Adult Mods
These Skyrim: Special Edition mods are of an adult nature.
1891 files
-
Plug-And-Play Heels Sound Devious Device Exceptions List
By Gameplayer
Description of original mod,
The mod, "Plug-And-Play Heels Sound"
https://www.nexusmods.com/skyrimspecialedition/mods/80836?tab=posts&BH=4
The mod provides high heel sound to all Nio-Override Offset shoes, including those that have their own sounds, this means when the player uses Pony Boots instead of having what sounds like a shoed horse moving you will have high heel footstep sounds.
Plug an Play Heels Sound is quite a nice simple mod that quickly covers a wide variety of mods that do not include proper footstep sounds. It is also quite nice that no patching is required to quickly have proper sounds for all footwear that is considered a Heeled shoe/boot,
Description of Modification,
However this modification will quickly exempt the following mods from being patched by the heels sounds,
Devious Devices Integration,
Devious Devices Assets,
Devious Devices Expansion,
Captured Dreams,
You are not required to have all the listed mods in my exceptions list here, so not having Captured Dreams in your Load Order will not effect your game in any negative way, it will simply be ignored until such time as you actually install Captured Dreams.
Since Devious Devices main mods all have their own unique footstep sounds, if you do not exempt them in some way from "Plug an Play Heels Sound" than your unique sounds will be overwriten, so this exempts these mods entirely.
When the player has the modification to the exclusions list provided here none of the OFFSETs from those mods will use the Plug an Play method and instead use the footstep sounds provided in their original ESP/ESM.
Installation,
Really easy, just overwrite the original mod with this file, even putting it directly into the original mods virtual folders if you are using a mod manager such as Mod Organizer,
1212 downloads
- soundfx
- deviousdevices
- (and 1 more)
Updated
-
TBD SMP - Equipable Nipples
By slash197
Info
A pack of 4 types of equipable nipples. Sunken nipples, huge hentai-style puffy nipples, dick nipples, and more realistic huge fat nipples. They each are available in three equipment slots: 48, 56, and 60. There are unique texture folders for every base-game race, for compatibility with any race-specific texture mods.
The sunken nipples have a `Nipple Harden` slider that makes the nipple pop out slightly. Highly recommended that you set `NipplesSmall` to at least 150% on the body or clothes you intend to use this with.
The dick nipples have a `Nipple Harden` slider to go from regular-looking nipple to dicks. Due to the base normal map not looking perfect for the erect dick nipples, there is an additional type that is locked to erect dicks, with its own normal map.
There is a download for a seamless texture tool. The seamless texture tool has the same usage instructions as the original. It only requires Blender and an image editor that can open dds files, like Paint.net.
The textures included in the Nord race's folders are the default, unedited nipple textures. The texture tool must be used. If you aren't using a race-specific textures mod, all of the human/elf textures can be the same files copied over.
Elin version available as separate download.
2.0
Now includes additional items for leaking milk and cum, for these nipples and the base Touched By Dibella body's nipples. These items also use slots 48, 56, and 60.
Install
Activate in mod manager of choice or manually extract to Data folder.
Build meshes in BodySlide, "outfits" named the with same scheme as this file. Filter the Bodyslide list with "nipples".
Create textures using the texture tool.
Credits
Touched by Dibella: Themilkdrinker
Original nipples mesh and textures: Crute
Milk and cum resource: Miki3dx
Thicc nipple mesh and textures: Meipe
7787 downloads
- tbd
- touched by dibella
- (and 4 more)
Updated
-
Vanilla Footwear - Sexlab "No Strip" Keyword mod for High Heeled Vanilla shoes replacers
By Gameplayer
Description:
Mod adds Keyword, "Sexlab - No Strip" too all non-enchanted vanilla game footwear, in base game and DLC.
Said Keyword will also exist on all vanilla non-enchanted footwear that the player then enchants.
Keyword applies to both sexes of footwear.
WHY?
During Sexlab events actors with high heels must be accounted for,
however even with "remove Nio-Override Offsets" enabled there is still an issue.
IF an actors footwear is removed it can happen after "remove Nio-Override Offsets" command has run,
Example, actors perform ForePlay and then Sex.
During Foreplay actors keep heels and Nio Override Offsets are removed,
During Sex the Heels come off and that tells Racemenu to remove Nio-Override Offsets.
The result is "Nio-Override Offsets" has been removed twice sinking effected actors into the floor.
This can only be resolved by end-user making a hard save and reloading the game.
There are plenty of mods that this situation can occur outside of the player setting use Foreplay option, however I cannot know them all.
There are lots of situations where sex can happen with actors that are outside of players command,
Examples, Random Sex, Spectator Ultra, Scent of Sex, quite a lot of mods fit this scenario
The issues on handling High Heels become more prevalent in games where many more actors can have them outside the scope of the player character and followers,
This greatly compounds the issue's.
The solution,
The original solution to the problem as presented in Sexlab's MCM menu is as follows,
Open Sexlab MCM, go to each actor with High Heels and manually apply either of the following options,
1) Remove Item, or 2) No-Strip
This requires the player in-game to manually edit each actor with High Heels, not so bad if you only have to do so for player and/or follower.
Now that end-user has many options of Vanilla Footwear Replacers that swap female shoes for heels however it would be quite tedious to do so for every single female you come across in the game and given that with certain mods these actors will be randomly engaging in sex outside of the players control it is quite likely to see gross issues with alignment if the player does not do something about it.
Note That, the option to add Keyword, "Remove-Item" does not currently exist in Sexlab. So this means we cannot easily force strip all actors wearing heels or shoes at this time without making use of Sexlab MCM menu on all actors player meets in game one by one.
Note as far as I am aware there is no other mod that handles this in a way that is a convinent solution for end-user.
How to Fix,
First we have to apply "Sexlab-No Strip" too all the vanilla footwear that has been changed to a High Heel, this mod does this for all vanilla footwear.
Second, we apply "Remove Nio-Override Offsets" in Sexlab MCM,
Third, We apply "Even Actors Height"
Expected results,
All humaniod actors engaging in sex with one or more actors wearing heels now no longer have alignment issues.
An this can happen on random NPC's, resulting being that all random sex acts performed by NPC's that player has no control over will not have alignment issues and thus do not need the players involvement to correct said alignment issue because it now no longer happens.
Example, player can now encounter mass orgies and all actors have proper alignment even if said actor wears high heels.
This is the fastest way too a solution currently and involves the least amount of work for the end-user.
Dont have a mod that makes all the vanilla footwear into high heeled versions?
https://www.loverslab.com/files/file/33614-tbd-vanilla-shoes-real-high-heels-replacer-bodyslide/
of course the best use case for this modification is when there are actors that have heels,
Notes about the ESP,
Need Sexlab,
Dawnguard,
Dragonborn
Possibly Harthfire
Unofficial Patch
Also this was made with the vanilla games Survival mode in place, although it will work with backported 1.5.97 best of both worlds which is the version of the game I am currently using.
618 downloads
- sexlab
- high heels
- (and 2 more)
Updated
-
OSimpleDefeat - OStim Addon for Acheron
By FxD2
Acheron based defeat mod with scenes provided by OStim Standalone. ESPFE.
Description
When fighting human enemies, you can be knocked down when you run out of HP (courtesy of Scrab's Acheron). You will then be processed by this mod. This mod now rolls several outcomes - events that can occur whilst you are knocked down, and a release event - how you will return to gameplay, rather than dying and reloading the save. The number of outcomes that can be rolled, the chance of another outcome and chances for each individual outcome/ release is fully configurable in the MCM.
Surrender seems to be broken right now (v2.1.3).
As of 2.1.3, there are only a few outcomes and release events. Any suggestions are welcome!
Outcomes
Robbed - enemies steal a random amount of gold from you. Assaulted - Requires OStim Standalone
Releases
None - you will stand up and return to combat after a "grace period" Slave auction - Requires Simple Slavery Plus Plus Bandit release event - Requires Death Alternative - Acheron edition
Mods that change enemy AI, aggression, combat states and hostility are currently likely to cause a CTD when OStim attempts to create a scene. Disable such mods if a crash occurs, and if it still crashes, then report the issue. I have attempted to add some methods to keep the actors in the scene out of combat in v2.0.0, seems to work fine.
Make sure to read through this whole page before reporting any issues. Also read through the Acheron and OStim Standalone pages to understand how the two mods work. Alternative outcomes and resolutions can be suggested and I may try to implement them.
Hostile actors will only assault you if they fulfil all of the following conditions:
They fulfil the criteria determined in the MCM. It is not recommended to enable both gender assaults, due to a lack of animations for OStim. By default no aggressors are enabled, you must change this before playing. They are not in a defeated state themselves. After all, a lack of blood in the body probably creates some difficulties... They are alive, obviously. This is based on the Actor.IsAlive() check
Again, OStim Standalone doesn't have many non-consensual animations - I recommend Magink666's conversion of BakaFactory's SLAL Animations or FunnyBizness Animations. Or you can roleplay fully surrendered for your immersion.
Hard Requirements:
Acheron SkyUI for the MCM menu Powerofthree's Papyrus Extender Backported Extended ESL Support if you are not on Skyrim 1.6.1130 or above. Make sure to get the corresponding version of Acheron as well.
Soft Requirements:
OStim Standalone - Optional toggle for auto mode and starting animations. Requires FunnyBizness Animations (they are the only animations tagged correctly) Simple Slavery Plus Plus - release to the Slave Auction. Death Alternative - Your Money or Your Life - release to DA's bandit quest. Remember to adjust the relative weighting accordingly in Acheron's MCM.
Recommended:
NotificationLog to track messages from this mod Enable papyrus logging if you want to report problems Read this whole page - especially the important notes section.
Make sure that Consequences (and Acheron itself) are enabled in Acheron's MCM. If you use other Acheron defeat addons, remember to adjust the relative weighting accordingly.
Files:
Features:
Full customization via MCM Multiple assaulters supported (up to 4 aggressors) Kill your assaulter to retrieve your gold. The assaulter is not tracked by a quest marker. Male PC supported
Important notes:
Translations:
Credits:
Scrab for Acheron. Without them and their Acheron wiki, I would have no idea how to do any of this. Also thanks for Alternate Perspective. OStim community for OStim Standalone
All of the following for the their mods, which this mod links to: Hexbolt8 for Simple Slavery Plus Plus BralorMarr and Scrab for Death Alternative and Acheron - Your Money or Your Life respectively
All of the following for their script sources, which helped me work out how to write this script: Scrab for Yamete Kudasai Mister X for Simple Outcomes for Acheron
Ponzipyramid for Practical Defeat
Alex77r4 for Yamete REDUX
Project OStim and Gerroth for ODefeat Reborn
Support:
I do intend to maintain and upkeep this mod, and any others made by me, until the OStim community eventually remake their mod again or something...
I check each of my support threads often and offer support for all of my mods. I also check DMs on this site. If you would like to, consider supporting me (Kofi).
Closing notes:
The groundwork is now in place for easy/ quick expansion of outcomes and releases. More will be added over time.
Want to reverse the roles, and dominate instead? Try OSimpleAssault, now with out of combat assaults.
44454 downloads
- ostim standalone
- acheron
- (and 2 more)
Updated
-
OSimpleAssault - OStim Addon for Acheron
By FxD2
Very simple OStim Standalone-based addon for Scrab's Acheron. ESPFE.
First of a series of OStim "conversions". Adds a simple assault option to Acheron's Hunter's Pride menu. Enables the player to assault a defeated NPC.
Version 2.0.0 allows the player to begin an struggle assault out of combat, defeating the actor if successful, courtesy of the Acheron Extension Library. This allows you to press a hotkey at an NPC and begin a struggle QTE, defeating them if you succeed. This is easier if the NPC is many levels lower than you, or if they are asleep. Added a confirmation menu as well, letting you consider your actions.
Version 2.2.1 allows the player to tie up the defeated target. This requires ZaZ animation pack for the animation. There will be no animation played if this is not installed - the tie up will still work. The tie up keeps the target in place for a configurable amount of time. They can be interacted with through the Acheron defeated menu. Disclaimer: Starting an OStim scene after the tie up will remove the animation, but they will still be restrained on the spot for the duration specified. It is recommended to tie up as a last action.
Player has full control of the scene (benefit of being OStim-based). Both male and female PC supported and any gender NPC can be assaulted (you have free choice after all).
Assault is only going to proceed if:
The player and target are both out of combat - this is automatically checked by the game. No other actors are added to the scene - they would not have been processed by this mod. This means you can only assault a single target - every scene started by this mod is 2P.
OStim Standalone doesn't have many non-consensual animations - I recommend Magink666's conversion of BakaFactory's SLAL Animations to get some (and other packs by them too). Or you can roleplay the target having fully surrendered for your immersion. NEW: FunnyBiz animations / Psyche animations look very promising, converted by anon202269.
(v1.0.0) Relationship rank with victim is dropped to -4 after the assault. Version 1.0.0 was probably bugged and barely functioned. Removed download for this version.
(v2.0.0) Added out of combat assaults. Optional relationship rank loss after assault. MCM to track actors you have assaulted (credits to OVirginity Reflowered). Confirmation of your choice now required, so you don't accidentally begin an assault.
(v2.0.1) Script adjustment for out of combat assault.
(v2.1.0) QTE for out of combat assaults can be optionally disabled.
Requires:
Acheron Acheron Extension Library OStim Standalone PapyrusUtils JContainers (thanks to Antico for finding this) All requirements to the mods above. Ensure that they are working independently before blaming this mod Backported Extended ESL Support if you are not on Skyrim 1.6.1130 or above. Make sure to also get the correct version of Acheron SkyUI for the MCM menu ZaZ animation pack for the tie up animations. This mod still works without this installed, but it is fine with OStim, so why not?
Usage:
Important notes - read thoroughly before downloading and after problems arising:
Credits:
Scrab for Acheron and Acheron Extension Library. Without them and their Acheron wiki, I would have no idea how to do any of this. Also thanks for Alternate Perspective. OStim community for OStim Standalone Mister X for Simple Outcomes for Acheron. This is not an OStim conversion of their mod, but the scripts and files helped me work out how to make this. Aietos for OVirginity Reflowered, where I got the tracking script from.
Support:
I do intend to maintain and upkeep this mod, and any others made by me, until the OStim community eventually remake their mod again or something...
I check each of my support threads often and offer support for all of my mods. I also check DMs on this site. If you would like to, consider supporting me (Kofi).
Closing notes:
I have a whole bunch of ideas to expand this mod, and the gameplay of this in general.
If you want your player character to be the one being assaulted instead, have a look at my other mod OSimpleDefeat, a new Defeat mod for OStim Standalone.
25898 downloads
- ostim standalone
- acheron
- (and 1 more)
Updated
-
Golden Dwemer Pipeworks Redone - MNC+ABC Patch
By Ondine.
Does exactly what it says on the tin. Updates meshes to use textures from GDPR. Let me know If you find that I missed anything.
Requires:
Golden Dwemer Pipeworks Redone - Unofficial Update
Dwemer Automatons - Golden Dwemer Pipeworks Redone Patch
and
777 downloads
Updated
-
Sisterhood of Dibella - OStim Conversion
By FxD2
69th post (nice). With permissions from DeepBlueFrog, suggested by cowksullboy, I present to you an OStim conversion of The Sisterhood of Dibella.
Refer to the original (LE) post for more details.
Become the newest Sister in the Sisterhood of Dibella, and help the declining following restore their Goddess' name. Practice as much of the Dibellan Arts as you wish, with the full scene control capabilities of OStim. Should be functioning as intended based on my short playthroughs of both the original SexLab version and my conversion, without the need to wait 3 minutes for an animation to play.
Requirements:
OStim Standalone The Sisterhood of Dibella SE - follow the original posts' installation instructions. ZaZ Animation Pack - Original post says v7, everything seems to work fine with ZAP8+, which is already independent of OStim (ignoring the log messages) Fuz Ro D-oh Backported Extended ESL Support if you are not on Skyrim 1.6.1130 or above.
The addon is a standalone edit of JK's Temple of Dibella for the Sisterhood of Dibella, from the original post, cleaned to work with OStim.
This mod must overwrite the original. Integrations with SD+ and SexLab Hormones has not been tested, and is probably broken and requires those mods to be converted to OStim too.
Mini walkthrough:
Credits:
DeepBlueFrog for the original mod OStim community for OStim Standalone
Support:
I do intend to maintain and upkeep this mod, and any others made by me, until the OStim community eventually remake their mod again or something...
I check each of my support threads often and offer support for all of my mods. I also check DMs on this site. If you would like to, consider supporting me (Kofi).
Closing notes:
Yet another conversion finished (this was just waiting on permissions). More updates to my other mods before another conversion, probably. Apologies for doing the quest as a male character.....
12234 downloads
Updated
-
State of Dress
No longer maintained: Feel free to take source and make your own.
Permissions:
-Open
Requirements:
SKSE
Address Library
Racemenu
PO3 papyrus extender
Keyword Item Distributor
MCM Helper
PapyrusUtils - For miscUtil, not storage
jContainers
Supported:
Sexlab
Toys Framework
Devious Devices
ZazAnimation
Bathing in Skyrim
Dirt and Blood
Slave Tats
Sexlab cum overlays extended
Bakas keywords - Either from downloading Bakas SLA or from using OSLAroused
SKSE Source
The future:
I had some plans on adding more to SoD, like restrictive armor, health and shit like that. But I have decided that to try and make SoD more enticing, to leave the features as simply tracking details. All of my other ideas will be pushed to other mods. I will probably make a fomod and a few more KID along with more presets. Maybe refine the tracking some more, but thats gonna be it.
State of Dress(SoD) provides extensive keywords to track the players current skin/dressed state and stores them in factions on the player and in jContainer values.
Keywords:
If you look in the ESP, there is now a overwhelming amount of keywords. For adding keywords, you don't need to care about 90% of them.
KID allows for what I call presets, which is a single keyword that tells KID to attach other keywords to that object.
What you need to know, is that there are 2 sections to the keywords: _SoD_Loc(Location) and _SoD_Cov(Coverage).
_SoD_Loc is only for determining where a piece of armor is, this is not an indicator of whether or not the item covers skin.
_SoD_Cov is for determining if something covers that area from sight. KID is setup to mark armor with a Coverage keywords Location equivalent.
Preset keywords are so you only need to apply 1 keyword to an item, but can use more complex logic in papyrus without needing to keep track of 700 different keyword types, as you only need to look for the base keywords that KID will apply based on the preset. You can peruse the KID.inis to see all keyword placements.
1.9 Presets:
_SoD_{Cov or Loc}_Body_Full - Cov Body's children, Fore arms, Shins
_SoD_{Cov or Loc}_Body - Torso's children, Upper arms, Thighs
_SoD_{Cov or Loc}_Torso - Top's children, Bottom's children, Belly
_SoD_Cov_Bra - Breasts, nipples
_SoD_Cov_Panties - Pussy, Ass
_SoD_Uncovered - Chest, Pelvis
Blocking keywords are to determine if something is blocking direct access to this region in conditions and papyrus. This does not mean it's unreachable, it just means someone would need to put the smallest bit of effort in reaching it. These do not contribute to body coverage:
_SoD_Block_Ass
_SoD_Block_Vaginal
_SoD_Block_Dick
_SoD_Block_Nipple
_SoD_Block_Breasts
Base keywords are the keywords you should be checking for in conditions and papyrus. All presets will result in some of these keywords ending up on armor:
_SoD_Cov_Bra
_SoD_Cov_Panties
_SoD_{Cov or Loc}_Top
_SoD_{Cov or Loc}_Top_Transparent
_SoD_{Cov or Loc}_Hands_Transparent
_SoD_{Cov or Loc}_Feet_Transparent
_SoD_{Cov or Loc}_Bottom
_SoD_{Cov or Loc}_Bottom_Transparent
_SoD_{Cov or Loc}_Belly
_SoD_{Cov or Loc}_UpperArm_{Left and RIght}
_SoD_{Cov or Loc}_ForeArm_{Left and Right}
_SoD_{Cov or Loc}_Thigh_{Left and Right}
_SoD_{Cov or Loc}_Shin_{Left and Right}
Bondage keywords are distributed to DD, Toys, and Zaz items for a single KW for all of them. It changes nothing, and only useful for only having a single dependency:
_SoD_LocBondage_Eyes
_SoD_LocBondage_Mouth
_SoD_LocBondage_Anal
_SoD_LocBondage_Vaginal
_SoD_Bondage_KW
_SoD_LocBondage_Body is unused
It is important to remember that Location and Coverage keywords do NOT contribute to Charm or Erotic. You have complete control over when an item should be sexy or not via the Charming/Erotic/Fetish KWs. Just cause someone is wearing a bra, it does not mean its erotic. As it may be the ugliest thing you've ever seen.
Covered - Little skin shown. Imagine having every item slot in TAWoBA equipped.
Uncovered - Enough skin is shown that cum/dirt/tattoos could realistically be seen. Most, if any, tattoos don't have specific enough tags to do piece by piece basis, so SoD just generalizes.
Scanty - Bra/Panties that don't provide coverage, but can still be considered clothing. Thongs, that kind of thing.
Nude - There is nearly no clothing worn. Does NOT mean that nipples/pussy/ass are accessible. Look for blocking KW for that kind of thing. For instance, wearing pasties will still be considered nude.
General:
SoD tracks the player by default, but tracks any actor with the _SoD_ActorTrackerSpellSPID applied to them.
(Game.getFormFromFile(0x0DBC, "State of Dress.esp") as Spell)
Whenever an actors equip state has finished updating, it will send the event "SoD.stateUpdate" with the actor that was updated.
You can check when the last time an actor was updated by
jMap.getFlt(getStats(akActor), "lastUpdate")
jContainer keys:
All stats are stored in a master container which can be retrieved using
int function getStats(form akActor) int masterList = JFormDB.getObj(akActor, ".sod.stats") if !masterList return -1 endif return masterList endfunction Dirt values from 0 to 3
jMap.getInt(getStats(akActor), "Dirt")
Clothing is stored in a storage value per body area
Body areas:
Head
Body
Hands
Feet
jMap.getInt(getStats(akActor), "{Body area}") Body Values: 2 - Fully covered 1 - Uncovered: Breast and pussy covered. So wearing bikini, or underwear. 0 - Nude -1 - Transparent - Note: This will be scanty in the future, as with the new KWs there is no need to differentiate between opaque and transparent -2 - Tits out -3 - Pussy free use Lewdness values: Based on the clothing worn that has the charming or erotic keywords, the player will have an erotic and charm value. The intended use of Erotic is for whether an npc would want to fuck the player, the intended use of charm is to have NPC's respect the player. High erotic and low charm, for instance, could be used as a reference to tell if an NPC would rape the player. jMap.getInt(getStats(akActor), "Erotic") jMap.getInt(getStats(akActor), "Charm")
Bondage Values: SoD checks for bondage keywords from toys/DD and stores a few of them. jMap.getInt(getStats(akActor), "bondage.vaginal") jMap.getInt(getStats(akActor), "bondage.anal") jMap.getInt(getStats(akActor), "bondage.oral") jMap.getInt(getStats(akActor), "bondage")
Cum Values: SoD does not have an update timer, it only updates values as needed through PO3 functions and supported events. Due to this it does track cum, but realtime sexlab cum tracking requires the add/clear cum mod events. SCOE send them, and maaaaybe SLP+? Toys realtime tracking will come the next toys update. WIthout the supported events, the cum will not be accurate. jMap.getInt(jStats, "cumOral") jMap.getInt(jStats, "cumAnal") jMap.getInt(jStats, "cumVaginal")
Every time any value is changed, SoD sends out the following event:
RegisterForModEvent("SoD.stateUpdate", "equipStateChanged") event equipStateChanged(Form actorForm) if actorForm Actor akActor = actorForm as Actor ;code endif endevent
23386 downloads
Updated
-
3ba AA-LL 3BA bodyslide preset
By NOPE 8D
My custom 3ba bodyslide preset fo SSE. It uses a broader weight scale for more visible morph differences between weights to have more body diversity in game without having to set-up multiple bodies. The bulk of npc's range closer to weight 6 with few being below weight 3 or above weight 8 so the few "thin/thick-er" npc's will stand out a little more.
Requires 3ba, Bodyslide and all their requirements. This doesn't include a refitter you'll have to batch bake whatever armors you want to work with this in outfit studio. I cannot provide the face preset of the elf in the screenshot that files been lost with the death of an old drive. (to get the same stomach/breast shading effects as the screenshot use BnP skin with "big boobs" and "chubby" as your settings mid install.)
485 downloads
Submitted
-
TBD SE - Futanari Balls Lover
By slash197
Info:
A pair of penises for Touched By Dibella, one human and one horse, with an emphasis on the balls. These are pseudo-vaginaless, in that the vagina is completely covered by the penises' perineum.
Ludicrously huge balls, small balls, uniballs, saggy balls, tilted testicles, saggy sack skin, and everything in between. Includes the TRX Futanari pubic hairs and a wet glans for the human penis. Both penises share UV maps and sliders (the human penis has a slider to become horse-shaped), allowing for further customization and hybridization.
Sliders are organized into categories, to keep them more organized and easier to keep track of. Includes a couple of custom sliders I've made for the TBD body (because I can't be arsed to remove them). There is a block of "Smooth" sliders, that are meant to be used with the "Chewing Gum" slider to smooth out the sagging skin, but can also be used without it to further customize the shape of the balls.
The texture tools include many options for both styles of penis.
Human:
Two diffuse texture options. One "regular" and one with a pink glans. Four normal map options. Regular rough and smooth, with veiny versions of both. Horse:
Six diffuse texture options. Mottled penis, solid-tone penis, and fully-bare penis, with grey-black and skin tone versions of each.
The texture folders in the mod only include small placeholder textures. The texture tool must be used. The instructions are the same as the original. Blender and an image editor that can handle png and dds files are required. If you can not use the tools, just ask in the thread and someone will probably patch your textures for you. Be very specific about your textures, especially if you are using something with a fomod installer or which can have big changes between versions (like Bits and Pieces).
The mesh is set to use the same SMP physics xml as my other uploads, but will work with any other schlong physics xml. Just open the nif in Nifskope and rename the xml to MaleGenitals.xml, or create a copy of your MaleGenitals.xml and rename the copy to 3BSGenitals.xml.
Elin compatible version is in a separate download.
The weighting on the back-base of the balls is not perfect, if anyone can improve it, they are welcome to do so and I'll update the upload.
Install:
Activate in mod manager of choice or manually extract to Data folder.
Create textures using the texture tool. Place textures in this mod's race folders.
Build mesh in BodySlide. Filter outfit names for "Balls".
Credits:
TRX Futanari Addon: TRX_Trixter
Touched By Dibella: Themilkdrinker
Schlongs of Skyrim: VectorPlexus, Smurf, b3lisario
Original penises: Meipe
4081 downloads
- sos
- schlongs of skyrim
- (and 5 more)
Submitted
-
Immersive Hair Growth and Styling SSE (YPS Devious & Immersive Fashion 2020-05-09)
By emily1673
Immersive Makeup, Piercings, Hair Growth, Fashion and Styling
( = Yolie’s Piercing System, YPS)
SSE Version
SINCE 2023-05-06 LE and SE VERSION HAVE BEEN MERGED
The downloads in the download section here are OBSOLETE.
DOWNLOADS OF NEW VERSIONS (6.3.1 and above) FOR BOTH LE AND SE
ARE NOW EXCLUSIVELY AVAILABLE ON THE LE VERSION SITE.
Comments in the feedback thread are preserved for history. If you have issues with the mod (including it's SE version), please post on the LE thread.
55365 downloads
Updated
-
PlayerDanceDawnguard
By Tlam99
a less bloody (or more bloody ?) way to destroy the Dawnguard.
What it does.
fixes some glitches of TDF Prostutution (similar to the TDF fix). This is needed to have the arousing Player Dance working in Dawnguard.
Find it on the Harvesting Adventures page.
Why a new mod.
Well this one adds another very special spell.
Similar to arousing Player Dance but it changes the quest. Only Isram needs to die. It's quite possible, that he will be killed by his fellows.
So, the dance of the player makes the Dawnguards very friendly, even Isram. They may ask you for favors etc. They will be pseudo vampires (did not change race or add the keyword via quest. But they react similiar.
To finish the destroy Dawnguard quest, Isram must die. If you are lucky, all the others survive. Can be followers, train you and so on, as you have choosen the non Vamp way.
Hint
sneak in the main hall and get close to the leaders. The closer you get, the more leaders will survive.
I post this as separate mod, as it's quite special.
Needs arousing player dance and it's depencies.
https://www.loverslab.com/files/file/20879-beware-of-the-eggs/
216 downloads
Updated
-
Mod-Patch for compatibility between SGO4IF and P.A.I.A.
By sercher.max
English is not my first language! All text was translated with the help of DeepL. I would be grateful for your understanding.
About
This is a small mod written to provide compatibility between “SoulGem Oven 4: Integration Fork” and “P.A.I.A (Pregnancy and Inflation animations)”.
In short, it adds a new condition to run the P.A.I.A animation in Open Animation Replacer and based on the SGO4 data it provides the necessary conditions to do so. Only works with the main female character!
PS: I'm just trying my hand at modding. This is my first mod that I decided to practice on. I hope I did it well enough. If you encounter any problems, be sure to post them!
Requirements
SoulGem Oven 4: Integration Fork and all its requirements. P.A.I.A (Pregnancy and Inflation animations) and all its requirements. Open Animation Replacer (included in the P.A.I.A requirements as an option).
I know that P.A.I.A can work with OAR and DAR, but I made only OAR support. Keep this in mind when you install this mod!
(If someone asks me, I can try to work with DAR too, but no promises).
Installation
Just drop the contents of the archive into your game folder. It's better to use MO or its alternative.
Configuration
In the configs folder you can find the file SerM_SGO4_PAIA_Integration.json.
By opening it you can configure the following values with which my mod works:
CheckDelay - the time (in seconds) after which the mod checks the necessary conditions to enable the animation. (Default: 10.0) DebugMode - you can enter 1 or 0. 1: enables debug mode, 0: disables. When debug is enabled, you will receive debug messages in the console. (Default: 0) RequireGemsForInflationStatus - how full the character's belly must be for the animation trigger condition to work. 0 is empty, 1 is the maximum. (Default: 0.5)
Be careful when editing the json file. Change only numeric values, otherwise you may break the mod.
------------------------------------------------------------
Many thanks to DarkBlade13 for your support in my endeavors!
2574 downloads
- soulgem oven
- p.a.i.a
- (and 2 more)
Updated
-
Superb Serana II - CoTR - High Poly - 3BA - ESL flagged ESP
Serana Replacer Made With CoTR High Poly
Body: 3BA
Preset: My Sinful Body
Mesh/Textures: COTR Adapted - BNP Textures.
High Poly Mesh Is High Poly COTR!
Requirements (KS Hair):
None.
Requirements (SMP Hair)
HDT-SMP Racemenu Hair or Wigs - Xing - Dint999 - Fuse00 - HHairstyles - KS - HG - SG - NO RING Version (Off-Site Requirement)
(Fomod Recommended - Only Need Wigs. Its also recommended to use Bodyslide and build the wigs to fit 3BA bodies (Updated 3BAV2 BodySlide Files For These Wigs Can Be Found : HERE (Off-Site Requirement)
Download one main file, Install with your favorite mod manager.
Optional tattoo patch works with either version, just install and load after the main file.
Credits:
Racemenu
CBBE
COtR - HQ Characters creation addon for RM
Community Overlays 1-3
CN's Fantasy and Demonic Eyes SE with optional Charmers of the Reach (CotR) Patch
CBBE 3BA (3BBB)
My Sinful Body - CBBE 3BA Bodyslide Preset
KS Hairdo's
COTR NECK SEAM FIXES
KS Hairdos Salt and Wind
HDT-SMP Racemenu Hair or Wigs - Xing - Dint999 - Fuse00 - HHairstyles - KS - HG - SG - NO RING Version
BNP - Female Skin
BNP - Teeth Overhaul
BNP - COTR Teeth Overhaul
High Poly COTR
508 downloads
Submitted
-
SLEN FG Patch
By Tlam99
As I got SL and Flowergirls installed, I often had conflicting animations, especially the spouse wake up.
The one triggered by FG got interupted by SLEN pleasent surprize.
So I patched this.
Needs SLEN (Sexlab Eager NPC's) and Flowergirls obviously as well as Sexlab.
554 downloads
Submitted
-
SexLab Body Search - OStim Conversion
By FxD2
Simple OStim Standalone conversion of Suzutsuki's Body Search mod. Original mod is required.
I have asked about permissions, but was left with no answer. If requested, this post will be deleted. Since this mod is not standalone, and the original comes with source scripts, I am assuming it is OK to post this. Again, I will delete this if requested.
Guards have a chance to stop you as you get close to them, forcing a body search. Any illegal items will be taken and you will be arrested.
Tweaks by Nuascura have been included in the new esp. Not converted to ESL so voice pack still works.
No teleportation patch has also been applied. Thanks to valcon767 for the original post in the original mod's thread.
Refer to the original description for more details.
Requirements:
OStim Standalone SexLab Body Search Rohzima's Body Search Anims for OStim Standalone (not technically a hard requirement, a regular OStim scene would start without this) All requirements to the mods above. Ensure that they are working independently before blaming this mod
Recommended:
Voice pack for the mod. Some of the lines do not match, however.
Mod Order:
OStim Standalone SexLab Body Search (original mod) This mod - this needs to overwrite the original mod.
Important notes - read thoroughly before downloading and after problems arising:
Credits:
All credits to Suzutsuki for the original mod RohZima for the Body Search Animations Nuascura for the tweaks to the original mod valcon767 for the no teleport patch in the original mod
Other notes:
I have ideas I want to add to this mod, but I will wait for actual permissions to expand the mod.
Support:
I do intend to maintain and upkeep this mod, and any others made by me, until the OStim community eventually remake their mod again or something...
I check each of my support threads often and offer support for all of my mods. I also check DMs on this site. If you would like to, consider supporting me (Kofi).
Closing notes:
Number 4 is out now. OSimpleDefeat update now out. Still waiting for permissions to port more aggressive animations, but I will be less active for a few weeks for exams.
6353 downloads
Updated
-
pregnant dw's Pregnant Normal Maps for CBBE 3BA
By donnerwetter
Update 11/05/2024 - Updated Fair Skin Complexion normal maps to Fair Skin Complexion version 12 and added UBE Anus versions! Update 10/05/2024 - Updated Diamond Skin normal maps to match Diamond Skin 2.4b!
I also added a set of 3BA with UBE Anus-compatible normal maps for Diamond Skin!
Do note that the installer was not updated.
Introduction
I didn't like how hideously distorted and unnatural the lighting and shadows look on a character when using the 3BA pregnancy slider with regular normal maps, so I made some custom ones to be used with said slider.
Don't know what I'm talking about? See how the belly seems to glow in the image on the left?
Here is a video comparison demonstrating the difference between a regular normal map and one with my overlay applied to it:
YdUxKO6.mp4
Here is another video: showing the difference in Outfit Studio:
BUZTNec.mp4
There are 5 normal maps to choose from, corresponding to the PregnancyBelly slider at 20, 40, 60, 80 and 100 percent, respectively. The 100% version is used in these screenshots.
Pregnant Normal Maps by others
Was the skin you use not on the list? Others have covered skins I haven't gotten to and released their work in the Loverslab support thread for this mod.
BnP 2.0 by Chegoz
Link
BnP 1.7 by Chegoz
Link
PB's 8k Silky Skin by 悲しい少王女
Link
Pregnancy Normalmap Swapper
A mod by handroid that you might be interested to set up after downloading this mod to get some use out of the textures:
39343 downloads
Updated
-
UBE 2.0 aka Bungalow Body and Face replacer
Support me on Patreon and Boosty
TLDR
New races with their own unique high quality body/head models and textures. Not compatible with existing body replacer mods. CBBE/UNP skin textures are not compatible. Vanilla/HPH/CotR presets are not compatible. All outfits needs to be patched (plugin) and converted (Outfit Studio).
Yes, it's not a perfect plug-n-play mod. It has quite a few of caveats and specifics, that requires at least some form of dedication from you.
If you are not discouraged by what you just read then you can read even more!
PROS/FEATURES High-poly meshes ≈60k+ vertices for body and head combined
Doesn’t use Skyrim model space normal maps Model space normal maps work nicely for vanilaesque low-mid-poly models by giving them so needed body detail (think muscles). No need for that when you have modern high-poly mesh that allows you to achieve same details just by itself.
Sliders 370+ face sliders, 200+ body sliders, 70+ penis sliders
Big amount and variety of body morphs allows you to create thin, thick, soft or crazy muscular bodies.
UBE face has a lot of “preset” sliders, 16sliders for various types of elf ears for example, allowing you to create something unique just by mixing them.
Outfits models separate from regular ones UBE uses its own model paths for all outfits, same way khajits and argonians do. So you will have same armor item be equipable by vanilla races and UBE races, each having unique models.
Compatible with COtR makeup, warpaints
Unique UBE SOS addon
CONS/SHOULD KNOW
Performance heavy (relatively) Quality comes with a price. Somewhat. Shouldn’t be noticeable too much when it’s only your character and you are not playing on potato.
Outfits and accessories require .esp patching Every armor needs to have ArmorAddon that is intended for UBE races. Yes, EVERY SINGLE ONE, even jewelry (except so called HeadParts).
To make process of patching trivial, UBE comes with its own xEdit script that can patch your whole load order in single click if you wish so. After patching UBE AAs will use path “meshes\!UBE\<original nif path>”.
You will still need to have proper UBE outfit conversions. No magic here, patcher only edits armor records and copies original nifs to UBE path if they don't exist there already.
Not a lot of textures options at the moment UBE uses its own body model with UVs different from any existing body mods, so you can’t just use something like Fair Skin with UBE.
But there is a possibility that some existing texture packs will be ported in the future, even if it couldn’t be perfect recreation because of different normal maps types and other reasons.
Not compatible with vanilla/HPH/CotR presets UBE uses its own head model with different topology, different UVs and morphs. So you can’t just import your favorite preset designed for vanilla/HPH/CotR. And even if you could it would look completely different because of the model space normal maps. So your best bet is to try and recreate it by hand.
Model normals don't update in RaceMenu SE version For Skyrim SE UBE comes with it's own RaceMenu skee64.dll, backported from AE, that has normals update functionality.
Still, normals are not updated when changing character weight. Use slider called "Normals recalc" to do that, or any other body sliders.
Modified SOS_ActorMagicEffect_Script.pex Small edit that checks if body armor has slot 53 (slot used by UBE body) and makes it revealing if it does.
“Uncanny valley” Some people may call UBE (and DAZ Genesis in general) characters having “uncanny valley” look, but in our opinion this claim is very subjective and depends on the face preset that you create. After all, it’s just a mesh, you can shape it in any way you like, especially when there are no
model space normal maps that stands in your sculpting ways.
REQUIREMENTS
Race Compability UBE races are built using RaceCompability so of course you need it.
CBBE 3BA All you need from 3BASis it’s MP/CBCP configs. If you don’t have it already installed you can grab “CBBE 3BA Physics Config Reinstaller” from optional files.
SOS If you want EXTRA FUNCTIONALITY
ENB since Unrelenting 0.2 For Dynamic Cubemaps
UBE 2.0 Patch Compendium is optional, but still a nice addition
ISN'T COMPATIBLE WITH UNIQUE PLAYER MODS (UBE 2.0 is already an unique player mod basically)
KNOWN ISSUES
RaceMenu sliders are being buggy sometimes This is probably happening due to some imperfection of RaceMenu itself. The only solution we know of is editing SSE Engine Fixes config EngineFixes.toml
by setting
MemoryManager = false
ScaleformAllocator = false
But we can't recommend doing that as it may negatively affect game performance.
UBE installation comes with option for “lite” RaceMenu slider sets so you can try it and see if it helps the issue.
Outfit Studio/BodySlide crashes when loading UBE projects Solution: use x64 version of said apps
RaceMeny body overlays disappear This happens because of backported from AE RaceMenu dll that comes with UBE. No solution as of yet, it requires additional fixing of this .dll.
OUTFIT PATCHING If you are not using outfit already converted to UBE and want to do that yourself:
xEdit part
Grap [Edit Scripts] folder from archove in misc file downloads and put it inside xEdit folder. Load UBE_AllRace.esp plugin and armor mod plugin(-s) in xEdit Select armor plugin(-s). RMB -> Apply script Make sure <Include scripts in subdirectories> checkbox is checked. Select UBE\UBE_CreateArmorPatch in dropdown, click OK. Save changes when closing xEdit.
Short video demonstration of this script usage.
By default script creates esl flagged patch that uses latest overrides of armor records and creates it's own override of it. After that it copies original armor nifs to new UBE path if there are none. Script has some additional options with descriptions under const. You can see example of using them in video.
For people making conversions: Instead of creating patch you can edit original plugin by setting bEditOriginalPlugin option to True.
For people that want to patch whole modlist: Set bUseSinglePatchPlugin option to True. This will tell patcher to create single patch for all armors in selected plugins. Downside: you will need to delete this plugin and repatch everything when you want to remove some armor mods from your load order.
Also keep in mind: patching all of your armor mods is a bandaid solution: without proper UBE conversions these armors will use original nifs that were copied at the moment of patching (it will have 3BA/vanilla body models, no UBE morphs etc). But it should be ok if the armor in question is something simple, say full body armor without bodyslide support.
Outfit Studio part
Open armor project in OS. Using 10+ conversion references at your disposal, convert armor to UBE body.
Rename project name to something like <original project name> UBE 2.0.
Change output path to meshes\!UBE\<original output path>.
CREDITS
Charmers of the Reach – texture assets, plugin used as base for UBE plugin
3BA – RaceMenu scripts
3BA Vanilla Clothes and Armor - base for UBE Vanilla Armor
Mod's base texture asset (interactive license)
Jada 8.1 (interactive license)
Realistic Penis Rigged - models and textures
squarepeg3d, nyl2 - particular body, penis and head sliders/expressions
UUAMR - base for UBE armor patcher xEdit script.
xEdit libs: mteFunctions, dubhFunctions
We can guarantee you the fast feedback there, positive, newbie-friendly atmosphere, additional options to load various media by you.
Also the server includes some optional files for the mod itself + dozens of outfit conversions, compatibility patches, etc.
12768 downloads
Updated
-
Dragon Cum Fountain SE
The original mod author has now made an official conversion on the original mod page. Please use that instead.
I didn't create this, I just converted it to SE.
Link to the original file:
3937 downloads
Updated
-
futanari dw's Vaginaless CBBE 3BA
By donnerwetter
An edit of 3BA for those who want a feminine body with the robust features and customisation of Acro's CBBE 3BA body but without female genitalia. Built for and intended to be used with SOS addons, the download page includes texture patches for several body texture replacers and SOS addons.
Update 07/05/2024: Fixed WetFunctionRedux compatibility on UBE Anus projects
Update 04/05/2024: Updated Diamond Skin patches to Diamond Skin 2.4b, adding the Chubby normal map variants
Update 03/05/2024: Added Mature Skin patch to Androgyny Pack
Update 20/08/2023: The BnP patches are finally here!
The installers support both Replacer and Race-Based Textures (RBT)-type installations, and the schlong texture patches include modified ERF and TRX .esp files made by Honch that allow your chosen schlong to change textures per race. The textures included in the "Extra" BnP installer are not included at this time. If you want them patched, make a request. As these patches contain a lot of textures and moving parts, it is expected that they contain bugs and errors. Please report them.
IMPORTANT NOTE: The patched body textures fall under the same terms, conditions and restrictions as the originals they are based on! You will need to ask permission from the BnP authors if you wish to further modify them of use them in your mods!
Update 30/07/2023: Uploaded experimental projects with a more realistic perineum shape:
(Current version on the left, experimental version on the right)
Full writeup here.
Note: Requires its schlong counterpart from here. When using the experimental projects, set Shorten Taint 1 - Lower Schlong Base at 100 and Shorten Taint 2 - Anus Closer slider on the schlong at 0!
Update 29/07/2023: The Androgyny Pack has received a major update!
A patch for The Pure has been added, and every patch has been updated to include three different nipple options: Androgyny Nipples, Larger Androgyny Nipples and an option with the original nipples from whichever skin the patch is for.
If you plan on using the Bijin or The Pure Androgyny patches, do note that the base vaginaless and schlong texture patches for both were recently updated.
Update 25/07/2023: Added patches for Flawn's Vanilla Argonians Redux!
Installation and Usage
To use Vaginaless 3BA, you need four components. These are:
A BodySlide Project for building the body mesh A texture patch for your skin texture replacer A schlong made to fit Vaginaless 3BA A texture patch for your chosen schlong addon that matches your skin
Main BodySlide Projects
The main mod file consists of eight BodySlide projects. These are:
SE 3BBB Body Amazing Vaginaless v2.1 SE 3BBB Body Amazing Vaginaless v2.1 (Separate Morphs) dw's Vaginaless 3BA v2.1 [Equippable Version] SE 3BBB Body Amazing Vaginaless v2.1 for Unique Character And their BHUNP Anus variations:
SE 3BBB Body Amazing Vaginaless v2.1 BHUNP Anus SE 3BBB Body Amazing Vaginaless v2.1 BHUNP Anus (Separate Morphs) dw's Vaginaless 3BA v2.1 BHUNP Anus [Equippable Version] SE 3BBB Body Amazing Vaginaless v2.1 BHUNP Anus for Unique Character
As well as their UBE Anus variations:
SE 3BBB Body Amazing Vaginaless v2.1 UBE Anus SE 3BBB Body Amazing Vaginaless v2.1 UBE Anus (Separate Morphs) dw's Vaginaless 3BA v2.1 UBE Anus [Equippable Version] SE 3BBB Body Amazing Vaginaless v2.1 UBE Anus for Unique Character
SE 3BBB Body Amazing Vaginaless v2.1
Outputs to the default female body location. Build your vaginaless bodies using this project if you want to replace every female body in the game with Vaginaless 3BA v2. If you instead wish to use Vaginaless 3BA v2 in conjunction with normal 3BA on only specific characters, you will need to use the other projects due to RaceMenu morph conflict issues.
SE 3BBB Body Amazing Vaginaless v2.1 (Separate Morphs)
Outputs to meshes\actors\character\character assets\futatri. Bodies built using this project will look for their associated .tri morph file in there instead, bypassing the morph conflict issues. To use, simply build a body with Build Morphs ticked in BodySlide and move the resulting femalebody_0.nif and femalebody_1.nif files to the required location, leaving behind femalebody.tri at meshes\actors\character\character assets\futatri.
dw’s Vaginaless 3BA v2.1 [Equippable Version]
A simple “armour” version of the naked Vaginaless 3BA body your characters can equip. Comes with its own .esp. You will need a mod like AddItemMenu SE to add the armour to your inventory.
SE 3BBB Body Amazing Vaginaless v2.1 for Unique Character
Outputs to Unique Character’s female body location. If you want to only use this body on your own character and aren’t comfortable or familiar with making your own custom race or editing an existing one, this might be the easiest way to achieve that. Make sure to install your chosen body texture patch in the Unique Characters female texture folder (The FOMOD installers will take care of this for you) and make sure this mod comes after Unique Characters in MO2. Needs Unique Character.
Textures
In addition to the BodySlide projects, you will need a vaginaless texture patch for your chosen body texture replacer. These are available in both FOMOD installer and manually installable form. Note: as the texture patches only include the edited body textures, you will also need to have the original texture replacer installed for things like hands and faces.
You will also need a vaginaless texture patch for your chosen schlong addon that matches your body texture. These are also available in FOMOD installer and manually installable forms.
Currently available texture patches for Vaginaless 3BA
Bijin
Demoniac 1.32
Diamond Skin
Fair Skin Complexion
Flawn's Argonians
Mature Skin
The Pure
Sapphire's Overhauled Skin
If there is a skin you'd like to see patched, make a request in the Forum tab.
Schlong Addons
For Vaginaless 3BA v2, I have chosen to make my own customised edits of existing schlong addons to ensure maximum seamlessness between the body and the schlong. These are the currently available schlongs:
-NEW!-
Additional optional bonus features have been added, such as pubic hair, wet glans and SMP physics-enabled versions.
Additional Vaginaless 3BA v2 edits are planned for more schlongs such as ERF Horse Penis Redux SSE.
Converting Outfits to use Vaginaless CBBE 3BA
The differing vertex counts between Vaginaless 3BA and the original 3BA causes some issues. To properly convert outfits, you need import the meshes in the inverse order from the usual converting process- start by opening the Vaginaless CBBE 3BA project, then add the outfit you want to convert on top of it. Just remember to save the end result as a new project so you don't override the base Vaginaless CBBE 3BA project and have the original outfit project on hand so you can copy the relevant text fields.
Patreon
If you wish to support the continued development of Vaginaless 3BA, you may do so here.
Acknowledgments
Acro748 for CBBE 3BA, Baka for BHUNP, tznvlw for the FOMOD installers
Note to LE users: You can use SSE NIF Optimizer and paint.net to backport the mesh and textures
Useful links
dw's 3D Underarm Hair by donnerwetter - 3D Underarm hair for 3BA and 3BA Vaginaless. You can see these in some of the screenshots I used.
CBPC Anal Collision by Discrim - Adds anal collisions to Sexlab animations. Also has vaginal support.
Potentially compatible textures made by other authors
True North Maiden Skins by Fireapple - Includes vaginaless versions of the textures in Optional Files under the name True North Maiden Androgynous Body 8k Beta
Old updates
121511 downloads
Updated
-
UBE 2.0 Coco 2B Wedding Outfit
Requires the original asset https://www.nexusmods.com/skyrimspecialedition/mods/26419?tab=files
Requires UBE 2.0 https://www.loverslab.com/files/file/26745-ube-20-aka-bungalow-body-and-face-replacer/
The screenarchers are @Pseudohedron1 , @Meri_Forwar, @Simons_Frame on Twitter
2748 downloads
Updated
-
SexLab Deadly Drain SE Enhanced - BETA
By 777sage
This mod is is PRE- Anniversary Edition. Skryim SE or LE only. Supported but may work for AE anyway.
This mod is an enhancement to the original by Etheri. Page found here: https://www.loverslab.com/profile/676057-etheri/
Original found here (LE) . You can find a detailed explanation of SLDD mod here. Including how to use the body drain function. I have not touched the body drain function. Refer to original mod for support on that. I have not updated that as of yet.
It appears Etheri is no longer modding or updating SL Deadly drain. If the author wishes for me to take this down I will, but will try to see if the new PEX files can remain as they are where the changes I have made are at. As this is currently in BETA, expect bugs or issues here and there.
If you have used the original version of SLDD, you will want to clean your save of it's scripts and instances.
Requirements:
Sexlab Framework SE, latest version to date. If LE versions are up, you only need latest version of SexLab. Sexlab Separate Orgasms SE (Soft requirement). Mandatory for actual orgasms and multi-orgasm climax stages. Otherwise its just cosmetic. You will likely want this for mods such as fill her up , hentai pregnancy, or Soul gem oven (not tested). SLSO's always orgasms options no longer have to be disabled, you can leave it on for the player and SLDD will disable and re-enable it. You may want to have the SLSO game turned off because it can undo the gains Energy drain/LifeDrain gives you, but it is not required. Turn off male orgasm penalty in SLSO. Sexlab Aroused Vampiric thirst - (Soft requirement - Optional, just enable drain blood in Utility page if not enabled already) Better Vampires - (Soft requirement - Optional, just enable drain blood in Utility page if not enabled already) Sacrosanct - (Soft requirement - Optional, just enable drain blood in Utility page if not enabled already) Sacrilege - (Soft requirement - Optional, just enable drain blood in Utility page if not enabled already) Milk Mod economy - Soft Requirement - Mandatory if you want use integrated features where drainers that are milk maids gain lactacid. Currently in Phase 2. Phase 2 allows the player to gain satiation for iNeed, RND, and Sunhelm if they favore by the drainer. Phase 3 allows the victim to be nursed if favored, if skill drain is enabled the nursed victim can GAIN skill xp iNeed - Soft Requirement - Mandatory if you want use integrated features where each drain satiates hunger and thirst. Now you can have your needs drained as well when you are a as victim. If MME is installed, a victim can have their needs satiated. Realistic Needs and Diseases - Soft Requirement - Mandatory if you want use features where each drain satiates hunger and thirst. You can have your needs drained as well when you are a victim. If MME is installed, a victim can have their needs satiated. Sunhelm - Soft Requirement - Mandatory in the same manner as iNeed and RND. If MME is installed, a victim can have their needs satiated. Player Succubus Quest - Soft Requirement - Mandatory if you want use integrated features where each drain increases succubus satiation. Make sure the drain life options in it are turned off. Satiation and succubus xp gain should still work. Frozen Electrocution Combustion - Soft requirement - Mandatory if you want drain to skeleton, carcass, or fried corpses. Without this drain to draugr is not a thing for enhanced drainers. Still need to scale the level class of the effects though. But for now it depends on your settings. PapyrusUtil - Many functions such as essence drain, SLSO functions, and essence drain /milk drinker functions rely on this. This is a mandatory requirement even in the general sense. UIExtensions - Soft requirement. Mandatory the SLDD Quick Settings power that allows users to change SLDD settings on the fly, also has one or more unique features not present in the MCM. Use the Utility spell toggle to obtain. All dependencies The above mods must also be satisfied.
Incompatible with the following:
Not compatible with SexLab p+ SLSO Patch, naturally SexLab p+ is a risk too. Over time, this will change as things get worked out. Mods that change how Sexlab events and stages work.
What this mod to that mod does:
This mod is effectively a re-imagining of what the original SLDD was, while keeping the original version intact and usable. Originally I only intended to make it more appealing to players who play as male PCs with succubus allies or NPCs feeding on him. It wasn't interesting because the scenarios were not expansive. But because others have requested it, it has been expanded for female PC drainers as well. I have since added support for Milk Mod economy, iNeed, Player succubus quest and so on... See change logs for context, and details.
Changes I have made thus far:
Important notes:
You must enable either PC drain enhancements and/or NPC drain enhancements depending on what you want. Keep Auto drain active for NPCs and player, unless you only want yourself manually draining. Succubi relationship rubric. If Drainer power level is 0(Nymph), they never kill and are considered harmless. They will only drain magicka and stamina as your settings allow. If Drainer power level is 1(Feeder), to not be drained to brink the victim must be at least an confidant. This is done in case the victim is an enemy. If she doesn't like you enough she will also continuously use energy drain even during climax stage. If Drainer power level is 2(Deadly), to not be at risk of death the victim must be at least an ally, otherwise she may decide on a whim kill the victim. still survivable if she chooses not to kill If Drainer power level is 3(Lethal), to not be ruthlessly drained to death, the victim must be a Lover. Otherwise survival is not possible. If Drainer power level is 4(Psychopath), nothing will convince them to spare their victim. They see all as food and amusement. Strongly recommend SLSO. If SLSO is not activated in Sexlab Framework, SOME enhanced functions will not take place. Specifically the repeated orgasms. The relationship checks and conditions will still occur. So SLSLO is a soft requirement as a result. Repeated Climaxes are dependent on the amount of time the climax scenes lasts, so now if you increase the extended drain timer, more climaxes will occur. I took into account script lag and orgasm timers. But I am on a strong system so results may vary on yours. SLSO is kind of script heavy. Make sure that male orgasm penalty is not active unless you want it to be. Enhancements tested in SE, not in LE. Cannot guarantee results for LE. But I tested in SE while using LE variant of the plugin. Tried testing combinations of scenarios I can think of, but I cant do them all. If you find any issues please let me know and detail how repeat it.
How to install:
Simply download FOMOD installer and install it using your Mod Manager. You no longer have to select which vampiric version you want to use. If updating from 0.9.3, I recommend a new game, a save without SLDD, or use a save cleaner.
Changelogs:
Version 0.9.7a
Version 0.9.7
Version 0.9.5
Version 0.9.4
Version 0.9.3
Version 0.9.2
Version 0.9.1
Version 0.9
Version 0.8e
version 0.8d
Version 0.8c
Version 0.8b
Version 0.8
Version 0.7
Version 0.6 :
Version 0.5 :
35009 downloads
Updated
-
UBE 2.0 Coco Raikou
The screenshots are by @TweetingVobla @Meri_Forwar @Pieselka6300 @OceaneLp31 and on Twitter
Requires the original asset
https://www.nexusmods.com/skyrimspecialedition/mods/38074
Requires UBE 2.0
2352 downloads
Updated
-
Blue Oni character (by Streachybear) Bodyslide preset
UBE 2.0 preset inspired by the 2d character Blue Oni, drawn by Streachybear artist.
Pretty stylized muscular preset, a compilation of what I've seen on author's works depicting Blue Oni. Penis preset isn't included, but it will be, alongside with the face preset a bit later.
Requires UBE 2.0
https://www.loverslab.com/files/file/26745-ube-20-aka-bungalow-body-and-face-replacer/
921 downloads
Updated
-
Blue Oni (by Streachybear) preset
Handcrafted face and penis preset meant for UBE 2.0 + UBE 2.0 SoS stuff, inspired by Streachbear's Blue Oni character.
Features a unique SoS MCM option for this very UBE 2.0 SoS mesh with piercing (made by me, piercing uses ENB complex materials and dynamic cubemaps, but that isn't that important in this case). You need to build this mesh in Bodyslide, seach for the word "Oni". The usage of SoS mesh is optional of course, but come on. The mod also features an additional slider for foreskin "movement".
Also has nif files for "Facial Piercings", "Satisfactory Facial Piercings" to fit these to this character, and Bodyslide conversion for two piercing sets from "UUNP HDT Piercing Sets". Of course piercing is also optional if you don't really need it on the body, face.
Makeup requirements and eye texture requirements are described in Requirements section.
You import this preset using Racemenu Presets tab, find by the name "Blue_Oni+Penis". Again, penis part is optional.
UBE 2.0 Jada Pale Skin is used, but you may install any UBE 2.0 skin asset.
(Ultimate Body Enhancer) Patch Compendium - UBE For elemental eyes patch
https://www.loverslab.com/files/file/31452-blue-oni-character-by-streachybear-bodyslide-preset/ Bodyslide preset
Elemental Eyes - 4K-2K-1K Hard Requirement (Eye texture)
Facial Piercings SSE Soft requirement (nose piercing)
Lovely Makeup 2 UBE Conversion Hard Requirement (makeup)
Satisfactory Facial Piercings Soft requirement (ear piercing)
UBE 2.0 Even More Makeup by Koralina Hard Requirement (makeup)
UUNP HDT Piercing Sets Soft requirement (nipple-navel piercing)
Requires UBE 2.0
https://www.loverslab.com/files/file/26745-ube-20-aka-bungalow-body-and-face-replacer/
966 downloads
Updated