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Version V.2.0
17,112 downloads
Offset Animation Extension For The Zaz Animation Pack Dear Readers! This Pack contains new Offset-Animations for the Zaz Animation Pack. It will add the following animations / poses to the Zaz Pack: -Fiddle (one made of wood, other one is made from iron) -Wheel (the carriage wheel hold the arms tied to the backside) -Elbow Ropes (rope-texture01 and rope-texture02), (elbow-pose with elbow ropes) -Wrist-and-elbow-ropes (same with wrist-ropes) -Collar Rope Extreme (with both textures, 4 loops now) -Wrist-pose with hands ankled on the backside -Wrist-pose with hands crossed on backside (new custom animation against butt-clippings) -Waist-rope (in two versions), keep the hands in front ("lazy-tied-pose"), needs to be used with wrist-rope, bodyslide software needed -Cross pole (two versions, one "softer" and one is "extrem", really heavy (completly with elbow rope, extreme collar rope and wrist rope) V.2.0 add on-offsets, coming inside the zap7.0-integration: -Hands-behind-neck -Arms around neck -Wrists crossed behind body -Hands in front in ropes -Hand in front in irons -vertically poled, arms on backside straight parallel down the pole -box tied (arms on backside) -koffi-fiddle (DD-plagiarism from koffi´s yoke) -fully roped arms to backside (classical rope-tie with arms to backside), armbinder-compatible -full rope - body bondage (shibari in zaz-style) , bodyslide software needed If you use caliente´s bodyslide, you will start bodyslide, check the "Build Morph" button and then click on "Batch Build"...then you need to "right-click" the opened window and chose "Select None" in the pull up-window. After that, you scroll down to the "WAIST ROPE and WAIST ROPE02" and check (activate) it! Then use the "BUILD" button and afterwards leave the BODYSLIDE software. Installation and use: (V.1.0) You can simply install this Pack with NMM (Nexus Mod Manager) or with the MO (Mod Organizer). After the process has finished, please use the FNIS-Generator-for-Users (orange-red). Nothing of the original Zaz Animation Pack will be touched. This mod is only running inside the Zap-Engine with it´s keywords, so that all the new "TOYS" can be used and fully be supported by the host (ZAP). After you have started skyrim, you need to "refresh" the Zaz-Animation-Pack, to be able to find the new animations. Go to the ZazAnimationPack MCM menu and press the "clean and restart" switch on the first page. After that, you can go to the "ADD ITEM MENU" and chose the new mod and put all the stuff you want into your bag. The items can now be worn like known from the zaz-pack. All keywords and entries of ZAP are also working with this new items. All textures are pointing to the originally ZaZ-textures-folder or they are from the skyrim vanilla game. Dependies: (the must have files!) -Skyrim and ZAP 6 or ZAP 7 (V.1.0) If you want version 2.0, you need exactly to deinstall version 1.0 and the zap 7.0 and reinstall only this version. A simply "overinstall" (like a patch) has not been tested but may perhaps work. The 2.0 is been played by me with different mods since some month without any strange artefacts. PLEASE REFRESH ZAP7.0 as usually to INTEGRATE THE NEW OFFSETS into the framework, (available on the FIRST MCM page of zap, at the bottom) !!! Slots-use: (v.1.0)= V.2.0 wrist = 59 (all wrist cuff-poses: ankled, crossed and by waist-rope in front) elbow = (same as armbinder has: 59 (wrists) & 46 (chest primary) extreme collar rope = (same than 2 loop-collar has: 45) fiddle = (wrist cuff: 59 and neck cuff: 45) arms behind neck =(wrist cuff (59) and neck cuff (45)) cross pole/extreme = (wrist: 59, elbow [extreme only]: 46 and collar: 45 and the pole itself has 48 (a free slot)) waist rope = (prepares the hands to be in front pose by using wrist cuffs (slot 56...chest second, undergarment), in combination with wrist rope (59) elbow and wrists = (armbinder (46) + wrist-cuffs (59)) hands to neck = (wrist (59) and neck (45)) Credits: Musje, for the first extension mod, the authors of the Zaz-Pack: Zaz and Xaz, and of course Fore, for his "key" to custom animations inside skyrim, and all the others who are "indirectly" and directly spending a huge amount of life-time !!!, to create fine and important mods for skyrim !-
11
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- skyrim bondage
- skyrim bdsm
- (and 5 more)
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Version V.1.3
122,976 downloads
Tara Ultimate Furniture Pack This furniture release is created for all of you, who like to play skyrim with BD / SM content. People who do not understand or do not like stuff like this should not be here and better leave the page. The contence is more BD - orientated and can be activated within other master-mods to become SM-stuff. That depends on the fact, what you like to play. This mod is use-able as a "resource for modders" , made for people who are writing quest - mods, or it can simply be played without any other dependencies. In future I´ll use this stuff inside of my personal mods as usually. This mod got actually an intergration for all "Maria Eden" Gamers and I am very happy about that: Please "keep your eyes" on the Maria Eden Pro.- release 2.5 !! Dependencies: none, you only need ("Skyrim") Guide and Intro: For all Gamers, who do not have access to the modding-world, I created an area to play with, that is integrated completely inside of the sky rim world. If you do not like to wait and if you want to test the stuff: ALL FURNITURES ARE AROUND THE RIVERWOOD AREA WITH FULL ACCESS PLAYABLE in and around the "Lost Secret Castle". This is on the map and you can use FAST TRAVEL to reach the area at once. A big Bridge is leading to an old small house in the cliffs of the river, and there you are ! A huge area with over 200 furnitures is awaiting you. Beneath that stuff, I created a bunch of new Cages and some very individual stuff. I payed Attention to create more fine and suiting textures for the wood and for the metal. And I hope you will be injoying that! WARNIGS----------------------------------------------------------------------------------------------------------------------------------------------------------------- The whole area inside the castle is not NAVMESHED and ONLY for the gamer! NPS´s won´t coordinate / orientate there and for now it will stay as is. Guide for the modders: Please USE ONLY the furnitures, who are listed inside of the creation kit. IF YOU TRY TO USE nifs that are not connected to the Creation Kit, you may cause game-crashes or CTD´s. The reason for that is, that some nifs are under developpement. Let me please bring the stuff up into CK, then you can go on. This would be nice to prevent nonsence and texture issures... -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- What You get: You get lot of new furnitures with new animations and alternative animations. If you use a furniture twice, it may happen, that you get into a different pose (Animation) because some furnitures are "multi-Animation"- furnitures. I did this to prevent a "stereotype" gameplay. (For this feature, you please use ZEP, Zaz Extension Pack -by zaira: this is needed to see the alternative animations of version 1.01 and 1.2) You should experiment with different textures to change the outlook of your furnitures. Don´t forget to rename them, to Keep the original furniture as a base model. If you want "leopardy-style", you can create "leopard gibbets" - texture-names point to their furniture origin, and so on. If you prefer more darker Wood, I made 3 different textures or it...from light to dark. Please have a look on it and feel free to do experiments with this feature. One of the main Job here, has been the texture-changes for the gibbets: now the UV-mapping is like "vanilla" again and you can use every texture on gibbets, beginning from Wood and ending with the originally texture. I specially was trying to find textures for glas and we have quite fine results. I created again a lot of cages/gibbets with doors and this time, I really had a luck with all my workarounds. I´m really happy to be able to offer this stuff, because it´s quite close looking like vanilla and like originally "SKYRIM". For the gibbet textures, I prepared also the original vanilla barrel-iron textures who are available now also for gibbets and straight iron bars. You can use this textures on every gibbet, on my created jail set and straight iron bars and of course on the custom made cages "bird´s cage", "disco-cage", "big cage" and so on. The new colored bed-textures can be used on every noble bed-furniture. CK coordinator how to find the stuff... activators....some wheels for the furniture with wheel use (garrote, rack, torture rack)..and a round water plate activators...gibbet lifts with examples inside the cell, they need to be started by different levers and/ or trigger weapons....2 irons for branding (one "3" and other one named "slave") armor......shield: the "nimbus5000"..will be animated in next updates quest......tfp main quest animated objects...a bunch of different AO´s for different animations texturesets...everything with: tfpTSet...to be used a a variation for the standard... doors.....a lot of new doors, most of time they are customized to be set into their suiting static object, incl. 2 gallow-traps furniture.....all the tfp-prenamed furnitures, there should be 200 and some doubled, as a dark version (racks and garrote): are created as simple furniture and also as "torture machines" with wheels (activators)) movablestatic...the waterbondage sign static....all the static clutter that is made for gallows, water bondage, cages which need doors, pyre setup, bed pillow, rain water barrel, wells, sagophargus for the wall and so on... keywords....tfpKW .... Credits: -MEP-Team , "nameless701" and "zaira" (for the continuous support and their patience and 100% teamwork) -FNIS / FORE (FNIS) -Pornphile (Animation rig) -BRUMBECK (SMIMM-textures) -ZaZ and XaZ (Zaz Animation Pack) -Ousnius & Caliente (for the possibility to play such a "superhot-tight"-"caliente" Body) -Groovetama (SKELETON) -Nosdregamon (scripts, and spending a lot of "exotic" furnitures) -BETHESDA -HALO POSES (30poses), (Chris) [ not yet integrated inside V.0.0 and also not in V.1.0 and not in 1.0.1 and not in V.1.2 ] -all others who I did not list here-please forgive me -Vincenza -all the visitors and interesting and interested people, who came and visited all the last month and weeks my thread-thank you for your patience ! Permissions: All previous permissions regardless of conditions are hereby rescinded effect (2018/May/20). The content in this upload is not open source or resource material. You may not use my content or derivatives of my content without my expressed permission.- 1 review
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45
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- skyrim bdsm
- skyrimanimation
- (and 8 more)
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TaraUltimateFurniturePack [2017.07.27] View File Tara Ultimate Furniture Pack This furniture release is created for all of you, who like to play skyrim with BD / SM content. People who do not understand or do not like stuff like this should not be here and better leave the page. The contence is more BD - orientated and can be activated within other master-mods to become SM-stuff. That depends on the fact, what you like to play. This mod is use-able as a "resource for modders" , made for people who are writing quest - mods, or it can simply be played without any other dependencies. In future I´ll use this stuff inside of my personal mods as usually. This mod got actually an intergration for all "Maria Eden" Gamers and I am very happy about that: Please "keep your eyes" on the Maria Eden Pro.- release 2.5 !! Dependencies: none, you only need ("Skyrim") Guide and Intro: For all Gamers, who do not have access to the modding-world, I created an area to play with, that is integrated completely inside of the sky rim world. If you do not like to wait and if you want to test the stuff: ALL FURNITURES ARE AROUND THE RIVERWOOD AREA WITH FULL ACCESS PLAYABLE in and around the "Lost Secret Castle". This is on the map and you can use FAST TRAVEL to reach the area at once. A big Bridge is leading to an old small house in the cliffs of the river, and there you are ! A huge area with over 200 furnitures is awaiting you. Beneath that stuff, I created a bunch of new Cages and some very individual stuff. I payed Attention to create more fine and suiting textures for the wood and for the metal. And I hope you will be injoying that! WARNIGS----------------------------------------------------------------------------------------------------------------------------------------------------------------- The whole area inside the castle is not NAVMESHED and ONLY for the gamer! NPS´s won´t coordinate / orientate there and for now it will stay as is. Guide for the modders: Please USE ONLY the furnitures, who are listed inside of the creation kit. IF YOU TRY TO USE nifs that are not connected to the Creation Kit, you may cause game-crashes or CTD´s. The reason for that is, that some nifs are under developpement. Let me please bring the stuff up into CK, then you can go on. This would be nice to prevent nonsence and texture issures... -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- What You get: You get lot of new furnitures with new animations and alternative animations. If you use a furniture twice, it may happen, that you get into a different pose (Animation) because some furnitures are "multi-Animation"- furnitures. I did this to prevent a "stereotype" gameplay. (For this feature, you please use ZEP, Zaz Extension Pack -by zaira: this is needed to see the alternative animations of version 1.01 and 1.2) You should experiment with different textures to change the outlook of your furnitures. Don´t forget to rename them, to Keep the original furniture as a base model. If you want "leopardy-style", you can create "leopard gibbets" - texture-names point to their furniture origin, and so on. If you prefer more darker Wood, I made 3 different textures or it...from light to dark. Please have a look on it and feel free to do experiments with this feature. One of the main Job here, has been the texture-changes for the gibbets: now the UV-mapping is like "vanilla" again and you can use every texture on gibbets, beginning from Wood and ending with the originally texture. I specially was trying to find textures for glas and we have quite fine results. I created again a lot of cages/gibbets with doors and this time, I really had a luck with all my workarounds. I´m really happy to be able to offer this stuff, because it´s quite close looking like vanilla and like originally "SKYRIM". For the gibbet textures, I prepared also the original vanilla barrel-iron textures who are available now also for gibbets and straight iron bars. You can use this textures on every gibbet, on my created jail set and straight iron bars and of course on the custom made cages "bird´s cage", "disco-cage", "big cage" and so on. The new colored bed-textures can be used on every noble bed-furniture. CK coordinator how to find the stuff... activators....some wheels for the furniture with wheel use (garrote, rack, torture rack)..and a round water plate activators...gibbet lifts with examples inside the cell, they need to be started by different levers and/ or trigger weapons....2 irons for branding (one "3" and other one named "slave") armor......shield: the "nimbus5000"..will be animated in next updates quest......tfp main quest animated objects...a bunch of different AO´s for different animations texturesets...everything with: tfpTSet...to be used a a variation for the standard... doors.....a lot of new doors, most of time they are customized to be set into their suiting static object, incl. 2 gallow-traps furniture.....all the tfp-prenamed furnitures, there should be 200 and some doubled, as a dark version (racks and garrote): are created as simple furniture and also as "torture machines" with wheels (activators)) movablestatic...the waterbondage sign static....all the static clutter that is made for gallows, water bondage, cages which need doors, pyre setup, bed pillow, rain water barrel, wells, sagophargus for the wall and so on... keywords....tfpKW .... Credits: -MEP-Team , "nameless701" and "zaira" (for the continuous support and their patience and 100% teamwork) -FNIS / FORE (FNIS) -Pornphile (Animation rig) -BRUMBECK (SMIMM-textures) -ZaZ and XaZ (Zaz Animation Pack) -Ousnius & Caliente (for the possibility to play such a "superhot-tight"-"caliente" Body) -Groovetama (SKELETON) -Nosdregamon (scripts, and spending a lot of "exotic" furnitures) -BETHESDA -HALO POSES (30poses), (Chris) [ not yet integrated inside V.0.0 and also not in V.1.0 and not in 1.0.1 and not in V.1.2 ] -all others who I did not list here-please forgive me -Vincenza -all the visitors and interesting and interested people, who came and visited all the last month and weeks my thread-thank you for your patience ! Permissions: All previous permissions regardless of conditions are hereby rescinded effect (2018/May/20). The content in this upload is not open source or resource material. You may not use my content or derivatives of my content without my expressed permission. Submitter t.ara Submitted 06/06/2017 Category Modders Resources Requires Skyrim & Skyrim Update Special Edition Compatible
- 1,358 replies
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7
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- skyrim bdsm
- skyrimanimation
- (and 8 more)
-
View File Offset Animation Extension For The Zaz Animation Pack Dear Readers! This Pack contains new Offset-Animations for the Zaz Animation Pack. It will add the following animations / poses to the Zaz Pack: -Fiddle (one made of wood, other one is made from iron) -Wheel (the carriage wheel hold the arms tied to the backside) -Elbow Ropes (rope-texture01 and rope-texture02), (elbow-pose with elbow ropes) -Wrist-and-elbow-ropes (same with wrist-ropes) -Collar Rope Extreme (with both textures, 4 loops now) -Wrist-pose with hands ankled on the backside -Wrist-pose with hands crossed on backside (new custom animation against butt-clippings) -Waist-rope (in two versions), keep the hands in front ("lazy-tied-pose"), needs to be used with wrist-rope, bodyslide software needed -Cross pole (two versions, one "softer" and one is "extrem", really heavy (completly with elbow rope, extreme collar rope and wrist rope) V.2.0 add on-offsets, coming inside the zap7.0-integration: -Hands-behind-neck -Arms around neck -Wrists crossed behind body -Hands in front in ropes -Hand in front in irons -vertically poled, arms on backside straight parallel down the pole -box tied (arms on backside) -koffi-fiddle (DD-plagiarism from koffi´s yoke) -fully roped arms to backside (classical rope-tie with arms to backside), armbinder-compatible -full rope - body bondage (shibari in zaz-style) , bodyslide software needed If you use caliente´s bodyslide, you will start bodyslide, check the "Build Morph" button and then click on "Batch Build"...then you need to "right-click" the opened window and chose "Select None" in the pull up-window. After that, you scroll down to the "WAIST ROPE and WAIST ROPE02" and check (activate) it! Then use the "BUILD" button and afterwards leave the BODYSLIDE software. Installation and use: (V.1.0) You can simply install this Pack with NMM (Nexus Mod Manager) or with the MO (Mod Organizer). After the process has finished, please use the FNIS-Generator-for-Users (orange-red). Nothing of the original Zaz Animation Pack will be touched. This mod is only running inside the Zap-Engine with it´s keywords, so that all the new "TOYS" can be used and fully be supported by the host (ZAP). After you have started skyrim, you need to "refresh" the Zaz-Animation-Pack, to be able to find the new animations. Go to the ZazAnimationPack MCM menu and press the "clean and restart" switch on the first page. After that, you can go to the "ADD ITEM MENU" and chose the new mod and put all the stuff you want into your bag. The items can now be worn like known from the zaz-pack. All keywords and entries of ZAP are also working with this new items. All textures are pointing to the originally ZaZ-textures-folder or they are from the skyrim vanilla game. Dependies: (the must have files!) -Skyrim and ZAP 6 or ZAP 7 (V.1.0) If you want version 2.0, you need exactly to deinstall version 1.0 and the zap 7.0 and reinstall only this version. A simply "overinstall" (like a patch) has not been tested but may perhaps work. The 2.0 is been played by me with different mods since some month without any strange artefacts. PLEASE REFRESH ZAP7.0 as usually to INTEGRATE THE NEW OFFSETS into the framework, (available on the FIRST MCM page of zap, at the bottom) !!! Slots-use: (v.1.0)= V.2.0 wrist = 59 (all wrist cuff-poses: ankled, crossed and by waist-rope in front) elbow = (same as armbinder has: 59 (wrists) & 46 (chest primary) extreme collar rope = (same than 2 loop-collar has: 45) fiddle = (wrist cuff: 59 and neck cuff: 45) arms behind neck =(wrist cuff (59) and neck cuff (45)) cross pole/extreme = (wrist: 59, elbow [extreme only]: 46 and collar: 45 and the pole itself has 48 (a free slot)) waist rope = (prepares the hands to be in front pose by using wrist cuffs (slot 56...chest second, undergarment), in combination with wrist rope (59) elbow and wrists = (armbinder (46) + wrist-cuffs (59)) hands to neck = (wrist (59) and neck (45)) Credits: Musje, for the first extension mod, the authors of the Zaz-Pack: Zaz and Xaz, and of course Fore, for his "key" to custom animations inside skyrim, and all the others who are "indirectly" and directly spending a huge amount of life-time !!!, to create fine and important mods for skyrim ! Submitter t.ara Submitted 07/16/2017 Category Modders Resources Requires Skyrim, ZAP 6 or ZAP 7 Special Edition Compatible
- 162 replies
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1
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- skyrim bondage
- skyrim bdsm
- (and 5 more)