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clothing Martha Wayne Outfit Sultry Shawls rev
By Nuascura
Martha Wayne outfit with UUNP.
Translated to English.
Latest Files for Download:
1. Martha Outfit Sultry rev.7z
2. Martha_Outfit_UUNP_Sultry_rev2.7z
I don't take any credit. Refer to links below.
Details: NIOVHH dependency
What I've done:
- Translated all bodyslide files into Chinese.
- Edited the shawls to be more revealing, more form-fitting, more sultry
(My edit is slightly smaller than the original. Based on SkyArsenic's. The 9dm bodyslide was really half assed and left a bunch of space between shawl and body. Honestly, mine should be better)
- Added Heelsound dependency
Report any clipping issues.
Credit: https://eskrimmods.blogspot.com/2017/11/martha-wayne-outfit-unp.html
Author - http://cafe.naver.com/elderscrolls7?iframe_url=/ArticleRead.nhn%3Fclubid=11908525%26page=1%26inCafeSearch=true%26searchBy=3%26query=dotquixote%26includeAll=%26exclude=%26include=%26exact=%26searchdate=all%26media=0%26sortBy=date%26articleid=892998
Base Bodyslide - http://www.9damao.com/thread-49021-1-1.html
Mirror files - http://skyrimmodshighlights.blogspot.com/2017/11/unp-martha-wayne-outfit.html
Edit based on - http://skyarsenic.tumblr.com/post/171523911298/glamorously-lewd-whoa-you-thought-i-quit-didnt
Thanks to shidoni for the preset: https://www.loverslab.com/topic/69919-we/
Clothing pieces in screenshots belong to Luxurious Seduction and MiniBikini
4,647 downloads
Updated
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Morthal's Ghastly Mine
Ever want to own your own iron mine? Ghastly Mine near Morthal is under troublesome times. Upon entering the mine, you are attacked by bandits. You are compelled to discover what has happened to the mine. In the course of doing so, you are offered ownership of the mine. After purchasing ownership, you will be able to pick up iron ore and a small portion of the profits every Sundas between 8 AM - 6 PM.
What is added:
-Added Ghastly Mine near Morthal
-Entering Ghastly Mine starts the quest to acquire mine
-Once purchased, the player receives a portion of profits and iron ore Sundas between 8 AM and 6 PM, with the ability to make reoccurring or one-time investments into their workers to improve profit gains.
-Female Argonian miner that is a potential marriage option
-Guard patrolling the mine
-3 other miners and a foreman
-Each miner mines in a different location depending on the day
-Voice acting on the original mine owner
Known Quirks:
-IF Dialogue does not work initially, save your game, load that save game, and try again. 1.7 patch broke custom dialogue.
Revision History:
v 1.6:
-Added 3 more guards. Each guard can be hired by the manager for 1500 gold each. This will not affect the profit equation.
-Recompiled existing temporary scripts.
v 1.5:
-Compatible with the latest patch.
v 1.4:
-Changed quest initialization to reduce dialogue bug.
-Introduced investments into the mine, for greater profits. Pick-axe investment is one time only, the others are repeatable.
v 1.3:
-Removed the case of the floating candle.
-Profits accumulate over time if you miss days.
v 1.2:
-Fixed dialogue/logic for profit not working after acquiring the mine.
v 1.1:
-Added missing scripts not included in the original release
293 downloads
- quest
- player-owned
- (and 5 more)
Submitted
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humour Skooma Bear - Definitive Edition
Requirements:
Dawnguard, Hearthfire, Dragonborn
Recommended Level and Equipment:
Level 15+
Be sure to keep healing potions or spells with you.
Description:
What is a Skooma Bear? Why it is a bear addicted to moon sugar that keeps calling moon sugar Skooma. Why do they call it Skooma and where do they come from? Find out!
In this mod, you will meet Sniffs in the Bannered Mare. He is all depressed that he was kicked out of his den, and that his den mates stole his 'Skooma'. You quickly discover that the bears are much more than what they appear, and even get to fight their alpha. But where did they come from?
After helping Sniffs out, he will agree to be your follower. Also at this time, you can ask him about where he comes from. Naturally, he becomes defensive, but will eventually relent. From there you will be sent on a quest and will meet new characters, one of which can become a follower.
The best part about these followers? You can request their assistance without worrying about Vilja, Serana, or any of the other followers you currently use. Sniffs offers a lot more options than the vanilla Skyrim follower system and will follow and wait most anywhere. You can even set your favorite house and favorite inn for Sniffs to remember and wait in. The other follower, Faidalf, is quite typical in the high elf tradition of arrogance and is one of the few at the College of Winterhold versed in the art of Mysticism. He refuses to do most of what Sniffs can do, but will do the basics. Faidalf will treat you differently depending on whether you are a member of the College or not, and whether you are the Arch-Mage. He will give you the opportunity to become involved with his latest research when you become(or currently are) the Arch-Mage.
The new texts and dialogue are rooted in the lore found in previous Elder Scrolls games while adding worthwhile content. It might be a richer experience for you if you have played previous Elder Scrolls games. If you have not, I highly recommend using USEP wiki as a companion.
What is added:
-Added 'Skooma' Bear
-Sniffs is a 'Skooma' Bear that can be a companion (fully voice acted)
-Companion quest to unlock Sniffs (non-killable companion)
-Custom companion system with normal follower functions included in this new system.
-Another companion quest to discover Sniffs' origin.
-Faidalf, a fully voiced high elf follower.
-Faidalf has a non-marked quest for the arch-mage.
-Faidalf's dialogue evolves depending on if you are not affiliated with the College, a member of the College, or the Arch-Mage.
-A spell to summon Skooma Bears. The spell takes advantage of Conjuration perks, so you can conjure two at once.
-Allows for other companions in use in addition to the new companions
Changes from the old version:
-Old content cleaned with TESVEdit
-Old scripts recompiled to help with mod compatibility
-Overhaul of the current Sniffs follower system
-Overhauled the initial quest with Sniffs.
-The Skooma Bears in the Den now drop Moon Sugar.
-The Skooma Bear Lord now drops Moon SUgar and Potent Skooma
-Added a quest to find insight in why Sniffs exists, and attempt to make the mod lore-friendly in the process
-Adds a new character and follower to the College of Winterhold. His name is Faidalf, and has custom voice-over and immersion.
-Add another character that is a Khajiit with custom voice-over.
-Adds a Conjure Skooma Bear spell
Original description:
Ever wonder what a bear addicted to moon sugar would look like? Well, a group of bears that are addicted to it thinks it is skooma. One, in particular, made its way to Whiterun in The Bannered Mare and is wishing for assistance in retrieving his 'skooma'.
This mod introduces the 'skooma' bear as a creature into the Skyrim universe. Also, a special one named Sniffs is your companion. This companion uses a custom system outside of the vanilla system, derived from the vanilla marriage mechanics. In other words, you can send him to one of your houses, to follow you, to go back to The Bannered Mare, or to stay put, without sacrificing your other favorite companion. Enjoy
Known Issues:
-Skooma Bears might become temporarily bugged in the dungeon. Make sure you keep some way to heal yourself handy if this happens.
-Sniffs might not allow you to immediately hand over the Skooma Supply. Leaving the dungeon will fix this issue.
Known Quirks:
-The Khajiit voice-over might be a little silent and sound like whispering. I apologize, I am not a voice actor.
-Some of the new Skooma bear dialogue is either repetitive or seems slightly out of place. This is due to the original voice actor not being available for this project.
Additional Credits in the new edition:
- Audacity - for Sound Recording/Editing
- Windows Move Maker - for the trailer
- Creation Kit Wiki - http://www.creationkit.com/Main_Page - as a scripting resource
- Nexus Wiki Voice Acting guide - http://wiki.tesnexus.com/index.php/Voice_Acting:_A_Complete_Guide - Since I was being dumb with how I added new dialogue
- TESVEdit - http://www.nexusmods.com/skyrim/mods/25859/? - for cleaning my mod
- Open Broadcaster Software - https://obsproject.com/ - Recording the videos to showcase the mod and record footage for the trailer.
- Youtuber John Windsor-Cunningham - https://www.youtube.com/watch?v=wDVOOo7R31c - Video to voice coach for the high elf character.
- USEP Wiki - http://www.uesp.net/wiki/Main_Page - Used as a reference for the lore references used in new dialogue and text.
Additional Credits from the Original Version:
- CaptSpiffy - Beta Tester
- Debo - Voice Acting
- FreeFrag Network (www.freefrag.com) Collaboration
Revision changes:
VDefinitive v2:
-Fixed spelling errors
-Reduced Sniffs Volume
-Properly setup the dialogue for sniffs
-Reduced filesize by compressing voices
-Fixed a rare issue with Jo'Uki triggering before Sniff's quest started
VDefinitive:
-Refer to the description above
-Story Manager Event will work 100% of the time now.
-Requires the DLCS now
v1.5:
-Added missing SEQ file for proper quest/dialogue actions.
-Added missing script files.
-Fixed any issues from 1.4.
v1.4:
-Fixed follower logic not working for all users.
v1.3:
-Increased follower distance to reduce bumping/pushing of player. Will still do so if too far away.
v1.2:
-Added missing voice file
v1.1:
-Removed the beta test spell which breaks all the things.
127 downloads
- lore-friendly
- quests
- (and 3 more)
Submitted
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follower mod Kira Bear-Slayer 1.0
By Dwadle
Kira is a strong Nord two handed follower created by Porterhause and Nachtdaemmerung and the sister in law of his characters Tish and Shae and mother to Mae Little-Fire. She comes with a CBBE body and custom gear by BillyRo and Nisetanaka. Tattos are from Desufire's "The Coenaculi" mod.
Kira Bear-Slayer wanted nothing more then to be a wife and home maker when she was young. Keeping a home in order, raising children and tending a small farm with a husband by her side seemed a sort of chaotic bliss to her.
In her late teens however she found herself a long way from that dream and from her home. Her size, muscular physique and skill at arms landed her in the role as a hired mercenary guarding caravans as they plied their trade across the Empire. It was on one of these journeys she earned the appellation “Bear-Slayer”. While crossing one of the snowy passes one of the largest bears ever seen by even the most seasoned caravaneers, attacked the camp during the night. This monster bear killed two horses and three guards with heavy swats of it's shield sized paws and was about to tear into the caravan master when out of nowhere a heavy axe blade planted itself in the bear's flank. Roaring, the bear turned away from the caravan master to face Kira who coldy and calmly buried the axe in it's neck. The bear pursued Kira in mindless rage only to have blow after blow from her axe chop through fur, muscle and bone. It's return strikes either struck nothing but air or glanced off hard Nord steel. Sensing this was a fight it could not win the bear began backing away to flee. Unwilling to let this monster get away Kira leapt into the air with a bone chilling shriek that curdled the blood of all who heard it and she delivered a mighty overhead two handed blow that split the bear's skull, killing it.
The caravan master was so grateful he told Kira to take anything she wished from his cargo. Kira chose a plain but sturdy suit of Orcish armor which became something of a trademark for her for years to come.
One day, her caravan was hired to haul preserved foods and high quality steel implements from a farm and smithy not far from Windhelm. One of the farmers, Erik, was a striking redheaded man, slender with whipcord muscles and an easy smile that melted something in Kira. As it turned out Erik was to accompany the caravan to their destination to broker the sale. During the trip the two of them were drawn to each other like a lodestone to steel and would talk endlessly. At the end of the journey they realized they were deeply in love and did not want to part. Kira approached the caravan master and asked for the last of her pay. The older man smiled at the usually taciturn Kira who now acted more like a blushing maiden then a a fierce warrioress. He paid her off and gave her a bonus before wishing them both well.
Erik took Kira home and she was welcomed into the household with open arms by his family. The two were soon married and had established their own little farm a short walk away from the family's main stead.
What followed were years of domestic bliss that Kira had dreamed of as a young girl. Soon she gave birth to their first child they named Mae. Born early, Mae was tiny but through careful nursing the child survived and began to thrive. Kira's father in law took one look at his diminutive granddaughter with her patina of red hair and prophesied that she would be a fierce one, full of the family vigor.
Kira settled into the comfortable role of wife and mother. He daughter grew into a fine young girl who bounced around between their farm and her grandfather's home. Mae grew up playing with her aunt's Shae and Tish whom she idolized. Tish was 10 years older was already a young woman and learning the blacksmith trade and skilled at arms. Shae was only a few months older than Mae but already an archer of local reknown. Mae learned a bit of each from her aunts and at first Kira did not mind but then her daughter spent more and more of her time away from home. Kira began to worry that her daughter might end up on the same dangerous path she did.
Kira began to resent her sister's in law just a bit but then Tish married a miner from Shor's Stone and moved away and Shae spent a great deal of time hunting to fill the family larder. As a result Mae spent more time at home learning more domestic skills from her mother.
One morning while Kira was preparing the midday meal Mae came running into the house yelling something about an attack on her grandfather's home. Kira's blood ran cold. Her husband was there helping raise a new barn. Kira set Mae to closing and barring all the windows and doors. Then forbidding her daughter to follow Kira left the farm and headed towards to her father in laws stead.
Hiding in a stand of trees Kira gazed at the scene of Carag's farm. The sight that greeted her, broke her heart completely. Her husband Erik, her father law Carag and her brother law Thorbald were dead surrounded by a score or more of dead legionaries. The remaining legion forces were tending their wounded and organizing. When Kira heard an officer order a search of the surrounding area she knew she knew she did not have much time and sprinted the distance back to her home.
When she arrived she found Mae armed and armored and about to leave. Kira screamed at her daughter to get back in the house and gather food. Shocked at her mother's outburst Mae obeyed. Kira grabbed some blankets and a bag of septims and taking her daughter's arm fled the farm. It wasn't until they were far away that Kira told Mae her father's fate. Expecting her daughter to cry she was taken aback by Mae screaming in rage at her for running away. Kira tried to explain but Mae would not listen until Kira stepped up close, seized her shoulders so tightly Mae cried out. Kira explained in hard no nonsense terms that charging in to fight the legionaries in a vengeful rage would have resulted in both their deaths. Shocked into silence yet still angry Mae fell quiet. Kira took her arm again and led her to Windhelm.
The two resided there for months mourning their losses. Kira forbid her daughter from joining the Stormcloaks and concentrated keeping the little one room space where they dwelt in the gray quarter clean and their bellies full.
Then, rumors started to circulate about a redheaded Nord woman was slaughtering every Imperial and Thalmor she could find leaving behind grisly calling cards of beheaded bodies. From the descriptions both Kira and Mae realized it could only be Tish. Kira tried to keep an eye on Mae but to no avail. One day she returned from her menial job cleaning homes to find Mae and her gear missing. There was a note that read:
“Mother. I can't hide anymore. I'm going to find Aunt Tish if I can and join her.”
Kira wept for a long time thinking the last vestige of her warm life as a mother had been torn away. She went to the temple of Talos to pray for her daughter's safety. While praying she had a vision of her younger self slaying the bear. In her vision, the bear turned into a snake with the sneering head of a Thalmor. She saw herself chopping off it's head and stomping the face into a bloody pulp. Leaving the temple she knew what must be done.
Gathering her belongings and money, she returned to her family farm. In it's ransacked remains she went to a kitchen cupboard, it's pottery contents spilled and broken. She pulled out the shelves and removed the back revealing a hidden compartment. here, stored carefully was her mercenary gear, dusty but serviceable. Kira shed her farm wife trappings and donned her her Orcish armor. Being a house wife and having borne a child made it a tight fit but she managed. Reaching into the cupboard one more time she pulled out her two handed axe with it's ornate blade and sturdy haft. When Kira left the farm she was once again Bear-Slayer. She began traveling Skyrim looking for her daughter and slaughtering Imperials and Thalmor alike.
Months later Kira caught up to Mae living in post war Whiterun and in the company of her aunts Tish and Shae. Her reunion with her daughter was joyous and Mae had a hundred questions about her mother's arms and armor. Her reunion with her sisters in law was more cordial even a little cold but one that eventually warmed in the light of shared tragedy and experiences. Not wanting to be far from her daughter, Kira lives in Whiterun and can often be found at the Hall of the Dead where her husband and his family were laid to rest by Tish.
From Porterhause:
Kira is the result of a collaborative effort between myself and Nachtdaemmerung with Nacht doing all the heavy lifting. There was also a great deal of design input from my friends Gysking and fellow modder Agghgahd. I was originally going to model Kira's face on actress Sean Young (Rachael: Blade Runner) but Gysking suggested Italian actress Cristina Garavaglia and something clicked.
Cristina Garavaglia
Kira is only loosely based on Miss Garavaglia but I think I came pretty close. I wanted her to have a more lush "mom bod" so I asked my friend Agghgahd if I could copy the body of one of his creations (he agreed) and thus Kira Bear-Slayer was born.
Kira Bear-Slayer by Geisking1
See More of his art HERE
If you didn't read through her back story, Kira is Tish and Shae's sister in law and mother to Mae Little-Fire (also all follower mods).
Nordic Armor Version HERE
Location:
You'll find Kira wandering around in Halls of the Dead in Whiterun.
Combat Style:
Two-handed
Perks:
Two-Handed: Barbarian (Rank 3), Limbsplitter (Rank 2), Champion Stance, Sweep Heavy Armor: Juggernaut (Rank 3), Well Fitted, Tower of Strength, Matching Set Sneak: Muffled Movement, Light Foot
Spells:
Healing, Fast Healing
Level:
She levels from 5 to 300 with the player
Protection:
Essential
Marriage:
She can be married without any further requirements.
Voice:
FemaleSultry
Body:
CBBE
Height: 1.02
Weight: 100
She is standalone, so you can have a different body installed.
Requirements:
Latest version of Skyrim Dragonborn DLC XP32 Maximum Skeleton OR XP32 Maximum Skeleton Extended
Install options:
Body Texture Resolution (4k or 2k)
Compatibility:
Kira will work fine with all the usual follower mods like AFT, EFF, RDO etc.
Technical Information:
This mod edits the cell WhiterunHallOfTheDead (ID:000165AA)
Kira's BaseID is xx000D64, her RefID is xx00AF77 (xx depends on your load order)
Credits
- Original character design by -
PorterHause / Dwadle
- Mods used for her creation -
Caliente's Beautiful Bodies Edition -CBBE- by Ousnius and Caliente
Lind's Human Eyes by Lind001 - LindsWorkshop
KS Hairdos - Renewal by Kalilies Stealthic Khaos and Shocky
Mature skin texture and body for UNP(B) 7BASE CBBE Vanilla by Maevan2
Freckle Mania by tetrodoxin
Freckle Mania 2 by tetrodoxin
Pubic Hairstyle Overlays for RaceMenu UNP CBBE by AncientKane
Demoniac - High Quality Glossy Female Body Texture by Regenbot03
Maevan2's Eye Brows by Maevan2
The Coenaculi - RaceMenu Plugin for Tattoos by Desufire
A Month of Internet Deprivation Weapon Pack by Billyro Bikini Ascend by Nisetanaka Bikini Ascend CBBE Conversion by Kofman77
- Mods used for the screenshots -
Better Free Camera by Utopium
Somber Dreams ENB presets by Maeldun0
GomaPero Poser
Arsenic Poses
Halo's Poses
- Tools -
GIMP, NifSkope
TES5Edit by ElminsterAU
NifMerge by Turulo
BodySlide and Outfit Studio by Ousnius and Caliente
Skyrim & Creation Kit by Bethesda
Have fun!3,371 downloads
- companion mod
- cbbe
- (and 4 more)
Updated
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jewelry Dora Jewelry Collection
By TTwice
Adding over 89 jewelry such as earring, circlets and necklaces
Everything located inside Riverwood trader upper floor ( See Image )
There are
42 Earring
21 Necklaces
24 Circlets
Circlets are for both male and female, everything else for female only
Credits and Permission
newmiller
zzjay and kafeid
For their assets
You are not allowed to upload this file to any other site, I will upload it myself if need be.
5,128 downloads
Updated
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Alex's Guardian Stones Overhaul
By Guest
Hello being tired of Nexusmods ive decided to upload on here instead so im sharing stuff ive made for myself initially.
This mod here adds Archery to the Warrior Stone, Onehanded to the Thief Stone and Alchemy to the Mage stone. Additionally, there are versions available in which instead of 20% faster skill leveling, its 50% and 100%.
To install, you can use Nexus Mod Manager or install manually.
Also works in Special Edition. No scripts in here so you wont have any issues uninstalling/reinstalling/changing versions.
131 downloads
Submitted
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No easy Money
By Heinz01
This is my approach to counter the imho broken economy of skyrim and bring it to the other extreme. This mod does the following:
Less Gold in loot:
- greatly reduce gold drops from enemies by 90 %
- even more reduced gold in chests, urns and purses
Less Loot for Quests
- reduced quest rewards ca. 90 %
Modifying buy & sell:
- Selling Prices are nerved down to 0,1 % (this means selling an item worth 1000 gold, would just bring 1 Gold)
- Buying Prices are roughly increased by three times
Why did i change these values? Because i hate how easy you pile up a huge amount of money. Still with 4 economy related mods together (hardcore economy, less gold, reduced rewards and some own sellprice mod) + several money sink mods, i was never havin money problems except at level 1
I began with reducing the amounts of gold from bandits as an additonal mod for the aforementioned 4 ones and was relativily happy. Then i added one random dungeon generator and the chests there contained up to 250 gold and the monsters sometimes even more. Just leaving the gold in the chests was not a good solution so i checked the mod in CK and found out that it uses vanilla lists. This was were i began to make my own mod so i could uninstall 4 other ones which didnt fulfill what this mod does (i hope).
Selling had to be erased from the game, because its not balanceable. Some armor mods have way too high selling prices. For example I remember one bikini armor mod which could be sold for 240.000 Gold. My Mod cuts that down to 240 gold. Maybe you know that WT Tribal cloth armor. Base price is 5000 Gold. In my mod you only get 5 G. I also wanted generally to get rid of getting rich by looting tons of armor etc.
We have all these nice mods with prostitution, regular jobs, arena fights etc. Now these matter to not only have money for the living but also to pay repairs (see loot and degradation) taxes etc.
Here just an example what happens on a day for a level 13 Archer with this mod:
Gone from Embershard Mine to Bleakfalls Barrow and delivered the golden claw to Lucan Valerius. Ending in the tavern.
Income:
Gold found in Embershard Mine: 40 Gold
Gold found in the tower before Bleakfalls Barrow: 5 Gold
Gold found at the Bandits outside Bleakfalls: 0 Gold
Gold found in Bleakfalls Barrow: 181 Gold
Gold as reward for the golden claw: 60 Gold
---------------------------------------------------
Total amount of Gold found: 286 Gold
Sounds too much? Now add some needs:
Costs (just as an example for comparison):
Meal at Sleeping Giants Inn (1 Alto Wine 129G, 1 Ale 54G, one Cooked Meat 54G): 237 Gold
Bed for a night: 50G
---------------------------------------------------
Total amount of costs: 287 Gold
You see, without doing more for my income i would have lost 1 Gold. Luckily i found enough arrows so i didnt have to buy these too.
Recommended to use with money draining mods like
Loot and Degradation https://www.nexusmods.com/skyrim/mods/55677
iNeed https://www.nexusmods.com/skyrim/mods/51473
Simple Taxes https://www.nexusmods.com/skyrim/mods/57239
Further Recommendations to earn money:
Jobs of Skyrim https://www.nexusmods.com/skyrim/mods/25020
Prostitution mods from Loverslab
Slaverun (the tasks for free etc)
937 downloads
Updated
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Simple Dwemer Eyes
By Holzfrau
This is a simple mod for new eye types I had sitting around. It took me longer to create the screenshots and description than it did to actually make it - and that's why there are only right eye options.
It's a great companion mod for Dwarven Cyborg Collection.
324 downloads
Submitted
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SkyKids - Child NPC Replacer - Alternative
En Hawk has been really busy as of late, so I figured until he gets some free time, I'll upload my version of the SkyKids child replacer separately here. This is only temporary till he is free to update the main page of SkyKids. Right now, my version is lost in pages in that thread, and thought it would be nice to make it easily available to those that were interested, so they don't have to go sifting through the pages to find it.
So here it is. My version of the SkyKids Child NPC Replacer. This is a simple child replacer that uses the SkyKids assets to give the children of skyrim more of a fantasy style makeover.
Requirements
-SkyKids (and all it's requirements)
-Hearthfire (if you use the Hearthfire addon)
-Dragonborn (if you use the Dragonborn addon)
-Apachii Sky Hair
-Oblivion Hair Pack
In the download section are also my male and female textures. They are alternatives to the original textures that come with SkyKids. My personal preference. Feel free to use them if you like. The male textures are designed to work on the alternate male body, not the regular one. So you will probably get weird texture issues if you try to use it without the proper body.
This mod works just fine with the new update to SkyKids, as I haven't had any issues at all with it. This was built off the old version, but since it only changes faces (except for the new textures), it shouldn't have any issues with the latest version. But if you come across any, let me know. Thanks and enjoy.
Previews (using my alternative textures)
Credits & Permissions
Thanks to En_Hawk, Johann7124, and Luthienanarion (and anyone else I forgot, sorry!) for the hard work and dedication to SkyKids and incentive to make this replacer in the first place.
You have my permission to modify/host/redistribute/whatever as you see fit. Feel free to give me credit or not, I don't mind either way. Just don't upload this to a pay site. I'd appreciate it. It will always be free here, regardless of where it goes. As long as you guys enjoy it, that's all that matters.
FUTURE PROGRESS: I don't play Skyrim anymore (or SSE either), so I won't be providing anymore support for this mod. It is as is now. Feel free to do whatever you wish with it.
41,419 downloads
- child
- npc replacer
- (and 6 more)
Updated
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jh_people2.esp USLEEP patch
By valcon767
This is a patch to NPC 85 (jh_people2.esp) to make it more compatible with USLEEP.
This fixes packages, crime factions, vendor problems, and possibly some other minor issues.
Basically i got sick of having to carry over the USLEEP fixes to NPC85 every time i made a merge patch, so i tried to "fix" NPC85 itself to
be compatible with USLEEP.
Using TES5Edit i adjusted NPC85 to match USLEEP in regards to factions, packages, vendor keywords, scripts (room rental, vendor, and dead body cleanup).
I think i got all of those type changes that USLEEP made to the same npcs that NPC85 overhauled the looks on (i may have missed something).
it needs USLEEP and NPC 85 of course.
Install NPC 85 first then just overwrite the esp with this one.
If i missed something, changed something i should not have you can either drop me a note, or just adjust it yourself.
Credits - The USLEEP team and the creators of NPC 85
Permissions - follower permissions of USLEEP, and NPC 85 for their assets, for my modified esp do what you want with it.
you must have the original mod NPC 85, and USLEEP for this to do anything at all.
edit begins
original mod link redirects to link that was here previously.
original mod is the one this is for.
due to operator making a dumb mistake (copying the page i was redirected to instead of my bookmarked site) i caused some confusion.
i am SORRY for the confusion
this is for the orginal mod (which i cannot access anymore ...for some reason my bookmark takes me to the Intergration version which is NOT the version i made this for)
please accept my apologies for the confusion and if you are using the Integration version do not use this patch.
the file has not changed just some edits to the main page
449 downloads
Updated
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follower Nini Follower UNP HDT
By ★Foxxx★
Nini Follower UNP HDT
Description
This mod add a new cute follower to your game
Nini skills: light armor, one-handed weapon (dual wield), archer
Location: Silver-Blood Inn (Markarth)
Requirements
XP32 Maximum Skeleton Extended
HDT Physics Extensions
Credits
Anini n Regenbot03 - PureSkinTexture
HHaleyy - Fair Skin Complexion
Kalilies - KS Hairdos Renewal
Note: Armor is not included
Please do not upload this mod to other sites
3,493 downloads
Submitted
-
Do You Know Who I Am?
Are you the Dragonborn, slayer of Alduin, savior of the world, the most powerful mortal in existence?
And are you tired of various self-important NPCs telling you that you're worthless and weak?
Are you irritated at the simpletons who threaten you with bodily harm, when it's obvious that you can destroy them with a flick of your finger?
Do you occasionally wonder, after Unrelenting Force-ing a snarky NPC off a cliff, why nobody seems to recognize your greatness?
Well, wonder no longer, for you can now ask these sanctimonious bastards that all-important question...
Do You Know Who I Am?
Many NPCs throughout Skyrim, who previously would have tried to block your progress, totally convinced that their positions of petty power lent them some sort of protection, will respond to the question appropriately. Assuming that you are, in fact, Dragonborn.
NOTE: Just uploaded a conversion for SSE. As far as I can tell, everything is working just fine.
It requires the SSE versions of Fuz Ro D-oh, SkyUI, and SKSE 64.
https://www.nexusmods.com/skyrimspecialedition/mods/15109
https://www.nexusmods.com/skyrimspecialedition/mods/12604
http://skse.silverlock.org/
The deModCracy made a video too.
DESCRIPTION:
This mod alters several NPCs (More to come! Stay tuned!) who think they're somehow better or more important than the savior of the world. It adds that six-word question to their dialogs, allowing you to bypass or complete their particular sections of those quests without violence. Other NPCs have unique dialog for noticing that you're Dragonborn. This does not add, nor do I plan to add, any ability for bandits or other always-hostile beings to recognize your greatness. That's something for another mod, if at all. I made this mostly because I got irritated playing the College of Winterhold quest "The Staff of Magnus" and running into Estormo, who somehow believes that he can kill you, even though you just plowed through a dungeon full of undead horrors and magical monstrosities that he couldn't have begun to scratch at. Jordisslave then suggested the radiant thieves, and this mod was born. I'll add in some more NPCs as I find them, or as people suggest them. Don't expect anyone to recognize your awesome power if you haven't been formally recognized as Dragonborn, and don't expect anyone to stand in awe of your combat prowess if you haven't killed Alduin. While playing Oblivion, after beating the main quest, I do remember getting irritated after a while with every single person in the game praising me constantly. So as of v16, I've added an MCM option to toggle the global hello/greetings lines off.
REQUIREMENTS:
Fuz-Ro-D'oh for the silent dialog lines.
Dawnguard and Dragonborn official DLC, as of v15.
SkyUI as of v16 (should work fine with SkyUI version 4 or above).
WHO IS AFFECTED:
This mod is a work in progress. It currently affects the following NPCs:
I am taking suggestions and requests for other asshole NPCs. Leave a comment in the support thread!
POSSIBLE CONFLICTS, NOTES, CAVEATS:
Anything that alters the dialog trees for the quests mentioned above might conflict.
Things that alter the NPCs themselves (like their physical appearance) should be fine.
Note that the entries for Nepos the Nose, Riften Gate Guards, Mogrul, and the Valtheim Towers bandit edit vanilla scripts... hopefully I didn't break anything.
There is a confirmed conflict with Sexlab Solutions and Prison Overhaul.
Current list of (possible) conflicts with Solutions (according to TES5Edit, thanks to Destynova99):
Sanuarach Mine quest Brawlers Toll payment at Valtheim Towers Beggars (all beggars blocked, not just Degaine) Riften gate guards Riften jail guard Radiant thieves (this conflict has been confirmed)
Note that these are not major conflicts, nothing game-breaking... just whichever mod is lower in the load order will take precedence... so if you're using this mod and Solutions together, I recommend putting Solutions lower in the list. Same goes for XPO.
Destynova99 has, out of the goodness of his heart, made a patch for this bug located here. It's for v10 and Solutions 3.1.4 only, and the patch probably won't work if either of those mods is updated beyond that point. When this mod is "finished" (for a given value of "finished") I'll try to do the same.
NB: Also included in that archive are patches for Prison Overhaul and LAL.
NB: I forgot to add those into v15. You'll need to download v14 for the patches, and overwrite with v15. Derp.
This mod is technically incompatible with Birds of Skyrim. That is, the mods will work together just fine, but after defeating Alduin, some birds may speak to the player from time to time. It's probably incompatible with any other mods that add in NPCs that are technically playable races.
Bugfix for Solutions and Prison Overhaul located here, thanks to Destynova99. The fix will still be valid until this OP says otherwise (that is, probably forever).
Note: Version 15+ now requires Dawnguard and Dragonborn. Sorry to those of you who don't have them!
Also, I forgot to add in the Solutions and Prison Overhaul patches into the archive. Use the link above for the patches.
UNINSTALLING:
Remove "Do You Know Who I Am.esp" from your data directory, and all scripts starting with "dyk" from your scripts folder. You'll also need to remove the following four scripts:
QF_dunValtheimKeepQST_000ADFE7.pex
QF_MS01_00018B4B.pex
QF_DialogueRiftenGateGuards_000E66FC.pex
DLC2_QF_DLC2TT1b_0201844E.pex
CREDITS:
--jordisslave for inspiring this mod's existence
--Estormo for being an unperceptive dick
--Everyone who made, and continues to make, suggestions for target NPCs!
--Destynova99, who located the conflicting dialogue bits and made a patch for v10 and Solutions 3.1.4 and Prison Overhaul.
TRANSLATIONS:
Russian translation: LINK (not current)
Japanese translation patch: LINK (for v20) and continued thanks to y_sengaku. Older patches can be found in the support thread.
Link for v18 japanese translation for people who do not have Hearthfire (required in v19+)
Link for v21 translation for SSE: https://www.loverslab.com/topic/44432-do-you-know-who-i-am/?page=13&tab=comments#comment-2141191
FAQ
A whole two people have requested permission to translate this mod, so I figure that's "frequently," because I cannot count. So I figure I might as well put up a FAQ.
Q: I'm having a problem with this mod.
A: That's not only possible, it's likely. I'm a newb to modding. Leave a comment in the support thread and I'll get back to you. I can't guarantee I can fix a problem, but I'll do my best.
Q: I have a question about this or any other mod. Should I PM you?
A: No, please. Use the support thread. That's what it's there for.
Q: Your mod conflicts with <other mod>.
A: That's also highly likely. There's a good chance one of the NPC dialogue nodes I've edited is being referenced by any other dialogue-style mod. In general, for stuff like this, put whichever one you want more lower on the list.
Q: Can I suggest <feature> or <NPC>?
A: Yes please! I can't guarantee the request will get into the mod, because as I've said I'm not very good at modding, but I'll certainly consider it!
Q: Can I translate your mod?
A: Certainly! I didn't write it with any sort of translation in mind, though, and I do tend to use American English idioms and phrasing, so... good luck! Go ahead and post your translation in the support thread and I will link to it in the OP.
Q: Can I or you upload this to another site?
A: Nope. If I want it uploaded elsewhere, I'll do so. For that matter, I already did put it up on Nexus.
Changelog:
v1 - Estormo, The Caller, and Tolfdir
v2 - Added Calcelmo, Nazeem, Farengar
v3 - Added Valtheim towers guard, Calcelmo, Nepos the Nose
v4 - Added Aela, Degaine, Erikur
v5 - fixes a bug with v4, and adds radiant thieves
v6 - Added Sergius Turrianus, Urag gro-Shub, and generic dialog for brawlers
v7 - Added Harrald and Atar, and changed Urag's lines (thanks to Jfraser)
v8 - Added Maul, Hemming, Haelga, Nelkir, Dagny, Delphine, and the Riften jail guard
v9 - Added Summoned Dremora (master spell quest), Malborn, Wuunfurth, Riften gate guards, Odfel, Farengar (again)
v10 - Added Bolgeir Bearclaw, Bendt, East Empire Company dockmaster, Taarie, Kayd
v11 - Added some stuff to previous NPCs, and fixed a Malborn bug
v12 - Added wandering adventurers, Enthir, Galmar, Rikke
v12a - Fixed a missing script, added Rhiada
v13 - Added the Jarls in the Thane quests (except Riften)
v14 - Added Grelka
v15 - Added Mogrul, Isran, Delphine, and a bunch of hello/greetings dialogues.
v15a - Fixed a bug that made a hello/greetings comment visible for pets and horses.
v15b - Hopefully squashed that bug that made hello/greetings visible for pets and horses. Also, added in Silver Hand to hello/greetings.
v15b - Yep, same version number. I think I was an idiot and uploaded the wrong version last time. Here's hoping this one actually works...
v16 - Nothing much, just added an MCM option to toggle the global hello thanks for killing Alduin. Otherwise, identical to 15b.
v17 - Added Irileth and Urzoga.
v18 - Braith vs Ustengrav. Also modified the hello/greetings dialogues, hopefully fixing the Birds of Skyrim bug. Neloth and Kodlak will have some new dialogue too.
v18b - Fixed a bug where Galmar would have the Harbinger dialogue when joining the Stormcloaks if you had not become Harbinger yet.
v19 - Included tnu's condition fixes for Realistic Dialogue Overhaul compatibility, hopefully fixed Delphine/Esbern's Paarthurnax issue
v20 - Fixed a bug with Braith's line about fighting people (hopefully fixed anyway), and updated the MCM version (hasn't been done for a while).
v21 - Fixed Braith's bug (hopefully for real now), added some dialogue during Trinity Restored.
7,034 downloads
Updated
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Kat's Marie Rose Follower (Custom-Voiced)
By thek8ikat
~Lore-Friendly Introduction~
tl;dr intro
Marie Rose is cute AF. I wanted her as a follower. So here's my own version...
~Requirements~
* HDT Physics Extensions for HDT hair (note that she does not have HDT hair when you meet her; you have to equip it to her by trading)
* SKSE (for HDT and possibly some scripts)
* XMPSE (for HDT to work properly)
* Dawnguard DLC for some reason
~Details~
Name: Marie Rose
Race: Nord
Weight: 0.00
Height: 0.89 (she's 4'10'')
Voice: Custom (Mai Aizawa; her original voice, as well as a few altered Japanese Skyrim audio files)
Combat Style: unarmed, knives
Skills: One-Handed, Unarmed, Light Armor, Lockpicking, Sneak
Perks: Agile Defender
Inventory: gold, the book A Kiss, Sweet Mother, vicious thorn daggers, torch, restore health potions
Location: Jorrvaskr in Whiterun
Morality: No crime (Sorry - it fits her character better. You might wanna make her wait in another room before you do anything illegal. ;3 Or, you can change that in TES5Edit.)
~Features~
* Custom Voice - She currently has at least 150 250 lines. I'd love to add more, but it can take a while. She will react to different environments, your actions, etc.
* Wardrobe - While (sadly) not scripted, using AddItemMenu or console commands, you can give her HDT hair (two options) and other outfits. You'll need a follower AI overhaul to make sure she changes into the new equipment. You can also use them so she can have an outfit management system where she'll wear outfits in different environments. Examples are FollowerLivePackage and Amazing Follower Tweaks.
~Possible Bugs~
If there's anything else wrong, please let me know ASAP!
~Credits~
Character Creation Mods-
* Enhanced Character Edit by ECE Team
* ECEE - RANs Enhanced Character Edit Enhancer by RAN46
* Enhanced Character Edit - More Bodysliders
Meshes-
Body-
* Caliente's Beautiful Bodies Edition by Caliente
* Made her a custom preset body with
BodySlide and Outfit Studio
Eyes-
* RANs Eye Reflection Extender by RAN46 and tktk
Face-
* Adorable Face by Lumina
Mouth-
* Fair Skin Complexion reduced mesh size by HHaley
Textures-
Body -
* Fair Skin Texture by HHaley
* The Pure by Anini n Regenbot03
Brows-
* 12 brows from Fair Skin Texture by HHaley
Eyes -
* The Eyes of Beauty by LogRaam
Teeth -
* Smile in HD by zzjay
Presets:
* Fair Skin Texture by HHaleyy (in optional files of the Nexus mod page)
Outfit -
* Marie Rose Outfit by Arrow & Knee Modding Team,
(Note: This mod for the ARROW & KNEE MOD TEAM ™ (Chinese: knee arrows mod group ™)
注:本mod为ARROW&KNEE MOD TEAM™(中文:膝盖中箭mod组™)制作,如要转帖请复制以上内容全部转载不得修改!并在明显的位置标明是转载,谢谢!
^ edited by TripTheRift
* Pajamas by JackGa
* Marie Rose Cosplay by Nokou, adenz, Fox6000, and qwiqwi
* FoxArmors by Fox6000
Hair -
* Marie Rose hair by MortedL, edited versions by triptherift and Daie
* Long hair version from an unknown source; taken from RRC Marie Rose after talking with RaRaCraft
Made With:
~Tutorials Used~
~References Used~
Screenshots:
* ThisTimeIBeAGoodGirlSir
Thank you to all of the mod authors, programmers, teachers, etc., who allowed me to use their resources and make this mod! <3
~Disclaimer/Copyright~
Original character from Dead Or Alive, owned by Team Ninja and KOEI TECMO. This is not meant to be a replacement of either the character or the game, of course. It is simply meant to be a recreation of her or a way for Skyrim fans to get interested in DOA. This mod is used for entertainment and non-commercial use, which falls under fair use in the USA.
(from the "Third Parties" text file in DOA5)
(c) year, Xiph.Org Foundation
Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.
Neither the name of the Xiph.org Foundation nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission.
This software is provided by the copyright holders and contributors gas ish and any express or implied warranties, including, but not limited to, the implied warranties of merchantability and fitness for a particular purpose are disclaimed. In no event shall the foundation or contributors be liable for any direct, indirect, incidental, special, exemplary, or consequential damages (including, but not limited to, procurement of substitute goods or services; loss of use, data, or profits; or business interruption) however caused and on any theory of liability, whether in contract, strict liability, or tort (including negligence or otherwise) arising in any way out of the use of this software, even if advised of the possibility of such damage.
I suppose that means it's fine to use their voice files, characters, etc. for non-commercial purposes. Thank you, to all people involved!
Permissions:
What you can't do-
* You may not use any of the assets in this file, unless they're for personal use.
THIS INCLUDES USING THE FACEGEN IN RACEMENU TO MAKE YOUR OWN MOD.
PLEASE LOOK AT THE ABOVE CREDITS SECTION TO GET A SIMILAR LOOK.
* Look at the credits for the assets not belonging to me and check their permissions please.
* Do not reupload! - Please just send a link to my file page once it is up if you want to share it. Let me know if something is wrong with my link.
What you can do-
* Translations
* Patches
* Edits
* Improvements
All of the above are fine, as long as you credit me as the original modder and have them require this file!
Need help with:
* Screenarchery- Safe for Work pictures only, please. I am not able to take the best pictures due to not having a great rig (I'm below minimum specs, actually). I will credit you and add the picture to my file page. Thanks a bunch. :3
* Bugs - Please let me know if anything is wrong with the mod. I will do my best to fix it.
* Ideas for lines - Ideas for comments would be greatly appreciated to make her seem more ... Well, immersive as she can get. XD I will credit you on this forum and my file page for your thoughts.
* Sources for audio - If anyone could record/find Japanese Marie Rose dialogue (without music and sound effects) from the games Dead or Alive Xtreme 3, Dead or Alive Venus Vacation, and/or Senran Kagura: Peach with English translations, that would be immensely helpful.
* Scripts for wardrobe function - I'd love to have a dialogue for her to change into her different outfits, like Momiji by JackGa.
Thank you to anyone who downloads and tries out this mod! As of now, it is sort of in a BETA stage (as in this is the first follower mod I've ever made and it's not perfect), so I'd appreciate some patience.
Forum link!
17,823 downloads
- custom-voiced
- anime
- (and 4 more)
Updated
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Katarina Armor Redone
By Lux77
I made this mod 2 years ago,and was pulled down due to copyright issues in a certain TOP part. The top is now a new model,created by ashara.
Due to all this time passing i forgot most of the stuff to say about the mod.So to get the items ingame type - help "katarina" - without quotes,and sspawn the items with player.additem xxxx 1.
It only contains Torso and Necklace.i recommend boots and gloves from my "zzjay wardrobe" mod.
Some file will ask you to replace smoe cubemaps and some shared files from Scarlet dawn armor and zzwardrobe.You can either copy,or ignore them.It doesn't matter.
Credits:
Ashara
Jmenaru
ENMasse and asianboy345
CdprojektRed
Alecu
Stealithic
Permission:
This is a loverslab Exclusive,so do not reupload to other sites!
you can however reuse as you see fit inside the loverslab website.
7,686 downloads
Updated
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Teen Monli Race Redone by SakuraMiko
By snagi1212
Teen Monli Race Redone
A mysterious race only known for their small size, youthful appearance, and amazingly fast reflexes.
This is an updated and redone version of the one done by PsychoMachina. Many thanks to PsychoMachina for allowing us to redo and add some features to the race. (Some text is from his original post since it is still the same.
Sorry the Screenshots are all over as they were taken while i was tweaking my Sakura ENB preset I am working on too
This Race is not Compatible with SexLab and I will not support it. The 0 Weight of the race is Loli bodied so that will cause Issues with moderators and LL. See Blond Hair Screenshots to see Loli body size.
The Teen Monli Race has been upgraded to these features and updated to the changes below:
Teen scaling at x0.92 CBBE HDT body made in bodyslide with bodyslide preset included for outfits (nubbs to UNPB sized breasts). UUNP Special body made in bodyslide with bodyslide preset included for outfits (nubbs to UNPB sized breasts). both the CBBE and UUNP are the same slider preset New High-poly head mesh with custom RaceMenu sliders (Will require head sculpting to smooth out after setting sliders or head will be blocky in the chin, nose and cheeks area) sepperate download of one pre-sculpted head mesh to import in Racemenu for those that do not want to sculpt their own. New in-game body changer brought over from our old neko race (the body changer comes with 1 UUNP (Default on start) and 1 CBBE body and texture Set on the bsa and 1 "USER UUNP" and 1 USER CBBE for the users to use their own bodySlide presets and textures the user must make the folders - See below on install instructions Updated 3.94 XPMSE skeleton by Groovtama works with his MCM menu system Skin textures are now Fair Skin Complexion - includes 10 White Skin presets and 10 Dark Skin Presets for those that like the Redguard skin tones for a total of 20 preset skin options changed the Race compatability system to RaceCompatibility for Skyrim and Dawnguard by TMPhoenix also the race compatability dialog mod sees you as a nord All of Harkon's vampire court sees you as a vampire after accepting his gift
What has not changed:
Eyes and Brows. Original Hi-res tintmasks and Cute Designs face tattoos. CME integration file (.ini) to make the Monli compatible with the CME morphs. Race Perks and abilities
If you changed anything in PsychoMachina's version in the not changed section will still be used as that part of the Monli folder structure is the same
Notice on the SMP Race Menu MCM for the body changer: This is NOT A BUG
The wardrobe function is still under development as i am working on the scripts to have it recall the proper body type with the armor that was saved to it right now it works as just a list and what body goes with that armor
******* Required and Recommended Mods with Installation Order *******
REQUIRED MODS
1- Install First.
SKSE for Skyrim v1.9
http://skse.silverlock.org/
2- Install Second
Enhanced Character Edit with Character Making Extender OR Race Menu
ECE
http://skyrim.nexusmods.com/mods/12951
RaceMenu
http://www.nexusmods.com/skyrim/mods/29624
3- Install Third
Teen Monli Race Redone
- contains configuration files that will overwrite one or more ECE configuration files and Racemenu translation files.
for the body changer and the folders to use the "USER Versions" you must make these 4 folders and place the proper meshes and textures in them it will work for any body type but the textures may be off on the head due to custom textures. the fix for that will be listed also
MESHES
data\meshes\actors\character\monli\"USER CBBE"\
&
data\meshes\actors\character\monli\"USER UUNP"\
Textrues
data\Textures\actors\character\monli\"USER CBBE"\
&
data\Textures\actors\character\monli\"USER UUNP"\
To fix the discolored head textures if not using FSC/Pureskin based textures please follow this:
Create the Folders and paste the proper textures in them:
data\Textures\actors\character\monli\"CBBE"\ (Body and Head Textures)
&
data\Textures\actors\character\monli\"UUNP"\ (Body and Head Textures)
&
data\Textures\actors\character\monli\"Tintmasks"\ (For Makeup and Skintone)
this will replace the default FSC textures in the bsa to allow your textures to match if seams appear using the "USER" folders
4- HDT-PE
https://www.nexusmods.com/skyrim/mods/53996
RECOMMENDED MODS
1- Install Fourth
Grootama's XPMS Extended
- contains configuration files that will overwrite one or more ECE configuration files do not overwrite anything from the Teen Monli Race Redone.
https://www.nexusmods.com/skyrim/mods/68000
2- Install Fifth - If you use it
Dual Sheath Redux
http://skyrim.nexusmods.com/mods/34155
IMPORTANT: DSR uses BOSS to sort the load order before creating a Dual Sheath Redux Patch. If you wish to use Dual Sheath Redux, you will also need to install the latest version of BOSS.
https://code.google.com/p/better-oblivion-sorting-software/
Some people may have issues with BOSS ruining their load order and causing problems with their game. If it's possible, make a copy of the load order (as a TXT file) and if you think BOSS' rearranging of the load order is causing problems for you, after finishing making the DSR patch, compare the load order with the list (TXT file) and make the necessary changes. So far, I have not experienced any issues relating to BOSS.
4- Enhanced 3rd Person Camera (no installation order necessary)
http://skyrim.nexusmods.com/mods/29990/
I recommend this if you need to make adjustments to the 3rd-person camera. Thank to Dinosaurus for recommending this.
Requires SKSE and SkyUI.
5- Customizable Camera (no installation order necessary)
http://skyrim.nexusmods.com/mods/37347//?
An alternative to Enhanced 3rd Person Camera. The interface is simpler and does not offer options to edit the camera for different events, but if you prefer something straightforward and simple, try out Customizable Camera. Read the mod description page, Camera entries in Skyrim.ini is not required. Thanks to Spicycat for suggesting this one.
Requires SKSE and SkyUI
OPTIONAL
Fox Shop with Merged Armors by Smokermegadrive.
http://www.loverslab.com/topic/29836-foxmerged-2/
*** CREDITS ***
- Seren4XX and Radioragae for the Ashen Race (the base for the Monli race).
(Ashen Race)
- Creator(s) of the Monli Race.
- Kashim for the edited Monli Race v2.1.
- XPMS by XP32 and XPMS Extended by Groovtama
https://www.nexusmods.com/skyrim/mods/68000
- CBBE Body by Caliente
http://skyrim.nexusm...com/mods/2666/?
- BodySlide and Outfit Studio by Caliente
https://www.nexusmods.com/skyrim/mods/49015
- UNP Unified by TAJocelyn
http://www.loverslab.com/topic/14974-unified-body/
- Fairskin textures by HHaley (CBBE and UUNP version)
https://www.nexusmods.com/skyrim/mods/51602
- Univision Eyes by DD AKT
http://skyrim.nexusmods.com/mods/14569
- Cute Designs Complexions by Cos76
http://skyrim.nexusmods.com/mods/24154
RaceCompatibility for Skyrim and Dawnguard - By TMPhoenix
https://www.nexusmods.com/skyrim/mods/24168
6,985 downloads
Updated
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Rhian Mashup
By HusbandoTech
I was looking for a nice armor set that would suit Serana in my rather korean MMO-style modded Skyrim. I found this amazing outfit from Bless that suits well for vampires, but the colors of the bloomers really destroyed it so I had to change it. Also, the shoes are fugly IMO and there where no gloves/bracers so I had to find matching shoes and gloves from other mods. The boots from the Amy Armor mod suits well and I added up the stockings and gloves from the Luxurious Seduction (since the stockings from the Amy Boots clipped horribly). Having some degree of OCD, I went to find a matching head piece to finish off the set. I really had a hard time since a lot of head accessories matched to the outfit, so I just added them all in. I also added crafting and tempering recipes (tempering only for cuirass, skirt, gloves, tailribbon, and boots). I also changed the wig into something that I liked personally. Also removed the HDT heels since I changed the shoes.
Finally, I added a weapon, the Rynotis Scythe from Vindictus, just for bonus.
Everything is standalone. It only needs a skeleton that supports BBP (XP32 or XPMSE). No DLC. No resource packs and so on...
Stats are overpowered (just so Serana actually wears it) and crafting materials are very lazy.
Go on and don the whole set and do Murder Princess stuff.
I'm actually surprised myself that I once got concerned about one of the billion generic impractical female outfit mods for Skyrim. Now getting back to my super-duper rare muscle man stuff...
Feel free to do whatever with it, I don't get too personal and emotional with modding and stuff.
5,814 downloads
- armor
- standalone
- (and 10 more)
Updated
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Hunting Grounds Weapon Pack
By njgamer
i did not find Hunting Grounds Weapon Pack and idon't know how made them mabe it's Nimezis
but here are the weapons
314 downloads
- weapons
- weapon pack
- (and 2 more)
Submitted
-
Skyrim Suspense Soundtrack
By ciathyza
Skyrim Suspense Soundtrack
Short Description
Adds a collection of suspense- and ambient music from three other games: Vampire - The Masquerade: Bloodlines, Nightmare Creatures, and Tomb Raider Legend.
Detailed Description
This mod adds 21 new and immersive ambient music tracks to the city music, castles, and dungeons. The tracks where picked from three other games: Vampire The Masquerade: Bloodlines, Nightmare Creatures, and Tomb Raider Legend. This music adds to the original music. If you use the excellent Additional Music Project mod I've included an ESP that will add to the AMP music.
The following music tracks are included:
Dungeons, Caves, Forts, Ice Dungeons
AmbienceCreepy01 (Vampire - The Masquerade: Bloodlines)
AmbienceCreepy02 (Vampire - The Masquerade: Bloodlines)
AmbienceCreepy03 (Vampire - The Masquerade: Bloodlines)
AmbienceCreepy04 (Vampire - The Masquerade: Bloodlines)
AmbienceCrypt (Vampire - The Masquerade: Bloodlines)
AmbienceDangerousPlaces (Vampire - The Masquerade: Bloodlines)
AmbienceDisturbedAndTwisted (Vampire - The Masquerade: Bloodlines)
CombatDisturbedAndTwisted (Vampire - The Masquerade: Bloodlines)
AmbienceGothik01 (Nightmare Creatures)
AmbienceGothik02 (Nightmare Creatures)
AmbienceGothik03 (Nightmare Creatures)
AmbienceGothik04 (Nightmare Creatures)
AmbienceGothik05 (Nightmare Creatures)
Castles
AmbienceJapanDeep (Tomb Raider Legend)
AmbienceJapan02 (Tomb Raider Legend)
AmbienceJapan03 (Tomb Raider Legend)
Towns, Temples, Houses, etc.
AmbienceManor01 (Tomb Raider Legend)
AmbienceManor02 (Tomb Raider Legend)
AmbienceJapan01 (Tomb Raider Legend)
AmbienceJapan03 (Tomb Raider Legend)
Combat
CombatJapan01 (Tomb Raider Legend)
Boss Combat
CombatJapan02 (Tomb Raider Legend)
Compability
The mod is compatible with any mods that don't modify the above mentioned Music Type entries. If you use the Additional Music Project mod please use the included SkyrimSuspenseSoundtrackAMP.esp instead of SkyrimSuspenseSoundtrack.esp. Put SkyrimSuspenseSoundtrackAMP.esp after AdditionalMusicProject.esp in your load order.
Additional Music Project: https://www.nexusmods.com/skyrim/mods/28951
Disclaimer
To my best knowledge all included music is free for distribution. Please contact me if you have objection about the used music.
Music Credits
Vampire - The Masquerade: Bloodlines OST: Rik W. Schaffer
Nightmare Creatures: Frédéric Motte
Tomb Raider Legend: Troels Brun Folmann
559 downloads
- music
- soundtrack
- (and 3 more)
Submitted
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Elin Custom Voice Followers 1.1 (Aug 19 2015)
By Mud
So for a while now, I’ve been working on a set of custom-voiced Elin race followers originally intended for my own use, with lines ripped from other games or recorded from games. However, since there’s quite a dearth of followers for said race, I figured I might as well share the file with anyone interested in using them. It’s been a long road trying to flesh them out as much as I can with limited and borrowed assets, but here they are, finally complete! They’re not really Elins, though – they use their own custom race rather than the normal Elin race, so that they can use unique assets without overwriting the default ones, though they still have many dependencies on the original files for assets they didn’t need to make unique. Also, they’re bigger than the normal Elins, and I’m not just talking about their height, if you understand my meaning. If you catch my drift. If you pick up what I’m laying down.
I’m saying they’ve got large breasts.
Well, most of them do, anyway. Neptune doesn’t.
This does, however, mean they are not currently compatible with the Elin idle animation mod that gives the race its own swaying idle, so they will use the same idle as every other female character. An optional file is provided in the downloads that will set them to use the Elin vampire race instead so that they can use the idle animation mod, but the plugin’s largely untested beyond making sure they actually work, and this might cause conflicts if you also use the Elin race and become a vampire, or have Elin vampire NPCs somewhere in your game. Their size scale will be changed, and the ESP also removes the undead keyword from the race so that they won’t be affected by any Turn Undead effects despite not actually being undead.
I’d say it’s a worthy risk to take for the sake of cuteness, though.
- All of them are located in the Temple of Kynareth, Whiterun.
- You can recruit multiple followers with these girls even without a follower overhaul mod, as they use their own follower system. They’re not tested with AFT, but EFF can force recruit them and let them use its features just fine. You just might have some weirdness left after dismissing them that might require resetting EFF to get them to follow you again and remove residual effects.
- They will steal for you, but will not attack innocent people. This is for no reason other than the fact that I had a buttload of “No” responses for every character and nowhere to use them. You’re going to need to strangle Nazeem with your own hands.
- They have plenty of custom dialogue for combat and such, but don’t expect anything too fancy here. Idle lines are limited and they can’t exactly be made quest aware with so little to work with. Plus I have virtually no experience working with scripts so I couldn’t even do such a thing if I had the perfect voice clips.
REQUIREMENTS:
Dawnguard
Elin Race Mod: (http://www.loverslab.com/topic/20121-2014dec09-easy-to-install-starter-packs-tera-elin-race/) Make sure you get v1.4.1, either from the downloads section or the update log.
HDT Physics Extension (Not strictly required, but I can’t guarantee their included outfits and body shape will look any good at all without physics acting on them)
Followers use UUNP Bodyslide body and outfits, so you’ll need UNP outfits if you want to dress them in anything else.
ARCHER FOLLOWER NEPTUNE:
HEALER FOLLOWER COMPA:
THIEF FOLLOWER LILY:
BERSERKER FOLLOWER VIVI:
KNOWN ISSUES:
- Neptune, Compa, and Lily can't close their eyes all the way when blinking. Nothing I can do about that right now, the Elin race's eyelid doesn't match the mesh for the wide-eyed shapes.
- Like other NPCs with custom voiced dialogue, you need to save and load your game at least once after installing the mod for them to be able to speak.
- Neptune's dress looks a little funky in-game. Will probably redo that at some point.
- Crossbow bolt quivers float off to the side of the followers’ hips due to having no fully up-to-date XPMSE skeleton for the Elin race yet. This can be fixed in-game using RaceMenu and EFF, by force-recruiting them and changing their quiver position in EFF’s Tattoos menu. Might get around to updating the skeleton sometime.
- Compa’s spell will sometimes ignore friendly targets for no reason, as can be seen in her preview video. I don’t know what causes this, so if anyone has any insight to share it’d be appreciated. But from what I understand even the vanilla Grand Healing spell can sometimes weird out like this.
- Compa’s healing is not tested at higher levels, as I have not had time to actually play the game in quite a while.
- Due to the unique head meshes and textures used by the Elin race, they have an unavoidable neck seam. I adjusted the color of their face texture to match the included Fair Skin Complexion texture as best as I can, but it still leaves a seam that can range from unnoticeable to obvious depending on the available lighting. For this reason every follower has something on to disguise the seam, either Neptune and Compa’s full clothing or Lily and Vivi’s scarves.
- Neptune and Compa do have repeating idle dialogue. They’re set to only say them once every 12 hours, but I don’t know if that’s often enough to get annoying. Feedback appreciated.
- Some dialogues are of noticeably different clarity and quality. Most of them shouldn’t be too jarring but some might have slipped through.
- Locational change dialogue when going outside may play even when travelling across the world.
- Their world interaction dialogue (“I have a bad feeling about this”, etc.) will stop playing if you recruit a follower with a vanilla voice alongside them. If I understand the Story Manager right, the vanilla world interaction dialogue takes precedence over theirs, and changing the order of the events in the Story Manager appears to cause a dirty edit so I’m not sure if I want to mess with that.
- I wasn't able to figure out how to make them respond when casting beneficial spells on them. If anyone has insight to share on this or the previous point, it'd be appreciated.
CREDITS:
Race assets:
- Bluehole Studios and En Masse Entertainment for creating Tera Online and the Elins.
- The original authors of the Elin race mod for making all subsequent work possible.
- The 2ch community for their contributions to improving the Elin race mod.
- PsychoMachina for his tireless work updating and improving the Elin race mod and assembling its files in one place for us to use, and providing assistance with all things Elin.
Character assets:
- The voices of Neptune and Compa are owned by Idea Factory, Compile Heart, and NISA for the purpose of copyright.
- The voices of Estelle and Rita used for Lily and Vivi are owned by Namco Bandai Inc. and Tales Studio for the purpose of copyright.
- HHaleyy for Fair Skin Complexion UNP version (http://www.nexusmods.com/skyrim/mods/51602/?)
- Apachii’s ApachiiSkyHair for the ApachiiSkyHair Human06 hair used for Neptune. (http://www.nexusmods.com/skyrim/mods/10168/?)
- Skysims, Newsea, and Zzjay for the Jasmine hair used for Compa and the Evergreen hair used for Lily and Vivi.
- ky0suke for editing a RaceMenu-capable version of XPMSE for use with the Elin race
- Tsunako, artist for Hyperdimension Neptunia for the artwork from which Neptune and Compa’s eye textures are created
- DeviantArt user Saler1 for Lily’s eye texture (http://saler1.deviantart.com/art/MMD-Anime-Eye-download-497922479
- DeviantArt user Amy-ChanNyah for Vivi’s eye texture (http://amy-channyah.deviantart.com/art/MMD-NJXA-3-eye-texture-DL-498895637)
Armor assets:
- The Bodyslide/Outfit Studio team for creating the program, which has been indispensable in creating custom outfits to my liking (http://www.nexusmods.com/skyrim/mods/49015/?)
- BringtheNoise for Unified UNP (http://www.loverslab.com/topic/38362-project-unified-unp/)
- Justice123 for Far East Christmas used in Neptune’s dress (http://www.nexusmods.com/skyrim/mods/28900/?)
- Anano for Osare Gothic Lolita, Osare Kneesocks, Osare Panty, Osare Muffler, and Amiella Outfit used in Neptune and Compa’s outfits (http://www.nexusmods.com/skyrim/users/3496215/?tb=mods&pUp=1)
- Fox6000 for his Fox armor sets, with pieces used for Neptune’s and Compa’s outfits
- Lostdaywalker for UNP Winter Sweaters, used in Compa’s outfit (http://www.loverslab.com/topic/19630-ldws-crimson-closet-for-unp-slim-unp-unp-and-unpb/)
- Kurese and Nausicaa for the Lingerie Set’s stockings used in Compa’s outfit (http://www.nexusmods.com/skyrim/mods/28714/?)
- LadyHorus for her Guild Wars 2 conversions for Skyrim, with the Illusionist set used as Lily’s outfit (http://www.loverslab.com/files/file/1138-guild-wars-2-armor-conversions/)
- Samisme74 for the LUSH Gear SexyWaif set’s stockings and boots, used in Compa’s, Lily’s, and Vivi’s outfits (http://www.loverslab.com/topic/40842-lush-gear-sexywaif-clothing-set-bodyslide-cbbe-hdt/)
- The original authors of the Fire Butterfly, Biker Jacket, and Microbikini mods used in Vivi’s outfit
Other:
- Matthiaswagg for her guide on making followers with a custom recruitment system (http://skyrimmw.weeb...odding-tutorial)
- Deck16 for his guide on giving NPCs custom voices (http://deck16.net/po...n-skyrim-part-1)
If I’ve forgotten anything, please let me know! I am just a mess at keeping things organized, so maybe a file got left out or I missed a credit? At any rate, I hope these are to your liking!
3,602 downloads
Updated
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Nightwalk7: Tyrie Follower
By nightwalk7
[PLEASE DOWNLOAD VERSION 1.2]
Name: Tyrie
Location: Riften Bee & Bard
Class: Spellsword (semi-powerful)
Height & Weight: 1m7, 100
Body: UUNP
My FlickR: https://www.flickr.com/photos/133704419@N05/
TumblR: https://www.tumblr.com/blog/nightwalk7
1,947 downloads
Updated
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MOAC 0.6.0 Alpha
By Hollow_Fang
Formally mod named Alan's BBP Armor Pack 2.2 armor Stats & Requiremnts With AOM rebalanced
Massive changes
Everything changed!!
Required now
Dragonborn
dawnguard
Hdthighheel
aom
heel Sounds
Merged
TERAArmors.esm
BBP_ArmorPack.esp
BBP_ArmorPack2.esp
Luxury Collection.esp
Tera Armor Level List.esp
tailoring.esp
AS of current 1/10/2018
Change log for 0.60.0
Loom used for clothing and cloth crafting
Use the dyelab to make dyes and pigments
Use spinwheel to make cloths and linens
use Font of Transmutation to convert the Dye's to other dye colors as well as convert the linien's to other colors.
MOAC
the idea was to take the amors from BBP armor pack and give them stats and recipes that need more than ignots !
this has since evolved to a system of crafting and changes to BBP armor and luxery to a full clothing crafting system
I plan to make a system that can be built on and added to by other modders
Changes the stats of the armours from Alan's BBP Armor Pack 2.2 from one iron ingot to varying different requirements as seen in the Examples shown in the image's total number of items changed is near or over 100 changes
Art Of Magika is required for pigments linens and dye's along with glue they can be crafted in the Whiterun Mages map area to the far right of wall.
Many items from bbp pack now have skill requirements
Be sure to back up original BBP_ArmorPack1 and BBP_ArmorPack2.esp
To my knowledge you will only need to enable in the mod list BBP_ArmorPack.esp not BBP_ArmorPack2.esp.
*Both files should be enabled
Also some things have been transferred to different crafting stations mostly forge and tanning rack.
None are in the grind stone or the smithing table or the smelter (that would be dumb)
Some items like the aldruin full armour sets are enchanted to be used as a set while alone works fine. The set works as I believe it is up to 50% + / - 20% of fire resistance.
Still to do:
Find a way to merge mod Esp into 1 .Esp with out Ck crashing
I hope to acquire a Spinning wheeling is animated that is made as a crafting point to create linen's only -
Create Sub crafting category's such as:Silver,Elegant,Mystic,Legendary (all smithing perks would be needed)and add some of the armors to small quests
Credit to Alan of ARROW&KNEE MOD TEAM for orignal BBP Armor pack
Credit to Zonzai and Kalell and UKC for The Art of Magicka
3,967 downloads
Updated
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TinyTimAndFriends
From the author who brought you Agatha Mother of Wisps marriable wisp follower, I present to you...
Tiny Tim & Friends
Featuring:
Tiny Tim
Race: Giant (scaled down but still taller than human races)
Voice: MaleOrc (and will even send word to orc strongholds that you are trustworthy, LOL)
Marriable: Yes
Combat Skills: Stomp, and includes a PLAYABLE giant club. The only way to get one for yourself though at this point in time is through console command or the additem mod that I believe is still available on the nexus.
Can go through doors? Yes
Location: Down hill from Lakeview Manor on the trail by the lake where the horseback hunter usually patrols
WolfRad the Rad Wolf
Race: Wolf race as Ice Wolf
Voice: MaleArgonian
Marriable: Yes
Combat Skills: Icewolf
Can go through doors? Yes
Location: Up on the snowy hill at Lakeview Manor overlooking Pinewatch
Alduette
Race: Dragon (scaled down, see pictures)
Voice: FemaleSultry
Marriable: Yes
Combat Skills: Tail, bite, frostbreath, dragon flight.
Can go through doors? No, not without the use of AFT's tweak command "Summon" Didn't want the full scale dragons following their prey into their tiny little homes. That would be the result if I set it up for her to follow through doors.
Location: Perched on a rock on the left hand side of the trail as you are coming upon the northern entrance to Helgen.
Requirements: Skyrim.esm
I am also uploading an optional esp that will make some minor changes to the wolf cave around the bend from Lakeview manor. Changes have cleaned up the place and added a giant's campfire, and a scaled up hay bed. Pretty much just for cosmetics that works with MHIYH if you want to provide a place for the giant to call home. The chest has been moved and semi-underground next to the hay bed. See pictures. The wolves will have to be cleared out and will still be set to respawn but nothing a giant can't handle.
Requirements for optional file:
Skyrim.esm
Update.esm
Hearthfire.esm
The optional file will conflict with any mod that changes this same location.
With my experiences testing this out, it works well with the Aroused Creatures mod, Lover's Victim mod(even though Lover's Victim is only programmed to work on humans unless you have the Dogs N Horses add-on, the human voices I guess makes them part of the action there, Spouses Enhanced if you marry one of them. Also, this works well if you use the CCAS mod using an alternate start where you have been a slave of the giants for years and grew to enjoy it even though something was calling you away from the camp, or a wolf bitch, etc... Feel free to try it out. I am just learning new things. This is a whole new world for me. Just finished completing a personal quest follower mod for my personal spouse of choice. A fellow succubus modeled after the likes of my real-life gf. This has been a fun ride. I am finally getting my Skyrim tailored to my liking a little at a time by doing little learning projects like this. And I feel obligated to share some of these as I go. So keep in mind that I am very amateur and also looking for as much advice as possible. I love the knowledge and skill that floats around here on LoversLab. You guys know your stuff and have been a big help and or influence. Thank you!
174 downloads
Updated
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Nightwalk7: Hollie Follower
By nightwalk7
This mod once posted & removed from Nexus Mod because someone claim my mod use assets/related/similar to RRC Mercy Follower
And i no longer share my mod to that website again, because of their ridiculous action. Just like what they do to many good modders out there, takedown things without ask creators provide proof to show rights to their creatives
If you dont like my mod, Back button alway ready. But if you do, thank you and enjoy!
Name: Hollie Tran
Body: HDT CBBE
Height & Weight: 1m68 - 100
Location: Jorsvaak - Whiterun
Class: Spellsword (Onehanded - Conjurer) , semi-powerful
My FlickR: https://www.flickr.com/photos/133704419@N05/
TumblR: https://www.tumblr.com/blog/nightwalk7
2,205 downloads
Updated
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Bookyloo
By geck91111119
Because the producer can not speak English, it becomes a sentence through translation.
Please understand that it may become a sentence which does not pass partly.
What's this
It is a greatsword motif of Japanese mascot character Lookyloo, a company named Sanrio
How to use
It is the same as normal MOD. I think that the place where I was at was Riverwood's Delfin home.
If not, please get it on the console.
I Love Lookykoo
https://www.sanrio.co.jp/character/lookyloo/
WHAT CAN YOU SEE ?
34 downloads
- fancy
- greatsword
- (and 3 more)
Submitted
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follower Olivia Custom Voiced Follower UNP HDT
By ★Foxxx★
Olivia Custom Voiced Follower UNP HDT
Description
This mod add to your game a teenage girl named Olivia
Face is based on this ECE preset
I do not use ECE, so I recreated this face in RaceMenu
Olivia use custom teenage voice type, the same as popular mod Sassy Teen Girls
You can find her in Proudspire Manor (Solitude)
Requirements
XP32 Maximum Skeleton Extended
HDT Physics Extensions
Not required, but highly recommended
aMidianBorn Hide and Studded Hide
Credits
HHaleyy -
Fair Skin Complexion
triptherift - Teenage Female Voice Type
nisetanaka - The Amazing World of Bikini Armor
Please do not upload this mod to other sites
7,778 downloads
Updated