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These Fallout 4 mods are of a non-adult nature.

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  1. Cerberus Attire

    Female model uses CBBE textures
    Bodyslide files optional
     
    WIP, no world model yet
    Obtained through console, search "cerberus"
     
    Wasn't able to post it on Nexus so I figured I'd try here.

    5577 downloads

    Submitted

  2. Barefoot Footstep Extended

    Description:

    This is an extended version of the famous Barefoot Footstep mod. It adds barefoot sounds to metal, carpet and vault floor materials, as well as modifies stone / concrete and sand ones. This mod also adds barefoot sneaking sounds to all of the above. Credit goes to user GrozaTerroristow - his original mod served as a base for all my additions.
    If you prefer, you can also take a look at my modification on Nexus: Barefoot Footstep Extended . You can check some short videos presenting the sounds in-game there.
    This is my newest version (v. 1.4), but if for some reason you would like to use older ones, there are old versions available on my Nexus page in the Old Files section.
     
    The footstep sets include:
    - stone / concrete / rock (walking, sneaking, running, sprinting and jumping down) - some sets were already covered by the original mod, which directed to the default barefoot footstep sets present in Bethesda game assets (although originally not present in vanilla Fallout 4) - I replaced the default sounds with new ones, hopefully a bit more immersive.
    - wood (walking, sneaking, running, sprinting and jumping down) - most of these were also in the original mod; I left them untouched, but added sneaking sounds and the jump down function.
    - metal (walking, sneaking, running, sprinting and jumping down) - a barefoot sound set for all metal surfaces.
    - carpet (walking, sneaking, running, sprinting and jumping down) - a barefoot sound set for carpets and rugs (also for beds, matresses, armchairs and coaches).
    - vault floor (walking, sneaking, running, sprinting and jumping down) - a barefoot sound set for vault floor surfaces (tile vinyl material).
    - sand / mud (walking, sneaking, running, sprinting and jumping down) - partly based on the vanilla sand footsteps, but mixed with other samples and recreated to resemble a bit softer barefoot footsteps.
    - dirt (walking, sneaking, running, sprinting and jumping down) - just vanilla footsteps (only slightly modified in some cases), but defined here as barefoot for consistency.
    - gravel (walking, sneaking, running, sprinting and jumping down) - just vanilla footsteps, but defined here as barefoot for consistency.
    - grass (walking, sneaking, running, sprinting and jumping down) - just vanilla footsteps, but defined here as barefoot for consistency.
    In case of dirt, gravel and grass - these were included mainly because if I didn't do it, any mod that enhances boot sounds would overwrite the vanilla sound assets and as a result you would probably hear even harder and louder boot footsteps, while being barefoot. I hope it makes sense.
     
    Requirements:
     
    None really, but if you like these barefoot sound features, you should go to GrozaTerroristow Barefoot Footstep mod's page and download his mod anyway, just to give him an endorse for his great work.
     
     
    Mod Structure:

    This mod consists of one .ESP file and a SOUND PACKAGE (which contains all footstep sounds necessary for the mod to work). There are two SOUND PACKAGES to choose from - the only difference between them is that of stone / concrete sounds for walking and running. In the original version package (from my initial release) these sounds are a bit longer and feel more "forcefull", with more shuffling effect of feet, while the ones in the alternative version package are shorter and feel less "forcefull". INSTALL ONLY ONE SOUND PACKAGE AT A TIME!
    There are also some versions of the .ESP file that should work with Unique Player related mods. These replace the main .ESP file from my mod, so you need to overwrite it if you are going to use one of these. Available files are:
    - Unique Player version
    - Unique Followers version
    - Unique Player + Unique Followers version (both mods merged together in this single .esp)
    - Fusion Girl Unique Player version
     
    Installation:

    - Manual:
    Just download the .esp file and one sound package and extract the contents to your Fallout 4 main folder (where the .exe is) and activate the .esp in your mod manager.
    If you want to use one of the Unique Player versions, just extract it to your Fallout 4 main folder (where the .exe is) after the main files and overwrite when asked.
    - Nexus Mod Manager:
    Install the .esp file and one sound package just like any other mod. Recommended method.
    If you want to use one of the Unique Player versions, just install it after the main files and overwrite when asked.
    - Other mod managers:
    I'm sorry, I never used Vortex or Mod Organizer, so I can't provide any instructions for these programs.
     
    Uninstallation:

    - Manual:
    Just deactivate the .esp file in your mod manager or delete it in your Data folder. Sound files provided within the packages are specifically made for this mod, which means that they can stay where they are in case you don't remove them - these won't conflict with anything. If, however, you like to have a very clean install folder of your game, without any leftovers after deinstalled mods, you should look for folders: /Carpet/ , /Dirt/ , /Grass/ , /Gravel/ , /MetalA/ , /Sand/ , /StoneSolid/ , /TileVinyl/ and /Wood/ in this location: Data/Sound/Fx/FST/Player/ and inside them delete all .xwm files which have this name structure: FST_Player_Barefoot_[material name]_[movement type]_1st_[file number].xwm , so for example FST_Player_Barefoot_Carpet_Sneak_1st_01.xwm or FST_Player_Barefoot_MetalA_JumpDown_1st_01.xwm .
    - Nexus Mod Manager: 
    Recommended method, if you installed the files with this program. Just deinstall the mod how you do with other mods, the program should do everything for you automatically (by deleteing the .esp and removing all sound files from the Data folder).
    - Other mod managers: 
    If you use them, then you probably know much better than me what to do.
     
    Bugs / Issues:

    1. Few places, like wooden guard towers in settlements, or some concrete parts in Diamond City (i.e. stairs in front of Dogout Inn / Security, audience areas of the stadium and exit to the Fens), don't trigger a footstep sound, when you walk on them. Plain silence. No idea why, because stair impact sets and concrete material are covered by this mod. Suggestions are welcome.
    2. Another small issue is that sometimes while walking in third person view footsteps become silent just for a few steps and then get back to normal.
    IMPORTANT NOTE regarding these two issues: I did some testing without any footstep mods installed and wearing standard Fallout 4 clothing: both problems seem to be within the game, I suppose someone at Bethesda wasn't careful enough...
     
    Compatibility:

    Project Reality Footsteps - you can safely play it with my mod, because both modifictations do different things and have different records in FO4Edit (pretty much as in case of the original Barefoot Footstep mod). You just won't hear the footstep sounds provided by this mod (maybe except water sounds), if your character is naked or wearing a barefoot (and patched!) clothing piece.
    Other sound mods - unless they deal with the barefoot footstep set records, should be compatible.
     
    Incompatibility:

    Barefoot Footstep - at the core both mods do the same thing, so they would conflict with each other. However, if you are unhappy with my mod and would like to go back to the other one, it's as simple as deleting / deactivating mine and reinstalling / reactivating the old Barefoot Footstep. No scripts / interface etc. included, so no problems mid-game.
    (CaN) Crimes against Nature - this mod appears to be incompatible. I tried to make a patch, but it still doesn't work.
     
    Patches:

    1. Some patches for clothing mods without shoes will be needed ofcourse, but the process is the same as in case of the other Barefoot Footstep mod. Either you make a suggestion for a standalone patch / make one yourself and publish or send me to publish on my mod page / or suggest the author of the clothing mod to make a patch. However, clothing mods that already have patches related to the Barefoot Footstep mod on their respective pages, should work fine. In most cases it's just a matter of adding a footstep sound set to some clothing parts of a mod - my mod uses the same main footstep set record in FO4Edit, so no changes here. Instructions on how to patch a clothing mod yourself, are provided in an image in my image gallery.
    2. There are some necessary patches for Unique Player related mods among the downloads.
     
    Credits:

    GrozaTerroristow for the great Barefoot Footstep - I wouldn't be able to do anything without his mod.
    ElminsterAU for FO4Edit.
    Bethesda for Fallout 4.
    HULKHOD3N for Project Reality Footsteps - thanks to his mod I had a chance to look at how you create some sound records in F04Edit.
    arecaidianfox for XWM to WAV Conversion - I wouldn't be able to implement the sounds without this great tool.
     
    Recommended mods:

    These clothing mods already work fine with my mod:
    Barefoot Wetsuit
    Katie's wardrobe - Casual Combat Outfit
    Katie's wardrobe - Militia Duster
    FCO - Fully Customizable Outfits RELOADED
    Dlx Clothes Pack
    and probably a couple more, which I don't know of.

    1560 downloads

    Submitted

  3. High Heel Sounds

    While working on a small personal project, I wanted to increase immersion a bit more for high heeled outfits and made an entire custom footstep specifically for high heels.  With more high heel outfits coming out, I figured maybe the community would like to use the high heel footstep I made.

    What does it include?

    High heel sounds for
    -Walking
    -Running
    -Sprinting (with muffled steps if the player has Silent Running)
    -Sneaking
    -Landing from a jump

    What surfaces does this resource cover?
    -Metal
    -Wood
    -Concrete/Solid Stone
    -Gravel
    -Loose Stone
    -Carpet


    How To Use This

    Option 1 is pretty simple.  Place the included files from the Packed Master Resource (HighHeelSounds.esm and HighHeelSounds - Main.ba2) into your data folder and load your plugin using HighHeelSounds.esm as a master.  Then, navigate to your ArmorAddon record and change the DefaultFootstepSet to HHS_HighHeelFootstepSet.

    Option 2 is a bit more in depth, but does not require additional external downloads for your users.  It's the one I would recommend as it adds the required records and sounds to your plugin.  Copy the included files from the Loose Files Resource (HighHeelSounds.esm and the Sounds/ folder) into your data folder.  There should be 48 WAV files.  Next, load your plugin and HighHeelSounds.esm into xEdit, and highlight all of the records in my mod.  Right click and select "Copy as new record" and copy them into your project.  All of the records in my plugin are Prefixed or Suffixed with 'HHS_'.  Be sure all records are highlighted before you copy.  This will keep the linking of records from breaking.  xEdit will add HighHeelSounds.esm as a master.  This will need to be removed.  The Creation Kit can remove masters when you load a file.  Before loading, in the file selection window.  Highlight your plugin.  You will see "required masters" in the upper right of the selection window.  You can highlight HighHeelSounds.esm and then press CTRL-DEL on your keyboard to remove the master.  Once your plugin is loaded, navigate to your ArmorAddon record and change the DefaultFootstepSet to HHS_HighHeelFootstepSet (or whatever you renamed it IF you renamed it).  Be sure to include ZapSplat and Envato Elements in your credits if you include these sounds in your mod.
     
    Please not that there are 288 records that need to be copied into your file.  This shouldn't pose too much of a problem for typical mod authors, even those making ESL versions, but I felt it needed to be said.
     
    Watch a small demo of the heel sounds in action

    Credits
    Carreau - For putting this package together.
    ZapSplat - Royalty Free high heel sounds.  https://www.zapsplat.com
    Envato Elements - Royalty Free high heel sounds https://elements.envato.com/

    4503 downloads

    Updated

  4. Wonder Body Conversions

    x

    4095 downloads

    Updated

  5. VatsSoundrReplacesForAnswer[JP]

    Required MOD: None About this mod Armored Core Operator Voices now play when VATS and some PERKS are activated Is a mod Corresponding PERK Grimreaper CriticalHit Quest start End of quest This MOD is a test version, so I couldn't implement the following features due to poor mod production Sound sounds at HP 75/50/30% Sound sounds at AP75 / 50/30% Random sound after the battle ends Random playback of audio at the start of the quest If you have any ideas to implement these features please contact me on Twitter I am very happy Twitter @delvershine  
    About competition Conflicts with VATS, PERK, PERK that changes the sound at the start and end of quests Since the development environment is Japan version, unintended audio may be played in other languages. The author is not very good at English, so I can not understand the opinions using slang
    https://youtu.be/u_Oz7lq4mJI
     

    272 downloads

    Submitted

  6. Xavier's Valerie Harmon

    About This File
    1. Assets Ported from RE2 Remaster including the outfit and the backpack
    2. two version of outfit; normal outfit & cool outfit
    3. Use Esp-Explore to get the suit or through chem-workbench
    4. 5 sets of Textures available on both backpack and outfit. you can change the textures set at Armor workbench
     
    CBBE is required to run this mod
     
    DO NOT USE THIS IN ANY COMMERCIAL PURPOSE
     
    IF YOU WANT TO SUPPORT MY ORIGINAL WORK, PLEASE CHECK MY PATREON BELOW
    https://www.patreon.com/xavier19870828

    3901 downloads

    Updated

  7. Hair for All Race Patch - For DOA (and all other custom race)

    Hello, i've made just a small patch for use Hair mod's with all Custom Race (Vulpine Race, 2B Race, DOA Race, etc...)!

    I use DOA Race (i personally use Marie Rose), and i cant select custom hair from other mod, so i've made this patch for some popular Hair mod.
    Now you can choose your own Hair and also change color!
     
    You need ORIGINAL mod, in my mod there are only .esp file.
     
    Here a list of patch i've made:
    AzarPonytailHairstyles
    CommonwealthCuts - KSHairdos
    KSHairdos - Addon with Physics
    MiscHairstyle
    ZGCHairpack
     
    Installation:
    Donwload and install Original Mod
    Install my mod and replace .esp file
     
    Its all! Enjoy

    6812 downloads

    Updated

  8. Xavier's Tifa Outfit

    1. Assets Ported from FINAL FANTASY's character Tifa including the outfit and the gloves
    2. Use Esp-Explore to get the suit or through chem-workbench
    3. 4 sets of Textures available including one original texture and three add-on textures. you can change the textures set at Armor workbench
     
    CBBE and fallout 4 high heel system are required to run this mod
     
    DO NOT USE THIS IN ANY COMMERCIAL PURPOSE
     

    11310 downloads

    Updated

  9. DOA Races(Ayane, Kasumi, Mai, Hitomi, Nyotengu, Momiji)

    I got these mods from Baidu. The author is unknown.
    When your character has black skin, use console command "player.setrace [chara's name]race".
    Otherwise use Looksmenu's skinoverride.
     

    51116 downloads

    Submitted

  10. Xavier's DOA5 Leifang

    About This File
    1. A simple clothing ported from DOA5, including a suit and a hat
    2. Use Esp-Explore to get the suit or go to the Barber at Diamond City  to find it
    3. 3 sets of Textures available
     
    CBBE  is required to run this mod
     
    DO NOT USE THIS IN ANY COMMERCIAL PURPOSE

    6277 downloads

    Submitted

  11. Arc's Transfer Settlements startup Blueprints

    These are transfer settlement blue prints that you can load after taking over a new settlement, instead of building the basics yourself.  It is best to do some clearing before loading them.  The blueprints Range from just adding turrets, to adding buildings and gardens.  
    At the very least there is enough food, water and beds, to keep everyone happy and allow adding one new person for the provisioner job.

    Currently included Settlement blueprints
     
    Red Rocket                                 (clear office and area behind counter near office)
    Graygarden
    Starlight Drive in                         (Clear rooms in Screen, and area from screen to concession stand)
    The Slog
    Egret Tours Marina                     (clear Piers and building furtherest to right when facing the water)
    Abernathy Farm                          (Clear all trees)
    Sunshine Coop                           (Clear fields, long building with tables in it, the inside of all the Cabins and the trees)
    Oberland Station                        (Clear all trees)
    County Crossing                         (Clear trees and red building)
     
    Requirements Needed, also be sure to install their Requirements.

    I use versions that say vanilla, and no SKE
     
    Transfer Settlements  https://www.nexusmods.com/fallout4/mods/22442
    Homemaker-expanded Settlements https://www.nexusmods.com/fallout4/mods/1478
    SOE Settlement Objects Expanded https://www.nexusmods.com/fallout4/mods/10075
    Ground https://www.nexusmods.com/fallout4/mods/17691
    AWKCR https://www.nexusmods.com/fallout4/mods/6091
    G2M Workshop https://www.nexusmods.com/fallout4/mods/17088
    Easy Homebuilder and working double Beds https://www.nexusmods.com/fallout4/mods/17521
    Create your own planter https://www.nexusmods.com/fallout4/mods/15900
    Build your Own Pool https://www.nexusmods.com/fallout4/mods/13316
     
    Used, but less often
     
    Workshop Decorations Pack https://www.nexusmods.com/fallout4/mods/27787
    Settlement Supplies expanded Main File https://www.nexusmods.com/fallout4/mods/1145
     
    Used but Optional. 
     
    Convenient Stores https://www.nexusmods.com/fallout4/mods/5181
                                   If not used no store assignable marker
    Settlement Activity Markers https://www.nexusmods.com/fallout4/mods/20651
                                                 if not used no relaxation markers
    Pimp workshop https://www.nexusmods.com/fallout4/mods/185
                               Not sure what I used from this mod, I would not worry if you do not use it
    Celebs Fake Posters

             I put up two paintings in the Abernathy farm
     
    All Credit goes to the required mod creators.

    373 downloads

    Updated

  12. Thick-Rim Glasses Replacer Version

    THICK-RIM GLASSES
    - Replacer Version -
     
    Original mod by LtCommander
     
    This is just a basic modification of LTCommander's mod Thick-Rim Glasses. 
     
    I removed the leveled list placement and glasses placed in the world and instead replaced the vanilla Black-rimmed glasses with their model. This is to make it more compatible with: Myopia Simulator (Immersive Glasses)
     
    Their permissions allow for this, and for it to be re-uploaded here. Normally this is the kind of mod tweak that I would only do for my personal use, but since the permissions were so generous, and I feel it would be of benefit to those using my new mod Scavver's Closet, I decided to upload it here.
     
    If you like this mod, please take the time to go to the Nexus and endorse the original. 
     
    Permissions:
    Refer to the original mod author's page and follow theirs
     
     
    CREDITS:
    LtCommander:  The Original mod. I barely did anything.
     

    470 downloads

    Submitted

  13. Xavier's RE3JILL

    Jill's suit that ported from Resident Evil 3 Remaster with one original texture set and 4 new textures. You can change the texture set at  armor workbench
     
    [How to get]
    1. Use in-game esp explorer
    2. Go to the bridge near Sanctuary, there is a new entrance under the bridge, go inside and find the suit
     
    CBBE & Fallout 4 High heel system is required to run this mod
    DO NOT USE THIS IN ANY COMMERCIAL PURPOSE
     

    5095 downloads

    Submitted

  14. transfersettlement Sanctuary covenant walls

    This mod is a transfer settlements  blue print to use at the start of a new playthrough, or anytime you have not done much building in Sanctuary.  It includes Convenant walls  
    Beds
    water
    food
    turrets
    a couple stores
    a couple special workbenches
     
    I install this just after sturges asks for help building beds.
     
    It is best if you clear all the furniture items from all the bedrooms, and clear all trees and junk on the ground around the bridge and in the water.  Also, remove all the unusable houses and their foundations.
     
    The walls are not perfect, but look good from the inside, couple spots from the outside view that I could not fix.  everything else is just there to get Sanctuary going you will want to move the stores and other stuff eventually.
     
    Transfersettlements recommends that you go away after adding blue print, I just go do the first Minuteman settlement quest, and come back.
     
    Requirements really needed, be sure to install any requirements these mods have.
     
    Transfer Settlements  https://www.nexusmods.com/fallout4/mods/22442
    Homemaker https://www.nexusmods.com/fallout4/mods/1478
    AWKCR  https://www.nexusmods.com/fallout4/mods/6091
    Easy homebuilder and working double beds   https://www.nexusmods.com/fallout4/mods/17521
    Ground  https://www.nexusmods.com/fallout4/mods/17691
    best dirt adding mod out there as far as navsmesh.  I use vanilla version
    Settlement Objects expansion pack  https://www.nexusmods.com/fallout4/mods/10075
    I love this mod, good stuff, easy to find, always seems to work when I mess everything up Lol
     
     
    Soft requirements
    America rising  https://www.nexusmods.com/fallout4/mods/23923
    I do not know why this is listed 90 percent sure you can leave it out, it may of changed something in Sanctuary
    FPE family planning enhanced
    these two loverslab mods are needed cause I built their workbenches.   So now they get free advertising here!
    FPE baby Addons 
    Changes.
    removed a requirement as it was merged into the homemaker mod
     
     
    Credit
    All credit goes to the mod creators be sure the thank them and endorse their mods.

    231 downloads

    Updated

  15. Xavier's Claire College girl

    A simple clothing ported from RE2, including a dress, a backpack and a necktie with few modifications available
     
    1. Install/Uninstall via NMM or MO
    2. Use Esp-Explore to get the suit OR go to Cambridge Police Station to find it
    3. To get more details please go find by yourself in game.   
     
    CBBE & Fallout 4 High heel system is required to run this mod
     
    DO NOT USE THIS IN ANY COMMERCIAL PURPOSE

    7149 downloads

    Submitted

  16. Chiisana Naked Bows Fix

    Fix for bows turning invisible when naked
     
    Requires AnimeRace Style Clothes - Chiisana Amai Koi
     
    I'll delete this mod after the main mod fixes this.

    222 downloads

    Submitted

  17. Raider Queens - Legendary Female Raider Faces Revamp

    Why?
     
    I got sick of looking at named female raider bosses with shit on their face.

    6868 downloads

    Submitted

  18. INVB_BodyMorphs

    This mod allows you to change your breast and butt size via the workbench
     
    Build a Body Implant at the chemistry workbench to increase or decrease body sizes
    Build a Scalpel at the chemistry workbench to remove body sizes
     
    Size modifiers (this depends on your players body size so it may be different for everybody)

    +400%
    +350%
    +300%
    +250%
    +200%
    +150%
    +100%
    +050%
    000%
    -025%
    -050%
    -075%
    -100%
    -125%
    -150%
    -175%
    -200%

    Body Types
    CBBE (Default)
    CBBE Breasts
    CBBE Butt
    Atomic Beauty
    Atomic Beauty Breasts
    Atomic Beauty Butt
    Fusion Girl
    Fusion Girl Breasts
    Fusion Girl Butt
    Jane Bod
    Jane Bod Breasts
    Jane Bod Butt
    TBOS
    TBOS Butt
    Custom (Edit RadMorphs in xEdit, alter the strings in the armor to your choice)
     
    Requirement - You will have to build clothes with Morphs in Bodyslide for this to work properly
     
    Let me Know if there is any issues?

    2103 downloads

    Updated

  19. Rad Morphing

    if you uninstall or update the mod, please unequip the rad mood ring before changing and unequip and equip the pipboy after changing
     
    This mod allows you to change your breast and butt size via the effects of Radiation.
    this mod uses the players Pipboy(or crafted Rad Mood Ring) to alter the effects of the mod in several different ways by Armor Workbench
     
    Body Types
    CBBE (Default)
    CBBE Breasts
    CBBE Butt
    Atomic Beauty
    Atomic Beauty Breasts
    Atomic Beauty Butt
    Fusion Girl
    Fusion Girl Breasts
    Fusion Girl Butt
    Jane Bod
    Jane Bod Breasts
    Jane Bod Butt
    TBOS
    TBOS Butt
    Custom (Edit RadMorphs in xEdit, alter the strings in the armor to your choice)
     
    Size modifiers (this depends on your players body size so it may be different for everybody)
    +600%
    +500%
    +400%
    +300%
    +200%
    +100%
    0% (Default)
    -100%
    -200%
    -300%
    -400%
    -500%
    -600%
     
    Timing (controls the timing between updates)
    0.5 Second
    1.0 Second
    1.5 Seconds
    2.0 Seconds (Default)
    2.5 Seconds
    5.0 Seconds
    10.0 Seconds
     
    Start and end times
    0%-100% - Normal (this works all of the time) (Default)
    25% - this starts at 25% percent radiation
    75% - this ends at 75% percent radiation
     
    Please Note (for old save game users)
    this uses the Pipboy so it should only effect the player. (however it may get overrided by other mods)
    player.removeitem 21b3b
    player.additem 21b3b
    player.equipitem 21b3b
    (this should start the script)
     
    Requirement - You will have to build clothes with Morphs in Bodyslide for this to work properly
     
    Let me Know if there is any issues?




    4264 downloads

    Updated

  20. AmiPreset

    Changes female Preset 5 into my character Ami. This face morph is the basis of the Waifu Preston mod.

    464 downloads

    Updated

  21. Asian Girl Preston

    Changes Preston into an Asian girl.

    580 downloads

    Updated

  22. Sim Settlements Leaders for Lovers Lab mods

    Here is my Lovers Lab Leadership Patch for Sim Settlements. this is still work in progress
    This contains a simple patch for allowing NPC's from Certain Lovers lab mod to become leaders in Sim Settlements
     
    Boston Breeder.esp
    April (Boston Breeder) Major: Hornet Leader Minor: Breeder Weakness: Defender
    Blake (Boston Breeder) Major: Slaver Minor: Breeder Stock Weakness: Notorious
    Bourne (Boston Breeder) Major: Ex Hornet Leader Minor: Breeder Weakness: Lonely
    Brooke (Boston Breeder) Major: Occult Minor: Breeder Weakness: Tired
    Don (Boston Breeder) Major: Voyeur Minor: Cuckold Weakness: Horny
    Jade (Boston Breeder) Major: Breeder Minor: Ex-Brotherhood of Steel Weakness: Lonely
    Jean (Boston Breeder) Major: Breeder Minor: Loves Orgies Weakness: Tired
    Katie (Boston Breeder) Major: Gunner Lover Minor: Loves Orgies Weakness: Wasteful
    Katie (Boston Breeder) Major: Supermutant Lover Minor: Loves Orgies Weakness: Wasteful
    Katie (Boston Breeder) Major: Deathclaw Breeder Minor: Loves Orgies Weakness: Wasteful
    Kimberly (Boston Breeder) Major: Deathclaw Breeder Minor: Breeder Weakness: Reliant
    Luna (Boston Breeder) Major: Breeder Minor: Loves Orgies Weakness: Tired
    Mathew (Boston Breeder) Major: Rancher Minor: Loves Orgies Weakness: Tired
    Sabine (Boston Breeder) Major: Deathclaw Breeder Minor: Breeder Weakness: Reliant
    Woden (Boston Breeder) Major: Deathclaw Minor: Like Women Weakness: Deathclaw
     
    CompanionIvy.esp
    Ivy (Companion Ivy) Major: Friendly Minor: Companion Weakness: Synthetic
     
    Traits
    Friendly - Guarantees at least one new recruit every day.
    Companion - Increase tax income
    Synthetic - Reduce the amount of daily junk collected
    Ex-Brotherhood of Steel, Ex Hornet Leader - martial plots will upgrade 20% faster
    Voyeur - Synths can no longer infiltrate the settlement.
    Deathclaw Breeder, Gunner Lover, Supermutant Lover, Deathclaw - always defend against settlement attacks successfully
    Hornet Leader - Brotherhood of Steel will patrol and defend the settlement
    Tired - reduce tax income by 20%
    Horny - Increase maintenances costs
    Deathclaw - Reduce the chance animals will move into the settlement
    Like Women - Reduces the max settlers that can be radio-recruited
    Breeder, Breeder Stock - Greatly reduces food needs of the settlement
    Loves Orgies - settlement happiness will increase by 5
    Rancher - animals are more likely to move into the settlement
    Slaver - Recruits an extra settler daily; 25% chance a random settler dies daily.
    Occult - City upgrades much faster
    Cuckold - Increase the number of visitors that will come to the settlement
    Lonely - Decreases settlement base defense
    Notorious - Reduce chance of recruiting settlers
    Reliant - Martial plots will take longer to upgrade
    Wasteful - Reduce the base water production

    I believe all of them should work but I only know that Mathew, Jean, Luna and Ivy works so far (due to using a new game)
    Really soft requirement (it didn't require any masters with the exception of SimSettlements.esm)
     
    Let me know if I have any incorrect character traits (but I cannot make any new traits)
     
    Hard Required: Sim Settlements.
    Soft Required: Boston Breeder.esp & CompanionIvy.esp
     
    this is build from Sim Settlements - Leader Pack - Gannon's Overtly Adequate Trove (Cancelled) by Gannon93
    https://www.nexusmods.com/fallout4/mods/30599

    1843 downloads

    Updated

  23. Out of my way!

    Welcome to the Reginald's GET OUT OF MY WAY!
    What this does: It forces up to 7 NPC's in your direct vicinity to run away from you when you use the 'smelly bomb' potion.
    Craft it at a chemlab, assign it to a hotkey and when your companion or settlers are in the way, tell them to BUZZ OFF!
    Up to 7 at a time will start running away from you.
     
    This was a quick mod I made because I felt that Push Companions was too harsh and sometimes ended up with companions falling down skyscrapers.
    This just sends NPC's into a flee package, causing no harm and makes it a bit more 'lore friendly'.
     
    Because you're the BOSS and you TAKE NO CRAP FROM SETTLERS OR COMPANIONS!
     
    - Is a companion in your way, blocking the door way?
    - Dogmeat in your face again?
    - 5 Settlers coming to beg for work?
    - You wanna use that workbench that a settler is occupying in a more immersive way?
     
    Tell them: "Out of my way!"
     
    INSTALL BY DRAGGING INTO YOUR MOD MANAGER.
     

    Out of my way!.mp4

    419 downloads

    Updated

  24. Milk and Cookies (Fusion Girl BodySlide Preset)

    Hello everyone!! 
     
    I made a BodySlide preset for Fusion Girl, thought I might share it as well.
     
    Just install it through NMM or manually (don't know about other Mod Managers) Sorry X( 
     
     
     

    1304 downloads

    Submitted

  25. The Lionhouse - A Dockside Retreat

    ****************************************************************************************************************************************************************************************************************
     
    ***DISCLAIMER: This is a re-upload of the same file found on Nexus at: https://www.nexusmods.com/fallout4/mods/42329?tab=description
    as a member of their mod team I have permission to upload this file, no other permission has been granted to upload elsewhere***
     
    ****************************************************************************************************************************************************************************************************************
     
     
    A new 4-story, fully customizable, player home/settlement now rests on a peaceful pier near Bunker Hill

    This mod features a new mini quest, new player home/settlement, that is fully open to customize beyond your wildest dreams.
     
     
     
    THE LIONHOUSE

    A FULLY CUSTOMIZABLE PLAYER HOME
    FOR FALLOUT 4:

    
     Introduction:



    The Lionhouse is a major mansion-like player-home nestled on the docks of the Charleston


    4 Floors,
    Fully Customizable,
    Player Workshop settlement.


    

    248 downloads

    Submitted

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