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  1. Cute Breton Preset

    Uploaded this to Nexus, through I might as well drop it here as well.ย 
    ย 
    I've been using this preset for a while on my game and decided to upload it! This preset is for Racemenu.

    To get the same look you will need the following:
    Demoniac Skin Texture๏ปฟ
    Hepsy Hair๏ปฟ
    Mikan Eyes๏ปฟ

    Although I've used this preset withย Fair Skin Complexionย and it looks good

    I strongly recommendย Eye Normal Map Fix๏ปฟ,ย Improved Eye Reflections and Cubemap๏ปฟ, and a mod that fixes the invisible eye glitch. Not just for this preset, but for everything really.

    ENB isย Snowfall๏ปฟ, and I honestly cannot recommend it enough.

    140 downloads

    Submitted

  2. Ave's SkyRing

    Licensing/Legal
    You must contact me and obtain my permission before re-packaging any part of
    this mod.
    ย 
    Requirements
    Skyrim or Skyrim SE
    DLC: Dragonborn
    ย 
    Recommendation
    Left Hand Rings Modified orย Left Hand Rings Modified SE
    ย 
    Description
    This mod adds some ringsย to Skyrim, nothing fancy just twelve different ring models in four colors (silver/sapphire; gold/ruby; bronze/emerald; ebony/amethyst; quicksilver/stalhrim; bronze/sapphire). The only variation in their unique design is that they show up on the ring finger of the right hand instead of the pointing finger. Because it is called 'ring finger' for a reason!
    ย 
    All of them are available for left and right hand since Version 1.1, also for male characters. If you aren't sure if you craft the left or right-hand version just take a look at the menu model, if the front is on the bottom its left and if it's up it the right-hand item.
    I decide to use the same slot as inย Left Hand Rings Modified

    ย 
    How to get them in-game:
    Just craft them at a forge. Everything you need is to have an ingot of gold, silver, ebony or corundum in your inventory. (if you only have a silver ingot, for instance, you only see the silver rings in the smithing menu)
    ย 
    Installation:
    Just drag and drop the .bsa and .esp files in your data folder and activate the mod (or use one of that mod organizer tools)
    ย 
    Credits
    Thanks to Bethesda for creating Skyrim.
    Thanks to the entire modding community for being awesome.
    ย 

    1,491 downloads

    Updated

  3. Multi_Cloak_Counter

    What does this mod do?
    Nothing funny ... I have done it in response to this post to demonstrate, once again, that the stacks dump are totally harmless. Read the full post and you will see that simply by common sense they have to be harmless.

    You can read the technical documentation on the Skyrim wiki and the Fallout 4 wiki. You should know that SmkViper is one of the official Bethesda developers and obviously no one can know how the game works better than the people who have programmed it.
    ย 
    ย 
    This mod activates up to 16 cloaks on the player and adds a spell on each npc. With 25 npc's it generates 400 spells. With 50 npc's it generates 800 spells. With 200 npc's it generates 3200 spells.
    I count the applications and eliminations of the spells in global variables while the Stack Dumps are generated.

    That proves without a doubt that the Stack Dumps are totallyย harmless and theย Papyrus Engine never discards scripts and never loses an event.

    But the Game Engine is not as perfect and sometimes it does not eliminate the spells and sometimes eliminates them but does not call the OnEffectFinish function. I have added an option to control and patch those bugs and the counters always match.ย 
    ย 
    ย 
    This test needs a constant number of npc's and can not be executed in external cells because the number of npc's can change very easily.
    You must run the test in an indoor cell. If you generate the npc's with my mod you should lock the doors BEFORE generating them. Go to the door, open the console, click on the door, type "lock" and press [enter]

    To start the test, cast the Multi_Start spell in Illusion.
    To stop the test, cast the Multi_Stop spell in Illusion.
    ย 
    The mod may have problems with other mods that generate or delete npc's. For example, the option to eliminate childrens in Sexual Fame can reduce the number of npc's and any follower mod can teleport one of yours followers at a bad time.
    ย 
    Remember, the number of npc's in the cell must be constant.

    34 downloads

    Updated

  4. Moonlight Standalone Follower LE

    Moonlight
    ย *******************
    **Brazilian delight**
    ย *******************
    ย 
    ย 

    ย 
    ย 
    CBBE and UUNP, HDT versions for LE. Essential, can be married, Dual capable, single sword, explosive fire archer. Located in Windhelm.
    ย 
    In her own way, Moonlight likes to be a fair fighter with her shield and sword, with a fully equipped Nord bow and 2000 explosive fire arrows, she will surely give a good death.
    ย 
    Take away her shield and she will dual slice and dice the enemy like butter!
    ย 
    "Oh, the humanity!!!"
    ย 
    Location: Windhelm, Candlehearth Hall
    Voice type: default nordย ย  *Optional file will have different voice types. Manual install required.*
    Height: .90, Weight 100
    Levels: 30 - 600
    Marriage: Yes
    Armor type: Light (mix of ebony and leather)
    ย 
    Be sure to take away the default hunting bow
    ย 
    HDT body version requires:
    -ย  HDT Physics Extensions by HydrogenSaysHDT
    -ย  XP32 Maximum Skeleton Extended by Groovtama
    ย 
    NetImmerse Override needed for the heels. If you have RaceMenu you already have this. Otherwise get it here:
    https://www.nexusmods.com/skyrim/mods/37481
    ย 
    ***Optional files have different voice types that can be used. Voices include Sultry and Nord accent. One of the main files is still required.
    ย 
    The no top and a no fishnet options are for CBBE HDT only. The main CBBE HDT file is required for these options.
    ย 
    ย 
    ย 

    1,068 downloads

    Updated

  5. Python Tools

    I've been making some Python as I go to make life easier when working on the Slaver's Spellbook. Nothing earth-shaking, but I thought I'd post in case someone else found them useful.
    ย 
    Currently there's two modules in two files, each with some sample code.
    ย 
    Book Tools
    ย 
    This is collection of context managers for the CK's almost HTML book format. So for example, this is the first couple of pages from Opus Korneum:
    ย 
    # # frontspiece illo, maybe a bit much? # img( "Textures/docbook/illos/well_behaved.png", width='288', height='252', caption="Well behaved slavegirls pay close attention to their master." ) para("<br>") pbreak() # # don't know if I'll keep the drop caps # with Para(): cap( "Seeker! Know you now that you hold in your hands the life's work " "of the great mage Korneum, often called \"The Objectionable\", " "though rarely to my face and always by lesser minds, jealous of my intellect." ) # # it's not a purely mental collection though, even if it started out that way # with Para(): cap( "Seeker! Know you that with this book you can gain insight into " "and indeed control over, the bodies and minds of Man and Mer, and other races besides. " "Know that the potential to cause harm spells is very great; " "With these magics, minds can be twisted into helpless dependency, " "their owners reduced to sad, twisted parodies of their former selves." ) The context managers make sure the tags are closed correctly and there are a pile of convenience functions. Cap()ย  for instance, applies a normal paragraph with a Drop Cap on the first character. You'll probably want to fiddle with the funcs or write your own, but the classes should be farily solid.
    ย 
    Spell Tools
    ย 
    This is a parser for esp/esm files. It reads the data in, finds the SPEL group, find the spells and gives you a list with the name, editor_id and formid for each of them. I wrote it mainly so I could auto generate some json I could feed to JsonUtil to auto load some spell lists when you read the spellbook. That script is in there unaltered, but briefly, it works like this:
    ย 
    def main(): ss = Plugin("slavers_spellbook.esp") slhp = Plugin("slavers_spellbook_slhp.esp") ss.find_spells() slhp.find_spells() #print [ sp.editor_id for sp in slhp.spells ] print_json(ss.spells + slhp.spells) Of course, you don't have to make json files with it, and it can probably be extended to make lists of other records.
    ย 

    129 downloads

    Updated

  6. jBS2BG - BodySlide to BodyGen Converter/Generator

    jBS2BG - BodySlide to BodyGen Converter/Generator
    ย 
    This is a rewrite of the original one that can be found here,ย rewritten in JavaFX to have better layout and functions.
    Credits to shokaย for the original guideย and converter.
    ย 
    Requires Java 8 installed.
    ย 
    If you don't know how to use BodyGen, check out the bottom of theย description for a guide.
    ย 
    As of v1.1.0, inverted sliders are calculated differently, soย instead of zeroing all sliders, a new neutral preset is required for building the base body, armors and clothing.
    Use the following presets for building your base bodies and outfits.
    CBBE:ย -Zeroed CBBE-.xml
    UUNP:ย -Zeroed UUNP-.xmlย (This is already included in the UnifiedUNPPresets.xmlย in BodySlide, but just in case...)
    (Remember to check the UUNP checkbox in jBS2BG if the imported XML presetย is for UUNP)
    Clams of Skyrim:ย Zeroed Clams of Skyrim + Settings.7z
    Touched by Dibella:ย Zeroed Touched by Dibella + Settings.7z
    CBBE SE Settings: CBBE SE Settings.7zย (For RaceMenu SE using CBBE SE base body)
    ย 
    ย 
    Requirements:
    BodySlideย - For creating XML presets. RaceMenuย - BodyGen. TES5Edit - Optional, for retrieving a list of NPCs from different mods/masters. ย 
    Description:
    This is a GUI program for generating RaceMenu BodyGen INIs from BodySlide XML presets. With this, you could just add your BodySlide presets and target NPCs
    through the user interface and generate the "templates.ini" and "morphs.ini" required for BodyGen instead of writing the INIs manually.
    BodyGen is a feature in RaceMenu for assigning different body morphs to every NPC in the game.
    Check out some documentation on BodyGen here.
    ย 
    Important Note:
    Once a character is morphed in-game, reassigning a different preset to it by changing the "morphs.ini" will not work.
    To solve this, you need to clear your save's skse co-save file where the morphs are stored. You can use this tool for that:ย NetImmerse Override Cleaner
    ย 
    Fallout 4 Support:
    I've been informed that it works with Fallout 4's LooksMenu BodyGen.
    Just modify the "settings.json"ย so that it looks like this:
    { "Defaults": { }, "Multipliers": { }, "Inverted": [ ] } ย 
    Changes from the old one:
    Now written in JavaFX instead of Swing, which allows awesome looks and styles. The old one was written on a whim which resulted in poor UI layout. This one's window is now resizeable. Confirmation prompts for some actions. The NPC list is now viewed in a table that is sortable and filterable. Some other improvements. ย 
    Changelog:

    Screenshots:
    ย 
    Features:
    Generate templates and morphs INI. Save and load your settings to and from a .jbs2bg file (json file) that can be shared to anyone since the data of the presets are stored in the file so the external XML and text files that were used are no longer required.ย  "Edit SetSliders" allows you to set the weight or even set the range to which a SetSlider will randomize. Table views for NPCs are sortable and filterable for easier management. BodyTypes of Skyrim JSON conversion. ย 
    Guide:
    For this guide, I'll be using CBBE body as that is what I mainly use.
    Also, this guide will be assuming that you already have both BodySlide and RaceMenu installed and that you know how to use BodySlide.
    ย 

    2,742 downloads

    Updated

  7. Enderal Blacksmiths

    Enderal compatibility patch for blacksmiths.
    ย 
    Enderal uses the Skyrim engine, but is a completely different game with none of the Skyrim world present.ย ย  It's available on Steam for free for anyone who owns Skyrim.
    ย 
    Various devious mods have special dialog options for blacksmiths.ย ย  These dialogs don't work with Enderal.ย ย  This small mod fixes that.ย ย  This mod re-creates a missing faction that all blacksmiths are expected to be members of.ย ย  It also adds NPC blacksmiths to the re-created faction.
    ย 
    Blacksmiths supported are:
    Sura Sootman - Riverville Darius Floorhammer - Ark Halda Stronghand - Ark, Sun Temple Court Blacksmith - Ark Quartermaster K'Nyal - Ark, Undercity ย 
    I attempted to find all vendors who seemed to be blacksmiths.ย ย  Please report any missing blacksmiths in the support thread.ย ย  Also, please advise if any of the first fiveย  blacksmiths seem inappropriate.

    89 downloads

    Updated

  8. Tattoo Model Suicide Girl Slavetats Version

    This is a Slavetats version of Tattoo model Suicide Girl Race Menu mod by dreivor.

    FEATURES:ย 
    This mod features back tattoos,calf tattoos,chest tattoos,
    halfsleeve tattoos,fullsleeve tattoos,ribs tattoos,thigh tattoos,
    face tattoos, neck tattoos and many more.

    To get this to appear as in the screenshots you'll need:

    1)Slavetats- and its requirements

    2)JC Containers is necessary for Slavetats

    3)SkyUI, SKSE, and Racemenu

    4)Download this mod and install through NMM

    5) Once you see that you have a new registered menu. Navigate to the Slavetats menu and use white ink in order to make it appear brighter.

    6)Once you exit the MCM menu, the game should automatically apply the tattoos on your character or any other character.


    CREDITS:
    Dreivor (original mod)
    murfk (Slavetats)
    Revision Gun (๊ฐœ์ •๊ฑด) conversion maker

    If I missed anything let me know

    712 downloads

    Updated

  9. Chakaru's 1001 Nights for UNP Jiggle

    == About the Mod ==
    This is a conversion of Chakaru's Oblivion mashup "1001 Nights" for UNP Jiggle.
    ย 
    The suits are female only, and comes in 3 pieces: top (outfit), handgear, and pants.
    ย 
    == Updates ==
    ย 
    v1.0: Initial Release
    ย 
    == Requirement(s) ==
    ย 
    XMPSE 2.0 Skeleton.
    ย 
    NetImmerse Override 3.4.4+ (http://www.nexusmods...im/mods/37481/?)
    ย 
    == Check List ==
    ย 
    Weight slider support: Check
    ย 
    Clipping-free guarantee: Semi-Check (The pants will clip in some poses)
    ย 
    == Installation ==
    Just use any mod manager to install the armor.
    ย 
    Or manually, you can just drop everything into [skyrim Directory]\Data
    ย 
    == Obtaining the Armor ==
    ย 
    Option 1: Use this wonderful mod AddItemMenu: http://www.nexusmodsโ€ฆim/mods/64905/?
    ย 
    Option 2: When ingame, press โ€œ~โ€ to bring up console, type โ€œhelp Chakaru.โ€ Add them into your game
    using player.additem [item ID] 1
    ย 
    == Uninstalltation ==
    Deactivate in mod manager
    ย 
    Or delete the following:
    meshes\clothes\00chakaru\Zafina P1
    textures\clothes\00chakaru\Zafina P1
    Chakaru 1001 Nights.esp
    ย 
    == To-do List ==
    ย 
    -None-
    ย 
    == Credits ==
    ย 
    Chakaru for the original armor.
    Kendo 2 for the UNP Jiggle body.
    ย 
    == Permissions ==
    ย 
    You can do whatever you want with my conversion, but please send Chakaru11 (http://www.nexusmods.com/oblivion/users/1711501/?) a message for permission first. And please credits all authors properly.
    ย 
    == Tools Used ==
    ย 
    3DS Max 2012 Student Version.
    ย 
    Nifskope.
    ย 
    GIMP 2.
    ย 
    Please send me a private message if you find something wrong with the outfit.

    12,880 downloads

    Updated

  10. Mad Malkavian's Light Override

    The rain of ages plots again to wash away revelation.
    ย 
    I didn't like how the Candlelight and Magelight spells in The Elder Scrolls V: Skyrim - Legendary Edition emitted a light blue light and how I really couldn't see shit clearly because of it. So I made the light both spells emit white. It's much clearer in my honest opinion as light in it's purest form is white, or effectively a combination of red, orange, yellow, green, blue, indigo and violet blended together.
    ย 
    I recommend using Lorica in order to make Candlelight a sustained spell, along with a number of other spells which have set durations and no basic contingencies which cancel the spell prematurely when triggered. You may download this mod here: https://www.nexusmods.com/skyrim/mods/94095
    ย 
    In the event there is some paranoia regarding digital contagions I ran the archive I uploaded through VirusTotal and the results are viewable here: https://www.virustotal.com/#/file/754d6aa36b19d93e3b22a6a297879a95634ee1185b2af91bd77d0d6a7b31e2d2/detection
    ย 
    I am no longer here.

    45 downloads

    Submitted

  11. End All Be All - Rieklings (SFW) 2K

    End All Be ALL - Rieklings
    ---

    ย This is a SFW version of a Riekling retexture I made with my friend and mentor
    Chubby McButtcheeks. I made this retexture because there arent any Rieklingย 
    retextures at all
    ย 
    Rieklings now have
    ---
    - Yellowed nasty teeth
    - Yellowed gross nails
    - Toenails thatย are yellow
    - Each type has unique warpaint
    - Bellybuttons
    - Better eyes
    - Rusty iron armor that glints a bit metallic
    - 2k textures
    ย 
    ย 
    ย 
    ย 
    thanks Chubbyย https://www.loverslab.com/profile/745473-maximum-carnage/

    546 downloads

    Submitted

  12. Unity Armor CBBE HDT UUNP HDT

    Unity armor chest can be found in Eldergleem Sanctuary or can be crafted at any forge if you have the ebony perk. Leather, leather strips and ebony ingots required for crafting. Can be improved at any workbench.
    ย 
    This is a light mashup armor mod consisting of leather and ebony mix. Base armor is Unity body and Unity heels. Adding the rest will give 168 base armor rating.
    ย 
    CBBE HDT and UUNP HDT versions. Not sure how UUNP will work in your game, discretion advised.
    ย 
    Required:
    HDT Physics Extensions by HydrogenSaysHDT
    XP32 Maximum Skeleton Extended by Groovtama
    NetImmerse Override needed for the heels. Racemenu has this or get it here;
    https://www.nexusmods.com/skyrim/mods/37481
    FNIS recommended.
    ย 
    UUNP recommended body weight should be 90 - 100. Less than 90 may cause seam problems especially for the hands unless gloves removed and will not make much of a difference in body size weight anyway and may cause issues with other body parts as well.
    ย 

    6,821 downloads

    Updated

  13. Seraphine The Lost Princess Follower

    [Presentation]
    Seraphine is a Nordic who masters magic and the two-handed weapon. She is tall, strong and beautiful!

    [Spell List]
    -She can conjure a StormAtronach.
    -Lunch IceSpike
    -Create WallOfFrost
    -Create a FrostCloat
    -Healing oneself

    [Location]
    WitherrunBanneredMare
    ย 
    [Thanks to]
    -Dint999 : For the armor!
    -Tobi :ย For helping me!
    ย 
    [Other site]
    https://steamcommunity.com/sharedfiles/filedetails/?id=1674724676&searchtext=Seraphine
    https://www.nexusmods.com/skyrim/mods/96653


    ย 

    1,240 downloads

    Updated

  14. The "Skyrim Ingame Font"

    Hello,
    with this font, you can easily create new signs for your buildings, name items and stuff authentic similar to the original skyrim font.
    I personally will use this so to create street-signs for the ZAP-WORLD.
    ย 
    ย 
    Original Font Name is: "Morris Roman" (I renamed it because I stepped thru 100 of fonts until I finally found it.)
    Copyright (c) Typographer Mediengestaltung, 2002.
    All rights reserved. Designed by William Morris in 1893.
    Digitized and hinted by Dieter Steffmann, Kreuztal.
    ย 
    ย 
    ย 
    ย 
    You can find Williamย Morris easily on Wikipedia.

    290 downloads

    Updated

  15. Ball-Jointed Doll Race [BETA]

    I once had these up as PSD downloads to apply to people's desired textures but I figured the most accessible way would be to make a custom race. I've only had two people test this so far and they gave me mixed reviews so that's why this mod is still in beta! (No one else has wanted to test it ;;) Screenshots and stuff are most welcome!

    Known Problems:
    ย  Normal maps need to be cleaned up to remove artifacts. Glaring neck seam, for some reason. The โ€œjointsโ€ on the feet are spiky for whatever reason. The connections between the โ€œjointsโ€ on the arms are crooked.
    Requirements:
    ย  RaceCompatability.esm UUNP Bodyslide*
    *Not a hard requirement, but this mod uses UUNP meshes set at Zeroed Sliders, for use with the RaceMenu body sliders.

    Credits:
    ย  Bodyslide and Outfit Studio๏ปฟ High Poly Hands and Feet V4๏ปฟ Fair Skin Complexion Creating a Playable Race - The Right Way Creating a Playable Race - Revised Creating a Playable Race - The Next Steps
    This is my first time making a custom race but report any problems to me and I will try my best to fix them!

    The PSDs will be included for people who want to apply the textures to a different skin, or anything like that ?

    1,631 downloads

    Submitted

  16. BP Chokers

    Some chokers by Blahberry_Pancake, converted from TS4 to Skyrim. ย  BP allows conversion to other games so I hope that includes Skyrim as well. ย  I have more planned, but here's what I have done for now!

    2,333 downloads

    Submitted

  17. Lollot Racemenu facepack

    Sharing racemenu face presetsย of some my screenshots and gif characters.
    Files go to ...SKSE\Plugins\CharGen\Presets. 7z file contains all presets.
    Go to racemenu, pick correct race and sex and load preset from presets tab.
    ย 
    I use Leyenda skin 4.0 for females and Vitruvia for males.
    ย 
    Required:
    -Eyes of beautyย https://www.nexusmods.com/skyrim/mods/13722
    -KSย hairdosย https://www.nexusmods.com/skyrim/mods/68311
    -Some presets use "12femaleeyebrows"ย from Leyenda skinย https://www.nexusmods.com/skyrim/mods/73512
    -Or SGย Female Eyebrowsย https://www.nexusmods.com/skyrim/mods/35327
    ย 
    Link to my body presetsย https://www.loverslab.com/files/file/5928-lollot-big-naturals-bodyslide-presets-for-cosio-cbbe-and-uunp-bodies/
    ย 

    1,086 downloads

    Updated

  18. (Tool) Stack Dump Checker

    Summary:
    ย This is a python script that checks for stack dumps in papyrus logs.
    ย 
    Background:
    If too many papyrus scripts exist in memory (the papyrus engine stack) all at once, the engine will dump some of its stack to garbage to prevent a stack overflow. Those dumped scripts are not retrieved nor revived, some will restart from scratch with all their state reset, but some will never restart on their own. Script dependencies can break, threads can break, state is lost and thus; Mods can break.
    ย 
    Once you get a single stack dump your save is broken. Maybe you can save clean the affected mods from your save to reset them with a save cleaner, but you have to clean every affected mod those scripts are attached to, and you lose settings/state/quests and everything saved to that mod anyway. I'm speaking theoretically, as I have never successfully fixed a save this way myself without realizing it wasn't worth it and stopping early.
    ย 
    The claim above that stack dumps can corrupt saves has been challenged in the support thread. See their counter argument post here:
    ย 
    Stack dumps are silent too, sometimes you get a brief pause as the game locks for maybe a full second as it dumps memory, but there is no other alert or notification to a user that a dump occurred. You just start getting really weird and specific bugs that would never happen otherwise, and are therefor impossible to find/fix for mod authors and yourself.
    ย 
    So I built this script to detect when a dump happens after every night of playing Skyrim. I save frequently enough that I can just delete any save I make after a crash dump to keep my save intact, and then I look at the stack dump time and scripts dumped to help me figure out what caused it to avoid it in the future.
    ย 
    I made this years ago, but didn't bother uploading it anywhere, and haven't seen another similar script or program anywhere, which is weird considering its a problem I've seen many users have. If something like this but better already exists feel free to tell me or post it in the support thread.
    ย 
    Instructions:
    Move the script file to your skyrim logs folder, typically:
    C:/Users/*your user name*/Documents/My Games/Skyrim/Logs/Script/ <- there should be papyrus logs here
    From there, assuming you have python installed, you can just double click the script and it should search all the logs in that folder for stack dumps and print to a small text window. That's it.
    ย 
    Explaining the details printed about each stack dump:
    The file is listed, the line count so you know how big the file at a glance.
    Each file can contain multiple dumps, counted here
    The line in the file where the dump starts, making it easier to find/search if you want to look at the actual file later
    Time is printed per dump as it was printed in the file, most likely uses the same clock as your operating system. This can help you figure out when the dump occurred if the dump contents aren't enough info.
    -----------------------------------------------------------
    Then the scripts that were dumped from the stack are listed in decending order of frequency.
    - the left number is the count of how many scripts with the following name were found, if its 10 then there were 10 scripts like it in the dump with the same name.
    - if a dash is shown instead, that means the script next to the dash is part of a mini stack with the script above it, showing you what scripts called which subscripts.
    the hex of the object the script is attached to is printed next, if its 0x0000014, that's the player, the script was attached to the player's actor, otherwise the hex will often tell you which mod a quest (the script is attached to) belongs to. The first two characters are in base 16 the load order for that mod.
    then finally the name of the script and the functions being run, on the far right are shown
    ย 
    ย 
    Maybe one day I'm modify this so that it reads the main papyrus script in realtime and will notify you while you play the game, but for now it works well enough for me. Once I started using it, and reverted to an early save before the first stack dump, I can just check every night and that's frequent enough to stop it being an issue.
    ย 
    Permissions:
    Unlicensed open source, its a really basic script do what you want with its code
    ย 
    Thanks to:
    @bicobus for pointing out some of the awful things I do when I'm in a hurry to bang out a quick script so I could fix them

    284 downloads

    Updated

  19. Left-Paw-Alight

    This mod is in early alpha.
    ย 
    After some playing around in the CK and looking at other peoples mods posted here and on the Nexus I decided that its high time I spent some time and learned how to make a chartacter up from my Elder Scrolls Online experience.ย 
    ย 
    He is an argonian shaman called Left-Paw-Alight who was a hero of the 3 banner war roughly 3000 years ago. I will be making a back story about him and how he has managed to appear in Skyrim along with a quest, but for now this is just a simple test piece.ย 
    ย 
    As a shaman he should heal himself, cast flesh spells for protection, summon a flame atronach (for now) and turn undead. He also has the flame bolt spell. His starting equipment are mage robes for restoration. He will level up with the player with I hope balanced stats.ย 
    ย 
    I will be uploading this to the Nexus as well so Lovers Lab. Please leave comments in the thread or any problems you find with him.ย 
    ย 
    Location:- Falkreath mill pond. I used this as its less busy with other follower mods and easy to get to in early game.ย 
    ย 
    ย 
    Future Features:- I hope to have some voice overs done for him at some point, a quest to find him and free him. Along with a story driven quest as he gets to know the player. I will also be taking apart other peoples scripts to see how they do special AI for their followers and see if I can make something special for Paws as in a special lesser power and the use of illusions.ย 
    ย 
    So please use him, abuse him and give him a good seeing to and let me know of any problems you find.ย 
    ย 
    As usual you will need the following mods installed.
    Skyrim
    Dawnguard
    Hearthfire
    Dragonborn
    Update
    USLEP
    ย 

    102 downloads

    Updated

  20. Ihlenda Reconstructed

    Now with SSE Support!
    ย 
    ----------------------------------------
    Description
    ----------------------------------------
    Some time ago, a group of modders came together to create a creature pack with all sorts of unique and interesting things inside. Some time after that a modder by the name of nofear88 took it upon himself to make a companion from one of those models. This is not his story, he disappeared. The resulting companion, Ihlenda, was plagued with all sorts of issues ranging from graphical errors to extra data that didn't belong. She needed a tune-up. I had a wrench!
    ย 
    Ihlenda Reconstructed is a much more refined, carefully adjusted version of the original mod. She sports greatly improved features, better visual cues, and is overall more reliable!
    ย 
    ----------------------------------------
    Installation Instructions
    ----------------------------------------
    Manual, No Toys
    - Download archive.
    - Extract contents of archive to your Skyrim/Data folder.
    - Activate IhlendaReconstructed.esp using the Skyrim Launcher.
    ย 
    ----------------------------------------
    Upgrade Instructions
    ----------------------------------------
    When upgrading from a previous version some abilities may not function properly. There are two quick methods, besides an uninstall/clean save/reinstall, to fix this:
    ย 
    Safest, or Mid-Dungeon
    Find an open empty space.
    Open your console (usually the tilde ~ button on US keyboards).
    Click Ihlenda.
    Type "disable" without quotes, hit enter.
    Type "enable" without quotes, hit enter.
    Close your console.
    Enjoy the new features!
    ย 
    Less Reliable
    Find an area transition, such as a door that causes a loading screen.
    Use door, changing areas.
    New features should be enabled.
    ย 
    ----------------------------------------
    Where To Find Her
    ----------------------------------------
    She's trapped in the Dwemer Storeroom just outside Mzulft, you can't miss her. Don't trip over the skeleton, he's been her only company.
    ย 
    ----------------------------------------
    Features
    ----------------------------------------
    Original
    - Female Dunmer voice. Mostly friendly.
    - Essential, so no accidental offing her mid-combat.
    - Caster. Prefers to stay on the edge of the fight whenever possible.
    - Custom spells. Likes to scald people with blazing hot steam blasts dealing fire damage.
    - Does not equip weapons (to my knowledge), but will equip armor.
    - Uses vanilla follower system, should be compatible with any follower mod.
    - Marriageable! You know, if you're into them hot metal curves.
    - No, seriously, hot metal. Careful with that.
    - If you're really into that, read below for warnings.
    ย 
    Updates from Original
    - COMPLETELY rebuilt plugin file from the ground up, no copy/pasting, for maximum cleanliness and organization.
    - No longer has a flame trail, and now properly rides on a cloud of steam and smoke.
    - Stats have been readjusted (way down).
    - Now starts at level 5 and no longer has a maximum level, growing indefinitely with you.
    - Custom spells have been updated significantly.
    -- Her main spell, steam blast, has had its damage cut back quite a bit. Starts off decent and applies a Damage-Over-Time effect which tapers off over 10 seconds when she stops casting. I'd be interested in feedback, and see spell damage scaling below.
    -- Her backup spell is now a lightning bolt rather than fire bolt, has a 0.5 second charge time, and costs almost nothing.
    - Spell damage now scales with her destruction skill as well as her level. At 100 Destruction her spells do 50% additional damage, and she also gains an additional 1% Destruction spell damage per level.
    - Being based off of flame atronachs her magicka regen is fairly high. However, flame atronachs cast a spell with a low mana cost. Sure in theory it could eventually drain their magicka but they rarely live that long either due to combat or to summon duration. Ihlenda's primary spell costs quite a bit of mana and is channeled. Now, have you ever seen a flame atronach actually melee someone? I haven't. To help make up for this her magicka recovery has actually been tripled from the usual amount, to bring her in-combat recovery up to par with the standard out-of-combat recovery of a flame atronach. She's still likely to run dry in a medium or longer length fight but that's why she has that backup spell. I'm also interested in feedback with this.
    - Used to have a fire aura similar to flame atronachs, now has an electrical aura imitating storm atronachs.
    - Now also more closely imitates other dwemer machines in terms of resistances and passive abilities.
    - Self-repairs! Has a 3/second health regeneration rate. She needs it, nobody likes being scalded with blazing steam.
    - Now starts with damage resistance equal to a full set of dwarven armor, on top of dwemer machine resistances. This may make it a bit difficult to replace her gear, but she puts a heavy preference on magical enchantments which may help.
    - Rewrote small story that she originally came with. No more historical lore logic holes!
    - Increased carry weight.
    - Additional special effects. When downed and in recovery her battery ruptures, causing her to spew smoke and be covered in electricity. Don't worry, she can self-repair!
    ย 
    Extra Changes
    - Forwarded a simple change included in the USKP/USLEEP patch: changed the FollowerHuntingBow to be playable and droppable. This is to allow you to remove the bow should she decide she wants to try and use it, because to my knowledge she can't. Going for the simplest approach this change is unobtrusive and rarely seen, and leaves compatibility open for other follower mods that may edit the offending script that spawns the weapon in the first place. Plus the thing sucks anyway, so it's not unbalancing to get it.
    ย 
    ----------------------------------------
    Potential To-Do
    ----------------------------------------
    - Stat, skill, and spell balancing.
    - Possibly add more spells and abilities.
    - Still looking into texture options. Permission granted from langley02 to use Dwemer Meter Retexture, need to get matching boot/gauntlets.
    ย 
    ----------------------------------------
    Known Issues
    ----------------------------------------
    - Doesn't handle ranged attackers (primarily archers) very well. May set avoidance tactic higher in the future. Kites melee for days though!
    ~~ (Changes have been implemented, hoping to see a noticeable change)
    - Level-to-damage scaling script only works on the ORIGINAL Ihlenda. Spawning a clone through the console means you get a lesser version. Actually go rescue her from her cage, it doesn't take that long!
    ย 
    ----------------------------------------
    Compatibility/Conflicts
    Safe -> Unlikely -> Possibly -> Definitely
    ----------------------------------------
    - Has keyword JobHireling, enabling compatibility with some more obscure follower mods.
    - Minimal additional script cost, single script checks level and updates own Variable09 accordingly once per 30 seconds, scaling Destruction damage.
    - Uses vanilla follower packages/scripts, does not make changes. Mods changing these will affect her, but shouldn't cause problems.
    - Modifies actor value Variable09 on self. Generally used for innkeeper room dialogue functions, which followers don't need.
    - Should be compatible with major follower overhauls due to usage of vanilla scripts. (Untested)
    - Uses installed textures. May end up looking strange depending on mod install. (See Recommended Mods)
    - Contains custom combat AI, perks, spells, and more. May not be affected by overhauls to these features. (Spells use Destruction school)
    - NOT currently compatible with AFT or ImAFT, as these follower mods are looking for vanilla spells specifically. Trying to find a solution.
    ย 
    ----------------------------------------
    Recommended Mods
    ----------------------------------------
    Most Useful
    - Unofficial Skyrim Legendary Edition Patch - by Arthmoor & Team (Everyone should have this!)
    ย 
    Screenshot Appearance (Not included with Ihlenda)
    - aMidianBorn Book of Silence - by CaBaL120 (Dwarven boots and gauntlets)
    - Dwemer Metal Retexture - by langley02 (Remaining metal textures)
    ย 
    Other Misc
    - Markarth - The White City - by FrankFamily (Dwemer Metal Retexture comes with a compatibility pack to match!)
    - NobleSkyrimMod HD-2K - by Shutt3r (Be sure to grab that SSE version if necessary! Install before "Markarth - The White City", "Dwemer Metal Retexture", and "aMidianBorn Book of Silence".)
    - Enhanced Landscapes - by AceeQ
    - Verdant - A Skyrim Grass Plugin - by Preeum
    - Purity - by Laast (This guy needs more love, beautiful mod)
    ย 
    ----------------------------------------
    Credits
    ----------------------------------------
    nofear88, for the original mod found here.
    Vicn, for the creature pack containing the original model.
    ย 
    Vicn Creature Pack - Dwarven Gynoid
    Enhanced Character Edit by ECE Team
    DIMONIZED UNP female body by dimon99
    Hair packs of TES IV Oblivion for Female Only by Radioragae
    REN, Peggy, NewSea, SKS
    ย 
    ----------------------------------------
    Special Thanks
    ----------------------------------------
    tonicmole, for being the one to somehow convince me (purposely or otherwise) to do more modding stuff.
    vpoteryaev, for without their help I'd probably still be pulling my hair out over leveled skill weights!
    ย 
    ----------------------------------------
    Content Warnings
    ----------------------------------------
    - Included story journal contains naughty vulgar words not suitable for children. The man wasn't a nice guy. Really.
    - Technically Ihlenda is naked, all the time. I mean, if you're into that sort of thing.
    ย 
    ----------------------------------------
    Changelog
    ----------------------------------------
    ย 
    ----------------------------------------
    Also On The Nexus
    ----------------------------------------
    Ihlenda Reconstructed for Skyrim Classic
    Ihlenda Reconstructed SSE for Skyrim Special Edition
    ย 
    ----------------------------------------
    Videos
    ----------------------------------------
    Mod Review - New Blades and the Metal Maiden (by Porterhause)
    https://youtu.be/IebNt2IKCAs
    ย 
    ย 
    ย 
    ย 
    ย 
    ย 
    ย 
    ----------------------------------------
    To All You Robosexuals
    ----------------------------------------
    https://youtu.be/IrrADTN-dvg

    818 downloads

    Updated

  21. MODE: Fire Dragon King

    New Voice Attack.
    AOE Fire Damage with Healing
    All undead will run away
    will make you invisible a few sec however you will be in an armor of fire.

    for min 60 seconds you will gain massive regen boost of 5000% and 5000hp
    anything within 500 range will be hit with the roars effect. and can 1 hit even a mammoth if in range.

    it can be found in whitrun in the water near the treeย  just as you walk up the steps. see image.

    requires all dlc and unofficial legendary patch
    ย 
    https://www.youtube.com/watch?v=AZHMWB386QI ย 

    50 downloads

    Submitted

  22. Myconjuration

    Description

    =========== ย 

    Complete rework of the conjuration summons and reanimation which makes being a conjurer or Necromancer fun and interesting. As requested.
    ย 
    This mod was on Nexus until recently. I removed it because I was not going to support it anymore because I felt that fixing so called bugs would remove the freedom this mod allows the user. Use this mod wisely and it works great! Save often so if something is broken by accident you can recover.
    ย 
    ย 
    Requirements:

    ============ ย 

    Skyrim.esm
    Update.esm
    ย 
    Works with SSE!
    Details

    ======= ย 

    Have you ever played a conjurer or Necromancer and abandoned the class because of the way it works?
    ย 
    For example: Your pets are more or less useless because they die fast, get lost or just don't work. The reanimated turn to ash within seconds after you zone. Your prized Thrall goes poof. You know what I mean here. Well this will change the way you view conjuration or necromancy.
    ย 
    My Conjuration key features:
    ย 
    1. All summons level with you!
    ย 
    Summons can become powerful allies because they stay 1.25 levels over you all the way to level 999. Not only that, but through the perk system they gain health, health regeneration, resistances, damage and speed. They ignore friendly hits and are clasified as teammates.
    ย 
    2. Summons last 1 day and port with you across zones so no more lost pets. Since the timer is reset upon zone change the summon will last forever.
    ย 
    3. You can have up to 6 active summons or reanimated through the perk system. HOWEVER, each active one takes away a portion of your Magicka until they die or you destroy them.
    ย 
    NOTE: Do not use summons for inventory storage because when they die the inventory goes POOF!
    ย 
    For the Necromancer in you:
    ย 
    4. Reanimated get health, damage, resistances, skills and more based on YOUR level and the perk tree. This makes even a level 1 NPC useful at level 100+ !
    ย 
    5. You can access your minions inventory! You can dress them and give them weapons YOU want them to have! You can use your reanimated as storage!
    ย 
    6. NO MORE ASH PILES!!! NADA! ZIPPO! Ash piles have been removed from the spells so if your reanimated die just cast again.
    ย 
    7. Each reanimation spell increases their power. So it is still advised to use the upgraded spell BUT you can pick one spell and stick with it all the way to 999 if you so desire.
    ย 
    8. You can raise things you couldn't and some things you shouldn't! Dead dragons will reanimate but will not move. Giants and Mammoths are really hard to control in dungeons but you can use them!
    ย 
    9. When you though you were powerful enough you learn a special spell and get a book at skill level 100, when and if, you take SoulMaster Perk! You will get a book and learn a new spell to RESURECT human NPCs (requires items). You can have up to 4 of these and they are blood linked to you. they take 20% of your damage and you take 20% of their damage.
    ย 
    Changes to bound weapons:
    ย 
    10. Bound weapons now last up to 10 minutes and are MORE powerful.
    ย 
    Changes to the perk tree.
    ย 
    (Note: Perks that affect magicka cost also affect cost to maintain summons and reanimated. The higher in the perk tree the less it costs to maintain them but 4 Magicka is minimum.)
    ย 
    (Note: Default heal rate is 2, Heal rate is out of combat health regen so minions recover quickly.)
    ย 
    Novice Conjuration:
    ย 
    Cast novice level conjuration spells at half magicka. Can have 2 minions. Raises Minion health regeneration by 1.
    ย 
    Apprentice Conjuration:
    ย 
    Cast Apprentice level conjuration spells at half magicka. Can have one more minion. Raises Minion health regeneration by 2.
    ย 
    Adept Conjuration:
    ย 
    Cast Adept level conjuration spells at half magicka. Can have one more minion. Raises Minion health regeneration by 1.
    ย 
    Expert Conjuration:
    ย 
    Cast Expert level conjuration spells at half magicka. Can have one more minion. Raises Minion health regeneration by 1.
    ย 
    Master Conjuration:
    ย 
    Cast Master level conjuration spells at half magicka. Can have one more minion. Raises Minion health regeneration by 2.
    ย 
    Mystic Bindings:
    ย 
    Bound weapons do 100% more damage.
    ย 
    Soul stealer, Oblivion bindings, Conjuration dual casting unchanged at this time.
    ย 
    Necromancy:
    ย 
    Increase the minions physical damage resistance by 80 (armor rating)
    ย 
    Summoner30:
    ย 
    Can summon atronachs or raise undead twice as far away. Raised Minions get improved melee damage.(100%)
    ย 
    Summoner70:
    ย 
    Can summon atronachs or raise undead three times as far away. Summons and zombies get boost to weapon speed.(100%)
    Atromancy:
    ย 
    Minions gain 20% crit chance modifier.
    ย 
    DarkSouls:
    ย 
    Minions have 100 points more health, magicka and stamina. Minions get 75% elemental resistance's.
    Twin Souls (Now called Soul Master)
    ย 
    You can now be a real master of the dead!
    ย 
    Spells affected in alphabetical list:
    ย 
    BoundBattleAxe
    BoundBow
    BoundSword
    BoundSwordLeftHand
    BoundSwordRightHand
    ConjureDremoraLord
    ConjureFamiliar
    ConjureFlameAtronach
    ConjureFrostAtronach
    ConjureStormAtronach
    DeadThrall
    DreadZombie
    MGRSummonDremora
    RaiseZombie
    ReanimateCorpse
    Revenant
    ย 
    New Spell:
    ConjureSpriggan - Almost anything can be raised but someone requested this and I removed call animals so it won't use it.
    ย 
    A couple maintenance spells you will get at start and one special skill 100 spell which is a spoiler.
    ย 
    Upgrading pre 1.3 after 1.2 the upgrade is automatic:
    =========
    ย 
    1. If you want to keep your current minions, kill them and loot them otherwise go to step 2.
    2. Save your game and exit to desktop.
    ย 
    3. Uninstall or Disable MyConjuration-Vanilla
    ย 
    4. Reload your new save and save it again without the mod installed. (absolutely must make a clean save)
    ย 
    4. Install the newest version.
    ย 
    5. Reload the clean save.
    ย 
    6. Reanimate your minions.
    ย 
    7. Enjoy!
    ย 
    Install
    =======
    ย 
    Use NMM. It is better.
    ย 
    1. Extract the files to a temporary location.
    ย 
    2. Examine the folder structure and make corrections where necessary.
    ย 
    3. Copy files to (install folder)\Skyrim\Data\
    ย 
    4. Enable the MyConjuration-Vanilla.esp
    ย 
    5. Enjoy!
    ย 
    Uninstall
    =========
    ย 
    Use NMM. It is easier.
    ย 
    1. Disable MyConjuration-Vanilla.esp
    ย 
    2. Delete the files/folders associated with the mod.
    ย 
    MyConjuration-Vanilla.esp
    \scripts\mybloodkin.pex
    \scripts\myconapplybloodkin.pex
    \scripts\myconapplyzombiebuff.pex
    \scripts\myconkill.pex
    \scripts\myconkillbk.pex
    \scripts\myconresurrect.pex
    \scripts\myconshowi.pex
    \scripts\mypotencyscript.pex
    \scripts\mysummonbuff.pex
    \scripts\myzombies.pex
    \scripts\source\mybloodkin.psc
    \scripts\source\myconapplybloodkin.psc
    \scripts\source\myconapplyzombiebuff.psc
    \scripts\source\myconkill.psc
    \scripts\source\myconkillbk.psc
    \scripts\source\myconresurrect.psc
    \scripts\source\myconshowi.psc
    \scripts\source\mypotencyscript.psc
    \scripts\source\mysummonbuff.psc
    \scripts\source\myzombies.psc
    ย 
    Incompatibility

    =============== ย 

    Any mod that affects the conjuration tree may conflict.
    ย 
    (Load Order):Put this file down in the list. I have it last in the load order and it works with 188 existing mods.
    ย 
    ย 
    Known Issues or Bugs

    ==================== ย 

    Sometimes (rare) the summons go aggro if you hit them to much and to hard. They are teammates so immune to damage. Use the spell to kill them or console.
    ย 
    Summons can be used as storage but they do not drop your items! Raised dead can be looted but like mentioned summons do not drop your items. I have verified this one.
    ย 
    Do not reanimate dismembered bodies.
    ย 
    ย 
    History

    ======= ย 
    ย 
    Version 1.4ย 
    ย 
    I reworked the game esp to now include DLC so there is two versions.
    ย 
    Updated all spells to work now as some were missed.
    ย 
    Minion run speed was increased to reduce teleporting and minions now teleport behind the player.
    ย 
    Adjusted the reanimation spells to actually work past level 50. In fact you can now reanimate any NPC regardless of spell at any level to 999.
    ย 
    Reanimated that were decapitated or dismembered should now reanimate with all their body parts.

    Version 1.3
    ย 
    4/18/15:
    ย 
    Added an error check to zombies that if the game, for some reason decides to mark the minion for delete, the minion will be removed.
    ย 
    Added additional checking on distance if the minion becomes stuck completely due to being disabled by the game engine. It will try to move the minion 5 times and if it fails the minion gets removed form the array.
    ย 
    Conjuration summons now are player only. The spells used by the player are completely different than the spells used by NPCs. The NPC summons will NOT be added to the array anymore.
    ย 
    Added auto update feature so no more need to clean save.
    ย 
    Version 1.2
    ย 
    4/10/15 - Expanded the array of minons to allow for necromancer and summoner pets.
    Remove an error when dispelling the zombie buff.
    ย 
    Version 1.1
    ย 
    4/6/2015 - Added additional error checking to the scan on Zombies to remove dead ones. This happens if you raise a zombie and it is not in the same zone and there are no slots.
    ย 
    4/6/2015 - Fixed the reanimation spells to work properly. Seem I missed something.
    Version 1.0
    ย 
    Initial release. Planned to do downloaded content and tweak this based on feedback
    ย 
    Contact
    =======
    Message me here.
    ย 
    Credits
    ย 
    =======
    Bethesda for this awesome game.
    ย 
    Tools Used
    ย 
    ==========
    ย 
    7-Zip - http://www.tesnexus.com/downloads/file.php?id=15579
    Readme Generator - http://HammondsLegacy.com/obmm/tools_readme_generator1.asp
    ย 
    Licensing/Legal
    ===============
    ย 
    You must contact me and obtain my permission before re-packaging any part of this mod. If I do not respond within 2 weeks, feel free to do whatever you like with this mod but do give credit.
    ย 
    MyConjuration-Vanilla.7z
    MyConjuration-DLC.7z

    391 downloads

    Updated

  23. Blade and Soul Armor Collection - CBBE Bodyslide

    THE DOWNLOAD LINK GOES TO A MEGA DOWNLOAD DUE TO SIZE LIMITS ON LOVERS LAB
    ย 
    This is an all-in-one download.

    The Original of this file can be found here:
    But it is in Russian, this is an English translation with Heels sound.

    Requirements:
    ย 
    XP32 Skeleton Extended: https://www.nexusmods.com/skyrim/mods/68000
    CBBE: https://www.nexusmods.com/skyrim/mods/2666
    ย 
    Bodyslide: https://www.nexusmods.com/skyrim/mods/49015
    ย 
    HDT Physics: https://www.nexusmods.com/skyrim/mods/53996
    HDT Heels System: https://www.nexusmods.com/skyrim/mods/36213
    ย 
    Heels Sound:
    ย 

    10,486 downloads

    Updated

  24. horns 2

    Horns
    ย 

    650 downloads

    Submitted

  25. Naked Magicka Regen

    What does it do?
    Invisible armor piece (slot 32 Main Body)ย that gives 150% magicka regen
    ย 
    How to get
    open console and type: help "naked regen"
    then you know the drill. player.additem xxxxxxx 1
    ย 
    ย 
    Made this becauseย I couldn't find anything simple like it although I'm sure something like this is out there in other mods.
    ย 
    I felt like if my character wasn't wearing any main armorย then she should have some sort of a buff.
    That's all there is. No big deal, easy to make but hope it helps with you mages out there who don't like clothingย ?

    632 downloads

    Submitted

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