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Hi I have created a second instance in my MO to be able to play mod that arent SE yet or anything else really. (beside i had the game so why not?) I began to mod it i'm now with LE version 1.9.32 but if I activate the unofical patch like is requested by SexLab I now cant open the game. It load up to the logo and then after a bit it close. This is what I have at the moment.
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Version 1.0.0
449 downloads
This is a patch to NPC 85 (jh_people2.esp) to make it more compatible with USLEEP. This fixes packages, crime factions, vendor problems, and possibly some other minor issues. Basically i got sick of having to carry over the USLEEP fixes to NPC85 every time i made a merge patch, so i tried to "fix" NPC85 itself to be compatible with USLEEP. Using TES5Edit i adjusted NPC85 to match USLEEP in regards to factions, packages, vendor keywords, scripts (room rental, vendor, and dead body cleanup). I think i got all of those type changes that USLEEP made to the same npcs that NPC85 overhauled the looks on (i may have missed something). it needs USLEEP and NPC 85 of course. Install NPC 85 first then just overwrite the esp with this one. If i missed something, changed something i should not have you can either drop me a note, or just adjust it yourself. Credits - The USLEEP team and the creators of NPC 85 Permissions - follower permissions of USLEEP, and NPC 85 for their assets, for my modified esp do what you want with it. you must have the original mod NPC 85, and USLEEP for this to do anything at all. edit begins original mod link redirects to link that was here previously. original mod is the one this is for. due to operator making a dumb mistake (copying the page i was redirected to instead of my bookmarked site) i caused some confusion. i am SORRY for the confusion this is for the orginal mod (which i cannot access anymore ...for some reason my bookmark takes me to the Intergration version which is NOT the version i made this for) please accept my apologies for the confusion and if you are using the Integration version do not use this patch. the file has not changed just some edits to the main page -
Version V1.04
18,446 downloads
since USLEEP is not getting updated anymore i think now would be a good time to try and undo some of it's smeg ups. (and i'll start off by saying that it has one "E" too many in it's abbreviation) unpatched: only people that are actually trying to get 2 Dawnbreakers will encounter this "bug" so there was no need to fix this at all. i'm sure that was done on purpose to make the Ebony Blade work on them, you know THE SWORD THAT FEEDS OFF OF BETRAYAL!!! that just means she got a lot better at using two-handed weapons since she lost her one-handed Grimsever. SHE FUCKING BLEACHED IT DUMBASS!!! SHES FUCKING HIDING FROM SIBBI!!! unpatched the "LvlAnimalForestPredator" (000F826D) in the caves beneath Helgen, USLEEP removed it's enable parent and it was messing up the part where you had to sneak past the bear by adding extra creatures to the area. (problem found by EinarrTheRed) the Skyforge and khajiit merchant chests have been moved back to there original locations. because only people that are actually trying to cheat would even know where to find them anyways, so why bother? unpatched the "Totem of the Moon" werewolf Perk, so you can now summon multiple werewolves again. "Ill met by moonlight" quest exploit restored (not tested) patched and/or repatched: but it's so dull that it can't even cut a paper bag, i'm sure Mephala would let you sharpen it. and they made the sword slower as well which makes no sense at all because it has a thinner blade then all the other two-handed swords. BOOOO!!! Madesi needs the gold (but to hell with Grelka she is a bitch, and Anoriath is a dead man walking anyways so i skipped them for now) Madesi's Dialogue about his name: they still have not fixed this right, where as i have had it truly working right for years in one of my own mods. dresser and chest in Hjerim: the "Noble Chest Drawers" (00016778) that is in the bedroom was placed super badly (in front of the shelves on the right side of the room) and it needed to be moved (uslep did not move it far enough for my likeing, and it has the wrong enable parent), so i moved it to be behind the bed. another error that was not fixed at all is the chest (000E0E51) that was part of the Butcher quest, it gets removed from Hjerim when you "clean up the murder mess", there is no need for it to be removed at all and it leaves a empty space behind. unique Leveled items: i made it so unique Leveled items are no longer Leveled, they will always be spawned/rewarded as there most powerful variant. Note: does not work for unique items that you have already gotten. Dawnguard Rune Axe (loosely based on Trothminbonboicksenfavette's idea https://www.nexusmods.com/skyrim/mods/90334? ) replaced the Axe's enchantment with a edited copy of Dawnbreaker's Enchantment to prevent the original enchantment's script from killing save files. EinarrTheRed's navmesh edits: -44,-5 Wilderness - adds missing navmesh near Dead Crone Rock. -44, -4 DeadCroneRockExt02 - connects new navmesh to existing navmesh island. -29, 28 Wilderness - adds missing navmesh on wall at back of Fort Hraggstad. -29, 27 FortHraggstadExterior05 - connects existing tower navmesh to new navmesh. -28, 28 FortHraggstadExterior04 - connects existing navmesh to new navmesh. Updates one NorWoodDoorLoad at Dead Crone to ensure the door link works properly. EinarrTheRed's "DefaultCreatureSandboxEditorLocation4000" fix: Animals should now have the option to run off across tundra to escape the player or NPCs rather than being determined to stay on roads. other fixes i throwed in, or based fixes on: Bigger Pelagius' Hip Bone by Gojirex https://www.nexusmods.com/skyrim/mods/68449? Argonian Sneak Tail Twist Fix by Callak https://www.nexusmods.com/skyrim/mods/32949? Argonian Decapitation Fix by Chilean Wolf https://www.nexusmods.com/skyrim/mods/22624? Cultist Mask Decapitation Fix by pauderek https://www.nexusmods.com/skyrim/mods/50447? Esbern BUG FIX by SirGhaz https://www.nexusmods.com/skyrim/mods/65670? Werewolf Footsteps Repair by amra0 https://www.nexusmods.com/skyrim/mods/67564 Shrouded Cowl Fix by Dee Twenty https://www.nexusmods.com/skyrim/mods/5611? Archmage Privacy fix by maximluppov https://www.nexusmods.com/skyrim/mods/57238? Dawnguard Summons Absorb fix by Thivus https://www.nexusmods.com/skyrim/mods/22105 dragon aspect shout frost fix by hubrismandibles https://www.nexusmods.com/skyrim/mods/66100? Ghorza gra-Bagol Investment Fix by George1 https://www.nexusmods.com/skyrim/mods/9194 Hired Thugs Fixed by RJinthematrix https://www.nexusmods.com/skyrim/mods/73811? Vampire invisible Shield Fix by johnwayne1930 https://www.nexusmods.com/skyrim/mods/21755? Necromancer Amulet Correctly Renamed by Mcchuggernaut https://www.nexusmods.com/skyrim/mods/57724? Return to Grace Amulet of Talos Fix by Ritaku https://www.nexusmods.com/skyrim/mods/30769 Riften jail visual bugfix by Zaflis https://www.nexusmods.com/skyrim/mods/8560 Riften jail secret escape route fix by Dxcufgb https://www.nexusmods.com/skyrim/mods/17282? Real Silent Moon Enchantment Fix by falco99 https://www.nexusmods.com/skyrim/mods/84981 Ulfric's Bracers Fix by FrogF https://www.nexusmods.com/skyrim/mods/76074 Werewolf Bleedout Fix by ColonelCorn https://www.nexusmods.com/skyrim/mods/61244? Yngol Barrow Button Fix by OfftheRails https://www.nexusmods.com/skyrim/mods/12937? Throw Voice Dialogue FIx by oldcyder https://www.nexusmods.com/skyrim/mods/57093? useful list of mods/fixes that i don't have permission to use (at least not yet anyways), or i'm not sure about yet: Skyrim Supplemental Patch https://www.nexusmods.com/skyrim/mods/91069? FXdustDropRandomSCRIPT by steve40 https://forums.nexusmods.com/index.php?/topic/732051-fxdustdroprandomscript-errors-fixed/ LvlPredatorScript by steve40 https://forums.nexusmods.com/index.php?/topic/985247-bugfix-for-lvlpredatorscript-errors-no-more-log-spam/ dunBluePalaceArenaSCRIPT by steve40 https://forums.nexusmods.com/index.php?/topic/737061-dunbluepalacearenascript-errors-fixed/ Dragonborn DLC Spamming FIX for DLC2PillarBuilderActorScript by Xerperious https://www.nexusmods.com/skyrim/mods/88353/? Dragon Bleed Bug Fix - FXDragonBloodDamageScript by Taka2nd https://www.nexusmods.com/skyrim/mods/80951? Critter - Simply script fixes by ReDragon2013 https://www.nexusmods.com/skyrim/mods/76139? Flora Respawn Fix by bluedanieru https://www.nexusmods.com/skyrim/mods/31268?tab=files note: it edits one of the same scripts that "Critter - Simply script fixes" edits, so i don't know if that would be a problem or not. Unbound Dremora fixed by SourGrape https://www.nexusmods.com/skyrim/mods/9798? Ash Pile Expiration by Christopher Grabowski https://www.nexusmods.com/skyrim/mods/13448? The Wolf Queen Awakened and Grimsever Return FIX by Lonti84 https://www.nexusmods.com/skyrim/mods/21575? note: less of a problem now because the DLCs let you go past level 81. Bard Quest Fixes by Soltaris https://www.nexusmods.com/skyrim/mods/9723? Dragonborn Dragon Soul Absorb Fix by joshuagt https://www.nexusmods.com/skyrim/mods/31685? Reanimate Disintegration Fix by SSL https://www.nexusmods.com/skyrim/mods/74213 Ash Guardian Bugfix by flexcreator https://www.nexusmods.com/skyrim/mods/54972 Werewolf script/Vampire Lord fix by ShooD https://www.nexusmods.com/skyrim/mods/11307 Nightingale Hall Portal fix by George1 https://www.nexusmods.com/skyrim/mods/9207? MS11 Blood on the Ice Non-start Fixed by mrjentipede https://www.nexusmods.com/skyrim/mods/74757? Skyrim Shadow Striping Fix by forum42087 https://www.nexusmods.com/skyrim/mods/27418? Hearthfire Plant Dawnguard's Yellow Mountain Flowers fix by someshta https://www.nexusmods.com/skyrim/mods/26224? Palace of Kings Rugs Fixed by GrandBulwark https://www.nexusmods.com/skyrim/mods/56183? Lip sync delay fix by TDOGH https://www.nexusmods.com/skyrim/mods/63984 Miraaks Mask Fix by LoveAlice https://www.nexusmods.com/skyrim/mods/31321? note: i'm not sure if this one counts as a bug or not Wiseman303's Critter Fixes by wiseman303 https://www.nexusmods.com/skyrim/mods/54485? -
View File This is a patch to NPC 85 (jh_people2.esp) to make it more compatible with USLEEP. This fixes packages, crime factions, vendor problems, and possibly some other minor issues. Basically i got sick of having to carry over the USLEEP fixes to NPC85 every time i made a merge patch, so i tried to "fix" NPC85 itself to be compatible with USLEEP. Using TES5Edit i adjusted NPC85 to match USLEEP in regards to factions, packages, vendor keywords, scripts (room rental, vendor, and dead body cleanup). I think i got all of those type changes that USLEEP made to the same npcs that NPC85 overhauled the looks on (i may have missed something). it needs USLEEP and NPC 85 of course. Install NPC 85 first then just overwrite the esp with this one. If i missed something, changed something i should not have you can either drop me a note, or just adjust it yourself. Credits - The USLEEP team and the creators of NPC 85 Permissions - follower permissions of USLEEP, and NPC 85 for their assets, for my modified esp do what you want with it. you must have the original mod NPC 85, and USLEEP for this to do anything at all. edit begins original mod link redirects to link that was here previously. original mod is the one this is for. due to operator making a dumb mistake (copying the page i was redirected to instead of my bookmarked site) i caused some confusion. i am SORRY for the confusion this is for the orginal mod (which i cannot access anymore ...for some reason my bookmark takes me to the Intergration version which is NOT the version i made this for) please accept my apologies for the confusion and if you are using the Integration version do not use this patch. the file has not changed just some edits to the main page Submitter valcon767 Submitted 02/21/2018 Category Other Requires USLEEP, jh_people2.esp Special Edition Compatible No
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USLEP UnPatch View File since USLEEP is not getting updated anymore i think now would be a good time to try and undo some of it's smeg ups. (and i'll start off by saying that it has one "E" too many in it's abbreviation) unpatched: only people that are actually trying to get 2 Dawnbreakers will encounter this "bug" so there was no need to fix this at all. i'm sure that was done on purpose to make the Ebony Blade work on them, you know THE SWORD THAT FEEDS OFF OF BETRAYAL!!! that just means she got a lot better at using two-handed weapons since she lost her one-handed Grimsever. SHE FUCKING BLEACHED IT DUMBASS!!! SHES FUCKING HIDING FROM SIBBI!!! unpatched the "LvlAnimalForestPredator" (000F826D) in the caves beneath Helgen, USLEEP removed it's enable parent and it was messing up the part where you had to sneak past the bear by adding extra creatures to the area. (problem found by EinarrTheRed) the Skyforge and khajiit merchant chests have been moved back to there original locations. because only people that are actually trying to cheat would even know where to find them anyways, so why bother? unpatched the "Totem of the Moon" werewolf Perk, so you can now summon multiple werewolves again. "Ill met by moonlight" quest exploit restored (not tested) patched and/or repatched: but it's so dull that it can't even cut a paper bag, i'm sure Mephala would let you sharpen it. and they made the sword slower as well which makes no sense at all because it has a thinner blade then all the other two-handed swords. BOOOO!!! Madesi needs the gold (but to hell with Grelka she is a bitch, and Anoriath is a dead man walking anyways so i skipped them for now) Madesi's Dialogue about his name: they still have not fixed this right, where as i have had it truly working right for years in one of my own mods. dresser and chest in Hjerim: the "Noble Chest Drawers" (00016778) that is in the bedroom was placed super badly (in front of the shelves on the right side of the room) and it needed to be moved (uslep did not move it far enough for my likeing, and it has the wrong enable parent), so i moved it to be behind the bed. another error that was not fixed at all is the chest (000E0E51) that was part of the Butcher quest, it gets removed from Hjerim when you "clean up the murder mess", there is no need for it to be removed at all and it leaves a empty space behind. unique Leveled items: i made it so unique Leveled items are no longer Leveled, they will always be spawned/rewarded as there most powerful variant. Note: does not work for unique items that you have already gotten. Dawnguard Rune Axe (loosely based on Trothminbonboicksenfavette's idea https://www.nexusmods.com/skyrim/mods/90334? ) replaced the Axe's enchantment with a edited copy of Dawnbreaker's Enchantment to prevent the original enchantment's script from killing save files. EinarrTheRed's navmesh edits: -44,-5 Wilderness - adds missing navmesh near Dead Crone Rock. -44, -4 DeadCroneRockExt02 - connects new navmesh to existing navmesh island. -29, 28 Wilderness - adds missing navmesh on wall at back of Fort Hraggstad. -29, 27 FortHraggstadExterior05 - connects existing tower navmesh to new navmesh. -28, 28 FortHraggstadExterior04 - connects existing navmesh to new navmesh. Updates one NorWoodDoorLoad at Dead Crone to ensure the door link works properly. EinarrTheRed's "DefaultCreatureSandboxEditorLocation4000" fix: Animals should now have the option to run off across tundra to escape the player or NPCs rather than being determined to stay on roads. other fixes i throwed in, or based fixes on: Bigger Pelagius' Hip Bone by Gojirex https://www.nexusmods.com/skyrim/mods/68449? Argonian Sneak Tail Twist Fix by Callak https://www.nexusmods.com/skyrim/mods/32949? Argonian Decapitation Fix by Chilean Wolf https://www.nexusmods.com/skyrim/mods/22624? Cultist Mask Decapitation Fix by pauderek https://www.nexusmods.com/skyrim/mods/50447? Esbern BUG FIX by SirGhaz https://www.nexusmods.com/skyrim/mods/65670? Werewolf Footsteps Repair by amra0 https://www.nexusmods.com/skyrim/mods/67564 Shrouded Cowl Fix by Dee Twenty https://www.nexusmods.com/skyrim/mods/5611? Archmage Privacy fix by maximluppov https://www.nexusmods.com/skyrim/mods/57238? Dawnguard Summons Absorb fix by Thivus https://www.nexusmods.com/skyrim/mods/22105 dragon aspect shout frost fix by hubrismandibles https://www.nexusmods.com/skyrim/mods/66100? Ghorza gra-Bagol Investment Fix by George1 https://www.nexusmods.com/skyrim/mods/9194 Hired Thugs Fixed by RJinthematrix https://www.nexusmods.com/skyrim/mods/73811? Vampire invisible Shield Fix by johnwayne1930 https://www.nexusmods.com/skyrim/mods/21755? Necromancer Amulet Correctly Renamed by Mcchuggernaut https://www.nexusmods.com/skyrim/mods/57724? Return to Grace Amulet of Talos Fix by Ritaku https://www.nexusmods.com/skyrim/mods/30769 Riften jail visual bugfix by Zaflis https://www.nexusmods.com/skyrim/mods/8560 Riften jail secret escape route fix by Dxcufgb https://www.nexusmods.com/skyrim/mods/17282? Real Silent Moon Enchantment Fix by falco99 https://www.nexusmods.com/skyrim/mods/84981 Ulfric's Bracers Fix by FrogF https://www.nexusmods.com/skyrim/mods/76074 Werewolf Bleedout Fix by ColonelCorn https://www.nexusmods.com/skyrim/mods/61244? Yngol Barrow Button Fix by OfftheRails https://www.nexusmods.com/skyrim/mods/12937? Throw Voice Dialogue FIx by oldcyder https://www.nexusmods.com/skyrim/mods/57093? useful list of mods/fixes that i don't have permission to use (at least not yet anyways), or i'm not sure about yet: Skyrim Supplemental Patch https://www.nexusmods.com/skyrim/mods/91069? FXdustDropRandomSCRIPT by steve40 https://forums.nexusmods.com/index.php?/topic/732051-fxdustdroprandomscript-errors-fixed/ LvlPredatorScript by steve40 https://forums.nexusmods.com/index.php?/topic/985247-bugfix-for-lvlpredatorscript-errors-no-more-log-spam/ dunBluePalaceArenaSCRIPT by steve40 https://forums.nexusmods.com/index.php?/topic/737061-dunbluepalacearenascript-errors-fixed/ Dragonborn DLC Spamming FIX for DLC2PillarBuilderActorScript by Xerperious https://www.nexusmods.com/skyrim/mods/88353/? Dragon Bleed Bug Fix - FXDragonBloodDamageScript by Taka2nd https://www.nexusmods.com/skyrim/mods/80951? Critter - Simply script fixes by ReDragon2013 https://www.nexusmods.com/skyrim/mods/76139? Flora Respawn Fix by bluedanieru https://www.nexusmods.com/skyrim/mods/31268?tab=files note: it edits one of the same scripts that "Critter - Simply script fixes" edits, so i don't know if that would be a problem or not. Unbound Dremora fixed by SourGrape https://www.nexusmods.com/skyrim/mods/9798? Ash Pile Expiration by Christopher Grabowski https://www.nexusmods.com/skyrim/mods/13448? The Wolf Queen Awakened and Grimsever Return FIX by Lonti84 https://www.nexusmods.com/skyrim/mods/21575? note: less of a problem now because the DLCs let you go past level 81. Bard Quest Fixes by Soltaris https://www.nexusmods.com/skyrim/mods/9723? Dragonborn Dragon Soul Absorb Fix by joshuagt https://www.nexusmods.com/skyrim/mods/31685? Reanimate Disintegration Fix by SSL https://www.nexusmods.com/skyrim/mods/74213 Ash Guardian Bugfix by flexcreator https://www.nexusmods.com/skyrim/mods/54972 Werewolf script/Vampire Lord fix by ShooD https://www.nexusmods.com/skyrim/mods/11307 Nightingale Hall Portal fix by George1 https://www.nexusmods.com/skyrim/mods/9207? MS11 Blood on the Ice Non-start Fixed by mrjentipede https://www.nexusmods.com/skyrim/mods/74757? Skyrim Shadow Striping Fix by forum42087 https://www.nexusmods.com/skyrim/mods/27418? Hearthfire Plant Dawnguard's Yellow Mountain Flowers fix by someshta https://www.nexusmods.com/skyrim/mods/26224? Palace of Kings Rugs Fixed by GrandBulwark https://www.nexusmods.com/skyrim/mods/56183? Lip sync delay fix by TDOGH https://www.nexusmods.com/skyrim/mods/63984 Miraaks Mask Fix by LoveAlice https://www.nexusmods.com/skyrim/mods/31321? note: i'm not sure if this one counts as a bug or not Wiseman303's Critter Fixes by wiseman303 https://www.nexusmods.com/skyrim/mods/54485? Submitter MadMansGun Submitted 05/07/2018 Category Other Requires technically speaking USLEEP but it's not a master Special Edition Compatible