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SexLab Framework SE

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These Skyrim Special Edition mods are all related to the SexLab SE adult framework and thus are of an adult only nature.

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  1. Defeat Updated by Bane Master LE/SE

    note from uploader:    I'm just an uploader, not the author - so all credits go where they belong. And below is what Author had to say about this release.
     
     
    Part I --- core update
     
    Updated version of Defeat based on the original Defeat 5.3.5 by Goubo. This update is focused purely on fixing bugs in the original Defeat and does not add new features, therefore I'm calling this version Defeat 5.3.6. 
     
    Defeat 5.3.6 is standalone, it does not require Defeat 5.3.5
     
    ChangeLog Defeat V5.3.6 Bane
     
     
    Part II --- extras (optional)
     
    The motivation for doing this was to provide a more stable platform for @AndrewLRG's excellent Dynamic Defeat patch. I'm happy to say that he has been kind enough to provide an updated version of his patch that forwards the fixes I have added in Defeat 5.3.6 and provides some additional Dynamic Defeat bugfixes and content.
     
    Changelog Dynamic Defeat LRG Patch by @AndrewLRG

     
     
    Please note this version of Defeat and the Dynamic Defeat patch are NOT compatible with any other Defeat patches or versions.
     
     
    Thanks to @DonQuiWho, @Herowynne, @Tlam99 and @andbgame for taking the time to beta test Defeat 5.3.6

    51759 downloads

    Updated

  2. Alternate Perspective - Deviant Perspective

    Description
    In the spirit of bound alternate start mods like Live A Deviant Life for ASLAL, Deviant Perspective offers a selection of bound alternate start scenarios for users of Alternate Perspective! Each starting option equips the player with a thematic set of Devious Devices, and ports her to a randomly selected location in Skyrim. The majority of restraint sets come in different color variations (decided randomly on equip) and you have an opportunity to begin your devious adventure in any of the nine holds of Skyrim!
     
    Requirements
    Devious Devices NG
    Alternate Perspective
     
    Optional Mod Integrations
    Devious Wicked Devices - Start out your adventure locked in a Devious Wicked Device! A Devious Wicked device is randomly selected and equipped upon selecting this start option, and a gag as well, if the selected wicked device is not a gag - because no slave girl goes without being gagged! 😊The random selection respects your MCM settings for Devious Wicked Devices and will not equip disabled devices. Requires the integration patch in the downloads to be installed!
     
    Recommended Mods
    Devious Interests SE - The bound alternate start options synergize very well with Devious Interests, allowing you to interact immediately with the functionality my mod provides, while simultaneously giving you a bit of a challenge upon starting a new game
    Deviously Helpless Redux - Fits really well with the concept of a bound alternate start, making enemies try and take advantage of a low-level bound player from the game's start
     
    FAQ
    Q: I have encountered an issue!
    A: Post a detailed report of the issue in the mod's support thread - and attach the log from the time the issue happened. If there are specific steps to reproducing the issue, include them as well. Do not approach me for technical support regarding the mod in direct messages, everything is handled through the thread. I will investigate any properly reported issue.
     
    Q: Does this work on Skyrim game version 1.5.97?
    A: It does not. Update your game to the latest version or install Backported Extended ESL Support.
     
    Q: I have an idea to be added to the mod!
    A: I welcome all ideas, suggestions and feedback. Please post them in the thread. Every suggestion will be read and considered, but ultimately I decide what goes into the mod I develop and maintain, please keep that in mind.
     
    Permissions and Credits
    The permissions for this mod are open and it can be modified, patched, forked or tweaked according to your heart's content. Crediting me for the original is welcome.
    Any code taken from other mods is marked as such and the permissions of the original mod apply to it.
    Under no circumstances should this mod in its original, unmodified form be redistributed or reuploaded elsewhere, outside of loverslab.com. Modified versions or patches and tweaks to it need to be available on loverslab.com as well.
    Using any part of this mod in closed source or for-profit projects is strictly forbidden.
    Any modified version of this mod or mods derived from this one need to have the same permissions as the original does.
     
    My thanks to every contributor for making Alternate Perspective, Devious Devices and DDNG possible!

    6105 downloads

    Updated

  3. SexLab Philia

    What: 
     
         SL Philia is a mod I've been intending to make for a little while now. Quite plainly, it tracks every sexual act the player engages in, compares it against categories of desires the player may have (Philia), and adjusts the player's timerate in SL Aroused each day according to how many Philia have been satisfied or unsatisfied. The mod features a deep mcm that displays each instance of each Philia, a way to manually turn them on or off, ways to gain and lose them naturally or through a "mindbreak/limit burst" effect, and full control over how much timerate is gained or lost each day. It triggers on waking up each day, so you must maintain a relatively normal sleep schedule to engage with it. It's not super strict with this stipulation, but there could be some weirdness with short days due to irregular sleeping. The mod is primarily developed--as most SexLab mods are--around a player character in the receiving role. However, I believe it should work consistently with a switch or giving PC.
     
     
    Why:
     
         Mostly as a replacement to the absolutely wonderful mod SexLab Hormones. I love DeepBlueFrog and all the work they have put into their mods. Hormones has so many effects that genuinely are awesome to have available, but I have become smitten with just the one. Every day, Hormones will add certain amounts of arousal to the player based on a bunch of different factors. I really enjoyed this effect since it attempts to simulate an actual sex drive. Typically, SL Aroused sort of punishes the player for getting involved in sex with timerate. I understand how it is supposed to represent losing your mind to pleasure, but it didn't sit right with me that the mod leans the player either into never having sex to avoid penalty or just constantly being aroused. Most mods also don't engage with lowering timerate either. OSL Aroused as a similar feature with its Libido function, but I believe it's not quite what I am looking for. So I dreamt this up. 
     
     
    How:
     
         Every time the player is pulled into a SexLab animation the Philia Tracker will make note of all the animation tags and all the races involved in the act. Then it compares them against all the Philia. You get one count for each Philia represented in the animation. Vaginal group sex with a dog? One count for Vaginal, Group, Bestiality, and Canine Philia. Since Philia mostly triggers off of animation tags, there is wide compatibility with most creature mods that are comparable to the animations they are pulled into. However, I will be attempting to create full compatibility with Demonic Creatures since I love that mod. It will work out of the box, but some creatures will use animation tags that do not represent them correctly. A prime example is many of the dwemer creatures being rieklings, bretons, or fire atronachs. 
     
         Once the day is done and you have had your night's rest, The Philia Tracker will pass the day's counts onto the Philia Effects department. If you have a count in any Philia, you will gain one day of that Philia being satisfied. If you currently have that Philia, congratulations, your commitment to a healthy sex life will reward you with a timerate reduction. If you don't have that Philia, fret not, there are two (three) ways to get it. One way is through the On Board Trigger. This is a number of days you can set for each Philia that will trigger the player to gain that Philia. Three days of Argonian loving? Argonian On Board three will trigger you to forever have a deep desire for those slick scales. The second way gain a Philia is through the Burst Trigger. This is--in my mind--a way to represent a "mind break" or "limit burst" event. It will only trigger on the number of sex acts of that Philia in one day being equal to or over the limit. Dropped your sword a few to many times exploring that spider filled cave? Insect Burst will keep you coming back for eggs after this first batch is out. The third way is simply to manually add a Philia in the MCM. I think having full control over an experience designed for roleplay is important. And, you can start a new character with Philia to represent their desires from the outset. 
     
         So you've been slutting it up a little too hard and you just can't cool off unless you've had half the higher races, the whole farm, and the latest in Dwemeri technology in every hole. What are you supposed to do now? Similar as gaining a Philia, to lose a Philia you have two choices. Off Board represents the number of days of abstaining from one of your Philia before you will lose it. Three days avoiding that muscled Nord might be enough to keep you from warming their bed in the future. Of course every day you leave a Philia unsatisfied your timerate will rise. So, it isn't going to be easy. Otherwise, you may manually toggle off any Philia for whatever reason. 
     
         You have a Philia, you've satisfied it, now what happens? Your SL Aroused timerate will drop by an amount equal to the number of Philia you have satisfied during one day multiplied by the timerate setting in the MCM. Two satisfied Philia and a Timerate Multiplier of five? A ten point reduction to your timerate. Three unsatisfied Philia and a Multiplier of ten? Thirty big ones added to your timerate. Increase and decrease multipiers are no long coupled. They can be set separately.
     
         Well, sort of. SL Aroused is a very odd beast. Timerate is subject to a exponential curve of degradation represented in SLA's MCM as the number of days it takes for a third of your timerate to be lost. At the default rate of two, it can happen very quickly and the gains and losses from Philia are a little strange. They don't quite align with the numbers you would expect in the MCM. But, I believe Philia should at least work as a mod that sort of simulates the rising and lowering desire of a healthy person satisfying their sexual preferences. Philia will work much closer to expected at an SLA Timerate decay of ten days, which is the maximum. Timerate will still lower over time, but you will need to rely on Philia to really manage it.  Setting the timerate gain per sex act to the same amount of the timerate lost by Philia is probably the best way to engage with the mod. It will mean that acts that only satisfy one Philia--such as masturbation--will keep you timerate neutral with a gentle decrease from decay. The player will have to seek out specific sexual encounters to neutralize the effects of multiple Philia, however. Since each sexual encounter will add the same amount one Philia will remove, it will be important to satisfy as many Philia in one encounter as possible. While having mutiple Philia will allow you to lower your timerate, failing to satisfy them will push your timerate up just as fast. So, it's supposed to be fun.
     
         I have included an optional file for download that will replace the MCM script from SexLab Aroused Redux. It extends the range of possible Timerate Decay days from ten to one hundred. At one hundred days to decay one third of your timerate, timerate is effectively only lowered by satisfying Philia! There are also some oddities at this high of a curve. One being that the amount of timerate gained per sex act (the setting in SLA MCM) is strangely doubled. So five gained becomes ten. If you decide to use this file, make sure to set your Philia Multiplier (Philia MCM) to twice the amount of Timerate Gained (SLA MCM). *This also occurs using the maximum natural value of 10 in the SLA MCM without my edit. No idea why. But, I recommend playing with the decay rate vs. Philia Timerate multiplier until you are satisfied.
     
         Info on all the MCM options is in the Configuration page. Hover over the text to see a tooltip on the bottom that explains each option (Onboard, Offboard, Burst, ect.).
     
     
    Current Philia:
     
     
     
    Future:
     
         This mod's core loop has been tested by me over the course of a month now, but I know myself and I know Skyrim so there will likely be a bunch of bugs I'll need to iron out. So if you try the mod out, please beware there might be issues and, if you could, mention them in the support thread. Otherwise the Roadmap looks like this:
     
    Demonic Creatures support
     
    Possible change to full gender tracking vs the use of FF--- and Lesbian Tags, so Hetero/Homo Philia will be used
     
    Support for SLPlus (I haven't done a switch to AE so I'm waiting on that. As well as more feature support for SL+). This will enable better gender tracking and possibly a Futa Philia
     
    Magic Effects added with each Philia. Probably just a visual thing in the menu with a erotic description for desiring each category, could add bonuses to attributes if people want that
     
    Full rewrite for optimization? I think the mod should run well, but I know there are tricks out there with arrays and whiles and such to speed things up 
     
    Other creature mod patches as they are needed
     
    OSL Aroused version
     
    FAQ:
     
         Philia has a fairly robust set of debugging messages. Please have debugging enabled for bug reports. The logs for papyrus debugging go to Users\[Your User]\Documents\My Games\Skyrim Special Edition\Logs\Script. Philia's messages are prefixed with [SLPh]. Please include these logs either in the comment or DM them to me if you are embarrassed to post them publicly for whatever reason. Believe me, I will not judge any mod that also appears in these logs. Though I may debug other mods throwing errors if I spot them, who knows. 
     
         Incompatible with any Arousal mod that removes the SLA esm. Unfortunately, the ability to manipulate timerate relies on adjusting a faction in SLA that can only be accessed by having SLA as a master. I do wish to create a version compatible with OSL Aroused since I believe that will be the future mod I'd use in conjunction with SLP+. I'd likely recreate the same function with OSLA's libido feature. I need to switch over to AE and check how SLP+ works with SLEN and SLIA before I make the jump. 
     
         Currently likely incompatible with SLAX/ASA. 
     
     
    Required Files:
     
    SexLab Aroused/Redux/Baka Edit 
    PapyrusUtil
    A well tagged Animation selection such as Billyy's SLAL pack (which I based my tags on)
    AFAIK Compatible with AE (I haven't switched over so I can't check)

    7237 downloads

    Updated

  4. Unforgiving Devices

    Unforgiving Devices is a framework extension for mod Devious Devices which focuses on adding more immersive and complex escape system.
     
    My goal with this mod is to make custom devices with custom behavior. My vision is to convert all devices from framework and give them custom behavior that will be more punishing and realistic for the player. With that, I mean something along this line: Gas mask will actually work like gas masks, reducing player ability to breath. Collars can choke a player. Moving in restrictive boots will hurt the player. Trying to swim with heavy bondage will drown the player.
     
    These are all examples of what I want to achieve in this mod (not what is currently in this mod yet).

    People currently/previously taking part in mode development
    @ihatemykite
    @BreadDain
    @iivanvv
    @kurotatsu
    @tznvlw
    @naitro2010
    @andbgame
    UaineMazoku
    @ozooma10
    Fart-N
     
    Current features
    Reworked bondage devices - These new devices contains much more customization in comparison to Devious Devices. System of escaping the said devices is also reworked. Escape system is more focused on  immersion and user feedback (sometimes more, sometimes less). These devices work in parallel to normal Devious Devices, and so can both types be used at once. Existing Devious Devices can also be converted to new type by using Synthesis patcher. Reworked orgasm system - (almost) Every registered NPC can orgasm/be edged by wearing specific devices. Some devices, like soulgem plugs, can increase character orgasm progress, which when reach top will cause orgasm. There are many more variables in play, which can make it harder/easier for character to reach orgasm. Every vibrator can also have different setting, like strength, duration and mod. Devious Swimming - Swimming with hand restrain can cause player to drown. Abadon quest - Small quest which more of works like mod demo. All devices are included in base mod and so can be used even without any patch. Quest is currently very short, but I'm planning on extending it in the future.  
    Changes from version 2.1.1
    Greatly increased performance by replacing many of papyrus code with native C++ implementation. In most cases, this should also make the game more stable. Still, there is always chance that CTD happens. That cant be prevented. Any SKSE mod can cause such issue depending on multiple factors (like compatibility with other mods) Greatly increased performace of minigames by converting UI papyrus handling to native one Animation native handling, which should make time to start animation shorter Reworked cutting minigame. Instead of pressing buttons rapidly, player needs to try to press button when the bar is most full Added OutfitManager New section in MCM where player can change chances of different devices being equipped with black goo or quest. Changing Weight to 0 will disable the device It is also possible to disable the Outfit from being used Added more events which are sent by UD and can be hooked by other mods. For information, see script UD_Events.psc in documentation Integrated animation extension by @iivanvv Reworked device modifier system by @iivanvv. Totaly reworked system which is much more flexible and configurable. This makes it possible to made new modifiers much easier. Additionaly new modifiers are added. There are quite a lot of them, so I recommand to check them in MCM, where you can see what they do Reworked message boxes to use html by @iivanvv. This allows much better stylization, and also to adds more information in single message box. Reworked device list to also use html by @iivanvv. This allows much better stylization, and also to adds more information in single message box. MCM preset system. Allows player to store multiple presets and switch between them. Currently there are also 2 presets which are shipped with UD. I made them in haste, so they might not be perfect. If anyone got some ideas of how to adjust them, let me know. Lastly, if you made preset yourself, it can be easily shared with other users. Preset shoul be stored in folder Data\skse\plugins\StorageUtilData\UD\Presets\. If UD detects the preset in this folder, it will show in the MCM Easy preset - Much easier then the Default preset. Hard preset - Much harder then the Default preset. Be ready that escaping the devices at small level will takes quite a long time. Many, many more changes which I omitted because I'm lazy. Here are just some funny numbers Total of 348 Github commits were made between version 2.1.1 and 3.0 on main repository There were 458 files changed/added/removed 27189 New lines of papyrus script 8524  New lines of C++ code Detailed changes can be found on GitHub  
    Required mods
    Devious Devices 5.2 (And all mods they require) Devious Devices NG 0.4+ (And all mods they require) OSL Aroused UIExtensions ConsoleUtilSSE NG Papyrus Tweaks NG  
    Recommended mods
    IWantWidget and IWantWidgetsNG - Hightly recommanded!! Having iWantWidget installed and enabled in MCM will show additional widgets for plugs/piercing. Also replaces meters and adds icons to them. Try to only use it with NG version, as otherwise script can be stuck and prevent loading of the save. This issue is caused by implementation of original IWW which is fixed by IWWNG. I basically created IWWNG just to fix this issue with UD, so please try to use it Improved Camera SE - Will give you first person experience while playing. UD have inbuild compatibility, so animations should hopefully work without issue. Skyrim Souls RE - Funnily makes the UD more stable, as there is no longer need to check if menu is open. Also makes mod little more harder/immersive.  
    Optional mods
    ZazAnimationPack -  Use animations for struggle minigame Security Overhaul - Adds unique locks for lockpick minigame. Require patch which can be selected when installing Unforgiving Devices in other patch category  
    Installation
    In case you are installing the mod for fresh new game, then do following
    Download the mod from there (or from GitHub) Install it using mod organizer (either MO2 or vortex). You can select some additional features in fomod, like patches, or fixes. In case you installed patches, check that mod loaded is correct! Patch have to be ALWAYS loaded after Unforgiving Devices and the patched mod! Not doing so will make devices broken and can cause strange issues. This can even lead to the whole framework breaking down. In case you are using esp patches, the framework will give you error immediately after starting the game, so you will know that you have to move the patches. But if you use esl patches, the error will not show. So always double check after you install the mod that load orders are correct. You can see example on how the load order should look at the last page of fomod. (optional, but highly recommended) Run LOOT. This way, it should be impossible for patches to be installed incorrectly. LOOT will also check if incompatible mods are not installed after patches.  
    If you intend to install Unforgiving Devices on existing save, do following
    Rethink your choices. Even if you do following, it might still not work correctly. Best is to just start the new game. If you still insist, do the following Uninstall Devious devices (all modules) and all mods that require it. Open the save in ReSaver and clean all unattached forms. This way, save should be clean from Devious Devices. Load the save in game, wait some time and save the game. Install Devious Devices back and all other uninstalled mods. DO NOT LOAD THE SAVE YET Immediately install Unforgiving devices. Follow steps which are in the guide above. You have to load the save as if you never used Devious Devices and Unforgiving Device before. Otherwise, Unforgiving Devices will not correctly override some DD scripts and will not work.  
    Compatibility
    List of tested mods which are working or not. There are only mods which I personally tested.
    Devious Lore - Not issue, works fine Devious Lore DD Patch - Not compatible with Unforgiving Devices DD Patch! Install either before UD and any of its patches, or disable. Devious Devices - SE patch (part of Devious Devices for Special Edition) - Not compatible with Unforgiving Devices DD Patch! Install either before UD and any of its patches, or disable. Devious Strike -Not issue, works fine Works fine, but might UD might have issue many devices being locked at once (like when many strikers spawn at once). I recommend to reduce spawn chance so not too many strikers can spawn at once. Devious Enhanced chest - Not issue, works fine Devious Cursed Loot - Not very compatible (but works). If you only care about random devices, I would better recommend Devious Enhanced chest I would also recommand instead Devious Curses NG if you dont care about quests Requires Patch. Patch doesn't cover 100% of devices as there are too many of them. There are reported issue with some quest. Laura's Bondage Shop - Not issue (for now) Requires patch, but it can technically be skipped (I didn't test it without it) All quest works fine, but I didn't finish them all yet, only till 75%. Devious Pink - Requires Patch, otherwise didn't found any issue. Devious Training - Can cause issue as its very papyrus heavy. In combination with UD can cause serious papyrus lags Devious Curses NG - Not issue, works fine Trapped in rubber - Not issue, works fine Trappings of Fate - Not issue, works fine  
    How to make new patch using Synthesis
    (taken from https://github.com/Gamerooni/UDScripts?tab=readme-ov-file#how-to-basic)
    Near the top left corner of Synthesis, next to the '+,' create a new Group. Name it something appropriate, such as UDPatches; the outputted .esp will use this name. On the right pane, choose all the mods to blacklist. You don't need to choose every mod in your modlist - just the ones you find important to exclude from the Patcher's prying gaze. Add the Patcher to this new group. In the Patcher's right pane, click Settings. Scroll down to ensure they're not completely empty - if absolutely none of the values are filled in, check the Troubleshooting section of this guide for a fix. Add all the mods you want to patch to Mods to Patch. In almost every case, this will be the only setting you change. If left empty, all mods will be patched (recommanded) Run the Patcher! If the patcher informs you that some devices were skipped, keep in mind that this isn't the fault of you or the patcher. Some mods create Devices with custom scripts that cannot be automatically converted into a UD-friendly format. The patch, in this case, must instead be crafted manually. Graphical guide
     
    to   How to create new patch using Synthesis (recommanded)
    Development
    Most of the development takes place on the GitHub. As so, any user can directly observe the mod development there. Reporting issues there is also preferred, as it can be easier tied to specific part of the mod implementation. It will also be harder to forget about the issue this way.
    Lastly, every time there is an update to indev version of the mod, a nightly build will be created. The latest nightly build can be downloaded from there. Be warned that it is still in dev version, and as so can be broken. Only use NB if you are interested in trying the latest features, which are not yet public on LL. I, and others, will also be very thankful for any early feedback, so we can prevent releasing broken betas.
     
    Documentation
    Mod documentation is created using NaturalDocs. It can be access either online or offline
    Online - Using github.io. Note that I have to update it manually once in the while, so it might not always be correct. Offline - Last generated documentation will always be in docs/Documentation folder. Opening index.html will result in the same result as if online documentation is opened. Documentation also contains some additional informations
    Example: mod: very simple mod which adds 3 new devices that use mods of the features provided by UD. Can be used as reference to be mod creators. Controls: Default controls layout (keybinding) Guide: Will replace existing tutorial from this page. Currently, contains information about some of the minigames.  
    Current issues
    Mod is very script heavy. Weaker computers may have issues. Incompatible with mods which don't have Patch. (That doesn't mean the mod will not work, it just means the mods will not interact) Balance  
     
    Troubleshooting
    In case you found that something is not working or not working as intended, please report it in support thread and i will give it a look. But also please add following information to your report
    Version of skyrim: SE/AE Version of mod (in case of using older version then current) Used patches (if none, then also type it) In case that some device doesn't work but other works, tell me exactly which device doesn't work, not just type (saying that one boots does't work will really not help me) (Optional) Papyrus log. If you don't know what it is then you don't need to worry. I just need it if things get really broken. In most cases I manage to replicate the bug so this isn't really required. (Optional) UDNative.log. If you don't know what it is then you don't need to worry. I just need it if things get really broken. In most cases I manage to replicate the bug so this isn't really required. (Optional 2) Save file. Saves contain all information about papyrus threads and its local variables. This can greatly help to pinpoint the location of the issue.  
    How to help with mod development
    By providing feedback in the support thread By providing bug reporst in support thread By actively helping with mod development using GitHub https://github.com/IHateMyKite/UnforgivingDevices If you like my work, you can also support me on my Patreon  
    Credits to
    SirCrazy for suggesting how the intro quest for plug should look and writting some of the text in the quest. @naaitsab for contributing sentient dialogues and also explaining how to implement it @Shakx88 for creating Devices Escape Overhaul which was main inspiration when creating this mod Everyone who has taken part in creating DD framework Everyone who have given feedback/ideas for this mod All contributors who took their time to make this mod better (see list at top of this page)  
     
    Changelog
     

    48907 downloads

    Updated

  5. S.L.U.T.S. Resume 4.5 SE - AI voiceover (ElevenLabs)

    Partial voiceover for S.L.U.T.S. Resume version 4.5 using ElevenLabs artificial voice synthesizer, a.k.a. AI voice. Voiceover was made and tested for SE version of the mod, but should work in LE too (if S.L.U.T.S. Resume supports LE). Feel free to report audio glitches/artefacts or when incorrect emphasis changes the sentence meaning.
     
    Voiceover includes an .esp plugin "SLUTS 4.5 - voice patch.esp" that changes Velascos default voice type from "Male Commoner Accented" to "Male Commander". In this voiceover Velasco is voiced in "Male Commander". You don't have to enable this plugin, but in that case Velasco will say vanilla and modded lines in different voices.
     
    S.L.U.T.S. Resume LE-SE - Voiceover - vanilla CarriageDriver - MaleEvenToned v1.0 - optional addon that re-voices all vanilla carriage drivers from "Male Commoner Accented" to "Male Even Toned". In this voiceover Carriage Drivers are voiced in Male Even Toned instead of their default voice. You don't have to use this addon, but in that case Carriage Drivers will say vanilla lines in "Male Commoner Accented" voice and modded - in "Male Even Toned".
     
    Modded NPCs - Velasco, Jagdo, carriage drivers - should be fully voiced. Vanilla NPCs (delivery recipients) are voiced in 25 voices.
     
    Examples:
     
    Carriage Drivers:
     
    Velasco:
     
    Jagdo:
     

    1235 downloads

    Submitted

  6. The Sisterhood of Dibella LE/SE - AI voiceover (ElevenLabs)

    Partial voiceover for The Sisterhood of Dibella using ElevenLabs artificial voice synthesizer, a.k.a. AI voice. Compatible with LE and SE/AE mod versions. Feel free to report audio glitches/artefacts or when incorrect emphasis changes the sentence meaning.
     
    Vanilla NPCs in donation collecting quest are voiced in 26 voices. Some voices, like Male/Female Argonians and Khajits are missing.
     
    Examples:
     
    Female Condescending: 
     
    Female Sultry:
     
    Female Young Eager:
     
    Female Shrill:
     
    Male Young Eager:
     

    1487 downloads

    Submitted

  7. SexLab Solutions - Revisited LE/SE - AI voiceover (ElevenLabs)

    Partial voiceover for SexLab Solutions - Revisited using ElevenLabs artificial voice synthesizer, a.k.a. AI voice. Should be compatible with LE and SE/AE and both 1.1.5 and 1.1.6 versions of SL Solutions - Revisited. Feel free to report audio glitches/artefacts or when incorrect emphasis changes the sentence meaning.
     
    Argonians, Khajits and NPCs with rarely used voiced (Male Bandit, Male Solder, Male Unique Gunmar) are not voiced. Some quests with vampires and Ebony Blade are also muted, because they need multiple voices. I'll try to update it in the future.
     
    Examples:
     
    Male Nord
     
    Female Nord
     
    Female Sultry
     
    Male Commoner Accented
     
    Male Old Kindly
     
     

    3603 downloads

    Submitted

  8. Shout Like a Virgin Evolved LE/SE 9.22 - AI voiceover (ElevenLabs)

    Partial voiceover for Shout Like a Virgin Evolved using ElevenLabs artificial voice synthesizer, a.k.a. AI voice. Compatible with both LE and SE/AE versions. Feel free to report audio glitches/artefacts or when incorrect emphasis changes the sentence meaning.
     
    Nocturnal and other NPCs added by the mod are fully voiced. Only some vanilla NPCs will have voiced commentaries regarding Toys worn by the Player.
     
    Examples:
     
    Nocturnal:
     
    Female Sultry
     
    Male Nord
     
    Male Sly Cynical
     
    Female Young Eager
     
    Female Elf Haughty
     

    288 downloads

    Submitted

  9. Sir Nibbles Anim Pack SE 5.81

    This is not my mod
    I just converted the original mod via "Cathedral Assets Optimizer" so that it works on the SE version, not just LE
    There is already a conversion here, but it is outdated.
    It seems to work)
     
    Have fun

    p.s. If you find bugs...then I won't be able to fix them unless you tell me how))
     
     
    Original mod:
     
    Inspiration:
     

    12735 downloads

    Submitted

  10. SPB Aroused Assault

    This mod will fire an event when the player travel places, especially cities, to either make close NPCs undress, or approach the player and trigger an assault base on a defeat mod, Either Battle Fuck or Sexlab Defeat.
     
    Features 
    Arousal Events when moving around, either an undress event, or assault one, you can configure the arousal amount for it on MCM. NPCs that fill the assault event have a duration until they stop approaching the player It requires either Battle Fuck! or Sexlab Defeat for the assault event Wearing clothes or armors having the Erotic Armor Keyword will reduce the minimum arousal for NPCs to assault the player by 25%, being nude will reduce the arousal required by 50% Followers will not assault the player, so it doesn't conflict with other mods that do that  
    TODO:
    More mods compatibility, maybe Naked Defeat or Yamete?  

    2388 downloads

    Updated

  11. Sexlab Interactive Arousal AE

    This is a remastered version of Sexlab Interactive Arousal, made to be more friendly with other mods and adding new features using OSL Aroused mechanics.

    Features as 2.2 version:
    ESL Flagged Two new keywords for books and new mechanic, they change the player and surrounding npcs arousal based on the gold value of the book Lewd Book: Increases arousal. Boring Book: Decreases arousal. When you read any book containing one of the keywords, you need to wait 30 seconds until changing arousal again with a book. Four new magic effects for consumables, the change change arousal by the gold value of the consumable Alcohols: Increases libido  (in general alcohols) Pastries: Increases arousal (food like apple pie and sweet roll) Soporifics: Decreases libido (food like cooked meats and hot soups) Dampeners: Decreases arousal (fruits, vegetables and cold soups) Two new magic effects for special consumables: Drugs: Increases arousal by the gold value and libido by the double of it (like skooma) Suppressants: Decrease arousal by half of the gold value and libido by the gold value (potions of cure) New mechanics for misc items, when you pick a misc item, you change your libido by 20% of the gold value if they have the LewdMiscs keyword, but you lose the arousal if you drop it. items like the statue of Dibella and Hear Stones have this keyword (the keyword does nothing for the moment, the libido change is done with a Formlist, but I need to add the keyword for documentation) Some clothing now increases your arousal multiplier by 20%, which means that you will change more arousal when you change arousal by any other trigger, like if you have an Amulet of Mara equipped, and you consume skooma, instead of getting 21 of arousal, you will get 25, this effect stack with more clothing and other arousal multiplier buffs. Shrines and other long buffs (like 8 hours) have a new magic effect, the give you Fortify Arousal, that increases your  arousal multiplier by 100%, for example if you have this buff and consume skooma, you now will increase arousal by 42, if you have two clothes that change arousal multiplier, you now gain 50. Weather change, depending on it, you can lose arousal based on the weather type: Cloudy: 20 Rainy: 40 Snowy: 60 Swimming interaction, if you start swimming, you will loss arousal, at the start you will lose it slowly, but you will loss arousal faster the longer you are, the minimum arousal you can fall of is 25. Hot Water interaction,if you touch (or swim if possible) the volcanic water, like in Bonestrewn Crest, you gain arousal over time, if you stand and you have high arousal, you can: Undress all your items. Start a masturbation animation if you have Sexlab(No Hard Dependency) This can be configurated on MCM Poisons: Frostbite Mystic Venom instant Stamina damaging poisons This poisons will increase the arousal of the victim, if the victim has high arousal and is not in combat, it will undress their clothes (Slot 32, 49 and 52), note that this work if you add the poison to your weapon. The poisons are patched like the other items, so probably will not need patches for each poison. Follower compatibility, only for 1 follower for the moment. All these new features are injected to the vanilla items when you start the mod, the keywords and magic effects are not added via CK, but with scripts, you can disable the mod too to remove all these features.
     
    Compatibility:
    The mod should be compatible with any other mod, because it doesn't edit any vanilla record, or at least I hope that. if you want to add my features to other mods, like Cake O'Clock - Hearthfire Bakery SSE, I will explain on the "For Modders" part. Water: if a water mod edits DefaulVolcanicWater, this can cause the arousal and undressing effect to don't work, is important to patch if you see that, for my mod to work with this water.  
    Requirements:
    This version is done for SE 1.6.1170, because I added some items from the Creation Club Content like Fishing or Survival mode, only the creations that come with the latest version of Skyrim, but I will make a 1.5.97 later OSL Aroused powerofthree's Papyrus Extender PapyrusUtil SE - Modders Scripting Utility Functions Soft Requeriments:
    Sexlab (If you want masturbation on hot water)  
    Know Bugs:
    If you disable the mod, and you are tracing with papyrus logs, you will see a log similar to this: Or a MUCH larger log, it says it failed to remove the magic effect, but in-game it actually removes the magic effect, you can check it with other mods too, I don't know what is causing it but I didn't find any bug In-game, only on the logs, I will try to se what can ba causing this, if is some line or a problem with Papyrus Extender.
    Arousal Multiplier will change not only the arousal gain, but the arousal loss too, this is a problem with OSL Aroused, I will ask the author if it's possible to make two different multipliers
     
    The list of items added is here, minus the clothes, that are the tavern clothes, mara and dibella amulet, including Lynea's Amulet of Dibella
     
    In total are like 150 items that change arousal, I didn't add the poisons on the log
     
    If you want to add items from your or other mods to my mod, this is how to do it:
     
      
      
    As you see, adding a huge amount of consumables or books with my mod is increadible easy, and can be done with other mods like CACO without editing each record on Xedit, just dragging records to my formlists, the only problem is that you need to wait untill all items are "registered" to have the effects, but the time for 300 items with cannabis was like 20 seconds.
     
    Other way is using FormList Manipulator - FLM, but I don't know how to do it exatly, and will only be necessary if you want to make a patch for another mod
     
    IMPORTANT INFORMATION FOR LONGBUFFS
     
    Skyrim, for some reason has long buffs, like the blesses or the Father's Love and Mother's Love to be different "cast" types, while the blesses are "Fire and Forget" casting type for spell, the lovers confort or father's or mother's love is a "Constant Effect" castying type, so if you want to add the long buff feature to other mods, you need to place the spell on the correct Formlist:
    SIALongBuffsConstantList for Constant Effect casting spells SIALongBuffsFirenForgetList for Fire and Forget casting spells I din't found spells to add the "Concentraiton" cast type, but I will add on the future
     
    Todo:
    More Interactions, I pretty much made the same ones from the old mod Check the Papyrus log  
    IMPORTANT INFORMATION FOR WATER
     
    To make the arousal gain work with "hot water" like the volcanic one, I needed to edit the watertype itself, Is yous a toggle, but that means if a mod edit this watertype, it will cause it to not gain the magic effect that changes arousal, note that this will only happen for the hot water, not the other kind of water that reduce arousal.
    As you can see, it need to have the "causes" checked, and I put 0 to damage per second, so it doesn't actually damages the player, this is for a IsInDangerusWater condition, that means if you want to add a water type that incremets arousal, you need to do the same, like leets say, a sauna mod
     
    Todo:
    More Interactions, I pretty much made the same ones from the old mod Check the Papyrus log  
    To update:
    Disable my mod with the old version Save it Install the new version Load it Enable my mod again and wait untill "SIA Enable" notification

    4738 downloads

    Updated

  12. SPB Aroused Combat

    The next is the description for the mod before SPB Aroused Combat 2.0
     
     
    SPB Aroused Combat 2.3
    Key Features
    ESL‑Flagged
    Arousal on Hit
    You or your follower gain or lose arousal when hit by enemies.
    Enemies (NPCs) also gain or lose arousal when they hit you or your follower.
    Temporary Buffs & Debuffs
    When hit, mini‑effects last 10 seconds (refresh on each hit):
    Speed (movement rate)
    Damage (physical only)
    Gold (gain or lose)
    Magicka (gain or lose)
    Armor Strip Mechanics
    If arousal exceeds a threshold, body armor can be stripped. Four modes:
    No Strip – nobody strips
    Unequip – armor simply unequips (default for NPCs)
    Drop – armor drops to the ground
    Remove – armor is permanently lost
    Full MCM Control
    Everything—arousal gains, thresholds, cooldowns, buff magnitudes, strip mode—is adjustable in the Mod Configuration Menu.
    Hit Cooldown
    You can configure this on MCM too, 2 seconds is recommended.
     
    Defeat Scenario (Sexlab Defeat and Battle Fuck! Compatibility)
    Supports both major Sexlab Defeat versions and Battle Fuck!:
    Defeat Threshold Modes
    Absolute – defeat when arousal ≥ configured value on hit
    Percentage – arousal percentage equals chance to defeat on hit
    Nude – defeat if hit while not wearing body armor (slot 32)
    Configuration
    See installation instructions for setting up Sexlab Defeat and Battle Fuck! integration.
     
    TODO & Future Plans
    More Support for Other Mods
    I added support for the two mods I use, but support for other mods can be done, but need to know these mods
    More options on MCM
    I want to add more options for MCM, but I don't want to load many conditions on the scripts, the mod is made to be lighter and faster than other Sexlab Combat mods

    3966 downloads

    Updated

  13. Acheron - SLHH Creature Addon

    Adds a Surrender event for Trolls and Rieklings which triggers SLHH and follow up sex scenes in case of escape failure. The surrender event will only trigger if you don't have any followers and there aren't multiple combat factions involved.
     
    Requirements:
    Acheron 1.7 or above
    SLHH and its requirements
     
    Known Issues:
    There doesn't seem to be a way to detect if the player has successfully escaped from a SLHH event to my knowledge so as a fallback the event checks for when the player draws their weapon. If you know of a way to detect a successful escape in SLHH then tell me. 

    1663 downloads

    Updated

  14. Arousal Based Match Maker [ABMM]

    A simple sex mod based on Ashal's matchmaker, I decided to share it in case anyone likes the idea. There are a lot of other mods that initiate sex but none that do it in as simple a way as Ashal's matchmaker. This mod expands on it a bit but keeps it as simple as possible.
     
    What this mod does:
    Runs a polling script on the player which evaluates the nearby npcs (and player) for arousal level and if conditions are met initiates sex between viable characters.
    If the player is already involved in a sex scene there is a chance that nearby npcs will be driven crazy and start masturbating.
    Key condition settings can be set in the MCM (polling rate, minimum arousal for participants, chance that a character will want sex)
     
    Credits:
    Ashal for SexLab Framework and MatchMaker
    ZAZ team for optional dance animations: version 1.4.6+
    Monoman1 and Lupine00 for the SLEN interface soft dependency method.
     
    Recommended:
    Sexlab Eager NPCS (SLEN)
     
    NB I made this for myself as I couldn't find a mod that did what I wanted without adding a myriad of other stuff.  I decided to share it in case it appealed to other folks. There are loads of mods out there that probably do a better job.
     
    If you have Random Sex mod installed I'd advise against using this at the same time, there may well be other mods that it could conflict with.
     
    Note: A few have asked why the Creature option is greyed out in the MCM. If Allow Creature Animation & Match Creature Genders are not enabled in SexLab MCM animation settings then this option will be disabled.

    92069 downloads

    Updated

  15. SexLab TDF Prostitution and Pimping (the former "Aggressive Prostitution") 2023

    My Port Of TDF Prostitution and Pimping to Skyrim SE with permission ot the author, for those who are not able to do it themselves, who are too scared or too lazy. 
     
    Thanks and flowers go to TheDriedFinger:
     
    https://www.loverslab.com/files/file/403-sexlab-tdf-prostitution-and-pimping-the-former-aggressive-prostitution-v2255/
    Read the page for requirements.
     
    AND:
     
    Nyctophilia's add on for 15 more independent prostitudes.
     
    https://www.loverslab.com/files/file/2423-tdfs-prostitution-and-pimping-independent-prostitutes-plug-in/
     
     
     
    changes in comparrison to the old Versions:
     
    You can have 6 hookers following you,
    You can have 3 city hookers working in every capital city :
    Dawnstar, Falkreath, Markarth, Morthal, Ravenrock, Rifton, Solitude, Whiterun, Windhelm and Winterhold.
    (If you own the vanilla house there, or become Thane of that Hold) These hookers will work at the main Inn of the city.
    You can have 3 Inn hookers working in all other Inns.
    (same conditions as for the city hookers. Exceptions: Riverwood is for free, for Ivarstead you have to do Klimmeks delivery)
    If you become Archmage you can have 3 Hooker working at the College.
    If you become member of the Thiefesguild you can have 3 Hookers working at the Ragged Flagon.
     
    Additionally you can tell 20 Hooker to work for you where you are standing.  
    Paradise Halls Slaves can be used as City-, Inn-, or Free Hookers and get removed from the Slave List as long as they work for you.
     
     
    Don't install this over older versions then TDF Prostitution 2022
    Don't mix it with other old add-ons
    Don't forget to remove the pahe-patch if you don't use Paradise Halls
     
    Flowers go to
     
    The Dried Finger and Nyctophilia for the original mods
    CLiftonJD for the scripting and the patience (especially the patience)
    Yinkle for the SLEN bridge and help with scripting
     
    Known Bugs:
    If you leave a cell while a hooker is doing her job, she might get stuck and she will be stuck as long as she didn't complete the job. The best way out is to get her back to her client, 
    The Money Script is a bit broken right now, If you ask one Hooker for the money she made, you will get All money all hook have made. That make managing the Hookers easier, but is not intended.
     
    have fun!
     
     

    324293 downloads

    Updated

  16. Diary of mine retexture v3

    Diarie of mine textures realistic.zip

    5377 downloads

    Updated

  17. HSW - Hide Sheathed Weapons for NPCs

    Hides daggers and other weapons from the hips of unarmored NPCs, especially those stripped by lewd mods. Lightweight mod that uses SPID, so it is very configurable.
     
    This mod adds a spell that can be distributed to the NPCs of Skyrim with SPID. Any NPC who is given the spell will not display a weapon on their hip or back. The weapon is still available to them for combat, it's just invisible until they draw it.
     
    Can optionally unequip helmets from NPCs. Distribute the 'Hide Sheathed Weapons and Helmets' spell instead of the 'Hide Sheathed Weapons' one.
    Addons
    SPID Distributor (HSW_Addon_Distribute_vX-X-X.zip) — Example SPID distribution file. It causes females to unequip weapons when unarmored, and helmets when outside of battle. For males it causes then to unequip weapons only. Give Leveled Females Wigs (HSW_Addon_Diversify_vX-X-X.zip) — This swaps the outfits for most female Guards, Vampires, and Vigilants, for an outfit that includes a wig instead of a helmet. It makes them look prettier. Requires the SOC KSSMP wig addon to work correctly. Embarrassing admission: This addon could be redesigned to exclusively use SkyPatcher. But I created it before SkyPatcher existed. This mod has been around and unreleased for a long while. In public beta testing for over a year. Notes
    I see a sheathed weapon on an NPC, why? Unfortunately this is due to a game engine bug. It is a rare occurrence and will go away with time. Eventually the NPC will do something this script listens for and unequip. This script is intended to be light and have little performance impact. Attempting to fix this bug would cause this script to do a lot more work. So I decided patience was the antidote, just wait for the NPC to unequip. Also note this spell only runs when they are not wearing armor. If an item of their clothing is marked as armor, this spell will assume they can display weapons too.
      Can I use the in-game console to prevent certain NPCs from equipping weapons? Yes. Select them in the console then use AddSpell HSW_Spell_WeaponsAndHelmet to have them unequip both weapons and helmets. Or use AddSpell HSW_Spell_WeaponsOnly to unequip only weapons.
      Can you use IER instead of this? To an extent. I started using IER extensively in my own game. In SES2 I largely replaced this mod with IER. However due to the nature of my goals I found this spell still works better on followers. IER did not have enough conditions for me to consistently hide weapons from them when they were outside of combat. So I use both mods. 

    5675 downloads

    Submitted

  18. Terek Roomie

    What does this mod do?
    This mod adds Terek (A cut content character) back to Breezehome. Adds a small quest about Terek. You can kick him out or keep him. Terek becomes a follower.  
    Spoilers about the Quest:
     
    Requirements:
    Skyrim (Duh) Sexlab  
    Can you install this midgame?
    I've tried it, the main quest DOESN'T WORK. Terek will still appear in Breezehome if you install it midgame. You can use (setstage tr_MainQuest 200). Sex dialogue will be available if you input the command. However, he doesn't become a follower so you have to use console commands for that.  
    Skyrim Version?
    I use 1.6.1130 so I don't know if this mod works for game version below 1.6.1130.
     
    Does this work for LE?
    Definitely no.
     
    Note:
    "TerekRoomie NEW" is a new mod. It's different from the old Terek Roomie
     
    27/06/2025
    I will not expand or update this mod. I do not have the skills or time. Anyone can take over. No credits or permission needed. 

    2302 downloads

    Updated

  19. Simple Rape Spells and Weapons (ESL)

    Note: This mod has features in common with HentaiEnemies. Please check it out as well.

    This mod adds weapons and spells that play SexLab animations when hit.
    Weapons (enchantments) can be disenchanted and replaced with other weapons.

    In addition, HP and Arosal conditions can be set in MCM (condition checks can be disabled).

    You can set the range and time of calm for surrounding NPCs. However, this may not work for some NPCs.

    Chests containing weapons and spell books are located in Riverwood


    ☆Requirements

    ・SexLab SE
    ・Sexlab Aroused Redux SSE


    For further assistance, I recommend checking my X account for updates and resources. (Response will likely be delayed in LoversLab)
    If you could give a follow or something, it might just speed up the mod’s updates.
    https://x.com/FolkMetis

    4255 downloads

    Updated

  20. HENTAIRIM

    Hentairim is the Revamp of my older mods anim stage labels & IVDT Hentai . It comes with better optimizations , more features, and more immersion compared to predecessors.
     
    The Collection of mods here aim to overhaul how you experience Sexlab by providing better immersion and customizability to suit your preference and gameplay. The mods collection come ready with plug and play presets as long as you install the load order correctly. i do not want to fill the page with difficult to read texts , so please read the Document Guide under Hentairim Tags, Enjoyment , and IVDT on how to install the mods load order and explore the available options to customize for your gameplay.
     
    Requirements / Installation Mod Order if you install all the Hentairim mods
     
    1) Sexlab
    2)  SLSO 2023-01-16
    3) OSL Aroused or Any other arousal mods
    4) MFG FIX NG
    5) (Optional) MFEE
    6) (Optional) Fill her Up Baka
    7)  (Optional) Anim Speed SE ( DOWNLOAD ANIM SPEED SE NOT ANIM SPEED SEXLAB)
    8.) (Optional) Oninus Lactis NG
    9) Hentairim Tags
    10) Other Hentairim mods (Hentairim mods order dont really matter as they dont conflict)
    11 ) Gag / Voice Pack of Choice
     
    If you are upgrading from the older predecessor mods, clean your sexlab animations and reregister with the new Hentairim Tags. delete the old mods and replace them with the new Hentairim counter parts.
     
    HENTAIRIM Tags
     
    This Mod is the revamped of my previous Anim Stage Labels Mod . it serves as the foundation for the other Hentairim Mods. This is a MUST to install if you want to properly use the other mods in the collection
     
    In a similar fashion with the previous Anim Stage Labels, this too does the same things but with completely different Tags which describe what every actor in every position is doing within the sex scene. It also accurately (mostly) describe what every actor is experiencing or doing in 3p 4p 5p scenes.
     
    The Scope at least animators that make themselves known like Billyy , Anubs, leito, flufyfox, funnybizness, etc.
     
    What it doesnt cover Guro animations from funnybizness, some necro / cannibal animations because i dont use them in my game, and probably some lesser known animators which im not aware about.
     
    You could always publish your own action log file with defined Hentairim tags, or upload in the loverslab thread so i can consolidate.
     
    HENTAIRIM Tags Guide
     
     
    HENTAIRIM Enjoyment Expressions Traits
     
    This Mod is Forked and enhanced/modified from Hentai NPC Traits & Enjoyment in IVDT Hentai
     
    For First Time Users
     
    There are 5 main features of this mod:

    >Complete Redesign of the Enjoyment Calculation of SLSO

    >Continuously changing with a variety of Expressions depending on the sex scene.

    >NPCs get assigned unique traits which may change the Sex Scene behavior or enjoyment increments.

    >Introducing the “Resistance & Aggression” system, which leads the actor to be “broken: if it is depleted. Broken status leads to altered enjoyment multipliers and behaviors in other Hentairim Mods
     
    > Introducing the New Hentairim Game, which is complete redesign of the SLSO game you are familiar with. left click to speed up the animation and increase the intensity of the enjoyment, and right click to mod your own enjoyment. use the autoplay function if your hands are too busy. this feature is disabled by default and can be enabled in the skse config file for hentairim game.
     
    For Users who was using Hentai NPC Traits & Enjoyment, these are the main changes since the predecessor: 

    >Expressions from iVDT Hentai has been migrated here, and can now apply to all NPC in the same scene.

    >Additional Enjoyment modifiers by Race

    >With Hentairim tags, Enjoyments for every action is added additively. E.g., if an actor is getting stimulated and penetrated at the same time, Enjoyment will add from SST and SVP

    >Additional expressions to display for kissing and cunnilingus.

    >Cap enjoyment if it is just lead in and no stimulation involved.

    >The broken system is moved from Hentairim IVDT to this mod and is triggered by the “Resistance & Aggression” system.
     
    > New Hentairim Game
     
    Hentairim Enjoyment Expressions Traits Guide
     
    HENTAIRIM IVDT (Intelligent Voiced Dirty Talk) Guide
     
    This Mod is Forked and enhanced/modified from 
    Intelligent Voiced Dirty Talk
    IVDT Hentai
    to work with the new HENTAIRIM tags.
     
    The voice packs are not published here. they are still valid so please get them from the old page in   IVDT Hentai
     
    For First Time Users
     
    Hentairim IVDT provides additional sex effects, such as a variety of sex moans and voices, which you can select from a range from JP/EN voice packs & miscellaneous sex effects like armor swapping, cum dripping, that adds a bit more spice to sex scenes. PC will make different moans/voices depending on the intensity of the sex stages, being raped, femdom/cowgirl riding, or even when being broken. 
    This mod is designed with a female PC in mind, and only affects PC’s Sex Scenes. Male PC is not really considered when developing the features of Hentairim. Technically the features can still work with a male PC and you can prepare to replace the existing sound packs with your own sound files. What it does it applies a magic effect onto PC , and provides a variety of effects which help craft your ideal roleplay in Hentairim, which include:
    > Sex Moans & Voices from various titles , be it English or Japanese.
    > Armor Swapping from Normal Version to Lewd Version.
    > Broken Status (from being raped continuously)
    > Utilizing Orgasm Squirt / Cum leaking from Baka Fill Her Up
    > compatibility with oninus lactis for lactating effect
     
    For Users who was using IVDT 1.4.0 Hentai Edition.
     
    The main ethos of the mod functions and design are mostly the same, save for some changes.
    > More Lean and performance friendly.
    > Utilizing New Hentairim Tags, instead of the ASLtags with much more Comprehensive.
    > With the new Hentairim tags, properly handle what was previously considered “Lead in”, and handle it as handjob , titfuck, cunnilingus etc.
    > The handling of Expressions are moved to Hentairim Enjoyment Expressions & Traits
    > Dropping the Native Sexlab Timers, and control stage timers depending on the config file.
    > Added option for moan only.
    > Hentairim came packed with the main IVDT mod , so no need to download the original.
    > MCM is mostly removed except for one option to mute sexlab voices.
    > Assignment of male voices are Fixed to specific directory to avoid configuration mistakes.
    > Assignment of Female voices are fixed to PC to avoid configuration mistakes.
     

    Hentairim IVDT (Intelligent Voiced Dirty Talk) Guide
     
    The Expressions format remain the same from its predecessor. so you can use this guide if you want to modify the expressions to suit your taste
    Hentairim Expressions
     
     
     
    HENTAIRIM Sound Effects
     
     
     
    this is the fork of ASL SLSO Sound Effects and was modified to work with HENTAIRIM Tags. It also adds a new Kissing Sound Effect for Hentai rim Kissing tags. if you are not sure what it does, please read the original page's description anim stage labels
     
    installing:
     
    after getting the installation notification of the pack in SLSO, swich your PC's from 0 number to the row number of the sound pack in the list
     
     
     
    HENTAIRIM Cumshot
     
    This is a fork of the Cumshot mod modified to work with Hentairim Tags. it uses the tags to findout whether the penis is in or out and shows ejaculation accordingly. original mod not required. if you are not sure what it does, please read the original page's description
     
     
     
     

    43781 downloads

    Updated

  21. SexLabUtil1 SE

    This is a modified port of @Fotogen's SexlabUtil1 mod with the author's permission. The SE/AE/VR version does no longer require a specific SKSE version since it does no longer rely on a DLL. It now uses JSON format config files rather than INI files.
     
    Requirements
    SKSE (any version, really) needed for JsonUtil, PapyrusUtil, StorageUtil, etc. MCM/SkyUI MfgFix (and, optionally, MfgFix NG) only if you plan to use the spm command (SetPhonemeModifier) BEES, if you are on an old Skyrim SE version (like 1.5.97) and want to use the light master (ESL) version of this mod SexLab Framework for obvious reasons  
    Installation
    This comes as a FOMOD installer. Use your favourite mod manager to install it. Installation during a running game should not be an issue.
     
    Uninstall
    Uncheck the "Enabled" box in the mod's MCM menu then wait for any running effects to end, save the game, exit and remove the mod.
     
    Description - see enclosed pdf document for an extended description
    Activate various effects when SexLab animations start or stop. Calm, go crazy, buff, debuff, light, etc. ... Minor, utility, side effects. Things that other mods usually skip. All configurable via MCM menu. Use up to 8 slots on each occasion (on start of sex, on orgasm, on end of sex, after sex) to trigger various side effects on anyone involved. See enclosed pdf or below for more details.
     

    6699 downloads

    Updated

  22. Skooma Whore - Settings Loader

    Adds saving, loading and autoloading for Skooma Whore's MCM
     
    Requires Skooma Whore and all its requirements.
     

    1115 downloads

    Updated

  23. Yamete Kudasai

    Yamete Kudasai
    An add on mod to Acheron, adding a variety of generic, adult related content to it
     
    Events
     
    Assault
    A generic assault quest. The winning party of an encounter will approach and.. well.. share their spoils of wars with you.
    If your preferences (set in the MCM) dont align in the MCM, the quest can fall back into a generic robbing event, which lets you off a lot faster - and a lot lighter too!
     
    Robbed
    A robbing event where one of the enemies in the winning party will take care of your belongings. You have only certain amount to get them back or else someone else will finally make sure all that junk in your inventory is gone. Its not like clothes and armor are important to you; right? Right?!
     
    Assault (NPC)
    Another assault quest, this one is specifically for NPC exclusive encounters, where they will have some fun time post combat with each other. Note that this only applies to combat you have NOT been involved in
     
    Surrendering
    If you're not interested in almost dying and taken hostage, you can also surrender yourself willingly*, and then be taken hostage anyway!
    This will trigger a negotiation which will decide your fate going forward
    The surrender has a highly branched dialogue tree that tries to account for various circumstances you may be in at the time of surrender
    *To avoid this feature being used excessively, surrendering to the same actor twice has a 3 minute cooldown
     
    Hunter's Pride
    Y. Kudasai adds 2 new options to the Hunter Pride menu:
     
    Strip: Strip all armor from a victim, leaving them nude Assault: Sexually assault a victim. This is considered an Assault (Crime)  
    Active Assault
    Maybe not exactly within this mods scope, but you can also assign a hotkey to assault another actor. Assaulting an actor will initialize a struggle motion against the targeted actor, if you manage to pin them down successfully they will be defeated, otherwise you will take a hit to your Hp
    This feature is considered an Assault (Crime) and only works for actors that are not already in combat with you
     
    Requirements
    Acheron (Patreon / Nexus) Struggling QTE (optional) SexLab Fuz Ro D-oh SkyUI PapyrusUtil JContainers  
    Credits
    Icons for the Hunter Pride Menu taken from https://game-icons.net/  
    ---------------------------------------------
     
    Some links if you want to support me:
    Patreon: Scrab Joséline | Patreon Ko-fi:  Scrab | Ko-fi  
    Discord Link for good measure:
    Citadel  
    ---------------------------------------------
     
    Previous Changelogs
     

    538976 downloads

    Updated

  24. ScRappies Matchmaker

    ScRappies Matchmaker
    A beyond highly customizable Matchmaker capable of matching Creatures, NPC and Followers - Hostile & Non-Hostile - together into a SexLab Scene, including the option to have surrounding Actors join in!
    (Can be toggled on and off with a Hotkey if desired)
     
    Profiling
    ScRappies is build around a highly customizable Profiling System which allows you to define almost everything on a Per-Location Basis. Ever wanted Followers to be a bit hornier in Player Homes than on the Street? ScRappies can do just that! - Or how about creating Orgies in Cities but on the Land they're all civilized folk?
    ScRappies Matchmaker allows you to define an unlimited amount of completely independent Profiles which can be used in up to 28 different Location, allowing you to create the most immersive Matchmaker/Rape mod there is.. or just the most random & kinky Sex Orgy you can possibly imagine
     
    Profiles are created in the "Profiles" tab of the MCM and will be assigned to locations listed in the "Locations" tab. If a location is assigned a certain profile, the mod will use all settings as set in that specific profile! Profiles are separated into multiple Sections:
     
    System Checks
    Those are very generic Checks that dont have anything to do with the actual matching. You can set how likely it is for an Engagement to occur or set a time limite to restrict when a matching can happen (from - to)! Consideration
    ScRappies uses a multitude of "filters" to allow the best possible performance even with its massive amount of Options. "Consideration" is one of the many filters used and is responsible to give a first outline of who can be matched. You can sort out Hostility, Creatures and Followers here if you want, taking some pressure from the following checks. Yay! Initiator
    The "Initiator" is the NPC (or Creature) which will take the center or "bottom" position in an animation, making the Initiator the center of the animation!
    Because the Initiator fills such a key position in the entire Matchmaking, there are a lot different customization options for them. Next to the default options which will be shared with Partners, Initiators also have access to a large number of Advanced Conditions which allow you to set up very complex Condition-Structs when exactly an Initiator can be an Initiator! Examples for Advanced Conditions would be Health Threshold, Thaneship, Nudity, if you are Bound, or if its currently Nighttime: No Conditionals
    Keeping it simple. Because there's beauty in simplicity, right? Point System
    To be Initiator, it takes more than just being horny! The Point System will apply flags to all conditions. Each flag grants a specific amount of "Points" and if a NPC manages to get enough points, they are valid! Easy! But not really. The Flags you can choose between are: +1~3 Points -1~3 Points IGNORE -> 0 Points MANDATORY -> If this Condition does not apply, the potential Initiator will instantly be considered Invalid, further Checks and Points will be ignored OVERWRITE -> If this Condition does apply, the potential Initiator will instantly be considered Valid, further Checks and Points will be ignored Chance System
    Everyone hates RNG, so we need a RNG based one. Obviously. When using the Chance System, instead of flagging every Condition to collect Points, you will assign a Chance Manipulation. An Initiator is valid if the Sum of collected Chances passes a simple RNG check. With this System, you are rarely truly save and being Nude or Unarmed only increases the oddity of being engaged - How exciting! Partner
    With the Initiator done, the Partner seems fairly trivial. Partners are NPC that are matched together with the Initiator. They only have a limited amount of Options for customization but are certainly just as important as the Initiator! .. I think Matching
    Matching is the final filter before a Scene will start. Here you can customize if you want to recognize Disposition or if each Individual needs to see one another. All those things which can only be checked relative to another Target! You can also choose if the Matching in this Area should be considered Consensual or not  
    Threading
    Threadbuilding is the next Step after Profiling and primarily focuses on actually creating the Scene. Because most of ScRappies attention is cenetered on the Profiling, this here is rather empty but there are still a few things to note, most importantly: Surrounding Actors join in!
    When an Animation starts there is a chance that surrounding Actors will stop by and check out what crazy things the matched NPC do in public - and if they feel like it they even join! How many Animations play in a single Matching can be customized here.. and thats pretty much all its good for. Yay?
     
    Requirements
    SexLab P+ PapyrusUtil JContainers One of the 5 billion SL Aroused Versions  
    ---------------------------------------------
     
    Some links if you want to support me:
    Patreon: Scrab Joséline | Patreon Ko-fi:  Scrab | Ko-fi  
    Discord Link for good measure:
    Citadel  
    ---------------------------------------------
     
    Previous Changelogs:
     

    320867 downloads

    Updated

  25. PPlus Tools

    Hello to you wonderful peeps!
     
    I am really enjoying Sexlab P+, but the mod is still missing some compatibilities which I want to have. That's why I'm trying to implement a few! It adds a hotkey to open the Menu you can see in the screenshots.
     
    Requirements
    Sexlab P+ 2.12.0 SLSO Widgets for the updated widget (optional) MCM Helper UIExtensions B612 - my little asteroid of useful UI components  
    Features
    Animation Selection Current Stage number, Animation Length and if the player consents Cum outside Change Cum inside "target" Edging, which costs Magicka when above 90% Enjoyment (Cost configurable in the MCM) Toggle Consent End Animation A toggle to bind space bar to Got to first stage (Bandaid-Fix for broken PPlus stage back in the newest version)  

    9223 downloads

    Updated


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