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Hi Everyone! Since the game entered 1.0 LL Palworld is flooded with newcomers, and they all have the same, problem, Why mods don't work? So, I decided to create a guide for all the Newcomers! This is how things are as of yet! There are many Animation and Model Swap packs on LL, but most of them were either removed, abandoned and/or need to be updated. For this reason, i will focus only on the Latest releases that work, to avoid Misunderstandings and Workarounds. Animation part, Latest S-Cake changed how animations register, so Animation Creators have to update their packs to the new system, but that's easy to say and takes a long time to do, as for Model Swaps, the 1.0 changed a lot of models and added new ones, so that will also take a lot of time to work on the models. All right then, let's get started! The most important mod is UE4SS (Scroll down to the bottom and look for a zip called UE4SS_v3.0.1-1018-g662df915.zip ) You need to put the files in Palworld\Pal\Binaries\Win64 Download S-Cake Just drag and drop the Pal Folder into your Palworld install folder. (The latest version combined it's mods, so now it's much easier to set it up) Download PalMagic You need to put this Paks folder in Palworld\Pal\Content (You need this for Bakkas V skin and PrimalPals) Download PalSoundBank You will have to put these files in Palworld\Pal\Content\Paks\~Mods Now that we are done with the Essentials, time to see what working animations and model swaps do we have. (I will update this part every time a new updated Animation pack or Model Swap pack comes out.) Animations TemtemLover's animations Lurker's Animation Pack Shiinr Animation (Download both, Shiinr_Anim_PakV1.7.1.rar the Pak file goes in SugarCake folder, and in ShiinrJSON6_20.rar the Json files go into AnimConfig folder.) Model swaps BakkasVSkin (Has a Male Nude model with physics) PrimalPals Nude Base Outfit (Female Nude model with physics) (Make sure to run __ManifestList_Create.bat after you put the json file inside the ModelJSON folder) ________________________________________________________________________________________________________________________________________ Well that's about it for now, 1.0 is out, many models have changed, and added so, it takes a mighty amount of time to update everything, be patient and don't forget to enjoy the game. Happy Hunting!
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I've recently become interested in modding for this game, but I don't understand how to export the .tmc and .tmcl files to Blender while still including the original model's bones. If anyone has any idea how to do this, I would appreciate your help. P.S.: The most I've done so far is play around a bit with the options in LR Photo Studio and edit textures in Paint.NET, but I'd like to take it to the next level.
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Hi everyone! I'm a very experienced hentai voice actress who retired from official work last summer. However, I still have my mic, my skills, and my interest in staying involved with hentai game development. I've done a LOT, including animations and games like Vosmug. Please see my old demo reel over at ( https://x.com/karissapresents ) to get a glimpse. I want to help with game development on a free basis. I'm particularly hoping for subjects that interest me, like rape or monster content. I'm also currently building my own custom private mod for Darkest Dungeon / Lustiest Lair, so I know a lot about creating text through Notepad ++ and audio through FMOD. My availability: June and July. Kind of a small window, sorry. Please feel free to send me a DM if you have a project, idea, or chat. Thanks!
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Beyblade X Xone Modding I've post SFW Mei-Mei mod in Download Section under Misc to start up If anyone interested I'll post more
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I haven't played modded a long time (last opened mid 2022), and was wondering if it's better to start redoing the whole mod list. I remember it being such a pain in the ass, needing to do some xedits and such, but it might be better to update mods that way, add more that I might be interested in, and clean them as well. I was considering creating a whole new profile since I remember you could do that, but not sure how much space my PC can handle from having two big mod list. I also want to ask if it's worth it, since it's been years, and if there are any meaningful updates to the larger sex mods? Or any new, much better mods to download?
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Hello, Im a professional Animator and im interested in creating a [Twerk Mod] for Skyrim SE. I noticed that most mods that attemped that have outdated animations and some....are just not that good. I will try to give my best shot at it.... But i need help. In specific, i need useful information. I need information about: - an updated workflow for creating mods for Skyrim se. (what programs to use; if theres any tools i need; etc...) - Cautions/restrictions of animations for Skyrim se. (bone restrictions, positions restrictions, etc...) - How to set them to work automatically for npc under certain conditions (arousal Threshold, in specific) AND how to set it for the player to do it on his own character. I know that some of this stuff can be set through OAR, but i dont know the specifics of it. Thank you for your attention!
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I'm trying to redo Futanari FEV, I've already done all the basic functionality for the MCM menu that suits me, but I have two fundamental problems.: 1. Changing the gender by adding a keyword is triggered only by saving and reloading the save 2. if you do not change the gender and just leave the strap-on in the form of a penis, then they overlap each other, and even if they occupy one slot, then the penis will also not appear. To solve one of these problems, I was thinking of writing an F4SE plugin that could fix it, but all my attempts were unsuccessful, the problem is the same, I do not know for what reason the cache in AAF does not restart. When solving the second problem, which would seem to be a long time ago, just take off the strap-on if I'm a futanari, but the thing is that XML is not ready to accept the conditions and is quite primitive. In this regard, I am trying to appeal to caring people for information and possible solutions to this problem, the ideal option would be to solve both problems, in the end, the choice of two options would be decided by a tick in the MCM menu.
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Ok ok so now that the click bait title is out of the way let me be clear im a lazy bastard truly am loot though good everyone in the adult modding scene knows its... only really good for vanilla andys sure it helps but isnt a solution. so as a hobby i like to fuck with AI see how they handle more... boring but interesting tasks like i said im lazy and thought fuck it lets see how AI handle load orders now most were garbage failed freaked out mad incomplete lists ect however Claude.ai holy shit call me impressed without any real direction outside of here have some .txt docs from Mo2 make them work for skyrim ae ect ect its not a massive list but aint small its 500+mods with 350ish plugins all complex mods with scripts and masters and insula load orders all that jazz now the first run was meh decent around loot level but then bam i said try again here use this as a guide and online research credit by the way this guide kicks ass i gave claude.ai this pdf was like hey use this as a base yadda yadda set it to extended thinking gave it the files for MO2 plugins.txt , loadorder.txt , modlist.txt now for those who dont know plugins is well plugins the little box on the right of MO2 loadorder is the well the loadorder of that list modlist it the window on the Left of Mo2 and both are actually important to sort in different ways guess what Claude.ai did took like 10 mins but got a perfect working order well near perfect fuck it made loot seem laughable i love loot i really do but it only works if every mod Author works with them or use the other methods and lets be honest some of us wanna play the game rather then just spend our time on nexus, here or other sites and spend 2 hours fine tuning a load order to mess it up adding a new mod but yeah look dont use chat gpt, grok, gemini, or those other clowns find a good modding guide that also covers load order preferably one like Lunas and feed its pdf straight down claudes throat cause it can take it like a champ and be able to actual do your load order while you fuck off and go do other shit come back copy then paste it run loot for errors (dont actually apply the changes) if it shows up good your set if not tell claude to try harder and go eat a sandwich or some shit also though this is an adult site (mostly) i am aussie so yes i did say bad words lol
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I wanted to have a topic dedicated to Valve's Game "Deadlock" (Similar to how Persona 3 Reload and Sonic Racing Crossworlds have their own threads for nude mods) For Example: There was a really nice "Pantyless Mina" mod that once had a buttplug option but the buttplug version has sadly been removed from gamebanana However I still have the file nopanties_buttplug.zip
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This topic is for PC version there is already one for Switch wich has nude mods (tutorial) for it (https://www.loverslab.com/topic/139454-lover-kiss-改装讨论/) This game was a console exclusive from 2019 and just come to PC a few days ago , it was planned to release on Steam but due to steam censorship it was released only on GOG and DLSite. I was playing for a minutes and it have a lot of stuff, interesting I think it's good for modding.
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I'm having some trouble modding Fallout 4? I'm currently working on adding physics but this problem recently appeared and no matter what I do it seems to be stuck like this.
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Today i tried launching the game (I have the DMM version) and i got this error (Image 1) Which says that the graphics driver failed to initialize, or something similar, and then the launcher closes and i cant start the game. Looking on the game's troubleshooting guide it says to update the drivers (2), so i did, and i have the latest AMD drivers for my RX6800XT (3) but doing this changed nothing, i still get the same error. So, i reinstalled the whole game, and with that it started correctly again, so i slowly started restoring my mod files to see which one had the problem. It turns out it is the "d3d11.dll" file that comes with 3DMigoto, the same one you can find when you download this: If i delete that file, the launcher starts and i can play the game. The obvious problem here is that now i cant use mods anymore... the main reason i play this game. The dll file is from 2019 in the latest version of the download so i thought i could get a new version of 3DMigoto, and i did from the official site: 3DMigoto - Genshin Impact Modding Tool - Official Site But after installing it, got the exact same error while trying to launch the game. I downlaoded a generic d3d11.dll from the dll files site just to see but it doesnt work when i drop it in the game's folder, its like its not installed, im guessing the one for 3DMigoto is a custom one that is needed for it to work. So now im kind of out of options... I wanna ask, for people who have AMD GPUs, did anyone have this exact same issue? Did you manage to fix it? Im sure if i had an nVidia GPU this would never happen but i cant just go out and buy one, even worse now with the current state of the market. Maybe if i could bypass the game's launcher... is that even possible? If i cant mod the game then there's no point in playing it, so i would really like to be able to find a fix, but i dont know where to even ask, so here i am. Thank you for reading.
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Spriggan Sex Voice View File This is a simple sound replacement for people who wants to be immersive with there gameplay. ( During sex at least ) This replaces the Average female voice in Sexlab to the Spriggan voice. How to install: Sexlab with it's requirements of course. Download the Spriggan sex voice.7z and make sure it overwrites Sexlab. Then open your game and go to the MCM menu. Once there head down to Voices/Effects tab. Choose Average Female Voice and it should be activated. If the voice is not activated head down to Repair tab. Then reset voice or register voice. Then it should be working. Start a new game if needed. Not sure if it's compatible with SSE, but sense it's just a voice or sound effect I think it would work just fine. ( Haven't tested it yet on SSE ) Tell me if it does work for SSE so I can change it in the future please. NOTE: Does not replace monster type Spriggans. Submitter skyrimaya Submitted 03/30/2020 Category Modders Resources Requires Sexlab and it's requirements Special Edition Compatible No
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View File A lot was lost when Hall of Torque stopped hosting files including everything needed to mod SAM, so i'm re-uploading these files for modders who want to make SAM even more amazing then it already is, the main highlight of this package is the ability to refit or make new armor and clothing for SAM. *Disclaimers* 1. I'm not a modder myself and won't be able help anyone with these files, if you need help, please start a thread in the forum's. 2. The PDF Refitting Tutorial included was made for Body Slide 2 and Nifskope 1.1.3, Not for current versions, interface and other changes are likely to appear. Credits S.A.M, Tools and Original Release by Vector Plexus Backups Were Provided by Chompy Body Slide by Ousnius & Caliente Rebol by REBOL Technologies Body Morph by Expired NifSkope by NifTools SAM EULA Download SAM Here Previews of the SAM Body Can Be Found Here Submitter rtim Submitted 12/19/2017 Category Modders Resources Requires SAM - Shape Atlas for Men Special Edition Compatible No
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Hello, I'm trying to make my own pose pack, but my pose is not working in game except when I replace an existing pose (like goma, hcp, wulf, etc) with mine. I'm a newbie modder and I don't have experience with animations. I really need help :c What I have figured out so far: Pandora is not reading my animation (probably?) My .hkx file works when replacing an existing pose. My pose doesn't appear in Anim Event in Idle Animations Software I use: Blender both 4.5 and 2.9 Cathedral for conversion What I have done already I made my first pose using tktk's Animation Tools N3+28 (see image below) I have converted the .hkx to SE using Cathethral Made a behavior.hkx using GenerateFNISforModders.exe (FNIS Behavior SE 7_6 XXL) I have tried PoserGenData to test my pose in Poser Hotkeys (Pose still doesn't work) Screenshot of my pose: my FNIS_SkoomaPoses_List
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It has been approximately 9 months since I last played Skyrim, and I have decided I want to resume playing. However, I also want to rebuild my load order from scratch. If anyone has any suggestions for mods that I have missed and any tutorials related to plugin merging, installation of skeletons, etc, I would greatly appreciate such information. I have lost all of my knowledge in this area, and I don't know where to find the information I need.
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Example #1 (hide skirt) Example #2 (swap body model with another one) Prerequisites --------------------------------------------------------- Basic knowledge on Vita with h-encore and NoNpDrm (Please don't ask about henkaku-related questions here.) Obviously, retail game card (I used RecoLove Gold Beach in this tutorial.) Recolove Model Importer script (and Noesis) https://zenhax.com/viewtopic.php?f=5&t=8004 Uncomment line 13 to enable "noesis.logPopup()", then copy fmt_recolove_fed.py into your Noesis/plugins/python/ folder. CriPakTools (CPK unpacker and replacer) https://github.com/esperknight/CriPakTools/tree/master/Build rePatch reDux0 (for modding game contents in your Vita) https://github.com/dots-tb/rePatch-reDux0/releases 1. Hiding some Meshes from a Model --------------------------------------------------------- Unpack CPK file (media/cpk/CharaModel.cpk), you'll get many files like 0000, 0001, ... CriPakTools.exe CharaModel.cpk ALL The real filenames are listed in media/afs/CharaModel.als (one filename per one line). In this example, we use Mariana's default costume: mdb_02mar_000_0_S_def_00.fed. So, rename file 0085 to mdb_02mar_000_0_S_def_00.fed. Load the FED file in Noesis, and find a mesh which you wanna hide. In this example, we'll hide the skirt mesh. Then load FED file in hex editor. Goto faceOffset position (570176), and fill data with zero for 2160 bytes (= the number of faces * 6 bytes). After editing, reload FED file in Noesis to confirm if it works. Replace FED file in CPK using CriPakTools. CriPakTools.exe CharaModel.cpk 0085 NEW_FED_FILE OUTPUT_CPK_FILE Put generated CPK file into ux0:rePatch/TITLE_ID/media/cpk/. Run the game. 2. Swapping Two Models --------------------------------------------------------- First, replace FED file in CharaModel.cpk with desired one. In this example, we swap Yuina's default costume with Mariana's swimsuit-H. CriPakTools.exe CharaModel.cpk 0230 mdb_02mar_007_0_G_swH_00.fed OUTPUT_CPK_FILE And the second, replace TEX file in CharaTex.cpk with right one. CriPakTools.exe CharaTex.cpk 0499 mdb_02mar_007_0_G_swH_00.tex OUTPUT_CPK_FILE HINT: You can get TEX files from CharaTex.cpk using the same method as I mentioned above.
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Resources for modders (intermediate to advanced) My objective is to share some of the files that I use as guide/aid in my projects; at worst they will save you a couple of minutes. I can’t share them all at once so check from time to time for updates. Now this is very important, these files are intended for people familiarized with Sims 3 modding, this means texture manipulation, object cloning, mesh editing and bone assignments/morphs as the minimum. There’s not a single tutorial that will teach you everything in one session (that I know at least), so for those who are beginning my recommendation is to start here, here and here (this one is not related to Sims 3, is useful nonetheless). The rest will come from practice and searching through forums like ModTheSims. 90% of the shared stuff will be in .wso format ready to be used in TSRWorkshop. You can use Cmar’s Meshtoolkit 1.4.2 1.4.4 (check message #37 for the download link) to convert them to .simgeon or .obj. Also, if you haven’t noticed before, all my stuff is directed to femsims. If you don’t mind my broken english you can ask me for assistance. RESOURCES: Jan-17: Body Mesh Guide Jan-17: Modified BarbieBoobs Jan-28: Files for Copying Morphs and Bone Assignments
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View File This is my sexlab sound replacement. It replaces average female voice for Widowmaker sound. Use version Widowmaker sound.7z or version 1.5. Recommend version 1.5 Added ogg file collection for modding resource. Installation: You need Sexlab and its requirements. Then install Widowmaker sound.7z or version 1.5 and let it overwrites sexlab sound. In the game open sexlab MCM menu in voice option choose Average female for your character. It's only sound file may be it is compatible with SSE Submitter kboom Submitted 09/27/2018 Category Sex Effects Requires Sexlab and its requirements Special Edition Compatible View File
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Hello everyone, I’ve been using AutoLink v3.30 (Nexus #135) for the Steam version of Dead or Alive 5 Last Round. I saved the costume mod and hairstyle (using Ctrl+0) in the CHARACTER SELECT screen. When I select a 1P or CPU character randomly, the saved costume mod is correctly applied, but the hairstyle always reverts to the default (Hair A). --- ■ Environment ・AutoLink v3.30 (from NexusMods) https://www.nexusmods.com/deadoralive5/mods/135 ・AutoLink000.config sample [AYANE] 01=AutoLink\AYANE\01\NUDE BUSH.TMC:HAIR=3 --- I’ve read that the Nexus version (v3.30) may have issues with hairstyle control or random selection logic. Does anyone know of an improved or “Extended” version of AutoLink (AutoLink.dll) that fixes this problem? Or any workaround to keep the hairstyle defined in AutoLink000.config when using random select? Any information or download link would be greatly appreciated. Thank you!
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With all of the ideas now floating around for modding Stellaris I thought it might be a good idea to have a designated thread for helping each other out and passing around ideas. That way we can avoid hijacking already existing threads and maybe coordinate some tie-ins between mods and avoid potential overlaps as well. Also, Passing around suggestions for event image artwork could be another thing to link in this thread. There is also a Discord chat server started by mk40 for discussing Stellaris modding: https://discord.gg/TrkNsGU Edit: I need to update the list of up-to-date mods.
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Hello denizens of the lewd modding world. I come to you today in hopes of consolidating support and information regarding the non-DRM version of Skyrim SE/AE released by GOG. **Cue the Belethor voice** My hope is to create a single thread where we can share, discuss, and help one another as our favorite game FINALLY traverses into the world of NON-DRM / NON Creation Club BS / and NON_FUCKING UP MY GAME WITH YOUR INCIPID UPDATES FUCKING BETHESDA.....ahem....umm....yes....anyway. In this thread, feel free to post links to known compatible mods that work with the GOG version of Skyrim. You can also ask for help modding the GOG version of Skyrim. The general rules of the thread are as follows: 1 - Please only post links to mods that have 100% been confirmed as compatible with GOG. 2 - If you are asking for support, please do some preliminary research and make attempts to help yourself before asking for assistance. 3 - When asking for support, please include logs, screencaps, etc. Help us help you! 4 - No fighting over which version (Steam or GOG) is better....we all have our preferences and reasons and I don't care to share mine or know yours. I love you all and I love this community! Let's get to some lewd modding!