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About This File

The pitch


Those gentle hands, that husky voice, those penetrating eyes, that bushy ‘tache… how could you possibly resist? Doc Mitchell – Mitch to his friends – may be getting on in years a little, but he’s still got his mojo working. And other bits. From the minute you wake up to him watching over your helpless naked body, you feel a connection, no matter how hard you may try to deny that to yourself.*

 

How will you worm your way into his life? Heal his wounds as he did yours? Create a small oasis of domestic bliss amid a vast desert of death and perversity?
(Or will you do none of that and be a total bitch who doesn’t deserve him? Don't!)

 

*(“Wait a minute,” you say, “Doc M. is like really, really old – ewww!”? Dude, that’s ageist!)

 

There's a little trailer right here:
http://www.naughtymachinima.com/video/7119/FleshedOut-trailer

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

So, seriously, what’s it all about? And why does it exist in the first place?


SexoutFleshedOut (SOFO) is a multi-path story mod for a female PC, centered on Doc Mitchell. It could be a romance story, albeit in a fallout kinda way, but there are funny bits, sad bits, you name it. Don’t worry – there will actually be sex, but it might take a while. It’s a slow mod, with the primary focus on atmosphere. Think of it as an old movie instead of a quest.

 

SOFO is the result of trying to implement a bunch of different things I wanted to see in the Fallout universe, like more developed characters and relationships with them, and people who don’t always speak in well-rounded sentences. An old-world sense of eroticism too, maybe. I also wanted some answers: from the very beginning, you know the Doc’s got a chip on his shoulder and in vanilla it’s only by chance you hear he’s actually a widower. What happened? What’s the big secret? How many more secrets and oddities are bubbling beneath the surface in the sleepy town of Goodsprings?

 

I also wanted to have a little fun. Some of it’s pretty silly. And then there’s some technical stuff I wanted to try my hand at too, stuff I felt was underused for the purpose of telling stories. It’s all a bit of a mad scientist experiment.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Features


6 different main story paths, some detours and smaller choices (see the support thread for a mini-walkthrough)
quite a bit of freeform content (there’s room for more, see the support thread)
trivial stuff, chatter, little things to make everything feel more alive
a soundtrack system that adapts itself to your story
automatic bed sex positioning
fun with anims, and the occasional special effect

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Alright, I’ll give it a go. Better be worth it! What do I need?


SexoutNG 2.6.85 or higher <--changed
A recent SCR Beta or the current stable version <-- changed
SexoutSpunk 0.71 or higher for its lust tracking functionality <-- changed
Sexout Clothing Eval
The data files (NOT the esp!) from the Groovatron
The armor damage pack from SCS
The New Vegas Radio Extender does not need to be installed in your game, but you're gonna need it to help you set up your soundtrack (see below).

 

If you're upgrading from an older version of SOFO, it's best to make sure that you're not in Doc's house when you do.

 

A good grasp of English will be necessary to get the most out of it. This isn’t a “go there, kill everybody you see” kind of mission you’re setting out on – there’s a lot of dialog and stupid wordplay. Also, even if your reading skills in English are pretty darn good, you may still have problems understanding one particular individual – this is intentional.

 

Don't use the NVEC patch if you don't have NVEC complete.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

How to set up your soundtrack


As said above, SOFO has a soundtrack system in the form of a radio station that changes its playlist according to where you are in the story, and some other conditions. In an ideal world, it would’ve come equipped with its own tunes. But because the music industry is bat-shit crazy about copyright and has made it so that sound recordings are hardly ever automatically added to public domain, you’re gonna have to add tunes of your own. Except for maybe thinking of what songs to pick, this doesn’t take much effort, and it really makes all the difference!

 

Just click on this little spoiler thingie here - c'mon...:

Whoa, doc, you coulda told me this'd be hard! Well, it's not really. The hardest part was picking tunes. When picking them, keep in mind how the soundtrack system works. There are several categories in the Data/Sound/Songs/SOFO folder:
- dance: music that’ll play when you dance to the radio. Fill with music that those Fallout dances look good with.
- lonely: music that’ll play when you’re away from him out there in the big bad wastes. In short, music to cry yourself to sleep to by a campfire on the trail. Fill with “I miss you” songs.
- longing: music that’ll play before you’re in a relationship with him. Fill with songs of longing, crushes, and unrequited love.
- love: music that’ll play when you are in a relationship with him. Fill with “you’re great and we’re happy” songs.
- lust: music that’ll play when you’re feeling at least a bit horny. (Lust > 25)
- sex: music that’ll play when you have sex.
- strife: music that’ll play when things don’t go all that well. Fill with “men are assholes and women are bitches” songs.
- theme: music that’ll play every 12 other songs. Ideally, fill this with different versions of a same song. It’s your theme. Classic Hollywood, baby ;)

 

Once you have selected your tracks, they need to be converted to a compatible mp3 format, renamed to something SOFO can recognize, and also be converted to mono oggs. Don’t sweat it - this can be done very quickly:

 

- MP3: Needs to be of constant bitrate (CBR) of at least 128 kbps. Can be higher but is usually not necessary. The New Vegas Radio Extender comes with a neat little batch file that can take care of that for you. Just place your tracks in its Data/Sound/Songs/radionvextend folder and double-click its “convert to mp3” batch file. You can use other audio converters too, of course, but you’ll need it later anyway.
- Renaming: Place every track in the category folder under data/sound/songs/SOFO that it should go in. Each folder has a text file that says how many it can take. If you don’t have enough for a particular category, add a few copies of what you already have or you’ll get silence sometimes. Then run the renaming batch files in each category.
- Ogg: Last step is converting to ogg & renaming the ogg files. This is automatically done by a batch file in the New Vegas Radio Extender Just copy your mp3s to its Data/Sound/Songs/Radionvextend folder, run the “convert to mono ogg” batch file, and copy originals and the resulting oggs back to your categories under data/sound/songs/SOFO. Done! :)

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

How do I play it?


FleshedOut becomes available the moment Doc Mitchell’s walked you to the door & given you all the indispensable stuff you’re going to need out there in the big wide world. (See? That’s just the kinda guy he is!) Talk to him, take it from there. You don’t need to make a new character, but SOFO won’t work if you’ve killed off the main Goodsprings residents.

 

Remember that it’s all about atmos and creating a somewhat believable narrative. Don’t rush through it; take your time. Go out and wander the wastes occasionally. I intentionally use a lot of delaying tactics. Also, quite some dialog is unavailable if the NPC is sitting down (or standing up) because most of it uses handpicked idle animations.

 

SOFO occasionally plays an animation on the player; it is recommended to play in 3rd person mode.

 

Some parts are determined by lust, both yours and his. Doc is automatically added to Spunk's lust tracking system when you move in; you don't need to switch that on for him. If you do, you're switching it off, and you shouldn't.
Some functionality may not work if you have your sexout duration set to a low value; 60 secs is recommended as a safe minimum.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Compatibility


SOFO’s not likely to play nice with SexoutDocMitchell or any other mod that adds *GREETING* topics for Doc Mitchell.
There are a few changes to Doc Mitchell’s house: ownership of stuff, a handful of items were disabled, a few things added, some items made persistent references so that I could refer to them in scripts. So conflicts can be expected from other mods that change that cell (there’s a patch for NVEC Complete 3.3c). Mods that just drop an item in it for you to pick up on your way out will likely be fine, but if you can’t find it, it’s likely under something else so use console commands like tcl or twf maybe. Them’s the breaks. These changes are needed for the story I built around this character, while mods adding gear could place that anywhere else.
There are also a few minor changes to the house Easy Pete sleeps in, and I increased the range of Doc M’s sandbox package. That’s about it.

 

Underground Hideout NV may have some problem with SOFO. Reasons unsure, see support topic.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Known Bugs

 

I place most of the sex in this mod on beds because they’re right there. The positioning is tweaked as best I can, but various factors may sometimes cause that to fuck up. Aside from the usual factors (bodies, not enough space around the actors, the camera getting stuck), bed sex seems a little finnicky when it comes to the combination of NG's knockdown effect and its callback features. This has already been reported. Save every once in a while.

 

2 scenes involve the Doc sitting down on specific furniture (a chair and a couch respectively). Due to some bug in the game engine, he will sometimes pick something else to sit on first, but then moves to where he's actually supposed to go. Let's just say your presence is a distraction to him.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Credits, a mini-walkthrough, a to-do list, faq, how to get support, etc etc will go in the second post of the Support thread.


What's New in Version 20150605

Released

  • 2015-06-05: replaced 3 sound effects, put SOFO under GPL3
  • 2014-08-12: adapted to some changes in SCR
  • 2014-07-25: itty bitty fix
  • 2014-07-21: sofo now requires spunk's lust tracking rather than sexoutLust's; adapted the bed sex system to NG's UDF-based system, added Doc M to NG's RestrictedActor formlist
  • 2013-06-14: changed sofo to use Lust 6.6, snuck in moveto refs for all bed sex, cleaned some stuff out to have both SCR & SSR versions
  • 2013-05-14: a bunch of things, see http://www.loverslab.com/topic/15449-sexout-fleshedout-sofo/page-8#entry392765
  • 2013-04-02: fix to a scene being available while it shouldn't; removed some superfluous conditions in dialog; slight changes in dance scripts
  • 2013-03-21: bug fix to solve incompatibility with SCR 20130319+ annoyance fix due to Doc's Lust not lowering after sex


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