Jump to content

Regular Mods

Sub Category  

These Fallout 4 mods are of a non-adult nature.

Select a subcategory to view available files.

Files From Subcategories

  1. CrispAndClear Reshade Preset

    Tired of all the blurry and haziness in game? I was so I decided to improve it.

    I had to downsize  images to fit the 2 MB max so they actually look better in game but it should give you a fairly good idea of the changes.

    Depending on your system you may notice a fps hit. I also uploaded an alternate version that is a bit lighter.
    If you don't like something, you can change it to your preferred tastes using the ingame ReShade menu.

    INSTALLATION:

    Download the latest ReSahde release at reshade.me and follow the installation instructions.

    Unzip the CrispAndClear.ini and place it in your game folder (where fallout4.exe is located).
    In game open the Reshade menu and select CrispAndClear.ini from the dropdown menu.
    If you have any questions or issues let me know, I'll do my best to help. 
     
    CrispAndClear.7z
    CrispAndClear(Light).7z

    273 downloads

    Updated

  2. Neontubes's_Preset_v1.zip

    Hello,
    Here is my preset for fallout 4.  I reconmend you to use HQ Faces on Nexus (https://www.nexusmods.com/fallout4/mods/32404?tab=files) but its not requird. 
    The only thing requied is the base game. Let me know is there are any issues.
    Cheers

    357 downloads

    Submitted

  3. Rabbot modder's resource

    Untextured blender model of Rabbot from the cartoon Aqua Teen Hunger Force.

    12 downloads

    Submitted

  4. BD Karlstein oufit

    About this mod
     
    1.It is a port from black desert online
    2.require CBBE
    3.support bodyslide 
    4.physical dress
    5.use NMM install
    6. including one clothing/hood/gloves
    7.get from chembench or console "help karlstein 0" to find the code

    5953 downloads

    Submitted

  5. Rianbow Six BlackMirror

    About this MOD 

    1. This MOD contains two pieces of clothing and two helmets. One piece of clothing is with a backpack and the other is without.
    A helmet will hide the hair, and the other one will add a little bit of hair into it.
    This will not be too ugly, but if you are using the original hairstyle you should be fine. (But I did not try)
     
    2. CBBE is required before you install it
     
    3. Support Bodyslide, but I do not recommend that as the chest of this dress is plate armor. If you insist on adjusting, it is a sense of dissatisfaction. 
     
    4. crafted Method - Chembench / Console "help blackmirror 0"
     
    5.USE NMM to install it

    2266 downloads

    Submitted

  6. BlackCat's outfit

    An combat outfit from The amazing spiderman 2
    You need install CBBE before use this mod
    it has bodyslide data
    you can get this outfit from chembench or use the console with code "help BlackCat 0‘“ to get it
    more detail will be found in game
     

    8303 downloads

    Submitted

  7. Lili Reinhart character preset

    If you watch Riverdale, which you probably don't, then you'll know that actress Lili Reinhart plays the character Betty on that show.
     
    This is a character preset for Fallout 4 that I made of her.
     
    HOW TO INSTALL
     
    Just copy and paste the .json file contained in the zip folder to the presets folder in your Fallout 4 data directory.

    130 downloads

    Updated

  8. Claire’s outfit

    Support - CBBE/Bodyslide/RY, Bulletproof Retrofit
    How to Get: ChemStation Manufacturing/Control Panel Help claire 0

    7420 downloads

    Submitted

  9. Ada Wang's outfit

    This is a reference to the imitation of the resident evil Ida King's clothes.
     
    Q: Why is it an imitation?
    A: Because it's not exactly the same
    Q: Why not do the same thing?
    A: Because I can't find good resources
    Q: Why can't find a good resource
    A: Because I've been looking for it for a long time
     
    In fact, there is already a set of Ada's clothes on the Internet.
    I do not have resources.
    Interested in searching for yourself.
    What I did this time was short-sleeved.
     
     
    Installation method: NMM direct load / MO direct load / hand...... Dong
    Get Method: Chemistry Desk/Console help ada 0
    Pre-requirements: CBBE
    Support Bodyslide

    6797 downloads

    Submitted

  10. Fear Suit

    Share a tights transplant from FEAR Onlien
    Just a single dress, so nothing to say
     CBBE /Bodyslide/ Physical (slightly) can be used with other armor 
    Craft at chem-workbench  or console input Help Fear 0

    11822 downloads

    Submitted

  11. Nier's cosplay outfit

    ——— About this Mod ———
     
     
    (Sorry guys my English is no good, hope you can understand the translations below)
     
     
    This is a clothing MOD that contains a piece of clothing, two accessories (Sabre, and Pod), and two helmets. The two helmets have a 2B face (no expression), one uses the player's own face (expression, if you have confidence in yourself can try this) There is a simple physics effect on clothes and hair (this is the second time I've done physics, I can use it, if I'm doing it a bit, I'm going to wear it a bit)  
    Get Method: ChemStation/Console/etc  
    Notice Because I was a high imitation Miss 2B, I didn't do a Bodyslide file. Yes, this dress does not support BS, but uses a CBBE stature skeleton, so you will need to install Caliente's Beautiful Bodies Enhancer before you install this  
    Known BUG and related conflicts MOD have not been found  
    I didn't use gloves and the texture material was normal. The left hand's feathers would wear with the Pip-boy. I originally intended to remove the feathers of my left hand, but I didn't think much about it. If you don't like it, you can open the model and delete it yourself.  
     
     
     

    19987 downloads

    Submitted

  12. Wonder Woman Armor and Sword

    CBBE Ported Outfit from Injustice 2
     
     
    Special thanks to @VictoriaG for requesting this!
     
     
     
     
     
     
     
    This is a port of Wonder Woman's outfit and Godkiller sword to Fallout 4. 
     
    The outfits include:
     
    Wonder Woman's Armor, compete with harness, bracers, gloves, and tiara.  The tiara can be worn separately. 
    Godkiller sword (based on 1h sword)
     
    The outfit is meant for CBBE females has bodyslide files included.  Males will wear Grognak's outfit, but still have the same damage resists.  The armor has fairly high damage resistance, including lining, legendary, and weave modification slots.
     
    The outfit pieces and sword can be crafted at the Chem station under Utility or consoled to the player by "help wonder 4 armo" OR "help godkiller 4 weap" and "player.additem <ref_id>"
     
     










    4774 downloads

    Updated

  13. Atom's Halos

    These are some(more) glow in the dark halos I worked into a stand alone mod.....
     
    Fashioned after the atom Halo from old world blues.
     
    I just wanted to share with everyone.
    --------------------------------------------------------------------------------------------------------------
     
    Full credit goes to FavoredSoul for the originally creation of these meshes.
    &
    Credit goes to Bumex for porting them to Fallout 4.
    -------------------------------------------------------------------------------------------------------------------
     
    To install the Halos,
     
    Simply drop the Data folder in your Fallout4 folder & then play the game.
     
    Once ingame You can make the Halos at the Chem station.

    570 downloads

    Updated

  14. StopHammerTime && Quiet Vertibirds

    Stop! Hammer! Time!
     
    While modding a custom companion I was often in or around Sanctuary. The settlers constantly hammering away at the houses, never ever actually improving them, was making me go crazy. Sometimes while chatting with an NPC... Sturges comes stands next to you and starts his F#$#$ing hammering... so I put a stop to it. I went into Sanctuary and took away all the 'Hammer around the house' activators from the map.
     
    Only works for players that do not run other Sanctuary mods.
    Otherwise, this mod changes nothing.
     
    If you get glitches in the map, move StopHammerTime.esp to the top of your load order, so your other mods will have a higher priority.
    There are other mods that do this as well, but often they are more invasive.
    This only changes Sanctuary, not the animation or sounds itself.
     
    Quiet Vertibirds!
    Lowers the volume in turrets and vertibirds AND CATS, by adjusting the SoundOutputModel configuration.

    368 downloads

    Updated

  15. Lazy syringer

    Craft your syringer at chem bech
    Works perfect with FSS!
    Fallout4 esm
    no other DLC are needed! 

    236 downloads

    Submitted

  16. FONV Sorrows Outfits Port

    FALLOUT NEW VEGAS
    CBBE Ported Sorrows Outfits
     
    Special thanks to @mutle for requesting this!
     
     
    This is a simple port of 3 Sorrows outfits from FONV Honest Hearts DLC to Fallout 4. 
     
    The outfits include:
     
    Sorrows 01   (xx000800)
    Sorrows 02   (xx000802)
    Waking Cloud   (xx000803)
     
    All outfits have male and female versions and the female have bodyslide files included.  They have modest damage resistance, but include lining, legendary, and weave modification slots.
     
    The outfits can be consoled to the player by "help sorrows 4 armo" and "player.additem <ref_id>"


    866 downloads

    Updated

  17. Sanctuary Blueprint for Sim Settlements - RSE Brothel Raid Defense!

    Hi, so this is my 1st ever upload lol.  This is a settlement blueprint for Sanctuary Hills that I have had great luck with using RSE's Brothel Raids module!  (as in I pwn their asses - bring on the waves lol).
    It isn't pretty, it isn't perfect.  But it is functional.  The whores earn me caps, the turrets shoot shit and Heather tells me it's "Fan-Fuckin Tastic" - love it, hate it, download it or don't - just wanted to try and contribute to the best fukkin mod site on earth!
     
    Screenie shows what SS reported as required.  Please don't send me any hate mail or I'll have to send Heather after you...
     
    Requires:
    FO4 + All the official DLC - c'mon it's about time!
    AWKCR - https://www.nexusmods.com/fallout4/mods/6091
    RSE - https://www.loverslab.com/files/file/4698-rse-realistic-salacious-encounters/
    Crimsonrider's Unique furniture - https://www.nexusmods.com/fallout4/mods/20703
    Torture Devices - https://www.loverslab.com/files/file/3341-torturedevices/
    Devious Devices - https://www.loverslab.com/files/file/3796-devious-devices/
     
    And ofc any requirements that the above mods require to function.
    That said, in my experience, if you're missing something like torture devices, Sim Settlements just skips over it and ignores that furniture.
    If you want to continue building on top (as I have) - best to get Higher Settlement Budget - https://www.nexusmods.com/fallout4/mods/818
    Thank you to all the great modders and people here on LL
    Special thank you to those modders supplying the above requisite mods.

    566 downloads

    Submitted

  18. Wristwach modder's resource

    This is a modder's resource, .nif file with .dds textures of a silver wristwatch for implementation into Fallout 4.
     
    IMPORTANT: the watch face may need to be aligned slightly with the watch band.

    59 downloads

    Updated

  19. Barefaced Beauty

    Here's a looksmenu preset of a very fair-skinned young woman named Samantha who wears absolutely no makeup, and somehow she still retains her sense of glamour. .

    I'd imagine that makeup is extremely scarce in the commonwealth and only available for upper-class citizens in diamond city.

    This mod requires the following mods since this character contains some non-vanilla assets.

    *THbrows
    *Lots More Hairstyles
    *Looksmenu
    *Fallout 4 Script Extender
    *The Eyes Of Beauty

    In order to install, just copy and paste the file contained in this download to the computer/local disk/program files x86/steam/steamapps/common/fallout 4/data/F4SE/plugins/F4EE/presets folder.

    Furthermore, in order for downloaded looksmenu presets to work, you need to save a preset in order to create the presets folder.

    Oh, and I'd recommend the following mods too.

    *Jewelries by gamoholik
    *Bride CBBE outfit
    *Caliente's beautiful bodies edition (slim body preset)

    390 downloads

    Updated

  20. Concord T45 PA Replacers

    I personally can't stand the look of the the T45 Power Armor with those ugly long shoulder plates, and I loathe having to drive one at the start of the game. On my XB1, I found a T60 replacer on Bethnet, but nothing for PC....
     
    So, here are simple replacers for the fugly T45 on the museum roof. In the 7Z are 5 diff esp's, for the other base game available PA's.(T51, T60, X01, Raider and an empty PA Frame) Only use one at a time. 
     
    NEW: Added .esl versions of all 5 in one handy 7z. (A dinky mod like this shouldn't take up a valuable mod slot.)
     
    Far Harbor and Nuka-World DLC suits available HERE
     
     
    If you've already been to Concord, or the museum, or have been anywhere near the original T45, this mod will do absolutely nothing.  Best used on a new game, or if you haven't left Sanctuary yet.
     
    None of them have been boosted or modified in any way, but the T51 and Raider have a Fusion Core and full health because I'm too lazy and/or too unskilled with the CK to change it. Probably both. (This is my first attempt with the CK)
     
    Requires nothing but the base game, preferably a legal one.
     
    Lore Friendly? I don't know and I don't care. It's as lore accurate as the game is. (All of those armors are available from the start)
     
    All I did was tweak a few dials and flip a few switches in the CK, so no special permissions are needed. Bethesda did all the work, I just proofread it as needed. 
     
    Credit to Bethesda for the game and CK, and also to Ashal for this wonderful site.
     
     

    206 downloads

    Updated

  21. Tribal Body Overlays CBBE

    Tribal Body Tattoos

    Customizable tribal body tattoo set for CBBE female bodies applied with LooksMenu overlays.  This is a tattoo overlay mod for LooksMenu.  The set includes 25 different options allowing you to mix and match.  Currently, the tattoos are featured in black only, as LooksMenu doesn't yet support color swap body overlays.  You can also add these tattoos to any female NPC through LooksMenu too!
    *Female only*

     
    COMPATIBILITY:
    Works with any CBBE texture set (does not change body textures, overlays only) Works with any clothing/outfit/armor mods Works with Unique Player Works with all female characters  
     
    Install NMM/MO2:
    First Install LooksMenu and it's requirements (F4SE) Download through with Nexus Mod Manager Install as normal Ensure LMTOTribalOverlays.esp is active Start your game and enjoy!
     
    To use:
    Open LooksMenu (console: slm 14) Edit Body Access Overlays R (or click) to Add Tattoos are labeled by body part and side of body (if applicable) - see below for complete list of available options  
     
    Tattoo options:
    Arm Both Arm Left Arm Right Back Full Back Spine Back Stamp Back Blades Back Blades Left Back Blades Right Feet Both Feet Left Feet Right Belly Button Chest Full Chest Left Chest Right Pelvis Torso Full Full Body (shown in screenshots) Leg Both Leg Left Leg Right Hand Both (shown in screenshots) Hand Left Hand Right  
    Screenshot info:
    Bikini and flip flops are from CROSS Tactical Swimsuit Nail polish is from my other mod: LooksMenu Nail Salon Poses are from Dave's Poses Sunglasses are Rad-Ban Eyewear Inc. That patio pool is in Spectacle Island, facing the city  
    Special thanks to JohnnyRed for allowing me to port the texture from the Skyrim mod,  expired6978 for LooksMenu and krisser143 for the guide on creating this.
    LooksMenu Tribal Body Tattoos CBBE.7z

    2790 downloads

    Updated

  22. LooksMenu Nail Salon

    LooksMenu Nail Salon Overlays
     
    Add nail polish to your female or male* character or any female NPC with LooksMenu Nail Salon Overlays!  Supports separate overlays for manicures and pedicures.  Mix and match colors.
     
    *Note - Only EVB male body support for toe nails.  The vanilla feet textures for males are indecipherable as to where the toenail would be.  If you create a good looking vanilla male toenail mask - please PM me, I will include it and update mod!
     
     
    *CBBE, EVB and Vanilla bodies supported - check file downloads for options* (file texture/material names in vanilla version named cbbe_)
    **Compatible win Unique Player and Unique Companions**
     
    Your choice of the 9 colors or a french manicure
     
    To use:
    Open LooksMenu Edit Body Access Overlays R (or click) to Add Nail treatments and labeled for Hands or Feet and numbered 1 - 10. (see color palette for color numbers)  
    Color Palette:
    French Pumpkin Lilac Mint Baby Pink Hot Pink Crimson Royal Blue Teal Solar  
    Tinting in-game is not currently supported in body overlays, but if you would like to change any of the colors:  
    Get the loose files version (or extract texture BA2 archive) Expand the textures folder to:  ../data/textures/overlays/AWP3RATOR/ Select a file set (cbbe_fnails_#_d.dds for fingers or cbbe_tnails_#_d.dds for toes).  The files are numbered and colors match for both fingers/toes. Open with Photoshop, GIMP, etc. and edit the color masks to your desire.  Note that the overlays appear much lighter in game.  Brighter colors tend to glow in the dark Save as the original file name to replace OR save as a new numbered name - and be sure update both the .json file and .txt translation files.  See kirsser143's guide for more instructions on adding new overlays.   Special thanks to expired6978 for LooksMenu and krisser143 for the guide on creating this.

    5202 downloads

    Updated

  23. NPC Stats (for Diversive Bodies)

    As wdaigle found out, the engine doesn't really like having S.P.E.C.I.A.L. on every NPC:
     
    Use at your own risk!
     
     
     
    Ever used Diversive Bodies and wondered why everybody looks kinda the same?
    Ever turned Diversive Bodies up to eleven to see some change and than cursed 'cause your Companions look ... well ... ridiculous?
     
    Than this mod is for you!
     
    Diversive Bodies uses S.P.E.C.I.A.L. statistics to morph the bodies. Problem is, only the PC and the Companions have stats (and some combatants and some jokes --> Mama Murphy has 15 STR). So I carefully examined the living conditions and social status of every NPC and ... Yeah, I just threw some D10 Now every body is S.P.E.C.I.A.L.
     
    Do I need Diversive Bodies for this one?
    Not really. But afaik nothing else uses S.P.E.C.I.A.L., so I don't see any reason to use this without it.
    You will need all DLCs though.
     
    Are the any compatibility issues?
    Sure. Anythings that overwrites NPCs is incompatible, but a merged patch helps greatly
     
    Will you do ...?
    No. It took me over a week of dice throwing to get everybody. I am not doing that again. You can easily do it in FO4Edit, though. The stats are in the NPC you want to change under PRPS-Properties.
     
    The archive also contains patches for NPC heavy mods I use. These are:
    * Tales From The Commonwealth (3DNPC FO4)
    * Ad Victoriam - A Brotherhood of Steel Overhaul
    * Better Settlers
    * Combat Zone Overhaul
    * Gunners Overhaul
    * My Minuteman
    * Raider Overhaul
    * Loving Curie (thx kirk777)
    * Wasteland Heroines (without companions) (thx kirk777)
     

    2674 downloads

    Updated

  24. Improved Intimidation Gameplay

    This mod is deprecated.
    You should switch to Holdup, which does the same and more.
    If you install MCM, you can turn off the other features of Holdup, so you get almost exactly what this mod did.
     
    Purpose
    This mod intends to improve the gameplay of the rank 1 Intimidation perk. When I first selected the perk I was quite disappointed:
    I could not loot the equipment of pacified enemies. I could not pick locks or hack computers - if I tried, the apparently pacified enemies decided to draw their weapons and shoot me in the back.
    The best thing to do with pacified enemies seems to be to calmly walk up to them, aim at their head while they stand with hands up, and kill them in cold blood. With this mod keeping pacified enemies alive will become a viable alternative.
     

    Scope
    This mod allows you to do the following:
    Tie up pacified enemies. Tied up enemies will not be able to fight and therefore not become hostile if you decide to pick locks, hack computers, or do whatever else you decide to do. Once they are tied up, open their inventory and take their stuff. Untie them. They will return to the ‘hands up’ pose they had before being tied up. Of course they may decide to attack you if you do certain things after untying them.
    Known Limitations
    This is an early but well working beta. It has the following known limitations:
    There is no visual representation of bindings. Tied up enemies just sit on the ground with their hands behind their back. Tying up enemies is free and does not use up any resources. In some cases (e.g. after leaving and reentering the cell, or after previously being caught pickpocketing) untying a tied up enemy may show him hostile for a split second and start the combat music. No actual combat will take place.
    Not in Scope
    As mentioned above, this mod has the simple purpose of improving the gameplay of the intimidation perk. I am open for further ideas, but I will not implement features outside of that purpose. Things that I will not implement include:
    Lowering the charisma requirements of the intimidation perk. Fixing bugs of the intimidation perk – use the UOF4P, it fixes them. Converting pacified enemies to slaves – other authors are already working on that.
    Requirements
    Only base Fallout 4 at the moment – this should work without F4SS, DLCs and other mods.
     

    Compatibility in General
    I expect that this mod is compatible with almost all other mods. Consequently all the things mentioned above in the ‘Not in Scope’ section can be provided by other mods, some of them already existing. Of course if you want to be really, really sure, you will have to try it out.
    Technical details: Even though this mod seems to modify the Intimidation 1 perk, it does so without touching any existing quests, perks, spells, effects or scripts. The goal was to make this very compatible with other mods. That being said, the original holdup script written by Bethesda is a big messy bowl of spaghetti in my not-so-humble opinion, and I had to use some workarounds to implement everything without changing that original code. If another mod decides to rip out that original system and replace it with something ‘better’, it will probably break my mod (and every other mod that changes the Intimidation perks) by doing so.
     
    List of Known (In-)Compatible Mods
    UOF4P: Fully compatible, and highly recommended as it fixes the calculation of the bonus from the Black Widow / Lady Killer perks. Intimidation Redone: Mostly compatible. Intimidation Redone allows to tie up pacified enemies, too; the tie up options of the two mods are independent of each other, so a pacified enemy could be tied up twice, needing to be untied twice. I suggest not using the tie up function of Intimidation Redone when using it with my mod. F4:SS: Compatible. Tied up enemies can be captured just like anybody else (e.g. using Pax syringes). Note that F4:SS will replace the standard activation function with a menu, making it impossible to use the untie option of my mod after capturing an enemy. My mod will recognize the situation and automatically untie them when the player interacts with them. Abduction: Compatible. Tied up enemies can be abducted and will stay tied up. Enemies ‘Restrained’ by Abduction cannot be tied up, as the animation played by Abduction will prevent the tied up animation. This is only a visual bug: Once the ‘Restrained’ animation stops (e.g. after abduction, or after walking far away), they will correctly assume tied up position. Note that you need to recruit a tied up abductee to get the untie option.
    Please tell me if you find out about (in-)compatibility with other mods that modify the Intimidation perk.

    2779 downloads

    Updated

  25. Experimental Skeleton

    After fiddling around with Havok lately i started trying to create an "extended skeleton", so this is the most recent result.
     
    The Skeleton got some bones for Wings (WingL/WingR), a Tail(T_), and the "private areas" of male(P_) and female(V_).
    The bones can be animated and are not affected by ragdoll / physics.
    Current number of bones is 132 in total.
     
     
     
     
     
    special thanks to :
     
    Shade animator for the F4AK
    DexesTTP for HKXpack
    Groovtama for getting me on the right track

    1406 downloads

    Updated

×
×
  • Create New...