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Adult Mods

These Skyrim: Special Edition mods are of an adult nature.

1900 files

  1. Sexlab Horrible Harassment Expansion LE/SE 3.81 German

    Hello everyone, I have created a translation of the MOD Sexlab Horrible Harassment Expansion LE/SE 3.81 and am making it available to everyone and plan to translate several mods into German in the future. If you have any questions about a translation you require, please let us know, thank you.
     
    Link to main mod: 
     
    SLHH_GER.7z

    208 downloads

    Submitted

  2. Dark Arena - Fixes and OStim

    A collection of tweaks/ enhancements for Delzaron's Dark Arena. The mod has open permissions.
     
    The Dark Arena is a little underground inn located in the Riften sewers, featuring dancers, pit fights and gambling games. For more information, see the original page. This mod serves as a location that Simple Slavery Plus Plus can send you (and is (for now) the only one that accepts OStim).
     
    I have made a couple of patches for the mod. Each has its own requirements, make sure to read each carefully before reporting issues.
     
    SexLab Text Fixes
     
    OStim Conversion
     
    Acheron Patch
     
    Dance Replacements
     
    Outfit SPID
     
    Credits
    Delzaron for Dark Arena, the original mod OStim community for OStim Standalone for the OStim patch Scrab for Acheron for the Acheron patch Shadowman2777, EVILBAKA and CloneReal for Provocative Dance Shout and Pole Dance Shout for the dance replacements JobiWanUK, powerofthree and Caenarvon for the SPID file, SPID and Cosplay Pack respectively, for the clothes replacements  
    Support:
    I do intend to maintain and upkeep this mod, and any others made by me, until the OStim community eventually remake their mod again or something...
    I check each of my support threads often and offer support for all of my mods. I also check DMs on this site. If you would like to, consider supporting me (Kofi).
     
    If any other patches are required, I will continue to upload them here. I really enjoyed playing through the mod - my OStim conversion, with AE 1.6.1170 worked fine, just a bit of FPS drop (there are like 40 NPCs in the area), and would hugely appreciate someone generating a voice pack for this. I have things I want to add to the mod, but it does seem like it may have updates to come, so we'll see. If I've missed anything, do let me know.
     
    Closing notes:
    Get sent to work here after defeat by my defeat mod, via Simple Slavery Plus Plus. All fully working for OStim!

    14905 downloads

    Updated

  3. Adult Naked Main Menu - SE

    Hi,
    These are several Nude, wallpaper based "Main Menu" alternatives.
     
    Installation:
     
    Just use your mod manager.
    MO/Vortex/NMM.
    Overwrite other files during installation.
     
    That's it.
     
    You probably use Clean Menu.
    I use it also.
     
    Each main menu has only one ".nif" file, and ".dds" file.
    They won't disturb your computer.
     
    Uninstallation:
    Use your mod manager.
     
    Reinstall "Clean Menu" mod again.
     
    Notes:
     
    When you install one of these Naked Main Menus, you'll see that there have been two files created in new folders:
    data\meshes\interface\logo
    logo.nif
     
    data\textures\interface\objects
    MAINMENUWALLPAPER.dds
     
    After the uninstallation, you can check if  "textures\interface" and "meshes\interface" folders still exist or not. If they do, you can delete them.
     
    Main Menu "Version 2" is fancier one.
    In its .nif file there are some animations, There is a sound file.
     
    Is this "V.2" necessary?
    I don't think so.
    They show the same hot babes, the same list.
    Maybe, Clean Menu mod would allow to play neither sound file, nor Skyrim logo animation.
     
    How can you create your own Main Menu based on a wallpaper?
     
    In the support website, I explain how I did.
    I added wallpaper .dds file, logo.nif file, a .7z archive file that you can use to add your own .dds file, .nif file, folders, then create your .7z main menu package.
    I prepared the list of the tools that you might need, and explained how to use them to create your .dds file, etc...
     
    If you have any questions/suggestions, please do not hesitate to ask/tell me...
     
    -------------------------
     
    Have Fun...

    & & & ...

    Nehaberlan...

    -------------------------
     
     

    11121 downloads

    Updated

  4. Lustful - Main Menu Replacer - Skyrim MMR

    Do you want to get turned on everytime you launch skyrim? if so this is the mod for, replaces the boring default skyrim menu with a something more lewd and naughty, guaranteed to get you turned and set the mood for you dirty little modded skyrim playthrough.

    1026 downloads

    Submitted

  5. Merge alignment one click OSTIM SA

    Hello, here I will leave the program I created to generate a consistent merge between various "alignment.json" files. It is very easy to use and installs just like a mod so that you can have it handy in your mod list. By itself, it doesn't do anything; you need to follow some steps to make it work. Here is how to do it.
     
    To start, you need to enter the program. It's easy, just go to the mod you installed, and inside there will be an .exe file. Run it. There is also a .pyw version for enthusiasts who want to modify it or read how the code works.  
     

     
     
     
     
    The first is knowing where to place this file. It should be on your PC, specifically in "%USERPROFILE%\Documents\My Games\Skyrim Special Edition\OStim". There, you will have two .json files, but the important one is "alignment.json".
     
    In my case, the location of the "alignment.json" file is "C:\Users\5652156\OneDrive\Documentos\My Games\Skyrim Special Edition\OStim".
     
    Remember this: if you receive an "alignment.json" file from a friend or someone else, and you know it works and want to add the code to yours, first you need to paste it into the application's folder, overwriting what is there, and then run the program as shown in the GIF.
     
     
     
     

     
     
    You can use multiple programs available on the internet to do the merge. There is one called OStimSA Alignment Tool, it looks good and is created by SimonPhil, but I still don't understand how to use it. There are also different online programs that do the same, but you have to move the files yourself, such as json-merge. With that, you should be all set.
     
     
    OK, this part is important. Wait... yes, wait. It seems that OStim takes some time to associate the alignments, and maybe the first time you open the game after all this, they might not be aligned. Therefore, after restarting the game, they will associate correctly. It's an OStim issue, and there's not much I can do about it. Thank you, everyone 🐈.
     
     
    --------------------------------------------------------------------------------------------------------------------------------------------------------------------------
     
    For those who know some Python, this is the inside of the program. It's basically the only thing it has. It's simple and has some comments. If you can improve it, let me know. Thanks.
     
    import json import tkinter as tk from tkinter import filedialog, messagebox import os def merge_json_files(default_file_path, selected_file_path): try: # Load data from the default JSON file with open(default_file_path, 'r') as default_file: default_data = json.load(default_file) # Load data from the selected JSON file with open(selected_file_path, 'r') as selected_file: selected_data = json.load(selected_file) # Merge selected_data into default_data (keep existing data in default_data) merge_dicts(default_data, selected_data) # Write the merged data back to the selected file respecting original format with open(selected_file_path, 'w') as selected_file: json.dump(default_data, selected_file, indent=2) # Dump merged data with original format messagebox.showinfo("Success", "The files have been successfully merged! you can close it now 🐈") cubo.config(bg="green") # Change the color of the cube to green except Exception as e: messagebox.showerror("Error", f"An error occurred: {str(e)}") def merge_dicts(dict1, dict2): """ Merge two dictionaries recursively """ for key, value in dict2.items(): if key in dict1 and isinstance(dict1[key], dict) and isinstance(value, dict): merge_dicts(dict1[key], value) else: dict1[key] = value def select_file(): file_path = filedialog.askopenfilename(filetypes=[("JSON files", "*.json")]) if file_path: file_name = os.path.basename(file_path) if file_name != "alignment.json": messagebox.showerror("Error", "The selected file must be named 'alignment.json'.") return default_file_path = os.path.join(os.path.dirname(__file__), "alignment.json") merge_json_files(default_file_path, file_path) # Set up the main window root = tk.Tk() root.title("Merge JSON Files") root.geometry("300x170") # Set window size to 300x170 pixels root.configure(bg="purple") # Set window background color to purple # Button to select the JSON file merge_button = tk.Button(root, text="Select alignment.json in OStim directory", command=select_file, bg="silver") merge_button.pack(pady=20) # Create the cube cubo = tk.Canvas(root, width=50, height=50, bg="red") cubo.pack(pady=10) # Run the application root.mainloop()  
     
    --------------------------------------------------------------------------------------------------------------------------------------------------------------------------
     
    "Here I'll leave the link to my other works if you'd like to take a look."
     
     Ostim SA port volumes
     
    FunnyBiz OSTIM SA first volume💎 PsycheAnimation OSTIM SA second volume💎 3jiou OSTIM SA Third volume💎 Nymras OSTIM SA COMPLET SE Fourth Volume 💎 Nymras OSTIM SA 0-3 SE Fifth Volume "ak Naked Defeat animation" 💎  
    Ostim and SL Custom Animation Volume "self-created animations"
     
    I haven't opened the ideas forum yet. When I have more volumes, I'll start asking🐈.  
    Tools for Ostim SA
     
    Merge alignment one click OSTIM SA🐱  
    Translations in multiple languages
     
    Buxom Wench Yuriana 1.5.6 BETA y Immersive Wenches 1.7 -fixes- mas Especial de Navidad 2023 Traducción Completa Español TODO🐱  
    Pandora + patch for specific mods
     
    CIWM Custom Idle WheelMenu SE Pandora Behavior Patch ESP-FE👌  
    Pandoraforge engine patch (still in progress) and manual method to merge ZAZ 8+ Pandora
     
    AnimForgePatcher ZAZ parche and more mods ("Program")🙏 Pandora ZAZ patch ("Manual method guide PDF, to be updated")🔨  
    Tools to mod and improve Skyrim
     
    SSE Engine Fixes - Full UP Config AE🌪️ Skyrim AI voice synthesizer program to add voices to mods and translate audio into multiple languages ("Still in progress 70%")🔨 Motion recorder for direct export to HKX ("Still in progress 💀 10%")🔨 Tool for exporting character models for 3D printing  ("Still in progress 30%")🔨  
     
    --------------------------------------------------------------------------------------------------------------------------------------------------------------------------
     
    I will be more active, creating patches, translations into multiple languages, programs, conversions from LE to AE, and in the future, robotics with Skyrim "a bit ambitious." Any requests or feedback will be read in the comments, and thank you for reading so much.
     
    I’m not looking for remuneration for this, I love mods and enjoy making the material available to everyone.
    But if you want, buy me a coffee ☕. God bless you. 
     
    If you'd like to support me even more across various areas such as additional animation packages not only for OStim, dialogue mods, programs, special requests, and see how I gradually expand into creating different articles related to Skyrim.
     
    here is my Patreon 🐱‍💻 Thank you very much in advance. I will respond to your requests as if my life depended on it 🐱‍👤.
     
          
     
    All my content will be free, allowing Patreon and Kofi followers to decide which package will be released every two weeks through voting. I'll also prioritize their requests. In the future, I'll create my own animation packages for SL and Ostim, where you can choose which animations to include. Although it's not open yet, I've already prepared the board for future contributions. You'll also be part of the robot creation project, which will eventually move to Kickstarter as it grows. Thank you very much, everyone!
    --------------------------------------------------------------------------------------------------------------------------------------------------------------------------
     
     

    3433 downloads

    Updated

  6. OC:s maid dress

    About
    Cute maidsy outfit I cooked up recently, enjoy.
     
    gifs Catwalk/dance:
    https://imgur.com/a/HzZbDhX
     
     
    Requires
    CBBE 3BA
    HDT SMP
     
    Permissions
    You MAY use this outfit in mods uploaded to LoversLab (just credit me), as long as they aren't modders resources or packs/compilations
    You MAY convert this outfit to other body types and reupload to LoversLab, as well as adapt it to work in frameworks such as DD and reupload to LoversLab.
    You MAY NOT upload this mod or parts of it to other sites.
    Retexturing is a grey area, PM me and ask - and if you want to use it in your mod and are unsure in about above permissions in general, just PM.

    2566 downloads

    Updated

  7. SexLab Confabulation OStim Conversion

    Rudimentary OStim Standalone conversion SexLab Confabulation by Narcolepsy. Original mod is required.
     
    I have asked for permissions, but with the author rather inactive and no updates to the original mod since 2020, and complying with the other rules listed in the original page's permissions section, I have decided to release this. I will take this down upon request.
     
    Refer to the original post and its blog for all the details.
     
    Confabulation adds lots of sex-related content to many quests, as well as expanding vanilla quests to involve more sexual content, similar to SexLab Solutions. Confabulation focuses on three main quest lines, the Companions, the Thieves Guild and the Dark Brotherhood, adding sexual content throughout and after the main questlines. It also adds lots of other content all around the place as well.
     
    Notes:
    All creature content has been disabled. In most cases, no scene will play and the game would probably act as if the option was never chosen. Some other oddities may occur. I recommend to disable all the creature content anyway. Due to the vast amount of content, I have not been able to test and try every quest and feature. Let me know which quests/ parts do not function correctly and I will try to fix them! I have played through the three main quest lines, and all function as intended. (1.2.0) There is now a patch for both OStim and SexLab, all human scenes are controlled by OStim and the creature scenes are done by SexLab. I HAVE NOT TESTED THIS AS I DO NOT HAVE A SETUP TO DO SO. In theory it just works, let me know if it doesn't. THIS VERSION REQUIRES SEXLAB AND THE ORIGINAL MOD, THIS ONLY REPLACES A FEW SCRIPTS. THIS VERSION REQUIRES THE HOTFIX FROM THE ORIGINAL PAGE.  
    Requirements:
    OStim Standalone SexLab Confabulation (Don't install the hotfix, it has been included) Fuz Ro D-oh Backported Extended ESL Support (probably, if you are not on AE 1.6.1170)  
    Couple of random patches have also been included. They should be obvious from the file name. If any SexLab users are viewing this, these should work fine with the original version too, as they are just additional ESLs, and don't overwrite any scripts or the original ESP. Don't download/ install them if you don't have the mod it patches:
    Destroy the Dark Brotherhood Quest Expansion Modpocalypse - All NPCs USSEP (Not required, just forwards some grammatical changes) Various Dialogue Tags (Removes the SexLab requirement from the dialogue tag ESP)  
    Recommended:
    Various Dialogue Tags to see what lines this mod adds. Let this overwrite everything else. These MCM settings:  
    Credits:
    Narcolepsy for SexLab Confabulation OStim community for OStim Standalone The various mod authors I've made patches for  
    Support:
    I do intend to maintain and upkeep this mod, and any others made by me, until the OStim community eventually remake their mod again or something...
    I check each of my support threads often and offer support for all of my mods. I also check DMs on this site. If you would like to, consider supporting me (Kofi).
     
    Closing notes:
    Apologies for the screenshot spam - I wish I could annotate images like the Nexus - (most of my testing was done with the Companions questline - hosting a massive orgy at the end of the questline is certainly a feature that has been missing (I am aware the scenes do not align with the text being said, I might do something about it one day, but I'll give you guys this for the time being)). Content is definitely slowing down - most of the key mods have been ported at this point. I still have plenty on my list, but WuWa is a bit too addicting...
     
    Post any problems with specific dialogue options/ quests. I have not tested them all, but am confident that enough of the mod works (thanks again to Narcolepsy for the mod and the easier path to conversion to OStim).

    12520 downloads

    Updated

  8. Shadowmans NPCs 53 - Delphine Humiliated- Sexlab

    A small mod about Delphine allowing you to dominate her. 271 lines of dialogue.
     
    You can make her kiss your feet, pee on her, shit on her face, and start anal/ blowjob/ vaginal sex scenes.
     
    Zaz is a soft/optional requirement for pee.
     
    Credits: Animations by BakaFactory, Billyy, Anubs and Tepi included.
     
    The audio is not included here. Most people know why.
     
    Video preview here: https://drive.google.com/file/d/1TCVmKJqajvrUROC0j0hawbmO2GlufznA/view?usp=drive_link

    6877 downloads

    Updated

  9. No Death Port Apocrypha

    This will prevent the death port in Apocrypha.
    So if Defeat kicks in, you remain in Apocrypha, what triggers the defeat event on the right place.
    (see screens)
     
    It's an addon of Dibella's Secret No2, part of Harvesting Adventures.
     
     
     
    You may need to remove the blessing No2 on the first encounter with Miraak, where he kicks you out of the dungeon.
    Did not test, but it's very likely.
    Reread book Dibella No2 to remove the blessing.

    1016 downloads

    Submitted

  10. TBD Bodyslide Captured Dreams Piercings

    Description,
    This is a Touched by Dibella Bodyslide for the chastity piercings in Captured Dreams,
    https://www.loverslab.com/files/file/27720-captured-dreams-resored-june-23-2023/
     
    The piercings have good weight paints so as too be appreciated in many poses, the actual piercing set without the locking shield can be used during sex animations and has appropriate pussy weight paints so when the lips spread the piercing will move correctly with the animation.  Unlike the original mod these have 0 and 1 weights, allowing for a wide variety of bodies from 0-100 weight.
     
    Captured Dreams, is a Devious Devices story mod.
    The piercings themselves are a set of rings, that when paired with a locking bar restrict vaginal access, and can be used to lock a vaginal plug in place.
    If you are familiar with Devious Devices Integration than you understand how chastity belts work, understand that these piercings with a locking bar are functional the same.
    I have tested these in game and yes they function just fine in SkyrimSE.
     
    I have put some effort into restoring Captured Dreams shop, you can find current updated ESP on its comment pages, just look for my own comments.
     
    This version supports Special Edition and Higher.
     
    This is a working version of Captured Dreams, that includes the fixes needed for Chastity Piercings to work correctly on Touched by Dibella Bodies.
    Includes a lot of dialogue corrections most of which are detailed in my comments of the Captured Dreams Restored link above.
    Captured Dreams.7z

    1198 downloads

    Updated

  11. Plug-And-Play Heels Sound Devious Device Exceptions List

    Description of original mod,
    The mod, "Plug-And-Play Heels Sound"
    https://www.nexusmods.com/skyrimspecialedition/mods/80836?tab=posts&BH=4
    The mod provides high heel sound to all Nio-Override Offset shoes, including those that have their own sounds, this means when the player uses Pony Boots instead of having what sounds like a shoed horse moving you will have high heel footstep sounds.
    Plug an Play Heels Sound is quite a nice simple mod that quickly covers a wide variety of mods that do not include proper footstep sounds.  It is also quite nice that no patching is required to quickly have proper sounds for all footwear that is considered a Heeled shoe/boot,
     
    Description of Modification,
    However this modification will quickly exempt the following mods from being patched by the heels sounds,
    Devious Devices Integration,
    Devious Devices Assets,
    Devious Devices Expansion,
    Captured Dreams,
     
    You are not required to have all the listed mods in my exceptions list here, so not having Captured Dreams in your Load Order will not effect your game in any negative way, it will simply be ignored until such time as you actually install Captured Dreams.
    Since Devious Devices main mods all have their own unique footstep sounds, if you do not exempt them in some way from "Plug an Play Heels Sound" than your unique sounds will be overwriten, so this exempts these mods entirely.
     
    When the player has the modification to the exclusions list provided here none of the OFFSETs from those mods will use the Plug an Play method and instead use the footstep sounds provided in their original ESP/ESM.  
     
    Installation,
    Really easy, just overwrite the original mod with this file, even putting it directly into the original mods virtual folders if you are using a mod manager such as Mod Organizer,

    1213 downloads

    Updated

  12. TBD SMP - Equipable Nipples

    Info
    A pack of 4 types of equipable nipples.  Sunken nipples, huge hentai-style puffy nipples, dick nipples, and more realistic huge fat nipples.  They each are available in three equipment slots: 48, 56, and 60.  There are unique texture folders for every base-game race, for compatibility with any race-specific texture mods.
     
    The sunken nipples have a `Nipple Harden` slider that makes the nipple pop out slightly.  Highly recommended that you set `NipplesSmall` to at least 150% on the body or clothes you intend to use this with.
    The dick nipples have a `Nipple Harden` slider to go from regular-looking nipple to dicks. Due to the base normal map not looking perfect for the erect dick nipples, there is an additional type that is locked to erect dicks, with its own normal map.
     
    There is a download for a seamless texture tool.  The seamless texture tool has the same usage instructions as the original. It only requires Blender and an image editor that can open dds files, like Paint.net.
    The textures included in the Nord race's folders are the default, unedited nipple textures.  The texture tool must be used. If you aren't using a race-specific textures mod, all of the human/elf textures can be the same files copied over.
     
    Elin version available as separate download.
     
    2.0
    Now includes additional items for leaking milk and cum, for these nipples and the base Touched By Dibella body's nipples.  These items also use slots 48, 56, and 60.
     
    Install
    Activate in mod manager of choice or manually extract to Data folder.
    Build meshes in BodySlide, "outfits" named the with same scheme as this file. Filter the Bodyslide list with "nipples".
    Create textures using the texture tool.
     
    Credits
    Touched by Dibella: Themilkdrinker
    Original nipples mesh and textures: Crute
    Milk and cum resource: Miki3dx
    Thicc nipple mesh and textures: Meipe

    7801 downloads

    Updated

  13. Vanilla Footwear - Sexlab "No Strip" Keyword mod for High Heeled Vanilla shoes replacers

    Description:
    Mod adds Keyword, "Sexlab - No Strip" too all non-enchanted vanilla game footwear, in base game and DLC.
    Said Keyword will also exist on all vanilla non-enchanted footwear that the player then enchants.
    Keyword applies to both sexes of footwear.
     
    WHY?
    During Sexlab events actors with high heels must be accounted for,
    however even with "remove Nio-Override Offsets" enabled there is still an issue.
    IF an actors footwear is removed it can happen after "remove Nio-Override Offsets" command has run, 
    Example, actors perform ForePlay and then Sex.
    During Foreplay actors keep heels and Nio Override Offsets are removed,
    During Sex the Heels come off and that tells Racemenu to remove Nio-Override Offsets.
    The result is "Nio-Override Offsets" has been removed twice sinking effected actors into the floor.
    This can only be resolved by end-user making a hard save and reloading the game.
    There are plenty of mods that this situation can occur outside of the player setting use Foreplay option, however I cannot know them all.
    There are lots of situations where sex can happen with actors that are outside of players command,
    Examples, Random Sex, Spectator Ultra, Scent of Sex, quite a lot of mods fit this scenario
    The issues on handling High Heels become more prevalent in games where many more actors can have them outside the scope of the player character and followers,
    This greatly compounds the issue's.
     
    The solution,
    The original solution to the problem as presented in Sexlab's MCM menu is as follows,
    Open Sexlab MCM, go to each actor with High Heels and manually apply either of the following options,
    1) Remove Item, or 2) No-Strip
    This requires the player in-game to manually edit each actor with High Heels, not so bad if you only have to do so for player and/or follower.
    Now that end-user has many options of Vanilla Footwear Replacers that swap female shoes for heels however it would be quite tedious to do so for every single female you come across in the game and given that with certain mods these actors will be randomly engaging in sex outside of the players control it is quite likely to see gross issues with alignment if the player does not do something about it.
    Note That, the option to add Keyword, "Remove-Item" does not currently exist in Sexlab.  So this means we cannot easily force strip all actors wearing heels or shoes at this time without making use of Sexlab MCM menu on all actors player meets in game one by one.
    Note as far as I am aware there is no other mod that handles this in a way that is a convinent solution for end-user.
     
    How to Fix,
    First we have to apply "Sexlab-No Strip" too all the vanilla footwear that has been changed to a High Heel, this mod does this for all vanilla footwear.
    Second, we apply "Remove Nio-Override Offsets" in Sexlab MCM,
    Third, We apply "Even Actors Height"
     
    Expected results,
    All humaniod actors engaging in sex with one or more actors wearing heels now no longer have alignment issues.
    An this can happen on random NPC's, resulting being that all random sex acts performed by NPC's that player has no control over will not have alignment issues and thus do not need the players involvement to correct said alignment issue because it now no longer happens.
    Example, player can now encounter mass orgies and all actors have proper alignment even if said actor wears high heels.
    This is the fastest way too a solution currently and involves the least amount of work for the end-user.
     
    Dont have a mod that makes all the vanilla footwear into high heeled versions?
    https://www.loverslab.com/files/file/33614-tbd-vanilla-shoes-real-high-heels-replacer-bodyslide/
    of course the best use case for this modification is when there are actors that have heels,
     
     
    Notes about the ESP,
    Need Sexlab,
    Dawnguard,
    Dragonborn
    Possibly Harthfire
    Unofficial Patch
     
    Also this was made with the vanilla games Survival mode in place, although it will work with backported 1.5.97 best of both worlds which is the version of the game I am currently using.

    621 downloads

    Updated

  14. OSimpleDefeat - OStim Addon for Acheron

    Acheron based defeat mod with scenes provided by OStim Standalone. ESPFE.
     
    Description
     
    When fighting human enemies, you can be knocked down when you run out of HP (courtesy of Scrab's Acheron). You will then be processed by this mod. This mod now rolls several outcomes - events that can occur whilst you are knocked down, and a release event - how you will return to gameplay, rather than dying and reloading the save. The number of outcomes that can be rolled, the chance of another outcome and chances for each individual outcome/ release is fully configurable in the MCM.
     
    Surrender seems to be broken right now (v2.1.3).
     
    As of 2.1.3, there are only a few outcomes and release events. Any suggestions are welcome!
     
    Outcomes
    Robbed - enemies steal a random amount of gold from you.  Assaulted - Requires OStim Standalone  
    Releases
    None - you will stand up and return to combat after a "grace period" Slave auction - Requires Simple Slavery Plus Plus Bandit release event - Requires Death Alternative - Acheron edition  
    Mods that change enemy AI, aggression, combat states and hostility are currently likely to cause a CTD when OStim attempts to create a scene. Disable such mods if a crash occurs, and if it still crashes, then report the issue. I have attempted to add some methods to keep the actors in the scene out of combat in v2.0.0, seems to work fine.
     
    Make sure to read through this whole page before reporting any issues. Also read through the Acheron and OStim Standalone pages to understand how the two mods work. Alternative outcomes and resolutions can be suggested and I may try to implement them.
     
    Hostile actors will only assault you if they fulfil all of the following conditions:
    They fulfil the criteria determined in the MCM. It is not recommended to enable both gender assaults, due to a lack of animations for OStim. By default no aggressors are enabled, you must change this before playing. They are not in a defeated state themselves. After all, a lack of blood in the body probably creates some difficulties... They are alive, obviously. This is based on the Actor.IsAlive() check  
    Again, OStim Standalone doesn't have many non-consensual animations - I recommend Magink666's conversion of BakaFactory's SLAL Animations or FunnyBizness Animations. Or you can roleplay fully surrendered for your immersion.
     
    Hard Requirements:
    Acheron SkyUI for the MCM menu Powerofthree's Papyrus Extender Backported Extended ESL Support if you are not on Skyrim 1.6.1130 or above. Make sure to get the corresponding version of Acheron as well.  
    Soft Requirements:
    OStim Standalone - Optional toggle for auto mode and starting animations. Requires FunnyBizness Animations (they are the only animations tagged correctly) Simple Slavery Plus Plus - release to the Slave Auction. Death Alternative - Your Money or Your Life - release to DA's bandit quest. Remember to adjust the relative weighting accordingly in Acheron's MCM.  
    Recommended:
    NotificationLog to track messages from this mod Enable papyrus logging if you want to report problems Read this whole page - especially the important notes section.  
    Make sure that Consequences (and Acheron itself) are enabled in Acheron's MCM. If you use other Acheron defeat addons, remember to adjust the relative weighting accordingly.
     
    Files:
     
    Features:
    Full customization via MCM Multiple assaulters supported (up to 4 aggressors) Kill your assaulter to retrieve your gold. The assaulter is not tracked by a quest marker. Male PC supported  
    Important notes:
     
    Translations:
     
    Credits:
    Scrab for Acheron. Without them and their Acheron wiki, I would have no idea how to do any of this. Also thanks for Alternate Perspective. OStim community for OStim Standalone  
    All of the following for the their mods, which this mod links to: Hexbolt8 for Simple Slavery Plus Plus BralorMarr and Scrab for Death Alternative and Acheron - Your Money or Your Life respectively  
    All of the following for their script sources, which helped me work out how to write this script: Scrab for Yamete Kudasai Mister X for Simple Outcomes for Acheron
    Ponzipyramid for Practical Defeat
    Alex77r4 for Yamete REDUX
    Project OStim and Gerroth for ODefeat Reborn
     
    Support:
    I do intend to maintain and upkeep this mod, and any others made by me, until the OStim community eventually remake their mod again or something...
    I check each of my support threads often and offer support for all of my mods. I also check DMs on this site. If you would like to, consider supporting me (Kofi).
     
    Closing notes:
    The groundwork is now in place for easy/ quick expansion of outcomes and releases. More will be added over time.
     
    Want to reverse the roles, and dominate instead? Try OSimpleAssault, now with out of combat assaults.

    44872 downloads

    Updated

  15. OSimpleAssault - OStim Addon for Acheron

    Very simple OStim Standalone-based addon for Scrab's Acheron. ESPFE.
     
    First of a series of OStim "conversions". Adds a simple assault option to Acheron's Hunter's Pride menu. Enables the player to assault a defeated NPC.
    Version 2.0.0 allows the player to begin an struggle assault out of combat, defeating the actor if successful, courtesy of the Acheron Extension Library. This allows you to press a hotkey at an NPC and begin a struggle QTE, defeating them if you succeed. This is easier if the NPC is many levels lower than you, or if they are asleep. Added a confirmation menu as well, letting you consider your actions.
    Version 2.2.1 allows the player to tie up the defeated target. This requires ZaZ animation pack for the animation. There will be no animation played if this is not installed - the tie up will still work. The tie up keeps the target in place for a configurable amount of time. They can be interacted with through the Acheron defeated menu. Disclaimer: Starting an OStim scene after the tie up will remove the animation, but they will still be restrained on the spot for the duration specified. It is recommended to tie up as a last action.
     
    Player has full control of the scene (benefit of being OStim-based). Both male and female PC supported and any gender NPC can be assaulted (you have free choice after all).
     
    Assault is only going to proceed if:
    The player and target are both out of combat - this is automatically checked by the game. No other actors are added to the scene - they would not have been processed by this mod. This means you can only assault a single target - every scene started by this mod is 2P.  
    OStim Standalone doesn't have many non-consensual animations - I recommend Magink666's conversion of BakaFactory's SLAL Animations to get some (and other packs by them too). Or you can roleplay the target having fully surrendered for your immersion. NEW: FunnyBiz animations / Psyche animations look very promising, converted by anon202269.
     
    (v1.0.0) Relationship rank with victim is dropped to -4 after the assault. Version 1.0.0 was probably bugged and barely functioned. Removed download for this version.
    (v2.0.0) Added out of combat assaults. Optional relationship rank loss after assault. MCM to track actors you have assaulted (credits to OVirginity Reflowered). Confirmation of your choice now required, so you don't accidentally begin an assault.
    (v2.0.1) Script adjustment for out of combat assault.
    (v2.1.0) QTE for out of combat assaults can be optionally disabled.
     
    Requires:
    Acheron Acheron Extension Library OStim Standalone PapyrusUtils JContainers (thanks to Antico for finding this) All requirements to the mods above. Ensure that they are working independently before blaming this mod Backported Extended ESL Support if you are not on Skyrim 1.6.1130 or above. Make sure to also get the correct version of Acheron SkyUI for the MCM menu ZaZ animation pack for the tie up animations. This mod still works without this installed, but it is fine with OStim, so why not?  
    Usage:
     
    Important notes - read thoroughly before downloading and after problems arising:
     
    Credits:
    Scrab for Acheron and Acheron Extension Library. Without them and their Acheron wiki, I would have no idea how to do any of this. Also thanks for Alternate Perspective. OStim community for OStim Standalone Mister X for Simple Outcomes for Acheron. This is not an OStim conversion of their mod, but the scripts and files helped me work out how to make this. Aietos for OVirginity Reflowered, where I got the tracking script from.   
    Support:
    I do intend to maintain and upkeep this mod, and any others made by me, until the OStim community eventually remake their mod again or something...
    I check each of my support threads often and offer support for all of my mods. I also check DMs on this site. If you would like to, consider supporting me (Kofi).
     
    Closing notes:
    I have a whole bunch of ideas to expand this mod, and the gameplay of this in general.
    If you want your player character to be the one being assaulted instead, have a look at my other mod OSimpleDefeat, a new Defeat mod for OStim Standalone.
     

    26069 downloads

    Updated

  16. Golden Dwemer Pipeworks Redone - MNC+ABC Patch

    Does exactly what it says on the tin. Updates meshes to use textures from GDPR. Let me know If you find that I missed anything.
     
     
    Requires:
     
    Golden Dwemer Pipeworks Redone - Unofficial Update
    Dwemer Automatons - Golden Dwemer Pipeworks Redone Patch
     
    and
     
     

    779 downloads

    Updated

  17. Sisterhood of Dibella - OStim Conversion

    69th post (nice). With permissions from DeepBlueFrog, suggested by cowksullboy, I present to you an OStim conversion of The Sisterhood of Dibella.
     
    Refer to the original (LE) post for more details.
     
    Become the newest Sister in the Sisterhood of Dibella, and help the declining following restore their Goddess' name. Practice as much of the Dibellan Arts as you wish, with the full scene control capabilities of OStim. Should be functioning as intended based on my short playthroughs of both the original SexLab version and my conversion, without the need to wait 3 minutes for an animation to play.
     
    Requirements:
    OStim Standalone The Sisterhood of Dibella SE - follow the original posts' installation instructions. ZaZ Animation Pack - Original post says v7, everything seems to work fine with ZAP8+, which is already independent of OStim (ignoring the log messages) Fuz Ro D-oh Backported Extended ESL Support if you are not on Skyrim 1.6.1130 or above.  
    The addon is a standalone edit of JK's Temple of Dibella for the Sisterhood of Dibella, from the original post, cleaned to work with OStim.
     
    This mod must overwrite the original. Integrations with SD+ and SexLab Hormones has not been tested, and is probably broken and requires those mods to be converted to OStim too.
     
    Mini walkthrough:
     
    Credits:
    DeepBlueFrog for the original mod OStim community for OStim Standalone  
    Support:
    I do intend to maintain and upkeep this mod, and any others made by me, until the OStim community eventually remake their mod again or something...
    I check each of my support threads often and offer support for all of my mods. I also check DMs on this site. If you would like to, consider supporting me (Kofi).
     
    Closing notes:
    Yet another conversion finished (this was just waiting on permissions). More updates to my other mods before another conversion, probably. Apologies for doing the quest as a male character.....

    12376 downloads

    Updated

  18. State of Dress

    No longer maintained: Feel free to take source and make your own.
    Permissions:
    -Open
    Requirements:
    SKSE
    Address Library
    Racemenu
    PO3 papyrus extender
    Keyword Item Distributor
    MCM Helper
    PapyrusUtils - For miscUtil, not storage
    jContainers
     
     
    Supported:
    Sexlab
    Toys Framework
    Devious Devices
    ZazAnimation
    Bathing in Skyrim
    Dirt and Blood
    Slave Tats
    Sexlab cum overlays extended
    Bakas keywords - Either from downloading Bakas SLA or from using OSLAroused
     
     
    SKSE Source
     
     
    The future:
    I had some plans on adding more to SoD, like restrictive armor, health and shit like that. But I have decided that to try and make SoD more enticing, to leave the features as simply tracking details. All of my other ideas will be pushed to other mods. I will probably make a fomod and a few more KID along with more presets. Maybe refine the tracking some more, but thats gonna be it.
     
     
    State of Dress(SoD) provides extensive keywords to track the players current skin/dressed state and stores them in factions on the player and in jContainer values.
     
    Keywords:
    If you look in the ESP, there is now a overwhelming amount of keywords. For adding keywords, you don't need to care about 90% of them.
    KID allows for what I call presets, which is a single keyword that tells KID to attach other keywords to that object.
    What you need to know, is that there are 2 sections to the keywords: _SoD_Loc(Location) and _SoD_Cov(Coverage).
    _SoD_Loc is only for determining where a piece of armor is, this is not an indicator of whether or not the item covers skin.
    _SoD_Cov is for determining if something covers that area from sight. KID is setup to mark armor with a Coverage keywords Location equivalent.
     
    Preset keywords are so you only need to apply 1 keyword to an item, but can use more complex logic in papyrus without needing to keep track of 700 different keyword types, as you only need to look for the base keywords that KID will apply based on the preset. You can peruse the KID.inis to see all keyword placements.
     
    1.9 Presets:
    _SoD_{Cov or Loc}_Body_Full  - Cov Body's children, Fore arms, Shins
    _SoD_{Cov or Loc}_Body - Torso's children, Upper arms, Thighs
    _SoD_{Cov or Loc}_Torso - Top's children, Bottom's children, Belly
    _SoD_Cov_Bra - Breasts, nipples
    _SoD_Cov_Panties - Pussy, Ass
     
    _SoD_Uncovered - Chest, Pelvis
     
     
     
    Blocking keywords are to determine if something is blocking direct access to this region in conditions and papyrus. This does not mean it's unreachable, it just means someone would need to put the smallest bit of effort in reaching it. These do not contribute to body coverage:
    _SoD_Block_Ass
    _SoD_Block_Vaginal
    _SoD_Block_Dick
    _SoD_Block_Nipple
    _SoD_Block_Breasts
     
    Base keywords are the keywords you should be checking for in conditions and papyrus. All presets will result in some of these keywords ending up on armor:
    _SoD_Cov_Bra
    _SoD_Cov_Panties
    _SoD_{Cov or Loc}_Top
    _SoD_{Cov or Loc}_Top_Transparent
    _SoD_{Cov or Loc}_Hands_Transparent
    _SoD_{Cov or Loc}_Feet_Transparent
    _SoD_{Cov or Loc}_Bottom
    _SoD_{Cov or Loc}_Bottom_Transparent
    _SoD_{Cov or Loc}_Belly
    _SoD_{Cov or Loc}_UpperArm_{Left and RIght}
    _SoD_{Cov or Loc}_ForeArm_{Left and Right}
    _SoD_{Cov or Loc}_Thigh_{Left and Right}
    _SoD_{Cov or Loc}_Shin_{Left and Right}
     
    Bondage keywords are distributed to DD, Toys, and Zaz items for a single KW for all of them. It changes nothing, and only useful for only having a single dependency:
    _SoD_LocBondage_Eyes
    _SoD_LocBondage_Mouth
    _SoD_LocBondage_Anal
    _SoD_LocBondage_Vaginal
    _SoD_Bondage_KW
     
    _SoD_LocBondage_Body is unused
     
    It is important to remember that Location and Coverage keywords do NOT contribute to Charm or Erotic. You have complete control over when an item should be sexy or not via the Charming/Erotic/Fetish KWs. Just cause someone is wearing a bra, it does not mean its erotic. As it may be the ugliest thing you've ever seen.
     
     
    Covered - Little skin shown. Imagine having every item slot in TAWoBA equipped.
    Uncovered - Enough skin is shown that cum/dirt/tattoos could realistically be seen. Most, if any, tattoos don't have specific enough tags to do piece by piece basis, so SoD just generalizes.
    Scanty - Bra/Panties that don't provide coverage, but can still be considered clothing. Thongs, that kind of thing.
    Nude - There is nearly no clothing worn. Does NOT mean that nipples/pussy/ass are accessible. Look for blocking KW for that kind of thing. For instance, wearing pasties will still be considered nude.
     
     
    General:
    SoD tracks the player by default, but tracks any actor with the _SoD_ActorTrackerSpellSPID applied to them.
    (Game.getFormFromFile(0x0DBC, "State of Dress.esp") as Spell)
     
    Whenever an actors equip state has finished updating, it will send the event "SoD.stateUpdate" with the actor that was updated. 
    You can check when the last time an actor was updated by
    jMap.getFlt(getStats(akActor), "lastUpdate")  
    jContainer keys:
    All stats are stored in a master container which can be retrieved using
    int function getStats(form akActor) int masterList = JFormDB.getObj(akActor, ".sod.stats") if !masterList return -1 endif return masterList endfunction Dirt values from 0 to 3
    jMap.getInt(getStats(akActor), "Dirt")  
     
    Clothing is stored in a storage value per body area
    Body areas:
    Head
    Body
    Hands
    Feet
    jMap.getInt(getStats(akActor), "{Body area}") Body Values: 2 - Fully covered 1 - Uncovered: Breast and pussy covered. So wearing bikini, or underwear. 0 - Nude -1 - Transparent - Note: This will be scanty in the future, as with the new KWs there is no need to differentiate between opaque and transparent -2 - Tits out -3 - Pussy free use       Lewdness values: Based on the clothing worn that has the charming or erotic keywords, the player will have an erotic and charm value. The intended use of Erotic is for whether an npc would want to fuck the player, the intended use of charm is to have NPC's respect the player. High erotic and low charm, for instance, could be used as a reference to tell if an NPC would rape the player.  jMap.getInt(getStats(akActor), "Erotic") jMap.getInt(getStats(akActor), "Charm")  
    Bondage Values: SoD checks for bondage keywords from toys/DD and stores a few of them. jMap.getInt(getStats(akActor), "bondage.vaginal") jMap.getInt(getStats(akActor), "bondage.anal") jMap.getInt(getStats(akActor), "bondage.oral") jMap.getInt(getStats(akActor), "bondage")  
    Cum Values: SoD does not have an update timer, it only updates values as needed through PO3 functions and supported events. Due to this it does track cum, but realtime sexlab cum tracking requires the add/clear cum mod events. SCOE send them, and maaaaybe SLP+? Toys realtime tracking will come the next toys update. WIthout the supported events, the cum will not be accurate. jMap.getInt(jStats, "cumOral") jMap.getInt(jStats, "cumAnal") jMap.getInt(jStats, "cumVaginal")  
     
    Every time any value is changed, SoD sends out the following event:
    RegisterForModEvent("SoD.stateUpdate", "equipStateChanged") event equipStateChanged(Form actorForm) if actorForm Actor akActor = actorForm as Actor ;code endif endevent  

     

    23393 downloads

    Updated

  19. AA-LL 3BA bodyslide preset

    My custom 3ba bodyslide preset fo SSE. It uses a broader weight scale for more visible morph differences between weights to have more body diversity in game without having to set-up multiple bodies. The bulk of npc's range closer to weight 6 with few being below weight 3 or above weight 8 so the few "thin/thick-er" npc's will stand out a little more.
     
    Requires 3ba, Bodyslide and all their requirements. This doesn't include a refitter you'll have to batch bake whatever armors you want to work with this in outfit studio. I cannot provide the face preset of the elf in the screenshot that files been lost with the death of an old drive. (to get the same stomach/breast shading effects as the screenshot use BnP skin with "big boobs" and "chubby" as your settings mid install.)

    485 downloads

    Submitted

  20. TBD SE - Futanari Balls Lover

    Info:
    A pair of penises for Touched By Dibella, one human and one horse, with an emphasis on the balls.  These are pseudo-vaginaless, in that the vagina is completely covered by the penises' perineum.
     
    Ludicrously huge balls, small balls, uniballs, saggy balls, tilted testicles, saggy sack skin, and everything in between.  Includes the TRX Futanari pubic hairs and a wet glans for the human penis.  Both penises share UV maps and sliders (the human penis has a slider to become horse-shaped), allowing for further customization and hybridization.
     
    Sliders are organized into categories, to keep them more organized and easier to keep track of.  Includes a couple of custom sliders I've made for the TBD body (because I can't be arsed to remove them). There is a block of "Smooth" sliders, that are meant to be used with the "Chewing Gum" slider to smooth out the sagging skin, but can also be used without it to further customize the shape of the balls.
     
    The texture tools include many options for both styles of penis.
    Human:
    Two diffuse texture options. One "regular" and one with a pink glans. Four normal map options. Regular rough and smooth, with veiny versions of both. Horse:
    Six diffuse texture options. Mottled penis, solid-tone penis, and fully-bare penis, with grey-black and skin tone versions of each.  
    The texture folders in the mod only include small placeholder textures.  The texture tool must be used.  The instructions are the same as the original.  Blender and an image editor that can handle png and dds files are required.  If you can not use the tools, just ask in the thread and someone will probably patch your textures for you.  Be very specific about your textures, especially if you are using something with a fomod installer or which can have big changes between versions (like Bits and Pieces).
     
    The mesh is set to use the same SMP physics xml as my other uploads, but will work with any other schlong physics xml.  Just open the nif in Nifskope and rename the xml to MaleGenitals.xml, or create a copy of your MaleGenitals.xml and rename the copy to 3BSGenitals.xml.
     
    Elin compatible version is in a separate download.
     
    The weighting on the back-base of the balls is not perfect, if anyone can improve it, they are welcome to do so and I'll update the upload.
     
    Install:
    Activate in mod manager of choice or manually extract to Data folder.
    Create textures using the texture tool.  Place textures in this mod's race folders.
    Build mesh in BodySlide.  Filter outfit names for "Balls".
     
    Credits:
    TRX Futanari Addon: TRX_Trixter
    Touched By Dibella: Themilkdrinker
    Schlongs of Skyrim: VectorPlexus, Smurf, b3lisario
    Original penises: Meipe

    4104 downloads

    Submitted

  21. Immersive Hair Growth and Styling SSE (YPS Devious & Immersive Fashion 2020-05-09)

    Immersive Makeup, Piercings, Hair Growth, Fashion and Styling
    ( = Yolie’s Piercing System, YPS)
     
    SSE Version
     
     
    SINCE 2023-05-06 LE and SE VERSION HAVE BEEN MERGED
     
    The downloads in the download section here are OBSOLETE.
     
    DOWNLOADS OF NEW VERSIONS (6.3.1 and above) FOR BOTH LE AND SE
    ARE NOW EXCLUSIVELY AVAILABLE ON THE LE VERSION SITE.
     
     
    Comments in the feedback thread are preserved for history. If you have issues with the mod (including it's SE version), please post on the LE thread.
     

    55383 downloads

    Updated

  22. PlayerDanceDawnguard

    a less bloody (or more bloody ?) way to destroy the Dawnguard.
     
    What it does.
    fixes some glitches of TDF Prostutution (similar to the TDF fix). This is needed to have the arousing Player Dance working in Dawnguard.
    Find it on the Harvesting Adventures page.
     
    Why a new mod.
    Well this one adds another very special spell.
    Similar to arousing Player Dance but it changes the quest. Only Isram needs to die. It's quite possible, that he will be killed by his fellows.
     
    So, the dance of the player makes the Dawnguards very friendly, even Isram. They may ask you for favors etc. They will be pseudo vampires (did not change race or add the keyword via quest. But they react similiar.
    To finish the destroy Dawnguard quest, Isram must die. If you are lucky, all the others survive. Can be followers, train you and so on, as you have choosen the non Vamp way.
     
    Hint
    sneak in the main hall and get close to the leaders. The closer you get, the more leaders will survive.
     
    I post this as separate mod, as it's quite special. 
    Needs arousing player dance and it's depencies.
     
    https://www.loverslab.com/files/file/20879-beware-of-the-eggs/
     
     
     

    218 downloads

    Updated

  23. Mod-Patch for compatibility between SGO4IF and P.A.I.A.

    English is not my first language! All text was translated with the help of DeepL. I would be grateful for your understanding.
     
     About 
     
     This is a small mod written to provide compatibility between “SoulGem Oven 4: Integration Fork” and “P.A.I.A (Pregnancy and Inflation animations)”.
     In short, it adds a new condition to run the P.A.I.A animation in Open Animation Replacer and based on the SGO4 data it provides the necessary conditions to do so. Only works with the main female character!
     
    PS: I'm just trying my hand at modding. This is my first mod that I decided to practice on. I hope I did it well enough. If you encounter any problems, be sure to post them!
     
     
     Requirements
     
    SoulGem Oven 4: Integration Fork and all its requirements. P.A.I.A (Pregnancy and Inflation animations) and all its requirements. Open Animation Replacer (included in the P.A.I.A requirements as an option).  
     
     I know that P.A.I.A can work with OAR and DAR, but I made only OAR support. Keep this in mind when you install this mod! 
     (If someone asks me, I can try to work with DAR too, but no promises).
     
     
     Installation
     
     Just drop the contents of the archive into your game folder. It's better to use MO or its alternative.
     
     
     Configuration
     
     In the configs folder you can find the file SerM_SGO4_PAIA_Integration.json.
     By opening it you can configure the following values with which my mod works:
     
     CheckDelay - the time (in seconds) after which the mod checks the necessary conditions to enable the animation. (Default: 10.0)  DebugMode - you can enter 1 or 0. 1: enables debug mode, 0: disables. When debug is enabled, you will receive debug messages in the console. (Default: 0)  RequireGemsForInflationStatus - how full the character's belly must be for the animation trigger condition to work. 0 is empty, 1 is the maximum. (Default: 0.5)  
     Be careful when editing the json file. Change only numeric values, otherwise you may break the mod.
     
    ------------------------------------------------------------
     
     Many thanks to DarkBlade13 for your support in my endeavors!
     

    2592 downloads

    Updated

  24. Superb Serana II - CoTR - High Poly - 3BA - ESL flagged ESP

    Serana Replacer Made With CoTR High Poly


    Body: 3BA
    Preset: My Sinful Body
    Mesh/Textures: COTR Adapted - BNP Textures.
    High Poly Mesh Is High Poly COTR! 

    Requirements (KS Hair):
    None.

    Requirements (SMP Hair)
    HDT-SMP Racemenu Hair or Wigs - Xing - Dint999 - Fuse00 - HHairstyles - KS - HG - SG - NO RING Version (Off-Site Requirement)
    (Fomod Recommended - Only Need Wigs. Its also recommended to use Bodyslide and build the wigs to fit 3BA bodies (Updated 3BAV2 BodySlide Files For These Wigs Can Be Found : HERE (Off-Site Requirement)


    Download one main file,  Install with your favorite mod manager. 

    Optional tattoo patch works with either version, just install and load after the main file.  



    Credits:
    Racemenu
    CBBE
    COtR - HQ Characters creation addon for RM
    Community Overlays 1-3
    CN's Fantasy and Demonic Eyes SE with optional Charmers of the Reach (CotR) Patch
    CBBE 3BA (3BBB)
    My Sinful Body - CBBE 3BA Bodyslide Preset
    KS Hairdo's
    COTR NECK SEAM FIXES 
    KS Hairdos Salt and Wind
    HDT-SMP Racemenu Hair or Wigs - Xing - Dint999 - Fuse00 - HHairstyles - KS - HG - SG - NO RING Version
    BNP - Female Skin
    BNP - Teeth Overhaul
    BNP - COTR Teeth Overhaul
    High Poly COTR

    509 downloads

    Submitted

  25. SLEN FG Patch

    As I got SL and Flowergirls installed, I often had conflicting animations, especially the spouse wake up.
    The one triggered by FG got interupted by SLEN pleasent surprize.
    So I patched this.
     
    Needs SLEN (Sexlab Eager NPC's) and Flowergirls obviously as well as Sexlab.

    556 downloads

    Submitted


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