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Dragons Crown Sorceress Outfit Cbbe tbbp
By Uniclams
hello, its been a while, with school and all, but i managed to make this convertion this morning after finding and remembering how much i liked this outfit. I converted Backsteppo's DC Sorceress outfit to cbbe tbbp , with belly node added. I am including a download for the converted outfit itself, and not just the Bodyslide presets, since they have stated that it is totally cool to do conversions and post them on other sites, as long as I credit him, which i am. i just converted the armor, they actually made the thing.
Any who, you will need the following if you are using Bodyslide method:
The actual bodyslide2 program by Caliente
http://www.nexusmods.com/skyrim/mods/49015/?tab=1&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrim%2Fajax%2Fmoddescription%2F%3Fid%3D49015%26preview%3D&pUp=1
The original armor by Backsteppo:
http://www.nexusmods.com/skyrim/mods/11767/?
The cbbe body by Caliente:
http://www.nexusmods.com/skyrim/mods/2666/?
for tbbp physics, an tbbp skeleton is needed. Any will do, but here is the link the one i use:
http://www.nexusmods.com/skyrim/mods/26800/?
HDT physics allow for bouncing to happen based on teh Havic engine and not a animaton loop:
http://www.nexusmods.com/skyrim/mods/53996/?
there are several hdt mods with there own settings out there, so this you can pick out on your own for your own taste (subtle bounce/3ft movement bounces)
If you just want the armor, i used CT77 normal body based on ChronnoTrigger77's body, b/c like it a lot. It doesn't actually differ too much from the original cbbe v3 settings.
Installation:
Just download, open up the 7-zip file, drop the bodyslide one on Calientetools, and the outfit into your Data folder..
If there are any question or w/e, comment on the post, i like to hear feedback.
Enjoy
6996 downloads
Updated
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Standalone Follower Ysgrette Iron-Heart or Aela Replacer
About
Standalone female Nord Follower called Ysgrette Iron-Heart or an Aela replacer with nothing but her face and body edited. (Can't be used together)
Body: 7B TBBP
Voice Type: FemaleEvenToned
Class: CombatRanger
Level: Auto level 10-100
Essential: No
Protected: Yes
Perks: None (I think followers are too powerful with perks)
Location: See screenshots
Default Equipment: Ancient Nord Armour (No Helmet), Iron sword, Hunting Bow, 100 Iron Arrows.
=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Requirements
Patch 1.9 (The last patch)
XP32 Maximum Skeleton -XPMS by xp32
=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Installation
Manually: Copy and paste the meshes and textures folders and Ysgrette follower or Aela Replacer.esp into the Skyrim Data folder. Click "yes to all" if asked.
Or use Nexus Mod Manager.
NOTE: You can only use 1 of them. The Replacer and the Standalone follower use the same named .esp.
=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Uninstallation
If Ysgrette is following, Dismiss her then leave the cell (go through a loading screen).
Manually:
Data/meshes - then remove the folder named Ysgrette Iron-Heart
Data/meshes/actors/character/FaceGenData/FaceGeom - then remove the folder named Ysgrette follower or Aela replacer.esp
Data/textures - then remove the folder named Ysgrette Iron-Heart
Data/textures/actors/character/FaceGenData/FaceTint - then remove the folder named Ysgrette follower or Aela replacer.esp
Now remove Ysgrette Follower or Aela Replacer.esp from the Skyrim Data Folder.
=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Credits
Mature Skin by Maevan2
Fair Skin Complexion by HHaleyy
SG hair by HelloSanta
SG Female Eyebrows by Hello Santa
SG Female Textures Renewal by Hello Santa
Battle Hardened Warpaints by Diethardt and netherwalk
Real Girls Realistic Body Texture by Zonzai
The Eyes Of Beauty by Gabriel Mailhot
Smile in HD by zzjay
High Resolution Scars by Xenius
SeveNBase a custom FemaleBodyReplacer by Crosscrusade DeMoNhUnTeR1986 Sevennity
Newsea (the original mesh author of hair used in the SG hair version) Newseasims.com
Robton for the Iron-Heart banner
And the testers for.... testing...
=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Recommended
Follower Commentary Overhaul - FCO by terzaerian
=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Feel free to upload images
860 downloads
Submitted
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HDT Equipment V0.2 for Everone with Belly and Collision
By Carloss32
This is an Edit of HDT Equipment 0.2 i made, I completely redid the breast physics i added the belly nodes and added the data need for collision data to work with the havok object
Requirements:
All Versions Require:
HDT Physics Extensions by HydrogensaysHDT - Physics engine. Latest version.
SKSE - Skyrim Script Extender. Latest version.
XP32MXE Skeleton V2.06 - The Skeleton i built the belly and breast physics around.
Remodeled Armour for CBBE & HDT. the HDT body included in this armor mod was the body i used when creating this edit.
Credits:
Orignal Credits go to mod author IceKK whose work can be found here
HDT Equipment v2.0
I just edited there original file to better suit my needs.
4109 downloads
Updated
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ACCESSORIZE
By preeum
So this is an updated version from the one that was on the nexus. fixed some bugs/issues and added pieces for men
ACCESSORIZE FOR CBBE
ACCESSSORIZE FOR UNP
Also here's the Bodyslide info (now all fixed and working perfect!) for custom bodies.
ACCESSORIZE BODYSLIDE
For those wondering this mod won't be on the Nexus. I was told that things like accessories made from Dark Souls/Dragon age etc was not alowed, but seeing as I got many of the pieces from here, I thought it'd be OK to share. If there are any problems please let me know!
Please check out my flickr for more shots of this mod!
Just to make this clear: these are not my meshes! I've taken pieces from games like Tera, Darks souls etc and have put the scarves/pauldrons into individual pieces so you can customize an outfit. I'm not claiming I built any of these--just isolated them into their own nif files and tweaked some textures. It's a small mod with a simple purpose: to add some variety to an outfit. Cheers and have fun!
NMM ready. To access open console (~) and type coc qasmoke. There's a chest in the corner with all the pieces.
Credit to asianboy345 for the Tera armor pieces
Credit to Zerofrost for the blood armor pauldron
Credit to XiNAVRO for all his conversions
Credit to Jackga for his many conversions
Credit to Caliente for CBBE body and Bodyslide.
Credit to AlienSlof for the awesome eyepatches.
Credit to jochan449 for aris pauldrons and slytra for the base suit.
11082 downloads
Updated
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Succubus Eatos [Follower/Armor]
By sunhawken
Adds a Succubus Companion from the Game Vindictus (Armor/NPC is located in Arch Mage Quarter's)
Armor is BBP/BREAKABLE/FULLSET
The Breakable outfit turns into
four sets and is set by your heath.
+ Weapon is also included
Notes
A Succubus is a demon who seduces male humans into their lust, only to have their soul absorbed.
According to Shayla in A Naughty Woman, she was once a beautiful mortal who men wanted to seduce or be seduced by her. Eventually fed up, she became Fomorian by drinking a potion mixed with Bloody Shade and killed human males in revenge.
~Ankeatos/IDzeroNo
Lastly please check out http://www.nexusmods.com/skyrim/mods/48259/? Skimpy Armors Multi-body System
6500 downloads
Updated
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Casting Gear
By afa
Did it mostly for myself, getting too tired of having to keep switching gear base on what spell I am casting.
Nothing new or pretty to look at.
Requires Dragonborn DLC
Adds a circlet that has all three Dragonborn DLC Dragon Priest Mask enchantments. Heavy armor, same armor rating as the masks, same weight, same Daedric tempering perk, but only takes up the circlet slot and worth 0 gold
Craft it at a forge with 1 iron ingot. Will only show up if you have all three of the DB DLC masks in inventory. It won't consume the mask.
Or type in console
help "dragon priest circlet"
Adds 7 rings with varying degree of spell cost reduction to all 5 schools of spells.
22%, 25%, 29%, 36%, 43%, 53%, and 100%
They can be disenchant separately to learn all 7 different enchantments. I can't figure out how to have all spell reductions enchantment to scale with skill level and soul gem, so made 7 fixed enchantments instead, they will not scale base on skill nor type of soul gem used.
All of them can be craft at forge with 1 iron ingot but they have different requirements for them to appear:
22% Need 5/5 Enchanter perk and Insightful Enchanter perk
25% All of above plus level 100 Enchanting
29% All of above plus level 100 Alchemy, 5/5 Alchemist perk, and Benefactor perk
36% All of above plus Extra Effect perk, and 120 Alchemy Mod (wear Fortify Alchemy gear)
43% All of above plus Necromage perk
53% All of above except requires 172 Alchemy Mod
100% All of above except requires 210 Alchemy Mod
They should show up if the requirements are met, haven't tested them fully yet. Could use a little better balancing too but whatever.
Or type in console
help "Casting"
414 downloads
- enchantment
- armor
- (and 3 more)
Updated
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Sexlab Vampiress (Better Vampires Compatible)
By Jallach
Now with status indicator
What is this mod about ?
This is a Mod for female characters.Well we need a reason for the wild sex life of our heroine . You got Molag Bal's legendary Breath of Death Armor set. You look nude, as befits your nymphomaniac nature, But the armor holds all the power of your mighty Daedric Lord ... if you fill it with your erotic energy
What does this mod do ?
You roleplay a especially nymphonaniac vampiress. Your immortal libido has a real impact on the performance of your character. She wears a special armor with the blessings of Molag Bal. The armor rate raises as you keep your sexual appetites satisfied or drops if you don't. Also Molag Bal's envoyees love to let Mortals feel the cold of death, hence cold spells get augmented by this armor set. (Details see spoiler below).
Where do I find my armor and the perk, can I improve my armor ?
Both are given to you on first gamestart automatically. However as your character progresses you might want to add enchantments etc. There are several ways to acquire a new armorset, you can forge it under MISC (just click a forge and go to that folder). You need Red Mountain Flowers to create it, You can also buy it at the Riverwood trader. You can also improve the armor like any vanilla armor. Again Red Mountain Flowers are needed.
Details about the mod (list of exact changes of spellpower and armorrating) ?
You can now check the status of your blessing under the constant spell section in the magic menu. Red does not have any negative consequences for you in the standard sense, but not having your blessing working is surely enough negative to use red color. (See Screenshots below)
It is a pretty low level armor to not totally disbalance the game. However, it is standard light armor, so all light armor perks work too. as your character grows you get at dragonscale armor level. If you are a happy satisfied nymphomaniac vampiress, you will do well
Name of the pieces are:
Molag Bal's Breath of Death Armor, Molag Bal's Breath of Death Helmet, Molag Bal's Breath of Death Gauntlets and Molag Bal's Breath of Death Boots
Armorrate and spell levels as you raise in experience:
How does the perk of Molag Bal work exactly for your vampire armor:
What if I don't like it or it interferes with my other mods ?
Just deactivate the mod or delete it. It is made in a form that does not does not overwrite anything.
Updating from an older version
Just overwrite the esp file and you will work with the new version.
REQUIRED MODS (if you are new to sexlab, I listed the standard mods that are required for sexlab on the bottom of this text as well)
Dawnguard DLC and of course SexLab and SexLab Aroused
Recommended (after all it makes sense to earn some cash with all the sex you have to have :
RadiantProstitution Tweaked and Sexlab Guild V.9 or if you want to be a very perv vampire: Animal Mansion
Installation:
Upgrade:
just overwrite the old files, to get the new goodies you should deactivate the mod, start your game, save it, reactivate the mod and start the game again.
Future plans
- I am planning another Mod I will develop slowly with MCM etc. I will bring in the experience from that one to this mod. However, I am not planning to let this one die, just taking slower steps until the new mod is finished. Meanwhile I am taking inpuut from you people on what you expect from this mod to be added. Easy requests get built in immediately, tougher ones later on.
Complete list of requirements if you are new to sexlab:
Workarounds for collisions with other mods:
12151 downloads
Updated
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SexLab MatchMaker - Updated 09/17/2014
By Ashal
SexLab MatchMaker
Revision 7 - September 17th, 2014
----- Description & Usage --------------------------------------------
MatchMaker is intended as a simple proof of concept mod for the SexLab Framework. It will give the player two spells, a target and a self version called "Irresistibly Attractive". When used it will apply a magic effect for up to 3 characters, including the player. Once the magic effect expires on an NPC or player, if any characters share the Irresistibly Attractive buff, they will begin having sex, if the actor is alone in having the buff, they will being to masturbate.
As this is a proof of concept mod, if you are a modder looking to use SexLab for your own mods, the provided source script files are heavily commented in attempt to make the steps to start the sex animations clear while showing a working example.
----- Requirements ----------------------------------------------------
SexLab Framework - v1.59b or newer
----- Permissions ------------------------------------------------------
You must ask my permission before distributing this on any site other than LoversLab.com
If you wish to translate the framework into another language, seek permission before doing so. If you need it, I will provide you with as much support as I can to assist you with the translation process
------------------------------------------------------------------------------
1274896 downloads
Updated
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Skyrim Bound
By Srende
Skyrim Bound is intended as an alternative start mod without the alternative start part. The mod makes it possible to start your game with a set of Devious Devices, and allows you to choose the worn items freely through the in-game menu.
So, start the game with your favourite alternative start mod (or vanilla if that's your thing), and afterwards fire up Skyrim Bound to push the difficulty up a notch.
Since the mod is activated through the menu, you can of course use it later in the game as well. The menu will however disable itself after one use.
Notes
Devious expansion is fully supported (including the new ebonite items), but it isn't required. As such, the items available to equip will change depending if it is installed or not.
Starting the game with "Surprise me" will ignore all other settings in the menu, making it a completely random experience.
Daedric plugs included here are also craftable once the Devious Devices book from Integration is read.
Requirements
Devious Devices - Assets
Devious Devices - Integration
Devious Devices - Expansion
Remember to also install any other mods required by these.
Credits
Coopervane for original idea
Aelie for Daedric plugs & LADL
Mord Sif for name
naaitsab, Slorm and others I forgot for feedback & testing
Zadil & Min for Devious Devices
Changes
1.2
Support for pony boots from DDx
Support for piercings from DDi
Added option to set the armbinder inescapable
Reusable on new games
1.1
Support for DD - Integration 2.8.1Included Leather Posture Collar
[*]Support for DD - Expansion 1.1.2
Included white & red items
Couple of new presets
[*]Improvements to random bounty
Randomly picks between same bounty for all holds (old system) and different bounty in each hold
1.0
Initial release
45417 downloads
- Devious Devices
- bondage
- (and 4 more)
Updated
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SD+ (Sanguine Debauchery enhanced) Castellano
By Azuka123
Necesitas el Original http://www.loverslab.com/files/file/503-sd-sanguine-debauchery-enhanced-2014-08-31/
Es Solo la traducción al castellano de este mod
This mod is playable but can still create issues with your save game, especially if you want to uninstall it later (read the Known Issues section and the second post of the forum thread).
Remember to make copies of your save game BEFORE you install and enable this mod.
Be sure to look at the requirements below. SD+ 2.0 now requires both Death Alternative - Your Money or Your Life and Devious Devices (Integration and Assets).
3632 downloads
Submitted
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Devious Devicees Arm 1
By g349875216
what does this do?
I want to try let (DD) have defense value and can enchant.
Display and locking function, I have no problems in my test time.
may be still have a problem!
backups your save.
When you equip a (DD) of your inventory presents another is equipped. 【Item reference reserved for scripts interaction. This should not appear in your inventory. Check your Devious Devices mod configuration. Enchant this equipment can affect your Player state】 don't worry about it.that arm the weight is 0,after remove equipment it will disappear.
REQUIRED MODS
SexLab
SexLab Aroused
ZaZ Animations
Devious Devices Assets
Devious Devices Integration
Devious Devices Expansion
recommended
Deviously Cursed Loot
Devious Devices For Him
Devious Devices - For the Masses I I
991 downloads
Updated
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Horrified Female Prisons
By pchs
Have you ever been too lonely while imprisoned in one of the Skyrim prisons? Now you won't.. You'll share the cell and surroundings with fellow (female) prisoners put on various poses and devices. Have you ever wondered why there are now tortured souls inside the prisons? Now there are.. Have you never feared the insides of medieval dungeons? Now you will..
What does this do?
This mod uses several other mods to bring horrifying atmosphere to most of Skyrim's prisons with strong emphasis to female slavery/abuse. It uses the resources from mods 'Diabloesque decorations' and 'ZaZ Animation Pack' and should serve as complement to great mods such as Prison Overhaul by XaZ, or to complement my idea of 'twisted, female unfriendly, slaveryfied Skyrim'.
Generally this mod shouldn't use people that do not like gore stuff. This mod also utilizes some of the cool new features in v 6.00 of ZaZ Animation Pack.
Requirements & Credits
Diabloesque decorations (zdd.esp) (version c or higher) - by nooblet123
ZaZ Animation Pack (version 6.00 or higher) - by ZaZ and XaZ
SexLab - by Ashal
and of course requirements of these requirements (see their download pages..)
Special thanks
I am grateful to nooblet123 to create such horrifying decorations which bring dread to our hearts (and prisons).
Amazing stuff is continuously being done by both ZaZ and XaZ, such as working bdsm furniture and stuff!
Modified prisons
Solitude (Castle Dour dungeon) - done
Winterhold (The Chill) - not planned
Markarth (Cidhna Mine) - unclear ideas how yet (feel free to post some - probably should be compatible with fine 'Devious Cidhna' mod)
Dawnstar - done
Whiterun (Dragonsreach dungeon) - not planned (won't be done - use my other mod Slaverun which adds similar feature and more..)
Morthal - done
Windhelm (Palace of the Kings Bloodworks) - done
Riften - done
FAQ
Q: Is there any SexLab content yet?
A: Not yet, but I plan to expand this mod somehow.
Q: Some decorations are too harsh/brutal/gore for me. Can you create a light version?
A: Have you ever seen a light version of true medieval dungeon?
Q: My Skyrim crashes on startup.
A: Have you downloaded all required mods? Have you installed them? Have you installed them correctly. Reinstall them. Run FNIS.
Q: I have a grey face bug on one of the NPC.
A: Report which one in support thread.
34682 downloads
Updated
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Gatti12Jewelry armor_TBBP for SevenBase MoreBounce/TBD
By Crazy1918
By CrazY1918.
=========
Description:
The mod adds a very revealing armor for females char, which is created from precious stones. If you like minimalism,, then this option is for you. All that will cover this outfit - only the most-most intimate places. Includes: Precious Gemstone Bracelets bikini Foot High heels red high heels black Precious Gemstone necklaces bracelets crafted new clothes of jewelry at any forge to "Imperial"
===========
Requirements:
Skyrim 1.9.32.0.8
TBBP compatible Skeleton, i use Xp32 Maximum Skeleton Extended.
========
Installation:
Unpack the archive in your skyrim DATA folder.
======================================
4026 downloads
Updated
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BarbarianExplorer TBBP
By evilelf
For Sevenbase Original and Bombshell but should work well with other UNP based bodies. It may work decently with CBBE but you'll most likely have a texture mismatch or clipping. Install using any mod manager or drop the data folder in your Skyrim directory.
Please download the boots fix if you use Bombshell. Of course, install it after the main file.
This is just a quick conversion (and slight modification) I did of Sevennity's excellent Barbarian Explorer Armor (SevenBase Original). All credits should go to him. I added TBBP, HDT physics, a working weight slider, and seperated the boots and gloves from the armor. Unfortunately, I had to remove the underwear as I could never get it to work perfectly with the new weights/physics. Hopefully someone more capable than I can tackle this issue. Also, be aware that I've tried to fix all clipping but Im sure there are problem points that got by me. I have no idea how this will work with pose packs since I don't use them. Consider it BETA!
In addition, instead of finding the armor in the world...it is now available for crafting under leather. All 3 colors are available.
You need a TBBP and/or HDT compatible skeleton or your game will crash.
Don't hesitate to let me know of any problems you discover.
**Updated to v.092: Fixed some more clipping and a few weights. Planning to do a bit more work on the weights in the future.
** v. 095 - Rebuilt using XPMSE v 2.06, other fixes
6350 downloads
- BarbarianGirl
- Sevennity
- (and 2 more)
Updated
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Xenic's Convenient Weapons - Standalone
By xenic
What is this?
This mod takes weapons that were previously flagged as unplayable and makes them playable. I made duplicates in the CK for everything except the testVorpalSword. I found the testVorpalSword in the CK with 0 uses. It's worth noting that it does 10000 damage. That's enough to throw a carriage driver out of his seat with one swing. I left all the original damage values utouched with one exception, Auriels Bow Replica does 4 less damage than the real thing. I also renamed the duplicate Mirrak weapons to ___ of Tentacles.
There should not be any conflicts with the weapons but if you find a problem with were the barrel is placed or with a weapon let me know.
If you have any suggestions for more weapons to add please leave them here and I will look into it.
Enjoy your new weapons.
340 downloads
Updated
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Ves' Prostitute Outfit (Witcher 2) - UNPB BBP
By MonaBabii
General Information and Legal credits:
This is Ves' Prostitute outfit from Witcher 2 (If you still for some reason haven't played that game, I highly encourage you to ), made self-contained by pulling it from This Mod by AlphaWoIF, and of course, resources taken from the awesome game Witcher 2.
Major credits go to CD Projekt Red for not only creating an amazing game, but also allowing their fans to use their games' assets as publicly stated by Marcin Momot, Community Manager at CD Projekt Red's Headquarters.
Background/Information and Credits:
This "project" of mine originated as a request I made several months ago, asking if someone skilled enough might have been willing to port this great outfit to Skyrim. Later on I realized that it was already an asset to the afore-mentioned Nexus mod, but the original asset/default texture was of course created for the Witcher 2 game, and after trying the outfit in Skyrim I noticed the texture was simply too low quality, having been created for a game that uses almost completely different lighting mechanics/effects, shaders, etc.
So I decided to give it a nice new fresh hand of paint, and while I was at it I also requested from any user reading the original post if they would be so kind to give me a hand with re-adjusting the body type.
This is when user named Xarathos replied, and agreed to not only give me a hand with the project but do the conversions themselves (for UNPB and 7Base (O)ppai).
Since then, Xarathos has made a number of great tweaks to the outfit, listed as follows:
-Converted outfit to UNPB BBP - 7Base Oppai 2.2
-Removed the Iron Choker/Collar built-into the outfit (for better compatibility with actual BDSM mods)
-Removed the Shorts/Medieval Underwear on an alternate version of the outfit for a "Ready" version of it
-Fixed several oddities with the meshes that would cause a number of graphical issues in-game with the new textures
-Amongst other things...
*Please check his own Download Thread for a full list of all of his 7Base Oppai conversions including Ves' Outfit
*Can't thank Xarathos enough for his skill and patience Thanks a lot!
Mod Specifics:
This mod comes in 2 versions built-in the one .esp file; the Regular version and the Ready version (namely "Ves Outfit" and "Ves Outfit Ready"), with the Regular version being the integral port with only the retexture, and the Ready version the one without the Shorts for extra perviness/modularity
Both outfits are craftable at any forge and their recipes are as follows:
x2 Leather
x4 Leather Strips (x2 for Ready Version)
x4 Linen Wrap (x3 for Ready Version)
--I believe Xarathos has also added functionality/compatibility to the recipes for the mods "Breakdown" and "Complete Crafting Overhaul", but I do not use these mods myself and thus I can't really speak much about this added compatibility. You will have to ask Xarathos yourself over at his thread for more specifics
--I will also provide a folder within the Download file that contains the Original texture should you prefer that instead. It'll be contained in the "Optional" sub-folder. Make sure to replace the installed texture with that one if you'd like to try it/use it.
Lastly both of these versions are fully BBP and "weight-supported", so you should have little to no issues adjusting your weight in-game and bouncing all over the place
*NEW*: Included a Black and Purple optional recolor to download by request of user-name lidowxxx. If you wish to install this file instead of the previous 2 textures, simply download it and place the new file under ./Data/Textures/clothes/vesoutfit. Say yes to overwrite.
*NEW*: User name Z0mBieP00Nani grabbed one of Ves' tattoos (the back tattoo) and self-contained it into it's own optional file as a layer to be used along-side RaceMenu and it's Overlay Plugin. Thanks a lot for the contribution Picture in the Loose Pictures section!
*The tattoo replaces the femalebodytattoo_0.dds
*Note that RaceMenu AND the Overlay Plugin are required to use this optional file.
Requirements:
This mod requires the user to have a UNPB body *and* a BBP/TBBP Skeleton installed. Without these, miscellaneous weirdness will happen.
Final Notes:
I will likely add more pictures to better display/showcase this outfit and the new texture, though considering my free time to play the game is very random and all over the place I can't ensure when would that be. If you'd like to submit your own pictures displaying the outfit I'll be glad to include them to the Post
I will also *probably* continue to work on the texture a tiny bit here and there when I have time and/or until I can occupy my free time with a new project, so if there's anything in particular with the new texture that you would like to see *improved do let me know and I'll see if it can't be tweaked!
*Keep in mind that I need to be consistent with the texture Most of the things I added to it I purposely had to adjust them to look "low quality" to match the rest of the texture, otherwise something would look very high definition, and other areas of the texture would look very bad in comparison. This is *not* an HD retexture for Ves' outfit after all
Loose Pictures Section:
Credits Table:
CD Projeckt Red - For the amazing games they create and overall being an amazing company.
AlphaWolF - For indirectly helping me with this entire project .
Xarathos - For basically doing most of the work outside of a simple crappy retexture .
Z0mBieP00Nani - For the Back Tattoo self-containment
LoversLab - For being an awesome website and having a great community.
32127 downloads
Updated
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Sexlab Devious Khajiit Gags
By Yuni
I still suck at web formatting, so this is still going to look awkward. Sorry!
This is a small pack of my custom bondage gear for devious devices, but the primary focus of the file is adding gags to beast races. As of yet this pack contains two Devious Devices-functioning gagg for Khajiits, one chastity item ported over from Zaria's Restraints, and bodyslide functionality for the Zaria spanking skirt.
-----WHAT'S IN THIS PACK-----
--A log bit gag straight out of ZaZ Animation Pack that functions exactly like a Devious Devices ball gag, with identical interaction text... but a Khajiit can wear it!
--A muzzle straight out of Zarias Restraints that functions exactly like a Devious Devices ball gag with identical interaction text... but a Khajiit can wear it!
--A set of labia rings with a lock on them straight out of Zarias Restraints that functions exactly like a Devious Devices padded, open chastity belt, with identical interaction text... but it looks like labia rings on your character! ... and hopefully doesn't crash the game now...
--A bad, proof-of-concept body slide port of Zarais spanking skirt, meant for CB++ Belly Big slider sets, for Bodyslide and Outfit Studio. It looks perfect when you're standing still, but the legs bend through the skirt when you walk, possibly due to bone weighting or something...
-Run bodyslide with it if you want to put it on, because it looks hilariously out of proportion normally. I was tired of not being sure whether or not the proper mesh was applying, so I started setting sliders at like, 200% for funzies. I was worried if I didn't include the .nif file in the folder it was in, the mod wouldn't load for you, so if you want a laugh, don't run bodyslide and just put it on. You'll either facepalm or laugh.
-This may cause issues because of me tampering with Zaria's files at my end. I'm including the mesh that my tampered version uses just in case, if this causes issues PLEASE TELL ME IN THE THREAD because I am learning how to fix this, and can only test it on my computer where all the files are present.
-----HOW TO GET THE GEAR-----
Unfortunately, due to my novice skills in scripting for Skyrim thus far, the devices are only available through the console. Here's how. (This is a no-brainer to anyone with Skyrim console experience)
1. Open the console ( the ~ key to the left of 1 on your keyboard).
2. Type in console: help "log bit" (WITH the quotation marks, or it won't work), hit enter.
3. You will see the reference # for "Devious Log Bit Khajiit Gag" show up.
4. Type in console: player.additem theNumberFromStep3Here 1 and hit enter
Voila, you have your log bit gag. To obtain LABIA RINGS, just replace "log bit" with "labia", and it will give you the reference number.
Obviously, repeat the same method, searching "Spanking Skirt" to find the spanking skirt.
-----Author's Notes-----
This mod is NOT perfect in terms of prissiness. I have bug tested it, but I might have missed some. YES the inventory icon is that of the original Devious Device I was replicating for the purpose of this mod, ie a strap ball gag or an open padded chastity belt. It will NOT look that way on your character. :3 Just put it on, you'll see.
The log bit gag might work on humans, I haven't tested that, feel free to let me know and I'll add it to the description.
I think this gag only works on females thus far. I have not tested it on males.
DO NOT DROP THE GAG. It'll vanish into the aether if it becomes a dropped inventory item. I know how to fix it, but have not yet put forth the effort to do so.
I WANT FEEDBACK! The latest version uses additional files than just the esp, so I packed in the new files I'd made, juuuuuuuuuust in case... For all I know, the last version's labia rings didn't work at all, because no one is testing it in the comments. PLEASE, if you download this and it works, or doesn't work, throw me a line. It won't necessarily work the same way on my computer that it does on yours!
-----INSTALL INSTRUCTIONS-----
It's an assemblage of files meant for the Data and Skyrim folder. I have packed it so that Nexus Mod Manager should work. If you don't use a mod manager, unpack it to the Skyrim folder, NOT Data. If you unpack it to Data manually, you'll end up with Skyrim/Data/Data/files and it won't work!
-----PERMISSIONS-----
Put this in any mod pack you want, as long as you credit me, and the authors of the content I borrowed. The main point of this mod is to get Khajiits (and Argonians, if anyone ever makes art assets for their gags) into the Devious scene for all my fellow furries out there.
If anyone reports a problem that you know how to fix and I don't, feel FREE to tinker. If you fix it, and I check this, I will add you to the credits for your help. If you can make the inventory items prettier, or make it so that the gag doesn't vanish on being dropped, or add any Khajiit items yourself, I will give you full credit. I suck at this, feel free to help and give me your edits.
-----CREDITS-----
Min and the Devious Devices crew: All the scripting and programming work.
Min: For putting up with my buffoonery in getting this mod functioning.
Aelie: For giving me Creation Kit boot camp on how to adapt these, and putting up with the notorious temper I have while I'm learning.
http://www.nexusmods.com/skyrim/mods/13290/? : The authors of Zairas Restraints, for the labia rings and (soon) the Khajiit muzzle!
http://www.loverslab.com/files/file/156-zaz-animation-pack-2014-08-09/ : Xaz for his great work on his log bit, and borrowing of his scripts as well.
NONE OF THE ART AND SCRIPTS IN THIS MOD ARE ORIGINAL, I'M JUST ADAPTING PIECES AND MOVING PROPERTIES AROUND.
Well... I did make one custom enchantment, but it's just one of Min's and one of Xaz's combined!
3774 downloads
- devious_devices
- sexlab
- (and 3 more)
Updated
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Minou's Ancient Armor CBBE TBBP
By Minoumimi
Minou's Ancient Armor CBBE TBBP
Installation
Use NMM or MM
Or install manually extract and merge with data folder
You can craft at smith forge
or you can use console
player.additem ID
Boots ID 3c00182d
Armor ID 3c000d63
Gloves ID 3c00182e
Hat ID 3c003881
One of my video got copyrighted so If you want to see the hat and another dance heres the link
**video with hat **
**
CLICK HERE**
i will do more colors eventually
But for now if you want i added blue and red textures
You could rename them or change texture with nifskope
They are already linked to havok path into skse folder xml
didn't add and have no intention of making it belly compatible so don't ask or qq about it
Credits
Caliente for bodyslide 2 i used for my fantasy Body
617 downloads
- minoumimi
- ancient armor
- (and 1 more)
Updated
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SkeletonUtils
By b3lisario
This is a small SKSE plugin that I needed in order to rotate skeleton bones programatically.
I think there was no way to do this using existing Papyrus functions. Maybe because rotating specific bones it's not that useful.
There is the limitation that bones must not be affected by animations / Havok / HDT or the rotation you set is overwritten by the other animation systems. I'm using this with the dummy CME bones from XP32 Maximum Skeleton Extended version 2.06.
The SKSE plugin adds a new Papyrus script (SkeletonUtils.pex) that provides these funcions:
float Function GetNodeRotationX(ObjectReference ref, string node, bool firstPerson) native globalfloat Function GetNodeRotationY(ObjectReference ref, string node, bool firstPerson) native globalfloat Function GetNodeRotationZ(ObjectReference ref, string node, bool firstPerson) native global; examples:; SkeletonUtils.SetNodeRotationX(Game.GetPlayer(), "CME Genitals03 [Gen03]", -45.0, false); SkeletonUtils.SetNodeRotationZ(Game.GetPlayer(), "CME Genitals03 [Gen03]", 45.0, false)Function SetNodeRotationX(ObjectReference ref, string node, float x, bool firstPerson) native globalFunction SetNodeRotationY(ObjectReference ref, string node, float y, bool firstPerson) native globalFunction SetNodeRotationZ(ObjectReference ref, string node, float z, bool firstPerson) native global; this is like calling the 3 previous functionsFunction SetNodeRotation(ObjectReference ref, string node, float x, float y, float z, bool firstPerson) native global Requires SKSE 1.07.01 or higher.
The C++ source files are in the archive if you want to take a look.
4721 downloads
Submitted
-
7b (Sevenbase) HDT conversion for HDT Piercings
By zanith86
FOR THOSE THAT ARE ASKING (NO I WILL NOT CONVERT THIS INTO ANOTHER BODY MESH. I DO NOT WANT TO NOR DO I CARE WHAT BODY YOU USE.) I am not being rude or mean. I feel already that I have done enough by converting these meshes to the body that I and several other people use and allowing other people to use it. If you wish to have it work for your body mesh, please feel free to make the conversions yourself. I learned how to do so in roughly about 6 hours of actually trial and error and a lot of youtube watching.
This is a converstion of the HDT Piercings 2.6 that Lothar made to the HDT 7b (Sevenbase) body. It is the HDT Sevenbase Bombshell body made by Blabba.
As soon as I finish the conversions I will take pictures of them. But they should be nearly identical to the ones made by the HDT piercing sets.
Replace the meshes from http://www.loverslab.com/topic/28395-hdt-piercingsets-26-for-bodyslide/
Use a 7b HDT body from Blabba
http://www.loverslab.com/files/file/658-hdt-body/
Currently there are 4 files
Newmiller Hearts and Wings
Newmiller Piercings
AH1 Piercings
SED7 Piercings
Credits:
Blabba for the 7B HDT Body (HDT body mesh)
Lother for the original HDT Piercing 2.6 (HDT Piercing set 2.6)
Shazhar for his piercing meshes (SED7 Piercings)
Randomguy43 for his piercingset (UNPB Piercings for AH1)
Hentaijin for his AH1 Piercingset HDT conversion
Newmiller for his piercingset meshes
XP32, Groovtama for their XPMS skeletons
Nightasy for his 3dsMax help and tutorials
Tools:
3dsMax
Nifskope
CreationKit
14174 downloads
Updated
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Milore Dreth - Companion
By ElvinG
Female Dunmer mage hanging out in The Bannered Mare.
She is not a standalone companion she only uses vanilla assets.
245 downloads
Submitted
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Fox 32 Busty
Fox 32 armor conversion
UPDATE 9/4/2014 - added a new body type with bigger butt, both body types can be used at the same time, the origonal is type A and the new one is type B
consol: help fox
this armor shares same item ids as the fox busty maid armor conversion
New Body on the right side
983 downloads
Updated
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BackYardCrafting
Here is another mod for those of us who don't want to play the Skyrim content to buy houses. There is an alchemy table and an enchanting table in the back yard of Breezehome. There are also two cheater's chests.
If the cheater's chests are too much for you, then I'll upload a version with out them at any request.
Again, this mod, like the others that I uploaded were made for my own purposes, but I like to share anyway.
I found, after switching from NMM to MO, that when I removed the DLC content from the herb chest so more people could benefit from the mod, that I had somehow left out the workbenches and the soul gem chest. I don't use the vanilla version, because I have both Dawngaurd and Dragonborn, so I didn't even look; I was using NMM when I did this work, so I wasn't sure I should mess with switching mods. Now I understand that I would have screwed my game even more if I had tried it. That, however, is now fixed, and I am glad to release something that is useful.
In the future, if something is missing from any of my mods after I update them, please tell me; I want to fix my mistakes so my mods can be useful.
I am considering adding crafting stations to the rest of the cities. If this is of interest to you, please post in the support topic. I may even add crafting stations, including forges, to the Hearthfire properties. I don't know how to add things to the list of constructible items that can be built on site, so the forges and such will just have to be there before the houses are built.
283 downloads
- Alchemy
- Enchanting
- (and 4 more)
Updated
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UNPB xinafay High Heels Conversion
By Princessity
This is my conversion of xinafay shoes to UNPB. The feet textures use UNP compatible UV map and meshes have a working weight slider.
So far this conversion contains:
Ballet heels (red and black, with straps and strapless + barefoot)
High heels (red and black, with straps and strapless + barefoot)
Thigh high boots
Slave heels
Stilts
Pony boots
What's left to do:
Ultra high heels (and its barefoot variant)
"Low" heels
All of my conversions are based on UNP Topmodel conversion by idontkn0w123! So it's really conversion of a conversion ^^ My work is mostly creating weight sliders, fixing clipping and correcting small errors. I'm doing this to learn using 3Ds Max so I can (hopefully) start making my own custom outfits in the future! n_~
Not all shoes from xinafay's pack have been finished yet. I will start working on "low" heels and ultra high heels once their Topmodel versions are available.
Installation
-----------------------------------
Extract the archive
Drop the "Meshes" folder in your "Data" directory
Uninstall
-----------------------------------
Go to: Data\Meshes\xinafay\shoes\ and delete the files that came with the archive
Requirements
-----------------------------------
High Heels 1.3 by xinafay
UNP Blessed Body 2.5.2 by Blessed Redux Project team
And all requirements of the above mods
Credits:
-----------------------------------
Ms Leeches
xinafay <3 for creating the original High Heels pack for CBBE
idontkn0w123 for allowing me to use his own conversion as base for this one! If you like this mod please give a kiss to idontkn0w123!
Autodesk for 3DS Max 2012 used to create this conversion
TheFigment for 3DS Max nif plugin
Nightasy for amazing tutorials
Koffii for helping me understand lots of things about modelling <3
5955 downloads
- high heels
- unpb
- (and 5 more)
Updated
-
Sexlab Submit 01SEP14 1133
By dkatryl
Most Recent Changes
01SEP14 1133
Fixed - Typo in the _SLSubmitBountyEnd script where the 4th Bounty Slot was being assigned to the 1st Execute slot. All 5 Bounty turn ins should be properly executed now.
27AUG14 2222
Fixed - Added a check to prevent the "cower" effect from happening during sex scenes from the recent Calm effect update. After the current scene is over, the cowering will begin again.
24AUG14 2215
Updated - The Calm effect works differently now. After you beat down a victim in combat, the Calm effect will no longer be removed if they see you fighting others. (It will still be removed if you attack them directly).
Added - Additionally, if you have raped and/or robbed them, thus giving them the "Victim" faction, they will now cower any time they see you, and stop cowering once they no longer see you.
Reminder - The Calm effect only lasts for 1 hour. Additionally, it is a Magic Effect, which means it is auto removed if/when you change areas, due to how Skyrim works. That means a bandit that you leave outside may be passive when you go into their hideout, but they will probably be agro when you come back out, for instance.
Added - 4 new Bounty Alias slots, allowing you to capture and turn in up to 5 Bounties simultaneously.
28JUN14 0825
Fixed - Made change to "Post Coital Bliss" code. Should now properly reward only 1 rank increase for all scenarios.
Updated - Changed it so a failed seduction attempt's -15% penalty will bypass the 10% minimum chance. Like married/engaged and guards, this could actually lower the chance to < 0 for new characters, requiring you to increase your character's chances through the various means to have another shot with that particular NPC.
22JUN14 0049
Added - Option to disable the player from being raped if they surrender. This allows a death-less alternative to simply reloading upon losing, including being robbed of gear, but without the player being raped.
08MAY14 2323
Updated - After the Player Surrender scene is finished, the player will only be fully stripped if the "Steal Gear" option is turned on. Otherwise, they will now remain in whatever state they selected in the Framework MCM for victim stripping.
Updated - After the Player Surrender scene is finished, immediately before they are bound, the hostile sentient actor that is designated to "Steal" the player's gear and/or gold will now move to stand directly in front of the player for a moment. This is to help in a large group scenario so the player has an idea of which actor has their stuff.
03MAY14 2242
Updated - Player Surrender will now utilize the Framework's stripping setting instead of just being fully stripped.
Updated - Moved the Player Robbed action to when they are bound at the end of the Player Surrender. The actor that will be considered the target for the player's gold (and gear) will be the first of the last two to take a turn.
Updated - Ashal added an API command in 1.55 to facilitate this scene, disallowing the player to redress from whatever state they were in at the end of each assault. This is why I had originally had the theft occur first.
Updated - Due to this new API command, the mod requirement section has been updated to reflect the 1.55 Framework.
29APR14 2127
Framework 1.54 had deprecated some of the scripts I referenced. Updated Submit to reference the current Framework scripts. This largely affected checks for Sentient and Non-Sentient creatures.
Removed 'Combat' checks for player surrender. Given both Submit's built in scene abort (Push the hotkey during sex) as well as the Framework's own abort hotkey, there is no real concern for getting stuck in a sex scene while getting attacked.
Additionally, added a Global state to ignore invalid target checks after the player had already surrendered and been taken at least once per scenario. This Global is reset after everything is over and you escape.
This above should resolve the erroneous "You are still in combat!" messages. That message has been changed to "Your opponent doesn't accept your surrender!", which should now only play if you try to surrender and there are NO valid targets and your character hadn't been assaulted yet.
Removed the 'Sexual Preference' check on the second person if you are trying to initiate a threesome to make the process easier. The check is still valid on the first person you try to seduce per scenario.
Due to development using the Framework 5.4, the mod requirements section has been updated.
29MAR14 0932
Added custom voice overs for Vex using existing resources for purposes of the speechcraft related portions of the mod. Due to how laborious this process ended up being, I doubt I will attempt this for any other NPC's.
11FEB14 2301
Added a "Female Role" speech option to the consensual 3-ways so the player will default to the "center" position in the Devil's 3-way and one of the 'female' roles in the Tricycle animations. The first option is the standard "male" choice, the second option is the "female" choice.
Added this small update to the Serana plugin as well.
09FEB14 1850
Added support for Serana and her custom voice set. This plugin in 100% optional. In order to use it, you must download http://www.loverslab.com/topic/26307-shared-serana-dialogue-modders-resource/ along with the Sexlab Submit Serana plugin. Also requires Dawnguard DLC.
Removed the Global check for active followers in case follower mods are resetting the Global to allow for multiple followers to be added. Only making a Teammate >= 1 check now.
20JAN14 1740
Updated - Auto-Disabling the Death-Proofing during a Brawl, Auto-Re-enabling after combat ends.
Updated - Revision of the Player Surrender, allowing it to Calm ANY hostile within the cloak's radius, even things you normally can't surrender to. If there are no valid targets after a few seconds, the Calm effect is removed from everything within the initial radius. If there are valid targets, then invalid targets remain calm while the valid ones do their thing.
Updated - Allowing the 'Valid Target' radius to be settable from 25-2000 without Line of Sight, in 25 unit increments, with the default at 500. (500 *should* be roughly equal to ~24'). Valid targets with LOS use the default upper range of 2000, which *should* be roughly equal to ~96'.
Fixed - Should no longer engage in "solo air humping".
11JAN14 2048
Updated - Added SetInvulnerable() flag temporarily in the OnEnterBleedout() section, in the event that a low HP character is getting one shot by something that hits multiple times. This was tested against a fast attacking Sabrecat after using player.setav health 1, so every attack was a one shot, and it allowed the death proofing restore to function, even with multiple hits.
Updated - Increased the delay between the death proofing check for valid targets before it moves on to the "Wounds are mortal..." section from 2 to 5sec to account for possible script lag on people that might be running a lot of script heavy mods and/or have a lot of papyrus errors/warning bogging their system down. If 5 seconds isn't enough times, you might have more serious underlying issues.
Updated - Relabeled the MCM option 'Can Be Randomly Assaulted While Bound' to 'Multiple Assaults Active'. In addition to the current effect, during player surrender it also controls whether or not it checks for more valid targets after the first round of assaults finish.
10JAN14 2312
Added - MCM Option to disable Player Attacks. This turns off the Shout, Grapple, and Ambush attacks. If the Manual Surrender is on while this is off, you will surrender in combat even if your weapon is out.
Deleted - MCM Option to disarm the weapon from NPC victims after a Shout is used. It never really made sense, and could potentially get confused if you hit more than one target with the Shout. The disarm is still active in the Grapple and the Ambush, since both of those are close quarter attacks.
Updated - Removed the "Ignores Combat" flag from the AI Package that is applied to the valid targets when the player surrenders. This flag was potentially making NPCs just stand there if the AI Package got left on for some reason.
Updated - Auto trigger the spell that removes the Calm effect from nearby enemies if you attempt to surrender and get the message "You are still in combat". I suspect some of the times the player tried to surrender and the NPCs would just go passive and walk off was the player was still considered in combat, but there might not have been any obvious signs of this previously.
09JAN14 2215
Added - MCM Option to set the Repeat Rate for when it checks if you get assaulted while bound. Settings are 5, 10, 15s, default is 15s.
Added - MCM Option to set the Surrender Target Select Radius. Settings are 250, 500, 750, 1000 units, default is 500.
Fixed - Capped the increasing chance to be assaulted while bound at 100%.
Updated - Mentioned using the hotkey to free yourself in the MCM mouse over descriptions where applicable.
Updated - Made the checks to see if the player was bound see if the cuffs were equipped and not just in the inventory.
Updated - Made the cuffs part of the NPC outfit, making it more likely they would be automatically equipped due to how outfits work.
Updated - Modified the checks to valid targets to make bounties. Civilians should again be properly excluded. Only Hostile, Stormcloaks, & Imperials should be valid targets.
Updated - Added a message in the event the player is still in combat if they surrender, due to an opponent being outside of the range of the pulse or an invalid target.
Updated - Other crap I forgot.
Basic Mod Description
The original concept of this mod is to allow your character to engage in combat with an opponent (Random bandits, necromancers, etc), beat them down, and then have the option to initiate the "aggressive sex" animations on them as opposed to just killing them. Since its conception, the mod has grown in scope to the point that the original description doesn't cover everything, so I will simply list the main features:
Force weakened NPCs to submit during combat, allowing the player to then rape and/or rob them.
Use stealth to ambush sleeping or unaware NPCs, allowing the player to then rape and/or rob them.
Bounty turn ins, allowing the player to turn in hostile NPCs to guards for a gold reward, as opposed to just leaving them standing around.
Make it possible for the player to surrender to hostile NPCs, either manually or automatically, which will cause them to be raped and robbed.
Speechcraft options to Seduce, Bribe non-hostile NPCs, allowing the player to engage in a variety of consensual sex acts with them.
Speechcraft option to Coerce non-hostile NPCs, allowing the player to then rape and/or rob them.
Non-rape option to allow all of the overall functions to work (i.e. no rape, just robbing). Any consensual sex will still be left in.
Requirements for Sexlab Submit
SexLab 1.55 (Or more recent)
SkyUI 4.1 (Or more recent)
SKSE 1.7.0 (Or more recent)
Requirements for Sexlab Submit Serana
SexLab 1.34 (Or more recent)
SkyUI 4.1 (Or more recent)
SKSE 1.6.16 (Or more recent)
Dawnguard
http://www.loverslab.com/topic/26307-shared-serana-dialogue-modders-resource/
Sexlab Submit 09FEB14 1850 (Or more recent)
Submit Shout Hotkey
This feature was added on 07JUN13, and replaced the previous method of dropping combat via modified Bleedout/Flee dialog scripts. It functions as such:
Submit Grapple Hotkey
This feature was added on 10JUL13, and is simply an alternate, and slightly more difficult, method of getting an NPC to submit during combat:
Submit Ambush Hotkey
This feature was added on 27JUN13, but the original version was completely thrown away and redone from scratch. The new version was released on 06JUL13. It functions as such:
Follower Support
This feature was added on 15JUN13, and was made possible in large part to studying Ashal's SexLab Framework demo 'Matchmaker' and I repurposed parts of it for this feature. It functions as such:
Player Surrender
This feature was added on 10JUL13 due to popular demand. It functions as such:
Improved Speechcraft Support
This feature was added on 26JUL13 and was aimed at helping to make Sexlab Submit a "One-Stop-Shopping" mod. While the mod already had various non-consensual situations, this feature adds several consensual scenarios as well. It functions as such:
Hostile NPC Bounty Turn In
This feature was added on 02AUG13 and was just another addition to help make Sexlab Submit a "One-Stop-Shopping" mod, giving the player an option to do something with the hostile NPC's that they finish with other than just killing them or leaving them to wander aimlessly. It functions as such:
Installation
You just unpack the .7z file into your data folder, enable the mod like normal. It is recommended that it is placed higher in the load order, shortly after SkyUI.
Un-Installation
If you are using the Death-Proofing feature of the mod, make sure you turn it *OFF* via the MCM menu before removing the mod. Failure to do so will result in the player being left in a Protected state. Beyond that, it should be a simple matter of deleting the .ESP and .BSA files.
Upgrading From Past Versions
If you have a version earlier than 'SexLab Submit 26MAY13 0100' then you have one from when I wasn't packaging everything into a .BSA file to make things easier for you.
*** IT IS CRITICAL THAT YOU MANUALLY DELETE THE LOOSE SCRIPTS ***
The reason is that loose scripts override scripts found inside .BSA files. Those loose scripts are old and are likely either 1) No longer used, in the case of all of the BleedOut and Flee scripts, or worse 2) Don't have the current working scripts and will do things like break the MCM functionality of the new Submit Shout feature.
There are only about ~30 or so, and they all begin with '_SLSubmit', so they should be grouped together nicely. They should be in your Data/Scripts and Data/Scripts/Source folder.
Known Conflicts
With the re-agro issue finally addressed, there *should* be no major conflicts with other mods, SexLab based or otherwise. 100% of the files are custom and I removed all default Skyrim files I edited in past versions.
Known Quirks
Mod Status
Finished.
I have no new features currently planned.
I will update with bug fixes and tweaks as necessary.
Credits
Ashal: both for making the SexLab Framework and for answering my questions along the way. Also, his Matchmaker demo was borrowed liberally from in order to add the follower support feature!
Redneck2k: Providing base code to implement optional Arousal support without making a hard reference to it.
TheDudeGuy: His Serana dialog modder's resource for the Serana Plugin. (http://www.loverslab.com/topic/26307-shared-serana-dialogue-modders-resource/)
Spaceman: For his Romance mod, which gave me the idea for this one.
CG!: German translation for the MCM menu.
Monababii: Spanish translation for the MCM menu.
RockMic: Italian translation for the MCM menu. (http://www.loverslab.com/files/download/208-italian-translations/)
Aravis7: French translation for the MCM menu.
id8888: Chinese translation for the MCM menu.
Dual Wield Parry: For insight how to add a hotkey that can perform an action.
Mercy Mod: For insight how to use a Papyrus Fragment to force an NPC to drop combat to make the idea work.
Permissions
I give full permission to use anything in here if anyone finds it helpful in their own work, which is why I released the script sources in the .BSA file. All I ask is credit being given if that happens, just as I have given credit to all of the mods that have influenced me in the creation of my mod.
At any rate, feel free to enjoy, and go smack some naughty bandit lady down and sully her right and proper like!
481021 downloads
- Sexlab
- Combat Rape
- (and 3 more)
Updated