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DA2's Isabela Outfit
By Guest
What is it?
- A conversion of DA2's Isabela Outfit to the UNP Jiggle body in Skyrim. This is actually a retouched conversion for the original CBBE conversion made by Jianeddie. I bumped up the polycount of the outfit so it looks (hopefully) better, and add HDT dependency to the boots to make it more realistic.
- Weight slider supported.
How to install?
- Extract .rar file, and copy everything into Data\
- Or use a mod manager, much easier.
How to uninstall?
- Delete the following:
Data\meshes\armor\Dalight
Data\textures\oblivionheaven\daL.A.v1
Dalight.esp
How to get?
- AddItemMenu mod.
- Or console “help Dalight”
Requirements?
- XMPSE 3.0+ Skeleton
- hdtHighHeels for the Boots
Credits:
Jianeddie for the original conversion.
Kendo 2 for the UNP Jiggle body meshes.
Nightasy for the awesome tutorials.
If anything is wrong with the outfit, please feel free to contact me through private messages.
7530 downloads
- UNP Jiggle
- conversion
- (and 1 more)
Updated
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The Manipulator
By Guest ffabris
The Manipulator
The Manipulator started as a mod to allow players to quickly and easily change some values on NPCs (eg, essental, potential follower, SexLab and SexLab Aroused stats, etc). The goal was for it to be a quick, easy to use and above all, light weight mod. It has since grown to include other functions, such as "storage anywhere", marking places for later fast travel, and creating a harem of NPCs.
None of these functions are "all singing, all dancing". They are bare bones, in keeping with the goal of a light weight mod. So for example, if you want to micro manage NPCs, don't use the harem functionality, and instead get a mod like "My Home is Your Home", or similar.
Warning! Using this can break your game! Setting an NPC to be a follower, or part of your harem, can break quests. So don't set NPCs to be follower or marryable or recruit into your harem, unless you are willing to take that risk.
Please report bugs to the support thread, as opposed to sending PMs, since you may find your question has already been answered - and answer to your question(s) may help others. Thanks.
Updating
You can try just dropping in the new files, but if things act wonky, then please clean as described:
Dismiss any harem members Quit the game, disable Manipulator, load the game. Save. Clear your save with Save Game Cleaner Install and enable the latest Manipulator Start Skyrim Load the cleaned save.
Updating from 5.9 to 6.0 should be just drop-in, but no promises.
Updating from 5.8 to 5.9 is just drop-in - no clean needed.
Updating to 4.x or 5.x will require a clean save as described above.
How To Use
Install the mod. Then once the MCM has registered, open it. There are several panels, described here.
People
Here you can change certain NPC values on the fly. Have an NPC under your crosshair, then open the MCM. The panel shows the name of the NPC, followed by the RefID. You can make an NPC:
Protected Essential Potential follower (use the vanilla system to actually recruit as follower, or a follower mod) Potentially marryiable Force any NPC to become part of a harem (see below for details) You can open his/her inventory to give/take items Strip/dress the NPC Kill/Resurrect Disable RaceMenu cosmetic (see below) Change outfit Optionally, set SexLab orientation Optionally, set SexLab Aroused gender preference and other SLA values.
Note that changes are applied and saved as soon as the MCM is closed.
If you have UIExtensions installed, then you will have a RaceMenu entry in the panel as well. This allows you to modify some aspects of the NPC, including body sliders (if your installed skeleton supports it). Tattoo support probably requires RaceMenu Overlays as well. This RaceMenu window can also be opened via hotkey (set in the Settings panel)
In brief, the RaceMenu bit allows you to do to an NPC everything you can do to your own character, minus anything that would alter the face to the point that the facegendata becomes invalid. If you don't have morphs available for yourself, you won't have them for NPCs - etc. Anything that would alter the face cannot be done. This isn't lack of will or knowledge; simply, the game engine doesn't allow it.
Strip/dress can also be done without opening the MCM, via hotkey.
If you wish changes made in this panel to persist into a new game, then click "Save info to config". This save all data on the panel to the external JSON config file, except harem status, disabled, killed and forced outfit. Saved info can be reloaded at any time via Settings, "Load NPC Data".
Harem
This panel has NPC-specific settings for harem members. Before being able to add anyone to your harem, you must set both the home and sleep markers somewhere. NPCs will need these to know where to sandbox and sleep. There are two markers to allow for homes that consist of multiple cells. Markers are set in the Settings panel.
Once the markers are set, then you can add pretty much anyone in Skyrim (up to 50 NPCs total) via the People panel. NPCs added this way are automagically set as lovers. They are NOT set essential; if you want this, use Manipulator to set that flag on them.
If you add an NPC who is currently a follower, he/she will be removed from the CurrentFollower faction.
Once added to your harem, the NPC should head off to the location you have marked as home, and remain there. By default, they will sleep between 23 and 6, in the cell marked for sleeping.
To remove an NPC from your harem, you an select Dismiss in the lower right of the Harem panel. The NPC will be "downgraded" to ally, and return to whatever schedule they used to have. If a member of the harem dies, he/she will be removed from the internal list.
To control specific NPCs in your harem, first select one from the drop down. Then you can specify different home and sleep locations, as well as whether the NPC sleeps during the day (9-16) instead of at night (23-6). It also allows for limited outfit control:
Fully naked Default (the outfit the NPC was wearing before being recruited) Loaded from a mod. Outfits are defined in the Settings panel.
Harem members can also be married. You can either select the option to automagically marry them on adding to your harem, or selectively marry them once added. Note that marriage via The Manipulator uses the vanilla marriage factions but does not touch the vanilla marriage quests in any way. Thus if you prefer to use the vanilla system, or a separate multi-marriage mod, The Manipulator will not conflict. However, you will still get the married "hello" and "goobye" comments from NPCs you marry this way, since the text and voice files are duplicated from the vanilla game. Also note that voiced marriage dialog does not exist for all voice types; for those where it is lacking, you will instead have unvoiced comments. Lastly, if you rather not have the voices, simply do not install the included BSA file.
Divorcing an NPC has no penalties. A divorced NPC will remain part of the harem unless dismissed. On the other hand, dismissing a married NPC from the harem will also result in divorce.
You can have one harem member flagged as Favorite. This NPC will have the use of any bed(s) belonging to the player.
Note that harem data is saved to the json config file. You an eload this saved information after starting a new game, via Load Harem Data in the Info & Data Load panel.
Adding an NPC has caveats:
The harem quest is high priority. This means that almost all, if not all, NPCs can now be added to your harem.
Note that NPCs may be in a scene which needs to run to completion, before they head off to their new designated home. NPCs you add to your harem will be allies to one other via a custom faction (Manipulator will not manage their relationship to one another). If you remove an NPC from the harem, the ally status is lost, so it is entirely possible that the others will turn hostile toward him. I saw this in testing with random guards from different holds. If adding an NPC to your harem breaks your game, you own both parts. Manipulator gives you the ability, it is up to you to use it carefully.
Places
This shows info about the current cell you are in. The cell name, worldspace and grid coordinates (for exterior cells), the location, and actor/faction ownership, if any. Here you can also flag the cell (if it is an interior cell) as player-owned, or owned by PlayerFaction. You can also set whether the cell is public.
On the right of this panel are fast travel functions. You can store up to 10 locations. First, use the drop down to select an item from the list. Then you can:
Store your current position to that slot in the list. (If you selected a slot that is already in use, the previously stored info will be deleted and the slot will be reused.) Remove the stored position from the list. Fast travel to the selected position (if a position was stored there, of course)
Storage
This panel gives access to "containerless" storage. Store items via "Store", and they will get sorted according to the category they belong to (using the built-in keywords assigned to items in the game). To access items, select the type in the MCM. If the checkbox is marked, there are items stored.
If you have UIExtensions installed, you can also define a hotkey (in the Settings panel) for quick access to storage.
Crafting
Similar to Storage, this gives you access to crafting stations from anywhere in Skyrim. If you have UIExtensions installed, you can also set a hotkey (in the Settings panel) for faster access to crafting.
Friend Factions
NOTE: enabling any of the settings on this panel will break your game, since you will no longer be attacked in dungeons, etc. If you are concerned about how enabling any of these factions might interfere with game interaction, simply don't enable any; the mod does nothing if no factions here are enabled. Any issues you might have if all are OFF and have never been enabled, are therefore outside the scope of this mod.
In a new game, before anything can be done on this panel, you must load factions from the Info and Data Load panel, even if you never had this mod installed before.
Here, you can set a number of factions, which are normally enemies, to be friends. More specifically, the player is added to their faction (eg, if you enable Bandit, the mod will add you to the Bandit faction). It also sets CurrentFollowerFaction to be an ally, so follwoers will not be attacked.
Orcs are a special case; they are not (normally) enemies. However you have to complete a favor quest before you can become an OrcFriend (unless your character is an Orc, of course). Enabling the setting here bypasses the need for the favor quest.
Note that enabling any faction that Vigiliants consider enemies (see spoiler below), will cause them to attack you. To prevent this, you should also enable the Vigilants faction (which is why it was included).
Hacks
Offers some game hacks, if you want to use them. All hacks are potentially game breaking; use with caution, or not at all.
The Increment functions max out the respective stat. The right side are massive cheats. Also on this panel:
Strip Courier: Gives the vanilla courier an all-naked outfit. Block Student & Challenger: Enable this is you want to block the annoying Student and Challenger "attacks". No Naked Comments: As the name suggests. Same end result as offered by this mod, but implemented differently. No stupid dog comments: Same functionality as offered by this mod. No vampire attacks: blocks vampire attacks. No Dawnguard attacks: blocks attacks by the Dawnguard if you added Vampires as a friend faction No DA Hijckas: Prevents some D.Artifact quests from hijacking your game. Currently handles: DA03 (A Daedra's Best Friend), DA07 (Pieces of the Past), DA10 (The House of Horrors), DA14 (A Night To Remember) NOTE: Some of these trigger on location change event and may have already started before you disable them; DA10 is one such. Get Player Homes: Hack to claim player homes, and fully furnish them: Markarth, Riften, Solitude, Whiterun. Windhelm is excluded due to "Blood on the Ice", as are the Heathfires BYOH homes. Does not give the housecarls. No Children's deco. Do NOT use this if you play the vanilla game. Also likely not compatible with mods that alter the interior of these 4 homes. Also note that this setting does not persist.
Settings
Here can specify:
Hot keys for strip/dress, RaceMenu, storage access. Global Harem settings, including setting home and sleep markers, whether they should automatically be stripped, disarmed, married, and if they should fast travel to their home, or walk.
Note: if Disarm is enabled, all harem weapons, shields and staffs will be removed from their inventory and placed into Manipulator storage; you can retrieve the items from there, if needed. Outfits. Select a slot in the list, then give the outfit a name, indicate the mod that contains it, and the form ID in hex, without the first two digits. (eg, Skyrim.esm, 0E3E66) Up to 50 outfits can be define in this way. Brute force strip: rather than simply removing what an NPC is wearing, this changes his/her outfit to one containing nothing. The pro is that this survives resets caused by items being added to inventory (but not a levelled actor respawning). However, in order to keep this mod light-weight, no attempt is made to remember what the NPC was wearing, so redressing will equip a random farmer (common) outfit.
Info & Data Load
This panel shows the mod version, which optional other mods are installed, and whether the harem markers have been placed.
Also on this panel:
Load NPC Data: loads any saved NPC data from the config file, where possible. This will clearly fail for NPCs that were in mods that have been removed since the data was saved. Load Harem Data: Loads all saved info for people added to your harem on a previous play-through. The NPCs are added to the harem. Load Friend Faction Data: Loads stored faction relationships.
Note that loading NPC and harem data can fail to load NPCs from the game, even if the mods they are defined in are correctly installed (this happens when the NPC is not set as persistent in CK). But see the optional mod below. Also note that as of V4, saved NPC information is no longer load order dependant.
Persist, Damn It
A separate, optional mod. Makes some NPCs persistant so that you can save and later load their data (loading fails otherwise), or add and then load to harem. Currently handles:
Hreinn Vorstag Belrand Erik (both versions) Jenassa Marcurio Sigurd Stenvar Teldryn Sero
If you know of other NPCs which fail to load when loading NPC info, let me know and I'll try to add them to the mod,
Requirements
Skyrim Legendary SkyUI PapyrusUtil 3.3 or later
Optional
SexLab SexLab Aroused (Redux) UIExtensions RaceMenu
NOTE: This mod is released under Creative Commons Attribution-NonCommercial-ShareAlike. In other words, feel free to make changes to the mod in any way you like, and upload the changed version. You do not need to ask permission. If you do so, you must credit me, and your version must be free. Further, you also need to credit any other mods used as resources, including those used in my original. Your own creation must in turn be released under these same conditions.
55308 downloads
Updated
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Dragonborn: Male NPC Animation Fix
By bjornk
You might have noticed that quite a few male NPCs in Dragonborn use female walking/running animations. This is because they are flagged to use the animations for the opposite gender in their records. I don't know if this was intentional or not, but I personally find that rather disturbing. So this plugin basically clears the "Opposite Gender Animation" flag from those male NPCs in the Dragonborn DLC.
Please let me know if you find any other male NPCs like this that I haven't covered in this plugin. I will add them in the next version.
Note: Depending on the version, UDBP/USLEEP users may not need this.
429 downloads
- Dragonborn
- Male NPC
- (and 2 more)
Updated
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Dragonborn: No Black Book Autosaves
By bjornk
Getting tired of the autosaves each time you read a Black Book and each time return to Solstheim? This may be what you're looking for.
I've simply commented out the
Game.RequestAutoSave()
line in the DLC2BookDungeonControllerScript and recompiled it. Seems to work in my game.
147 downloads
Updated
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Skyrim: No More Engine Noise in Interior Cells
By bjornk
You hear that constant engine noise humming in the background? Well, hear no more!
If the constant hum in certain interior cells, which sounds quite like a spaceship engine, gives you a headache, or you find that sound weird or unrealistic then this mod might be what you're looking for...
You have two options, choose only one :
Option 1: InteriorAcousticSpaceModification.esp
This is the safer option. It only removes the ambient sounds from several interior acoustic spaces. However, if there are any other sound source in a particular cell as a placed object, you'll still hear the hum they make.
Option 2: SoundDescriptorReplacer.esp
This is the more thorough option. It removes the associated sounds from four sound descriptors. You'll probably never hear any humming noise again.
Notice:
1. This mod does not modify any cells.
2. Refer to the screenshot to see the records affected.
3. You may find those offending sounds as a separate archive, if you wish to know what they are.
Any feedback is appreciated.
368 downloads
Updated
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Astana - Combat Sorceress Follower
By mfeile1974
Astana
~She's Not Just Another Pretty Face~
Name: Astana
Race: Custom Nord
Voice: Female Sultry
Marriageable: Yes
Height: 1.03
Weight: 85
Body: Base UNP, CBBE, & SeveNBase Options
Skin: Demoniac (2K)
Armor: The Unclaimed Delivery (Doubled Armor Stats)
Weapon: Eviscerator Dagger & Magic
Location: Falkreath - Grave Concoctions
Class: Combat Sorcerer
Style: Human Magic
Levels with player. Nord traits/bonuses.
Skill Bonuses: All Magic, One Hand, Sneak
Perk Trees: All Magic, One Hand, Sneak
Spells: Emphasis on Dark Magic & Healing Related
Tested with EFF & AFT
ENBs Pictured: Vividian & RealVision
Skyrim
Modified Skeleton such as XPMSE
Facelight
Are You There
Fix Lip Sync
Some ENBs may show slight skin discoloration between body and head
Armor may clip during some poses/animations
Manual or your favorite mod manager
Manual or your favorite mod manager
sfeile
Bethesda Mod Creation Collective
Unclaimed Delivery
UNP
CBBE
SeveNBase
Demoniac Skin
Fair Skin
Mikan Eyes
KS Hairdos - Renewal
2k Lip Tints
RANs Eye Reflection Extender
Smile in HD
YevMods - Makeup Pack
Bethesda
*If I forgot anyone; please kindly remind me. Thank You*
This follower is the combination of the work of others. Please obtain their permissions in addition to mine.
2880 downloads
Updated
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Ariyiel Preset
By downjonsie
I was asked, quite periodically, for the preset of the lass in my signature. So, here she is. Take good care of her, please
Absolutely necessary to batch build UUNPetite preset to armours/body via Bodyslide (else the body will be borked)
If face doesn't render when loading preset, just open Sculpt tab and import face.
Race-Imperial
Hair-KS Hairdos HDT patch
Eyes-Linds Human Eyes
Skin-Fair Skin Complexion
Brows-SG Brows
Gloss-Demonica
Body-UUNP Special
1492 downloads
Updated
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Amber
preset for Racemenu
race - Wood Elf
mods:
hair - Ks'Hairdo's
brows - Brows
eyes - TheEyesOfBeauty
body - 7B Bombshell UUNP
body textures - Demoniac
.jslot in:
Data\SKSE\Plugins\Chargen\Preset
1241 downloads
Submitted
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Alyson
preset for Racemenu
race - Imperial
mods:
hair - Ks'Hairdo's
brows - Brows
eyes - TheEyesOfBeauty
body - 7B Bombshell UUNP
body textures - Demoniac
.jslot in:
Data\SKSE\Plugins\Chargen\Preset
1829 downloads
Submitted
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Studly Farm
By Guest ffabris
This is a player home and "dorm" for you and your followers or (Manipulator) harem, situated near the Rotating Pylons. "Studly Farm" is actually a misnomer, as there is no farm; it just sounded better to me, so I went with it.
Based on Honningbrew Meadery, the layout is very simple, so finding NPCs will be easier than in most houses. The rooms have been kept the same, but the stairway to the basement has been replaced by a pool (the basement is accessed via a trapdoor by the bar).
The house comes with a live-in Nord male caretaker (potential follower, marryable), who has his own bed, and looks after the house and outside garden. Aside from the player bed (which may be shared with any NPC who belongs to PlayerBedOwnership faction, as the Manipulator harem favorite does), there are nine beds for followers/harem - thus if you split your followers into day and night sleep schedules, you can house up to 20 (18 in two shifts in the single beds, plus up to 2 sharing the player bed).
There is storage scattered round the house, the basement has almost all crafting stations, and the bar is well stocked. But overall, the design is "function over looks", while still trying to keep the place attractive.
The mod was designed to be used with The Great Forest of Whiterun Hold, and Skyrim Summer Overhaul, but neither is required. (Snaps show the house with both these mods installed.)
Slave Cell Addon
Added in 1.2, this optional add-on gives you a second basement with a large cell for 4 (or more?) slaves, some punishment furniture and a chest with a few restraints. This addon requires the latest Zaz.
Required
This mod requires all the ones below - along with their requirements.
Skyrim plus DLCs FF_Resources 1.2 and all its requirements (1.1 will not work) KS Hairdos Renewal Zaz for the addon cell.
Recommended
Manipulator CoP Whiterun Skyrim Summer Overhaul (if you use this, also grab my SCO Summer Grass Patch.) The Great Forest of Whiterun Hold (if you use this, there is a patch included in the downloads here.)
Change Log
1.0 2016-10-05
Initial release. 1.1 2016-10-05
Minor fix: changed a few chairs so NPCs don't get out on the wrong side, and get stuck.
Minor fix: raised the pool water a tad, as it was causing flickering in a few places.
Minor fix: NPCs should now be able to sit at the dinner table. Hopefully.
Added: Reflections of walls and stuff in the pool water. 1.2 2016-10-29
Added: Button at front door to toggle strip triggers on/off.
Minor: Tweaks to a few markers.
New: Optional Studly Farm Slave Cell (separate download). Adds a new basement room with a slave cell and some punishment furniture. A chest contains the key to the cell plus restraints, etc. Requires latest ZAZ. 2016-10-30 - The jail door in the optional slave cell was inaccessible [facepalm]. Fixed version uploaded. 2016-12-11 - Added sharpening wheel to the basement
Very small fixes the the main house, all involving idles and markers.
NOTE: This mod is released under Creative Commons Attribution-NonCommercial-ShareAlike. In other words, feel free to make changes to the mod in any way you like, and upload the changed version. You do not need to ask permission. If you do so, you must credit me, and your version must be free. Further, you also need to credit any other mods used as resources, including those used in my original. Your own creation must in turn be released under these same conditions.
2933 downloads
Updated
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Celenwen - Racemenu Preset
By Khajiirah
Hello Peoples,
this is me, Khajii! *waves*
Well after some Peoples asked me to get my Char, well i decided to upload a Preset of her.
This Preset is for Racemenu.
I recommend Manual Installation!
Installation Instructions:
Copy the File into the Following Directory/Folder:
Steam\steamapps\common\Skyrim\Data\SKSE\Plugins\CharGen\Presets
Yes, damnaaa, inside the "Presets" Folder! =^..^=
"Meow!"
"Quiet Khajii!"
And You, remember to download the Following Mods to make Celenwen look like on the Pictures:
(Makeup)
http://www.loverslab.com/files/file/3148-yevmods-makeup-pack-ymmp-2k-4k/
(Armor/Robe)
http://www.nexusmods.com/skyrim/mods/68653/?
(You need Download a Main File and theeeeen below "Optional Files" you find the Bodyslide Version of it)
(Hair is from KS-Hairdos)
http://www.nexusmods.com/skyrim/mods/68311/?
And of course Racemenu from lovely Expired, *hug*
But i guess you already have it no?
Awww, i wish you Fun with Celenwen!
Maybe you will meet her on the Elder Scrolls Online, EU Server one day?
Greetings,
Khajiirah! =^..^=
364 downloads
Updated
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Deana Stonewall
By dwcool62
Deana deserves more than here she is, but in my eagerness ta learn I think I will skip that part for now. She is a pretty balanced follower with magic & weapon skills. My first follower was naked but I did through trial and error find a way to put some clothes on Deana. I mean come on show the girl a little respect.
Making a mod like this requires so much of other peoples work, if I forget anyone in credits please inform me. Thank you and enjoy your time spent with Deana Stonewall.
Credits
for the preset My Dream Girl by
tinkywinky060887 here at ll
SGHairPackAIO
SG Textures Renewal UNP
Brows by Hvergelmir
The Eyes Of Beauty by Gabriel Mailhot as LogRaam
Teeth Plus - Redone by urgarulga
BodySlide and Outfit Studio by Ousnius and Caliente
Tribal Clothe
The UUNP team . WOW!! what people can do when they come together.
Resources used in pics
OSA - Skyrim Ascendancy Engine by Ceo
with osex plugin
Ultimate Assortment by Favoredsoul by Favoredsoul
and my previous mod companions playground.
Deana Stonewall
you can find her in Whiterun Belethor's General Goods
4804 downloads
Updated
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We <3 Blondes
By shidoni
Oh those girls with hair of pure gold, cometh from stories long fortold.
That they in spirit never grow old, oh lassies oh so bold.
Feel free to use the presets for whatever you desire.
Requirements:
All presets are made with the Nord race (tested).
RaceMenu http://www.nexusmods...yrim/mods/29624
FairSkinComplexion http://www.nexusmods...yrim/mods/51602 (all optional files needed)
RANs type-C Headmesh http://www.nexusmods...rim/mods/7127/?
KS Haiirdos Renewal http://www.nexusmods...yrim/mods/68311
Natural Eyes http://www.nexusmods...kyrim/mods/3589
The eyes of beauty http://www.nexusmods...im/mods/13722/?
Brows http://www.nexusmods...yrim/mods/30411
Frecklemania http://www.nexusmods...im/mods/52841/?
RTS Hairpack http://www.nexusmods.com/skyrim/mods/62090/? (optional, only used to get the "drills" hair for Candi)
Place The chosen preset in Skyrim>Data>SKSE>Plugins>CharGen>Presets
Place the Head sculpt files in Skyrim>Data>SKSE>Plugins>CharGen
The ENB used in the screenshots is Reallike Enb
What's your is mine and what's mine is yours.
1849 downloads
Updated
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Companions Playground
By dwcool62
Showing Kodlak a little respect. A little extension off Kodlak s bedroom ta skinny dip and hang out.
Mods used in screen shots
OSA with OSEX plugin
1212 downloads
Updated
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PartyDress (U)UNP HDT
By t.ara
Hey there!
Finally we have a fully working "Party Dress" for all (U)UNP HDT female-skyrim-models.
You get the same colors like "CBBE"- Version has: White, yellow, orange, green, blue, pink, black, leather, red (is / has been original), violet, mint
I let 3 types of pre-made dress-models of my outfit-studio-work inside of the bodyslide-shape-folder:
You can check your beloved model by EXCHANGING the origin file with the "B" or "C" Version.
I let the bodyslide session inside, so that you can edit the model exactly to your body-slide-setting...simply load the "PartyDress"-Project inside the Outfit Studio and define the Dress for your beloved slider setting and save your edits under a "PartyDress_D",...then you can always rename the new mesh, run the "batch-build" with "Morphs activated-mark" of bodyslide-software after and have a (new) try ingame. If you destroy your original mesh, re-download this file and restart your steps.
All credits go to the author of this mesh-file, probably to "gekkou 1992" !!!!
and Shoes (heels) by "kasprutz" transfered to unp !!!
Enjoy !!!
2002 downloads
- PartyDress
- Party Dress
- (and 5 more)
Updated
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Partydress & Latexdress CBBE - HDT
By t.ara
This clothing was my "love at first sight", so here you can find a Version for CBBE HDT. The UNP Version is still on Nexus.
All the credits and thanks go to:
Party-Dress-meshes are by "gekkou1992".
High-heel-meshes by "kasprutz".
Latex skirt - mesh by "newmiller".
Ribbon boots - meshes by "blacksmith".
You Need a CBBE Skeleton with HDT physics.
You can install this by NMM easily.
You Need to run the bodyslide tool with "racemenumorphs" hooked and then start a new "batchbuild" to catch the clothing into your bodyslide tool.
Needed stuff:
Skyrim
Update
Dragonborn
Hearth Fires
Dawnguard
hdt high heel
heels sound
CBBE (HDT) skeleton
Comes with 11 colours !! , original red, green, mint, violet, Brown/leather, blue, black, white and a grey "neckli" .... (yellow, orange and pink are added in 2.50)
Bonus Latex Skirt Comes in 4 colours: White, black, text-marker-blue, and text-marker-yellow !!!
Have fun!
P.S. (U)UNP HDT Version for all UNP-Body Lovers is out !!!!
4954 downloads
- Partydress
- Skyrim PartyDress
- (and 5 more)
Updated
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PorterHause's Tish
By mfeile1974
PorterHause's Tish
Based on PorterHause's Character on his
YouTube channel.
Permission granted for follower creation by SgtZodiac & Dwadle
Tish was born on a farm not far from Windhelm and grew up doing hard work in the fields and stables.
Growing up she not only learned to farm but to fight from her two older brothers Erik and Torbald and her father Carag Ironarm. With her speed and strength she could best all three in a sparing match. Her father also taught her the art of forge work and soon she was creating her own arms and equipment.
When she was 18, she was married off to a miner in Shor's Stone. Her father thought it would be a match made in Sovngarde with his master smith daughter marrying an ore miner. Tish wasn't so sure especially after meeting her dour groom and his family. Unhappily she went along with the marriage and lived for two years in the tiny hamlet. It was soon discovered she could not conceive a child and her husband began to ignore her. Tish busied herself practicing her combat skills and smithing work.While forging she would chant words her father taught her like a mantra. His claim was that the words
were ancient words of power that made the forge grow hotter and the weapons stronger.
One day there was a great shout that came from the Throat of the World that shook the heavens and earth. The people of Shor's Stone said it was an ill omen and prayed to the gods. Tish however felt a warmth overcome her, a warmth settled in her belly and she discovered something that shocked her butonly at first. While working at her forge she began her chant and as soon as the last syllable spilled from her lips a great rolling ball of flame shot from her mouth and into the sky. The sound and heat were terrific. Terrified, she discovered that whenever she repeated the chant the fire would issue forth from her like a fountain.
She kept this discovery a secret and vowed to ask her father where he had learned the words.
Not long after that Tish was out gathering edible wild plants when she came upon two young girls from her village in the forest being menaced by a pack of wolves. Unarmed but unwilling to let the girls be ripped apart by wolves, Tish charged throwing rocks and swinging a fallen tree limb with skill. The wolves proved to be too many to handle without proper gear and soon she found herself trapped in the same corner with the hysterical young maidens. Tish did the only thing she could think of and chanted her forge mantra.
In the aftermath the wolves lay in a burning pile and the two girls fled screaming towards the village.When she returned home she found the village folk gathered in the square. Instead of praising her forher bravery the villagers glared and muttered. They did not ask for an explanation nor did anyone thank her. In the end she ended up more ostracized than ever.
Shortly after that her husband got a priest to dissolve their marriage and kicked her from the home they had shared for over two years. Gathering her meager belongings and her equipment she kicked the village dust from her boots, contemptuously spit in the direction of the folks gathered to watch her departure and began the long trek home.
Upon arriving home Tish discovered the farm in ruins and her father and two brothers were dead. Her mother and sister were no where to be found. Grief stricken questioned the neighbors and found out that some of the weapons her father had forged had ended up in the hands of the Stormcloaks. The Imperials had traced the maker's mark on the blades to Carag's farm and attempted to arrest him. He resisted and his sons had joined the fray. When it was over the bulk of the Imperial soldiers were dead but so were Carag and his sons. No one could tell Tish where her mother and sister were but Tish feared the worst.
She returned to the ruins of the farm and restored her father's forge to working order. For three days she worked the forge chanting and hammering and when she emerged she was as tempered and sharpas the weapons she had created.
From that time on Tish hunted and killed Imperial soldiers on sight. Eventually she ended up in Windhelm working for the Stormcloaks as a mercenary. Her hard demeanor and no nonsense bearing earned the appellation Stoneflower, beautiful but hard. Imperial soldiers both fear and loath her as the Nord demoness that uses an axe to hack off heads and limbs with a smile on her face and then burns any still standing with a word. Many a Imperial officer has also suddenly sprouted arrows from chest and head without warning.
When the player discovers her she is in the Temple of Talos praying for a clue to the whereabouts of her sister and mother.
Name: Tish
Voice: Female Sultry
Marriageable: Yes
Height: 1.01
Weight: 100
Body: Custom HDT CBBE; Base UNP & CBBE for SSE
Skin: Leyenda
Armor: Blades Bikini (Doubled Armor Stats) (SSE Version uses Vanilla Blades Armor & No HDT)
Weapons: Dragonbone War Axe, Bow, & Arrows
Location: Windhelm - Temple of Talos
Class: Combat Barbarian
Style: Boss One Handed
Levels with player.
Skill Bonuses/Perk Trees: Archery, Block, Sneak, Restoration, One Handed, Dual Wield, Heavy Armor
Tested with EFF & AFT
ENBs: RealVision & Vividian
https://www.youtube.com/watch?v=1Dmuq2RQvLs
Custom CBBE Armor Version:
Dawnguard
HDT Physics
HDT Compatible Skeleton
Facelight
Are You There
Fix Lip Sync
Some ENBs may show slight skin discoloration between body and head
Armor may clip during some poses/animations
Manual or your favorite mod manager
Manual or your favorite mod manager
sfeile
Bethesda Mod Creation Collective
PorterHause
SgtZodiac
Dwadle
SgtZodiac
PorterHause's YouTube Channel
Blades Bikini Armor
Leyenda Skin
UNP
CBBE
Bodyslide
Racemenu
Linds Human Eyes
Frecklemania
KS Hairdos - Renewal
2k Lip Tints
RANs Eye Reflection Extender
Smile in HD
YevMods - Makeup Pack
Bethesda
*If I forgot anyone; please kindly remind me. Thank You*
This follower is the combination of the work of others. Please obtain their permissions in addition to mine.
-----------------------------------------------------------------------
My LoversLab Files
My Nexus Files
1896 downloads
Updated
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Mature aunt
preset for Racemenu
race - Imperial
mods:
hair - SGHairPackAIO
brows - Better Females-EyeBrows
eyes - TheEyesOfBeauty
body - 7B Bombshell Uunp
body textures - Demoniac
.jslot in:
Data\SKSE\Plugins\Chargen\Preset
2478 downloads
Submitted
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Wicked Cute
preset for Racemenu
race - Imperial
mods:
Hair - KsHairdo's
brows - Brows
eyes - TheEyesOfBeauty
body - 7B Bombshell Uunp
body textures - Demoniac
.jslot in:
Data\SKSE\Plugins\Chargen\Preset
2132 downloads
Submitted
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AnOtherChallenge
By Guest
I made them by my own, a few things exists allready but this are to many esp files for me so i created my own plus a few extra.
Ver.1.0
- No starting spells fire and healing
- Starting skills 0
- Lengendary reset to 0
- A little harder lockpicking
- No Gold laying arround
- No Gold on death animals
- a little higher prices and less gold for selling
- Starting hp 50
- Starting Mana 0
- Respawn time 500 days for all cells/cleared cells
- Faster arrows
- Higher Arrow distance twice as far as before
- Way less laying arround armor/clothes
- Changed ownership value 45 to 1 ( means, many more things are market as stolen ).
I did this because no friend would let you take nearly everything exept a few things with higher prices.
- Higher crime bounties
Attack: van. 40 now 200
Escape: van. 100 now 400
Murder: van. 1000 now 2000
Pickpocket: van. 25 now 100
Steal horse: van. 100 now 400
Trespass: van. 5 now 50
Werewolf: van. 1000 now 2000
New 1.1A and 1.1B
- No health regenaration
- No lvl up carryweight
- carryweight now 125 ( when you don´t like it, change it in console command ( player.forceav )
Ver.1.1B same as above exept
Starting skills and legendary reset back to vanilla 15
Ver.1.1C same as 1.1B exept
Respawn time back to vanilla
Recommend:
For people they level to fast
http://www.nexusmods.com/skyrim/mods/24422 or
http://www.nexusmods.com/skyrim/mods/60887
I made this mod for myself.
When someone is interrested, i make a few things in this mod without the rest or change a few things back. When someone want it.^^
Requierments:
Dragonborn
Hearthfires
Dawnguard
Skyrim Legendary edition patch ( the game start without it too, but i don´t now that everything is working fine without it )
You need a clean start, otherwise anything Mana,health and starting skills won´t change.
For them they want to make changes for there own:
You can change following things easy in creation kit,
-No starting spells: Actors/Actor/Player/SpellList delet them inside ( with rightklick )
-StartingHeals: Actors/Actor/Player/Stats than health offset vanilla 50 change it to 0 and starting heals will be 50.
-StartingMana: Actors/Actor/Player/stats than Magicka offset vanilla 50 change it to -50 than starting mana is 0, exept for high elf race.
-Arrow distance: Gameplay/Settings write in the filter fArrowMaxDistance, klick on it bellow and you can change it in numeric value i made 4000
-Faster arrows:Gameplay/Settings write in filter fArrowSpeedMult i changed nummeric value on 2000
-Optimal arrow ditance: Gameplay/Settings write in filter fOptimalDistance, there i changed the nummeric value on 2000
With this changes for the arrows, they are more real in distance and speed. With a real bow was it possible to that time to reach 500-800 meters.
Today they reach more than 1200 meter.
-StartingSkills: Gameplay/Settings look for iAVDSkillStart than you can change it in nummeric value
-LegendaryReset: Gameplay/Settings look for fLegendarySkillResetValue
-CrimeGold: Gamplay/Settings filter (iCrimeGold) so find you all together and can change it
-Respawn time: Gameplay/Settings filter (respawn) there you find it for the vendor, for the cell and cleared cell
-No Animal Loot: Item/LeveledItem filter for (DeathItem) doble left klick on the DeathItemBear there you can change the items. The same thing with the other animals
-LevelUpCarrayweight: Gameplay/Settings fLevelUpCarryWeightMod NummericValue Vanilla 5
-Carryweight: Character/Race choose the race Base Carry weight, you can even change the bonus skills for each race
Have fun
369 downloads
Updated
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New House In Whiterun
By t.ara
Hi,
this is a "zeta" stage, not ready and empty house mod, located in Whiterun city.
Fully navmeshed and free to use for any purposes.
This will be coming as "Maria Eden´s Mystery" house with lot of stuff inside,
...on the adult page of couse.
But this mod can be used at this stage for everybody who is looking for a nice and fine home in the city location.
This stuff needs to get hands on Creation-Kit !!!!
...and put the stuff into the right folders, to get some modded textures working.
Enjoy!
P.S. the next and hopefully the final version will be on "adult"-download-slot, only
900 downloads
Updated
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My Dream girl
preset for Racemenu Imperial
Hair - SgHairpack
Eyes - TheEyesOfBeauty
Body textures - Demoniac
Body - 7B BombShell Uunp
2231 downloads
Submitted
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Sunsakuka's Hidielle Moore
By mfeile1974
Sunsakuka's Hidielle Moore
-8 Versions-
-Choose Your Favorite Flavor-
A LoversLab Exclusive
Version 1 & 2
Name: Hidielle Moore
Body: UUNP/SeveNBase
Marriageable: Yes
Voice: Female Sultry
Armor: Party Dress
Weapon: Her Hands
Location: Windhelm - Candlehearth Hall
Levels with player. Skills/Perks: All Magic - Fire & Ice Mage
Class: Combat Mage Elemental
Style: Human Magic
Issues/Bugs please contact
mfeile1974
Character permissions please contact
Sunsakuka
Version 3 & 4
Version 5 & 6
HDT Compatible Skeleton
HDT Physics
HDT High Heels
Armor may clip in certain poses
Manual or your favorite mod manager
Manual or your favorite mod manager
Sunsakuka
sfeile
pringles89
Party Dress
Bodyslide
Racemenu
SeveNBase
The Ningheim Race
True Eyes
KS Hairdos - Renewal
ZZSkyrimHairsCCC
Bethesda
This follower is the combination of the work of others. Please obtain permissions from them as well.
Character belongs to
Sunsakuka
Follower made by
mfeile1974
Version 7 & 8
____________________________
My LoversLab Files
My Nexus Files
8134 downloads
Submitted
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Jarl of Whiterun
By Guest ffabris
Do not install this mod if you play the vanilla game; the game will break!
Much as I enjoyed Studly Farm as a home, it felt a bit cramped after a while, given the size of my harem. So I thought about using the Dragonsreach build, found a decent place for it, and started working. And then I thought, why not just use Dragonsreach itself?
This mod gives you Dragonsreach to live in. Balgruuf and his entourage are removed from the game entirely. The civil war chief field officers are also removed (stops them coming to check a map table which no longer exists). This will completely break the main quest, the civil war, at least one of the daedric quests, thieves guild and probably dark brotherhood as well. Thus, don't install this if you're playing the vanilla game. I don't play anymore, so I didn't care if the game broke. I figure there might be one or two others who also don't play, and might enjoy living in the best residence in Whiterun.
In theory, you could install this after having completed the entire vanilla game. Should you have completed the civil war, siding with the stormcloaks, Vignar and his entourage also be removed from the game (via script), as will Sinmir.
Caius is allowed to continue visiting for lunch, if he is still captain. Guards continue to do their jobs. I'd like to block all or most other visitors but I don't know if I found all of them.
Aside from the above, I redecorated. The central dining area is now a pool. Farengar's study is now full of beds for followers or for your harem. There are many more beds upstairs in the two corridors overlooking the throne/pool. I added small trees and plants, erotic male art.
The Jarl's Quarters hasn't been touched as much, just small changes. All beds, and the pool, have strip triggers. This includes beds in the jail, dungeon, and guard barracks. Staff have been replaced with three new male NPCs: steward, cook and cleaner. These have their own beds. All other beds can be used by your own followers.
Oh, no quests here, at all. Install the mod, and you an move in right away. Similarly, people don't address you any differently. For the forseeable future, this is nothing more than a player home.
Requires
Skyrim Legendary USLEEP PapyrusUtil FF_Resources - and all its dependencies KS Hairdos Renewal
Recommended
SkyHunks Grimoas Almighty Talos Statue Replacer Paradise City for Vanilla Skyrim CoP Whiterun Helmets Begone Manipulator
P.S. Jarl's clothing is in a cupboard in the jarl's bedroom.
NOTE: This mod is released under Creative Commons Attribution-NonCommercial-ShareAlike. In other words, feel free to make changes to the mod in any way you like, and upload the changed version. You do not need to ask permission. If you do so, you must credit me, and your version must be free. Further, you also need to credit any other mods used as resources, including those used in my original. Your own creation must in turn be released under these same conditions.
361 downloads
Updated
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DMC Weapons Revised
By ZoanChrome
I only add Alastor from someone who has the materials, Thanks Mu Forum for the file, and sorry for the long time on converting it.
The Original DMC Weapon mod isn't mine, I found it in an old Loverslab request thread about Sword of Sparda from DMC 4 here .
I've asked Shadowdancer to put this mod on his site to see who's the real author of this mod.
Apparently if you're the real author of this mod, I'm sorry for not asking your permission to redistribute this mod
Also due to the facts of my inability to create 3d models, esp(s), and my own mod, sadly this mod won't be updated unless someone give me the meshes and texture of a weapon you want, and maybe i will consider put it here
Also everyone free to use/update(add new weapons or armor) this pack as they like. [This may change when I found the real author]
Find it on: Nexus Oops Deleted, Tee-hee
Installation:
A. Manual
1. Extract the content of this rar
2. Put "meshes", "textures", and "DMC Weapons.esp" into DATA folder inside your Skyrim main folder
3. Enable the mod in Skyrim Launcher, Data files
4. Play
B. By Mod Installer
1. Just let the installer do it's work
2. Enable the mod in Skyrim Launcher, Data files (if your Mod Installer didn't do it before)
3. Play
Sorry for bad grammar, english isn't my native language
Cheers! XD
Credits:
-Unknown Author---Creator of the original mod
-Mu Forum----for Alastor materials
1589 downloads
Updated