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SexLab Framework SE

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These Skyrim Special Edition mods are all related to the SexLab SE adult framework and thus are of an adult only nature.

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  1. ZAZ Animation Packs for SE

    This has been ported privatly for a long time now. T.ara allowed me to load the ZAZ Packs up officially, so here we go.
     
    This will also be a base for all people that already ported the packs, where they can share their expieriences and problems to make ZAZ even better than it has been before in Oldrim. 
     
    With tears in my eyes I'm thinking back at the time when Ashal released SL 1.63Beta1, and a lot of people shared their stuff, helped each other and tested the hell out of things what finally leaded to a release of a working version of Creature Framework. And that all without participation of the original authors.
     
    I really wish we can do this again.
     

    About ZAZ 7 :
     
    I tryed to keep this as close to the original as possible and added just edits that seemed neccesarry to me.
     
    Skyrim SE edits, that I have made so far:
    1. Added the fix for the doggy animation.
     
    Thanks to Cedec0 at this point.
    https://www.loverslab.com/files/file/4829-zaz-doggystyle-animation-fix-zaz-animation-pack-v70-and-v80/
     
    2. Removed/edited textures that were not SE compatible. (I have checked if they were in use someway and haven't found them so far, but you never know.)
    Reports on that are welcome.
     
    Thanks to Osnious for SSE Nifoptimizer at this point
    https://www.nexusmods.com/skyrimspecialedition/mods/4089
    With out this a lot of stuff would not have been possible.
     
    3. Brought the .esm into a SE compatible shape.
    Thanks to the Wyre Bash Team at this point
    https://www.nexusmods.com/skyrimspecialedition/mods/6837

    4. Checked and corrected errors in Tesedit.
    There is a copy of the original .esm in the 'Docs' folder.. I keeped it as emergency back up. I have not cleaned the new .ESM with SEEedit, but i have checked it for errors and so far there are none.
     
    Thanks to ElminsterAU and SSEEdit team at this point
    https://www.nexusmods.com/skyrimspecialedition/mods/164
     
    To cut it short:
    Thanks to all people that have been involved in creating this pack (especially the original authors), the tools for converting mods to SE and all the people who helped me with getting this going. I hope noone gets dissapointed because he/she/it gets not mentioned by name. for now the list would be too long.
     
    The main point in starting with Version 7 is, that it is needed as dependency for a lot of other mods and I see not much progress on further official SE releases as long as this one is not officially. I called the file Beta, because I don't know into which issues I might run into in the future.
     
    The packs of ZAP 8 can be found here:
     
    ZAZ 8.0 CBBE Rev2 : https://mega.nz/#!rJghkKBZ!Orm3SQ4_W7Icpbnjs--FzvX2cJQlZg82WlywEct_Jfw
    ZAZ 8.0 UNP Rev2  : https://mega.nz/#!7B5RFTIS!M5PL4MZvVPSTM6UfoVkXbJcBzN0GQxH52IszrKvylaM
     
     
    The packs of ZAP 8+ can be found here:
     
    ZAZ 8.0+ CBBE HDT 2023 : https://mega.nz/file/7IhyFKrQ#IfUw7ex6vg6h0to4x5fQ7IoEJpUqUmW130p7aazDNmg
    ZAZ 8.0+ UUNP HDT 2023 : https://mega.nz/file/3FxmUQwB#fN7DSeTkL_yVssza0Hbxv1a7XdF9xul3gZyuEjVTp3A
     
     
    Added pamatronic's alingment patch to all furnitures, that can deal with it: It makes allingment much better and more relyable.
    Pathch can be found here: 
    Look there for updated versions and send him some Flowers.
     
    Edited the wrong BS file, should no longer throw errors.
     
     
    Thanks to:
     @tasairis for the Patch for the Doggy anim is now also included in the 8+ version. Send her some Flowers!
     @Yinklefor fixing some of the furniture markers
     @CliftonJD for pointing me into the right direction with the errors in the .esm's
     
    Requests:
     
    If someone has fitting slidersets for CBBE SE, please share.
     
    Todo list:
     
    New Bodyslide files for 3BA if I ever get to make them....

    1,060,208 downloads

    Updated

  2. ZaZ Rabbit and Chicken Death Fix (ESP & ESL)

    The ragdoll event is missing from ZaZAnimationPack.esm copy of the ChickenDeath [IDLE:000FF135] and HareDeath [IDLE:000FF136] aminations.

    This just adds them back in.

    Should be compatible with LE/SE as well as AE (what I'm currently running). 

    9,249 downloads

    Updated

  3. Devious Devices SE

    Devious Devices
     
    By The DD Team:
     
    - Kimy (Lead Maintainer)
    - Collygon
     
    Past Contributors: Min (Founder), Zadil (Founder), Feuertin, Princessity, Pincopallino, Heretical, El Duderino, Coopervane, Koffii, Aelie, zenetx, Srende, Lordescobar666, xaz, Cedec0, MaikCG
     
    ABOUT
     
    Devious Devices is a collection of wearable and furniture bondage devices to restrain and torment your Dragonborn, including, but not limited to: chastity belts, collars, cuffs, vibrators, gags, armbinders, yokes, slave harnesses, straitjackets and even hobble skirts! And don't worry about wiggling out of them: All devices lock in place, and only the correct key can open the locks! And these devices don't just look restrictive, they ARE! These shackles really lock your hands on your back and make you unable to fight. Running in leg irons? No way! And yes, wearing a gag will make you speak gibberish!
     
    - Escape system: Nobody likes to be tied up. At least not against their will! Try to escape your bindings by attempting to struggle out from them, cut them, or pick the locks! You might succeed! Or you will just tighten your restraints, or break your lockpicks. If you are really unlucky, you will jam the lock and be unable to unlock yourself even if you have the key, unless you manage to repair the lock.
    - Framework: Want to create your own bondage mod? Kinky quests? Custom restraints? DD is providing all needed functionality for that, so you don't have to! Want to create custom bondage items? Just make your item use the DD scripts and customize dozens of properties to your taste and create your own toys without writing one line of code! Items with custom keys? No problem! Multiple locks? For sure! Timed locks? You bet! Cuttable material? Yep, got that, too! Impossible to struggle out from? Check! Items that cannot be removed as long as another is locked on? Yes, even that! And if all of that isn't enough, override the item behavior with a custom script. If you think it can't be done, think again!
    - Devious Effects: Unique and devious effects to tantalize, titillate, and torment the Dragonborn and her companions! Whether it's inflatable, vibrating, or simply impossible to remove, you'll find something different with each item! All plugs increase stimulation, and do so at different rates based on what you do; sitting down or riding a horse is much more intense than just walking around! The inflatable plugs can be squeezed manually for more stimulation, or by accident as you travel around Skyrim! Want something more intense? Try the vibrating soulgem plugs! Some are activated by magic, others will have a mind of their own and activate randomly or after building up for a good strong burst of vibrations. But watch out, there are some plugs out there that are much more devious: the victim will be driven to the edge by these relentless plugs, but never allowed sweet release...
    - Full NPC Support: All devious devices are capable of being worn by NPCs, and most devious effects will function on them as well! Show your companion who's in charge, or teach that annoying bitch in the shop a lesson!
    - Intuitive Interfaces: No need to use spells, shouts, or other quirky methods to enjoy these devices! Just click them in your inventory and choose what you want to do with them via the easy to use interaction menu!
    - Sexlab Support: While in a chastity belt, the Dragonborn's (or any NPC's) most intimate of intimates will be off limits! The actors will be unable to use any sex scenes involving the "Vaginal", "Anal", "Masturbation", or "Fisting" tags. In most cases, the scene will be replaced by a chastity-friendly scene, including Oral, Blowjobs, Handjobs, Boobjobs, and whatever else may be available. While wearing gags, the Oral animations will be off limits as well, unless it happens to be a ring gag.
    - Sexlab Aroused Support: Being locked away in cold steel may not seem so bad at first, but the longer the Dragonborn is locked away, the more she'll crave that sweet release! Animations, on-screen messages, and even sounds will change depending upon arousal level; same with NPCs!
     
    Bondage Furniture: DD doesn't only contain wearable restraints, but also a variety of bondage furniture for use in BDSM themed mods, and provides mechanics for using the devices in game. Device behavior can be freely configured by the modder, and without having to write code or handle complicated packages. The devices are fully compatible with DD restraints, without modders having to write complex workarounds on their end.
     
    Bondage Furniture Features
    - Both players and NPCs can use the furniture.
    - Actors can be placed and released from devices via script.
    - Hotkey to order arbitrary NPCs into furniture, where they can be either locked in, or held for a certain amount of time, at the player's discretion!
    - Hotkey triggered dialogue for the player to lock up herself, either to play for a certain amount of time, or with fully engaged locks for extra kink!
    - Locking system (requiring one or more keys to release the subject), including optional configurable lock shields preventing unlocking the device for a given time.
    - Escape system for both player and NPC. Devices can be struggled out from, lock-picked, or even broken. The player can help NPCs to escape with not in posession of a key, in which case the player performs the escape checks for the NPC.
    - Configurable escape difficulties and cooldowns per device.
    - Devices are fully compatible with DD restraints. No workarounds needed. Each furniture device can be set to allow any type of DD restraint to be worn while locked in it. Incompatible restraints will be hidden.
    - Alternate poses can be set to accommodate DD wrist restraints (e.g. for wearing armbinders while sitting on a wooden horse)
    - Arbitrary number of additional scripted effects the device will apply to subjects locked in it.
    - Configurable messages per device.
    - Outfit swapping for NPCs, stripping for players, plus re-equipping gear on release.
    - Arbitrary number of poses per device, one of which is randomly chosen or set by script.
    - Struggle animations played both periodically and when trying to escape.
    - NPC poses survive cell changes.
    - The player cannot wait/sleep if the device doesn't allow it.
    - Self Bondage feature, allowing the player to set a timed lock, both for herself or any NPC she locks in the device.
    - Optional minigame that rewards the player with configurable rewards if she escapes the device before the release timer sets her free.
    - Build-able devices, that can be placed in the game world by the player during a playthough.
    - Transportable devices: The player can pick up certain devices and re-build them somewhere else.
    - Sex scene support to allow playing animations with one actor locked in the device.
     
    COMPATIBILITY AND CONFLICTS
     
    General remark: The point of this mod is locking the player in restraints hard to remove. This feature might cause issues with other mods not expecting the character to wear unremovable items. Known issues will be listed in this section. Feel free to report incompatibilities in the support thread.
     
    - Frostfall: While wearing restraints the player might be unable to keep herself warm.  
    - Player Succubus Quest: Transformation will wipe restraints from your character, so this function is generally incompatible with DD. Disable Transformation if you want to use this mod with and DD mod.
    - Trapped in Rubber: is using custom restraints not compatible with DD in general. Solution: Make sure you're not wearing any DD items before you start the quest and suspend any mod that might equip DD items on you while playing TiR.
    - SPERG: Works fine, but set Hand to Hand combat to "Manual" in its MCM to avoid annoying clicking sounds when wearing wrist restraints.
    - Play Random Idle - can break custom idles used by our restraints.
     
    REQUIREMENTS
     
    • SexLab: https://www.loverslab.com/files/file/5482-sexlab-aroused-redux-sse-version-29/
              • SexLab SE (game 1.5.97, SKSE 2.0.20): Use version 1.63
              • SexLab AE (game 1.6.353, SKSE 2.1.5), use version 1.64c or higher
    • SexLab Aroused SE: https://www.loverslab.com/files/file/5482-sexlab-aroused-redux-sse-version-29/
    • FNIS SE: https://www.nexusmods.com/skyrimspecialedition/mods/3038
    • Racemenu: https://www.nexusmods.com/skyrimspecialedition/mods/19080
              • Racemenu SE (game 1.5.97, SKSE 2.0.20): Use version 4.16 from the old files
              • Racemenu AE (game 1.6.353, SKSE 2.1.5), use version 4.19 or higher
    • BodySlide for CBBE/UNP compatible body: https://www.nexusmods.com/skyrimspecialedition/mods/201
              ONE of the following bodies and their requirements (variants like 3BA or BHUNP can be used as well):
              • CBBE SE - https://www.nexusmods.com/skyrimspecialedition/mods/198
              • UNP - https://www.nexusmods.com/skyrimspecialedition/mods/1699
    • XP32 Maximum Skeleton Special Extended: https://www.nexusmods.com/skyrimspecialedition/mods/1988
    • MFG Fix: https://www.nexusmods.com/skyrimspecialedition/mods/11669
              • MFG Fix SE (game 1.5.97, SKSE 2.0.20): Use version 1.54
              • MFG Fix AE (game 1.6.353, SKSE 2.1.5), use version 1.60 or higher
    • HDT SMP, one of the below versions. CPBC is not a replacement, but can be used alongside HDT SMP. If using AE, Faster HDT SMP is your only option.
              • HDT SMP (SE only): https://www.nexusmods.com/skyrimspecialedition/mods/30872
              • Faster HDT SMP (AE or SE, choose during install): https://www.nexusmods.com/skyrimspecialedition/mods/57339
    • Address Library (Required for some of the mods listed above): https://www.nexusmods.com/skyrimspecialedition/mods/32444
              • Address Library SE (game 1.5.97, SKSE 2.0.20): Use version 2 of the 'All in One' package
              • Address Library AE (game 1.6.353, SKSE 2.1.5), use version 5 of the 'All in One' package
     
    INSTALLATION
     
    1. Install ALL requirements listed above using your favorite mod manager, including THEIR respective requirements.
    2. Install DD using the mod manager of choice. Manual installation is possible but not recommended or supported.
    3. Run FNIS when done
    4. And don't forget to use Bodyslide to build the assets. Half of all user support requests are caused by them not running Bodyslide. RUN BODYSLIDE!!!!
    5. Make sure that Beast Races Refit is loaded AFTER DD For Him, if you installed both. LOOT will not recognize this and not automatically sort it!
    6. Start up Skyrim, and either create a New Game, or load your Save.
    7. Save the game, and then load the save you just created (DD will not register Animations / Events until you load a save after it has been installed).
     
     
    KNOWN ISSUES
     
    Wearable restraints:
    - The 'equipped' indicator may not update immediately following player interaction. This can be solved easily by closing and reopening the inventory or selecting another item (It is simply a display quirk).
    - Attempting to interact with a specific device while having multiple instances of it in your inventory is ill-advised, due to a Skyrim engine bug/limitation. Doing so will unpredictably cause Skyrim to not send the Papyrus events that the devices require to function (OnUnequipped / OnEquipped), leading to a device visually being equipped, despite being unequipped in your inventory. If you encounter this issue, remove all but one copy of the problem-device from your inventory, then re-equip said device.
     
    Furniture:
    - The furniture object will display a slight flicker when transitioning back and from the struggle animation.
    - Some furniture devices will freeze the camera zoom in weird positions after locking the player in. SexLab's free camera hotkey is your friend to get a better view!
     
    FREQUENTLY ASKED QUESTIONS
     
    Q: How to best report any issues with Devious Devices?
    A: Post your issue in the support thread and describe what happened, and how. In enough detail that I might have a chance to understand what went wrong there. Oh, and post a Papyrus log if you can. While I might be able to guess the cause of your problem every now and then, chances are that I will never find out what went wrong unless you provide me with the log. DO NOT PM THE DD TEAM WITH SUPPORT REQUESTS!!!
     
    Q: I have this and that problem with an older version of Devious Devices.
    A: Please don't ask about older versions. Ever. I release patches for a reason. Use them! Some of them even might have fixed the exact bug you're reporting to occur in your ancient version of this mod. Only the newest version is supported at any time. Don't post any questions in the support thread unless you're running the -newest- version of this mod AND all of its requirements.
     
    Q: I have a support question and wonder if I should PM it to you.
    A: Please, PLEASE do NOT use PMs for support issues and bug reports. I might/will ignore them and delete them without responding to them! Support requests belong in the support thread and nowhere else, so other people having the same issue can see the reply as well, or even help each other, so I don't have to answer ALL questions people might have.
     
    Q: Can I suggest new features?
    A: Absolutely! I have implemented a lot of user-suggested features and will continue doing so. But please understand that I cannot implement them all and that some others I really just won't like enough. As a general guideline, DD is about bondage, kink clothing, domination, submission, (light) slavery topics and sex in bondage. If your suggestion fits this general theme or compliments it and doesn't gross me out right away, chances are that I might make use of it one way or the other. What I am definitely NOT looking for is suggestions involving bestiality, watersports, scat, futa, extreme humiliation, and extreme punishment/dismememberment. Please don't be offended if that's your kind of thing, but personally I find all of that stuff repulsive and don't want to have to look at it, let alone create it.
     
    Q: Why are the bundled items changing my body when equipped? Why are some items invisible? Why is everything so messed up???
    A: Use Bodyslide, Luke! It's listed in the requirements for a reason. You need to actually build the assets with Bodyslide!
     
    Q: Is this mod compatible with <obscure mod you found in a remote corner of the internet and nobody else but you ever seems to use>?
    A: Ummm...I dunno.. You tell me! I list all known incompatibilities in this ReadMe, but there are really a lot of mods out there, and I can't possibly test them all. Generally, DD builts content against vanilla Skyrim and does not assume other community mods being installed, although the vast majority of them should work just fine with DD.
     
    Q: Why don't you add <items from this and that other restraint mod available on LL> to DD's item library?
    A: If the other mod has been out on LL for more than a couple months and I haven't added the items, chances are that we don't like them enough and/or their creators didn't give permission. Or there are 3rd party rights attached to the assets preventing me from using it. I cannot use assets from commercial sources even if YOU have a licence to.
     
    Q: Can I translate your mod?
    A: Yes. But please re-post only the files needed for the actual translation, as a patch with a link to the offical mod! Do NOT re-distribute the entire mod. If you want to post the translated files outsides of LL, please ask for permission first.
     
    Q: I found this awesome model that would be a perfect fit for a DD item. Will you include it?
    A: I will not put in anything in DD that doesn't support both CBBE Bodyslide and UUNP. The model AND the sliders obviously also need to come with permissions to freely include and distribute it in 3rd party mods. If it does, feel free to suggest it!
     
    Q: Where can I get the items in game?
    A: DD itself won't equip anything on you. It is a library of bondage items and mechanics related to them. You will need mods actually using the framework, such as Deviously Cursed Loot, Devious Followers or Shout Like a Virgin.
     
    Q: Will this mod ever support another body than CBBE Bodyslide or UUNP?
    A: That's very extremely unlikely. Unless another body completely takes over the market in the future, I will not even think about it. CBBE and UUNP are good enough and support pretty much any imaginable body shape through Bodyslide. There is zero reason for more body mods, really.
     
    Q: I unequipped an item, but it's still visually on my character!
    A: See the "Known Issues" section.
     
     
    PERMISSIONS
     
    Anyone that wishes to use this mod as a dependency for their own work is quite welcome to. Proper credit is appreciated.  
     
    - You can NOT bundle/re-distribute any parts of this mod with your own (e.g. include patched versions of DD's files in your mod) as future updates to DD might break your and other mods if you do.
    - You can NOT post this mod or any of its parts (including any derived works) without explicit permission.
    - You can NOT post or share any patches against this mod without my express permission, unless their sole purpose is fixing bugs.
    - You can NOT incorporate any parts of this mod in any for-profit project (Donations/Patreons are fine as long as they are strictly voluntary)
    - You can NOT incorporate any parts of this mod in a project that's going to be uploaded to Bethesda.Net and/or made available for consoles in any other way.
    - You can NOT use any code or assets from this mod in projects competing with it, without permission.
    - You can NOT use any parts of this mod in a closed source project. No exceptions, ever. No need to ask for permission either. It won't be given.
    - You can NOT publish a full or partial fork of this mod (as in using it as a base for a project offering similar functionality) without permission. That includes porting it to other platforms/games.
    - You CAN otherwise use code for your own projects as long as you include all source code with your distribution and allow others to use your own code in a similar fashion. And give proper credit where it's due. All above rules still apply! For art assets, please contact their respective creator directly.
     
    In plain English: Do with my code what you want, as long as you credit me, and your own project is also open source and available free of charge. But don't use my own code to make mods competing with mine, don't change my mod's behavior against my will, and don't steal my stuff by uploading it somewhere else.
     
    For all art assets used by this mod, all conditions set by their original creators apply instead. Please contact the respective author for further information on permissions etc.
     
    FOR MODDERS
     
    API Documentation can be found in zadlibs.psc for wearable devices and zadclibs.psc for furniture devices (code comments within these files). Feel free to ask team members if you need assistance creating a mod using the resources provided by this mod.
    Devices are exposed to the API via these library files as well, so they can be manipulated via script. A great many more wearable devices can be found in in zadxlibs, and zadxlibs2.
     
    CONTRIBUTION LICENCE
     
    Contributions to DD are welcome! If you are considering contributing to DD, here are our guidelines for your consideration:
    By contributing assets or code to DD, you grant the DD team represented by its lead maintainer a non-exclusive, non-revokable, and non-transferable licence to use your assets without limitation in Devious Devices or any other projects, provided that proper credits are given. You still retain full rights to your work. Everything you create is still yours. Instead of this licence, you may also opt to place your work under an alternative licence compatible with the above, such as Creative Commons or MIT (it cannot be more restrictive, though!) In the later case, we will mark your work as subject to the licence you chose. By contributing assets you also assure that the assets contributed are free from any 3rd party rights that might prevent re-distributing them.
     
    CREDITS
     
    Kimy and Min for the code.
    Zadil, Koffii, Coopervane, Pincopallino, Feuertin, El Duderino, Heretical, and Colycon for all the awesome wearable devices.
    Feuertin, T'ara, and ZaZ Chris for the furniture devices.
    Feuertin, ZaZ Chris, Xaz, SpaceHamster and Billyy for the awesome animations.
    KestrelSky, Caden, Wasps, Rydin, Veladarius, Kendo2 and Skullered for Devious Devices for Him.
    Skullered for Beast Races Refit.
    Cedec0 for the bound combat that is now a part of this mod.
    Volfin for the gag sounds from GagSFX and the gagged voices code, which the implementation in DD is based on.
    MaikCG for the alternative bound combat animations.
    Kharos, DeWired, Lordescobar666, Aelie, Princessity and Srende for code contributions.
    Tifa Lockheart for the awesome screenshots and the conversations! ❤️
    VirginMarie, Kharos, Jbezorg, UrbanSniper, Ms Leeches, Aelie, Coopervane, Veladarius, Stobor, Pinute, Srende, KomradePavlov, Slorm, Skeuomorph, Aareyn, Zacko, KestrelSky, Naaitsab, MixedupJim, Mord Sif for beta-testing new releases.
    LoversLab Forum Members for some great suggestions and putting this mod to good use.
     
    TROUBLESHOOTING
     
    If you run into issues, please read the FAQ first. If this doesn't solve your problem, use the search feature: Most questions you're going to ask have probably already been answered. If you're still unable to find the answer to your issue, please post in the support thread proving a Papyrus log and an in-depth description about your issue to allow us to figure out what went wrong there and why. Do NOT PM maintainers with bug reports. Bug reports go in the support thread and only there! Bug reports not accompanied by a log and/or sent via PM will likely be ignored.
     
     
    ACKNOWLEDEMENT
     
    I want to thank both Zadil and Min for making Devious Devices possible in the first place. When I first came to LL, I had no plans to become a modder, but DD and the content mods built on it made me stay. DD is arguably the most comprehensive BDSM framework for any game out there, and it's so much fun! I am proud to have been chosen to take over DD development for you, and I hope you like the result.
    Kimy
     

    1,029,921 downloads

    Updated

  4. SexLab TDF Prostitution and Pimping (the former "Aggressive Prostitution") 2023

    My Port Of TDF Prostitution and Pimping to Skyrim SE with permission ot the author, for those who are not able to do it themselves, who are too scared or too lazy. 
     
    Thanks and flowers go to TheDriedFinger:
     
    https://www.loverslab.com/files/file/403-sexlab-tdf-prostitution-and-pimping-the-former-aggressive-prostitution-v2255/
    Read the page for requirements.
     
    AND:
     
    Nyctophilia's add on for 15 more independent prostitudes.
     
    https://www.loverslab.com/files/file/2423-tdfs-prostitution-and-pimping-independent-prostitutes-plug-in/
     
    changes to the old Versions:
     
    You can have 6 hookers following you,
    You can have 3 city hookers working in every capital city :
    Dawnstar, Falkreath, Markarth, Morthal, Ravenrock, Rifton, Solitude, Whiterun, Windhelm and Winterhold.
    (If you own the vanilla house there, or become Thane of that Hold) These hookers will work at the main Inn of the city.
    You can have 3 Inn hookers working in all other Inns.
    (same conditions as for the city hookers. Exceptions: Riverwood is for free, for Ivarstead you have to do Klimmeks delivery)
    If you become Archmage you can have 3 Hooker working at the College.
    If you become Leader of the Thiefesguild you can have 3 Hookers working at the Ragged Flagon.
     
    Additionally you can tell 20 Hooker to work for you where you are standing.  
    Paradise Halls Slaves can be used as City-, Inn-, or Free Hookers and get removed from the Slave List as long as they work for you.
     
     
    Don't install this over older versions then TDF Prostitution 2022
    Don't mix it with other old add-ons
    Don't forget to remove the pahe-patch if you don't use Paradise Halls
     
    Flowers go to
     
    The Dried Finger and Nyctophilia for the original mods
    CLiftonJD for the scripting and the patience (especially the patience)
    Yinkle for the SLEN bridge
     
    Known Bugs:
    If you leave a cell while a hooker is doing her job, she might get stuck and she will be stuck as long as she didn't complete the job. The best way out is to get her back to her client, 
    The Money Script is a bit broken right now, If you ask one Hooker for the money she made, you will get All money all hook have made. That make managing the Hookers easier, but is not intended.
     
    have fun!
     
     

    253,176 downloads

    Updated

  5. Generated Voice Pack for BaboDialogue

    Voice pack for BaboDialogue
     
    Made using VASynth for BaboDialogue. Created for version 4.80. Uploading here because why not.
     
    Baka's mod works for both SE and LE. I play on GOG's AE and this pack works (mostly) for me. Every now and then I have noticed small things (often single word lines) that it doesn't cover, but it got *almost* everything.
     
    This should still work for newer versions of the mod (see Baka's Patreon) except that any of the new lines added in the newer version won't be voiced. Honestly, you probably have Fuz Ro D-oh - Silent Voice installed anyways (it just got an update for AE/GOG) and seeing as this mod took over 24 hours for my computer to process via VASynth (there's a ton of dialogue in this mod) I'm not going to update this for every release of BaboDialogue.
     
    It also means that this pack is quite large (~3.6gb), so the file in the downloads contains a link to a MEGA page where you can download the file. Even larger once unpacked, so don't download if you're worried about taking up disk space.
     
    Download instructions:
    --------See bottom of the page for newest link---------
    Link to MEGA (old version 4.8): https://mega.nz/file/tWFCVajD#jXJoNBvl_0UfBHUOdJRomeedcRx5Ewn6gZ-ebHolcy8
    Or you can find the same link in the downloads tab for those who don't bother to read ?
     
    Requires:
    BaboDialogue (all its requirements, etc etc)
     

    8,923 downloads

    Updated

  6. SexLab Simple Dialog

    This is a dialog sex mod that allows you to choose a position from a conversation and bring it to sex.
    You can think of it as a Mod that only extracts the part of the conversation in SLEN where you have sex.
    Operation test was done in SE environment, not tested for LE and AE.
     
    Conversations and play are created with the assumption that the player is female.
    I have no plans to create a male version of the game as I have no interest in making the player male.
    You are, however, free to edit the assets to create a male version.

    ---Required
    SexLabFramework
    SexLabAroused (Optional) --- It is no longer supported from 1.30.
     
    Will appear in the conversation with a probability of update interval set by MCM.
    Excludes children and non-playable races.
     
    There is an optional version that requires SexLabAroused (or derived ver such as OSLAroused).
    The probability of occurrence is calculated as Arousal value * Probability of occurrence (%).
    If you choose to be patient in the conversation, the Arousal will be +10.

    13,791 downloads

    Updated

  7. Rachel Roxxx VoiceFX.7z

    Rachel Roxxx VoiceFX.7z
     
    this is just a repack of the original mod for use with extra voices with permission by the original auther Rogue2k8
     
    set up to use VoiceSlot 10 (Female)
     
    diiscription copyed from original page located here
     
     
    Not much to say here, just a collection of pornstar voices that I've clipped for use with any sexlab lovers pk or sexout mod... just pick out the voice files you like and replace the existing sound bites with the voices (you may have to rename them to the appropriate file in order to get them to work).
     
    Currently contains only a few, more will probably be added as I continue to clip them, but don't expect those to come out terribly fast as this is more so something I've taken to doing to enhance my own experience and I figured I'd share them.
     
    Note that some of the voice files will be of variable quality. Some better than others and some borderline unusable. So it wouldn't hurt to go through them and check out which ones you think you could use.
     
    I've started being a bit more precise with the newer files, adding little (Descriptors) like so at the end of a sound bite. 
     
    (Words) - self-explanatory
    (Vaginal) - contains reference to vaginal sex
    (Anal) - contains reference to anal sex
    (Cum) - contains reference to climax, or cum in some manner
    (Oral) - contains reference to oral sex
    (Long) - rather long, may overlap
    (Cock) - refers to male genitalia in some manner
     
     
     
     
    Current Voices
    Madison Ivy (Sulty, breathy, occasional shrieks, sometimes chatty)
    Rachel Roxxx (Quiet, submissive, gets faster the hotter she gets, very vaginal focused with her words, cumwhore)
    Bree Olson (Screamer, decent Non-Con voice, words can be added to imply enjoyment)

    2,619 downloads

    Updated

  8. Bree Olsen VoiceFX.7z

    Bree Olsen VoiceFX.7z
     
    this is just a repack of the original mod for use with extra voices with permission by the original auther Rogue2k8
     
    set up to use VoiceSlot 09 (Female)
     
    discription copyed from original page located here
     
     
    Not much to say here, just a collection of pornstar voices that I've clipped for use with any sexlab lovers pk or sexout mod... just pick out the voice files you like and replace the existing sound bites with the voices (you may have to rename them to the appropriate file in order to get them to work).
     
    Currently contains only a few, more will probably be added as I continue to clip them, but don't expect those to come out terribly fast as this is more so something I've taken to doing to enhance my own experience and I figured I'd share them.
     
    Note that some of the voice files will be of variable quality. Some better than others and some borderline unusable. So it wouldn't hurt to go through them and check out which ones you think you could use.
     
    I've started being a bit more precise with the newer files, adding little (Descriptors) like so at the end of a sound bite. 
     
    (Words) - self-explanatory
    (Vaginal) - contains reference to vaginal sex
    (Anal) - contains reference to anal sex
    (Cum) - contains reference to climax, or cum in some manner
    (Oral) - contains reference to oral sex
    (Long) - rather long, may overlap
    (Cock) - refers to male genitalia in some manner
     
     
     
     
    Current Voices
    Madison Ivy (Sulty, breathy, occasional shrieks, sometimes chatty)
    Rachel Roxxx (Quiet, submissive, gets faster the hotter she gets, very vaginal focused with her words, cumwhore)
    Bree Olson (Screamer, decent Non-Con voice, words can be added to imply enjoyment)

    2,136 downloads

    Updated

  9. Madison VoiceFX.7z

    Madison VoiceFX.7z
     
    this is just a repack of the original mod for use with extra voices with permission by the original auther Rogue2k8
     
    set up to use VoiceSlot 11 (Female)
     
    discription copyed from original page located here
     
     
    Not much to say here, just a collection of pornstar voices that I've clipped for use with any sexlab lovers pk or sexout mod... just pick out the voice files you like and replace the existing sound bites with the voices (you may have to rename them to the appropriate file in order to get them to work).
     
    Currently contains only a few, more will probably be added as I continue to clip them, but don't expect those to come out terribly fast as this is more so something I've taken to doing to enhance my own experience and I figured I'd share them.
     
    Note that some of the voice files will be of variable quality. Some better than others and some borderline unusable. So it wouldn't hurt to go through them and check out which ones you think you could use.
     
    I've started being a bit more precise with the newer files, adding little (Descriptors) like so at the end of a sound bite. 
     
    (Words) - self-explanatory
    (Vaginal) - contains reference to vaginal sex
    (Anal) - contains reference to anal sex
    (Cum) - contains reference to climax, or cum in some manner
    (Oral) - contains reference to oral sex
    (Long) - rather long, may overlap
    (Cock) - refers to male genitalia in some manner
     
     
     
     
    Current Voices
    Madison Ivy (Sulty, breathy, occasional shrieks, sometimes chatty)
    Rachel Roxxx (Quiet, submissive, gets faster the hotter she gets, very vaginal focused with her words, cumwhore)
    Bree Olson (Screamer, decent Non-Con voice, words can be added to imply enjoyment)

    2,080 downloads

    Updated

  10. FNIS XXXXL Patch

    Hello everyone, have you ever reach the animation limit after installing lots of SexLab animations? Even FNIS XXL with support of 32000 animations cannot satisfy you? Always hit the Error 2026: Too many animations when running FNIS? Here is a solution.
     
    What does this patch do:
    Increases the animation count limit of FNIS to 131071. I think the limit should be enough for all the users? If you just need more, post me and maybe I will create another even larger patch. Remove the FNIS 2000 limit on animations from single mod. @numen13 mentioned that this may makes FNIS work with other Nemesis mods like Animated Eating Redux SE / MCO. (You will still need Nemesis, just overwrite FNIS output with Nemesis output, but FNIS will no longer crash)  
    Hard Requirement: FNIS 7.6 XXL SE
    Soft Requirement:
    This patch only increases the limit of FNIS itself, you may need other patches to increase the animation count limit of Skyrim and SexLab.
    For Skyrim:  The existing patches include SSE Engine Fixes and Animation Limit Crash Fix SSE. For Skyrim LE users, even more patches are needed. Read this article to understand what patches you will need. For SexLab:  SexLab Utility Plus increses the SexLab animation limit from 1000 to 1250, while SexLab sslAnimationSlots 2000 provides even more capacity.  
    Usage:
    Since I cannot redistribute the modified FNIS as Fore has announced, so the provided file is only a binary patch. You will need a bsdiff/bspatch tool to apply the patch file on GenerateFNISForUsers.exe from FNIS 7.6 XXL SE. If you don't know what I'm talking about, just google bsdiff/bspatch. These bsdiff/bspatch tools should be easy to install under any Linux systems, as for Windows, some prebuilt binary can also be found on the Internet.
     
    (bsdiff/bspatch tools no longer needed)
    Install Guide:
    Make sure you have installed and enabled FNIS 7.6 XXL SE via MO2 first. Download the latest patcher from this page, install it and enable it as a normal mod via MO2. This patcher should not conflict with anything else, so the load order is not important. Add the executable to MO2 just like FNIS/BS/... ( you should be familiar with this, right? ), the executable is located at tools/FNIS XXXXL Patcher.exe. Run the executable via MO2, wait until the popup window say you are success. (Optional) Disable the patcher in MO2. There is no actual influence if you skip this step, just to be tidy. Run FNIS as usual.  
    Uninstall Guide:
    Repeat the install steps, the patcher tool should auto-detect it's dealing with a patched FNIS XXXXL and recover the origin version.  
    Update Guide:
    Run the uninstall steps first to recover the origin version FNIS. Or you may get some patcher error. Download the updated patcher and install and overwrite the old version. Repeat the install steps.  
    How to tell if you are success:
    Check the MD5 checksum: The MD5 checksum of the patched exe should be 6292e3f8e7f2da87773f8de3325bbdda, just provided here for checking. If you meet any unexpected behavior, check the checksum first! Check the FNIS title, see the screenshots comparison.  
    As for LE support: This patch should also work for FNIS XXL LE, but you may need more patches and find replacement of patches mentioned. Again, read this article to understand what patches you will need.
     
    Some recommended methods to reduce FNIS animations:
    It is said that more FNIS animations lead to less stability. So before using this patch, try to reduce the FNIS animations first. These methods include:
    Remove some SexLab animations, which is obvious but hard for people like me. ? Remove vanilla animations come with SexLab, which is hardly used. The mod SL Default Animation Remover already do this for you. Using replacement animations mod not depending on FNIS. I usually prefer to DAR mods instead of FNIS mods, which is faster and more stable. This topic provide a method to convert some of Devious Devices animations to DAR animations, which reduces FNIS animations a lot.  
    Some distinguishments:
    FNIS animations is not simply equal to SexLab animations. In fact, FNIS animations usually > SexLab animations + combat animations (such as PCA) + Poses + ... SexLab animations usually consists of multiple stages and multiple actors, every actor in every stage is a FNIS animation. So 1000 SexLab animations reaching SexLab limit is usually far beyond the FNIS limit.  
    Credit: All the amazing FNIS tools are created by Fore, and only the patch file is created by myself. It's free to make any non-commercial use of the patch file without my permissions. As for the FNIS tools, you will need the permissions from Fore.

    11,673 downloads

    Updated

  11. SLGP = SexLab grass patch

    Everyone knows that, when we start an animation with Player on an outside cell, the game redraws the grass, causing stuttering and frame drops.
    That's a Special Edition-only problem, it doesn't happen on Legendary. Beth's developers change something in the Special Edition that causes the problem.
    Also, the start of the animation is very slow, by the redrawing of the grass and by the SexLab code, which requires 5-8 seconds to start the animation.
    ALL THAT IS OVER...
     
    BETA ---> SLGP = SexLab Grass Patch <--- BETA
     
    This is a patch to remove the redrawing of the grass on exterior cells when the player is inside the animation.
    Also, I speed up the start of the animation having a normal time of 2 or 3 seconds, sometimes 4 or 5...
    The minimum time is 1.5 in almost 20% of the animations and below 3 seconds in the 70%. But some animations, around 10%, may need up to 4-5 seconds.
     
    The timings come from my 8 year old machine with a full install: SL, CF, SOS, Arousal, SLSO, PSQ, Appropos, CumShot, Deadly Drain...
    As the Papyrus time is shared between ALL scripts, having many scripts running increases the time it takes to start the animation.
    I guess normal people don't have an oversaturated game like mine and tend to have more newer computers. Therefore, I expect better times for most users.

    I don't find any big problem and my beta testers say everything works correctly 99% of the times. Sometimes we can have some physics issues that make the actors blink and move like crazy. That should stabilize and be gone in less than one second. It is caused by the physical calculations when the actors collide with the surrounding object. And it is more common when ussing furnitures, as beds, with Player.
    If the flickering doesn't go away, switch to another animation. Probably, that animation or that bed has some fault in its adjustment and causes the flickering. Aditionally, you can try move the animation ussing the SexLab reposition scene keys.
     
    Sometimes, we can have a weird issue that only happens with Player on some animations. Seems that the TranslateTo command doesn't always put the correct angles and I need to correct it manually causing flickering and frame drops. But I can't find any other solution. It only happens sometimes on some animations with Player. It's not normal, but I must alert you about that weird thing that i can't remove.

    SLGP is compatible with any mod because i respect the SexLab structure. Works with HDT hair, DD, Zaz and others 400 mods i have installed.
    I not discard problems, weird things, physic going crazy with HDT items, some flikering and fliying actors or creatures.
    But if you not want have any of that problems "sometimes" you can remove SLGP and return to the grass redraw when animating the Player.
    Nothing is perfect. Select yourself.

    Also, I strongly recommend mix SLGP with SLAS - SexLab Anim Searcher, if you not have it, because my NEW search system is stupidly fast.

    REQUIREMENTS:
    SexLab by Ashal
     
    COMPATIBILITY PATCHES:
    SLSO
    SLU+
     
    INCOMPATIBILITIES:
    Nothing for now
     
    DIFFERENT SEXLAB VERSIONS:
    Legendary doesn't need SLGP because the grass redraw issue is a Special Edition exclusive issue.
    Also, animation start in 1.62 is quite fast and I think you don't need SLGP.
    Of course I can make a version for 1.62 if a lot of people complain, but it won't go to save seconds.
     
    SLGP works with SexLab 1.63, 1.64c and 165 with the minor exceptions of some corrections on some futa and bed animations.
    I presume works in VR because SLGP not use any special DLL but i can't test it.
    I make a version for SLSO and another version for Utility Plus.
    Be sure you download, install and enable the correct version.
    SLGP not have ESP file and the game not go to alert you about the mix.
     
    INSTALLATION:
    Like any other mod. Use your mod manager. Download, install and replace some SexLab files.
    That's all. SLGP does not need additional tasks. Just install, replace and play.
     
    CREDITS:
    Ashal, by creating SexLab, updating it and giving us a different Skyrim.
    Markdf, by giving us the main clue about what's going on with the grass redraw.
    The entire Skyrim community because it's one of the best I've seen. THANKS TO EVERYONE.

    14,133 downloads

    Updated

  12. HoT&WeT SE

    What's New  See Change Log. Voice Pack Avail See install section below
     
    HoT&WeT v1.43 for SE   LE Page
    HoT&WeT is a Toys&Love Framewok, content mod & includes the HoT&WeT Toy Box 
     

     
    My Dearest Reader, 

    Skyrim is a wild and wondrous land, full of mystery and riches for the intrepid and brave adventurer.  Whether you seek gold or glory, knowledge or power you can find Fate's fulfillment within her bounds.  Though there are trials and travails and foes aplenty, there is one danger above all that claims those who visit these fair lands.
    You see Dearie, Skyrim is a land as bitter and cold as a Draugr's heart and that cold claims more lives than simple brigands or giants.  Your precious swords cannot hold the cold at bay and it sinks through the cracks and crevices of your shiny armor to gnaw on the bones beneath.
    But fear you not, for there is a solution to such problems and that is the service I humbly offer Dearie.  If you want protection from the relentless frost I can provide you with the items you seek.  Simply seek me out and we can strike a bargain depending upon your needs.  Unlike the harsh and bitter cold, I shall not bite but will instead see to all of your needs provided you are willing to pay my price.
     
    Your humble servant Dearie, 
    Baltus Aurum
     
     
    Overview
    HoT&WeT has a significant quest and includes a Toy Box.
     
    In addition, HoT&WeT provides warming, wetness, and overheating effects, making use of Toys' Thermal Strength feature. It uses Toys' Rrousal, Denial, Fondle, and Oversexed features extensively. These all work while questing with other Toys content mods when Frostfall is installed.
     
    Quest
    Baltus, according to his letter above, awaits you. The quest will teach you to deny orgasms, fondle, and avoid becoming too oversexed, to survive the cold using Thermal Toys. You will find yourself in possession of new toys along the way, and a reward allowing you to acquire more toys uniquely. To start, speak to a Khajiit trader.
     
    Overheating
    Causes uncontrollable love.
     
    Glacier Themed Toy Box
    The HoT&Wet Toy Box is themed for the snow. It includes 18 Glacier Themed, rustic toys, 6 of which become Thermal Toys that warm you, when they melt. The toys include the use of a broad spectrum of effects, buffs, and escape methods available in Toys.
     
    Additionally, there are several other Thermal Toys, in other Toy Boxes (the ones that melt), and they too will provide warming.
     
    Frost Fall Support
    This mod can be used without installing Frostfall if you only wish to use the Toy Box.
    Warming/wetness/overheating mechanics, and the quest, require Frostfall.
     
    Warming, Overheating, and Wetness
    These are the main features added by HoT&WeT. See the Warming, Wetness, and Overheating.
     
    How to Start
    Speak to a Khajiit trader. Their caravans travel between different settlements.
     
     Requirements, Installation, & Upgrading
    See the details...
     
     Links
    Toys Family of Mods - Listing of mods using or supporting Toys
    Warming, Wetness, and Overheating
    Change Log
     
    Help:
    FAQs and Troubleshooting Steps to fix if the test in MCM failed Building toys in Bodyslide  
     Credits & Permissions
     
    The Toys Team
    Mercplatypus - Story & Dialogue / VirginMarie - Scripting / Audhol - Toy Creation / Slappa - Animations
     
    Permissions
     
     

    13,566 downloads

    Updated

  13. SLAS - SexLab Anim Searcher

    Everyone knows that SexLab takes a long time to start animations, but only a few know that 90% of that time is spent searching and filtering animations.
    On my machine, the simplest search takes 2.5 seconds, a normal search takes about 5 seconds, and some complex searches take 10 seconds or more.
    And that's just Search. Filtering animations need another 3 or 5 seconds, sometimes longer, which makes SexLab very slow to start animations.
    The addition of the Cache in Beta 9 helped a lot because, when the animations are inside the cache, the search is instantaneous saving us 5 or 10 seconds.
    But the cache can't help when Filtering animations.
    ALL THAT IS OVER
     

    BETA ---> SLAS = SexLab Anim Searcher <--- BETA
     
     
    This new search system, based on StorageUtil and PapyrusUtil, is stupidly fast. We can search animations in less than 0.5 seconds.
    YES, THIS IS REAL. I'm not trolling you. This NEW Search System is millons of times faster than the previous one.
    And it works when Filtering animations reducing the time required to start the SexLab Thread to 1 or 2 seconds, sometimes 3.
    But take good note that i say:"start the SexLab Thread" because SexLab need make another lot of things that need more seconds.
    Like strip the actors, scale it, position it... All that need another 2 or 3 seconds and SLAS not change that section.
     
    But not worry, I'm working on try solve the second most big and annoying problem of SexLab: The redraw of the grass in exteriors.
    Making that I go to optimize SexLab even more reducing the total time required to complelly start the animation to the minimun posible.
     
    Of course, SLAS works with any mod because I respect the SexLab structure and only change the search and filtering functions.
    Is enabled only for Humans because the search for Creatures is enougth fast. But i not discard add Creature support.
    It's so fast that I disabled the cache for Humans and left it only for Creatures because this new system is often faster than the cache.
    Not trust me? Take a look to those lines extracted from my log playing SexLab 1.63 with 870 Animations where 699 are for 2 actors:
     
    YES. That is crazy. SLAS can search animations for 2 actors in 0.04 seconds processing my 699 animations.
    The last serch, whitout any restriction of any kind, selecting every one of my 699 animations, only take 0.48 seconds.
    Those times was collected on my current savegame, in Level 46, playing with more than 400 mods. Isn't a new game.
    And come from my 8 years old computer, 4 cores 4 threads. Then, you don't need a supercomputer.

    REQUIREMENTS:
    SexLab by Ashal
     

    INCOMPATIBILITIES:
    Utility Plus by Osmel (Temporally)
    Separate Orgasm by Ed86 (Partially)
    HDT Ahegao Tongues By Throwaway4Nexus (Partially)
    SexLab sslAnimationSlots 2000 By Swe-DivX (Ignore)
     
    Don't install SLAS in your game if you have Utility Plus. That go to break a lot of things. You must wait until Osmel publish a NEW version with SLAS integrated. Utility Plus is, practically, a different version of SexLab. Have their own MCM and their own furniture system. SLAS is absolutelly imcompatible with Utility Plus. But not worry, I already talked to Osmel. Actually I PM with Osmel almost every week, because we worked together for months trying to speed up SexLab. In fact Osmel was the first person to see my new search system and he is integrating SLAS into Utility Plus and of course will integrate it into SexLab 1.66

    About Separate Orgasm i need distribute the file sslBaseVoice and is included in Separate Orgasm, read Technical Notes for more info.
    That make us lost one parameter in the MCM of SLSO, exactly SexLab Hot Voice Strength, because the PEX file is diferent.
    That is the only downside, we lost one parameter and Ed86 say me isn't a important parameter, but you can have another opinion.
    For that i say (Partially). The rest of SLSO works whitout any problem.
     
    HDT Ahegao Tongues was famous by theirs incompatibilities, because replace SexLab files.
    But i release a modified version long time ago to solve that problem.
     
    SexLab sslAnimationSlots 2000 include SexLab files but not have any necesity. Simply replace it with the files included inside SLAS.
     
    I not know any other collision with any other mod but if you know a mod that can collide with SLAS, please, report it.
    Forget about SexLab Extra Voices because not replace any SexLab Files.
     
     
    DIFFERENT SEXLAB VERSIONS:
    SLAS go to be a temporary patch until the release of the New Utility Plus, probably in a few weeks, and the future release of SexLab 1.66 in some months.
    But the old SexLab versions will never be updated and people who, for some strange reason, don't want UtilityPlus and continue playing with old versions of SexLab, like 1.62 on legendary or 1.63 on Special 1.5.97, or are stuck on 1.64c with Aniversary 1.6.xxx, probably by DAR... all that people NEED this patch except, maybe, the people with 1.62
     
    1.62
    I think ORIGINAL 1.62 not need SLAS because, first, is limited to 500 animations, and second, the search is enougt fast.
    Additionally, PapyrusUtil 3.3, last version for Legendary, NOT have the new array functions and i need emulate it with Papyrus code.
    Then, the reduction in time gained by StorageUtil is lost when process the arrays with Papyrus code providing no benefit.
    I can make a version for 1.62 if a lot of people claim for it but not expect the crazy speed of special.
     
    VR
    Unfortunately the latest version of PapyrusUtil for VR is 3.6 and like Legendary it does NOT have the new array features. So you can't use SLAS in VR.
    Of course I can make a VR version, but it won't have the same performance.
     
    1.63
    SLAS is made over 1.63 and works perfectly when playing ORIGINAL 1.63 providing exactly the same animations than the old slow system.
    But you MUST use the PapyrusUtil.dll included inside ORIGINAL SexLab 1.63 and you CAN'T use the PapyrusUtil V39 published in Nexus for 1.5.97
     
    The main motive is a version incongruency. The two DLL's report version 39 but the DLL's are DIFERENT.
    The PapyrusUtil inside SexLab 1.63 for Special 1.5.97 HAVE the array functions GetMatchingInt and GetDiffInt.
    But the PapyrusUtil V39 published in Nexus for 1.5.97 NOT have the array functions GetMatchingInt and GetDiffInt.
    SLAS need that functions and is STRICLY OBLIGATORY use the PapyrusUtil.dll and the script files included inside ORIGINAL SexLab 1.63
    If you have downloaded PapyrusUtil V39 for 1.5.97 from Nexus, please, DELETE IT.
     
    1.64c - 1.65
    If you are ussing Aniversary not worry about the PapyrusUtil versions. Use the version that match with your game.
     
    But if you install SLAS in SexLab 1.64c or 1.65 I not know what go to happend because I NOT have Aniversary.
    Theoretycally must works because SLAS only have scripts and the scripts works in every version of the game.
    But the big problem of the scripts is the interaction with others scripts.
     
    As SLAS change SexLab scripts, maybe and only maybe, SLAS can break others SexLab scripts in 164c and 165.
    But i think must works because the scripts replaced by SLAS only have some small changes.
    Basically, some adjust in bed and futa animations. Some animations can play bad but i think the benefits of SLAS are bigger.
    Then, please, install SLAS in 164c and 165 and tell me how works.
    Did someone do it? SLAS works? Please report your results.
     
     
    INSTALLATION:
    The installation instructions are completely different depending on whether you want start a New Game or want to continue with your Current Game.
     
    New Game:
    If you go to start a New Game, use your mod manager, install SLAS and let SLAS replace some SexLab files.
    Open Skyrim and start a New Game. Wait some seconds, go to the MCM of Sexlab and Install/Update SexLab.
    You don't need make anything more. SLAS catch the register of the animations and direcly works. Be happy.
     
    Current Game:
    To install SLAS in an active game and PRESERVE your actual SexLab configuration you MUST follow this instructions to the leter:
     
    1 - Forget SLAS exist.
    2 - Take conscience about you MUST make this BEFORE download and install SLAS into your game.
    3 - Open your game and load your actual savegame. Go to the last page in the MCM of SexLab and EXPORT your actual SexLab configuration.
    4 - Save your game in a new slot only to have a recovery point if something go bad.
     
    5 - Now, you discover SLAS and, having your actual SexLab configuration exported, you can continue.
    6 - Download SLAS, add it to your mod manager and let SLAS replace some SexLab files.
    7 - Open your game and load your saved game. Go to the SexLab MCM and Change your Creature Animations flag in General (second page)
    7.5 - More clear: If your Creature Animations was enabled, then, disable it. If was disabled, then, enable it.
    8 - Go to the last page of the SexLab MCM and IMPORT your SexLab configuration. The process reset the Creature Animations flag to the exported value.
    9 - Is made. Launch a SexLab animation and be happy.
     
    VERY IMPORTANT NOTE:
    If your NOT export your actual configuration BEFORE install SLAS you go to lost the info related to what Animations, Expresion and Voices was Enabled/Disabled. I can't make anything about that. The export operation must be made BEFORE add SLAS to your game. Read the Technical Notes for more info.
     
    Aditional Notes:
    Similarly, if you have multiple profiles, as each profile has its own different and separate savegames, you must follow the installation instructions for each different profile. I'm not ONLY talking about different profiles in your mod manager. Please note that Skyrim can have different profiles within the same Skyrim. Every time you start a New Game, Skyrim creates a different profile with a different name and separated saved games. Then, if you want to keep exact information about which animations you have enabled/disabled on each different profile, you MUST disable SLAS in your mod manager BEFORE starting the export operation for each profile.
     
    That means you have to be VERY CAREFUL when switching profiles, in your game or in your mod manager, because SLAS does not have an ESP file. So the game does not show the alert about missing pluging. You need know whether SLAS is enabled or disabled in your mod manager BEFORE launching Skyrim to EXPORT your settings. And you must use only your head because the game will not warn you.
     
    In the case of catastrophic failure, you have a last resort. Go to the last page of the SexLab MCM and select: Reset Animation Registry.
    That clear all animations and re-register again. It may take 3-5 minutes, maybe longer with lots of animations.
    But note that Reset Animation Registry put ALL animations ENABLED.
    In other words: You have lost your personal information about which exact animations you have enabled/disabled in your previous game.
     
     
    Technical Notes:
    I need change one of the most important properties in SexLab called Enabled because i need intercept it.
    The property Enabled is defined in sslBaseObject as AUTO and I need it as Personalized Get/Set.
    Simply because SLAL, SL Tools, Zaz, DD... and others mods Enable and Disable animations.
    I can't make a patch for each mod that Enable/Disable animations. Then, I decide intercept it.
     
    The property Enabled is shared with sslBaseAnimation, sslBaseExpresion and sslBaseVoice because that scripts extend sslBaseObject.
    I not change one single line of code in sslBaseExpresion/sslBaseVoice and I not distribute their PSC source code.
    But, as i change the type of the property from Auto to Manual Get/Set in their PARENT, I need re-compile and re-distribute a new PEX version of that files.
    Seems that the compiler store, inside the PEX file, the type of the property when we extend a script. If I not re-complile that files the Papyrus0.log say:
    WARNING: Property ::Enabled defined in sslBase___ not match with their Parent.
    And say it while load the ESPs and the PEXs files, before show the Main Menu, because that mean a problem in the scripts.
    The only solution I have is re-compile and re-distribute new PEX files.
    That cause the PARTIAL incompatibility with SLSO.
     
    In the same way, we must export the SexLab configuration BEFORE install SLAS to store the values of the OLD Enabled properties inside the JSON file.
    When we install SLAS for the first time and load the saved game we can see this line in the log:
    WARNING: Property ::Enabled defined in sslBaseObject not match with saved game. Property Ignored.
    And show when Load the Savegame. That cause the lossing of ALL the values of ALL the properties Enabled in ALL the Animations, Expresions and Voices.
    But, when we import the configuration, Sexlab read the OLD values from the JSON file and store it inside my new modified property.
    When we save the game and load it again the warning not show because the new type of the property Enabled is correctly stored inside the savegame.
     
     
    CREDITS:
    Ashal, of course, as the creator of the wonderful StorageUtil and PapyrusUtil libraries. I can't do SLAS without those libraries.
    Ashal again for creating SexLab, updating it and giving us a different Skyrim.
    Ashal once again for owning and running this amazing website called LoversLab.
    Osmel, a friend, for supporting me in SexLab and testing some of my new scripts.
    The entire Skyrim Community because our Skyrim was made thanks to the work of many people. THANKS TO EVERYONE.
     

    12,876 downloads

    Updated

  14. Random Sex NG for SexLab

    The Random Sex mod returns, this time updated to use CommonLib-NG to allow a single version of Random Sex to work with all versions of Skyrim SE, AE and VR (theoretically, if there was a version of SexLab for Skyrim VR). This is currently in beta, but is stable in my game and has been extensively tested with just about every combination of parameters that I can think of. Many bug fixes have been made.
     
    Summary
     
    The Random Sex mod matches creatures, NPCs and the player, triggering sex acts at intervals specified in the MCM. When a sex act is triggered, the following events occur:
    All NPCs selected move to an NPC selected as a victim. Once all NPCs reach the victim NPC, the sex act is started. If masturbating onlookers have been selected they move to the sex act in progress. Once masturbating onlookers reach the sex act, they begin masturbating.  
    Requirements
     
    Address Library for SKSE plugins
    SexLab (version dependent on Skyrim version)
    SKSE (version dependent on Skyrim version)
    SkyUI
     
    SexLab Aroused is optional, but will be detected and used if present.
     
    Updates
     
    If updating in Mod Organizer it is recommended to use the Merge option to preserve the existing SexLabRandomSexNG.json configuration file.
     
    I have made numerous updates to the mod, some facilitated by the additional capabilities of CommonLib-NG over SKSE.
    A significant portion of the player and evaluation filters have been moved to conditions and to a native filter for additional performance. Doubled the speed of native NPC-NPC evaluation code. Player is always treated as a victim (works mostly but see known issues below). Animations with the BedOnly flag are filtered out as there is no easy way to know if a bed is nearby. Furniture selection has been removed - SLAL animations seem to be atrocious at indicating if furniture is used. Runs the correct animation in SexLab (yes, I know...) Takes into account restricted strapon setting in SexLab for animations marked as "Straight". Takes into account creature gender setting in SexLab. Uses a JSON file to store configuration settings and no longer uses the SKSE co-save. New games will be preset with the current configuration. Random Sex NG DLL source code can be found at this location.
     
    Debugging Logs
     
    The JSON configuration (in the same directory as the DLL) allows the log level to be set to "debug" (default is "info") which will dump a LOT of information to the SexLabRandomSexNG.log file located in Documents\My Games\Skyrim Special Edition\SKSE, at the expense of speed. It is not recommended to use logLevel=debug during normal gameplay.
     
    Known Issues
     
    SexLab currently sorts sex act participants with no way to override this. As a example, an anal sex act where a male player is the victim and a female attacker is assigned should have the female using a strapon to have anal sex with the male player. Unfortunately SexLab sorts the participants so that the player is now in the dominant position. I have added a pull request to SexLab that will hopefully fix this in the future by adding a SortActors parameter to the animation threads, but in the meantime I am working around the issue by manually changing the genders in SexLab (and changing them back after the sex act ends).
     
    Credits
     
    Ashal for SexLab
    fishburger67 for SexLab Aroused Redux
    mnopfler for the Russian translation included in the release.
    boozecow for the French translation included in the release.
    snottily for the German translation included in the release.

    16,321 downloads

    Updated

  15. Toys Workshop SE

    What's New  See Change Log. Voice Pack Avail See install section below.    LE Version
    Toys Workshop is a Toys&Love content mod & includes the Princess Toy Box
     

     
    Toys Workshop v1.33 for SE

    Skyrim has had it's fair share of troubles. Dragons attacking the holds. Bandits running rampant. A civil war pitting brother against brother. Things couldn't be much darker. To make matters worse a lone vigilante with a strange hat and incomprehensible motives has become a plague upon the holds bringing joy and cheer to his victims! Truly a despicable monster. Someone needs to do something!
     
    Unfortunately the war takes its toll and the guards are stretched thin. They are looking for anyone brave enough to find this monster and get to the bottom of this mystery. Who is this man? Why is he doing this? What will it take to stop him? The citizens of Skyrim want to know that they can be safe in their misery once again without maniacal laughter finding them in their despair.  He he he, ha ha ho!
     
     Summary
    Princess Toy Box Quest - Spreading Toys and Cheer Dance, Love Dance, & Dance Orgies - Repeatable Toys-themed scenes  
     Quest
    Spreading Toys and Cheer - Getting Started...
    Speak to any guard to start your adventure.
     
    Dance, Love Dance, & Dance Orgies
    Two toys won't be found in the Toy Box. Once the quest has progressed, you will posses toys that, under the right circumstances, start special scenes... custom animation scenes that play differently every time, and a chance of a random Love and Orgy Scenes. For spoiler see Tips.
     
     Princess Toy Box
    Toys for an innocent princess! They come in two colors. Some melt, become semi-transparent, and glow. Some have other effects. In addition to receiving princess toys during the quest, you will find a vendor selling them. No Support for Males.
     
    Note: There are two Princess "Skirt" toy variations, depending on the body used. Details...
     
     Requirements, Installation, & Upgrading
     
     Links
    Toys Family of Mods - Listing of mods using or supporting Toys
    Tips
    Change Log
     
    Help:
    FAQs and Troubleshooting Steps to fix if the test in MCM failed Building toys in Bodyslide  
     Credits & Permissions
     
    The Toys Team
    Mercplatypus - Story & Dialogue / VirginMarie - Scripting / Audhol - Toy Creation / Slappa - Animations
     
    Full List of Credits...
     
    Permissions
     

    15,640 downloads

    Updated

  16. Chicken With Vagina or Fleshlight Chicken

    This is a beta mod or a showcase for a future big mod I'm working, the vagina should work properly if you have 3BA installed, because it uses the vagina from 3BA, you can use this assets if you want to make other mods.
    Credits to CBBE 3BA
    The new chicken has more vertices, to be smoother.

    396 downloads

    Updated

  17. Paradise Halls Enhanced (pahe) Special Edition with the customary addons

    this is skyrim special edition conversion for :
    Requirements:
    Skyrim SE 1.5.39 minimum, tested working with newer current versions SKSE SE v2.0.7 minimum, tested working with newer current versions SkyUI SE FNIS SE SexLab Framework SE 1.63 - BETA 2 Zaz animation pack se V7 or 8 the above mod requirements and the requirements of those mods and fnis must be run after install the lakeview manor cell requires hearthfires tdf patch requires tdf prostitution mod alt start addon requires arthmoor's alt start pahe-dwarven suits patch requires  Devious Devices expansion 4.3 or 5 for sse,(newer versions now have their own patches, please be sure to use the ddx patch that matches your version) (DDX file is hidden download button at the bottom of the download list for the dd for sse download) Run FNIS SE after installation! ALL requirements for the above mods must also be installed full install requires all above requirements and the included dwarven suits patch requires Devious Devices expansion 4.1 for sse creature framework conflict appears to be removed from 7.x versions thanks to fred200 and Pfiffy for their conversion efforts
    based on this mod here:
    https://www.nexusmods.com/skyrim/mods/29886/?
    with additional features of this mod here:
     
     
    Mods based on Paradise Halls
    Paradise halls has been built to be a platform for other modders to build their own content for.

    Be careful : some mods developed as add-ons for previous versions of PAH won't be compatible with last version or future versions. To make them compatible ask the modder of the add-on, no answer will be done here on the subject, if a mod is based on an .esm (Skyrim, DLCs or another mod) and is not upgraded when the base .esm change, it's a dead mod.
    as this is sse, those mods are all waiting for this to be released so we won't go into that at this time....
     
    Currently Compatible with version8:
    home sweet home
    aygas(and you get a slave)
     
    these mods should be compatible, but don't seem to do anything paradise halls related anymore...and seem to be abandoned(so not likely to be converted anytime soon):
    Paradise Halls - Slavers Hideout Add-On by Emotika: http://skyrim.nexusmods.com/mods/33462 Paradise Halls - Family Feud by OmegaIsraelTerri: http://skyrim.nexusmods.com/mods/32865
    These mods are not yet compatible. Using them will result in extreme weirdness (not the good sort):
    Dres Trade by RET45Paradise Halls Merchant add-on by lucen15 Paradise Halls Merchant add-on by lucen15  
    These mods are obsolete, won't be updated and should not be used in current or future releases:
    Paradise Halls Extender - Slave Capture Spells and Poisons by Mutifex Immersive sex slaves - Animatied Prostitution patch for Paradise Halls by Mutifex The Slaver's Spellbook   
     
    What you can do now
    * Enslave people
    * Train them as slaves
    * Train them to be respectful
    * Train them to fight for you
     fuck your slaves as punishment or for your own pleasure adequately fucked slaves can also be turned into tdf sluts - requires tdf prostitution mod sufficiently submissive slaves may also be into turned into tdf sluts - requires tdf prostitution mod * Slaves can be given equipment to wear
    * Slaves can be leashed up to stop them running off (which they'll try to)
    also advanced leash options available in mcm to allow the slave to continue following the player for training similar to the old leash, the slaves can now also be restrained ropes are not inescapable, but the iron cuffs can be made at the forge for a much sturdier restraint restrained slaves also receive pose training * Slaves have a separate backpack for carrying stuff you don't want them to wear
    * All slave dialogue re-uses existing dialogue, so no matter the voice type of the person enslaved, you will hear them talk
    many newer voice types added to the list of voices for the slave so its not always even toned * You have a whip (it even leaves whip-marks)
    * Sell slaves to Master Jerrek in the Fellglow Slave Camp
    camp not yet converted to sse alternate start is also compatible here, in fact i recommend it to allow your mods to start cleaner devious devices patch adds more collar variants as leash collars and when chosen with advanced leash collar option from mcm this mean its easier to manage multiple slaves 128 slaves instead of 15 Easier enslavement (see changelog "Initial Release") MCM huge jail expansion for HF Falkreath enslave cancel button for canceling the enslavement process before its started(useful if dialog was attempted, especially useful for eff users) teleport debug to teleport a lost or stuck slave to the player from anywhere on the map via the mcm  
    What you can't do
    * Enslave anything which isn't a playable race
    some creature exclusions are now available and further will be added at my discretion * Enslave any 'important' npcs.
    well no, actually you can, But i wouldn't advise it if you plan to complete the quest that npc is associated with...it just might fail to complete the quest random additional note, some quest npc's tend to have disappearing acts removing them from the game at certain quest stages that may effect your slave if you choose to enslave that npc * Enslave any 'scripted' npcs.
    easiest or most common example for this is scripted follower addon mods, but sometimes even the follower framework used is enough to interfere enslaving scripted npc's often leads to breaking something and i can't guarantee what will happen afterwords  
    escape rules and prevention:
    first if they're above submission setting, wearables won't matter next if they're below the setting, but wearing a leash collar, submision won't matter devious collar will also behave as leash collars and dwarven devious suits will also act as devious collars "with benefits" and most devious devices that prevent running will also prevent a slave from running and thus also prevent them from escape if they're below the setting with a basic collar, but wearing zbf shackles, additional rules apply for escape chances based on the shackle type if it activates the tied state or if the update gametime event activates the tied state  
    using the dialog "I'm going to make sure you stay here." will use the zbf cuffs or shackles from inventory to activate the "tied state" ropes are the easiest to escape from and either color iron cuffs are the hardest with everything else in between iron cuffs are either impossible to escape from or nearly so, haven't had an escape from those since they were added to the system ropes are given freely using the dialog options, but have an escape chance high enough you can reach about 100 yards or so on average before the slave is running or standing there ready to run leather cuffs craftable at the tanning rack. iron cuffs craftable at the forge  
    Instructions
    Go to Whiterun, check in Farengar's study. You'll find he's taken on an 'interesting' hobby.

    To enslave someone, simply (actually it's not that easy) attack them until they're nearly dead and go down on one knee, then activate them when they're down. You don't need any specific tools, but you'll find them really hard to keep hold of without the slave collars found on Farengar's desk.

    Remember that 'important' NPC's cannot be enslaved. Important NPC's are the NPC's which can't be killed normally. When they reach 0 health they go down on one knee in a bleedout state for a while and then heal up and come back at you.
    hmm, not so sure if that's true or not
    Slave collars and whips can both be created at the forge - Collars under Jewelry and whips under Misc.
    cuffs can also be made to restrain your slaves
    To sell slaves, go to the Fellglow Slave Camp, near Fellglow Keep or use "home sweet home" mod or aygas
     
    npc dialogue fixes list:
     
    Installation
    * This mod requires SKSE
    * Some users have reported that some SKSE functions do not work when using skyrim 4G. Skyrim 4G isn't needed anymore anyway so might as well simply not use it.

    Use mo or unpack into data folder.

    Your load order should be as follows:

    Skyrim.esm
    Update.esm
    Dawnguard.esm
    ... other Bethesda DLCs
    zaz
    sexlab
    paradise_halls.esm
    ... other stuff
    paradise_halls_xxxxx.esp
    paradise_halls_xxxxx.esp
    paradise_halls_xxxxx.esp
    paradise_halls_SLExtension.esp

    Important for U.F.O Users (thanks etaineleanor):
    >correct loadorder:

    paradise_halls.esm
    Other stuff
    paradise_halls_xxxxx.esp
    paradise_halls_xxxxx.esp
    paradise_halls_xxxxx.esp
    finally U.F.O.
     
    installation method when installing fresh or reinstalling everything:
     
    Troubleshooting

    If you're experiencing weirdness, here are some troubleshooting tips:
    do Not use an sse edit autoclean, those are not identical to master records being deleted -Having them enabled will either cause a CTD or will cause extreme weirdness in-game. Do not use them.
    additionally some mods which were made for paradise halls 0.7 no longer work either...But majority of those mods are now incorporated into the framework - Having old scripts lying around from a previous version will cause problems. Try uninstalling, using the script removers (look at optional files), and then installing the latest version.

    - Although PAH won't boot up if you're using an alternative start mod, you can force it to. Console:
    >help reboot
    >player.addspell <the id of the reboot spell>
    Then cast that spell.
    that spell has been removed and replaced with an auto-start mcm option also exists, but that's due for repairs soonfixed - Rebooting as above can solve a lot of weirdness.
    -sometimes best to leave the console open when resetting a slave or restarting the mod
    - You can't really clean an existing save in the same way you could with previous Best games. Scripts are actually saved in a save game file and so may continue running even if the script file no longer exists. SKSE has a feature to clean up dirty scripts but it needs to be enabled in an ini file. I strongly recommend editing / creating a "skyrim/data/skse/skse.ini" to include this:
    [General]
    ClearInvalidRegistrations=1
     
    Longer lasting whip-marks
    Some people have asked to have the duration of whip-marks increased. This isn't possible with the CK, however there is am ini tweak you can do. Find and open your skyrim.ini, under [Display] add this line:

    fDecalLifetime=9999.0000

    That will increase the lifetime for ALL decals in the game which you may or may not want.
     
    final trouble shooting methods when all else fails:


    Compatibility
    This doesn't really touch any existing forms, so compatibility shouldn't be a problem. I haven't done any compatability testing yet, so I can't really guarantee it's going to play nicely with everything. There's no reason I can see why it would cause problems though.

    * There is one exception to this: Mods which cause NPC's to surrender are likely to conflict with the capture mechanic here.
    * It seems that skyre and possibly other mods which increase weapon damage cause the whip to do more damage than it should, potentially killing captives before they submit.

    For SkyRe users: you should add the following line under <weapon_exclusion_strings> in ReProccer's Stats.xml

    <weapon_exclusion_string>Whip</weapon_exclusion_string>

    then run the patcher. This way the whip will keep its damage as 1.
     
     
     
    recommended but not required:
    PAH Home Sweet Home by Musje aygas(and you get a slave) by Musje  
     

    look for sse versions of these mods, recommended but not required:
    Prettier Bandits by EinarrTheRed Slave Way Manor 1.0 by drlove33 Eastern Holding Cells 1.0 by drlove33 Slave Den 1.0,1.1 by drlove33 Slave Holding Cells 1.1 by drlove33 The Bondage House 0.5 by Vykroft  

    addition thanks to:
    AxarT for the expanded lakeview dungeon addon
    AVS for the dwarven suits ground objects
    devious dwarven suits patch based on the work of MaikCG for Dwarven Devious Cuirass 1.1a
    Hambam9871 for the original miaslair patch
    EinarrTheRed for the felglow slave camp updated npc's and navmeshes
    a1b2c3d4e5f6h7i8 for the female player oral animations fix
    julzor for compiling my script while i'm away from my pc
    Vykroft for fixing the lakeview manor cell addon
    Pfiffy for translation updates
    Xorgroth for more slaves patch2 allowing upto 100 slaves
    WaxenFigure for the solution to naked bandits for non - temporary actors (still issues with temporary actors)(obsolete)
     
    BlackShades for finding the faction check bugs in condescending dialogs
    ragnam for his help with the behaviors
    fomod by tznvlw
     
     
    PERMISSIONS

    - You can NOT post any derived works of this mod (= mods that contain portions of my code) outsides of LL without my explicit permission.
    - You can NOT repost or reupload this mod without my explicit permission.
    - You can NOT bundle/re-distribute any parts of this mod with your own (e.g. include patched versions of pahe's scripts or ESP in your mod) as future updates might break mine, yours and other mods if you do.
    - You can NOT post or share any patches against this mod without my express permission, unless their sole purpose is fixing bugs.
    - You can NOT publish a full or partial fork of pahe (as in using it as a base for a project offering similar functionality) without my permission.
     

    411,256 downloads

    Updated

  18. Random Sex Mod for SexLab SE

    Important Note: I will no longer be supporting this version of Random Sex, as it is now superceded by SexLab Random Sex NG which uses CommonLib-NG and the Address Library to support all versions of Skyrim SE and AE in one download. Please refer to this page to download the new version (I also don't recommend updating mid-game unless you know what you're doing with tools like Resaver).
     
     
    Now available for Skyrim SE with the following improvements!
     
    SKSE64 plugin cross-checks available NPCs against available animations and configuration settings during the evaluation. It is noticeably more effective at figuring out available sex act combinations from the available NPC pool. SKSE64 plugin patches into the translations to allow the sex act notifications "x, y and z are having sex" to be translatable entities in the language translation files. Proper use of faction assignments in ReferenceAlias entries removes the need for the cleanup script. Better use of Papyrus states in the scripts to improve code layout and efficiency. Quest based multithreading with up to 8 threads working to set up sex acts and masturbating onlookers. Splash screen lets the player know when SexLab has not been installed. Creature options are grayed out when SexLab allow creatures flag is not set. SexLab Aroused option is grayed out if SexLab Aroused is not installed.  
    Summary
     
    A spell has fallen over the denizens of Skyrim. From the priestess in the temple to the blacksmith at his forge. From the ice wolf in the frozen tundra to the draugr in the tombs. None are able to resist their carnal urges, now plunged into an orgy of sexual depravity that threatens to destroy the world as we know it. Some try to resist, but cannot. Heimskr, desperately preaching his sermons to Talos while being subdued by Ysolda. Lydia loving every second of it. Only the children appear to be immune to the effects.
     
    This mod pairs random NPCs and Creatures together for sex using the SexLab framework.
     
    Full credit goes to WaxenFigure for the concept and his original implementation as part of the Sex Addicts mod.
     
    DDL source code can be viewed here.
     
    Requirements for Anniversary Edition version 20220921 - Note UNTESTED as I am still on Skyrim 1.6.353 but should be good if I haven't messed up the recompile.
     
    File:  SexLabRandomSexAE_V1_20220921
    Skyrim Anniversary Edition 1.6.640
    SKSE 2.2.2
    SexLab 1.65
    SkyUI MCM
    FNIS 7.5
     
    Requirements for Anniversary Edition version 20220107
     
    File: SexLabRandomSexAE_20220107
    Skyrim Anniversary Edition 1.6.353
    SKSE 2.1.5
    SexLab 1.64c
    SkyUI MCM
    FNIS 7.5
     
    Requirements for Special Edition version 20211223
     
    File: SexLabRandomSexSE_20211223
    Skyrim SE 1.5.97
    SKSE 2.0.20
    SexLab 1.63
    SkyUI MCM
    FNIS 7.5
     
    NEW! Version 2 with creature on creature action for both SE 1.5.97 and AE 1.6.353 and 1.6.640 - Do not update an existing game with this version. Like V1 20220921 above this is untested as I am still on Skyrim 1.6.353. However, I have been running this code on my game for several months now so it should be stable if I haven't messed up the recompile.
     
    File: SexLabRandomSexSE_V2_20220921
    Skyrim Special Edition 1.5.97
    SKSE 2.0.20
    SexLab 1.63
    SkyUI MCM
    FNIS 7.5
     
    File: SexLabRandomSexSE_V2_20220917
    Skyrim Anniversary Edition 1.6.353
    SKSE 2.2.0
    SexLab 1.64c
    SkyUI MCM
    FNIS 7.5
     
    File: SexLabRandomSexAE_V2_20220921
    Skyrim Anniversary Edition 1.6.640
    SKSE 2.2.2
    SexLab 1.65
    SkyUI MCM
    FNIS 7.5
     
    I set up an MCM screen for my options as, quite honestly, it's a little hard to cast a configuration menu spell when Lydia is grinding one out on the player's face. When my mod is first loaded, it is switched off. You will need to go into the MCM menu and switch the mod on before you will see any action.
     
    Each time the code loops, a victim is selected along with one or more attackers and zero to four masturbating onlookers.
     
    Creature percentage is evaluated before threesome percentage. If the creature percentage check is passed and no creatures are available, processing continues with the threesome check. If the threesome percentage check is passed and no threesomes are available, twosomes are evaluated. Checks can fail because of a lack of animation selections in either the SexLab or the Random Sex menus (or simply because there are not enough available participants), so check settings in both menus if expected participant combinations are not showing up.
     
    Upon selecting participants, the sequence of events is this:
     
    (1) Each attacker runs towards the victim.
    (2) If this is a group sex act, attackers reaching the victim will follow the victim until all attackers have reached the victim.
    (3) The sex act is started.
    (4) Any assigned masturbators now make their way to the sex act in progress.
    (5) Upon reaching the sex act, masturbators start masturbating.
     
    The time between each loop is fully adjustable by specifying minimum and maximum intervals between iterations. Up to 90 minutes can be set up between iterations of the loop, so you can happily explore Skyrim with only the occasional surprise, or you can set up a 10 second loop and get a major orgy going in Whiterun or Solitude!
     
    Random Sex now comes with a distance slider that can be used to determine the radius around the player from which NPCs and creatures can be selected for sex acts. Minimum is 10 meters, maximum is 120 meters or a radius of approximately 2 in-game cells. At the minimum it is possible to stand between the gate guard and Adrianne at the Whiterun blacksmith and get those two to go at it. At the maximum setting, the whole of Whiterun is at the mercy of this mod.
     
    Updates
    Anniversary Edition 20220921:
    Recompile for SKSE 2.2.2
    NEW: Version 2 with creature-on-creature action.
     
    Anniversary Edition 20220107:
    Recompile for SKSE 2.1.5
    Translation data loaded for first notification (removed SKSE event handler)
    Fix creature animation loading issue.
     
    Special Edition 20211223:
    Translation data loaded for first notification (removed SKSE event handler)
    Fix creature animation loading issue.
     
    Anniversary Edition 20211215:
    Recompiled with SKSE 2.1.4.
     
    Anniversary Edition 20211123:
    Recompiled with SKSE 2.1.3.
    Mannequin check uses isInRace(MannequinRace) to (hopefully) handle custom mannequins correctly.
    If the player has their weapon drawn, they won't be targeted for sex acts.
     
    Special Edition 20211123:
    Back-ported changes for Anniversary Edition above and recompiled with SKSE 2.0.20.
     
    Load Order
     
    Use LOOT - Not sure how the SKSE64 evaluator affects this, but following reports from several people it is highly recommended that Random Sex is placed above all other SexLab mods in the load order.

    76,280 downloads

    Updated

  19. Toys&Love SE

    3 Frameworks in 1... Bondage, Love Scenes, and Rousing.
     
     What's New  Furniture Love & more - see Change Log 
    Toys Discord   LE Page   LE & SE Support 
     
    New Furniture Love Video   Furniture Love FAQs

     
    Bondage Video

    Toys&Love v2.62 for SE   3 Frameworks in 1... Bondage, Love Scenes, and Rousing
    Skyrim. Land of the Nords, birthplace of Tiber Septim. It is a harsh land, shrouded in bitter cold and ancient mystery. A land of adventure where mead is consumed with the songs and stories of heroes and legends. A land where many come to find their fortune, themselves or their destiny.
     
    Skyrim is also the home of more exotic mysteries spoken of in hushed tones throughout the empire. Mysteries involving strange acts in bedrooms and brothels using the most intriguing contraptions that are never spoken of in polite company. These Toys, as the locals call them, have seen a resurgence in popularity during the recent turbulent times and just may be the real answer to how the Nords really stay warm in the frozen northlands...
     
     Overview
    Toys&Love is three Frameworks in one... Bondage, Love Scenes, and Rousing. These are tightly integrated.
    Bondage - Equips toys from Toy Boxes, with numerous effects and escape methods.
    Love Scenes - Plays scenes using animations from Love Packs and the widely available SLAL Animation Packs. A complete alternative to other animation frameworks.
    Rousing - Tracks rousing level, triggering Spontaneous Orgasms, effects on toys, and climax during love scenes. Fondle to increase rousing, or deny to stop from losing it. Overuse will cause you to become oversexed making this harder. Achieve Simultaneous Orgasm and manage beneficial effects that scale to rousing.
     
    All of the above can be accessed by mods with easy-to-use API.
    See Mod Author Documentation
     
     Feature Summary - Complete Outline of Features
    Love Scenes, Orgies, & Furniture Love Toy Effects with animations (binding, exhausted, signing etc.) Use... Toy Boxes / Love Packs / SLAL Animation Packs / Music Packs / LoveCum Packs Rousing, Fondle, Caressing, Denial, Oversexed Spontaneous Orgasm & Simultaneous Orgasm Effects, Buffs & Debuffs Toy Transformation, visually & functionally Escape Methods / Keys 30+ Voices in Love Scenes  Voice In My Head (text widget) Extensive, but easy-to-use, API for mods  Toy Boxes  - Tox Boxes
    Insignia, Ancient, & Chaotic Toy Boxes are included with Toys&Love
    Install the optional Classic Toy Box or Sanguine's Toy Box of Orgies
     
    Other Toy Boxes are listed here
     
     Packs
    Love Packs (supports SLAL Packs) - Love Packs
    The Toys Love Pack is included with Toys&Love
    Recommend installing the Toys Starter LovePack, Toys Furniture LovePack and some SLAL Packs
    All Love Packs and SLAL Animation Packs are listed here
     
    Music Packs - Music Packs
    No music pack is included with with Toys&Love
    Install optional MusicPacks
     
    LoveCum Packs - LoveCum Packs
    The Original LoveCum Pack is included with Toys&Love
     
     Toy Story - Toy Story
    Toy Story is a companion Quest mod for Toys&Love
    Toy Story teaches and is also a demonstration for mod authors
     
     WildLife  - WildLife
    The optional WildLife mod is required to enable creatures in Toys&Love Love Scenes
     
     Covenants  - Full List of Covenants
    Our promises to mod authors and users
     
     Requirements & Installation
    See the details...
     
     Helpful inks
    Toys Family of Mods - Listing of mods & resources for Toys&Love
    Toys&Love - Tips
    Toys Features
    Toyful Temptations - recommended. Find keys & toys. Some find this mod essential
    Toy Story - Quest Mod 
     
    Love Scenes:
    Love FAQs SLAL Animation Packs FAQs Furniture Love FAQs How to Achieve Simultaneous Orgasm? Help:
    FAQs and Troubleshooting Golden Rule Steps to fix if the test in MCM failed Using Toys with AE Known Mod Conflicts Building toys in Bodyslide Mod Author Documentation Change Log  Credits & Permissions
    The Toys Team
    Mercplatypus - Story & Dialogue / VirginMarie - Scripting / Audhol - Toy Creation / Slappa - Animations
     
    Full List of Credits...
     
    Permissions
     

    202,136 downloads

    Updated

  20. Pama's Prison Alternative Animations for MCO and Poise - Stagger Overhaul

    Simple Pama's Prison alternative A modular Prison system  animation replacer for battle whores who is using MCO and Poise.
     
     
     
     
     
    Whip(Zaz Old crop)MCO attack animation in place
     
    and Poise animations in place.
     
    and another pole/whip Idle animations.
     
     
     
     
     
     
    *Can replace animation without fnis/nemesis patching.
     
    *I couldn't fix changing Player character direction during punishment. I guess TDM handle that. 
     
    *Whip animations are in 3000021. If you are using higher priority one handed animations, It will not works.
     
    *I made this animations for using personally. So I will not support other mod
     
    *and sorry for my poor english.
    =========================================================================
    Distar66 - MCO
    Maxsu - Skyrim Combo combat AI overhaul
    Loki - Poise Stagger Overhaul
    Pamatronic - Prison Alternative

    3,841 downloads

    Updated

  21. Generated Voice Pack for Sexlab Approach Redux (Baka version)

    Voice pack for Sexlab Approach Redux
     
    Made using VASynth for Sexlab Approach Redux (Baka version). Created for version 2.7.
     
    Baka's mod works for both SE and LE. I play on GOG's AE and this pack works (mostly) for me. Every now and then I have noticed small things (often single word lines) that it doesn't cover, but it got *almost* everything.
     
    As of the time of this post (Dec 22), v2.7 is a patron only version of the mod. That being said, I don't think it will be long before this version goes public so I decided to get ahead of the curve a bit.
     
    This should still work for newer versions of the mod (see Baka's Patreon) except that any of the new lines added in the newer version won't be voiced. Honestly, you probably have Fuz Ro D-oh - Silent Voice installed anyways (it's been updated for AE/GOG) and seeing as this mod took over 24 hours for my computer to process via VASynth (there's a ton of dialogue in this mod) I'm not going to update this for every release of SLAP.
     
    It also means that this pack is quite large (~2gb), so the file in the downloads contains a link to a MEGA page where you can download the file. Even larger once unpacked, so don't download if you're worried about taking up disk space.
     
    Download instructions:
    Link to MEGA: https://mega.nz/file/e8tGESZK#iRkc4coRcIY5swrYMd0x-AF9Q07Nhv5SK18ITW6vQP4
    Or you can find the same link in the downloads tab for those who don't bother to read ?
     
    Requires:
    SLAP Redux (all its requirements, etc etc)

    5,612 downloads

    Updated

  22. Shout Like a Virgin Evolved SE

    Shout Like a Virgin Evolved v9.22 SE  LE Version
     
    What's New   Love Shout - Dragon Form... Change Log
    SLaVE is a Toys&Love Framework, content mod & includes the Virgin Toy Box 
     

     
    Story
    Dibella, the Goddess of Beauty and Love, and Nocturnal, the Daedric Mistress of the Night, both have a little too much time on their hands. What they also have in common is their love for beautiful virgins. Dibella, keen to promote the erotic arts, promotes the deflowering of virgins. Nocturnal prefers that virgins stay pure since she needs to sacrifice lovely pure maidens to replenish her powers.
    Thus when they both heard that after centuries, there's a Dragonborn in Skyrim, they could not resist making a wager, Nocturnal vowing to keep the Dragonborn pure, and Dibella pledging to influence lost virginity.
    Nocturnal lurks in the shadows and waits to detect and seduce the Dragonborn when she shouts. It's said that a virgin shout, is the most powerful shout. Meanwhile, Dibella takes a more passive approach to influencing the Dragonborn.
     

     
    Overview
     
    Mote detail can be seen on pages here... Quests / Features
    Will you choose to keep your virginity or lose it? Your choice matters and both states have advantages. Affects how Thu'ums of Love and Strip work, the Anal Skeleton Key Enchantment, your resistances, and more. It can also lead to punishment. Fortunately, with the rebirth, the choice is not permanent (you can switch back and forth) For Virgin Training, Nocturnal locks you in unusual Virgin Toys Earn the unique Thu'um of Love shout. It focuses the energies of your orgasm during orgies, to love enemies to death, even dragons. Earn Thu'um of Strip and make your enemies vulnerable by removing their armor. Shouting also leads to random encounters Nocturnal helps you gain trust with Daedrics to aid in your virgin rebirth. Dibella compels you to gain favour with Gods and Goddesses. Both have you in pursuit of the elusive third word for Thu'um of Love Encounters: Word Wall Love / Thu'um of Love loving / Thu'um of Strip stripping / Erotic Arts / Deflowering Lily / Love Collar Post, Table, & Pillory Love / Erotic Asphyxiation / Maiden in Need / Pain is Pleasure / Fondle Thyself / Pleasure Thyself / Nocturnal Teases / Orgasm Exhilaration Dance / Impassioned Waterfalls / Bedeviled Spit Roasts / Call Forth the Ravens / Orgasm Activated Dwemer Device / Standing Stone Love / Dragon Mound Love / Spider Webbing / Magic Mushrooms / Magical Body Piercings Be rebirthed on a spit roast. Be punished by a living Nocturnal Statue, or forced into a arm bindings for losing virginity. Have your skin seared and tattooed by a machine for failing to report in. Have your feet amputated and replaced with deer hooves. Be impassioned by a waterfall and walk on water. Love shrines to earn the Shrine Love Blessing. Dance for Dibella to be Asphyxiated and earn Asphyxiation Blessing. Love enough word walls to earn the Damage Armor Ability. Spank enough thieves to earn the Potion Ability Instead of death, with the help of Nocturnal, you can love yourself back to life   
     
    Requirements, Installation, & Upgrading
     
    How to Begin
    Hint: Nocturnal lurks in the shadows and waits to detect and seduce the Dragonborn when she shouts. Total spoiler...
     
    Helpful Links
    Quests Features Virgin Toys Credits & Permissions FAQs & Troubleshooting Change Log Credits & Permissions
     
    The Toys Team: Mercplatypus - Story & Dialogue / VirginMarie - Scripting / Audhol - Toy Creation / Slappa - Animations
    Significant Beta Test Contributors: Gregaaz, Yanjunsun
     
    Full List of Credits Here
     
    Permissions Here

    177,406 downloads

    Updated

  23. Toy Story SE

    What's New  See... Change Log  LE Version 
     
    Toys Story is a Toys&Love content mod. Includes the Curio Toy Box and the Toy Story Love Pack
     

     
     
    Toy Story v2.35 for SE

    Nocturnal's disobedient Night Sister was too distracted by her carnal desires.  As a result her mistress bound her in restrictive restraints that keep her from fulfilling her carnal desires.  In her own private lair she has sought a way to free herself to be able to resume her debaucherous ways.  All she needs is a little mortal helper for her work.
    Of course knowledge is not easily won when trying to undo the restraints of a Daedric Prince.  Rumors circulate of a forbidden archive hidden in the Arcaneum of Winterhold, guarded fiercely by the Librarian.  Knowledge of the Scion of the Curio bloodline, and possibly of the nature of these new Toys...
     
     Summary
    Curio Toy Box & Toy Story Love Pack A significantly expanded quest to discover the mysteries of the toys A strange creature who does not, umm, really follow you A follower with a telepathic toy Multiple toys that trigger love scenes in various ways, and provide other effects 4 Trial Altars... failure is punishment, success is rewarded One of the punishments is having your followers sent into slavery, if you have installed Follower Slavery Mod Optional use of Denial and Fondle for Trial Outcomes  
     Quests
    A Toy Story - Getting Started...
    After installing Toy Story a new quest will start shortly following your next game load. Works with the vanilla opening quest, an alternate start, or a much later save. If you're of a curious adventurous nature, you might dare to examine the first objective. 
     
    Curious Curio
    A "tribute to Zed", the lost quest, many of whom have been around for a long time miss and yearn for. And it does much more. When completed, you will have toys causing Uncontrollable Love in various ways, toys that you need to keep charged by orgasm, access to Trial Altars if you've not been banished, and access to two followers.
     
    Telepathy Fondle & Love
    You and a follower share a special connection, when both wearing a special telepathic toy. Play the quest to find out what this means!
     
    Curious Clothing
    A sand box style side quest involving 7 toys that need to be charged in various ways. Some need a simultaneous orgasm, others require you are propositioned for special needs, and one requires giving booze to the bear and dancing with him. This quest starts during Curious Curio.
     
    Curse of Talos
    Something can happen when you least expect it, wandering about in certain cities.
     
    Full Support for Males, including a genital toy
     
     Curio Toy Box
    45 Toys, similar to those found in the Toys Insignia Toy Box, with a different color scheme.
     
     Tests & Dev Tips
    Toy Story also serves as a demonstration for mod authors...
    MCM triggered tests can be run for each of the Toy Handling API Functions. Each serves as a demonstration for mod authors, and can be seen in Toy Story's TStoryMain.psc Turn on notifications to see all of Toys&Love's mod events triggering  
     Requirements, Installation, & Upgrading
     
     Links
    Toys Family of Mods - Listing of mods using or supporting Toys
    Wojtek Tips
    Change Log
     
    Help:
    FAQs and Troubleshooting Steps to fix if the test in MCM failed Building toys in Bodyslide  
     Credits & Permissions
    The Toys Team
    Mercplatypus - Story & Dialogue / VirginMarie - Scripting / Audhol - Toy Creation / Slappa - Animations
     
    Full List of Credits...
     
    Permissions

    34,936 downloads

    Updated

  24. SexLab Aroused Killers

    Just a really simple, stupid mod that turns your followers into sex-mad psychopaths when they kill things.
     
    When something is killed by the player (this includes kills by player team-mates (followers and hirelings) as the player is marked as the killer in all cases), a percentage of followers will have their SexLab arousal exposure increased based on the parameters set in the MCM menu. This can be used alongside any sex mods that are triggered by the actor arousal level exceeding a certain threshold.
     
    I wrote this as I was getting bored with a lack of sex act triggers in Random Sex as the arousal increases seem to reduce as the level increases. At around level 50 I was having to walk around without my cuirass on in order to get any action.
     
    Since I use Nether's Follower Framework, I built the follower lists around that. So that, along with SexLab and SexLab Aroused are required for this mod. SkyUI is required for the MCM menu.
     


    3,571 downloads

    Updated

  25. Yamete REDUX

    BETA >>> Yamete REDUX <<< BETA
     
    This is a modified version of the fantastic Yamete 4.3.2 created by @Scrab. As far as I know, it's the only combat mod with Sex Act in the middle of combat... and that's wonderful. The original Yamete 4.3.2 has some issues related to speed, performance, stability, and compatibility, but @Scrab doesn't want to work on it anymore and released Yamete Kudasai, a super fast version of Yamete made with a DLL for SKSE, but with less functionality since they removed the sexual act in the middle of combat, when that is exactly the functionality that I want. But in REDUX, to make it faster and more compatible, I remove some of the original features from Yamete 4.3.2 like Black Market, Reapers Mercy and their skill tree.
     
    Now we have 3 versions to select from:
    1 - Yamete 4.3.2 with Sex Act in the middle of the fight and Reapers Mercy but slow.
    2 - Yamete Kudasai 1.01 with a super fast SKSE DLL but no Sex Act in the middle of the fight.
    3 - Yamete REDUX with a modest speed and Sex Act mid-combat but without the Reapers Mercy skill tree.
     
    I made this version with the intention of making it compatible with all versions of the game (Legendary, Special, Anniversary and VR) without using any special DLL and providing enough speed to make it really functional in the middle of combat, having enough speed and performance, but using only pure Papyrus code.
     
    My average time for Hit Procesing is below 0.5 seconds and normally is enougth fast to cancel the attack animation and practically the NPC's not make a second attack. But as this is only pure Papyrus Code, sometimes, the Hit Procesing can need one entire second or more and that only depend on how the game mix the script. I'm not have a ligth installation, playing now with 478 mods, but sometimes happend to me.
     
    Practically, all the main features from the Original Yamete are present, take a look to the Original Mod for more detail, except the Reapers Mercy skill tree and the Black Market:
     
    Scenario
    Rushed Traditional Mixed Compatible ->NEW mode added by Yamete REDUX. Get detailled instructions in this post.  
    Resolution
    Ignore Kill Add Zaz/DD Items Robbed Assault
      Knockdown Conditions
    Default Conditions Misc Conditions  
    Consequences
    Left forDead Simple Slavery Follower Slavery Paradise Hall  
    Reapers Mercy
    REDUX >>> The circular menu show and works but the red options are NOT available.
     
     
    The Black Market
    REDUX >>> REMOVED
     
    Requirements
    PapyrusUtil (SE / LE) REDUX >>> REMOVED powerofthree's Papyrus Extender (SE / LE) UIExtensions (SE / LE)  
    Optional (Soft Dependency)
    SL Framework (SE / LE) OStim (SE) Flowergirls (SE) REDUX >>> REMOVED Custom Skills Framework (SE) REDUX >>> RECOVER Simple Slavery (SE / LE) REDUX >>> New Follower Slavery (SE / LE) REDUX >>> New Paradise Halls (SE / LE) REDUX >>> New Devious Devices REDUX >>> New Zaz Animation  
    Credits
    @Scrab Of course, as the main creator... a millon of thanks to allow me publish this version...   All the modding comunity because practically every mod use a lot of tools, DLL's and code made by others persons...  A LOT OF THANKS TO ALL...  

    69,125 downloads

    Updated


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