Here you define if your PC or a NPC (or creature) should be effected if hit or being hit. You can define a amount of arousal for each hit. You can define the configuration for your PC and for the NPCs and creatures separately. The configuration for PC and NPC is eaqual, so here i only describe the settings for the NPC (and creatures).
Getting hard on Hit NPC: The NPC should get harder with every hit. Default is On,
On Hit value for NPC: The amount of arousal for each hit, default is 25.
Getting limp again if already hard NPC: If the NPC reached a certain amount of arousal (0-100) he will get limp again. This feature prevents the NPCs to always being hard ? Default is Off.
Getting limp being hit NPC: NPC should get limp with each hit he receives, default is On.
Value for getting limp on being hit: The amount of arousal the NPC loses with every, default is -30
NPC is a masochist: If the NPC is a masochist he also getting hard if being hit, default is On
When to get limp if already hard: This is the value when the NPC will get limp again if he is already hard. The value could be between 0 and 100, default is 95
On Death or Kill
Here you define if your PC or a NPC (or creature) should be effected if he is dying or if he is killing someone. If you want to have the cumshot you need the separate cumshot mod in place. If you want the peeing animation you need the ZaZ Animation package in place.
This are the stages for death/kill event:
Getting full hard
Cumshot, start peeing or squirting
getting limp, stop peeing and squirting
You can select one of them, all of them or none. Between these stages there are a waiting loop (number of seconds to wait). PC and NPCs can be configured seperately (the waiting loops are for both of them).
Full hard on death: PC or NPC should get full hard on death, default is Off.
Full hard on Kill: PC or NPC should get hard after killing someone, default is On.
Waiting before orgasm: Amount of seconds to wait before the next stage (start orgasm/peeing), default is 2
Orgasm when dying: PC or NPC should cumshot when dying. Default is On.
Orgasm when killing: PC or NPC should cumshot when killing someone. Default is On.
Females pee or squirt when killing: PC or NPC should pee or squirt when killing someone. See the General Config Menu for setting the Pee/Squirt mode you want to see. You can activate peeing and cumshot together for futas ?. You need the ZaZ Animation Pack in place for this function. Default is On.
Females pee or squirt on death: PC or NPC should pee or squirt when dying. See the General Config Menu for setting the Pee/Squirt mode you want to see. You can activate peeing and cumshot together for futas ?. You need the ZaZ Animation Pack in place for this function. Default is On.
Waiting before getting full limp: Amount of seconds to wait before the next stage (getting full limp), default is 15. This waiting parameter also defines how long the character should pee.
Full limp on death: PC or NPC should get full limp on death, default is On.
Full limp on Kill: PC or NPC should get fulllimp after killing someone, default is Off.
Here you define the spell effect on the NPCs and creatures.
The effect on spell is a loop and is executed in the follwing order:
cumshot and start peeing or squirting (configurable)
getting full hard (hard coded)
getting full limp (hard coded)
go to 2. until end of loop (configurable)
Orgasm on spell: NPC should cumshot on spell (separate mod Cumshot is needed). For futas you can activate all three animations. default is On.
Females pee or squirt on spell: NPC should pee or squirt on spell (separate mod ZaZ Pack is needed). For futas you can activate the cumshot and peeing animations. See the General Config Menu for setting the Pee/Squirt mode you want to see. Default is On.
Waiting before getting full limp: amount of seconds before getting full limp, default is 0.
Waiting before getting full hard again: amount of seconds before getting full hard again.
Number of loops: number of loops the spell should be executed (hard, limp, hard, ...) default = 5.
add Dancing Penis spell into inventory: this toggle will insert or delete the "Dancing Penis" spell into or from your inventory. Default is Off.
Non Combat Arousal
Here you define the "non combat arousal" function. You can define two areas around your PC (close area and wide area). If a NPC or a creature enters the area the "non combat arousal function" for the given area starts. If the NPC leaves the area the effect stops. The close area has the priotity over the wide area. You can activate both areas, none or only one area. The procedure is:
NPC enters the wide area: NPC getting harder and harder. If he reached the arousal level of 95 he gets limp again.
NPC enters the close area: NPC getting full hard and cumshots.
Activate wide area arousal: activate the wide area around your PC. Default is On
Amount of arousal per cycle: If an NPC enters the wide area he starts to getting harder and harder. This value defines the amount of arousal for each step.
Wide arousal area in meter: Here you define the radius of your wide arousal area in meter. Default is 6.
Activate close area arousal: Activates the close area around your PC. Default is On.
Close arousal area in meter: Here you define the radius of your close arousal area in meter. Default is 2.
Activate cumshot: NPC will cumshot if entering the close area (separate mod is needed). Default is Off.
Scan intervals in seconds: Here you define the amount of seconds the system will wait before doing the next non combat arousal execution. Be carefull with this setting, if you set it too small and if you have defined huge areas the system could lose performance. Default is 3 (this is already quite a small value!)
Non combat mod active after death: Here you can define if the non combat mod should also be active after the death of a NPC or creature. (i love this feature ? ) Default is Off.
Activate non combat arousal mod: Activates or deactivates the non combat arousal function. Default is Off.
Toggle non combat arousal hot key: Define a hot key to activate or deactivae the non combat arousal function.
Activate non Combat Arousal on Player: A Toggle to activate or deactivate the "non Combat Arousal" for the (female) Player. If activated the player gets the same arousal cycle as a NPC that entered the wide arousal area (hard, limp, hard, ...). This function might be handy for testing (e.G. the "Grower Extended" mod) or if you just love to see your PC's shlong moving ?
Characters start pee/squirt when aroused: If the female characters reached a given arousal level they start peeing. This works also with your PC if the "Activate non Combat on Player" toggel is active. Default is Off.
Arousal level for start peeing: Here you define the arousal level at which the characters should start peeing. Default is 70
Here you define some general configurations for the whole mod.
Delta before the next hit will be executed: This mod can produce some serious load on the system. That is why i introduced this configuration. If too many events are generated by the system (e.g. On hit events if a spell is involved) this configuration will skip all the events that comes too fast. A small value like 1 or 3 means the system will execute a lot of events. A large value like 8 or 10 means that the system will skip events and will only execute some of them. So if you have the feeling that too many events are generated and the system starts buffering, increase this value. If you activate the debug messages you will see this message if the system skips an event: "OnHit, too many hits... OUT", this is not an error message but a sign that the system skips some events that came too fast to execute. Default is 3.
Debug messages into console: If activated the system creates debug messages into the console. These messages could be fun to read, but if you do not need them switch this function off to save some performance.
Event for fist or spell: If this configuration is activated the system also executes events during a fist fight (using no weapons) or if a spell is involved. In the beginning i was afraid that the system will hang off if too many events are generated if a spell is in place. But after i intruduced the "Delta before the next hit will be executed" configuration this should not be a problem any longer. So you can activate this configuration. Default is Off.
Pee/Squirt mode: Here you choose which animation you want for the pee/squirt function. There are 4 different animation from the zaZ package:
- normal peeing
- strong yellow squirting/peeing
- strong yellow squirting to the front
- white normal squirting
Dirty talk if someone died: If someone died there is a dirty comment message on the screen.
Dirty talk if killing someone: If killing someon there is a dirty commen message on the screen.
Dirty talk for non combat arousal: There are dirty comments message on the screen if the non combat arousal function is active.
Dirty talk when NPS enters your wide area: If a NPC enterts your wide area that you have defined for the non combat arousal function you will see a message. This could be quite a lot of messages, therefore the default is off. ?