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Counter Strike Online 2 - Japanese Red Army(Kaze) Duster and Bandana
By ww1541
Credits:
mesh export&female version edit by me
mesh porting for armor nif by Slapmesilly
this outfit is one of Terrorist faction character from Counter Strike Online 2. name as Kaze who used to be aide-de-camp of Japanese Red Army (JRA, 日本赤軍 : Nihon Sekigun). a group of radical japanese college student were absorbed in Communism in Cold War era.
in real history(at lease i know), JRA's noticeable activities only in 1970's and 1980's. but i guess because only can imagine japanese Terrorist group is JRA or Aum Shinrikyo, so deveoplers put inside JRA in CS Online 1 and 2.
anyway, as you see duster's accessories are not ported well, but i can't figured out how can i fix the accessories mesh problem. (its will be better can someone fix this mesh...)
how to use:
using console command "help japan 4" and using "additem" command with the item id.
279 downloads
Updated
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Japanese Gym Outfit
By eromanrocks
Just the Ayane DLC outfit from DOA, Requires Armor and Weapon Keywords Community Resource.
Craftable under OUTFITS - COSPLAY
For CBBE body, Includes bodyslide files.
Original port to Skyrim: http://shipbuki.blogspot.com/2013/07/skyrim-japanese-gym-outfit.html
5688 downloads
Submitted
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BBCache2
Just a few things trying the CK.
In the Sanctuary cellar is now a duffelbag. In it are:
The BlueBeered. ... Legendary .308 Combat Rifle
The Blueeinator.... Legendary Laser Rifle (oh yeah baby!) +500 carryweight too
BlueBeers Cover It's a hat. Nice one too.
BlueBeers Trenchcoat. What the fashionable spy is wearing. +500 carryweight as well
BlueBeers Shades. Ace McCool. 'nuff said.
Lots of ammo for the above and 5k caps. 10k caps
1000 of each small shipment. That should get you started.
Damage on the weaps is stupid high.
Disintegration working fairly well on what can be disintegrated.
Exception is when you get a decapitation shot. No ashes, but you do
get a flying head. That works.
Armor is Silver Shroud with some upgrades for fun.
Just drop into the data folder. No idea how NMM will handle it.
First published mod, so I'm learning as I go.
May 5: another update, see log.
Apr 27: updated, see the changelog
429 downloads
Updated
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HarleyQuinn Outfit
By eromanrocks
Harley Quinn outfit conversion from Skyrim to Fallout 4
Requires AWKCR: http://www.nexusmods.com/fallout4/mods/6091/?
Craftable in the Armorsmith Workbench
Can wear any piece of armor with it
10 Base damage Protection
5 Energy Resistance
5 Radiation Resistance
I added Blood Cleanser as an effect, not sure if it's working. Need feedback.
Upgradeable with Railroad lining
7980 downloads
Updated
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Glorious Mission - Subway Terrorist Outfit
By ww1541
Credits:
Mesh Ported by SlapMeSilly and Outlawer. thanks!
Original Mesh Edit by me(erase face,etc by Maya)
Here is Third Glorious Mission Online Armor mod. this time is Terrorist appears in "Fighting against Terrorism and Violence(反恐防暴)" Co-op mode.
this co-op modes are updated in 2014(accoding to official site they motivated to update when 2014 Kunming attack). and back then originally terrorist model is just non-camo version of PLA Soldier.
then after 2015 they change the modeling this African Rebel(Or Somalian Pirates)-like guys. well except that Teddy Bear, i think this modelings are not bad.
...i mean "modelings". in Original Glorious Mission Online Co-op mode they kicked my ass a lot. especially melee attack guys. they act like a freakin zombies. if you stuck swarms of terrorist, there is nothing can do because you just cant move and beat the hell by them.
(they appear as gunmans too. using same weapons of Imperial Japanese Army or JSDF.)
as always, two version. Armorsmith Extended Version and Non-Armorsmith one. Armorsmith Version is required Armor and Weapon Keywords Community Resource (AWKCR) 1.71 and Armorsmith Extended 2.75.
P.S.
I Noticed Recently, this "terrorist" is actually "Spec Ops" of blue team(OPFOR) appears in Glorious Mission Military Edition Leaked Version.
How to use: console command "Help terror 4" and use the item id.
546 downloads
- Glorious Mission
- Military
- (and 1 more)
Updated
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Medal of Honor 2010 - Chechen Mujahideen Outfit
By ww1541
credits:
mesh ported & female base body assets by Outlawer
this outfit is Chechen fighters from Medal of Honor 2010. one of elite enemys unit whole singleplayer.
a mesh itself is completed in 2015~early 2016. but i cant uploaded because original mesh file itself is some kind of problem
(especialy legs, as you see. when i seen 3ds max , that little invisible area is actually a mesh, too. so i think it can fix using detach that invisible area and UV Mapping....but im not a that skilled ).
still, personally i still attached in this job, so i decided even its rusty and my modding skill is crude, i make myself female version using CBBE base body using one of outlawer's Glorious Mission job(http://www.loverslab.com/files/file/2703-glorious-mission-subway-terrorist-outfit/), and mixed that with female arranged outfit made by myself(using bodyslide - new project - cbbe body - import chechen outfit - slider - conform all).
female version's legs might be little skinny so i recommend increasing meshes using bodyslide.
like my other mods, esp file is armorsmith version and non armorsmith one. enjoy!
how to use :
type the Console command "help chechen 4"
705 downloads
Updated
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Rogue Warrior - Korean People's Army(KPA) Uniform
By ww1541
Credits:
mesh ripping(using ninja ripper) by me
mesh ported by Slapmesilly
UV mapping Fix by L0rd0fWar
female mesh edit & mesh error fix by ruriruri17
mesh looks fix by me
this time is Korean People's Army(KPA, 조선인민군) from Rogue Warrior, a bethesda and rebellion's shame history of 2009.
when i first look at the game, its not that bad about KPA's uniform. come on! its a real modern KPA uniform! ......even texture is not a perfect. because that pistol mag pouch, reminds me a KPA DMZ soldiers...
like hitman's bodyguard suit, i using ninja ripper again. because asura engine extractor is totally useless.
both gender's uniform, and two caps(peaked cap, ushanka)
in original game, this uniform(with peaked cap) is actually only appears in first mission's cut scene only. not a actual mission. i dont know why.
and peaked cap is technically not a KPA. its a Border Patrols(The Ministry of People’s Security) because cap's lining color is green. not a red.
2016-05-22
adding armorsmith extended version. helping by Zhivoder9. if you using this version with Legendary Modification 1.75 mod, might be causing trouble.
and female versions shoulder make little lower .
How to use:
type a console command "help kpa 4" and use the item's id.
P.S.
oh, dont mind about discord between uniform color and hat's color. north korea's tech is poor so they dosent even make a same of uniform's color. i mean real. lol.
201 downloads
Updated
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Better Holotape Sorting
By Advint
This mod adds an asterisks or parenthesis in front of every holotape to allow easier access to them through the misc menu in the pip boy.
You will still be able to play the holotapes and any quests should not be interfered with as the reference ID's remain intact.
431 downloads
Updated
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Mandalorian/Fett Armor modular
By dh87
[uPDATE] NEW VERSION USER "SomeGuysUserName" over at VGU has assisted in recompiling and cleaning the mod as well as creating the crafting and drop location. Armor will be in crates outside Vault 111. Per SomeGuysUserName:
"Ok, so fixed it, for the most part.
Normal map file for chest causing CTD. Recompressed with BC5 and working. Also redid most of the normals just for good measure.
Ground Object for chest incorrect. Set for combat armor light for now (in merged file).
Ground Object file for helmet missing physics (not fixed). Will float in air if dropped.
Merged ESPs to one. Not thoroughly tested. Whole lot of things changed. The crate that had the jetpack now has all 3 pieces. All 3 items craftable at chem lab under Boba Fett category. I also used the power armor jetpack effects for the flame jets. It looks odd but the old esp was not showing anything.
I'm not sure what body size you made this for cause none of mine really fit right. I can only presume maybe a female CBBE variant.
On vanilla male it's too small and clips everything. On female CBBE base no slider mods it's just slightly larger and sits off the chest in some areas. I'm guessing make curvy or curvy outfit would fit close to perfect. That is assuming it's something skin tight underneath. Tried with vault suit and it was clipping again."
Disclaimers; this will also be included in the release thread/topic:
This is 3 parts. Helmet, Chest Plate and Jetpack. They are textured and painted to my liking but feel free to make changes but do not upload anywhere but here and with permissions.
Do not bash the mod if it is not working properly, i am releasing this now to make sure it WILL work on machines other than my own. CBBE is REQUIRED. This has not been tested or created for a male body. Vault suit style armors are the most optimal equipment to avoid clipping. Personally, i use SuitDreams and Tactical Armor; both found on the nexus. Regular combat armor legs are the best option but do as you wish for boots. This goes for belts and gloves as i do not have any to include.
using the console to get all of them. Simply type Help Fett 4 and they should come up. This mod would not be possible without the help of deathknight72 and SomeGuysUserName as they did most of the leg work on the modelling and getting it in game. Any issues with the parts being invisible please message me directly or post in the release thread.
1678 downloads
Updated
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Fallout 4 Sanctuary Clean up Beta
By righttoexist
Ever got sick and tired scrapping all those hedgerows and crap you don't want, download a mod but it got cell reset ( Nothing we cant do at the point even with access it got problems, so it's marked beta i won't say other mod is bad its still really worth you're time to check it out) tired on using save file that you don't want and want to start fresh this mod is for you. not only i scrapped everything manually, i redesigned sanctuary based on minutemen lore a statue and a flag will be included. have fun building a huge sandbox, encounters will still happened i don't get rid stuff that i think connected with the quest or something else in fear on breaking the game, if you see stuff floating around just scrap it.
Survival Mode BFS Sanctuary BETA
Build from scratch sanctuary Beta
Patch : 1.4.132
Updated Version : 1.5 Survival Mode
before i started there's few mods that already have cleaned sanctuary but that was done in fo4edit, this doesn't use fo4edit the mod uses official tool that means we got 89% chance to avoid cell reset from power armor or other stuff built in game, there's no more pop ups building when you pop things down. i can't actually talk the details yet have no power to say things on public.
finally after headache on a headache i finally fixed everything, i deleted most of stuff from little things, i left stuff for you to do its not fun when things already clean up and there's no effort to clean few stuff in game, with added bonus i changed the ugly elm 3 into a minutemen shrine. after all sanctuary is a minutemen port and it should be represent it as their base not a tree.
if you come here to report bug then be more specific what problems you having
i will try to help you to best of my ability.
any suggestion will be noted and i will again try my best to see if i can grant you that wish.
tested this mod twice, have only slept 4 hours making this and have no issue , no crashes.
NO BACKUP NEEDED OR ANYTHING AT ALL INSTALL ESP FOLDER AND EVERYTHING ALREADY INCLUDED WITH NEXUS MOD MANAGER AND THE FILE IS ALREADY CLEANED USING FO4EDIT. HOWEVER BACKUP YOUR SAVE FILE I CAN'T REALLY GUARANTEED IT WILL WORK ON YOUR CURRENT SAVE IF IT DOES PLEASE COMMENT AND LET ME KNOW.
QUOTE
kleinstaff, on 23 April 2016 23:10:12, said:
and in the mean time can somebody explain how to get my mods working again in simple language i am a accountant not a bloody IT specialist
Go and set up your mods as usual with NMM. Now exit NMM. Now go here on your computer: C:\Users\[your Username]\AppData\Local\Fallout4 - And open the plugins.txt file.
It should look like this now:
Fallout4.esm
DLCRobot.esm
DLCworkshop01.esm
ArmorKeywords.esm
Homemaker.esm
Craftable Armor Size.esp
SettlersRename.esp
Scrap Everything.esp
--
Now, you simply add a star/asterisk ( * ) in front of unofficial addons (mods), and it should look like this:
--
Fallout4.esm
DLCRobot.esm
DLCworkshop01.esm
*ArmorKeywords.esm
*Homemaker.esm
*Craftable Armor Size.esp
*SettlersRename.esp
*Scrap Everything.esp
--
Now save the file, close it, right click it and set it to read-only. Do not start NMM now, because the current version will reset the plugins.txt - Instead, start fallout directly through Fallout4.exe.
All done, mods should be working (confirmed working on 1.5.151)
Armorsmith Extended by Gambit77
Portable Workshop (Enhanced) by Luis Guerreiro
Move that Workbench by Necrocytosis
Spring Cleaning by Nverjos
1.5 a - added power armor version from start with 3 versions t-45-60-x01
1.5b - Added 4 Different Stuff i.e foundation only, houses intact with no scrap added, empty land .
house intact/player's house is a pre-war house.
1.5c - WorkBench armorsmith extended required complete added on players and sanctuary creative community for settlers and player only work bench to avoid workbench avoid glitch.
530 downloads
Updated
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Fallout 4- Qasmoke Practice edition
By righttoexist
Hello wastelander
MOD PATCH : 1.4
This mod marked BETA, if you wanted to test this and it works on you're end then Horray, if its bugged let me know so i can see what's going on, again please don't asked how its done, all i can tell you is patient and some fo4edit knowledge, it's hard to find the record.
This done on early CK that still under NDA contract i got the first ticket from beta but now its open so its safe to release here.
Today.. TODAY! yes it's here finally i'm able to fix the dreaded QASMOKE can't travel indoors with the help of few friends on reddit i will able to do this thank you so much, don't ask me how its done, it's just pure luck that i'm able to find this. anyway just be glad someone willingly to do this because i had read so many request on reddit i'm gonna release this pre-ck mod that fix teleport issue without scripting that much.
i can't really fix that hazy clouds effect without ck it's hard as heck! to find it... or what cause the problem .
Chang
Does not require any dlc worked however having them is recommended " You're Call".
New update
QASMOKE is now modders edition with an added bonus " Settlement Workbench"
Empty space just one box without any beta container in-place i had long thinking about this the whole purpose again , why i dicided to make this and why this is such a good idea one reason is modders now can test their stuff like how bethesda staff made their content, enjoy empty place to test around i put workbench for reason because i want to see new bench models .
changelog 1.4a
- Qasmoke Devroom now empty with general settler's workbench mode to practice building before hitting on physical ground - Qasmoke Devroom is now Designed for "Modders Room" i get rid most of the container so you can test you're stuff easily without any things getting in you're way.
Enjoy testing your mod .
136 downloads
Updated
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Fallout 4- Immersive Takashi Store and crafting
By righttoexist
Nani ni shimasu ka
Immersive Takashi store and immersive food crafting
Adds 5 different noodles that works with survival mode
this will make you thirsty so you need to drink water to make it washed away.
Container for the crafting is hidden i don't want to tell you the exact same details where i hide it
you need find it your self, there's one red rocket well hidden chest and one at sanctuary.
112 downloads
Updated
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M.N.A Nuclear ARsenal
By righttoexist
Patch required : 1.4.132
Required files : Already listed upon downloading the file.
Commercial
are you tired regular old fatman just do what every fatman does?, worry no more here on M.N.A factory we constantly make nuclear strait to you're heart, have that super mutant bugging you used houndog Mirv portable cannon, this modified late century cannon similar to original cannon with added twist A Nuke twist, simply point the barrel and let the ammo do its job, don't like carrying cannon?, we also designed a grenade that will suit you're needs want a grenade that split into 3 yes you can do that, want to throw mortar without that pesky inaccurate artillery strike you can also do that, what are you waiting for download now and feel the quantum taste. Enlist you're vault dweller to M.N.A programme and experience the ultimate nuclear arsenal in your inventory Brought to you by Quantum Nuka cola it makes you're hair glow.
Introduction
hi I'm from Malaysia so this is not really my first gig at modding but it's first of many, i introduce you the most craziest experiment that i ever done deemed possible, at first i wanted to use this as my personal mod so i can end the game in epic way So many nuclear shells wasted XD, anyways if you downloaded this and ask "what the hell?, broadside cannon doesn't shoot cannon its a nuke!" it's named nuclear arsenal for one reason i modified the original broadside cannon so you can shoot like crazy, just don't go too crazy okay if you used fatman before you know how to use this, ONLY USED when you got in very tight situation or if you want to cut corners either way mod won't stop you're madness. I'm a nut job for demolition expert, i need that one crazy weapon that does things and clear things, if you like explosive and like this kind of crazy weapon please endorsed my mod thank you, any complaints or suggestion or if you felt there's room for improvement drop a comment and I'll do my best to see what problem you having.
Thank you for downloading!
before i forgot You will need armorkeywords i will also add that to required file listing .
Add two different Modded Broadsider that shoot Mortar Shell and Mirv Nuke Warhead, Add five different grenade that throws two different missiles, 5 different effects idk lots of stuff added on this mod. two different nukes mirv and normal, one mortar grenade, Add Two different landmine that explode nuclear and hallucigen gas!target cause frenzy Add two special bullets to reload Modded broadsider.
Thankfully there's no mod conflict i tested this mod with 167 different mods that focused on gameplay
There's No bug YAY!, if there's one however please report to me immediately to see what's wrong.
545 downloads
Updated
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DLC automatron Craftable Patch
By righttoexist
Installation Instructions on new mod users that's confused how to install this
1. You will need Armorkeywords For AWKCR version
http://www.nexusmods.com/fallout4/mods/6091/?
2. if you choose download manually you need to extract data files in this location
C: \ Program Files \ Steam \ steamapps \ Common \ Fallout 4 \ Data
Recent Update Announcment
Fomod will be added soon, not yet the file section is still the same due to one person request one plugin i will re-make and re-balance entire file with plenty version to choose from.
-Weightless version/cheat version/Vanilla -Weightless version/cheat version/Armor keywords patch - Vanilla/Rebalance version - Vanilla/Rebalance Version/Armor keywords patch - Vanilla/Cheat Version
QUOTENon awkcr will be located on Chemstation
An awkcr Will be relocated on a new Category, please backup all you're save file before isntalling new updates , Thank you for downloading.
MOD DETAIL Why i decided to added this manually
FOMOD application crashing over and over before i can updated maybe in near future when i really learn how to ceate FOMOD i'm still a noob on that part.
Folder Installation Just Drag the files in data
MOD.CHANGELOG
1.0A
"All Tagged In this category Vanilla - [Vanilla DLC stuff/Combined Including Powerarmor/WEAPONS/Robot Armor ALL IN ONE] Vanilla Rebalanced - [ ALL DLC Rebalanced with added 1-5+ PTS fair STATS on each armor re-edit the entire file] Vanilla Weightless - [ALL DLC Vanilla Weightless cheat version , has updated names and boosted unfair stat marked as cheat] All above as usual when mod labeled as awkcr you Armor and Weapon Keywords Community Resource to make it work if you want categorized version added extra stuff "ROBO REPAIR KIT" can be crafted on chemlab
if you enjoyed the mod and its update please endorsed this file or if you if feel the mod is done in wrong way and its breaking you're game please let me know and i will fixed it asap when i'm able.
195 downloads
Updated
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Fallout 4- Weightless C_Scrap List
By righttoexist
Added C_Scrap List Weightless on this mod, it's missing one no worries i added them
the fact that this mod is life saver because i hate cheating my carryweight
Suggested to combined with this mod below and c_scrap items
Weightless Junk and Other Items
Download this mod first, then use c_scrap items to have full feature of this mod
no need long introduction enjoy weightless items , make strong back perk pointless because that perk just don't find anything useful to use.
in my opinion
137 downloads
Submitted
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Zhanna Unique companion follower
By Omaster
Simple basic companion
She's located near Sanctuary Bridge
Wear vault 111 suit Pistol 10mm + 499 10mm ammo
Template synth Courser
This is my first mod, created with the CK
2476 downloads
Updated
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Unlimited Death Reload Time
Hi lovers,
Introducing my Fallout 4 "unlimited" death time mod.
This is my first attempt at modifying a game variable so it might not have been as fruitful as I hoped but it should work.
The the mod has about 50000000000.00, or some insanely high variable to how long you respawn because 5 seconds is just not, too fun. Sadly, like Skyrim, it will require a good camera modification mod to allow us to TFC around like in the older installments of Fallout.
If I develop the skill, I will build upon this mod, but I really cannot make any promises.
Please enjoy the mod and Rest In Peace.
Here lies the player, she lived a great life but now she is dead. May she Rest In Peace
247 downloads
Submitted
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BlackTalon CBBE BodySlide Fallout 4 Port.
By SlapMeSilly
Ported from the files by fizz at mods247. I was unable to contact fizz to ask about porting. So if requested I will remove the mod.
Features:
2 modular craftable items so you can change your look in game without ever leaving. All the modular pieces need to be built with the same BodySlide preset if you choose to use BodySlide. 12 uniquely configurable "pre-made" outfits. Use BodySlide to zap parts on/off via checkboxes. You can have a different body size for each one. They all share the default female skin texture file. If you want to change that you'll need to make your own material file and edit the nif after building. You can edit each of the 12 outfit presets and change the default zap slider options individually. I've already set up each of the 12 outfits to only have one piece of non overlapping item showing. You could, if you wish, have it clip multiple pieces together. Just uncheck all the zaps. You've been warned. This is not recommended to build and use in that way.
How to use:
You will need the at least the base file archive. Install manually or with NMM or similar. This includes a CBBE curvy body size and modular setup. Base file includes only modular models. Crafting options for pre-made are present but will be invisible until built with BodySlide. For BodySlide options for Modular pieces also download+install the BodySlide for Modular archive. For pre-made outfits (1-12) you need the base archive and the modular BodySlide files installed. Then you can use BodySlide to customize the outfit slot options and build. This is so that you can edit the modular pieces/sliders in their own project and save and it works for both the modular and pre-built options without double editing.
Requirements:
Armor Weapons Keyword Community Resource (AWKCR) Armorsmith Extended (AE) (optional) BodySlide
How to get in game:
Craft at Armorsmith Workstation under Casual Outfits. First you will see the 2 modular items and a builder item for the pre-made outfits. After making the builder item you need to close and reopen the workbench for the outfit recipes. This is to prevent clutter in the menu if you don't want the outfit recipes. If you want to remove the recipes from the list later, you can drop/sell the MISC item in your inventory. Alternatively you can use the console with the following item id's.
Known Issues:
Equipping the Outfits 1-12 without first building in BodySlide shows an invisible body. This is by design. You *must* build the outfit with BodySlide before using it. If you upgrade the base zip this will overwrite any previous pre-built outfits you have built with BodySlide. You will need to rebuild them or back them up before upgrade. This is so the game doesn't CTD if you don't build the files before trying to use them first. Starting with v1.3 upgrading the main mod files does not overwrite/delete built Outfits. If you don't build the modular parts with the exact same pre-set in BodySlide, you will get horrible clipping. The outfits don't have the mod slots for changing the parts of the armor. DUH! That's for the 2 modular item options. First person view only shows sleeveless arms. This is due to using the 1st person female arms model. They're naked. There's no solution in place to be able to use the actual armor model in 1st person without glitching the view badly.
6745 downloads
- skimpy
- black talon
- (and 3 more)
Updated
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Blade & Soul Schoolgirl outfit (CBBE body) for Fallout 4
By SlapMeSilly
Quick port from http://www.loverslab.com/files/file/1859-bns-school-uniform-set-cbbe-tbbp-bodyslide/ of the Blade & Soul schoolgirl outfit.
This can actually be used with any body since it no longer includes a body mesh. It just overlays on top. The body and sliders it's built from is based on CBBE though. You may need to tweak it a bit to make it work on others.
Requires Armorsmith Extended http://www.nexusmods.com/fallout4/mods/2228/?
If you want to attach legendary mods you need http://www.nexusmods.com/fallout4/mods/4042/?
If you want to give the outfit to a companion (or other npc), you will need to equip them with an Armorsmith Extended nudifying ring or equivalent. This mod does not use body slot 33 to remove the under armor so npc's would just equip it on top.
You can attach just about any other armor mod as well as ballistic weave (though you need to unlock that via the railroad quest or use console command).
How to get:
Craft at Armorsmith workbench under OUTFITS - Skimpy Shorts. Use console with item id xx00080a
Known Issues:
The default install contains meshes for CBBE Curvy non-outfit body preset. If you do not build your own set you will get clipping. There is a group filter included in the archive to assist in making the batch build easier. The mod only uses biped slot 38 - Underarmor Left Arm. This causes it not to remove other armor pieces even though they may clip. This is by design. Unequip your own armor if it bothers you. Use nudifying rings on npc's. Upgrading from any version prior to v0.4 makes the armor invisible. Also removing any additional outfit colors you might have had from prior to v0.3. Upgrading from v0.2 or earlier to v0.3 removes all except the first outfit (previously named black). To compensate for this you will need to use the armor workbench to add a color selection back to each piece. Mods are added at no cost to change outfit color once crafted. Existing outfits will have "Black" on the end of their name. You can drop and then pick it up and it should rename, or you can scrap it and re-craft it. You can also manually rename it, however you will lose dynamic naming if supported by a sorting mod.
6725 downloads
Updated
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High Heels Sound - Fallout 4 Edition
By Janecio
Custom footsteps sounds, for better immersion
Ported from two Skyrim mods:
"High Heel Footstep Sounds" by Indrisblake
"Heels Sound" by ybsj520/ApoKrytia
Sound resources by prm339
(Since 1.1, sounds files are slighty changed by me, due to synchronization)
What this mod does:
There's two new footstep sets:
"_modjc_HighHeelsSound" - normal
"_modjc_HighHeelsSoundClicky" - more "clicky"; it can be annoying
"Clicky" option is already applied to sequin and red dresses, and normal option is added to the rest of the vanilla heels. Mod also adds two rings - "HHRing" and "HHRingClicky" - so you can have HHSound on outfits you want. Mod works for NPCs too.
How to obtain HHRings:
1. Open console (`)
2. Type "help HHRing 0"
3. Now you should have IDs of two rings: "HHRing" and "HHRingClicky"
Type "player.additem ID of the ring you want 1" (1 is for amount)
Actually I have no idea how to add this to your mod (We must wait for Bethesda to allow uploading .esm files I guess.) But it's here, free to use for everyone! And it's working on vanilla high heels already, and you can still use rings.
18910 downloads
- high heels
- sound
- (and 5 more)
Updated
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Glorious Mission - 1930's Imperial Japanese Army(IJA) three uniforms
By ww1541
Credits:
Mesh Ported by SlapMeSilly
Female Mesh Edit, Katana Mesh Fix, Bodyslide Support by Outlawer
Original Mesh Edit by me(erase face,etc by Maya)
Ok, before i explain this mod im not like a WW2 Japanese Empire, and hate a Japanese Right wing farcists bulls.
im just a want make a armor of Glorious Mission OL.
well, anyway this is the Imperial Japanese Army Uniforms of 1930 era(second sino-japanese war). appears in Co-op of Battle of Shanghai and Marco Polo Bridge. like a NRA Armor this is a Online Version Only.
you know funny part is? in original game when you kill the IJA, their Affiliations marked as "Guizi(鬼子)". not a "Imperial Japanese Army(大日本帝国陆军)". even worse, general called in game as "War Criminal(战犯)". what a explicit hatred, man. even same japanese JSDF guys marked as "JSDF(自卫队)" when they dying. well, if you not interested in Asia History, probably hard to understanding(im neither Chinese nor Japanese).
if somebody using garry mod, probably seen this model in steam workshop(http://steamcommunity.com/sharedfiles/filedetails/?id=212851663).
yep, that's right. its a exactly from same game. (PLA = Passion Leads Army, another name of Glorious Mission)
there is 3 models. just infantry, officer, and general.
2016-03-27 : Outlawer's fix has been updated and rusty old version is deleted. thanks!
(even so i recommend fix your character's body as thin)
Armorsmith Version is support Armor and Weapon Keywords Community Resource (AWKCR) 1.71 and Armorsmith Extended 2.75. but i dont know what reason, some of items when you modding in the workbench game is CTD. i recommend the non-Armorsmith Version because non Armorsmith version can also modding Ballistic weave.
also i fix the error of uniform name. officer uniform is actually "type 3 uniform". But I don't know, man. shanghai battle was 1937. And type 3 uniform was appears later of 1930's, also this uniforms definitely not a type 5(there is no red(infantry) collar insignia!) and original type 3(or type 98) is not a yellow color unless modified old uniform(like type 5) ver. It's probably error of original game...
How to use : type a console command "Help IJA 4" and use the Armor ID.
892 downloads
- Glorious Mission
- Military
- (and 1 more)
Updated
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Glorious Mission - WW2 National Revolutionary Army Uniform&Helmet
By ww1541
Credits:
meshes and textures ported : bax1182
wounded Version accessories : justice123
Original Mesh Edit by me(erase face,etc by Maya)
(im just delete the useless part of original meshes using autodesk maya, make esp file.)
This is Ripped off texture and meshes from Chinese Military PR FPS "Glorious Mission Online(光荣使命OL)".
so cant upload nexusmods.
(well im trying ask permission whole time just texture and meshes to modding, but those lazy bastards dosen even send respond.)
anyway, originally this armor is used a NRA units appears in Marco Polo Bridge Incident(29th Route Army, one of NRA Local Warlord Armys. thats why they using old type ammo pouch and English brodie helmet instead german stahlhelm) Co-op Mode. when this Co-op Update in 2015 Fall(to celebrate 70th Victory Day), actually they just appearing Decoration, and few month later, they just disappear forever in game because of update. What a shame.
i make two version, Armorsmith Extended Version and just normal version. of course both version support ballistic weave.
also including male and female version both and 1st person view too.
and this meshes and textures ported by bax1182. thanks, my friend! you are my hero!
Trivia
in China, 29th Army famous as Employing First Dadao(Chinese War Sword) Unit during Second Sino-Japanese War.
P.S.
oh, BTW if you see at least one chinese sino-japanese war TV-Series(a series even chinese self-deprecating themselves "Anti-japanese Fantasy(抗日神剧)" ). there is no need to be feeling strange even if you firing AK with this uniform. LOL
How to use : console command "help NRA 4" and type the "Armo" id.
fix : first version of Non-armorsmith Extended version was actuall same the armorsmith extended version. i delete master files (Armorsmith, armorkeyword) and now you can play non-armorsmith version normally.
NEW ITEM ADDED! (2016-04-17)
: I Found Background appear only Soldier and Officer's model recently. there are not in the TMBase.u file, they in the Lugouqiao_animation_MP.udk file in Map folder. how can i miss this?
so, i extract and ask the porting. it's Brodie Helmet accessories add version. in the Uniform's Back. Wounded Soldier's Uniform. actually Original wound soldier's model is looks different Normal Soldier(difference of War Swords and ammo pouch's direction).
499 downloads
- Glorious Mission
- Military
- (and 1 more)
Updated
-
Glorious Mission - Japan Self-Defense Forces(JSDF) two Armor
By ww1541
Credits:
meshes and textures ported : bax1182
Original Mesh Edit by me(erase face,etc by Maya)
(im just delete the useless part of original meshes using autodesk maya, make esp file.)
Another "Glorious Mission Online" armor. this one is Japan Self-Defense Forces(JSDF) guys armor.
Ordinary JGSDF Infantry and JMSDF MIT(Maritime Interception Team. japanese word : "goueikantsuki tachiirikensatai / 護衛艦付き立入検査隊, ごえいかんづきたちいりけんさたい"). somekind of makeshift sailor guys(so hardly call them as special forces. just watch the Fortune Guard 2014 video in youtube.) .
they appears in Senkaku Island Co-op, and yes. as enemys.
In original game, MIT is Very low rank unit and JGSDF guys(original model is Clone Trooper with Hideki Tojo Face.) are veteran units. and they trying AMPHOPS like rangers in WW2 Omaha beach.
anyway, like NRA Uniforms mod, Armorsmith Extended Version and just normal version. support ballistic weave, male and female version, 1st person view.
fixed for Armor and Weapon Keywords Community Resource (AWKCR) 1.71 and Armorsmith Extended 2.75, and JSGDF Helmet problem.
How to use : console command "help sdf 4" and type the "Armo" id.
912 downloads
- Glorious Mission
- Military
- (and 1 more)
Updated
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Glorious Mission Military Edition - Philippine PSG Uniform to CBBE
By ww1541
Credits:
Mesh Ported by SlapMeSilly(first) and Bartholomew Roberts(CBBE). thanks!
Original Mesh Edit by me(erase face,etc by Maya)
this armor is from same Glorious Mission....but not Actually same. because this one is from "Glorious Mission Military Edition(光荣使命 军用升级版)". a Version supplied to People's Liberation Army for Soldier's entertainment(and also can purchase the code non-military person) and supported both Multiplayer and Singleplayer. this version is First Glorious Mission game because online version is based on this Military Edition.
and original user of this armor is appears in Military Edition as one of Enemy soldiers(other Two Enemy of Military Edition campaign is Indo-Tibetian Police Forces and JGSDF(same guy in Online Version Senkaku Co-op)of Singleplayer Campaign and Blue Team spec ops class of Multiplayer mode.
Question is....why the hell they put the Philippine Presidential Security Group as ENEMY SOLDIER(beside not a spec ops Elite guys. JUST INFANTRY)? as a player who actually play the Military Edition(Oh, and guess what. it sucks ass.) its makes me really confused. what, those chinese commies want a killing Philippine President when if Philippine mess with china? or some idiots confused PSG and Philippine Army scout ranger(ok, how they doesn't distinguish between the two? Camo uniform is totally different)? Who Knows.
anyway Armorsmith Version is support Armor and Weapon Keywords Community Resource (AWKCR) 1.71 and Armorsmith Extended 2.75.
and also including non-armorsmith version.
male version is pretty bulky, so you might be better fixing your male character's muscle.
How to Use:
type console command "help psg 4" and use the item id.
P.S.
according article of Glorious Mission Military Edition from People's Daily net(http://military.people.com.cn/GB/8221/72028/348092/) Communist Party guys thinks seriously this game as "Training". and they said "we are not actually Japan, Vietnam, India, and Philippine, etc setting as enemys" . well thank you guys.)
717 downloads
- Glorious Mission
- Military
- (and 2 more)
Updated
-
Boxing Glove Retexture - RENO
By MorganRiggs
Boxing Gloves retexture - RENO 1.0
About
This is a simple mod that let's you retexture the boxing gloves into various different colors. The boxing gloves also has a stamp on the wrist with the engraved text "RENO", hinting to Fallout 2 New Reno boxing club.
This is just a retexture, no changes were made to the original mesh/model.
I hope that you will enjoy this mod, and please take a moment to endorse, give me some feedback or even upload an image of your gameplay with the mod installed.
Installation/Uninstallation
NMM Installation
- Download the mod using the NMM download button and install as any other mod.
- Choose which color you prefer and finish the installation.
- You are now ready to kick some ass!
NMM Uninstallation
- Uninstall using NMM just like any other mod
Other mods I've made
WoSD - Weapons of Sex Destruction
Deserted Radio Station - Couriers Home Mod
BUGS / ISSUES
If you would notice or experience any bugs please do contact me via private message or in the posting section of this page. All feedback is greatly appreciated!
Try to get photos or video capture of the bug that you've experienced.
Credits
Many thanks goes out to
Bethesda
187 downloads
- boxing gloves
- retexture
- (and 2 more)
Submitted