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my skyrim just CTD when starting new games but not instantly i having a really lag on bethesda game studios on intro after that CTD could anyone help? i just install sexlab framework after that my skyrim went CTD on new games but if i disabled sexlab framework my skyrim working perfectly fine.
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View File MyBugs... The Race ---THIS IS NOT A PLAYABLE RACE--- just a framework to create fairies in game Followers are included and can be found through out the lands You've seen them bugging around the weeds and flowers throughout Tamriel, you've caught them and ate them and gazed at them as you zoomed in (i knew you would) well now they have a meaning, kind of... the story: As the Dovahkiin walks along the path to Windhelm catching little fairies to eat he notices over the rocks a magical battle taking place. Upon closer he looks and notices its the fairies battling each other, great explosions and electrifying flashes keeping him a gazed. He tries to capture one as it dies but the tiny sexy creature disappears within seconds so he then tries to attack one hoping to catch it fast enough but then finds out they are too powerful as he gets bombarded by 4 of them sending his body up to the clouds in a ragdoll body flip flop plummeting to his death. Later that night giving up on capturing one of the fairies the Dovahkiin sees captured fairies in cages along the paths but of course they just grimly speak, wanting nothing to do with him. This makes him sad so after a few minutes of watching them just sit there doing nothing in their tiny over sized cages with a few fur pelts for bedding he walks off. The Dovahkiin sees another battle and this time he gets closer and waits for one to die, "FINALLY!" he yells and frantically runs to capture one. "got it!" he gasp then tries to eat her but she cries because these are not the same bugs one sees flying around the flowers of Tamriel. So after looting the gorgeous creature she disappears and the Dovahkiin is back to his mindlessly wondering around looking for that follower from the mod he just installed. "WAIT! whats this?" next to the path he sees a fairy alone, fluttering around in circles because the creator cant make AI packages for crap so he speaks to him and the fairy offers his services to battle with him. So the Dovahkiin excitedly accepts and they skip through the tulips together. the prologue: MyBugs are sexy fairies that flutter around the floral of Tamriel, they have split into two factions fighting each other over power. They like to tease and show off but when they are fighting they have a powerful cast of flames or static shock. It is said they carry a great amount of septims but one has to be quick to catch them as they disappear with in seconds after death. you must install both files... I created this mod couple years ago then released at The Nexus, was trying to find an animator that would partner up with some ideas and work on some tweaks to use SexLab as the fairies use their own race and animations then once the NSFW version was ready i would release here on LoversLab but that has not happened so i am releasing it now. this mod goes good with MyBugs... NSFW Moths and Butterflies Submitter Psycho_Bill Submitted 05/21/2023 Category Regular Mods Requires Regular Edition Compatible
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I have two mods that have a room bug. One of them doesn't let my follower inside until they run outside like 6x times and suddenly appear in room randomly when I dismiss them. Been using My Home is Your home MHIYH mod for her to stay with me. Another mod has two cells, one tunnel and a Hall. Once I enter the hall my followers or literally any npc like Serana won't follow me out or leave the place when I dismiss them. Can someone fix the bug? I can't use CK
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Hey everyone! I have modded Skyrim before which seemed like a piece of cake compared to FO4 xD. Regardless, I wanted to try out Fallout 4 after watching the new show but decided not to update it because I feared it might break other mods or make them incompatible. Anyway, my game version is v1.10.980, It showed me errors regarding LLFP so I went ahead and got the v48 version which seemed to fix the issue. I have also tried to reinstall LooksMenu from Nexus and tried the current version and the previous version which still didn't fix my problem. Thanks! -alxfr **UPDATE**: My issue was fixed after downgrading to 1.10.163 or the last update for the Legacy/Last-gen version. If you don't want to downgrade, WAIT FOR THE NEW VERSION OF AAF THEY'RE WORKING ON IT. But other than that, v1.10.163 works fine, no major issues regarding the mods.
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I don't know exactly when it started to happen, but my mods that i had installed started to look like the pic bellow. Any suggestions how to fix? After alternating between the versions of the swimsuit, it stays the same but it appears the shadow of the alternate version of it
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So I have been battling invisible werewolf syndrome and I have exhausted all advice I've found through google. I have no idea what's happening, so I can't seem to fix it. The mods I have that deal with werewolves are as follows... Immersive Creatures Immersive World Encounters Creature Framework More Nasty Critters Moonlight Tales Diverse Werewolves Collection Also, I assume Schlongs of Skyrim and Hoodies have some part to play here because the werewolves aren't ENTIRELY invisible. I get a dingus, and one eye that's missing a texture (purple) floating around. And of course, the Bashed Patch Now here's the weird thing...If I spawn in a werewolf using the console, some of them show up just fine...save for the left-eye texture being wonky. It seems like any that have this issue are the vanilla werewolves. Beyond that, if I transform my character into a werewolf, he is also invisible. I've tried re-installing mods, rearranging mods in the load order, rearranging mods in the left panel of MO2, going into the CK to make sure the armor addons are correctly assigned....I've tried disabling werewolves in the creature framework MCM, disabling the extra features in Moonlight tales MCM, unpacking the textures from the mod BSAs so they're sure to overwrite.... NOTHING is working! What am I missing? Does anyone have even the faintest idea of what could be going wrong, or how it can be fixed? Aldo for anyone who simply must see the entirety of my load order..... I've been going through it on this, so I'm fairly certain that seeing my entire modlist isn't going to reveal much more than I've stated, but I could be wrong.
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I have a problem that has been discussed several times here. Briarhearts are always naked and when they have their briar hearts looted once they're dead, their balls disappear leaving a patch of emptiness in their crotch. I cannot apply the various fixes published here. SoS MCM config doesn't recognize the armor/body briarhearts are wearing so the revealing check is disabled because it believes no armor is equipped. Tried de-schlongifying the briarheart. It changed his body to the one with bulged undies which would be fine for me, but looting the heart causes the body part to disappear again. No go. I made sure in mod organizer all bodies and skeletons from XPMSE overwrite those from SoS. Tough luck. I tried to remove the body/armor the briarheart is wearing by console and replace it with the vanilla one. But as soon as it is removed is re equipped. The item ID from showinventory probes the current armor is the naked skin from SoS. My current load order. I'd like to know if it's possible to exclude briarhearts from SoS, either by config or by another plugin. If this issue cannot be solved in SoS LE, then I'd like to know if there's another plugin that does the same as SoS. Or you can tell me to deal with it and carry on because there is no solution in SoS for Skyrim LE. Thanks in advance.
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Been having lighting troubles on my skyrim PC and NPCs feet, and have no idea why. Seems like the way the feet are lit up is inverted, and I can't for the life of me figure out what's causing the issue. Think it could be related to Sandow Plus Plus (changes normals based on body weight) but I love that mod and would prefer not to lose it. I'm using BnP Female as installed, unmodified, and late in the load order in Mod Organizer, so I have no idea what might be causing it. Any advice? EDIT; SOLVED THE PROBLEM! The texture issue you can see there is caused by missing normal maps, in this case, the femalebody_1_msn.dds file. In this specific instance, there's a lot of mods at play. The Sandow Plus Plus mod was ensuring that a different normal map was being used on the body based on the weight slider, but the feet were still using the default texture that was missing, in this case, a missing femalebody_1_msn.dds specifically for Dunmer, as I had Race Based Textures installed, and had forgotten to uninstall it. (That mod also doesn't play well with the latest versions of Skyrim, so if you have it, I'd recommend throwing it out) Changed the title to hopefully help more people find the solution to similar problems.
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The Frost Atronach and the Storm Atronach just stand in place after summoning them or encountering them in the world. The Dwarven Sphere is also just standing still. I've tried running FNIS without results. Tried disabling every mod without results. Verified game cache without results. Reinstalled FNIS Creature Pack without results.
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So I just downloaded wicked whims and a couple of mods and animation packs, but as soon as I go to the character creation screen, I can see that the butt of my character looks wrong, the exact same is happening on male and female characters. I downloaded the mods manually, without using a mod manager. So I'm looking for help since I have no idea what is causing this. (I'm new to the sims 4 and modding in general, and this is my first time using Love Labs, so I'm sorry if there's information missing or if I'm doing something wrong.)
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I'm using the savestate furry mod, berni's collection, and the sims4furry Mod made by SoraFoxY Even before I downloaded the sorafoxy mod, I've had issues with furry characters having black ears and tails. Thought downloading the Sorafoxy mod would fix it, but it didn't. I've moved some folders around and the ears and some tails are still all black. I'm not sure if I missed something or if there's a corrupted file somewhere, I tried everything I can think of. Any help or suggestions would be greatly appreciated!
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Hi i have a problem with TAA when enabled, weapon and piboy in third person is blurry/ghostly, you name it problem is... i dont wanna turn off TAA becouse without it game looks like shit... is there any solution for that problem to keep TAA on and get rid of ugly weapons i saw few people having similair problem but only answear they got is to turn of TAA
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Hey everyone, First of all english isn't my first language so I apologise if I fuck up Now, I have an issue with the way the tits of npc look, as you can see in the screenshots when clothed everything is good but when naked everything is shit. I assume it has something to do with the physics maybe but not sure I tried disabling the physics mod i use and it change nothing, same thing with reinstalling them. I'm not that experienced with modding so I might have went past the obvious Anybody has any idea what causes this and/or how to fix it? I use vortex and have the game on steam btw Thanks a lot modlist.txt
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Some of you already know how many times i posted this issue, but it seems like the culprit is having a 3BBB-3BA body/preset. For some reason, while flacid, the penis clips through the balls, but while erect it functions properly. Trying to get potential fixes i browsed this forum a lot, and unfortuntaley i did not find any solution but instead found a lot of users having the exact same problem. If anyone knows how to fix this it will be very appreciated.
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I have this weird bug where hidden (under the floor) chests sometimes spawn higher in the cell than they're meant to. It doesn't seem mod specific, since it affects ALL below floor chests. They never have any stray edits in the console. It doesn't happen every time, just usually when I'm mod testing (changing cells quickly or reloading saves a bunch). I didn't notice it before installing this chest replacer, but it's just a mesh replacement without an esp. The mesh looks fine to me and functions normally elsewhere. Even the hidden chests look normal, only breaking like these screenshots when affected by the bug. Anyone have any idea what's actually causing this? They don't have any collision, so it's not a huge issue, but I'd still like to narrow it down! Examples:
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honestly don't know why this occurred ive tried for hours to find and trouble shoot this problem on my own but cant seem to find the reason as to why. ive been adding mods daily always making sure that all requirements are met ive fixed all my CTD problems with trial and error and forum posts but now I've come across a bug that breaks a lot of quests and immersions no matter where or when there seems to be no human(mer, argonian, khatjit or any of the human races) spawning some none human enemies aren't spawning either like Hagravens. not in the overworld not in dungeons or keeps or any other normal spots its just empty. there are some exceptions like vampire thralls which did spawn but no vampire in the area. some necromancers in the overworld but that's about it for directly hostile npc. despite that neutral npc or friendly ones do spawn and animals are all there. this breaks all radiant quests that involve them from companions to bandit and forsworn exterminations bounties all undoable while i can use console command having almost Nothing to fight is really boring yet for the life of me i cant find out what it is. it happens on all my saves and characters new or old. yes a new save also had this. i haven't recently added anything as far as i know that should effect them like that at least not to such an all encompassing way. note there are currently no crashes just a weird lack of enemy npc's which i want to fix. any and all load order tips or mod replacement recommendations are welcome. this is my mod load order done by loot:
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defeat SexLab Defeat - Stuck Expression
Tearoth posted a topic in Technical Support - SexLab Framework
I'm having an issue with SexLab Defeat (This happened with every single version of Defeat i've ever tried) My character got knocked to the ground, but managed to kick off the aggressor, then killing him. However, now my character is stuck with the "Dialogue Puzzled 100" expression. I use MFG Fix, and when i do "mfg reset" in console, it briefly resets the expressions, but in less than a second, it returns back to Puzzled. Seems to me like it's a scripted thing in Defeat, which gets stuck? Anyone have a bulletproof solution to this? I'm getting really annoyed with my characters being broken everytime it happens. -
Title says it all. Working on modding a game, and got near the end of pre-production and running Nemesis. However, I then got an error. This error, specifically. ERROR(1166): BUG FOUND!! Report to Nemesis' author immediately Variable Name: OStimSpeed Failed to generate behavior Thing is, since I'm playing on LE, I don't have OStim. I have NO idea what mod this was or how to sus that out. I'll include the loadorder and plugin list, buuuut gut says it may be easier to be taught how to do it. So, I ask that someone either point out what mod I overlooked requirements for or how to find what is the problem mod. Thanks in advanced! loadorder.txt plugins.txt
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Hi, I got annoying bug which I don't know how to resolve, and it is affecting father part in pregnancy mods. So the thing is that my PC had sex with various NPCs, and even though all the inflation values are 0, in the "sperm inside the player" part of the screen in Inflated Actors tab, there are still records as shown on the image. This results in false info being transered to pregnancy mods... Is that an LO thing, or did I use some settings in FHU which shouldn't have been used? My LO generated by MO2 (some plugins were merged and are not active) .
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Hey y'all, I've noticed a recent issue with Fallout 4 with the game freezing for about half a second whenever enemies or other NPCs aggro the player. Here's my current load order. GameMode=Fallout4 Fallout4.esm=1 DLCRobot.esm=1 DLCworkshop01.esm=1 DLCCoast.esm=1 DLCworkshop02.esm=1 DLCworkshop03.esm=1 DLCNukaWorld.esm=1 Unofficial Fallout 4 Patch.esp=1 XDI.esm=1 BakaFramework.esm=1 AAF.esm=1 AAFThemes.esl=1 Bememoth Separated Cart.esl=1 BodyTalk3-RaiderNormalsFix.esl=1 WashOutThatCum.esl=1 lnrLMFO4AllInOne-PubesForeverOverlays.esl=1 LootedWorld.esl=1 RSE_II_Resources.esm=1 HiPolyFacesCompanionPlugin.esl=1 Mors Shortcut to Curie.esl=1 No Level Up Reminder.esl=1 FastTravelAIDetectionFix.esl=1 LootedWorld_DLCCoast.esl=1 LootedWorld_DLCNukaWorld.esl=1 LootedWorld_DLCRobot.esl=1 LootedWorld_TrapRewards.esl=1 porcPubes.esl=1 porcOverlays.esl=1 REFramework.esm=1 Wetness Shader Fix.esp=1 AAF_CreaturePack01.esp=1 AAF_Violate.esp=1 AAF_Violate_DLC_Patch.esp=1 Vadermania[AAF_anims].esp=1 AAF_Violate_Feral_Animations.esp=1 Atomic Lust.esp=1 BodyTalk3-LooksMenu.esp=1 BraveAnims.esp=1 Integration.esp=1 Simple Ballistic Weave Expansion ESL.esp=1 Weapon Rebalance.esp=1 VUWR.esp=1 FP_FamilyPlanningEnhanced.esp=1 EFF.esp=1 No Limits - Encounter Zones Overhaul.esp=1 CumNWealth.esp=1 CumNWealth_mutant.esp=1 Custom Moans.esp=1 Deathclaw_nude.esp=1 ErectionFix_SilverPerv.esp=1 FusionGirl.esp=1 Mutated Lust.esp=1 Rainmaker_animations.esp=1 SavageCabbage_Animations.esp=1 rhlegendary.esp=1 SuperMutantFreezeFix.esp=1 Zaz Particles.esp=1 Combat Music Fix - FO4 Edition.esp=1 EasyHacking.esp=1 FogHarborLite.esp=1 Killable Children.esp=1 LooksMenu Customization Compendium.esp=1 LooksMenu.esp=1 NegativeAffinityIsPositiveAffinity.esp=1 No Audiofilters on the Radio 1.0.esp=1 NoAffinityCooldown.esp=1 NoCombatMusicLoop.esp=1 PlayerVoiceFrequencySlider.esp=1 Realisticbullets-DLC.esp=1 Search and Destroy.esp=1 SurvivalOptions.esp=1 Tom Sprint.esp=1 XP From Companion Kills.esp=1 yace_LevelCap200.esp=1 SlaveTattoos.esp=1 FPAttributes.esp=1 RSE_II_ReproductiveSystemEffects.esp=1 HiPolyFaces.esp=1 Lots More Female Hairstyles.esp=1 FO4_AnimationsByLeito.esp=1 TatsAfterRape.esp=1 rxl_bp70_animations.esp=1 GetDirty.esp=1 AAF_Dirty_Sex.esp=1 Perk Up.esp=1 WLBlackMaleRaidersNuka.esp=1 MTO Enemy Males.esp=1 StartMeUpShaunDefaultAppearance.esp=1 ArmorPenetrationBugFix.esp=1 UniqueFlagsForFarHarbor.esp=1 FemaleAllTheCompanions.esp=1 ComMoisturizer.esp=1 ZeX-BodyGen.esp=1 ComMoisturizer_GlowPatch.esp=1 LenA_RadMorphing.esp=1 UnhealthyCraving.esp=1 UnhealthyCraving_GetDirty.esp=1 SnapdragonAnimations.esp=1 AAF_CreaturePack02DLC.esp=1 Esk_NoTeleportingCreatures.esp=1 OP_GatorzMagnumEyeProtection.esp=1 RustyFaceFixRedux.esp=1 FO4 NPCs Travel.esp=1 UltimateCompanionCollection.esp=1 SFT.esp=1 RBTears.esp=1 CommonwealthEncounterPack.esp=1 NAF.esp=1 StartMeUp.esp=1 StartMeUpNukaWorldPatch.esp=1 Lightweight Lighting.esp=1
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Having an INSANELY fun issue where literally none of my colonists will interact with one another (no small talk, no social fights, nothing). I'm still looking through to see if any of the mods I'm using have incompatibilities to cause this, but I can't seem to find any information on this anywhere. Caravan people will still talk to one another, but my colonists just don't seem to want to talk to anyone. I can use the debug actions to force an interaction, but even when they're relaxing socially at the same table for 4 hours, they just stare at one another. Pissing me off.
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So after countless battles of trying to make the body physics work, I finally did it, except for one thing... And that's the Nevernude underwear, which has no physics at all. I don't know why, I'll never know. I'm so tired searching through the internet for days. My mod list (from up to down): RaceMenu BodySlide Faster HDT-SMP CBPC CBBE 3BA (installed nevernude file) CBBE (picked nevernude option) XPMS In BodySlide, I picked everything related to Nevernude option. (meaning CBBE 3BBB Amazing Nevernude in "Outfit/Body" and in Batch Build output set, and anything else related) Help me OUUUUUUUUUT!!! Please.
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Hi, I'm using Get Dirty mod and I found that the dirt texture overlay is seen through the body over which it is applied. I don't think it's a mod-specific problem because I'm having the exact the same problem with CWSS mod which provides a similar functionality. And the symptom persists even when I turned off ENB. I'm running the game on Proton 5.21 / Linux, so I suppose there's some chance that the problem only happens with such a setup. However, I found that both Vulkan and D3D backends doesn't resolve the problem, so I wonder if it's something that can happen on other platforms as well. Has anyone seen a similar problem before? Any hint or suggestion on possible fix will be appreciated. Thanks!