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Version --- 2.10.98 beta 8
33859 downloads
SexoutNG 2.10.98 Beta 8 This new beta version is based on Sexout 2.10.98 beta 2. Neutron_rus and I reworked certain scripts, fixed certain issues, improved the positioning and synchronisation of actors and fixed some files in meshes folder. AllNarta also fixed some of the Sexout animation that caused crashs. The intention of the Sexout 2.10.98 beta X is not to completely overhaul Sexout, but simply to add major fixes and an up-to-date installation guide until the final version of SexoutNG 2.11 is released. Requirements: SexoutNG 2.10.98 beta 8 WIP SexoutNG 2.11.4 beta 5 - NVSE 6.2.6 - NVSE 6.3.6 - JIP 57.15 - JIP 57.15 - JOHNNYGUITAR NVSE 5.12 I) Installation: For any type of installation I recommend using MO2 as your mod manager SexoutNG 2.10.98 Beta 8: Installation with SOFA 2025-11-11 1.6 (recommended) - Install SOFA 2025-11-11 1.6 by following the installation procedure on the SOFA page. - Manually deletes Sexout.esm and Sexout-Beta-Change-Log.txt from SOFA - Install "SexoutNG 2.10.98 beta 8 - SOFA Pack" Installation without SOFA If you prefer an old-style installation (with lighter framwork), just follow this: - Disable and uninstall any previous version of SexoutNG (CORE + DATA + BODIES) - Disable and uninstall any version of SexoutPosNew.esp, SexoutAnimManagement.esp, SexoutSlavery.esm, NX NVSE - Install "SexoutNG 2.10.98 beta 8 - Full Pack" if you want to play with SexoutSpunk, you need Spunk 1.0109 or higher. Last version is currently Spunk 1.02 (20250915) WIP SexoutNG 2.11.4 Beta 5: Installation with SOFA (require SOFA 2025-11-11 1.6 or HIGHER) - Install SOFA 2025-11-11 1.6 by following the installation procedure on the SOFA page. - Manually deletes Sexout.esm and SexoutPosNew.esp from SOFA - Install "WIP SexoutNG 2.11.4 beta 5 - SOFA Pack" Installation without SOFA If you prefer an old-style installation (with lighter framwork), just follow this: - Disable and uninstall any previous version of SexoutNG (CORE + DATA + BODIES) - Disable and uninstall any version of SexoutPosNew.esp, SexoutAnimManagement.esp, SexoutSlavery.esm, NX NVSE - Install "WIP SexoutNG 2.11.4 beta 5 - Full Pack" if you want to play with SexoutSpunk, you need Spunk 1.0109 or higher. Last version is currently Spunk 1.02 (20250915) II) Downloadable Files Content: SexoutNG 2.10.98 beta 8 - Full Pack SexoutNG 2.10.98 beta 8 - SOFA Pack WIP SexoutNG 2.11.4 beta 5 - Full Pack WIP SexoutNG 2.11.4 beta 5 - SOFA Pack III) Integrated Mods Description: SexoutSlavery.esm v1.4.11 SexoutPosNew.esp v2.6 (only include in 2.10.98 Beta 7 - Full Pack, cause in 2.11 version SexoutPosNew has been merged with sexout.esm) SexoutAnimManagement.esp v7.2 IV) Framework Function added: (actorsList:array) fnSexoutGetLocalActorsRange iRange:int Works in the same way that fnSexoutGetLocalActors but with a range. I didn't want to set a limit for iRange, however I recommend not exceeding a range of 2. V) Known issues and compatibility: SexoutNGRapeFlagsFix SexoutNG 2.10.98 beta 3 contains all fixes from SexoutNGRapeFlagsFix and more. So Keeping this mod enable will remove certain fixes as the positioning of the actors in the threesome animations. So please disable and uninstall "SexoutNGRapeFlagsFix.esp" SexoutSpunk 1.0108 (and lower versions) If you play with SexoutSpunk with arousal enabled, you can get minor issue when you end the pause animation. So please now use SexoutSpunk 1.0109 or higher If you use SOFA: Make sure to use SOFA 2025-04-19 1.5.5.0 or HIGHER. SexoutAnimPosFix.esp SexoutNG 2.10.98 beta 3 and SexoutPosNew 2.6 definitively fixes the issue with the Sexout's 'Pause' function. Keeping this mod will overwritte some of my additionnals fixes. So please disable and uninstall SexoutAnimPosFix.esp Note that it is not Sexout that is incompatible with SexoutAnimPosFix, but SexoutPosNew.esp v2.6 included in all sexoutNG 2.10.98 beta 3 packages. SexoutTryoutResistanceOverhaul.esp This mod overwritte a lot of SexoutNG scripts and should only be used with the version of NG with which it was developed (I think 2.10.97) /!\ Below is a copy/past from "Readme - SexoutNG.txt" (I don't know if this is still the case or even what these mods are) Sexout is INCOMPATABLE with some other popular mods (these first two may not be true since the switch to PlayIdle in '94) - Umpa's dance mod, and any mod based on it or similar to it. See the official NG download thread at lovers lab, first post, to learn how to correct this problem in such mods. - Body by Race. Works for some people, not for others. YMMV. Sexout does nothing 'magical' when it comes to bodies, so BBR *should* work fine, but some people say it doesn't. - Other sex mods. These will work fine, but you will experience side effects in certain cases. The main problem is, being different "engines" for sex, they are oblivious to one another. Individual mods have protections to prevent an actor from engaging in a new sex act while they are already performing one. These protections do not exist "cross-mod" though. Nothing more at this time beyond normal Sexout issues which will likely be a while before they are fixed, such as the player becoming invisible. (This problem is now fully understood and should occur less frequently in SexoutNG 2.11.4). VI) Credits and Acknowledgements: A lot of people have worked on Sexout and helped make this mod what it is today. I don't know them, but I'd really like their names to be mentioned so that they can be thanked for their contributions. So I've taken the list of thanks from the "Readme - SexoutNG.txt" and included a special thank to Odessa for all the work she's done. Many people have been instrumental in getting SexoutNG off the ground. In no particular order: Neutron_rus, for starting to develop SexoutNG 2.11.X AllNarta, for fixing some of the sexout animation files. Odessa, for her courage and perseverance in maintaining/fixing SexoutNG (and other mods) for all these years while the original authors left the community. Ashal, for creating lovers lab and hosting all this stuff for us. UDLR, for Sexout. Prideslayer, for SexoutNG, NX, FOMM and too many things to list. Loogie, for the tryouts. Without them, I would have never got interested in sexout to begin with. Donkey for all the wonderful animations he's created. Sexout does use animations from other sources, but it has many that are unique to it, thanks to this gentleman. iron_jack for countless hours testing, bug hunting, and aligning of animations. astymma, for all his work on the skeleton, positioning, sexout related mods, and general programming assistance. jaam for updating NVSE, general programming assistance, et al Johnhead, for some new animations as well. ChancellorKremlin, for being an annoying pain in the ass with a million questions. If he reads this I'm sure he'll be ecstatic at being mentioned. Izumiko, for creating the included female body mesh (Type 6 Modification Body NV) Nagothms, for adding bouncing to the including female body mesh sesom, for creating the included male body mesh and texture ZAZ for ZAZ et al DManXX2 for animations Amra72 for animations AJ for skeleton wizardry (BodyMorph skeleton and Reset animimation) Kendo2 for Amra breeze mesh, et al Tomm434 for bug reporting, code suggestions, et al DoctaSax for all his tutorials, guidance, support and everything else Halstrom for SCR, community guidance and support and everything else BruceWayne for community guidance and support and everything else RitualClarity for community guidance and support and everything probed Imperfection for mesh fixes Garlicred and Jaam for the NVSE extender plugin. Jazz In Paris for his wonderful JIP LN NVSE plugin. The whole NVSE team for their amazing work on NVSE functionalities and for keeping the GECK Wiki up to date. Every one of you players that has downloaded, played, and even bug reported about this mod. Without you, there's no point. Many many others. If I've forgotten to mention you here, it was not intentional. Drop me a line and I'll include you, and don't feel weird about it; I honestly feel worse having left you out. Release History -
SexoutNG '98 BETA 8 View File SexoutNG 2.10.98 Beta 8 This new beta version is based on Sexout 2.10.98 beta 2. Neutron_rus and I reworked certain scripts, fixed certain issues, improved the positioning and synchronisation of actors and fixed some files in meshes folder. AllNarta also fixed some of the Sexout animation that caused crashs. The intention of the Sexout 2.10.98 beta X is not to completely overhaul Sexout, but simply to add major fixes and an up-to-date installation guide until the final version of SexoutNG 2.11 is released. Requirements: SexoutNG 2.10.98 beta 8 WIP SexoutNG 2.11.4 beta 5 - NVSE 6.2.6 - NVSE 6.3.6 - JIP 57.15 - JIP 57.15 - JOHNNYGUITAR NVSE 5.12 I) Installation: For any type of installation I recommend using MO2 as your mod manager SexoutNG 2.10.98 Beta 8: Installation with SOFA 2025-11-11 1.6 (recommended) - Install SOFA 2025-11-11 1.6 by following the installation procedure on the SOFA page. - Manually deletes Sexout.esm and Sexout-Beta-Change-Log.txt from SOFA - Install "SexoutNG 2.10.98 beta 8 - SOFA Pack" Installation without SOFA If you prefer an old-style installation (with lighter framwork), just follow this: - Disable and uninstall any previous version of SexoutNG (CORE + DATA + BODIES) - Disable and uninstall any version of SexoutPosNew.esp, SexoutAnimManagement.esp, SexoutSlavery.esm, NX NVSE - Install "SexoutNG 2.10.98 beta 8 - Full Pack" if you want to play with SexoutSpunk, you need Spunk 1.0109 or higher. Last version is currently Spunk 1.02 (20250915) WIP SexoutNG 2.11.4 Beta 5: Installation with SOFA (require SOFA 2025-11-11 1.6 or HIGHER) - Install SOFA 2025-11-11 1.6 by following the installation procedure on the SOFA page. - Manually deletes Sexout.esm and SexoutPosNew.esp from SOFA - Install "WIP SexoutNG 2.11.4 beta 5 - SOFA Pack" Installation without SOFA If you prefer an old-style installation (with lighter framwork), just follow this: - Disable and uninstall any previous version of SexoutNG (CORE + DATA + BODIES) - Disable and uninstall any version of SexoutPosNew.esp, SexoutAnimManagement.esp, SexoutSlavery.esm, NX NVSE - Install "WIP SexoutNG 2.11.4 beta 5 - Full Pack" if you want to play with SexoutSpunk, you need Spunk 1.0109 or higher. Last version is currently Spunk 1.02 (20250915) II) Downloadable Files Content: SexoutNG 2.10.98 beta 8 - Full Pack SexoutNG 2.10.98 beta 8 - SOFA Pack WIP SexoutNG 2.11.4 beta 5 - Full Pack WIP SexoutNG 2.11.4 beta 5 - SOFA Pack III) Integrated Mods Description: SexoutSlavery.esm v1.4.11 SexoutPosNew.esp v2.6 (only include in 2.10.98 Beta 7 - Full Pack, cause in 2.11 version SexoutPosNew has been merged with sexout.esm) SexoutAnimManagement.esp v7.2 IV) Framework Function added: (actorsList:array) fnSexoutGetLocalActorsRange iRange:int Works in the same way that fnSexoutGetLocalActors but with a range. I didn't want to set a limit for iRange, however I recommend not exceeding a range of 2. V) Known issues and compatibility: SexoutNGRapeFlagsFix SexoutNG 2.10.98 beta 3 contains all fixes from SexoutNGRapeFlagsFix and more. So Keeping this mod enable will remove certain fixes as the positioning of the actors in the threesome animations. So please disable and uninstall "SexoutNGRapeFlagsFix.esp" SexoutSpunk 1.0108 (and lower versions) If you play with SexoutSpunk with arousal enabled, you can get minor issue when you end the pause animation. So please now use SexoutSpunk 1.0109 or higher If you use SOFA: Make sure to use SOFA 2025-04-19 1.5.5.0 or HIGHER. SexoutAnimPosFix.esp SexoutNG 2.10.98 beta 3 and SexoutPosNew 2.6 definitively fixes the issue with the Sexout's 'Pause' function. Keeping this mod will overwritte some of my additionnals fixes. So please disable and uninstall SexoutAnimPosFix.esp Note that it is not Sexout that is incompatible with SexoutAnimPosFix, but SexoutPosNew.esp v2.6 included in all sexoutNG 2.10.98 beta 3 packages. SexoutTryoutResistanceOverhaul.esp This mod overwritte a lot of SexoutNG scripts and should only be used with the version of NG with which it was developed (I think 2.10.97) /!\ Below is a copy/past from "Readme - SexoutNG.txt" (I don't know if this is still the case or even what these mods are) Sexout is INCOMPATABLE with some other popular mods (these first two may not be true since the switch to PlayIdle in '94) - Umpa's dance mod, and any mod based on it or similar to it. See the official NG download thread at lovers lab, first post, to learn how to correct this problem in such mods. - Body by Race. Works for some people, not for others. YMMV. Sexout does nothing 'magical' when it comes to bodies, so BBR *should* work fine, but some people say it doesn't. - Other sex mods. These will work fine, but you will experience side effects in certain cases. The main problem is, being different "engines" for sex, they are oblivious to one another. Individual mods have protections to prevent an actor from engaging in a new sex act while they are already performing one. These protections do not exist "cross-mod" though. Nothing more at this time beyond normal Sexout issues which will likely be a while before they are fixed, such as the player becoming invisible. (This problem is now fully understood and should occur less frequently in SexoutNG 2.11.4). VI) Credits and Acknowledgements: A lot of people have worked on Sexout and helped make this mod what it is today. I don't know them, but I'd really like their names to be mentioned so that they can be thanked for their contributions. So I've taken the list of thanks from the "Readme - SexoutNG.txt" and included a special thank to Odessa for all the work she's done. Many people have been instrumental in getting SexoutNG off the ground. In no particular order: Neutron_rus, for starting to develop SexoutNG 2.11.X AllNarta, for fixing some of the sexout animation files. Odessa, for her courage and perseverance in maintaining/fixing SexoutNG (and other mods) for all these years while the original authors left the community. Ashal, for creating lovers lab and hosting all this stuff for us. UDLR, for Sexout. Prideslayer, for SexoutNG, NX, FOMM and too many things to list. Loogie, for the tryouts. Without them, I would have never got interested in sexout to begin with. Donkey for all the wonderful animations he's created. Sexout does use animations from other sources, but it has many that are unique to it, thanks to this gentleman. iron_jack for countless hours testing, bug hunting, and aligning of animations. astymma, for all his work on the skeleton, positioning, sexout related mods, and general programming assistance. jaam for updating NVSE, general programming assistance, et al Johnhead, for some new animations as well. ChancellorKremlin, for being an annoying pain in the ass with a million questions. If he reads this I'm sure he'll be ecstatic at being mentioned. Izumiko, for creating the included female body mesh (Type 6 Modification Body NV) Nagothms, for adding bouncing to the including female body mesh sesom, for creating the included male body mesh and texture ZAZ for ZAZ et al DManXX2 for animations Amra72 for animations AJ for skeleton wizardry (BodyMorph skeleton and Reset animimation) Kendo2 for Amra breeze mesh, et al Tomm434 for bug reporting, code suggestions, et al DoctaSax for all his tutorials, guidance, support and everything else Halstrom for SCR, community guidance and support and everything else BruceWayne for community guidance and support and everything else RitualClarity for community guidance and support and everything probed Imperfection for mesh fixes Garlicred and Jaam for the NVSE extender plugin. Jazz In Paris for his wonderful JIP LN NVSE plugin. The whole NVSE team for their amazing work on NVSE functionalities and for keeping the GECK Wiki up to date. Every one of you players that has downloaded, played, and even bug reported about this mod. Without you, there's no point. Many many others. If I've forgotten to mention you here, it was not intentional. Drop me a line and I'll include you, and don't feel weird about it; I honestly feel worse having left you out. Release History Submitter Machiavelique Submitted 02/10/25 Category Framework & Resources Requirements NVSE 6.2.6, JIP 57.15
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Greeting, when I tried to install SexOut - SOFA on my fresh TTW + Begin Again install, I can't see any animation. The issue appear to be : [Sexout.esm] Sexout Random Picker: No animations available for actors .... When I checked the Anim Management v7.2 in MCM, the only option is : Import/Export Config Where is the animation files and how could I tell the script to find it ? Here is the full log file: SexoutSCRLog-2026-3-2-0-47.txt
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I fired up New Vegas again and downloaded some companion replacers by vaanknight. The replacers come with custom armor and I wanted to create pregnancy stages for them. I managed to make some crude but workable versions for Cass. Before I get further, is there a tutorial to get these implemented into Sexout Pregnancy? VK_CassBase_Maternity.7z Cass Outfit P1 Cass Outfit P3
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Basically the title. For those who use the newer version of TTW with the mods from this website, please share links for the stuff that is in working or in semi-working state. Most discussions or files I found are super old, and probably won't work in current version. I just don't want the nerves of restoring destroyed save files, and would really like to know the stuff you use for TTW playthrough.
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as title says, there any mods out there that allow for unique player bodies compared to everyone else, even if it only works on the plain nude body? downloaded the Jill Valentine race mod but her face textures clash with my CBBE body & leaves a huge neck seam so id like to get a body for that mod that fits better (taking suggestions to that too from anyone that's used her^) would help make her look better & fit my environment too considering all other women potentially bigger than her judging how all the other FNV body mods look
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Many of you have noticed that Tryout needs some bug fixes I haven't done lately. That's because I've been spending most of my time trying to find a better paying primary job, or a second job that fits around my schedule. That hasn't been going well. Realistically, I will need a second job. And that will mean I have zero time for further modding - no bug fixes, no future plugins, no anything. So an idea occurred to me - why not try to make doing what I'm doing now a second job? I've made a Patreon account to try and do just that. The specifics of what I'm offering in exchange for donations are on the page. To consider this successful, I'll need to build enough momentum for $600 a month - I'll give it about a month and a half to see if I can do it. If this thing really blows up and I make $2,000 a month, I can quit my day job and become a full time pervert. This will let me learn things like ren.py and the Skyrim scripting system. I've posted this verbatim in the Sexout section - making a blog post to get more exposure. Below is a little FAQ on what I'm sure the most common questions about this move will be. I will add more as people ask questions I hadn't previously considered. So, here's the link again. If you're kind enough to donate, you have my thanks. If you can't or don't want to, don't sweat it. FREQUENTLY ASKED QUESTIONS Q: You're expecting me to pay for Tryout? A: Nope. Tryout and any updates to it will always be free. Same with any other mod I've released. This will just let me have the time to make sure future updates get made. Q: There's not much content on the Patreon yet. Why should I pay you? A: I am working to make content so this can be successful. I have a reputation to uphold, and I also need a monthly income. Doing a short-term cash grab for a couple hundred bucks is bad for both of those. Q: Do I have to donate every month? The Patreon is setup up that way, but no, you don't. I have three $35 tier spots which get people custom stories or mods - I expect the turnover on those slots to be monthly, but people may surprise me. Q: What if this whole thing crashes and burns and you make like, twelve bucks in a month and a half? What do I get? A: Not sure how I'll handle that yet, but I'll show my gratitude somehow. Q: How do I know you're not going to release a free mod that requires something you put behind your paywall? A: I wouldn't. Not only would it be sleazy, but it breaks LL's 12th rule.
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View File A TTW-counterpart to SexoutConsequences, adding simple Sexout content throughout the Capital Wasteland. Content so far: Submitter brocules Submitted 11/06/2013 Category Dialog Sex Requires Sexout and a working installation of TTW.
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View File What is this? If you don't like pregnancy and/or creature content DO NOT install this mod! As there are some (maybe) annoying effects, which could remain on the player after playing the quest, I recomend to keep a savegame before installing the mod. This mod adds a tiny quest and two perks to your game. And what is it about? Well ... the name of this mod should tell enough If you play this mod your (female) courier will get a big problem, but maybe she will get addicted to it. The idea for this mod was cut out of the still unfinished 'Mojave Schoolgirls'-mod. If you have played it and have discovered the 'Moo!' quest, you know what is is. But it contatins a little more. And if I ever keep on working on the 'Mojave Schoolgirls' the old 'Moo!' quest will be removed. This mod is basicly a experiment how 'dynamic-perks' could work and it was made because ... How can I start it? What does it contain now? What are the requirements of this mod? SexoutNG (and all of it's requirements). Sexout Common Resources (and all of it's requirements, too). Sexout PregnancyV3 (and once again all of it's requirements). If you have the new stable version (20150402.1 or later) installed, please use Miss Moo V1.23 or newer (20150419 or later). This version should work with any upcoming beta, too. If you still have Pregnancy 20140707.9 or older installed, please keep using V1.1 (20150301) How should I install the mod? Install the 7z-file with the package-manager of FOMM. Or unpack it and put it in your data-folder. How should I DEINSTALL the mod? Do not deinstall/delete the mod while having some of the perk-effects on your courier! They can become permanent! If your courier has one of the perks ... Are there any known incompatibilitys? I don't know. Tested it with a lot of other sexout mods installed. Maybe you will get some problems with mods which change the place east of Devils Gullett or edit the behaviour of the Bighorners. It's rather silly to play it with a companion, because he/she will not react to what happens to the courier. (But this is a flaw of many mods.) Are there any known issues? I hope I have found all errors I made while changing the mod to the new stable Sexout Pregnancy version. So tell me! What has to be done next? Well ... bugfixing never ends. Balancing the perks. I would be happy, if you would give me your suggestions. The first perk, you get, should be simply annoying, so you realy want to get rid of it again. But the second one should keep the game playable. With all the consequences, you have to arrange with. The dialogues are very rough and full of errors. As I am a non-native-english-speaker (and writer), don't expect to much. What are the planed features? I don't want to expand the (quest-)content of this mod very far. But as I made this mod 'controlable with NX', maybe YOU want to use some content (the Miss Moo Perk)? This are the things, I want to include next: WARNING!!! SPOILER!!! How can this mod be 'controled' with NX-variables? This is, what I made by now. But it is not fully tested! Maybe I should make a variable that blocks the conversation topics for bighorners, so you can add own topics without seeing mine the whole time, too? Credits and thanks ... ... to the crators of sexout and all it's mods. ... to all the creative and helpfull people at loverslab. Especially to Halstorm, BruceWayne, DoctaSax and a lot of other people for their patience with a noob asking stupid questions. ... to Snakeleafclover for reworking the dialoges in Beta 2! ... and obviously to User29 for his gorgeous 'Breeder' and in particular for the 'bighorner'-quest: If you had finished it as I expected, I never would have begun to make my own little farm Full changelog: Submitter Swyke Submitted 12/08/2013 Category Quests Requires SexoutNG, Sexout Common Resources, Sexout Pregnancy
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View File The Advanced Medical Scanner Requires Fallout NV, NVSE, and NVSE extender, Mod Configuration Menu. Recommended: Sexout, Sexout Common Resources,Sexout Pregnancy, Spunk, and Body Morph. you don't need these but it will give all zeros for the data. What does This mod do? It adds a MCM menu to your game with the following Data. -- Basic Scan -- health (curr/max), damage Threshold, resistances, Body Conditions, Karma, Lust, Arousal. -- Role Scan 1 and 2 -- Spunks count, xp, and Enjoy of various types of sex. (Giving Birth is masturbation role) -- Species Scan 1,2 and 3 -- Spunks Count, Xp, and Enjoy of Species. If the Enjoy stays at zero it is because there are no animations for that species. -- Pregnancy Scan -- Total semen, sperm, in womb sperm, ova, Father?, Mother?, Preg Percent, Stage, Time left, Miscarry/mutation chance, Total #orgasms, lust multiplier, arousal multiplier. -- Drug and BodyMorph Scan-- Drug scan stolen from the medical scanner and gives the BodyMorph scales if installed. -- Special and Skills -- Current and Base Values. -- Wear And Tear -- Diseases and Wear/Tear amout (0-1000) How does it work? Walk up to a NPC, get them in your crosshairs and open The mcm menu. Then just go through the menus. What about the Player's? point your crosshair at NOTHING and open the MCM menu and go through the menus. Will this work on anyone? Yes and creatures and custom followers and tables and beds and oops. Can you add.....? Maybe. I have 1 more menu That I can add, and if I can call the NX variables then yes, but If I have to make it dependent on another mod then no. Why? Why not, no one else did it. I made it mostly for me, but I am willing to alter it if there is a good enough reason. New Version AMS.esp Requires Fallout NV, NVSE, and NVSE extender, Sexout Pregnancy This one adds a Book to your Inventory -AMS- If you were looking at a character before you open the PIPboy, then You can Store them (8 NPC's MAX) for Later retrieval of Information. or just view their Information Pregnancy DATA from SCR Medscn Drug Data from SCR medscan Wear and Tear Diseases Mood (Lust, Lust multiplier, Arousal, Arousal Multiplier and a few other things) I left The original MCM medscanner up for those that want the Species and Role Data as I have yet incorporate that data into the limited space provided by the Message Window. Submitter securenym Submitted 08/29/2015 Category Other Requires Fallout NV, NVSE, and NVSE extender, Mod Configuration Menu
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View File This mod changes dialog and scripts in TTW to look for the Vault 112 jumpsuit and its pregnant versions instead of just the base version. Without this, pregnant characters cannot get into a Tranquility Lane lounger. If you like this mod and would like to support me, check out my Patreon. Submitter Loogie Submitted 06/07/2015 Category Other Requires Tale of Two Wastelands, Sexout
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View File Sexout LoversBed Description: As the name implies, it does the same thing as Oblivion's Lovers Bed, except only with NPCs. Allows sex to occur between sleeping NPCs that are on the same bed or close to each other (Distance: 150). NPCs that are sleeping alone have a chance of masturbating. The player needs to be hidden from the NPCs involved for the act to happen. New in 1.1.0: Match Finder (Requires MCM to enable) When enabled, every 8:00pm - 3:30am, an NPC in the current cell will look for a partner and find a bed to engage in sex. Screenshots: Requirements: SexoutNG 2.10.95 or latest Mod Configuration Menu - (Optional) Needed to change default settings and enable Match Finder. Notes: NPCs in bunk beds are exempted from engaging in an act as bunk beds tend to mess up animation alignment and leave the actors stuck afterwards. Match Finder Notes: To be a valid couple, the sum of disposition of the selected NPCs towards each other must be 80+, this is of course, false for raiders. Changing cells will reset the process, so if you want to see such events, stay in the same cell long enough, frequency of the process is 20secs. There's a 260secs (2hrs 10mins in-game) cooldown (monitored via spell) after the start of the process before another one can be started in the same cell. There are instances when NPCs are unable to reach the only valid and available bed in the area, in which case they will timeout after 240secs (2hrs in-game). Changelog: Submitter asdasfa Submitted 07/09/2015 Category Misc Sex Requires SexoutNG
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SexoutSex - Lite View File This is a "lite" version of SexoutSex. The idea is to provide a basic, lite, barebones version which will work out of the box and does not require Sexout Common Resources. It can be used for new inexperienced users aiming to test whether they've installed SexoutNG and the bodies correctly before proceeding, or by advanced modders for anim testing purposes. Simply install, approach an NPC, and initiate sex via dialogue. Basic requirements apply - see below. . What This Plugin Does: It allows you to have sex with most NPC's via dialogue with minimum fuss and superfluous requirements. There are no chances of failure - this is done on purpose as it provides a good way to test new animations. If you have Slavery mods installed (Cortex Scrambler, Reactive People - Ultimatum, Slaver's Life, etc) it will identify slaves and allow you to initiate appropriate sexual dialogue with them. This also runs true for prostitutes - soliciting only. Misc - allows you to have threesomes, hetero and homosexual sex, in addition to adding a versatile "Follow me" package to the chosen NPC that can be used in conjunction with other mods to take an NPC to a place where you want to have sex, ie a bed. Does *NOT* allow you to use strapons, as these were removed when the SCR dependency was removed also. Threesome anims with three females will instead feature quite a hot three way rubfest. What This Plugin Requires To Work: - SmallerTalk (To initiate the dialogue) - SexoutNG (For the Sex) - That you read instructions and follow them. If you don't install the above properly with all their respective requirements, don't expect this to work properly, either. Known Bugs: - Some NPC's in particular have a peculiar effect on certain dialogue trees (Cass is notorious for this) or their AI packages simply hijack certain topics. Ways to get around this include opening and closing the "Let's trade equipment" screen, and on returning, the new dialogue options should appear. This is not always the case, however. Some NPC's simply won't add the sex dialogue. Others aren't included intentionally - ie, if they are from another Sexout mod and the modder added them to an exclusion list. - Threesome's for some reason only work if you toggle the Sexout MCM menu for sexual preferences to both PC and NPC sexual orientation from the default "straight" to "bisexual." The Wish List: Nothing for this version - as it is a single release for testing purposes only. See the proper "SexoutSex" for more features and updates. Credits: Bromm83 as the author of the mod. jaam for helping with coding and many other issues. Dazmaz and Spectrum Warrior, whose images I mashed up together (badly) to make the new SexoutSex logo. A string of enthusiastic testers and members who helped hone this over the years. The LL community for allowing mods like this to exist and thrive. What's New In This Version: (1.1 - 05/06/2021) - Fixed "Now is not the time" bug. - Fixed parse error on line 110 of SexoutSex script. - Removed broken references in certain GREETGING topics. - Deleted refusal topics. What's New In This Version: (1.0 - 26/12/2013) - Removed all dependency on SCR. - Removed access to strapon animations. - Minor typo & grammar fixes. Submitter ChancellorKremlin Submitted 12/26/2013 Category Framework & Resources Requires SexoutNG and SmallerTalk, and that you've installed them properly.
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View File Base technical test for Sexout Slavers 3. Closed cause perfect. Thanks to testers. Required : Sexout and all needed dependencies SexoutCommonRessouces and all needed dependencies Useful : Sexout Drugging SexoutZaZ Features and documentation : See next posts Submitter Strec Submitted 11/13/2014 Category WIP / Beta Requires
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View File Name SexoutVanessa Requirements - SexoutNG by Prideslayer - Vanessa by GePalladium Description Replaces the fade to black sex scenes in the ' Vanessa ' companion mod with sexout animations. I haven't actually played with the companion yet so if there's something I missed let me know. Installation Drop the .esp inside your FNV Data folder and activate it in your load order. Credits GePalladium for the companion mod Prideslayer for SexoutNG Submitter brocules Submitted 12/15/2014 Category Quests Requires SexoutNG, Vanessa companion mod
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View File Description: This mod adds the races from Fallout Character Overhaul (FCO) to the SexoutSpunk.ini file for Sexout Spunk. Confirmed working with Fallout New Vegas and Fallout Tale of Two Wastelands (TTW). Requirements: Fallout Character Overhaul (FCO), Sexout Spunk and its requirements, SexoutNG 2.10.95.07 (beta) or later, NVSE 5.0.1 or later (5.0.1. actual DL is here) NX 16 or later and UIO 1.31 or later. Plus any of their requirements. Install: Install requirements and SexoutSpunk4FCO.zip with a mod manager of your choosing (recommended) or extract SexoutSpunk.ini to your Fallout New Vegas "data\config" folder. Once in game you will need to turn on “add races through ini” via Spunk’s Mod Configuration Menu (MCM). Failure to do this will result in a crash to desktop on Sexout Spunk event. Uninstall: Uninstall SexoutSpunk4FCO.zip with a mod manager of your choosing (recommended), delete SexoutSpunk.ini in your Fallout New Vegas "data\config" folder, or replace it with the original Sexout Spunk one. Credits: Bethesda for Fallout New Vegas Odessa for SexoutNG DoctaSax for Sexout Spunk Drumber for Fallout Character Overhaul Ian Patterson, Stephen Abel, Paul Connelly and Hugues LE PORS (ianpatt, behippo and scruggsywuggsy the ferret) for New Vegas Script Extender (NVSE) prideslayer for NVSE Extender (NX) jazzisparis for User Interface Organizer (UIO) Submitter jtgibby Submitted 01/07/2016 Category Other Requires SexoutNG, Sexout Spunk, FCO, NVSE, NX, UIO
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View File Répértoire des traductions françaises pour fallout NV. PS: those files are not standalone, you need to download the original files and overwrite them. If some modders don't want their mods to be translated I'll remove it immediatly . Pour que les mods fonctionnent, vous devez télécharger les originaux et les remplacer par la traduction. Pas beaucoup de contenu pour l'instant, j'essaie de traduire quelques "gros" mods de sexout mais ça prendra surement un peu de temps. sexout consequences 8/2/13 mod original: http://www.loverslab.com/topic/12919-sexoutconsequences/ sexout rocket extended 0.1a mod original :http://www.loverslab.com/topic/13791-sexoutrocket-extended/ sexout NCR (20/8/13) mod original :http://www.loverslab.com/topic/18103-sexout-tryout-20-aug-2013/ En cas de requêtes, remarques, commentaires, report d'erreurs, insultes, coups de pied au cul, n'hésitez pas à poster sur le forum. Et si vous voulez une mise à jour d'un mod n’hésitez pas à me demander, ça prend pas longtemps mais j'ai pas le temps de vérifier tout les mods tout le temps. N'hésitez pas à aimer le post si c'est utile pour vous Submitter aravis7 Submitted 08/27/2013 Category Other Requires Téléchargez les mods originaux avant la traduction
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SpectrumsToyPack (Re-Pack) View File I am uploading this copy per request. All works belong to the original creator, Spectrum Warrior. Source found here. Files compressed using 7zip. NOTE: Not all items listed are available in the container provided. Many are hidden. If you are skilled enough to use FNVedit or GECK to find the item code you can use the "player.additem" command to add it to yourself or NPC's in game. Otherwise access to these items will be through other mods. This is to help with tech support and prevent conflicts with the various mods that use this "Resource". I cannot give you info to obtain these items. The SCR version can be found here, or you can use this one just delete the esp (st.esp) after installation. Includes: If you haven't deleted st.esp for use with SCR you will find the container holding the toys under the gas station sign in Goodsprings. (See Photo) SCR provides alternate ways of obtaining the toys. Photo credit: Author Unknown. Submitter RitualClarity Submitted 06/26/2013 Category Sexual Content Requires Fallout New Vegas
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Sexout Common Resources (SCR) View File Welcome to Sexout Common Resources BEFORE INSTALLING THIS OR ANY MODS REQUIRING IT CHECK YOU CAN GET SEXOUTSEXLITE.ESP WORKING FIRST, IF THAT WON"T WORK, YOU'VE SCREWED UP SOMETHING BASIC AND NOTHING MORE COMPLEX WILL WORK TILL YOU SORT IT OUT. The aim of this produce an ESM that holds all the common assets used by SexoutNG Plugins like NPC's, Drugs, Creatures & Clothing, Weapons etc so that other plugons can refer to them without needing to have each other as masters. It doesn't include meshes or textures themselves, merely point to them. it will have minimal scripting, only scripts required by the objects and plugins it contains. The DataPack provided is only some of my additions and minimum requirements of SCR itself. SCR Includes support for all DLC and TTW but does not require them. SCR adds some Perks, but they don't necessarilily add any effects, they are mainly flags for other Plugins to know the players preferences in dialogue. To explain in detail how it works, there are 2-3 parts to most outfits, the first is the Item ID which contains all the Armor ratings, weight, value, etc of an outfit and also where to get the mesh model and textures from, that is what I have copied from the original mods into SCR. The other parts are the model mesh and optionally textures for which the original download is needed, because I don't have permission to add other peoples work to the SCR download and it would be too big. Doing it this way gives users the option to not install Ghost suits etc. The Item ID itself uses next to no space in SCR compared to meshes & textures, but having outfits in there means that outfit can be incuded in formlist groups of SCR, this means a plugin can just check if the player is wearing something in the "Heavy Armor" group formlist and then change their dialogue or sex options based on that. Optionally people can also add their custom outfits to those lists too. it contains a percentage of Lore unfriendly assets but they should be only added to the game world by plugin modules calling them, mostly SexoutStore. Before you install Sexout use the Steam Backup function and backup your game as there's a good chance new users will completely screw their game on the first attempt of installing Sexout because they didn't read something properly and install things they shouldn't. If you aren't using Steam then you'll find Sexout won't work for you anyway so give up here or buy the game. SCR adds some Sex related Perks but their effects are up to the Plugins referencing them Dominant, Submissive. Brood Mother & Bitch in heat are added but only activated by Pregnancy. SCR Integrated Plugins: Drugs: SexoutDrugging is now a separate plugin for SCR. The MCM menu is still in SCR to avoid adding another MCM Menu for one slider. Please use the Support Topic Button on the right for more information, support & beta versions. You will also need to download the clothing packs listed in the 2nd Post if you want to use those outfits in Plugins or SexoutStore, there are also some assets in there that are no longer available for download so no links for them, I cannot remove them without breaking them for people who do have them. Installation: Download SexoutCommonResources ESP <date>.rar, SexoutCommonResources-meshes.rar and SexoutCommonResources-textures.rar If installing Sexout Common Resources through a mod manager: Unpack all files locally and rezip it into 1 zip Install your zipped file If installing Sexout Common Resources manually: Unpack SexoutCommonResources-Data.zip (it will also unpack SexoutCommonResources-Data.z01) and SexoutCommonResources ESP <date>.zip to <Fallout Game Directory>\data After you are done, follow the guide below, written by RitualClarity RitualClarity has written a great installation guide in the link below for installing SCR. http://www.loverslab.com/topic/22156-tutorial-installation-of-sexout-common-resources-scr/ I have no problems with anyone translating this to FO3 or other Languages, just give me credit and link back to LoversLab Russian Translation: http://gamesource.ru/index.php?s=&showtopic=2618&view=findpost&p=51428 Requirements: FalloutNV (Non-Pirated Steam Version) FOMM NVSE Latest beta NX_Extender Latest version http://www.loverslab.com/topic/24656-nvse-extender-aka-nx/ SexoutNG Stable Release http://www.loverslab.com/topic/24614-sexoutng-stable-release-96/ And NV Compatibility Skeleton https://www.nexusmods.com/newvegas/mods/68776 You will need MCM to change any settings http://www.nexusmods.com/newvegas/mods/42507/? Other Supported Assets: Assets used in SCR mods you may need to install if you are getting diamonds and invisible bodies and other stuff not showing, there are also some assets in there that are no longer available for download so no links for them, I cannot remove them without breaking them for people who do have them: For most of these clothing mods as noted you can remove or deactivate the original esp if you are using Pregnancy or Sexout Store, you only need to install the meshes, textures & sounds etc. Those that are FO3 downloads definitely need the esp removed or they will crash the game. Also remember when you update this it may change itself in your load order, use the following Load order or it will crash your game: Sexout.esm SexoutCommonResources.esm SexoutPregnancyV3.esm SexoutOffSpring.esm SexoutStore.esm The ingame version is in YYYYMMDD.x format, eg 20120122.2 = 2012-01-22 Version2. When reporting issues please state what version of SCR you are using. If you can please post in font size 14, it's a lot easier for me to read too !!!!Known incompatibilities!!! User Membois reported that the outdated Tryout Resistance Overhaul mod breaks the Undress script of Sexout Common Resources PERMISSIONS: Translations are cool, just don't claim my stuff is yours. No uploading elsewhere than LoverLab. No Kiddie Porn usage, I don't want to be involved in any crap that hits the fan. I DO NOT support any use of my mods for kiddie porn or adult sexual situations like child pregnancy. If I disappear or am inactive on Lovers Lab for over 3 months, others are free to take over my mods, don't claim its yours unless you do a reasonable amount of upgrading, then just thank me in the credits Basically I don't have FONV installed anymore and the time to continue work on this other than the occasional bugfix if enough information is given. If anyone wants to submit updates or overhaul it and use any of my code or assets for the enjoyment of the community go for it, just keep free and on LoversLab and give me some credit Link to Download OP: http://www.loverslab.com/files/file/33-scr-sexout-common-resources/ . Submitter dborg2 Submitted 02/05/2013 Category Framework & Resources Requirements NVSE, NVSE Extender, SexoutNG and heaps of outfits
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Sexout Breeder View File This version contain fixes for almost all content from episodes of the original Sexout Breeder, but the goal was to restore the Deathclaw route, so if you will notice bugs in other episodes, just notify me about that and maybe we can find a way to fix it. Coming back to the Deathclaw route; it has a lot of improvements to storytelling, level design, background stuff and it contains a lot of new content for the story. All Deathclaw route content from Riverside and beyond contain a LOT of sex so PLEASE SAVE OFTEN (casm), because bugs like vanishing NPC's and stuck tokens can happen. If you get lost, you can try to check the walkthrough section. It has walkthroughs for almost for all episodes. (But it does contain spoilers) SHORT DESCRIPTION This plugin features a series of stories and encounters that lead the player to get ambushed (or sometimes tricked) into situations, that lead to impregnation. Usually with the various mutated animals around the mojave. Also features a tiny amount of domination, some player slavery and a hint of (mostly) optional transformations ( including deathclaw, giant ant, bloatfly, wolf, and breast growth). I do not condone any of the explicit concepts explored in this plugin and believe they should remain in the land of fiction. But they are very entertaining to play in a video game, so have fun. INSTALLATION / REQUIREMENTS To install Sexout Breeder successfully you must first install ALL of it's requirements & ALL the requirements of the requirements. After all requirements are installed it's a matter of using your preferred mod manager (MO2, Vortex) to install the full version. Because of size limits, the download comes in 2 parts. Future ESP-updates may come as seperate downloads, to be installed over the big files. Required Mods: NVSE 5.1b2+ http://nvse.silverlock.org JIP LN Plugin 51+https://www.nexusmods.com/newvegas/mods/58277/? NVSE Extender (aka NX) 16+ https://www.loverslab.com/files/file/553-nvse-extender-aka-nx/ Recommended mods: CASM https://www.nexusmods.com/newvegas/mods/45652 (For autonomous saving) 4GB solution like https://www.nexusmods.com/newvegas/mods/55061 or https://www.nexusmods.com/newvegas/mods/62552 Compatible with: Fertile Breeder - only vanilla w/o of any addons BodyMorph - can be used in lactation, instead of SOB one Incompatible with: New Vegas Bounties (changes to Sexout Breeder locations. player gets stripped of tokens and mutations) NVEC (changes to Sexout Breeder locations) Run The Lucky 38 (changes to Sexout Breeder locations) Solid Project (Users reported an increase in the chances of disappearing actors) WastelandExtended.esp (Removes invisible walls. Causes NavMesh conflicts in Nipton, causing forced dialog to fail triggering - Mod no longer available on Nexus) "For the Enclave" has multiple issues with factions and landscape changes that directly conflict with the Deathclaw episodes. YUP - According to Daniel5152: "Spunk, Pregnancy, SCR, MPO. and Breeder are all working fine, I'm using the latest Breeder esp and I'm getting dialogue boxes after I clean each item in the sheriff's house, So it was YUP that was overwriting Spunk, Pregnancy, Breeder and MPO. If fellow members are still having problems have them re-install the above Mods overwriting everything.and that should fix the issue" Morgan Town places a shack in the middle of the super mutant compound. If you'll find more, please notify me If you have a feeling that a character has stuck SexoutTokens, you can use SexoutSexKey to engage the NPC/Animal in Sex. If it doesn't work, it has a stuck token and you should go back to a save, before it had sex. If you need help with installing, you can follow this guide How to Report a Problem: Frequently Asked Questions: Detailed Description: Note: It is recommended to set your Pregnancy length to at least 3% for bighorners and 7% for bloatflies otherwise weird things can happen. Only set fertility to Player and followers (and future followers), but don't set it to 'all NPC's' as that will remove similated pregnancies from characters and break immersion. Also don't forget to enable pregnancy by animals. Another note: If you would like to contribute to one of these walkthroughs please pm me. I don't necessarily have time to go through each scenario in depth and write a walkthrough for it. Also some of the current walkthrough can be a copy-paste from the older version and be inaccurate. Walkthroughs: The first post/download page is already so big that the walkthroughs didn't fit on them. You can find updated walkthroughs on post #2. MCM short list of new things: New reworked lactation system: For giving your favourite follower some mutations. (Note. Sam can get Deathclaw mutations in game) FUTURE PLANS OF SEXOUT BREEDER: Now about the future of the mod. We (Neutron, 1trevdog1 and Dborg2) have a lot plans for the expanding the deathclaw route as much as you will be complete the game through the deathclaw episodes. But adding all these plans is a daunting task for us, so if you want to help us with continuation of the mod, we will always accept any help that you can give us. Final Notes from Neutron We worked so hard restoring the original content for Deathclaw episodes, by added a lot of new content and restoring the original ones. Dborg2 also helped and still helps me to improve it with new cool dialogs or just more enjoyable additions. It was really hard to make it to a release state. So, I think you will be enjoyed a lot with new stuff that was added during this period of time. We are always looking for more testers for the content, especially the deathclaw content. If you would like to contributed screenshots, walkthroughs or volunteer to test the content or maybe be you want to be a part of us and helping with a new cool ideas and stuff, just pm me or Dborg2. Discord Also, We have an our Discord server for getting any kind of information about the mod, getting support and just random fun stuff. https://discord.gg/KXq6SX6 Credits: User29 - Original creator of Sexout Breeder Gamedude711 - For fixing and working at SOB before me and Neutron Neutron_rus - For making it compatible with the latest Sexout versions, for expanding Sexout Breeder and for helping people with modding issues. BAD_Shadow and Whym for ideas, testing and helping with the dialogs. Odessa - for SexoutNG and all its current updates Halstrom - for SCR & Pregnancy Ritualclarity - for tutorial about SCR and stuff (that I never used:cry:) and for his mental support, and just for his supportive words (also for some testing things) pepertje - for some icons and stuff for Sam and for some help on my way to learning Geck, and some correction stuff DoctaSax - for Sexout Spunk and guide about NX variables jazzisparis - for JIP LN NVSE Plugin Nickolos1818 - for original walkthrough for Riverside Takeover, that was updated and added here. Also many thanks to the all testers, that I probably don't remember. Sorry for that. If I missed someone, please, notify me with a pm. Submitter dborg2 Submitted 03/19/2018 Category Quests Requirements
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"Nobody's dick is that long, not even Long Dick Johnson, and he had a fucking long dick. Thus, the name." - Cass "I'm back, babeh!" - Bender Stable Release: OUTDATED Beta Release: OUTDATED !!!REQUIREMENTS!!! All versions require: SexoutNG SmallerTalk or SmallTalk SexoutZAZ for BDSM animations in Legion and PG. SexoutNG must be V2.6.81 or newer! And anything those requirements require! Beta TODO list. green items are completed and in the beta, yellow items are completed but not in current download. Investigate dialog callback issues. Likely a SexoutNG bug. Modify ZAZ calls to use static objects and refSurface. Disable the training legion children on approach to fort interior. Fix cook-cook's disabled slave torture. Ensure Violets dialog makes sense with FertX removed. Check shock-collar behavior / SexoutSlavery integration. In WorkingGirl, Jacobstown and Repconn pay based on level 1-5 but level starts at 0. Marissa duplicates dialog if she hits her trigger again The Tryout Project is a family of lore-friendly plugins that put contextual sex into Fallout: New Vegas. Each plugin has a hook into the vanilla story, and often expands on sexual ideas found in the base game and other Fallout titles - and adds some twists of its own. The goal is to integrate random solicitations for sex and sexual story lines into the base gameplay - the Tryout Project tries to be an extension of New Vegas, and I hope you'll find it to be an integral part of your experience. The Tryout plugins are broken down by faction, and in the case of Working Girl profession, so you only need to use the content you want. Legion, Powder Gangers and Fiends plugins are for those into the rough stuff; Legion is required for all other plugins to work, and if you're not into the rough stuff you can set Legion approaches to 0% to bypass it. The Kings plugin has them just wanting to party, the NCR plugin is NCR-sanctioned prostitution, and the Khans kind of have a noble savage thing going on; these mods are suited to people who want sex to be consensual. Working Girl is a fully-fledged prostitution system. Exercise sound judgment, and you should come out fine. If you don't... well, it should still be fun. The Tryout plugins are all geared towards putting female player characters into various sexual predicaments; I'm a straight, dominant male, so that's not likely to change. That being said, there are opportunities for homosexual male and heterosexual player characters. SexoutLegion.esm offers the ability for male players to have sex with named Legion slaves added by the mod. SexoutWorkingGirl.esp allows male characters to have sex with both male and female prostitutes, and SexoutFiends.esp allows male player characters to trade chems to both male and female fiends inside Vault 3 in exchange for sex. More male content will be added in the future, though it is not the focus of the mods. WHAT EVERYTHING DOES SexoutLegion.esm Required for every Tryout plugin to work. Legionaries will demand sex from female characters, male characters can demand sex from Legion slaves. It has a lot of elements of domination and rape - if you don't want these present in your game, set the MCM slider to 0% approach rate as you still require this mod to run some things for the Tryout ESPs. Also, it's possible to become enslaved by the Legion. Slavery mode does incorporate Cass and Veronica, who you can offer up in order to help them work for your freedom. While in slavery mode, you won't be able to fast travel, leave the Fort by conventional means, or anything else other than fuck legionaries and beg Mistress Marissa for food. Only ways out of it are to fuck enough Legionaries, or to get ahold of Marissa's remote. Only way to break the system is to order Cass and/or Veronica to wait in another cell while you get freed in another. So if they had any clothing or armor, it would stay locked up until you do the whole slave sequence again with them present for the finale. So don't do that. Also, if the Weathers are currently enslaved, it's possible to pay Canyon Runner to let you abuse one of them. SexoutPowderGangers.esp Makes the fugitives from NCRCF and Vault 19 demand sex of female players. Has similar themes to Legion, so if you don't want it, don't use it. If you don't want to/can't pay the money to enter NCRCF, Dawes is willing to take... other payment. Talking to Sergeant McGee outside of Primm before meeting Eddie in NCRCF will give you a quest called "Let's Go To Prison!" Depending on the subsequent discussion with Eddie, you may get enslaved at the NCRCF. In order to complete "Let's Go To Prison!" you must complete "I Fought the Law" - this mod adds sexual options for solving those encounters instead of the normal ways. For the fun and shenanigans in Vault 19, talk to Epstein - you can get a quest from the ZAZ Workshop in West Side to direct you there. If you do the Vault 19 slavery then go to the Workshop, you still get the reward. SexoutKhans.esp In addition to random approaches for sex, the player can talk to Regis about how to get initiated into the gang. SexoutKings.esp The Kings are always looking for a party, and always want a girl to party with. They'll approach your female character with such invitations. SexoutNCR.esp Talk to Major Dhatri at Camp McCarran to start your exciting stint as an NCR prostitute! He'll give you an outfit and explain the terms of your contract. You can wait for male NCR soldiers to approach you or you can proposition them. If you're a scatter-brained whore and lose your outfit somewhere, you can ask Dhatri for a new one. Dhatri will be able to give you special assignments after banging 20 random troopers; this special assignment is of interest to Adficio Inimicus at Cottonwood Cove. SexoutFiends.esp The Fiends plugin is not for the feint of heart. One of the most misogynistic and rough plugins, the Fiends make you appreciate how sane and mild-mannered the Legion is. The Legion, despite their terrible nature, believe they're doing humanity a service; the Fiends simply don't give a fuck. Where you can argue with a legionary and simply be enslaved, the Fiends don't have time to break someone and build them back up - they'll just kill you. This alters the initial visit to Vault 3 for female characters and all subsequent visits; do what's demanded of you and you won't get hurt. On visits after the first, walking straight forward like you're about to go up the steps should initiate dialog with the door guard. This features the first quest found in a Tryout mod; though it is unmarked, you get 250xp for successful completion. It's repeatable daily, but you only get the XP once. The programming for having random fiends approach you works for all non-hostile fiends; after banging Motor-Runner for the first time, it will set all fiends in the world to non-hostile. It is recommend while in Vault 3 you don't set the approach rate higher than 50%. Once the fiends are friendly, special sexual encounters are unlocked with Cook-Cook, Driver Nephi and Violet. Fiends will remain friendly after this point even if you attack them, but an MCM option exists to alter this behavior. While you can take companions into Vault 3, and the scanner will react to Cass and Veronica, it works better if you go alone. You can also trade sex for the Vault 3 jail key by talking to Daniel. While the above content is only for female players, male players can enter Vault 3 and barter drugs with fiends of both genders for sexual favors. SexoutWorkingGirl Prostitution part of the mod. Ask the Gomorrah receptionist if they're looking for talent, or tell James Garrett he needs more girls, and the rest should explain itself. When you're done whoring, talk to the NPC again to exit whore mode and receive your payment for the shift. You can freelance inside of casinos, but it's frowned upon and will see you kicked out on a first offense and attacked if you try it again - or (sexually) punished in the Gomorrah or Tops. You can also offer your services to the Bright Brotherhood and also Jacobstown, in addition to random gamblers outside of casinos. This mod also allows you to approach Gomorrah prostitutes for sex, regardless of your or their gender, and also get whores for your companions. When hiring prostitutes, the sexual orientation of the your companions is respected (you can't make Arcade bang a chick, or Veronica a man) and the player is free to have sex with prostitutes of either gender. FUTURE PLANS? The following additions were planned before the mod entered hiatus. Whether or not these were even partially implemented is currently unknown. As the specifics of the scenarios are also unknown, it is unlikely that they will be implemented unless someone is willing to sit down and make a design doc for them. Legion A sex slave camp to send enemies of the Legion (no promises) NCR Contreras sends you to entertain a party Powder Gangers Sexual way to solve the Primm PG problem Replace exploding head collar with a shock collar that knocks the player out and then drags them back to prison Working Girl Add punishments for freelancing in different casinos So, download. Play. Direct everything that's a bug or a comment to this thread. Settings You MUST Use Sequences are controlled by callbacks. If the callbacks get interrupted, you may have to redo the vault sequence again to get your stuff back and callbacks with other bosses will break. To ensure there's no interruption, make sure that: SexoutNG's Rape KO is disabled for rapist and victim, and KO times set to 1s Stalkers are turned off in BrutalRapers (if you're using it) Don't enter the vault dressed as a Khan. It will still work but breaks immersion because dialog gets a little nonsensical for the situation. Failing the speech check if your character can't make it and attempting to leave the vault peacefully will work just fine KNOWN ISSUES If you re-engage in dialog with Motor-Runner after the very first time he has his way with you, you'll need to repeat the sex sequence. This won't harm any of the stuff you have in the locker; my recommendation for the first time he does you is grab your stuff, leave and come back the next day if you want more OPTIONAL MODS Improved Sunny Smiles Companion: Allows you to recruit Sunny Smiles as a companion. Improved version with some edits by me and Alecu's HGEC Rogue refitted for Type 3 by Evilrunner. All credits on the Nexus mod page. She is fully supported by all Tryout plugins, and her slave outfit will be based on the outfit seen in this mod Populated Casinos: Adds numerous patrons to casinos. In addition to helping with immersion, it gives you several more clients in the Gomorrah and Atomic Wrangler[/*} KDC Removable companion armors: Makes the companion armors playable so you can dress them, or undress them, however you like CREDITS One of the things that's truly marked the Tryout Project is it's been a community effort since it's inception as Workgirl Tryout. Below are all the people who have worked on something that got jammed inside of here. Loogie for dialog, clothing meshes, scripting, and SexoutTryout itself UDLR for Sexout Prideslayer for SexoutNG, major scripting overhaul of Tryout, dialog and maintaining this during my hiatus Orangey and Ustesting, whose work this was originally based off of Bromm83 for most of the scripting of advanced systems, porting from Sexual Innuendo to Sexout zippy57 for MCM support and scripting help, and for rescuing my mods during my freak out Riggswolfe for major scripting help Astymma for Smallertalk and other scripting help Jaam for making Working Girl work and other scripting help Chase Roxand for scripting help Evilrunner for fixing the hole in the CaliL body's foot User29 for making the slave corset fit better Revanag for Type 3 bouncing bodies Iron_Jack for the NCRCF Powder Ganger enslavement sequence Halstrom for Sexout Common Resources and the pregnancy mod Mastercchris for his ZAZ stuff Brocules for the Type 3M versions of the Tryout outfits ChancellorKremlin for dialog Jonas for letting me use the resized top of his sexy sleepwear as part of the showgirl outfit. NatanusLikens for locating the source of the PG Scrambler issue Destynova99 for dialog mojodajojo for script fixes and bughunting
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