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By SilenSERaven Beak Prison SE
This is only a conversion of Raven Beak Prison by Guffel for Skyrim SE
I also have
Added a mini System of notifications about the value of Bullying Set the option to Resurrect Prisoners every day in case they are Killed
Intimidation and Persuasion System
The intimidation and persuasion system is not based only on the level of bullying. The player's speechcraft level must also be considered. In fact, if the speechcraft level is less than 25, the intimidation and persuasion dynamics will be non-existent even with a bullying level of 99. With a speechcraft value greater than 25 but less than 75, intimidation and persuasion will work with a bullying value of at least 80. With a speechcraft value greater than 75, a bullying value of 30 will suffice.
This also means that the escape mission cannot start with a speechcraft value less than 25.
Problems and Solutions
If you are sure that there are the conditions for which an NPC should approach your character but this does not happen after waiting a few hours, you can reset the Quest by running the following command from Console
setstage RavenBeakPrisonDialougeQuest 60
By SuzutsukiSexLab Body Search
Guards stop you and require a body search.
If you accept, they take you to hidden place and do a humiliating body search.
Some guards just want to enjoy with you, but others will do a real body search.
If you have stolen goods or skooma or lockpick, bounty is added to you.
Stolen goods are moved to evidence chest.
Lesser power is added to access your hidden pocket.
You can put some tiny items(ring, necklace, gem, key, lockpick) in it.
SKSE SexLab Framework Fuz Ro D-oh - Silent Voice
SexLab Animation Loader BodySearchAnimsSE or BodySearchAnims(For LE)
If you don't install them, body search animation will be skipped.
For Legendary Edition Users
The mod contains animation files for Special Edition.
You need to overwrite them.
Download "SexLab Body Search Animation LE.7z" and install it.
It contains animations for Hidden Pocket.
Sexist/Derogatory Guards, NPCs and Player Comments SexLab Jail Rape
How to upgrade
Go to cell where guards don't exist. Open MCM and uncheck "Mod Enabled" Save game and quit Skyrim Overwrite files Run GenerateFNISforUsers.exe if needed.
factoryclose made animations that will be played when accessing Hidden Pocket.
By markdfA quick and dirty plugin for iWant Status Bars to add arousal and exposure widgets for SLAR.
It currently only uses the default icons that come with iWant Widgets. If you happen to have some good icons to contribute, I'd love to incorporate them!
There's no particular reason to think it's incompatible with Legendary Edition other than the fact that I made it an ESL.
By Husky1o1These are two tiny patches for Spectator Crowds Ultra Edition SE. (for version 0.99alpha4)
This download offers two patches:
One is the German translation of Spectator Crowds SE - Shorter Notifications (see details there). The other one will translate the raunchy comments of the spectators into German, for better immersion. However, I did not bother to translate the MCM interface.
Installation (possible any time during gameplay):
Use your favourite mod manager or drop the files into your Skyrim Data and Data/scripts directories. NOTE: The shorter notifications patch replaces one script from the version "SpectatorCrowdsUltra0.99alpha4 - SE" - please make sure you have exactly this version installed, as I don´t know if other versions contain the exact same script. It may or may not work with other versions.
By Husky1o1This is a tiny patch for Spectator Crowds Ultra Edition SE.
I love this mod, but the notifications on screen are both quite technical and also you can barely read them; they are too long and too small and you don´t have time to read them before they disappear. So I changed the wording to what´s most relvant:
MyNotification(aSpectator.getLeveledActorBase().getName() + " has noticed " + SexTargetName + " having a " + SexActType + " threesome with " + OtherSexActorNames + " and is going to watch...")
Would read on screen something like:
Whiterun Guard has noticed Lydia having a lesbian threesome with Aela the Huntress and Delphine and is going to watch...
I turned that into:
MyNotification(aSpectator.getLeveledActorBase().getName() + " saw " + SexTargetName + " having a threesome and will watch.")
Reading on screen:
Whiterun Guard saw Aela the Huntress having a threesome and will watch.
Another example before:
MyNotification(aSpectator.getLeveledActorBase().getName() + " is highly aroused by watching the sex act and has started a new sex act with " + PartnerNames)
Would read on screen something like:
Whiterun Guard is highly aroused by watching the sex act and has started a new sex scene with Aela the Huntress
I turned that into:
MyNotification(aSpectator.getLeveledActorBase().getName() + " got horny from watching and now fucks " + PartnerNames)
Reading on screen:
Whiterun Guard got horny from watching and now fucks Aela the Huntress
Installation (possible any time during gameplay):
Use your favourite mod manager or drop the file in your Skyrim Data/Scripts directory. NOTE: This mod replaces one script from the version "SpectatorCrowdsUltra0.99alpha4 - SE" - please make sure you have exactly this version installed, as I don´t know if other versions contain the exact same script. It may or may not work with other versions.
By nomkazSerial Strip & Serial Stripper SE
I did NOT create this mod. I simply converted it to use with Skyrim Special Edition.
Antono is the creator and this conversion was uploaded with his express permission so that I can share it with you all!
The following is copied from Antono's original LE upload page:
About This File
Now we are also stripping your bras and panties!
Also stripping both PC and NPC!
The SerialStrip plugin brings improved stripping functionality to Skyrim. No more will clothes and armor instantly disappear from the actor when he/she undresses. Instead, with SerialStrip the actor will methodically go from weapons to gloves, to helmet, to boots, to cuirass etc, removing each group of items in turn and playing appropriate stripping animations by aqqh!
The plugin works both for vanilla and modded items. It is designed to look for the "NoStrip" keyword to avoid stripping un-strippable items and will even try to resolve multi-slot issues and slot-keyword mismatching in modded armor. Also, if the user has SexLab installed and has configured some slots as unstrippable, SerialStrip will take it into account.
Thanks to Shinji72 who reviewed our mod you can see SerialStrip in action:
Also thanks to MMOxReview to review our mod on his out:
Modders can easily integrate SerialStrip into their mods: they only need to send a specific ModEvent and SerialStrip will automatically activate and strip the actor.
SerialStrip is a modders' resource: on its own, it does nothing. It needs other mods to activate it, e.g. SerialStripper
The SerialStripper plugin is a companion plugin for SerialStrip. It can activate it, it offers an MCM menu to configure it and provides the ability to initiate player stripping on keypress! Single taps will just remove one group of clothing whereas a prolonged keypress will completely undress the player. Needless to say, it needs SerialStrip to work!
Beta releases include new functionality but they may also contain some bugs. Please let us know if you find any
Most importantly, we are interested in getting feedback about any items you may find that don't strip properly so that we can improve on our stripping algorithm.
Features under beta testing currently: NPC stripping support.
Skyrim Sctipt Extender 64 (SKSE64)
Fores New Idles in Skyrim SE (FNIS)
PapyrusUtil SE(This is also bundled with SexLab. So, you don't need to install it if you have SexLab.)
Auto Unequip Ammo : There doesn't seem to be an SE version, but I did not need it myself -NOMKAZ
SexLab SE: allows configuring the slots that will be stripped and offers something to do after removing those clothes!
Before updating, use the SerialStripper's Uninstall command from the MCM menu to uninstall both SerialStrip and SerialStripper. Then save your game, quit, remove the mods and install the new versions.
Coding: Antono, Heromaster
Original idea: CGi, Heromaster
German translation: CGi, Heromaster
French translation: Narsilien80
Extra special thanks to aqqh for his animations and all the help he provides to the APPS team in general!
If you enjoy my conversion work and would like to toss a coin to my coffee fund, you can visit my Patreon ~ Nomkaz
- Restores initial order of arguments in SendSerialStripStart() for backwards compatibility (API broke in v1.1.3).
- Modders: if you used to use this plugin but the API broke for you in v.1.1.3, please re-compile your scripts with this v1.1.4. You shouldn't need to edit your code but a re-compilation is necessary as SerialStrip's code has changed (no of arguments in SendSerialStripStartEvent()).
- Fix: Player/actor will no longer lock-up when attempting to strip while weapons/spells are drawn/readied.
- Strip NPCs (only one at a time - no multithreading yet) (feature from beta).
- added: SerialStrip now has its own MCM menu. Uninstall button can be found here.
- added: Debug mode: Turn on to have SerialStrip output debug messages to the log, turn it off to reduce log spamming.
- added: New argument in SendSerialStripStartEvent() and OnSerialStripStart(): asSlotOverrideList. A modder can pass here the name of a PapyrusUtil Int array (stored on the form of his mod) to override the user's configuration and define what slots to strip. On the Int list, 1 would mean "Strip" and 0 "DontStrip".
- added: New argument in SendSerialStripStartEvent() and OnSerialStripStart(): asExceptionList. A modder can pass here the name of a PapyrusUtil Form array (stored on the form of his mod) to define specific items which, if they are found, they will not be stripped.
- Requires SKSE 1.7.3 and PapyrusUtil 3.2.
- Brings functionality for stripping NPCs (only one at a time - no multithreading yet).
- Added uninstall functionality in the code. Modders can use it by calling the Uninstall() function.
- Localized to English, German and French.
- Easier and safer update path: values and arrays are initialized on each game load.
- Improved underwear detection: now will ignore main-body keywords if they are found on underwear, thus avoiding detecting bras and panties as main-body armor.
- Will now detect if rings are worn along with gloves and, if so, they will be removed first. Otherwise they will be removed at a later stage.
- Fixed animations mix-up (removing panties was animating like bras and vice-versa).
- Fixed issue with animations not playing if SS was started when sneaking/jumping/sprinting etc: now SS will not kick in unless player is in default state.
- Fixed issue where NoStrip keyword was ignored.
- Fixed issue where unrelated items were stripping during main-body (cuirass) stripping.
- Fixed issue where SexLab stripping configuration was not enforced.
Initial beta release.
- Updated to work with SerialStrip v.1.1.4.
- Updated to work with SerialStrip v1.1.2.
- Makes use of SerialStrip's functionality for stripping NPCs. Just put the NPC in your crosshairs and press the button. If there's nothing under the crosshairs, the PC will strip.
- Corrected French translation by Narsilien80.
- Added uninstall options in the MCM menu. The parent mod SerialStrip can also be uninstalled through there.
- Localized to English, German and French.
- Initial beta release.
What's New in Version v1.1.4
Released May 25, 2016
SerialStrip v1.1.4 - Restores initial order of arguments in SendSerialStripStart() for backwards compatibility (API broke in v1.1.3). - Modders: if you used to use this plugin but the API broke for you in v.1.1.3, please re-compile your scripts with this v1.1.4. You shouldn't need to edit your code but a re-compilation is necessary as SerialStrip's code has changed (no of arguments in SendSerialStripStartEvent()). v1.1.3 - Fix: Player/actor will no longer lock-up when attempting to strip while weapons/spells are drawn/readied. v1.1.2 - Strip NPCs (only one at a time - no multithreading yet) (feature from beta). - added: SerialStrip now has its own MCM menu. Uninstall button can be found here. - added: Debug mode: Turn on to have SerialStrip output debug messages to the log, turn it off to reduce log spamming. - added: New argument in SendSerialStripStartEvent() and OnSerialStripStart(): asSlotOverrideList. A modder can pass here the name of a PapyrusUtil Int array (stored on the form of his mod) to override the user's configuration and define what slots to strip. On the Int list, 1 would mean "Strip" and 0 "DontStrip". - added: New argument in SendSerialStripStartEvent() and OnSerialStripStart(): asExceptionList. A modder can pass here the name of a PapyrusUtil Form array (stored on the form of his mod) to define specific items which, if they are found, they will not be stripped. - Requires SKSE 1.7.3 and PapyrusUtil 3.2. v1.1.1-beta - Brings functionality for stripping NPCs (only one at a time - no multithreading yet). v1.0.4 - Stable. - Added uninstall functionality in the code. Modders can use it by calling the Uninstall() function. - Localized to English, German and French. v1.0.3-beta - Easier and safer update path: values and arrays are initialized on each game load. v1.0.2-beta - Improved underwear detection: now will ignore main-body keywords if they are found on underwear, thus avoiding detecting bras and panties as main-body armor. - Will now detect if rings are worn along with gloves and, if so, they will be removed first. Otherwise they will be removed at a later stage. - Fixed animations mix-up (removing panties was animating like bras and vice-versa). v1.0.1-beta - Fixed issue with animations not playing if SS was started when sneaking/jumping/sprinting etc: now SS will not kick in unless player is in default state. - Fixed issue where NoStrip keyword was ignored. - Fixed issue where unrelated items were stripping during main-body (cuirass) stripping. - Fixed issue where SexLab stripping configuration was not enforced. v1.0-beta Initial beta release. SerialStripper v1.1.4 - Updated to work with SerialStrip v.1.1.4. v1.1.2 - Updated to work with SerialStrip v1.1.2. v1.1.1-beta - Makes use of SerialStrip's functionality for stripping NPCs. Just put the NPC in your crosshairs and press the button. If there's nothing under the crosshairs, the PC will strip. v22.214.171.124 - Corrected French translation by Narsilien80. v1.0.2 - Stable. - Added uninstall options in the MCM menu. The parent mod SerialStrip can also be uninstalled through there. - Localized to English, German and French. v.1.0 - Initial beta release.
By Husky1o1This patch will add schlongs to "Sheep Flocks" from MihailMods for MNC.
This patch requires the original mod to be installed.
Please visit Nexus and check out the description.
Other than the original mod there are no hard requirements. However, as the whole point of this patch is to make it useable for MNC, you will want to have SexLab and More Nasty Critters installed.
The patch adds schlongs to the dogs and to the rams. I did not go into the trouble of creating the logic for aroused and unaroused meshes, so they will always show their erect schlongs.
After the installation of the original mod- which is excellent in itself -, install one of the three different patches from the files download, in the load order behind it:
Sheep Flocks Patch For MNC Use
This patch will only add schlongs to the dogs and rams - nothing else. The sheep (the majority of the flock) will remain as they are, female. Note: You may want to set up SexLab to use gender-specific creature animations. Otherwise you will see some dry humping with the schlong-less sheep. Note: At the same time, with that setting, as there are few (or none?) animations for these females, you will not see any action at all from them.
Sheep Flocks Patch For MNC Use - Rams for Sheep
This patch adds schlongs to the dogs and rams. It also gives sheep ram meshes. This way, all sheep will look like rams with schlongs, they will however still be registered as female. Note: You may want to set up SexLab to not use gender-specific creature animations (= regard all as males). Otherwise you won´t see any action from the females.
Sheep Flocks Patch For MNC Use - Goats for Sheep
This patch adds schlongs to the dogs and rams. It also converts all sheep into goats. It essentially becomes a goat flock with some rams. But all these animals will be male. Note: Therefore, SexLab settings around gender-specific ainmations don´t matter in this case.
Hope you enjoy.
By Husky1o1This will allow you to summon a Xenomorph to your game, ready to fight and ready for more.
This is an MNC adaption of the original mod "Summon_Xenomorph".
You will be able to buy a spell tome in Riverwood (or use console commands to get it (help xeno + player.additem)).
The Xenomorph is based on the werewolf skeleton and behavior, it uses the werewolf animations, combat and sounds.
Changes to the original mod:
Modified conjure spell so that the Xenomorph will remain persitant. Using "Follow Me For Sex" you can make it follow you. Changed stats to make it more resilient, it will also adjust to the player level Added scripts and JSON file to get Xenomorph into the list of allowed races for animations Added an aroused mesh which will get triggered via MNC Changed idle sound to that of the Xenomorphs
Install using your prefered Mod Manager. If you want to have the Xenomorph always erect, also install the patch after this mod. Important: Once installed and the game is loaded you need to reset the animation registry in SexLab to get the race registered, or else no sex animations will run. Open SexLab in MCM, go to "Rebuild & Clean" and click "Reset Animation Registry" This function will re-register all your animations (of course skipping your ignored ones). This will take 5-10 minutes depending on the number of animations you have installed. While this is happening you should not run any animations, you may risk a CTD. You can open the console and watch the progress and see when it finishes, don´t just trust the notification which pops up. Fortunately, this only needs to be done once.
I couldn´t figure out how to give it the proper follower dialogue options, even though it´s maked as a potential follower. It would probably need some dialogue topics I guess ... If someone would like to pick up this task, please give it a shot. As it uses the werewolf animations, the corresponding sounds are all hard-wired into the werewolf havok file. I have created a beautiful Xenomorph attack sound loop and a Xenomorph death scream, both included in the mod, but all my attempts to make them play have failed. I left the pieces in the mod, if someome is able to make them work, that would be awesome. For now, we have to live with werewolf sounds. I couldn´t figure out how to force an update of only just the race list in SexLab. Resetting the animation registry (as mentioned above) does it implicitly, but it also re-registers all animations and takes forever. I wish there was a more elegant way - again, if someone is a script wizard, feel free to give it a go.
And finally, I would like to shout out a HUGE THANKS to MadMansGun - without his patience and help this would never have worked. ☺️👍
By T-lammy reshade setup to get rid of burned out body reflexions.
together with this mod also magical effects on body will be supressed (edge glow)
By FotogenSexlab Triggers (v11)
What does it do:
Activate various effects when SexLab animation starts or stops. Cast a spell, add items, change stats, etc ... Minor, utility, side effects. Things that other mods usually skip.
You can also create custom macros to activate commands. Cast spells from other mods, add items, do someting with perks, change actor values, etc ..
- unpack zip
- copy whats in Data folder into Skyrim Special Edition\Data folder
- its a simple mod, unpack and copy
- activate triggers in MCM. By default nothing happens.
- Sexlab SE framework. Full version, not "light"
- (optional) ConsoleUtilSSE (https://www.nexusmods.com/skyrimspecialedition/mods/24858) to execute Skyrim console commands
- (optional) MfgFix (https://www.nexusmods.com/skyrimspecialedition/mods/11669) for facial expressions stuff
- you can setup up to 80 triggers
- but maybe you shouldn't
- the more you setup the slower it will be
- try not to leave holes. Don't setup up, for example trigger No.3 and then nothing and then No.60
- when code runs, it remembers the last(highest number) triggers that has "chance" higher the 0 and stops there. A small optimization. If you poke into MCM it gets reset to max(80)
How to setup things:
- open MCM, select Sexlab Triggers
- page Main: enable/disable the whole thing
- page Triggers 1-5, 6-10, ...: here you setup "triggers".
- you have 5 triggers(can also call them "slots") per MCM page
- for each slot you setup condition and then what to do, execute if condition is right
- and thats about it
- chance: Probability, chance that command will execute. 0-100%. Hint: set 0 if you want to disable it
- on event: Begin: execute on SL start event, Orgasm: on SL orgasm event, End: on SL end event
- if actor race: race of actor. Any: all will do, Humanoid: humans and elfs and so on, Creature: not Humanoid, and so on
- if actor: role of actor, like Any: anuthing will do, Aggressor: is bad person, Victim: bad things happened, Not part of rape: good things
- if gender: male, female
- if sex type: a couple of conditions based on animation "tag" like: Vaginal, Anal.
- if day time: is it at day or night
- if location: is it inside or outside
- command 1, 2, 3: pick what to do if conditions have been fulfiled. You can pick 3 different(or the same) commands.
- is a file that has instruction of what to actualy do
- name of the file is suppose to describe what command does. Like "Give Gold(10)", gives you 10 gold.
- are settings, macros, scripts inside Data\SKSE\Plugins\sl_triggers\commands folder with.json extension
- to add new commands just drop a file here. If you don't what it, delete it or change extension so its not json
- its a .json file that has to be formated ... just use an existing one as an example
- its and array of array of strings. Sort of like lines of function calls. You can also look at it as simple "bat" or "cmd" file
- all commands that I made are usuable, but are also examples
A couple of examples of what you can trigger:
- Add perk point.json: Adds a perk point to player.
- Alchocol.json: booze. Actor will get and drink one of drinks that counts as alchocol.
- Cast Calm.json: cast Calm spell
- Cast Fear.json: cast Fear spell
- Cast Light.json: cast Candle light spell.
- Change stats (bad).json: Health/Stamin/Magicka change by -10 to 0 (perma change on PC)
- Change stats (good).json: Health/Stamin/Magicka change by 0 to 10 (perma change on PC)
- Change stats (mix).json: Health/Stamin/Magicka change by -5 to 10 (perma change on PC)
- Disease.json: Actor is 'attacked' by disease spell every 6 seconds for as long as sex scene is running
- Doomstone Lover.json: Add the effect of Lovers doomstone
- Eat (sweet).json: eat something sweet
- Give Gold(10).json: Actor gets 10 gold.
- Harm (-100).json: Actors Health is drained by 100 points
- Heal (+100).json: Actors Health, Stamina, Magicka is restored by 100 points
- Heart beat(A).json: Play builtin "heart beat" sound
- It was bad.json: Apply some debuffs based on animation tag
- Learn skill (Mage).json: increase(learn) one random mage skill by 1 point
- Learn skill (random).json: increase(learn) one random skill by 1 point
- Learn skill (Thief).json: increase(learn) one random thief skill by 1 point
- Learn skill (Warrior).json: increase(learn) one random warrior skill by 1 point
- Light Campfire.json: cast light effect that persists until end
- Lovers Comfort.json: Adds the effect of Lover Comfort. You married, rest with spouse.
- MFG Reset.json: When sex ends, reset facial expression (must have MfgFix plugin installed)
- Sex is crime.json: Every 10 sec, if someone is watching you doing it and does not have sex, it reports you for crime (5-15 gold)
- Sound - Levelup.json: Play builtin "Levelup" sound
- Time Control.json: You can control the game speed, and so animation speed with keyboard. (must have ConsoleUtilSSE plugin)
- Time Slow.json: slows global time by 50%. Resets time to normal at the end. Uses console command (must have ConsoleUtilSSE plugin)
- Vision blurred.json: Blures screen. Lasts until end of SL scene, plus 30 seconds
- ZAZ LeakyPussy2B.json: (needs ZAZ) equip something from ZAZ module
- sl_triggers_commands.txt: list, short description of commands I added
- sl_triggers_script_description.txt: may be useful if you want to make your own command(s)
- sl_triggers_whatsnew.txt: log
Its SexlabtUtil1 "Version 2". Not port from LE version. New.
Its SE only. Will not bother with 32bit(LE). Skyrim limits. SkyrimSE CAN handle more.
By murfkWhen the mod is enabled:
Most animals will not attack you, since they view you as a potential mate. From time to time, a nearby animal will initiate sex with you, so long as you don't have your weapon drawn.
That's it. Simple.
This mod provides configuration files and meshes for creating orifice leaking effect with SL Triggers. Origin idea was taken from Triggers support thread and SexLabUtil1 oral leaking mesh edit made by Funnybizness. I only gathered all necessary files and reorganized them so those effects can be used without need of installing ZaZ pack.
SL Triggers https://www.loverslab.com/files/file/8760-sl-triggersv09-2019-09-01/
Install with your mod manager, enable plugin, open SL Triggers MCM and set everything up for your likes while keeping in mind that this config adds leaking effect to a partner of an orgasmed actor. Orgasm event is meant to be SLSO, but vanilla can also work. Command names are "Cum leaking mouth" and "Cum leaking pussy", mouth leak occupies slot 44, pussy - 49, safe to change in xedit for any other if necessary.
Important note: To make this work with NPC actors you should create 2 separate configs for player and NPC, that's how SL Triggers actor selection works. Example provided in a spoiler.
NPC actors redress in animation while this effect is applied - small research lead me to decision that this is Sexlab's fault, adding any items to NPCs with console command also cause this issue. Can only be fixed within Sexlab.
ZaZ And XaZ for creating ZaZ Animation Pack
Fotogen for creating SL Triggers
Funnybizness for oral leak mesh edit
By Dean36This is a customized and reduced SLAL Pack made by FunnyBizness.
I was just convert for Skyrim SE enjoy all
By Husky1o1A preset for a smaller SoS Futanari CBBE
This is a BodySlide preset for SOS- Addon - Futanari CBBE SSE
Personally, I like it petite, ass, breasts and Futanari schlongs. The original Futanari schlong, while excellent, was already to large and not delicate enough for my taste.
I am sharing here my preset for BodySlide. You see the settings in the picture. I use the same schlong settings for either end of the weight scale. There are a couple of negative values - you need to type them in manually, as the sliders won´t allow it.
You can also download the preset xml, remember though, it contains some other slider settings too, which you obviously need to adjust or override with your other personal BodySlide settings.
I hope someone enjoys.
By Dean36This is a customized and reduced SLAL Pack made by Billyy.
I was just convert the mod for Skyrim SE enjoy all
By Kyeckr***Note that this is a Beta Release***
This mod adds 2 additional stages of cum effects for each of the 3 default regions provided by SexLab: Vaginal, Oral, and Anal. This allows the user to experience a greater number and combination of stacking cum effects resulting from SexLab scenes, with a total of 4 stages for each region. That's 124 combinations! Wow!
With MCM you can configure the number of layers to use depending on your preferences, anywhere from 0 to 4.
With MCM you can also configure how to handle Vaginal Cum with Schlonged Actors to better support users with Futa mods.
The EffectsShaders for Cum are also altered to use 1+Alpha for transparency to prevent strange desaturation seen on default cum effects in well lit environments for some users.
This mod is built for and with Skyrim SE but is reportedly LE compatible.
SexLab Framework All SexLab dependencies (Skyrim, SKSE, etc.)
MO2 (recommended), or other applicable Mod Organizers: Install the mod Prioritize below SexLab for both overwrites and ESP Manual: Install SexLab Extract this mod into Skyrim's Data folder, overwrite when prompted I recommend backing up your files just in case, or start using MO2...
MO2 (recommended), or other applicable Mod Organizers: Disable/Remove the prior version of SLACS Install the new version Prioritize below SexLab for both overwrites and ESP (optional) IF you are loading an existing save that was running SLACS v0.1.0b, you will likely need to Clean & Rebuild SexLab once more Upgrading from SLACS v0.2.0b to v0.3.0b should require no action Manual: Extract this mod into Skyrim's Data folder, overwrite when prompted Note that the textures have moved from ./Data/Textures/SexLab to ./Data/Textures/SLACS; you don't have to clean these up, but it's a waste of drive space if you don't I recommend backing up your files just in case, or start using MO2... (optional) IF you are loading an existing save that was running SLACS v0.1.0b, you will likely need to Clean & Rebuild SexLab once more Upgrading from SLACS v0.2.0b to v0.3.0b should require no action
Troubleshooting & Suggestions
***Note that this is a Beta Release***
If you are having trouble, verify there are no other mods overwriting this one & or drop this lower in mod priority & load order.
Ensure you don't have any mods active that may be blocking the spell effects of SLACS, it is reported that "Glow be Gone" will block the effect unless you configure it to ignore SLACS.
Beyond that, or if you have suggestions for the mod, post away.
Look at patching for mods that utilize the native SL Cum Functions - Enabled as of 0.3.0b, will see separate uploads Utilize RaceMenu Overlays for effects instead of EffectShaders Utilize Normal Maps for higher quality Implement new textures Time-based "crusty" effects Implement further MCM customizations
@Ashal for SexLab & LoversLab & @oli3d for work on the original SexLab cum textures which have been utilized in this mod so far:
@Mr. Wick for the Insane Cum Textures SSE, utilized to build textures for the third and fourth layers in this mod:
By extension, @Vacaliga & @QuiteUnfortunate for SexLab Cum Textures Remake + Slavetats 1.2.5 & SexLab Quite the Sperm Replacer 4.20 Ridiculous Edition respectively:
By TealEriI thought Sexlab was missing a proper ass-eating animation for my gay ingame couple, so I wanted to fill that gap and started to animate this specific scene in Blender that I also felt like sharing. It's not perfect, but I hope someone will appreciate this little addition to their lewd adventures. I had quite the fun working on this.
Comes with a version that's compatible with Oldrim/LE.
Preview (new video for v2.0.5)
Download and open the archive in some zip program, drag and drop the Data folder to your Skyrim(Special Edition) folder and then generate your FNIS. Then ingame you register the animation in the SL Animation Loader MCM menu and you're good to go. Happy Skyrimming! (pun intended)
-SexLab Framework SE
-SL Animation Loader SSE
By GlibbaGlabbaThis is an updated version of Nomkaz' port of Spacemans abandoned mod "SexLab Romance".
Preview version of what is to come. May have bugs.
Upgrading from the old version should be fine.
This is still in early WIP and I will probably only work on this sporadically for the time being.
Ultimately, I hope to create two versions of this mod:
Refurbished and Rekindled
Refurbished will be a simple refurbishment of the older version without touching the scripts, the following features are planned:
Immersive dialogue - Better voice lines for player and NPCs Unique dialogue - Unique NPCs will get lines that better fit who the are. Very basic relationship progression - NPCs will refuse the more outrageous requests such as rough sex, footjobs and such on the first encounter. Some voiced dialogue - I will attempt to use existing vanilla voices where it makes sense. More immersive romance targets - It won't be possible to romance bandits and possibly guards and other such factions to maintain immersion. Persuasion - If the target refuses there will be and option to persuade them to perform some vanilla sex acts where the player will be submissive or equal to the NPC. Intimidation - If the target refuses there will be and option to intimidate them to perform some rougher sex acts where the player will be dominant. Assertive NPCs - When you chat someone up and then leave, they may try change your mind.
Rekindled will be a proper update with the features from Refurbished and hopefully all of the following:
Better MCM controls - Option to toggle as much of the features as possible to customize the experience to your liking. Relationship progression - You have to work your way up to unlock more adventurous sex acts with NPCs, depending on the NPC. Some will be more timid, some more open. Persuasion damages the relationship - Talking someone into sex when they initially didn't want to isn't very nice, so doing this often will make an NPC like you less and maybe even lock some sex acts. Intimidation is a crime - Intimidating someone to have sex with you is actually pretty shitty. Doing this will count as assault and damage your relationship with an NPC.
All of this is subject to change. I can't promise anything but will try my best. Suggestions, advice and feedback are always welcome!
By Husky1o1This tiny mod (ESL) will make the moans of sexual activities louder.
Well, technically, it is not making them louder per se but lets them carry farther, so you can hear them from a greater distance. Not from all across town of course, but also you don´t have to stand right next to them. Now you will hear the more excited cries from around 100-200 meters (didn´t measure it precisely), meaning around the next corner or hill.
This creates a nice group orgy audio effect if you have a lot of actors engaged in the vicinity - also, it makes general sense that same of the moans are in fact louder.
This mod does not change the actual sound files you may have installed. It will only alter the carry distances. Therefore, it will also work if you have replaced the default SexLab sound files. Even if you replace the sound files afterwards.
This mod simply changes the basic "Sounddescriptor" settings for some of the moan types. SexLab distiguishes between "mild", "medium" and "hot" for 8 different female voices and 4 different male voice - so different sound files are played depending on the state of the animation. I have not touched the mild ones, but changed the settings for the medium ones to carry further and for the hot ones even more so. Also, I made this effect stronger for the female voices.
BTW: Along with this I would recommend disabling the "Quiet (female)" voice in SexLab, as it´s a bit awkward to hear a silent whisper from 100 meters 😉
PS: Drop it manually into the Data directory or install using Mod Manager, in the load order obviously after SexLab.
By nomkazSexLab Solutions - Revisited SE
I did NOT create this mod, I merely converted Janbui's mod for Skyrim Special Edition, and shared it according to the permissions they gave me. I CANNOT give any perms not specified on the original upload page for this mod. If you wish to alter, edit, or otherwise make changes and upload them anywhere, please refer to the permissions (if given on upload page) by the Original Author or contact them directly. This mod should be considered a placeholder for when/if the original author decides to take control of it.
If you enjoy this mod, go to the Author’s page and give Janbui some love!
The following is copied and edited for SE links from the Original Download Page:
This is a continuation of the SexLab Solutions mod. Not much is here currently, but my goal for now is to continue through the list that was provided by Nutluck, a sizeable amount of quests to alter. Have to give my thanks to WraithSlayer, helped me understand how to script, and also thank Yinkle by adding in the SLEN compatibility patch in. Same requirements as the original, but just in case I'll show them here again:
Fuz Roh D-Oh SE
SexLab Framework SE FULL
Here is the Roadmap of this mod: mine.pdf
Also, since there seems to be some confusion on whether or not this is a standalone mod,
Yes this is standalone. The original SexLab Solutions is not required.
With all of that being said and done, now I'll show what I've made so far, and will update this accordingly once I put out a new version of this mod:
Incompatible mods: Further Lover's Comfort (breaks Sexlab Solution's animations)
If you enjoy my conversion work and would like to toss a coin to my coffee fund, you can visit my Patreon ~ Nomkaz
By Husky1o1This is a simple retexture of the German Shepherd which comes as part of Hentai Creatures (and which is also placed by More Creatures as a dog replacer).
I did not like the dark look of the original so much, so I replaced it with the friendlier texture from "Rex the German Shepherd Companion" (which in return took the texture from even older mods not available anymore). However, the lighter texture had harsh edges and its normal map was a bit weird, so I reworked both.
It´s not perfect, but maybe you like it.
For this to work you need Hentai Creatures and all its requirements. I am using this in SE, but might also work in LE if the mesh and the folder structure are the same.
Install this mod in the load order behind it, so it overrides the on-board shepherd.
By Husky1o1This is a simple texture replacer on top of More Nasty Critters and Hentai Creatures.
It always bugged me that some of the similar creature schlongs looked so different, especially the legacy dog was too crazy for me and the black werewolf one too dull for my taste. So I replaced their textures to make them similar.
If you like the looks, install this simply after More Nasty Critters and Hentai Creatures. No esp, no meshes, might even work for LE, not sure.
And if you don´t have Hentai installed, it should not matter, the texture will then simply not be picked up by anything.
By Husky1o1This is based on the excellent "Draugr - True Decay" for SE by Adonexus34, used and uploaded here with explicit permission.
If you like the look, please head over to Nexus give Adonexus34 a thumbs up. 👍
While the orginal mod targets not only the Draugr textures but also their meshes to change and remove some of their clothes, this mod uses only the decaying skin textures so it doesn´t mess with the More Nasty Critters meshes.
More Nasty Critters makes Draugr naked anyway, revealing their groin as well as adding schlongs. Therefore this mod also contains a replacer for the MNC Draugr schlong to match this new texture. If you don´t use MNC, I would suggest installing the original mod for all the beauty.
Install: Just add this mod in the load order after MNC, and done.
PS: Since this is just a texture replacer, no esp, no scripts, it may also work with LE, but that´s a theory only.
By nomkazThe Book Of Sex SE
I did NOT create this mod. That honor belongs to the Talented Vinfamy
I only converted it for Skyrim Special Edition, and have shared it with you with their permission.
If you enjoy this mod, click on the link and give Vinfamy some love, and check out their other mods!
The following copied from the original LE page:
About This File
Update 22 Nov 19: All my mods for Skyrim, Skyrim SE and Fallout 4 are up for adoptions. All their source code is included in the download packages and can be used in whatever way any other modders see fit - no need to ask me for permission. I have retired from Bethesda games' modding to focus on my own indie game project LifePlay (check it out here, it's an life simulation RPG on Unreal Engine. It's also moddable and open-source, and completely free.).
Remember that vanilla quest "The Book of Love" where you need to travel to a bunch of locations across the map and do nothing but talk to NPCs. This mod expands on this quest by adding more than 1.5 hour of sexual content, which is kept lore-friendly and can be enjoyed by both female and male PCs alike. It not only adds sex scenes but also many plot twists and a bit of humor which will sure keep you entertained.
I deliberately uploaded few screenshots to not spoil the surprises.
To start the quest, talk to Dinya Balu when she's inside the Temple of Mara in Riften - just like how you would normally start the vanilla quest.
Fuz Ro Doh
SexLab Privacy SE Normal Version - the scenes will make a lot more sense with it - remember to set "NPC use beds" in SexLab MCM to "Always"
SLAL Animation by Leito - for the additional threesome animations
Troubleshooting: You should be able to play through the entire quest without problems, but if you get stuck at one point (most likely due to a mod conflict somewhere), use console command "setstage t02 stagenumber" to advance to the next stafe. The stage numbers are below, obvious spoilers:
Credits: Edhildil for Sexy Mara Statue
If you enjoy my conversion work and would like to toss a coin to my coffee fund, you can visit my Patreon ~ Nomkaz