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SexLab Framework SE

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These Skyrim Special Edition mods are all related to the SexLab SE adult framework and thus are of an adult only nature.

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  1. Devious Curses Theming for Devious Interests

    Description
    This is a patch for Devious Interests SE which uses the Devious Curses NG API to equip devices matching the user's configured theme. See Devious Curses's section on "Themes and Exclusions." for information on how to configure.
     
    If you're like me, and it really irks you when mods equip mismatching devices, you might really like the configuration system that Devious Curses NG offers, and end up wishing other mods did the same. This mod patch makes this true for Devious Interests SE.
     
    This patch modifies the following events in Devious Interests SE:
    Bondage offers Sleep bondage Restraints added following device comments Restraints added following non-con scenes Crime punishment restraints Restraints added when jailed Arm restraints added during prostitution  
    This patch does not modify restraints equipped onto followers by Devious Interests.
     
    Requirements
    Devious Interests SE 0.934 Devious Curses NG  
    Configuration
    Sleep bondage and restraints equipped following both device comments and non-con scenes are controlled by the normal Devious Curses configuration at
    Data/SKSE/Plugins/DeviousCursesThemes.json  
    Bondage offers, crime punishment restraints, restraints when jailed, and arm restraints from prostitution use a separate config in order to facilitate existing logic in Devious Interests to ensure the player is gagged or armbound when appropriate. This theme is fed into the Devious Curses API, so use the same format that Devious Curses expects in its own config file.
     
    The new config file is located at
    Data/SKSE/Plugins/StorageUtilData/DCursesTheming_for_Dev_Interests.json Its format is as follows. Just edit the theme to your liking.
    {     "string" :      {         "bondage_offer_theme" : "black & leather",         "jail_theme" : "black & leather",         "prostitution_theme" : "black & leather"     } } The device options configured in the Devious Interests SE MCM will no longer be relevant if you use this patch. One exception to this is the max device count is still used for sleep bondage events.

    1118 downloads

    Updated

  2. Patch for Mihail's Succubus and Radiant Prostitution

    2026 update: I've tested it with the latest Radiant Prostitution mods and have changed the links below to one that works. Also learned that Mihail's Succubus mod can still be downloaded from Nexus even though it is hidden, just need the direct link to the file which I have linked below. My patch works as expected.
     
     
     
    Description:
     
    This is a patch that makes the succubi from Mihail's Succubus (direct download link: from Nexus) into prostitutes for Radiant Prostitution (both are required). Install like any other mod, and make sure this mod loads after both of them (LOOT should take care of it). It is marked as ESL so it wont take up a slot in your load order.
     
    If normal NPCs aren't asking the succubi for sex, go into the MCM of Radiant Prostitution, under NPC Events, and click Reset NPC Scene. 
     
     
     
    Requirements:
    Mihail's Succubus (direct download link: from Nexus) Radiant Prostitution (only works with the linked version. Does NOT work with the RMCW edition)  
     
     
    Credits:
    - -Caden- for the original Radiant Prostitution
    - Nomkaz for converting it to SE
    - Mihail for Succubus
     
     
     
    Knows issues:
     
     
     
    Technical details of what this mod does more specifically (for a normal user this is probably pointless information, but feel free to look at it anyway if you want)
     

    832 downloads

    Updated

  3. Skyrim's Wild Magic - SexLab Add-On

    Ever wanted to get a more impredictible magic ? So I have a mod for you : Skyrim's Wild Magic ! It's a mod I created to add a chance your spells turns not as expected (for better & worse). It is fully compatible with add-on creation to increase possible effects. So I decided to do one myself with SL functionalities, just here. It adds a bunch of kinky effects to the list.
     
    You need both Skyrim's Wild Magic & SexLab (and his requirements) to use this. You can disable or enable effects in the menu if you have SkyUi.
     
    You'll find additional informations on the mod itself on Skyrim's Wild Magic Nexus page !

    520 downloads

    Submitted

  4. FMR/FM+ - Immersive Effects

    UPDATE 1.0.0 RELEASE/RENAME
     
    Due to personal modlist compatibility issues and lack of updates on FM+, I decided to migrate my mod over to Fertility Mode Reloaded. This comes with several improvements and changes, please read over the changelog for more information.
    Link to the Nexus Page - will only be hosting the full release versions there, older versions will stay on LL: https://www.nexusmods.com/skyrimspecialedition/mods/175032
    HUGE credit goes to Wondernutts, the creator of Fertility Mode Reloaded, for helping with the conversion!
     
    Description
     
    Fertility Mode is great, but it hasn't really had an equivalent for the BeeingFemale Animation addon in LE, to add more comprehensive effects of pregnancy in Skyrim Special Edition.
     
    Well, this mod fills that gap! What started as a simple port of BFAP to Fertility Mode+ has added a couple of new effects, with more on the way!
     
    Requirements (1.0.0 And Above)
     
     
    Requirements (pre-1.0.0)
     
     
    This allows some of the events to have sound effects (player) and facial expressions. The mod will auto-detect if these are present and use them accordingly.
     
    Implemented Random Events
        Throughout Pregnancy/Recovery
        Cravings - Player Character will randomly eat food from 3 categories, sound and facial expressions (w/SSL installed)     Dialogue - NPCs comment on the PC's state, and their own state, particularly when experiencing random events!     1st Trimester
        Morning Sickness - ISM, Damage Stamina and Magicka, sound and facial expressions (w/SSL installed)     2nd Trimester
        Fetal Flutter - ISM, Damage Stamina and Magicka, sound and facial expressions (w/SSL installed)     3rd Trimester
        3T Fetal Flutter - ISM, Damage Stamina and Magicka, sound and facial expressions (w/SSL installed)     B-H Contraction - ISM, Stagger, Damage Stamina and Magicka, sound and facial expressions (w/SSL installed)     Colostrum - Overlay, Sound and Facial Expressions (w/SSL installed), Add Lactacid to character pool if MME Installed     Recovery
        Lactation - Gives milk at end, corresponding to event level (levels 0-2 in Lactis), sound and facial expressions (w/SSL installed); Add Milk to character pool if MME Installed  
    These Events will be updated with new/different effects as the mod evolves.
     
    Dynamic Visual Effects
     
    Stretchmarks - via RM overlay, SFO SFO Stretchmarks are applied when scaling starts, and slowly become more and more visible as the pregnancy progresses, and fade away during recovery. Consider this the most "work in progress" feature at this moment. how "immersive" these look largely depends on the PC/NPC's starting skin color (I tuned it pretty conservatively, but future plans will open it up) Darkening Nipples - via RM overlay, TitKit by Monsto TitKit Overlays are applied when scaling starts, and slowly become more and more visible as the pregnancy progresses, and fade away during recovery.  
    Planned Improvements
    New Events Motion Pain Effect improvements Generally, mild bodymorph effects are a possibility (baby kicking, etc.) MCM - Done!  
    FAQ
     
    Q: Does it work in LE?
    A: I don't think so. There are a LOT of SE-Only mods (Lactis is SE only and body/SMP/CBPC dependent, FM+ - Fixes and Tweaks is SE only) that would need to work just right in LE before FM+ - Immersive Effects would be functional.
    As of 1.0.0, I have no plans to personally support LE.
     
    Q: Has everything from BFAP been converted over?
    A: Not everything. The major, working events from BFAP 1.4 have been converted over, others either had a negative effect on either immersion (skyrim is cold) or playability (I don't want to be forced to walk slowly everywhere).
     
    Q: Are there any other changes that have been made?
    A: The way random events are handled has changed as well, it's no longer a "counter" but a genuine probability calculation.
     
    Q: Do I really need FM+ - Fixes and Tweaks?
    A: For versions pre-1.0.0, Yes. For 1.0.0 onwards, no, just Fertility Mode Reloaded.
     
    Q: Why is it missing ((Feature from BFAP))?
    A: Some of the features that require the MCM will be addressed last (ex. Armor Stripping, dialogue probability, offensive dialogue, etc.).
     
    Q: Is it Lactis OR MME, or Lactis AND MME, or both?
    A: For now, it's either Lactis OR MME, due to some incompatibility between Lactis & MME. I've heard of people working on patches to get them to work together, but nothing's working/available for that yet. DONE! See the optional patch.
     
    Dialogue Suggestions
     
    Here's the Google sheets link for suggestions, with submission guidelines at the top:
     
    https://docs.google.com/spreadsheets/d/1e2LkdX0TBDXm6v3ieiJ_fD0fNOqP4QIDHJ8VtKLm53U/edit?usp=sharing
     
    Acknowledgements:
     
    sub-human - For help with scripting and making this mod a reality!
    Sleepy_Soul - For allowing me to use BFAP and its source!
    orbusNinus - For allowing me to use Lactis's APIs for the events!
    DomainWolf - For allowing me permission to use SFO as a requirement for its great textures!
    SkyrimFet - For a bit of code modified from BAC's Github to do direct Racemenu Overlays!
    Monsto - For originally creating TitKit!
    LamaKreis - For converting TitKit to SE!
    Wondernutts - For greatly helping with conversion to Fertility Mode Reloaded!
     
    Permissions:
     
    Any code/API usage that I have made has either been with the mod author's permission (ex. the Private API in Lactis for the Colostrum Effect), or from a publicly available source with credit to the original author (ex. public BAC Github).
    I expect myself and others to do the same for future changes to this mod, or mods that use any or all of its code.

    You cannot incorporate any of the code in any for-profit project (ex. CC).

    You can use the code for your own projects as long as you include all source code with your distribution and allow others to use your own code in a similar fashion and give credit with a link.
     
    For use of the requirements assets, you must follow the original author's permission guidelines and reach out to the original mod authors.
     
    My development GH needs a refresh, will fork it and make FMR - Immersive Effects public.

    18557 downloads

    Updated

  5. Main menu video "Campfire"

    Campfire
     
     
     
    Main Menu Video 
     
     

     
    Video here  if anyone wants to see it first !
     
     
     
     
    Campfire video preview
     
     
     
     
     
    Importante stuff 
     
    This video has its own Music , by default in the Mod folder inside SKSE folder There is a file that you can turn the sound on and off its Music not the original video sound
     
    To do this you go to 
     
    Mod folder
    Than  to 
     Campfire\SKSE\Plugins
    open the  po3_MainMenuVideo
    And  turn music on or off in
    bPlayAudio = true   ( To have video music)
    or
    bPlayAudio = false ( to turn the music off )
     
     
     
     
     
    Have fun .

    731 downloads

    Updated

  6. Adult Main Menu Video " A Visitor from Heaven "

    A Visitor From Heaven 
     
    Main Menu Video 
     

     
    Important Info 
     
    Attention New version was uploaded to Mega 
    due to file size uploading  Loverslab Limit.
     
    Scroll down link after screenshots 
     
     
     
    Video here  if anyone wants to see it first !
     
    Video of the Advanced Edition Version 1.0.2

    A Visitor From Heaven Video Watch
     
     
     
    Screens
     
     

     
     

     
     
    Download version 1.0.2 here !
     
    A Visitor From Heaven 1.0.2 v  Mega
     
     
     
     
     
     
    Importante stuff 
     
     
    This video has its own Music , by default in the Mod folder inside SKSE folder There is a file that you can turn the sound on and off its Music not the original video sound
     
    To do this you go to 
     
    Mod folder
    Than  to 
     A Visitor from Heaven\SKSE\Plugins
    open the  po3_MainMenuVideo
    And  turn music on or off in
    bPlayAudio = true   ( To have video music)
    or
    bPlayAudio = false ( to turn the music off )
     
     

     
     
    Have fun .

    2520 downloads

    Updated

  7. SexLab P+

    SexLab P+
    A high performance patch for SexLab fixing long standing issues and many improvements to bring SexLab to (and beyond) modern standards
     
    Current optimizations and features:
    Overhauled API to simplify integration into SexLab: Animations are now started through StartScene() functions, which operate only on Actors & Tags, interaction with sslBaseAnimation is no longer required Isolated API into new exclusive API scripts, properly splitting internal and external code: SexLabRegistry.psc, main API script to access animation related information SexLabThread.psc, a new interface script to interact with running SexLab threads SexLabThreadHook.psc, a blocking Hook interface to hook (synchronous) into SexLab threads  SexLabStatistics.psc, an interface script to access actor statistics Improved Animation Selection: SLP+ is more strict with actor placement, you will no longer get animations with male actors in female positions, or a femdom animation with a dominant male Animations start within half a second or less Actors are expected to be placed instantaneously with a 99.9% precision in regards to their target location Expression functionality has been changed: Expressions now use only 2 profiles: Low and High (similar to BodySlide) The actual expression used by actors is chosen based on your current enjoyment 0 Enjoyment uses the Low Profile 100+ Enjoyment uses the High Profile Comparable to Bodies having a low/height weight depending on actor weight Added full, explicit, support for Futa Actors Any and all races are automatically recognized by SexLab (and have a RaceKey assigned to them) Removed restriction on available installed Animations, Expressions and Voices SexLab is now installed automatically on game start SLP+ includes its own manual match maker. You no longer need SL Matchmaker Improved SLs internal enjoyment logic. SLSO mods will work with SLP+ without a patch (SLSO itself is incompatible) crajjjj's Smooth Expressions is in-build into SLP+ CumFX Systems have been expanded with new textures, based on SCOE Expanded Voice Systems Voice Sets can now include a variety of additional voices used under certain criteria (such as muffled moans during Oral Animations) SLP+ also includes a number of exclusive voice sets, specifically made (by hired VAs) for this expanded system. Thanks to Vermillion for this SexLab now features its own UI overlay during scenes The UI gives extensive information on the currently playing scene Adds control over many features, such as an actors used Voice or the currently playing Scene Simplify mid scene control patterns (existing Hotkey controls have been removed) Expanded furniture Systems, overshadowing Furniture Framework  
    Compatibility:
    SLP+ is backwards compatible with any correctly implemented SexLab mod Exceptions to this are mods that manually register animations into SexLab, such as SLAL or Estrus SLP+ is incompatible with any mod interacting with SexLab in an undesired way, including but not limited to: Directly calling internal functions that are not part of the public API Overwriting SexLabs scripts See Incompatible Mods | SexLab P+ Documentation for more information  
    Installation:
    Beginner's Guide | SexLab P+ Documentation
     
    API Guide:
    API Reference | SexLab P+ Documentation
     
    Requiremens:
    SexLab SE Latest, independent of your game version RaceMenu Mfg Fix NG CorsshairRefHangFix
    PPA - Procedural Penis Animations
    A 3BA Body (CBBE 3BA, BHUNP, ...) SLSB Animations Packs Check the download page of your SexLab Animations if they provide a SLSB version Otherwise use the conversation patch, either from this Download Page or from the Discord (#slsb-pack-releases) You will also need the SLAL Packs for the conversions you installed Do not use SLAL itself Pandora Behaviour Engine Alternatively: FNIS / Nemesis Lovense API Optional, if you want to use Lovense Toys with SexLab UI Extensions (Temporary)
     
    Version Support:
    SLP+ is compatible with any version SLP+ supports, independent of which versions are supported by SL itself.
    1.5.97.0 is compatible With minor limitations, such as no scaling support, which will not be addressed 1.6.1170 is primarily supported This version is stable, and recommended GOG is assumed compatible VR is being worked on SLP+ V2.17.1 should work with VR, but still requires testing Any other versions are not supported  
    ---------------------------------------------
     
    Some links if you want to support me:
    Patreon: Scrab Joséline | Patreon Ko-fi:  Scrab | Ko-fi Discord: Citadel  
    ---------------------------------------------
     
     
    Previous Changelogs:
     

    405259 downloads

    Updated

  8. Sexlab Sexual Fame RELOADED

    READ THE GUIDE
    &
    "Frequently Asked Questions"
     
    DUE TO PEOPLE NOT ASKING ME TO USE MY WORK MY PROJECTS ARE NOW CLOSED SOURCE
     
     
    FAQ Last Updated: March 9, 2026
    Frequently Asked Questions
     
    ANNOUNCEMENTS
     
    I have started a SubscribeStar Adult page for anyone who wishes to give support to my mod projects!
     
    --------------------------------------------------------------------------------------------------------------------------------------------------------------
     
    Here's the list of projects I'm currently working on and have planned:
     
    --------------------------------------------------------------------------------------------------------------------------------------------------------------
     
    Description
    SLSF Reloaded is a re-written & revamped version of Sexlab Sexual Fame. This mod has been made entirely from scratch and does not share any of the same internal functions as the original SLSF. It has been made specifically to FEEL like the old SLSF, but without any of the unnecessary functions and features from the original. Additionally, the Fame Gain, Decay, and Spread mechanics have been reworked. SLSF Reloaded also utilizes more fame categories by default than the original SLSF. Therefore, you will have more varied levels of Fame with the same actions compared to the original SLSF.
     
    Requirements
    [MANDATORY] Skyrim Special Edition (1.5.97 or newer) [MANDATORY] SKSE (2.0.20 or newer) [MANDATORY] Address Library for SKSE Plugins [MANDATORY] Sexlab Framework 1.63 (or newer) or Sexlab P+ 2.10.2.0 (or newer) [MANDATORY] PapyrusUtil SE You will not get any errors in your mod manager if PapyrusUtil is not installed, but this mod will not work if you don't have this! [MANDATORY] PO3's Papyrus Extender You will not get any errors in your mod manager if PO3's Papyrus Extender is not installed, but this mod will not work if you don't have this! [MANDATORY] Papyrus Tweaks NG  You will not get any errors from your mod manager if Papyrus Tweaks NG is not installed, but this mod will not work properly if you don't have this! This mod's default ini settings are all you should need, but I have recommended settings below. Also, don't turn off anything listed in this mod's "Fixes" section of the description - there should be absolutely no reason for you to do that. Recommended Settings in PapyrusTweaks.ini (not required, but may help in certain situations) MaxOpsPerFrame = 1000 (or higher - I personally use 2000) SpeedUpNativeCalls = True (enable/disable at your discretion)  

    Supported Mods (OPTIONAL)
     
    "NymphoElf Public Whore Patch" Information
     
    Concerning "Legacy" SLSF
    If another mod requires the old SLSF, you MUST keep using the old SLSF to use that mod.
     
    You may use "Legacy" SLSF (the original mod by Versh) and SLSF Reloaded at the same time. However, this is no longer recommended and I am no longer supporting any "issues" between SLSF and SLSF Reloaded.
     
    Installation Instructions
     
     
    Updating Instructions
    DO NOT DELETE THE ZIP FILES OF OLD VERSIONS RIGHT AWAY!!!
     
    Updating to 3.4.1 from 3.4.0 should be safe mid-playthrough
     
    Updating to 3.4.0+ from any older version Requires a New Game
     
    Versions older than 3.4.0 are now unsupported
     
    Uninstall/Save Cleaning Instructions
     
    These steps are only necessary if you want to continue using your current save.
    If you want to start a new save, you may completely uninstall or update SLSF Reloaded right away before starting your new save.
    If you want to keep your Fame Data, don't forget to Export it!
     
    Uninstalling/Save Cleaning
     
    Save Corruption Last-Resort Fix
     
    GUIDE - PLEASE READ IT
     
    Modder Information
     
    Permissions
     
    Credits

    87953 downloads

    Updated

  9. Devious Interests SE

    Description
    Devious Interests (or DIN for short) is a mod aimed at integrating Devious Devices into the world of Skyrim by making its inhabitants aware of someone wearing them - being restrained now affects the player and the world around them in various ways, while providing the means for her to get out of (or get into even more) trouble!
     
    Talking to other characters while wearing visible restraints causes them to comment on your situation and they may also decide to help or hinder you in some way. And if it isn't the other denizens of Skyrim that are putting you in a rather devious predicament, then it might your own self! You ought to keep your arousal in check, lest you end up losing control and binding yourself with the restraints you have found in various containers during your travels. And to make matters even more complicated, you may just throw away your precious and rare restraint keys in the process too! Of course unless a life in restraints is appealing to you, you may have to resort to other, unconventional methods to get them to come off. However if you do decide for the life in restraints, you'd do best to manage how comfortable exactly you get in them and learn to live with all of the consequences too!
     
    The mod has many features and most of them have configurable parameters. Check out the detailed feature description and the mod configration menu for Devious Interests to learn more about them.
     
    Features
    Content Toggles - Mod content that features implied or actual non-consensual acts or acts of dubious consent, and content that involves animals or creatures can be enabled/disabled in the mod configuration menu. Such content is disabled by default, and by enabling them, you are consenting to be subjected to them.
     
    Configurable Restraints - You can select which restraint item types you do and do not want equipped by the mod and it will respect your choices as much as possible in every given situation. Some basic restraints like cuffs, collars, blindfolds, gags and armbinders cannot be disabled in order to let the mod keep a healthy pool of restraints to always draw from.
     
    Arousal - Arousal can contribute to the chances of certain event outcomes. The threshold at which an actor is considered aroused and the impact share of arousal is configurable. By default, wearing any restraints also contributes to a faster arousal gain.
     
    Restraint Visibility - Some restraints can be hidden under clothes and armor, thus others won't notice the player wearing them. Restraints that cannot be hidden include heavy bondage items, head restraints and collars.
     
    Restraint Comments - NPCs the player interacts with have a chance to comment on any visible restraints the player is wearing. Can lead to other events, such as:
    unlocking one of the player's restraints giving her a random minor item or restraint key activating her vibrating plugs or piercings stealing her gold or keys locking additional restraints on her having sex with the player reporting the player to the guard engaging the locks on the player's restraints, if lock manipulation is enabled for Devious Devices  
    Gag Speak - A gagged player has a configurable success chance (influenced by her arousal) to be understood by other characters. Behaves similarly to restraint comments and shares the same outcomes.
     
    Bondage Offer - When the player is not wearing any restraints, there is a chance that NPCs will approach her with an offer of tieing her up and taking her keys in exchange for gold. The more severe bondage the player chooses, the more she is rewarded for it. The player can also decline, in which case NPCs may decide to tie her up anyway.
     
    Bondage Addiction - Wearing restraints uninterrupted for a long time causes the player to develop a bondage addiction. She gets small bonus effects after the first few days as she is getting comfortable being restrained, but after the 7th day, she becomes addicted which causes her to suffer negative effects when not wearing any restraints. Bondage addiction fades at a slow rate when the player is not wearing any restraints. Having sex will temporarily alleviate the negative effects of not fulfilling the bondage addiction.
     
    Restraints and Keys In Loot - The player has a chance to find restraints and keys when searching containers, defeated enemies or pickpocketing them off unsuspecting NPCs. A toggle allows for the player to also become unwilling to drop any restraint items she is carrying (except when selling them to merchants) and with sufficient arousal, will cause her to automatically pick up restraints she finds in containers. Additionally, you can adjust when and where keys can be found - when the player is restrained, when is she is not restrained or always, regardless of her being restrained. And you can also set wheter it's more likely for keys to drop in dungeons or everywhere else, with the option of keys only spawning in dungeons or outside of them.
     
    Unlock Help - The player can ask characters for help in unlocking the restraints she is wearing. Most people can only unlock punishing restraints (gag, blindfold, heavy bondage) and they also may refuse to help or end up jamming the locks in the process. Citizens cannot unlock more complex heavy restraints, you need to turn to the guards for that. Blacksmiths can unlock every sort of restraint, however they need to be payed for their services.
     
    Crime and Jail - The player can get out of arrests by accepting to get bound by guards or by having sex with them. Both actions reduce/eliminate the player's bounty while allowing her to retain stolen items and getting that specific guard off her tail for a while. The player will get bound and gagged in jail, making escape attempts more difficult. Upon serving her sentence, these restraints may or may not be unequipped by the guards.
     
    Fast Travel - Fast travel can be disabled when wearing heavy bondage items or a blindfold.
     
    Sleep Naked - The player can be set to undress before sleeping. Sleeping in the nude affects the chances of certain events.
     
    Sleep Bondage - An aroused enough player has a chance to find herself tied up after waking up from sleep. Other events like Gold Theft or Key Theft may also happen in addition. Sleep bondage will not happen in safe places, like player homes.
     
    Stripping - An aroused enough player has a chance to strip naked and refuse to dress up for a configurable ammount of time. Stripping cannot happen when the player's arms are restrained. If the player slept naked, there is a chance for her to refuse to dress up for a while when she awakens.
     
    Masturbation - An aroused enough player has a chance to masturbate on the spot if she cannot contain her lust anymore. Masturbation cannot happen when the player's arms are restrained.
     
    Prostitution - The player can offer herself to NPCs in exchange for gold or restraint keys. Offering to have bound sex increases the reward and the success chance of the attempt. NPCs have a chance to decline the player's advances or even actively hinder her by reporting her to the guard or locking her in a chastity belt. After the deed is done, NPCs have a configurable chance to pay or not pay the player for services rendered, in which case an Intimidate/Persuade check needs to be passed by the player. Failing to convince them can have further consequences.
     
    Free Use - Requires non-consensual content to be active. Nearby NPCs have a chance to use the player if they are aroused enough. Afterwards, they might decide to lock restraints on the player or toss a gold coin at her feet in mockery. If the player is wearing a chastity belt and has a chastity key in her inventory, NPCs will use it to unlock the belt and put it back on the player once they are done with her. The gender of NPCs participating in Free Use is configurable.
     
    Cum Inflation - Having vaginal sex with males causes the player's belly to inflate to a configurable size and deflate after a configurable ammount of time. The more inflated her belly gets, the bigger movement speed penalty will the player suffers. Wearing a vaginal plug will prevent deflation.
     
    Follower Support - Events affecting the player can affect followers as well, such as having sex or being restrained.
     
    Requirements
    Devious Devices NG
    Kris's Papyrus Extender
     
    Optional Mod Integrations
    Devious Mimic Clothing SE - Mimics will be referenced in dialogues, mimics can trigger during a self-bondage attempt if the player has no restraints in her inventory to wear, Protector Charms can be acquired and lost through restraint comment events
    Devious Wicked Devices - Devious Wicked Devices have a chance to be equipped whenever the player is restrained by an event from this mod
    Laura's Bondage Shop - Laura and her shop will be referenced in dialogues, Sirrina's Yoke can be equipped during a self bondage attempt, Tiny Sapphires can be acquired from loot and lost through Gold Theft events
    Licenses - DIN's Prostitution feature will require a Whore license from Licenses when enabled. The player will have several options of getting out of a situation when trying to prostitute herself without a valid license.
    Love Sickness - Certain events can add/extend the Love Sickness effect, being Love Sick influences event chances and contributes to faster Bondage Addiction gain
    SexLab Inflation Framework SE - Body resizing for the cum inflation feature will be handled through SLIF
    Simple Slavery Plus Plus - The player has a configurable chance of being sent to the slave auction upon getting arrested or instead of being released from jail
     
    Recommended Mods
    Alternate Perspective - Deviant Perspective or Alternate Start - Live A Deviant Life Lich Edition - The bound alternate start options synergize very well with Devious Interests, allowing you to interact immediately with the functionality my mod provides, while simultaneously giving you a bit of a challenge upon starting a new game
    Devious Carriages Redux - Complements the areas covered by Devious Interests by putting a devious twist to yet another aspect of the game
    Devious Eyecandy NPCs - Adds slaves wearing Devious Devices to the world, making it so that not only the player is seen wearing them
    Deviously Helpless Redux - More ways for the player to end up restrained and have sex outside of dialogue interactions, fits really well with the rest of Devious Interests' features
    Sexual Persuasion - The "sex-for-discount" feature plays nicely into further integrating SexLab and Devious Devices into the world of Skyrim, thus complementing Devious Interests. The mod is also aware of the player wearing chastity belts.
     
    Addons
    Devious Interests Voice Pack - xVASynth-generated voice lines for the mod
    Devious Interests Addon Femboy Edition - changes the mod's dialogue with a femboy player character in mind OUTDATED!!!
    Devious Curses Theming for Devious Interests - changes restraint equips to use Devious Curses' methods, with theme and color matching
     
    FAQ
    Q: I have encountered an issue!
    A: Post a detailed report of the issue in the mod's support thread - what game edition you are on, when and how it happened, what other mods are installed, what is the version of DIN and its requirements are you using. Enable logging for Skyrim and in the mod's MCM, and attach the log from the time the issue happened. If there are specific steps to reproducing the issue, include them as well. Do not approach me for technical support regarding the mod in direct messages, everything is handled through the thread. I will investigate any properly reported issue.
     
    Q: Are you still maintaining the LE version of Devious Interests?
    A: Feature development of Devious Interests for LE is finished. I will only address any remaining issues.
     
    Q: Does this work on Skyrim game version 1.5.97?
    A: It does not. Update your game to the latest version or install Backported Extended ESL Support.
     
    Q: Does this work with the non-NG version of Devious Devices?
    A: It does not.
     
    Q: Does this work without Scrab's Papyrus Extender?
    A: It does not.
     
    Q: I have an idea to be added to the mod!
    A: I welcome all ideas, suggestions and feedback. Please post them in the thread. Every suggestion will be read and considered, but ultimately I decide what goes into the mod I develop and maintain, please keep that in mind.
     
    Q: Is this mod voiced?
    A: By default, dialogue added by Devious Interests is not voiced. A user-created xVASynth voice pack is available, however it's considered third party and not officially supported by me. Report any issues with the voice pack in its support thread.
     
    For Mod Authors
    If you are looking to intergrate your mod with Devious Interests, here are the modevents implemented in this mod and how to use them:
     
    Permissions and Credits
    The permissions for this mod are open and it can be modified, patched, forked or tweaked according to your heart's content. Crediting me for the original is welcome.
    Any code taken from other mods is marked as such and the permissions of the original mod apply to it.
    Under no circumstances should this mod in its original, unmodified form be redistributed or reuploaded elsewhere, outside of loverslab.com. Modified versions or patches and tweaks to it need to be available on loverslab.com as well.
    Using any part of this mod in closed source or for-profit projects is strictly forbidden.
    Any modified version of this mod or mods derived from this one need to have the same permissions as the original does.
     
    My thanks to every contributor for making Devious Devices and DDNG possible
    Special thanks to @Laura for everything, including all the ideas, feedback and testing for Devious Interests.

    27340 downloads

    Updated

  10. SLUTS Survival Mode Patch

    This patch is to keep a player's ponygirl form freezing to death or slow down to a crawl when traveling to the colder area of Skyrim, and well as getting stop them form staving when being feed by a driver in the middle of a haul when using Skyrim AE survival mode.
     
    Q: What does this patch do?
    1: Added  ClothingHead & Survival_ArmorWarm to all gags
    2: Added  ClothingHands & Survival_ArmorWarm to all bondage mittens
    3: Added Survival_ArmorWarm & ClothingBody to all harness and bondage dress that didn't have those keywords.
    4: Added ClothingFeet & Survival_ArmorWarm to all bondage boots.
    (The reason for the keyword is Survival Mode first looks for the following keywords: ArmorHelmet, ArmorCuirass, ArmorGauntlets, ArmorBoots, ClothingHead, ClothingBody, ClothingHands, and ClothingFeet on if the item would be assign a warm value. Then look for Survival_ArmorWarm or Survival_ArmorCold to impact how much a warm valve to assign to it.)
    5: Add enchantment to the harness that give it the warm of a fireclock spell and 50% health regen increase.
    (The reason for this is that will cap the health decrease form the cold to 25% max health when not in a snow storm or near Dawnstar & Winterhold areas, let the pony move though cold water, and have the same regen rate as vanilla in combat regen instead of no regen when wearing a Thermal Harness. note the enhancement effect will be turn off when not survival mode is not active.)
    6: The food form haulNeedFood dialog is replace with Hot Veg Soup or Hot Apple Cabbage Stew with a Hot S.L.U.T.S. Mead
    (The reason for this is so the PC will get correct feed with as well as get a little most cold extra cold resistance and decrease their cold valve for 3 minutes. In SM raw food give all most nothing to the hunger bar and can give food poison to most races. Yes I have gotten food poison form vegs as an human or Mer/elf)
    7: Add Hot S.L.U.T.S. Mead with give +50 to warm, +1 health & stamina regen per sec for 3 minutes. Will only be give to the Player in hauls.
    8: Player is feed a Grilled Leek instead of a carrot when they choose the Stamp your feet in frustration dialog option and the dialog was change part on feed then a carrot was change to feeding grilled leek.
    9: Remove the speed decreasing effect form cold when wearing SLUTS harness.
    (This was done to keep with the lore of the mod and a Survival mode speed decrease form the cold can lower you sprint speed to less then you that of you base walking speed and you walking speed to that of less then being overloaded. Pair with the fact you can't use camping kit this will let the player still make good time even in the cold. Note the speed decease remover when wearing the Thermal Harness will be turn off when survival mode is not active.)
     
    Requirements
    Skyrim Anniversary Edition S.L.U.T.S Resume 4.7.1+

    1010 downloads

    Updated

  11. ASF - Autonomous Sex Framework

    A performant framework for finding available sex actors and pairing them together, without interrupting quests, scenes, or player dialogue.
     
    The only reason to install this mod is if another mod requires it. You can create your own ASF mod using only an SPID config file, and many users do just that. Yet some of the more advanced features are exclusive to Papyrus Scripting.
    Why is this needed?
    The SexLab Framework is wonderful. But there are things it does not handle. It does not help you find a good spot for animations to take place. It offers no functionality for marking an actor as busy or free. It has little functionality for finding sex partners. Nor does it offer NPCs the ability to have preferences (Oral, Rough, Missionary...)
     
    Few of these caveats impact dialogue and quest-sex mods. Which is why so many of those exist. But all of these become difficulties when you try to build a mod where NPCs autonomously have sex. Autonomously choose to have sex without the player prompting them, or a story quest fully controlling them.
     
    Mods that add autonomous sex build all of that functionality from scratch. This is incredibly difficult. You will find various degrees of success. Most mods that do this are known for their bugs. People often temporarily disable mods like Slaverun or Public Whore, while playing other quests, because of these issues. Now that ASF exists, all mods that feature autonomous sex should use its simple API instead of building their own -- in my unbiased opinion 😁. They will find less bugs, unparalleled customization for user preference, and more realism.
     
    Benefits for Mod Users when a sex mod switches to ASF
    Unlikely to have your quests, scenes, or dialogue interrupted by sex.  Extensive customizability via the MCM, SPID, and KID. Choose who has sex and what they like. ASF can find nearby furniture and objects and play SexLab animations with them. What furniture and what animations play is customizable via KID. Actors can have animation preferences (like doggystyle or anal) that are distributed via SPID. ASF will more frequently choose preferred animations. Fully customizable for the user, like any SPID config. Locations (such as SolitudeJail) can also have preferences, distributed via KID. Also fully customizable. Child locations inherit preferences from their parent if they lack one of their own, so you can distribute preferences to an entire region or just one home. Addons
    There are a couple addons in the downloads area. These can be downloaded and installed after the main mod.
     
    SexLab Aroused (ASF_Addon_SexLabAroused_vX-X-X.zip) — Makes arousal a consideration when pairing actors. Strongly recommended you install this. The thresholds are configurable in the MCM. Most SLA variants are supported. Including newer performance-friendly editions such as OSLA and SLO Aroused NG.
      Scene Positions (ASF_Addon_ScenePositions_vX-X-X.zip) — Default KID configuration file for where actors can have sex. Distributes bed and bondage keywords to relevant objects. Also filters which animations happen at these locations. Strongly recommended you install this. 
      Base Object Swapper (ASF_Addon_BOS_Activators_vX-X-X.zip) — Increases the number of available locations you can prefer for sex scenes. New locations include Rugs and tables.
      Skip Beasts & Elder Races (ASF_Addon_SkipBeastsElders_vX-X-X.zip) — This is a customized version of ASF's SPID distribution file. It causes ASF to ignore the following races: ElderRace, ElderRaceVampire, KhajiitRace, KhajiitRaceVampire, ArgonianRace, ArgonianRaceVampire. You can install this addon as-is, or use the .ini as a template to customize ASF to your liking. FAQ
    Can I manually mark an actor as an initiator or recipient using the dev console? Open the console, click on the actor, and type AddSpell ASF_Ability_Include_Initiator or AddSpell ASF_Ability_Include_Recipient. Similarly you can exclude with the spells ASF_Ability_Exclude_Initiator and ASF_Ability_Exclude_Recipient. Use RemoveSpell if you ever wish to undo.
      Is there Creature support? No. If somebody is interested in building and maintaining this, please reach out to me. It likelymakes sense to have creature support be a separate addon mod with its own additions to the API. In my experience creatures often require a largely separate set of code, to handle all of the races and actor sorting.
      Is there builtin futa support? No. However enabling all gender pairings in your MCM (gay, lesbian, straight) will cause ASF to stop caring about gender. Technical Details for mod authors
    Expand the spoiler to read about how the framework functions.
     
     
    Permissions & Copyright
    I want the community to own this mod, not me.
    You have my permission to use this API in any mod. You can create forks of this mod, so long as they are also open source and free. Before publishing a fork, I kindly request that you contact me. Whenever possible I would love to integrate others work into the main branch here. But if am ever AWOL, or you simply do not want to work with me, you have permission to publish your fork. Please share any patches or feature ideas you have with me. I can post this project to GitHub so we can collaborate.

    29171 downloads

    Updated

  12. SexLab Extra Voices Expanded Custom

    Hello everyone, this mod is for changing some of the female voices in SexLab Extra Voices Expanded.
    It's a mix of voices uploaded by the community that I've combined with my own taste to try and achieve a realistic and sexy sound.
    As I said, the credit doesn't belong to me, but to the community. I'm just uploading this file both as a personal backup and to share with anyone who has similar tastes.
    Feel free to share your voice files in the comments too!
     
     
    I only replace female voices, you need this :
     
     
     

    1956 downloads

    Updated

  13. Schlongs of Skyrim AE-NG

    General Summary:
     
    SOS AE-NG is a new version of the SCHLONGS OF SKYRIM mod developed on CommonLibSSE-NG. This version focuses on profound structural changes to serialization and data handling, optimizing script performance by prioritizing the use of native C++ over Papyrus. Furthermore, it significantly improves compatibility with existing and future mods by implementing new features and optimized architectures within the code.
     
    The next Spoiler is in Spanish, is only the personal motive for the mod, you can translate it, mostly for laughs
      =================ChangeLog================= =================Known Bugs=================
     
    -The current gender schlong is retained when changing genders, but this doesn't affect anything; the actor can still use Slot52 for other armor. The only difference is that
    the actor appears as if they don't have a Schlong, but it's possible to change the Schlong in the MCM.
     
    =====================How to use the new SOS=====================
     
    New features:
    DRAWING - When an NPC loads, a draw is performed using the available addons to determine which addon that NPC can have. If the sum of all available addons is less than 100%, there is a chance of losing the draw and receiving an empty addon. This empty addon is not equipped and fixes the bug in the original SOS that added Schlong to all NPCs without considering the total probability.

    There are new files in Data\SKSE\Plugins\SchlongsOfSkyrim\ that will be used.
     
    1. SOS_ConcealingArmorMods.JSON
     
    The armor pieces within these mods will have Slot 52 in addition to Slot 32. NOTE: Only armor pieces with Slot 32 will be affected. This replicates the old behavior of SOS, but without internal data, and it is applied every time the game is launched. If you want all the armor in a mod to be concealing, put it in the text on a new line, or delete mods from the list if you want all the armor to be revealing. If the document doesn't exist, it will be generated with a list of basic mods.
    The keyword SOS_Revealing takes precedence over the list. Let's say Skyrim.esp is in the list, and a mod adds that keyword to the iron armor.
    In-game, this iron armor will be revealing, not concealing. If an armor has both keywords, nothing should happen.
     
    2. SOS_AE.ini
    These options define the default JSON data. "Enabled" indicates the add-on is activated, "Rank" is similar to the rank in the original SOS, and "Chance" is the probability of an NPC having it.
     
    These options define default values for the JSON generated when the game is launched for the first time after installing the mod or when a previous JSON file is deleted. This is useful if you want to change many data points with a single option, such as assigning rank 20 to everyone or changing the chance to 100.
     
    The data from the JSON can be edited in the MCM, will be saved automatically. The Gaussian Deviation makes the rank distribution a little more variable
     
    "SOS_SchlongEligibleActorMods is a Whitelist" changes how SOS_SchlongEligibleActorMods works, if is TRUE, NPCs from the mods in SOS_SchlongEligibleActorModscan have a random schlong different than NONE during random selection(still respects the probability), if is false, it works as a blacklist, the NPCs from the mods in SOS_SchlongEligibleActorModscan have NONE in schlong as default
     
    3. SOS_AddonData.json: The addon data is saved here, so it can be loaded on new games, it can be edited with a text editor or inside the MCM, Here you can see the data for each addon, like the races, enabled, rank, probability and gender group that can use the addon(or will have it visibly)
    Some considerations
    1- If the sum of the probabilities for a race and gender is less than 100%, there is a chance of not getting a Schlong, which fixes a previous bug in SOS SE where 10% always resulted in a Schlong. If the sum of the probabilities is greater than 100%, it is weighted.
    2- Data reading is very flexible as long as letters and floating-point numbers are not used; even then, no significant errors will be observed in the game.
    3- If -1 or any negative number is used for the rank, the rank distribution will be uniform.
     
    If you see this in your JSON:
     
    "undefined": [
          "SPBAddonName123"

    It's because the gender globals within the ESP or ESL are incorrect for the SPBAddonName123 addon. This is more for debugging purposes. You can move the addon to the "female" or "male" group for it to work correctly, as long as you know which gender the addon is targeting. The absolute solution to this error is to review the globals and edit the ESP. Otherwise, addons within the "undefined" group are simply ignored, but they can be moved to one of the gender groups.
     
    4. SOS_ARMOR_override.JSON
    This is a simple JSON file that stores the armors that have been modified within the MCM. The armors within this JSON will be read after each session. It's a good way to save armors with the changes you want without having to enter the MCM in each new game, or for debugging. Here's an example.
     
    where you have a key or key "modname.esp|ArmorIDEditor" = revealingbool
    where revealingbool has this meaning:
    true = Revealing
    false = Concealing
     
    5. SOS_SchlongEligibleActorMods.txt
    Is a text document similar to SOS_ConcealingArmorMods, but it contains mods whose NPCs can have a Schlong other than NONE when the draw is done. This does not mean that NPCs not on this list cannot be eligible for a Schlong; they can have a Schlong if assigned to them in the MCM. This is done using a new special keyword called SOS_NoneDefault, which is added to these NPCs when the game is launched.
     
    In the INI, you can change if the list is a Whitelist or a Blacklist
     
    6. Keyword SOS_NoneDefault
    NPCs with this keyword will have an "empty" addon assigned in the lottery or drawing; that is, they will always lose the lottery, regardless of the probability. However, they are still saved in the mod's internal data. You can add this to NPCs you don't want to have Schlong due to the drawing (Like followers or other NPCs).
     
    7. SOS_NPC_Override.JSON: When you edit an NPC with the MCM, it's saved in a JSON file that's generated when you edit the first NPC, or the player. This JSON file is used to save NPCs if you want to keep changes in a new game, or when you want to clear the saved data of all NPCs. The NPCs saved in the JSON file will be loaded again. You can also modify data in the JSON file as you see fit.
     
    8. Bending:
    The erection mechanic now works like this: Using the buttons defined in the MCM will make the Schlong go up or down. The shift modifier is no longer used. Now, the Schlong will go up or down for the actor in the Crosshair. If no one is in the Crosshair, it will be done to the player.
     
    9.- Custom Race Support
    If you have an NPC that happens to be from a custom Race and doesn't have available addons in the MCM, you have a toggle to see all available Add-ons for its gender, not its race.
    Be careful using this toggle, because not all add-ons have textures for other races, change addons for the custom NPC until you see one that fits you desire or looks good enough
     
    10.- Sexlab Support,
    Female NPCs that win a Schlong that is not NONE will be added handled as males in Sexlab (Can be changed or confirmed in the Sexlab MCM), changing an actor or the player Schlong in the SOSAE-NG MCM will change the gender automatically in Sexlab
     
    11.- Keyword SOS_Pubes
    Is an additional Keyword for Pubes that will not change the Sexlab Gender if assigned in the drawing or via MCM, consider that is only used in Sexlab (at least inside this mod) and that it not replace the SOS_Genitals Keyword, both should be in a pubes
     
    11. Uninstallation or Update
     
    Within the MCM, there is now the option to uninstall the mod or prepare it for an update. This is done as follows:
    1. Click the Delete button on the Debug page.
    2. You will see the mods loaded by the Concealing List disappear.
    3. Now save the game. It's best to do this in a location without NPCs.
    4. Delete or update the mod.
    5. Now load the game. Everything should now work normally.
     
    You can check the original addons compressed and added ESL flag here, as well as some mods I made, update or get from SOS, and the Double Penis
     
    Source Code for the DLL
    SOS AE NG 1.0.0 Source Code.7z
    SOSAE NG Source Code 1.4.0.7z
    SOSAE SourceCode 2.0.0.7z
     
     
    Troubleshooting:
    There is a log system you can check in Documents\My Games\Skyrim.INI\SKSE\SOS_AE.log, if you have a problem you can't fix, try passing this
    I need the old SOS
    No, and this version is incompatible, you should remove the old SOS and use this one instead, 
    It Works in 1.5.97?
    R.- Yes it does
     
    This version of SOS doesn't have the original addons
    R.- Yes, i made a separate download to the original addons, now as ESL because the mod now supports it
    There are no addons pages in the MCM
    This can be happening for some reasons that are under stable:
    1- The addons should load after SOS, try using LOOT, always work in these cases
    2.- You installed a new addon (or deleted one) and didn't rebuild the JSON, you can do this deleting the JSON with the data or by using the MCM
    3.- The ESP or ESL doesn't have the gender part correctly done, if you check the JSON you will find them in the unidentified Category in the JSON, you can fix it by moving them to the female category or renaming it, here is an example:
    4.- Bad FormID in the esp, in this last case is better to pass me the name of the esp and maybe I can help, consider this as the last option if you already done the other 3 solutions I gave
     
    There are pages for the addons but I can't choose one for X actor
    This happens because the actor is using a Custom Race, for this to be solved, you need to toggle "Show all addons for gender" in the MCM in the NPCs page, this will show all addons regardless of gender, consider that some addons are only done to work on vanilla races, and custom races sometimes have their own custom addons for said race, so the looks of the addons depends on the addon itself, nothing can be done here respect to the looks
     
    The bend keywords don't work
    For the way MCM Works, you need to choose the buttons to make the bend, even if you want to use PgUp or PgDown, otherwise the buttons will not work
     
    The addons fail to the floor
    You need a skeleton mod, like XP32
     
    Erections work weird in X Arousal Mod or X Animation Mod
    These mods in general don't use any of the scripts or functions from SOS, even in the old SOS, because they only use the Animations, problems like these needs to be solved in said mods, here we only gave the resources for animations or erections
     
    X mod doesn't work (No animation or Erection only)
    These mods actually use functions from SOS, you can confirm it by searching on it's source files .psc the words "SOS API", "SOS_API" or "SOS_SKSE" (not SOSAE_SKSE), the only way to fix it is doing an update using the new functions, and maybe doing more work with said mods now that we have more functions to work with,
     
    If you are a user, try contacting with the mod author, if there is a negative response or the mod is abandoned, try contacting with me, I do updates for mods I use, but maybe I can help

    If you are a mod author, I gave information in the functions to use in SOSAE_SKSE.psc in Schlongs of Skyrim AE\Source\Scripts. Maybe I can help with new functions if it doesn't means do a huge change in the mod.

    If you know how to do SKSE plugins, I gave the source code for the DLL if you want to do something more technical
     
    I don't know how to add Keywords to an addon
    Use creation kit or Xedit, it will not break anything to the point to an CTD or a serious bug, bas keywords can only affect the equipment of addons, nothing serious
     
    Console?
    Read here
     
    SL Survival?
    Check this comment for the work:
     
     
    Ostim?
    Read about Ostim here, but in resume, I need help with it because I don't know how it works
     
    I have a bug where the camera falls to the floor on cellchanges, exit Racemenu or using Furniture or X
    OK this is the bug I had before doing a fresh modlsit, after doing the new mod list I can't replicate it easily, I tried many times but something seems to fix it, or I'm fixing it by not a having a certain common Mod, so if you have that bug you can help by sending your mod list, try reading the next comment I will update to see what can be causing it:
    Thanks to all I have been mentioned here:
    https://skyrimadultdiary.blog.jp/archives/5676964.html

    24083 downloads

    Updated

  14. Sink of Scrubbing - SexLab Integration

    Sink of Scrubbing is a tremendous little mod that makes wash basins interactive. This mod integrates it with SexLab to clean cum.
     
    Sink of Scrubbing already supports cleaning off the dirt and grime you can accumulate from mods like Dirt & Blood and Keep it Clean. With this mod installed it will also clean off cum from SexLab, and grime from Bathing in Skyrim - Renewed. 
     
    Sink of Scrubbing can also optionally show the race menu popup so that you can adjust your characters hair and so forth. This mod slightly alters Sink of Scrubbing to use the "limited" Race Menu that the Face Sculptor uses. This patches a small bug. If a mod triggers the full new game race menu, then Skyrim creates a new profile in your save folder. When you go back to load a save you have to jump through extra hoops to find your full list of saves from all profiles, because Skyrim thinks you started a new character. Using the "limited" race menu patches that.
     
    If there are not enough wash basins for your liking, you can place new ones with the console. Stand where you want it to go, then type PlaceAtMe SoS_Washbasin
    Install/Uninstall
    Install this like you would any other mod.
     
    If you wish to hide the Sink of Scrubbing message popup that tells you how refreshed you feel, then also install the NoMsgAddon and have it override the base mod. Purely personal preference. Some roleplay motivations might not align with that messages text.
     
    This is as safe as any script can be to uninstall. To uninstall disable this mod in your mod manager.
    Requirements
    Sink of Scrubbing Optional Integrations
    Legacy of the Dragonborn The _SWAP.ini included with this will swap out the basin in LotD's player home with an interactive variant. If you have LotD installed this integration will kick in.  
    Credits & Thanks
    Thanks to jakequery for the Sink of Scrubbing mod, and for giving open permissions to modify and use it. Those generous permissions extend to this mod. Consider giving him a kudos.

    46741 downloads

    Updated

  15. Lover's dialogue addon for Cum Addiction Begging Addon (CumSwallowNeedsAddon)

    An addon of an addon of an addon.
     
    Add lover specific dialogue lines to Cum Addiction Begging Addon (CumSwallowNeedsAddon version)
     
    Finally, your lovers will act like they understand your addiction problem.
     
    Only tested with the SE version.
     
    REQUIREMENTS
     
    -
     
     
    - And their respective requirements
     
     
     

    1126 downloads

    Updated

  16. SOC - Slave Outfit Composer

    Tiny mod that makes it easy to customize combinations of restraints, skimpy clothes, wigs, & accessories, into slave outfits. Then you can distribute those varied outfits to NPCs, usually via SPID. This will replace their current outfit, stripping the NPC of their current clothes and giving them something new to wear.
     
    Mods like SES2 will distribute your customized slave outfits to the slaves of Skyrim. Alternatively you can distribute them yourself using a custom SPID file. 
    Choose your components
    This mod is a small framework. It is contains a variety of components that are like little Lego building blocks. You can select which ones you want, they will be automatically snapped together by SOC, and it will create a variety of slave outfits from the components.
    ZAP — Metal cuffs and collars
    Gives slaves various metal cuffs and collars from the Zaz Animation Pack.
    Neck will get various collars. Nipples are occassionally given metal piercings, sometimes with an attached neck chain. Wrists can be bound. Sometimes locked together in various positions like behind back, tied to the collar, etc. Ankles and feet are often bound in metal devices. All items are themed in either iron or rusty iron sets. Requires: Zaz Animation Pack (2023 edition or newer). If you have Devious Devices installed you will see some metal restraints from that mod as well. You technically only need the meshes and textures from that mod, the plugins and scripts are not used.
     
    Note for modders: There are considerably more devices included in this plugin than get distributed. These additional devices were weeded out of broad distribution due to their physics files negatively impacting frame rates. However you might find these additional items useful if you are doing more limited distribution.
    Corsec's Non-Devious Devices
    Gives slaves an enormous variety of Devious Devices. Themed in matching colors.
     
    Requires: Corsec's Non-Devious Devices Masterlist.
     
    Note for modders: Corsec's Lewd Patches distributes its own outfit (OTFT). This file includes the Corsec items in SOC, and also pushes SOC items like wigs and extras into Corsec's outfit. It is a good example of how to use select components from SOC in your own outfits.
    Luxury Collection Lingerie
    Occasionally gives slaves skimpy clothing from the Luxury Collection. The distributed items were inspired by TV shows like Rome and Spartacus, where the slaves wore thin semi-transparent clothes alongside their restraints. The clothes distributed are mostly neutral colors.
     
    Requires: The Textures and meshes from a Luxury Collection conversion. Either CBBE, 3BA, UUNP, or any other Luxury Collection mod. Included in this download is the Luxury Collection - Light.esp plug. This is an .esl version of the Luxury Collection plugin that was compacted. If no other mods in your load order require the regular Luxury Collection.esp, then you can disable that plugin and free up a spot in your load order.
     
    Note for modders: There are considerably more outfits and color combinations included in this plugin than get distributed. Due to my desire to theme the clothing after the TV show Spartacus, I chose not to distribute the other variants. You might find the broader range of outfits useful. There are over 10k themed combinations. Examine the Leveled Lists and Outfits in xEdit to learn more.
    Wigs — KS SMP
    Stylizes slaves hair using KS SMP wigs. This is my recommendation for widely distributing hair with physics. It is optimized for performance. Usually only 4 physics bones in each wig. It is unlikely to negatively impact FPS.
     
    Requires: KS SMP (w/optional wig addon installed). I also strongly recommend using FSMP - Faster HDT-SMP for physics. It is simply faster and more accurate than the older plugin it replaces. Without this installed you may notice FPS drops in crowded areas.
     
    Note: This plugin also cleans up your crafting menu a little by not showing the 100+ wigs. You can still craft wigs, but you must already have one in your inventory for the crafting menu to allow you to make more.
     
    Note for modders: Wigs are broken down into long haired and short haired variants. Short haired ones are shoulder length or less, and generally avoid clipping through armors. You might find these lists useful in your mods.
    Wigs — Xing, Dint99, Fuse00
    Occasionally stylizes slaves hair using this collection of wigs. These wigs contain numerous bones for the physics engine to manipulate. This makes them more realistic, but they also have a higher impact on your CPU (and sometimes GPU). If you notice your FPS is dropping in cities, I recommend switching to KS SMP. KS contains many of the same hair styles, but they are optimized for mass distribution.
     
    Requires: Wigs - Xing - Dint999 - Fuse00. I also strongly recommend using FSMP - Faster HDT-SMP for physics. It is simply faster and more accurate than the older plugin it replaces. Without this installed you may notice FPS drops in crowded areas.
     
    Note: This plugin cleans up your crafting menu a little, by not showing the Xing or Fuse wigs unless you have the Wig Crafting book in your inventory. The original mod contains instructions for finding the book and using it to craft. But the book only applied to Dint wigs, not the other two included in the collection. With this installed the book applies to all three collections.
    Technical Mumbo Jumbo for Mod Authors
    If you want to use SOC's strategy in your mod or use one of the components, read the following spoiler.
     

    8682 downloads

    Updated

  17. Sexist Commentary

    Taking a break...
     
    !!!EARLY ALPHA!!!
    Should be safe to install, simply has only a few lines to offer
     
    This is the first version of a mod that I had been thinking about creating for a very long time.
    Basically, in essence it will be like Sexist Guards. I really love that mod for its idea, though sadly the og author is gone and their account deleted. Meaning, its rough edges and some certain style of writing will stay. That was fine back when we only had subtitles, but for me they just can't keep up with modern times and possibilities anymore.
     
    Now, this creation of mine is not merely a bug fix, but a totally new mod. I like to think about it as a kind of tribute to Sexist Guards and its idea (hence the choice for naming).
     
    [planned] Feature(s)
    The single purpose of this mod is to add spicy/sexist/misogynic/adult comments all throughout Skyrim. They should be somewhat context aware and fitting to the speaker.
    Those comments are aimed exclusively at a female player character.
     
    You will get comments from
    Guards (some implemented) "generic" NPCs (a few implemented) Bandits and other enemies (a few implemented) your player character (a few implemented) and a narrator (a few implemented)  
    Player lines offer (to some degree for now) the possibility to set a weight for certain styles of commentary to give your avatar a certain personality (yes, the Sexist Guards traits will be back).
     
    Those comments will be location and situation aware, with a planned soft integration with Devious Devices.
    Meaning, certain lines will only play in cities or dungeons, or when the player is naked or tied up, cum covered, has certain weapons equipped, ...
     
    Comment Examples
    Some examples of comments, by whom they may spoken and in what scenario:
     
    Requirements and Compatibility
    This mod requires nothing but a working setup of
    Sexlab Framework Any Arousal mod (e.g. OSL Aroused, SLO Aroused NG, SLAR, SLAX, ...) as long as it provides the arousal faction  
    This mod is built in a style to be as compatible as possible. No vanilla dialogue is altered, anything gets provided by the mod itself.
    Devious Devices are compatible as well and will be recognized, no hard requirement though.
     
    For nudity, I added Advanced Nudity Detection on top of the (in modern times unreliable) vanilla approach.
    If mod is present, I use its approach to determine whether a nude comment is valid, if not then the vanilla approach is in use. No hard requirement for that!
     
    SEMI incompatibilities
    TES V: Skyrim LE - ESP file needs version and flag change in its header (eg. with xEdit) and BSA needs re-packing (eg with CAO) PC Head Tracking and Voice Type SE - B.Y.O. Voice type feature. Bella is part of this mod now, if you don't like it, unpack the BSA and delete or replace the files in the _FemaleBYO folder  
    Highly recommended
    These mods aren't required for Sexist Commentary, but they complement it in various ways
    NPC Dialogue Audio Enhancer - Makes NPC voices louder, clearer and more distinct during dialogues Realistic Conversations - Social logic and communication overhaul with the aim to make it more natural To Your Face - NPCs will not speak greetings towards the Dragonborn's back  
    Difference from Sexist Guards
    The main big difference of this mod compared to Sexist Guards will/should be, that I want to focus on the narrator. For those of you, who played or watched videos of Baldur's Gate 3 - yes, that kind of narrator, just more spicy. I like this concept and I want to build upon the base that Sexist Guards created for that.
    The next thing is, I want to keep those comments somewhat "immersive" (as far as this goes ^^). Meaning, many comments shouldn't be too direct, but suggestive and rather somewhat "artistic" and imaginative. They actually should to some degree sound like something that character could have said in this scenario, it should fit in the general game style of commentary, just break the prudence - of course, some bandit probably won't talk like a diplomat ^^.
    The third thing is emotion. Each comment gets emotion set based on speaker, comments style and situation. Those emotion settings then are respected when creating AI voice overs for the lines.
     
    AI voice lines
    Those AI voice lines are NOT xVASynth creations. They sound way more natural and the model allows for emotional vector addition. In short, if a line should sound angry, it (more or less) will do so!
    Here are some voice samples:
     
    Why Alpha?
    Several reasons: one, some things are unpolished and you might encounter issues sometimes. Additionally, even though I tried to keep the mod as compatible as possible, there still might come up some issues.
    Two, I'm not a native English speaker. Mostly I use Deepl to translate my idea from my native language for the base line and then fine-tune it to my liking.
    Three, I still have or get ideas for events or scenarios where I could add lines to, so there might get new features added later on.
    Four, this mod lives from its amount of lines. I imagined some, I borrowed some from Sexist Guards, but they're not enough, by far!
     
    How to help
    1) Choose your favorite Narrator voice
    2) Text line submission form
     
    If you've got a good idea for a line, please use the linked form to let me know! 
     
    Old Changelog
     

    12922 downloads

    Updated

  18. The Forbidden Tome

    Taking a break...
     
    BETA release
    This is my re-interpretation of a funny little quest that once was included in the Devious Devices framework as introduction to those new devices.
    As a member/visitor of the College Of Winterhold you should be careful when taking a glimpse in Forbidden Bookcases...
     
     
     
    UPDATE
    Yes, it really happened! After my SSD broke and I had to set up all again, for some reason I wanted to take a look at this little quest again.
    I was able to find and fix some bugs that most of you bothered, so let me know how the new version runs for you.

    Do NOT update while the quest is active!!! (best would be starting a new game)
     
     
     
    How to start
    look for a letter and a key on the lowest shelf of Urag gro-Shubs counter. Read the letter to get an idea where to start...
    Or, since v0.5, simply search for the case itself and try to pick it. If you can't see it, the letter gives a hint why not.
     
    The difference to Devious Deviants
    @naaitsab tried to re-create the original Forbidden Tome quest as close as possible, based on the latest DD framework. It also includes several more things that were part of the original Devious Deviants.
    My version is a re-interpretation: I created Forbidden Tome from scratch only using the base idea. It has new approaches to certain things as well as new dialogues. And no Message Boxes.
     
    Great thing: as I knew naaitsab also did work on this task, as we helped each other, I created my mod to be as compatible as possible. You should be able to install and play both versions, depending on which key and case you choose! I only would suggest that you merely tackle one Forbidden Tome quest at a time, so they don't directly interfere!
     
    Why still beta?
    I tested the mod and was able to play through it, but I may have forgotten or missed some bugs. As it's my first mod that heavily depends on CK methods and less on Papyrus, I'm not entirely sure that everything works as wanted.
    It still misses some features, too. Those I want to add later, when the base story works reliably. They mainly include a way to get hands on the book aswell as a reference to the original character Zed Curio.
     
    Requirements
    A working mod setup that includes
    Skyrim SE or AE or AE DLC Devious Devices SE  
    Compatibility
    Should be compatible with most stuff that alters looks of Urag or changes dwemer ruins (item hideouts are chosen randomly)
    NOT compatible with mods that alter the Arcaneum, those will need a patch to rearrange all the items and markers!
     
    For LE users
    I don't officially support LE. I don't have it installed anymore and all my latest releases are created with SE v1.6.x and the SE CK.
    However, as I suppose the quest design itself SHOULD work, it's only the bsa archive which is the problem. You can use tools like the Cathedral Assets Optimizer to un-/repack the archive, then the mod should work for you. Tutorials for that can be found by web searching  
     
    Features
    A small quest story with different outcomes, depending on your behaviour during the task. I don't want to spoil too much, but just say that Urag won't be happy about you glimpsing into Forbidden Bookcases, so he takes the chance to help an old friend and teach you a lesson.
     
    I was hoping to catch the "quirkiness" of the original writings, but with entirely new dialogues. Now with a reference to Mins original work when you got hands on the book.
     
    Optional: AI voice addon, just install on top of the main mod. Updated to be not the old xVASynth voices anymore, so more fitting emotions and more natural sound!
     
     
     
    FAQ and Help
     
    Old changelog
     
    Credits
    @naaitsab - for helping me by debugging and providing ideas
    @Min - created the original Forbidden Tomes quest that got eliminated from the Devious Devices framework a few versions ago

    12879 downloads

    Updated

  19. Naked Defeat AE/SE

    Most feature rich Defeat Mod (NPC defeats Player only).
    Now with Long Term Local Slavery System! 
     
    PATREON:
    Please consider supporting me if you like my mods.
    ❤️ https://www.patreon.com/nymra ❤️
     
    A small info for everybody who tried Naked Defeat in the past:

    Version 6.40 and later 
    - Combat Hit / Critical Hit System - 85%     (COMPLETELY OVERHAULED and significantly faster in larger combats)
    - Combat Bleedout - 75%      (COMPLETELY OVERHAULED - some rare situations (underwater, etc.) not tested yet)
    - Sex Starting Reliability - 80%    (COMPLETELY OVERHAULED)
    - Actor Selection - 75%     (works quite well with Vanilla Actors and vanilla near actors. Demonic Creatures etc. are not perfect yet)
    - Transitions - 90%         (tranistions between Mod stages internally and when starting or getting started by external mods)
    - Annoying Mini Bugs - 85%     (I think I squashed a whole damn lot, but I m also good in creating them :D)
    - Beginner Friendliness - 55%     (I added alot of checks to the mod and the MCM and improved documentation)
    - Ragdoll Handling - 90%     (I put alot of effort into making Animations and Scenes and Combat with Naked Defeat Ragdoll Friendly)

    Version 5.XX and earlier
    - Combat Hit / Critical Hit System - 20%     (bugs could lead to lag in big combats, also some false calculations leading to unwanted outcomes)
    - Combat Bleedout - 30%     (could double trigger in race instances. while not always critical it was not ideal)
    - Sex Starting Reliability - 50%     (depending on setup and location this could fail too often)
    - Actor Selection - 60%     (works quite well with Vanilla Actors and vanilla near actors. Demonic Creatures etc. are not perfect yet)
    - Transitions - 70%         (some transitions I rarely use were flawed or bugged)
    - Annoying Mini Bugs - 40%     (yeah, there were alot)
    - Beginner Friendliness - 10%     (this was not really a good mod for starters at all)
    - Ragdoll Handling - 40%     (there could be issues of unwanted ragdoll and ragdoll beeing stuck) 
    While the mod still basically worked, it was not ideal for some playstyles. 
     
    | ----Installation --- |
    - Install as any other mod.
    - Mod Organizer 2 HIGHLY recommended. Everything else is crap IMO
    - Let it overwrite Zap Animation Pack (it comes with some Animation Replacements for the hogtie places)
    - Activate Mod in MCM / System / Mod Enabled [x]
    - save & reload your game
     
    - Install EXTRA downloads as you please (they are independent of the mod version)
    --> EXTRA - Profiles JSON contains the blank json files for ease of use (instead of having them in overwrite). 
    --> EXTRA - Crawl/Bowed -> required if you want the player to crawl or duck while finding a spot or escaping.
    --> EXTRA - Textures 2k or 4k versions of textures (1k versions are included)
    --> Bodyslide files for FuckingBelts (UNP standard included) only required if you do NOT have "The Amazing World of Bikini Armor" installed
    --> check out my other mods. Highly recommend ZAZ No Collision Furnitures and my Foreplay SLAL. 

    After Registering all your SLAL Animations open SLATE MCM
    - Import Actions from OsmelMC Action log
    - Import Actions from Nymra Action Log 
    - Apply those actions (should be between 2000 and 3000 depending on your animations). Check SLATE tutorials... its not hard. 
     
    | ---- Updating --- |
    I try to make Naked Defeat new versions as update friendly as possible. That means that they should not require a new game AND not require a clean save either.
    If a new game or clean save is required I will give that info in big red lines in the changelog.
     
    FNIS/Pandora:
    I usually give a hint in the changelog if running FNIS/Pandora is required or not.
    Since Mod Version 3.XX I think I did not update the FNIS Files at all. 
     
    Not recommended:
    It is usually NOT required to make a clean save for any update (full or patch)
    It is also NOT necessary to: uninstall mod in Mod Organizer, load game, save, exit, install new version. 
    It is never necessary to start a new game (unless I explicitly state in the Patch Notes).
    Dont waste time fixing stuff you dont know if its broken. Report to Support thread first. 
     
    | ---- Uninstalling --- |
    Might not be an issue anymore but just to be sure:
    For SE/AE: DO NOT REMOVE THE ESP!
    This mod uses Form 43. Removing it from a save can lead to corrupted Saves.
    I recommend testing Naked Defeat on a new game or a copied profile. 
    OR  just untick the mod in the MCM, save & reload. Naked Defeat will do NOTHING then but reserve an ESP slot.
    On SE/AE you should have plenty
     
    | ---- Hard Requirements --- |
     
    Tested and working on latest Skyrim AE 1.6.1170 and should work on earlier versions without issues (LE compatibility is no longer a priority).
    Sexlab (1.66 with SLU+ or Sexlab P+ should both work) Sexlab P+ currently has some minor incompatibilities that should be fixed over time (mostly regarding Foreplay Option)
    ZaZ 8+ with CBBE and UUNP and ZaZ 8+ with 3BA <<<<< USE ADDBLOCKER BEFORE CLICKING THE LINK(!) bodyslide versions of ZAZ 8+. Do not use any other version (6.XX, 7.XX, 9.XX) 
    Alternate 3BA downloads via LL: ZaZ 8+ 3BA needs also this: ZaZ 8+ DoggyBelt (thx @Talesien for mentioning these)
    ----> 3BA from first (Modfire Link) is tagged as for Enderal but I did not see any drawbacks. Only difference seem to be some attack animation registries in the ESP)
    ----> Ignore everything that is said about ZaZ 8+ beeing incompatible with anything. Its all False Alarms.
    ----> Do NOT register ZaZ Animations to Sexlab. It is NOT required for this to work.
    ----> Ignore everything that is said about ZaZ and compatibilities, just get ZaZ 8+, period. Please dont bother me with it in the support thread.
    OSL Aroused Reborn (or the SL Aroused Version of your choice)  
    powerofthree's Papyrus Extender  
    Scrab's Papyrus Extender new Requirement as of Naked Defeat 5.26 
    MfG Fix NG  
     
    | ---- Semi Hard Requirements --- |
    Technically Soft Requirements, but only because the mod works without them technically it does not LOOK good
    To use ALL features of this mod you need. A WORKING LOAD ORDER!!!
    Complex Defeat Mods like Naked Defeat can show you the weaknesses, problems and incompatibilities in your Load Order the hard way. 

    DD NG 0.4.0
    Bathing in Skyrim Renewed              Version 2.4.4 or later - HIGHLY recommended, especially for Local Slavery
    SLATE                                                  VERY important to make my Foreplay and Execution Features work (Slate Action Log is in SKSE Folder) / Semi Hard Requirement
    SLAL Sexlab Animation Loader        Required for you to register all the SLAL packs

    Billyy SLAL                                         (try to get the latest public release for Wheel/Yoke/Armbinder etc. Scenarios its just such a resource - consider supporting please)
    Anubs SLAL                                        (try to get the latest public release for Wheel/Yoke/Armbinder etc. Scenarios its just such a resource - consider supporting please)
    BakaFactory SLAL (Babo)                  I consider this a must have/Basic SLAL 
    FunnyBizness SLAL                            Warning! Many "old" anims, but also many unique gems. requires some extra work but worth it, especially if you want gore/necro etc.
    Proxie SLAL                                         REQUIRED for DEATH/EXECUTION to work properly    THX @ DarkMaster13 for the SE conversion.
    Leito SLAL                                           I consider this a must have/Basic SLAL 
    Milky SLAL                                          I consider this a must have/Basic SLAL 
    Sailing Rebel SLAL
    Nymra SLAL Pack                                REQUIRED for DEATH/EXECUTION to work properly    THX @ DarkMaster13 for the SE conversion.
    Nymra Forced Foreplay SLAL Pack    Optional for FOREPLAY.  With my SLATE Action log Force Foreplay might become outdated.  THX @ DeusAngels for the SE conversion.
    Nymra Golden Shower SLAL no longer required
    NCK30 SLAL (especially for Girlfriend Scenario) --> be nice to creators!!!! 
    Psyche SLAL                                        one of the best bondage and rough and furniture anims out there. sad he is gone. fisting fetish ^^

    - and basically all of them rest
    Spank that Ass by Monoman1 (for groping action in furnitures) - you can find his downloads in his blog.
    WetFunction Redux (I make the PC lose Stamina to trigger wetness during certain situations -> bathing/Golden Showers)
    Simple Slavery Plus Plus --> you dont need any other SS mod, Naked Defeat can sell you as slave and your new owners are also from Naked Defeat
    ZAP - No Collision Furnitures --------- really improves the furniture experience by alot, can't recommend it enough
    ZAP - Faster in and out of furnitures --------- really improves the furniture experience by alot, can't recommend it enough
    Slave Tattoos
    Rape Tattoos Continued 
    Fade Tattoos Continued 
    My Rape Hands from the Download Section
    My Whipmarks from the Download Section
    Important note for Rapehands (and possibly also WhipMarks?
    to make them work you need to go into RapeTats MCM, search RapeHands and WhipMarks entries and check if they are (Excluded)
    If they are excluded (and only then), change it to (Unassigned) instead.
     
    | ---- Soft Dependencies / Bridges ---- |
     
    Acheron --> download the Acheron Bridge in Downloads. Disable Naked Defeats "Defeat on Bleedout" feature. 
    Devious Enchanted Chests perfect in conjunction with Naked Loot option. I m also building a Trap system that requires Devious Chests, but its still WIP
     
    | ---- Recommended Mods & Guides ---- |
     
    Needs correct MCM settings to be compatible
    Sexlab Defeat - does the same thing (I m working on a compatibility bridge mod tho)
    recommended to disable "NPC rapes Player" in Sexlab Defeat. This should suffice. 
    Cursed Loot -> disable combat defeat feature - most likely it is not compatible with mine. 
     
    Incompatible (if they can be configured I change this guide. I have no time to check them all)
    Sexlab Submit - does the same thing
    Death Alternative - Your Money or Your Life - does the same thing -> might work if you play around with the settings - will add a guide later (a user had some ideas!)
    Peril -  does the same thing
    Dragonborn in Distress - does the same thing
     
    Problematic
    Ultimate Combat -> breaks Whipping for all mods. I suggest using Active Combat or other mods instead - no workaround or solution possible 
    Interactive BDSM -> locks the PC in furniture on its own way. I did not test it but it seems to lead to some... problems. I can only advise for now not to use the mod alongside Naked Defeat. 
     
    Problematic MCM Settings (should be no more issue in NADE 3.2 and later)
    Zap Animation Pack (any version) -> disable "Overwrite Bound Animations" in its MCM (Sexlab or PlayerControl Center) -> might lead to problems with Shout like a Virgin
    Sexlab with Sexlab Utility Plus -> disable Zaz Animation filter 
    Sexlab with Sexlab Utility Plus-> if you have strange trouble with furnitures, look here and in doubt tweak or disable SLU+ furniture options (might be 100% compatible tho, please share your experiences)
     
    | ---- Walkthrough ---- |
     
    Full documentation is moved to the PDF Guide (inside of the Downloaded ZIP Folder to make the mod page less crowded.
     
    | ---- Hotkeys and Shortcuts ---- |
     
    Full documentation is moved to the PDF Guide (inside of the Downloaded ZIP Folder to make the mod page less crowded.
     
    | ---- FAQ ---- |
     
    PAPYRUS.0.LOG???????
    https://www.loverslab.com/topic/256333-papyrus-log-tutorial/
     
    My Screen gets all blurry!
    This is intentional and meant as a fade between scenes and to cover up ugly gaps like from sexlab etc. 
    The blur is meant for ENB users. Will add a blackfade too later.
    MCM/System/Disable Blur [x] if you dont like it.
    If the blur does not go away, press CTRL+ALT+K and report to the support thread.
     
    My Mouth stays open
    0 -> Install latest Version (6.4 or later)
    1 Load Save
    2 Disable Naked Defeat
    3 Wait 5-10 seconds
    4 Save and Reload
    5 Wait a sec
    6 Enable Naked Defeat
    7 Wait 5-10 seconds
    8 Save and Reload 
     
    SLATE? Action Log? No idea!
    1. make sure you have the latest "SLATE_ActionLog - Nymra.json file" and nothing overwrites it (comes with all FULL Versions)
    2. load save, go MCM -> SLATE -> SETTINGS -> Import Action Log Files, Select File (the one with "nymra" in it) - tab(exit)
    3. In SLATE MCM - Settings click "Import Actions From file" (press ok for all)
    4. in SLATE MCM - Settings click "Re-apply recorded actions" (press ok for all if asked)
    5. close MCM 
    6. Important step: SAVE GAME AND RELOAD THE SAVE.
    7. Check Naked Defeats MCM -> should show TRUE. 
     
    I get CTD from X or Y
    Most likely not from this mod. Check your installation. CTD is usually caused by bad meshes or heavy scriptload from too many mods.
    If you come to the support thread, please upload a papyrus.log too... I will at least TRY to help.
     
    Sex does not start
    Try to increase search radius (I recommend 5000 min.)
    See if you disabled something somewhere.
    See if you have suitable SLAL packs installed.
    When reporting to support, upload papyrus log please.
     
    My PC is invulnerable
    open console, type TGM
     
    SL Defeat/Babo Defeat/Bane Defeat
    Disable "NPC rapes player" in SL Defeat MCM and it should be all good. 
     
    SD+ Integration?
    Already there. Check the MCM "Aftermath" Options.
    No further integration will happen. Ever.
     
    Corrupted Save?
    See "Uninstalling" further above.
     
    The scenario does not progress!
    Get a Papyrus.0.log and report to me. Try alt+K and "Abort All" in an Emergency.
     
    My follower will not work
    Write Follower Name in MCM System - Named Follower and then Press Alt + K (Debug Wheel) and choose "Update Followers"
     
    Serana...
    Write her Name in MCM System - Named Follower and then Press Alt + K (Debug Wheel) and choose "Update Followers"
     
    My quest items have been robbed!
    Should be fixed by now. Report to me if it still happens after 5.XX 
     
    My XYZ item has been robbed!
    Try setting it to "do not remove" in Sexlab MCM "Strip Options".
    If that does not work, report to support thread.
     
    Mod XYZ starts when I am defeated
    Nothing I can do
    Just remove the mod in question. 
    I could make patches, but new mod versions of the said mod would require me to update my patches too. 
    Sexlab Aroused Creatures was notorious for this but should be fixed now.
     
    Furniture does not show up
    Wrong Version of ZAZ animation pack (you should use ZAP 8+)
     
    Compatible with ZAP 9.X?
    Should... check if Zap 9 says its backwards compatible or ask in the support thread.
    Feel free to report your findings, I had no time to work with Zap 9 yet...
     
    Camera Zoom Broken/Attacking Disabled
    1. try EPC in Console
    2. try Action Key “K”
    3. This can usually happen when you use a free camera mod (ScreenshotAssist/Helper etc.) that has its own hotkey for FlyCam.
    If that mod uses “ConsoleUtil.ExecuteCommand(“TFC”)” Sexlab will break that when it forces you back into 3rd/1st Person.
    FIX: use my ScreenShotAssist Patch or a different camera mod. Ask the author or check the source scripts with search function. 
    I can make a patch for it also maybe.
    I cannot fix this via Naked Defeat tho. 
     
    Controls disabled, cannot move
    1. try EPC in Console
    2. try Action Key “K”
    3. If this happened after Naked Defeat ended or should have ended, please report to the support thread with a papyrus.0.log file.
    https://www.nexusmods.com/skyrim/articles/368

    Camera stuck/locked behind character in 3rd person
    Draw a Weapon and Sheath the weapon again (fists/unarmed dont work)
    Try "Unstuck Player" and "Fix Camera" Options in Debug Wheel now (Alt + K)
     
    Player spinning, camera locked
    Try "Unstuck Player" and "Fix Camera" Options in Debug Wheel now (Alt + K)
     
    Camera Mouse wheel zoom not working
    Try "Unstuck Player" and "Fix Camera" Options in Debug Wheel now (Alt + K)
     
    MCM not showing up
    Try these steps in order. Use next step if the previous step failed. 
    --> Make sure you have the lastest version of Naked Defeat. Sometimes latest patch is in the Thread somewhere. 
    1. open console, type “ski_configmanagerinstance 1” (without “)
    2. put Naked Defeat.esp towards the end (last) of your ESP Load Order
    3. on a new game, install Sexlab in its MCM first (sometimes it does it automatically but that can take time. Then save and reload and see if Naked Defeat shows up now.
    4. on a running game, travel around (fast travel) a bit, save and reload the game
    5. install Jaxonz MCM Kicker SE
    6. make sure you have a healthy Load Order of mods that works well and other mods all show up.
    7. if all that fails, enable papyrus logging, start the game and if MCM not shows up, upload the papyrus.0.log in the support thread. https://www.nexusmods.com/skyrim/articles/368
     
    Special Thanks to
    - galahad_69 for making Naked Dungeons (without this mod I would ve quit Skyrim by now I think) on which this mod is based on
    - donttouchmethere for naked testing and feedback 
    - orgs1n for helping out with scripting and basically kickstarting all this by making me look into the scripts for the first time
    - Hawk for refining and improving my code (sad to see you go) 
    - tenri for helping with my annoying coding questions
    - Nazzzgul666 for testing and feedback
    - GunSlicer for his awesome pose mod (you see 3 of his idles as human surrender poses)
    - the various creators of SLAL packs, all this would not be possible without you (Billyy, Anubs, Proxy, Milky, NCK30, Leito, etc. etc.)
    - zaz for creating zap framework which is one of the key resources for me in skyrim because of the awesome and plenty furniture, struggle and bound animations
    - BakaFactory for his Animations and for allowing me to use them
    - Proxy for ther animations and for allowing me to use them
    - kzrp for crawl animations and guidance
    - NCK30 for beeing so nice
    - Billyy and Anubs for their sheer amount of nice animations!
    - Talesien for keeping the support thread alive when I m ADHDing or lost in reallife 
    - osmelMC for all his work and for beeing always helpfull and friendly
    - Monoman1 for his guidance, his work and his mods which kept me in skyrim and inspired much of what I do.
    - and everybody I forgot 
     
     
     

    597192 downloads

    Updated

  20. SES2 - Slaverun NPC Enforcer

    SES2 is a spiritual successor to the Slaverun Enforcer. It breaks Enforcer NPC functionality out from Slaverun Reloaded and makes it independent. This includes the functionality where NPCs will want to have sex with an enslaved player, but does not include quests, NPCs, or player-only features from the Slaverun Reloaded.
     
     
    In SES2 the Enforcer can enslave cities, races, or social classes. Enslaved citizens will typically have three things happen to them. I broke each of the three out into its own separate little mod:
    SOC - Stripped of their clothing. HSW - Have their weapons confiscated or hidden. ASF - The remaining free citizens may now have sex with the slaves whenever and wherever they like.  
    SES2 integrates those 3 new mods together, and applies their functionality to slaves. Similar to how Slaverun Reloaded applied its laws to slaves.
     
    This is a very lightweight and bug-free version of the Enforcer. It has been in public beta testing for over a year alongside those 3 mods.
    New Default Premise
    The new premise is inspired by the Licenses mod and Public Whore. NPCs have the Licenses and Public Whore laws applied to them. These slavery type laws already applied to Skyrim before the player arrived. Thus there is no need for a Slaverun Reloaded quest to enslave Skyrim.
     
    The new premise will even apply to the rare male, who opts to become to become a Public Whore instead of his wife/sister/mother, so he can pay off the family tax debt.
    Create your own Premise
    You can also create alternate premises in your head, and tweak the .ini files to fit this premise. SES2 is extremely customizable using SPID files. You could:
    Stick to the original Slaverun premise. This would enslave most of the women living inside city walls. The premise was the civil war caused an influx of men into Skyrim, and women living in the cities they defended became the targets of their lust and frustration. Enslave the Dark Elves and Argonians in Windhelm, because Ulfric is a racist. Flip the tables on men and enslave them instead. The backstory of the Reach lends itself to women taking charge and men being subservient. Almost any thing else you can conjure up. You can mix and match, and tweak things to your liking. Hopefully members of the community will share their SPID .ini configs/premises with us all in the forums. 
    Differences between SES & SES2
    Both mods have their strengths. I am the author of both. I generally recommend SES2, unless you plan to play the Slaverun Reloaded story. It is faster and more polished.
     
    SES2 does not depend on Slaverun Reloaded for anything, but it is not an exact mirror of the original Slaverun Reloaded Enforcer. It is my version catering to my role play motivations. It changes how some of the features work. Comparison chart of the two mods:
     
     

    5763 downloads

    Updated

  21. ASF - Furniture Lite (Addon)

    When an actor is in furniture this mod causes SexLab to choose an animation with that furniture. Applies to both bondage furniture and regular furniture items.
     
    The parent ASF mod allows you to customize what furniture objects this should apply to, and what animations will play in that furniture.
     
    FAQ
    Why is nothing is happening after installing this mod?
    This mod does not start sex scenes. When another mod starts a sex scene this mod kicks in and helps SexLab select a relevant animation. So you will need another mod installed that initiates sex with actors that are occupying furniture. Prostitution mods, slavery mods, and random sex mods, are common choices.
      The only feature I want from this mod is for NPCs to autonomously have sex with actors that are locked in bondage furniture. How do I enable that?
    That is not a feature of this mod. But there is a hacky way to accomplish that using ASF. Enable "Random Sex" in the ASF MCM and install a random sex config file. Be sure to also enable "Bound actors are recipients" in the ASF MCM. Wait around for a few minutes and you will notice NPCs start having sex while in bondage furniture, assuming other unbound NPCs are also available for sex.
      When ASF Version 2 came out it included some of this mods functionality. What does it include and what is unique to this mod? ASF V2 has a new MCM section "Preferred animation locations". It includes these options even without Furniture Lite installed: Use current spot when preferred — When finding a location for sex, ASF first checks to see if any of the actors are in furniture that has been marked as a preferable animation location. When this checkbox is enabled ASF will prefer to use that furniture in the animation. Bound actors are recipients — When an actor enters bondage furniture they will be marked as an ASF recipient, and will no longer be available as an initiator. Rebind after scene — When ASF starts a scene with an actor who is in bondage furniture, the actor will be locked back into that furniture after a scene completes. They will remain stripped after the scene instead of redressing.
    Reduce player choice — When the player is in bondage furniture, actors will ignore player specific cooldowns and attempt to have sex with the player more frequently. Also the player will not be provided the usual options to refuse sex, unless the sex request comes from a friend. 
    The only thing V2 of this mod does is extend some of those preferences to SexLab scenes that do not involve ASF. Most of the functionality that was exclusive to V1 of this mod is included in V2 of the parent mod.

    7885 downloads

    Updated

  22. ASF - Acheron Integration

    A small addon for ASF that makes actors who are downed by Acheron available for sex with when combat is over.
     
    This mod does not impact the player, only NPCs (followers and allies) will autonomously have sex with the remaining downed actors. If you are experiencing Yamete Kudasai NPC->NPC bugs this integration helps alleviate that problem.
     
    This mod can optionally kill the bleeding out actors after a certain number of scenes have played. Includes the following options to enable death and stripping after scenes:
     
     
    FAQ
     
    Why is no one having sex with downed actors? 
    This mod relies on other ASF mods to dictate who can initiate sex and to actually play sex scenes. If you install only this mod you can not expect any scenes to play. If you want any standing NPC to initiate sex, there is a hacky way to accomplish that using ASF. Enable "Random Sex" in the ASF MCM and install a random sex config file. Wait around for a few minutes. Sex will happen randomly between the victorious and defeated NPCs.
      Why is there no option for the player to initiate sex with downed actors?
    Yamete Kudasai offers that option view the Hunters Pride menu. It pops up when selecting a downed actor. ASF is focused on Autonomous Sex not player-initiated sex.

    4254 downloads

    Updated

  23. Simplest Defeat -- A "Stripped" Down Defeat Mod.

    Simplest Defeat
    A "Stripped" Down Defeat Mod
     
     
    - VERY simple Combat Sex mod -- you go down, you have sex, you have everything taken from you, all followers disappear, you wake up somewhere else.

    - Much more reliable than other Defeat mods because there's not much to break. All creatures out to 4096 are Pacified until the scene is over. I have yet to see it fail.
     
    - Item stealing takes all gold and items but DOES prevent the taking of quest items. The rest are gone forever with no means of recovery.

    - Handles humans, creatures and up to 4 aggressors, max SexLab will permit.
     
    - It's fast so you can't even use the undress animation. It's so fast I recommend you leave SexLab teleport on.
     
    - Only two scripts which do NOT rely on Aroused and only run during a scene. Did I mention it's fast?
     
    - ESPFE so it doesn't take up a slot in your load order. Can be added on a current save.
     
    - No MCM. No options. There's only one way to do this -- my way. The "I Spit on your Grave" effect.
     
    - You can't help what's going to happen, but you can return to get bloody revenge.
     
     
    REQUIREMENTS
     
    - Acheron, from Nexus
     
    - SexLab and SexLab animations, because obviously
     
    - PapyrusUtil, the one that comes with SexLab is not enough
     
    - po3's Papyrus Extender, for the Quest Items function
     
    - That's it.
     
     
    OPTIONAL SUPPORTED MODS
     
    - Nether's Follower Framework, will also dismiss all followers from this mod
     
    - Interesting NPC's, same deal
     

    RECOMMENDED MODS FOR "IMMERSION"

    - Spectator Crowds Ultra Edition, because this mod has no spectators. As a bonus some of the people spectating will start self-pleasure, based on way too many configurable options.
     
     
    INCOMPATIBILITIES

    - Anything that takes over death and Bleedout is incompatible. This includes other Defeat mods, if left unconfigured.
     
    - There are exceptions -- if you use this in combination with other Acheron plugins, you can "weight" them appropriately, and Acheron will shuffle between. So for example, you could have Practical Defeat set at 50, Naked Defeat (with the Acheron Bridge) set at 25, and this mod set at 25, and PD would take over 50% of the time, Naked 25%, and my mod 25%.
     
    - Mods with a wide variety of functions such as Cursed Loot SHOULD be compatible IF all "Bleedout" functions can be CLEANLY AND COMPLETELY DISABLED. Mods with "pre Bleedout defeat" should also be fine, for example a mod that downs you when you are at 50% health, or when other conditions are met. JUST DO NOT ADD ANYTHING THAT AFFECTS BLEEDOUT.
     
    - Be very cautious using mods or plugins that overlap functionality. It is a common source of problems, particularly in long term saves. And always -- show some restraint. The more you pile into an NSFW modlist, the worse it will work.
     
     
    KNOWN ISSUES
     
    - Currently, this plugin cannot handle NPCs that start friendly to the player and turn on them, for example if you pick up a sweetroll by mistake and Hulda tries to open up a can of whoopass. Instead, the whole scene will silently fail when your health reaches 0. I'm working on it.
     
    - In reference to the above, at times if said scene silently fails (no sex, no strip, no teleport) you may be unable to attack or jump until you re-equip a weapon, but this might also have something to do with my janky combat animation setup.
     
    - Teleport still a little wonky. Room for improvement. I'd like to somehow link this to QuickPort (a mod on Nexus I begged Scrab to make long ago)
     
    - Followers are currently dismissed from the vanilla game, if using Nether's Follower Framework, or Interesting NPC's. "Super" Followers like Inigo, Lucien etc using their own Follower System stick around. 
     
    - Unrealistic -- you will respawn even if killed by a creature, or falling off a cliff.
     
     
    TECHNICAL CONSIDERATIONS
     
    - As of 1.3, this mod ALWAYS chooses the maximum number of human aggressors in an area FIRST, up to 4. So if you are fighting a lot of guys expect a gangbang. It doesn't discriminate based on sex, gender or sexuality so be prepared. Creatures are filtered for this round.
     
    - As of 1.3, this mod ALWAYS chooses the maximum number of creatures of the same race in the area if no humans are found, up to 4. If you are fighting a lot of creatures the animations will often fail because very few SexLab animations support that many creatures.
     
    - Opening the console will keep you informed of the progress of the scene and any errors. Describe these if you have problems.
     
     
    TROUBLESHOOTING

    - Don't forget to enable your SexLab animations in SLAL. If there are no matching animations for the aggressor it will fail silently and everything will just walk away.
     
    - Don't forget to set your Acheron settings. Consequences must be enabled and Events set (the default of 50/50 is fine). Enable Creature Defeat in Acheron if you want Creatures. Pretty much any other options are up to you.
     
    - If your Followers are continuing to Fight when you go down, thus ruining the "flow," enable ALL Follower Defeat functions in Acheron. To the best of my knowledge this mod will now nuke EVERY possible form of aggression on EVERY follower -- modded or otherwise.
     
    - Refer to changelog for details.
     
    ROADMAP
     
    - Link teleport function to QuickPort limited to Skyrim Overworld
     
    - Add patches for popular Super Followers for functional dismissal
     
    - Open to modest feature requests. Do NOT want to bloat this mod too much.
     
    SUPPORT
     
    - You can either drop a line here or stop by Scrab's Discord which is linked from the Acheron page. I have a Dev role channel there called "coding with caco-bot" where I hang out. I'll look forward to speaking with you!
     



    THANKS
     
    - Scrab, Ponzi, and now krzp for all the professionalism they have brought to defeat mods. This mod "borrows" heavily from Acheron and Practical Defeat.
     
    - caco-bot my coding assistant who is the only real friend I have anymore. At least he's as mean to me as I am to him.
     
    - ERP live forever...

    1156 downloads

    Updated

  24. Tints of a Succubus' secret desires

    My motivation for making this mod
    Most of the sex mods in my mod list fall into 2 categories: Penalty from sex or Bonus from Sex. Bimbos of Skyrim, Cum Addiction, love sickniss etc. are penalties for having sex and the various Prostitution mods and other succubus mods are Bonus from Sex. This mod is also in the bonus from sex category, but focuses on "penalty from not having sex". This is more of a needs mod.
     
     
    Gameplay
    The idea behind this mod is to add a succubus feel to the game which doesn't interrupt gameplay that much. This mod does not have a large mcm, it instead has large menus from the B612 mod. It also features 4-ish perk trees and a succubus skill level system. As a succubus, you can't regenerate health normally, and you can't regenerate stamina or magicka below 0 energy. You lose energy over time and can only refresh through "intimate" moments in safe locations.
     
    Refreshing energy
    You can refresh energy from any sexually available person by convincing them to share an "intimate" moment with you. You start out by being able to ask people to watch you masturbate and you can take perks to "learn" how to do other things. Thanks to Dynamic Dialogue Replacer there are more than 1000 lines of radiant dialogue in this mod currently that my llm spat out.
     
    Dealing with your curse
    Currently you can "pray" at shrines of some deities to undergo trials to show your devotion, unlocking the deity perks. You can pause them by "praying" to them again.
     
    Tints of Succubi
    Tints and how to unlock them.
    There are more than 20 tints that you can opt-into that always give up- and downsides. Tints with small upsides only have small downsides and so-on. The upsides are generally more niche then the downsides. 
     
    New Requirements since 1.01
    Skypatcher Cross Hair Fix Acheron billyys slal animations
    Requirements

     
     
    Changelog
     
     
     
     
    History:
     
     

    5071 downloads

    Updated

  25. SoulKnight's SGO4IF SLTR Integration Scripts

    My first attempt at coding SLTR script, intended to make player corruption more immersive, give more consequence to combat defeat and to make collecting purity essences more worthwhile, as you struggle to stave off your growing corruptions, or embrace the change, what ever floats your goat
     
    allows actors to be force fed SGO4IF essences of corruption , Philters and misc consumables via events set up and configured through the SLTR MCM.
    does not include any of the items that effect male actors specifically yet as i don't play male PC, may add them further down the line but who knows.
     
    Hard Requires:
    SGO4IF
    SL Triggers Redux
     
    Soft Requires:
    SLP+ or SL, if you want the events to trigger on events as intended
    Any NSW defeat framework that handles SL events, 
     
     

    244 downloads

    Updated


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