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  1. SexLab SE - Sex Animation Framework v1.66b - 01/18/2024

    Skyrim SexLab SE/AE (SSL) v1.66b
    An adult animation framework  
     
    This version of SexLab is for Skyrim Special Edition / Anniversary Edition
    For the old LE version, click here
     
    IMPORTANT Note on downloads:
    For Skyrim Special Edition (1.6.1170, aka AE) use SexLabFrameworkAE_v166b.7z
    For Skyrim Special Edition (1.6.1130, aka AE) use SexLabFrameworkAE_v166.7z
    For Skyrim Special Edition (1.5.97, aka SE) use SexLabFrameworkSE_v163.7z
    For the GOG version of Skyrim (1.6.1179) use SexLabFrameworkGOG_v166b.7z 
    AE and GOG versions also require latest version of Address Library (available here)
    Only the latest version is supported. 1.5.97 version will not be updated.
     
    To download older versions not mentioned above, you can find zip files for them here: https://github.com/eeveelo/SexLab/tags
    DO NOT use older versions unless you know what you are doing, and do not expect tech support help when using older versions. 
     

    ----- Description --------------------------------------------------------------
     
    Skyrim SexLab, is intended to serve as a unifying resource for modders to pull animations from to aid them in development of adult themed mods, without having to going through the complex scripting work it takes by themselves. A modder is provided with a wealth of tools and functions they can call that will aid them in creating their own mod.
     
    As it is intended as a resource mod that other mods can pull from to use for adult animations. This mod does NOTHING by itself, and requires a separate mod to make use of the resources provided.
     
    ----- Frequently Asked Questions -------------------------------------------
     
    http://www.loverslab.com/topic/17711-sexlab-frequently-asked-questions-faq/
     
    ----- Requirements -------------------------------------------------------------
     
    Skyrim Script Extender (SKSE) REQUIRES SKSE 2.2.6 OR NEWER
     
    Address Library for SKSE Plugins
     
    Fores New Idles in Skyrim SE (FNIS) REQUIRES FNIS 7.0.0 OR NEWER
    FNIS Creature Pack version 5.2 or newer is required only if you want creature animation support in SexLab, otherwise it is not required. If you get a warning in game about not having 5.2 installed despite having installed it. You have without exception, installed it incorrectly. You can either ignore the warning and keep using SexLab like normal if everything working anyway, or do the smart thing and figure out what's wrong with your FNIS install so the warning will leave you alone.
    SkyUI SE REQUIRES VERSION 5.0 OR NEWER

    An actor skeleton mod such as XP32 Maximum Skeleton Special Extended (XPMSSE)

    ----- Basic Installation Procedure ------------------------------------------
     

    After properly installing SKSE, SkyUI, and FNIS as listed above, follow these steps.
    Download the latest full framework pack & install it using your mod manager of choice (Mod Organizer highly preferred.) Run the GenerateFNISforUsers.exe tool. If you have a custom animation skeleton installed (very likely, if you don't you should. See: XPMSSE ) make sure you check the "Skeleton arm fix" patch. Click the big button that reads "Update FNIS Behavior" You should see a line that says "Reading SexLab..." if not you've done something wrong. DO NOT ignore any warnings or errors you see in the FNIS window. Activate the SexLab.esm file in your list of active mods. Load or start a new save game in Skyrim and navigate to the Mod Configuration menu titled "SexLab" Check that you meet the requirements on the left pane and then click the Install option in the top right. NOTE: Some of the checks you'll see there are only soft dependencies, or can be a false-negative. If the Install button is clickable for you, just go ahead and continue. [*]Close all menus and stand still until the install finishes, it can take a few minutes.

    ----- Basic Update Procedure -------------------------------------------------
    Download the latest full framework archive, if you are using a version older than 1.60, you will need the full archive, otherwise you will only need the update patch. Extract the updated framework/patch into your Skyrim's data folder, or if using Mod Organizer (like you should be) then merge the files ontop of an existing MO mod install for SexLab Framework. (optional, but recommended for safest upgrade) Disable ALL SexLab related mods except for SexLab.esm and any that are absolutely required or disabling will mean losing progress on in some way. Navigate to your Skyrim's data/tools/GenerateFNIS_for_Users folder and run the GenerateFNISforUsers.exe utility. If you have a custom animation skeleton installed (if you dont, you should) make sure you check the "Skeleton arm fix" patch. Click the big button that reads "Update FNIS Behavior" You should see a line that says "Reading SexLab ..." if not you've done something wrong. Load your save game and you should see a notification that SexLab is updating and/or installing, it will then go through the update process. [*]Wait 1-2 minutes, until you see a notification that says SexLab has finished updating and/or installing [*]Wait another 30 seconds or so and then perform a quick test animation either via the SexLab MatchMaker mod or by starting one via the animation editor. [*]Assuming the test animation was successful, save your game with the update now fully applied, you should see the appropriate version number listed on the last page of the SexLab MCM. [*](optional, but recommended for safest upgrade) if you followed step 3, you should now reinstall all the SexLab mods you disabled, ensuring you are using the latest version of each. For best results reinstall them one at a time and make sure they are functional with the new version of SexLab before reinstalling the next one.

    ----- Creature Use Instructions -----------------------------------------
     

    If you want to use creature animations, you will need to follow some extra installation instructions.
    Install the latest FNIS and the latest FNIS Creature Pack if you have not yet, both of which are available on the FNIS Download page Run GenerateFNISforUsers and click the big "Update FNIS Behavior" button. After it finishes patching, you should see 2 lines, "Create Creature Behaviors ..." and BELOW that "Reading SexLabCreature ..." Load your Skyrim save Navigate to the SexLab Mod Configuration menu and go to the first available settings page, "Animation Settings" Check the box for "Allow Creature Animation" so that it is in a toggled on state (the box is filled instead of empty) You will need to install mod that lets you start animations with creatures, as SexLab Framework does not start any animations by itself. SexLab MatchMaker works with creatures, and is the more straight forward of means to start creature animations. For others, look through the download page for SexLab mods with creature support  
     
     
     
    ----- Uninstalling ----------------------------------------------------------------
     
    To cleanly uninstall the mod, perform the following steps.
    With your current installation, go into MCM and select the "Rebuild & Clean" page. Click on the row that says "Clean System" You will be prompted to close all your current menus, do so. After closing your menus and being told the system clean is complete, save your game. Perform the uninstall procedure for any 3rd party SexLab mods you have installed. Quit the game. Disable SexLab.esm and any SexLab mods you have enabled in your load order
    ----- Changelog ----------------------------------------------------------------
     
    See: https://github.com/eeveelo/SexLab

    ----- Modder's Guide -------------------------------------------------------------
     
    A modders guide to using the API can be partially found in scripts/sources/SexLabFramework.psc
     
    WARNING: The API docs are currently fairly outdated in some spots for v1.60. It should be fine in most spots, but if you have any questions feel free to private message me or ask somewhere else and I'll answer soon as I'm able. Updating them is my top priority right now.
    If you are a mod developer looking to develop a mod using SexLab, feel free to contact me via private message and I will do everything I can to help you along and if possible upgrade the framework to fit your needs.
    ----- Future Plans ----------------------------------------------------------------
     
    See dedicated development thread
     
    ----- Credits -----------------------------------------------------------------------
     
    Scripting & Project Owner:
    Ashal
     
    Additional Scripting:
    osmelmc
     
    SKSE Plugin:
    h38fh2mf
    Ashal
     
    Animations:
    Unknown Modders - http://skup.dip.jp
    Arrok - BBP Animations
    JoshNZ - Animated Prostitution
    Mithos
    Blac945
    Zynsch
    TDA
    Zynsch
    Bleagh
    PanicForever
    Athstai - Dark Investigations
    3jiou - http://www.loverslab.com/topic/38317-3js-animations/
    Mitos - http://www.loverslab.com/topic/42217-mitos-animation-shop/
    Leito86 - http://www.loverslab.com/topic/39465-animations-by-leito-12915-new-animations/
    4uDIK - http://www.loverslab.com/topic/38934-аnimations-for-sexlab/
    FalloutBoy2 - http://www.loverslab.com/topic/39160-animation-complete/
     
    Audio:
    Lovers with PK
    Setekh
     
    Mesh/Textures:
    Calyp - Strapon
    oli3d - Bukkake Shaders
    4uDIK1 - Male Nudesuit
    Dimon99 - Female Nudesuit
    Vacaliga - Stacking cum textures
     
    Localization:
    aravis7 - French
    CGi - German
    mswind - Chinese
    anonymous - Japanese
    fedim - Russian
    sh1ny - Russian
    holtof55 - Russian
    Huili - Russian
    RockMic - Italian
     
    NOTE: If you have an updated translation file or would like to translate or update one of the existing translations; send it to me or let me know if you have any questions about how.
    ----- Permissions -----------------------------------------------------------------
     
    You must ask my permission before distributing this base framework on any site other than LoversLab.com
     
    The animations themselves belong to the individual modders who made them, I am using them solely by their permission and/or stated open use policy. If you wish to repurpose them else where it is there permission you need and not mine.
     
    Unless you are contributing to the Git repository development branch, you are not allowed to edit any of the included scripts and resources except to translate the mod into another language.
     
    If you wish to translate the framework into another language, go right ahead, no need to ask. If you need it, I will provide you with as much support as I can to assist you with the translation process. Afterwards if you want to send me the translated file and I will package it with the releases, or you are free to release the translation file, and the translation file alone, however you wish.
     
    ----- Contacting Me --------------------------------------------------------------
     
    I will provide direct support to people via email and private message ONLY if you are a modder using the framework in your mod. People seeking support for using the mod contacting me this way will be, without hesitation, completely ignored. If you need support for the framework, use the thread or support section, I will answer such questions there and only there.
     
    ---------------------------------------------------------------------------------------
     
     

    1,743,396 downloads

    Updated

  2. SoS AE

    This is an updated DLL for Schlongs of Skyrim that works with post-AE Skyrim. I have created it as a part of a larger mod I am working on, but It can still be used with plain SoS so I am releasing it ahead of my mod.
     
    The cosave format is not compatible with the old SOS DLL because I did not have all the code. You need to start a new save. This does not work with pre-AE, just use the DLL that comes with SOS SE.
     
    The permissions and acknowledgements below are inherited from the original SoS file since this is a derivative mod. 
     
     
    UPDATES
     
    I will release updates when I get to it. Posting asking me to update will not make it happen any faster, in fact doing it a lot will make me slower to get to it. I have been attempting to convert it to the address library but I have not gotten it to compile, so you'll have to either disable updates or wait for the to get to my updates each time they update AE.
     
     
    SUPPORT
     
    I am adding this section because users have started messaging me about giving support for this mod. If you wish to do so, you can donate to me here or at ko-fi.com/chuckseven1. 
     
    As per the rules, I am promising nothing in return for support besides my gratitude. All releases of this mod will be posted here.
     
     
    ACKNOWLEDGEMENTS
     
    Thanks to galgaroth for the SE version of SoS.
     
    We would also like to thank the following people that in someway or another, helped us developing it, just by sharing their knowledge:
    Fore Theru Thanks for FaerieXDecay, for providing us with beautiful screenshots!
     
    Thanks to Earrindo, Zor2k13, and XunAmarox, for fixing the SoS Light esp and meshes!
     
    Thanks to h38fh2mf and Ashal for PapyrusUtil and the provided support
     
    Thanks to jonwd7 for Brawl Bugs Patch - Plugins - Modder Resource
     
    Thanks to Shiene, Tiranno_71, Huili and forceet24 for their translations.
     
    Thanks to everyone that is helping this project to grow and took initiative to make new mods to work with Schlongs of Skyrim
     
    Also thanks to the Baraboards and Hall of Torque communities, for giving their support. Without them probably SOS would never come to exist. Thanks to all our Beta Testers, that gave us feedback and helped at detecting bugs.
     
    Thanks to the moderators at The Nexus, that helped us clarifying if the mod could be uploaded there. They proved themselves to be quite reasonable.
     
    Thanks to everyone in general, that showed interest in having a rigged and animated penis.
     
    Thanks to all the Mods and Modders that served as an inspiration in taking the male mods, one step forward.
     
    And finally ofc, thanks to Bethesda (although they should have included this feature in the game xD)
     

    PERMISSION USAGE
     
    1. SOS and any derivative mod, should be kept in Lover's Lab only. If your mod uses any SOS asset, it should be kept in here. Such assets encompass Meshes, Textures and specific Havok files that VectorPlexus or Smurf have developed. Skeletons/Bones are an exception
    2. Even in the case of posting a mod in Lover's Lab under the previous condition, those assets should always be properly credited to VectorPlexus and Smurf

    527,434 downloads

    Updated

  3. Diary Of Mine for Paradise Halls [WIP]

    This mod is an extension to and heavily inspired from PAHE for Skyrim. It functions like its sister mod HSH by adding a new set of slaves with extra functionalities.
     
    If you enjoy DoM and use it regularly, remember to fill in the poll on my patreon and post any suggestion you might have there or in the support thread.
     
    https://www.patreon.com/posts/welcome-poll-69591050
     
    Here is a short list of what this mod adds to Pahe:
     
     
     
    Diary of Mine adds personality traits for all unique NPCs and PAH faction actors. A dialogue line "Let's have a serious talk" is added to actors where the player can ask them about their personality and their feelings. Traits are based on the HEXACO personality model used in sevetal psychological studies. There are 6 personality traits linked to 6 feelings. For PAH slaves, feelings will change depending on emotions and training. Traits can also change but at a much slower pace. For other NPCs, traits and feelings are constant. In this case feelings correspond to their general feelings in life.  I also added 6 physical and psychological facets acting as emotion filters, so an actor can be calm but physically extremely sensitive. See the personality system section below for more details.
     
    What to download?  
     
    Version 4 is the stable version. It is available for Skyrim SE (including AE & VR) and LE. It is intended to avoid any mix-up between PAHE and DoM scripts! It is compatible with all recent PAHE versions (8+).
     
    Version 5 is a development version but it is rather stable. It is also available for LE as of 5.2.0. It is the recommended version if you want to give feedback.
     
    Installation:
     
    Here is a detailed installation procedure:
     
     
    Further notes about installation :
     
     
    If you have problem getting your slave to load, it might be time to use Resaver and purge unwanted mods, including older versions of DoM.
     
    Description:
     
    The mod will add one new topic for all unique NPCs "Let's have a serious chat" where you can ask them about their personality and their feelings. For PAHE slaves this same topic will give you more information. When asking a slave traits, the slave resistance and sensitivity to emotions and punishments will be quoted. As for the feelings they will be expressed in a very strong way and will vary depending on the slave training level.
     
    Other topics, only for DoM slaves, such as "Listen to me, slave." and "Come here, slave" are available with different options. Those options are for roleplaying purpose. They often make use of animations and offers new way to train the slave or boost the training process. See below for a complete description.
     
    DoM also adds potions and spells to help the process of training slaves. There are four bewitching potions and they are all craftable from the bewitching alchemy bench found in Drelas' cottage : Love potion, mind breaking potion, lust potion and lash potion. Drelas has been doing business with the occupants in Fort Greymoor. Someone from the fort is providing him with the base ingredients for the potions. Unfortunately the last shipment never arrived, and Drelas feels he might have been betrayed. He is very anxious and might attack on sight any unexpected visitor.
     
    See Installation below for a list of recommended mods.
     
    Quest:
     
    To discover the mod's use of potions, spells and family relationships, you can try the small quest to retrieve Olava's niece. Meet Olava in Whiterun and ask her about what troubles her, she should be on her bench around 10am.
     
    Hotkeys and wheel menus:
     
     
    NPC personality and configuration files:
     
    DoM has 3 types of json files located in "SKSE\Plugins\StorageUtilData\Diary Of Mine",
     
    NPCs personalities: Available traits to define in a json file are: personality, virginity and kinks. See Lydia's personality file for an example in: SKSE\Plugins\StorageUtilData\Diary Of Mine\000A2C8E.json you can edit your favorite NPCs and set their traits following the same naming <BASEID>.xml and model. If there is no file for an NPC, the traits will be generated randomly. Clones get the same personality from the json file, or get a different generated personality if no file is found. Use the "restore persona" spell to force DoM to read the json file for an actor. The file SaveFactions.json list all the factions to be ignored when cleaning and cloning captives. Add your favorite mod factions to the list to make sure they are not lost when capturing new slaves. Removing the file will force DoM to reprocess a new one with the default PAH and DoM factions.  DoM also saves the MCM settings in Settings.json you might edit this file by hand or just create it with the export settings widget in the MCM main tab (see next section).  
    Options and MCM menu:
     
    The DoM MCM menu has 10 tabs
     
    Main tab is:
     
     
    Pressing "ESC" for a hotkey will clear the value.
     
    Wheel menu tab: (Also see the "Hotkeys and wheel menus" section above)
     
     
    Hotkeys tab: See the "Hotkeys and wheel menus" section above
     
    Animations tab:
     
     
    Sex and gender tab:
     
     
    Cloning and cleaning tab:
     
     
    Notifications tab: Various toggles to turn on or off specific notifications.
     
     
    Debug tab: For experts only.
     
     
    Slaver roster tab: Lists all slavers on the left panel. Right panel shows actor status, training stats and allows to summon actor to player, reset actor, redisplay SlaveTats or delete actor.
     
    Slaves 1-43: Lists first 43 slaves on the left panel. Right panel shows actor status, training stats and allows to set actor name, title, gender (DoM and Sexlab gender) or summon actor to player, reset actor, redisplay SlaveTats or delete actor.
     
    Slaves 44-86: Same as above for slaves 44 to 86.
     
    Slaves 87-128: Same as above for slaves 87 to 128.
     
     
    Note for developers (keywords):
     
     
    Dialogues for NPC:
     
    Dialogue branch "Let's have a serious chat":
     
     
    Dialogues for DoM slaves:
     
    Dialogue branch "Let's have a serious chat": Information. To get slave status and personality.
     

    Dialogue branch "Listen to me, slave": Psychological abuse. For giving orders to slave as well as praise, scold, promise, threaten, insults, flatter, ...
     
     
      Sub-dialogue branch "About your duties as a slave":
     
     
    Dialogue branch "Come here slave!": Physical abuse. To force a slave into an action: punishment, body inspection, masturbate, slave display, bow and pay attention.
     
     
      Dialogue branch "Honour your mistress/master, slave": Sexual abuse. To have sexual intercourse with slave.
     

     Dialogue branch "I get to decide what you wear and carry": Opens slave's inventory. Slave will wear new equipment once inventory is closed.
     
    Dialogue branch "Undress now!": Sexual + Psychological abuse. To manage slave equipment type.
     
     
     
    Dialogue branch "I am going to make sure you stay here": Sexual + Physical abuse. To make slave pose in bondage.
     
     
    Dialogue branch "Entertain me slave": Physical + Psychological abuse. To make slave pose. Most poses are choosen depending on personality and training.
     

     
    Conditional dialogues for DoM slaves:
     
    Those dialogues only appear if the slave fulfill certain requirements:
     
     
    Dialogues for DoM slavers:
     
    Dialogue branch "Let's talk about the slaves.":
     
     
    Dialogue branch "I need you to do something for me.":
     
     
    Dialogue branch "I need you to carry a few things.": Access the slaver inventory.
     
    Dialogue branch "I don't need your services anymore.": Slaver will be dismissed. Some will hang around the place, while others will go back to their normal life.
     
    Potions, spells and weapons for the apprentice slave master:
     
     
    Feelings and training:

     

     
    Personality traits:
     
     
    Personality traits evolution:
     
     
    Moods:

     
     
    Emotions:
     
     
     
    Race and class bonus to personality traits and number of kinks:
     
     
    Kinks:

     
     
     
    Training tips:
     
     
    Stripping and equipment policy:
     
     
    Changelogs:
     
     
     
     
    AYGAS, HSH and OStim integration:
     
     
    Disclaimer:
     
    I condemn physical and psychological violence of any form. Any under-aged actor is strictly forbidden from this mod. This mod is intended as entertainment only, remember this is only fantasy and have fun in Skyrim!
     
    Status: yellow = started, red = planned
     
     
     
     
    Known bugs and FAQ: suggestions welcome
     
     
     
     
     
    Requirements:
     
     
    Acknowledgements:
     
    Thanks to all the teams who made this mod possible, with a special thanks to the authors of SKSE, UIExtensions, JContainers, PO3 Papyrus Extender, SkyUI, FNIS, Zaz and Sexlab! Thanks to @CliftonJD for all the help with coding, debugging and for allowing me to repack pieces of PAHE code. Thanks to @DocClox for help with Slaver Spellbook and debugging. Thanks to @Musje for the immensely valuable help with patching HSH and AYGAS code. Tears textures and the essential message widgets are courtesy of @gooser from Apropos2 mod. @tznvlw took care of the translation of the MCM menu. @FriedTmprovided the code snippets for cbbe/3ba/himbo cloning. Fomod installer version provided by @Tiress. Finally thanks to all the playtesters from LL for their support, reporting bugs and for their never ending suggestions.
     
    Animations, meshes, textures, voices courtesy of Leito, BaboInteractive dialogue, MiasLair/SexSlaves, xVAsynth, Sexlab and ZaZAnimationPack.
     
    Alluring Potion Bottles v3 by jbvw http://www.nexusmods.com/oblivion/mods/33531/?
     
    Celtick Alchemy lab from Autan Waspeez https://www.nexusmods.com/skyrim/mods/54109
     
    Thanks to Team TAL for their BDO & Overhit armor sets used in a few screenshots. Other armors by COCO and Ninirim. The maid outfit is Backsteppo French Maid outfit. The harness is Venus Cage by Ninirim. Characters in screenshots are from Botox for Skyrim and personal work.
     
    All original assets and code contained in this mod are for personal use, are property of the creator and should not be distributed or reused without the author consent, in addition to the CC BY-NC-ND license.
     
    For all material included in this mod other than my own, please refer to the creators pages for license or CC BY-NC-ND otherwise.
     
     
     
     
     
     
     

    217,094 downloads

    Updated

  4. The Trappings of Fate

    Description:
    The Trappings of Fate is a Devious Devices-meets-escape-room themed puzzle/quest mod. Find yourself tied up in quite a predicament, wriggle and puzzle yourself back to freedom, and explore a story about the nature of fate while you do so.
     
    Version 2.0.2 is still a beta release. You may encounter bugs, softlocks, unpolished or unfinished content and bad difficulty balancing. If you're okay with that, try it out! If you get stuck somewhere, you can check the walkthrough for now to see if you're missing something, and/or post in the thread and I (and/or others) can help you out for now.
     
    Version 1.2.0 is stable.
     
    How to start:
    First quest (A Snare To Loosen): You'll be handed a Letter of Thanks by the courier after travel to any location after you've reached level 9.
    Second quest (The Gordian Bind, v2.0.0+): Depending on how you completed A Snare To Loosen, you'll either be handed an invitation by the courier, or you may be lured in.
     
    Requirements:
    - Sexlab
    - Sexlab Aroused (alternative Sexlab Aroused frameworks should work)
    - Devious Devices (v5.2 or newer, LE / SE).
    - Fuz Ro D-oh (LE / SE) if you're not using one of the voice packs, or all dialogue will be unreadably fast.
     
    Installation:
    Install as normal using a mod manager.
     
    Compatibility:
    LE/AE/VR: I myself only test on SE, but multiple people report it working on LE as well. Let me know in the thread if it doesn't. Devious Devices NG should be compatible. Try not to start the quest wearing devious devices and especially similar devices from other mods. This mod (unsurprisingly) tries to equip its own scripted devices at some point, and existing devices can interfere and cause all sorts of unintended consequences. The exit of the quest's main area may conflict with mods that change the Solitude outside region, and end up in a wall somewhere. Let me know in the thread if this happens so a patch can be made. No other incompatibilities that I know of, at the moment!  
    FAQ:
    Q: "I'm stuck on a puzzle!"
    A: Ask the orb for a hint in-game. Q: "The Orb doesn't have an appropriate hint!"
    A: Look at the mod walkthrough. Q: "I looked at the walkthrough, but it doesn't work in my game!"
    A: Could be a bug, or a mod conflict. Ask in the thread. If you do, please post which version you are using! Q: "The courier never shows up to start the quest!"
    A: If you're already higher level than 9, quicktravel somewhere else. He should show up afterwards. If not, let me know in the thread! Q: "Can't I start the quest at a lower/higher level?"
    A: Yes. Type "set FrayEQMinLevel to X" into your console, where X is the level from which you'd like to start the quest. After, just travel to another location and the courier should show up to start the quest.  
     
    Thanks:
    All folk that brought and continue to bring us Devious Devices.
    @krzp for the xVASynth voice pack for A Snare to Loosen / v1.2.0.
    missjennabee & Nazenn for eye textures for NPCs from "Improved Eyes Skyrim".
    Kalilies, Stealthic and others for mesh & textures for NPC hair from "KS Hairdos".
    Aelie's browser game Escape Games for inspiration (https://aelie.altervista.org/, specifically the Lia's [x] ones). They're great, check them out!
    Layam for the collar mesh.
    MaikCG for the dwarven cuirass model and Asrienda for its 3BA port.
     
    Permissions:
    You are free to reuse anything in this mod with a few key exceptions:
    For its redistributed parts mentioned in the Thanks section. For those you'll have to check the original mod's permissions. You cannot redistribute this mod's content in any for-profit project, lock it behind a paywall, or use it for commercial purposes.

    416,125 downloads

    Updated

  5. Schlongs of Skyrim SE

    Schlongs of Skyrim SE is a SSE port of Schlongs of Skyrim by VectorPlexus, Smurf and b3lisario. All credit goes to the original mod authors.
     
     
    Requirements:
    Skyrim SE v1.5.97 SKSE64 v2.0.17 SkyUI v5.2SE + XPMSSE v4.51 + (optional but highly recommended)  
     
    Troubleshooting:
    Installation/updating/uninstalling is identical with the original mod. If you encounter problems, the Oldrim SoS thread has tonnes of useful info on its front page and almost all of it still applies to SoS SE. The use of Mod Organizer SE is strongly suggested, NMM (other than being superseded by Vortex and no longer supported) seems to cause more trouble than it's worth.
     
    Common issues:
    missing textures/missing schlong: wrong load order and/or something overwrote something it shouldn't have DLL is missing or reported to be the wrong version: mismatch between SKSE64 and SoS SE; see the requirements at the top of the page CTDs, freezes or infinite loading screens: post the Papyrus and SoS SE logs in this thread; instructions on how to get to those are on the old SoS page  
     
    Accessories:
    VR:
    download and install using your favourite mod manager. HDT-SMP:
    HDT-SMP conversion by DykkenTomb (using collision branches by cOJzZ and Senpo) can be downloaded from the link below; install using your favourite mod manager. Schlongs_of_Skyrim_SE_HDT-SMP - v1.1.rar Textures:
    Tempered Skins with support for SoS SE  
     
    For feature requests and development updates, see this thread.
     
     
     
    Feb. 17th 2022 Update:
    The requirements posted at the top are no longer valid, the mod is not actively developed anymore If anyone wishes to continue development, here is the DLL source code: SchlongsOfSkyrim_DLL_Source.zip. The following conditions must be met: Any  and all derivatives of this mod/code should be kept on Lover's Lab only VectorPlexus and Smurf should always be credited for their original work Mods based on this code cannot be sold under any circumstance For Skyrim Anniversary Edition, check out this mod (thanks @chuckseven1)

    2,585,004 downloads

    Updated

  6. CBPC Separate Anal Collision 2.2 (CBPC 1.5.6+)

    Separate anal and vaginal collisions for SexLab animations depending on animation tags.
     
    2.2 Features:
    Separate collisions for anal and vaginal animations (Pussy won't open in anal animation and vice versa. Group animation with anal and vaginal tags will open both holes) Works with new pussy physics and anal collisions XPMSSE 4.80 anal collisions, don't need to install old 4.51 rig Standalone dll, doesn't replace cbp.dll Changes only sphere\capsule size in collision config files, doesn't replace whole lines with hardcoded stuff SSE 1.5.97, AE 1.6.640, AE 1.6.353, VR 1.4.15 support  
    If you used it before RECHECK and REINSTALL requrements. A lot has changed.
    2.2 Hard Requirements\Mod Order:
    XPMSSE 4.80+
    BakaFactory ABC 2.61+ (Optional, If you want animal support)
    CBPC 1.5.6+
    CBBE 3BA 2.45+ (Install either cbpc + smp or only cbpc. Full SMP won't work.) (You NEED to install anal collisions and you DON'T need to instal 4.51 rig in XPMSSE as it says in description) (You can change vagina collision. Recommend it.)
    or
    BHUNP 3.15 (Install either cbpc + smp or only cbpc. Only SMP won't work.) (Select new way in vagina collisions) (Install BHUNP anal configs in my mod installer, anal won't work without them)
    Place this mod here
     
    BHUNP doesn't have new anal physics in it's configs, you need to install BHUNP configs in installer of my mod. They are set up to work with new pussy physics + added anal collision.
    For proper anus collisions with advanced v3 body use BHUNP 3.15. Use v2 or v1 for lower bhunp versions.
     
    Other frameworks like Ostim are not supported, but you can manually switch collisions with keypress and there is esp without SexLab dependancy.
    XPMSSE 4.81 is compatible but this mod provides skeleton_female.hkx from 4.80 with deleted anus node for cbpc to work, so 'CamSpin' node from 4.81 won't be available for females. If there is any crucial mod that needs that node, I'll update mine too, otherwise it's not important.
     
    2.2 Plugin Source code
     
    Old versions are still available. You can read about them here.
    Old Description <=2.1.5. Instructions for old versions don't apply to v2.2.

    166,664 downloads

    Updated

  7. Fill Her Up Baka Edition

    Fill Her Up Baka Edition LE/SE
     

     
     
    Description:  
    First off, I do not own the mod. I am not the original author. All I did is adding some motions for more immersion and gave some ingredients for lewd impressions.
    Huge thanks to the original author for a wonderful mod and giving us great an opportunity to enjoy more in Skyrim.
     
    The original mod post
    - https://www.loverslab.com/files/file/1295-fill-her-up-cum-inflation/
     
     
    What's changed?
     
    - Added 4 sequenced animations and 1 simple motion
    (4 sequenced animations for deflation motions and 1 simple motion for the expelfail motion)
    - When she expel gooy from inside, there is a chance to put your tongue out.
    - Also her expression will change as you expel it.
    - Gooey deflation is now harder than the original one.
    - Integration with Fertility and Beeing Female(A certain amount of cum in your womb(Almost 70% or above) will affect your pregnancy chance. This effect will be persistent unless you remove cum in your womb.)
     
    [4개의 시퀀스 에니메이션과 하나의 일반 모션 추가, 4개의 시퀀스 모션은 정액배출 모션이고 나머지 하나는 정액배출실패 모션입니다.]
    [정액을 배출 시 혀를 내뺄 확률이 있습니다.]
    [배출하면서 표정이 바뀝니다.]
    [원본 모드보다 빼내는 확률이 낮습니다.]
    [Fertility, Beeing Female 모드와의 연계]
     
    Future Updates
     
    - Compatible patches for other sexlab mods
    - No ideas for now. Please share your ideas.

    Requirements
     
    - SKSE
    - SKY UI
    - Sexlab
    - Sexlab Aroused
    - FNIS LE / SE or Nemesis
    - NetImmerse Override AND/OR RaceMenu 3.0+ / Racemenu
    - XPMSE LE / SE
    - Bodyslide
      Compatibility
     
    - Sexlab Inflation Framework LE / SE(highly recommended)
    - SLSO(Fully compatible)
    - Beeing Female
    - Fertility
    - Pregnancy Normalmap Swapper (For BHUNP users, you can get BHUNP normap textures here. https://subscribestar.adult/posts/118628)
     
     
    How to Update

    Please make sure to reset all the actors before you update the mod.
    모든 액터 리셋한 다음에 업데이트 해주세요
     
     
    Installation
     
    1. Install Fill Her Up Baka Edition first
    [even if you have other FHU mod, it doesn't matter. Just replace your version with this one. No clean save is required]
    (option)2. Install Sexlab Inflation Framework. However do not install FHU patch for my version. I already did patch for SIF so just make sure my version is not overwritten
     
    1. [FHU 바카 에디션을 깝니다. 기존에 쓰던 FHU 모드가 있다고 해도 상관없습니다. 그냥 이걸로 교체해주세요. 클린세이브 할 필요 없습니다.]
    (옵션) 2. [이건 옵션입니다. Sexlab Inflation Framework를 설치하세요. 다만 FHU 패치 파일은 깔지 마세요. 절대 제 버전의 파일이 덮어씌워져서 먹히게끔 하지 말아주세요.]
     
     
    What should I type in  "Morph" sections? (모프 이름은 뭘 넣어야 하나요?)
      Open the body project you are using now in Outfit Studio then you will see the morph name list that you can use for custom morph settings. If you are not sure what you are doing, just leave it or reset FHU MCM. The default setting is "PregnancyBelly".
    아웃핏 스튜디오에서 자신이 쓰고 있는 바디 프로젝트를 열면 아래처럼 슬라이더 목록이 나오는데 아래 이름들이 여러분들이 활용할 수 있는 모프이름들입니다. 잘 모르실 경우 그냥 놔두거나 초기화시키시면 "PregnancyBelly" 슬라이더만을 활용할 겁니다.  
     
    For Modders
     
    Big sorry to modders that havebeen used this reference. I made a huge mistake. I found out it didn't work very well when poolmask is more than 3. Now it should work from 1.95 version.
    Please refer to the script "sr_inflateExternalEventController" for inflation, deflation, absorption events calling.
     
    ################Example###############
     
    Inflater - An actor that will get pregnant / Inflation - True(Inflate), False(Deflate) / poolmask - 1(Vaginal), 2(Anal), 3(Vaginal + Anal), 4(Oral), 7(Vaginal + Anal + Oral) / amount - the cum amount you want to add or remove / time - literally required time for deflating. (Recommendation 0.2(instant) to 6.0)/ callback - Just type "" It will ignore additional event call
    Deflation poolmask should be either 1(Vaginal) or 2(Anal) or 4(Oral). One time at a time.
          Function SendFHUInflationEvent(form inflater, Bool Inflation, int poolmask, float amount, int time, string callback)
            Int handle = ModEvent.Create("SR_InflateEvent")
            ModEvent.PushForm(handle, inflater)
            ModEvent.PushBool(handle, Inflation)
            ModEvent.PushInt(handle, poolmask)
            ModEvent.PushFloat(handle, amount)
            ModEvent.PushInt(handle, time)
            ModEvent.PushString(handle, callback)
            ModEvent.Send(handle)
        EndFunction
     
     
    Injector - Who injects cum / Inflater - An actor that will get pregnant / Inflation - True(Inflate), False(Deflate) / poolmask - 1(Vaginal), 2(Anal), 3(Vaginal + Anal), 4(Oral), 7(Vaginal + Anal + Oral) / amount - the cum amount you want to add or remove / time - literally required time for deflating. (Recommendation 0.2(instant) to 6.0)/ callback - Just type "" It will ignore additional event call
    Deflation poolmask should be either 1(Vaginal) or 2(Anal) or 4(Oral). One time at a time.
          Function SendFHUInflationWithInjectorEvent(form injector, form inflater, Bool Inflation, int poolmask, float amount, int time, string callback)
            Int handle = ModEvent.Create("SR_InflateEvent")
            ModEvent.PushForm(handle, injector)
            ModEvent.PushForm(handle, inflater)
            ModEvent.PushBool(handle, Inflation)
            ModEvent.PushInt(handle, poolmask)
            ModEvent.PushFloat(handle, amount)
            ModEvent.PushInt(handle, time)
            ModEvent.PushString(handle, callback)
            ModEvent.Send(handle)
        EndFunction
     
     
    Inflater - An actor from whom you want to remove cum / poolmask - 1(Vaginal), 2(Anal), 4(Oral) / amount - the cum amount you want to add or remove / time - literally required time for deflating.(Recommendation 0.2(instant) to 6.0) / callback - Just type "" It will ignore additional event call
     
        Function SendFHUAbsorptionEvent(form inflater, int poolmask, float amount, int time, string callback)
            Int handle = ModEvent.Create("SR_AbsorbEvent")
            ModEvent.PushForm(handle, inflater)
            ModEvent.PushInt(handle, poolmask)
            ModEvent.PushFloat(handle, amount)
            ModEvent.PushInt(handle, time)
            ModEvent.PushString(handle, callback)
            ModEvent.Send(handle)
        EndFunction
     
     
     

    493,056 downloads

    Updated

  8. Naked Defeat SE

    A fast and immersive Defeat Mod (NPC defeats Player centered) focussing on continuation and immersion.
    Full Customization Options from "kinky gameplay interuptions" to "fucked and bound nonstop" 
     
    PATREON:
    Please consider supporting me if you like my mods.
    While in the past I thought I can literally make this full time, the end of the corona lockdowns tought me otherwise.
    If you become a patreon you support my work and guarantee I can continue development of this.
    (current workload - 2024 - roughly 2-4 hours a day). 
     
    Patreon features already implemented (and also constantly beeing worked at):
    - Outcame: "Wake up at an Inn"
    - better follower handling 
     
    The next new feature will get a vote soon on my patreon
    ❤️ https://www.patreon.com/nymra ❤️
     
    Future Plans:
    - local slavery (somewhere between Peril and SD+) with mini games and actual slave stuff to do.
    - fucked to death outcome & executions (with Pamas Deadly furnitures, FunnyBiz Death animations and my own stuff)
    - post death scenarios that bring you into short afterlife quests where you have to escape from and get back to life
    - voiced comments
    - interaction with the aggressors via a new "Interaction hotkey" (insult them, plead for mercy or tease them)
    - elaborate equipment and outfit save and load system to make beeing stripped naked more fun without beeing totally unable to play the game
    - and many more...
     
    For Special Edition (SE) Users:
    The mod has now a dedicated Special Edition Download (internal LL link) to have its own Support Section and better overview for me and for users.
     
    | ----Installation --- |
    - Install as any other mod.
    - Mod Organizer 2 HIGHLY recommended. Everything else is crap IMO
    - Let it overwrite Zap Animation Pack (it comes with some Animation Replacements for the hogtie places)
    - Activate Mod in MCM / System / Mod Enabled [x]
    - save & reload your game
     
    - Install EXTRA downloads as you please (they are independent of the mod version)
    --> 2k or 4k versions of textures (1k versions are included)
    --> Bodyslide files for FuckingBelts (UNP standard included) only required if you do NOT have "The Amazing World of Bikini Armor" installed
    --> DDe Outfits if you want DD support via DDequip mod
    --> Golden Showers Mini SLAL if you like ... golden showers ^^
     
    | ---- Updating --- |
    I try to make Naked Defeat new versions as update friendly as possible. That means that they should not require a new game AND not require a clean save either.
    If a new game or clean save is required I will give that info in big red lines in the changelog.
     
    Updating from Full Version to new Full Version:
    - remove all patches and old version
    - install new version 
    - load your savegame
    - go into Naked Defeat MCM / System ---> untick: Mod Enabled [ ] 
    - save and reload
    - enable the mod: System: Mod Enabled [x]
    - save and reload
    - get fucked
     
    FNIS:
    I usually give a hint in the changelog if running FNIS is required or not.
     
    Updating with Patches:
    Patches require a previous full version usually (they will not work on their own)
    - just overwrite the matching full version with the patch 
    - remove older patches (if not told otherwise in the changelog)
     
    Not recommended:
    It is usually NOT required to make a clean save for any update (full or patch)
    It is also NOT necessary to: uninstall mod in Mod Organizer, load game, save, exit, install new version. 
     
    Why Patches? 
    Because that allows me to release updates faster. Full versions just take more time.
     
    | ---- Uninstalling --- |
    For LE: disable Mod in MCM/System. Save & Reload & Save.
    Uninstall in your Mod Manager.
    Reload -> play 
    Can Clean Script but afaik it should not be necessary.
     
    For SE/AE: DO NOT REMOVE THE ESP!
    This mod uses Form 43. Removing it from a save can lead to corrupted Saves.
    I recommend testing Naked Defeat on a new game or a copied profile. 
    OR  just untick the mod in the MCM, save & reload. Naked Defeat will do NOTHING then but reserve an ESP slot.
    On SE/AE you should have plenty
     
    | ---- Hard Requirements --- |
     
    Sexlab
    Zaz Animation Pack 8+ (older versions will not show some of the furnitures. I cannot advise to use ANY old version of ZAP with this mod at the moment)
    Sexlab Aroused (any version will do, including SLAX) 
    Dragonborn DLC
    Dawnguard DLC
     
    | ---- Soft Requirements --- |
     
    Crosshair-Reference Script Hang Fix --------- highly recommended for SE users. For LE users try MCM / System / LagFix [x]
    Simple Slavery --------- for Simple Slavery outcome of Defeat obviously
    Devious Devices Equip --------- required for "Captivity DDe Chance" to equip Devious Devices
    My DDe Custom Outfits from the Download Section
    The Amazing World of Bikini Armor (must overwrite Naked Defeat) -> for Fuckbelts) -> if you dont want this mod you can use Naked Defeats internal version, bodyslide for UUNP is in downloads)
     
    For whip marks and slow fading out of the same:
    Slave Tattoos
    Rape Tattoos 
    Fade Tattoos 
    Rape Tattoos Tweak by Monoman 
    My Rape Hands from the Download Section
    My Whipmarks from the Download Section
    Important note for Rapehands (and possibly also WhipMarks?
    to make them work you need to go into RapeTats MCM, search RapeHands and WhipMarks entries and check if they are (Excluded)
    If they are excluded (and only then), change it to (Unassigned) instead.
     
    | ---- Recommended Mods & Guides ---- |
     
    Spank that Ass --------- by the inglorious monoman1 perfect for getting slapped while in the furniture (you can set the "furniture spank chance" in the MCM) -> small problem with followers tho
    ZAP - No Collision Furnitures --------- really improves the furniture experience by alot, can't recommend it enough
    ZAP - Faster in and out of furnitures --------- really improves the furniture experience by alot, can't recommend it enough
     
    Incompatible
    Sexlab Defeat - does the same thing (I m working on a compatibility bridge mod tho)
    Sexlab Submit - does the same thing
    Death Alternative - Your Money or Your Life - does the same thing -> might work if you play around with the settings - will add a guide later (a user had some ideas!)
    Peril -  does the same thing
    Dragonborn in Distress - does the same thing
     
    Possible fixes for compatibiltiy: 
    - tick "Remove Player Essential Flag" in MCM
    - Set "Defeat Chance (Bleedout) to 0% in MCM
    Customize your Combat Options in MCM. Now Naked Defeat can only start via critical hits or surrender. On Bleedout other mods can trigger.
    If possible, disable other mods that trigger on Hits (Estrus Spider and Chaurus Spit attacks for example) since they can lead to double starts and broken animations.
     
    Problematic
    Cursed Loot -> disable combat defeat feature - most likely it is not compatible with mine. 
    Ultimate Combat -> breaks Whipping for all mods. I suggest using Active Combat or other mods instead - no workaround or solution possible 
    Interactive BDSM -> locks the PC in furniture on its own way. I did not test it but it seems to lead to some... problems. I can only advise for now not to use the mod alongside Naked Defeat. 
     
    Problematic MCM Settings (should be no more issue in NADE 3.2 and later)
    Zap Animation Pack (any version) -> disable "Overwrite Bound Animations" in its MCM (Sexlab or PlayerControl Center) -> might lead to problems with Shout like a Virgin
    Sexlab with Sexlab Utility Plus -> disable Zaz Animation filter 
    Sexlab with Sexlab Utility Plus-> if you have strange trouble with furnitures, look here and in doubt tweak or disable SLU+ furniture options (might be 100% compatible tho, please share your experiences)
     
    Guides worth looking at
    Conglomerate 01 - by donttouchmethere -> how to install your stuff
    Conglomerate 02 - by donttouchmethere -> how to install your kinky stuff
    Conglomerate 03 - by donttouchmethere -> how to merge your stuff
    Skyrim LE Stability Guide - by mrsrt -> how to not blow your stuff up
     
    | ---- Walkthrough ---- |
     
    This is meant to give you an overview of the mod content and primary features.
     
    Chapter 1: 3 Ways (?) to Defeat
    1. Bleedout Defeat:
    Triggers on 0 HP.
    You can set in "MCM > Naked Defeat > Defeat > Kill Player on Bleedout to basically disable this (but well,... you will die instead (and be forced to reload).
     
    2. Critical Defeat:
    This can be set in
    MCM > Naked Defeat > Extras > Combat Strip
    Basically it adds a chance to every hit you receive to knock you down and start the Defeat Scenario, no matter how much HP you have left.
     
    3. Surrender:
    This stops combat and makes you willingly start the Defeat Scenario via Hotkey ("K").
     
    Chapter 2: Defeat Rape
    This is a classical rape scenario.
    Your PC and Followers will be raped 1-3 times by humans and creatures with all available anims (support for 2P, 3P, 4P and 5P for all races).
    There are also scenarios which can trigger which change the course of the Defeat Rape to center around a certain topic like a piece of bondage (yoke, cuffs) or some special action (rodeo -> PC is whipped while playing cowgirl and standing animations).
     
    Chapter 3: Aftermath
    After the rape alot of things can happen, based on your settings.
    Most will lead to other mods (Slavery Chance ->SD+ or SS++), to a nearby Inn (Rescue Chance), leave you robbed of your possesions (with a chance to get them back from your captor).
    Or they will simply let you go, soaked in cum and broken.
    But the central part of Naked Defeat is the Local Captivity Event that will add another outcome after the rape which is currently unique among loverslab:
     
    Chapter 4: Escape Game ?
    This is basically an Aftermath, but a special one so I call it chapter 4.
    For the Escape game your PC is tied to a ZAP furnture or with a chain (based on the scenario types from the Defeat Rape).
    There is a chance to be whipped into submission (just because they like to see you struggle) and then you get the chance to escape.
    All you have to do for this is pressing the escape hotkey (space by default) to start the "struggle mini game".
    This has some random outcomes based on your difficulty settings (escape chance) and on the punishment types you want (see MCM -> Library)
    It can lead to more whipping, to another round of Rape, equipping of devices, a unique fucking belt and I will continously add more punishments too.
     
    There is a random difficulty to the escape game. I recommend setting the base difficulty to as low as 1%. 
    If your captors not suck you can raise this chance up to 15-20%.
    In addition to that, each time you struggle it becomes easier to escape, so when you struggled 5 times in painfully tight restraints you have a 6% chance to escape on the next try.
     
    If you break free, your captors will turn aggressive again and try to chase you, so be quick to run away.
    Hint: when you broke loose you can wait "in furniture" pretending to still be bound. Your captors will not see that and you can wait for a good moment to make your escape.
     
    | ---- Hotkeys and Shortcuts ---- |
     
    This is the main hotkey of Naked Defeat and offers different functionality based on the situation, queststage and other things.
    I want to keep the number of required hotkeys as low as possible, hence this "workaround".

    K is the Action Key by default and if you change it, ofc the shortcuts here are also meant to be the changed key....
     
    While Defeated (always, no matter if bound, fucked, whipped etc.)
    Abort everything (CHEAT) -------> CTRL + ALT + K
    Should abort all SexScenes and the Defeat Scenario and set the player free.
    Careful, enemies might become hostile immediatly.
    This is a cheat meant for debugging or unwanted situations.
     
    While Defeated & told to "Find a good spot"
    Stop Crawling -------> K
    This is meant to allow the player to find a good place for the scene to start. 
    Other Defeat mods usually just start where the player was defeated or where the attackers stand. 
    That leads to bad clipping with the floor or even floating animations, half buried in furniture etc. 
    Keep in mind that your followers need room too, they will always be placed roughly 2 metres in front and left and right of the player at 45°.
    CRAWLING WILL NOT END ON ITS OWN -- ONLY VIA HOTKEY
     
    Spawn flat ground -------> Shift+K
    Sometimes the ground nearby is just ugly or steep or whatnot. With this you can spawn generic grey flat ground for the sexscenes to look better.
    Works only for a short period of time after "Prepare for your fate" message.
     
    While Defeated & captured (in furniture/yoke/cuffs etc.) "Try to wiggle free"
    Remove Punishment Gear -------> K
    Removes all gear equiped for fun. Gags, Fuckbelts, Ropes, blindfolds. 
    Meant for debugging or when ppl do not like this. 
     
    Wiggle Free -------> SPACE
    DONT SPAM. does not help...
    This will also restore the furniture animation if your character broke it somehow.
    Starts the small "wiggle free" game. When you press space your PC will try to wiggle free. This can lead to certain scenarios and punishments.
    Each time you wiggle, the chance to break free is increased by some %. 
    Worst case (bound tight) you have a 1% escape chance and each time you wiggle increases it by 1%. 
    Just press SPACE again when you read "Your bindings are still too tight" or when your punishment or break is over...
     
    Accept slavery -------> SHIFT + K
    You give up on escaping and accept your fate. 
    Starts the Simple Slavery Auction. 
    Meant for Roleplay and also for hopeless situations, where your enemies are too strong and always down you when you try to escape.
     
    Break Free (CHEAT) -------> ALT + K
    Stops the capture scenario and releases the player.
    If you get bored or stuff breaks or is broken.
     
    After Defeat & when escaping "Crawl away now cunt"
    Stop Crawling/Stand up -------> K
    Releases the PC, enables Controls but also turns enemies hostile again.
    Use this when you think you are far enough away and save...
    CRAWLING WILL NOT END ON ITS OWN -- ONLY VIA HOTKEY
     
    While FREE
    Change Hairstyle -------> K
    Changes the saved hairstyle to another one at random.
    Also has some debugging hidden inside, so if you think something from Naked Defeat did not "clean up" correctly, try this hotkey.
          
    Wash yourself -------> SHIFT+K
    Starts a set of washing animations and sends a ModEvent to Bathing in Skyrim to clean the PC.
    Does not require water (its for roleplaying). 
    Wash regularly or Naked Defeat will punish you for it!         
           
    Teleportation Ritual (enable Fast Travel) -------> ALT+K
    When you ticked "Naked Travel" in the MCM Extras, you can use this shortcut to start the "Teleportation Scenario".
    Expect Mishaps... also try to be in a nice open and flat area...
     
    Public Punishment ON/OFF (CHEAT) -------> CTRL+ALT+K
    Fast Enable/Disable of Public Punishment Feature. Sometimes necessary for Quests or debugging.
     
    While in Combat
    Surrender -------> K
    You surrender to your enemies. Your followers too. 
    Recommended for Roleplay or playtesting. Will get more features in the future. 
     
    | ---- FAQ ---- |
     
    My Screen gets all blurry!
    This is intentional and meant as a fade between scenes and to cover up ugly gaps like from sexlab etc. 
    The blur is meant for ENB users. Will add a blackfade too later.
    MCM/System/Disable Blur [x] if you dont like it.
    If the blur does not go away, press CTRL+ALT+K and report to the support thread.
     
    I get CTD from X or Y
    Most likely not from this mod. Check your installation. CTD is usually caused by bad meshes or heavy scriptload from too many mods.
    If you come to the support thread, please upload a papyrus.log too... I will at least TRY to help.
     
    Sex does not start
    Try to increase search radius (I recommend 5000 min.)
    See if you disabled something somewhere.
    See if you have suitable SLAL packs installed.
    When reporting to support, upload papyrus log please.
     
    My PC is invulnerable
    open console, type TGM
     
    My PC is invulnerable
    open console, type TGM
     
    Integration into Acheron Framework?
    I will not rewrite Naked Defeat for that, but I will still try to work with Scrab to make this happen...
     
    SL Defeat/Babo Defeat/Bane Defeat
    See "Recommended Mods & Guides" further above.
     
    SD+ Integration?
    Already there. Check the MCM "Aftermath" Options.
    No further integration will happen. Ever.
     
    Corrupted Save?
    See "Uninstalling" further above.
     
    Corrupted Save?
    See "Uninstalling"
     
    The scenario does not progress!
    - See "Hotkeys & Shortcuts"
    - See "Recommended Mods"
    - try ticking "LagFix" in MCM System (before Naked Defeat starts!)
    - Try open the console for some seconds
     
    My follower...
    yeah, there are bugs... I m working on followers again soon.
     
    My quest items have been robbed!
    Working on it. no promises
     
    My XYZ item has been robbed!
    Try setting it to "do not remove" in Sexlab MCM "Strip Options".
    If that does not work, report to support thread.
     
    Mod XYZ starts when I am defeated
    Nothing I can do
    Just remove the mod in question. 
    I could make patches, but new mod versions of the said mod would require me to update my patches too. 
     
    Furniture does not show up
    Wrong Version of ZAZ animation pack (you should use ZAP 8+)
     
    Compatible with ZAP 9.X?
    Should... check if Zap 9 says its backwards compatible or ask in the support thread.
    Feel free to report your findings, I had no time to work with Zap 9 yet...
     
    | ---- Debugging / Repairing Stuff ---- |
     
     
    Special Thanks to
    - galahad_69 for making Naked Dungeons (without this mod I would ve quit Skyrim by now I think) on which this mod is based on
    - donttouchmethere for naked testing and feedback 
    - orgs1n for helping out with scripting and basically kickstarting all this by making me look into the scripts for the first time
    - Hawk for refining and improving my code (sad to see you go) 
    - tenri for helping with my annoying coding questions
    - Nazzzgul666 for testing and feedback
    - GunSlicer for his awesome pose mod (you see 3 of his idles as human surrender poses)
    - the various creators of SLAL packs, all this would not be possible without you (Billyy, Anubs, Proxy, Milky, NCK30, Leito, etc. etc.)
    - zaz for creating zap framework which is one of the key resources for me in skyrim because of the awesome and plenty furniture, struggle and bound animations
    - BakaFactory for his Animations and for allowing me to use them
    - Proxy for ther animations and for allowing me to use them
     
    Old Changelogs
     
     

    329,081 downloads

    Updated

  9. Devious Devices SE

    Devious Devices
     
    By The DD Team:
     
    - Kimy (Lead Maintainer)
    - Collygon
     
    Past Contributors: Min (Founder), Zadil (Founder), Feuertin, Princessity, Pincopallino, Heretical, El Duderino, Coopervane, Koffii, Aelie, zenetx, Srende, Lordescobar666, xaz, Cedec0, MaikCG
     
    ABOUT
     
    Devious Devices is a collection of wearable and furniture bondage devices to restrain and torment your Dragonborn, including, but not limited to: chastity belts, collars, cuffs, vibrators, gags, armbinders, yokes, slave harnesses, straitjackets and even hobble skirts! And don't worry about wiggling out of them: All devices lock in place, and only the correct key can open the locks! And these devices don't just look restrictive, they ARE! These shackles really lock your hands on your back and make you unable to fight. Running in leg irons? No way! And yes, wearing a gag will make you speak gibberish!
     
    - Escape system: Nobody likes to be tied up. At least not against their will! Try to escape your bindings by attempting to struggle out from them, cut them, or pick the locks! You might succeed! Or you will just tighten your restraints, or break your lockpicks. If you are really unlucky, you will jam the lock and be unable to unlock yourself even if you have the key, unless you manage to repair the lock.
    - Framework: Want to create your own bondage mod? Kinky quests? Custom restraints? DD is providing all needed functionality for that, so you don't have to! Want to create custom bondage items? Just make your item use the DD scripts and customize dozens of properties to your taste and create your own toys without writing one line of code! Items with custom keys? No problem! Multiple locks? For sure! Timed locks? You bet! Cuttable material? Yep, got that, too! Impossible to struggle out from? Check! Items that cannot be removed as long as another is locked on? Yes, even that! And if all of that isn't enough, override the item behavior with a custom script. If you think it can't be done, think again!
    - Devious Effects: Unique and devious effects to tantalize, titillate, and torment the Dragonborn and her companions! Whether it's inflatable, vibrating, or simply impossible to remove, you'll find something different with each item! All plugs increase stimulation, and do so at different rates based on what you do; sitting down or riding a horse is much more intense than just walking around! The inflatable plugs can be squeezed manually for more stimulation, or by accident as you travel around Skyrim! Want something more intense? Try the vibrating soulgem plugs! Some are activated by magic, others will have a mind of their own and activate randomly or after building up for a good strong burst of vibrations. But watch out, there are some plugs out there that are much more devious: the victim will be driven to the edge by these relentless plugs, but never allowed sweet release...
    - Full NPC Support: All devious devices are capable of being worn by NPCs, and most devious effects will function on them as well! Show your companion who's in charge, or teach that annoying bitch in the shop a lesson!
    - Intuitive Interfaces: No need to use spells, shouts, or other quirky methods to enjoy these devices! Just click them in your inventory and choose what you want to do with them via the easy to use interaction menu!
    - Sexlab Support: While in a chastity belt, the Dragonborn's (or any NPC's) most intimate of intimates will be off limits! The actors will be unable to use any sex scenes involving the "Vaginal", "Anal", "Masturbation", or "Fisting" tags. In most cases, the scene will be replaced by a chastity-friendly scene, including Oral, Blowjobs, Handjobs, Boobjobs, and whatever else may be available. While wearing gags, the Oral animations will be off limits as well, unless it happens to be a ring gag.
    - Sexlab Aroused Support: Being locked away in cold steel may not seem so bad at first, but the longer the Dragonborn is locked away, the more she'll crave that sweet release! Animations, on-screen messages, and even sounds will change depending upon arousal level; same with NPCs!
     
    Bondage Furniture: DD doesn't only contain wearable restraints, but also a variety of bondage furniture for use in BDSM themed mods, and provides mechanics for using the devices in game. Device behavior can be freely configured by the modder, and without having to write code or handle complicated packages. The devices are fully compatible with DD restraints, without modders having to write complex workarounds on their end.
     
    Bondage Furniture Features
    - Both players and NPCs can use the furniture.
    - Actors can be placed and released from devices via script.
    - Hotkey to order arbitrary NPCs into furniture, where they can be either locked in, or held for a certain amount of time, at the player's discretion!
    - Hotkey triggered dialogue for the player to lock up herself, either to play for a certain amount of time, or with fully engaged locks for extra kink!
    - Locking system (requiring one or more keys to release the subject), including optional configurable lock shields preventing unlocking the device for a given time.
    - Escape system for both player and NPC. Devices can be struggled out from, lock-picked, or even broken. The player can help NPCs to escape with not in posession of a key, in which case the player performs the escape checks for the NPC.
    - Configurable escape difficulties and cooldowns per device.
    - Devices are fully compatible with DD restraints. No workarounds needed. Each furniture device can be set to allow any type of DD restraint to be worn while locked in it. Incompatible restraints will be hidden.
    - Alternate poses can be set to accommodate DD wrist restraints (e.g. for wearing armbinders while sitting on a wooden horse)
    - Arbitrary number of additional scripted effects the device will apply to subjects locked in it.
    - Configurable messages per device.
    - Outfit swapping for NPCs, stripping for players, plus re-equipping gear on release.
    - Arbitrary number of poses per device, one of which is randomly chosen or set by script.
    - Struggle animations played both periodically and when trying to escape.
    - NPC poses survive cell changes.
    - The player cannot wait/sleep if the device doesn't allow it.
    - Self Bondage feature, allowing the player to set a timed lock, both for herself or any NPC she locks in the device.
    - Optional minigame that rewards the player with configurable rewards if she escapes the device before the release timer sets her free.
    - Build-able devices, that can be placed in the game world by the player during a playthough.
    - Transportable devices: The player can pick up certain devices and re-build them somewhere else.
    - Sex scene support to allow playing animations with one actor locked in the device.
     
    COMPATIBILITY AND CONFLICTS
     
    General remark: The point of this mod is locking the player in restraints hard to remove. This feature might cause issues with other mods not expecting the character to wear unremovable items. Known issues will be listed in this section. Feel free to report incompatibilities in the support thread.
     
    - Frostfall: While wearing restraints the player might be unable to keep herself warm.  
    - Player Succubus Quest: Transformation will wipe restraints from your character, so this function is generally incompatible with DD. Disable Transformation if you want to use this mod with and DD mod.
    - Trapped in Rubber: is using custom restraints not compatible with DD in general. Solution: Make sure you're not wearing any DD items before you start the quest and suspend any mod that might equip DD items on you while playing TiR.
    - SPERG: Works fine, but set Hand to Hand combat to "Manual" in its MCM to avoid annoying clicking sounds when wearing wrist restraints.
    - Play Random Idle - can break custom idles used by our restraints.
     
    REQUIREMENTS
     
    • SexLab: https://www.loverslab.com/files/file/5482-sexlab-aroused-redux-sse-version-29/
              • SexLab SE (game 1.5.97, SKSE 2.0.20): Use version 1.63
              • SexLab AE (game 1.6.353, SKSE 2.1.5), use version 1.64c or higher
    • SexLab Aroused SE: https://www.loverslab.com/files/file/5482-sexlab-aroused-redux-sse-version-29/
    • FNIS SE: https://www.nexusmods.com/skyrimspecialedition/mods/3038
    • Racemenu: https://www.nexusmods.com/skyrimspecialedition/mods/19080
              • Racemenu SE (game 1.5.97, SKSE 2.0.20): Use version 4.16 from the old files
              • Racemenu AE (game 1.6.353, SKSE 2.1.5), use version 4.19 or higher
    • BodySlide for CBBE/UNP compatible body: https://www.nexusmods.com/skyrimspecialedition/mods/201
              ONE of the following bodies and their requirements (variants like 3BA or BHUNP can be used as well):
              • CBBE SE - https://www.nexusmods.com/skyrimspecialedition/mods/198
              • UNP - https://www.nexusmods.com/skyrimspecialedition/mods/1699
    • XP32 Maximum Skeleton Special Extended: https://www.nexusmods.com/skyrimspecialedition/mods/1988
    • MFG Fix: https://www.nexusmods.com/skyrimspecialedition/mods/11669
              • MFG Fix SE (game 1.5.97, SKSE 2.0.20): Use version 1.54
              • MFG Fix AE (game 1.6.353, SKSE 2.1.5), use version 1.60 or higher
    • HDT SMP, one of the below versions. CPBC is not a replacement, but can be used alongside HDT SMP. If using AE, Faster HDT SMP is your only option.
              • HDT SMP (SE only): https://www.nexusmods.com/skyrimspecialedition/mods/30872
              • Faster HDT SMP (AE or SE, choose during install): https://www.nexusmods.com/skyrimspecialedition/mods/57339
    • Address Library (Required for some of the mods listed above): https://www.nexusmods.com/skyrimspecialedition/mods/32444
              • Address Library SE (game 1.5.97, SKSE 2.0.20): Use version 2 of the 'All in One' package
              • Address Library AE (game 1.6.353, SKSE 2.1.5), use version 5 of the 'All in One' package
     
    INSTALLATION
     
    1. Install ALL requirements listed above using your favorite mod manager, including THEIR respective requirements.
    2. Install DD using the mod manager of choice. Manual installation is possible but not recommended or supported.
    3. Run FNIS when done
    4. And don't forget to use Bodyslide to build the assets. Half of all user support requests are caused by them not running Bodyslide. RUN BODYSLIDE!!!!
    5. Make sure that Beast Races Refit is loaded AFTER DD For Him, if you installed both. LOOT will not recognize this and not automatically sort it!
    6. Start up Skyrim, and either create a New Game, or load your Save.
    7. Save the game, and then load the save you just created (DD will not register Animations / Events until you load a save after it has been installed).
     
     
    KNOWN ISSUES
     
    Wearable restraints:
    - The 'equipped' indicator may not update immediately following player interaction. This can be solved easily by closing and reopening the inventory or selecting another item (It is simply a display quirk).
    - Attempting to interact with a specific device while having multiple instances of it in your inventory is ill-advised, due to a Skyrim engine bug/limitation. Doing so will unpredictably cause Skyrim to not send the Papyrus events that the devices require to function (OnUnequipped / OnEquipped), leading to a device visually being equipped, despite being unequipped in your inventory. If you encounter this issue, remove all but one copy of the problem-device from your inventory, then re-equip said device.
     
    Furniture:
    - The furniture object will display a slight flicker when transitioning back and from the struggle animation.
    - Some furniture devices will freeze the camera zoom in weird positions after locking the player in. SexLab's free camera hotkey is your friend to get a better view!
     
    FREQUENTLY ASKED QUESTIONS
     
    Q: How to best report any issues with Devious Devices?
    A: Post your issue in the support thread and describe what happened, and how. In enough detail that I might have a chance to understand what went wrong there. Oh, and post a Papyrus log if you can. While I might be able to guess the cause of your problem every now and then, chances are that I will never find out what went wrong unless you provide me with the log. DO NOT PM THE DD TEAM WITH SUPPORT REQUESTS!!!
     
    Q: I have this and that problem with an older version of Devious Devices.
    A: Please don't ask about older versions. Ever. I release patches for a reason. Use them! Some of them even might have fixed the exact bug you're reporting to occur in your ancient version of this mod. Only the newest version is supported at any time. Don't post any questions in the support thread unless you're running the -newest- version of this mod AND all of its requirements.
     
    Q: I have a support question and wonder if I should PM it to you.
    A: Please, PLEASE do NOT use PMs for support issues and bug reports. I might/will ignore them and delete them without responding to them! Support requests belong in the support thread and nowhere else, so other people having the same issue can see the reply as well, or even help each other, so I don't have to answer ALL questions people might have.
     
    Q: Can I suggest new features?
    A: Absolutely! I have implemented a lot of user-suggested features and will continue doing so. But please understand that I cannot implement them all and that some others I really just won't like enough. As a general guideline, DD is about bondage, kink clothing, domination, submission, (light) slavery topics and sex in bondage. If your suggestion fits this general theme or compliments it and doesn't gross me out right away, chances are that I might make use of it one way or the other. What I am definitely NOT looking for is suggestions involving bestiality, watersports, scat, futa, extreme humiliation, and extreme punishment/dismememberment. Please don't be offended if that's your kind of thing, but personally I find all of that stuff repulsive and don't want to have to look at it, let alone create it.
     
    Q: Why are the bundled items changing my body when equipped? Why are some items invisible? Why is everything so messed up???
    A: Use Bodyslide, Luke! It's listed in the requirements for a reason. You need to actually build the assets with Bodyslide!
     
    Q: Is this mod compatible with <obscure mod you found in a remote corner of the internet and nobody else but you ever seems to use>?
    A: Ummm...I dunno.. You tell me! I list all known incompatibilities in this ReadMe, but there are really a lot of mods out there, and I can't possibly test them all. Generally, DD builts content against vanilla Skyrim and does not assume other community mods being installed, although the vast majority of them should work just fine with DD.
     
    Q: Why don't you add <items from this and that other restraint mod available on LL> to DD's item library?
    A: If the other mod has been out on LL for more than a couple months and I haven't added the items, chances are that we don't like them enough and/or their creators didn't give permission. Or there are 3rd party rights attached to the assets preventing me from using it. I cannot use assets from commercial sources even if YOU have a licence to.
     
    Q: Can I translate your mod?
    A: Yes. But please re-post only the files needed for the actual translation, as a patch with a link to the offical mod! Do NOT re-distribute the entire mod. If you want to post the translated files outsides of LL, please ask for permission first.
     
    Q: I found this awesome model that would be a perfect fit for a DD item. Will you include it?
    A: I will not put in anything in DD that doesn't support both CBBE Bodyslide and UUNP. The model AND the sliders obviously also need to come with permissions to freely include and distribute it in 3rd party mods. If it does, feel free to suggest it!
     
    Q: Where can I get the items in game?
    A: DD itself won't equip anything on you. It is a library of bondage items and mechanics related to them. You will need mods actually using the framework, such as Deviously Cursed Loot, Devious Followers or Shout Like a Virgin.
     
    Q: Will this mod ever support another body than CBBE Bodyslide or UUNP?
    A: That's very extremely unlikely. Unless another body completely takes over the market in the future, I will not even think about it. CBBE and UUNP are good enough and support pretty much any imaginable body shape through Bodyslide. There is zero reason for more body mods, really.
     
    Q: I unequipped an item, but it's still visually on my character!
    A: See the "Known Issues" section.
     
     
    PERMISSIONS
     
    Anyone that wishes to use this mod as a dependency for their own work is quite welcome to. Proper credit is appreciated.  
     
    - You can NOT bundle/re-distribute any parts of this mod with your own (e.g. include patched versions of DD's files in your mod) as future updates to DD might break your and other mods if you do.
    - You can NOT post this mod or any of its parts (including any derived works) without explicit permission.
    - You can NOT post or share any patches against this mod without my express permission, unless their sole purpose is fixing bugs.
    - You can NOT incorporate any parts of this mod in any for-profit project (Donations/Patreons are fine as long as they are strictly voluntary)
    - You can NOT incorporate any parts of this mod in a project that's going to be uploaded to Bethesda.Net and/or made available for consoles in any other way.
    - You can NOT use any code or assets from this mod in projects competing with it, without permission.
    - You can NOT use any parts of this mod in a closed source project. No exceptions, ever. No need to ask for permission either. It won't be given.
    - You can NOT publish a full or partial fork of this mod (as in using it as a base for a project offering similar functionality) without permission. That includes porting it to other platforms/games.
    - You CAN otherwise use code for your own projects as long as you include all source code with your distribution and allow others to use your own code in a similar fashion. And give proper credit where it's due. All above rules still apply! For art assets, please contact their respective creator directly.
     
    In plain English: Do with my code what you want, as long as you credit me, and your own project is also open source and available free of charge. But don't use my own code to make mods competing with mine, don't change my mod's behavior against my will, and don't steal my stuff by uploading it somewhere else.
     
    For all art assets used by this mod, all conditions set by their original creators apply instead. Please contact the respective author for further information on permissions etc.
     
    FOR MODDERS
     
    API Documentation can be found in zadlibs.psc for wearable devices and zadclibs.psc for furniture devices (code comments within these files). Feel free to ask team members if you need assistance creating a mod using the resources provided by this mod.
    Devices are exposed to the API via these library files as well, so they can be manipulated via script. A great many more wearable devices can be found in in zadxlibs, and zadxlibs2.
     
    CONTRIBUTION LICENCE
     
    Contributions to DD are welcome! If you are considering contributing to DD, here are our guidelines for your consideration:
    By contributing assets or code to DD, you grant the DD team represented by its lead maintainer a non-exclusive, non-revokable, and non-transferable licence to use your assets without limitation in Devious Devices or any other projects, provided that proper credits are given. You still retain full rights to your work. Everything you create is still yours. Instead of this licence, you may also opt to place your work under an alternative licence compatible with the above, such as Creative Commons or MIT (it cannot be more restrictive, though!) In the later case, we will mark your work as subject to the licence you chose. By contributing assets you also assure that the assets contributed are free from any 3rd party rights that might prevent re-distributing them.
     
    CREDITS
     
    Kimy and Min for the code.
    Zadil, Koffii, Coopervane, Pincopallino, Feuertin, El Duderino, Heretical, and Colycon for all the awesome wearable devices.
    Feuertin, T'ara, and ZaZ Chris for the furniture devices.
    Feuertin, ZaZ Chris, Xaz, SpaceHamster and Billyy for the awesome animations.
    KestrelSky, Caden, Wasps, Rydin, Veladarius, Kendo2 and Skullered for Devious Devices for Him.
    Skullered for Beast Races Refit.
    Cedec0 for the bound combat that is now a part of this mod.
    Volfin for the gag sounds from GagSFX and the gagged voices code, which the implementation in DD is based on.
    MaikCG for the alternative bound combat animations.
    Kharos, DeWired, Lordescobar666, Aelie, Princessity and Srende for code contributions.
    Tifa Lockheart for the awesome screenshots and the conversations! ❤️
    VirginMarie, Kharos, Jbezorg, UrbanSniper, Ms Leeches, Aelie, Coopervane, Veladarius, Stobor, Pinute, Srende, KomradePavlov, Slorm, Skeuomorph, Aareyn, Zacko, KestrelSky, Naaitsab, MixedupJim, Mord Sif for beta-testing new releases.
    LoversLab Forum Members for some great suggestions and putting this mod to good use.
     
    TROUBLESHOOTING
     
    If you run into issues, please read the FAQ first. If this doesn't solve your problem, use the search feature: Most questions you're going to ask have probably already been answered. If you're still unable to find the answer to your issue, please post in the support thread proving a Papyrus log and an in-depth description about your issue to allow us to figure out what went wrong there and why. Do NOT PM maintainers with bug reports. Bug reports go in the support thread and only there! Bug reports not accompanied by a log and/or sent via PM will likely be ignored.
     
     
    ACKNOWLEDEMENT
     
    I want to thank both Zadil and Min for making Devious Devices possible in the first place. When I first came to LL, I had no plans to become a modder, but DD and the content mods built on it made me stay. DD is arguably the most comprehensive BDSM framework for any game out there, and it's so much fun! I am proud to have been chosen to take over DD development for you, and I hope you like the result.
    Kimy
     

    1,031,383 downloads

    Updated

  10. Wet Function Redux SE

    Wet Function Redux SE ?
     

     
    Requirements
    PapyrusUtil SE 3.7 SKSE64 1.5.80 or older SkyUI SE 5.0+ RaceMenu SE or download Racemenu SE and extract the RM bsa file and install only the nioverride.pex and the skee-dll/ini from it (ECE users)  
     

    Textures
    not required, but strongly recommended
    CBBE: Sweaty Wet Skin Auto Adjustment (textures only) UNP: Textures by bola08 Male: Wet function redux - male textures  
     

    Optional mods (with integration)
    SexLab SE SexLab Aroused Redux SE Devious Devices SE BETA ZaZ Animation Pack SE Frostfall SE 3.4+  
     

    Quickstart
    Install everything Start game and go into MCM menu of Wet Function Redux Open Targets Select Player Click Start effect Go back into the game (close all menus)
    Experiment a bit by:
    Go back into the Targets menu Select the player as target (if not already) Screw around with the values Go back into the game and wait for them to update (2 seconds by default)  
     

    Additional Features
    Support for texture swapping on male targets: own set of textures - does not interfere with female textures SOS SE support diffuse texture swapping - for different details while wet (body hair) [*]A lot of sources for wetness, each with its own rate of wetness generation
    stamina & magica usage (as before but with separate rates) sprinting running sneaking galloping working (mining, chopping wood, any blacksmith work) weather influence pleasant cloudy rainy snow interiors/other [*]SexLab SE (if installed)
    base rate during scenes increasing rate with each stage orgasm modifiers victim modifiers [*]SexLab Aroused Redux SE (if installed)
    increasing rate with arousal threshold above which the textures with wet pussy effect may be used [*]ZaZ/Devious Devices SE (if installed)
    rate from vibration, increasing with strength orgasm caused by device edged by device [*]Frostfall SE (if installed)
    drying when near fire (scales with fire size) separate weather influence for rainy and snow when in shelter  
    [*]Effect can be applied to any number of NPCs
    view current values and modify wetness can force a constant wetness and specular-/glossiness-strength [*]Auto-apply the effect:
    to (options): every NPC followers Participants in a SexLab scene (with option for the player scene only) NPC wearing something that is flagged by: ZaZ: Ankles, Belt, Blindfold, Bra, Collar, Device, Gag, Hood, Wrist, Yoke Devous Devices: Lockable, Armbinder, ArmCuffs, Belt, Blindfold, Boots, Bra, Clamps, Collar, Corset, Gag, Gloves, Harness, Hood, LegCuffs, PiercingsNipple, PiercingsVaginal, Plug, PlugAnal, PlugVaginal, Suit, Yoke [*]naked NPCs
    [*]auto-removes itself if:
    not refreshed (no save-game bloat) the player is not nearby the model is/was unloaded [*]can auto-fix broken effects (does not need other features to be enabled) [*]can be controlled as any normal effect [*]uses PapyrusUtil instead of cloak spells/quests: efficient and can't cause the brawl bug
    [*]Global wetness rate multiplier [*]NPC-only global wetness rate multiplier and bonus (for AI lethargy compensation) [*]Support for head texture swapping (textures are not included in the linked texture sources) [*]Export/Import all settings
     
    Using custom textures
     
    When dry, the default textures of the body are used (you may want to use non-sweaty/glossy variants). To use custom sweaty textures just replace the following files with your according textures.
     
    Folder: Textures\Actors\Character\WetFunction
    Files:
    wethead_s.dds: not included in original texture pack wethand_s.dds wet_DSP_s.dds male_wethead_s.dds male_wethand_s.dds male_wet_DS_s.dds male_wet_d.dds: the diffuse texture male_wetschlong_s.dds
    Body textures are present with different detail effects, where each D, S, P is 1 if the corresponding effect is active in this variant else 0
    D: droplet effect S: sweat effect P: pussy effect (wet crotch)
    Tip: For faster replacing of the body texture, just replace the wet_010_s.dds variant and disable the droplet and pussy effect in the MCM menu (visuals).
     
     
    Known Issues
     
    On affected NPCs the game may just remove the effect partially on cell change (this is a known Skyrim bug). nop0x90 implemented a workaround that fixed this problem in his test cases. The bug can still be provoked. Using head texture swapping will cause brief visual glitches when swapping the texture. In some cases (certain presets/followers) the effect won't show up despite them being correctly applied by the mod. Changes of a NPCs sex will only be detected after stopping and restarting the effect on the target.  
    Credits
     
    nop0x90 for the original Skyrim implementation and the permission to port it to SSE
     
    Please don't bother Nop0x90 via his own page about this SSE port!

    245,387 downloads

    Updated

  11. Sexlab Defeat Baka Edition LE/SE

    Sexlab Defeat
    Baka Edition
     
     
    ◎ Original Thread
     
     
    ◎ What changes?
     
    - Revamped overall old Defeat motions and boring vanilla motions
    - Removed unnecessary required mods(Like...Breakable Undies)
    - Solved the compatibility issues with BaboDialogue
    - Some minor tweaks for personal preference.
    - Independent creature struggle motions support (WIP) - 1.1V supports wolf, skeever, draugr
     
    ◎ Future plan?
     
    The main purpose is overall improvement and maintenance.
    I tend to let it be as it is excepting patching up some old bugs and adding custom motions for immersion so that other modders might make some improvements or add-ons.
     
    ◎ Requirements
     
     
    - Sexlab Framework 1.62v LE / SE
    - SLAX  or  Sexlab Aroused Redux LE BakaFactory Edited Version    /  Sexlab Aroused Redux SE BakaFactory Edited Version
    - Silent Voice - Fus-Roh-Du(h)
    - FNIS LE / SE
    - SkyUI
    - SKSE
    - UIExtensions
    - Baka Motion Data Pack 
     
    Option
    - Dynamic Animation Replacer
     
    ◎ Known Issues
     
    - NPC vs NPC has many issues to solve. I strongly recommend you turn it off till they are fixed.
     
     
    ◎ Previews
     
    Preview Site
     
     
    ◎ Modders Note
     
    - You can use my animation resource here. You are always free to use it as long as you credit me. You don't have to gain permission from me. If it's money related, please contact me for permission.

    329,700 downloads

    Updated

  12. Bathing Beauties or Beefcake Luxury Suite

    If you are installing an update with M02, you must choose "Merge" and not "Replace."  Choosing "Replace" will delete the 3.2B base mod.
     
    BBLS 3.2B  SE (you need this plus any update downloads -- all downloads available here)

    Current update version:  3.3b
    The 3.3b Update fixes a bug where a follower you had asked to wait in the same cell where you then teleport would cause the waiting follower to teleport with you and then start waiting in the new location (the Bride of Migal's room or other target destination if the waiting follower was in the BBLS basement).  This version is also required for compatibility with the BBLS ColdSun Patch.
     
    Optional additional download:  BBLS ColdSun patch 1.0
    Requirements:  ColdSun's Vayne and ColdSun's Coralyn.  Vayne is on Nexus and Coralyn will be posted on Nexus within the next 24 hours.  It also requires the BBLS 3.3b Update available here on LoversLab.

    The BBLS ColdSun Patch provides proper voicing for ColdSun's Vayne and Coralyn when they are using BBLS dialogues, such as inviting them to live in the residence or anywhere else in the Suite.  It will also cause BBLS bed-warming to honor Coralyn's cheating mechanic when using OPrivacy with Coralyn.

    Support and the BBLS FAQ are in my discord.

    I'm not going to describe everything about this mod.  We'd end up with a wall of text.  Suffice to say, this is a large player home/inn/business that allows you to invite NPCs to live there and have customers from all over Skyrim visit.  This is the most recent version of the mod.  It is a large download and as such I will do future updates as additional downloads that should overwrite.

    Requires PapyrusUtils and SKSE.  Will work with AE if those are updated.

    Note: The BBLS Base download comes with four plugins:
    BBLuxurySuite.esm -- This is the base master plugin. It will be high in your load order.
    BBLuxurySuiteENM.esp -- This is the exterior navmesh. Place it low to overrule encroaching mods.
    BBLS_SKSE64_Patch.esp -- Disable if not running SKSE. Place low in your order.
    BBLSextBeds.esp -- ESL plugin that modifies vanilla beds in extensions locations. Disable if you are not using extensions. Place below all others.


    Please do not upload or redistribute this file or its contents to another site without my permission.

    81,737 downloads

    Updated

  13. Dark Desires Club

    What's New  Furniture Love & more. See... Change Log
    It's not desire if there's no passion.
     

     

    Dark Desires Club is a bondage club where you can gamble, fight in the arena, complete sex quests, and discover secrets. If you are not careful, or choose to do so, you may become a working girl or slave in the club.
    Working girls can also be found in inns or walking the streets in Whiterun, Solitude, and Riften If you find a way to free her, a special slave can become your follower Main actors are voiced (customized generated voice) Male Player is fully supported LE Version? No. LE cannot handle graphics for 50+ NPCs in a single cell. Attempted... tried hard... not going to be an LE version For more detail see... Tips & Hints  <--- an important read... learn how to please clients!
     
    Original Author
    Credit goes to @darkdesires04 for content prior to V2.0
    Requirements
    Toys&Love SE V2.6+ KS Hairdos SE - make sure it's the "complete" version The Eyes Of Beauty SSE Fuz Ro D-oh - get the right version - latest is for AE only Heels Sound SE  Love Packs... At least the Starter Love Pack. Toys Furniture LovePack recommended Music packs... both recommended... Music Packs Installing
    Install the above, including the requirements of each mod Use the Toys&Love Install steps, don't skip reading those. You have many options Careful of this... Known Mod Conflicts and this... SE versus AE Version Trap Check the Optional Mods below You must start a new game after changing your load order Do I really need to start a new game? You must run FNIS after installing or upgrading. Watch for FNIS errors, they must be corrected IMPORTANT: Once in game... If you can't answer YES to the following, there's an installation mistake... Do you see an MCM menu for Dark Desires & Toys&Love? A mod's MCM is not showing Run the Toys&Love - MCM - Setup tab - Installation Test. Does it pass? Steps to fix if the test in MCM failed       FNIS reports Duplicates in Consistence Check
     
    Getting Started
    Once in game, use step 4 from above When starting a new game, make a save, & load it. DDC actors may not interact with you, until you've loaded a save Entrance to the club is in Whiterun's Hall of the Dead... through the front door, to the left Optional Mods
    Toys Love, Music, & LoveCum Packs - recommend both music packs WildLife for Toys - if you want loving with monsters in the arena Immersive Weapons - will use in the arena Demonic Creatures - will use in the arena Skooma Whore SE - more drugs and addiction Credits
     
    Note from @darkdesires04: As of July 20th, 2022, I am no longer maintaining this mod and transferring ownership to VirginMarie
    Announcement - New Caretaker for this mod
     
    Change Log

    53,984 downloads

    Updated

  14. Devourment Refactor

    Devourment is an entire lineage of vore mods. Devourment Refactor is my attempt to make a version of Devourment that is stable, maintainable, and extensible.
     
    WAYS TO CONTRIBUTE
     
    Bug testing is always helpful.  SKSE: there are several SKSE functions we need; if you have any skill at making SKSE plugins, we'd love your help (my C++ skills atrophied decades ago). The hard part for me is linking to existing SKSE plugins -- specifically NiOverride and JContainers. Art: we'd love to have custom icons for spells and powers, instead of using MagInvAbsorb and MagicHatMarker for everything. It's also helpful to suggest better spell icons from the vanilla game. Is there a horse skeleton in the vanilla game anywhere, or in a mod that has open permissions? A horse skeleton would be handy. Add more information to the Wiki. LOTS more.  
    NOTICES
     
    Any bug report about a CTD MUST be accompanied by NetScriptFramework crash log. And please put it in a SPOILER tag, like a civilized person. The SKSE Address Library Plugin is requirement of Devourment's requirements. It was missing from the requirement list, so I added it. Honestly it never even occurred to me that anyone would NOT already have it installed. Bug reports about dialogue are useless unless you include the line that the PLAYER speaks. I need to know that line in order to find the correct dialogue. Devourment Refactor is completely, 100% INCOMPATIBLE with other Devourment mods. Don't even try it. Don't do it! If you have questions about how the code works, please ask.   
    Installation
     
    Thank you to ForgetfulHatter for this lovely installation video!
     
    Macross put together a guide looking at Bodyslide and Outfit Studio.
    BS_Primer.pdf (dropbox.com)
     
    Thank you to InfinityKage for developing a wiki!
    Devourment Refactor Wiki | Fandom
     
     
    Notable Features
     
    Dependencies
     
    Credits
     
     
    Archive of previous versions and media: https://mega.nz/folder/7k5i0ISS#fqA8oYD9iKHtFwr8hhv7SQ

     

    78,950 downloads

    Updated

  15. More Nasty Critters Special/Anniversary Edition

    THIS VERSION IS FOR SKYRIM SPECIAL & ANNIVERSARY EDITIONS ONLY
    go here for Skyrim Legendary Edition: https://www.loverslab.com/files/file/4130-more-nasty-critters-slal-edition/
     
    MNC is a unified collection of the basic adult creature mods, the contents within came from multiple mod authors.
    this version has updated mesh files, and is using SLAL for animation control.
     
    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    DISCLAIMER (copied from original v9 mod page):
    I know its problematic to expand on the work of others or even expand upon someone elses expansion of the work of a third modder.
    However some of the stuff here cant be released in any other meaningful way, at least not for someone who just wants to download and have fun.
    If someone is offended by the stuff I put here let me know and I remove it. Its just here to give fellow players easy access to stuff thats posted all over the board, after all.
    original More Nasty Critters made by dentarr: http://www.loverslab.com/files/file/1140-more-nasty-critters/
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    The Downloads:
    MoreNastyCritters:
    the main mod, adds aroused meshes & animations for creatures + registers races into SexLab so that other SLAL Packs can use them.
    (note: mod does NOT have a MCM of it's own, the CF and SLAL MCMs are used to control this mod).
    WARNING: MNC is now too big to be upload as one file on LL so i had to turn it into split volume files, you need to download and put all 3 files (001, 002, 003) into one folder and extract 001 with 7zip to get the usable file. https://www.file-extensions.org/article/useful-information-about-multi-volume-archives
     
    HentaiCreatures:
    adds spells to summon creatures for you to play with (note: mod has a MCM).
    .....also i seriously hate the name of this mod and want to rename it.
     
    ModCompatibilityKitsForMNC:
    various patches for other mods.
     
    CreatureFramework:
    used to apply aroused meshes onto creatures (note: mod has a MCM).
     
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    Required Mods/Install Order:
    The full install guide (and a list of SLAL Packs) can be found here:
    http://www.loverslab.com/files/file/3524-sexlab-more-nasty-critters-install-guide/
    that guide is mostly not suitable for SE/AE anymore due to all the updates/game versions, but the list of slal packs is still valid.
     
    if you are installing this into SkyrimVR you should go here first:
    https://www.loverslab.com/topic/134393-how-to-sl-in-vr-step-by-step-tutorial/
     
    install mods in order shown:
    (Mod Organizer 2 is highly recommended: https://www.nexusmods.com/skyrimspecialedition/mods/6194/ )
     
    Skyrim Script Extender (aka: SKSE)
    Warning: pay attention to what version of Skyrim.exe/TESV.exe you have, right click on it and go to "Properties" and then go to the "Detales" tab to find your version
    http://skse.silverlock.org/
     
    Address Library for SKSE Plugins
    SE/AE https://www.nexusmods.com/skyrimspecialedition/mods/32444
    SkyrimVR https://www.nexusmods.com/skyrimspecialedition/mods/58101
     
    Fores New Idles in Skyrim SE (aka: FNIS) (don't forget to download the "FNIS Creature Pack")
    https://www.nexusmods.com/skyrimspecialedition/mods/3038
     
    SkyUI
    https://www.nexusmods.com/skyrimspecialedition/mods/12604
     
    UIExtensions (needed for SexLabTools)
    https://www.nexusmods.com/skyrimspecialedition/mods/17561
     
    Papyrus Tweaks NG ( makes scripts run faster )
    https://www.nexusmods.com/skyrimspecialedition/mods/77779?
     
    SexLab Framework SE
    Warning: like SKSE you need to pay attention to what version of Skyrim you have.
    https://www.loverslab.com/files/file/20058-sexlab-se-sex-animation-framework-v165-110822/
     
    SexLab Tools
    https://www.loverslab.com/files/file/10660-sexlab-tools-for-se-patched/
     
    Sexlab Aroused Redux SSE
    https://www.loverslab.com/files/file/5482-sexlab-aroused-redux-sse-version-29/
     
    More Nasty Critters Special Edition (aka: MNC )
    (you are here)
     
    Creature Framework
    (3.0) (you are here)
    or
    (1.0.1) https://www.loverslab.com/files/file/5462-creature-framework-se/
     
    JContainers SE
    Warning1: like SKSE you need to pay attention to what version of Skyrim you have.
    Warning2: if it's SkyrimVR DO NOT USE JCon v4.1.13 only use the older v4.1.2 file.
    SE/AE/VR https://www.nexusmods.com/skyrimspecialedition/mods/16495
    https://github.com/ryobg/JContainers/releases
    GOG (v1.6.659) https://github.com/ryobg/JContainers/pull/97
    https://tworaz.net/downloads/skyrim/JContainers64-v4.2.3-GOG.7z
     
    SexLab Animation Loader SSE (aka: SLAL, SLALSE)
    https://www.loverslab.com/files/file/5328-sexlab-animation-loader-sse/
     
    MatchMaker
    https://www.loverslab.com/files/file/163-sexlab-matchmaker-updated-09172014/
    NOTE: this is a LE mod and it works fine in SE/AE without any porting, form 43 esp files are safe to use in SSE.
    it's only mods that have meshes, animations, bsa or dll files that you need to worry about, MatchMaker has none of these.
     
    Suggested Load Order:
    (Skyrim and it's DLCs here)
    SexLab.esm
    SexlabAroused.esm
    CreatureFramework.esm
    (other SexLab related mod's .esm here)
    (All other .esm mods here)
    SkyUI.esp
    UIExtensions.esp
    FNIS.esp
    (All other .esp mods here)
    SexLabTools.esp
    MoreNastyCritters.esp
    HentaiCreatures.esp (if installed)
    SexLabMatchMaker.esp
    SLAnimLoader.esp
    (other SexLab related mod's .esp here)
     
    Warning: if you have it please load XP32/XPMSE before MNC. Do not let there skeletons overwrite MNC or your game may crash or have floating dick problems, MNC is using nodes that are sometimes not found in these skeleton mods.
    note: this warning may or may not be out of date, the skeleton mods have had a few updates since this was written
     
    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    other Related Mods/Addons you may or may not want:
     
    SexLab Utility Plus
    https://www.loverslab.com/files/file/10316-osmelmc-mod-tweaks/
     
    Animation Limit Crash Fix
    https://www.loverslab.com/files/file/11208-animation-limit-crash-fix/
     
    Animated Beast's Cocks
    https://www.loverslab.com/files/file/7556-animated-beasts-cocksabc-for-users-le-se/
     
    SexLab Werewolves Redux (for using animations when in Werewolf form)
    https://www.loverslab.com/files/file/18014-sexlab-werewolves-redux/
     
    SexLab Dragons
    https://www.loverslab.com/files/file/7900-sexlab-dragons/
    + animations
    https://www.loverslab.com/files/file/5465-horny-creatures-of-skyrim-special-edition/
    https://www.loverslab.com/files/file/3999-billyys-slal-animations-2020-2-1/
     
    SexLab Aroused Creatures
    https://www.loverslab.com/files/file/6022-sexlab-aroused-creatures-se-2021-11-29/
    + patch
    https://www.loverslab.com/files/file/10316-osmelmc-mod-tweaks/
     
    Creature Overhaul:
    https://www.loverslab.com/files/file/12760-creature-overhaul/
     
    Bad Dog's Immersive Creatures - SIC Addon V3.0 (if you have "Skyrim Immersive Creatures" mod installed)
    https://www.loverslab.com/files/file/6663-bad-dogs-immersive-creatures-se/
     
    Scent of Sex
    https://www.loverslab.com/files/file/7132-scent-of-sex-se/
     
    Riding Styles:
    https://www.loverslab.com/files/file/18034-riding-styles-2-se-6-13-21/
     
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    Animation Troubleshooting:
    1. if you are using a Mod Manager ( please go with Mod Organizer 2, it's highly recommended ) make sure it's installing the files to the right location and with the right load order.
    a good guide for using Mod Organizer 2 can be found here:
    https://www.youtube.com/watch?v=j4ZQpzf_iAE&list=PLE7DlYarj-DcLS9LyjEqOJwFUQIIQewcK
     
    2. run/rerun the GenerateFNISforUsers.exe, if you don't the animations wont work/run.
    C:\Games\Steam\SteamApps\Common\Skyrim Special Edition\Data\tools\GenerateFNIS_for_Users\GenerateFNISforUsers.exe
    WARNING: Windows (Vista/7/8/10) Security may interfere with updating/overwriting the FNIS behavior files.
    you may not even get a error message telling you that this has happened.
    make sure FNIS and your mod manager (if your using one) are running with administrator privileges.
    NOTE: try deleting "Data\meshes\actors\character\behaviors\0_master.hkx" and re-running FNIS again, that sometimes helps.
     
    3. when you start the game with the Skyrim Script Extender (SKSE) loader the list of installed mods wont get refreshed, so if you install a mod and just start the game with the loader any new mods you installed wont be fully activated. to fix this problem go to the skyrim launcher and click on "DATA FILES" and it will refresh the list of installed mods, you can now close the launcher and start the game with the skse loader.
    note: this only apply if you are not using a mod manager
     
    4. in game you need to go inside SexLab's Mod Control Menu (MCM) and click on "install" first before you can use SexLab.
     
    5. make sure you have "Allow Creature Animation" checked in SexLab's MCM settings.
     
    6. turn off "Match Creature Gender" in sexlab's MCM settings, if this setting is enabled some animations won't play.
     
    7. did you forget to install the FNIS Creature Pack? install it and rerun the GenerateFNISforUsers.exe, then do steps 5 & 8
    NOTE: if you do have the Creature Pack but some creatures are just playing idle animations during sex or not moving try clicking on "De-Install Creatures" in FNIS, after it's done running click on "Update FNIS Behavior"
    (doing this will delete all the creature behavior files generated by FNIS and remake new ones...that is assuming you DO have the FNIS Creature Pack installed)
     
    8. you may need to reload the animations, go to the Animation Loader's MCM and then:
    8.1. click on the "Disable All" button.
    8.2. click on "Rebuild Animation Registry", then Wait for the message to pop up*.
    8.3. click on "Reload JSON".
    8.4. click on "Enable All".
    8.5. click on "Count Animations" and make sure nothing is over 1000 (the stock SexLab v1.65 animation limit), turn off some animations if they are.
    8.6. click on "Register Animations", then Wait for the message to pop up*.
    *if you like you can press "~" on your keyboard to open the console so you can watch it Register everything, just make sure you close it before you try to click on anything.
     
    9. if SLAL Packs are not being listed in SLAL try reinstalling/updating JContainers.
    https://www.nexusmods.com/skyrimspecialedition/mods/16495
     
    10. if you are getting teleported into the air above Secunda's Kiss (giant camp at center of map) then try starting a animation in a indoor area first.
    it should stop happening outside after you do.
     
    11. if all else fails, try loading a older save file from before sexlab was installed....but first try using sexlab's debug menu to reset everything to there default values.

    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    Creature Framework Troubleshooting:
    Aroused mesh not getting/staying applied during animations (a list of things to try):
    A. go to the Creature Framework MCM and click on "Re-register all mods", then unpause the game and Wait a Minute.
    B. go to the Creature Framework MCM and click on "Clear Creatures"
    C. go to the Creature Framework MCM and disable "SexLab Aroused integration"
    D. try clicking on the uninstall button in CF's MCM, then save & quit and reload the save. (wait for Creature Framework to reinstall and register)
    E. click on the uninstall button in CF's MCM, then save & quit, then use a save editor to remove all of Creature Framework's scripts & forms from your save file.
    NOTE: you may need to save & quit again after installing to get it's MCM menu to load.
     
    also adding this to the Skyrim.ini (My Documents\My Games\Skyrim) may help CF work a bit better:
    [General]
    bPreemptivelyUnloadCells=1
     
    Creature Framework not registering mods / is empty / stuck in a registering loop:
    try reinstalling JContainers or installing a older version of it.
    ( Warning: pay attention to what version of Skyrim.exe you have. )
    https://www.nexusmods.com/skyrimspecialedition/mods/16495
    or
    https://github.com/ryobg/JContainers/releases
    or
    3rd party GOG version (for 1.6.659) by dtz667 here
    https://github.com/ryobg/JContainers/pull/97
    https://tworaz.net/downloads/skyrim/JContainers64-v4.2.3-GOG.7z
     
    note: some people have reported problems with the newer version of JContainers not loading anything into the MCM, try using a older copy of JContainers (and maybe SKSE) if you encounter this problem.
     
    There was a problem if you had any Mods from CrapClub (Creation Club) installed, but that bug should be fixed in newer versions of JContainers:
    the problem was you had to remove them (or any other esl based mods) before you could register/reregister Creature Framework based mods into Creature Framework.
    (i'm just keeping this message here in case the problem comes back)
     
    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    FNIS Troubleshooting:
    "ERROR(9): Index was outside the bounds of the array" or "ERROR(2026): Too many animations":
    you may have Too many animation mods and/or SLAL Packs installed, use the "XXL" version of FNIS or uninstall some animations.
     
    "ERROR(76): Could not find a part of the path DebugData.txt":
    a Win10 update (or antivirus software) has forcibly turned on real time protection and it's stopping FNIS from generating/updating files.
    you need to disable real time protection before running FNIS,
    or
    add GenerateFNIS_for_Users.exe to the exclusions list (also you should probably add skse_loader.exe and TESV.exe as well)
     
    Crashing on loading save file:
    you have Too many animations installed, most people start crashing around 12000 to 14000.
    remove some animation mods to fix the problem, or try installing these mods to bypass the crashing point:
    https://www.loverslab.com/files/file/11208-animation-limit-crash-fix/
    https://www.nexusmods.com/skyrimspecialedition/mods/17230/

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    Papyrus Tweaks:
    "NOTE: THIS MAY OR MAY NOT FULLY APPLY TO SKYRIM SPECIAL EDITION"
    the problem with installing script heavy mods is that the default Papyrus settings are not capable of handling the additional stress.
    This tweak should increase stability, and needs to be added to the Skyrim.ini file under the [Papyrus] section.
    Your Skyrim.ini can be found in "My Documents\My Games\Skyrim"
    [Papyrus]
    fUpdateBudgetMS=1.6
    fExtraTaskletBudgetMS=1.6
    fPostLoadUpdateTimeMS=1000.0
    bEnableLogging=0
    bEnableTrace=0
    bLoadDebugInformation=0
    iMaxMemoryPageSize=8192
    iMinMemoryPageSize=256
    iMaxAllocatedMemoryBytes=153600
    note1: there is some debate on the last 3, it has been suggested that they should just be deleted from (or never entered into) the Skyrim.ini
    https://www.loverslab.com/topic/56084-crash-fixes/
     
    use this mod and use there Papyrus setting suggestions:
    https://www.nexusmods.com/skyrimspecialedition/mods/77779?
     
    note2: you should only have logging turned on (bEnableLogging=1) if you are actively trying to find a Papyrus script based problem,
    the rest of the time it's just a drain on system resources and it can cause extra stress for the papyrus system,
    therefor if you have it on all the time it can potentially become a part of the problem your trying to fix.
    it only logs the scripts anyways so if you have a problem like a deleted world object or a bad navmesh the log won't say anything helpfull,
    you should be doing this if you have such a problem:
    http://www.creationkit.com/index.php?title=TES5Edit_Mod_Cleaning_Tutorial
    http://wiki.step-project.com/TES5Edit/TES5Edit_Cleaning_Instructions

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    Other Notes:
    when you select "MNC Rescaled Meshes" for the wolves in CF's MCM it makes the wolves larger and gives them a penis that does not support ABC animations, this is intended to be used for older wolf animations.
    (if you have RaceMenu/NIOverride you may want to edit the MoreNastyCritters.esp to remove the object effect from the wolf armors or they may end up much bigger than 1.2)
     
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    Mod Compatibility Kit index of patches:
    Warning: theses are ported from the LE version of the "mod compatibility kit" so some patches may be looking for the LE versions of the mod (eg: not a esl file)
     
    Bear Mods:
    The DovahBear (with & without Werebear form)
     
    Canine Mods:
    A Dogs Life
    Amaterasu The Great Spirit (was unnecessary, Amaterasu is/was Female, this makes her a male)
    garm companion
    GenderDogs (you don't need the original mod to use this because MNC already includes female meshes)
    Meeko Reborn
    OkamiFollower
    True Meeko
    True Wolves of Skyrim
    Vargr - a Draugr Hound
    Vigilance Reborn
    Zombie Dogs and Skinned Hounds- Mihail Monsters and Animals
     
    Dragon Mods:
    Behemoth Dragon
    Chaos Dragons
    Deadly Dragons
    Diverse Dragons Collection 3 V4-1-3
    DurnehviirResurrected
    Jills of Akatosh
    Jormungandr Dragon
    Nithhogg Dragon
    Thanatos Dragon
    (note:if you are mixing dragon mods (Eg: Chaos Dragons with Deadly Dragons) you may need to edit the leveled npc lists, Eg: LCharDragonAny "0005EACF")
     
    Horse Mods (the bane of my existence):
    Blaze Of Eventide
    Convenient Horses V5
    GenderHorses (you don't need the original mod to use this because MNC already includes female meshes)
    Horse Armors
    Immersive Horses
    Levelers Tower
    Realistic Primitive Horse Breeds
    Stendarr Rising
     
    Other Mods:
    Bestial Essence (may or may not work)
    Creature Mod - Degonians (A.K.A: a DeathClaw mod for Skyrim)
    Darkend
    Reapers The Dark Tower
    SexLab More Creatures (you don't need the original mod to use this because the mod was only one esp file to begin with)
    SkyFem
    Tame the Beasts of Skyrim II
    The Gray Cowl of Nocturnal
    Tumbajamba's Mounts
    Vilja in Skyrim
    Yiffy Age of Skyrim
    Zombies- Mihail Monsters and Animals
     
    MNC Werewolf extras:
    Alternative Werewolf Textures (for female/herm werewolves)
    Player Hermaphrodite Werewolf patch
    Remove Werewolves from SOS
     
    installing the patches with a Mod Manager:
    note from harveytherabbit:
    "Mod Manager (i think he meant Mod Organizer) :  Install the patch in the Mod Manager interface and you will see all of them under that one install.  Navigate under the respective folder title for the patch you wish to install.  Keep expanding the folder hierarchy until you see that patch's 'data' folder and the Right Click and set as Data Directory.  Once it shows the green text indicating it is selected as the data folder, rename the install however you want to identify it as the patch for that specific mod (ex - "MNC Patch - ModTitle") and then complete the install and enable it.  Repeat these steps for each patch you need for your own mod structure."
     
    as i understand the things i've seen other people say in the past the patches need to be extracted and then recompressed into 7zip files of there own to be installed.
    i don't use any mod managers myself so i don't know which way works best.
     
    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    CREDITS:
    note: this list of credits most likely has many errors due to the amount of crossover work that has been done.
    its hard to keep track of things when others are expanding upon someone elses expansion of work from a third person.
     
    AnTiWoMaAgNoT (female VampierLord mesh)
    Ashal (SexLab, scripting consultant)
    Bad Dog (mesh consultant, edited Deer/Elk penis, Steam Centurion mesh, edited sabercat penis, Dragon Priest mesh, Riekling penis?, frost giant penis)
    billyy (past Animations now removed, mesh & animation consultant + testing)
    Blaze69 (consultant for many things)
    blipblap (edited Hulking Draugr mesh, edited Giant body meshes, edited troll penis, Ashhopper)
    Chosen Clue (Ash Spawn fix)
    Cyndi (Benthic Lurker penis)
    DARKGRAY (helped with something but i can't remember what it was)
    Dayelyte (Animations)
    dentarr (original MNC mod author)
    Derrax (werewolf balls)
    diarawr (Canine penis & werewolf penis from horny dogs of skyrim)
    Dr Fring (female VampierLord texture)
    Ep1cL3w1s (Creature Framework)
    Flyingtoaster (Hentai Creatures)
    Fore (FNIS, animation consultant)
    FunnyBiz (Animations)
    Gary3 (female horse meshes)
    Gone (Animations, Beastiality Extras, Bear balls, Chaurus penis, spider penis, Draugr penis, Falmer penis, Gargoyle penis, Giant penis, Sabrecat penis, troll penis, VampireLord penis)
    h38fh2mf (did something but i can't remember what it was)
    jacques00 (female giant mesh, female Draugr texture)
    Leito86 (Creature Features, Animations, Horse penis, new bear penis, Werebear penis, Riekling penis?)
    llabsky (Animations)
    lordescobar666 (Sexlab Nude Creatures)
    Lost_Hawk (Female Falmer)
    Lugburzum (Dremora face Fix for Hentai Creatures)
    MadMansGun (mod maintenance, multiple edited meshes, dwarven sphere dildos, Dwarven Spider penis, Dwarven Ballista dildo, Werebear penis (based on Leito's horse penis), Frostbite Spider penis (based on Gone's Chaurus penis), Chaurus Hunter (also based on Gone's Chaurus penis), Frost Atronach, edited Dragon penis)
    nicholas8 (helped with race registration)
    Moutarde421 (female werewolf)
    Panicforever (Animations)
    PaulGreen (modifications to SLAL and enabling icewraith animation support)
    Pfiffy (SSE porting)
    ppp (helped with the Immersive Horses patch)
    RavenKZP (female Dog & Husky)
    SirNibbles (consultant, idea tester)
    Skullered (helped with something but i can't remember what it was)
    SkyMoMod (the Arch Demon in Hentai Creatures)
    Subject2Host (edited bear penis textures, Werebear penis based on horse penis, Rabbit penis based on skeever)
    Vioxsis (Goat, Horker, Hagraven, new Boar)
    vpoteryaev (helped with something but i can't remember what it was)
    Xandero (Animations)
    ZarthonTheVanquished (fixed some creature voice errors)

    2,413,190 downloads

    Updated

  16. TeraElinRace Remastered

    TeraElinRace Remastered
     
     

     
     
     

     

     
     
     
    This mod is based on TeraElinRace2 by PsychoMachina
     
    But remastered with add and enhanced many customizable features
    and enhanced emotion & other features
     
     
    These screenshots are just example and screenshot of a user who used this mod very well
    so their preset and textures are not provided in this mod
    if you want to get her, you have to use Google search
     
    PLEASE NEVER BOTHER THEM TO GET PRESET YOU LIKE!!
     
    Or you can meet a more beautiful her with your hands and the customizable feature of this race!
     
     
     
    For Modders
     
     
     
     
     
    So... How is it different?
     
    There are a lot of change log so written in spoiler
    For more info and change log, open the spoiler below
     
    1. Improved Meshes
     
     
    2. Improved customizable
     
     
    3. Anime Features
     
     
    4. Extra features
     
     
    And many changes
    I don't remember the entire change log
     
     
     
     
     
     
    Race stats & Powors
     
    Smithing +5
    Sneak +10
    Alchemy +5
    Speech +10
    Enchanting +5
     
     
    Horizon Run
    When out of combat, increases movement speed by 20%(Male) or 30%(Female)
     
    Botanist
    Twice ingredients are gathered from plants
     
    Friendly Current
    Increase swimming speed by 50%
     
    Soothing Presence
    Creatures and people up to level 200 big range of nearby won't fight for 60 seconds
     
     
     
     
     
     
    Requirements
     
    SKSE64
     
    For SE/AE user : Address Library for SKSE Plugins
    For VR user : VR Address Library for SKSEVR
     
    RaceCompatibility for Skyrim Special Edition
     
    Enhanced Character Edit or RaceMenu
     
     
    For SE user : HDT-SMP 
    For SE/AE/VR user : FSMP - Faster HDT-SMP 
    For SE user, install only one of HDT-SMP or FSMP
    For AE user, make sure your FSMP version is latest
     
     
     
     
     
     
     
    Requirements(Optional)
     
     CBPC (if you chosen CBPC ears or CBPC tail, install this!)
    For SE/AE user : SSE Engine Fixes (If you have a CTD)
    For VR user : Engine Fixes VR (If you have a CTD)
     
     
     
     
     
     
     
     
    Compatibility
     
     Support all versions of SE, AE, VR
     
     
    for Vampire
    For vampires, doesn't require you to select the vampire mod option of RaceCompatibility mod
     
    vanilla vampire : compatible
     
    Better Vampire : PlayerVampireQuestScript.pex
    overwrite PlayerVampireQuestScript.pex file in Scripts folder of Better Vampire
    and Don't choose Better Vampire option of RaceCompatibility mod
     
    Sacrosanct : compatible 
     
    Sacrilege : compatible
     
     
     
    for Vampire lord
     
    vanilla vampire lord : compatible 
    you can have a big head but it's not because of race compatibility
    and it's due to your preset's head size is big
    (The head sizes of Alia and MouseBell that default presets are very large)
     
    Humanoid Vampire Lords : compatible
     
    No More Ugly Vampire Lord (need convert to SE) : compatible
     
    Vampire Lord Renewed :  compatible 
    the Elin race option from the mod is required
    (Thanks to tsp129808 for the patch!)
     
     
     
    for Were wolf
     
    vanilla and moded were wolf : compatible 
    you can have a big head but it's not because of race compatibility
    and it's due to your preset's head size is big
    (The head sizes of Alia and MouseBell that default presets are very large)
     
     
     
     
     
    Installation
     
    Install with mod manager such as MO2, vortex
     
    Follow the instructions of installer
     
     
    ESP load order is after RaceCompatibility other stuff is no matter
    And avoid overwritten by other mods as possible
     
     
     
     
     
     
    How to make her beautiful easily?
     
    1.Find RacialTrait Category(ECE) or Head Category(RaceMenu)
     

     
    2. Find these sliders and use it!
    with these sliders you can get a handy base pretty face
     
    3. Find Complaxion slider and Choose the skin that you like
     
    4. Adjust other sliders to get the face you like
     
    then, it depends on your will
     
     
     
     
     
    How to disable Emotion icon, eyes / wisker?
     
    1. Find ETC category(ECE) or Extra category(RaceMenu)
     
    2. Set disable slider to 1 (You can adjust more but recommended 1)
     
    To enable these, set disable slider to 0
     
    if you want to disable NPCs too
    then you can disable them in SKSE/Plugins/MusTeraElinRaceController.ini
     
     
     
     
     
     
    How to Change the Animal ears&tails/Eyelashes?
     
    1. Find these sliders on Hair category
     
    2. Adjust that sliders!
     
    if you are using the ECE instead of Racemenu
    you can change the Animal ears&tail with spell
     
     
     
     
     
     
     
    Known issues
     
    Do you have an issue with animal ears and mouth?
    Please update Faster SMP to v1.49.3 or higher
    or downgrade Skyrim to SE(v1.5.97)
     
     
     
     
     
     
    Future Plan
     
    Add more eye colors
    Remake ears animation to SKSE Plugin
    Support ears and tail animation
    Link ears and tail animation with emotion
    Support NPCs ears and tail animation
    Add more CBBE Body texture option
    Solve the furry skin neck seam issue
    Improve male elin
    Better tint system for eyecolors, ears, tail, etc
     
     
     
    For UNP Furry skin, i doesn't have time to hang on to UNP skin, sorry!
     
     
     
     
     
     
     

     

     
     
     
     
     
     
     
    Credits
    Thanks to PsychoMachina for original elin race 2
    Thanks to Hello Santa for SG Brows texture
    Thanks to 히로신 for nice support/nice resources/nice screenshots/nice ideas
    Thanks to 청1 for nice male elin resources/nice followers/nice furry resources
    Thanks to ap05 for many feedbacks/nice ideas/nice screenshots/nice face shape for Nua slider
    Thanks to 삽살띠 for nice male elin base/nice face shape for Sapsalrin slider/nice face texture resources
    Thanks to 라이잘린슈타우트 for nice followers/nice face shape for Patricia slider
    Thanks to 나고야 for nice elin resources/nice face shape for Yarin
    Thanks to ㅇㅇ/36718954 for nice face shape for Gehenna slider
    Thanks to 와와와와왕 for nice furry resources
    Thanks to Stella_Unicorn for nice cat's wisker resource/nice screenshots
    Thanks to 짭산 for nice screenshots/nice face texture resources
    Thanks to MataB for nice feedbacks
    Thanks to Cecilia for nice support
    Thanks to Argos for chinese translate
    And thanks to those who helped me who i don't remember in tullius channel community
     
    Without them, i wouldn't have the will to complete TeraElinRace Remastered v1.0.0
     
     
     
     
     
     
    Previous Change log
     
     

    114,263 downloads

    Updated

  17. ODefeat - Defeat Reborn

    ODefeat
    The much anticipated next generation defeat mod has arrived.
    This is not a port of SL Defeat. Rather, it's a new and modern take on it built from the ground up with new features.
     
    Features:
    - Assault NPCs, or get assaulted yourself when losing a battle
    - A new dynamic minigame, OStruggle, with a new mechanic
    - Special animations
    - Full OStim integration. Controls optionally lock up when your character is being assaulted.
    - Full follower and multi-scene support 
    - Special first person animations if using the OStim first person improved cam setup
    - Can break out of OStim scenes where you are being assaulted
    - Advanced system for dropping the player in a safe spot after a victim scene ends
    - Heavy design emphasis on reliablity, and smoothness
    - Modular post-defeat-scene system similar to Death Alternative
    - Built in tutorial


    OStruggle - a new mid-combat minigame


    Seamless and modular post-defeat event system


     

     
    Scene initiation
    Pressing the G key by default on an npc will cause you to throw them to the ground and initiate a OStruggle minigame. If you win, the NPC will enter Knockout. The will recover from this when you leave the area or about 15 minutes passes. In the meantime, pressing G on them again will start a OStim scene with them
    You can also have scenes initiated on you by other NPCs. When you run out of health in combat, a nearby enemy may grab you and start an OStruggle game on you. If you lose, your character and your followers will all be assaulted, and then either killed or dropped somewhere nearby.

    OStruggle - a new minigame
    Instead of using health thresholds, bashes, and random numbers to determine when an ODefeat sex scene should start, a new mechanic called OStruggle is added. When you press G on an NPC in combat, or you run out of health and are assaulted, the OStruggle minigame begins. You and the NPC are tossed to the ground in a special animation, and a bar appears on screen. You must alternate between mashing two buttons to either make the bar fill up (player attacker) or drain the bar (player victim). The NPC you are battling against will fight back as well, trying to push the bar in the opposite direction. How hard they fight back is determined by a special algorithm. The following factors change the difficulty of the npc:
    - Their level relative to yours
    - Their health
    - Whether or not you caught them by suprise
    - more, including bonuses for catching a sleeping npc or an npc in bleedout
    Playing ODefeat as an attacker is a bit like pokemon. You will likely be able to win against random low level bandits without even harming them first, but boss enemies will need their health reduced before you start an OStruggle attack against them for you to have a fighting chance. Alternatively you can use stealth and catch them by suprise. When you defeat an NPC in a struggle, they enter Knockout. More on that below.
    When your player is attacked upon running out of health, it is much the same, except you are tring to reduce the bar to 0 to escape. If you escape, you regain some health and have another chance to fight.
    Keep in mind winning struggles while below level 5 is extremely difficult
    More OStruggle mechanics
    ODefeat integrates with OCrime. With OCrime installed, doing an OStruggle attack on an NPC is a serious crime in most holds. Additionally, the resulting OStim scene is considered illegal and will draw the attention of guards that will give you an extra large fine and try to attack you outright. Without OCrime installed, OStruggle attacks will just make the NPC attack you back when they recover.
    When you are attacking an NPC, their clothes are stripped off as the bar gets filled. Additionally, during both player attacker and player victim games, you will deal small damage to each other depending on who is winning the struggle.
    When you are being assaulted after losing all of your health, combat is temporarily stopped with a new and reliable SKSE technique so you aren't killed. Combat is NOT stopped when YOU are attacking an NPC with a struggle, so make sure the area is somewhat safe when trying to attack an NPC (unless you have some good armor or something)
    Knockout
    After you beat an NPC at an OStruggle game as an attacker, they enter Knockout and play a special animation. They cannot get up until about 15 minutes passes or you leave the area. You can then press G on that NPC to actually start the OStim scene with them. With this system, you can Knockout multiple enemies during a battle, then have sex with all of them afterwards.

    Being defeated, and waking up afterwards
    ODefeat uses a reliable Deferred Kill method to track the player during combat. When you die in combat, if your enemies have no morality, one of them will come over to you and start an OStruggle battle with you. When you lose, an OStim scene starts involving you and your followers. Afterwards, you will either be killed, or you will wake up outside of the camp, or wherever. You can also choose to have belongings over a certain threshold stolen and placed in that NPC's inventory.
    Breaking out mid-scene
    If you are being assaulted, during an OStim scene you can press G to try to escape. You must have full stamina to try. If your stamina is full, an OStruggle game starts. If you succeed, you will escape with some health back. Otherwise you will lose all of your stamina again.
    Followers work too
    When you lose a battle and get assaulted, your followers are also captured and assaulted nearby as well. This supports up to 10 active followers, and 10 active OStim scenes at once. 

    OStim integration
    OSA control is optionally locked during player-victim scenes. Additionally, scenes marked as aggressive are chosen by OStim if they exist. The automatic speed control algorithim is also slightly tweaked to be more aggressive, during ODefeat scenes. On average ODefeat scenes will be slightly shorter. 

    First person & the camera
    OStruggle scenes are made for OStim's improved camera setup. If you use third person or the vanilla camera, everything will still work fine.
    Getting dumped outside of a bandit camp/fort has a special animation if in first person.

    A focus on reliability 
    One of the main goals of this mod was to be as reliable and jank-free as Skyrim will allow. A lot of testing and effort went into it working properly 100% of the time. A lot of extra work went into developing special SKSE plugin API calls for ODefeat to use.
    Modular post-scene events
    Mod authors can take advantage of a simple system involving .json files to add new events to ODefeat post-player-victim-scene.

    Misc
    Pressing G on a dead npc will unequip a part of their armor. You can also open a knocked down npc's inventory by pressing E on them.

    Requirements and compatibility
    Requires:
        - OStim (latest) (https://www.nexusmods.com/skyrimspecialedition/mods/40725) 
        - Po3's papyrus extender (make sure to update, it is frequently updated) (https://www.nexusmods.com/skyrimspecialedition/mods/22854)
        - Nemesis or FNIS (RUN AFTER INSTALL)
        - nl_mcm (https://www.nexusmods.com/skyrimspecialedition/mods/49127)
    Works with:
        - OCrime, adds crime and bounty support to ODefeat. Link @ nexus page
     
    Incompatiblities:     
    Player victim is not compatible with Death Alternative(and similar mods)'s deferred kill system due to both using deferred kill. You can use them at the same time but you have to choose between ODefeat's player victim and DA's deferred kill. 
    Due to this system, once you enable player victim you cannot disable it or remove ODefeat. Victim is disabled by default so you can choose if you want this. Deferred kill was chosen as the main victim scene initiation method for its high reliablity. 
    Default controls:
    G - Start a struggle; Break out of a player victim scene; start a scene with a knocked-out npc; strip a dead npc;
    E (activate key) - Rob a knocked-out npc
    To win the struggle: Press left-shift, followed by right-shift alternating, as fast as you can
    Press spacebar to give up

    FAQ
    > Will there be NPC capturing and bagging for player-aggressor?
    That was a fun system but it was very unbalanced in the orignal defeat. But it was a lot of fun so I want to reimplement that as an addon to this in the future.
    > Will this support other frameworks in the future?
    No
     
    Event System (Info for Modders)
     
    Modular post-defeat events are pulled from json files stored in Data/Meshes/ODefeatData/Events/*.json
    They are formatted like so:
    { "Simple Slavery Enslavement": { "Form": "__formData|SimpleSlavery.esp|0x00492E", "modEventName" : "SSLV Entry", "Weighting": 69, "Description" : "After a defeat, you wake up in the Simple Slavery auction house as the next item to be sold." } }  
    Breaking this down, you can see:
    Event Name: At the top, this is what will be displayed in the MCM. Form: A formid that can be used to check if the relative mod is installed. This can be whatever you want really. modEventName: The name of the modevent this post-defeat event should fire. Weighting: Default weighting for this event to be shown on the MCM. Description: Describes the event to the user, shown in the info section at the bottom of the MCM when moused over.  
    (Yes btw, if you have simple slavery installed you can use that event.)

    Authorship, thanks and credits
    Concept, design, and original prototype - Sairion
    Lots of work on the code and the entirety of the event system - OsmosisWrench 
    Animation - Leito

    ----------
    Permissions
    Permission from me is required to modify or reupload this.

    100,662 downloads

    Updated

  18. SOS- Addon - Futanari CBBE SSE

    SOS- Addon - Futanari CBBE SSE
     
    DESCRIPTION:
     
    Futanari SOS SSE Addon for CBBE SE.
    Complete new made with 2k high resolution textures!
    Prebuild for Curvy CBBE or use your Bodyslide Preset to fit the Schlong to your Body.
    There are also custom shapes for Bodyslide!
     
    Textures looks best with: 
     
    Fair Skin with goose bumps specular option and no subsurface scattering fix.  Sorry no textures for argonians and khajiit (maybe later)  
     
    REQUIREMENTS:
     
    Schlongs of Skyrim SE (Not needed if you use the equippable version) 
    XP32 Maximum Skeleton Special Extended (Highly recommend to install the racemenu Plugin to change size, thickness and length) 
     
     
    NOT REQUIRED BUT HIGHLY RECOMMENDED:
     
    BodySlide and Outfit Studio (Use your body shape presets to get the best result ingame) 
     
     
    Q&A:
     
    How to get the equipable schlong?
    You can craft it at the tanning rack
     
    Can I use the Schlong as Sexlab strapon?
    yeahhowaboutnooo made a >patch< to use the equipable schlong as strapon .
     
    No female got the schlong.
    The possibility is set to 0%, if you want the schlong on all females you can change it in the MCM (Mod Config Menue) 
     
    How to give a female NPC the schlong?
    Look at NPC ingame and mark it (default "N"), go to the "schlongs of skyrim" mcm and look if there is the name of the selected NPC and add the addon to it. 
     
    Will there be a UUNP version? 
    Nope
     
    Will there be a vanilla Skyrim version? 
    Nope
     
    Will there be a version for vanilla skyrim?
    Nope and its not allowed to port it to LE! 
     
    There is a visible gab to the body.
    The Schlong is pre build to fit to the standard CBBE SE "Curvy" Body, if you are using a other or own BodySlide Presets you need to use the same presets on the schlong. 
     
    There is a visible seam to the body.
    The textures are made to fit to the fair skin textures (link above) and for the goose bumps option and standard subsurface scattering textures
     
     
     
    I uploaded an blender sample file and a video that shows a very easy way to make seamless textures for sos addons! 
     
     
     
     
    Its not allowed to upload this file on other pages or using it in mod packs!

    636,257 downloads

    Updated

  19. Acro's MouseBell Body Preset for CBBE 3BA

    This preset has the same body shape for both weight 0 and weight 1
     
     
     
     
    How to use this?
     
    1. install this preset
    2. open the BodySlide and find MouseBell in Preset tap
     
     
     
     
     
     
    Recommends
     
    CBBE 3BA (3BBB) Custom Normalmap PSD File
     
    Normal Map Sources with Nipple and Breasts and Butt for CBBE
     
    Racemenu - Thigh Position Sliders
     
    PI-CHO ENB ( Based on Silent Horizons)
     
     
     
     
     
     
     
    A way to make her body look more like the screenshots
     
     
    1.My char head is too big
     
    My char head size is x1.37
    so breasts and pelvis size may look much bigger than the screen shots
     
     
     
    2.my skin texture has been edited a lot
     
    Diffuse
    Based on fair skin with increased brightness
    and painted skin color to vagina part and painted anus to red
     
     
    Normalmap
    Based on SG skin
    with Innie Pussy, Under Belly, More Puffy Nipple, Nipple Thicc Layers of CBBE 3BA (3BBB) Custom Normalmap PSD File
    and Big Breasts (Cleavage), Smooth Under Butt Layers of Normal Map Sources with Nipple and Breasts and Butt for CBBE
     
    Specular
    Wet version of Fair skin
     
     
    well, I can share my skin, but it's for the Elin race
    so if you use my skin file, there will be a neck seam issue

    Like this, so instead of sharing my skin, I tell you the my edit log
     
     
    Wait, please don't ask me how to edit skin texture file
    I'm too lazy to explain it
     
    But i can say that it's easier than making a mod pack using mod manager
    because provide PSD file that you can edit easily
     
     
     
     
     
    3.Adjust Body Scale sliders in FaceGen menu (ECE or Racemenu)
     
    Spine (Upper) : x0.9
    Thigh Spacing : x-0.5 ~ x-1.5
    Leg to Body Proportion (Deprecated) : x1.02
    Leg Length (Thigh) : x-2.5
    Leg Length (Calf) : x4.5
     
    usually wrist, ankle, neck become thinner at weight 0
    so recommended to use weight 0
     
     
    The body scale slider is saved in a face preset not body preset
    this mean can't save the adjustments for the body scale sliders to body preset
    So you'd better adjust them yourself
     
     
     
    These are not required what you have to do
    It's just for people who want to copy my screenshot's body
     
     
     
     
     
     
    Can use this preset with CBBE SE?
     
    Yes you can use with CBBE SE
    but this preset uses the newly added sliders of CBBE 3BA v2.xx
    so it will look different from my screenshots
     
     
     
     
     
     
     
     
    Other stuff in my screenshots
     
    Tera Elin Race Remastered
     
    Ilulu hair
     
    MHW Alatreon (Escadora) CBBE 3BA
    Darkness Rises Halloween Outfit CBBE 3BA
    [Army]Artnip Mei Terumi CBBE 3BA
     
    Gomaperorand
     
    GSPoses
    FuwaPoses
     
     

    42,525 downloads

    Updated

  20. Milk Mod Economy SE

    Rate Mod if you like it, you can support me on Patreon

    Full version requires:
    Skyrim Script Extender SE (SKSE)
    RaceMenu SE
    SkyUI SE
    XPMS SE
    FNIS SE
    Sexlab SE 1.63+
    Naked body and armor replacers with NPC Belly and NPC L/R Breast nodes, otherwise breast and belly sizes wont work
     
     
    Installation:
    Install MO or NMM, don't even think to ask for support if you install mod manually and its not working. Install all requirements and their dependencies, (listed above, under Full version requires:) Install latest Assets Install latest Scripts Run FNIS. if mod doesnt work(no MCM/poll 0 error) - disable mod esp, Finish Helgen/Alternate start, enable esp, if that doesn't help try Save, Load  
    *cbbe-3bbb-advanced
     
    Short description: this mod is about milking titties, a lot of milking titties
     
    For full version description refer to Legendary Edition thread description.
    Full version shares same code as Legendary Edition so it should support all Legendary Edition mods as long as they can be run in SE
     
     

    1,192,613 downloads

    Updated

  21. Furniture Sex Framework

    This is a framework for starting Sexlab animations that align with in-game furniture.
    The supported kinds of furniture are:
    Walls Tables Beds/Double Beds Chairs, Benches and Thrones Alchemy Tables Enchanting Tables Counters  
    Requirements
     
    SexLab (1.63 for SE, 1.62 for LE)
     
    Supported SLAL Packs (Original pack required)
     
    Billy (Invisible Furniture + Furniture Pack)
    Leito
    Anub (Human pack only. This for LE, try this conversion if you use SE)
    Ayasato
    Milky  (This is the LE pack. The SE pack is outdated so you need to convert this to SE yourself)
     
    How to Use
     
    Download and install the main mod and the FurnAnim FOMOD pack.
     
    Register the InvisFurn SLAL packs and update the furniture types in the MCM.

     
    Sexlab can take a VERY long time to update its animation registry, so if you just reset your animation registry you might have to wait SEVERAL MINUTES before pressing Update.
     
    If you installed the aggressive packs, you need to copy some files in your mod folders or the animations won't work.

     
    Make sure to rerun FNIS after this step.
     
    Test Spells
     
    Your character will have 2 new spells, Furniture Marker Highlight and Furniture Marker Sex.
     
    The highlight spell will mark the 4 nearest furniture markers with quest arrows. You can only have sex at one of these markers.
     
    Stand next to one of these markers and cast the sex spell at an NPC and a sexlab scene will start on the nearest marker.
    If you're sneaking when casting the spell it will look for an aggressive animation.
     
    SexLab Override
     
    In the MCM you can set the chance for normal sex scenes to be replaced with furniture scenes.
    Sex scenes will only become furniture scenes if there's furniture nearby and you have animations that fit the scene.
     
    Issues/Incompatibilities
    The LE version of this mod cannot be used with any mod that alters sslThreadController.psc, like Sexlab Utility+. Sexlab Privacy is not compatible with this mod  
    Updating
     
    Make sure you Rebuild SexLab Animation Registry and Update Furniture Types in the MCM after you update this mod!
     
    Guide to Make Animations Compatible with this Mod
     

    622,835 downloads

    Updated

  22. Futa Femboy and derogatory SlaveTats pack( Eternal wip possibly )

    Added some tats to cocks/degradation pack and the derogatory slavetats pack. The degradation pack has also been reordered. Before the words came together all cluttered now they are seperated into groups( belly only, back only, stomach only etc.)
    A collection of Futa and femboy slavetats that I made! What's new below is highlighted in Yellow. New images has also been added down below in the spoilers.  Also the pics above is pretty old and obviously not the best looking so check down below to see newer stuff. Looking at the reviews below, this tat also works with TBD even though I made these tats from a cbbe body. Unp also works based on the review from below. This pack is mainly for people who is playing as a Futa or if the NPC are Futas as well or if you want to play as a femboy. Or if you want to roleplay a character that has recently transitioned from Mtf
     
    Keep a lookout for the "face" tab when you load up slavetats in the mcm menu. I added some tats in the face part tab.
    Also don't forget to click on add/remove when updating the pack so the newer ones can show up.
    If you don't want your character to have a vag( so you can make a femboy or you prefer your futas doesn't have "everything" down there. I recommend donnerwetter vaginaless mod
     
     
     
    I changed cock slavetats to...Slavetats cocks and Degradation delete the old file if you downloaded cock slavetats. There are now 18 tats in this pack with one of the tats having the body almost completely covered. There are also 2 other tats for the face slots. Check the spoilers down below. The tats from this pack only works for cbbe while others down below should work for any body you use.
     
     
    In this pack there are two categories. One will say "Futa Dominant" and the other will say "Futa Submissive"
    In the Futa Dominant category the slavetats are:
    "My cock is bigger than yours"
    "Suck my Dick you bitch"
    "I'm going to fuck the cum out of you"( although this is a little small I may make the font a bit bigger)
    "It ain't gonna suck itself"
    " The Bigger cock gets to top"
    "Choke on my Cock
    "Cum to soon and I will punish you"
    "Bitch Breaker"
    "Beg For it"
    "Forget you have a cock its useless now"
    "Your cock does nothing my cock does the fucking
    "Accept it sissy you know you want it"
    " I rape small dick bitches"
     
     
     
    In the Futa Submissive category the slave tats are:
    "My cock is useless"
    "Can you suck my cock"
    "Please Fuck the Cum out of me"
    "Good girls like me cum handsfree"
    "I may be a bitch with a big dick but I prefer to get fucked like a slut"
    "Touch my G spot with your Cock"
    " I suck girl cock only"
    " Enforce the rules on this bitch" (1-10 rules on her back that she must follow)
    "Make me choke on your cock While I stroke mine"
    "Cum on my useless cock"
    " I'm just a submissive bitch with a dick"
    "I only like chicks with dicks"
    "Face down ass up ready for your cock to hit my g spot"
    "Cock makes me hard"
    "Pathetic small cock"(with arrow)
    "I ride dick better then regular  girls"
    " Sissy girl"
    "Fill my ass with your cum"
    "I'm not allowed to touch my cock (with arrow)
    "Punish me if I touch it(with arrow)
    "I choke on cock until i pass out"
    "Use your cock to humiliate mine"
    " Punish my small cock"
    "Having a small dick makes me the perfect Bitch"
    " I (heart) cock"
    "I'm tighter and more floppier than regular girls"
    "I'm a naughty little slut for girl cock"
    "Small Dick Bitch"
    "Demon cocks makes me hard"
    "Tgirl"
    "I'm a dumb bitch with a dick"
    "Small pathetic and fucking useless"
    "I have a small Dick"
    Here is what some of that tats looks like on the body in the spoiler below
     
     
     
     
     
     
    Made a separate pack called Femboy Tats
    " Make me cum like a girl"
    "Sissy slut"
    "I'm gay"
    " Fuck my Boi pussy"
    "Submissive sissy for BBC"
    "I love being a sissy"
    "Sucking BBC is the way"
    "BBC make us sissies leak precum"
    "BBC taught me the benefits of being pussy free"
    "So what if I'm a femboy I still got a fuckable bussy"
    "So what if I'm a femboy I got a gorilla grip bussy" ( for the lols and possibly memes)
    "BBC Sissy"
    "Sissy whore"
    "Sissies ride dick better then girls"
    "This bitch is gay"
    "Im a gay bitch"
    "Girly boi"
    " Stupid Sissy slut"
    "Pound my tight little boi pussy"
    "Sissy desires"( 1-9 things on his back)
    "Gay"(neck)
    "Rejected by Girls a sissy slut for guys"
    "Gay boi"
    "Sissy Clit"
    "I like having my gay little cock touched"
    "Sissy" (neck)
    "Gay MilkMaid"
    "Gay" (Forehead)
    "I heart Gay sex"
    "Fuck his gay ass
    "Gay Sex is the only thing i want"
    "I don't want pussy just rough gay sex"
    "100% Gay"
    "BWC appreciation"
     
    My goblin femboy
     
     
     
    My final addition to this pack will be called 
    Slavetats Ft/ Derogatory 
    My intent of this pack was to make it as sexually degrading/ humiliating as best as I possibly could. This pack was not made/meant too offend anyone. If stuff like this will trigger you in anyway just skip this pack and download the other two packs that are available. This is why I'm gonna put everything that I make new in this pack a spoiler so no one who isn't in to/ doesn't feel comfortable are forced to look at it. If you however are interested in what the pack contains check the spoiler down below. There are 37 
     tats in this pack with 1 of the tats made for a dominant character while the other are made for a submissive futa or femboy. There is also another tat that has the body almost completely covered
     
    Added a vid to showcase a new tat...has sound and everything if you like subtle moans and pounding
     
     
     
     
     
     
    When updating from the old version. If your on vortex just update all profiles and this file will automatically overwrite the old one. I'm not sure how mod organizer works so just disable or delete the old file to upgrade to the newer one. 
     
    You need slavetats in order for this mod to work. Just click on the blue link and scroll down to the version of skyrim you are using when you click "download this file"
     
    There are currently ...welp i lost count there is over a hundred though tats so far and I do plan to make more, plz leave me a suggestion in the comments/get support section if you have any ideas you will like to share and tell me which part of the body you want it as well.  
     
    When you install this be sure to click on the add/remove option of the slavetats mcm menu so that the pack can show up. This is my first mod that I've posted so I hope everything works. This works on Special Edition but I haven't tested it on Legendary Edition
    I Hope you enjoy!
     
     
     
     

     
     
     

     
     
     

     

    33,584 downloads

    Updated

  23. FULL GENESIS 8 Body (BHUNP Based)

    FULL GENESIS 8 Body (BHUNP Based)
     
    GOOGLE DRIVE LINK : https://drive.google.com/drive/folders/1ZoIvglZWYYDIm9xmzSqUem58YPWhpaDe?usp=sharing
     
    NEWS
     
    1 - GENESIS 8 BODY v0.6
    2 - GENESIS 8 COtR HEAD v0.6
    4 - GENESIS 8 BODYSLIDE v0.6
    3 - GENESIS 8 Textures (L) MEDEA + TATS /added
    3 - GENESIS 8 Textures (L1) MEDEA + TATS ALT /added
     
     
            -Face expressions /redone
            -Mouth (teeth part) x2 more poly + 4k diffuse/normals /redone
            -Hands shape completly /redone
            -Feets weights /reworked
            -New G8 X2 Bodyslide (More polys for the breast and vagina area for the nudebody) /added 
     
            -All zip folders /re-uploaded with proper arborescence for easy installation with MO
            -
     
     


    Work with BHUNP and COtR
    Have more verticles than any other body/hands/feets/head mesh
    Textures easy to make, no hand painting

    Whole body except hands and face uses same 8k diffuse / normal / specular texture
    The normal map is 16k
    Hands have their own 4k textures 

    LOAD ORDER
     
    -Better Female wrists hands ankles and leg ratio twists (not tested without)
    -CBPC, HDT-SMP for physics ofc
    -BHUNP
    -COTR
    1 - GENESIS 8 BODY
    2 - GENESIS 8 COtR HEAD
    2.1 - GENESIS 8 BLANK TEXTURES (Just to not display textures from the default COTR installation when you are using this "mod")  
    3 - GENESIS 8 Textures (Chose the one you want, you can DL all of them and Check/Unchek it to choose your preference, depends of you)
    3.1 - GENESIS 8 FACE Normal Maps Addon NEW!  +10 Face normals 
    4- GENESIS 8 BODYSLIDE (Bodyslide projects)

    Tools Used

    -DAZ Studio
    -BLENDER (+Diffeomorphic addon, TRI file import/export plugins, niftools_addon, some batch scripts)
    -xNormals
    -GIMP (Bimp Batch addon)
    -Free Batch DDS Converter For TexConv (WIP)
    -NifOptimizer
    -NifTools
    -Photoshop (+Nvidia texture tools addon for the heavy 16K maps)
    -BodySlide Outfit Studio ofc

    Whats next?

    -Find the right solution to fix the underjaw gap A bit better in the 0.6 version but still not very happy with that (The back head part should be set with the face part
                but have to reconform all .tri's and modify the COR_AllRace.esp) maybe for the next updates
    -More work on the weight painting, (hips, glutes, armpits)
    -More work on the .tri's (some sliders can still looks bad, especially if you crank it up to value 1) This .tri files are a nightmare,
                I think I get the right workflow to work with, I will see for better sliders later, and set the limits to value 1. 
     
    To notice
     
    -Some texture packs have more diffuse face choice than others, some have with/without brows version, or different pre-makup options, keep sliding to find the right thing
    -This body is not Compatible with Vanilla outfits
    -If you start a new playtought and want to really play the game then I dont recommand you to use this body
     
     
     
     
    NEW way (easy and fast)
     

    2,330 downloads

    Updated

  24. Creature Framework SE

    This is the Creature Framework conversion from the SE Conversion Tracking thread:
     
    Thanks go to Ep1cL3w7z for allowing me to upload this for the masses, Flowers go to LazyGirl and Tasairis for editing some scripts and making this possible. 
     
    This is NOT an official version! (It seems like it will be the only one thats officially availible)
     
    If you run into problems, first make sure you have the fitting JContainers version for your SKSE version.
     
    Thanks to MadMansGun there is a full installation guide here:
     
     
    If you still have problems visit:
    https://www.loverslab.com/topic/94228-sse-conversion-tracking-mar-16-rev-8/?page=25&tab=comments#comment-2182722
     
    SKSE can be found here:
     
    http://skse.silverlock.org/
     
    JContainers can be found here:
     
    https://www.nexusmods.com/skyrimspecialedition/mods/16495
     
     

    632,008 downloads

    Updated

  25. Maria Eden SE

    Maria Eden SE WIP TEST v2.5.1

     
     
     
    NOTE: I included all parts rolled into one download. 
    If you do not want to use ME Prostitution or MEQuickstart simply disable the ESP in M.O. 2 or Vortex. 
     
    You MUST start a new game with this mod, and not have any other Alternate Start type mod enabled. This mod comes with it's own custom Alternate Start Cell.
     
    Super Duper THANKS and Kudos go to Bmckinly50 for the English Translation! 
    Russian Translation Thanks to the hard work of  Stas2503 is up!
    Also in Original German!
     
    Riften Brothel, Training & Auctions, Bannered Mare Extension, Fox Club, Ponytail Club, House Of Burden as optional Downloads. DO NOT use any city or Bannered Mare Interior overhauls with these add-ons. Not Dawn of Skyrim, not JK's Skyrim, and certainly NOT OPEN CITIES.
     
    I did NOT create this mod, I merely converted Zaira's mod for Skyrim Special Edition, and  am sharing it with their permissions to upload and maintain.
    Zaira also provided me with the recompiled MESKSE.dll  for SKSE64! 
     
    I CANNOT give any perms not specified on the original upload page for this mod. If you wish to alter, edit, or otherwise make changes and upload them anywhere, please refer to the permissions (if given on upload page) by the Original Author or contact them directly.

    If you enjoy this mod, go to the Author’s page and give Zaira some love!
     
    The following is copied and edited for SE links from the Original Download Page:
    --------------------------------------------------------------------------
     
    Maria Eden - a forced prostitution and slavery mod
     
    Disclaimer:
    This mod often gets fuzzy because it allows to bind every NPC into complex quests - even those who are part of other running quests.

    If you keep this in mind and avoid NPCs with running quests everything becomes more stable.

    For me it is easier to add some cheat and escape options than to figure out in which quests and scenes a NPC is bound. Especially since Papyrus functions like NPC::GetCurrentScene() doesn't work reliable.

    Don't play ME if you want to follow any vanilla quest - my intention with ME is just having a kind of unique BDSM experience. Have some funny moments with ME but disable ME if you really want to play Skyrim...

    Interoperability with other Mods is not the main focus of ME. I want you to be part of a freak show full of submission and humiliation - like a movie where you can be one of the actors. Instead of spending much time in fixing interoperability issues I prefer spending time in new scenes.
    Maria Eden 2.5 guide
    About this mod
    Maria Eden is out for years now and there where several restarts. MariaEden 1 was pretty much focussed on slavery and MariaEden 2 a mixture of prostitution and slavery.
    During the ZAP/DD war I decided to do a third restart and developed a very complex version that never comes to public.
    But this third restart was still based on the code base of ME 1 and I reached a point where the CK compiler environment stopped working properly.
    I decided again for another restart with a new code base and a completely new architecture that is very much similar to the vanilla coding styles. This is the present and a lot of quests where dropped because today I know so much more about CK and its limits.
    The new approach focusses much more on hard prostitution and tries to fit better into the vanilla world.
    But be aware - this is still a Maria Eden mod - it still provides a very own and unique view into BDSM in Skyrim and it still take no care about other BDSM mods.
    Introduction
    Maria Eden consists of a couple mods
    Although this document is English currently ME is completely German and voices are German. It will be translated soon but wihtout voice.
    No Maria mod comes with a configuration menu. The managers have in game menus and everything else has to be configured by game play or by editing the json files.
    It integrates deeply into vanilla Skyrim so it is recommended to use it in a separate profile and to start a new game. Use MariaQuickstart to skip the standard intro.
    MariaBase
    Almost finished. Base mod for all Maria mods - contains the game mechanics. This mod itself provides no quests that can be used by players - it is a base for modding.
    Nevertheless even for normal Players it provides a lot of functions that allows to customize your personal BDSM experiences as much as no other mod does.
    If you use it alone it will not have a big impact on other mods but it provides a handy swiss knife for your visit to Skyrim - with or without BDSM.
    The Managers
    ActorManager - manages NPCs (Outfits, Parameters) LocationManager - manages location (teleport locations) CheatManager - manages quest cheats OutfitManager - manages outfits RestraintsManager - manages restraints (Default restraints, add ZAZ keywords to certain DD devices) AnimationManager - manages poses and animations Sexlab AnimationManager - manages sexlab animations (tagged based search, favorites) The Tools:
    ActorEditor - modifies actor parameters like factions, spells Startup Framework - starts ZAP, Sexlab and SLAL Dealing with HighHeel effects in furnitures. Basic quests:
    Rape Sleep Escort (leash mode) Punishment Dog follower (if Sexlab creatures is enabled) - you can talk to your dog and give some basic instructions Spectators Random Guests Dependencies:
    SexLab DD Assets ZAP 7 BDSMMechanics Soft dependency to Slave Tats - Slave Tats can be parts of outfits. MariaBase configuration
    All settings in MariaEden are permanent so I decided to not creating MCM. You configure MariaEden in 3 ways: Per editing the configuration json files, per in game menus and per game play.
    Configuration files
    All files are store in Data\SKSE\Plugins\StorageUtilData
    MariaAnimationTests.json - list of animation events that can be called from animation manager. Use this to test new animations and poses from other mods MariaCustomLocations.json - this is managed by the location manager - you should not touch it manually MariaDefaults.json - some default settings like standard collar for Maria Eden slavery. Managed by restraints manger and shall not be touched manually/li> MariaHotkeys.json - Hotkey configuration, hotkeys for the most common functions. Visit the CK Homepage for available key codes. MariaIdles.json - Hotkeys for user defined poses. Managed by animation manager. MariaManagerConfig.json - configuration for actor manager, contains a list of actor values for manual value mainpulation. MariaSexlabPatches.json - patches some tags into common SLAL animation for better bondage sex detection MariaWhoringPrices.json - define the base prices to whore jobs. folder MariaNPCOutfits - Storage for outfits, managed by the outfit manager. A lot of presets are defined but you shall better delete them all and define your own ones. You can see the mod dependencies in the json files. folder MariaNPCs - Storage managed NPCs. Managed by the NPC manager. It basically contains custom outfits and allows to quickly refer to these NPCs. BDSMMechanics
    Subject for deletion. For historical reasons this mod contains glue code to allow creating devices and locations without Maria dependencies.
    This mod will be dropped and removed in near future. I do not longer want to adjust BDSM equipment until it fits into teh Maria Eden quests. I will focus on stories and let the mechanics in the hands of ZAP/DD.
    Dependencies
    SexLab ZAP 7 MariaQuickStart
    Finished. Skips the classic Skyrim intro. The player spawns in a small cell with a starter pack. There is a door that leads to a couple of locations including the ones the player defined himself with the MariaBase location manager
    If you want to jump right into action you should give this mod a try - it does somthing similar like the popular "Alternate Start - Live Another Life" in a very different way.
    Dependencies:
    Skyrim MariaBase MariaDevices
    Places ZAP furnitures, cages and position markers in the vanilla Skyrim world
    The intention is to place them very cautious where they never affects any vanilla quest
    Certain Maria quests make use of these devices, cages and markers without hard dependencies
    After a very long and intensive research phase it turned out that it is impossible to use vanilla locations and cages without some helper markers. Adding these (invisible) markers is main intention
    I decided to stay with ZAP 7 since the hugh amount of FNIS animations slots in ZAP 8 leads to constant crashes in my setup.
    Dependencies
    Skyrim ZAP 7 MariaProstitution
    WIP. The first big quest mod on top of MariaBase. It provides soft and hard prostitution and is intend to be played as female character. Everything is fully voiced (German). It has a very big impact on gameplay and will most likely collide with all other slavery mods.
    The atmosphere is hard, inexorable, hostile to women and extremely dense - but you need to understand German to get the full impression.
    The Middle Ages were not a time for a walk in the park, especially not for women.
    However - you can use it to earn money with Sex but you will end up as a pimped out whore very fast.
    Features:
    Deep integration of prostitution and slavery in the Vanilla world Whore jobs - earn money with Sex Complex payment system that calculates the prices based on many factors, some of them are configurable, some can be influenced by game play. You can offer yourself or people asking you if you are wearing a special outfit Complex payment system that calculates the prices on many factors Innkeepers accepts prostitution if you offer them a cut HighHeels are slowing you down - you cant run in HighHeels Slavery
    You will be identified and treated as a slave if you are wearing a ZAP or DD collar.
    The effects of slavery:
    Merchants won't sell things to you You can't rent a room People talk disparagingly to you and are unkind and dismissive Your Johns are more brutal and pay poorly, they don't accept cancelling a job If you talk to your follower or a managed NPC (MariaBase) ActorManager you will likely become their slave whore As a slave whore your pimp take all your money and will never set you free Whoring
    You can whore yourself out everywhere. In taverns the inkeepers only accept whoring if you offer them a cut and the Johns paying to the innkeeper. You have to ask them for your cut.
    You being identified as a whore if you wear a whore outfit (MariaBase outfit manager). Your previous Johns knows your status whatever you wearing. If you are walking around naked some people think you are whoring yourself out.
    The effects of whoring:
    Merchants only trade with you after a free job. Most women talk disparagingly about you. Children avoid you. Guards never pay for Sex. Men giving vulgar comments. Pimps
    Follower and managed NPC can become your pimp by dialog. Managed NPCs can become you pimp by encounters when you are wearing a slave collar or a whore outfit. Bandits might become your pimp after you finshed a whore job.
    There are two levels of pimps - you can become a slave whore and this means that your pimp take all your money an never set you free.
    In certain locations (towns, citties, taverns, camps) the pimp is taking over the control over you:
    He is whoring you out between 10:00 and 22:00 He offers you to potential Johns He is handling the payment He gives you special jobs like home visits In solitude he takes you to the tailor if you earned 500 septims to buy a whore outfit for you He takes you to the tavern during lunch time (12:00 - 14:00) He takes you to the tavern during evening (20:00 - 08:00) He goes sleeping in the tavern at 00:00 and locks you up He demands 500 septims from a normal whore He punishes you of you don't earn the demanded amount He punishes you if you rejects Johns He punishes you if you do a bad job to your Johns If creature sex is enabled he forces you to some trainings If creature sex is enabled he acquires a dog follower for you The only way to get rid of your pimp is killing him (for slave whores), earning enough septims or the cheat menu.
    Dependencies:
    MariaBase MariaQuests
    Pretty much WIP. Collection of bigger quests. MariaProstituion can trigger these quests.
    Quests:
    Breaking in the whore by a horde of bandits Animal sex training (if enabled in Sexlab)  

    === Thanks to
     
    === Last words
     
    If you enjoy my conversion work and would like to toss a coin to my coffee fund, you can visit my Patreon ~ Nomkaz
    What's New in Version 2.5.1 WIP
    Released September 21
    Maria Eden Base history
    Release 2.5.1
    Check for NiOverride High Heels Fixes and skip own HH fixes in that case Maria Eden Prostitution history
    Release 1.07
    Fix for broken blindfold removal after jobs Simple Slavery Mode event support Single whipping job enabled for female johns Job dialogs shortened up Some more humiliating dialogs

    104,297 downloads

    Updated

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