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SexLab Framework SE

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These Skyrim Special Edition mods are all related to the SexLab SE adult framework and thus are of an adult only nature.

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  1. Sexlab Interactive Arousal AE

    This is a remastered version of Sexlab Interactive Arousal, made to be more friendly with other mods and adding new features using OSL Aroused mechanics.

    Features as 2.2 version:
    ESL Flagged Two new keywords for books and new mechanic, they change the player and surrounding npcs arousal based on the gold value of the book Lewd Book: Increases arousal. Boring Book: Decreases arousal. When you read any book containing one of the keywords, you need to wait 30 seconds until changing arousal again with a book. Four new magic effects for consumables, the change change arousal by the gold value of the consumable Alcohols: Increases libido  (in general alcohols) Pastries: Increases arousal (food like apple pie and sweet roll) Soporifics: Decreases libido (food like cooked meats and hot soups) Dampeners: Decreases arousal (fruits, vegetables and cold soups) Two new magic effects for special consumables: Drugs: Increases arousal by the gold value and libido by the double of it (like skooma) Suppressants: Decrease arousal by half of the gold value and libido by the gold value (potions of cure) New mechanics for misc items, when you pick a misc item, you change your libido by 20% of the gold value if they have the LewdMiscs keyword, but you lose the arousal if you drop it. items like the statue of Dibella and Hear Stones have this keyword (the keyword does nothing for the moment, the libido change is done with a Formlist, but I need to add the keyword for documentation) Some clothing now increases your arousal multiplier by 20%, which means that you will change more arousal when you change arousal by any other trigger, like if you have an Amulet of Mara equipped, and you consume skooma, instead of getting 21 of arousal, you will get 25, this effect stack with more clothing and other arousal multiplier buffs. Shrines and other long buffs (like 8 hours) have a new magic effect, the give you Fortify Arousal, that increases your  arousal multiplier by 100%, for example if you have this buff and consume skooma, you now will increase arousal by 42, if you have two clothes that change arousal multiplier, you now gain 50. Weather change, depending on it, you can lose arousal based on the weather type: Cloudy: 20 Rainy: 40 Snowy: 60 Swimming interaction, if you start swimming, you will loss arousal, at the start you will lose it slowly, but you will loss arousal faster the longer you are, the minimum arousal you can fall of is 25. Hot Water interaction,if you touch (or swim if possible) the volcanic water, like in Bonestrewn Crest, you gain arousal over time, if you stand and you have high arousal, you can: Undress all your items. Start a masturbation animation if you have Sexlab(No Hard Dependency) This can be configurated on MCM Poisons: Frostbite Mystic Venom instant Stamina damaging poisons This poisons will increase the arousal of the victim, if the victim has high arousal and is not in combat, it will undress their clothes (Slot 32, 49 and 52), note that this work if you add the poison to your weapon. The poisons are patched like the other items, so probably will not need patches for each poison. Follower compatibility, only for 1 follower for the moment. All these new features are injected to the vanilla items when you start the mod, the keywords and magic effects are not added via CK, but with scripts, you can disable the mod too to remove all these features.
     
    Compatibility:
    The mod should be compatible with any other mod, because it doesn't edit any vanilla record, or at least I hope that. if you want to add my features to other mods, like Cake O'Clock - Hearthfire Bakery SSE, I will explain on the "For Modders" part. Water: if a water mod edits DefaulVolcanicWater, this can cause the arousal and undressing effect to don't work, is important to patch if you see that, for my mod to work with this water.  
    Requirements:
    This version is done for SE 1.6.1170, because I added some items from the Creation Club Content like Fishing or Survival mode, only the creations that come with the latest version of Skyrim, but I will make a 1.5.97 later OSL Aroused powerofthree's Papyrus Extender PapyrusUtil SE - Modders Scripting Utility Functions Soft Requeriments:
    Sexlab (If you want masturbation on hot water)  
    Know Bugs:
    If you disable the mod, and you are tracing with papyrus logs, you will see a log similar to this: Or a MUCH larger log, it says it failed to remove the magic effect, but in-game it actually removes the magic effect, you can check it with other mods too, I don't know what is causing it but I didn't find any bug In-game, only on the logs, I will try to se what can ba causing this, if is some line or a problem with Papyrus Extender.
    Arousal Multiplier will change not only the arousal gain, but the arousal loss too, this is a problem with OSL Aroused, I will ask the author if it's possible to make two different multipliers
     
    The list of items added is here, minus the clothes, that are the tavern clothes, mara and dibella amulet, including Lynea's Amulet of Dibella
     
    In total are like 150 items that change arousal, I didn't add the poisons on the log
     
    If you want to add items from your or other mods to my mod, this is how to do it:
     
      
      
    As you see, adding a huge amount of consumables or books with my mod is increadible easy, and can be done with other mods like CACO without editing each record on Xedit, just dragging records to my formlists, the only problem is that you need to wait untill all items are "registered" to have the effects, but the time for 300 items with cannabis was like 20 seconds.
     
    Other way is using FormList Manipulator - FLM, but I don't know how to do it exatly, and will only be necessary if you want to make a patch for another mod
     
    IMPORTANT INFORMATION FOR LONGBUFFS
     
    Skyrim, for some reason has long buffs, like the blesses or the Father's Love and Mother's Love to be different "cast" types, while the blesses are "Fire and Forget" casting type for spell, the lovers confort or father's or mother's love is a "Constant Effect" castying type, so if you want to add the long buff feature to other mods, you need to place the spell on the correct Formlist:
    SIALongBuffsConstantList for Constant Effect casting spells SIALongBuffsFirenForgetList for Fire and Forget casting spells I din't found spells to add the "Concentraiton" cast type, but I will add on the future
     
    Todo:
    More Interactions, I pretty much made the same ones from the old mod Check the Papyrus log  
    IMPORTANT INFORMATION FOR WATER
     
    To make the arousal gain work with "hot water" like the volcanic one, I needed to edit the watertype itself, Is yous a toggle, but that means if a mod edit this watertype, it will cause it to not gain the magic effect that changes arousal, note that this will only happen for the hot water, not the other kind of water that reduce arousal.
    As you can see, it need to have the "causes" checked, and I put 0 to damage per second, so it doesn't actually damages the player, this is for a IsInDangerusWater condition, that means if you want to add a water type that incremets arousal, you need to do the same, like leets say, a sauna mod
     
    Todo:
    More Interactions, I pretty much made the same ones from the old mod Check the Papyrus log  
    To update:
    Disable my mod with the old version Save it Install the new version Load it Enable my mod again and wait untill "SIA Enable" notification

    4427 downloads

    Updated

  2. SPB Aroused Combat

    The next is the description for the mod before SPB Aroused Combat 2.0
     
     
    SPB Aroused Combat 2.3
    Key Features
    ESL‑Flagged
    Arousal on Hit
    You or your follower gain or lose arousal when hit by enemies.
    Enemies (NPCs) also gain or lose arousal when they hit you or your follower.
    Temporary Buffs & Debuffs
    When hit, mini‑effects last 10 seconds (refresh on each hit):
    Speed (movement rate)
    Damage (physical only)
    Gold (gain or lose)
    Magicka (gain or lose)
    Armor Strip Mechanics
    If arousal exceeds a threshold, body armor can be stripped. Four modes:
    No Strip – nobody strips
    Unequip – armor simply unequips (default for NPCs)
    Drop – armor drops to the ground
    Remove – armor is permanently lost
    Full MCM Control
    Everything—arousal gains, thresholds, cooldowns, buff magnitudes, strip mode—is adjustable in the Mod Configuration Menu.
    Hit Cooldown
    You can configure this on MCM too, 2 seconds is recommended.
     
    Defeat Scenario (Sexlab Defeat and Battle Fuck! Compatibility)
    Supports both major Sexlab Defeat versions and Battle Fuck!:
    Defeat Threshold Modes
    Absolute – defeat when arousal ≥ configured value on hit
    Percentage – arousal percentage equals chance to defeat on hit
    Nude – defeat if hit while not wearing body armor (slot 32)
    Configuration
    See installation instructions for setting up Sexlab Defeat and Battle Fuck! integration.
     
    TODO & Future Plans
    More Support for Other Mods
    I added support for the two mods I use, but support for other mods can be done, but need to know these mods
    More options on MCM
    I want to add more options for MCM, but I don't want to load many conditions on the scripts, the mod is made to be lighter and faster than other Sexlab Combat mods

    3705 downloads

    Updated

  3. Acheron - SLHH Creature Addon

    Adds a Surrender event for Trolls and Rieklings which triggers SLHH and follow up sex scenes in case of escape failure. The surrender event will only trigger if you don't have any followers and there aren't multiple combat factions involved.
     
    Requirements:
    Acheron 1.7 or above
    SLHH and its requirements
     
    Known Issues:
    There doesn't seem to be a way to detect if the player has successfully escaped from a SLHH event to my knowledge so as a fallback the event checks for when the player draws their weapon. If you know of a way to detect a successful escape in SLHH then tell me. 

    1546 downloads

    Updated

  4. Arousal Based Match Maker [ABMM]

    A simple sex mod based on Ashal's matchmaker, I decided to share it in case anyone likes the idea. There are a lot of other mods that initiate sex but none that do it in as simple a way as Ashal's matchmaker. This mod expands on it a bit but keeps it as simple as possible.
     
    What this mod does:
    Runs a polling script on the player which evaluates the nearby npcs (and player) for arousal level and if conditions are met initiates sex between viable characters.
    If the player is already involved in a sex scene there is a chance that nearby npcs will be driven crazy and start masturbating.
    Key condition settings can be set in the MCM (polling rate, minimum arousal for participants, chance that a character will want sex)
     
    Credits:
    Ashal for SexLab Framework and MatchMaker
    ZAZ team for optional dance animations: version 1.4.6+
    Monoman1 and Lupine00 for the SLEN interface soft dependency method.
     
    Recommended:
    Sexlab Eager NPCS (SLEN)
     
    NB I made this for myself as I couldn't find a mod that did what I wanted without adding a myriad of other stuff.  I decided to share it in case it appealed to other folks. There are loads of mods out there that probably do a better job.
     
    If you have Random Sex mod installed I'd advise against using this at the same time, there may well be other mods that it could conflict with.
     
    Note: A few have asked why the Creature option is greyed out in the MCM. If Allow Creature Animation & Match Creature Genders are not enabled in SexLab MCM animation settings then this option will be disabled.

    91623 downloads

    Updated

  5. SexLab TDF Prostitution and Pimping (the former "Aggressive Prostitution") 2023

    My Port Of TDF Prostitution and Pimping to Skyrim SE with permission ot the author, for those who are not able to do it themselves, who are too scared or too lazy. 
     
    Thanks and flowers go to TheDriedFinger:
     
    https://www.loverslab.com/files/file/403-sexlab-tdf-prostitution-and-pimping-the-former-aggressive-prostitution-v2255/
    Read the page for requirements.
     
    AND:
     
    Nyctophilia's add on for 15 more independent prostitudes.
     
    https://www.loverslab.com/files/file/2423-tdfs-prostitution-and-pimping-independent-prostitutes-plug-in/
     
     
     
    changes in comparrison to the old Versions:
     
    You can have 6 hookers following you,
    You can have 3 city hookers working in every capital city :
    Dawnstar, Falkreath, Markarth, Morthal, Ravenrock, Rifton, Solitude, Whiterun, Windhelm and Winterhold.
    (If you own the vanilla house there, or become Thane of that Hold) These hookers will work at the main Inn of the city.
    You can have 3 Inn hookers working in all other Inns.
    (same conditions as for the city hookers. Exceptions: Riverwood is for free, for Ivarstead you have to do Klimmeks delivery)
    If you become Archmage you can have 3 Hooker working at the College.
    If you become member of the Thiefesguild you can have 3 Hookers working at the Ragged Flagon.
     
    Additionally you can tell 20 Hooker to work for you where you are standing.  
    Paradise Halls Slaves can be used as City-, Inn-, or Free Hookers and get removed from the Slave List as long as they work for you.
     
     
    Don't install this over older versions then TDF Prostitution 2022
    Don't mix it with other old add-ons
    Don't forget to remove the pahe-patch if you don't use Paradise Halls
     
    Flowers go to
     
    The Dried Finger and Nyctophilia for the original mods
    CLiftonJD for the scripting and the patience (especially the patience)
    Yinkle for the SLEN bridge and help with scripting
     
    Known Bugs:
    If you leave a cell while a hooker is doing her job, she might get stuck and she will be stuck as long as she didn't complete the job. The best way out is to get her back to her client, 
    The Money Script is a bit broken right now, If you ask one Hooker for the money she made, you will get All money all hook have made. That make managing the Hookers easier, but is not intended.
     
    have fun!
     
     

    321709 downloads

    Updated

  6. Diary of mine retexture v3

    Diarie of mine textures realistic.zip

    5243 downloads

    Updated

  7. HSW - Hide Sheathed Weapons for NPCs

    Hides daggers and other weapons from the hips of unarmored NPCs, especially those stripped by lewd mods. Lightweight mod that uses SPID, so it is very configurable.
     
    This mod adds a spell that can be distributed to the NPCs of Skyrim with SPID. Any NPC who is given the spell will not display a weapon on their hip or back. The weapon is still available to them for combat, it's just invisible until they draw it.
     
    Can optionally unequip helmets from NPCs. Distribute the 'Hide Sheathed Weapons and Helmets' spell instead of the 'Hide Sheathed Weapons' one.
    Addons
    SPID Distributor (HSW_Addon_Distribute_vX-X-X.zip) — Example SPID distribution file. It causes females to unequip weapons when unarmored, and helmets when outside of battle. For males it causes then to unequip weapons only. Give Leveled Females Wigs (HSW_Addon_Diversify_vX-X-X.zip) — This swaps the outfits for most female Guards, Vampires, and Vigilants, for an outfit that includes a wig instead of a helmet. It makes them look prettier. Requires the SOC KSSMP wig addon to work correctly. Embarrassing admission: This addon could be redesigned to exclusively use SkyPatcher. But I created it before SkyPatcher existed. This mod has been around and unreleased for a long while. In public beta testing for over a year. Notes
    I see a sheathed weapon on an NPC, why? Unfortunately this is due to a game engine bug. It is a rare occurrence and will go away with time. Eventually the NPC will do something this script listens for and unequip. This script is intended to be light and have little performance impact. Attempting to fix this bug would cause this script to do a lot more work. So I decided patience was the antidote, just wait for the NPC to unequip. Also note this spell only runs when they are not wearing armor. If an item of their clothing is marked as armor, this spell will assume they can display weapons too.
      Can I use the in-game console to prevent certain NPCs from equipping weapons? Yes. Select them in the console then use AddSpell HSW_Spell_WeaponsAndHelmet to have them unequip both weapons and helmets. Or use AddSpell HSW_Spell_WeaponsOnly to unequip only weapons.
      Can you use IER instead of this? To an extent. I started using IER extensively in my own game. In SES2 I largely replaced this mod with IER. However due to the nature of my goals I found this spell still works better on followers. IER did not have enough conditions for me to consistently hide weapons from them when they were outside of combat. So I use both mods. 

    5234 downloads

    Submitted

  8. Terek Roomie

    What does this mod do?
    This mod adds Terek (A cut content character) back to Breezehome. Adds a small quest about Terek. You can kick him out or keep him. Terek becomes a follower.  
    Spoilers about the Quest:
     
    Requirements:
    Skyrim (Duh) Sexlab  
    Can you install this midgame?
    I've tried it, the main quest DOESN'T WORK. Terek will still appear in Breezehome if you install it midgame. You can use (setstage tr_MainQuest 200). Sex dialogue will be available if you input the command. However, he doesn't become a follower so you have to use console commands for that.  
    Skyrim Version?
    I use 1.6.1130 so I don't know if this mod works for game version below 1.6.1130.
     
    Does this work for LE?
    Definitely no.
     
    Note:
    "TerekRoomie NEW" is a new mod. It's different from the old Terek Roomie
     
    27/06/2025
    I will not expand or update this mod. I do not have the skills or time. Anyone can take over. No credits or permission needed. 

    2235 downloads

    Updated

  9. Simple Rape Spells and Weapons (ESL)

    Note: This mod has features in common with HentaiEnemies. Please check it out as well.

    This mod adds weapons and spells that play SexLab animations when hit.
    Weapons (enchantments) can be disenchanted and replaced with other weapons.

    In addition, HP and Arosal conditions can be set in MCM (condition checks can be disabled).

    You can set the range and time of calm for surrounding NPCs. However, this may not work for some NPCs.

    Chests containing weapons and spell books are located in Riverwood


    ☆Requirements

    ・SexLab SE
    ・Sexlab Aroused Redux SSE


    For further assistance, I recommend checking my X account for updates and resources. (Response will likely be delayed in LoversLab)
    If you could give a follow or something, it might just speed up the mod’s updates.
    https://x.com/FolkMetis

    3898 downloads

    Updated

  10. HENTAIRIM

    Hentairim is the Revamp of my older mods anim stage labels & IVDT Hentai . It comes with better optimizations , more features, and more immersion compared to predecessors.
     
    The Collection of mods here aim to overhaul how you experience Sexlab by providing better immersion and customizability to suit your preference and gameplay. The mods collection come ready with plug and play presets as long as you install the load order correctly. i do not want to fill the page with difficult to read texts , so please read the Document Guide under Hentairim Tags, Enjoyment , and IVDT on how to install the mods load order and explore the available options to customize for your gameplay.
     
    Requirements / Installation Mod Order if you install all the Hentairim mods
     
    1) Sexlab
    2)  SLSO 2023-01-16
    3) OSL Aroused or Any other arousal mods
    4) MFG FIX NG
    5) (Optional) MFEE
    6) (Optional) Fill her Up Baka
    7)  (Optional) Anim Speed SE ( DOWNLOAD ANIM SPEED SE NOT ANIM SPEED SEXLAB)
    8.) (Optional) Oninus Lactis NG
    9) Hentairim Tags
    10) Other Hentairim mods (Hentairim mods order dont really matter as they dont conflict)
    11 ) Gag / Voice Pack of Choice
     
    If you are upgrading from the older predecessor mods, clean your sexlab animations and reregister with the new Hentairim Tags. delete the old mods and replace them with the new Hentairim counter parts.
     
    HENTAIRIM Tags
     
    This Mod is the revamped of my previous Anim Stage Labels Mod . it serves as the foundation for the other Hentairim Mods. This is a MUST to install if you want to properly use the other mods in the collection
     
    In a similar fashion with the previous Anim Stage Labels, this too does the same things but with completely different Tags which describe what every actor in every position is doing within the sex scene. It also accurately (mostly) describe what every actor is experiencing or doing in 3p 4p 5p scenes.
     
    The Scope at least animators that make themselves known like Billyy , Anubs, leito, flufyfox, funnybizness, etc.
     
    What it doesnt cover Guro animations from funnybizness, some necro / cannibal animations because i dont use them in my game, and probably some lesser known animators which im not aware about.
     
    You could always publish your own action log file with defined Hentairim tags, or upload in the loverslab thread so i can consolidate.
     
    HENTAIRIM Tags Guide
     
     
    HENTAIRIM Enjoyment Expressions Traits
     
    This Mod is Forked and enhanced/modified from Hentai NPC Traits & Enjoyment in IVDT Hentai
     
    For First Time Users
     
    There are 5 main features of this mod:

    >Complete Redesign of the Enjoyment Calculation of SLSO

    >Continuously changing with a variety of Expressions depending on the sex scene.

    >NPCs get assigned unique traits which may change the Sex Scene behavior or enjoyment increments.

    >Introducing the “Resistance & Aggression” system, which leads the actor to be “broken: if it is depleted. Broken status leads to altered enjoyment multipliers and behaviors in other Hentairim Mods
     
    > Introducing the New Hentairim Game, which is complete redesign of the SLSO game you are familiar with. left click to speed up the animation and increase the intensity of the enjoyment, and right click to mod your own enjoyment. use the autoplay function if your hands are too busy. this feature is disabled by default and can be enabled in the skse config file for hentairim game.
     
    For Users who was using Hentai NPC Traits & Enjoyment, these are the main changes since the predecessor: 

    >Expressions from iVDT Hentai has been migrated here, and can now apply to all NPC in the same scene.

    >Additional Enjoyment modifiers by Race

    >With Hentairim tags, Enjoyments for every action is added additively. E.g., if an actor is getting stimulated and penetrated at the same time, Enjoyment will add from SST and SVP

    >Additional expressions to display for kissing and cunnilingus.

    >Cap enjoyment if it is just lead in and no stimulation involved.

    >The broken system is moved from Hentairim IVDT to this mod and is triggered by the “Resistance & Aggression” system.
     
    > New Hentairim Game
     
    Hentairim Enjoyment Expressions Traits Guide
     
    HENTAIRIM IVDT (Intelligent Voiced Dirty Talk) Guide
     
    This Mod is Forked and enhanced/modified from 
    Intelligent Voiced Dirty Talk
    IVDT Hentai
    to work with the new HENTAIRIM tags.
     
    The voice packs are not published here. they are still valid so please get them from the old page in   IVDT Hentai
     
    For First Time Users
     
    Hentairim IVDT provides additional sex effects, such as a variety of sex moans and voices, which you can select from a range from JP/EN voice packs & miscellaneous sex effects like armor swapping, cum dripping, that adds a bit more spice to sex scenes. PC will make different moans/voices depending on the intensity of the sex stages, being raped, femdom/cowgirl riding, or even when being broken. 
    This mod is designed with a female PC in mind, and only affects PC’s Sex Scenes. Male PC is not really considered when developing the features of Hentairim. Technically the features can still work with a male PC and you can prepare to replace the existing sound packs with your own sound files. What it does it applies a magic effect onto PC , and provides a variety of effects which help craft your ideal roleplay in Hentairim, which include:
    > Sex Moans & Voices from various titles , be it English or Japanese.
    > Armor Swapping from Normal Version to Lewd Version.
    > Broken Status (from being raped continuously)
    > Utilizing Orgasm Squirt / Cum leaking from Baka Fill Her Up
    > compatibility with oninus lactis for lactating effect
     
    For Users who was using IVDT 1.4.0 Hentai Edition.
     
    The main ethos of the mod functions and design are mostly the same, save for some changes.
    > More Lean and performance friendly.
    > Utilizing New Hentairim Tags, instead of the ASLtags with much more Comprehensive.
    > With the new Hentairim tags, properly handle what was previously considered “Lead in”, and handle it as handjob , titfuck, cunnilingus etc.
    > The handling of Expressions are moved to Hentairim Enjoyment Expressions & Traits
    > Dropping the Native Sexlab Timers, and control stage timers depending on the config file.
    > Added option for moan only.
    > Hentairim came packed with the main IVDT mod , so no need to download the original.
    > MCM is mostly removed except for one option to mute sexlab voices.
    > Assignment of male voices are Fixed to specific directory to avoid configuration mistakes.
    > Assignment of Female voices are fixed to PC to avoid configuration mistakes.
     

    Hentairim IVDT (Intelligent Voiced Dirty Talk) Guide
     
    The Expressions format remain the same from its predecessor. so you can use this guide if you want to modify the expressions to suit your taste
    Hentairim Expressions
     
     
     
    HENTAIRIM Sound Effects
     
     
     
    this is the fork of ASL SLSO Sound Effects and was modified to work with HENTAIRIM Tags. It also adds a new Kissing Sound Effect for Hentai rim Kissing tags. if you are not sure what it does, please read the original page's description anim stage labels
     
    installing:
     
    after getting the installation notification of the pack in SLSO, swich your PC's from 0 number to the row number of the sound pack in the list
     
     
     
    HENTAIRIM Cumshot
     
    This is a fork of the Cumshot mod modified to work with Hentairim Tags. it uses the tags to findout whether the penis is in or out and shows ejaculation accordingly. original mod not required. if you are not sure what it does, please read the original page's description
     
     
     
     

    40894 downloads

    Updated

  11. SexLabUtil1 SE

    This is a modified port of @Fotogen's SexlabUtil1 mod with the author's permission. The SE/AE/VR version does no longer require a specific SKSE version since it does no longer rely on a DLL. It now uses JSON format config files rather than INI files.
     
    Requirements
    SKSE (any version, really) needed for JsonUtil, PapyrusUtil, StorageUtil, etc. MCM/SkyUI MfgFix (and, optionally, MfgFix NG) only if you plan to use the spm command (SetPhonemeModifier) BEES, if you are on an old Skyrim SE version (like 1.5.97) and want to use the light master (ESL) version of this mod SexLab Framework for obvious reasons  
    Installation
    This comes as a FOMOD installer. Use your favourite mod manager to install it. Installation during a running game should not be an issue.
     
    Uninstall
    Uncheck the "Enabled" box in the mod's MCM menu then wait for any running effects to end, save the game, exit and remove the mod.
     
    Description - see enclosed pdf document for an extended description
    Activate various effects when SexLab animations start or stop. Calm, go crazy, buff, debuff, light, etc. ... Minor, utility, side effects. Things that other mods usually skip. All configurable via MCM menu. Use up to 8 slots on each occasion (on start of sex, on orgasm, on end of sex, after sex) to trigger various side effects on anyone involved. See enclosed pdf or below for more details.
     

    5560 downloads

    Updated

  12. Skooma Whore - Settings Loader

    Adds saving, loading and autoloading for Skooma Whore's MCM
     
    Requires Skooma Whore and all its requirements.
     

    1059 downloads

    Updated

  13. Yamete Kudasai

    Yamete Kudasai
    An add on mod to Acheron, adding a variety of generic, adult related content to it
     
    Events
     
    Assault
    A generic assault quest. The winning party of an encounter will approach and.. well.. share their spoils of wars with you.
    If your preferences (set in the MCM) dont align in the MCM, the quest can fall back into a generic robbing event, which lets you off a lot faster - and a lot lighter too!
     
    Robbed
    A robbing event where one of the enemies in the winning party will take care of your belongings. You have only certain amount to get them back or else someone else will finally make sure all that junk in your inventory is gone. Its not like clothes and armor are important to you; right? Right?!
     
    Assault (NPC)
    Another assault quest, this one is specifically for NPC exclusive encounters, where they will have some fun time post combat with each other. Note that this only applies to combat you have NOT been involved in
     
    Surrendering
    If you're not interested in almost dying and taken hostage, you can also surrender yourself willingly*, and then be taken hostage anyway!
    This will trigger a negotiation which will decide your fate going forward
    The surrender has a highly branched dialogue tree that tries to account for various circumstances you may be in at the time of surrender
    *To avoid this feature being used excessively, surrendering to the same actor twice has a 3 minute cooldown
     
    Hunter's Pride
    Y. Kudasai adds 2 new options to the Hunter Pride menu:
     
    Strip: Strip all armor from a victim, leaving them nude Assault: Sexually assault a victim. This is considered an Assault (Crime)  
    Active Assault
    Maybe not exactly within this mods scope, but you can also assign a hotkey to assault another actor. Assaulting an actor will initialize a struggle motion against the targeted actor, if you manage to pin them down successfully they will be defeated, otherwise you will take a hit to your Hp
    This feature is considered an Assault (Crime) and only works for actors that are not already in combat with you
     
    Requirements
    Acheron (Patreon / Nexus) Struggling QTE (optional) SexLab Fuz Ro D-oh SkyUI PapyrusUtil JContainers  
    Credits
    Icons for the Hunter Pride Menu taken from https://game-icons.net/  
    ---------------------------------------------
     
    Some links if you want to support me:
    Patreon: Scrab Joséline | Patreon Ko-fi:  Scrab | Ko-fi  
    Discord Link for good measure:
    Citadel  
    ---------------------------------------------
     
    Previous Changelogs
     

    522307 downloads

    Updated

  14. ScRappies Matchmaker

    ScRappies Matchmaker
    A beyond highly customizable Matchmaker capable of matching Creatures, NPC and Followers - Hostile & Non-Hostile - together into a SexLab Scene, including the option to have surrounding Actors join in!
    (Can be toggled on and off with a Hotkey if desired)
     
    Profiling
    ScRappies is build around a highly customizable Profiling System which allows you to define almost everything on a Per-Location Basis. Ever wanted Followers to be a bit hornier in Player Homes than on the Street? ScRappies can do just that! - Or how about creating Orgies in Cities but on the Land they're all civilized folk?
    ScRappies Matchmaker allows you to define an unlimited amount of completely independent Profiles which can be used in up to 28 different Location, allowing you to create the most immersive Matchmaker/Rape mod there is.. or just the most random & kinky Sex Orgy you can possibly imagine
     
    Profiles are created in the "Profiles" tab of the MCM and will be assigned to locations listed in the "Locations" tab. If a location is assigned a certain profile, the mod will use all settings as set in that specific profile! Profiles are separated into multiple Sections:
     
    System Checks
    Those are very generic Checks that dont have anything to do with the actual matching. You can set how likely it is for an Engagement to occur or set a time limite to restrict when a matching can happen (from - to)! Consideration
    ScRappies uses a multitude of "filters" to allow the best possible performance even with its massive amount of Options. "Consideration" is one of the many filters used and is responsible to give a first outline of who can be matched. You can sort out Hostility, Creatures and Followers here if you want, taking some pressure from the following checks. Yay! Initiator
    The "Initiator" is the NPC (or Creature) which will take the center or "bottom" position in an animation, making the Initiator the center of the animation!
    Because the Initiator fills such a key position in the entire Matchmaking, there are a lot different customization options for them. Next to the default options which will be shared with Partners, Initiators also have access to a large number of Advanced Conditions which allow you to set up very complex Condition-Structs when exactly an Initiator can be an Initiator! Examples for Advanced Conditions would be Health Threshold, Thaneship, Nudity, if you are Bound, or if its currently Nighttime: No Conditionals
    Keeping it simple. Because there's beauty in simplicity, right? Point System
    To be Initiator, it takes more than just being horny! The Point System will apply flags to all conditions. Each flag grants a specific amount of "Points" and if a NPC manages to get enough points, they are valid! Easy! But not really. The Flags you can choose between are: +1~3 Points -1~3 Points IGNORE -> 0 Points MANDATORY -> If this Condition does not apply, the potential Initiator will instantly be considered Invalid, further Checks and Points will be ignored OVERWRITE -> If this Condition does apply, the potential Initiator will instantly be considered Valid, further Checks and Points will be ignored Chance System
    Everyone hates RNG, so we need a RNG based one. Obviously. When using the Chance System, instead of flagging every Condition to collect Points, you will assign a Chance Manipulation. An Initiator is valid if the Sum of collected Chances passes a simple RNG check. With this System, you are rarely truly save and being Nude or Unarmed only increases the oddity of being engaged - How exciting! Partner
    With the Initiator done, the Partner seems fairly trivial. Partners are NPC that are matched together with the Initiator. They only have a limited amount of Options for customization but are certainly just as important as the Initiator! .. I think Matching
    Matching is the final filter before a Scene will start. Here you can customize if you want to recognize Disposition or if each Individual needs to see one another. All those things which can only be checked relative to another Target! You can also choose if the Matching in this Area should be considered Consensual or not  
    Threading
    Threadbuilding is the next Step after Profiling and primarily focuses on actually creating the Scene. Because most of ScRappies attention is cenetered on the Profiling, this here is rather empty but there are still a few things to note, most importantly: Surrounding Actors join in!
    When an Animation starts there is a chance that surrounding Actors will stop by and check out what crazy things the matched NPC do in public - and if they feel like it they even join! How many Animations play in a single Matching can be customized here.. and thats pretty much all its good for. Yay?
     
    Requirements
    SexLab P+ PapyrusUtil JContainers One of the 5 billion SL Aroused Versions  
    ---------------------------------------------
     
    Some links if you want to support me:
    Patreon: Scrab Joséline | Patreon Ko-fi:  Scrab | Ko-fi  
    Discord Link for good measure:
    Citadel  
    ---------------------------------------------
     
    Previous Changelogs:
     

    317159 downloads

    Updated

  15. PPlus Tools

    Hello to you wonderful peeps!
     
    I am really enjoying Sexlab P+, but the mod is still missing some compatibilities which I want to have. That's why I'm trying to implement a few! It adds a hotkey to open the Menu you can see in the screenshots.
     
    Requirements
    Sexlab P+ 2.12.0 SLSO Widgets for the updated widget (optional) MCM Helper UIExtensions B612 - my little asteroid of useful UI components  
    Features
    Animation Selection Current Stage number, Animation Length and if the player consents Cum outside Change Cum inside "target" Edging, which costs Magicka when above 90% Enjoyment (Cost configurable in the MCM) Toggle Consent End Animation A toggle to bind space bar to Got to first stage (Bandaid-Fix for broken PPlus stage back in the newest version)  

    8988 downloads

    Updated

  16. Sexlab Drugging

    Implements the aggressive sex drugging feature from SL Survival and Skooma Whore with modularity in mind.
     
    When the player is a victim in a sexlab scene, there is a chance they will be forced to ingest drugs from a customizable list of items before(and/or after) the sexlab scene.
     
    Requirements
    JContainers
    powerofthree's Papyrus Extender
    MCM Helper
     
    Recommended Mods
    Animated Inebriation and Drunk Role-Play (For alcohol to have long term negative effects)
    Skooma Whore (Disable Forced Drugging unless you want to get drugged twice)
     
    How It Works
    In the SLDR folder there is a file named "SubstanceList.txt". Add the Editor ID of the potions want to be forced to ingest. Editor IDs which aren't present in your load order but are present in the text file will cause the mod to fall back on Skooma as the drug.
    You can edit the chance of being drugged in the MCM. By default it has a 30% chance to be drugged before the scene starts and 0% chance to be drugged after the scene is done.
     

    2604 downloads

    Updated

  17. Stress and Fear SexLab Integration

    This creates a bridge between Stress and Fear and Sexlab, so the player gains stress when they're a victim in an animation and lose stress when they engage in animations where they're not the victim.
     
    You're able to choose how impactful sexual assault is on your character through the MCM menu.
     
    Requirements
    SexLab Framework
    Stress and Fear
    Keyword Item Distributor (KID)
    For version 1.1.0 and above:
    Fishing Creation Club Mod
     
    Installation
    Install through a mod manager, load order should be irrelevant. If you do not know what such is, it is heavily advised you get one. This is one of the most commonly used, Mod Organizer 2. It is the one I use.
     
    Compatibility
    I cannot think of any compatibility issues. This section will be updated if any are discovered, please let me know if you find any.
     
    If you do not have the Fishing Creation Club Mod, please refer to the following comment by minimi889 that contains a download of the latest version with cleaned masters.
     
    Known & Active Bugs
    This section will be updated if any bugs are discovered.
     
    It seems like stress isn't applied sometimes. Should be fixed. Please leave me a post if you still experience this!  
    Requested by: DatBaraGuy
     
     
     
    Have fun! Or... The opposite? It is Stress and Fear, after all...

    6429 downloads

    Updated

  18. MinAI - AI (SFW/NSFW) for CHIM

    Description
     
    This mod bridges Large Language Models with Skyrim, allowing you to walk up to any npc in the world and seamlessly talk to them. It integrates with many sfw features/mods, as well as many NSFW ones, allowing an unparalleled roleplaying experience for both SFW and NSFW gameplay. This is not only dialogue, it also integrates smoothly with many sfw and nsfw systems.
     
    The full description for this mod can be found here on Github: https://github.com/MinLL/MinAI/blob/main/README.md
    The currently supported NSFW Integrations can be found here: https://github.com/MinLL/MinAI/blob/main/nsfw.md
    The FAQ can be found here: https://github.com/MinLL/MinAI/blob/main/FAQ.md
     
    A guide for modders that want to integrate with MinAI or CHIM can be found here: https://github.com/MinLL/MinAI/blob/main/ModdersGuide.md
     
     
     
    2.0.0+ may require a new version for some users, but that upgrading works for most. Back up your save before updating!
    Make sure to update to 2.0.2+, as this fixes a stability issue introduced in 2.0.0.
     
     
    Example Conversations
    Greeting my Devious Follower in the morning
     
    Greeting my Devious Follower in the morning (again)
     
     
    Devious Follower trying to convince me to get pierced (Deviously Accessible)
     
    Follower feeling playful
     
    Asking the follower to describe my outfit while wearing Iron Bikini Armor (TAWOBA), a Harness, and piercing, and the gaudy amulet deal from DF
    [08/24/2024
     
     
    (Talking with a Khajit merchant)

    (Talking with my follower)
    (I commented that the piercings were pretty distracting)
    (I asked if he could stop the vibrations)
    Devious Follower being flirty and teasing, remotely activating vibrating piercings.
     

    13913 downloads

    Updated

  19. Schlong for the Creation Club Nix-Hound

    Adds a much needed schlong to the Nix-Hounds from the creation club/anniversary edition.
     
    Are you both a canine and an insect lover? Then this mod is for you! No longer will your Nix-Hound hump you desperately to no avail, no longer will your holes open and close as if a ghost was fingering them. Do you also wanna bring some wolf friends over? No worries! Your trusty Nix will join them in ravaging you until your insides are sore.
     
     
    HOW IT WORKS and some rambling
     
    The Nix-Hound, whenever it has a schlong or not, will use your installed wolf animations without a second thought. This is both a blessing and a curse you see, as it edges you with the idea of something that is not truly there. To remedy this, I made a post inquiring about any mod that gave the little beasts their tools, but didn't receive a reply. Weeks passed, and I couldn't let it go, I just couln't believe how a creature so perfect in terms of sexual perversity(cmon, it's both a dog and a bug! and so cute too) didn't have a schlong addon. 
     
    After some fruitless digging I finally stumbled upon MadMansGun's guide to add dicks using nifskope, and after a stupidly simple proccess it was done at last. I just had to copy the wolf's dong over to the Nix-Hound, made me kinda pissed how it was this accessible all along. I edited the schlong texture to be as red as their eyes as possible, made some screenshots and now the nixes of the world can finally bone.
     
    TLDR: Nix-Hounds were already compatible with animations so I copypasted schlongs onto their models.
     
     
    HARD REQUIREMENTS
     
    Nix-Hound Creation
    Creature Framework & More Nasty Critters
    Animated Beast Cocks for Users
    (and their respective requirements, if that needs to be said)
     
     
    RECOMMENDED
     
    Horny Creatures of Skyrim - If you want Nix on Nix animations
    Billyy's SLAL Pack - Maybe the best pack around for creatures, I rarely get alignment issues if any
    Unofficial Creation Club Updates - Nix-Hound - Nexus Link, basic qol stuff for the cc mod as a whole
     
     
    CREDITS
     
    1. The Nix-Hound body uses the fixed mesh made by opusGlass on the nexus.
    2. The Schlong was copied from baka's/factoryclose's ABC mod, which I'm pretty sure was based off the one from MNC.
    3. The Schlong texture is an edited version from SexLab More Nasty Critters - Better Canine Penis 1.0.0 by Husky1o1, which is itself an edited version from the ones from MNC.
    4. This mod woudn't be possible at all if it wasn't for this handy guide by MadMansGun, mfker can't stay out of my credit section. Seriously, thank you for your body of work.
     
     
    I really hope people enjoy this small addon as I've been a long time downloader of LL content and now I'm finally able to give something back.
     
     
     
     
     

    2386 downloads

    Updated

  20. Random Sex NG for SexLab

    The Random Sex mod returns, this time updated to use CommonLib-NG to allow a single version of Random Sex to work with all versions of Skyrim SE, AE and VR (theoretically, if there was a version of SexLab for Skyrim VR). This is currently in beta, but is stable in my game and has been extensively tested with just about every combination of parameters that I can think of. Many bug fixes have been made.
     
    Summary
     
    The Random Sex mod matches creatures, NPCs and the player, triggering sex acts at intervals specified in the MCM. When a sex act is triggered, the following events occur:
    All NPCs selected move to an NPC selected as a victim. Once all NPCs reach the victim NPC, the sex act is started. If masturbating onlookers have been selected they move to the sex act in progress. Once masturbating onlookers reach the sex act, they begin masturbating.  
    Requirements
     
    Address Library for SKSE plugins
    SexLab (version dependent on Skyrim version)
    SKSE (version dependent on Skyrim version)
    SkyUI
     
    SexLab Aroused is optional, but will be detected and used if present.
     
    Updates
     
    If updating in Mod Organizer it is recommended to use the Merge option to preserve the existing SexLabRandomSexNG.json configuration file.
     
    I have made numerous updates to the mod, some facilitated by the additional capabilities of CommonLib-NG over SKSE.
    A significant portion of the player and evaluation filters have been moved to conditions and to a native filter for additional performance. Doubled the speed of native NPC-NPC evaluation code. Player is always treated as a victim (works mostly but see known issues below). Animations with the BedOnly flag are filtered out as there is no easy way to know if a bed is nearby. Furniture selection has been removed - SLAL animations seem to be atrocious at indicating if furniture is used. Runs the correct animation in SexLab (yes, I know...) Takes into account restricted strapon setting in SexLab for animations marked as "Straight". Takes into account creature gender setting in SexLab. Uses a JSON file to store configuration settings and no longer uses the SKSE co-save. New games will be preset with the current configuration. Random Sex NG DLL source code can be found at this location.
     
    Debugging Logs
     
    The JSON configuration (in the same directory as the DLL) allows the log level to be set to "debug" (default is "info") which will dump a LOT of information to the SexLabRandomSexNG.log file located in Documents\My Games\Skyrim Special Edition\SKSE, at the expense of speed. It is not recommended to use logLevel=debug during normal gameplay.
     
    Known Issues
     
    SexLab currently sorts sex act participants with no way to override this. As a example, an anal sex act where a male player is the victim and a female attacker is assigned should have the female using a strapon to have anal sex with the male player. Unfortunately SexLab sorts the participants so that the player is now in the dominant position. I have added a pull request to SexLab that will hopefully fix this in the future by adding a SortActors parameter to the animation threads, but in the meantime I am working around the issue by manually changing the genders in SexLab (and changing them back after the sex act ends).
     
    Credits
     
    Ashal for SexLab
    fishburger67 for SexLab Aroused Redux
    mnopfler for the Russian translation included in the release.
    boozecow for the French translation included in the release.
    snottily for the German translation included in the release.





    30755 downloads

    Updated

  21. Devious Butt SSE

    A few days ago, while playing my game again after a long break, I felt like something was missing. Then, I remembered a mod I had neglected for quite some time—my very first mod: Devious Butt.
    Yesterday (March 28th), I successfully recompiled it, fixed some small but annoying bugs, and even rewrote the old inflation mechanics to work with body morphs. This morning, I checked how long it had been since the first release of Devious Butt LE—and my dear friends, today marks exactly 9 years!

     
    I can’t think of a better occasion to upload a new version for SSE! A tribute to myself and the entire LoversLab community.


    Whats new?
     
    SSE

    Thanks to the power of morphs, I’ve added a few visual improvements.
    Clenching in the minigame is now visible.
    Passing gas now slightly spreads the buttocks.

     


    More about:

    A (possibly outdated) full description can be found here:
    https://www.loverslab.com/files/file/2799-devious-butt-stayathome/




    Note: 

    I haven’t tested belching during sex or any related mechanics. It’s possible they don’t work at all, but given their potential, I’ve left them in for now to decide later what to do with them.
    Since this is the initial upload, something might be packed incorrectly—please provide feedback.
    We’ve been together for 9 years! ❤️ Thank you!

    2648 downloads

    Updated

  22. Rustic Chastity Belt

    About
    This mod adds a rustic chastity belt into Skyrim. It is based off of the Devious Devices framework, and as such requires it to be installed. This mod is currently in version 0.2 so I would be happy to accept advice or assistance in any form. In particular if someone were able to test this mod I and give me feedback I would be extremely appreciative. I recommend the newest version of DD, or DD NG, but your mileage may vary.

    Requirements
    Devious Devices 3BA
    Features
    Currently this mod only adds a single item to the game, a Rustic Chastity Belt. Its design is based off of one that is sold at Fancy Steel. As this mod is still a work in progress, there is no way to obtain the item without the use of console commands. However, it does retain identical functionality as the stock DD belt.
     
    Future Plans
    Register device as generic device in DD Tweak minor clipping issue in groin region Add matching pieces to set (bra, collar, cuffs, etc...) Resolve namespace issue  
    Version History
    V 0.2 - 3/21/2025
    Fixed clipping 3BA support removed crafting recipie Properly packaged zip file 😵‍💫  
    V 0.1 - 4/11/2021
    Initial WIP version  
    Credits
    Fancy Steel for the design of the belt
    The whole DD team for both inspiring me to make this mod and providing the framework to create it. Thank you so much!
     
     

    1160 downloads

    Updated

  23. SLAL Anims Filtering Script

    Provides comfortable GUI for toggling animations in SLAL anim pack .json file.
    Useful when making custom SLAL to SLSB conversions for SexLab P+.

    Why would you want to use this?
    Well... to get rid of unwanted animations and consequently to lower the number of animations, so you don't get screwed by the FNIS limits and such.
    Imagine you are not into footjobs or deer/skeever anims - why have those animations in game?
     
    Requires Python 3 (i use 3.13.1, but i think any v3 would do).

     
    Usage
     
    Enable/Disable animations
    {Ctrl + click} on a row, or {press Spacebar}.
      Filter the list by tags
    Tags can be separated by space, comma, or by mode indicators (+,-).
    Mode indicators (+,-) can be used to force tag to be or not be present.

    Example 1: anal solo sex
    Result: Animations having ANY of those tags.

    Example 2: anal+solo sex
    Result: Animations having "anal" or "sex", while also having "solo" (the "solo" tag is marked by the "+" as "MUST HAVE").

    Example 3: anal+solo sex-vaginal
    Result: Animations having "anal" or "sex", while also having "solo" and NOT having "vaginal".
    The "solo" tag is marked by "+" as "MUST HAVE".
    The "vaginal" tag is marked by "-" as "MUST NOT HAVE".  
     

    1453 downloads

    Updated

  24. Sex Grants Experience

    Description
    I use the Experience mod and decided I would like to gain some experience when engaging in sexual acts. I originally had created a simple version of this using SL Triggers, but  the file I made for it was getting difficult to maintain as I added support for more tags, and I wanted to gain exp from OStim scenes as well (I've mostly switched to using OStim for all human-only scenes and SexLab for creature ones). So this is a simple mod that grants experience whenever the player character engages in a sex scene.
     
    The amount of experience granted is based on the tags (SexLab) or action types (OStim) associated with animations that are played. This is configurable in a json file. A default configuration is included for reference.
     
    For SexLab I only grant exp based on the animation that was playing when the scene ended, as generally only one animation is played.
    For OStim I detect every change and evaluate them separately, then take the maximum value over all actions and grant exp from that.

    There is also an MCM to control a few settings.
     
    MCM Settings
    MCM is called "Sex Grants Experience". It contains:
     
    Two flags indicating which of SexLab and Ostim were detected - not configurable, just informative No Match EXP - A base amount of experience granted if the animation doesn't match any entries in the config file Creature Multiplier - A multiplier applied to any scene involving at least one creature. Setting e.g. 0.25 results in a 25% increase in EXP from the base amount determined from the config file. Setting this to 0 results in no additional EXP Per Actor Multiplier - A multiplier applied to any scene involving more than actors than the configured threshold. Setting e.g. 0.1 results in a 10% increase in EXP per actor (other than the player character) involved. So with that configuration and the default threshold of 3 a threesome would result in a 20% increase in EXP. Solo scenes or scene with just one other actor do not apply this multiplier. Per Actor Threshold - How many actors are required in a scene for the per actor bonus to be applied. Setting this to 3 (the default) means only threesomes or higher apply the bonus. Per Actor Behaviour - how the per actor bonus should be calculated. Three options: Count all actors - in this case, assuming a threshold of 3 and multiplier of 0.1, a threesome would result in 30% more exp than a two-person scene Count all actors except player - in this case, assuming a threshold of 3 and multiplier of 0.1, a threesome would result in 20% more exp than a two-person scene. This was the behaviour prior to v1.7, and is the default Count actors at/above threshold - in this case, assuming a threshold of 3 and multiplier of 0.1, a threesome would result in 10% more exp than a two-person scene The two multipliers are added together - so a threesome with a creature in it results in a 45% increase (0.25 + 0.1 + 0.1) with the example settings As a complete example: let's say we set Blowjob to 20 exp, and perform a scene where the PC and another actor give a blowjob to a horse. Then the total exp granted will be 20 * (1 + 0.25 + 0.1 + 0.1) = 29 EXP is always rounded down, as the final value cannot contain a decimal EXP Loss - Toggle for EXP loss system. EXP is lost if the framework decides that you were a victim in the scene, based on the usual exp calculation with an additional multiplier described below. Allow Negative EXP - whether lost exp should allow going below 0 progress in the current level. Note that levels will not be lost, but if your exp is negative it may appear that you aren't gaining any until you go back above 0 EXP Loss Multiplier - a multiplier applied to exp when it is being lost. At 0 this eliminates exp gain instead of losing, at 1 it would cause you to lose the same amount of exp that you would have otherwise gained if you were not a victim in the scene Cooldown - Toggle for whether there should be a cooldown between granting of EXP Cooldown Hours - Number of hours after being granted EXP during which no more EXP will be granted There is currently no UI for indicating your cooldown status. If you have the debug messages enabled and no EXP is granted as a result of being in cooldown, it will display a message of the form "No EXP granted, still under cooldown until MM/DD/YYYY HH:MM", with appropriate values filled in. Require Orgasm - Toggle for whether an orgasm is required for EXP to be granted. If true, only scenes where at least one actor orgasms will grant EXP to the player. If false, all scenes will grant EXP. Solo scenes grant EXP - Toggle for whether solo scenes should grant EXP. If false, only scenes involving at least two actors will result in EXP being granted. And two options controlling where debug messages are displayed, if at all  
    Configuration File
    The configuration file is located at SKSE/Plugins/SexExp/config.json. It is a simple key/value association, assigning a tag or action type a specific experience value. Note that it is case sensitive. There is a file included, but as an example you can write something like this:
    { "Masturbation": 10, "Blowjob": 20, "Vaginal": 30, "vaginalsex": 30 } If multiple tags / action types match, it chooses the highest value. So with this config if a scene that is tagged with both "Blowjob" and "Vaginal" is performed it will grant 30 exp. The order in the config file is irrelevant.
     
    Requirements
    SkyUI - for the MCM
    Experience
    JContainers
    PapyrusUtil
    SexLabFramework - if you want it to grant exp for SexLab scenes - soft requirement
    OStim Standalone - if you want it to grant exp for OStim scenes - soft requirement
    And all requirements of these mods
     
    This has only been tested on Skyrim SE v1.5.97, because that's all I have installed. My code is all Papyrus, so it may work if all the requirements work on newer versions.

    10699 downloads

    Updated

  25. Cum Alchemy Addon - Vial Collection

    Description
    Cum Alchemy Remastered comes with a configuration for SL Triggers that give vials of cum on the completing of scenes. This is great, but has two issues with it that make it not ideal for my use anymore
    There are a bunch of reports of people having trouble setting up the triggers properly or them not working for whatever reason They only work for SexLab  
    This mod can be used as a replacement for those triggers, implementing the same logic in Papyrus and hooking into both SexLab and OStim events to give vials. Vials are only generated for scenes that the player is involved in and always given to the player, never to NPCs. It should work for both human and creature (SexLab only) partners.
     
    MCM Settings
    MCM is called "Cum Alchemy Vial Collection". It contains
    Two flags indicating which of SexLab and Ostim were detected - not configurable, just informative
    OStim: Give vials on orgasm - If checked, for OStim scenes a vial will be generated whenever an orgasm by an appropriate actor occurs (possibly more than once per scene). If unchecked vials will be generated for each actor when the scene ends.
    SexLab scenes always have the latter behaviour, as the SexLab orgasm event does not seem to indicate which actor orgasmed, only that one occurred.
    Give vials from males only - If checked, vials will only be generated for male actors. If unchecked, vials are generated for each actor in the scene.
    If SexLab is installed and enabled then this is based on the actors SexLab gender (even for OStim scenes), otherwise it is based on the sex of the actor.
    Give vials from self - If checked, vials will be generated for the player character if they meet the previous criteria. If unchecked, vials will only be generated for partners.
    Vials per orgasm - Number of vials generated per orgasm.
    And two options controlling where debug messages are displayed, if at all
     
    Requirements
    SkyUI - for the MCM
    Cum Alchemy Remastered - v1.6.6 ESPFE is required
    JContainers
    PapyrusUtil
    SexLabFramework - if you want it to generate vials for SexLab scenes - soft requirement
    OStim Standalone - if you want it to generate vials for OStim scenes - soft requirement
    And all requirements of these mods
     
    This has only been tested on Skyrim SE v1.5.97, because that's all I have installed. My code is all Papyrus, so it may work if all the requirements work on newer versions.
     
    I have tested this with some races, but not all of them - let me know if you encounter any that don't work and I will investigate. I believe I copied in the mapping correctly from the triggers but could have introduced errors.

    2965 downloads

    Updated


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