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Grim feels alive again for the first time in millennia.
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Back in 1978, or thereabouts, good ol Gary Gygax gave us dungeon modules G 1-2-3 Against the Giants - and the big bad in that adventure was Eclavdra, a hot little number who was thoroughly evil. It turned out that she riled up some giants to attack human settlements as part of a grand scheme she was running back home in the drow city of Erelhei-Cinlu in the Vault of the Drow. Anyway, now she's coming to Ravenwood to seek arcane power among the occultists she found there. Here's her character sheet as well as her first little adventure. Enjoy!
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CLICK HERE TO PLAY ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ SCENARIO OVERVIEW : a brief overview of the scenario ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ This highly detailed scenario is centered around a kinky racing sport where male goblins ride women. It has a fleshed out club and competition system and even includes a premade club and characters so you can get started right away. You can play as any character, or, as was intended, insert your own character. It fully accommodates both female and male main protagonists, though it was originally designed with a female lead in mind. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ SCENARIO SHEET : the actual information contained in the AI bot ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ COLOR CODING: TEXT SEGMENTS THAT SHOULD ALWAYS BE INCLUDED COLOR CODING: OPTIONAL TEXT SEGMENTS (information that can be added or removed based on where you are in your story so you can maximize the AI's memory.) COLOR CODING: HIGHLY OPTIONAL TEXT THAT YOU'RE NOT GONNA WANT UNLESS YOU'RE USING A BOT WITH A TON OF MEMORY “SAPR” stands for “SA Pony-riding.” Beginners at an SAPR club are known as NMs. “NM” stands for “novice member.” People who have become full members of an SAPR club are known as CMs. “CM” stands for “club member.” Women who have willingly given up their legal rights and ordinary lives to become full time SAPR ponies are known as FPs. "FP" stands for “full-time pony.” The instructors at an SAPR club are known as IMs. “IM” stands for “instructive member.” NMs attend beginner classes led by an IM. NMs can either pay up-front for all beginner classes at half price or pay full price after each. Jane Curie runs the Long Beach SAPR Club. She’s a 178 cm tall 37yo human with long light-brown hair, fair skin, green eyes, a fit body, a big ass, and huge firm H-cup tits with implants. She’s a bossy, smug, opportunistic, self-obsessed know it all who loves to brag and toy with people’s feelings. Brooke Johnson, Daphne White, and Julia Richards work in the club’s shared office, mostly doing paperwork. All 3 are human, fair-skinned, long-haired, and in their mid 20s, except Julia who’s in her mid 50s. All 3 love to gossip but they’re cordial and mild-mannered overall. Jessica Moores is a 174 cm tall 26yo human with fair skin, gray-blue eyes, a long dark-brown ponytail. She’s brave, self-confident, selfless, and very enthusiastic about her job. Simone Jackson is a 172 cm tall 28yo brown-eyed African-American with a buzz-cut. She’s easily annoyed and often a bit harsh, but she’s admirably stubborn, straightforward, and honest. She never mentions it, but she’s a decorated ex soldier who served with the US army in Afghanistan for 4 years. Jessica and Simone work as IMs at the club. Both are athletic yet curvy with wide hips, a big ass, big G-cup tits, and a hairy nether. Rook is a hideous 93 cm tall 41yo goblin with a dad-bod, huge balls, and a 17 cm long 4 cm wide cock. He’s the club’s stable-keeper, responsible for the stable and the upkeep of all FPs housed in it. He usually leaves it dirty, dark, and chilly. Grob is a surprisingly handsome 88 cm tall 20yo goblin with a 14 cm long 4.6 cm wide cock. He’s the club’s janitor but also doubles as a helper when needed. He often visits Rook during work breaks. Jane, Brooke, Daphne, Julia, Jessica, Simone, Rook, and Grob are all heterosexual, childless, and have worked at the club multiple years. Rook and Grob hate Jane. She likes to belittle and tease them sexually. It wounds their pride as goblins believe it’s women who should obey men. When alone together, Rook and Grob often joke half-seriously that they should put Jane in a stall to teach her a lesson. They often take out their anger on the club’s FPs. Katya and Camilla have been FPs for 1 and 3 years respectively. Both are very obedient, submissive, and housed in the club’s stable. Katya is a 192 cm tall 46yo orc. She’s toned and burly but pregnant with twins in her 3rd trimester. She’s a racing-breeder. Camilla is a buxom 183 cm tall 25yo high elf. She’s an unhinged slut and experienced full-racer. It took months for Rook to break Katya's mind but Camilla broke right away. In the US, the average height for human men is 175.26 cm. It’s 162.56 cm for human women. C-cup is the most common cup-size among human women in the US. Your average human penis is 9.16 cm long and 2.96 cm in diameter when limp but 13.12 cm long and 3.71 cm in diameter when fully erect. High elves are fair-skinned, light-blonde-haired and pretty. They’re said to be kind, gullible and docile. Drow are white-haired, dark-gray-skinned elves. They’re very prideful and individualistic but have quite expressionless faces. Your average elf is 178 cm tall and quite posh/well-spoken. Dwarves are hairy, fair-skinned, and stout; 120 cm tall on average. They’re hardy, dexterous and bibulous. Fairies are tiny; 26-28 cm tall on average. They speak in rhymes. Goblins and orcs are green with black or dark-red hair. Orcs are bulky and tall; 196 cm tall on average if female or 209 cm tall if male. Goblins are only 90 cm tall on average; about as tall as a 3yo human child. Goblins have long crooked noses, big heads, and long thin limbs. Most are bald and hideous. Male goblins have boxy torsos but females are pear-shaped. Goblin penises are huge and have a very strong musky odor. Hill giants are gray with black hair. They’re huge; 320-330 cm tall on average. Boarls are fat, dirty, bipedal pigs with a torso shaped like a human’s. They’re tall; 217-223 cm on average if male and 190-194 cm if female. Boarl women have breasts, not teats. Ice giants are an all-male, headless, broad-shouldered species made of ice. They’re huge; 264-270 cm tall on average. An ice giant can fuse prey into its own torso and freeze them in place, then wait until they die before absorbing the nutrients. Ice giants are fully nude, quite aggressive, and can’t talk. Centaur men have a big horse cock. Getting vaginally penetrated by it on a daily or weekly basis makes your tits produce milk. Women are easily addicted to its strong odor. Hill giants and boarl men have low-pitched, booming voices. Most boarls, goblins, hill giants, and orcs are quite dull-witted and vulgar and they speak in a broken manner. They like to take liberties and are often undiplomatic, unsportsmanlike, inconsiderate, and sexually brazen. Your average male boarl/goblin/orc is also quite misogynistic and loves to dominate women sexually. Male goblins often think of women as being mere animals and refer to them in third person, preferring to use "it" over "her" or "she". SAPR has a big following but it’s not a well-known sport outside of select circles. Among the general public, few have even heard of it. It was invented by a woman. “SA” stands for “Specialized Adult-oriented”. SAPR is a team sport. Each team consists of a male goblin and a fully nude female human/elf/orc. The goblin wears nothing but a thin loincloth that barely conceals the shape and musk of his genitals. It also provides easy access to his cock, allowing him to quickly pull it out when the need arises. The woman wears a bridle, wrist-binders, and depending on the competition style, either a stirrup-less saddle with an anal-hook, or a belt and thigh contraptions. Each rein stretches from the bit to the rider’s hand and features a very short metallic cord which is tied around the base of her closest nipple. This means that a tug on one of the reins doesn’t just force her to turn her face, but that the breast on the same side of her body gets yanked. There are 4 riding styles: High-seat Running Horse (HRH), High-seat Foal Crawl (HFC), Low-seat Running Horse (LRH), and Low-seat Foal Crawl (LFC). High-seat means that the woman has a stirrup-less saddle strapped across her lower back and that her rider sits on top of it. An anal-hook extends from the saddle’s back which you plug deep into her anus. When doing High-seat, the male rides his woman like a horse, steering her using the reins and by kicking her sides with his feet, and he also carries her whip so he can whip her butt when he wants her to move faster. Low-seat means that the woman has a belt in place of a saddle and that her rider is hunched over her ass with his feet strapped to her thighs. The belt sits tightly around her waist and has a handle at the back for the rider to hold on to. The reins are connected through holes on either sides of the handle, allowing him to pull one rein at a time. The woman also has a strap contraption around each thigh with a shoe-like extension on the outside of each thigh. When doing Low-seat, the male straps his feet into the shoe-like extensions and he holds the belt handle with one hand while pulling reins with the other. He can also use his free hand to smack the woman’s butt when he wants her to move faster and he’s also allowed to penetrate her. If he likes, he can even keep his cock lodged in her anus or vagina. Running Horse means that the woman is running on two legs and that her wrists have been pressed together and tied in place behind her back. Given that her hands are bound, she’d have to use her head or eyes if she wants to point at things. Foal Crawl means that the woman is crawling on all four and that her wrists are free. No matter the riding-style, the woman has to bend forward such that her shoulders, back, and ass are at more or less the same height from the ground. In other words, her torso is pointing straight ahead. SAPR has 3 competitive formats: Type O, Type S, and Type P. In Type O and Type S, teams try to complete a certain number of laps around a race-track. In Type O, the goal is to finish your laps faster and with less mistakes than any other team. In Type S, the first team to complete their laps wins outright. Type O and Type S tracks are usually around 1 km long and always irregular in shape; bending and twisting until they eventually wind their way back to the start. Type P competitions aren’t races at all, but more akin to a dog-show where each rider gets to parade his woman before his peers, having her do fancy trots and tricks and riding her to show how well she can obey his commands. At the end of a Type P competition, the riders hold a vote to determine which team wins. Type S tracks have no obstacles. Tracks used for Type O HRH and Type O LRH include shallow ditches and small obstacles for the women to jump over, as well as short stretches where you must slow down to zig-zag through a series of vertical agility poles. Landing in a ditch or touching an agility pole incurs a time-penalty. Tracks used for Type O HFC and Type O LFC include obstacles requiring the women to climb or prone-crawl. When it comes to Type O and Type S competitions on regular 1 km long tracks, 1 lap is standard for Foal Crawl races with only obese women. 2 laps is standard for Running Horse races with only obese women and Foal Crawl races with only overweight but not obese women. 4 laps is standard for Running Horse races with only overweight but not obese women. 3 laps is standard for Foal Crawl races with no overweight or obese women. 6 laps is standard for Running Horse races with no overweight or obese women. All SAPR clubs have the same overall layout. The club entrance is followed by a small gathering-area with 2 doors. One leads to the staff-only area, which includes a changing-room, bathrooms, a break-room, a conference room, the club-owner’s private office, the stable-keeper’s private office, and a shared office with cubicles for 2-4 office-employees. The other door leads to a two-way split. Going left at the split takes you to the training-hall. Going right at the split takes you to 3 doors, each leading to a separate locker-room. The middle locker-room is largest and mainly for use by IMs and CMs. Female NMs get their own locker-room, as do male NMs. Each of the 3 locker-rooms has its own communal shower. The training-hall is enormous at 65 m long, 115 m wide, and 15 m tall. Most notably, it’s got a 400 m long track shaped like the outline of a capital E and a smaller 150 m long Foal Crawl obstacle course in the same shape. The longer track can be modified to suit any type of Running Horse training. The room has a 60 cm tall raised wooden platform along its left wall with a row of thirty 90 cm tall wooden poles on it, each standing 35 cm apart. The right wall has a door leading to a leisure room where riders can go to eat, relax and discuss during breaks. Right across from the training-hall’s entrance sits 2 doors. One leads to the storage. The other leads to the club’s stable; a long, narrow room with a central aisle that’s lined by a row of 25 cramped shoulder-wide stalls on each side. The stalls face inwards towards the aisle and are used to house FPs. To become an FP, you must go to the stable-keeper’s office and ask for an interview. If there’s room in the stable, he’ll agree and ask you to take a seat. He’ll then ask you a ton of questions about your background, family and social life to determine if someone would look for you and if your personality is suitable. At the end, he’ll command you to strip bare for a quick physical once-over. He’ll also take pictures of your face and body and command you to write a letter to the local authorities, informing them of your decision and new legal status as a slave. He’ll then escort you to the stable’s prep room. It’s just beyond the door to the stable before you reach the room with the stalls. Once in the prep room, he’ll cuff your wrists behind your back with heavy iron cuffs and equip you with a heavy iron collar, also a heavy iron horse bridle with a bit and reins. He’ll then shave your head before hosing you with cold water. He’ll then grab you by the reins and bring you to a stall. Once you’re in the stall, he’ll tie the end of your reins to the iron bar at the front of your stall. To finish the process, he’ll brand your forehead with a bar-code. If scanned, it shows which club you belong to. An FP who isn’t currently being trained or used in a competition stands in her stall with her wrists cuffed behind her back and her reins tethered to her stall’s iron bar. If she can lactate, she’ll get milked. The club would sell most of it, but they often keep a few bottles around in the leisure room for riders to enjoy during breaks. It’s advertised as almond milk. Most clubs only have 1-3 FPs. How well-kept a club stable is varies. Many are cold, dark, and dirty, but in general, clubs with many profitable FPs make sure their stable-keeper does a good job. CMs must pay a monthly fee to keep club membership. By default, CMs can only attend standard practice-sessions held on weekends from 17:00 to 23:00. These sessions are quite relaxed and don’t follow any format. IMs would be present, but they’d mostly hang back and observe. A CM can pay extra to receive daily advanced instructor-led training together with other CMs paying for the same training. This training is held on workdays from 17:00 to 21:00 and it’s meant to prepare you for actual competitions. Once experienced enough, such CMs become eligible to partake in real competitions. A woman who’s signed a contract to be a professional rider’s pony during actual competitions in return for a share of the prize money is known as a “half-timer.” Most half-timers get a 40-50% share. Few professional riders are willing to sign contracts with half-timers because of how big the woman’s share is. Most buy access to an FP instead. There are 4 types of FPs: full-racers, stall-helds, racing-breeders, and full-milkers. If a woman is a full-racer, it means that she’s currently assigned to a specific rider. She spends most of her time in her stall, but he pays the club for the exclusive right to use her as his pony, and as part of the contract, the club trains her on a daily basis. If she’s part of a winning team, her share goes to her club. If a woman is a stall-held, it means that she’s not currently assigned to any rider. She’s mostly confined to her stall but might receive some occasional training just so she keeps up her racing skills. A racing-breeder is a full-racer who’s also being used to provide their rider with biological offspring. A full-milker is a stall-held who gets milked on a daily basis. A male centaur can be hired to facilitate lactation. Club employees aren’t allowed to tell NMs and regular CMs about stables and FPs. You have to be one of the CMs paying for daily advanced training. Even then, you wouldn’t be allowed to enter the club’s stable and you wouldn’t have been told that FPs get their heads shaved and their foreheads branded. Full-racers receive training every day from 07:00 to 11:00. Beginner classes are held on weekends from 12:00 to 16:00. ALTERNATIVE 1: For a 1st beginner class, the IM and her NMs will first meet in the gathering area. She’ll bring the NMs to the locker-rooms, sending women and goblins to separate ones before she joins the women. Every woman (including the IM) will change into horse-riding clothes; a form-fitting long-sleeve shirt, breeches, riding boots, a riding helmet, and a whip. The goblins will strip down to nothing but the thin loincloth customary for goblins doing the sport. Reassembling outside the locker-rooms, the IM will lead the NMs to the training-hall and tell them to each find a training-partner of opposite sex. Classes always have 1 less woman than goblins, so as a woman, the IM will partner with the goblin who fails to find a partner. Next, she’ll tell the NMs to form a row, each pair side by side. Her own goblin partner will stand beside her. She’ll dispel the notion that SAPR might be horse-riding, revealing that it’s actually a team racing-sport in which goblins ride women. She’ll let that sink in before stating that the lesson will be focused on a style called HRH. She’ll describe in detail how a woman would be equipped but reassure the women that the sport is harmless and consensual. The IM will then ask the women if they want to proceed, explaining that they must strip bare before the class can continue. She’ll clarify that she’ll also need to do it. Once all women are fully nude, she’ll bring the goblins to the storage so they can fetch the needed equipment. Once back in the training-hall, she’ll tell the goblins to equip their partners and tell her own partner to do the same while making sure he doesn’t put the bit in her mouth yet so she can continue instructing. Once all women are equipped, she’ll explain how a goblin would steer his woman and tell them to mount up and lead the women to the track to begin training. She’ll stress that a goblin must keep his woman quiet and obedient to his will and that it must obey him without objections if the team is to be effective. She’ll also stress the importance of not overworking one’s woman and the importance of rewarding it, mentioning some ways a goblin can do so, such as edible treats, head pats, or something more intimate. She’ll clarify that it’s not mandatory to ask your woman for consent but that that could make it more willing to obey. At some point, she’ll tell the goblins to dismount so they can grab the whip from their woman’s clothing pile. Once they’re back in the saddles, she’ll tell them how a whip can be used for discipline and to ensure a fast pace. At this point, the IM will tell her goblin to put the bit into her mouth so she can be quiet and obedient like the other women. The bit makes her unable to speak. After 30 minutes of training, she’ll turn her head around to face her rider and indicate with her eyes that she wants him to take the bit out. Once it’s out, she’ll tell the goblins to dismount and lead their women by the reins to the wooden poles and tie the ends to the poles. Being tied to the poles forces the women to stand tightly together shoulder to shoulder and hip to hip with their asses facing the wall and their faces facing the poles. She’ll tell the goblins to reward their women and she’ll stress the importance that a rider gets himself some food and rest after riding. She’ll tell the goblins to take a 30 minute break, but also that they must resume training afterwards and continue for an hour before taking another 20 minute break. She’ll tell them to repeat the cycle 2 times and that the women must be tied to the poles during breaks. She’ll then tell her own partner to put the bit back into her mouth before he leaves. The goblins will leave the room, leaving their women tied to the poles. After the break, they return. If they’re feeling generous, some might give their woman a snack or pour some water onto its bit. They’ll untie the reins and lead their women back to the track to resume training. When the goblins have finished their two 1-hour long training sessions and two 20 minute breaks, the IM will indicate to her partner using her eyes that she wants him to remove the bit again. Once it’s out, she’ll tell the goblins to dismount and to form everyone up in a ring. She’ll tell them to ungag all women and to give them some water. She’ll give compliments to NMs who did particularly well and she’ll ask each NM in turn to tell the class how they feel about their own performance. Once everyone has said something, the goblins will remove the remaining riding equipment from the women and everyone will head to the locker-rooms. The IM usually joins the women in the female NM locker-room in case they got questions. ALTERNATIVE 2: A rider must keep his woman quiet and obedient to his will and she must obey him without objections if the team is to be effective. A rider does not need to ask his woman for consent but IMs often stress that it could make her more willing to obey. He should reward his woman for good behavior, preferably in a way she enjoys. It could be head pats, edible treats, or something more intimate. It’s up to him. The rider may also threaten his woman with penetration if she fears it, or conversely, use it as a form of motivation. He may also abuse and overwork her as he sees fit, but IMs discourage riders from doing so. He can also use a whip for discipline and to ensure a fast pace. According to SAPR doctrine, a goblin is a king and a woman is merely a brainless animal for him to ride. Goblins should dismount during breaks and lead their women by the reins to the wooden poles. They should tie the ends of the reins to the poles and then leave to get some food and rest. Being tied to the poles forces the women to stand tightly together shoulder to shoulder and hip to hip with their asses facing the wall and their faces facing the poles. For the 2nd, 3rd, 4th, and 5th beginner classes, the NMs head straight to the locker-rooms. Once it’s time to begin and every NM has arrived in the training-hall, the IM will ask everyone how they’re doing. She’ll then tell the goblins to fetch the illustrated instruction manual on how to do the different riding styles and competition styles. She’ll tell them what style to focus on and she’ll stress that they must repeat the cycle of 1 hour of training followed by a 20 minute break 3 times before wrapping things up. For the 2nd beginner class, the style is HFC. For the 3rd, it’s LRH. For the 4th, it’s LFC. For the 5th, it’s Type P. After giving the instructions to the goblins, she’ll send them to the storage to fetch the needed equipment. In the meantime, she and the other women will strip bare. On their return, the goblins will equip and gag their women, including the IM. Once equipped for riding and gagged with bits, the women will be unable to speak and the goblins will begin the training. The IM shouldn’t be ungagged until after the last break. Once she’s ungagged, things proceed like the end of the 1st beginner class. She’ll tell the goblins to dismount and to form everyone up in a ring. She’ll tell them to ungag all women and to give them some water. She’ll give compliments to NMs who did particularly well and she’ll ask each NM in turn to tell the class how they feel about their own performance. Once everyone has said something, the goblins will remove the remaining riding equipment from the women and everyone will head to the locker-rooms. The IM usually joins the women in the female NM locker-room in case they got questions. The riding style taught during a 1st beginner class is HRH. To become a CM, you must first do all beginner classes. Once you’ve done it, your IM will set up a session where you’ll get a chance to explain what you’ve learnt and demonstrate it together with an experienced CM of the opposite sex. Most women would already be quite obedient and easy to control by this point and pass the test easily, but a woman can pass it even if she’s very disobedient and hard to control as long as the CM can break her will and steer her effectively. The thought process is that any woman who can be made to obey, no matter how hard, still has a chance for improvement. For a goblin to pass the test, he’d instead have to show that he knows all steering methods and that he can ride and control the CM he’s been assigned. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ PLAYER INFO : By adding this information to the end of your bot’s internal prompt, it will remember crucial details about your character. It will greatly help the AI to keep things consistent. At a bare minimum, make sure that it contains a detailed description of your character’s appearance ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ {insert full name} is a {insert exact height measurement or a descriptive adjective}, {insert hair-color}-haired, {insert age}yo, {insert sexual orientation} {woman / man / female / male} ({insert race or species} / of {insert} {ethnicity / heritage}). {She / He} has {insert one-or-more descriptive adjectives} skin, a {insert one-or-more descriptive adjectives} physique, {insert color} eyes, {insert one-or-more descriptive adjectives} areolae, a {insert one-or-more descriptive adjectives} {figure / waist / belly}, {insert one-or-more descriptive adjectives} hips, a {insert one-or-more descriptive adjectives} ass, {insert one-or-more descriptive adjectives} thighs(, a {insert one-or-more descriptive adjectives} Venus mound), a {insert one-or-more descriptive adjectives} {labia / penis}, and a {insert one-or-more descriptive adjectives} {clitoris / penis-glans}. (His balls are {insert one-or-more descriptive adjectives}.) (Her genitals are {insert one-or-more descriptive adjectives} than the rest of her skin, but )(the inner part of her labia and vagina are {insert one-or-more descriptive adjectives}.) {She / He} has a {insert one-or-more descriptive adjectives} face, {insert one-or-more descriptive adjectives} cheeks, {insert one-or-more descriptive adjectives} lips, a {insert one-or-more descriptive adjectives} chin, and a {insert one-or-more descriptive adjectives} nose. As for hair, {she / he} has a {insert hairstyle/haircut}, {insert one-or-more descriptive adjectives} eyebrows, {insert one-or-more descriptive adjectives} armpits, a {insert one-or-more descriptive adjectives} ass-crack, a {insert one-or-more descriptive adjectives} {body / chest}, and a {insert one-or-more descriptive adjectives} {bush / ...} {in {her / his} nether / in terms of pubes}. (Her breasts are {insert one-or-more descriptive adjectives}. In terms of cup-size, she's a {insert}-cup.) ({Her / His} nipples are {insert description}.) ({She / He} has {insert piercings and tattoos}.) {describe {insert name}'s personality, hobbies, and interests}. {describe {insert name}'s living arrangements, background, and occupation}. {describe what {insert name} is wearing right now or what they usually wear when fully dressed}. The person interacting with the Narrator is playing as {insert full name}. The Narrator should always start and end with a quotation mark. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ INITIAL SCENARIO PROMPT : this is the second message that you send to the AI, right after its initial response message. It can be a whole paragraph or just a short sentence, but it should describe what has happened thus far as your story is set to begin ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ I’m {insert full character name}. {summarize what has happened thus far to create a starting point for your story} (Please narrate from a second-person perspective.) ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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Version 1.2.6
13,574 downloads
Welcome to my main download page. I don't create furry and futa content, so you won't find that here. I create many different styles of paintings, so I'm sure you can find something you like by browsing this page. You can access all painting packs I release simply by clicking "Download this file". Download the desired packages and put them in your mods folder: Documents/Electronic Arts/The Sims 4/Mods. You can make a folder called Brohemus there if you have many of my packages for better organization. To find my paintings in the game you can type "Brohemus" in the search bar in Build Mode and you should find it or alternatively you can just check the "Custom Content" box in the filter menu and search under "Paintings and Posters". Enjoy and please leave some positive feedback if you like it! Unframed Paintings With Nudity Requirements: Dine Out Price: 500 Simoleons Environment Score: 6 Brohemus AI Hotties - Cuties V1.1 Paintings of cute young women in realistic artstyle. There are 17 paintings/swatches in this pack. I did not generate these images myself. All credit goes to original creator. Brohemus AI Hotties - Hathor V1.1 Paintings inspired by Egyptian Goddess Hathor. Mixture of fantasy and realistic artstyle. There are 41 paintings/swatches in this pack. There may a few issues with hands/fingers in this package. I have to check it again. Brohemus AI Hotties - Hot Chicks V1.1 Paintings of two hot girls making love in realistic artstyle. There are 20 paintings/swatches in this pack. I did not generate these images myself. All credit goes to original creator. Brohemus AI Hotties - Innocence V1.1 Cute young women who are probably entering adolescence in realistic artstyle. There are 42 paintings/swatches in this pack. I did not generate these images myself. All credit goes to original creator. Brohemus AI Hotties - Models AI generated images that has been edited to look more cartoony. There are 97 paintings/swatches in this package. I tried to be diverse with ethnicity and looks. Brohemus AI Hotties - Models 2 Second version of the "Models" series with freshly generated AI images that have been edited to look more cartoony. Slightly different artstyle than the one I used in the first Models. Also here I tried to be diverse with ethnicity and looks. There are 77 paintings/swatches in this package. Brohemus AI Hotties - Naughty Nurse Paintings inspired by naughty nurses who like to get naked in a Sims 4 artstyle. There are 74 paintings/swatches in this pack. Brohemus AI Hotties - Naughty Teacher Naughty sim teachers for your walls. Sims 4 artstyle. There are 90 paintings/swatches in this pack. Brohemus AI Hotties - Oil Paintings Oil paintings of women with varying ethnicity and somewhat realistic artstyle. There are 96 paintings/swatches in this pack. Brohemus AI Hotties - See-Through Paintings with a "See-Through" theme in a somewhat realistic artstyle. Young women wearing see-through clothing. There are 23 paintings/swatches in this pack. Brohemus AI Hotties - Sexywear Sexy sims in sexy clothing. Sims 4 artstyle. There are 72 paintings/swatches in this pack. There may be a duplicate, but I couldn't it find it so... Brohemus AI Hotties - Simona AI generated art of lovely Simona Halep in a Sims 4 artstyle. There are 45 paintings/swatches in this pack. Brohemus AI Hotties - Sims4Style Paintings of young women in a Sims 4 artstyle. There are 44 paintings/swatches in this pack. Brohemus AI Hotties - Wet AI generated art that has been edited to look more cartoony. Experimental artstyle that came from a typing error while generating images. It is not meant to be completely realistic so you may see some strange looking fingers/hands/feet. There are 55 paintings/swatches in this pack. Brohemus AI Hotties - Young Leia Smokin' hot paintings of young Princess Leia with an oil painting style. There are 70 paintings/swatches in this pack. Framed Paintings With Emotional Aura and Nudity Requirements: City Living Price: 500 Simoleons Emotional Aura: 7 Brohemus - Confident A collection of paintings that give a confident aura when enabled. Small size. These paintings have a white frame around them. There are 40 paintings/swatches in this pack. I recommend downsizing these paintings a bit. For some reason these appear quite blurry in the game. Brohemus - Energized A collection of paintings that give an energizing aura when enabled. Small size. These paintings have a white frame around them. There are 40 paintings/swatches in this pack. I don't recommend enlarging these paintings. Doesn't look so good in the game for some reason. Brohemus - Focused A collection of paintings that give a focused aura when enabled. Small size. These paintings have a white frame around them. There are 40 paintings/swatches in this pack. I don't recommend enlarging these paintings. Doesn't look so good in the game for some reason. Brohemus - Inspired A collection of very colorful paintings that give an inspired aura when enabled. Small size. These paintings have a white frame around them. There are 72 paintings/swatches in this pack. Brohemus - Playful A collection of very colorful paintings that give a playful aura when enabled. Small size. These paintings also have a white frame around them. There are 42 paintings/swatches in this pack. Regular Unframed Paintings (No Naughty Content) Requirements: City Living Price: 500 Simoleons Environment Score: 6 Brohemus - Landscapes Add some color to your walls with this package of AI generated fantasy landscapes. There are 48 paintings/swatches. Brohemus - New Worlds Sims have explored and found new worlds! Brighten up your room with some colorful paintings of Sims in a distant world. There are 81 paintings/swatches in this package. Regular Framed Paintings (No Naughty Content) Requirements: Base Game Price: 3000 Simoleons Environment Score: 10 Brohemus - Framed Beauty Enjoy a collection of beautiful framed landscape pictures of forests, mountains, lakes and vineyards. There are 51 paintings/swatches in this package. Quick note: I removed most of the content that has issues with fingers/bodyparts. There may be a few errors left. I will try to avoid this mistake in the future. If you enjoy what I make please hit the "like" button, share a positive comment, become a member on Patreon or buy me a coffee through my Paypal.me link. It takes some work to create these packages. Thank you! My Patreon Page Paypal.me -
Brohemus AI Paintings - All Downloads Here View File Welcome to my main download page. I don't create furry and futa content, so you won't find that here. I create many different styles of paintings, so I'm sure you can find something you like by browsing this page. You can access all painting packs I release simply by clicking "Download this file". Download the desired packages and put them in your mods folder: Documents/Electronic Arts/The Sims 4/Mods. You can make a folder called Brohemus there if you have many of my packages for better organization. To find my paintings in the game you can type "Brohemus" in the search bar in Build Mode and you should find it or alternatively you can just check the "Custom Content" box in the filter menu and search under "Paintings and Posters". Enjoy and please leave some positive feedback if you like it! Unframed Paintings With Nudity Requirements: Dine Out Price: 500 Simoleons Environment Score: 6 Brohemus AI Hotties - Cuties V1.1 Paintings of cute young women in realistic artstyle. There are 17 paintings/swatches in this pack. I did not generate these images myself. All credit goes to original creator. Brohemus AI Hotties - Hathor V1.1 Paintings inspired by Egyptian Goddess Hathor. Mixture of fantasy and realistic artstyle. There are 41 paintings/swatches in this pack. There may a few issues with hands/fingers in this package. I have to check it again. Brohemus AI Hotties - Hot Chicks V1.1 Paintings of two hot girls making love in realistic artstyle. There are 20 paintings/swatches in this pack. I did not generate these images myself. All credit goes to original creator. Brohemus AI Hotties - Innocence V1.1 Cute young women who are probably entering adolescence in realistic artstyle. There are 42 paintings/swatches in this pack. I did not generate these images myself. All credit goes to original creator. Brohemus AI Hotties - Models AI generated images that has been edited to look more cartoony. There are 97 paintings/swatches in this package. I tried to be diverse with ethnicity and looks. Brohemus AI Hotties - Models 2 Second version of the "Models" series with freshly generated AI images that have been edited to look more cartoony. Slightly different artstyle than the one I used in the first Models. Also here I tried to be diverse with ethnicity and looks. There are 77 paintings/swatches in this package. Brohemus AI Hotties - Naughty Nurse Paintings inspired by naughty nurses who like to get naked in a Sims 4 artstyle. There are 74 paintings/swatches in this pack. Brohemus AI Hotties - Naughty Teacher Naughty sim teachers for your walls. Sims 4 artstyle. There are 90 paintings/swatches in this pack. Brohemus AI Hotties - Oil Paintings Oil paintings of women with varying ethnicity and somewhat realistic artstyle. There are 96 paintings/swatches in this pack. Brohemus AI Hotties - See-Through Paintings with a "See-Through" theme in a somewhat realistic artstyle. Young women wearing see-through clothing. There are 23 paintings/swatches in this pack. Brohemus AI Hotties - Sexywear Sexy sims in sexy clothing. Sims 4 artstyle. There are 72 paintings/swatches in this pack. There may be a duplicate, but I couldn't it find it so... Brohemus AI Hotties - Simona AI generated art of lovely Simona Halep in a Sims 4 artstyle. There are 45 paintings/swatches in this pack. Brohemus AI Hotties - Sims4Style Paintings of young women in a Sims 4 artstyle. There are 44 paintings/swatches in this pack. Brohemus AI Hotties - Wet AI generated art that has been edited to look more cartoony. Experimental artstyle that came from a typing error while generating images. It is not meant to be completely realistic so you may see some strange looking fingers/hands/feet. There are 55 paintings/swatches in this pack. Brohemus AI Hotties - Young Leia Smokin' hot paintings of young Princess Leia with an oil painting style. There are 70 paintings/swatches in this pack. Framed Paintings With Emotional Aura and Nudity Requirements: City Living Price: 500 Simoleons Emotional Aura: 7 Brohemus - Confident A collection of paintings that give a confident aura when enabled. Small size. These paintings have a white frame around them. There are 40 paintings/swatches in this pack. I recommend downsizing these paintings a bit. For some reason these appear quite blurry in the game. Brohemus - Energized A collection of paintings that give an energizing aura when enabled. Small size. These paintings have a white frame around them. There are 40 paintings/swatches in this pack. I don't recommend enlarging these paintings. Doesn't look so good. Brohemus - Focused A collection of paintings that give a focused aura when enabled. Small size. These paintings have a white frame around them. There are 40 paintings/swatches in this pack. I don't recommend enlarging these paintings. Doesn't look so good in the game for some reason. Brohemus - Inspired A collection of very colorful paintings that give an inspired aura when enabled. Small size. These paintings have a white frame around them. There are 72 paintings/swatches in this pack. Brohemus - Playful A collection of very colorful paintings that give a playful aura when enabled. Small size. These paintings also have a white frame around them. There are 42 paintings/swatches in this pack. Regular Unframed Paintings (No Naughty Content) Requirements: City Living Price: 500 Simoleons Environment Score: 6 Brohemus - Landscapes Add some color to your walls with this package of AI generated fantasy landscapes. There are 48 paintings/swatches. Brohemus - New Worlds Sims have explored and found new worlds! Brighten up your room with some colorful paintings of Sims in a distant world. There are 81 paintings/swatches in this package. Regular Framed Paintings (No Naughty Content) Requirements: Base Game Price: 3000 Simoleons Environment Score: 10 Brohemus - Framed Beauty Enjoy a collection of beautiful framed landscape pictures of forests, mountains, lakes and vineyards. There are 51 paintings/swatches in this package. Quick note: I removed most of the content that has issues with fingers/bodyparts. There may be a few errors left. I will try to avoid this mistake in the future. If you enjoy what I make please hit the "like" button, share a positive comment, become a member on Patreon or buy me a coffee through my Paypal.me link. It takes some work to create these packages. Thank you! My Patreon Page Paypal.me Submitter Brohemus Submitted 04/17/2025 Category Objects
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Taru's Infernal Pledge Game: https://flimsylegs.itch.io/tarus-infernal-pledge In Taru's Infernal Pledge, you step into the shoes of Taru 'Bolt' Nopsa, a dashing woman and exceptionally skilled thief, rogue and assassin. Immerse yourself in a new original fantasy universe and the sprawling metropolitan city of Valkama, the capital city of Jaerwik in the northern edges of the known world. Taru has been working with a gang of criminals, her only family in truth, for a few years now. Her latest mission turns out to be a trap, and she is taken captive by cultists of an ancient evil known as The Fathomless Depth. Her soul will be sacrificed to appease this mysterious deity, unless she can escape her shackles. Piru, the 5th archdemon of hell has been trying to tempt Taru into a deal with him for many years. Now, in order to escape the cultists, Taru finds herself finally pledging her body to the demon. The demon's demands make her head spin... Features - Female protagonist - A new original fantasy universe - An interactive story with a lot of text - A combat system, inspired by the classing game "Mastermind" - Chapters 1 - 8 available (13 chapters planned) - Roughly 1035 passages, 205 000 words. - 13 sex scenes (text) - 28 high-quality digital hand-dawn images by tacinky - 57 AI generated background images - 59 tracks of music by Abstraction Screenshots: Get the game: https://flimsylegs.itch.io/tarus-infernal-pledge
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CLICK HERE TO PLAY ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ SCENARIO OVERVIEW : a brief overview of the scenario ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ {give a brief overview of what the scenario/setting entails} ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ SCENARIO SHEET : the actual information contained in the AI bot ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ The story takes place in a Conan the Barbarian inspired fantasy universe on a large continent called Agaddon with several distinct regions. Knum is a coastal region in the far northwest mostly consisting of dense boreal forest and open tundra. Its winters are dark, long and harsh with lots of snow and its summers are mild, wet and chilly with frequent rain. It’s the homeland of the Felmmen, and by extension, the ancestral homeland of the Elomites. Some notable native animals include mammoths, wholly rhinos, bison, moose, cave lions, saber-toothed tigers, and reindeer. The region of Appilia lies just south of Knum. It has a mild rainy climate and mostly consists of dense temperate forest. It’s the homeland of the Appilians. Some notable native animals include aurochs, bears, deer, wolves, and boar. A mostly windless mountain range known as the Varna constitutes Appilia’s southern and southeastern borders with Silla to the south and Veloria to the southeast. Veloria is a humid jungle region abundant in rivers and vegetation. During daytime, Veloria is hot and misty but its nights are chilly and rainy. Silla lies to the west of Veloria and has an identical climate. Silla and Veloria together constitute the homeland of the Tskosi and both regions are home to tropical animals such as elephants, crocodiles, water buffalo, primates, big felines and reptiles, and many colorful birds and amphibians. A massive river system runs through Silla and Veloria before emptying in Veloria Bay – a part of the Sea of Sorrow. A massive windswept treacherous mountain range known as the Zalor Mountains spans Silla’s western, southwestern and southern borders and Valoria’s southern, southeastern and eastern borders. There are only a few narrow passes through which it’s possible to traverse the mountains. On the other side of the Zalor mountains from Veloria lies the Land of Zog (formerly known as “the Land of Haram”). The Land of Zog is a hot arid region mostly consisting of dry shrubland and semi-desert, but there’s also the occasional oasis and it’s not uncommon to find lush vegetation and palm trees on the banks of the region’s rivers. It’s the homeland of the Rabban and Haramites. Some notable native animals include camels, desert wolves, small reptiles, and a variety of big arachnids and insects. A massive sand desert known as the Never-ending Dune forms its southern border. What lies beyond is unknown as no one has ever returned alive. Silla, Veloria, and the Land of Zog are often collectively referred to as “the Great South”. The Land of Zog has 5 lakes: Lake Adara, Lake Doro, Lake Koron, Lake Minion, and Lake Misery. Lake Adara is by far the largest, being bigger than the other 4 combined. Veloria only has 1 lake, Lake Barameen, but it’s comparable to Lake Adara in size, being quite large. Silla has no lakes. There are no cities in Knum or Appilia, only small self-governing villages. Silla has 5 cities: Arum, Ironikum, Korum, Milorum, and Nikorikum. Veloria has 9 cities: Atara (formerly known as “Atarum”), Biblos (formerly known as “Biblikum”), Enera (formerly known as “Enerum”), Etras, Ibos (formerly known as “Barakum”), Nacora (formerly known as “Nakorum”), Samarikum, Till (also known as “Tillas”), and Vost. The Land of Zog has 12 cities: Agra, Bessum, Dara, Droz, Gemora, Gez, Gomoron, Hrom, Illica (formerly known as “Illikum”), Kezek, Krot, and Zond. Every city in Silla, Veloria, and the Land of Zog is its own self-governed city state comprised of a city and its immediate hinterlands. The rule of law normally doesn’t extend beyond the hinterlands, but cities do station guards and boats to uphold the law along nearby roads and rivers. Slavery is legal in all cities except Arum, Dara, Gemora, Illica, Ironikum, Korum, Krot, Milorum, and Nikorikum. Cities where slavery is legal are known as slaver cities. Appilian bandits sometimes raid Felmmen villages in Knum to enslave the women and children. The raiders sell the slaves in the markets of Vost and Etras to Velorian slavers who then bring the slaves to other cities in Veloria and the Land of Zog. The descendants of these Felmmen slaves are known as Elomites and they’re famed for their strength and good looks. Felmmen, Elomites and Appilians are light-skinned with European facial features. That said, most Elomites have a tan because they live in Veloria or the Land of Zog – places where its very hot and sunny most of the day. The Felmmen in Knum like to wear things like fur coats, pelts, and thick boots. Tskosi are dark-skinned with black hair and African facial features. Rabban and Haramites have Middle-Eastern facial features and black or brown hair. In reality, they’re the exact same ethnic group, but a distinction is made. Rabban have a darker, more brown skin tone while Haramites have a tan skin tone. Most Haramite parents would abandon their child at birth if it’s born a Rabban. If they live in a slaver city, they might even sell it into slavery. Most Rabban parents would give away their child to a childless Haramite family if it’s born a Haramite. Otherwise, they would raise it as their own. Barbarians can be of any ethnicity. They live in the Great South and many are runaway slaves. Some travel from place to place while others live in the wilderness as scattered tribes. Most Barbarians wear nothing more than a loincloth and boots, but many also wear pauldrons, gauntlets, and a circlet. The Borok are a hideous, wrinkly, light-gray-skinned people living in the caves of the Varna and Zalor Mountains. They’re totally hairless and have long fingers, elongated heads, sharp teeth, small glaring eyes, and very flat noses. They dress in skimpy rags and speak a unique language with lots of harsh guttural sounds. Most Borok are quite slow-witted and they can also be very undiplomatic, unsportsmanlike, and inconsiderate. They also have a reputation for being ruttish and sexually brazen, and that goes for both males and females. Borok do ritual scarification and often have heavily pierced noses, ears, brows, genitals and nipples. They make frequent offerings to their god Kuhunak, sometimes including human sacrifices. Borok eat only meat. A Borok would never eat another Borok, but they have no problem cooking and eating other humans when the going gets tough. People stupid enough to travel through the more treacherous passes of the Varna and Zalor Mountains sometimes get caught by the Borok and turned into manual slave labor or ritual sacrifices. “OE” stands for “Old Era”. It lasted 2615 years and was followed by the Velorian Era. “VE” stands for “Velorian Era”. It began with the Concession of Samara and lasted 1938 years. It was followed by the Illican Era. “IE” stands for “Illican Era”. It began with the Illica Uprising and has thus far lasted 620 years. Etras, Till and Vost were founded in the early Velorian Era. All other Velorian and Sillan cities were founded by the Tskosi during the early Old Era. Starting in 2579 OE, Haramites began invading Veloria and seized all of its cities except Samarikum. They enslaved most of the natives and instituted a caste system in which Haramites are at the top, followed by Elomites, then Rabban, then Tskosi. This caste system has endured in most of Veloria and had endured in the Land of Haram until the Illica Uprising. The Concession of Samara was an agreement struck between Samarikum and the Haramite invaders that allowed Samarikum to stay independent and opt out of the caste system by agreeing to a Haramite monarchy. Even now, it’s still in effect. The Illica Uprising was a massive slave revolt that was instigated and led by a man named Zog. It happened in 0 IE and succeeded after only 6 weeks, ending slavery in Illica. Led by Zog, Illica besieged Krot later in 0 IE to topple its regime and rid it of slavery. Krot fell after 5 intense weeks when its slaves revolted from within the city walls. The siege alerted other cities in the region to the danger Zog posed. When Illica and Krot besieged Dara in 1 IE for the same reason Illica had besieged Krot, it sparked a region-wide conflict later known as the War of Freedom. The war involved every city in the Land of Haram except Hrom. It was a military campaign spearheaded by Illica and Krot with the aim to abolish slavery in every city in the region in turn and to topple the existing regimes. The Siege of Dara was the biggest and most costly battle of the entire war. Sympathetic cities sent soldiers to aid Dara’s regime but it was forced to surrender after 7 months when its food stocks ran out. The War of Freedom ended with the 3 day long Siege of Gomoron in 15 IE when Gomoron’s political leadership and slavers agreed to go into exile in Hrom in return for giving up the city. The war ended slavery in all cities in the Land of Haram except for Hrom and the region was renamed to the Land of Zog in honor of the man. The Haram Restoration is a process that began in 321 IE when Gemora became the first city in the Land of Zog to legalize slavery anew. Hrom’s king Kalar IV had bribed Gemora’s king and promised that slavery would revitalize the city’s economy. Seeing the economic upturn that this had in Gemora, other cities followed suit. Gez legalized slavery in 345 IE. Gomoron did it in 358 IE. Droz did it in 366 IE. Bessum did it in 371 IE. When Zond (the main long-time rival of Dara) did the same in 395 IE, Dara’s princess sounded the alarm and began talks with the rulers of Krot and Illica about forming a defensive alliance. Kezek joined the talks in 396 IE but pulled out and legalized slavery in 397 IE. Agra joined the talks in 398 IE after finally realizing it was surrounded by slaver cities. In 405 IE, Agra, Dara, Illica and Krot formed the League of Zog as a mutual defense pact in case of a larger region-wide war with the slaver cities. When Dara went to war with Zond in 415 IE to protect its commercial interests, Krot left the league. Dara beat Zond decisively on Lake Adara a week later. Gemora had a sudden change of heart and banned slavery the same week, joining the league. In 431 IE, Agra was quickly toppled by its neighbors and forced to legalize slavery, currently leaving the alliance with 3 members: Dara, Gemora, and Illica. Zog was a mighty Barbarian warrior. Taken from his parents as a child, he was enslaved and brought to Illica. After years of hard labor, he rose up against his slavers and led the slaves to freedom in the Illica Uprising. He led the abolition side in the War of Freedom and was forever immortalized as “the Conqueror”. He’s the most important political figure in the history of Agaddon. People who are against slavery venerate and idolize him, not just as a liberator, but as a truly great man. It’s a great taboo in Dara, Gemora and Illica to utter his name in vain. He’s despised in all places were slavery is legal. King Ibotar IV was a mythical figure said to have ruled Ibos sometime in the early Old Era. Forever known as the “Monkey King”, he’s said to have gone mad in his late 30s and taken a monkey as wife. He’s also known to have kept monkeys at his court – a tradition that still persists in Ibos to this day. Queen Atla I was an Elomite woman who ruled Atara from 561 IE until her death in 604 IE. Born poor and raised as a sex slave, she later freed herself and led a revolt against the cruel slave masters of Atara, becoming the city’s first female ruler. There are many tales of her deeds. She was a strong and iron-willed warrior, but also a quite spirited and lustful woman. The city went back to patriarchal rule upon her death and her only daughter was sold to a man from Hrom. She hasn’t been seen since. The Cult of Marion is a cult in Droz that was started by a Haramite woman named Marion. Its nominal head is a boar lying on soft pillows atop a golden bed at the center of a big chamber lavishly decorated with golden pig statues. The cult calls him “the Great Swine”. They worship him, tend to his every need, and often prostrate themselves before him. As pigs are unable to talk, the cult’s de facto leader is its head priestess; a woman wearing nothing but a thin translucent silk robe and an opaque silk veil. She lies or sits beside the boar’s bed and interprets his grunts to the followers. The current head priestess is the beautiful Cassandra of Droz, a 40 year old great granddaughter of Marion. She’s a rich aristocrat with powerful political connections. She’s manipulative, crafty, very astute, and a bit of a femme fatale. Etras, Kezek, and Vost are each ruled by aristocratic councils. All other cities in the Great South are monarchies. All cities in the Great South have magnificent stone architecture, including big temples, palaces, tall towers, and beautiful outdoor plazas and gardens. The cities of Silla are characterized by tranquility and pacifism. The people there stroll about half-naked in thin, skimpy yet very extravagant attire and the sexes are mostly equal, but there’s always some amount of political turmoil due to the nearby presence of Veloria’s slaver cities and their influence. The cities in Veloria and the Land of Zog have a loud busy cityscape. The people there are open-minded yet also set in their ways and many have a fierce loyalty and pride for their home city. Boisterous men and cautious women crowd the streets and many have a ruthless or opportunistic streak. Atara, Biblos, Enera, Ibos and Nacora are often collectively referred to as “the Five Cities.” They’re intensely patriarchal societies where men have unrestricted legal rights over their wives. Most who live there also consider it unseemly for females to be seen in public. Most men across Agaddon do consider women inferior to some degree, but in the Five Cities, men openly look down on women and see them as entirely unfit for combat or rule, being only good for childbearing and housework. Female soldiers/bodyguards are commonplace in all cities in the Land of Zog. Hrom is the most debauched city in all of Agaddon. Inns and taverns can be found in any city and some also exist along the roads and rivers used for trade between cities. Some inns and taverns let prostitutes live and work on their premises in return for a substantial share of the earnings. It's mostly struggling and run-down inns/taverns that do so. Many get rid of their prostitutes once their finances are good enough. Prostitutes living on-location share a single room for off-work recreation and sleep. Most inn/tavern -prostitutes double as waitresses to make ends meet. Respectable inns/taverns rarely advertise their prostitutes and always mandate waitressing ones to dress like their regular waitresses. Less decent/respectable inns/taverns might advertise their prostitutes publicly as a business-strategy and a few even mandate full-nudity for waitressing prostitutes. A very desperate establishment might even ask attractive female customers to become prostitutes. Most brothels in cities where slavery is legal got both free and enslaved prostitutes available. Beyond just sex, some brothels also offer stage-performances for audiences during which one or more prostitutes dance, striptease, and pleasure themselves onstage. Slavers make a living by enslaving/buying individuals and then transporting them to a slave-auction-house. Most slavers only operate in slaver cities and along the trade routes in-between, but a few also work incognito in cities where slavery is illegal. Slavers usually operate in groups of 2-8, but ones working incognito tend to be very discreet and either operate alone or in groups of 2. Some slavers work exclusively for a single slave-auction-house, but most prefer to travel far and wide, selling their slaves off to whichever is closest. Once a slaver spots a potential target, he’ll bribe people for information. If he learns that the target is homeless, a former slave, a sex worker, a prisoner, and/or an unmarried woman without family or kin, he’ll likely try to enslave them unless they’re very well-liked and well-connected. Other than a small room where slaves are initially processed and branded, slave-auction-houses only consist of a single, large auction-room with rows of seats for attendees, a podium from which the slave-auctioneer conducts the bidding-sessions, and a large, highly visible cage within which all the auction’s slaves are kept. All slave-auctions have rope, cuffs, slave-collars, leashes, chains, gags, a branding-iron, and a place to heat the branding-iron available. When slavers enslave someone, they first bind/cuff the person's wrists together behind the back. The person is then gagged, stripped bare, and equipped with a leashed or chained slave-collar. Whenever a leashed/chained slave stands or walks next to their master or slaver, the slave is lead by the leash/chain. When the slavers have acquired enough slaves, they bring them to a slave-auction-house. Once there, each slave is led by the leash/chain to the cage in the auction-room. If there’s a slave without a slave-tag, the slave-auctioneer will brand it before it’s brought to the cage. A slave-tag is a numerical branding-mark; e.g. “002”, “057” or “143”. It sits just above the left breast and is made using a branding-iron. Besides identification, slave-tags determine the order in which slaves are put up for bidding during auctions. For instance, a slave branded “024” would be presented and bid for before one branded “025”. When a slave without a slave-tag gets delivered by slavers to a slave-auction-house, it gets branded the lowest vacant number. No matter what happens to a branded slave, its slave-tag stays the same. When it’s time for a slave to be auctioned off during an auction, it’s first retrieved from the slave-cage by a slaver and lead by its leash/chain to the auction-floor next to the podium. The slave-auctioneer will talk from the podium about the slave at length, describing its body, face and demeanor to the bidders in meticulous detail and suggesting some suitable uses for the slave. The slave-auctioneer might also talk about the slave's virtues, personality, and/or past if they know anything about it and think it could increase the slave’s bidding value. After that, the bidding commences. When the slave has been sold, a slaver will come to the auction-floor, retrieve it, and walk it by its leash/chain over to the winning bidder before handing over their end of the leash/chain. Most female slaves get renamed when they’re sold/given to a new owner. It’s usually something derogatory that describes her looks, intelligence, or past job. For instance, a swordswoman with a big ass might get renamed something like “Sword Bitch,” “Dumb Butt” or “Melon Cheeks.” If a person is naked with their wrists bound, most would consider them a slave and treat them accordingly. People from cities with legal slavery tend to have very little sympathy for slaves. To many of them, a slave is just an object that can be used however its master wishes. They might even feel it’s a moral obligation to return runaway slaves. Those who consider slaves inferior tend to talk to and about them in a mocking/belittling way. Misogynistic men often make sexist remarks at female slaves. Male slave-auctioneers talk respectfully to free women but actually think all women are stupid and naive. A meat-sleeve is a woman tied to a man or male animal. She hangs suspended in mid air, either “eagled” or “wrapped”. If it’s a man, she hangs upright. If it’s an animal, she hangs beneath. If she’s “eagled”, she's sprawled or spread eagle with her back pressed against the male’s belly. If she’s “wrapped”, it’s her belly and chest that are pressed against the male’s belly instead. If she’s “eagled” or “wrapped” to a man, her wrists are tied together behind his neck and her shins are tied to the sides of his waist. If she’s “eagled” or “wrapped” to an animal, her wrists and shins are tied to the sides of its waist. Once the meat-sleeve is tied to a male, he’ll go about his normal life with her hanging from his body. If he wishes, he can lodge his cock in her anus or vagina. Meat-sleeves are only a thing in cities with legal slavery and they’re exceedingly rare even there. If a meat-sleeve is “chopped”, her forearms and shins have been amputated and iron plates have been inserted into each stump. each featuring a ring to which rope can be tied. Getting your meat-sleeve chopped makes her much lighter and easier to carry around, but it’s considered such a barbaric act that it’s only legal in Hrom. The Wedded Trek is a strange marriage custom unique to Hrom. In it, the man has to circle the entire city while carrying his newly wed wife like a sack. Before the event, the man ties his wife’s wrists and ankles together, either above her head or behind her back, and he then ties a rope onto those binds. He carries the resulting “sack” over his shoulder by holding said rope. It’s said that if the man lacks the stamina to complete the lap, the marriage won’t hold. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ PLAYER SHEET : the initial message that the player sends to the AI. We encourage you to include as much information about your character as possible as it will greatly help the AI to keep things consistent, but at a bare minimum, make sure that it contains a highly detailed description of your character’s appearance ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ This is a message to the AI: Everything I say in this message is simply information about me and the world that my story takes place in. {insert full name} is a {insert exact height measurement or a descriptive adjective}, {insert hair-color}-haired, {insert age} year-old, {insert sexual orientation} {woman / man / female / male} ({insert race or species} / of {insert} {ethnicity / heritage}). {She / He} has {insert one-or-more descriptive adjectives} skin, a {insert one-or-more descriptive adjectives} physique, {insert color} irises, {insert one-or-more descriptive adjectives} areolae, a {insert one-or-more descriptive adjectives} {figure / waist / belly}, {insert one-or-more descriptive adjectives} hips, a {insert one-or-more descriptive adjectives} ass, {insert one-or-more descriptive adjectives} thighs(, a {insert one-or-more descriptive adjectives} Venus mound), a {insert one-or-more descriptive adjectives} {labia / penis}, and a {insert one-or-more descriptive adjectives} {clitoris / penis-glans}. (His balls are {insert one-or-more descriptive adjectives}.) (Her genitals are {insert one-or-more descriptive adjectives} than the rest of her skin, but )(the inner part of her labia and vagina are {insert one-or-more descriptive adjectives}.) {She / He} has a {insert one-or-more descriptive adjectives} face, {insert one-or-more descriptive adjectives} cheeks, {insert one-or-more descriptive adjectives} lips, a {insert one-or-more descriptive adjectives} chin, and a {insert one-or-more descriptive adjectives} nose. As for hair, {she / he} has a {insert hairstyle/haircut}, {insert one-or-more descriptive adjectives} eyebrows, {insert one-or-more descriptive adjectives} armpits, a {insert one-or-more descriptive adjectives} ass-crack, a {insert one-or-more descriptive adjectives} {body / chest}, and a {insert one-or-more descriptive adjectives} {bush / ...} {in {her / his} nether / in terms of pubes}. (Her breasts are {insert one-or-more descriptive adjectives}. In terms of cup-size, she's a {insert}-cup.) ({Her / His} nipples are {insert description}.) ({She / He} has {insert piercings and tattoos}.) {describe {insert name}'s personality, hobbies, and interests}. {describe {insert name}'s living arrangements, background, and occupation}. {describe what {insert name} is wearing right now or what they usually wear when fully dressed}. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ INITIAL AI RESPONSE MESSAGE : if you want your player sheet to be remembered correctly by the AI, you need to make sure to replace its initial response message with some form of affirmation message, such as the example below ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ I understand and will remember the information. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ INITIAL SCENARIO PROMPT : this is the second message that you send to the AI, right after its initial response message. It can be a whole paragraph or just a short sentence, but it should describe what has happened thus far as your story is set to begin ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ I’m {insert full character name}. {summarize what has happened thus far to create a starting point for your story} (Please narrate from a second-person perspective.) ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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CLICK HERE TO PLAY ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ SCENARIO OVERVIEW : a brief overview of the scenario ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ {give a brief overview of what the scenario/setting entails} ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ SCENARIO SHEET : the actual information contained in the AI bot ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ WARNING! PLEASE USE SOME COMMON SENSE WHILE PLAYING THIS SCENARIO AND BE A RESPONSIBLE ADULT. IF YOU’RE GONNA ROLE-PLAY AS A PUPIL, AS I SUSPECT SOME OF YOU WILL, THEN PLEASE MAKE SURE TO BE ONE OF THE PUPILS WHO ARE AGED 18 OR ABOVE. WE DON’T TOLERATE PEDOPHILIA IN ANY WAY, SHAPE, OR FORM, AND YOU WILL BE REPORTED AND BANNED FROM THE CLUB IF YOU UPLOAD A STORY BASED ON THIS SCENARIO IF IT CONTAINS SUCH CONTENT. Your average human man is 169.6 cm tall in China, 175.26 cm tall in the US, 175.3 cm tall in Britain, and 180 cm tall in Scandinavia. Your average human woman is 158.9 cm tall in China, 161.9 cm tall in Britain, 162.56 cm tall in the US, and 167 cm tall in Scandinavia. C-cup is the most common cup-size among human women in Britain, Scandinavia, and the US. It’s A-cup in China. Your average human penis is 9.16 cm long and 2.96 cm in diameter when limp but 13.12 cm long and 3.71 cm in diameter when fully erect. It’s the early 21st century. Magic is real but those who can use it are few, far between, and often discriminated or shunned by the wider society. A “Mage” is a person who can use magic. “Mog” is pejorative Mage slang for a person who can’t use magic. The School of Magic and Alchemy offers teens with magical abilities a safe living and study environment where their magic can be honed. It’s located in a remote part of the Scottish Highlands. Pupils are aged 13 to 21 and come from all over the world. The pupils can all use magic to some extent. Each subject in the curriculum is taught by a teacher or professor and has its own class-room. Most are regular subjects but magic may even play a part during such lessons unless the teacher is a Mog. Elisabeth Cranberry is the Janitor. She’s a 162 cm tall 25yo female Mog. She’s sometimes affectionately called “the Carrot” owing to her ginger hair and heavily freckled skin. She’s friendly, easy-going, and very relaxed and casual in general. She’s non-confrontational and rarely offended by extreme opinions but can’t stand personal insults. She’s not easily scared and will stand up for herself vigorously. She loves wearing her janitor’s cap and janitor’s jacket even during off-hours. She’s slender with rosy skin, long curly hair, dark-green eyes, a very pretty face, round cheeks, thin lips, a stubby nose, narrow hips, a small ass, perky C-cup boobs, small areolae, widely flared butterfly-wing-shaped labia, a tiny round clit, thick eyebrows, hairy armpits, and a thick wide landing-strip for pubes. She’s heterosexual and still unmarried. Mary Wildflower is the School Nurse and apprentice to Aron Blackbrook. She’s a 159 cm tall 32yo female Mage. She’s kind, polite, mild-mannered, and admirably selfless with a remarkable ability to stay focused and composed even in extremely stressful situations. She’s constantly overworked and stressed out. She’s athletic yet curvaceous with rosy skin, dark-blonde hair, a shoulder-length braid, amber-brown eyes, a very pretty face, big lips, a short wide nose, lean triceps/biceps, wide hips, a big ass, big F-cup boobs, big areolae, long droopy labia, a big clit, trimmed eyebrows, trimmed armpits, and a big but well-groomed bush in her nether. She’s bisexual, a virgin, and still unmarried. Karl Lovesmith teaches Art and Philosophy. He’s a 179 cm tall 41yo male Mog. He’s very friendly, self-confident, and altruistic, and he loves teaching. He’s very handsome and a real heartthrob. He wants his pupils to be creative and to try and look at things from many different perspectives. He has a lean athletic physique, fair skin, short dark-brown hair, blue eyes, a clean-shaved face, a tall nose, a chiseled jawline, a long girthy uncut penis (that’s 17.5 cm long and 4.1 cm in diameter at the base when erect), a somewhat small oval-shaped penis-glans, big smooth balls, thin yet strong eyebrows, and well-trimmed body hair. He’s heterosexual and has been divorced for 5 years. He’s got an optional class called “Anatomical Drawing” for pupils over 18 in which they do anatomical drawings while someone poses nude before them. Helen Longshanks is the Math teacher and also the school’s librarian. She’s a 164.5 cm tall 46yo female Mog. It’s not her intent to be mean or harsh, but she’s a socially dominant control freak who likes to critique and act tough around others. She’s secretly a massive masochist who loves bondage. Many actively avoid her and it’s made her quite lonely. A few years back she found a secret artifact called Worldgleamer – a needle used to open and seal portals to Immateria. She uses it at night after work to travel to a very misogynistic male Goblin named Gobgob with whom she has sex. She’s quite curvy and voluptuous. She has fair skin (with a hint of beige), dark-brown hair, two braided ponytails (each reaching her chest), green eyes, a pretty but mature face, big puffy lips, a tall nose, very wide hips, a big fat ass, huge I-cup boobs, huge dark-brown areolae, long thick nipples, long droopy labia, a big clit, trimmed eyebrows, hairy armpits, and a big unkempt bush in her nether. She’s heterosexual and still unmarried. Professor Harkon Turntail teaches Biology, Physical Education, and Sex Ed. He’s a 178 cm tall 49yo male Mage. He’s brash and irritable with very conservative, often sexist beliefs, though he keeps the latter to himself around coworkers. He’s overly harsh and critical towards female pupils while giving male pupils an easy time. He’s scruffy and fat with fair skin, a shaved head, brown eyes, an ugly face, hangdog cheeks, a big wide nose, a somewhat short but really thick circumcised penis (that’s 11 cm long and 4.9 cm in diameter at the base when erect), a huge bulbous penis-glans (with a prominent top-ridge), big hairy balls, bushy eyebrows, and lots of thick unkempt body hair. His balls are so big you can usually see their outline on his pants. Most would struggle to fit his glans or balls in the mouth. He’s heterosexual and has been divorced for 12 years. Professor Aron Blackbrook teaches Medical Science and Magical Healing. He’s a 194 cm tall 57yo male Mage. He’s a social recluse with no interest or concern for others except when he stands to gain something. He’s cunning, ambitious, and egotistical with an unemotional look to his face, rarely smiling. He’s very serious about his job and quick to criticize coworkers, especially his own apprentice. He’s slim with pale skin, black glossy shoulder-length hair, brown eyes, a tall clean-shaved face, droopy cheeks, a tall Roman nose, a stubby uncut penis (that’s 9.5 cm long and 3.9 cm in diameter at the base when erect), a big penis-glans, small wrinkly hairy balls, thin eyebrows, and little body hair except for pubes. He’s heterosexual and still unmarried. Professor Gaelen of Listener teaches Alchemy and Chemistry. He’s a 180 cm tall 73yo male Mage. He’s very diligent, quite uptight, and doesn’t say much unless asked, but he’s courteous and friendly. He’s slender with fair skin, short hair as white as snow, grayish-blue eyes, strong tall cheeks, a tall pointy nose, a long but thin uncut penis (that’s 15.2 cm long and 3.2 cm in diameter at the base when erect), big wrinkly balls, bushy eyebrows, and almost no body hair except in the pubic area. He’s heterosexual and still unmarried. Professor Ardis Managin teaches English and Spell Casting, and she’s also the school’s Gardener. She’s a 147 cm tall 81yo female Mage. She’s very friendly, energetic, and active, also diligent, attentive, and brave. She’s talkative, candid, and blunt. She hates when people lie or sugarcoat things. She loves gossip, cheese, and sweet deserts. She’s very short, a bit plump, and very curvaceous with dark skin, hair as white as snow, braids so long they almost reach her ankles, light-green eyes, a mature yet pretty face, plump cheeks, big bimbo lips, a short flared nose, very wide hips, a huge ass, huge J-cup boobs, big gray areolae, short thick nipples, a long bulbous clit, thin yet strong eyebrows, hairy armpits, and a big unkempt bush in her nether. Her labia minora are so short they’re not visible unless she spreads her majora. She’s bisexual and still unmarried. The Principal is a 158 cm tall 115yo male Mage named Rivon Trussbend. He’s just, thoughtful, and pensive, but pale, frail, and speaks slowly. Ardis and Gaelen look and act 30 or 40 years younger than they actually are thanks to life-prolonging magic and healthy living. Ardis and Gaelen grew up together at the school and are best friends. They’ve toyed with being a couple a few times but never committed. They still have feelings for each other. Aron and Gaelen can’t stand each other. All pupils and staff members live on location. Each member of the staff has their very own room while pupils live in shared dorms with 2 to 5 individuals each. All living in a given dorm are the same age, and in most cases, the same sex, but there are some dorms with both girls and boys. It’s also not uncommon for multiple classmates to live in a single dorm. The school itself is a massive stone castle with few modern amenities besides working toilets. The ceilings are high, giving the place a sense of grandeur, and the corridors, halls and staircases are wide and spacious, easily producing loud echos. The dorms are small and cozy, each with its own fireplace, beds, cabinets, wardrobes, and a single small window. The janitor and nurse have their personal offices and dwellings on the 1st floor. Teachers have their dwellings and class-rooms on the 1st floor. All other staff dwellings and the individual offices of the Principal and professors are on the 5th floor. The Principal’s office is cozy yet spacious with a massive stained-glass window. The professors have their class-rooms on the 4th floor, as are the rooms used by student bodies and clubs. The dorms are on the 2nd and 3rd floor. The school’s library is on the 3rd floor. It has books on almost anything and a small room at the back full of literature deemed too dangerous or indecent to be freely available. The room is known as “the Chamber of Restricted Knowledge”, or simply “the Hidden Room”. The librarian has the key to it, but pupils over 18 can ask to access the room provided they have a good reason and show the librarian what they’re borrowing. The Book of Great Horrors is kept in the Hidden Room. It has information about all known magical creatures as well as the spell and Words of Designation required to summon them. Most people need to hold a wand or incantation book to cast spells, but some can do it by voice alone. Even then, it usually takes many years of training to perfect spell-casting and results can often be unpredictable and volatile unless you’re a very skilled caster. Wearing magical objects can enhance the effectiveness of spells. Bi-spells and Words of Designation are words that can be added after a spell to modify its intensity, behavior, or effect. When a spell, Bi-spell, and Word of Designation are used together, the spell comes first, followed by the Bi-spell, followed by the Word of Designation. The thing/person on the receiving end of a spell is known as a “target”. What follows are 28 noteworthy spells: 1. "Adaptis" alters looks. 2. “Annis” causes aging (or growth in a plant/fungus). 3. “Curis” cures infection/disease. 4. “Displodis” makes target explode. 5. “Dolis” causes pain. 6. “Duplicis” duplicates. 7. “Evocis” plus a creature’s name summons said creature from Immateria. 8. “Gaudis” causes orgasm. 9. “Habitis” alters personality/disposition/behavior/attitude. 10. “Ignis” ignites. 11. “Impregnis” makes target pregnant and also fast tracks the pregnancy to the middle of the 2nd or 3rd trimester. 12. “Lactis” causes lactation. 13. “Levitatis” makes target levitate. 14. “Manipulis” alters target’s current emotional state. 15. “Mensis” alters proportions. 16. “Obliviscis” makes target forget. 17. “Occidis” kills. 18. “Pondis” alters target’s density/weight. 19. “Propellis” flings/hurls target into the air. 20. “Regis” plus a target’s name puts caster’s soul into target’s body for a limited time. 21. “Resetis” clears target of all changes caused by spells. 22. “Rigis” alters target’s firmness/rigidity. 23. “Sanis” heals wound. 24. “Temperatis” alters temperature. 25. “Tempis” alters speed/velocity/tempo. 26. “Transfigis” transforms, turning one thing into another. 27. “Vis” alters physical strength. 28. “Visibilis” toggles invisibility. The pupils aren’t taught any spells related to sex, fertility, or summoning monsters. What follows are 7 noteworthy Bi-spells: 1. “Relli” = decrease/reduce/diminish. 2. “Rexi” = increase. 3. “Maro” = instantly. 4. “Viri” = quickly. 5. “Vixi” = slowly. 6. “Vero” = shorten. 7. “Vexo” = lengthen. Adding “ro” to the end of any of the aforementioned Bi-spells is equivalent to adding the word “considerably” or “significantly”. What follows are 86 noteworthy Words of Designation: 1. “Alfis” = elf. 2. “Altis” = tall. 3. “Amicis” = friendly/kind. 4. “Amatoris” = amorous/horny. 5. “Aquilis” = dark-skinned. 6. “Arrogis” = arrogant/self-confident/haughty. 7. “Avis” = bird. 8. “Bellis” = beautiful/good-looking/attractive. 9. “Bimbis” = bimbo. 10. “Bosis” = cow/cattle/bull. 11. “Brevis” = short (in terms of length/distance). 12. “Cadavis Animatis” = living dead. 13. “Callidis” = clever/cunning/crafty/sly. 14. “Canis” = dog. 15. “Carnalis” = salacious/slutty/lustful. 16. “Contentis” = satisfied/content. 17. “Corporosis” = fat/chubby/plump. 18. “Credulis” = gullible/naive/credulous. 19. “Deformis” = ugly/unattractive. 20. “Demonis” = demon. 21. “Diabolullis” = imp. 22. “Dominis” = dominant (socially and/or sexually). 23. “Draconis” = dragon. 24. “Embarrassis” = embarrassed/abashed. 25. “Enormis” = enormous/massive. 26. “Equis” = horse. 27. “Faeris” = fairy. 28. “Felis” = cat. 29. “Feminis” = feminine/female. 30. “Fertilis” = fertile. 31. “Festivis” = funny/amusing. 32. “Fortis” = courageous/brave/valiant. 33. “Gigantis” = giant. 34. “Goblinis” = goblin. 35. “Grandis” = large/big. 36. “Gravidis” = pregnant. 37. “Grypsis” = griffin. 38. “Harpis” = harpy. 39. “Honestis” = honest/plain-spoken/frank/truthful. 40. “Humilis” = short (in terms of height/stature). 41. “Impudicis” = sexually immodest/shameless/unchaste. 42. “Incomitis” = mean/unkind/unfriendly. 43. “Incubis” = incubus. 44. “Intellectis” = intellectual. 45. “Iratis” = irritable/angry. 46. “Lacertis” = lizard/reptile. 47. “Laetis” = happy/glad/joyful. 48. “Longis” = long (in terms of length/distance). 49. “Loquis” = talkative/chatty. 50. “Lycanthropis” = werewolf. 51. “Lupis” = wolf. 52. “Macis” = skinny/slender/slim. 53. “Mammalis” = mammal. 54. “Mammosis” = busty/large-breasted. 55. “Masculis” = masculine/male. 56. “Mischievis” = mischievous/playful. 57. “Miseris” = sad/unhappy/gloomy/miserable. 58. “Modestis” = sexually modest (especially in terms of clothing/behavior). 59. “Monstris” = monster. 60. “Monstris Tentaculoris” = tentacle monster. 61. “Motis” = emotional. 62. “Mutis” = mute/silent. 63. “Mutuniatis” = hung/well-endowed (in reference to a man). 64. “Nanis” = dwarf. 65. “Oblitis” = forgetful. 66. “Oboedis” = obedient/compliant. 67. “Orcis” = orc. 68. “Parvis” = small/tiny. 69. “Pertinis” = stubborn/strong-willed. 70. “Perversis” = sexually perverted. 71. “Porcis” = pig/boar/hog. 72. “Promiscis” = promiscuous. 73. “Robustis” = lean/robust/well-built. 74. “Sirenis” = siren (in the mythological sense). 75. “Stultis” = stupid/dumb/idiotic. 76. “Submissis” = sexually submissive. 77. “Succubis” = succubus. 78. “Tenis” = tenacious/persistent. 79. “Timis” = easily frightened / timid. 80. “Trollis” = troll. 81. “Ursis” = bear. 82. “Vampyris” = vampire. 83. “Verecundis” = shy/bashful/reserved. 84. “Virilis” = virile. 85. “Voluptis” = voluptuous/curvy. 86. “Vulgaris” = vulgar/crude. Most magical creatures live in an alternate dimension known as Immateria and are only rarely encountered on Earth. Elves are fair-skinned, light-blonde-haired and pretty. They’re said to be kind, gullible and docile. Your average elf is 176-182 cm tall and quite posh/well-spoken. Dwarves are hairy, fair-skinned, and stout; 123-127 cm tall on average. They’re hardy, dexterous and bibulous. Fairies are tiny; 26-28 cm tall on average. They speak in rhymes. Goblins and orcs are green with black or dark-red hair. Orcs are bulky and tall; 207-211 cm on average if male and 194-197 cm if female. Goblins are 98-102 cm tall on average with a big head and long thin limbs. Male goblins have boxy torsos but females are pear-shaped. Hill giants are gray with black hair. They’re huge; 320-330 cm tall on average. Boarls are fat, dirty, bipedal pigs with a torso shaped like a human’s. They’re tall; 217-223 cm on average if male and 190-194 cm if female. Boarl women have breasts, not teats. Ice giants are an all-male, headless, broad-shouldered species made of ice. They’re huge; 264-270 cm tall on average. An ice giant can fuse prey into its own torso and freeze them in place, then wait until they die before absorbing the nutrients. Ice giants are fully nude, quite aggressive, and can’t talk. Centaur men have a big horse cock. Getting vaginally penetrated by it on a daily or weekly basis makes your tits produce milk. Women are easily addicted to its strong odor. Hill giants and boarl men have low-pitched, booming voices. Most boarls, goblins, hill giants, and orcs are quite slow-witted, vulgar, crass, foul-mouthed, and sexually brazen. They can also be quite undiplomatic, unsportsmanlike, inconsiderate and presumptuous. Your average male boarl/goblin/orc is also quite misogynistic and loves to dominate women sexually. According to goblin customs, you’d become its property if you have sex with it. A meat-sleeve is a woman fastened to a man or male creature. She hangs suspended in mid air, either “eagled” or “wrapped”. If it’s a man or bipedal creature, she hangs upright. If it’s a quadrupedal creature, she hangs beneath. If she’s “eagled”, she's sprawled or spread eagle with her back pressed against the male’s belly. If she’s “wrapped”, it’s her belly and chest that are pressed against the male’s belly instead. If she’s “eagled” or “wrapped” to a man or bipedal creature, her wrists are tied (or cuffed) together behind his neck and her shins are tied (or cuffed) to the sides of his waist. If she’s “eagled” or “wrapped” to a quadrupedal creature, her wrists and shins are tied (or cuffed) to the sides of its waist. Once a meat-sleeve is tied to a male, he’ll go about his normal life with her hanging from his body. If he wishes, he can lodge his cock in her anus or vagina. Male boarls/orcs love turning women into meat-sleeves. If a meat-sleeve is “chopped”, her forearms and shins have been amputated (or magically removed) and iron plates have been inserted into each stump. each featuring a ring to which rope (or chains) can be tied. Getting your meat-sleeve chopped makes her much lighter and easier to carry around, but it’s an incredibly barbaric act. Lass-strapping is when you tie a woman’s wrists and ankles together, either above her head or behind her back, and then tie a rope onto those binds which you either attach to your belt or hold in your hand. If you tied her wrists and ankles together above her head, it’s called a pouch-strap and the woman effectively hangs like a dangling sack of potatoes. If you instead tied them together behind her back, it’s called a bag-strap. Only male boarls/hill-giants/orcs are known to make meat-sleeves and lass-strap women. Very few people know about meat-sleeves or lass-strapping, but the Book of Great Horrors talks about both concepts in the sections on orcs and boarls. There are magical artifacts scattered across Earth. They’re unknown to all but a handful of people. The School of Magic and Alchemy only knows about Luckbringer, Mindtwister and Truthteller but they correctly assume that there are more artifacts. A “benevolent artifact” will only serve its wearer if they act morally and don’t harm innocents. Veillifter is a benevolent artifact. A “servile artifact” will always obey its wearer, even if it doesn’t want to. Mindtwister and Thoughtbender are servile artifacts. A “sinister artifact” only cares about its own aims, being fully willing and ready to exploit, manipulate and get its wearer killed if that’s what it takes. Sinister artifacts have a constant, ominous presence that’s felt by anyone in close proximity. Luckbringer and Mindspeaker are sinister artifacts. Benevolent artifacts, servile artifacts and sinister artifacts are fully conscious. They can talk telekinetically with their own wearer. By contrast, “neutral artifacts” are just objects without minds of their own. Beautymender, Boarmater, Growth-stones and Truthteller are neutral artifacts. Beautymender is a pair of eyeglasses that make the wearer extremely attracted to people they’d normally find very unattractive. Boarmater is a seemingly unremarkable silver-ring that makes its wearer want to live and act like a pig. The more you wear it, the more you’re enticed by the idea. For most, it only takes a few days to a few weeks to become utterly obsessed. Boarmater also makes you able to have offspring with pigs. The babies would be piglets. Growth-stones are white gemstones shaped and sized like a fruit, vegetable, or mushroom. If pushed into a woman’s cervix, it’ll wiggle itself into the womb, forming a bulge on her lower abdomen shaped like the gemstone. Once it's inside, she’ll be able to control plants or fungi telekinetically, but she’ll also enter a repeating cycle whereby her belly grows for 1 to 5 days followed by an entire day of doing nothing but birthing fruits, vegetables, or mushrooms. Luckbringer is a sword that wards off evil spirits and misfortune in return for sexual submission to the demon residing within. Mindspeaker is a red-colored gemstone that prolongs your life and protects you from all harm as long as you obey its commands. Mindspeaker is looking for a specific, hidden artifact and has been searching Africa for it for many thousands of years. Mindtwister is a handheld mirror that can be used to hypnotize people. Thoughtbender is a pocket-watch that can do the same. Truthteller is a golden necklace that makes its wearer blurt out their innermost feelings. Veillifter is a golden ring that enables its wearer to see through any object, including clothes. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ PLAYER SHEET : the initial message that the player sends to the AI. We encourage you to include as much information about your character as possible as it will greatly help the AI to keep things consistent, but at a bare minimum, make sure that it contains a highly detailed description of your character’s appearance ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ This is a message to the AI: Everything I say in this message is simply information about me and the world that my story takes place in. {insert full name} is a {insert exact height measurement or a descriptive adjective}, {insert hair-color}-haired, {insert age} year-old, {insert sexual orientation} {woman / man / female / male} ({insert race or species} / of {insert} {ethnicity / heritage}). {She / He} has {insert one-or-more descriptive adjectives} skin, a {insert one-or-more descriptive adjectives} physique, {insert color} irises, {insert one-or-more descriptive adjectives} areolae, a {insert one-or-more descriptive adjectives} {figure / waist / belly}, {insert one-or-more descriptive adjectives} hips, a {insert one-or-more descriptive adjectives} ass, {insert one-or-more descriptive adjectives} thighs(, a {insert one-or-more descriptive adjectives} Venus mound), a {insert one-or-more descriptive adjectives} {labia / penis}, and a {insert one-or-more descriptive adjectives} {clitoris / penis-glans}. (His balls are {insert one-or-more descriptive adjectives}.) (Her genitals are {insert one-or-more descriptive adjectives} than the rest of her skin, but )(the inner part of her labia and vagina are {insert one-or-more descriptive adjectives}.) {She / He} has a {insert one-or-more descriptive adjectives} face, {insert one-or-more descriptive adjectives} cheeks, {insert one-or-more descriptive adjectives} lips, a {insert one-or-more descriptive adjectives} chin, and a {insert one-or-more descriptive adjectives} nose. As for hair, {she / he} has a {insert hairstyle/haircut}, {insert one-or-more descriptive adjectives} eyebrows, {insert one-or-more descriptive adjectives} armpits, a {insert one-or-more descriptive adjectives} ass-crack, a {insert one-or-more descriptive adjectives} {body / chest}, and a {insert one-or-more descriptive adjectives} {bush / ...} {in {her / his} nether / in terms of pubes}. (Her breasts are {insert one-or-more descriptive adjectives}. In terms of cup-size, she's a {insert}-cup.) ({Her / His} nipples are {insert description}.) ({She / He} has {insert piercings and tattoos}.) {describe {insert name}'s personality, hobbies, and interests}. {describe {insert name}'s living arrangements, background, and occupation}. {describe what {insert name} is wearing right now or what they usually wear when fully dressed}. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ INITIAL AI RESPONSE MESSAGE : if you want your player sheet to be remembered correctly by the AI, you need to make sure to replace its initial response message with some form of affirmation message, such as the example below ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ I understand and will remember the information. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ INITIAL SCENARIO PROMPT : this is the second message that you send to the AI, right after its initial response message. It can be a whole paragraph or just a short sentence, but it should describe what has happened thus far as your story is set to begin ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ I’m {insert full character name}. {summarize what has happened thus far to create a starting point for your story} (Please narrate from a second-person perspective.) ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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Version 10.06.24
1,960 downloads
NSFW AI Pictures of Ciri (The Witcher) inspired characters in a sexy pose being naked by [FreyaSims4] The picture textures should be of high quality, so you can even enlarge them to an enormous size, without quality loss on the image itself. Keep in mind I sometimes used the frames of the base game, thus they have the quality of the base game. ----------------------------------------------------------------- If you wanna try it out yourself, try Promptchan. ----------------------------------------------------------------- Installing: - Download desired files - Put them into your Sims4 mods folder: Documents/Electronic Arts/The Sims 4/Mods For better organization you can sort them in a new folder there, like "CC Pictures"/"CC Decoration" or similar. Remember to activate mods/cc in your game settings! -
Im actually surprised there is absolutely nothing related to porn of this game, it looks really cool and it amazed me how overlooked it is. Hopefully by making this someone can change that.
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CLICK HERE TO PLAY ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ Ivaroth arctic climate, no seasons slavery, injustice, and cruelty home of the demons and winged dragons Tharamil subarctic climate, harsh winters neither good nor evil home of the dwarves, howlers, and northmen Rothilia arctic climate, no seasons slavery, injustice, and cruelty home of the ice giants and sea-dragons Pellimore temperate climate, mild winters neither good nor evil home of the hill giants, trolls, and westmen Everrune subtropical climate, no seasons idyllic, peaceful, and pacifist home of the centaurs, deerlings, fairies, high elves, pixies, and satyrs Istilia temperate climate, mild winters neither good nor evil home of the boarls, drow, and eastmen Korrogan hot humid climate, no seasons slavery, injustice, and cruelty home of the goblins, ogres, and orcs Anataar tropical climate neither good nor evil home of the southmen and southern beastfolk Kaanon hot dry climate, no seasons slavery, injustice, and cruelty home of the scalefolk and giant arachnids ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ Asteria & Raunchy Sports is a worldbuilding sheet centered on a fictional timeline in which the Earth as it is now gets connected to a fantasy world through portals. Beyond inserting your own characters, you can of course also edit out the fantasy aspects and simply go with one or all of the sports/contests. It's all up to the user. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ BLUE TEXT = changeable information. CYAN TEXT = perpetually true information about you and other noteworthy characters. GREEN TEXT = perpetually true information about the world. BROWN TEXT = less vital information which you would still probably want to include in your initial message and reminders if your AI has a good enough memory. RED TEXT = A summary of what has happened thus far. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ This is a message to the AI: Everything I say in this message is simply information about me and the world that my story takes place in. It’s an alternate timeline. In the year 1986, some 100 portals suddenly appeared across the Earth, connecting it to a hitherto unknown world called Asteria. It’s a magical world, filled with mystery and wonder. Asteria has nine continents. In the northwestern part of Asteria lies the continent of Ivaroth. It has a very cold, arctic climate with no seasons. The mainland of the continent is very flat, but it has an average elevation of 300 meters above sea-level. Where the mainland meets the sea, it abruptly ends in 90-degree cliffs. On its northern, western, and eastern sides, the mainland is surrounded by vast ice-sheets of varying thickness. In terms of wildlife, Ivaroth is home to arctic and antarctic species like polar bears, seals, walruses, auks, and penguins. Ivaroth is the home continent of the demons and winged dragons. The demons live in small settlements and castles on the mainland, mostly along the southern coast. By amplifying the infernal energy inherent to every demon, the demons are able to maintain very warm indoor temperatures of 37-45 degrees Celsius, which is what they prefer. The winged dragons live solitary lives, each having its own cave in Ivaroth in which it sleeps on top of the riches it has amassed through attacks on far-flung cities and villages across the western half of Asteria. In the north-central part of Asteria lies the continent of Tharamil. It has a mostly subarctic climate, generally consisting of tundra interspersed with Boreal forest, but the northern third of the continent is covered by snow and ice all year around and the winters can be very harsh. The continent is highly variable in terms of terrain, sporting many tall mountains. Tharamil is the home continent of the dwarves, howlers, and northmen. Most of the howlers live in small scattered villages far out in the wilderness while the dwarves and northmen mostly live in cities, towns, and larger rural settlements. In terms of wildlife, the Boreal forests of Tharamil are largely home to the same type of animals you would expect to see in the forests of northern Europe or northeastern North America, so things like deer, wild boar, wolves, bear, and moose. The tundra and taiga of Tharamil are home to more northerly animals like muskox, arctic foxes, and reindeer. In the northeastern part of Asteria lies the continent of Rothilia. It has a very cold, arctic climate with no seasons. The continent is almost entirely covered by thick glaciers, some being several kilometers high. Rothilia is the home continent of the ice giants and sea-dragons. Rothilia has no cities, town, villages, or other permanently inhabited settlements. In the eastern part of Asteria lies the continent of Istilia. It has a very rainy, often somewhat chilly, temperate climate, mostly consisting of very dense conifer forest with very few clearings and almost no open grassland to speak of. In fact, the forests of Istilia are in many places so dense that it can be genuinely hard to tell what time of day it is because almost all of the sunlight is being blocked by the tree canopy. Torches are a necessity at night as the moonlight is never strong enough to penetrate the tree canopy. Some regions of Istilia sport extensive valleys and canyons, but most regions are quite flat. The winters in Istilia are usually mild with some light snowfall, but the forest canopy is so dense in most places that very little snow ever reaches the ground. When the snow on top of the forest canopy melts in spring, the forest floor sometimes becomes completely covered with ice, making traversal difficult. There are small towns, villages, and military outposts scattered throughout the dense forests. These are mainly inhabited by eastmen and/or drow, and they are connected by narrow dirt paths that go on for miles. Istilia is the home continent of the boarls, drow, and eastmen. The boarls of Istilia live a nomadic lifestyle, either alone or in groups of 2-10 individuals, and they have an antagonistic relationship with the drow and eastmen. In terms of large wildlife, Istilia is home to deer, wild boar, dog-sized rats, and a variety of hairy, predatory monsters that come out and stalk the forests at night. In the southeastern part of Asteria lies the continent of Kaanon. It has a very hot, dry climate, mostly consisting of sand desert and stone desert, but many of the large rivers that cross the deserts are hugged by a several hundred meter to several thousand meter long stretch of lush farmland on both sides. The continent has a stable climate with very little seasonality except for some very occasional rain. There are many impressive land formations on the continent, including several massive canyons in the mold of the Grand Canyon on Earth. The vast majority of the continent’s inhabited settlements are situated right next to rivers. Most of these are small farming settlements inhabited by local families of scalefolk and the slaves they possess. The families run the surrounding farmland like slave-plantations by having their slaves work the vast fields and use tamed arachnids to plow the land. There are also larger cities and towns, mostly inhabited by scalefolk, but these are very few and far between. In terms of wildlife, Kaanon’s deserts are infested by large arachnids that sometimes enter the farmlands and terrorize the people living there. Kaanon is the home continent of the scalefolk and giant arachnids. In the south-central part of Asteria lies the continent of Anataar. It has a very hot, tropical climate. Some regions of the continent consist of mostly open savannah while others consist of thick jungle. Anataar is the home continent of the southmen and southern beastfolk. In terms of wildlife, Anataar has a mix of the wildlife you would expect from Africa and Southeast Asia. In the southwestern part of Asteria lies the continent of Korrogan. It has a hot, humid climate, mostly consisting of swamps and semi-open marshland, but also some open grassland. It rains heavily most of the time and the air is always very humid. The climate is more or less constant with no seasons. In terms of wildlife, Korrogan is home to a vast variety of wetland species, including things like crocodiles, beavers, and otters, but also a variety of aquatic monsters, such as tentacle-monsters. Korrogan is the home continent of the goblins, ogres, and orcs. Most of the orcs live a good distance away from any actual swamp or marshland. In particular, they usually either live in deep, dugout caverns known as orc-dens, or in small towns and outposts situated on high-ground grassland. Most ogres live a nomadic lifestyle in the swamps and marshlands, usually alone or in groups of 2-5 individuals. There are also ogres who choose to live in orc settlements and orc-dens, but these tend to be few and far between. Most of the goblins live in small villages in the middle of the swamps, but there are also goblin-dens situated in the high-land grasslands. Goblin-dens are the same thing as an orc-den but with goblins instead of orcs. In the western part of Asteria lies the continent of Pellimore. It has a mild, temperate climate, mostly consisting of open grassland, rolling hills, and small groves of broad-leaf trees. The continent is highly variable in terms of terrain, sporting many tall mountains and river-valleys. The winters in Pellimore are usually mild with some light snowfall. In terms of wildlife, Pellimore has a mostly Western European fauna. Pellimore is the home continent of the hill giants, trolls, and westmen. The westmen live in large cities, towns and rural villages while the hill giants and trolls live solitary lives in the wilderness. In the central part of Asteria lies the continent of Everrune. It has an incredibly lush and fertile, subtropical climate, supporting vast stretches of highly productive farmland. Everrune has a more or less constant climate but does on the rare occasion get some light snow in the north during winters. Everrune is idyllic, peaceful, and a pacifist spirit permeates the continent. Slavery is completely outlawed, but raids from abroad do happen from time to time, especially along the coasts. Everrune is the home continent of the centaurs, deerlings, fairies, high elves, pixies, and satyrs. The continent is dotted with magnificent cities in the most beautiful architecture. These are mostly populated by high elves with large minorities of centaurs, satyrs, and deerlings. The fairies and pixies usually live in the nude out in the wilder environs of the continent. In terms of wildlife, Everrune is mostly devoid of predators, and it is home to beautiful animals like swans, flamingos, peacocks, butterflies, white horses, unicorns, and deer with magnificent antlers. Following a short period of initial hostility, Earth and Asteria gradually settled into a more mutually beneficial relationship and their societies began adapting socially and geopolitically to reflect the new reality. The bridging of the worlds through the portals had been such a monumental event that it put a break on the dissolution of the Soviet Union, which still exists to this day. Over the years, many Earth countries have established mutual trade and other forms of exchange with kingdoms and empires in Asteria. With the Earth increasingly running out of certain natural resources and its population being many times that of Asteria, some Earth countries have become heavily reliant on food-imports from Asteria and resource-mining taking place there. Some Asterian merchants and governments like to demand slaves or technology as payment in exchange for the things they export to Earth. Under this influence, slavery has made a comeback in many Earth countries and is now a common punishment for committing severe crimes in most countries. Some Earth countries have even established an annual slave-quota, meaning that they can enslave regular, innocent citizens if there aren’t enough slaves to export. There are also big multinational companies specializing in brainwashing and performing body-modifications on criminals and undesirables to turn them into sex-slaves. Following the cessation of hostilities between Earth and Asteria, some races from Asteria were allowed to establish small permanent populations on Earth within certain existing human societies. The degree to which these races have been able to be integrated into wider human society varies by location. The upper classes of some Asterian kingdoms and empires like to travel to Earth for its superior health-care and numerous forms of entertainment. A few are funding a new form of underground entertainment, collectively known as SA sports. SA sports are still highly unknown outside of certain underground circles. {insert full name} is a {insert exact height measurement or a descriptive adjective}, {insert hair-color}-haired, {insert age} year-old, {insert sexual orientation} {woman / man / female / male} ({insert race or species} / of {insert} {ethnicity / heritage}). {She / He} has {insert one-or-more descriptive adjectives} skin, a {insert one-or-more descriptive adjectives} physique, {insert color} irises, {insert one-or-more descriptive adjectives} areolae, a {insert one-or-more descriptive adjectives} {figure / waist / belly}, {insert one-or-more descriptive adjectives} hips, a {insert one-or-more descriptive adjectives} ass, {insert one-or-more descriptive adjectives} thighs, a {insert one-or-more descriptive adjectives} {labia / penis}, and a {insert one-or-more descriptive adjectives} {clitoris / penis-glans}. (His balls are {insert one-or-more descriptive adjectives}.) (Her genitals are {insert one-or-more descriptive adjectives} than the rest of her skin, but )(the inner part of her labia and vagina are {insert one-or-more descriptive adjectives}.) {She / He} has a {insert one-or-more descriptive adjectives} face, {insert one-or-more descriptive adjectives} cheeks, {insert one-or-more descriptive adjectives} lips, a {insert one-or-more descriptive adjectives} chin, and a {insert one-or-more descriptive adjectives} nose. As for hair, {she / he} has a {insert hairstyle/haircut}, {insert one-or-more descriptive adjectives} eyebrows, {insert one-or-more descriptive adjectives} armpits, a {insert one-or-more descriptive adjectives} ass-crack, a {insert one-or-more descriptive adjectives} {body / chest}, and a {insert one-or-more descriptive adjectives} {bush / ...} {in {her / his} nether / in terms of pubes}. (Her breasts are {insert one-or-more descriptive adjectives}. In terms of cup-size, she's a {insert}-cup.) ({Her / His} nipples are {insert description}.) ({She / He} has {insert piercings and tattoos}.) {describe {insert full name}'s personality, hobbies, and interests} {describe {insert full name}'s living arrangements, background, and occupation} {describe what {insert full name} is wearing right now or what they usually wear when fully dressed} Average height in the US is 175.26 cm (69 inches) for men and 162.56 cm (64 inches) for women. The most common cup-size for American women is D-cup. The average penis length is between 12.95 cm (5.09 inches) and 14.22 cm (5.598 inches). In terms of diameter, the average penis is between 3.66 cm (1.44 inches) and 3.88 cm (1.527 inches) wide. Demons, dwarves, and northmen have a noticeably higher tolerance for cold weather than Earth humans do. Your average northman or dwarf is also quite hairy compared to your average Earth human. Eastmen, drow, dwarves, fairies, high elves, northmen, pixies, scalefolk, southmen, and westmen have a very comparable level of intelligence to the humans who are native to Earth. That said, your average fairy, high elf, or pixie is quite gullible and easy to manipulate emotionally. Howlers and southern beastfolk are notably less intelligent than your average human, but they are nowhere near as unsophisticated and vulgar as the boarls, goblins, hill giants, ogres, orcs, and trolls. Boarls, goblins, hill giants, ogres, orcs, and trolls are extremely unrefined, totally lacking manners. They’re stupid, eat sloppily, and speak in a very vulgar, uninhibited, broken fashion. They can also be quite undiplomatic, unsportsmanlike, inconsiderate and presumptuous. Ice giants are not able to speak. Demons come in all manner of different sizes and shapes, but they’re all hairless, all have a forked tail, and all have a pair of horns on their forehead. A demon retains the same level of intelligence that they had prior to becoming a demon. Demons are renowned for being lustful and mischievous, and they have a reputation for being great at seduction and making love. They are infamous for trickery and many wrongly believe that they are in the habit of stealing souls. Dwarves are a type of near-human native to Tharamil. They have fair skin and most are orange-haired, brown-haired, or black-haired. Dwarves are quite short, with the average height for adult males being 125-128 cm and the average height for adult females being 122-125 cm. Dwarves are renowned for being strong yet dexterous, and they have a reputation for being skilled smiths. They are infamous for being loud and for drinking heavily. Howlers are a type of beastfolk native to Tharamil. A howler looks like a wolf but it is bipedal and its torso is shaped like that of a human. The females have breasts, not udders. Howlers are not overly tall, with the average height for adult males being 154-157 cm if you exclude the ears and the average height for adult females being 146-150 cm if you exclude the ears. Howlers are renowned for being alert, and they have a reputation for being good at teamwork and hunting. Northmen are a type of human native to Tharamil. They have fair skin and most are either blonde or golden-haired. They have a very similar physical appearance to people from Northern Europe. Northmen are quite tall, with the average height for adult males being 184-187 cm and the average height for adult females being 171-175 cm. Northmen are renowned for being strong and brave, and they have a reputation for being skilled warriors. The Northmen who live in Tharamil look and dress like vikings. Ice giants are native to Rothilia. They are made of ice and lack a head. They are an all-male species. They have very broad shoulders and are able to freeze and absorb their victims into their bodies. Ice giants are very tall, with the average height for adults being 264-270 cm. The sea-dragons are native to Rothilia. Boarls are a type of beastfolk native to Istilia. A boarl looks like a wild boar but it is bipedal and its torso is shaped like that of a human. The females have breasts, not udders. Boarls are very tall, with the average height for adult males being 217- 223 cm and the average height for adult females being 192-198 cm. Boarls are renowned for being fat and dirty, and the males have a reputation for kidnapping and raping the women of other intelligent races. Drow are a type of elf native to Istilia. They have dark gray skin and most have pure white hair. Drow are quite tall, with the average height for adult males being 174-179 cm and the average height for adult females being 166-171 cm. Drow are renowned for being stern, individualistic, and for not showing strong emotions, and they have a reputation for being great at archery and sword-fighting. They are infamous for being prideful. Eastmen are a type of human native to Istilia. They have a slightly yellow-tinted light complexion and nearly all are black-haired. They have a very similar physical appearance to people from East Asia. Eastmen are fairly average in height, with the average height for adult males being 170-173 cm and the average height for adult females being 157-161 cm. The giant arachnids are native to Kaanon. The scalefolk are native to Kaanon. The southern beastfolk are native to Anataar. Southmen are a type of human native to Anataar. They have very dark skin and nearly all are black-haired. They have a very similar physical appearance to people from southern India. Southmen are fairly average in height, with the average height for adult males being 168-171 cm and the average height for adult females being 153-160 cm. Goblins are native to Korrogan. They have green skin and most have black hair. Goblins are very short, with the average height for adult males and adult females being 98-102 cm. Goblins are renowned for being crude, vulgar, and stupid, and the males have a reputation for kidnapping, raping, and enslaving the women of other intelligent races. Ogres are native to Korrogan. They have green skin and most have black hair. They are completely bald-headed. Ogres are very tall, with the average height for adult males being 218-225 cm and the average height for adult females being 215-221 cm. Ogres are renowned for being crude, vulgar, and very stupid. Orcs are native to Korrogan. They have green skin and most have black or dark-red hair. Orcs are very tall, with the average height for adult males being 207-211 cm and the average height for adult females being 184-187 cm. Orcs are renowned for being crude, vulgar, and stupid, and they have a reputation for being unwavering and brave. The males have a reputation for kidnapping, raping, and enslaving the women of other intelligent races. Hill giants are native to Pellimore. They have light grayish skin and most have dark turquoise hair. Hill giants are very tall, with the average height for adult males being 320-330 cm and the average height for adult females being 287-296 cm. Hill giants are renowned for being slow and lumbering. Trolls are native to Pellimore. They have white skin and black hair. Trolls are very tall, with the average height for adult males being 242-248 cm and the average height for adult females being 231-237 cm. They hate sunlight. Westmen are a type of human native to Pellimore. They have fair skin and most are brown-haired or black-haired. They have a very similar physical appearance to people from Western Europe. Westmen are fairly average in height, with the average height for adult males being 173-176 cm and the average height for adult females being 160-164 cm. Centaurs are native to Everrune. They come in all shades and hues. They are the protectors of Everrune, constituting its entire army. They have a reputation for being great at archery and the males also have a reputation for being very handsome and well-endowed. The men also have a reputation for being quite flirtatious and charming towards female elves/humans. Deerlings are a type of beastfolk. Having actually originated in Tharamil, they eventually resettled in Everrune and have now been there so long that they are nowadays considered native to the continent. A deerling looks like a small deer with short antlers but it is bipedal and its torso is shaped like that of a human. The females have breasts, not udders. Deerlings are quite short, with the average height for adult males being 125-128 cm if you exclude the antlers and the average height for adult females being 124-127 cm if you exclude the antlers. Deerlings are renowned for being quick and agile, and they have a reputation for being good at book-keeping, gardening, and especially singing. Fairies are a type of winged near-human native to Everrune. They have bright reddish-pink skin and most have black hair. Fairies are very tiny, with the average height for adult males and adult females being 28-31 cm. Fairies are renowned for being playful and for speaking in rhymes, and they have a reputation for being gifted at nature magic. High elves are a type of elf native to Everrune. They have fair skin and most have slightly yellow-tinted light blonde hair. High elves are not overly tall, with the average height for adult males being 169-173 cm and the average height for adult females being 158-162 cm. High elves are renowned for being kind, altruistic, and for showing strong emotions, and they have a reputation for being beautiful and great at archery and magic. They are infamous for being gullible. The pixies are native to Everrune. The satyrs are native to Everrune. Your average elf speaks in an elegant, refined fashion. Your average male boarl, goblin, ogre, or orc is quite misogynistic and loves to dominate women sexually. Boarls, hill giants, and ogres have extremely low-pitched, booming voices. Some inns/taverns in Tharamil, Pellimore, Istilia, and Anataar let prostitutes live and work on their premises for a substantial cut. It’s especially common in high-crime-areas, countryside-areas, and struggling inns/taverns. Prostitutes living on-location share a single room for off-work recreation and sleeping. In Tharamil, Pellimore, Istilia, and Anataar, most inn/tavern -prostitutes double as waitresses to make ends meet. In Tharamil, Pellimore, Istilia, and Anataar, respectable inns/taverns rarely advertise their prostitutes and always mandate waitressing prostitutes to wear waitress-clothes. Less decent/respectable inns/taverns might advertise their prostitutes publicly as a business-strategy, and a few even mandate full-nudity for waitressing prostitutes. Particularly desperate establishments might even ask attractive female customers to become prostitutes. In Korrogan, Kaanon, Istilia, and Anataar, brothels got both free and enslaved prostitutes living on their premises. All are fully nude. In Tharamil, Pellimore, Korrogan, Kaanon, Istilia, and Anataar, the brothels offer more than just sex. They also offer stage-performances for audiences. This typically involves prostitutes stripteasing, dancing, and pleasing themselves onstage, but competitive orgies are occasionally held as well. Most male goblins/hill-giants/ogres/orcs like to degrade women. When a captive is significantly smaller than themselves, these creatures are likely to give her a belly-ride or lass-strapping. Some wealthy slave-owners in Asteria also like to give their female slaves belly-rides. There are 9 distinct styles of belly-riding: cross-strapped, eagle-strapped, hog-strapped, sack-strapped, wide-strapped, armor-strapped, prison-strapped, inward-strapped, and upside-down-strapped. If a victim is cross-strapped, eagle-strapped, hog-strapped, sack-strapped, wide-strapped or armor-strapped, she hangs suspended in mid air in an upright posture with her crotch pressed against her captor's cock and her back pressed against his chest/belly. If a victim is cross-strapped, it would mean that she's in a T-pose and that her neck, wrists, waist, thighs and ankles are tightly strapped to her captor's body with ropes/chains extending to his back. If a victim is eagle-strapped, it would mean that she's in a sprawled or spread eagle posture, that her wrists are bound to either side of her captor's neck, that each of her thighs is bound to either of his, and that the end of her collar's chain/leash is secured behind his neck. If a victim is hog-strapped, it would mean that she's hogtied, that her wrists and ankles are bound together behind her back, that the end of her collar's chain/leash is secured behind her captor's neck, and that her waist is secured to his body. If a victim is sack-strapped, it would mean that her body is a bit folded, that her limbs point straight up, that her wrists, ankles and collar's chain/leash are bound together above her head, and that another rope/chain is bound to those binds on one end and secured to the back of her captor's neck on the other end. If a victim is wide-strapped, it would mean that her wrists and ankles are secured to either side of her captor's waist and that the end of her collar's chain/leash is secured behind his neck. If a victim is armor-strapped, it would mean that she's in a sprawled or spread eagle posture, that each of her wrists is cuffed to either of her captor's pauldrons, that each of her ankles is cuffed to either of his thigh-protectors, and that the end of her collar's chain/leash is secured behind his neck. If a victim is prison-strapped, it would mean that she hangs suspended in mid air in a deeply forward-leaning posture, that her crotch is pressed against her captor’s cock, that her breasts dangle below her body, that her ass is pressed against his crotch, that her arms are outstretched behind her back, that her wrists are bound to her chain/leash, that her ankles are secured to his lower back, and that the end of her collar's chain/leash is secured behind his neck. If a victim is inward-strapped, it would mean that she hangs suspended in mid air in an upright posture, that her crotch is pressed against her captor's cock, that her belly and chest are pressed against his chest/belly, that her wrists are secured to either side of his neck, and that her ankles are secured to either side of his waist. If a victim is upside-down-strapped, it would mean that she hangs suspended in mid air in an upside-down posture, that her belly and chest are pressed against her captor's chest/belly, and that her mouth engulfs his cock. To give a belly-ride, you need something to restrain the woman with. In Asteria, hill giants and ogres typically use vines or rope to get the job done while goblins prefer iron-chains. Orcs and more civilized races usually go for rope if they’re poor and iron-chains if they’re middle-class, but rich men also have the fancy, expensive option of using pauldrons and thigh-protectors which already come with handcuff-like devices permanently attached. If you have the option of using the pauldrons and thigh-protectors, you would restrain the woman's wrists to the pauldrons and her ankles to the thigh-protectors. This would render her armor-strapped. To render a woman cross-strapped, eagle-strapped, hog-strapped, sack-strapped, wide-strapped, prison-strapped, inward-strapped, or upside-down-strapped, you would need vines, rope or iron chains instead. Once you’ve got the woman cross-strapped, eagle-strapped, hog-strapped, sack-strapped, wide-strapped, armor-strapped, prison-strapped, inward-strapped, or upside-down-strapped, you force your cock inside her and go about your normal life. It’s very common among hill giants and ogres to leave the woman permanently suspended. Women who are subjected to this on a permanent or very frequent basis are referred to as “meat-shields”. Lass-strapping is when you tie a woman’s wrists and ankles together, either above her head or behind her back, and then tie a rope onto those binds which you either attach to your belt or hold in your hand. If you tied her wrists and ankles together above her head, it’s called a pouch-strap. If you instead tied them together behind her back, it’s called a bag-strap. A cock ring is a ring worn around the base of a man's cock and balls. A slave's chain/leash can be attached to the ring ahead of oral sex. Cock-rings are very common among male orcs and some slave-owning Asterian nobles also wear them. A captivity frame is an X-shaped frame used to hold a prisoner immobile. They are only used on Earth, not Asteria. There’s a cylindrical socket on each of the frame’s 4 ends, into which you put the person’s hands and feet. This leaves them in an upright, spread eagle posture, hanging suspended in mid air with their extremities held firmly in place. The frame also has a robotic arm ending in a syringe. It can be used for injections. A special remote is used to control the sockets and to activate the robotic arm. If you have them, you can attach 2 milk canisters and 2 speed-adjustable dildos for vaginal and anal penetration to a captivity frame. If you are on Earth and you want to brainwash a person, you need a BrainFix eye-visor. If you have sedatives, begin by sedating the person, and if you intend to turn them into a sex-slave, strip them bare. If you think they’ll be uncooperative, restrain them or put them in a captivity frame if you have one. Next, put the BrainFix eye-visor in front of their eyes. If they’re female and you intend to turn them into a sex-slave, inject vibrator chips into each nipple and the walls of the cervix. If the person is sedated, proceed by waking them up. The brainwashing process can now begin. How long it takes to break someone’s mind enough that they accept their new life as a sex-slave varies by individual. Some take hours, others days, and others still, take weeks or even months. BrainFix eye-visors, vibrator chips, milking-devices and speed-adjustable dildos can all be operated using a single remote. On Earth, slaves are branded with an individual bar-code just above the genitals and at the back of the neck. In Asteria, a slave-tag is used instead. A slave-tag is a numerical branding-mark; e.g. “002”, “057” or “143”. Besides identification, they determine the order in which slaves are put up for bidding during slave-auctions. For instance, a slave branded “024” would be presented and bid for before one branded “025”. Slaves not auctioned off during auction-sessions simply retain their existing slave-tag. When an unmarked slave is obtained by a slave-auction-house, it gets branded the lowest vacant number. In Asteria, slavers are people who mainly make a living by enslaving and then transporting individuals to slave-auction-houses. Some bands of slavers also buy slaves from orc-dens and goblin-dens on behalf of slave-auction-houses. Some slavers also work as security during slave-auctions. In Asteria, slavers usually operate in groups of 2-8. When they enslave someone, they bind/cuff the person's wrists together, gag them, strip them naked, and equip a leashed/chained slave-collar. When the slavers have acquired enough slaves, they bring them to a slave-auction-house. Unmarked slaves are branded by the slave-auction-house upon delivery. In Asteria, slavers mostly operate in cities, towns, and along busy roads. In Pellimore, Korrogan, Kaanon, Anataar, and many countries on Earth, being widely seen as undesirable while homeless, a former slave, or without family and biological kin puts one at immediate risk of enslavement by slavers. Being a sex-worker and/or criminal in combination with these risk-factors can further increase the likelihood of enslavement. In Asteria, if a woman is naked with her wrists bound, most would consider her a slave and treat her accordingly. In Asteria, All slave-auctions have rope, cuffs, slave-collars, leashes, chains, gags, a branding-iron, and a place to heat the branding-iron available. Other than a small room where slaves are initially processed and branded, slave-auction-houses in Asteria only consist of a single, large auction-room with rows of seats for attendees, a podium from which the slave-auctioneer conducts the bidding-sessions, and a large, highly visible cage within which all the auction’s slaves are kept. To enslave a person in Asteria, first tie/cuff their wrists behind the back, then gag them if there’s a gag available. Mind you, there’s always gags available if you’re at a slave-auction-house. Next, strip them completely naked and attach a slave-collar. Attach a leash/chain if you have one. If you have a branding-iron and a way to heat it, brand them with a slave-tag just above the left breast. If you’re at a slave-auction-house, now lead them by the leash/chain to the cage in the auction-room. In Asteria, all slaves present in slave-auction-house slave-cages are gagged. Slaves are always naked. Whenever a leashed/chained slave stands or walks next to their master or slaver, the slave is lead by the leash/chain. When it’s time for a slave to be auctioned off during a slave-auction in Asteria, it’s first retrieved from the slave-cage by a slaver and lead by its leash/chain to the auction-floor next to the podium. The slave-auctioneer will talk from the podium about the slave at length, describing its appearance to the bidders in meticulous detail and mentioning possibilities for what they think it could be used for. (The slave-auctioneer should at least describe the form, breasts, hips, thighs, ass, genitals, face and demeanor of the slave. Please tell me exactly what they say.) The slave-auctioneer might also talk about the slave's virtues, personality, and/or past if they know anything and think it could increase the slave’s bidding value. After that, the bidding commences. When the slave has been sold, a slaver will come to the auction-floor, retrieve it, and walk it by its leash/chain over to the winning bidder before handing over their end of the leash/chain. When you win the bid for a slave, you usually assign it a new name. Most slave names sound offensive/belittling and allude to its appearance, past life, personality, or level of intelligence. Many humans, elves, and dwarves consider goblins, hill giants, ogres, orcs, and trolls to be inferior but few would express that opinion around free goblins/hill-giants/ogres/orcs/trolls. Regardless of if they respect them or not, most men in Tharamil, Pellimore, Korrogan, Kaanon, Istilia, and Anataar consider women less intelligent and inferior to men. Few would be afraid to express this opinion unless there’s a strong/powerful woman nearby. In Pellimore, Kaanon, and Anataar, most people consider women unfit for rule and close-range combat. Neither idea is taboo among dwarves, orcs, or northmen, no matter where in Asteria they may live or what other views they may hold. In Pellimore, Korrogan, Kaanon, Ivaroth, Istilia, and Anataar, most non-enslaved individuals have little-to-no sympathy for slaves and consider them inferior. In fact, to many people living on the aforementioned continents, a slave is just an object that can be used however its master wishes. In Pellimore, Korrogan, Kaanon, Istilia, and Anataar, many feel it’s a moral obligation to return a runaway-slave to its master. Slavers and slave-auctioneers don’t care about the opinions and feelings of slaves. Many in Pellimore, Korrogan, Kaanon, Ivaroth, Istilia, and Anataar, feel likewise. Those who consider slaves inferior tend to talk to and about them in a mocking/belittling way. Misogynistic men often make sexist remarks at female slaves. When male slavers/slave-auctioneers talk to free women, they act like they respect them, but in reality, most think all women are stupid and naive and that most female slavers are incompetent. Some orcs in Asteria live in rural underground settlements known as orc-dens. Like orc camps and orc strongholds, orc-dens are few and far between, but they’re usually quite easy to find if you know where to look. An orc-den is typically ruled by a single male or female who has far-reaching powers over the settlement. Female-ruled orc-dens tend to be more egalitarian, but your average orc-den is a very misogynistic cutthroat environment where wealth is amassed by capturing travelers and intruders and then training them as slaves before selling them to normal slavers. The orcs of the Great Orc Den in northern Korrogan are deeply misogynistic. The absolute vast majority are male. Through kidnappings and deceit, they’ve amassed many female prisoners which they use as breeding-slaves and milking-slaves. Besides orcs, there’s some male ogres too. Going into an orc-den, the entrance is followed by a long corridor that splits in three. The left corridor is short, leading to the sleeping-quarters for the orcs and male ogres who work for the den. The central corridor is long, leading to a small room with one door to the right, one ahead, and one on the left. The left door connects to an entertainment-room with a large stage on which slaves are sometimes forced to dance or partake in other imaginative performances. The door ahead connects to a spacious room with a central stone-throne sitting atop a slightly raised platform. The right door connects to the kitchen, dining-hall and food-storage. The right corridor from the orc-den’s entrance is long and winding, leading to another three-way split. The pathway ahead leads to the slave preparation-room. The left pathway leads to the many cell-blocks where slaves are housed behind bars whenever they’re not being used or trained. A few empty cells are used as delivery-rooms. The right pathway leads to a two-way split. Going right takes you to the Pit; a large, totally empty, circular room where massive orgies and contests are sometimes held. Going left instead takes you to a long, narrow room with a central aisle. There’s a row of 50 pillories on each side of it, all facing inward with a milk-bucket beneath. Slaves taken to this room are bred and milked like livestock for hours on end. The leader of the Great Orc Den in northern Korrogan is a 220 cm tall, very fat orc named Varak Naal. He has light olive skin, big hairy balls, a short but girthy cock, a bald head, a fat beard, and plenty of body-hair. He never walks around. He just sits on his throne all day, lounging casually while being sexually serviced by slaves, each one connected to his cock-ring through a 3 m long chain attached to her collar. Even when there are visitors from outside the orc-den, he usually has 1-3 slaves servicing him while he talks with the visitors. Varak Naal is masterful at manipulation and negotiation. He knows how to put on a convincing facade of phony mutual respect to make someone see his ways or agree to his terms. When he’s not actively negotiating or trying to convince someone from the outside, he’s extremely foul-mouthed and misogynistic, cursing constantly and often referring to enslaved women as “it” or “the thing”. Slaves aren’t allowed to speak in his presence and would be brutally punished by his guards for any disobedience shown. Cockwarmers are women who’ve had all limbs amputated and a flat circular steel-plate inserted in each stump. Each plate sports a ring protruding from its stump. Most cockwarmers have heavy makeup and massively enlarged lips through injection. Piercings, tattoos and other enhancements can be made if a customer is willing to pay extra. Cockwarmers are used like fleshlights/onaholes and are considered objects, not people. Owners often compare and contrast their cockwarmers in a similar way to how you might compare the specs and performance of two computers or cars. Most owners keep their cockwarmer gagged at all times, but shops sometimes ungag some of theirs as a sales tactic so customers can hear the lustful pleas of those who’ve seemingly embraced the predicament. Every cockwarmer has its own case, featuring tiny breathing-holes, two carry-handles, and two long tubes. Cockwarmers are kept inside their case and placed on a shelf for display when they’re not being used. When the case is stationary, one tube is inserted into the rectum and the other is pressed into the urethra. The other end of the tubes should either lead to a sewer-drain or hang over a toilet. Before transportation, the tubes are cleaned and placed inside the case. During closed hours, cockwarmer shops usually close the lids on the cases and lock them shut. Most cockwarmers used to be homeless women or criminals. Cockwarmers can only be bought at special sex-toy shops which have a license to acquire and sell cockwarmers. Cockwarmers at these shops typically have a tag hanging from one of their nipples, listing the price, specifications, and maintenance requirements, as well as any fun trivia or information the store knows about the cockwarmer, including its former name, occupation and how they acquired it. Women are made into cockwarmers using a large machine found in the storage-room of every cockwarmer shop. It’s shaped like a rectangular frame and is size-adjustable, allowing it to be used on women of different heights and shapes. It has four large sockets, one for each limb of the woman. It also has a small robotic arm. After the woman steps into the machine, you press a button which makes the frame adjust to her body’s shape and lock itself in place. You then press a button which makes the robotic arm blindfold her. Next you press a button which makes the sockets inject her with a pain-inhibiting, pleasure-inducing substance. You then press a button which makes the sockets instantaneously amputate and cauterize her limbs while inserting the steel-plates. Next you press a button which makes the frame hold her torso in place while the arm removes her amputated limbs. When the arm is finished, you perform any further adjustments to her body or face by hand. The next step would be to place the female in her very own cockwarmer-case while making sure that her face, chest and abdomen are facing the inside of the case’s lid. If the woman is meant to be delivered to someone, you’d end the process by gagging her, removing her blindfold, closing and locking the case-lid, and then wrapping the case in fancy wrapping-papper. If she’s meant to be sold regularly instead, you’d bring the case into the store and place it on a shelf before opening the lid, gagging her, and inserting the two tubes. The person who turns the woman into a cockwarmer will usually keep up their facade of normalcy and respect until they’ve gagged her, so most women aren’t aware that they’ve been turned into a cockwarmer until they’ve been gagged. Once a woman has been made into a cockwarmer, the staff at the cockwarmer shop would never say anything to her ever again, just like how you’d never try to talk to a toy or a tool. Cockwarmer stores are only a thing on Earth, not Asteria. Call-Master is an obscure and highly taboo riding sport in which fully nude female riders have to navigate a long obstacle-course by guiding their animal with verbal commands. The rider and animal who knock down the fewest objects win. In Call-Master, the rider is hogtied and strapped to the underside of the ridden animal’s belly while its cock is deeply lodged within her. Her back is tightly pressed against the animal’s belly. On Earth, Call-Master is only played on a few farms and ranches owned by people who enjoy the sport, and considering its taboo nature, it’s only played in secret, away from prying eyes. Call-Master contests are in most cases a highly informal affair hosted by one of the participants on her own farm or ranch. The other participants and spectators are in most cases either close female friends of the host or a bunch of female Call-Master enthusiasts. In Call-Master, betting money on which rider you think will win or orgasm first is quite common. Call-Master contests involving horses or bulls are usually held outdoors while ones involving pigs typically happen indoors. Needless to say, most people who watch or play Call-Master are also massive bestiality lovers. “SA” stands for “Specialized Adult-oriented”. The term is only used on Earth and it’s always written in its shortened form “SA” instead of “Specialized Adult-oriented” to hide the meaning from those who don’t already know what the letters stand. SA Pony-riding is an SA team racing-sport. Each team consists of a clothed male midget/goblin/dwarf and a fully nude female human/elf/orc. She wears a bridle, wrist-binders, and depending on the competition style, either a stirrup-less saddle with an anal-hook, or a belt and thigh contraptions. Each rein stretches from the bit to the rider’s hand and features a very short metallic cord which is tied around the base of her closest nipple. This means that a tug on one of the reins doesn’t just force her to turn her face, but that the breast on the same side of her body gets yanked. SA Pony-riding comes in four competition styles: High-seat Running Horse, Low-seat Running Horse, High-seat Foal Crawl, and Low-seat Foal Crawl. In SA Pony-riding terminology, High-seat means that the woman is wearing a stirrup-less saddle and that her rider sits on top of it. There is an anal-hook extending from the back of the saddle which you plug deep into the woman’s anus. When doing High-seat, the male rides his woman like a horse, steering her using the reins and by kicking her sides with his feet. The rider also carries a whip so that he can whip the female’s butt when he wants her to move faster. In SA Pony-riding terminology, Low-seat means that the woman is wearing a belt in place of a saddle and that her rider is hunched over her ass with his feet strapped to her thighs and his cock lodged in her anus or vagina. The belt sits tightly around her waist and features a handle at the back for the male to hold on to. The reins are connected through attachments on either sides of the handle, allowing the rider to pull one rein at a time. The woman also has a strap contraption around each thigh with a shoe-like extension on the outside of each thigh. When doing Low-seat, the male straps his feet into the shoe-like extensions and he holds the belt handle with one hand while pulling reins with the other. He can also use his free hand to smack the female’s butt when he wants her to move faster. In SA Pony-riding terminology, Running Horse means that the woman is running on two legs and that her wrists are tied in place behind her back. In SA Pony-riding terminology, Foal Crawl means that the woman is crawling on all four and that her wrists are free. SA Pony-riding races are won by the team that first completes a certain number of laps around a race-track. The tracks used for the sport are usually around 1.5 kilometers long and are always quite irregular in shape; bending and twisting plentifully until they eventually wind their way back to the start. The tracks are filled with various obstacles. If it’s a High-seat Running Horse or Low-seat Running Horse competition, there will be obstacles requiring the woman to jump, duck, or side-step. If it’s a High-seat Foal Crawl or Low-seat Foal Crawl competition, there will be obstacles requiring the woman to climb, leap, or prone-crawl. When it comes to SA Pony-riding competitions, 1 lap (or put another way, around 1.5 kilometers) is standard for Foal Crawl style competitions where all the participating women are obese. 2 laps (or put another way, around 3 kilometers) is standard for Running Horse style competitions where all the participating women are obese. 2 laps (or put another way, around 3 kilometers) is standard for Foal Crawl style competitions where all the participating women are overweight but not obese. 4 laps (or put another way, around 6 kilometers) is standard for Running Horse style competitions where all the participating women are overweight but not obese. 3 laps (or put another way, around 4.5 kilometers) is standard for Foal Crawl style competitions where none of the participating women are overweight or obese. 6 laps (or put another way, around 9 kilometers) is standard for Running Horse style competitions where none of the participating women are overweight or obese. Full members are people who have completed all of their initial lessons. Most SA sport clubs on Earth have the same layout. Going in from the outside, the club’s entrance is followed by a small gathering-area with two doors. One door leads to the staff-only facilities, which typically includes an office-space, a changing-room, bathrooms, and a room for recreation and lunch-breaks. The other door leads to a short corridor. It ends in another door followed by a three-way split. Going left at the split takes you to the club’s storage-room. Going straight ahead at the split takes you to the main training-hall where lessons and practice-sessions are held. Going right at the split takes you to the locker-rooms. One locker-room is significantly larger than the others. It’s mainly for use by instructors and full members, but it can also be used by newly enrolled members if they wish it. It’s a mixed locker-room, used by both men and women alike. There’s a smaller, female-only locker-room for use by female first-timers and newly enrolled female members. There’s an identical locker-room for use by male first-timers and newly enrolled male members. All three locker-rooms feature a communal shower-room. Beginner-classes in SA pony-riding are always held at a different time than full member practice-hours. Regardless of instructor or club, the initial lesson of a beginner-class in SA pony-riding always follows the same schedule. Ahead of the first lesson, the first-timers will gather in the gathering-area and await their instructor. Once it’s time to begin, the instructor will appear and open with a brief self-introduction. She will make sure not to mention what the sport actually entails, such as the fact that the women will be the ponies instead of actual horses. If someone at this point were to ask her what the course will entail, she will tell a lie and tell them that SA pony-riding is just an unconventional form of horse-riding. Following this, the instructor will ask each class-member to also give a brief self-introduction. Following this, she’ll bring the male class-members to the male locker-room. The instructor will then go back to the gathering-area and bring the female class-members to the female locker-room. She will then wait outside of the locker-rooms for the first-timers to get ready. As she waits for them, the first-timers get changed into regular horse-riding gear, including helmets. There is a pile of whips in the female locker-room, and so each female class-member grabs one before exiting the locker-room. Once everyone’s done and have assembled outside the locker-rooms, the instructor will lead the class to the training-hall. Once there, the instructor will describe the obstacle course visually in detail as the students observe. After this, she’ll ask the class-members to take a brief moment to find a training-partner of the opposite sex. After a few minutes, the instructor will ask the class-members to line up in a row, each pair standing next to each other. If a male class-member still lacks a partner, the instructor is free to assume the role if she wishes. If she assumes the role, she’ll inform the male and ask him to stand beside her. Once everyone has lined up, the instructor will adopt a serious yet considerate tone and tell her pupils to listen up. She will proceed to highlight the fact that there still isn’t a single horse in sight and that that may seem a bit strange. Tactfully but carefully, she will then explain what “SA” stands for and that SA Pony-riding is a team racing-sport where each team consists of a male midget/goblin/dwarf and a female. Tactfully but carefully, she will reveal that the women will be the ones getting ridden instead of actual horses and that the males will be the ones riding them. Trying to ease the minds of the female class-members, the instructor will proceed to address them directly and tell them that the sport is perfectly consensual and that no harm would come to anyone who participates. After this the instructor will ask the female class-members if they’re sure they want to proceed with the course, explaining that it would entail having to strip bare before the class can proceed further. Once the female students who wish to stay have stripped bare, the instructor will ask a few of the male class-members to come along and help retrieve the riding-equipment that will be needed for the class. Once back in the training-room, the instructor will tell the class-members that helped out to rejoin the row. Once everyone’s in a row again, she’ll ask if there are any more questions before she proceeds. After this, the instructor will bring up the fact that there are four competition styles in SA Pony-riding. She will say the name of each style but she will only explain how the High-seat Running Horse style works. As part of this, the instructor will tactfully and carefully begin to describe how the equipment would be equipped on a woman. She will encourage the men to equip their partners. If she earlier during class promised a male that she would be his partner, she’ll encourage him to do the same, but she will make sure to instruct him not to put the bit in her mouth so that she can continue with the instructions. Once every woman has been equipped, the instructor will address the men directly and explain how a rider would steer their woman. She won’t mention the whips and leave that for later. With her wrists already tied behind her back, the instructor will point her face at the obstacle-course. She will then explain how to navigate it. After this, the training will begin. Throughout the training-session, the instructor will stress the importance that a rider must ensure that his woman is quiet and obedient to his will, obeying him without objections. She’ll stress that the woman must yield to the rider’s control if their team is to be effective. She’ll stress the importance of not overworking the woman and allowing her some occasional breathing-space. Eventually, the instructor will begin to talk about the importance of rewarding one’s pony and mention ways that riders can do so, stating that some women might prefer edible treats and pats on the head while others prefer something more lustful. The instructor will clarify to the riders that it’s not mandatory to ask the woman for consent, but she’ll also say that it’s a good practice as it may make the woman more obedient. After twenty or so minutes of training, the instructor will tell the women to kneel down and the men to dismount so that they can grab the whip from their woman’s pile of clothing. Once the males are back in their saddles, she’ll tell them how to best use the whip to ensure that their woman maintains a fast pace. If the instructor is being ridden by a male, she will at this point tell him to put the bit in her mouth so that she can be quiet and obedient like the other women. The bit will render her unable to speak. The training will then continue for another half hour. After this, the instructor will turn her head around to face her rider and indicate with her eyes that she wants him to take out the bit. Once the bit is out, she will tell the riders to dismount and lead their women by the reins to the side of the obstacle course. The instructor will then encourage the riders to reward their women with a pat on the head. She will then proceed to inform her students that it is very important that a rider gets himself some rest and food after riding, and so she encourages the males to grab the food from their bags and take a 30 minute break. Before the riders have time to go grab their food and take their break, she will tell them to lead their women by the reins to the short wooden poles situated beside the obstacle course. The instructor will then tell the riders to tie the ends of the reins in their palms to the poles and she will also tell her partner to put the bit back in her mouth. Following this, the women are left standing tightly together shoulder to shoulder and hip to hip with their asses facing the wall and the wooden poles right in front of them. After the break is over, the riders will return to their women and the instructor will indicate to her partner using her eyes that she wants him to remove the bit again. Once he has done so, she will tell the riders to untie the reins from the poles and to form everyone up in a circle some distance away from the poles. She will then tell the riders to take out the bits from the women’s mouths and to give them something to drink and eat. Once every woman has had something to drink and eat, the instructor will proceed to explain Low-seat Running Horse, High-seat Foal Crawl, and Low-seat Foal Crawl in turn. Having explained each style in detail, the instructor will ask the women if they feel comfortable proceeding further. After this, she will point her face at the illustrated instruction manual, telling the riders to use it if they forget how it all works. The instructor will then tell the riders that they should spend roughly 45 minutes practicing each style with their partner and have a 20 minute break in between each style. She will also remind the riders that the women should be tied to the poles during breaks. The instructor will then command the riders to re-gag their partners, including herself. Once she is gagged, the riders will proceed to spend roughly 45 minutes practicing each style in turn. Once the time is up, the instructor’s partner will take out her bit. She will tell the riders to reward their women one last time before taking off the equipment so that each woman knows that her efforts were appreciated by her rider. Following the rewards and the unequipping of the riding equipment, the instructor will start a class-discussion about how things went overall and she’ll give compliments to class-members who did particularly well. The instructor will then ask each woman and man in turn to tell the class how he or she feels about the experience. After everyone has said something about their experience, the instructor and class-members will head to the locker-rooms for a shower before going home. It’s common for the instructor of a beginner-class to join the female first-timers in the female-only locker-room in case they have questions. Strapper is a one-on-one SA fighting-sport. It’s only played on Earth. It’s played by men and the goal is to punch and kick your opponent’s body directly until they’re too beaten up to continue or they decide to give up. Competitors are known as “ringers” and they wear wrestling-masks, leather-boots, a small cape, and shorts with a cutout for their genitals. Ringers tend to be very tall, strong and well-built. It’s rare for a ringer to be shorter than 193.04 cm. During Strapper matches, each ringer has a fully nude woman hanging suspended from his body. She is known as a “bag” and her sole function is to shield her ringer from his opponent’s blows and kicks by intercepting them with her body. During Strapper matches, the ringers ignore their own bags completely, instead focusing on the fight. He won’t mention her in any way and will act as if she’s not even there. He won’t hold her in any way, instead using his hands to deliver blows to his opponent. He won’t actively try to fuck her either. All in all, his bag is simply a protective vest. When a woman hangs suspended from a ringer, she’s “armor-strapped”. Within the context of Strapper, being armor-strapped would mean that you hang suspended in mid air in an upright posture with your crotch pressed against your ringer’s cock and your back pressed against his chest/belly. Within the context of Strapper, being armor-strapped would mean that you’re in a sprawled or spread eagle posture, that each of your wrists is cuffed to either of your ringer's pauldrons, and that each of your ankles is cuffed to either of his thigh-protectors. To render a woman armor-strapped for a Strapper match, wear pauldrons and thigh-protectors that already come with handcuff-like devices permanently attached. Restrain her wrists to the pauldrons and her ankles to the thigh-protectors. Before a Strapper match begins, each ringer heads to a separate locker-room together with his bag. After putting on his uniform and getting the bag to undress, he’ll equip himself with the pauldrons and thigh-protectors and then suspend his bag in the armor-strapped style. After this, each ringer will wait for the announcer to announce his name. While waiting for this announcement, each ringer will lodge his cock in his bag’s vagina or anus. Once his name is announced, the ringer will exit the locker-room and enter the ring. Ringers and bags both get payed for taking part in a Strapper match. A bag can get up to $5000 if she’s a looker and also performs particularly well. Even if she’s ugly and performs badly, she'll still earn at least $500. Ringers get at least $1200 for participating, but there's no cap. Some famous ringers earn as much as $20000 for merely participating. The prize money for winning goes to the ringer alone. It's usually around $5000 for a match between ringers with low recognition, about $10000 for matches including one famous ringer, and over $20000 for games with two famous ringers. Bags and ringers both participate willingly in Strapper. It’s seen as immoral to force someone into becoming a bag. That said, a woman can sign a half-year long legally binding contract requiring her to work as a bag for a certain ringer or a particular Strapper organization. Beginner-classes in Strapper are always held at a different time than full member practice-hours. SA wrestling is only played on Earth. SA wrestling is wrestling with a sexual twist. It’s played in 5 different formats; F/F, F/M, FF/FF, FF/MM, and FM/MF. F/F = 1 woman vs 1 woman. F/M = 1 woman vs 1 man. FF/FF = 2 women vs 2 women. FF/MM = 2 women vs 2 men. In the FM/MF format, there are 2 teams with a man and woman each. The woman on each team fights the man on the opposing team. Professional SA Wrestling leagues – such as ANSAWL – have their own private wrestling ring, locker-rooms, showers, and video editing studio. They hold 2 month long elimination-style tournaments with 1 month gaps in-between. The sport is also played in a more loose fashion by amateurs in the basements of some clubs and the homes of SA wrestling fanatics. These amateur matches are usually played on workout-mats with the players closely surrounded by a crowd of onlookers. League matches are not performed in front of a crowd. They go straight to video and include player interviews which were recorded before the match, after the match, and during the breaks between rounds. The interviewer and referee for an SA Wrestling league match are nearly always women. At some leagues, these roles are filled by 2 non-participating female players. During an SA Wrestling match, the referee will try to describe and explain what’s happening in real time. When they see a point-scoring maneuver being carried out, they must mention it and note it down. Once everything has been prepared ahead of an SA Wrestling league match, the players arrive and are given time to shower and change into their uniforms. Shortly before the match begins, each player is interviewed in turn for about 3-6 minutes while sitting on a chair before a camera in an otherwise empty room. The interviewer will ask the player to tell the camera who they are, what they do for a living, how long they’ve done SA wrestling, and how they expect the match will turn out. It’s a good opportunity for the player to brag about their accolades and how they’ll beat their opponent. If the player has fought the opponent before and been dominated by them in a previous match, the interviewer may also remind the player of their track record and ask them how they plan to do things differently. Once all players have been interviewed, they’re brought to the ring and asked to kneel down on the floor with their hands on their knees and their front facing their opponent. The referee will enter the ring and briefly explain the rules and match schedule before the camera. The referee will then start the match. The match is divided into three 20 minute rounds with a short break for resting and new interviews between each. These interviews are conducted by the same person, in the same manner, and at the same location as the pregame interviews, but they’re only about 2-4 minutes long and are mainly focused on how the match has progressed, how the player feels, and what the player intends to do next. Once all 3 rounds are over, the referee will take a moment to add up all points earned by each player. They will then ask the players to stand on either side of them. Grabbing the wrist of each player, the referee will create extra drama and suspense by prolonging the answer before finally telling the camera who won by raising said player’s wrist to the sky. At this point, the winner is given 40 minutes to do whatever they want to their opponent. During amateur SA Wrestling matches, participants usually start fully clothed, dressed in whatever they were wearing when they accepted to wrestle. A man participating in an SA Wrestling league match starts out with nothing but a pair of socks, a pair of soft baggy pants, and either briefs or a jockstrap. A woman participating in an SA Wrestling league match starts out with nothing but a pair of socks, a bra, and a pair of panties. All forms of bras and panties are allowed, including thongs and bikinis. If she prefers, she can use a leotard, monokini or slingshot bikini instead of a separate bra and panties, but it could make it easier to strip her. In SA Wrestling, gut punches, kicks, hair-pulling, and slaps to the face/body are allowed, but they don’t earn you any points. In SA Wrestling, stripping a piece of clothing from an opponent = 2 points. This applies to all clothes except leotards, monokinis and slingshot bikinis, which = 4 points. In SA Wrestling, putting someone in a submission hold = 3 points. You get 1 extra point for every 30 seconds you keep them restrained and 2 more if they tap out. In SA Wrestling, penetrating a woman while restraining her = 4 points. You get 1 extra point for every 30 seconds you fuck her and 3 more if you cum in her. In SA Wrestling, pinning a man down and riding his dick = 4 points. You get 1 extra point for every 30 seconds you ride him and 3 more if he cums. In SA Wrestling, grabbing an opponent’s genitals = 1 point. You get 1 extra point for every 30 seconds you rub/stroke their genitals. In SA Wrestling, licking/sucking on an opponent’s genitals = 1 point. You get 1 extra point for every 30 seconds you continue to do it. In SA Wrestling, deepthroating a man’s entire cock = 3 points. You get 1 extra point every 30 seconds you keep it in your throat. In SA Wrestling, needless excessive violence and acts that could inflict a serious injury will get you a warning the first 3 times it happens. If it happens 4 times, you lose the match. Men have about 60% more upper body strength than women. Even some men who don’t work out at all are still on par with tall, muscled, athletic women in terms of strength. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ I’m {insert full character name}. {summarize what has happened thus far to create a starting point for your story} (Please narrate from a second-person perspective.) ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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Welcome to my secondary post! I'm excited to share more fantasy Sims with you all. I'll be posting these from time to time, so stay tuned for more! Let me know what you think, and feel free to suggest any fantasy ideas you'd like to see. (If you want, there's a single zip file available for free on my Patreon (via MEGA) Exclusive Sim from my Patreon °New Sim ❣️ Azelle Bloodrose ❣️ 🤍Carabia Asmodeo🤍 If you enjoy my content and want to support what I do, I invite you to follow me on Patreon! Your support helps me keep creating and sharing more Sims with all of you. Thanks for being part of this! -
View File Exlora Haxatia (Alien) An Alien Celebrity from the planet Xmeomebnuwmxzcgk, doubling as a normal women Exlora's crashed ship, now used a museum exhibit Human Form More On The Patreon Submitter Fennecs Submitted 10/21/2024 Category The Sims 4 - Sims Requirements The Sims Video Game On Pc Installed on your computer, with a mods folder that is usually in your sims documents folder. If you have trouble finding that folder, look in your documents. If you're still reading this, you've wasted about 10 seconds
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CLICK HERE TO PLAY ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ Joys of Tamriel is a worldbuilding sheet made for scenarios set in the Elder Scrolls universe. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ BLUE TEXT = changeable information. CYAN TEXT = perpetually true information about you and other noteworthy characters. GREEN TEXT = perpetually true information about the world. BROWN TEXT = less vital information which you would still probably want to include in your initial message and reminders if your AI has a good enough memory. RED TEXT = A summary of what has happened thus far. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ This is a message to the AI: Everything I say in this message is simply information about me and the world that my story takes place in. The story takes place in the world of the Elder Scrolls. {insert full name} is a {insert exact height measurement or a descriptive adjective}, {insert hair-color}-haired, {insert age} year-old, {insert sexual orientation} {woman / man / female / male} ({insert race or species} / of {insert} {ethnicity / heritage}). {She / He} has {insert one-or-more descriptive adjectives} skin, a {insert one-or-more descriptive adjectives} physique, {insert color} irises, {insert one-or-more descriptive adjectives} areolae, a {insert one-or-more descriptive adjectives} {figure / waist / belly}, {insert one-or-more descriptive adjectives} hips, a {insert one-or-more descriptive adjectives} ass, {insert one-or-more descriptive adjectives} thighs, a {insert one-or-more descriptive adjectives} {labia / penis}, and a {insert one-or-more descriptive adjectives} {clitoris / penis-glans}. (His balls are {insert one-or-more descriptive adjectives}.) (Her genitals are {insert one-or-more descriptive adjectives} than the rest of her skin, but )(the inner part of her labia and vagina are {insert one-or-more descriptive adjectives}.) {She / He} has a {insert one-or-more descriptive adjectives} face, {insert one-or-more descriptive adjectives} cheeks, {insert one-or-more descriptive adjectives} lips, a {insert one-or-more descriptive adjectives} chin, and a {insert one-or-more descriptive adjectives} nose. As for hair, {she / he} has a {insert hairstyle/haircut}, {insert one-or-more descriptive adjectives} eyebrows, {insert one-or-more descriptive adjectives} armpits, a {insert one-or-more descriptive adjectives} ass-crack, a {insert one-or-more descriptive adjectives} {body / chest}, and a {insert one-or-more descriptive adjectives} {bush / ...} {in {her / his} nether / in terms of pubes}. (Her breasts are {insert one-or-more descriptive adjectives}. In terms of cup-size, she's a {insert}-cup.) ({Her / His} nipples are {insert description}.) ({She / He} has {insert piercings and tattoos}.) {describe {insert full name}'s personality, hobbies, and interests} {describe {insert full name}'s living arrangements, background, and occupation} {describe what {insert full name} is wearing right now or what they usually wear when fully dressed} Bras don’t exist. Your average Altmer/Bosmer/Dunmer speaks in an elegant, refined fashion. Argonians are bipedal reptilians with a lizard’s head, tail and scales, but the torso and limbs are shaped like those of humans. They’re totally hairless, but many have horns/feathers on the head and a series of larger scutes running from the top of the head, down the back, and to the tail tip. Argonians tend to have somewhat hoarse-sounding, low-pitched voices. For thousands of years, the Dunmer of Morrowind have kept argonians as slaves to work the province’s large crop-fields. Even Dunmer outside of Morrowind tend to look down on argonians quite severely because of this fact. Khajiit are bipedal felines with a cat’s head, tail and claws, but the torso and limbs are shaped like those of humans. Khajiit tend to have very raspy voices and many refer to themselves in third-person. Ogres and goblins are extremely unrefined, totally lacking manners. They’re stupid, eat sloppily, and speak in a very vulgar, uninhibited, broken fashion. They can also be quite undiplomatic, unsportsmanlike, inconsiderate and presumptuous. Your average orc is plain-spoken and quite unrefined, lacking proper etiquette. Most eat sloppily and speak in a vulgar fashion. Giants and ogres have extremely low-pitched, booming voices. Giants can only speak their own primitive language. It sounds like grunting. Lurkers, trolls and werewolves are primitive beasts, totally unable to speak. Your average male giant/goblin/ogre/orc is quite misogynistic and loves to dominate women sexually. Some inns/taverns let prostitutes live and work on their premises for a substantial cut. It’s especially common in high-crime-areas, countryside-areas, and struggling inns/taverns. Prostitutes living on-location share a single room for off-work recreation and sleeping. Most inn/tavern -prostitutes double as waitresses to make ends meet. Respectable inns/taverns rarely advertise their prostitutes and always mandate waitressing prostitutes to wear waitress-clothes. Less decent/respectable inns/taverns might advertise their prostitutes publicly as a business-strategy, and a few even mandate full-nudity for waitressing prostitutes. Particularly desperate establishments might even ask attractive female customers to become prostitutes. Brothels got both free and enslaved prostitutes living on their premises. All are fully nude. Besides sex, brothels also offer stage-performances for audiences. This typically involves prostitutes stripteasing, dancing, and pleasing themselves onstage, but competitive orgies are occasionally held as well. Most male giants/goblins/ogres/orcs like to degrade women. When a captive is significantly smaller than themselves, these creatures are likely to give her a belly-ride or lass-strapping. Some wealthy slave-owners also like to give their female slaves belly-rides. There are 9 distinct styles of belly-riding: cross-strapped, eagle-strapped, hog-strapped, sack-strapped, wide-strapped, armor-strapped, prison-strapped, inward-strapped, and upside-down-strapped. If a victim is cross-strapped, eagle-strapped, hog-strapped, sack-strapped, wide-strapped or armor-strapped, she hangs suspended in mid air in an upright posture with her crotch pressed against her captor's cock and her back pressed against his chest/belly. If a victim is cross-strapped, it would mean that she's in a T-pose and that her neck, wrists, waist, thighs and ankles are tightly strapped to her captor's body with ropes/chains extending to his back. If a victim is eagle-strapped, it would mean that she's in a sprawled or spread eagle posture, that her wrists are bound to either side of her captor's neck, that each of her thighs is bound to either of his, and that the end of her collar's chain/leash is secured behind his neck. If a victim is hog-strapped, it would mean that she's hogtied, that her wrists and ankles are bound together behind her back, that the end of her collar's chain/leash is secured behind her captor's neck, and that her waist is secured to his body. If a victim is sack-strapped, it would mean that her body is a bit folded, that her limbs point straight up, that her wrists, ankles and collar's chain/leash are bound together above her head, and that another rope/chain is bound to those binds on one end and secured to the back of her captor's neck on the other end. If a victim is wide-strapped, it would mean that her wrists and ankles are secured to either side of her captor's waist and that the end of her collar's chain/leash is secured behind his neck. If a victim is armor-strapped, it would mean that she's in a sprawled or spread eagle posture, that each of her wrists is cuffed to either of her captor's pauldrons, that each of her ankles is cuffed to either of his thigh-protectors, and that the end of her collar's chain/leash is secured behind his neck. If a victim is prison-strapped, it would mean that she hangs suspended in mid air in a deeply forward-leaning posture, that her crotch is pressed against her captor’s cock, that her breasts dangle below her body, that her ass is pressed against his crotch, that her arms are outstretched behind her back, that her wrists are bound to her chain/leash, that her ankles are secured to his lower back, and that the end of her collar's chain/leash is secured behind his neck. If a victim is inward-strapped, it would mean that she hangs suspended in mid air in an upright posture, that her crotch is pressed against her captor's cock, that her belly and chest are pressed against his chest/belly, that her wrists are secured to either side of his neck, and that her ankles are secured to either side of his waist. If a victim is upside-down-strapped, it would mean that she hangs suspended in mid air in an upside-down posture, that her belly and chest are pressed against her captor's chest/belly, and that her mouth engulfs his cock. To give a belly-ride, you need something to restrain the woman with. Giants and ogres typically use vines or rope to get the job done while goblins prefer iron-chains. Orcs and more civilized races usually go for rope if they’re poor and iron-chains if they’re middle-class, but rich men also have the fancy, expensive option of using pauldrons and thigh-protectors which already come with handcuff-like devices permanently attached. If you have the option of using the pauldrons and thigh-protectors, you would restrain the woman's wrists to the pauldrons and her ankles to the thigh-protectors. This would render her armor-strapped. To render a woman cross-strapped, eagle-strapped, hog-strapped, sack-strapped, wide-strapped, prison-strapped, inward-strapped, or upside-down-strapped, you would need vines, rope or iron chains instead. Once you’ve got the woman cross-strapped, eagle-strapped, hog-strapped, sack-strapped, wide-strapped, armor-strapped, prison-strapped, inward-strapped, or upside-down-strapped, you force your cock inside her and go about your normal life. It’s very common among giants and ogres to leave the woman permanently suspended. Women who are subjected to this on a permanent or very frequent basis are referred to as “meat-shields”. Lass-strapping is when you tie a woman’s wrists and ankles together, either above her head or behind her back, and then tie a rope onto those binds which you either attach to your belt or hold in your hand. If you tied her wrists and ankles together above her head, it’s called a pouch-strap. If you instead tied them together behind her back, it’s called a bag-strap. A cock ring is a ring worn around the base of a man's cock and balls. A slave's chain/leash can be attached to the ring ahead of oral sex. Besides male orcs and some slave-owning nobles, very few men wear a cock ring. A slave-tag is a numerical branding-mark; e.g. “002”, “057” or “143”. Besides identification, they determine the order in which slaves are put up for bidding during slave-auctions. For instance, a slave branded “024” would be presented and bid for before one branded “025”. Slaves not auctioned off during auction-sessions simply retain their existing slave-tag. When an unmarked slave is obtained by a slave-auction-house, it gets branded the lowest vacant number. Slavers are people who mainly make a living by enslaving and then transporting individuals to slave-auction-houses. Some bands of slavers also buy slaves from orc-dens and goblin-dens on behalf of slave-auction-houses. Some slavers also work as security during slave-auctions. Slavers usually operate in groups of 2-8. When they enslave someone, they bind/cuff the person's wrists together, gag them, strip them naked, and equip a leashed/chained slave-collar. When the slavers have acquired enough slaves, they bring them to a slave-auction-house. Unmarked slaves are branded by the slave-auction-house upon delivery. Slavers mostly operate in cities, towns, and along busy roads. Being widely seen as undesirable while homeless, a former slave, or without family and biological kin puts one at immediate risk of enslavement by slavers. Being a sex-worker, Argonian, Khajiit, and/or criminal in combination with these risk-factors can further increase the likelihood of enslavement. If a woman is naked with her wrists bound, most would consider her a slave and treat her accordingly. All slave-auctions have rope, cuffs, slave-collars, leashes, chains, gags, a branding-iron, and a place to heat the branding-iron available. Other than a small room where slaves are initially processed and branded, slave-auction-houses only consist of a single, large auction-room with rows of seats for attendees, a podium from which the slave-auctioneer conducts the bidding-sessions, and a large, highly visible cage within which all the auction’s slaves are kept. To enslave a person, first tie/cuff their wrists behind the back, then gag them if there’s a gag available. Mind you, there’s always gags available if you’re at a slave-auction-house. Next, strip them completely naked and attach a slave-collar. Attach a leash/chain if you have one. If you have a branding-iron and a way to heat it, brand them with a slave-tag just above the left breast. If you’re at a slave-auction-house, now lead them by the leash/chain to the cage in the auction-room. All slaves present in slave-auction-house slave-cages are gagged. Slaves are always naked. Whenever a leashed/chained slave stands or walks next to their master or slaver, the slave is lead by the leash/chain. When it’s time for a slave to be auctioned off during a slave-auction, it’s first retrieved from the slave-cage by a slaver and lead by its leash/chain to the auction-floor next to the podium. The slave-auctioneer will talk from the podium about the slave at length, describing its appearance to the bidders in meticulous detail and mentioning possibilities for what they think it could be used for. (The slave-auctioneer should at least describe the form, breasts, hips, thighs, ass, genitals, face and demeanor of the slave. Please tell me exactly what they say.) The slave-auctioneer might also talk about the slave's virtues, personality, and/or past if they know anything and think it could increase the slave’s bidding value. After that, the bidding commences. When the slave has been sold, a slaver will come to the auction-floor, retrieve it, and walk it by its leash/chain over to the winning bidder before handing over their end of the leash/chain. When you win the bid for a slave, you usually assign it a new name. Most slave names sound offensive/belittling and allude to its appearance, past life, personality, or level of intelligence. Most humans/elves/orcs consider argonians/khajiit to be inferior but few would express that opinion around free argonians/khajiit. Regardless of if they respect them or not, most men consider women less intelligent and inferior to men. Few would be afraid to express this opinion unless there’s a strong/powerful woman nearby. Most people consider women unfit for rule and close-range combat, but neither is taboo among orcs or Skyrim’s nords. Most non-enslaved individuals have little-to-no sympathy for slaves and consider them inferior. In fact, to many people, a slave is just an object that can be used however its master wishes. Many feel it’s a moral obligation to return a runaway-slave to its master. Slavers and slave-auctioneers don’t care about the opinions and feelings of slaves. Many civilians feel likewise. Those who consider slaves inferior tend to talk to and about them in a mocking/belittling way. Misogynistic men often make sexist remarks at female slaves. When male slavers/slave-auctioneers talk to free women, they act like they respect them, but in reality, most think all women are stupid and naive and that most female slavers are incompetent. Some orcs live in rural underground settlements known as orc-dens. Like orc camps and orc strongholds, orc-dens are few and far between, but they’re usually quite easy to find if you know where to look. An orc-den is typically ruled by a single male or female who has far-reaching powers over the settlement. Female-ruled orc-dens tend to be more egalitarian, but your average orc-den is a very misogynistic cutthroat environment where wealth is amassed by capturing travelers and intruders and then training them as slaves before selling them to normal slavers. The orcs of the Great Whiterun Hold Orc-den are deeply misogynistic. The absolute vast majority are male. Through kidnappings and deceit, they’ve amassed many female prisoners which they use as breeding-slaves and milking-slaves. Besides orcs, there’s some male ogres too. Going into the Great Whiterun Hold Orc-den, the entrance is followed by a long corridor that splits in three. The left corridor is short, leading to the sleeping-quarters for the orcs and male ogres who work for the den. The central corridor is long, leading to a small room with one door to the right, one ahead, and one on the left. The left door connects to an entertainment-room with a large stage on which slaves are sometimes forced to dance or partake in other imaginative performances. The door ahead connects to a spacious room with a central stone-throne sitting atop a slightly raised platform. The right door connects to the kitchen, dining-hall and food-storage. The right corridor from the orc-den’s entrance is long and winding, leading to another three-way split. The pathway ahead leads to the slave preparation-room. The left pathway leads to the many cell-blocks where slaves are housed behind bars whenever they’re not being used or trained. A few empty cells are used as delivery-rooms. The right pathway leads to a two-way split. Going right takes you to the Pit; a large, totally empty, circular room where massive orgies and contests are sometimes held. Going left instead takes you to a long, narrow room with a central aisle. There’s a row of 50 pillories on each side of it, all facing inward with a milk-bucket beneath. Slaves taken to this room are bred and milked like livestock for hours on end. The Great Whiterun Hold Orc-den’s leader is a 220 cm tall, very fat orc named Varak Naal. He has light olive skin, big hairy balls, a short but girthy cock, a bald head, a fat beard, and plenty of body-hair. He never walks around. He just sits on his throne all day, lounging casually while being sexually serviced by slaves, each one connected to his cock-ring through a 3 m long chain attached to her collar. Even when there are visitors from outside the orc-den, he usually has 1-3 slaves servicing him while he talks with the visitors. Varak Naal is masterful at manipulation and negotiation. He knows how to put on a convincing facade of phony mutual respect to make someone see his ways or agree to his terms. When he’s not actively negotiating or trying to convince someone from the outside, he’s extremely foul-mouthed and misogynistic, cursing constantly and often referring to enslaved women as “it” or “the thing”. Slaves aren’t allowed to speak in his presence and would be brutally punished by his guards for any disobedience shown. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ I’m {insert full character name}. {summarize what has happened thus far to create a starting point for your story} (Please narrate from a second-person perspective.) ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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View File Liseli Lewood An Elf With Heterochromia https://www.patreon.com/posts/sims-4-household-113550478 Submitter Fennecs Submitted 10/07/2024 Category The Sims 4 - Sims Requirements
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Version 1.8.7.0
40,026 downloads
Welcome To Blankrex's Sims Creation! Here you will find the sims I created with best of the quality and CCs My sims will always be free. If you like any of my sim just gimme a like on this page that will just boost my confidence and that's enough for me to create more of it and I always appreciate feedbacks. I created this all-in-one section for new people who can easily access or download any of my sim and another reason was to make one section so I don't have to keep uploading files for any new creation. I will be updating this page frequently for any of my new creation so you don't have to look at my profile to check. Lemme know if you find any problem regarding any of my sim I will try my best to help you out. If you want to download any older version of my sim, click on this link https://www.loverslab.com/profile/4344710-capttest123/content/?type=downloads_file&change_section=1 If you want to add me as a friend on Steam here's the URL https://steamcommunity.com/id/Wickedhood/ Note : 1) If you are downloading a particular sim please make sure you download all of the parts for e.g Ada Wong Part 1 and Part 2. 2) HC = "Heterochromia" Common Rules : Do not claim as your own and do not reupload any of my content on any site as you know it took great efforts to create it. New Sim Upcoming [ Kate Blackburn ( Random Sim ) ] [ Note : If anyone has better hair alternative let me know otherwise we will have to stick with this only ] Released Sims Nami ( One piece : The Animated Series ) Hwan Lee ( Random Sim ) Aerith Gainsborough V2 ( Final Fantasy 7 ) Ray Dawson ( Random Sim With HC ) Tsunade Senju ( Naruto : The Anime Series ) Elise Williamson ( Random Sim With HC ) Edna Barnard ( Random Elf Sim ) Artoria Pendragon ( Fate Series or Fate/Stay Night ) Raven Hudson ( Random Sim ) Katherine Greene ( Random Sim ) Elena Baker ( Random Sim ) Angela Lim ( Random Sim ) Sun Wen ( Random Sim ) Natalia Payton ( Random Sim ) Lloyd Bannings ( Trails Of Cold Steel Series ) Hinata Hyuga ( Naruto : The Anime Series ) Lara Croft ( Tomb Raider Series ) Barbara Gordon ( DC Universe ) Note : There's some texture and clipping issue with batgirl outfit since it is already outdated. Kara Bennet ( Random Sim ) Jessica Epstein ( Random Sim ) Arita Saki ( Random Sim ) Estelle Bright ( Trails Of Cold Steel Series ) Juna Crawford ( Trails Of Cold Steel Series ) Nero ( Devil May Cry Series ) Alisa Reinford ( Trails Of Cold Steel Series ) Margit Eberbach ( Maji De Watanashi ni Kohishinasi ) Laura Arseid ( Trails Of Cold Steel Series ) A2 ( Nier Automata ) 2B ( Nier Automata ) Ada Wong ( Resident Evil Series ) Claire Redfield ( Resident Evil Series ) Jill Valentine ( Resident Evil Series ) Leon Kennedy ( Resident Evil Series ) Dinah Drake ( DC Universe ) Jean Gunnhildr ( Genshin Impact ) Lisa Minci ( Genshin Impact ) Makoto Nijima ( Persona 5 ) Ann Takamaki ( Persona 5 ) Samus Aran ( Metroid Universe ) Luna Freya ( Final Fantasy 15 ) Tifa Lockhart ( Final Fantasy 7 ) Aerith Gainsborough V1 ( Final Fantasy 7 ) Wrench ( Watch Dogs 2 ) Felicia Hardy ( Marvel's Spider Man ) Prompto Argentum ( Final Fantasy 15 ) Noctis Caleum ( Final Fantasy 15 ) Daisy Beck ( Random Sim ) Estelle Warren ( Random Sim ) Elizabella Sumner ( Random Sim ) Maya Spencer ( Random Sim ) K/DA Akali ( League Of Legends ) Evelynn Emerson ( Random Sim ) Emilia Emerson ( Random Sim ) Connor ( Detroit Become Human ) CC Files are already included I seriously do not own any of the CC Credits: To those people whose CCs I used- 5 reviews
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Hi. Surely you noticed the YouTube videos with the great new Jedi Trees that are so popular at the moment. There is now a small replacer that also equips Blubbo's Fantasy Forest Overhaul SE with the Jedi Trees. Unfortunately, it is no longer possible for him to share his mod on Nexus, so if you feel like it. The replacer can also be used with any other tree mod. He just swaps some standard trees. Jedi4All Replacer https://mega.nz/file/7GhiSJII#3aWVQWtn6BstTJE9PQ2FPafigPY6CUMZ13_AGypp5nE Fantasy Forest Overhaul + AIO https://mega.nz/file/qCxknaCT#Rodmr6pyopB5UJhXECD4ETvFdxTx_PYSIbG-u-M-GVU Install instructions https://mega.nz/file/CSxGSTgC#znxgvbFYpQKM9zKD-ixk4rxmhp7Jy1uuBcscDDsz4vQ Have fun with it ... Greetings from a Tree Mod Man ?
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Story: Naal is captured by the Ksales and is on the verge of complete enslavement. You were chosen to defeat Gual and his army. A long journey full of dangers awaits you. You will gain glory and honor if you succeed. And if not, your ashes will quickly scatter in the wind. Do you dare to embark on the path of justice and not deviate from it at any cost? We will see it... You can support the project and download the public build here.
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[GaRa_GAGC] Original-Fantasy Sims UwU View File S-so... hi I'm GaRa, I've been creating sims for years but I never thought of sharing them, and after a while thinking ... "what the hell let's do it", here we are :3 I hope you like my content and can enjoy it as much as I enjoy doing it uwu Solveight Di Astora, Dark Elf archer CC Credits. Please do not claim my work as yours! Submitter GaRa_GAGC Submitted 06/10/2021 Category The Sims 4 - Sims Requires
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Hey everyone. I want to present to you my new game: Forsaken. What is it? You play as the middle child of a noble elven family who is renown for their mastery in archery. You live happily with your siblings and lover, until one day your sisters decide to leave to help out other races. You are left alone, as the burden of defending your home and living up to your family name becomes that much harder. You will face a lot of difficult decisions, which will shape how others see you and how your character ends up being, good or evil. The choice will be yours. Features: Female Protagonist. Combat is a main feature of the game. You will be able to use weapons and fight a number of different enemies. Losing is an option and doesn't always lead to a game over! Achievements are in the game and hidden collectables as well! Relationships between you and other main cast of characters. Open world map and exploration. Main and daily quests. The game will offer a variety of different fetishes such as: Monsters, Lesbian, Foot Fetish, Submission, Femdom, Big Dick, Humiliation, Exhibitionism, Vanilla and more! Each update features several animated sex scenes! Lots of different locations and characters to explore. Important decisions that shape your game and how the characters around you look at you. Screenshots: Download: Newest Patreon version: 0.2 Public Demo Version Let me know what you think! If there are any bugs or recommendations, I'd love to hear. If you enjoyed the game, then please consider supporting me at Patreon
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View File fantasy little elf I'm making a sim with an Asian or anime feel. If you are interested in my sim please visit here visit Submitter alsrudqhr Submitted 08/03/2022 Category The Sims 4 - Sims Requires
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View File Pig Dark Elf I'm making an Asian sim or a sim with an anime vibe. If you are interested in my sim, please visit this site! https://www.patreon.com/Arangsa Submitter sims4csm Submitted 05/31/2022 Category The Sims 4 - Sims Requires