Jump to content

3 Screenshots

About This File

This mod started by taking the cum swallow stuff from sexlab survival, but now most of that code has been re-written and made into its own thing. Some of the ideas are still the same but much is different. the original main purpose of this mod was just to add the ability to swallow cum and have it effect hunger/thrist in other mods. since then people have asked for things that I have added in and other features I just wanted to add myself. Let me know how you like it, especially the new continuous cum feature that I started in 1.4.x. Post suggestions and requests. if they are easy or I like them, then I will add it in.

 

This mod adds the following (Bold text is new, non bold is stuff that was in SLS)

  • Ability to spit or swallow during an orgasm. Support for swallowing female cum. also applies for Handjob scenes too as you can still lick it up.
  • Mouth open status only effects the message you get.  You will still swallow if you chose swallow no matter the mouth open status. SLS had this as a gating check for swallowing,  but this annoyed people as SLSO kind of broke the mouth open stuff. Some people have patches that fix it, but not everyone does. 
  • Lightweight support for Love Sickness mod to query it to see if you swallowed instead of prompting you (this is only if you have the mod installed). no other interfacing was done. this is just to align the two on if you swallowed or not
  • If you swallow, it will make some gulping noises. Gulping logic was adjusted to be realistic (googled swallow volume also adjust load sizes to reality)
  • Support for needs mods for food/drink (Ineed/RND/Sunhelm/vanilla survival/LastSeed)
  • Support for warming with Sunhelm/frostfall/vanilla survival. Cum warms you instead of making you colder SLS supported frostfall but it was set to make you colder. applies if cummed in or swallowed
    • Sunhelm adds a magic buff for 300 seconds for warming instead of a instant boost
  • SaltyCum option (disabled by default in MCM). makes cum dehydrate you instead of hydrate (not applied to female cum)
  • Swallowing female cum only hydrates you and their "Loadsize" is 2x that of men.
  • When the player orgasms you dehydrate (women lose 2x as much). (Can disable in MCM)
  • LoadSize is race based and on a timer such that each actor needs time for their cum to refill (option in MCM menu to change the speed).
  • Race based load sizes. If a race does not exist in the vanilla settings you will be prompted the first time you swallow a load from that race. Can go full custom load sizes via option in MCM. That is if you do not like the current vanilla loadsize mappings. The vanilla load mapping have been re-done and made realistic to actual load values in real life (RIP internet search history).
  • If you swallowed and FHU inflation is enabled, then you will get either anal/oral inflation depending on the FHU Version used
  • If you chose to spit then only a small amount (1/5th) of the load will be swallowed / goto hunger,thirst, warmth.
  • Added support for Cum Alchemy Remastered 1.6.6 where when you spit, you get the cum item added to your inventory. if you are in continuous cum mode (new feature described below) on a supported creature, you will "collect" the cum until you have spit enough out for a bottle.  (manually mapped values and added support for immersive creatures)
  • For handjob or for bj animations where your mouth is closed, you will still be prompted to swallow, but the following messages will say about licking it up ( off the floor/or your bodies)
  • If SLSO is installed and the animation is a vaginal or anal scenario then you will get bonus enjoyment when you get cummed in along with the warmth bonus from frostfall,  SunHelm,  or vanilla.
  • If MME is installed and you enabled lactacid in the MCM (disabled by default), then cum will have lactacid and you will become a milk maid
  • By request I added in Cum Addiction (Enable/disable in MCM)
    • If you swallow enough cum you will become addicted to it. You get more and more addicted the more cum you swallow, have on you, or in you (talks to FHU & SLCOE).
    • Female cum does not count towards addiction (can if you have Sexlab setting that female cum applies to overlay since it would add a cum layer)
    • Cum addiction will go away over time if you stop swallowing and do not have any cum on or in you (talks to FHU and SCOE)
    • When you are addicted you build up a hunger for cum. the more addicted the higher that hunger can get.
    • Hunger for cum does not increase if you have more than 0.5 cum in your stomach (talks to FHU for oral cum amount ). Play with FHU settings to make this harder/easier. this allows you to fill up in town before heading out. in FHU I set the speed to take 1 unit away per hour.. gives a max of 6 hours away from fresh cum before your values start to increase.
    • You get some benefits for your cum hunger being quenched but also negative effects if it is not quenched (check spell effects after you become addicted)
    • You can see current addiction statistics in MCM ( total addiction per hour is the actual rate, so it will show negative if you are loosing addiction)
  • Can export/import mcm settings. On exiting the MCM menu the settings are auto exported and on a new game it auto imports settings, so you only have to set it up the way you like it once.
  • A few custom messages will be displayed in a widget. these messages changes based on victum status, swallow status, mouthopen status, and cum addict status (just for a bit of fun). can be disabled in MCM
  • Added a "SunHelm Auto Eat and Drink-DesperatePatch" patch. if you have the auto eat mod (LINK) and you got annoyed how it kept you full on food instead of allowing you to fill up on cum. Well this patch it for you. it just lowers when the auto eat/drink kick in. happens only at the last stages (Starving, Severely Dehydrated) saving you from dying. 
  • Added a patch for sexlab cum overlays extended that adds warmth rating to you for each cum layer you have. It should work with SunHelm and vanilla mode, but not frostfall as frostfall decided to remake the wheel and do everything custom
  • Added interface with Fertility mode (involves a small patch to it too, will contact author to see if he can roll it into the official mod)
  • Version 1.4.0+ big feature is "continuous cum mode"(enabled by default, disable in MCM) and it requires SLSO. Some creatures do not cum all at once but cum little by little. This mod adds that in for some creatures. it only kicks in on the 2nd animation stage. the currently supported creatures are hidden in the spoiler tag below:
    • Spoiler

      chaurus, boar (might be bugged need to test for boar), dogs/wolves/werewolfs, whooly rhino, spiders, horker, seeker, netch, shoggoth, & dragons.

    • If people want I can add a MCM setting to just enable it for all creatures (even if reality breaking. I may add it anyway as I find this mode more fun)
    • Each creature in the animation will have their normal Loadsize (that you would have gotten all at once without this mode) split up over the enjoyment bar in SLSO.. so at 25% enjoyment you would have gotten 25% of their load. if you then raise it to say 40% before the next check you will now get a load the size of 20% their max. it only checks every 5 seconds though. so you have 5 seconds to increase your partners load/enjoyment before the next wave. if their enjoyment has not changed or has not changed enough, then that check will be skipped. no cum for you during that check, do better as a partner lol.
    • you will still get asked to spit/swallow if an oral scene, but you will only get asked once for the whole scene. it will then save that and perform the same action for the rest of the cum waves
    • Supports orgy mode so each creature is treated separately(except for the swallow/spit prompt, that is still 1 and done)
    • For orgy modes, normally even SLSO can not tell what actor is cumming in what hole.. so this can create issues as most mods like FHU just throw all the cum in all holes or just pick one at random. I decided to do it based on the CumID for that animation and assign slots to actors(even if it does not line up for that scene it is better than nothing since stages do not have tags). so say it is an oral/anal scene with 3 males and the 1 female.. I give the oral to the actor in slot 1, ass to the 2nd slot male, and oral to the last slot. oral is default since you can always lick up the cum off the floor like the degenerate you are lol. And only 1 actor can get vag/anal at assignment(sorry no DPV or DPA). if it is vaginal/anal I give the first actor the vag and the second the ass. so order is always vag, ora, anal, and the rest (if any) get oral
    • Note that the above hole assignment now happens if you are using basic SexLab orgasms and not SLSO.
  • Added an optional "CumPotions" in the FOMOD. installing this will add some cum potions without the need for any other mods such as cum alchemy
    • You can get CumPotions via key binding you can set in the MCM or via a consensual oral where you spit.
  • Added an optional "FHU" in the FOMOD. This includes patches to FHU and Fertility Mode Mod. see change log for details. In short though, it makes the sperm flow as you would expect from my mod, to FHU, to Fertility. Note this patch does disable FHU from receiving cum from the default sexlab orgasms and makes it rely on my mod for the sperm. I may change this in the future, but FHU was just too large to edit everything, so for now this is the limitation.

 

Compatibility

Supports Sexlab separate orgasms for enjoyment bonus

Supports iNeed (hunger/thirst)

Supports RND (hunger/thirst)

Supports SunHelm for hunger/thirst/warmth

Supports FHU

Supports Sexlab Cum Overlays Extended for both the addiction part and warmth part (warmth part still needs testing)

Supports MME lactacid, but disabled by default.  Change in MCM

Supports Cum Alchemy Remastered 1.6.6 on spit get the races cum added to inventory 

Supports Vanilla survival mode (hunger/warmth, but didn't test it as I do not even run vanilla survival, so let me know how it goes)

Supports frostfall (warmth, but i didnt test it)

Supports Fertility Mode v 2.6.1 (overwrites one of their scripts to make it possible) Indirect support via FHU edits

Supports Love Sickness (gets swallow/spit from that mod instead of prompting you)

Supports Last Seed (hunger/thirst)

 

Tested with AE and SSE. Someone said it works with LE, but I personally didnt check so take it with a grain of salt.

 

Addons to my mod made by others:

Spoiler

Mod made by @audhol to add shaders based on cum addiction level. Should work with both LE and SE/AE versions of my mod

 

 

 

Requirements

 

Hard:

Recommended:

 

Does not need a needs mod ( iNeed, RND, SunHelm, Last Seed) as it will still work without it. 

 

Installation

 

Use Vortex or your normal mod organizer to install it.

You do not need a new game for this to work. 

Mod is now in FOMOD format. if you do not want any of the optional patches, then just hit next and it will install the base files. For the optional patches, let them overwrite their corresponding mod.

optional patches in the FOMOD:

 

"SunHelm Auto Eat and Drink-DesperatePatch" patch. just let it overwrite the original mod (yes you still need the original mod and its dependencies). This patch makes it so you only auto eat/drink if you are about to die. normally the mod will fill you up... leaving no room for cum

 

"SCOEv0.0.16-SunHelmWarmthPatch" patch, let it overwrite Sexlab Cum Ovelays Extended. Note this works for vanilla survival and SunHelm. Skyrim did not document this, but they use Variable09 for warmth. SunHelm hooks into this and so does the vanilla survival mode. I checked frostfall and it does not.. they reinvented the wheel and did it all themselves.

 

"CARv1.6.6-CSN-CumAddictPatch" let this overwrite the file(s) in CumAlchemyRemasteredv1.6.6 . this patch makes it so that when you drink a cum potion it acts as if you swallowed a small humans worth of cum in this mod, but only for sex addiction purposes. it does not hook into any other parts of this mod. just the sex addiction stuff.

 

"Cum Potions" - adds stand alone cum potions that you can consume to satisfy cum hunger. they also add to addiction, but they currently only provide minimal relief, so you will need a few of them to fully satify your cum hunger. Currently the potions say certain effects, but those do not work yet. you can get these potions via spitting during a consensual oral scene or if you installed my FHU optional patch, you can get them via manually expelling them cum from you. See FHU settings to set the manual purge key binding

 

FHU - I heavily eddited FillHerUp and made a small patch to fertility. This optional makes my mod the one that controls cum. so cum will go from my mod, to FHU and them to Fertility. This patch disabled FHU from reacting to orgasm events from sexlab, so it only works via my mod or other mods that interface with FHU. I also fixed a few bugs in FHU such as the absorb/digest feature. I also made FHU track who each sperm is from. when you expell cum or absorb it, it will eventually remove that male from the list if you expell/absorb all that males cum. This was needed to get fertility working the way I wanted it. Before fertility just did a rand to determine who the father would be. now it will be based on who ever has the most cum in your vag.

 

Uninstallation

Again, use Vortex or your normal mod organizer. as you all know, do not uninstall mods after you have ran with them... if you do not like, just uninstall and revert to a old save before you used said mod. I know some mods provide a way to remove them from a saved game but I do not know how to do that.

 

Future Plans

I am doing the following for the next release(s):

  • Improve or add onto the CumPotions/manual cum potion collection features added in 1.5.0 as an optional install
    • Currently the effects that are written on the potions do not actually work yet. I plan to fix that.
  • Will make a change so that users are only prompted once per actor per scene if they want to swallow or not.. still debating how to handle this. like I want to make it less annoying for those... playing hands free.... but also provide the option to swallow some loads, then spit the rest for cum potion collection. might implement a few situations with a MCM option so the user can choose their experience
  • I did move to 1170 and I regret it.. so much shit broke with all mods.. I have been slowing fixing all the mods to work with 1170.. so my environment is not very stable. most SL mods broke for 1170. even the sexlab itself did not have a proper header.... But I will be working on this to get my setup fully working. most things are working fine at the moment, but still need to test out all the mods I have.

Note that my dev speed has slowed, so the above changes will not be quick like my prior updates. doubt I will even be on the coming week or two.

 

After i am satisfied with this mod i am going to switch to moding/extending Whorecraft (long term project).

Spoiler

I'd like to take ideas from a novel I read"tales of a seductress series" and add some of those "abilities". some ideas are (not sure if all are possible yet):

  • Cum Reserves - Use FHU interface and convert stored cum into stam/magic (in or out of sexlab scene) might make it a spell/shout where it consumes cum but adds to recovery rate for a bit
  • Never a victim - in a victim scene, you turn the tables and now are the aggressor. it will hook into defeat and swap the roles
  • Cum Recovery - Heal from cum either directly on orgasm in sl scene or in a shout or something outside of an animation (would pull from FHU reserves)
  • Enslave - can enslave any man who puts his dick in you (make npc perm ally)
  • More cum - can use your mana to recharge/increase mans load (interface with CumSwallowNeedsAddon) yes this could lead to an endless cycle
  • Deep Throat Queen - Can hold your breath underwater for 30min

 

 

Modders

Feel free to use or edit this mod. I do not care. If you want to say add compatibility to another mod or add another feature, go ahead. You can also send me what you did and I will review it and roll it into a new version (will add you to credits below). if you want to edit this and take it in another direction and post your own version somewhere.. go ahead.. i do not care... just add a link to this or my profile for credit

 

Added a new Event called "_CSN_CumEvent" with the following parameters(in this order)

  • Form akactor - Currently this is always PlayerRef, but may change in the future to be the actor getting cummed on/in. I just assume that is always the player for now
  • bool swallowed -  true if swallowed, false if spit (potentially, see cumID for other possibility)
  • string cumDonorName - name of the person who cummed in/on you
  • Form cumDonor - form of the actual person who cummed in/on you
  • float cumAmount - the calculated LoadSize that was used
  • int cumID - Can be one of 3 values (1=vag, 2 = oral, 3==anal ). if not 2, then the swallowed bool is pointless.

Can use new event like such

  • RegisterForModEvent("_CSN_CumEvent", "MyCsnEventHandler")
  • Event MyCsnEventHandler(Form akactor, bool swallowed, string cumDonorName, Form cumDonor, float cumAmount, int cumID)
    • ;blah blah blah
  • EndEvent

 

As of v1.4.9 new "_CSN_CumHungerChange" event was added(requested by @wareware) with following parameters

  • strArg - for now it is just an empty string
  • numArg - HungetState where valid state values are "-1 - CumAddiction off, 0 - Satisfied, 1 - Peckish, 2 - Hungry, 3 - Starving, 4 - Ravenous"

 

 

Some tips for those who actually want to try to mod this mod. To compile the entire thing you will need the source files from every mod I said I support. I provided links to those mods and the version so that they are easy to find. there are a few gotchas though. frost falls campfire prereq sucks balls and you need to stub out/delete some of the contents in some of their functions to get it to compile. you also need the SKYUI SDK package as the normal skyui does not include its source for some reason. Well it does, but it is in a bsa and they fucked it up by removing the defaults for some unknown reason. All these mods including mine mix up where we put source files.. so I end up copying them manually to both spots (Data\Source\Scripts and Data\Scripts\Source).  Other modders only provide some psc files, but not all that is required, so you need a pex decompiler for them. I uploaded CSN_Dependency_Sourcefiles.7z which contains all (could have missed some) the source files for the dependency mods that this mod interfaces with. includes custom edits to some mods to get them to compile.

 

Credits

  • Monoman1 for creating SL survival which provided the idea and initial starting for this mod. His mods are also how I learned how to mod, so I thank him indirectly for that. The one feature that is pretty much 100% copy/paste from his stuff is the RND interface. I didnt see the need to re-invent the wheel there. if he asks me to take that part out I will and I will just re-write it

 

 

Edited by Dasha117


What's New in Version 1.5.3.3

Released

Change Log v1.5.3.3

Handling sexlab scenes with more than 2 actors has always been a problem for all mods that deal with cum/orgasms as there is no way to tell what hole the actor that came, came in. Mods have taken different approaches to this. some just apply the cum to every hole. some randomly pick one. I added some logic that will try and handle this

 

Now in an orgy animation the male in position 1 will be vag (or anal if player is male or if no vag tag, or oral if no vag or anal tag[think bukakke]), position 2 will be anal (or oral if no anal tag), position 3 & 4 will be oral

 

 

Old Change Logs:

 

  Hide contents

Change Log v1.5.3 - v1.5.3.2

  • People reported that the absorb feature in FHU did not really work. I looked in the code and it was a disaster... rewrote a lot of it and now it works. let me know if you find any more bugs. note this fix is in the optional FHU patch
  • Found a bug with FHU MCM menu that was preventing the inflation morphs from working. so you should now see your belly grow/shrink properly now. this is only an error that would pop up for any mod that rebuilt FHU
  • Added the keyword "Semen" to my check on items due to a suggestion from @agent_hermit. He said "PSQ Succubus semen potions" use this term, so now my mod checks if a potion or ingredient you consumed has the words "Cum" or "Sperm" or "Semen". if so then it effects cum addiction and cum hunger
  • Found that when you consumed the Cum Potions from Cum Alchemy Remastered (CAR), it was not changing cum addiction or cum hunger. Fixed this by doing 2 things:
    • Removed CAR optional patch since it did not work anyway
    • Changed my scripts logic so that if you ingest any potion or ingredient with the name "Cum" or "Sperm" in it, it will count towards Cum Addiction and Cum Hunger. currently it all counts as 1.0 for Cum Hunger and 5.0 for Cum Addiction.

 

Change Log v1.5.2

Added a Cum Hunger Range Multiplier. Some mentioned that the cum hunger ranges are too small of a range and not very playable when using things such as fast travel/long sleeping. Now you can increase this "CumHungerRangeModifier", close/reopen the MCM and you will see the new ranges.

 

Change Log v1.5.1

Some major changes around FHU integration, fertility, and Cum Potions.

  • Changed how this mod interfaces with FHU. Originally I mostly copied how SexlabSurvival interfaced with FHU, however after reading some of bakas notes on his FHU I realized that method was incorrect. It was calling directly into FHU and using the wrong function. The mod now just pushes an event that FHU listens to for external support. much more friendly interface.
  • In the FOMOD there is an optional "FHU" selection. This will include the patches I made to FillHerUp Baka edition 1.96 and to fertility mode mod
    • Added new event handler in fertility mode mod that allows modders to specify the sperm count. previously, fertility just does a rand 1-300 and it was not very friendly/realistic.
    • Edited FHU to use this new fertility event.
    • Made FHU keep track of all the sperm in your character including which hole it is in, who the owner of the sperm is, etc.
    • Made FHU send out a new fhu_deflation event that my mod can hook into. This new event gets sent for all the cum you expel and it knows the types/how much. so say you have 10 sperm from rando nord 1 and 3 sperm from rando nord 2. if you expell it all at once, two events will get sent out, one for each sperm owner and it will say how much sperm of that guy got expelled.
    • My mod hooks into this new FHU event and then gives you cum potions corresponding to that sperm owners race. 
    • fixed a bug in FHU where your character could show no belly inflation, but FHU shows you do have sperm in you. Note this can still happen but the odds are much much lower now. before it was basically guaranteed to occur. problem is that FHU was made by crazy people. I could rant on about the issues.. but I will refrain. Anyway, I only fixed bugs around where I touched, so other bugs will still exist as it always has.
    • FHU had a GamePad patch, which was just a commented out line in a file. I found why that was needed and added an actual fix in so a separate patch is not needed when using a gamepad. in short the author was too lazy to check if a return value was valid or not before using something that is documented to cause a CTD if passed an invalid value.
  • In the FOMOD there is an optional "CumPotions" selection. This is a separate esp that just contains cum potions(based in SL survival). If this is installed, then you will get these potions at the appropriate times (consensual oral w/spit or manual collection via new key binding).
    • Consuming these cum bottles will just satisfy the cum addiction by a little. currently all cum bottles satisfy the same amount of hunger. may eventually make it vary based on the type of cum

 

Change Log v1.4.9

Minor changes, but Might break a save game. no need to upgrade if you do not need these minor changes.

  • Added LE support, option is in the fomod. by default SE/AE is selected. Essentially I just removed all the DLC stuff from the esp. one guy I sent it to said it worked... no idea if it is true, but figured I would roll it into the actual mod
  • Fixed "No Hit event flag" issue pointed out by @wareware
  • Added new event for cum hunger level changes. requested by @wareware and essentially copy/pasted his suggested change

Change Log v1.4.8

No changes to the actual mod, but made the mod into a fomod and uploaded the modders package. The optional patch addons are now in the fomod.

 

Change Log v1.4.7

Minor update with v1.4.7. Added an option to enable continuous cum mode for all creatures with an average size load or above. mode just does not work well with small creatures. This is disabled by default. Deleted the other versions besides 1.4.6 and 1.4.7 to reduce the clutter/confusion for people just downloading the mod.

 

Change Log v1.4.6

Minor update around FHU and a new event for Modders

  • Originally I copied what SLS did for sending values to FHU. which was divide the LoadSize in the mod by 2.5. well it turns out that was not nearly enough. FHU max load size is 4. my adjusted max load size is roughly ~30. so.... 30/4=7.5. which is the new normalization factor. meaning you will not be instantly filled by 1 dog.
  • Added a new Event called "_CSN_CumEvent" with the following parameters(in this order)
    • Form akactor - Currently this is always PlayerRef, but may change in the future to be the actor getting cummed on/in. I just assume that is always the player for now
    • bool swallowed -  true if swallowed, false if spit (potentially, see cumID for other possibility)
    • string cumDonorName - name of the person who cummed in/on you
    • Form cumDonor - form of the actual person who cummed in/on you
    • float cumAmount - the calculated LoadSize that was used
    • int cumID - Can be one of 3 values (1=vag, 2 = oral, 3==anal ). if not 2, then the swallowed bool is pointless.
  • Can use new event like such
    • RegisterForModEvent("_CSN_CumEvent", "MyCsnEventHandler")
    • Event MyCsnEventHandler(Form akactor, bool swallowed, string cumDonorName, Form cumDonor, float cumAmount, int cumID)
      • ;blah blah blah
    • EndEvent

 

Change Log v1.4.5 & 1.4.5.1

Removed v.1.4.5 as I forgot the compress the form id of the new item i made to support Last Seed. fixed in 1.4.5.1

Last Seed support and minor bug fixes:

Add support for Last Seed Needs mod.

Changed the interval for cum addict speed from 0.5 to 0.1.

Bug fix for when SLSO is not installed and the animation was with a creature that is supported for continuous cum mode.

Changed gender logic to grab from Sexlab instead of the actual actor

Added some checks around if male/female to prevent logic that was only meant for females from happening to males.

Disabled Fertility mod support. Author of it did not approve of my edits. so for now I will just not support it. maybe long term I will add something, but for now just use the FHU interface with Fertility/beeing female mods.

 

Change Log v1.4.4

Fixed Frostfall interface as I had forgotten positive values make you colder.. not warmer.... so some poor user got frozen to death by dragon cum... lol

Removed some dead code and reduced the number of files in the mod.

Was a bug in the SexLabCumOverlaysExtended Warmth patch. fixed it. cum layers now actually keep you warm

 

Change Log v1.4.3

Main Addition: Continuous Cum Mode for certain creatures. Some creatures start cumming little by little once they get in you. I start this logic at the 2nd stage of an animation for certain creatures such as dogs. I tested this feature out a bit more and regression tested a few other features. things seem to be working for me now. I stated with a save game at v1.3.12 and loaded 1.4.3 right over it. seems to be working fine for me. I suggest not using any saves from 1.4.0/1.4.1/1.4.2 as there were bugs in there.

 

Bug fixes/Smaller features:

Fixed logic from 1.4.x releases. I had broken a few things and fiixed small bugs like disabling FullCustomLoadSizes did not correctly re-use the vanilla settings

Added support for Love Sickness mod so that it grabs the swallow information from that mod instead of asking you. I personally do not use that mod, but some did and it was quick to add support for it

Added possibility of auto swallow if you are a cum addict AND the cumAlchemy is not installed

Added DLC races to vanilla cum tier lists (change in the esp file)

 

Change Log v1.4.1-1.4.2

Tested out the Continuous Cum Mode. Was able to fix some bugs and get it working(happy path).

Added support for fertility mode. Cumming inside on vaginal scenes will send the sperm to the fertility mod (if it is installed). The specific fertility mod(s) Are:

https://www.nexusmods.com/skyrimspecialedition/mods/13068

https://www.nexusmods.com/skyrimspecialedition/mods/46820 version 2.61 Make sure to have v2.61(Latest as of right now) note it may work with older version, i just cant guarantee the behavior.

Added logic around cum alchemy so you only get a cum vial if the loadsize you spit is over 25% of the males original capacity. If you are in a continuous cum mode (say with a dog) then the spit will add up over time until it gets over that threshold. then it will add the cum vial to your inventory and reset the cum collection size.

Continuous Cum Mode is now enabled by default. can disable in MCM. Races that it includes are:

  Reveal hidden contents

 

May add in a MCM option in the future to just enable it for all "Creature" races for those who like this feature over the normal method.

warming up/hunger/thirst messages are now just brief notifications

reduced/changed the messages

refactored my main script to remove waste and support 3-5 actor scenes

Continuous Cum mode now supports orgies

 

Change Log v1.4.0

Used to get bonus enjoyment whenever you were cummed in. now you only get it if you are either not a victim or have cum addict state > 1

Used to get full enjoyment even when loadSize was small due to cumming already. fixed this

Logic error with cunni animation when it was a male going down on you.

Added DLC races to vanilla cum tier lists.

Added possibility of auto swallow if you are a cum addict AND the cumAlchemy is not installed

updated the messages you see a bit. removed the actual mouthful values from the messages, but kept the values (for now) in the warmup/hunger/thirst messages. may remove the number from them too eventually if they annoy me or if someone requests it.

Main addition: If you do not know, some animals like dogs and pigs do not cum all at once, but continuously cum little by little. This adds in that feature(turn on/off in MCM). Requires SLSO to work

Starting at the 2nd stage of an animation, dogs and certain races will cum continuously into you. their cum amount is based on the SLSO enjoyment bar. if the bar does not move since the last cum, they will not cum again. if the cum load is too small, they will also not cum again. if you make it all the way for a real SLSO orgasm and the enjoyment bar resets, the settings will restart but with the updated cum levels (Essentially you milked them dry so there will be a smaller cum amount this time around)

(Current list is in \SKSE\Plugins\StorageUtilData\CumSwallowNeeds\ContinuousModeAnimals.json, so add to it for other races if you want or just request them and i will add them into it in a later version)

It makes the cum sounds when the male cums

 

Change Log v1.3.12

Small update around cum addiction. I realized it does not make sense for your cum hunger to increase if you have the latest FHU(supports oral/stomach) and have a belly(oral) full of cum. so I made is so that cum hunger only increases if your stomach is almost empty (of cum that is). this way you can "stock up" before leaving town.

 

note that in FHU MCM settings (2nd page i think) you can set it up so that your stomach "absorbs" the cum and you can set the rate/max inflation value. so play with those to make cum hunger easier/harder

 

Added "CARv1.6.6-CSN-CumAddictPatch.7z" which is a patch to CumAlchemyRemasteredv1.6.6 to allow it so that when you drink a cum potion it acts as if you swallowed a small humans worth of cum in this mod, but only for sex addiction purposes. it does not hook into any other parts of this mod. just the sex addiction stuff.

 

Just let this overwrite the file(s) in CumAlchemyRemasteredv1.6.6. If you have a different version than 1.6.6 then i would not install this. I will send my patch to the author in case he wants to roll it in, but that is up to them.

 

Change Log v1.3.11

Found time to play a bit and test things out. found and fixed a few bug:

female cum time was not being tracked, so they could indefinitely hydrate you... or you could kill yourself of thirst in one multi orgasm session... lol. fixed that

Message displaying was a little bugged, so i fixed that

Looked through the papy log and saw an error around the Vanilla Survival mode interface I added in 1.3.8. I fixed that bug

added dovahbear to cum alchemy mapping list. had forgotten that one

 

Change Log v1.3.10

fixed cum addiction/hunger levels from being reset after a load game

improved MCM stability.

 

Change Log v1.3.9

I was able to add warmth support for Frostfall. Had issues with it before and gave up.. but i took another crack at it. issue wasnt with frostfall but one of its dependencies (camping). said camping mod had "optional" dependencies that were actually a hard requirement for modders (not for running)... that dependecy had dependecies on loverslab stuff like paradise halls... anyway stubbed out the camping mod and I was able to get it working.

 

Let me know how it goes. I do not have a savegame file with frostfall installed.. and i do not feel like spending the hour or so setting it up/testing. so report bugs.

 

Change Log v1.3.8 (Vanilla Survival)

For 1.3.8 I just added support for the vanilla survival mode. I never played vanilla survival nor did i really test this interface out.... so let me know how it goes for those of you who use vanilla survival. Note I did not see thirst in the vanilla survival code.. so I just interfaced hunger/warmth.

 

Change Log v1.3.7 & 1.3.7.1

1.3.7.1 vs 1.3.7 is that i updated the mapping from race to cum ingredient to include the races included by the immersive creatures mod.

 

Added support for Cum Alchemy Remastered 1.6.6 so now when you "spit" it will add the appropriate cum type to your inventory.. dont ask where the container comes from... magic... if the race is not found, a "mysterious" cum item will be added as a backup. disabled the auto swallow when cum addiction is high. that would kinda suck for integration with this mod

 

Also made a few slight adjustments to Cum Addict stuff. the old decay calculation was CurrentAddictionLevel -= HoursPassed * DecayRate (in MCM) * AddictionSpeed (in MCM), but i took out the AddictionSpeed. so that the two parameters can be separate.

Also noticed the "TotalGainPerHour" listed in the stats did not subtract decay. now it does. so it should show the total addiction value to be changed per game hour

 

Change Log v1.3.6

I was not satisfied with the default cum levels which is why i made the full custom option before. well I also was not super happy with the mapping from loadlevel (option you can choose in popup) to actual load values. also disagreed with some of the race mapping. I redid and set FullCustomLoadSizes to off by default. and adjusted the gulping logic (was a bit too extreme for max cum dragons. bit more reasonable while still being accurate (although values are normalized for game purposes, they are based off real mL values for each race (used pig for dragon). same goes for gulping logic

 

Also added a "SunHelm Auto Eat and Drink-DesperatePatch" patch. if you have the auto eat mod (LINK) and you got annoyed how it kept you full on food instead of allowing you to fill up on cum. Well this patch it for you. it just lowers when the auto eat/drink kick in. happens only at the last stages (Starving, Severely Dehydrated) saving you from dying. 

 

Also added a "SCOEv0.0.16-SunHelmWarmthPatch" to Sexlab Cum Ovelays Extended. As the name suggests, the patch is for v0.0.16 of SCOE. This Adds protection from the cold for every cum layer (up to the 12 layers for SCOE, 4 each hole). good for your cumslut play through. gives a benefit to a cum addict (can stay in skimpy clothes as long as you are covered... in cum) note this might work for all survival modes. vanilla, frostfall, etc. not tested that well yet


×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. For more information, see our Privacy Policy & Terms of Use