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  1. Skyrim Utility Mod (AE)

    Description
    First, this mod (SUM) is a framework for all my other mods. This is to eliminate a lot of redundancy between all my mods.
    Understandably, that makes this mod a dependency for all my mods. However, I have added a few features to this, that should justify the extra load order slot. Certain restrictions apply. Ask your doctor if SUM is right for you.
     
    Requirements
    Required Mods SexLab Zaz Animation Pack PapyrusUtil SkyUI (5.2 or later) Papyrus Tweaks NG Make sure to set the iMaxOpsPerFrame setting to at least 1666, in the PapyrusTweaks.ini. BEES (ONLY if your Skyrim version is prior to 1.6.1130) Optional Mods UI Extensions (UIE) Wider MCM (Allows for more visible text in the MCM.) powerofthree's Papyrus Extender (More options available for the transfer files.) Devious Devices - Equip (AE) Prison Overhaul Patched (AE)  
    Install/Uninstall
    Install it using your favorite mod manager.
    Installation Steps          1. Install ‘SUM’.
              2. If you have UIE installed, (you must have it installed before installing SUM) , check the option in the SUM FOMOD to have the ‘SUM - UIE Patch’ installed as well.
    Uninstallation Steps           1. Uninstall ‘SUM’.
    Updating to the Latest Version           1. Follow ‘Uninstallation Steps’, for the existing version. 
              2. Follow ‘Installation Steps’, for the new version. 
    Versioning           For example, given version No. 1.2.3
              A change in,
                 3 -> Patch, can be installed on the previous version (uninstall the old, then install the new version).
                 2 -> Content update, clean save is recommended. 
                 1 -> Major update, clean save required, new save recommended. 
     
    Features
    (More details in post No. 2)
    ZAP Posing System
    This is using the MCM and the UI Extensions (if installed) to store and use potentially all poses available in ZAP. It does this by using .json files to store all (entered) poses, then the MCM and/or UI Extensions mod to access and use the poses on the PC and NPCs.  
    Faction Management
    With this feature the player can manage all PC and NPC factions. The factions will be listed in the MCM. There the player can change faction ranks and/or membership.   
    Stuff Transfer 
    Have you ever though to yourself “... I sure would like to try some new mod that just came out, but then I found out that it requires a new save, and to top it off a level 66 PC”? Neither have I; nevertheless, with this feature you can transfer stuff between all your saves. Yes you’ve guess it, it is all done through the MCM. There you can save and transfer skills, spells, shouts, perks, bounties, factions, stats, inventory, map markers(all locations you have discovered), game globals, game stats (like how many bunnies you have slaughtered), locations (works a bit like ‘Transfer Settlements’ from FO4) and quests (WIP) between your saves, you can even share them with your friends. Nothing sweeter than a digital sweetroll, no? Yum... yum!     
    StorageUtil Terminal
    This is useful for troubleshooting mods that use the StorageUtil mod variables.  
    Game Stats Management
    With this feature you can manage shouts, perks, skills, factions, stats, map markers, game globals, game stats, actor stats, etc. Each value can be viewed and modified individually in the MCM.  
    JsonUtil Form Lists
    With this feature .json form lists can be created by clicking/selecting objects in game. Form lists can contain locations, furniture, doors, misc objects, etc.  
    SUM For Skyrim Legendary Edition (LE)
    Skyrim Utility Mod LE  
    Update Log
     

    23,723 downloads

    Updated

  2. Prison Overhaul Patched (AE)

    Description
    Prison Overhaul Patched (POP) replaces the original Prison Overhaul V033 (PO).
    Details

    Requirements
    Required Mods (this mod will not work without these and their dependencies) SexLab Zaz Animation Pack 8+ SkyUI (5.2 or later) PapyrusUtil Fuz Ro D-oh - Silent Voice (Make sure to install the correct version for your game.) Skyrim Utility Mod Dawnguard Dragonborn  
    Optional Mods (more features available with these and their dependencies) Devious Devices - Equip (DDe/DDE) Simple Slavery Death Alternative Script Hang Fix (Might help with stuck pillory scenes.) xVASynth Based Mod Voicification or xVASynth Voice Pack   Install
    If you have PO installed, it must be uninstalled for POP to work properly now.  Always use the latest version of SUM. Uninstall the previous POP version, then install the latest version overwriting everything. Versioning              For example, given version No. 1.2.3
                 A change in,
                    3 -> Patch, can be installed on the previous version (uninstall the old, then install the new).
                    2 -> Content update, clean save is recommended. 
                    1 -> Major update, clean save required, new save recommended. 

    POP For Skyrim Legendary Edition (LE)
    Prison Overhaul Patched LE  
     
    Stuff For Modders
    See post No. 2 in the support thread.
     
    Update Log
     

    15,747 downloads

    Updated

  3. Devious Devices - Equip (AE)

    Description
    With this mod you can equip and un-equip most of the devious devices available from Devious Devices Assets and Devious Devices Expansion (DDf) by using the MCM menu. You can also create and store (to a .json file) custom DD outfits.

    Requirements
    Required Mods (this mod will not work without these and their dependencies) SkyUI (5.2 or later) PapyrusUtil Zaz Animation Pack Devious Devices - Framework  (DDf) Skyrim Utility Mod Optional Mods (more features available with these and their dependencies) Devious Devices - Captured Dreams Shop Restored (CD)  
    Installation
    Install it using your favorite mod manager.
     
    Installation Steps            1. Install 'DDe’.
              2. If you plan to use CD then install it first then, install DDe and select the ‘DDe - CD Patch’ in the FOMOD.
    Uninstallation Steps           1. Uninstall ‘DDe’.
    Updating to the Latest Version           1. Follow ‘Uninstallation Steps’, for the existing version. 
              2. Follow ‘Installation Steps’ for the new version. 
    Versioning           For example, version No. 1.2.3
              A change in,
                 3 -> Patch, can be installed on the previous version (uninstall old, install new).
                 2 -> Content update, clean save is recommended. 
                 1 -> Major update, clean save required, new save recommended. 

    Features
    See update log below for features.

    API For Modders
    See post No. 2 in the support thread.
     
    DDe For Skyrim Legendary Edition (LE)
    Devious Devices - Equip LE  
    Update Log

    20,219 downloads

    Updated

  4. Arousal Based Breast Adjuster for SE (ABBA)

    A Mod for Skyrim SE that changes your character's (and NPC's) body shape and other things based on their arousal level.
     
    Light "Bare Bones" version (No quests, Shouts, NPCs, Outfits or NPC Comments) Available here
     
    If you have any other mod running that changes body shapes in game, then you might need to use an inflation framework mod like "SLIF" which this mod supports.
     
    NB: As of 6.3.2 ABBA doesn't come with pre-built meshes, read the installation instructions below.
     
    Requirements:
     
    CBBE or 3BA or BHUNP
    BodySlide
    Racemenu SE
    Sexlab SE ***
    Sexlab Aroused Redux SE or OSLAroused
    Heels Sound
    powerofthree's Papyrus Extender
    Faster HDT-SMP
    Dynamic Armour Variants (as of version 6.6.7)
     
    *** As of version 7.0.0 SexLab Framework isn't strictly required but is still HIGHLY recommended.
    If you don't have SexLab installed, you will need PapyrusUtil and OSLAroused instead of  Sexlab Aroused Redux. ***
     
    Also Requires running FNIS for users
     
    Recommended:
    Fuz Ro D-oh
     
    Installation:
     
    Step 1:
    Install the main ABBA mod with your mod manager and enable it.
     
    Step 2:
    Pick one of the patches:
    "ABBA CBBE Patch" if using basic CBBE and HDT SMP
    "ABBA 3BA patch" if using acro's CBBE 3BA
    "ABBA BHUNP patch" if using BHUNP. Note that if you are using BHUNP, some of the sliders work differently - for example, "Breasts" is reversed, so configure the settings in ABBA MCM accordingly.
    Install one of the above depending on your setup and enable it.
    Open BodySlide
    Choose the relevant Slider group "ABBA" (ABBA CBBE Patch) or "ABBA 3BA" (ABBA 3BA Patch) or "ABBA BHUNP" (ABBA BHUNP Patch).
    Make sure "build morphs" is ticked
    Select your preset
    Click Batch Build
    Tick your shoe preference (ABBA Shoe or ABBA Shoe Alt)
    Click build
     
    Step 3:
    Run FNIS for users.
     
    Step 4:
    Start the game and enable ABBA in the MCM
     
    For new users: (spoiler in case you don't want a guide for starting the quest)
     
    Upgrading:
     
    If upgrading from a version prior to 6.0 then a new save game is highly recommended and removal of the old "ABBA Outfit" mod is required.
    When upgrading from version 6.0 onwards, disable the mod in the MCM 1st and then save your game, upgrade the mod and re-enable it.
     
    Credits:
     
    All of the above
    The ZAZ guys for some mod assets
    Srende (FHU) - For code ideas
    Ousnius for looking at my code
    All the folks that use my mod and have contributed ideas or spotted bugs, thanks!
    Monoman1's "Spank that Ass" for Nioverride code ideas
    Newmiller for the excellent jewellery
    The Godess Dibella!
     
    Thanks to Kimy for the help getting this off the ground and the folks who made the sexlab/aroused/bodyslide/racemenu mods.
     
    Please note, this mod cannot be used in modpacks.
    MODPACKS ARE NOT SUPPORTED AND NEVER WILL BE.
     
    Suggestions (My other mods that work with nice synergy):
     
    ABMM
    SLLMU
     
     
    Notes on editing the slider profile json files and a slider usage reference:
     
    User submitted Slider Profiles:
     
    Notes on translating using the /interface/translations files:
     

    264,668 downloads

    Updated

  5. Arousal Based Breast Adjuster - Light SE

    A Mod for Skyrim SE that changes your character's (and NPC's) body shape and other things based on their arousal level.
     
    This is the "light" version of ABBA, so no outfits, quests, shouts, NPCs or follower comments, just the bare bones of the original mod (version 6.5.5). Provided there are no huge bugs, this is likely a one-off release, as I don't have time to maintain both versions.
     
    If you have any other mod running that changes body shapes in game, then you might need to use an inflation framework mod like "SLIF" which this mod supports.
     
    Requirements:
     
    CBBE
    BodySlide
    Racemenu SE
    Sexlab SE
    Sexlab Aroused Redux SE or OSLAroused
    powerofthree's Papyrus Extender
    Faster HDT-SMP
    Also Requires running FNIS for users
     
    Installation:
     
    Step 1:
    Install the mod with your mod manager and enable it.
     
    Step 2:
    Run FNIS for users.
     
    Please note, this mod cannot be used in modpacks.
    MODPACKS ARE NOT SUPPORTED AND NEVER WILL BE.
     
     
    Notes on editing the slider profile json files and a slider usage reference:
     
    User submitted Slider Profiles:
     
    Notes on translating using the /interface/translations files:

    1,976 downloads

    Updated

  6. !Star Shadow Coven

    1.0.1b
    Quick Misery makeup adjustment.
    This version of the mod will now work with ANY version of Skyrim SE/AE
    (Sorry for the hiccup the new creation kit loves to make mods not work for previous version of skyrim any chance it gets.)
     
    !Star Shadow Coven
    A new mod with followers that use 3ba bodies. Currently only one follower at the moment as I wanted to get this out before I take a break over the holidays. 
    Followers are standalone though you can change their bodies simply by changing their meshs to any CBBE/3BA/TBD.

    Install using your mod manager of choice just remember they don't always install all the textures. Should this happen simply install manually.

    Highly recommend using Nether's follower framework for your followers. Using this talk to Morgana asking "I'd like to create a standard outfit" don't place anything in her inventory and exit. This will leave her in her birthday outfit, then talk to her again asking to trade. Give her the armor you want and she'll now wear it. I've given her an extra copy of her outfit in her inventory just in case. 
     
    How to Begin
    To start finding these curvy ladies of the craft, head to the 3 standing stones near embershard mine there
    you'll find a Stendarr Fanatic lost from his goup and take the note from him
     
     
    Optional File Cauldron of Secrets (work in progress)
    This optional file will give Morgana and future followers of the mod more spells from Kittytail magic mods to use.
    Simply install and "yes to overwrite all"
    The experiment from MoD Test for Maidens of Darkness was a success and inspiration for this optional mod.
    Shout out to Kittytail and their wonderful magic mods.
    Currently this optional file will require the following mods;

    Obscure Magic
    Obscure Magic at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com)

    Constellation Magic
    Constellation Magic at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com)
     
    Abyssal Wind Magic
    Abyssal Wind Magic at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com)
     
    Forstbitten Dreams Magic
    Frostbitten Dreams Magic at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com)
     
    Winter Wonderland Magic
    WInter Wonderland Magic at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com)
     ESL flagged so no worries toward your mod count
     


    Her Bodyslide preset is a separate file in downloads
    To get her exact look you want to have your settings set to 3BBB Amazing Body


     
    Credit given to awesome modders:
    arta14 - for Arta glasses, thanks again!
    Ousnius -  BodySlide and Outfit Studio
    NRGilluminati - ILT Damn OMG Racemenu Presets
    Obicnii - Forest Attire
    TheFaceSculptor - Britte Nyr HP preset
    Shiva182 - Maevan2's Eye Brows SE
    DomainWolf - Skin Feature Overlays SE (Freckles)
    Nazeen - Improved Eyes Skyrim
    r1goodwin - Diamond skin
    Lersy - Awesome nord preset which was a good jumping point to make these ladies. Thanks Again! 
    expired6978 - creating RaceMenu
    Kalilies - KS Hairdos SSE
    Nisetanaka & TheAbstract17 & JSPumpkinKing & VtheHeretic (and all others who helped) - The Amazing world of Bikini Armors and conversions, you guys rock.
    DeserterX - DX Armors
    Kala's Eyes  and Elf eyes - guidethisonekalaheria
    Black Vipers will - redtox, soereide93, and Fanfy along with all others.
    Champion of Azura - by egilvar, bodyslide by AmberHarmony
    HHaleyy - Fair Skin
    Daymarr - Demoniac Skin
    Acro748 - CBBE 3BA (along with those who contributed to this mod.)
    Ousnius - CBBE
    Aers - HDT-SMP
    Shizof - CBPC
    Groovtama - XP32 Maximum Skeleton
    Bethesda
     

    5,867 downloads

    Updated

  7. COTR Celebrities for FUN pack 5

    Cara Delevigne updated V2

    COTR Celebrities for FUN pack 5
    Jennifer Lawrence - Cara Delevingne V2 - Monica Bellucci V2

    Requirements:
    COtR - HQ Characters creation addon for RM
    RaceCompatibility for Skyrim Special Edition
    RaceMenu
    KS Hairdos (for Cara Delevigne)
    KS Hairdos - HDT SMP (Physics)
    Eye Normal Map Fix SSE
    The Eyes Of Beauty SSE (esl version)
    COtR x The Eyes of Beauty - Updated Patch
    Charmers of the Reach (CotR) - Racemenu Warpaints Tattoos Patch and Eye Fixes and Presets
    Koralina's Makeup for COtR
    
    Install with your mod manager or put the uncompressed files into data/skse/plugins/chargen/presets.
    In game, open Racemenu, choose "Norddz" race and load the preset (the name of the preset end with "COR")
    edit:  You can choose an another race like imperialdz or bretondz if you want, it also works!

    Recommanded
    Facelight Plus SE
    Expressive Facial Animation -Female Edition-
    Conditional Expressions - Subtle Face Animations
    Mfg Fix

    Credits
    m4mk203
    expired6978
    Xp32/Groovtama
    HydrogensaysHDT
    ousnius
    DenisWinter
    TMPhoenix
     LogRaam
    docteure
    PixelsSquared
    Xingda666
    cornflakes1023
    and more
     
     
     
     





    3,377 downloads

    Updated

  8. Bikini Armor Quest - ENG update

    Bikini Armor Quest v3 - English patch by monsta88
     
    What this mod does
    There is an English patch for this mod, but it is not really good. There are lots of typos, bad English and even machine translated parts in it.
     
    So I grabbed SSEEdit and tried to make it better. It is still not perfect, because
    - I didn't always know the context of the text I updated
    - English is not my 1st language
    - I'm a grandmatser of typoing
    So if you see weird texts, typos, etc, please report them and I will fix it.
     

    Requirements
    Bikini Armor Quest V3
    + whatever this mod needs (Skyrim SE, The Amazing World of Bikini Armor, Bodyslide, etc).
     
    Recommended
    Voice pack by RamonXick
     

    Install
    Install with mod manager (preferably MO2)
    Put it anywhere in Load Order, it is ESL flagged.

    Credits
    BakaFactory/factoryclose - for the Bikini Armor Quest and for letting me publish this update
    whoever made the 1st English translation for v2.8 - I couldn't have done this without it
    Nisetanaka - for TAWOBA
    Kofman77 - for bringing it to SE
    various people who are improving the Bikini Armors and creating chaos with the mod variations (JSPumpkinKing, SunJeong, etc)
    ElminsterAU - for SSEEdit
    jmf890 - for giving me an SSEEdit script which helped finding dialogue lines
     
    These credits are copied from the original BAQ mod:
    Heroic Dawrven Retexture: https://www.nexusmods.com/skyrim/mods/4818/?
    CLOrcish Weapon Set: https://www.nexusmods.com/skyrim/mods/60001/?
    Elvenia: https://www.nexusmods.com/skyrim/mods/80615/?
    Adal Matar: https://www.nexusmods.com/skyrim/mods/33108/?
    The Amazing World of Bikini Armor: https://www.nexusmods.com/skyrim/mods/83383/?
    Bikini Armor Break: https://www.nexusmods.com/skyrim/mods/86763/?
    Ebonscale:https://www.nexusmods.com/skyrimspecialedition/mods/27755
    Nordic Bikini Armor: https://www.nexusmods.com/skyrim/mods/75012 

    4,281 downloads

    Updated

  9. Nether's Jen and Kat

    Nether’s Jen & Kat
    Version 2.1   Full-featured follower duo, starting in Whiterun with Jen. Includes custom abilities, idle lines, action/location/quest awareness, quests, outfit support, hair swapping and more. Kat obtainable via quest.   Note: Contains bad language, adult humor and occasional nudity - mostly from Katya. Doubt it would be an issue here but should be mentioned.   Highlights Features two capable Redguard sisters, Jenna and Katya, that level with the player. Jenna can be gained immediately, Katya is available through a quest. Able to customize their core abilities through the use of bonuses. These are like perks you can apply as you see fit .Affixes for Jenna and Components for Katya. Multiple core quests and some sidequests that flesh out the followers, their backstories and family. 4 quests as part of a story arc, an intro quest and a bonus quest. Both are quest and player-action aware. They utilize game voices (Female Even Toned and Female Condescending) with many, many hundreds of unique, custom lines. They are able to provide utility, reminding the player when they are low on various items (potions, torches, food, lockpicks, etc), when they are getting close to overburdened and so on. Can engage in a large variety of banter when using both followers together. Relationship system that unlocks additional player benefits and quests as you reach different ranks. Can be married at the highest rank. Multi-outfit System define up to 5 outfits per follower with an optional building system that allows you to see items applied in real time, as if you were directly trading with them. Hair-changing and coloring system. Each follower has 7 to 8 different wigs that can be applied to them, along with support for 3rd-party standalone wigs. Wigs are monitored and re-applied when needed (sex mods, stripping pools, etc). Both followers feature High-poly heads and customized textures. Supports UNP or CBBE-based bodies. Though they are custom designed, Jen and Kat can work with multi-follower managers (NFF, AFT, EFF and so on). However, they also include a special Sidekick system that allows you to use them in addition to any other followers you currently have recruited. Sidekick allows them to function as normal followers (player teammates and in current follower faction) in their own framework. Offered for SSE and LE.  

      Requirements SKSE64 SkyUI Dawnguard and Dragonborn to be active UNP or CBBE-based body (vanilla body is not supported) XP32 Skeleton or equivalent (some hair has breast nodes). A multi-follower manager is highly recommended to allow you to use Jenna and her sister together. NFF, AFT, EFF and frameworks based on the vanilla dialogue follower system are supported.   Installation Download BOTH parts. Install with your Mod Manager of choice. The installer file is a FOMOD. The resources file is shared resources between SSE or LE. Installer supports SSE and LE. Choose your Body Type (CBBE or UNP) Choose your Body Normal Maps (standard or toned/athletic). Select your follower manager of choice. Supports NFF, AFT and Vanilla (EFF). If in doubt, pick Vanilla. Choose 3rd Party support. Currently: Character Icon Support for Party Combat Parameters https://www.nexusmods.com/skyrimspecialedition/mods/57127   Updating IMPORTANT: Since so much work has gone into both followers, I decided to rebrand the package Jen & Kat, instead of Jenna, and have started with version 1.0. In actuality, it would be Jenna 3.1 if you have used an earlier version of Jenna. The .esp name is still nwsJennaFollower. If you currently have a version of (Nether's) Jenna before 3.0 in your existing game, you will need to completely uninstall her before applying this version. Jenna was originally created in mid-2018 and I have completely overhauled the core system that she was built around. The name of the mod is the same but has been rebranded as "Jen & Kat" due to significant new content that was added and fleshed out.  
    Aquiring     Jenna is found in Whiterun. You can recruit her for a fee or for free if you've made a name for yourself, otherwise you will need to tempt her with some gold. Features (MCM and support spells) are unlocked once she becomes your follower.   Quests (Light Spoilers)     Quests can be tracked in the first page of Jen & Kat's MCM menu. You can view the general progress of the quests that are included. All core quests are designed to progress naturally as you get to know Jenna (and later Katya). This means that they are slightly locked by game time (usually 30-60 minutes or 3 minutes real time) and by relationship rank. You can use the MCM to bump up Jenna and Katya's relationship rank to cause these quests to occur faster. This will cause benefits at different ranks to granted quicker and you might miss out on some (very minor) dialogue bits.     There is an introductory quest where you meet her and then show her around Whiterun, since she's new to town. This is followed up by a tour of some of Skyrim's cities and towns.       These are both optional but award additional relationship points with her (and Katya if she is also along). This does not count as a core (or progression) quest, so it does not need to completed before doing any of the others.     After acquiring her as a follower and reaching rank 1 relationship with Jenna (Respect), you receive a quest with the backstory of the shield she uses. This will happen outside of any town or city. This quest involves some randomly spawned encounters and is designed to only happen in wilderness type areas to prevent a clash with normal gameplay. However, if you are quickly moving in an out of different areas often (such as fast traveling), it is possible for these encounters to happen in more populated areas. The shield encounters come in 3 waves and take an hour of game time and some distance to be convered by the player between encounters. You can accelerate the waves by waiting one hour after each encounter and moving ahead a ways.     Once you reach the second relationship rank with Jenna (Admiration), you will receive a quest that allows you to eventually meet and recruit her sister, Katya. This quest starts in town, usually within a couple of hours, via a custom courier character. This is tied to relationship rank to establish Jenna being in Skyrim for a bit before Katya shows up.     Once you acquire rank 1 of relationship with Katya (Respect), an additional quest will occur (via the same custom courier in any town) where you will be able to acquire a special item for her, that will also be of benefit to the player.     Upon completing acquiring Katya and acquiring her special item, you will be approached by the game's normal courier that something has happened to Kaia, which starts an additional quest.     The courier quest works similarly as it does in vanilla Skyrim, where a change location event causes it to happen. If you find that the courier isn't showing up and should be, try to go into an interior cell in a city or town (such as a store) and then back to the exterior then move around a bit and the courier should appear.     There is a bonus quest that can occur near Khajiit caravan traders when Jenna is with you, once she is at rank 2 relationship. Jenna will speak some lines out loud that hint to the player that they should talk to the caravan leader.     Quest enemies are added in addition to any enemies in dungeons. They usually have 1 or more mini-boss level enemies, scale to some degree to player's level and can be tougher fights for games using higher difficulty through settings or mods. If using a multi-follower mod, you may want to bring a couple extra followers when tackling them.   Body and Face     Jenna (and Kat) uses either the UNP or CBBE body, depending on your choices in the installer. You should pick the version that uses what most female characters in your game use so that armor will match the skin appropriately.     There are two different texture sets and both are hand-tweaked. The UNP texture uses Fair Skin Complexion while the CBBE uses a combination of Fair Skin and Pure Skin. Head textures were designed to match closely either the UNP or CBBE body, so there are full textures for each type to minimize seams and uneven areas.     Eyebrows are from Maeven2's Eyebrows resource.     Eye Textures are customized from nevenbridge81's Natural Eyes resource.     Initial hair for Jenna is from Apachii Sky Hair (used with permission). Katya and additional hair options are from KS Hairdos.     All textures have mipmaps.   Style Menu     Jenna comes with a custom ability (voice ability or activated with hotkey) called the style menu.     It can be used to make Jenna or Katya wear any defined outfits, select a hair (wig), color a hair (wig), pick a random wig and pick a random wig color. You can also use it to show or hide Jenna's currently equipped shield (returned to her during combat, removed afterwards).     The style menu requires the crosshair to be on either Jenna or Katya if both are followers. If you only have one as a follower, it will show the menu for that follower.   Wig/Hair System Jenna includes 8 extra wigs from KS Hairdos, plus her base hair as a wig (Madeleine, Haven, Vivacity, DiscoHeaven, Ainhoa, Hello, SweetSlumber and Malachite). Katya includes 7 extra wigs from KS Hairdos, plus her base hair as a wig (Runaway, WakeUp, Witness, Sky243, Sunshine, ThornBirds, Vapor).     Wigs can be applied via the MCM menu or via the Style player ability.     A variety of colors can be applied to any wig: Platinum Blond, Bright Blond, Blond, Light Brown, Medium Brown, Dark Brown, Red, Dark Red, Black, Blue-Black, Blue, Pink, Purple, White and Grey. As with wigs, they can be applied via the MCM or Style ability.     When applied, wigs show up in their inventory so that they are visible on the character.     You can cause Jenna and Kat to change their hair style on a whim (along with hair color, if you wish). They will think about changing her hair every 16 to 32 hours . You can set this up in the MCM for Jenna and/or Katya, including the chance they will switch (40% chance by default).     The MCM will allow you to select which wigs and colors are applied randomly, per follower.     This mod supports coloring any 3rd party wig mods used with Jenna and Katya, as long as they have the HairTint texture node. Additional wigs should include body slots 31 and 41 and you can toggle on 3rd party wig support in the MCM to cause fhe followers to try to re-apply their 3rd party wigs when inventory changes.     Note: If you are using wigs from other mods on Jenna, it is best to keep her regular inventory free of multiple hair items, including the wigs provided by this mod.   Outfit System     By talking with Jenna and Kat, you can define up to 5 outfits for them. Once an outfit is defined, you can ask them to wear it or you can remove a defined outfit.     Outfits can be worn via dialogue or via the Style menu. They do not auto-apply but you can select a different outfit at any time, outside of combat.     They use the standard outfit form, so player-created enchants will not work on outfit items. Items found in the world already enchanted will use those bonuses.   Equipment     Jenna includes her own custom, enchanted shield from the Redguard Shields mod.     Armor is not included and uses in-game bandit armor by default. I don't typically include full armor because it can create additional support issues.     Jenna's Mace/Shield and Katya's Scimitar can be crafted if the event they are lost or sold. This can be turned on in the MCM settings.   Sidekick System     A separate follower system is provided for Jenna and Katya that allows you to use them in addition to any followers that you currently have with you and outside of any follower framework. Though it has several quality of life features, it doesn’t have the full range of advantages of a 3rd party framework such as Nether’s Follower Framework or AFT.     When used as Sidekicks, they are both considered to be player teammates and are in the current follower faction. Sidekick includes follow and wait packages. Follow package is similar to the vanilla follow player package. The wait package honors the "WaitingForPlayer" stat.     An optional Sandboxing system is provided when using them as sidekicks. Sandboxing kicks in after the player has been idle for around 6 seconds. Idle for purposes of sandboxing is: not in combat, not sneaking, no weapon drawn, not mounted, not running or sprinting. Sandboxing occurs within 1400 units of the player and has a radius of 1024 units. They will not sandbox in locations marked as dungeons.     An optional Catch-Up system is provided that moves them to the follower if they are too far away (lagging behind while following). This occurs if they are more than 4096 units from the player, not asked to wait, player is not in combat and the player is not mounted.     An optional, but highly recommended, Friendly Fire system is also provided that keeps fights from occuring when Jen or Kat accidentally strikes a teammate or each other. This can happen in the game from any hit that causes a hit event to occur, whether or not the target actually takes damage. When friendly fire is detected, the attacking npc + their target (if a player teammate) stops combat.     The optional systems will check in real-time, per 4 seconds. Turning off sandboxing and catch-up will lighten papyrus load but the checks are fairly light themselves.     Turning on and off the Sidekick system should convert Jenna or Katya between being normal followers or sidekicks, if they are already with you. If you are at maximum number of followers for your follower framework (this is 1 in vanilla), you may receive a warning that you already have too many followers depending on how your framework mod is designed. In this event, they should simply be dismissed.   Personality and Relationship     Jenna uses the Female Even-Toned voice, Katya uses Female Condescending. Jenna is loyal, responsible and dependable. Katya is outgoing, less than moral and attention seeking.     When together, they can be competitive, tease each other and vie for the dragonborn's attention.     Voice lines generated using a combination of vanilla assets and the xVASynth tool for Skyrim.     As you get to know them better, their relationship improves that introduces new lines and abilities or features. It starts as a rank of Associated (0) then progresses to Respect (1), Admiration (2) then Enamored (3). At Enamored, each can be married.     Each rank is based on a point system: 450 points for Jenna, 350 for Katya. At 25% of the way, rank 1 is achieved, with 50% for rank 2 and 100% to get to rank 3. Points are awarded for completing the core quests (varies, usually 12-15 points upon completion), doing the optional "tour" quest (15 for completing Whiterun locations, 6 per each other city with a bonus of 12 upon full completion), killing enemies (2-3 points, per 30 min game time), crafting (3-4 points per 40 min game time) and just spending time with them (3-6 per game hour).     Via the MCM, you can bump-up Jenna or Katya's relationship rank and effectively boost their relationship. This is not reversable. Regardless of their relationship, core quests will progress in order so this might be an option if you want to move digest the quest content more quickly.   Interaction (Reminders)     Jenna and Katya can remind the player to stock up on arrows, bolts, health potions, lockpicks and food. Reminders only occur outside of dungeons and have a 20% chance to be spoken (can be changed in the MCM) and are checked as idle lines. They do not set the idle lines cooldown.     Jenna can let you know if she is able to make potions that she can share with you. Requires Admiration relationship and she must be in a town, city or inn (20% chance as an idle, as above).     Jenna and Katya can let you know if you appear to be getting near encumbered. This triggers at around 88% of the player's weight capacity being filled.     They can let you know if you are diseased OR are low on disease potions. Only occurs if you are not a werewolf or vampire.     Jenna can occasionally tell you to carry some poisons if you have high enough one or two-handed skill (35 or higher).   Interaction (General)     Jenna and Katya will banter fairly often if both are followers, playing off of (and often picking on) each other, like siblings tend to do. Banter lines are dynamic in that the responses can be randomized, with as many as 5 different lines for lead-in and response topics.     Both have a variety of idle lines that are separated into: general, inn, wilderness (weather and outdoors lines) and dungeon.     Jenna will comment along different points of certain quests (work in progress). Currently supports: The Companions, Civil War, Winterhold College, Dark Brotherhood, Main Questline and a few comments here and there about minor quests.     Jenna will randomly congratulate the player for completing many questlines in Skyrim.     Both have additional lines for common follower interaction, such as recruit, dismiss, trade, wait and follow, along with collision and other general game lines. They can congratulate the player when leveling up, can comment specifically on enemies or when the player is crafting.     They are able to make comments when the player loots a body (10% chance), loots loose items (45% chance) or loots treasure chests (85% chance).     Jenna and Kat will occasionally thank the player for things. If they ask for health potions and you share some with them, they can thank you. In addition to dates, Jenna loves creme treats and sweetrolls and will thank you for them. Katya loves skooma and liquor.     For attention, Katya might randomly strip when she is a follower. She will usually put her clothes back on afterwards. Usually.     Jenna and Kat's lines change as their personality improves. Jenna is loyal and respectful but standoffish at first. Katya is fairly coarse and kurt with the player initially. Eventually, they will both warm up to you but Katya's personality has more of a drastic change.   Food and Other Favorites     Jenna is able to occasionally buy bags of dates from exotic merchants (once per 18 hours). Supports Khajiit merchants (including caravans and modded Khajiit merchants), Exotic    Traders (those under the WEServiceMiscMerchant faction) and merchants in Alikr desert locations from Grey Cowl of Nocturnal (and Camels and new animals in Alik'r Desert Standalone if you use that instead). Dates restore some health (24 points) and increase Magicka/Stamina rate by 8 for 3 minutes. Grey Cowl of Nocturnal: https://www.nexusmods.com/skyrimspecialedition/mods/4509 . Camels and new animals in Alik'r Desert Standalone: https://www.nexusmods.com/skyrimspecialedition/mods/40921 . Dates can also be occasionally purchased by the player.     Jenna can use dates in combat if she's taken at least 5% damage. She will consume a bag of dates if she has one. There is a 1 hour in-game cooldown before consuming another bag.     If Jenna or Katya have their favorites (creme treats, sweetrolls for Jenna; liquor and skooma for Katya), they will consume one of them once per 8 hours. This also grants a small "That was Delicious" blessing that improves Health and Stamina by 10 for 2 hours.   General Combat     Jenna and Katya level with the player character, their minimum is level 5 with no level cap. Both use tweaked Combat AI and Class. Jenna favors weapon and shield style. Katya is a spellsword (melee and magic). Katya can be switched to a dual melee build in the MCM menu. Both have Lightfood perk along with Skill Boosts and Alchemy Skill Boosts.     They include a Damage Multiplier adjustment feature that you can access in the MCM individually for each. This slider allows you to set the physical damage and destruction ability/spell multiplier to make them weaker or stronger at the core.     Both followers include ability scaling, which allows the abilities that come with them to become somewhat stronger over time. Starting at level 10 and every 10 levels, up to level 100, the Magnitude of their innate abilities increases by 10%. Their base effects are balanced against this scaling. Percentage-based abilities (resistances and healing) do not scale.   Jenna Features Backstory     Jenna has something of a wanderlust. She's traveled to a land she's heard quite a bit of from her father, namely Skyrim, in order to prove herself to her ancestors and when she dies, enter the Far Shores (the Redguard afterlife). She seeks adventure and has newly arrived in Whiterun, offering her services as a mercenary.   Personality
        Jenna is excited about life, easy-going and loyal to her friends and those that pay her price. Very cup half-full personality. She enjoys eating dates and will approach merchants from time to time in search of them. Loves cream treats and sweetrolls.   General     Jenna is a sword and board, tanky capable follower. She also has a self-heal that she uses when moderately injured (at 65% or less) that has no cost but has a 12 second cooldown.     Jenna has the following vanilla Perks: Savage Strike, Custom Fit, Power Bash, Shield Charge, Armsman 2, Shield Wall 2, Block Runner.   Shield Bash     When bashing with a shield, she has a 60% base chance to knock back opponents sending them flying a short distance and causing moderate damage (25 points that scales with her level). This chance increases as she gets injured and you can set the base chance in the MCM.   Special Abilities Breath of Sakatal     An offensive ability, voice-activated, 12 sec cooldown. Jenna breathes a gout of fire, doing 32 damage to any targets directly in front of her, staggering them. Word of Fury     A defensive ability, voice-activated, no cooldown. Jenna creates a cloak of fire and wind around her, doing 7 fire damage per second to enemies within 10 feet. Weapon attack speed is also enhanced by 20% and 30% resistance to fire (peak value). Whispers of the Winds     A defensive ability, voice-activated, 15 sec cooldown. Jenna can heal herself for 20% of her base health every 12 seconds.   Affixes     You can customize Jenna by applying up to 3 ability affixes (initially), that modify her special abilities or add new features. Only the first 2 affixes for each ability is known initially, with a new one granted each time she levels with the player (must be a follower). There are 12 bonuses in total. Once Jenna learns the first 9 abilities, a 4th affix can be applied. When all 12 are learned, a 5th affix can be applied. Breath of Sakatal Pyre (known): The main target receives an additional 16 fire damage (32 fire damage then another 16 fire damage). Inferno (known): Breath explodes in a burst of fire when hitting the primary target, hitting all hostile targets for 32 in a 65 foot radius and staggering them. Inferno damage replaces the base breath damage, but causing more lingering damage (about 16 points). Muzzle: The main target of is silenced for 6 seconds. Exhaustion: The main target takes 12 Stamina damage per second for 3 seconds. Word of Fury Vigor (known): While her cloak is active, Jenna regenerates Stamina 5x faster. Warding (known): While cloak is active, Jenna and all allies in a wide range have their Health, Magicka and Stamina increased by 75. Gale: Jenna's movement speed is increased by 75 when running or sprinting. Winds often knock back an opponent, causing moderate damage (15 points that scales with level). Insulation: When Word of Fury is active, Jenna takes 30% less damage from cold and fire (fire resistance stacks with cloak's base resistance) Whispers of the Winds Verve (known): Also restores 75% of Jenna's base Stamina. Recuperation (known): Heals all allies for 20% of their base health in a wide radius (200 feet). Guardian: Summons an Ancestor Spirit that fights for her for 90 seconds. Guardian is treated as a player teammate. Revitalize: Greatly improves Jenna's incombat health regeneration for 10 seconds, effectively giving her double out of combat regeneration while in combat.   Block Training     Once Jenna gets to know you a little bit (relationship rank 1), she can train you in block up to to 75. This does cost gold, like any other trainer.   Potion Brewing     Jenna is able to brew potions when you reach relationship rank 1 with her. This can occur once per day or so (24 to 48 hours, in game). The player and Jenna will receive a mix of potions appropriate to your level, that can restore stamina, magicka or health. The calculation is weighted towards health potions. To brew potions, there needs to be an alchemy station nearby. Once Katya is acquired and also is your follower, Jen will brew potions for her as well.   Scrounging:     Once you reach relationship rank 2 with Jenna, she can provide a bonus when you are harvesting. There is a 20% chance when gathering in the world that you will receive an extra bonus material. Jenna must be your follower to gain the bonus. It also works outside of Green Thumb and similar perks from other mods and in effect, should stack.   We Fight as One:     Once you have maximum relationship with Jenna, having her with you grants the We Fight as One ability. When active, Shout time is reduced by 10% and physical damage is increased by 10%. This benefit only extends to Jenna and the player.   Courage At maximum relationship with Jenna, incoming fear effects will be dispelled (within 5 seconds during combat).
      Katya Features   Backstory     Katya is Jenna's younger sister. She is part of an order than broke off from the Redguard Ash'abah, a group that centered on puriftying mausoleums and fighting the undead. Though she hasn't completely fallen out of the graces of her order, she is just as likely to carouse in a tavern as she is to perform her duties.   Personality     Often speaks inappropriately, uses foul language and is generally loose and wild. When around Jenna, this is even more prevalent as she feels the need to challenge her sister's authority, trying to undermine or shock her. She has a cup half-full personality. Underneath it all, Katya is loyal to those that she calls friends. Loves skooma and liquor.   General     Katya is a spellsword caster, with emphasis on healing and anti-undead magic. Katya has the following vanilla Perks: Agile Defender 2, Armsman 1, Apprentice and Adept Restoration and Custom Fit.
      Healing     Katya has a healing package that works in or out of combat. She can detect the health of herself, the player and teammates and cast either a mass healing spell or single healing. She usually heals when a valid target is at less than 50% health, in combat. Out of combat, she will top-off hurt allies. If you'd rather have her be less of a caster and more melee, in the MCM you can activate a Dual-Wielding option. When in this mode, she can use a weapon in each hand. However, she loses her ranged casting ability and can only cast Tava's Blessing on herself (associated components only affect her). She does retain her Ancestor's Touch but it only procs on the main hand weapon.
      Special Abilities Ancestor’s Light or Light’s Touch     An offensive ability. As a ranged spell, Ancestor’s Light, she causes 25 points of positive energy damage for 25 points. When fighting with weapons, they cause an additional 9 points of positive energy damage. When fighting undead, an additional 30% damage is inflicted. Tava's Blessing     Low-cost heal that restores 25% health to a targeted ally. If Katya detects that more than one ally is hurt, she can cast it on all allies in a large area (125 feet). Holy Shield     An armor spells that provides 60 physical resistance, which can be modified with components to make it stronger.   Components     You can customize Katya by applying up to 3 ability components (initially), that modify her spells or add new features. Only the first 2 components for each ability is known initially, with a new one granted each time she levels with the player (must be a follower). There are 12 bonuses in total. Once Katya learns the first 9 abilities, a 4th component can be applied. When all 12 are learned, a 5th component can be applied. Ancestor's Light/Light's Touch Absorption (known): Absorbs 18 Magicka (9 Magicka when using a weapon) and returns it to Katya. Shimmer (known): Hits all opponents in a 25 foot area (15 feet if using a melee weapon). Flicker: 35% chance to stagger opponents. Can only occur once per 3 seconds. Smite: causes 20% bonus damage from any spells and attacks to undead. Tava's Blessing Mending (known): Extra selfhealing for an additional 20% of her base health. Invigoration (known): Any ally healed also has 30% of their base stamina healed. Preservation: Any ally healed is grated 15% magic resistance for 10 seconds. Aegis: When healing, Katya receives a 40 point ward for 10 seconds. Aegis can also reflect spells back to their source (only affects fire and forget destruction spells, up to a magnitude of 25). Holy Shield Vigor (known): While her shield is active, Katya regenerates Magicka 5x faster. Resolve (known): Kayta takes 20% less physical damage from opponents, 30% if they are undead. Divine Ally: Summons a fiery wolf avatar ally when activated. Wolf has fire bite and scales to 50% of her level. Last until combat ends. Divine Ally is treated as a player teammate. Protection: Armor rating is increased by 40%.   Enchanting Training     Once Katya gets to know you a little bit (relationship rank 1), she can train you in enchanting up to to 75. This does cost gold, like any other trainer.   Improved Enchanting     When you completed the quest for Katya, Disenchanted, you are granted a bonus when enchanting that increases the effectiveness of enchants by 15%. Further, an Arcane Enchanter is placed in Dead Man's Drink, in Falkreath.   Courage     At maximum relationship with Katya, incoming fear effects will be dispelled (within 5 seconds during combat).   Extra Storage     An unlimited storage system is included. Jenna and Katya can pack mule their stuff with additional storage and it's a safe place to put wearable items that you don't want the outfit system to accidentally affect.   Home System     You can set Jenna and Katya to live practically anywhere. Supports Day (6am to 2pm), Evening (2pm to 10pm) and Night (10pm to 6am) locations. These locations are already set when you first meet them, but you can customize them in dialogue. Changing these will put their location exactly where the player is standing. You can also set them to sleep at day, evening or night. Removing locations will clear all locations and times so that you can start over. Any entry that shows "Tamriel" means that the location is not defined in game, so this is a catch-all word.   Integration Nether’s Follower Framework     If using Nether's Follower Framework, an exception is added concerning extra inventory and outfits, hiding those features to Jenna by default. Outfit dialogue is not hidden if a NFF outfit slot is in use for her. RDO     Works fine with RDO and will automatically generate an NPC "exception" in RDO to allow Jenna to function separately. In other words, works outside of it and is not affected by it. Grey Cowl of Nocturnal     Automatically integrates with Grey Cowl of Nocturnal and adds some idle lines and the ability to buy bags of dates from Reguard merchants. Keep in mind that until you reach the desert, the dungeon interiors are not navmeshed for companions. You may wish to wait to bring Jenna along until you get the ability to go back and forth freely. As above, also supports the standalone version of "Camels and New Animals in Alik'r Desert".
      MCM Control     Comprehensive MCM menu under "Nether's Jenna". There are several sections with choices you can make to customize her and Katya. These should be self explanatory. Katya's page only opens up when you rescue her.   Sneak Peekers     Thanks for my Sneak Peekers on Discord for taking a look here and there: Subhuman, Yandros, dePog, einherjar81, Niteshade Runesoul, Scorp Usul, Valin, PyreStarite.   Patreon     If you like my work, feel free to join my Patreon: https://www.patreon.com/nethermods. There is no obligation and all mods provided there are freely available to the general public.   Tip Jar     If you'd like to send a one-time tip, I have a PayPal account as netherworks.   Patreons Thank you to my Patreons for their support: Justin Justus, Fez, J C, JaggedJaded, cloud, Rebekah Martin, Keith, Rhavin, Michael Yunker, Pagod7 , Aaron Newman, Gus Hammer, Robert Lancey, Rogate Luca, Bruemeister , Ash Roberts, Galileo Michalski, David Mills, RS, cristobot, Jason Gregory, mtKhaos, bluemax151, James T Scroggins, 真志 上田, JămÄlęCâr, Cederien , Scorp , Andrew Mack, Adonis Lopez, James Parker, Doug Scott, DarkPhoenix , 'Rune -, KR , Old Gamer Broad, Pitchfork, Seijin8 , 健一 佐藤, Joe Harrington.   Armor Recommendations The following mods have a Middle Eastern/Arabian Flair and look pretty good on Jen and Kat: The "Rebel" armors from Apachii's Divine Elegance (note: for SSE bodyslide armors you may wish to run the meshes through NIF Optimizer). https://www.nexusmods.com/skyrimspecialedition/mods/9213 Some armors from the Ninirim Collection by Sunjeong. https://www.sunkeumjeong.com/post/sunjeong-ninirim-collection-6-0 Ashlander Apparel by livtempleton - Jeir - docteure. https://www.nexusmods.com/skyrimspecialedition/mods/34642
      Resources/Tools Used: SKVA Synth (xVA Synth) by DanRuta https://www.nexusmods.com/skyrimspecialedition/mods/44184 (from Skyrim LE version) Maevan2's Eye Brows created by Maevan2, uploaded by Shiva182 https://www.nexusmods.com/skyrim/mods/98309 Natural Eyes by nevenbridge81 https://www.nexusmods.com/skyrim/mods/3589 Improved Eye Reflections and Cube Map (only cubemap) by fadingsignal https://www.nexusmods.com/skyrim/mods/67447 Fair Skin Complexion by HHaleyy https://www.nexusmods.com/skyrim/mods/51602 KS Hairdos by Kallies (for Wigs) https://www.nexusmods.com/skyrim/mods/68311 Frecklemania 2 by tetrodoxin https://www.nexusmods.com/skyrim/mods/86208 PureSkinTexture by Anini n Regenbot03 https://www.nexusmods.com/skyrim/mods/73853 ApachiSkyHair (for base hair, used with permission) https://www.nexusmods.com/skyrim/mods/10168 Redguard shields (Hammerfell armoury) Jenna's shield https://www.nexusmods.com/skyrim/mods/60788 (from Skyrim SSE/LE version) High Poly Head by KouLeifoh https://vectorplexus.com/files/file/283-high-poly-head/  

    5,062 downloads

    Updated

  10. Adventures with Balazar (Balazar's Bitch) - Beta

    NEW: Riften quest - Take on a dangerous undercover assignment to gain favor for Balazar with the Jarl of Riften.  V0.923b - adds bug fixes.
     
    Description: What's an armored husky doing in the Temple of Mara? Such an intelligent and powerful creature would surely be a strong and able companion on dangerous quests, and you'd be doing Dinya Balu a favor by finding it a better home. What could possibly go wrong? 
     
    Part I of this beastly adventure sends master and servant on a quest for freedom across Skyrim that will challenge the reputation of the most noble adventurer, defile Skyrim's purest women, and cruelly expose shameful desires of beast-loving and submission. In Part II, which expands on the submissive theme of the mod, the PC joins forces with a creature from Oblivion on a quest to seek revenge against a dangerous opposing faction. In Part III of this mod, the PC must complete a series of quests (currently only Riften quest available) to assist their new immortal companion.
     
    This mod is a quest/follower/dialogue/dungeon mod for female PCs that is centered around a creature/humanoid follower and involves consensual and non-consensual sex with man, woman, beast, and machine. (You can run the mod with a male PC but quest dialogue and animations will be inappropriate.)
     
    TO START THE QUEST: Speak to Dinya Balu in the Temple of Mara in Riften about the dog in the temple. Do not recruit the dog as a follower under any follower framework. Once the quest starts, the dog will have its own "Come with me" dialogue to recruit the dog as a follower.
     
    TO START THE RIFTEN QUEST: Speak to the Jarl of Riften with Balazar (in his true form) present after completing Parts I and II.
     
    Mod includes an MCM to adjust dialogue and event frequency.
     
    Additional Notes:
    If a creature animation is not playing, check your SLAL and make sure you have at least one animation for the creature type If you have a mod that allows fast travel from interiors, don't use it. You will miss some trigger boxes   
    Requirements:
    SexLab Sexlab Aroused Redux SSE FNIS SE Fuz Ro D-oh  
    Recommended: (mod will work without these, but creature animations will be skipped)
    FNIS Creature Pack SLAL and creature animation pack(s) More Nasty Critters Creature Framework  
    Optional Files:
    Killer905's patch for Devious Device users. Adds DD version of collar. DD required. https://www.loverslab.com/topic/220579-adventures-with-balazar-balazars-bitch-beta/?do=findComment&comment=4283819  
    Installation:
    If you have ZaZ loaded, your mod organizer will show a conflict. Load in any order you like. The overlapping files are identical.  
    Credits: 
    ZaZ Collar from ZaZ Animation Pack (https://www.loverslab.com/topic/17062-zaz-animation-pack-v70-2017-05-16/#comment-271406) LE Facegen files by killer905  
    Version History:
       

    11,341 downloads

    Updated

  11. CBBE 3BA Oviposition resources

    This is just resources of some oviposition sliders and normal maps that I've been working on for myself. I'm releasing these now because I've gotten some dms about them.
     
     
     
    What you can expect with this download:
     
    -New sliders in the belly category of the 3BA bodyslides.
     
    -An edited 3BA body with a higher poly belly mesh to make the custom morphs nice and smooth.
     
    -A folder with other labeled folders containing various versions of the oviposition normal maps to be edited and/or copy pasted over your desired existing female body normal maps. One of the folders is Copy&Paste ready to minimize the amount of editing you need to do if you just want to try these out. The other versions are there for anyone who wishes to play around with blending them into their existing normal maps to achieve an effect they're happy with.
     
    -An edited RaceMenuMorphsCBBE script to add the custom sliders to racemenu in game.
     
     
     
    What these resources will not do:
     
    -Add the custom body and it's morphs to your armor mods, You will need to add them in yourself if you wish to use them while wearing armor mods. Otherwise it will just replace the unarmored female body.
     
    -Switch normal maps while in game. Unfortunately not something I'm currently capable of. Looking into this still...
     
     
    How to use these resources:
     
    Install with your favorite mod manager like normal and let it overwrite CBBE 3BA. If using the TeraElinRace remastered allow this mod to overwrite that as well.
     
    Build the the 3BA body in bodyslide, if using the Elin race you will need to rebuild that body as well if you want the sliders to work for that race. If you wish to edit the morphs in bodyslide rather than racemenu in game, the sliders should be located with other belly sliders.
     
     
    The normal maps are not applied by default in this resource, you need to edit the normal maps yourself to use them.
    Custom normals to use for editing are located in the "Normal map resources" folder in the mod.
     
    To start, create a new mod in your mod manager, open it, and set up the following folder structure: textures\actors\character\female.
     
    Now locate your femalebody_1_msn.dds. Open your CBBE mod (Non-3BA version) or whatever skin mod you use and go to textures\actors\character\female. It should be here.
     
    Copy femalebody_1_msn.dds and paste it into the female folder of the mod you created.
     
    Open the newly copied femalebody_1_msn.dds. Paint.net is an easy tool to open dds files with.
     
    Now find the oviposition belly normals you wish to apply to your character from my resources and open the file in paint.net.
     
    With the oviposition normals open CTRL+A, CTRL+C.
     
    Go back femalebody_1_msn in paint.net, select Edit --> Paste into new layer then Layers --> Merge layer down.
     
    Finally save the file and make sure to enable the new mod and allow it to overwrite other mods that also change the normal map or you wont see the change in game.
     
     
     
    For Elin race:
     
    Repeat the same steps as above except the folder structure should be Textures\actors\Tera Elin and the normal map file is femalebody_msn.dds
     
     
     
    Credits and recommendations:
     
    I would recommend layering these normals with DW's pregnancy normal maps to achieve a nicer looking effect, there's a good selection of premade normals for various skin mods or you can download the overlays and diy. https://www.nexusmods.com/skyrimspecialedition/mods/68977?tab=files
     
     
    Finally credit for the 3BA body itself, 3BA racemenu slider script, and Elin race to Acro748 - https://www.nexusmods.com/skyrimspecialedition/mods/30174
     
    Permissions:
     
    You may use and distribute these resources for your mods freely. Please just remember to credit me.
     
    If you do happen to add these effects to your mod, consider shooting me a dm. I'm always interested to hear about mods with these effects!
     

    1,851 downloads

    Updated

  12. Orin The Red

    A small quest lead you to retrieve a powerful Relic and cool outfit from Baldur's Gate 3
     
    Requirements:
    CBBE CBBE 3BA BodySlide and Outfit Studio  (optional) Faster HDT-SMP  (need this to make the outfit smp work)  
    ?Discord
    discord.gg/5mJuu56Uaj
     
    ?Patreon
    patreon.com/TalesOfStar
     
     
    .

    310 downloads

    Updated

  13. Dark Arena SSE

    A SSE conversion of Dark Arena LE, made by cathedral and CK  
    A little mod, which add an underground inn in Riften sewers. It was a commission mod, but due to the demande I decided to continue it.
     
    - get rumors at any innkeeper
    - get hints at Riften
    - explore Riften sewers and find the Dark Arena.
    - request the guard posted at the entry to let you inn... and enjoy what is forbidden in skyrim.
     
    Pitfights, whores, gambling, dances... The Maison offer credit... sort of.
     
    You can be spectator, or work here... or being enslaved... or take control of it.
     
    In details :
    - four games are available : a simple blackjack script, a cul de chouette, a single dice, and a small roulette.
    - you can bet money on pitfights.
    - when you are allowed to work in the dark arena, you can request to go in the pit yourself, whoring and dancing.
    - each time you win a game or a pitfight, you receive a lottery ticket. You can earn here whatever between flute and daedric cuirass.
    - you can be in dept toward the dark arena, but they will recover their money... by using you as a slave. You'll be able to payback by whoring, dancing, and pitfigting. You'll discover another aspect of the Dark arena...
    if you refuse, your stuff will be confiscated, and you'll be sold to the closest slave marker (simple slavery)
    - a serious blackjack table was added. It will trigger simple slavery, skooma whore... maybe SD+ in the future, in you loose.
     
    Patchs :
    - DarkArena - DBM : patch for uses of Legacy of Dragonborn mod : changes the cards texture
     
    Credits :
    Nomkaz for first SSE conversion and DBM patch.
    OsmeIMC for scripts tweaks and improvements
    Killer Keo skimpy mod : https://www.nexusmods.com/skyrim/mods/3654/
    unknow for slave leia topless CBBE converted meshe
     
    Want to support me? Visit my Patreon ! https://www.patreon.com/Delzaron
     
    Permissions :
    You're allowed to use this mod code as you want. You're not allowed to upload this mod on another platform. Assets belongs to their original authors.

    51,639 downloads

    Updated

  14. Cum Lover Queen SCOE Edition

    This is a cum texture set meant to be utilized with Sexlab Cum Overlays Extended. It is adapted from the base sexlab texture set, the SLACS Texture Replacer which replaces the base SLACS textures utilized by SCOE, aswell as the "Cum Lover Queen" texture set and standard texture set from Insane Cum Retexture which originates courtesy of TheMrWick who made the original texture sets for LE. This file will not work properly in its current form without SCOE unless you know what you're doing. I did not create any of the textures in this set nor do I claim any credit or monetary gain for the compilation and posting of these sets. This is merely a tribute to MrWick's old set which I have been able to turn into 4, 5, and 6 stage sets with the ease of usability granted by SCOE aswell as sourced the other stages from sexlab itself and the SLACS texture replacer. This set is labeled as Set1 in the file so if you have any sets present in SCOE that occupy the 1st set then either rename them to one of the other 4 sets or do so for this one before you accidentally replace something. Also only download and enable 1 archive at a time unless you want file conflicts.
     
    The 1st-4th stages use Sexlab native cum textures, SLACS texture replacer textures, and the standard cum textures from the Insane Cum Retexture. The 5th and 6th stages are exclusively Queen Edition textures from the Insane Cum Retexture. I am not a texture artist and so none of these are my original works however I do not rule out making my own work in the future to synergize with this project. That being said, I will reply to feedback when I am active. If you have an issue regarding mod functionality/textures not working then make sure it is not specific to this file and route your issue to the respective modpage. Otherwise, please notify me if I made a mistake. Below I will give a few tips on certain things you can do to improve or fix the functionality of your game in regards to this set depending on your issue.
     
    Potentially helpful tips:
     
    If certain parts of the overlays are not showing such as face/hands/feet then locate Skyrim Special Edition\Data\SKSE\Plugins and look for skee64.ini. Edit the file and find any lines labelled iNumOverlays and set them higher than their present values but no higher than 128. Upon re-entering the game remove and re-add the overlays and they should show up. Also ensure you have "Limit cum to Body/Face" ticked off. As stated prior, ensure that no other sets in SCOE occupy Set1 or ensure this set is changed to a different numeric value ranging from 2-5 making sure no other sets correspond to the alternative chosen number. In order to properly change these sets, access Skyrim Special Edition\Data\textures\Sexlab - Cum Overlays and go through each of the 3 folders "Oral", "Anal", and "Vaginal" and change Set1 if it is present to an unused value between 2-5. TBPainterlyCumTexture (which I also enjoy and is linked on the SCOE page) by default is occupying Set4 so it shouldn't cause issues with this. If installing any cum textures with SCOE installed, ensure the files are named correctly and the folder structure corresponds to SCOE's structure. Straight installing a texture set not configured for SCOE just for base sexlab will not work as far as I am aware. Please ensure the files and folders are named and pathed properly before bringing up an issue of missing or non-functioning textures. Always remove currently applied overlays, redetect sets, and exit MCM afterwards when trying to add, remove, or modify sets. Do not download and enable more than one archive at a time unless you label them as different sets inside the folder paths.  
    In conclusion:
     
    Thank you for your consideration and interest. I hope this set will bring more enjoyment to your experience. In the future I plan to create my own custom textures or source more stages to expand the robustness of this set. If you have any suggestions for future changes, additions, or just want to share your in-game experiences with us by posting an image of your wickedly painted character please do. Furthermore, if there are textures you would wish for me to compile into another set for your pleasure then feel free to suggest or message me and I will see what I can do. I am interested in making my own original textures for a new or existing set so if you would like to see that happen let me know! Once again, thank you for your time and patience.
     
    Edit 1: Some wording has been adjusted to reflect my intentions better. Also, ponzipyramid has allowed my set here to be listed on his modpage for SCOE. Thank you very much ponzi!
     
    Edit 2: TheMrWick has given his blessing to my endeavour here. Thank you MrWick!
     
    Edit 3: Updated to version 2 modifying the base file into a similar 4 stage set with a minor change, adding a 5 stage set, and updating description to be slightly more readable, less pretentious, and hopefully more helpful.
     
    Edit 4: Updated to version 3 featuring the addition of the 6 stage set. Updated description accordingly.

    4,834 downloads

    Updated

  15. COtR Anya Taylor Joy for fun

    COtR Anya taylor Joy for FUN
     
    Last update of Skyrim special edition (1.5.97) not AE edition
    Latest SKSE64 for Skyrim SE (version 2.0.20) higher than this version is for skyrim AE

    ......................................................FACE......................................................
    Racemenu
    RaceCompatibility for Skyrim Special Edition
    COtR - HQ Characters creation addon
    Eye Normal Map Fix SSE
    The Eyes Of Beauty SSE
    COtR x The Eyes of Beauty - Updated Patch
    Charmers of the Reach (CotR) - Racemenu Warpaints Tattoos Patch and Eye Fixes and Presets !!!NEW!!!
    Complexions for CotR !!!NEW!!!
    Even More Brows - HPH - COtR (COtR version)
    Koralina's Makeup for COtR
    KS Hairdos

    ......................................................BODY (optionnal)......................................................
    Caliente's Beautiful Bodies Enhancer -CBBE-
    Female Hands Redone !!!New!!! (use bodyslide to apply it)
    NecDaz Feet !!!New!!! (use bodyslide to apply it)
    XP32 Maximum Skeleton Special Extended - XPMSSE
    HDT-SMP (Skinned Mesh Physics)
    CBPC - Physics with Collisions for SSE and VR
    CBBE 3BA (3BBB)

    My preset Bodyslide based 3BA "BomBassbody" (use bodyslide to apply the sliders).
    Optionnal if you want to apply my presets into any unique NPC: (all the entire description in my Discord channel)

     PROTEUS

    103 downloads

    Submitted

  16. Joyful Followers

    Joyful Followers
    Turning your follower into ruthless prankster, boundaries are for the weak and fun may never come to an end!
    Joyful Followers adds some live to your favorite companion, by creating a progression system and allowing them to engage in various activities and events across Skyrim, usually making you the unwanted center of attention. After all, laughing at people is just more fun, I think?
    Ah, but don't judge early. This makes your companion seem evil, but it's all a misunderstanding! They are in fact quite shy when you first meet them, so you see, it is all but their way to show affection! As you get to know them, they are quite helpful, quite loving indeed, although be warned about the things you reveal or else you might just find yourself wrapped up, packaged in a spider's threads. And all that just to keep you safe! - A friend, no better there can be; Truly!
     
    Affection
    The primary system to balance all of the events around. When you first meet up with your companion, they will be quite shy and relaxed but as you travel more together and overcome hardships your friend will open up more and more, allowing for more .. fun! things to happen.
    Treat them badly, don't let them have their way, or even actively harm them and affection will shrink.
    Mother taught us well: Only do unjust to those trusting us.
     
    Severity
    A secondary system to affection. If you treat your follower badly, and severity will increase while affection decreases. A high severity locks you out of certain interactions and may even disable some events. As Severity reaches a significant threshold, your follower will also start pulling new tricks on you to get revenge...
    Father taught us well: Unjust to those making a fool of us!
     
    Events
    The things your follower can engage in vary from the level of affection, your severity as well as the location you're currently in and a whole lot of other things. Events can happen at any time, at any point and for any reason. Remember that dog your killed 3 weeks ago? Yes, that might just start haunting you. Ready to spend the night with some very affectionate dogs so you learn that dogs really aren't all that bad!
    Your follower really cares for you after all and really wants to make sure that you go through live as a decent and civilized.. joke. And no way of education is better than simply throwing you from one uncomfortable situation into another! Oh and don't worry, we'll never let you down, perhaps some potions mixed wrong and some summons going out of control, but nothing serious, ever!
     
    A list of all possible events:
     
    Misc. Features
    My Fair Share
    An optional debt system you can use as a cash sink if you want. You are not put under any disadvantage to keep it disabled, there are no special events for "losing the debt game" or anything like that. That being said, your companion always can make use of some money, it can be quite expensive to build a whole tomb underground!.. not that they couldn't afford it without you being them. How? Magic! .. and a sleeping adventurer that doesn't notice when coin falls out their pockets. Silly adventurer.  
    F.A.Q.
    I downloaded the mod but not events are starting, ever?
    The mod is designed around a progression system. When you just start out, you haven't progressed and thus few events are able to start. As you play for longer and the follower "gets to know you better", more events will become available. It is also important to remember that events are strictly conditioned and you simply not be in a location that has events available. See the Events section for more information. How does this compare to other follower extension mods, such as Subm. Lola?
    This mod aims at a mostly consensual relationship. While the follower can be very crude and potentially hurtful, it is never their intention to actively make you submit, to enslave you or put you into any other, similar kind of situation. Instead, the mod aims around pulling pranks on you which may shape the mod in a specific direction, but none  that makes the follower a stereotypical "dom". Everything in this mod is a joke, essentially Can I be enslaved by my follower?
    No, stereotypical enslavement events will never be part of this mod. Can I enslave my follower?
    No. The follower is driving force in this relationship, it wouldn't make sense to have them walk after the player.  
    Requirements
    SexLab Framework SexLab Aroused FNIS/Nemesis A (vanilla) follower  
    Compatibility
    EFF and AFT have integrated patches. Both should load before JF NFF is loaded after JF FLP does not conflict DF and SubLola are compatible
    *it is however highly recommended to not have the same follower be managed by more than 1 mod  
    Credits
    DarkAngel1265 for Crawling animations audhol for Sitting animation Collygon for everything inside the "Collygon" Folders  
     
    Deviously Joyful
    DJf is an Add On to Joyful Followers featuring some content utilizing Devious Devices.
    This addon also serves as an example to how integrate additional quests into JF.
     
     
    ---------------------------------------------
     
    Some links if you want to support me:
    Patreon: Scrab Joséline | Patreon Ko-fi:  Scrab | Ko-fi  
    Discord Link for good measure:
    Citadel  
    ---------------------------------------------
     
    Previous Change-logs
     

    33,801 downloads

    Updated

  17. Bottle Pour Out

    In a nutshell:
    You drink wine, you get an empty bottle. You drop wine while pressing the hot key modifier (default is SHIFT), you get an empty bottle. You drop wine and you don't press the hot key modifier, you're a litterbug. And you probably have unacceptable views. (NOTE: there may be an issue with Immersive World Encounters; some rando just complained about me littering, even though I didn't drop anything on the ground.)  
    Mod might be useful for mods that require empty wine bottles (e.g., Pee and Fart)?
     
    P&F has been in my load order for years and I love it (except when bottles follow me around everywhere). But I could never find enough empty bottles for my "needs". Maybe other mods do this better, but I don't know about them. I created this just to turn all those cheap wine bottles (and alto wine bottles) into EMPTY bottles. (Might work with some of those BS: Bruma bottles too.)
     
    P.S. If someone has or wants to make bottle pour-out animations, let me know.
     
     

    179 downloads

    Updated

  18. SL Dirty Deeds Missives

    Adds 15 repeatable quests involving performing casual sex for gold. Find them at Missives boards! Each has four lines of Synthetic Voiced dialogue, and a letter written in the style of that character or faction. It's casual, flavourful, and about as "lore friendly" as a SexLab mod can be.
     
    Requirements
    Core Mods
    Missives (Download) - Of course, you'll need Missives to get the actual Missive Boards used to find the Deeds in this mod. SexLab Framework (Download) - Also has its own requirements. In the in-game MCM for SexLab, there are some very useful Debug features. Make use of them! This will help you figure out what is going on. Once you've enabled Debug, Press '~' to open the console. Replacing Boards for Missives (Download) - Changes Missives boards to a 'porn' styled one. Also adds several new locations, like Ivarstead, Rorikstead, Kynesgrove, etc.  
    New to SexLab? Mods you may Need
     
    Rewards: Gold, Dragon Souls, Items
    You can earn both gold and Dragon Souls and some items by completing 'Dirty Deeds'.
     
    Gold is determined by the Deed, as well as by your Sex Skills and Speechcraft.
     
    Dragon Souls are awarded based on the overview quest, which tracks one-time completion of all Deeds.
     
    Some Deeds give you items instead of gold. (Such as Falmer, who reward you with a Black Soul Gem.)
     
    Dirty Deeds
     
    Creature Deeds
     
    Expansion 1 (More Deeds)
     
    Expansion 2 (Followers) *Last Updated February 2024 - Patron Only*
     

    Gold Calculation
     
     
    Compatibility
    Allow other mods to overwrite this one.
     
    I edited some Races to turn on 'Dialogue with Player', such as WolfRace, GiantRace, TrollRace, FalmerRace. This will not conflict with mods that change the meshes of those NPCs, since Race is a different record from Actor. Any new creatures which uses those same Races will also get the dialogues and be available for the Creature Deeds.
     
    I've made a few, non-essential changes to NPCs to allow them to partake in Dirty Deeds. This includes adding Factions to NPCs who should have that faction, and changing AI Packages to make an NPC (Stands-In-Shallows) available at night. These are very few in number, and there shouldn't be much that conflicts.
     
    It's possible that if you use a different Temple of Kynareth overhaul than JK's, you may have trouble getting to the cabinet with the Dirty Deeds. I'd recommend using 'tcl' in console to move through the floor, then take out whatever letters you want.

    For those who don't use Missives (Version 1.2.0)
     
     
    Recommended Animations
     
    Recommended Other Mods
     
     
     
    Tips & Support
    I've created a Patreon at https://www.patreon.com/questwave where you can tip or support me! I'm hugely appreciative of any support as I'm just beginning my work on SexLab.

    142,619 downloads

    Updated

  19. Orfilia HPH RM Face Preset

    Requirements:
    Eyes of Beauty - AI Remastered
    Even More Brows - HPH CotR
    HG Hairdos 2

    Hard Requirements:
    Expressive Facegen Morphs SE
    Expressive Facial Animation -Female Edition-
    High Poly Head (adult website)
    Racemenu

    180 downloads

    Submitted

  20. SexLab Expressions v3

    This is MY settings for facial expressions from the json files SEXLAB saves to when you export facial expressions from Sexlab
    INSTRUCTIONS
    1 GO TO SEXLAB MENU
    2 GO DOWN TO REBUILD & CLEAN
    3 GO TO RESET EXPRESSIONS REGESTRY AND THEN CLICK
    4 THEN GO TO IMPORT SETTINGS AND CLICK
    5 ENJOY
     

    2,673 downloads

    Updated

  21. Immersive Hair Growth and Styling SSE (YPS Devious & Immersive Fashion 2020-05-09)

    Immersive Makeup, Piercings, Hair Growth, Fashion and Styling
    ( = Yolie’s Piercing System, YPS)
     
    SSE Versioin
     
     
    SINCE 2023-05-06 LE and SE VERSION HAVE BEEN MERGED
     
    The downloads in the download section here are OBSOLETE.
     
    DOWNLOADS OF NEW VERSIONS (6.3.1 and above) FOR BOTH LE AND SE ARE NOW EXCLUSIVELY AVAILABLE ON THE LE VERSION SITE.
     
     
    This is a mod adding several "fashion" features. You need to apply these features in an immersive way, such as:
    hair will grow naturally; you need to visit a hairdresser to get a hair cut, perm or hair dye getting your ears pierced before being able to wear earrings apply nail polish from nail polish bottles finger by finger, toe by toe use lipstick and eye shadow, which will wear off over time high heel training (with normal heels and devious boots) armpit/pubic hair growth and hair shaving wearing nylons and stockings optional quests involving themes of piercings and gender change These features may cause addiction, arousal and have other special side effects.
    (everything can be enabled/disabled in the MCM menu)
     
     
    The original conversion description by Gnaddelwarz is here, and the post by yeahhowaboutnooo is here.
     
     

    52,702 downloads

    Updated

  22. Arousing Implements 2 - Tools for Sadomasochism

    Arousing Implements 2
    This mod is a fully rebuilt version of the older Arousing Implements. It adds various canes, switches, and the like that facilitate sadomasochistic interaction between the player and a NPC as sadist and masochist respectively. Hitting a relevant NPC will affect both the attacker and the target's arousal states via influencing their exposure.

    Requirements

    SexLab Aroused Redux or a derivative for arousal and exposure.
    PO3's Papyrus Extender for hit recognition.
    PapyrusUtil for debugging.

    Features

    - Arousal Minigame: The mechanism takes into account both the sadist and masochist's arousal to determine how hits affect them. Power attacks are also considered. For exact details, refer to the related section below.

    - Interesting Effects: These tools have a chance to stagger NPCs on-hit. Power attacks have a chance to cause a staggered NPC to collapse.

    - Visual Effects: Hits will leave welt decals on the NPC's skin.

    - Realism: NPCs who aren't allies or lovers do not appreciate getting hit and will not be aroused by such. After a free initial hit, an assault alarm will be triggered if you hit them again 3 times in quick succession.

    - Immersive integration: The recipes are gated behind a book found in a lore-friendly location. The text is written with an in-universe style for the most part.

    Getting Started

    In order to craft these tools, you need the aforementioned book in your inventory. It can be found in a chest within the Temple of Dibella's Inner Sanctum. The recipes are located at either a forge or tanning rack and generally consist of firewood, leather, leather strips, and/or iron ingots.

    Alternatively, you can use console commands to obtain the tools using terms such as "cane", "crop", "paddle", and/or "switch".

    Arousal and Exposure Mechanics

    Hit behavior where maso refers to the target and sado refers to the player:
         masoarousal < threshold && sadoarousal < threshold, exposure-- and exposure rate-- :scenario 1
         masoarousal < threshold && sadoarousal > threshold, exposure-- and exposure rate++ :scenario 2
         masoarousal > threshold && sadoarousal < threshold, exposure++ and exposure rate-- :scenario 3
         masoarousal > threshold && sadoarousal > threshold, exposure++ and exposure rate++ :scenario 4

    Power attack behavior:
         If both arousal < threshold, power attack severely decreases exposure and exposure rate modifier
         If both arousal > higher threshold, power attack increases exposure and exposure rate modifier else turns it negative

    Summary:
         If both are not sufficiently aroused, exposure short and long term will go down on hit.
         If the sadist is aroused but the masochist isn't, exposure short term drops while long term heightens on hit.
         If the masochist is aroused but the sadist isn't, exposure short term heightens while long term drops on hit.
         If both are sufficiently aroused, exposure short and long term heightens on hit.

         If both are underaroused, power attacks will cause large drop in exposure short and long term.
         If both are very aroused, power attacks will heighten exposure short and long term.
         If neither of those states, power attacks will cause small drop in exposure short and long term.

    Customization

    This mod is fully customizable. You can set internal variables via the console in order to personalize your experience. To do so, use the following structure:

    Set X to Y

    where X is a variable and Y is the desired value.

    The variables and their details (refer to the mechanics section for additional details): aiLowerThreshold: refers to the arousal threshold for general hits aiHigherThreshold: refers to the higher arousal threshold used for power attacks' positive bonus aiPAModifierDefault: refers to power attacks' base modifier, affects both positive and negative aiPAModifierNegativeMajor: refers to power attacks' major negative effect aiPAModifierNegativeMinor: refers to power attacks' minor negative effect aiPAModifierPositive: refers to power attacks' positive effect aiExposureLoss: self-explanatory aiExposureGain: self-explanatory aiExposureRateLoss: self-explanatory aiExposureRateGain: self-explanatory aiSoundAlarm: refers to how many hits before a NPC raises an assault crime aiDebuggingMode: boolean, when enabled (1) adds a visual highlight to the target and prints messages to the console aiRelationshipMode: boolean, when disabled (0), all NPCs can be aroused by hits and no alarm will ever be raised The modifier and loss/gain values are all handled multiplicatively and are magnitude-based (absolute values).
    Behind the scenes math example: aiExposureLoss * aiPAModifierDefault * aiPAModifierNegativeMinor
          Issues

    The welt decals do not apply to the head. This is as Bethesda implemented it.

    The welt decals can look distorted if NiOverride is modifying the body.

    703 downloads

    Updated

  23. Blushing When Aroused - Experimental Performance Improvements and Fixes

    UPDATE
     
    Incremented to v3.0.0 because plugin is now ESLified and this not backwards compatible with existing save with ESP version.
     
    Changes:
    - ESP-FE
    - Includes Estrus fix as according to bug reports from vpoteryaev and yeahhowaboutnooo it affected users even without mod
    - Corrected OMEAX registration
     
    EXPERIMENTAL: Do not use on serious save just yet. Please test on branch save or new game and report back if issues.
     
    Based off Conditional Expressions Extended version.
     
    Includes WowWowWibbleWoggleWazzieWu's HDT-SMP Physics Fix (untested).
     
    Swaps OnMagicEffectApply (OMEA) to OnMagicEffectApplyEx (OMEAX). Read about former's problems here. While BWA's NPC cloak is still unrecommended, this may help overall.
     
    Details
     
    Used Papyrus Profiler and noticed BWA big chunk of calls. While large number does not always equal lot of work, reducing may help.
     
    Simple explanation: OMEA turn NPC into call center. When called (magic effect is applied to them), they check call to see if relevant. With lot of cloak mods, can receive a lot of unrelated calls.
     
    While check is not costly, sheer number of calls (compounded by number of applicable npcs) may be bad as can cause VM overstressing and stack dumping.
     
    OMEAX basically add call screening. Only relevant calls reach call center and are guaranteed to require response. In personal test, chunk in Papyrus Profiler graph completely disappeared after swap.
     
    Edit 4 cases of OMEA in original BWA (3 refalias, 1 ame).
     
    Note: raising NPC limit if enabled will still increase BWA OnUpdate which could be costly tho less OMEA with this. Suggest stick with npc custom list.
     
    Requirements
     
    Version major incremented because no backwards compatibility and new added prerequisites:
     
    PO3's Papyrus Extender for OMEAX.
     
    FormList Manipulator if Milk Mod Economy user (Does BWA SE still work with MME? Never used)
     
    Installation
     
    New game recommended for testing. For testing in existing, recommend clean install or at least trying to use clean up in mcm first.
     
    Future Plan
     
    Maybe patch so Sex Flush work with OStim SA.
     

    1,576 downloads

    Updated

  24. Venus Nature Pack - CBBE 3BA SMP

    Adds 4 new outfits from DOA, CBBE 3BA, SMP, comes with Bodyslide files.
     
    Requirements:
    CBBE  CBBE 3BA  Faster HDT-SMP   
    Discord
    discord.gg/5mJuu56Uaj
     
     
     
     
     

    788 downloads

    Submitted

  25. HornyCreaturesOfSkyrimSE Werewolf Resources

    these are the werewolves resources from HornyCreaturesOfSkyrim SE for use with latest version for older mod compatibility that were removed in 2.0 and further
     
    as to how to add them back in just put them manually into mod after installing hornycreaturesofskyrim latest version with mo2
     
    permissions to upload resources given by @MadMansGun
     

     
     
     
    and all there requirements are also needed

    1,087 downloads

    Updated

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