the support thread for a mini-walkthrough)
    quite a bit of freeform content (there’s room for more, see the support thread)
    trivial stuff, chatter, little things to make everything feel more alive
    a soundtrack system that adapts itself to your story
    automatic bed sex positioning
    fun with anims, and the occasional special effect
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     

    Alright, I’ll give it a go. Better be worth it! What do I need?


    SexoutNG 2.6.85 or higher <--changed
    A recent SCR Beta or the current stable version <-- changed
    SexoutSpunk 0.71 or higher for its lust tracking functionality <-- changed
    Sexout Clothing Eval
    The data files (NOT the esp!) from the Groovatron
    The armor damage pack from SCS
    The New Vegas Radio Extender does not need to be installed in your game, but you're gonna need it to help you set up your soundtrack (see below).
     
    If you're upgrading from an older version of SOFO, it's best to make sure that you're not in Doc's house when you do.
     
    A good grasp of English will be necessary to get the most out of it. This isn’t a “go there, kill everybody you see” kind of mission you’re setting out on – there’s a lot of dialog and stupid wordplay. Also, even if your reading skills in English are pretty darn good, you may still have problems understanding one particular individual – this is intentional.
     
    Don't use the NVEC patch if you don't have NVEC complete.
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     

    How to set up your soundtrack


    As said above, SOFO has a soundtrack system in the form of a radio station that changes its playlist according to where you are in the story, and some other conditions. In an ideal world, it would’ve come equipped with its own tunes. But because the music industry is bat-shit crazy about copyright and has made it so that sound recordings are hardly ever automatically added to public domain, you’re gonna have to add tunes of your own. Except for maybe thinking of what songs to pick, this doesn’t take much effort, and it really makes all the difference!
     
    Just click on this little spoiler thingie here - c'mon...:

     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     

    How do I play it?


    FleshedOut becomes available the moment Doc Mitchell’s walked you to the door & given you all the indispensable stuff you’re going to need out there in the big wide world. (See? That’s just the kinda guy he is!) Talk to him, take it from there. You don’t need to make a new character, but SOFO won’t work if you’ve killed off the main Goodsprings residents.
     
    Remember that it’s all about atmos and creating a somewhat believable narrative. Don’t rush through it; take your time. Go out and wander the wastes occasionally. I intentionally use a lot of delaying tactics. Also, quite some dialog is unavailable if the NPC is sitting down (or standing up) because most of it uses handpicked idle animations.
     
    SOFO occasionally plays an animation on the player; it is recommended to play in 3rd person mode.
     
    Some parts are determined by lust, both yours and his. Doc is automatically added to Spunk's lust tracking system when you move in; you don't need to switch that on for him. If you do, you're switching it off, and you shouldn't.
    Some functionality may not work if you have your sexout duration set to a low value; 60 secs is recommended as a safe minimum.
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     

    Compatibility


    SOFO’s not likely to play nice with SexoutDocMitchell or any other mod that adds *GREETING* topics for Doc Mitchell.
    There are a few changes to Doc Mitchell’s house: ownership of stuff, a handful of items were disabled, a few things added, some items made persistent references so that I could refer to them in scripts. So conflicts can be expected from other mods that change that cell (there’s a patch for NVEC Complete 3.3c). Mods that just drop an item in it for you to pick up on your way out will likely be fine, but if you can’t find it, it’s likely under something else so use console commands like tcl or twf maybe. Them’s the breaks. These changes are needed for the story I built around this character, while mods adding gear could place that anywhere else.
    There are also a few minor changes to the house Easy Pete sleeps in, and I increased the range of Doc M’s sandbox package. That’s about it.
     
    Underground Hideout NV may have some problem with SOFO. Reasons unsure, see support topic.
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     

    Known Bugs


     
    I place most of the sex in this mod on beds because they’re right there. The positioning is tweaked as best I can, but various factors may sometimes cause that to fuck up. Aside from the usual factors (bodies, not enough space around the actors, the camera getting stuck), bed sex seems a little finnicky when it comes to the combination of NG's knockdown effect and its callback features. This has already been reported. Save every once in a while.
     
    2 scenes involve the Doc sitting down on specific furniture (a chair and a couch respectively). Due to some bug in the game engine, he will sometimes pick something else to sit on first, but then moves to where he's actually supposed to go. Let's just say your presence is a distraction to him.
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     

    Credits, a mini-walkthrough, a to-do list, faq, how to get support, etc etc will go in the second post of the Support thread.


    14647 downloads

    Updated

  15. SexoutSubmit(Obsolete)

    This mod is obsolete and is no longer supported.
    Check out new Unethical Deeds which has all features of this mod
    http://www.loverslab.com/files/file/2004-unethical-deeds/
     
     

    6956 downloads

    Updated

  16. JASPM

    JASPM 1.0
     
    What it is, how it happened
     
    JASPM stands for "Just Another Stash Pack Merge". Well, it started out as one.
    The 4 packs' plugins are obviously screaming to be merged, so that's what I did at first, for myself, but due to the packs' use of record injection, simply merging invites incompatibilities with mods that alter the items etc, so I duplicated the formIDs to mimic the same thing.
     
    While I did that, I noticed just how completely sloppy the stash pack system was made:
    - You get spammed with 4 messageboxes.
    - FalloutNV.esm continually checks which packs you have installed, every 5 seconds throughout the game session, although once on load would be enough. It uses a silly script too
    - Each of the packs' quest scripts continually run, every 5 secs throughout the game session, to add the items if checking with the FNV handler quest determines you either run the pack for the first time, or un- and reinstalled it. Again, once would be enough.
    - Not only does the vault canteen script spam you with the notification that you're drinking from it, every 5 minutes in the game, but it also runs this quest script whether you have the canteen on you or not.
    I'm not even talking about, or touching, the fails with stats and weapon mods for the weapons.
     

    What it does
     
    There are other mods that change how these items end up in your game. Me, I don't go for adding them to the world or in levelled lists - these are after all only useful in the beginning of the game, and I don't like cluttering my wasteland. Others simply give you a message menu so you can decide which one you want, or all, but then you can never get the others if you change your mind later.
     
    When JASPM first loads, you also get a message menu, you can choose either one, all, or none. Whichever ones you don't choose get added to the wardrobe in Doc M's bedroom.
     
    There are 2 versions here, one 'vanilla' that can just replace your stash pack esm's, and one that's compatible with YUP by copying Yup's edits as well (these are Yukichigai's own, which he says are permissions-free). The one for YUP relies on YUP to inject most of the items so its fixes get loaded with that, the other one does it himself exactly like the stash packs did.
    .
    They both:
    - disable NV's monitoring quest
    - don't spam you with "shit you just installed is installed" messages, don't add them to your game either
    - don't run the individual packs' quests because without the pack esms present and these plugins not adding them they don't exist
    - only start the canteen quest when it is added to your inventory, stop the canteen quest if you no longer have it next time it runs
    - remove the canteen message spam
     
    Install
     
    - remove the stash pack esms
    - make sure you have some way of loading the bsas, either by renaming them similar to vanilla's, renaming them to start with "JASPM", or let MO handle them if you use that
    - pick the JASPM you want
    - if you have the one for YUP, load that after YUP
     
    Issues, incompatibilities, headaches, heartaches, heartburn, indigestion, constipation...
     
    Existing items should still be in inventory after changing, they kept the same FalloutNV.esm formIDs so to the game you should be good. You will get the choice menu anyway.
     
    Other mods changing anything about the stash pack that have either or all of the stash packs' esms as a master won't work (missing master). That's on them - since the packs use record injection, they should've too.
    Will be incompatible with other mods depending on FalloutNV's monitoring quest script to know if you have a pack. That's on them too. IsModLoaded is your friend. Luckily I don't think many mods look that up.
     
    If you don't have all stash packs, picking an option that gives you the items of one you don't have will give you items without assets (meshes, textures, statics) because you don't have the BSAs. Picking that option is on you. Not picking ones you don't have will end up adding such items to Doc M's wardrobe. If you're raiding it later on, don't forget you don't have the BSAs.
     
    If mods editing the unique items refer to the falloutNV.esm formIDs, then whichever conflicts you see are the exact same as if you either had the packs installed for the vanilla version, or had both the packs and YUP installed for the YUP version. Figure it out. The only exception is the weathered pistol - YUP adds a duplicate to your inventory with better weapon mods, my YUP version adds the same thing.
     
    Permissions stuff : feel free to do whatever you like with it
     
    For the cheaters
     
    To run the choice menu again after you already have, type
    set "xx000DBB".iInit to 0
    startquest xx000DBB

    197 downloads

    Updated

  17. Slaver's life - Slavery framework - Final beta for v1.0 -

    Slavery framework (for enslaving, not being enslaved)
     
    See the thread for more

    7487 downloads

    Updated

  18. SlaveCollection (Obsolete)

    This mod is obsolete and is no longer supported.
    Check out new Unethical Deeds which has all features of this mod
    http://www.loverslab...nethical-deeds/
     
     
     
     

    2440 downloads

    Updated

  19. Goodsprings Home

    This player home today will be located in Goodsprings!
     
    To find this gem, you just need to follow the road going to the Gas Station from the good Doctors house
     
    Screenshots:
     
     
     
     
     
    This house comes with my Usual set up. Bedroom/Kitchen/Armory!
     
    Requirements
    Fallout New Vegas
    Old World Blues DLC
     
     
    My mods are not to be released or altered in any personal way without my permission.
     
     
    Bugs:
    Plants outside are consider stealing. Will change tomorrow. Lol forgot to change it XD

    886 downloads

    Updated

  20. Home In The Mojave

    This player home is technically not a home at all. but the courier basically takes it in as there home.
     
    It's an Abandoned NCR Armory!
     
    It comes with a box for Each armor type, Each ammo type, Each weapon type, and an extra box! cause you can never have to many boxes!
     
    Spoiler here if you cant figure out how to get into the Armory
     
     
    This one is located in Boulder City
     
    Screenshots:
     
     
    (if the screenshots dont work heres links, they wasn't showing up for me!)
    http://i.imgbox.com/d8XEhySC.png
    http://i.imgbox.com/KQgoi9NY.png
    http://i.imgbox.com/hherjSLa.png
    http://i.imgbox.com/CmgwCD8b.png
    http://i.imgbox.com/a9xKizTr.png
     
    Requirements:
    JUST Fallout New Vegas
    No other mods/DLC
     
    My mods are NOT to be released anywhere else then LoversLab.
    Ask for Permission of use if you want to mod them

    244 downloads

    Submitted

  21. SuperCola

    I'm not wanting this to be a god mod, I want to make it a balanced way to progress a more melee path without bulking up in armor & big guns. But it's Super Powers, not necessarily Lore friendly. maybe if it proves popular I'll make a MCM menu with sliders for the effect of Level vs Karma vs Radiation etc.
     
    It basically endows your Player or any NPC drinking it with buff effects to their Abilities, Resistances & Healing based on their Karma, XP Level, and Sunlight. To a lesser extent powers are also effected by Drug use, Pocket Picking, People Killed, Eaten & Pants Exploded.
     
    There's an evil version cola that works in reverse of course, powers are dependant on bad karma, darkness and people killed etc. Both are found next to Doc M's chemistry set.
     
    Radiation is the weakness of both Power Sets. Radiation, by Centaur Spit, Glowing Ones, Radioactive Ponds etc.
     
    You don't need it but might want to add one of the following:
     
    It checks NX variables for Lust and Arousal too and applies them positively or negatively depending on if you are good or evil. I think it checks against some SCR formlists but doesn't require SCR. These functions have no effect if neither SCR or Spunk/Lust is installed.
     
    Superman Outfit:
    http://newvegas.nexusmods.com/downloads/file.php?id=41072
     
    SuperGirl Outfit:
    http://newvegas.nexusmods.com/downloads/file.php?id=41077
     
    This is a vast improvement on my old version which was full of issues, but I haven't done a great deal of testing so am interested to know how people find it so I can make further improvements. Unlike the old version this won't screw up your stats, you can just turn off or uninstall to remove all the effects.
     
    http://www.loverslab.com/files/file/1892-supercola/

    98 downloads

    Updated

  22. Human Trafficking - Punishing Slaves

    Human Trafficking - Punishing Slaves
     
     
    ** What is it? **
     
    The Nexus-Mod Human Trafficking aka slavery Simple allows you to enslave and sell NPCs. This mod patches into HT to give you new options of punishing and having sex with your slaves.
     
    Important Note: This mod keeps the style of forced slavery that the parent mod establishes. So if you're looking for consensual power play, this is probably not for you.
     
     
    ** Features **
     
    - Vanilla Sex:
    The mod adds the dialog option "Service your master...", which wraps different kinds of Sexout sex options. These are the vanilla Sexout animation and are not marked to be rape, but the dialog is kept in the style of HT and doesn't give the impression of the slave to have any choice.
     
    - Punishment:
    There's also the option to rape your slaves in different ways, as well as whip them.
     
    - Pillory:
    You can put your slaves into a pillory. They will stay in the pillory until you let them out again. You can activate some machinery like an auto-whipper as well as actively rape the slave while he/she's in the pillory. You can even get another slave to participate.
    - Punishment post:
    You can also tie your slaves up in a punishment post. You can impale them on a dildo or hang them upside down, as well as actively whip them while they are in the post.
     
    - Bitch box:
    You can also put your slaves into the "Bitch box", a box with the head poking out on top, and use the slaves mouth.
     
    - Extra Items:
    Talk to a slave and say "Have you seen my stuff?", he/she will give you three custom "weapons" as well as two strap-ons.
    The strap-ons are nothing special, they are just so female PCs can do some of the animations meant to be done by male characters without looking stupid. One for you, one for if you want a female slave to participate in 3-way pillory animations. You have to equip them yourself, the ZAZ animations do not check for gender.
    The "weapons" you get are a cane, a riding crop and a special cattle prod called "Discipliner". These are all scripted to do no regular damage at all, but they do cause a little fatigue damage, so excessive beating can cause the victim to fall unconscious. Also, hitting your slaves with these will not cause panic among bystanders, or any kind of fighting to start. This only applies to hitting slaves, though, other NPCs will not get any damage either, but they will fight back.
    Warning: The dialog option "Have you seen my stuff?" only works once, if you loose any of these things, you can't get them back in a regular way (only the strap-ons, they are from Sexout Common Resources and can be bought at the Sexout Store, if you have that mod).
     
     
    ** Requirements **
    - Fallout New Vegas (duh)
    - SexoutNG
    - Sexout Common Resources
    - Human Trafficking aka slavery Simple
     
     
    ** Load Order **
    If you use the expansion Slavery expanded, put HumanTraffickingPS.esp after HumanTraffickingEX.esp
     
     
    ** Problems **
     
    Known bugs:
    - The pillory/post/box can be pushed around, and animations including them will cause them to end up in a different spot, too. I haven't found a solution yet that doesn't require a complete overhaul and doesn't impact the ease of use.
    - The mod has been primarily developed and tested with a male PC and female slaves. I tried to keep all dialogs as gender-independent (is that a word?) as possible, but there is at least one situation where the female pronouns are used, no matter the persons sex. I couldn't fix it at the time (not sure if it's possible), so I decided it is intentional to further degrade the person talked about
    - I had a bug once where a slave wouldn't move after I got her out of a pillory. It has been some time and I have changed a lot since then, but it may still happen. If this happens to you, try to put him/her into a device, then out again, and see if that works. In any case you should always have a clear save before you start any shenanigans.
    - I also had a bug where an actor wouldn't stand up anymore after a rape pass-out. Always save before you do anything.
    - The sound of any oral sex and oral rape in particular is unlogical, since the default sexout sounds don't consider that the mouth is full. I recommend using Sexout Sound Replacer and deactivating talk.
     
    Possible bugs:
    - Created with Slavery simple V5.6, could be incompatible with newer versions
    - Created with SexoutNG (not Beta), Core Version 2.9.92, Data Version 2.8.83, could be incompatible with newer versions (unlikely though)
    - There's a change in the idle animations to keep restrained slaves from playing hit animations, this could lead to incompatibilities with mods that mess with hit animations as well
    - I'm not am English native speaker, so there might be errors in the dialogs
     
     
    ** Credits **
    Created by MeanGreenBean83

    13947 downloads

    Updated

  23. My Cloth Collection NV Conversion Expansion T6M - T6BB - TN - BerryK2

    Description:
    -------------------------
    This mod expands the original 3 body types included in Alex's Wasteland Cloth Collection to 7. It add's the large breasted T6 (Type6BB) body by Necro, The Type6M body by Izumiko, & the TypeN body by Nessa. And now it also adds the Type3 Berry (ACup) By Kendo2. These bodies are bounce enabled as are all the clothing pieces included in this mod. (The clothing pieces move with the breasts so no clipping).
    These bodies which i used to model the clothing on are included in the mod. (Really this time )
     
    This mod no longer requires the textures from Alex's Wasteland Cloth Collection mod as it has been hard to keep it posted, but it is highly recommended. Get it here: http://www.loverslab...ad.php?tid=8030
     
    TEXTURES: Version 1.0 (110 MB) Only Use if you do NOT have Alex's Wasteland Cloth Collection. If you have that this is not needed.
    http://apcsazhosting...ion_Textures.7z
     
    Details:
    --------------------
    The clothing is located in Goodsprings inside a cart. There are 4 crates, one for each body. (some people were having trouble with slow framerate in the temple so i didn't want to add to the burden.)
     
    There are a few items i did not convert. The JLOutfit blows up in blender when i try and work on it. No idea why. Also Some of the items where it is just a naked body and a pair of shoes and the foot had to be bent at a weird angle. I still need to learn some more before i start messing around with the main body too much, so i left those few alone. (only about 3 per body).
     
    Manual Installation:
    ---------------------------------
    I am going to assume that if you are going to get this mod, you have already successfully installed Alex's Wasteland Cloth Collection mod. If so, just follow those same instructions for this mod. Enable the esp and you're good.
     
    If not, then here it is. 1) Download the Main Mod and the Textures package. 2) Use your favorite mod installer or unzip the Zipped files to your Fallout New Vegas/Data folder. 3) Enjoy.
     
    Manual Uninstallation:
    -----------------------------------
    Take a look in the zipped folder and delete the items included to remove. It should not write over any original files.
     
    Credits:
    ---------------------
    Bethesda & Obsidian for the game
    Necro for the T6 Large Breasted Body
    Izumiko for his incredible T6M
    Nessa for the TypeN body (also very cool!)
    Kendo2 for his Berry (A-Cup) change to the Alice body.
    Alex3474 for lots of encouragement and allowing me to do this add-on project.
    Loogie for help along the way. This would not be done otherwise.
    TattooedIllusions for encouragement to get this done.
    All the talented modders who have contributed so much to this game.
     
    Usage:
    ----------------------
    All of my files are free to use resources. Credit is nice, but not required.
    There is one caveat, None of my files may be used in paid mods or loaded to steam for any reason. I strongly feel that opening the door to pay to play mods will be the destruction of the best part of the communities that have built up around modding Bethesda and other games.
    Want More Outfits?
    MyClothCollection 3.1 By Alex3874 (Type3Cali, Type3Alice, Type3BB)
    Release Paradise Island NV by Alex3874 (Type3Cali, Type3Alice, Type3BB)
    Paradise Island Conversion Expansion (TypeN, Type6M, Type6BB, BerryK2)
    New Vegas Outfit Conversion And Parts (TypeN, Type6M, Type6BB, BerryK2)
    New Vegas Raider Chains Armor (TypeN, Type6M, Type6BB, BerryK2)
    New Vegas CH Raider Conversion - Parts (TypeN, Type6M)
     
    Want Just The Bodies?
    femaleupperbodyTN_Bouncing.7z
    FemaleupperbodyT6M_Bouncing.7z
    femaleupperbodyT6BB_Bouncing.7z
    femaleupperbodyT3_Cali_Bouncing.7z
    femaleupperbodyT3_BerryK2_Bouncing.7z
    femaleupperbodyT3_BB_Bouncing.7z
    femaleupperbodyT3_Alice_Bouncing.7z

    12228 downloads

    Updated

  24. MyClothCollection 3.1 By Alex3874

    This is Alex3474's updated wasteland cloth collection shared with his permission. In addition to the original collection it has complete body ports for Type 3 BB & Alice bodies as well as the original Cali body, plus a lot of random stuff he included. A few ports for other body types, Lots of new items, oblivion ports, a good amount of fallout stuff by other authors; some that he tweaked, some i am not sure. There was a lot of stuff in here i had never seen before.
     
    It is a pretty large amount of files so it is a torrent file. All credit to Alex for his work and the other respective authors for theirs. My contribution is only some geck & nvedit work I did at his request and the meshes with bounce added (only for the original cloth collection). Cali, Alice & BB Bodies done (200+ meshes each body type). I don't plan on doing the others.
     
    You will most likely already have some of the Fallout items already in your respective game folders, and so a part of these files may be repeat for you. I originally had these files seperated but a lot of people had issues with the setup, so it's all back together again. PM me with any questions and happy downloading.
     
    p.s. Before anyone asks, There is one Clothing type that I am unable to add bounce to (JLoutfit). The mesh explodes in blender and I am too much of an ameteur to fix it.
     
    Credits:
    Bethesda & Obsidian for the game
    Alex3874 for the mod
    Main Download Link (Torrent) by Snarfies (Thanks!)
     
    Usage:
    ----------------------
    All of my files are free to use resources. Credit is nice, but not required.
    There is one caveat, None of my files may be used in paid mods or loaded to steam for any reason. I strongly feel that opening the door to pay to play mods will be the destruction of the best part of the communities that have built up around modding Bethesda and other games.
    Optional Meshes with Bouncing Boobs: (Cali, Alice, & BB bodies only)
    http://apcsazhosting...BounceMeshes.7z
     
    Want More Outfits?
    Release Paradise Island NV by Alex3874 (Type3Cali, Type3Alice, Type3BB)
    MyCloth Collection Conversion Expansion (TypeN, Type6M, Type6BB, BerryK2)
    Paradise Island Conversion Expansion (TypeN, Type6M, Type6BB, BerryK2)
    New Vegas Outfit Conversion And Parts (TypeN, Type6M, Type6BB, BerryK2)
    New Vegas Raider Chains Armor (TypeN, Type6M, Type6BB, BerryK2)
    New Vegas CH Raider Conversion - Parts (TypeN, Type6M)
     
    Want Just The Bodies?
    femaleupperbodyTN_Bouncing.7z
    FemaleupperbodyT6M_Bouncing.7z
    femaleupperbodyT6BB_Bouncing.7z
    femaleupperbodyT3_Cali_Bouncing.7z
    femaleupperbodyT3_BerryK2_Bouncing.7z
    femaleupperbodyT3_BB_Bouncing.7z
    femaleupperbodyT3_Alice_Bouncing.7z

    7614 downloads

    Updated

  25. Sexout Miss Moo

    What is this?
     
    If you don't like pregnancy and/or creature content DO NOT install this mod!
    As there are some (maybe) annoying effects, which could remain on the player after playing the quest, I recomend to keep a savegame before installing the mod.
     
    This mod adds a tiny quest and two perks to your game.
     
    And what is it about?
    Well ... the name of this mod should tell enough
    If you play this mod your (female) courier will get a big problem, but maybe she will get addicted to it.
     
    The idea for this mod was cut out of the still unfinished 'Mojave Schoolgirls'-mod. If you have played it and have discovered the 'Moo!' quest, you know what is is. But it contatins a little more. And if I ever keep on working on the 'Mojave Schoolgirls' the old 'Moo!' quest will be removed.
     
    This mod is basicly a experiment how 'dynamic-perks' could work and it was made because ...
     
     
    How can I start it?
     
     
    What does it contain now?
     
     
    What are the requirements of this mod?
    SexoutNG (and all of it's requirements).
    Sexout Common Resources (and all of it's requirements, too).
    Sexout PregnancyV3 (and once again all of it's requirements). If you have the new stable version (20150402.1 or later) installed, please use Miss Moo V1.23 or newer (20150419 or later). This version should work with any upcoming beta, too.
    If you still have Pregnancy 20140707.9 or older installed, please keep using V1.1 (20150301)
     
    How should I install the mod?
    Install the 7z-file with the package-manager of FOMM. Or unpack it and put it in your data-folder.
     
    How should I DEINSTALL the mod?
    Do not deinstall/delete the mod while having some of the perk-effects on your courier!
    They can become permanent!
    If your courier has one of the perks ...
     
     
    Are there any known incompatibilitys?
    I don't know.
    Tested it with a lot of other sexout mods installed.
    Maybe you will get some problems with mods which change the place east of Devils Gullett or edit the behaviour of the Bighorners.
    It's rather silly to play it with a companion, because he/she will not react to what happens to the courier. (But this is a flaw of many mods.)
     
    Are there any known issues?
    I hope I have found all errors I made while changing the mod to the new stable Sexout Pregnancy version.
    So tell me!
     
     
    What has to be done next?
    Well ... bugfixing never ends.
    Balancing the perks. I would be happy, if you would give me your suggestions. The first perk, you get, should be simply annoying, so you realy want to get rid of it again. But the second one should keep the game playable. With all the consequences, you have to arrange with.
    The dialogues are very rough and full of errors. As I am a non-native-english-speaker (and writer), don't expect to much.

    What are the planed features?
    I don't want to expand the (quest-)content of this mod very far.
    But as I made this mod 'controlable with NX', maybe YOU want to use some content (the Miss Moo Perk)?
     
    This are the things, I want to include next:
    WARNING!!! SPOILER!!!
     
     
    How can this mod be 'controled' with NX-variables?
    This is, what I made by now.
    But it is not fully tested!
     
     
    Maybe I should make a variable that blocks the conversation topics for bighorners, so you can add own topics without seeing mine the whole time, too?
     
    Credits and thanks ...
    ... to the crators of sexout and all it's mods.
    ... to all the creative and helpfull people at loverslab. Especially to Halstorm, BruceWayne, DoctaSax and a lot of other people for their patience with a noob asking stupid questions.
     
    ... to Snakeleafclover for reworking the dialoges in Beta 2!
    ... and obviously to User29 for his gorgeous 'Breeder' and in particular for the 'bighorner'-quest: If you had finished it as I expected, I never would have begun to make my own little farm
     
    Full changelog:
     
     

    14394 downloads

    Updated

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