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Adult Mods

These Skyrim: Special Edition mods are of an adult nature.

1905 files

  1. SLS Cum Voices - Whispers

    I replaced the cum addiction daydream voices with the same ones I use for UD.
    That's it, really.

    1455 downloads

    Submitted

  2. DW 3BA Futanari Schlong

    An edit of TRX_Trixter's TRX Futanari Addon that attempts to combine the best aspects of TRX_Trixter's TRX Futanari Addon and EvilReflex's Futanari CBBE SSE as well as Azazellz' LE UUNP conversion of Evil Reflex's Horse Penis Redux, namely the shaft, glans and foreskin shape and customisation from the former with the scrotum shape and sliders from the latter.
     
    Update 29/07/2024: Added pregnancy slider support for DW 3BA Futanari Schlong.
     

     
    The new version features a redone connection with the 3BA body for enhanced seamlessness- scroll down to and see the image labeled "v2" to see what it looks like. The new version also features redone scrotum geometry that should improve the look of ball deformation when SMP is enabled. For the first time, this schlong is now its own SOS addon found under DW 3BA Futanari in the SOS MCM. It also uses its own separate texture paths, removing the requirement to have the original TRX Futanari Schlong installed.
     
    Do note that due to the changed geometry, textures baked for the old version will not be compatible with the new verion!
     
    Looking for textures? Honch has got you covered:
     
     
    How and where this schlong connects with the 3BA body:
     
    v1
     

     
    v2
     

     
     
     
    Comparison between TRX-ERF Hybrid and default TRX
     

     
    Demonstration of new scrotum sliders:
     
     
     
    trxerfhybridsliderdemonstration.mp4  
     
     
     
     A major impetus behind making this variant of TRX was frustration with trying to make scrotum physics look good with the default mesh. Comparing the structure of TRX's scrotum to ERF's, I concluded that the simpler geometry of the latter deformed less chaotically and the droopier shape made it better for dangly SMP physics, so I decided to combine the two. Here are some videos demonstrating the scrotum physics on this schlong:
     
     
    funwithsmp.mp4    
    crouch.mp4   rightinyourface.mp4   030303.mp4    
    A few videos that show off of the schlong connects to the body
     
     
    trxerfhybridfor3batesting.mp4    
    trxerfhybridfor3batesting3.mp4    
    The FW4 versions have some of the foreskin sliders pre-emptively applied:
     

     
    Pregnancy slider support was added in version 2.1:
     
    https://cdn.imgchest.com/files/wye3c9xqbb4.mp4
     

     
     
    DW_3BA_Futanari_Schlong.blend
     
    Use this file to generate textures for this schlong.
     
     
    Spoilered information applicable to old version only
     
    dw's Schlong Physics Selector FOMOD
     
    A FOMOD by tznvlw that allows you to select from 4 different SMP configuration files that enable physics and collisions on the scrotum, and optionally the shaft. There now are semi-accurate collisions with your characters thighs. They are not perfect, however, and there are several "blind spots" where the balls will simply fall through your character like nothing was there.
     
     
    Acknowledgements
     
    TRX_Trixter for TRX Futanari Addon, EvilReflex for Futanari CBBE SSE, Azazellz for Horse Penis Redux LE, pema123 for SMP config, Honch for testing
     
     

    86952 downloads

    Updated

  3. Lapolla Plugs SE

    This is an SE conversion with fixes to the Lapolla plugs mod, base mod has no requirements
    Also includes bodyslide files for 3BA compatibility, optional install requires the body mod and bodyslide so you can build them.

    Changes made from the original mod:
    - updated the nifs to use bstri mesh and the slots properly
    - recreated the esp to be light plugin
    - added temporary crafting recipes (need a bit more work to make it lore friendly)
    - changed equip slot to 48 to comply with other buttplug mods
    - added ground meshes to all items
     
    Please let me know if you need any help about using or modifying the mod.
     

    1923 downloads

    Updated

  4. The Lady Serah of Clan Volkihar + MILF Addon

    The Lady Serah of Clan Volkihar - [Core Mod]
     
    *DISCLAIMER*
    I’m not an actual modder, I just put stuff together and pray that it works in my own personal game. So DON’T try this in mid playthrough!
    The reason I decided to upload this is because I probably won’t be coming back to Skyrim for a long time. I just want to leave something behind, even if it’s not good or on par with the modding conventions.
    Most of the mods in the pack, except for “shadowman_entitledgirl” and “BeserkerStyle”, are either left in LE without an update or have been removed.
    That’s why I think it’s alright for me to convert and include them in this pack. DM if you’re the mod author and you feel differently.
    All credits belong to their original authors, even if I failed to mention their name.
     
    <<< DO NOT UPDATE IF YOU STARTED ACT 4 OF VIGILANT >>>
     
    NEW GAME is advised. For a smoother narrative, it's best to join up with her as soon as possible.
     
    This mod is intended for MALE player and preferably if she's your only follower.
     
    Order Recommend:
    If you're using this mod for the first time, I recommend just using the CORE mod by itself.
    The patch and add-on are intended to be AFTER you finish Vigilant.
    [End Game Patch] - If you want to run solo with her after Vigilant.
    [Loving Family Add-On] - If you want a family bantering dynamic between her and a daughter. This is purely optional and doesn't add much to the core story.

    Description:
    This is a fully voiced independent "Serana" follower mod. A very intimate version of a certain vampire girl from Dawnguard. She's completely separated from Serana, with her very own lore that you will uncover in Act 4 of Vigilant.
    You DON'T need to start Dawnguard, or do anything related to Serana. This does not overwrite anything from vanilla quests.
     
    Features:
    1000+ Lines of custom AI voiced dialogue + Songs.
    Custom attack animations for [Sword], [Sword + Dagger or Sword], and [2 handed Greatsword]. Attacks will trigger spells on their own. (I try to imitate Bloodborne Lady Maria attacks)
    Combat Demo
    Has her own unique lore and ending for those who enjoy a subtle narrative. 
    Custom Face and Body shape that I modify myself.
    Has her own sex trigger dialogues.
    Playful personality with a lot of sexual innuendo.
    She's EXTREMELY powerful. Designed to fight strong modded enemies.
    Teleport to player spell. (Check her inventory for the book).

    Background:
    After 6 years of traveling together, Serana changed her name to Serah to dismiss unwanted attentions from the Dawnguard and her own clan. Upon your last mission, something went wrong and you found yourself waking up on a carriage bound for an execution in Helgen… again. Find Serah at the Temple of Kynareth (Whiterun) and figure out what happened.
    Serah is meant to be a travel companion that spent a lot of time with you already. You don't "build up" a relationship with her, you're already at 5th base with her.
     
    Serah complete Lore and Narrative - SPOILER
    For those who want to read the very long and boring narrative that I wrote for Serah. Most of the lore pieces are via her dialogues, songs and book, it just need to be put together.

    Requirements:
    Vigilant
       - Her narrative revolve around this. She has extra lines in chapter 4 and her own ending in True End of Vigilant.
    CBBE 3BA
       - Her body is 3BA base.
    FSMP - Faster HDT-SMP
       - A requirement for 3BA and her clothes.
    Dynamic Animation Replacer (OAR is fine also)
       - She uses her own attack animations.
     

    Recommended:
    Unslaad
       - Her dialogue mentions this many times. Not technically needed, but it's good to understand the lore as a whole.
    Nether’s Follower Framework (https://www.nexusmods.com/skyrimspecialedition/mods/55653)
       - If she’s too strong for your playstyle, use NFF to change her combat style to a ranger or caster/healer. Giving her something else beside [Sword, Dagger (left hand), Greatsword] should reduce her damage output by quite a bit.
    Shadowman - Sex Party
       - With how often she tempts you with it, might as well. This is a simple way to organize 3p, 4p, 5p orgy through dialogue.
    Bloodborne weapons and armor pack
       - CORRECT BLOODBORNE ARMOR AND WEAPON PACK - Had the wrong link last time. Sorry!
       - Still, BE CAREFUL WITH THIS MOD! It's SE, but it's older than the dinosaurs. The HDT might be completely f**ked. But if you're brave and want cool matching drip, then here you go.
     

    Here are some extra enemy mods you can try:
    Inferno - Envoys of the End
    Darkend
    Colorful Magic - DARKSIDE EDITION (The one with enemies)
    Basically anything that adds strong stuff for her to fight.
     
     
    ---------------------------------------------------------------------------------------------------------------------------------------------------------
     
    The Lady Serah of Clan Volkihar - My Incest Loving Family [Addon]
    *DISCLAIMER*
    All characters portrayed in this mod are over 21. This is purely a work fiction and have no relations with real life.
    I do not condone any actions or behaviors within this mod outside the confinement of this fictional game.
     
    --- The expansion deal with incestuous theme. It is NOT for everybody ---
    You won't be missing any lore or Serah's story if you don't use this add-on.
     
    Again, I’m not an actual modder, I just put stuff together and pray that it works. So use this in a throwaway save. The scripts I made for the scenes are probably F##ked. And the way I "Swap" her clothes and weapon NIF is probably going to creates some issues. But I've ran around with them for a while now. Seem to be okay, at least on the surface.
     
    All credit goes to Peter_Griffin for the original mod. I only expanded specifically for my use case.
     
    *Recommend AFTER finishing Vigilant*
     
    Requirements:
    LadySerah - CORE
     
    Daughter Character Model
       - I chose her because the hair color and she's how I'd imagine a younger verson Serah would look like.
    CBBE 3BA
       - Same body as Serah, 3A. So this should already be installed.
     
    Install instructions:
    0. Some has reported that they need the original Daughter mod to get it to work. Install ONLY if you need it.
    1. Install Daughter Character Model
    2. Install LadySerah - CORE
    3. Install LadySerah - Loving Family add-on, Overwrite as needed.
     
    Description:
    *** This itself isn't a mod or an expansion to MILF mod! This is an optional addon to ->  The Lady Serah of Clan Volkihar ***
    Add a fully voiced independent follower that plays the role as your and Serah's daughter. She is a vampire just like her mother. Despite her youthful demeanor, she is of drinking age.
    This is a heavy modified version of MILF mod by Peter_Griffin. It takes out "Aunt" and "Grandma" role and replace it with a "mother" role that is play by Serah.
    You DON'T need to start or finish Vigilant, but it's better if you finished it. This is more or less a narrative conclusion for Serah's story.
     
    Background:
    After the events of Vigilant, you and Serah had a daughter. She grew up loving her parents a little too much, especially her father. Because of that, you and Serah wanted her to stay at the temple and learn the teaching of Mara. She only agree to go under a certain condition... It's been 2 years since then, today is the day you fulfill that promise. Talk to Serah to get more information of where to go.
     
    Features:
    ~300+ Lines of custom AI voiced dialogues.
    Have around 20 daughter-mother interaction scenes with Serah.
    Has her own "invitation" dialogues (individual or threesome). She also have strip, re-dress, drink, cooking, and ask about mood dialogues.
    Sweet and mischievous personality that compliments Serah's very well.
    She wears her own Bloodborne Knight armor set and carry a Moonlight sword. (It's only on the surface, but it's good enough).
    Teleport to player spell. (Check her inventory for the book).
    Changes some of Serah's dialogues to accommodate her daughter.
     
    ---------------------------------------------------------------------------------------------------------------------------------------------------------
     
     
    [Tal] BB Lady Maria - For her clothes and weapons that she comes with.
    BeserkStyle - Special effects when she's performing power attack with 2handed Greatsword.
    Kaya Follower - Original NPC that I used as base.
    SeranaExpanded - Handle random dialogues when she's roaming the world, including Vigilant.
    shadowman_entitledgirl_serah - Handle player trigger dialogues, including sex dialogues.
    Stinger - Special effects when she perform certain power attack when melee weapons.
     

    Credits and thanks:
    Shadowman2777 - For Entitled Girl mod
    atakuou - For the attack animations.
    Elysees - For the LE version of Stinger and BeserkerStyle mods.
    SexyBono - For LE original Kaya follower design.
    Hebsevenfour (I think?) - For the original SeranaExpanded mod
    Team TAL - For the original Lady Maria Set
    Peter_Griffin - For MILF series and Skyrim Daughter Miya.
    Though I'll be around for a while to fix any small issue that arises. I won't be developing the mod any further. If you would like to expand, change or combine the set of mods, you have all the permissions that I'm allow to give. I just don't know about the others.
     
    Special thanks to Shadowman2777 for helping with a lot of procedures. I never would have attempted this without his help.
    Special thanks to kamithemoon for merging all esp together and help out with the minor bug fix.
    Special thanks for Peter_Griffin's for the original MILF mod.
    Voice Samples.rar

    13540 downloads

    Updated

  5. SL Aroused Followers 1.1.0 Voice Pack

    Heya everyone!!!
    This is the voice pack for SexLab Aroused Followers 1.1.0!!
     
    There's no particular Special Edition version of SexLab Aroused Followers but in the comments, people say it works with SE. 
    I was requested to make this pack and it was a nice small pack so I thought why not!
     
     
    My Patreon!! Thanks for taking a look, more will come soon!!! The next pack is up for early access. I wonder if any senpai's will notice me 🤔
     
     
    Installation Instructions Special Edition/Anniversary Edition
    Download and install SexLab Aroused Followers 1.1.0 (and it's requirements) Download and install this mod (SL Aroused Followers 1.1.0 Voice Pack 1.0 bsa) I did not include a plugin as the mod SexLab Aroused Followers will load the files. Enjoy!  
    Installation Instructions Legendary Edition
    Download and install SexLab Aroused Followers 1.1.0 (and it's requirements) Download and install either the loose version (SL Aroused Followers 1.1.0 Voice Pack 1.0 bsa) or the LE version (SL Aroused Followers 1.1.0 Voice Pack 1.0 loose) if you have any issues. Enjoy!  
     
    Thanks again peeps!!
     
    At present all my lines are voiced using xVASynth with a tiny bit of tweaking on the outputs. I'm working on some of the more advanced TTS systems but it's taking time to learn how to batch process without it either going wrong or without having to rename thousands of individual files. Stick with me, I'm getting there!!!

    1312 downloads

    Submitted

  6. Immersive Lap Sitting Arousal

    When PC sits in NPC's lap or NPC sits in PC's lap, their arousals increase. Optionally, lap-sitter and/or chair-sitter can climax after reaching a configurable arousal threshold.
     
    Climax means:
    chair-sitter/lap-sitter moans chair-sitter/lap-sitter arousal and exposure decrease if chair-sitter has a schlong, apply anal and vaginal cum to lap-sitter last orgasm time updated can trigger events in other mods Bimbos of Skyrim: every lapsitter climax increases lapsitter corruption by 10 (amount is MCM-configurable) Sexual Fame: every PC lapsitter climax increases PC.Nasty by 5 (famelist code and amount are MCM-configurable)  
    Requirements
    Immersive Lap Sitting 
    SexLab Aroused. Has been tested with: 
    SexLab Aroused Redux SexLab Aroused NG OSL Aroused  
    Recommended
    Schlongs of Skyrim
    Open Animation Replacer (OAR) (Dynamic Animation Replacer (DAR) version available soon)
    Hug Animation for Immersive Lap Sitting (requires OAR)
    Modern Female Sitting Animations Overhaul (requires OAR)
    Bimbos of Skyrim
    Sexual Fame
     
    Translations
    I will add support for more languages as kind users send me their translations.
     
    OAR Animations
    Currently, there is a faction for chair-sitters (000800) and a faction for lap-sitters (000801). You can use these in conditions for OAR animations.
     
    One problem with triggering animations is actor alignment. The lap-sitter is 40 degrees counter-clockwise from the chair-sitter. I will look at enabling configurable angle/position adjustments and adding more factions (for holding/held/surprise) in the future.
     
    But @meppel1 has already done some amazing work creating OAR animation scripts for @Billyy and I77 animations, and I highly recommend using those for a better experience with this mod. I tried the OAR version and was blown away. Very sexy! (Sorry for lousy screen shots, someone makes better, send them my way.) I've included them in the downloads section of this mod. (Note you may need to tweak the arousal level to match what you have for this mod.)
     
    Of course, you can use other animations. You will need to provide your own .hkx files and create the necessary folder structure. Here are a couple examples of working config.json files for OAR and explanation of how to set up the folders.
     
    Future
    Chair-sitting PC/NPC can force some nearby to lap-sit based on conditions. Keywords on victim's armor (see SexLab Aroused Redux) Reputation (Sexual Fame) Choose to show messages from either first-person or third-person perspective. 1.4 is first-person only hard-coded messages. 2.0+ are third-person, but first-person is possible by hard-coding pronouns.  
    Acknowledgments
    Thanks to the people helping to make this mod better.
     
    @Anns12345 for German Translations
    @Josette Joselinna for Spanish Translations
    @meppel1 for OAR scripts and animation edits
    @Billyy for allowing the inclusion of their animations

    15543 downloads

    Updated

  7. Arousal Based Breast Adjuster for SE (ABBA)

    A Mod for Skyrim SE that changes your character's (and NPC's) body shape and other things based on their arousal level.
     
    ABBA LIGHT
    There is a Light "Bare Bones" version of ABBA (No quests, Shouts, NPCs, Outfits or NPC Comments) Available here
     
    If you have any other mod running that changes body shapes in game, then you might need to use an inflation framework mod like "SLIF" which this mod supports.
     
    NB: As of 6.3.2 ABBA doesn't come with pre-built meshes, read the installation instructions below.
     
    Requirements:
     
    CBBE or 3BA or BHUNP
    BodySlide
    Racemenu SE
    Sexlab SE ***
    Sexlab Aroused Redux SE or OSLAroused
    Heels Sound
    powerofthree's Papyrus Extender
    Faster HDT-SMP
    Dynamic Armour Variants (as of version 6.6.7)
     
    *** As of version 7.0.0 SexLab Framework isn't strictly required but is still HIGHLY recommended.
    If you don't have SexLab installed, you will need PapyrusUtil and OSLAroused instead of  Sexlab Aroused Redux. ***
     
    Also Requires running FNIS for users
     
    Recommended:
    Fuz Ro D-oh
     
    Installation:
     
    Step 1:
    Install the main ABBA mod with your mod manager and enable it.
     
    Step 2:
    Pick one of the patches:
    "ABBA CBBE Patch" if using basic CBBE and HDT SMP
    "ABBA 3BA patch" if using acro's CBBE 3BA
    "ABBA BHUNP patch" if using BHUNP. Note that if you are using BHUNP, some of the sliders work differently - for example, "Breasts" is reversed, so configure the settings in ABBA MCM accordingly.
    Install one of the above depending on your setup and enable it.
    Open BodySlide
    Choose the relevant Slider group "ABBA" (ABBA CBBE Patch) or "ABBA 3BA" (ABBA 3BA Patch) or "ABBA BHUNP" (ABBA BHUNP Patch).
    Make sure "build morphs" is ticked
    Select your preset
    Click Batch Build
    Tick your shoe preference (ABBA Shoe or ABBA Shoe Alt)
    Click build
     
    Step 3:
    Run FNIS for users.
     
    Step 4:
    Start the game and enable ABBA in the MCM
     
    For new users: (spoiler in case you don't want a guide for starting the quest)
     
    Upgrading:
     
    If upgrading from a version prior to 6.0 then a new save game is highly recommended and removal of the old "ABBA Outfit" mod is required.
    When upgrading from version 6.0 onwards, disable the mod in the MCM 1st and then save your game, upgrade the mod and re-enable it.
     
    Credits:
     
    All of the above
    The ZAZ guys for some mod assets
    Srende (FHU) - For code ideas
    Ousnius for looking at my code
    All the folks that use my mod and have contributed ideas or spotted bugs, thanks!
    Monoman1's "Spank that Ass" for Nioverride code ideas
    Newmiller for the excellent jewellery
    The Godess Dibella!
     
    Thanks to Kimy for the help getting this off the ground and the folks who made the sexlab/aroused/bodyslide/racemenu mods.
     
    Please note, this mod cannot be used in modpacks.
    MODPACKS ARE NOT SUPPORTED AND NEVER WILL BE.
     
    Suggestions (My other mods that work with nice synergy):
     
    ABMM
    SLLMU
     
     
    Notes on editing the slider profile json files and a slider usage reference:
     
    User submitted Slider Profiles:
     
    Notes on translating using the /interface/translations files:
     

    284953 downloads

    Updated

  8. NS Working Slaves SSE

    ----------------------------
    Header:
    ----------------------------
    Written in the
    year: 2023
    Month: 07
    Day: 23
    NS Working Slaves
    V1.10 / V2.1.3-Realise 8
    Status: 
    Considered Final, until proven bugg found inside, or future need to be added.
     
    ----------------------------
    What this mod do:
    ----------------------------
    Make possible store your pahe/dom slaves in a workplace, use them as free labor force to produce you stuff, and same time free up PAHE/DoM slave Slots.
    More details in the user manual found down of this page.
     
    ----------------------------
    User Manuals:
    ----------------------------
     
    User Manual For Version 2.1 R5
     
    WorkingSlaves-UserGuide.txt
     
    Advanced user guide for Version 2.0 R2-R5 ( no changes made )
     
    WorkingSlaves-AdvancedUserGuide.txt
     
    Modmaker Guide Version 2.1 R5
     
     
    Workingslaves-ModMakersGuide.txt
     
    Sex Modul Guide 2.1.3 R8 (  updated with the new external scripts ) :
    WorkingSlaves-SexModulGuide.txt
     
    ----------------------------
    About files - or what i shuld donwload? :
    ----------------------------
     
    Simple solution:
     
    WorkingSlaves-AIO
    All the avible addon plus working slaves file packed to one. for those who wish to use all the optional functions.
    The avbiel version always contain the last version of all possible addon!
    This package not contain the modders only things!
     
     
    Option B check out the file list and dicide what you need!
     
    ----------------------------
    File list - what file do what:
    ----------------------------
     
    WorkingSlaves -V2.YYY
    Main file for the mod you need it.
     
    WorkingSlaves-PatchForV2.1.Zip
    Contain a bugfix, that effect only the external usage of working slaves. no update needed just install this file let owerite the WorkingSlaves.bsa then you done.
    The bug nested inside a function. This bug not effect normal game play only if external mods attempt to use thie function called "ExternalMakeWorkplace".
     
    Other files:
    these files are addons that adds new stuff to working slaves. they are 100% optional. You not need them to use the working slaves.
    Think this files as extras stuff you can add for your meal:
    like bonus ketchup for potato.
     
    Workingslaves - ChestAddon:
    Adds few bandit camp/mines production and sample chest so you not need place them.
     
    WorkingSlaves - Addon Fast Slave Transfer:
    Changes a bit how slaves transfered from pahe and DOM. making the transfer procces bit faster.
     
    WorkingSlaves-Addon-SexModul:
    Adds a new modul: sex modul. Make possible create 40+ actor orgie anywhere! All non hostile npc from current loaded location going to particapate it.
    Added bonus if the orgie happen a workplace after evry aprticipant you get production bonus!
     
    Makes possible to sex with active working slaves.
     
    Supports Toys and SexLab, for giant orgies with max numbers you need use lovers lab.
     
    WorkingSlaves-Addon-TestModul:
    Modders only stuff, its a sample how to make modul to working slaves.
    i used this exact file with this scripts to test out and make the sex modul.
     
    WorkingSlaves-Addon-QuestModul:
    This one contain 2 quest( probably 10-15 minute playtime, ) lot of possible ending. plus few suprise event . A Slave Storage space for 10-15 slave.
    Some random events made for this place, that happen randomly.
    The quest contain a tutorial that can be switched off from the menu system.
    To start the quest need enter Belethor Store in whiterun. 
     
    NSWorkingSlaves_OldVersion_ForModders_ToStudy:
    This one here for users and modders who wish to see what happen if a lot of record made persistent.
    This is the old V1.xxx versions of the working slaves. During devlopment i made a disign mistake, that lead multiple skyrim.esm record persistent.
    just check out embershard mine in xedit( or SSE Edit if you like ). if you make a mod that delete half of embershard mine bandits then let say add the lod order of yours before NSworkingSlaves.
    Well my mod going to undelete the bandits or bug out becuse the disign error i made.
     
    WS-ModdersPackage
    Contain sample file, a new cell called: WSSamplceCell. The cell contain 2 prepared chest one sample, one production. plus 4 barel a trigger prepared to start a workpalce in this cell. the cell added to WSSampleLocation.
    This file demonstrate how to make a WorkingSlaves Frendly location with a triger script that automaticly start the workplace here upon player entering the script area. The script fires by default only once then disable self. Can be changed the behavior to fire multiple time if need be. Or a mopd maker can extract the code from the script source to use own mod to tigger making new workplace.
     
    ----------------------------
    News, plans, open notes:
    ----------------------------
    Update: 2023-06-10
     
    I consider this mod finished and complite. The modul serves its original goal. if users send me future request i might add to it, if i recive bug report i fix it.
     
    ----------------------------
    Recommended Mods:
    ----------------------------
    Toys users:
    -Toys framework + toyboxes +toystory +SLAVE
    if you use toys a lot i suggest check out: NS ToysMaker so you can craft own toys/keys
     
    PAHE users:
    -NS Actor protector so you can punish your slaves long as you like they not going to die
    -HSH, AYGAS, DoM  -- all fantastic mods!
    -Traders Sell ZAZ  - you can buy new zaz items for your slaves at cheap prices... (and restrained slaves behave better)
    -Billy Anim packs or other anim packs for mass orgy animations
    -Filty Heritage This one get a new addon made specificly for working slaves!
     
    PAHE - DOM -HSH- AYAGAS Voice packs
     
    ----------------------------
    Credits:
    ----------------------------
     
    Very big thanks for @CliftonJD the help with PAHE transfer script, and the endless patience.
    To the community that giving ideas, feedbacks! its means a LOT!
     
    Thanks for @InsanityFactor for fixing this discription. :)
     
    For @KHCN for fixing my spelling mistakes inside the mod!
     
    For @TrollAutokill giving me lot of help with DoM - NSWS slave transfer, plus tips how to transfer slaves beatwen PAHE and NSWS.
     
    ----------------------------
    Thanks giving:
    ----------------------------
    Thanks for Toys team making this fantastic frame work!
    Thanks to Ashal and all who working/worked SexLab Frame work!
    Special thenk to AutoTrollKill author of DOM!
    For @Ultima1990to reporting nasty script messup bug i not noticed my testing.
    for @Arthurj650 to discovering lot of bugs and shade light i need make a more detailed guide.
     
    for @DocClox idea Quality of life changes: working slaves inventory opening.
     
    for @Pfiffy ida of option to disable/remove slave quest markers.
     
    ----------------------------
    Permissions:
    ----------------------------
    This mod is meant only for the Loverslab community, DO NOT upload on other sites.
     
    It is okay to:
    -Convert to other Skyrim versions and upload to Loverslab
    -Translate to other languages and upload to Loverslab
    -Make this mod a part of other mods (as long as credit given and the mod is completely free.)
    -Make patches/addons to for this mod (if this happens please let me know and I will put a link to it here and you'll make me very happy :))
     
    Its not okay to:
    -Upload other sites, without explicit permission from me.
    -Use part of other mod/work that is not completely free.
     
    Special permissions:
    CliftonJD has unlimited permissions for this mod.
     
    Please don't touch the scripts that link up with PAHE. These scripts come from CliftonJD, not me.

    23546 downloads

    Updated

  9. Meows LotD Collectible Fate Cards Retexture

    My first upload to the platform
    Non-Ai Illustrations replacers for the LOTD fate cards, the frames were made by me and the main art was made by various talented artist, make sure to check the credits:
     
    Requires: Legacy Of The Dragonborn: https://www.nexusmods.com/skyrimspecialedition/mods/11802
     
    Credtis of artist:
    freepik (https://www.freepik.com/author/freepik)
    Shahadat Rahman
    https://www.deviantart.com/arai29 (Arai29) ------------------------------- Arms art
    rawpixel.com (https://www.freepik.com/author/rawpixel-com)
    upklyak (https://www.freepik.com/author/upklyak)
    user6702303 (https://www.freepik.com/author/user6702303)
    Kyonyuu Fantasy Burst ---------------------------------------------------- Builders Arts
    Nyctoinc Illustrations (https://www.artstation.com/nyctoinc) ------------- Demons Art
    dracksart ---------------------------------------------------------------- Fortune Art
    fridge ------------------------------------------------------------------- Fools Arts
    iryanic ------------------------------------------------------------------ Traveler Art
    schpicy ------------------------------------------------------------------ Walls Art
    Donburik ----------------------------------------------------------------- Mystics Art/Spiders Art
    skygracer------------------------------------------------------------------Draconian Art
    Akira-Raikou ------------------------------------------------------------- Spiders Art
    dragia3743
    vexpygirls
    nanao_(naoekaki25)
    Karkull
    dishwasher1910
    SmokyJai
    naidong
    rough_(riferio) ---------------------------------------------------------- Shadow Art
    blue-senpai
    konoshige_(ryuun)
    duchessofarmeria
    raskasar
    orphen_(pink_seito)
    rekaerb maerd
    kai (ootamuno12)
    namazake
     











    1910 downloads

    Updated

  10. Corsec's Lewd Patches Clusterfuck Madness

    TL:DR; These are patches to make NPCs from vanilla and LL mods wear outfits from Devious Devices, Luxury Lingerie Collection and Bikini Armors. Many modded female NPCs such as the ones in Hydra Slavegirls will also use heads and hairs from the Immersive Wenches mod to make them look prettier.
     
    DUE TO THE NATURE OF RECENT UPDATES, THEY ARE NOT BACKWARDS COMPATIBLE. IF YOU WERE USING ANY FILES FROM BEFORE THE 22ND OF NOVEMBER 2022 THEN YOU WILL NEED TO START A NEW GAME BEFORE USING THE NEWER FILES.
     
    All obsolete content is still available in the download list as "Backups of All Older Versions From Before 22_11_2022". Use these if you want to access the older versions.
     
     
    The bikini armor content has been moved onto a seperate modpage and now requires the Spell Perk Item Distributor mod. You can find the bikini patches here-
     
     
     
     
     
     
     
     
     
     
    This is a collection of patches to add Devious Devices, Luxury Lingerie or Bikini Armors to the outfits of female NPCs from both vanilla and mods. I have used the plugin from 'Deviously Patched Hydra Slave Girls' by Gameplayer as a base, so original credit goes to him. Since Captured Dreams is no longer available Gameplayer's mod is obsolete now and I have made many extra patches, so I'm putting this on it's own page rather than posting in his thread.
     
    These patches are appropriate for using alongside other mods involving misogyny and slavery such as Sexlab Survival, Hydra Slavegirls and Slaverun Reloaded. It will make the world much more immersive by making NPCs look and behave as if they are having similar experiences as your Devious main character.
     
    I have also edited modded NPCs so that they will use the heads and hairs from the mod Immersive Wenches to make them look more beautiful. This is to fix the problem that a lot of the female NPCs in LL mods just aren't visually appealing. In particular, Hydra Slavegirls has some notoriously ugly and badly-designed NPCs and now you will never need to see them again.
     
    Some of these patches now use Spell Perk Item Distributor for maximum compatibility.
     
     
     
    There are patches available for vanilla and the following mods-
    The Amazing World of Bikini Armors
    Luxury Lingerie Collection CBBE
    Immersive Wenches
    Slaverun Reloaded
    Troubles of Heroine
    Hydra Slavegirls
    Simple Slavery Plus Plus
    Devious Bandit Captives
    Laura's Bondage Shop
    Radiant Prostitution
    Sexlab Dialogues
    Deviously Enslaved Continued
    SD Cages
    Wet and Cold - Gear
    Animal Mansion Plus
    Buxom Wench Yuriana
     
     
     
    Requirements
     
    You will require Devious Devices SE and Immersive Wenches as a foundation for these patches, available here-
     
     
     
    Optionally you may also use Luxury Collection, available here-

     
     
    INSTALLATION DETAILS
     
    The bikini content has been moved onto it's own seperate modpage as it is no longer dependent on the content here. You can find the bikini patches in the link below.
     
    You will require Non-Devious Devices.esp and Non Devious Devices - Masterlist.esp a base for all my other patches. It contains the unscripted versions of Devious Devices (called Non-Devious Devices, or non-DDs). Non-DDs allow NPCs to wear the models of Devious Devices without adding scripted events to your game and clogging up your Papyrus. There are still some scripts running because Zaz Animation Pack needs them to make NPCs use animations for gags and armbinders, but there is much less scripts running than when using regular devious devices.
     
    To install it you must download the latest version of "Non Devious Devices - Masterlist" available in the download section. This is required by most of the other patches.
     
    I recommend that you use the Nexus patches for Immersive Wenches to make them use hairstyles from either Apachii Hairs or KS Hairdos. If you use High Poly Heads then I recommend you install the patch for Immersive Wenches to further enhance their beauty.
     
     
     
    The main install is these followng files.
     
    Non-Devious Devices.esp
    Non Devious Devices - Masterlist.esp
    Mandatory, these are required by almost all other patches.
     
     
     
    The Non-Devious Devices Masterlist has the following patches in the "Optional" folder with the download. You should use these if you have the prerequisite mods.
     
    Non-Devious Devices Masterlist - Immersive Wenches.esp
    This will change the tavern clothes outfit to use Non-Devious Devices rather than the vanilla wench dress. Immersive wenches will use this as their default clothing. This edits Mogrul in Raven Rock to change him to use a different outfit. Requires Immersive Wenches.
     
    Non-Devious Devices Masterlist - Radiant Prostitution Patch.esp
    This will add the JobWhore keyword to non-DD collars This enables any NPCs wearing non-DDs to use the NPC vs NPC whoring feature that is introduced by the mod Radiant Prostitution. Use if you have installed Radiant Prostitution available here-
     
    Non-Devious Devices - Luxury Collection Expansion.esp
    This will add items from Luxury Colleciton to the outfits for Non Devious Devices. This will make your slaves look much better and is the much recommended. This requires "Luxury Collection - Masterlist.esp" and I recommend you install the 3BA (not the CBBE) version for best results.
     
    Non-Devious Devices - Luxury Collection - You Need This Patch If Using CBBE Not 3BA.esp
    You need this if using the CBBE version of "Non-Devious Devices - Luxury Collection Expansion.esp" and not the 3BA version.
    The 3BA and CBBE versions of Luxury Collection on SSE have significant differences. The patches were made for 3BA, so this plugin will remove the outfits that are broken in the CBBE version. You need this as well as the other one in the Luxury Collections ection ("Luxury Collection - You Need This Patch If Using CBBE Not 3BA.esp").
     
    Non-Devious Devices - No Gags.esp
    Non-Devious Devices - No Piercings.esp
    Non-Devious Devices - No Belts.esp
    Non-Devious Devices - No Blindfolds.esp
    These patches will selectively remove some items from the outfits.
     
    Immersive Wenches - Rescuable Wenches Are Essential.esp
    This is to make the rescuable wenches Essential, so that they can't die during a botched rescue.
     
     
     
    SPELL PERK ITEM DISTRIBUTOR
     
    Non_Devious_Devices_For_Vanilla_NPCs - SPID_DISTRI.ini
    This is a SPID patch available for Non-Devious Devices. It requires "Non-Devious Devices - Masterlist.esp" and won't work without it. This will use SKSE to change the outfits of vanilla NPCs to wear Non Devious Devices. I have excluded females wearing armor, noble or fine clothes since they are rich and/or powerful enough to afford the licences for clothes. This is intended to be used with Sexlab Survival and/or Slaverun Reloaded to make the gameworld more consistent with the player experience. Now NPCs have to pay for clothing licences, and few can afford it.
    It is fully compatible with everything except other SPID mods that modify the outfits of the same NPCs. WACCF ACE might conflict on a few NPCs.
    However, this SPID patch won't remove female weapons, you need the below patch to do that.
    This conflicts with "Luxury_Collection_For_Vanilla_NPCs - SPID_DISTRI.ini" and should not be used with it. They both assign different outfits to the same NPCs. Use only one, depending on whether you prefer to dress vanilla female civilian NPCs in Luxury Collection or Non Devious Devices.
     
    Remove Weapons From Weak Female NPC.esp
    For consistency with Sexlab Survival and Slaverun Reloaded this will remove weapons (mostly daggers) from weak female civilian noncombatant NPCs. It affects most of the same NPCs as the above SPID patch does. I have excluded miners, Skaal, orc tribeswomen and a few selected others.
    It is in the optional folder with the download for the file above (Non_Devious_Devices_For_Vanilla_NPCs - SPID_DISTRI.ini) since they are designed to work together. It is a plugin and may conflict with all the mods that change NPC appearances so load it early in your load order and use a conflict resolution method. It has little gameplay effect so it's not very important, but it does provide immersion.
     
    Luxury_Collection_For_Vanilla_NPCs - SPID_DISTRI.ini
    This is a SPID patch available for Luxury Collection. It requires "Luxury Collection - Masterlist.esp" and won't work without it. This will use SKSE to change the outfits of vanilla NPCs to wear Non Devious Devices.
    It is fully compatible with everything except other SPID mods that modify the outfits of the same NPCs. WACCF ACE might conflict on a few NPCs.
    This conflicts with "Non_Devious_Devices_For_Vanilla_NPCs - SPID_DISTRI.ini" and should not be used with it. They both assign different outfits to the same NPCs. Use only one, depending on whether you prefer to dress vanilla female civilian NPCs in Luxury Collection or Non Devious Devices.
     
     
    LUXURY COLLECTION
     
    This is a collection of patches that are for the mod available here-
     
    Luxury Collection - Masterlist.esp
    This is the file that is needed by all the other content listed below in this section. It is also needed by other patches in both the SPID and Non-Devious Devices section.
     
    Luxury Collection - Immersive Wenches Patch.esp
    This will make Immersive Wenches wear Luxury Collection items as their default outfits.
     
    Luxury Collection - You Need This Patch If Using CBBE Not 3BA.esp
    The 3BA and CBBE versions of Luxury Collection on SSE have significant differences. The patches were made for 3BA, so this plugin will remove the outfits that are broken in the CBBE version.
     
     
    SLAVERUN RELOADED PATCH
     
    These are for the mod available here-
     
    Slaverun Reloaded - Non-DD and Immersive Wenches Patch.esp
    This will make the female NPCs wear Non-DD outfits and also to use the heads/hairs from Immersive Wenches.
    I also have edited quest NPCs to make them followers. This is because Slaverun in SSE has the bug that quest NPCs will wander away from quest scenes and return to their default assigned positions. If you recruit them as followers they will no longer do this, so this patch will fix that bug. Note that followers seem compatible with Submissive Lola, but they are *NOT* compatible with Devious Followers Continued. Before you recruit them you should place your mouse over them, go to the Devious Followers MCM and click the option to de-register them as devious followers. This will prevent Devious Followers from running on them and potentially causing bugs. I don't know why Devious Followers doesn't work with Slaverun NPCs. Nether's Follower Framework seems to run normally on them.
    I have also made some edits to make them level with the player, and other things.
     
     
     
    TROUBLES OF HEROINE PATCH
     
    These are for the mod available here-
     
    Troubles of Heroine - Non-DD and Immersive Wenches Patch.esp
    This will make the female NPCs wear Non-DD outfits and also to use the heads/hairs from Immersive Wenches.
     
    It's not safe to use ToH patches with mismatched versions. This is for the following versions of Troubles of Heroine and requires them all-
     
    Troubles of Heroine SE 2.7.0
    Troubles of Heroine Dawnguard Addon SE 1.1.1
    Troubles of Heroine Dragonborn Addon SE 1.2
    Troubles of Heroine Hearthfire Addon SE 1.0.1
     
     
     
    HYDRA SLAVEGIRLS PATCH
     
    These are for the mod available here-
     
    Hydra Slavegirls - Non-DD and Immersive Wenches Patch.esp
    This will make the NPCs wear Non-DD outfits and also to use the heads/hairs from Immersive Wenches. I have also edited all inventory items to reduce the excessive amount of loot you could collect from hydra followers and dead NPCs. I have made many of the named characters into balanced followers. I have also included a fix for the original mods problem of causing the subtitles dialogue to override other subtitles and to be shown even when the conversation is far away.
     
    Hydra Slavegirls - Furniture Patch.esp
    If you use "Hydragorgon Furniture Patch.esp" from the main mod then you will need this patch to integrate it's edits with my own. Use this together with the above patches.  This is for the version released on 15_03_2022.
     
     
     
    SIMPLE SLAVERY PLUS PLUS PATCH
     
    These are for the mod available here-
     
     
    Simple Slavery Plus Plus - Non-DD and Immersive Wenches Patch.esp
    This will make the female NPCs wear Non-DD outfits and also to use the heads/hairs from Immersive Wenches.
     
     
     
    DEVIOUS BANDIT CAPTIVES PATCH
     
    These are for the mod available here-
     
    Devious Bandit Captives - Non-DD and Immersive Wenches Patch.esp
    Makes the rescuable slave/whore NPCs use Non-Devious Devices outfits and also use the heads/hairs from the mod Immersive Wenches. I also edited their stats to make them slightly better as followers. If you want them as adventuring followers then I recommend that you install a follower mod like Nether's Follower Framework to be able to manually edit their class/stats/spells/combat style ingame.
     
     
     
    LAURA'S BONDAGE SHOP PATCHES
     
    These are for the mod available here-
     
    Lauras Bondage Shop - Immersive Wenches Patch.esp
    This will make the female NPCs use the heads/hairs from Immersive Wenches and optionally to wear Bikini Armors.
     
     
     
    RADIANT PROSTITUTION PATCHES
     
    These are for the mod available here-
     
    Radiant Prostitution - Customers Can Never Refuse You Patch.esp
    When you choose to approach an NPC to offer yourself they will never be able to refuse you. This will save you a lot of time and frustration.
     
    Radiant Prostitution - Followers Can Be Your Pimp Patch.esp
    This allows your followers to become your pimp and issue you jobs instead of a tavern keeper. To begin, talk to a tavern keeper and ask the question "What if I wanted to find someone else to take prostitution jobs from?". They will give you a pimp ring which you should then place on your follower. I strongly recommend that you disable the RP MCM option to restrict jobs to current inkeeper's town otherwise you might be punished for leaving town without paying the innkeeper. Note that some types of jobs might bug out if you attempt to start them outside of a town, some job quests assume you are inside a town when you start them because they need to select town-based NPCs.
     
     
     
    SEXLAB DIALOGUE PATCH
     
    These are for the mod available here-
     
    Sexlab Dialogues - No Bloody Rags Patch.esp
    Removes the rag items from the levelled lists. If you never use the SL Dialogue quests then you won't need them and they will just annoy you.
     
     
     
    DEVIOUSLY ENSLAVED CONTINUED PATCH
     
    These are for the mod available here-
     
    Deviously Enslaved - Forced Approaches at Running Speed Patch.esp
    Now when you get a forced approach by an NPC who wants to rape/enslave you they will actually run at you which will make it harder to escape from them (if you see them coming).
     
    Deviously Enslaved - SSE Vanilla NPCs Are Slavers
    This will add the Zaz slaver faction to selected vanilla NPCs to make them be more likely to rape/enslave you. This is a modular install with multiple options, choose the ones that you want your PC to be at increased risk of being raped/enslaved by. Load these patches as early in your load order as possible, before any other mods that modify NPCs. Use a conflict resolution method like Wrye Bash or make a handmade patch.
     
    The types of NPCs that the patches apply the Zaz slaver faction to are as follows-
     
    Creepy Male Sex Pests
    Enemies
    Followers
    Guild Members
    Male Tribal Orcs
    Nobles
    Non-Guild Mage
    Traders and Innkeepers (taverns and shops will NOT be a safe place)
     
     
     
    SD CAGES
     
    These are for the mod available here, the LE version is compatible for SSE-
     
    SD Cages - Non-DD and Immersive Wenches Patch.esp
    Makes the rescuable slaves NPCs use Non-Devious Devices outfits and also use the heads/hairs from the mod Immersive Wenches. I also edited their stats to make them slightly better as followers. If you want them as adventuring followers then I recommend that you install a follower mod like Nether's Follower Framework to be able to manually edit their class/stats/spells/combat style ingame.
     
     
     
    ANIMAL MANSION PLUS
     
    This is for the mod available here-
     
    Animal Mansion Plus - Non-DD and Immersive Wenches Patch.esp
    Makes the unique female NPCs use Non-Devious Devices outfits and also use the heads/hairs from the mod Immersive Wenches. Jala and Thaena can now be followers and are marriageable.
     
     
     
     
    BUXOM WENCH YURIANA
     
    This is for the mod available here-
     
    Buxom Wench Yuriana - Capturable Wenches Are Protected Patch.esp
    The capturable wenches will have the Protected flag and can only be killed by the player. This is to prevent followers from killing them accidentally.
     
    Buxom Wench Yuriana - Captured Immersive Wenches Will Use Yurianas Bondage Gear Patch.esp
    This edits the outfits of the rescuable enslaved Immersive Wenches so that they use the prettier bondage gear from the Yuriana mod, rather than the vanilla hoods and Zaz handcuffs.
     
    Buxom Wench Yuriana - Radiant Prostitution Patch.esp
    This makes manywenches use the NPC vs NPC whoring feature from Radiant Prostitution.
     
    Buxom Wench Yuriana - Yuriana Uses Your Installed CBBE Body Mesh Patch.esp
    When Yuriana is naked she won't use her custom body but will instead use your default CBBE body mesh and textures. This will not affect her worn items because there isn't a bodyslide available for them, they cannot be modified.
     
    Buxom Wench Yuriana - Non-Devious Devices Patch.esp
    Swaps the jewellery-based outfits with Non-Devious Devices. Doesn't change armor or clothing.
     
     
     
    WET AND COLD - GEAR
     
    This is for the mod available here-
     
    No_WetAndCold_Gear_For_Females_DISTR.ini
    The mod "Wet and Cold - Gear" assigns protective clothing items to NPCs based on the weather conditions. This doesn't combine well with the patches from this mod because the cloaks, backpacks, hoods, gloves etc all clip with the bondage items on slaves. This SPID patch will prevent females from receiving any clothing items from "Wet and Cold - Gear". Only males will receive items now.
    I don't have a patch for the original "Wet and Cold" mod because it doesn't have any way to patch it with SPID. I don't recommend using that mod unless you overwrite it with "Wet and Cold - Gear".
     
     
     
    VANILLA PATCHES
     
    Make Elder Females Look Young Again.esp
    Make Elder Females Sound Young Again.esp
    This has 2 plugins, one will handle the texture redirection to make females use the young person textures but take care that it doesn't conflict with something. The other plugin will edit the voicetypes to make elders use young person voices. However some of their unique quest dialogue will be silent because there isn't a young person's line to replace the old people's lines. For example, the Grey Mane woman in Whiterun who sells jewellery has unique dialogue for selling her wares and that will be silent. It's a tradeoff, she will sound young for some dialogue but won't be fully voiced. It's your decision whether the tradeoff is worth it.
     
    More Food at Inns.esp
    This copies and modifies the edits to tavern inventories from this mod - https://www.nexusmods.com/skyrim/mods/98313
    It will give a much larger selection of food items at inns. This is a very useful patch to have if you are using Submissive Lola, which often requires you to acquire meals for your Owner. With this patch you will usually be able satisfy your Owners' food and drink demands at the nearest tavern.
     
     
     
    CREDITS
     
    Credit to Dreamweaver for Non-Devious Devices 1.1 which I converted into the Non-Devious Devices Masterlist.
     
    Credit to hydragorgon for the original slavegirls mod.
     
    Credit to Gameplay for the original Devious Devices Hydra Slavegirls patch.
     
    Credit to Cleave, Grey Cloud and donttouchmethere for the screenshots.
     
    Credit to SkyLover37 for the Devious Toys Generator which I used to remake the non-devious devices patches.

    61656 downloads

    Updated

  11. Orkish Bounty Hunters

    Did you know that Vanilla Skyrim has bounty hunters who will come after you If you have a high enough Bounty somewhere?
    No? well, no problem. They are pretty shitty anyway.

    BUUUT, wouldn't it be cool if committing crimes (even minor ones) would actually result in someone competent coming after you in order to cash in that Bounty?
    Apparently there are some people who Think so, and therefore, I made this mod.


    So, what is this Mod?
    Just as I said, It adds a specialized group of Bounty hunting orks to the world which will send Hunting parties of varying strength after the player if their Bounty exceeds a MCM configurable Threshold. The mod was initially meant to serve complement to my other mod Prison Alternative, by providing some means for the player to actually end Up in Jail. But as Development progressed, I came up with with a few features which make this mod worthwhile on its own.
    quick feature Overview:

     
    Huntig parties
    Whenever your bounty in one of the Holds exceeds the threshold set in the MCM, there is a possibility that you might get ambushed By a hunting party. composition and strenght of those parties increases with your Bounty. There is a large number of checks in place to ensure these attacks dont happen while anything of importance is going on, so it shouldn't break any other mods or vanilla story Events. Also, attacks will only happen in the Tamriel worldspace (Not in interiors, cities, Solstheim, or modded locations like Bruma)

    Specialized combat
    In order to ensure compatibility with other combat defeat mods, The Orks use a special scripted poison damage which will accumulate with each hit you take. The total poison accumulation is indicated by a small onscreen widget and increased poison levels will increasingly blur your vision and reduce your movement speed. If the poison meter reaches 100%, you will fall unconscious. There is a chance for your follower to save you if they are nearby and still standing.
     
     
    Defeat Outcomes
    When you are defeated and your follower didnt manage to save the day, an Outcome will be selected. (Probabilities can be adjusted in the MCM)
    The first and Default outcome is the simple transfer To Jail. this works For PA-enabled Jails, but also for Vanilla Jails. (not POP or DCL)
     

    Ork camps
    The other outcome for now is the Ork camp (there will hopefully be more outcomes in the future)
    This temporary camp serves as a stopgap for the night before the Player is brought to a more permanent location (Only regular Jail for now, but there will be more dangerous locations added in the future)
    When brought to this temporary camp, the Player has the choice between trying to escape or waiting it out. Depending on how many of my PA-Bad Ends mods you have installed, going to Jail might be fairly dangerous, so You might want to try your luck and get out, but this obviously has its own risks.
     

    Escapes
    If the player Decides to attempt an Escape, his primary objective is to get away from the camp without waking up the sleeping orks. Due to the after effects of the poison, your movement speed is reduced and you will go down in a single hit if the orks get to you. So you want to be careful here.
    Optionally, the player can also try to retrieve his items from the camps chest before leaving, as well as trying to free his followers from the cage. Similar to the player, followers will also get recaptured with a single hit if the orks are alarmed, but they might also serve as a valuable distraction to make it easier for yourself to escape.


    Aftermaths
    If you get recaptured during your Escape, the Orks will be very displeased and do some nasty stuff with you. If you have Deadly Furnitures installed, they might even do something very drastic/final to you or your unlucky companions (if you have any)
    If on the other hand your escape was successful but you had to leave your gear of followers behind, there is a small followup quest which allows you to retrieve them later or at least find out what became of them.
     
     
     
    Notes:
    This entire Project is still in an relatively early phase, so the outcomes and content are somewhat limited right now, but will likely get a few major expansions in the future.
    The content that IS currently here has gone trough a fair bit of testing by me and my awesome supporters on Subscribestar and Patreon, so it should be mostly stable. but Its of course still within the realm of possibilities that I overlooked something, so use it at your own risk.
     
     
     
    Compatability:
    compatible:
    Pretty much all other combat Defeat mods (Avoid using surrender hotkeys) Prison alternative (highly recommended) Pamas Deadly Furnitures (Needed for some outcomes) Followers (system supports up to three followers)  
    Incompatible:
    Devious Devices (Just having it installed COULD be ok, but if you actually wear something from DD during an OBH event, stuff will break) Certain standalone followers which use scripted effects/teleportation, or follower frameworks which do the same (AFT or NFF for example)  
     
    Related/recommended mods:
     
    And If you want exclusive early access to new Stuff, want to vote on what I should make next,
    or Just like my work, consider supporting me:
    https://www.patreon.com/Pamatronic   https://subscribestar.adult/pamatronic
    Or join the Discord to get more news on Dev-updates and a steady stream of Images featuring the Stuff.

    20613 downloads

    Updated

  12. SLSF Fame Comments spanish patch

    Una traduccion al español del mod SLSF Fame Comments de Gristle 
     

    325 downloads

    Updated

  13. Acheron - Simple DD

    A very simple extension for the Acheron death alternative framework, that gives the user an ability to equip some semi-random Devious Devices onto a defeated NPC.
     
    Comes with a home-made little cut-scene:

    Plus, an experimental feature:
     
    That's about it.
     
    Requirements:
    Acheron
    Devious Devices NG 0.3.7 (no exceptions, older NG's and regular Devious Devices lack the bleedout animations)
    Open Animation Replacer (you already have it if you use NG, but I'll mention it just in case - the little cutscene won't run without it)

    2996 downloads

    Submitted

  14. Diverse Werewolf Aela Fixes for Total Werewolf Overhaul

    If you wanted to use a playable Werebear for Total Werewolf Overhaul, you'll need to install Miscellaneous werewolf makeovers for TWO and some other tweaks 2.0_fixed. Unfortunately, that require Diverse Werewolf Collection SE to be installed, but this will cause some immersion problem, as when Aela transform into werewolf, if you have TWO installed correctly, she will revert back to being a black werewolf instead of using her custom skin provided by DWC, however during the scene in the companion quest, The Silver Hand, Aela will be using her custom werewolf skin provided by DWC.

    So this patch fixes werewolf Aela in that scene and revert her back to the black werewolf skin...
     
    Requirement
     
    Diverse Werewolf Collection SE
     
    Installation
     
    Install with MO2, place it below Diverse Werewolf Collection SE and either sort with loot or manually place DWC Aela Fixes for TWO.esp below DiverseWerewolvesCollection.esp.
     
    Importance Note
     
    It require a new game in order to see the changes made by this mod, it doesn't work on existing savefile.
    You only need this if you are using Total Werewolf Overhaul with Miscellaneous werewolf makeovers for TWO and some other tweaks 2.0_fixed. Do not install this if you just have Diverse Werewolf Collection SE installed or just planning to only uses TWO.
     

    362 downloads

    Submitted

  15. Simple Defeat

    Simple Defeat is a Combat Sex mod, using modern and smart solutions to make it lightweight and stable, intended to replace the old defeat-like mods.
     
    How does this works?:
    When an actor hits another actor within a health threshold, a SexLab scene will start. Everyone, including hostile actors, will ignore them, and any attack, including AOE damage, will not hit them, as everything will just pass through. Once the SexLab scene finishes, the victim will lay on the ground for a determined amount of time, while the aggressor will stand up to continue fighting.
     
    Both aggressor and victim will be cleaned up to leave them without any effect of this mod except for a spell to allow them to assault or be assaulted again. And you don't need to worry if you change between cells while a scene is occurring, as a fallback spell will ensure proper cleanup, even on fast travels.
     
    Thanks to SPID and Papyrus Extender, Simple Defeat replaces the old and resource-intensive cloak spells with a streamlined on-event spell distributed through SPID. Additionally, faction/aggression changes to actors were replaced with a simple "Hide" function provided by Papyrus Extender, ensuring actor's behavior stability.
     
    Simple Defeat has numerous fallbacks to handle scenarios such as an actor dying just after starting a scene or an aggressor with AOE attacks trying to assault multiple victims at once. It has been extensively tested in scenarios involving 20 vs 20, with multiple hostile factions, creatures, followers, etc., and everyone went through the Assault>Sex>Clean up>Fight process correctly.
     
    Features:
    - Enable/Disable mod
    You can enable or disable the mod anytime. Also includes a hotkey (G) to quickly disable or enable assaults.

    - Gender Filters
    You can choose which gender can assault which gender, between Player, Female, Male, Futa and Creature, you can mix and match however you like.

    Player can use a Sex Shout for selective assaults.

    - Health Threshold
    You can set the minimum HP percentage an actor must have in order to be eligible for assaults. You can set this value anywhere from 10% to 100%.
     
    Keep in mind that if the victim is killed by a hit before reaching the specified health percentage, or if the hit itself causes the victim's death even within the specified percentage range, the scene will not trigger. It is normal for strong NPCs or creatures to not assault weaker NPCs.
     
    - Assault probability
    You can adjust the probability of the assault occurring once the conditions are met, from 10% to 100%.

    - Threesome/Foursome probability
    Set the probability for a threesome/foursome to occur.
     
    Followers will look for others followers for Threesome/Foursome scenes, while NPCs will look for their own allies, and both will look for partners of the same gender. For example, if a Futa  Follower assaults a Female, the only valid third partner will be another Futa Follower. If a Female Bandit NPC assaults the Player, the only valid third partner will be another Female Bandit NPC.  Creatures will look for creatures with the same race.
     
    Foursome is disabled by default for creatures, enable it in the SPID file.
     
    - Defeated
    After the sexlab scene, the victim will remain on the ground in a random "defeated" pose. They won't move nor attack, and will be hidden and immune to any sort of damage. After a short while, the victim will get up and return to their normal behavior.

    You can set how much time the victim will remain on the ground, up to 600 seconds. Player, NPCs and Followers uses different settings.

    - Cooldown
    Set how much time should pass until the actor can be assaulted again, up to 600 seconds.

    - Consquence Menu
    You can open a wheel menu on defeated victims with the E hotkey or using the Sex Shout agains't npc under the health threshold. the consquence menu includes these features:
     
        Steal: Allows you to take the items from the victim's inventory. Items won't be flagged as stolen.
        Undress: Allows you to undress the victim.
        Recover: Instantly makes the defeated victim to stand up from the ground.
        Kill: Instantly kills the victim, doesn't work on essential actors.
        Tie Up: Tie up Victims, up to 1200 seconds, behavior is similar to being defeated (hidden and immune to damage).
        Assault: Allows you to assault the victim.
        Follower...: Allows you to select a follower to assault the victim. Followers will use the Threesome/Foursome probability to include another follower.
        Threesome...: Allows you to assault the victim with the selected follower.

    If the mod was useful to you, consider supporting me to create more mods.
     
    Patreon: SimpSkyrim | Patreon Discord: SimpSkyrim | Discord
    Requeriments:
    Read Description. (Otherwise mod will not work)
    Sexlab
    FNIS or Nemesis
    SPID
    Papyrus Extender
    UIExtensions
    powerofthree's Tweaks. (Fallback spell won't work without this)
    and its requeriments.
    Run FNIS/Nemesis
     

    I am planning to create more addons for post-assault scenes, why addons? So that people can decide what to install in their game, and for the sake of stability and compatibility, they prefer to avoid some features that other mods often impose on the user's game.

    Important:
    If you're using a "Sexlab patch" Simple Defeat may not work as intended. These patches modify the normal behavior of Sexlab, and Simple Defeat was not designed with them in mind. As a result, there may be conflicts and issues. No support will be provided.

    66963 downloads

    Updated

  16. Wizard6 Animation Pack

    This is the first release of my animation pack for SexLab.
    It contains six four-stage animations: four paired and two solo.
    I'm releasing this as a beta version, as there are still a few issues I'm aware of that need to be fixed. I plan to add more animations soon.
     
    Requirements:
    -Skyrim SE
    -SexLab 163.7 or newer
    -SexLab Animation Loader
     
    Installation:
    1. Install with your mod manager, or drag & drop the Data folder into your Skyrim directory.
    2. Activate the animations you want to use in the SexLab Animation Loader.
     
    Known Issues:
    -Possible conflicts with MU Knee Joint Fix: may throw animations out of alignment.
    -Possible conflicts with player headtracking mods.
    -Starting animations through SexLab's Animation Editor is buggy; I've yet to find out why.
    -Animations sinking through "Noble Bed" seems to be a SexLab issue. I have an optional bed replacer mod in the works to address it.

    22716 downloads

    Updated

  17. Better 'Skill Based Muscle' Normalmaps

    This is a set of normalmaps ONLY, to replace those in the wonderful mod Skill Based Muscle (SBM)!
    SBM swaps to up to 10 different normalmaps and morphs bodies according to expertise in configurable skills! Morphing amplitude is configurable, and more morphs can be added with .ini tweaks. Works for both player and NPCs. Compatible with Racial Skin Variance (check compatibility section for required steps!).
     
     
     
     
     
     
    The assets are transformative content of other users' original work, used with permission. These normalmaps were modified, after which "in-between" steps were created with a GIMP plugin that lets you animate still images or smoothly morph between two images. Sorry for the bad gif quality!
     
    MADE AN OOPSIE WITH THE 2 GIFS SAYING "Stages 1-5". ITS SUPPOSED TO SAY "Stages 5-10"!!! Too lazy to fix
     
    REQUIREMENTS
    Skill Based Muscle - and its requirements & whatever optional mods you want (check their mod page for tips and notes) SKSE SkyUI RaceMenu PapyrusUtil SE SPID if you want NPC support Optionally use my SBM .json BetterSBMv3.json so your character grows nicely along my changing normalmaps, as demonstrated in a GIF above! It uses great new sliders from Mimir Ebonic Body (mostly to make the butt a bit nicer at higher muscle stages), but is totally optional. Works well without the extra sliders. I no longer recommend Mimir sliders - growth using them causes clipping with outfits not built for them. Would require patching all outfits... no thanks. Insert .json into SKSE\plugins\SkillBasedMuscle and select it in the MCM Recommended if you want separate boob growth: Body Builder SE! An amazing mod with good synergy if using my updated scripts! The ones I've created focus (nearly) solely on the breasts, as SBM cannot grow your body part by part according to specific skills. The attached scripts make it so all mage skills (+ speechcraft) enlarge breasts. In Body Builder MCM: I'd recommend turning OFF weight gain, especially for NPCs (there would be no actual weight gain, only visual growth, but the scripts make the growth really ugly, and I haven't bothered to redo them). I HIGHLY recommend playing around with the other MCM options to see what it does to your character. A mod that lets you set levels to anything you like is useful. Body Builder SE 3BAv2 - Boobs only scripts.7z download & install as any other mod  
     
    COMPATIBILITY
    Technically speaking anything, but keep in mind: Created with BnP - Female Skin in mind. Other skin mods will have different head & hand normalmaps, and as such you will see seams. Ask and you shall receive patches for other skin mods (maybe, if I have the time) IF YOU WANT THIS TO WORK WITH YOUR CURRENT SKIN YOU CAN: Install BnP, delete everything except head and hand normalmaps! To work with Racial Skin Variance, select "RSV - Vanilla" in it's FOMOD, then delete the _DISTR that comes with Skill Based Muscle. This stops RSV from touching the player and SBM from touching NPCs! PNS (Pregnancy Normalmap Swapper) will compete with SBM to apply a normalmap to the player, so while nothing breaks, you will not see the effect of both mods at the same time, just the winning mod. In general, I would stay away from PNS, as it >will< break your saves if you remove it. Afaik there is a known fix for it somewhere on the interwebs!  
    MY REQUEST TO YOU
    Please recommend your favourite muscular normalmaps (with screenshots preferably), so that I could some day make an even better version of this mod! Screenshots of your characters!  
     
    READ
    Study the SBM description to know more about customisation, i.e. adding your own morph sliders or creating your own normalmaps. This mod also has 3BA Puffy Vagina integrated in every normalmap. Simple preference of mine, would be a huge hassle to remove atm. YOU WILL LIKELY HAVE NECK SEAMS ON INITIAL CHARACTER CREATION. CONFIGURE MCM TO START SBM.  
    If you're creating your own/editing these normalmaps keep in mind These files are BC7 compressed (except for a few in 3.0 as my compressor plugin broke) - you will need an image editor that can handle such files. Photoshop and paint.net should be able to handle these out of the box. I use GIMP, which needs a plugin. You need to jump through a bunch of hoops to make it work in GIMP. When troubleshooting seams in game, SBM will not do anything until configured in the MCM. Until then, it will show you the standard normalmap that comes with your winning skin mod. This, again, means that you will have neck & wrist seams while you're initially creating your character.  
    Credits:
    PepperoniB01 for normals
    M4MK203 for normals
    and of course
    @jjabrams420 for creating a must have, Skill Based Muscle

    3981 downloads

    Updated

  18. Futa Beast Statues for High Hrothgar and Windhelm

    These two mods will add epic TRX_Trixter's awesome "Triumph of the Beast - Futa version" statues to the left and the right of High Hrothgar and/or the Windhelm bridge.
     
    I just love Woolfy
     
    You will need the original mod as a basis for the textures, you can get it here:
     
     
    There are no further effects or scripts or spells or activators or blessing involved in my mods, they are just static statues.
    This will obviously not be compatible with any mods that make changes to these two locations.
     
    Trixter gave me explicit permission to post this here.
    Please give all kudos and love to them! They are experiencing a hard time currently and need all support you can give.
     
     

    1781 downloads

    Submitted

  19. Mannequins Revamped

    This mod changes the body type and look of the mannequins to CBBE "Special" with BodySlide. Also should mention that it converts all mannequins to female (maybe i will fix it to randomize).
    I done a quick texture blend with a wooden look.

    There are Cruvy body types in the meshes folder if one does not wish to build in BodySlide yet.
     
    Fixed a conflict with SexLab mods causing the mannequins to masturbate, download the "MannSLfix" file and allow it to overwrite.

    I started this mod for myself because i didnt like the way the mannequins looked and got a hair brain idea to clean it up and upload it, then had a face issue i was asking Bchick3 about (turned out to be a linking issue to a texture) and she suggested to add poses. So i started looking on that and found there were alot of Mannequin mods out there but none with BodySlide

    This mod does not contain scripts... yet.

    Here is a script mod that works for the mannequin poses which i have been using as information because i cannot get permission to use the code sense he has not been active for a few hundred years. VMSF

    I used the CBBE "Special" body for the "special" people and for body piercings...

    Breast and butt physics have been removed because... well its just not needed, however if one places a bouncy outfit on that glorious wooden stump well then shes ganna start bouncing

    So the update is going to have poses from Halos Poser and another one, i hope. Im working on permission for it.

    This mod uses the ManakinRace therefor other mods that implement mannequins should take on the same body and textures. Might have to load the .esp low in the list.

    As with any mod, make a new save or backup your saves before installing.

    Thank yous:

    Bchick3: for the bit of help and idea

    Groovtama: for Skeletons..

    Caliente & Ousnius: CBBE and BodySlide... need i say more
     

    Please check out my other pointless mods:
     
    Wisp Mother Revised: This is just a BodySlide files of Wisp Mother and a few pervy tweaks to the cloth.  
    Mannequins Revamped: changed the look and the bodys aswell as BodySlide



    No Same Race: a separate BodySlide for all races... ..of females


    Flame Atronach Revised : just tweaked the ingame files a bit and created a BodySlide for her. Also available here on LoversLab


    Ebony Valkyrie Armor Realistic Bounce CBBE add-on: this was a fix and a physics manipulation i had done
     

    11255 downloads

    Updated

  20. Luxury Collection - UUNP HDT(2016.01.18) - SE

    This is a basic conversion with some modification of Luxury Collection for UUNP HDT + Bodyslide (2016.1.19/last update) .
    The Credits:
    darknsky
    ApoKrytia
     
    You can download the newest updated version from MEGA and/or MediaFire:
    Luxury Collection - UUNP HDT(2016.01.18) - SE - 1.01.7z
     
    MEGA
    https://mega.nz/file/fxd32LKS#6UpgjxoJb3BvcDk5fp65c000q8lOreDXVQrjeHpkDUw
     
    MediaFire
    https://www.mediafire.com/file/2g0ttvr1jrvm0ra/Luxury_Collection_-_UUNP_HDT%282016.01.18%29_-_SE_-_1.01.7z/file
     
     
    What I did about it?
     
    I used Cathedral Assets Optimizer for converting from LE to SE.
    There were High Heels, boots, sandals that have needed HDT High Heels.
    I removed all spells belonging to HDT High Heels, then I removed them.
    There were some settings for NiOverride High Heels.
    I replaced them by RaceMenu High Heels (Height Fixes).
    Of coarse, I kept the correct height settings on the heels.
    So, you just need RaceMenu, RaceMenu High Heels (Height Fixes).
     
    I added another "Luxury Collection.esp", that doesn't require "Heels Sound".
     
    Did I checked?
     
    I created a Carlotta outfit by using BodySlide.
    Then, I selected the model that I want by using NifSkope.
    I used it on my follower.
    Before, I directly copied/pasted the Carlotta default _0.nif and _1.nif files. These files caused big problem while I was using HDT-SMP.
    This time I created the Carlotta via BodySlide, I didn't get any problem.
    Instead of HDT-SMP/Faster SMP, you can try with CBP/CBPC too.
     
    Requirements:
    BodySlide and Outfit Studio
    Legacy UUNP (for SE) (not required, but it's very helpful, imo)...
    RaceMenu
    RaceMenu High Heels (Height Fixes)
    SkyUI
    SKSE64 Current Special Edition build 2.0.20 (game version 1.5.97)
    XP32 Maximum Skeleton Special Extended - XPMSSE
     
    As Physics, you would like to use/try:
    HDT-SMP (Skinned Mesh Physics)
    FSMP - Faster HDT-SMP
    CBPC
    CBP Physics with SINful CBP, or with Immersive CBP Config.
     
    Heels Sound 1.6 SSE
     
    And, an UUNP compatible female body. If you don't have any in your mind, you can try these ones:
    BHUNP (UUNP Next Generation) SSE
    UNP Female Body Renewal
    UNP Blessed Body SE
    COCO Body (3BBB) SE
     
    About "Heels Sound" requirement:
    I prepared a "Luxury Collection.esp".
    You can find a file named "Luxury Collection.esp - Heels Sound Not Required.7z" in the Download List.
    That .esp file doesn't require  Heels Sound. I just removed the "Heels Sound.esm" from its master files.
    I didn't change any settings on the heels/boots that use Heels Sound.
     
    Please, do not hesitate to tell me if you have any suggestions, or bugs, missing textures/meshes, or somethings like those that you would've noticed,
     
    I'm a rookie about using BodySlide/Outfit Studio, SE. So, I can do mistake.
     
    Cheers...
     
     

    526 downloads

    Updated

  21. Convoy System [BETA]

    Overview:
     
    This mod allows you to define destination locations in any place in the game world and then create prisoner convoys which will travel to the location of your choice. Players can use this mod via simple UIExtension menus. Modders have additional possibility to skip the frontend and talk directly to the controllers using the API.
     
    The convoy moves in a linear fashion, one guard in the front, one optional guard in the end, any number of prisoners.
     
    Usage for players:
     
    You should have two spells available:
    BRCS Location Spell - location management. BRCS Convoy Spell - convoy management.  
    Menus:
     
    You can always go to the previous menu by using the TAB key.
     
    Location management:
     
    You can create new location at current player position using the "Add new location here" option. "Manage locations" option allows you to display and remove locations. DO NOT REMOVE LOCATIONS WHICH ARE ASSIGNED TO THE EXISTING CONVOYS.
     
    Convoy management - creation:
     
    By using "Add new convoy" option you can create new convoy. This should be easy enough, just know that:
    NPC selection works by finding all NPCs around you which are in the specific radius and are not already assigned to anything related to this mod. The Guard is optional. You can remove prisoners by clicking on their records.  
    After confirmation the convoy will be created and formed. This means that NPCs are going to go to the leader and form a convoy (kind of, for now).
     
    Convoy management:
     
    By using "Manage convoys" option you can see the list of all your convoys and their actual state:
    created - the convoy is created and ready. travel - the convoy is travelling. arrived - the convoy reached it's destination.  
    From there you can click specific record to:
    Start your convoy trip. Start your convoy trip with prisoners keeping their hands behind their heads. Activate tracking your convoy on the map. You can track up to 10 convoys at once. On the map you will see the marker with the label in format "Convoy: <LeaderName>". This is because I couldn't find a way to display the convoy's name. Show information about your convoy. Destroy the convoy. This should restore all NPCs state to the state they had before creating the convoy.  
    After reaching destination NPCs will be just standing there and waiting for your decision what to do next. You need to destroy the convoy to restore their original AI packages. This is probably the only reasonable thing you can do.
     
    Configuration:
     
    You can configure nearby NPC scanning radius in the console:
     
    set BRCS_Var_ScanRadius to 1280  
    Setting this to 0 should disable radius limit and allow to display all NPCs in the loaded area. In general 128 is the one actor height. 1280 is the default.
     
    Usage for modders:
     
    First you should add this ESP as a master to your plugin using SSEEdit. After that you should be able to create the following properties in your scripts:
     
    BRCS_Controller Property Controller Auto BRCS_ControllerLocation Property ControllerLocation Auto  
    Location controller:
     
    The most important function here is:
     
    Function RegisterLocation(String name, ObjectReference ref)  
    This allows you to create new location at any ObjectReference.
     
    Function CreateLocationAtMe(String name)  
    This will create an XMarker at current player position and call RegisterLocation on it.
     
    Function RemoveLocation(String name)  
    ObjectReference Function GetLocationRef(String name)  
    You can use this to map location name to it's ObjectReference.
     
    Int Function GetLocations()  
    Int locations = ControllerLocation.GetLocations() String locName = JMap.nextKey(locations) While locName Int location = JMap.getObj(locations, locName) ObjectReference ref = JMap.getForm(location, "ref") As ObjectReference locName = JMap.nextKey(locations, locName) EndWhile  
    This returns JMap which is the container for the locations.
     
    Convoy controller:
     
    Function CreateConvoy(String name, Actor leader, Int prisoners, String locName, Actor guard = None)  
    Int prisoners = JArray.object() JArray.addForm(prisoners, someActor) Controller.CreateConvoy("MyConvoy", someActor, prisoners, "MyRegisteredLocName", someActor)  
    This will create new convoy. This means that NPCs are going to go to the leader and form a convoy (kind of, for now).
     
    Note: After calling JArray.object() the array is going to exist for about 10 seconds and then it's going to be garbage collected. Therefor you should call CreateConvoy() quickly after calling JArray.object().
     
    Function StartConvoy(String name, Bool handsBehindHead = True)  
    Call this to start the trip.
     
    Bool Function TrackConvoy(String name)  
    Function UntrackConvoy(String name)  
    Anytime you can start/stop convoy tracking. The limit is 10 convoys in the same time. TrackConvoy() will return False if you try to track more.
     
    Function DestroyConvoy(String name)  
    Use this anytime to destroy the convoy. This should restore all NPCs state to the state they had before convoy creation.
     
    Bool Function IsActorAssigned(ObjectReference ref)  
    This function allows you to check if the actor is already a part of any convoy.
     
    Event OnInit() RegisterForModEvent("BRCS_ConvoyArrive", "OnConvoyArrive") EndEvent Event OnConvoyArrive(String name) Debug.MessageBox("Convoy arrived!") EndEvent  
    After arrival SKSE event is emitted. If you are going to use this mechanism remember to read the notes from wiki: RegisterForModEvent - Form - the CreationKit Wiki (uesp.net)
     
    Int Function GetConvoys()  
    Int convoys = Controller.GetConvoys() String convoyName = JMap.nextKey(convoys) While convoyName Debug.Notification(convoyName) convoyName = JMap.nextKey(convoys, convoyName) EndWhile  
    Returns JMap which is the container for the convoys. Mostly useful to iterate over the names.
     
    Int Function GetConvoy(String name)  
    Int convoy = Controller.GetConvoy(name) String status = JMap.getStr(convoy, "status") ; See available statuses in player section. Actor leader = JMap.getForm(convoy, "leader") As Actor Int prisoners = JMap.getObj(convoy, "prisoners") Actor guard = JMap.getForm(convoy, "guard") As Actor String locName = JMap.getStr(convoy, "locName") Int handsBehindHead = JMap.getInt(convoy, "handsBehindHead") ; 0 - False, 1 - True. Int trackId = JMap.getInt(convoy, "trackId") ; -1 - not tracked, > -1 - tracking alias ID.  
    Returns JMap which is the container for the specific convoy. You can use this to get convoy information.
     
    Permissions:
     
    Any non-commercial usage is allowed.

    615 downloads

    Updated

  22. Traps, Pitfalls and Dangerous Things v0.96f SE

    This is [WIP] Traps, Pitfalls and Dangerous Things v0.96f converted to work in Skyrim Special Edition and Anniversary Edition. A trivial update, the .BSA was simply unpacked so it should work with any version.
     
    I take no credit for this mod, the original was made by "Guest". I couldn't find any permissions stating one way or another and I posted asking about it with no response. If they ask for me to take it down then I will.
     
     
    Description:
    tldr - It procedurally places pressure plates, spider webs, egg sacs, etc. in dungeons which trigger traps like having to wear devious devices for ~2 min before the devices automatically unlock. See MCM pictures for all trap outcomes.
     
    Installation:
    Nothing unique, install the 7z with Vortex / your mod manager

    1960 downloads

    Submitted

  23. Devious Device Straitjacket Replacement By.912 [3BA only] 0.21.7z

    This is a mod that replaces some of the straitjacket mesh from the Devious Device mod.
    The design is my personal preference, exposing more of the pussy and enhancing the humiliation.
     
    Mod info
     
    3 different arm restraints variaton
    Arms down and connected to a belt on the thighs (Type-L) Add a rod between the back and elbows and restrain the wrists to the belt at the waist (Type-P) Restrain arms overhead (Type-L)  
    Leather

     
    Ebonite

     
    Also, change some of DD's hobble dresses to spreader bars, and change the design.
    spreader bar only slut-bikini (with dildo)
     
     
    monikini  leotard (non dildo ,with dildo) sligshot (with dildo)
     
     
    transparent
     
    Currently, only 3BA meshes are supported. (cbbe might works)
    The installation supports English/Korean. by esp
     
     
    Regarding Motion
    This mode implements a spreader bar and restraints using only mesh and weights, without adding any motion (hkx).
    The goal was to be compatible with as many motions as possible,
    but the more intensely a motion uses the knees and below, the more awkward it becomes.
     
     
    Unforgiving Device Compatible- Patch

    I worked on a quick patch with @Gamerooni's support.
     
    english
     
     
     
    korean
     

    Here is the successful mod loading sequence
     
    License
    All modifications, variations, distributions, etc. are possible as long as they comply with the license of the original DD.
     
     
    Future Updates
    This mod is intended for personal use rather than distribution, was originally developed and tested as an alpha version in June 2023.
    However, I became busy last year and could no longer manage the mod, resulting in its abandonment and the loss of many resorces.
    Recently, my situation has improved, and I have been able to recover the modding resource. make some modifications, and repackage it for release.
     
    For v0.3, I'm going to rework it from scratch, support uunp, and rework it as an add-on rather than a replacement.
    However, the current work is already developed last year and my lagacy makes it hard to modify it further.
     
    Currently, I am completely reconfiguring my development environment.
    Starting with the installation of Blender and Skyrim.
    Due to the loss of many materials, the next version will likely be redeveloped from scratch.
     
     

    3640 downloads

    Updated

  24. Mind control of Skyrim

    This mod adds a fews mind control content to Skyrim. 
     
    Hypnosis via speechcraft
    You can find a Strange Journal at Winterhold College Arcanaeum or steal it from any NPC who know how to it (Random NPC hypnosis event). You will unlock a new dialogue option to perform hypnosis on any female NPC. The success rate is depended on your speechcraft level or you relationship rank with that NPC.
    While NPC is hypnotized, other than have sex with them, you can:
         + Place a trigger to make NPC back into trance without repeat the hypnosis scene.
         + Change/lock NPC arousal and make them exhibitionist
         + Strip NPC
         + Order them to come to you after midnight (1 times only, If you want them to repeat, you must repeat this option in next morning. If you're too far await from the NPC and they fail to come to you before 3 a.m, the order is clear and NPC will back to thier home.)  
         + Add routine to NPC (Masturbate at morning/night and have sex with random NPC at noon)
         + View NPC inventory
         + Make NPC a potential follower/marriage 
     
    J'zargo secret spell
    Ever wonder why this Khajiit has level 100 of Illusion while he only use Destruction magic? After complete J'zargo's Experiment, talk to him again and he will show you some interesting spell.
     
    Random NPC hypnosis event
    As the hypnosis art spread around the world of Skyrim, now every NPC can do it (or become victim) of it too. When you are in safe location (city, town, inn,...), there is a chance that a NPC will come and try to hypnotize you or another NPC.
    For the NPC the result of this scene is purely random.
    For PC the out come is defend on your will point.
          + PC start with 100 WILL points
          + Everytime you refuse the hypnosis attempt you will add 1 WILL points and you lose 2 everytime you accept the hypnosis.
          + While in trance, if you success resist you WILL points will go up by 3 and if you fail you will lose 5 WILL points.
          + When your WILL is lower than 50, there is a chance you can't resist when in trance (the lower your will there harder you can resist) and when it under 25, there is a chance NPC will place a trigger into your mind. Trigger always make PC into hypnotized state no matter how many WILL points you have.
          + Upon being hypnotized, NPC can random make PC strip/add routine/change PC arousal before having sex with PC. (Mostly anything you can do to NPC, they can do that to you too.)
     
    REQUIREMENTS:
    - Sexlab Framework: https://www.loverslab.com/files/file/150-skyrim-sexlab-sex-animation-framework-v162-updated-jun-3rd-2016/
    - Sexlab Animation Loader SSE: https://www.loverslab.com/files/file/5328-sexlab-animation-loader-sse/
    - Fuz Ro Doh: https://www.nexusmods.com/skyrim/mods/14884
    - Sexlab Aroused (basically any; R, X whatever): https://www.loverslab.com/topic/130406-sexlab-aroused-extended/
    - And any requirements that they have.
    - Remember to run FNIS and SLAL after the install.
     
    NOTE: If you update from version lower than 1.0.2 please disable the mod > make a clean save > install the update
     
    Know bugs:
    - Player/NPC may turn to the wrong's direction when perform hypnosis if they are not stand in front of victim NPC. 
    - If you exit the dialogue in the middle of the hypnosis process, your character may stuck in swing pendulum animation and/or NPC stuck in mesmerized state. To fix this just talk with that NPC again until you completed the hypnosis process.
    - Some long dialogue may cause the dialogue menu will stop and get stuck on the third option (Vanilla Dialogue Menu Visual Bug Explained). Use the arrow keys, WASD or a controller instead of the scroll wheel will reveal the next option.
     
    Future plans:
    - Find a way to fix the bugs with the animation during dialogue.
    - More quest with mind control theme.
    - More mind control type.
     
    Permission:
    Feel free to do anything you want (translate, patch, add more function, etc...) as long as it isn't locked behind a paywall. No need to credit or ask for my permission. 
     
    Credit:
    BakaFactory, Anubs and MasterMike for thier animations.
    jib_buttkiss for the inspiration and the idea of hypnosis system in Bimbos Of Skyrim.

    11157 downloads

    Updated

  25. KomAnim SSE OLD OSTEM SA Sixth Volume "a.k.a KomAnim AIO 31.36.16a" 0.9.5

    Hi, this is the Sixth of animation packs that I have searched for all over the Internet. I dedicated the entire summer to finding all the existing animation packs from LL and transferred them to the Ostim SA environment, thanks to the "Ostim Tools" and some Python programs I created to tag the animations.
     
    Thanks to Komotor for creating these animation packs for both Skyrim LE and SE💎.
     
    By Komotor, an incredible and complex package with multiple equipment and animations. This package was available on SL for some time and is currently found in comments and other sites KomAnim AIO 31.36.16a, though it is not the most current version. The current version can be found on their Patreon. Support them if you like it. It is only available for SL. As for me, I will continue improving this port for Ostim SA, as it is amazing how they managed to include everything in a single pack. Thank you very much for giving me this great challenge. 
     
    For those already familiar with this pack, you know it includes many creatures, and yes, this pack for Ostim includes a lot of other creatures, especially in Female - Female scenarios. It has a giant, some skeletons, many pieces of equipment, and some ogres in MFF if I remember correctly. But it's a work in progress, and I'll keep transferring the entire pack, just give me some time. Additionally, I managed to buy better components for my PC to continue, I just have to wait for them to arrive.
     
    YES, it was crazy to transfer the entire mod from LE to SE, clean up the SL references, and convert it to an ESPFE format. But it was accomplished. Thanks for the challenge and for the incredible work by the mod creator. I also had to edit some animations that were broken, but they will be included in the future as well.
     
    "Remember that each package will come with an alignment file, which works with the lightweight program that performs the merge with your previous data. Below is how to use the alignment data, which ensures characters are in the correct position and manages the SOS face for each occasion."
     
    Also, thanks to OStim SA Official Icon Patch for OARE and OA3PP for their icons. Download them and add the ones from this page as well. The ones I uploaded come from there, along with some others I added for this case.
     
    thanks to Ostim Tools for being an incredible tool 💎.
     
    thanks to Cathedral Assets Optimizer for creating a tool that practically works like magic💎.
     
    and thanks Python for existing 🗿.
     
    Side note: for those using Nemesis and encountering issues like error 6002 or others, switching to Pandora. Here is a tutorial on how to install it and patch some of its bugs. "Now there's also the program Pandora Plus AnimForgePatcher, which allows patching everything into a single executable, but it's currently in beta. In a few weeks, it will be complete, with video and more features 🔨". The benefits of Pandora are that it is faster, doesn’t present the aforementioned errors, and has no animation limits. However, it is still in beta and under development. Thanks to Monitor144hz for the tool.
     
    -------------------------------------------------------------------------------------------------------------------------------------------------------------------------
     
    The first method is knowing where to place this file. It should be on your PC, specifically in "%USERPROFILE%\Documents\My Games\Skyrim Special Edition\OStim". There, you will have two .json files, but the important one is "alignment.json".
     
     

     
    First case, if you don't have any file named "alignment.json" in that folder, just copy the "alignment.json" from the mod and paste it there.  
    In my case, the location of the "alignment.json" file is "C:\Users\5652156\OneDrive\Documentos\My Games\Skyrim Special Edition\OStim".
     
     
     
     

     
     
     
    Second case, there is already an "alignment.json" file and it is larger than 0KB, meaning it has information inside. You will need to merge this file. It's easy and there are many ways to do it. I included an application within the mod that does the job automatically.  
     
     

     
     
    Third option, you can use multiple programs available on the internet to do the merge. There is one called OStimSA Alignment Tool, it looks good and is created by SimonPhil, but I still don't understand how to use it. There are also different online programs that do the same, but you have to move the files yourself, such as json-merge. With that, you should be all set.
     
     
    OK, this part is important. Wait... yes, wait. It seems that OStim takes some time to associate the alignments, and maybe the first time you open the game after all this, they might not be aligned. Therefore, after restarting the game, they will associate correctly. It's an OStim issue, and there's not much I can do about it. Thank you, everyone 🐈.
     
     
    --------------------------------------------------------------------------------------------------------------------------------------------------------------------------
     
     
    Here will go some screenshots of how I have my Ostim MCM configured so you can see all the animations for now. In future updates, I'll add more tabs to expand on this 🔨.
     
     
    --------------------------------------------------------------------------------------------------------------------------------------------------------------------------
     
    I want to thank the modders who have stood out over these 13 years, creating multiple animations, some that remain today and others that have completely disappeared from the internet. Thank you very much for your work; you have inspired me to learn more and take on more challenges. Little by little, I've been learning from all of you. Without you, Skyrim wouldn't be as vibrant after so many years, and I hope that at least in my part, I can contribute to its continued improvement and support in whatever way I can. Thank you."
     
    --------------------------------------------------------------------------------------------------------------------------------------------------------------------------
     
    "Here I'll leave the link to my other works if you'd like to take a look."
     
     Ostim SA port volumes
     
    FunnyBiz OSTIM SA first volume💎 PsycheAnimation OSTIM SA second volume💎 3jiou OSTIM SA Third volume💎 Nymras OSTIM SA COMPLET SE Fourth Volume 💎 Nymras OSTIM SA 0-3 SE Fifth Volume "ak Naked Defeat animation" 💎  
    Ostim and SL Custom Animation Volume "self-created animations"
     
    I haven't opened the ideas forum yet. When I have more volumes, I'll start asking🐈.  
    Tools for Ostim SA
     
    Merge alignment one click OSTIM SA🐱  
    Translations in multiple languages
     
    Buxom Wench Yuriana 1.5.6 BETA y Immersive Wenches 1.7 -fixes- mas Especial de Navidad 2023 Traducción Completa Español TODO🐱  
    Pandora + patch for specific mods
     
    CIWM Custom Idle WheelMenu SE Pandora Behavior Patch ESP-FE👌  
    Pandoraforge engine patch (still in progress) and manual method to merge ZAZ 8+ Pandora
     
    AnimForgePatcher ZAZ parche and more mods ("Program")🙏 Pandora ZAZ patch ("Manual method guide PDF, to be updated")🔨  
    Tools to mod and improve Skyrim
     
    SSE Engine Fixes - Full UP Config AE🌪️ Skyrim AI voice synthesizer program to add voices to mods and translate audio into multiple languages ("Still in progress 70%")🔨 Motion recorder for direct export to HKX ("Still in progress 💀 10%")🔨 Tool for exporting character models for 3D printing  ("Still in progress 30%")🔨  
     
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    I will be more active, creating patches, translations into multiple languages, programs, conversions from LE to AE, and in the future, robotics with Skyrim "a bit ambitious." Any requests or feedback will be read in the comments, and thank you for reading so much.
     
    I’m not looking for remuneration for this, I love mods and enjoy making the material available to everyone.
    But if you want, buy me a coffee ☕. God bless you. 
     
    If you'd like to support me even more across various areas such as additional animation packages not only for OStim, dialogue mods, programs, special requests, and see how I gradually expand into creating different articles related to Skyrim.
     
    here is my Patreon 🐱‍💻 Thank you very much in advance. I will respond to your requests as if my life depended on it 🐱‍👤.
     
          
     
    All my content will be free, allowing Patreon and Kofi followers to decide which package will be released every two weeks through voting. I'll also prioritize their requests. In the future, I'll create my own animation packages for SL and Ostim, where you can choose which animations to include. Although it's not open yet, I've already prepared the board for future contributions. You'll also be part of the robot creation project, which will eventually move to Kickstarter as it grows. Thank you very much, everyone!
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    10678 downloads

    Updated


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