Search the Community
Showing results for tags 'Bdsm'.
-
Diary Of Mine for Paradise Halls View File This mod is an extension to and heavily inspired from PAHE for Skyrim. It functions like its sister mod HSH by adding a new set of slaves with extra functionalities and starting with version 7.12 the player can also be a slave (soon to be functional). It can be used with or without PAHE installed. Diary of Mine adds personality traits for all unique NPCs and PAH faction actors. A dialogue line "Let's have a serious talk" is added to actors where the player can ask them about their personality and their feelings. Traits are based on the HEXACO personality model used in sevetal psychological studies. There are 6 personality traits linked to 6 feelings. For PAH slaves, feelings will change depending on emotions and training. Traits can also change but at a much slower pace. For other NPCs, traits and feelings are constant. In this case feelings correspond to their general feelings in life. I also added 6 physical and psychological facets acting as emotion filters, so an actor can be calm but physically extremely sensitive. See the personality system section below for more details. Also check my DOM Stories add-on for different ways to solve the Skyrim quests. If you enjoy DOM and use it regularly, remember to fill in the poll on my patreon and post any suggestion you might have there, or on my discord server, or in the support thread. If you wish to support my work my Patreon is also the way to go: https://www.patreon.com/user?u=75574226 Here is a short list of what this mod includes: Description: The mod will add one new topic for all unique NPCs "Let's have a serious chat" where you can ask them about their personality and their feelings. Other topics, will become available once an actor is enslaved or recruited as a slaver. DOM also adds potions, spells, leashing collars and weapons to help the process of capturing and training slaves. Installation: See installation tab for a full list of what to download, required and recommended mods, and voicepacks. Interacting with Slaves, Slavers and NPCs: There are three ways to interact with actors in DOM, with the 'E' key (usually starting a dialogue but not only - see next section) with the UI Wheel menu and with direct order hotkeys. The wheel menu needs to be bound to a hotkey in the MCM wheel menu tab. Default keys for wheels are Y, shift-Y, U and shift-U, L and shift-L. For those without UI extensions it is possible to turn on a replacement message box menu instead of the wheel, in the MCM. See the DOM slave dialogue sections for more details. The dialogues are organized as follow and the 6 first dialogues correspond to the 6 wheel menus: "Let's have a serious chat" dialogue or Status wheel (SHIFT-Y key): Most actors will have this new dialogue line to chat, learn about their personality, recruit them, free them if they are slaves, ransom their family members and clean actor's outfit or factions. For NPCs it will give you the opportunity to chat with them to get to learn their personality and feelings in a RPish way. Talking to them might increase their relationship toward the player, strengthen their personality and modify their feelings. The Status wheel for slaves also includes the duties (be respectful, be silent and fight for me) as well as the tasks (clean, mine, cutwood, ...). "You'll do exactly what I tell you" dialogue or Order wheel (Y key): For slaves owned by the player and NPCs with lover relationship. Ask actors to follow you, wait, untie, open inventory, tie them up, pose, bag them, set slave duties (including be respectful), put them to work, or order to (this last one is the vanilla Skyrim "favor" option). The order wheel menu doesn't include the duties (be respectful, be silent and fight for me) nor the tasks (clean, mine, cutwood, ...) nor the orgasm policy (see other wheels for those). "Listen to me slave" dialogue or Training wheel (U key): For slaves owned by the playerand NPCs with close friend relationship. Train actor with praise, comfort, punishments, insults, flatter, threaten, make promises, brand them, make them drink (potions or alcohol) and force them to wash. "Come here slave" dialogue or Abuse wheel (SHIFT-U key): For slaves owned by the player and NPCs with lover relationship. Abuse actors with stripping, sex, items (gags, plugs, blindfolds) kisses, body inspection, masturbation, check value, bow and reset. The abuse wheel also includes orgasm policy. "I need you to do something for me" or Management wheel (L key): For slavers and trainers. Give management orders to slave trainers and slavers: List trainees, set camp, go to camp, guard area, gather trainees, add trainee, unload trainee and unload all trainees. The dialogue also includes the usual orders: follow, wait, ... "Let's talk about the slaves" or Abuse wheel(SHIFT-L key): For slavers and trainers. Give abuse orders to slave trainers and slavers: display, tie-up, chain, restrain in furniture, order to dance, order to masturbate , punish and rape trainees. For close friends and loving NPCs if the NPC interaction dialogue is enabled in the MCM, the following options will be added to the "You'll do exactly what I tell you" dialogue branch: "Follow me, I need to show you something": Order to follow player. "Wait here, I'll be back soon": Order to wait and stand still. "You can go back to your duties now": Clear the follow and wait status and resume normal packages. "Surprise! You're mine!": Abduct the NPC. It is advised to use this dialogue once you reached a secluded place or citizens will come to the rescue. For loving NPCs if they are told to be respectful and have been flattered, insulted, shamed, punished, tied-up, and hugged (all 6 at least once each): "I want you to be my slave!": Enslave the NPC willingly. The actor will receive a huge boost in resignation, submission and respect training but it doesn't mean they will be happy and won't try to runaway. For most NPCs: "Would you like to use one of my slave?": Send the NPC to have sex with the last marked for sex, slave (see "Honour your master" dialogue). NPC can refuse or even prefers to rape. "Would you like to defile one of my slave?": Send the NPC to rape the last slave marked for sex (see "Honour your master" dialogue). NPC can refuse or try to be gentle. "Would you like to have sex with me and and my slave?": Send the NPC to have a threesome with the player and the last marked for a threesome (see "Honour your master" dialogue). NPC can refuse or try to be gentle. Results depends on the Sexlab scenes you have registered and scene can fail if no threesome is found. For PAH slaves only: "Come and be a good sex slave!": Only for PAH slaves. Send the slave to the last slave marked for sex (see "Honour your master" dialogue). PAH slaves can not refuse. "I want to give you the special treatment": Only for PAH slaves. Will transfer the slave to DoM. This is found under the "Let's have a serious chat" dialogue branch. Capturing and Recruiting NPCs: DOM offers several ways to enslave or recruit actors, depending on the location, the time of day and whether or not the actors are hostile, the most effective method might be different. Combat: Once an enemy health goes beyond 30% or a fixed threshold (both adjustable in the MCM capture menu) pressing 'E' will bring up a message box with options to 'Enslave', 'Recruit' or 'Cancel'. Enslaving is 100% chance success, recruiting depends on the enemy honesty and open_mindness. Weapons: Weapons can be enchanted with the Abduction magic effect. They will automatically enslave an enemy once the health thresholds are met. Weapons can be set to enslave only males or females and to ignore creatures and beast races. Spells: There are two spells which could be used to capture actors. One captures living actors and the other one should be used to raise from the dead fallen foes. Sneak: Sneaking or just walking behind an actor and pressing the capture key (default 'H') will try to assault the actor and enslave. Beware that witnesses might react to your action and your victim might be faster than you think. Unawary victims (sleeping, sitting or in love with the assaulter) can even be assaulted from the front. Alarm and witnesses can be turn off in the MCM capture tab. Stun: If you get the bludgeon from Lucan (on his bench or as a reward for retrieving the golden claw with DOM Stories) you can sneak behind actors to try to stun them. Once again, this action can be cancelled by witnesses or if your victim is too fast and aware. This action doesn't start the enslavement, but rather puts the actor in unconscious state and allows for futher options, see next point. Actions: While an actor is sleeping, unconscious (see Stun above) or tied-up or in a bag, pressing the 'E' key will triggerr the action menu. Available actions depends on the specific case but can be one or several of these: 'Wake-up', 'Enslave', 'Recruit', 'Tie-up', 'Untie', 'Bag', 'Open bag', 'Open bag and tie-up', 'Talk to' and 'Cancel'. Beware that actors taken out of bag or restraints might turn hostile toward the player. It is usually a good idea to use 'Open bag and tie-up' rather than simply 'Open bag'. Chatting: Chatting with NPCs will make them love you more and loving NPCs might agree to become your slave (see dialogues above). NPC with honesty lower than 50 will see their stat value decreases the more you chat with them, this is called strengthening the personality and reflects the psychological influence of the player. Once actors reaches low enough honesty and high enough openness, they might agree to join you as a slaver. Diaries: Most slaves and slavers have a diary (not HSH and AYGAS slaves for now). Those can be read like normal books by pressing 'E' [Read] or holding SHIFT first and then pressing 'E' if the diary is in a container. Diaries contain useful information on the slave training process and may reveal their hidden kinks under certain circumstances. It takes some time for the diary to update and because dynamic books are not a Skyrim feature, the diary (which is only a book cover) will close and open a readable version. Often this fails miserably leading to blank pages. A trick to circumvent this 'feature' is to press ESC as soon as the diary opens and the 'Updating diary' message is displayed. The diary will close but a few seconds later it will reopen with the correct pages. If this trick doesn't work the diary can also be opened with the 'DOM Open diary' spell. The spell needs to be directed at the slave or slaver target and will display the diary's pages in more reliable message boxes. There is also a player's diary lying on the floor in Breezehome's entrance. It suffers from the same hiccups as normal diary books. The spell to open the player's diary is the same but it should be directed at non DOM actors to open the player's diary. For example if Lydia is your follower and not enslaved nor recruited, casting the 'DOM Open Diary' spell at her will open the player's diary. The player's diary contains a history of the the player's captures, recruits and current location, status as well as training levels of the slaves. Quest: To discover the mod's use of potions, spells and family relationships, you can try the small quest to retrieve Olava's niece. Meet Olava in Whiterun and ask her about what troubles her, she should be on her bench around 10am. This quest will ultimately take you to Drela's cottage, where you'll find Kimli and learn about bewitching potions. There are four bewitching potions and they are all craftable from the bewitching alchemy bench found in Drelas' cottage : Love potion, mind breaking potion, lust potion and lash potion. Drelas has been doing business with the occupants in Fort Greymoor. Someone from the fort is providing him with the base ingredients for the potions. Unfortunately the last shipment never arrived, and Drelas feels he might have been betrayed. He is very anxious and might attack on sight any unexpected visitor. If you plan to pay Drela a visit, you should definitely talk to Olava in Whiterun first. Hotkeys and Group orders: Options and MCM menu: The DoM MCM menu has 10 tabs Main tab: (main options) Capture & release tab: (Everything happening at capture or when enrolling a slaver) Player tab: Punishment tab: Equipment tab: Personality tab: NPCs tab: Pressing "ESC" for a hotkey will clear the value. Wheel menu tab: (Also see the "Hotkeys and wheel menus" section above) Hotkeys tab: See the "Hotkeys and wheel menus" section above Animations tab: Sex and gender tab: Notifications tab: Various toggles to turn on or off specific notifications. Debug tab: For experts only. Slaver roster tab: Lists all slavers on the left panel. Right panel shows actor status, training stats and allows to summon actor to player, reset actor, redisplay SlaveTats or delete actor. Slaves 1-43: Lists first 43 slaves on the left panel. Right panel shows actor status, training stats and allows to set actor name, title, gender (DoM and Sexlab gender) or summon actor to player, reset actor, redisplay SlaveTats or delete actor. Slaves 44-86: Same as above for slaves 44 to 86. Slaves 87-128: Same as above for slaves 87 to 128. Followers: If any nearby follower were detected, they will be listed here. Family: Will list nearby NPCs if they have an enslaved family member visible. Note for developers (keywords): Dialogues for DOM slaves: Dialogue branch "Let's have a serious chat": Information. To get slave status and personality, recruit or free them and moves them to/from PAH. Dialogue branch "You'll do exactly what I tell you": Orders. To force a slave into an action: follow you, wait, untie, open inventory, tie them up, pose, bag them, set slave duties, put them to work, or order to. Sub dialogue branch "I am going to make sure you stay here": To make slave pose in bondage. Sub dialogue branch "Entertain me slave": To make slave pose. Most poses are choosen depending on personality and training. Sub-dialogue branch "About your duties as a slave": Dialogue branch "Listen to me, slave": Psychological abuse. For praise, comfort, punishments, insults, flatter, threaten, make promises, brand your slaves, make them drink (potions or alcohol) and force them to wash. Dialogue branch "Come here slave!": Physical abuse. Abuse actors with stripping, sex, items (gags, plugs, blindfolds) kisses, body inspection, masturbation, check value, bow and reset. Sub dialogue branch "Undress now!": To manage slave equipment type. Sub dialogue branch "Honour your mistress/master, slave": To have sexual intercourse with slave. Conditional dialogues for DoM slaves: Those dialogues only appear if the slave fulfill certain requirements: Dialogues for DoM slavers: Dialogue branch "Let's talk about the slaves.": Dialogue branch "I need you to do something for me.": Potions, spells and weapons for the apprentice slave master: Traits generation and JSON files: Personality traits: Feelings and training: Slaver skills: Emotions, abuse and training: Personality traits evolution: Moods: Emotions: Race and class bonus to personality traits and number of kinks: Kinks: Training tips: Stripping and equipment policy: Changelogs: AYGAS, HSH and OStim integration: Disclaimer: I condemn physical and psychological violence of any form. Any under-aged actor is strictly forbidden from this mod. This mod is intended as entertainment only, remember this is only fantasy and have fun in Skyrim! Known bugs and FAQ: suggestions welcome Acknowledgements: Thanks to all teams who made this mod possible, with a special thanks to the authors of SKSE, UIExtensions, JContainers, PO3 Papyrus Extender, SkyUI, FNIS, Zaz and Sexlab! Thanks to @layam for the original PAH framework and for the whip and collars I reused in DOM. Thanks to @CliftonJD for all the help with coding, debugging and for allowing me to repack pieces of PAHE code. Thanks to @Musje for the immensely valuable help with patching HSH and AYGAS code. Tears textures and the essential message widgets are courtesy of @gooser from Apropos2 mod. @tznvlw took care of the translation of the MCM menu. @FriedTmprovided the code snippets for cbbe/3ba/himbo cloning. Fomod installer first version provided by @Tiress. Finally thanks to all the playtesters from LL for their support, reporting bugs and for their never ending suggestions. Animations, meshes, and textures courtesy of Leito, Babo, DarkAngel1265 as well as MiasLair/SexSlaves, Sexlab, ZaZAnimationPack and Devious Device teams. Voicing was done with xVAsynth. Slave tats with status by the always inventive @DocClox Alluring Potion Bottles v3 by jbvw http://www.nexusmods.com/oblivion/mods/33531/? Celtick Alchemy lab from Autan Waspeez https://www.nexusmods.com/skyrim/mods/54109 Thanks to Team TAL for their BDO & Overhit armor sets used in most of the screenshots. Other armors and outfits by COCO and Ninirim. The maid outfit is Backsteppo French Maid outfit. The harness is Venus Cage by Ninirim. Characters in screenshots are from Botox for Skyrim and personal work. All original assets and code contained in this mod are for personal use, are property of the creator and should not be distributed or reused without the author consent, in addition to the CC BY-NC-ND license. For all material included in this mod other than my own, please refer to the creators pages for license or CC BY-NC-ND otherwise. Submitter TrollAutokill Submitted 03/25/21 Category Adult Mods Requirements See description Regular Edition Compatible Yes Install Instructions What to download? Version 8.4 is the new stable version. It is available for Skyrim SE (including AE & VR). It doesn't depend on PAHE anymore. This is the recommended file to download if you want a stable release or for Wabbajack lists. Version 8.5 is the development version. It is highly WIP and can lead to unexpected results. Especially interface with Leash Framework and Stable Captives are untested. Version 5 is the legacy version. It is available for Skyrim SE (including AE & VR) and LE (5.2.5 only). It is compatible with all recent PAHE versions (8+). Beware the documentation was updated for DOM 7, hence some dialogues and menus might not apply for versions 5 and 8. Important note: If you're still running a Skyrim version lower than 1.6.1130, you'll need to install Backported Extended ESL Support(https://www.nexusmods.com/skyrimspecialedition/mods/106441. Users of 1.6.1130+ don't need this patch. The DOM dependencies file is only for developpers and is not needed for normal users. It only contains the headlines needed for compilation. Courtesy of @a_random_user. Provided are also clean save games for those who want to jump straight into the beginning of the game at different locations on the map (Use Ivarstead location if you want to dive straight into HSH). Type 'showracemenu' in the console to customize your character appearance, gender and name. The first save is for a Breton in front of Fort Greymoore with Uthgerd as a follower, with no quest started beyond what's needed to enter Whiterun. The other save games are for a Nord alone or with Lydia as a Follower, a few quests are already started to allow for the player to buy Breezehome and a horse was bought and is waiting at the Whiterun's stables. Installation: Here is a detailed installation procedure: Further notes about installation : If you have problem getting your save to load, it might be time to use Resaver and purge unwanted mods, including older versions of DOM and PAHE. Voicepacks and other recommended mods:
- 16685 replies
-
28
-
- paradise halls
- skyrim
-
(and 3 more)
Tagged with:
-
[SSE] PRJ Furniture Pack - A DM3 Furniture Pack View File Description ---------------------------------------------------------------------------------------------- Tired of the same boring tables and ornaments in your home? Downloaded more followers than you know what to do with them? Sick of NPCs knocking all your cool shit as they sandbox in your latest house mod? Why not solve all your issues and redecorate with the PRJ Furniture Pack! This is a furniture pack for Darkconsole's Display Model 3 mod. Though currently in beta, DM3 is perfectly usable as it is. This mod takes all the kinky poses and furniture added by PredatorRJ's Predator Pose Pack and repackages them as DM3 furniture. Requirements ---------------------------------------------------------------------------------------------- [SSE] Display Model 3: Beta 7 or newer (Remember to follow all the requirements, will 100% not work with I'll Take That Display Model) FNIS (As always remember to always rerun when adding or removing mods which add animations) (Note Predator Pose Pack is not required, all required assets are already packaged. Having both will not cause issues anyway) Recommended ---------------------------------------------------------------------------------------------- NiOverride Pose Adjustments + Objects SE 0.96 (Personally was a huge game changer. Some furniture addons like the oral dildos do not line up with every character. Use this to adjust character heads, etc.) F.E.P or any other mod that let's you control character facial expressions (Some poses involve phallic movements which would look weird clipping into your character's closed jaw) Simple Mod Item Spawner or you favourite item adding mod (Furniture is not obtainable from the forge like base DM3 furniture) Literally any BDSM accessories or clothes. Have you seen the furniture? (share pics pls) Do not use edited skeletons which adjust bone positions to reduce clipping. Feel free to if you do not mind some misalignment. Bugs/known issues ---------------------------------------------------------------------------------------------- - Though stable remember DM3 is still in beta, some issues may arise. Do not use it or this furniture pack on any save you are 100% unwilling to potentially lose. Backup regularly. - Some furniture will clip when used characters with absurdly thicc bodies. I've tried to adjust some furniture meshes to reduce clipping (used a BHUNP body as reference) - The Furniture does not have a recipe like the base DM3 ones. Spawn them into your inventory with Simple Mod Item Spawner or you favourite item adding mod - Do not drop the furniture from you inventory, they have no GND mesh so they will float in mid-air and be uninteractable - Some animated objects used in this mod's furniture are slightly misaligned compared to the original animation you just play with the sae command. Really not sure why this happens. Really only noticeable for the oral dildo or stationary bike animated objects. Use the NiOverride skeleton to adjust your character - Dildos on the stationary bike may not line up properly or desync over time. I am not an expert in animations or animated objects so I can't really help - All the furniture collision meshes do not match the furniture. Was too lazy to learn how so just reused the box collision shape in the DM3 rocking horse - All the furniture "ghosts" are not low poly variants as Darkconsole recommends. Also was too lazy. Should not cause issues unless your PC is getting very taxed, some of the furniture meshes found in this pack are decently large files - Nothing in this mod will open your character's mouth when posing on oral related furniture. Go use F.E.P or anything similar Available furniture (as of Predator Poser Pack 0.0.6) ---------------------------------------------------------------------------------------------- Unadopted furniture not included (as of Predator Poser Pack 0.0.6) ---------------------------------------------------------------------------------------------- Future Plans ---------------------------------------------------------------------------------------------- - Add gold frame poses, idk its tedious but not difficult to add. Unlikely unless asked. - Other future kinky poses and/or furniture PredatorRJ adds to his pack - maybe add an item that opens your character mouth when using the silver table, DM3 has a system which will auto equip items so could make a modified ZAZ gag or something - Add proper collision and "ghosts" for the furniture. Don't count on it though they don't really bother me personally - Am looking at making other DM3 furniture packs using other posers. Hit me up with recommendations and I'll try when available ? Credits ---------------------------------------------------------------------------------------------- Darkconsole for making Display Model 3 and assisting me with some issues I had with it. Seriously y'all need to try out DM3, it really spruces up the hundredth breezehome mod. PredatorRJ for making Predator Poser Pack and being my current favourite kinky skyrim modder. Shoutout to his Patreon where he posts lots of BHUNP outfits. No pressure but I'm always happy to add more kinky furniture you may add to your pack in the future ? Lord and saviour todd for skyrim I guess? IDK it's nice when it does actually just work. Permissions ---------------------------------------------------------------------------------------------- I mean honestly I just edited existing assets in a framework I did not make. If you want to edit this furniture pack and I do not respond after 1 month, go ask the original asset owners for their "blessing" and feel free. Also... Do not reupload on any other site or source without permission. Submitter ajelloacc Submitted 03/22/2022 Category Adult Mods Requires Display Model 3 Beta 7+, FNIS Regular Edition Compatible No
-
ZaZ Animation Pack 9.2 SSE - CBBE and UUNP - by XTH SSE View File ZaZ Animation Pack 9.2 - Skyrim Special Edition conversion ================================================================ !!! READ THIS FIRST !!! The file you download here is NOT the mod. It is a small text file with the download links. ZAP is 7.0 GB (CBBE) and 8.9 GB (UUNP) - far too large to host on LoversLab, so the archives live on pixeldrain. Download the file here, open the text inside, use the link for the body version you want. Same way the original ZAP is hosted. ================================================================ This is not my mod. ZAP was made by ZaZ, XaZ and t.ara over more than a decade. All I did was convert version 9.2 so it runs on Skyrim SE, and fix a handful of files that were already broken in the original. The original is here and you should look at it first: https://www.loverslab.com/files/file/23102-zaz-animation-pack-zap/ WHAT THIS IS ZAP is a framework and animation package. It does nothing on its own. It is a modder's resource: furniture, restraints, animations, poses and building kits that dozens of other mods depend on. Both body versions are available, same conversion, pick one: CBBE-HDT UUNP-HDT WHAT WAS CONVERTED 2002 .hkx 32-bit packfiles, Havok tagfiles and XML -> 64-bit 6548 .nif BS 83 -> BS 100 (CBBE, 6540 in the UUNP build) .esm already shipped as Form 44 - left untouched Every hkx and nif was checked after conversion. No failures, no truncated files. WHAT WAS FIXED ON TOP Four normal maps ship as 0-byte files in the original pack: Textures\ZaZ\002Wood\BedWood01_n.dds Textures\ZaZ\002Wood\nobleBedWood01_n.dds Textures\ZaZ\018Beds\BedWood01_n.dds Textures\ZaZ\018Beds\nobleBedWood01_n.dds Empty normal maps make the wooden beds render with broken lighting. Rebuilt from the diffuse textures beside them, so the relief follows the actual wood grain instead of being flat. Same format and resolution as the originals. Three leftover 0-byte working files were removed. Nothing references them - I checked every mesh and the plugin: Leggings_Heights222222.dds, Leggings_Heights2222222.dds, ps366F.tmp LEFT AS FOUND Two meshes are in Gamebryo 20.0.0.5 (Oblivion) format and cannot be loaded by any version of Skyrim. They were already dead weight in the LE release and I left them alone rather than decide for the authors: ...\ZaZ - Clutter\...\artrapspikepit01OBLIVION.nif ...\Zaz - Prison Pack\prisoncellchains01.nif REQUIREMENTS: A behaviour engine - any one of these: FNIS SE https://www.nexusmods.com/skyrimspecialedition/mods/3038 Nemesis https://www.nexusmods.com/skyrimspecialedition/mods/60033 Pandora (Recommended) https://www.nexusmods.com/skyrimspecialedition/mods/133232 XPMSSE skeleton (or your skeleton of choice) https://www.nexusmods.com/skyrimspecialedition/mods/1988 SexLab SE - listed as a requirement by the original mod. The links in the original readme pointed at the old Skyrim LE Nexus and no longer apply. The readme inside the archive has been updated. ADULT CONTENT WARNING (from the original readme) THE ZAZ-ANIMATION-PACK IS A FULLY ADULT ORIENTED MOD. This mod may contain full nudity, BDSM, fetish and sexual content. Don't download it if that is not your taste or you are not allowed to. This is t.ara's work, not mine. The original page states that the content may not be used or redistributed without express permission. I have sent t.ara a message about this upload. She has not been active on LoversLab since September 2025 and the SSE version announced on her page has not moved since 2022, which is why this conversion exists at all. If t.ara objects, this comes down immediately - no discussion needed, just say the word. Same goes for any of the other authors in the credit list whose assets are in here. Do not make money with this content. That was t.ara's condition and it is a good one. Submitter XTH SSE Submitted 09/01/26 Category Adult Mods Requirements A behaviour engine: FNIS/NEMESIS/PANDORA, XPMSSE skeleton, SexLab SE Regular Edition Compatible No Install Instructions Pick ONE body version, CBBE or UUNP. Do not install both. Install with Vortex or Mod Organizer 2. Activate ZaZAnimationPack.esm in your plugin list. Run your behaviour engine and let it patch. Run it again after every animation mod you add or remove. Not a light install - roughly 19 GB unpacked. Check your disk space before you start. Upgrading from the LE version: remove the old one completely first. Do not merge the two.
-
Taru's Infernal Pledge Itch link: https://flimsylegs.itch.io/tarus-infernal-pledge Steam link: https://store.steampowered.com/app/3916080/Tarus_Infernal_Pledge/ Story Synopsis In Taru's Infernal Pledge, you step into the shoes of Taru 'Bolt' Nopsa, a dashing young woman and an exceptionally skilled thief and assassin. Immerse yourself in a new original fantasy universe and the sprawling metropolitan city of Valkama, the capital city of Jaerwik in the northern edges of the known world. As Taru, you have been working with a gang of criminals, your only family in truth, for a few years now. Your latest mission turns out to be a trap, and you're taken captive by cultists of an ancient evil known as The Fathomless Hunger. Your soul will be sacrificed to appease this mysterious deity, unless you can escape your shackles. Piru, the 5th archdemon of hell, has been trying to tempt you into a pact with him for a long time. Just like he did with your mother, who died years ago under strange circumstances. Now, in order to escape the cultists, you find yourself finally pledging your body to the demon. Piru's demands, however, make your head spin... Please the demon's sexual appetites as his concubine and serve him as his mortal assassin. Explore the Abyss with Tryton, the anointed of Astorolus, and become familiar with his intimate world of consensual BDSM. Embrace the blinding and sadistic light of the God of Mercy with Opettaille, and the pleasure that can be found in pain. Find your old gang, answers, and revenge. The road to saving your soul and reclaiming ownership of your body is long and hard. What to expect from the game Taru's Infernal Pledge focuses on consensual BDSM, and some darker subjects, throughout the game, while delivering an interesting main story. Follow the events of the current timeline where Taru gets into trouble everywhere she goes. Her objectives: Find out who betrayed her and get her revenge, free her soul from the dark force that has claimed it, and free her body from her pledge to the demon, while honoring the terms of her deal. In parallel, follow the flashback events before her current predicament, where she and her gang take on the biggest heist of their careers, and witness the aftermath that saw her world turn upside down. In both the current timeline and the flashbacks, your choices matter and shape the story that unfolds. Praise for Taru's Infernal Pledge: "Interesting plot. The characters are well written!" "Incredibly hot and well written. The shibari scene alone has one of the most well written, vivid depictions of subspace that I've read in a while." "I like this, especially the slightly zany and mischievous heroine!" "Great job with the writing!" "Keep up the great work, this is one of the games I'm looking forward to the most!" "The writing is sharp, and the characters, particularly Taru and Piru, are incredibly well-developed. I'm honestly hooked on their dynamic alone." "If you're into deep narrative with branching paths and rich character drama, this one's definitely for you." "Very well written, with solid prose, good character writing... The smut is terrific: it's not just solidly written, it's also very grounded and respectful." All chapters: - Chapter 1 - The Pledge - Chapter 2 - The Opportunity (Flashback) - Chapter 3 - The God of Mercy - Chapter 4 - The Doom Clock - Chapter 5 - An Infernal Summit - Chapter 6 - Calm Before The Storm (Flashback) - Chapter 7 - 11th Hour - Chapter 8 - Domina - Chapter 9 - The Heist (Flashback) - Chapter 10 - Killing Time - Chapter 11 - The Soulless - Chapter 12 - A devil you know (Epilogue) - Chapter 13 - Mourning (Epilogue) NSFW sex scenes (all scenes require player consent to occur, i.e. they are consensual BDSM scenes. Screenshots in this itch page show only consensual BDSM!): BDSM sex or Vanilla sex (Chapter 1 or 2) BDSM sex (Chapter 2) Spanking (Chapter 3) Rope bondage with sex (Chapter 4) Submissive or dominant bdsm threesome (Chapter 5) BDSM sex (Chapter 6) Submissive threesome (Chapter 6) Masochism BDSM (Chapter 7) Female domination of a man or woman (Chapter 8 ) BDSM scene (Chapter 8 ) Male domination BDSM (Chapter 8 ) Exhibitionist sex (Chapter 9) BDSM sex (Chapter 10) Steamy Massage (Chapter 10) A short "vanilla" sex scene (Which in some paths is not vanilla, but instead dark) (Chapter 10) A bondage wheel scene that turns dark (Chapter 11) Dramatis personae Taru 'Bolt' Nopsa (this is you!) - The main heroine of our story, the 21 year old Taru Nopsa. A criminal, thief and sometimes assassin, who's gotten into a ton of trouble over the years. But nothing compares to the mess she finds herself in at the beginning of our story. Slim in build, pale skin like a typical native of Valkama, with deep green eyes and a long black hair. Taru has never known her father, and so when her mother, Tyrni Nopsa, died, she was taken in by a local gang of ruffians and she's been with them ever since. She goes by the nickname 'Bolt' due to her fast reflexes and quick thinking. Arne 'Eagle' Hanki - The charismatic leader of the gang, Arne is a man who's seen a lot. His daughter Astrid Hanki is also in the gang. Astrid's mother died tragically in child-birth. Ylva 'Fox' Jekku - The second-in-command and mission handler of the gang. Ylva is a tough lady who's a stickler for details. Astrid 'Snowflake' Hanki - The daughter of Arne Hanki, around the same age as Taru. Her father tries to keep her out of trouble as much as possible, never really giving her a chance to show what she's capable of. Ebbe 'Boar' Romu - Truly more boar than man, this hulking mass of flesh couldn't sneak his way out of trouble if his life depended on it. No, his skills lie elsewhere: Bashing skulls in. Einar 'Shadow' Alavire - Perhaps the best at staying unseen and unheard, Einar is a young man the same age as Taru, who joined the gang around the same time as she did. His sister is Erika Alavire. Erika 'Flare' Alavire - The stunningly beautiful and ample-breasted sister of Einar Alavire, just a year younger than Einar. Where she lacks skills of stealth and strength, she makes up for with raw charm and looks. Kerr 'Lurker' Apea - Describing Kerr as a man who sees the glass as half-empty would be an understatement. Nevertheless, his prowess with the blade is unmatched by anyone in the gang. Combine that with a touch for stealth that rivals Einar's and you've got yourself a deadly assassin. Kerr is typically the one who takes care of the dirty work of the gang. Tryton - An ex-priest of The God of Mercy. Now an anointed worshipper of The Fathomless Hunger. He shuns the cult of fanatics sacrificing souls in fear of The Fathomless Hunger. He, instead, seeks to find enlightenment in his lord's wisdom. A prestigious royal advisor. A skilled shibari rope master. Opettaille - A lewd priest of The God of Mercy, holding the rank of Inquisitor Exarch at the Valkama grand temple. Piru - The Splendor Demon Majesty, the fifth archdemon of hell, Piru is a tall and kinky devil with blazing red skin and fiery yellow eyes. Tyrni, Taru's mother, pledged herself to him many, many years ago. And many more... Features A kinky adventure with a fully developed and complex female protagonist A new original epic dark fantasy universe, deep in lore and secrets A branching interactive story with a diverse cast of characters. 20 endings (8 combat 'game over' endings, 7 other 'game over' endings, 5 true endings) An optional combat system, inspired by the classic game "Mastermind", that can also be played as a minigame outside the story ("combat training") All 13 chapters (fully completed story) Roughly 1450 passages, ~320 000 words 18 sex scenes High-quality hand-drawn digital art by multiple artists with unique art styles 180 high-quality digitally hand-drawn images by many fantastic artists! 100 of these contain sexual content. 59 tracks of music by Abstraction Credits: Developer: FlimsyLegs Artist FoxTail19 https://www.patreon.com/FoxTail19 Artist: tacinky https://bsky.app/profile/tacinky15.bsky.social Artist: Cactoratado: https://cactoratado.carrd.co/ Artist: aBigBrother_: https://linktr.ee/aBigBrother Artist: Ndzanga: https://www.instagram.com/bishop_ndzanga2?igsh=ajU2NGlrcHY4c2Qz Artist: Dadi009: https://www.deviantart.com/dadi009/gallery Artist: Paranoid Incubus: https://www.artstation.com/paranoidincubus Artist: Penguin Star: https://vgen.co/PenguinStar Artist: MayroNezu: https://x.com/MayroNezu Music: Credit and huge thank you to the amazing Abstraction for creating the tracks and letting me use his music in my game! If you like the tunes, head on over to http://abstractionmusic.bandcamp.com/ and browse his massive library of music! Join the Animus Non Grata discord and discuss Taru's Infernal Pledge in the dedicated sub-channel: https://discord.gg/zyP8qgsDzk More games by FlimsyLegs: Animus Non Grata Jessica's Plight Neuro/Splice
-
Version 1.0.0
345 downloads
ZaZ Animation Pack 9.2 - Skyrim Special Edition conversion ================================================================ !!! READ THIS FIRST !!! The file you download here is NOT the mod. It is a small text file with the download links. ZAP is 7.0 GB (CBBE) and 8.9 GB (UUNP) - far too large to host on LoversLab, so the archives live on pixeldrain. Download the file here, open the text inside, use the link for the body version you want. Same way the original ZAP is hosted. ================================================================ This is not my mod. ZAP was made by ZaZ, XaZ and t.ara over more than a decade. All I did was convert version 9.2 so it runs on Skyrim SE, and fix a handful of files that were already broken in the original. The original is here and you should look at it first: https://www.loverslab.com/files/file/23102-zaz-animation-pack-zap/ WHAT THIS IS ZAP is a framework and animation package. It does nothing on its own. It is a modder's resource: furniture, restraints, animations, poses and building kits that dozens of other mods depend on. Both body versions are available, same conversion, pick one: CBBE-HDT UUNP-HDT WHAT WAS CONVERTED 2002 .hkx 32-bit packfiles, Havok tagfiles and XML -> 64-bit 6548 .nif BS 83 -> BS 100 (CBBE, 6540 in the UUNP build) .esm already shipped as Form 44 - left untouched Every hkx and nif was checked after conversion. No failures, no truncated files. WHAT WAS FIXED ON TOP Four normal maps ship as 0-byte files in the original pack: Textures\ZaZ\002Wood\BedWood01_n.dds Textures\ZaZ\002Wood\nobleBedWood01_n.dds Textures\ZaZ\018Beds\BedWood01_n.dds Textures\ZaZ\018Beds\nobleBedWood01_n.dds Empty normal maps make the wooden beds render with broken lighting. Rebuilt from the diffuse textures beside them, so the relief follows the actual wood grain instead of being flat. Same format and resolution as the originals. Three leftover 0-byte working files were removed. Nothing references them - I checked every mesh and the plugin: Leggings_Heights222222.dds, Leggings_Heights2222222.dds, ps366F.tmp LEFT AS FOUND Two meshes are in Gamebryo 20.0.0.5 (Oblivion) format and cannot be loaded by any version of Skyrim. They were already dead weight in the LE release and I left them alone rather than decide for the authors: ...\ZaZ - Clutter\...\artrapspikepit01OBLIVION.nif ...\Zaz - Prison Pack\prisoncellchains01.nif REQUIREMENTS: A behaviour engine - any one of these: FNIS SE https://www.nexusmods.com/skyrimspecialedition/mods/3038 Nemesis https://www.nexusmods.com/skyrimspecialedition/mods/60033 Pandora (Recommended) https://www.nexusmods.com/skyrimspecialedition/mods/133232 XPMSSE skeleton (or your skeleton of choice) https://www.nexusmods.com/skyrimspecialedition/mods/1988 SexLab SE - listed as a requirement by the original mod. The links in the original readme pointed at the old Skyrim LE Nexus and no longer apply. The readme inside the archive has been updated. ADULT CONTENT WARNING (from the original readme) THE ZAZ-ANIMATION-PACK IS A FULLY ADULT ORIENTED MOD. This mod may contain full nudity, BDSM, fetish and sexual content. Don't download it if that is not your taste or you are not allowed to. This is t.ara's work, not mine. The original page states that the content may not be used or redistributed without express permission. I have sent t.ara a message about this upload. She has not been active on LoversLab since September 2025 and the SSE version announced on her page has not moved since 2022, which is why this conversion exists at all. If t.ara objects, this comes down immediately - no discussion needed, just say the word. Same goes for any of the other authors in the credit list whose assets are in here. Do not make money with this content. That was t.ara's condition and it is a good one. ---------------------------------------------------------------- KNOWN ISSUE - BODYSLIDE ---------------------------------------------------------------- Clothing doesn't follow strong body presets. Mild ones are fine, extreme ones like CBBE Chubby break - the body changes, the outfit stays put. Inherited from the original pack, not caused by the conversion. The 85 slidersets were built against the CBBE slider list of the time and carry 55 sliders. Modern CBBE SE has 137!, and the missing ones are exactly what heavy presets drive. On top of that the base body in those sets is the old LE CBBE mesh, so it can't be patched in a file - every outfit has to be re-fitted by hand in Outfit Studio. Im Working on it, i wont say a date for the fix but its coming. If you do bodyslide conversions regularly and want to take it over, say so and I'll ship your fix. -
TaraUltimateFurniturePack v1.20 + V3 SSE View File SSE conversion of TaraUltimateFurniturePack, at version 1.3. Built from the v1.20 base plus the V3 Patch, which together make up version 1.3 as published on the original mod page. The original has never been ported to Special Edition — its animations and meshes were all still in Legendary Edition format, which on SSE means T-poses and broken furniture. Over 200 furnitures, cages, gibbets, gallows, racks and animated objects. The playable showcase area sits around Riverwood, at the Lost Secret Castle, reachable by fast travel. What was converted 1179 animations from 32-bit Havok (hk_2010, 4-byte pointers) to 64-bit — every single one, verified individually 735 meshes from BS header 83 (LE) to 100 (SSE) V3 Patch merged in, with the path correction described below V3 Patch path fix — packaging error in the original patch, not in this conversion To be clear about what was changed and why: this is a fault in the V3 Patch archive as distributed on the original mod page. You can verify it yourself by opening the untouched patch — nothing here was invented. The patch places its 19 updated meshes at: meshes\t.ara - barrels\ meshes\t.ara - cages\ The ESM, however, references them one level deeper: meshes\Tara-UltimateFurniturePack\t.ara - barrels\ meshes\Tara-UltimateFurniturePack\t.ara - cages\ I counted every reference in both the v1.20 and the V3 ESM: 53 cage paths and 4 barrel paths, all of them using the longer form. Not a single one uses the short path the patch installs to. The consequence is silent. Install the patch as shipped and its 19 updated meshes land in a folder nothing ever looks at, while the game keeps rendering the old ones. No error, no warning — the patch simply does nothing for those meshes. The same applies to the patch's fnis und behavior (keine neuen animationen dazugekommen) folder, which is not a valid game path at all. Its two files belong in: FNIS_TaraFurniturePack_Behavior.hkx → meshes\actors\character\behaviors\ FNIS_TaraFurniturePack_List.txt → meshes\actors\character\animations\TaraFurniturePack\ Both have been corrected in this package. No other file was relocated — everything else sits exactly where t.ara put it. Requirements Skyrim Special Edition A behaviour generator — Pandora or FNIS. Run it after installing, or everything will T-pose. Zaz Extension Pack by zaira, if you want the alternative animations. Some furnitures are multi-animation and show a different pose on repeat use; ZEP is what makes those visible. Notes These are FNIS furniture animations, not SLAL. They do not consume SexLab animation slots. Three FNIS lists ship with the pack. Only FNIS_TaraFurniturePack_List.txt (746 entries) is read. _ListVINZENCA and _Listx are alternates the author named so they stay inactive. _Listx holds 1393 entries — rename it and re-run your behaviour generator if you want the extended set. The Lost Secret Castle interior is not navmeshed. It is a showcase for the player; NPCs will not path there. This is the author's own design decision and is unchanged here. Modders: t.ara asks that you only use furnitures listed in the Creation Kit. Unlisted nifs are work in progress and may cause CTDs. The ESM is still form version 43, unchanged from the original. No issues in testing, but it has not been re-saved in the Creation Kit. Credits t.ara — the entire mod and the V3 Patch. Every mesh, every animation, every piece of furniture is his work. Original: https://www.loverslab.com/files/file/4164-taraultimatefurniturepack-20170727/ zaira — Zaz Extension Pack, which the alternative animations rely on. XTH SSE — SSE conversion and patch integration. I did not create this mod and claim no ownership of it. If t.ara wants this taken down, say the word. Submitter XTH SSE Submitted 08/26/26 Category Adult Mods Requirements Regular Edition Compatible No Install Instructions 1. Install with your mod manager. The archive has no Data\ folder — the game folders sit at the root (meshes, textures, scripts, Interface, Seq, plus TaraUltimateFurniturePack.esm). Vortex and MO2 both detect this correctly on their own. 2. Enable TaraUltimateFurniturePack.esm. Its only master is Skyrim.esm, so load order placement is uncritical. 3. Run your behaviour generator. Pandora or FNIS — whichever you use. This step is not optional. The pack adds 746 FNIS entries to defaultmale and defaultfemale; without generating behaviours, every furniture animation will T-pose. 4. Load your save and go. No MCM, no in-game setup, no new game required. The showcase area is at the Lost Secret Castle near Riverwood — it is on the map and reachable by fast travel. If you already have the LE version installed Remove it completely first. Mixing the two leaves LE-format meshes and animations behind, and those are exactly what causes the T-poses this port exists to fix. If you want the extended animation set The pack ships three FNIS lists. Only FNIS_TaraFurniturePack_List.txt (746 entries) is active — behaviour generators read only the FNIS_<name>_List.txt pattern, so the other two are ignored by design. FNIS_TaraFurniturePack_Listx.txt contains 1393 entries. To use it, rename it to the active pattern and re-run your behaviour generator. Note that this roughly doubles the load on the character behaviour project, so keep an eye on your total animation count. Uninstalling Leave any furniture before removing the mod, and re-run your behaviour generator afterwards.
-
2257015 downloads
NEW UPDATE (11-08-2026) Hey guys! I decided to split my main package into three separate ones, since having just one had become a real hassle for me. It might sound strange, but it was; everything was a mess. Now, with three separate packages and everything organized, it's much easier for me to update LL continuously. Something you should know is that by doing this split, many animations that weren't public became public, so it's not worth listing which animations I've added in this update. Instead, I'll give you a list of all the animations; it will be much easier for you, trust me. In total, there are three packages. My old animations now belong to a package called LEGACY, which contains all my old animations. The regular package contains my vanilla animations, and the BDSM package contains my BDSM animations. It's very intuitive, haha! IMPORTANT: Please delete my old package called WW_Swee3_Animations.package and replace it with the 3 new packages included in the ZIP file. There may be some problems due to packet separation (perhaps some sound doesn't play or some animation doesn't play correctly). Let me know if you encounter anything like that. I'll be paying close attention to your comments, so please write to me if you have any problems. LIST OF ANIMATIONS LAST STORIES UPDATE (27-03-2026) Swee3xSMSims Collab (09-12-2025) Hello everyone I have been visiting this site for a long time and using many of the wonderful animations that other animators do, and I have been inspired to make my own animations, since I had many ideas in my head for animations. I personally love Kritical's CC, so I plan to use a lot of his CC in my animations, I also plan to make more "situational" animations that can enrich the gameplay. As I already said, for my animations you will need the Kritical's CC, which you can get here. And sorry for my English but is not my main language. Notes: For the gags you will need the file "[Kritical]DiscreetFrame1a". For the plug you need the file "[Kritical]DungeonClutter1b". For the cane you need the file "[Kritical]DungeonClutter2". Some animations required CumMesh v2 If you like my work feel free to support me on PATREON. GIFS HERE Ballgag Accessory A while ago I discovered how to make a Ballgag accessory, since I'm not very good at making meshes I borrowed the legendary mesh from @0zzzy (0zzzy I hope you don't get mad at me for this but it was the only way😅) after many tests with my patreons I think I have the final version ready so I decided to release it to the general public. Special thanks to @LOLRedJello for the pretty thumbnail. DETAILS Find it in hats Custom thumbnails For males and females 4 Swatches (Red, Black, Pink and White) DOWNLOAD HERE Base Game Clothing Override (w/ Butt Bones) If you have any questions about my animations please DO NOT send me a private message, ask me in my topic. Your question may also help someone else. ANIMATIONS LIST Hey! take a look at my HEIGHT VARIANTS available in PATREON Hey! take a look at my SWEE3 STORIES Animations available in PATREON UPDATE 03-05-2025: You can now download my Stories Animations for free! Open the spoiler to download! Thanks to TURBODRIVER for WW Khlas for the new rig (honestly this was one of my big motivations, it was something we needed) Kritical for the wonderful CC-
264
-
- wickedwhims
- animations
-
(and 5 more)
Tagged with:
-
Enthralled: Custom Npc Quests for Paradise Halls and Diary of Mine View File This mod adds custom made NPCs to Skyrim, with quests to capture them in the Pahe framework or the Diary of Mine framework. It also features buying and selling slaves. ESL flagged. Some of the quests are short and simple, some quests are more complex and have multiple stages. The new characters come with a variety of training, based on their backstory and circumstances. If you have Diary of Mine installed, they will also have relevant personality, kinks, and slaver training. There are currently 4 unique npc's on a fixed location that can be bought directly, 10 that are connected to 4 separate quests, and 22 that can be randomly found in the repeatable quests. There is 1 unique item that can be found. The quests are independent from each other. Each character has their own backstory. You can discover this by speaking to them, finding notes, or speaking to people familiar with them. Many of these references are unlocked with the character's training, quest progress, or your own speech skill. Some dialogue options can increase training stats immediately or in a future stage of the quest. For the questing adventurer, there is a setup for repeatable missions, inspired by Missives. Rescue damsels, deliver yokes, "rescue" damsels, find a fitting slave for a demanding client, and more. The repeatable quests start in the major cities: Solitude, Windhelm, Whiterun, Markarth, and Riften. If you have too many slaves, visit the slavers in the Solitude Docks, the Windhelm Docks, or the Raven Rock Docks. They will buy every slave you bring them, no questions asked. And they might have something for you to buy as well. And if you just want to buy a slave without combat, check out the prisons of Markarth, Riften, Solitude, and Whiterun. There you can find 4 or 5 randomly generated prisoners that the Jarl has sentenced to slavery. These prisoners are based on the leveled lists of your game, so you might see faces that were added by your own mods. This feature can be turned off through dialogue ingame. Requirements: See the install page Detailed overview Simple Unique Slaves with fixed location These are slaves with a custom appearance and backstory, but are not attached to quests. Approach their owner and pay gold, and they're yours. Currently, there are 2 slaves that you could buy in an inn. They cost 2000 gold, which you pay to the innkeeper. They come with decent training. They work as generic prostitutes before you buy them. Bunny, Breton: in the BraidWood Inn Tilu, Dunmer: New Gnisis Cornerclub There are 2 slaves that you could buy in a prison. They cost 1500 gold, which you pay to any guard in the same cell. Their training is poor, however, they make for decent DOM trainers and taskmasters. Astia, Imperial: in the Riften Jail Yatava, Orc: Dawnstar jail A special case is Nille. She's a slave to Gisli in Solitude. There are two ways to get her: if you have completed the first part of the Riften Beggars and Nobles questline, you can buy her from Gisli, but there are some conditions to this. Or you could just kill or enslave Gisli and take Nille for yourself. Simple Slaves with randomized locations As mentioned in their sections, the Rescue repeatable quest, the Jail Market, and the Slavers can include unique characters that can't be found any other way. Each time these start, they have a chance to select a random NPC from their list. Each of these NPCs has a unique backstory, and they might have connections with other NPCs or quests from this mod. Jail Market There are 6 unique NPCs that can found in any of the jail markets, they cost the same as the generated prisoners (750 gold). See Jail Market below for more details. Rescue repeatable quest There are 7 unique npc that can be rescued. They are divided between bandit captives, mage captives, or cave captives. Currently no unique NPC is set up to be rescued from caves unless SPID is used to assign more. You can choose to enslave them, or to free them. If you decide to free them, they will remain in the game world. They'll spend a day in the inn, and then they will return to their home location. They become regular followers and marriage candidates. See Rescue below for more details. Slaver There are 5 unique NPCs that you can buy from the slavers. They all come with high training stats. See Slavers below for more details. Lucky finds There are 4 unique NPCs that you can find in random dungeons. You can capture them, recruit them, or free them. If they're freed, they'll return to the location between brackets. See the Lucky Find quest below for more details. Adding new NPCs to these systems Do you want more NPCs to rescue or buy? You can add more NPCs to these systems with SPID or Skypatcher. Give an NPC one of Enthralled's factions, and from then on Enthralled can use them. If you have a bunch of follower mods, you can send them to Enthralled's systems. I'll walk you through on how to use SPID for this. An example script with the correct setup is provided in the downloads. You must add one or more of the following factions to the NPC of your choice: PqJailedFaction PqCapturedBanditFaction PqCapturedMageFaction PqCapturedCaveFaction PqCapturedSlaverFaction PqLuckyFindFaction If DOM is installed, there is an additional faction. NPC with this faction can be recruited as DOM slavers to train your slaves, hire them for 500 gold near the Slave Buyers. There are no custom NPCs yet, only those you add through SPID. PqRecruitSlaverFaction First you must have a spid _DISTR.ini file, either make a new one or work with the example in the downloads. Before we start, remember that enslaving vanilla NPCs might break quests or scenes. It's safest to select NPCs that aren't important for anything. Do note that SPID adds these factions when the NPC is first loaded in your save file. If you use SPID for a NPC that already exist in your game, it's possible SPID will skip them. Depends on SPID version. Adding based on name Adding based on conditions Adding from a different mod If you have any questions about this, feel free to ask in the comments. Quests: Riften Beggars and Nobles This quest start with the beggar Bette. You'll find her in front of the temple of Mara in Riften. Talk to her, and eventually she'll offer to sell herself if you pay her debt to the temple. Pay the money to a priest (Maramal, Dinya, ...) and return to collect your prize. Some of the dialogue choices you make here will affect the initial stats that Bette will start with. A few days after buying Bette, you'll receive a letter from the courier. Bette's friend Esmee has a similar proposal, but this time it will take more effort. She wants to find whoever is responsible for her and Bette's misfortune. And she wants revenge at all costs. First, you'll need to find the bandits responsible for the attack. Esmee can give you some advice on where to start looking. Meanwhile, you can also try to get some extra information on Esmee by talking to her and Bette. You can also learn about a journal that Esmee kept, finding it can bring some benefit at the end of the questline. Once you have the evidence and the mastermind has been revealed, speak to Esmee again to start the quest Esmee's Revenge. First, you'll have to hand over the evidence to the steward of Riften. They'll give you a warrant, allowing you to legally 'arrest' your targets, or kill them. The targets of this quest are still hidden, luckily, Bette is very familiar with them. Speak to her for the location of two of the three. She'll also give you some advice on how to deal with them. Bring the message to Esmee, wait a few days, and Bjar will appear in Falkreath. Kill or capture him and Esmee is yours. Unwilling Bride In the temple of Solitude, you'll find a woman, Silvia, desperately praying. Speak with her, and you'll discover that she's fleeing from her marriage, and would do anything to truly escape. If you accept, you'll first have to kill the two scouts that are watching her. The first is a blue Argonian on the battlements, the second is better hidden. Look for someone who doesn't fit. If you are persuasive enough, you don't have to kill them. For the location, click the spoiler. Once the way is clear, you can take Silvia with you. The scouts carry with them a letter from instructions from their leader, including said leader's current location. You can act on this information now, or you can wait and see what happens. After a few days, the captain of the Lucasta will start sending thugs after you. These will happen in wilderness encounters. One of them will drop a note with information on their leader's location, taking it will start the quest Hunting the Hunters. The random encounters will end once the quest has been completed. Note for players with OBIS installed: It has been reported that OBIS might prevent the thugs from spawning in a world encounter. You can still continue the quest by going to Brittleshin Pass after capturing Silvia. After dealing with the Lucasta in Skyrim, you'll need to Silvia again, and the quest ends. Thalmor Assets This quest starts with Belethor. You can buy a suspiciously cheap slave from him, for 600 gold. The slave is an Altmer named Curime. You can pick her up south of Chillfurrow Farm, in the little building without walls. As soon as you've raised her Submission to 10, she'll volunteer information about a unique artifact called the Vision of Vigor. It is a circlet with a unique Detect Life spell, that can be cast silently. First you'll need to find a Thalmor Justiciar by the name of Iniel somewhere in Skyrim. Optionally, you can first discover her location in a secret Thalmor location. Once you've captured her, you must raise her Submission to 80 before she reveals the hiding place of the artifact. If the NPC's are loaded in DOM, it will require Resignation instead of Submission. Sisters of the North This quest chain consists of 3 separate quests, starting with Sister of Battle. This quest will start automatically if you enter Whiterun when your reputation is at least 5. If you want to skip ahead and set your reputation high enough, you can use the console: Sister of Battle The starting quest of the three. If you get involved with the slave trade enough, eventually a woman in Whiterun, Fjora, will challenge you. She'll be standing close to Breezehome and forcegreet you. There are multiple paths to complete this quest, though it will end the same for her: Once that Fjora is enslaved. The other two quest become available. Sister in Chains Fjora mentions the names Tridi and Soin. Tridi is her sister, who she believes was kidnapped by Soin. Speak to her about them, and this quest will start. You will need to get information to find them. Asking innkeepers, carriage drivers, and information brokers might give you a lead. There are several ways to get to the next point. It could be very short, or you're walking around several cities in Skyrim. Once you find Soin, you need to get some answers from him. There are again multiple paths. Tridi is in a random bandit or warlock dungeon in Skyrim. Clear the dungeon, speak to Tridi, and enslave her. Tridi comes with very high training stats. This location will never be in Solsteim. If you have mod added dungeons with proper radiant quest setup, they can be chosen as well. If Tridi and Fjora are close enough to each other, one of them will ask for permission to have a talk with her sister. If you agree, a short scene between the two will play, and the quest ends once this scene is done. You can tell them to have their conversation in private, the scene is skipped and the quest end. You can tell them to wait for a better moment, they'll ask again in 30 in-game minutes. As a note: Skyrim scenes can be a bit finnicky. If they ask to start the scene, but there are some complications around (enemies, weird terrain, one of them is trying to run away,...) you should postpone it until that issue is solved. Completing the quest will also result in a significant training boost for Fjora. Sister of the hunt This quest is started by taking a letter from Fjora's inventory, and it will lead you to Fjora's other sister Mera. You will need Fjora's help to progress on this quest. This will require: Once you've done the prerequisites, speak to Fjora again. She'll point you to a camp in Haafingar, across the river from the Haafingar Stormcloack Camp. In the camp you'll meet a pair of vanilla bandits, and an injured slave hunter. Talk to the slave hunter after defeating the 2 bandits, and they'll tell you in which direction Mera went. On you way up, you'll come across other slave hunters. 2 dead and 3 living. Kill the remaining hunters, and you can finally speak with Mera. You have several options. Remember that both Fjora and Tridi spoke about what you should do here, this can help you getting the optimal route. Jail market There are a lot of criminals in Skyrim, and occasionally, the guards capture a few of them. These criminals can be sentence to slavery as an alternative to imprisonment or execution. An adventurer could also sell their captured bandits in here. In the Jails of Markarth, Riften, Solitude, and Whiterun, you'll find 4-5 convicted prisoners. If you want to buy one, speak to them. They cost 750 gold each, regardless of prisoner type, thanes will get a 200 gold discount. Most of them are randomly generated, but there are unique prisoners amongst them with custom dialogue and appearance. Some of them have relationships with other npcs in this mod. The random prisoners come in several different types, of which Captured Bandits are the most common. Each type comes with a bit of training. The training the prisoners get also depends on the jail you buy them from. Solitude is the only jail in Skyrim with a dedicated torture room, not to mention the rumors about the court mage. Prisoners from Solitude get bonus fear training. The corruption from Riften frustrates even the prisoners, and they'll have bonus anger training. Whiterun on the other hand, gives a bonus to Submission/Resignation. Markarth gives a mixture. Markarth differs from the other 3 in the types of prisoners available. Bandits and warlocks are rare. Instead, Forsworn will be the most common in Cidhna Mine. If you want to sell a slave in the jail, speak to the slave you wish to sell and tell them that the guards will take care of them, then seal the deal by speaking to a guard in the jail. The guards will pay 500 septims regardless of training level. The prisons will reset after 20 hours, or if the player has travelled far enough away. All prisoners that weren't bought will be removed, and new ones will be placed the next time you enter the jail. If you want an new group of prisoners immediately, speak to a jail guard. For a small fee, the old group of unsold prisoners will be replaced with a new group. The fee rises each time you use this feature, and resets when the prison resets. There is only one unique prisoner available, and a new one is selected only once the jail fully resets. If you don't buy the unique prisoner, they can show up again, including in different jails. If you want, you can turn this feature off: More details in the spoiler. Repeatable quests Skyrim is a place full of opportunities and dangers, and some people can make money by making sure that unscrupulous adventurers get access to information. These are the information brokers, if you want quickly find a job that pays well, you go to them. They are Belethor from Whiterun, Vekel the Man in the Riften Ragged Flagon, Garvey from the Markarth Warrans, Deals-In-Chains on the Windhelm Docks, and Ghagrub the Respectable Trader on the docks of Solitude. Go to them, ask about profitable work, and they will show you a list of possible jobs. You can read the notes without taking on the quest, if you do take the quest notes, an objective will be marked in your journal. You can quit the quest at any time, open the quest note and you'll get a messagebox asking you if you want to quit. Select yes and the quest immediately ends. Every 2 days, quests that aren't accepted will be refreshed, quests that are accepted will only be refreshed if you have completed or quit it. The check is done when you enter the same cell as the information brokers. There are three levels of refresh rate: common has an 80% chance of a new quest, uncommon has a 60% chance of a new quest, and rare has a 33% chance of a new quest. Vekel from Riften has a higher refresh rate than the other two, he's better informed because of the thieves guild, and he's more annoying to reach, so this compensates. Should the original information brokers die, their job will be taken over by Ysolda, Keerava, or Kleppr. If you have the Enthralled Missive Patch installed, the quest notes will be placed on the Missive board in Solitude, Windhelm, Whiterun, Riften, and Markarth. The dialogue option of the information brokers is disabled. Other cities will not receive Enthralled quests on the missive boards. Collect ingredients Common 5 separate quests, 1 for each information broker An alchemist needs a handful of ingredients. Seems innocent enough, if it wasn't that all these ingredients are used in paralysis and fear poisons. When you have enough of the required item, bring it to alchemist, they'll pay you 150 gold for it. possible ingredients: Collect bonds Common 5 separate quests, 1 for each information broker A trader needs some restraining devices, discretion appreciated. You'll need to bring 3 sets of a certain zaz item to the trader, they'll pay you 150 gold. Tips: all items in this list can be found in the Wealthy Bandits repeatable quest. You can also use a mod that allows crafting zaz items, I personally use Zaz Crafting 2.0 which I've manually flagged esl. possible items: mod tip: ZAZ Crafting by Herowynne gives the ability to craft these items at the forge. Wealthy Bandits uncommon 5 separate quests, 1 for each information broker The slavery business is both profitable and cutthroat. When bandits get involved, they can quickly earn a lot of gold, and make some enemies. And those enemies would gladly point an adventurer in the direction of that gold. The bandits die, the adventurer walks away rich. This quest will point you to a bandit dungeon with a boss chest, the quest will end once you've opened that chest. On top of its normal content, it will contain an extra 500 gold and several restraints. All restraints that are found here can be used in the Collect bonds quest. Personal tip: my ZAZ Items Skypatched mod makes these items valuable so you can sell them to a general merchant. It also changes their name for more immersion. Rescue The rescue quests are divided in subtypes, depending on the location it will send you to. You'll be asked to rescue a missing person from a dungeon. This can be either a unique captive or one generated from your leveled lists. The dungeon is determined by the type of quest, and they must have a CaptiveMarker placed. If a mod adds a dungeon with the correct keyword and a CaptiveMaker, then that can be used as well. All dungeons are in Skyrim, you will not be send to Solsteim. If you want to rescue them, bring them to an inn and speak to the innkeeper. The captive will despawn and you'll be promised a reward. A day later, the courier will deliver it. The captives can be asked to wait or to follow, and they are set essential for the duration of the quest. Skyrim's outfit system might automatically equip them some armor. If you want to keep them, you can either tell them when you first find them, or quit the quest while escorting them, they will be automatically captured in your system. If the captive you were sent to rescue was unique, they will not be disabled, they'll stay in the inn for a day, and will then travel to their home location. See the Simple Slaves with randomised location section for more information on them All generated captives will be randomly assigned a short backstory, based on the dungeon where they're found, some backstories differ based on race. A Breton captured by the Forsworn might get a different fate than a Nord. You can talk with them about it before and after rescuing them. This backstory might also influence their starting training. If they mention they're a maiden, then virginity is set up, if they were a warrior, they'll get bonus combat training, etc. There are 25 of these backstories in total, some have more strict requirements than others. If you have a suggestion for more, let me know in the comments. Rescue from Bandits uncommon 5 separate quests, 1 for each information broker Locations: Bandit or Forsworn Reward for rescue: 500 gold Number of backstory dialogues: 11 Rescue from Mages rare 1 quest, can be obtained from each information broker Locations: Warlock or Hagraven Reward for rescue: 600 gold Number of backstory dialogues: 6 Rescue from a dangerous cave rare 1 quest, can be obtained from each information broker Locations: Vampire or Falmer or Draugr Reward for rescue: 650 gold Number of backstory dialogues: 8 Full list of all vanilla dungeons with the CaptiveMarker and their type: Sell Worker uncommon 3 separate quests, 1 for each information broker With the war going on, many laborers aren't available. Fields go unploughed, trees aren't chopped, and mines aren't dug. People go looking for alternative means to get the work done. A questgiver ask you to bring them a slave to use as a worker. There's no need for high training, as long as they don't run at first opportunity. The slave you bring must have Submission 60 in Pah, or Resignation 60 in DOM, as well as a fear and anger training of 50 each. You'll be payed well, the price has a minimum of 900 and can go as high as 3500 septims, depending on the quality of the slave. The price between these values is 25% higher than the standard price. Speak to your slave when you're near the questgiver, a dialogue option should appear "You'll be sold to ..." or a similar phrase. The quest will check if your slave has the required conditions. If they don't you'll get a notification of this in the corner of your screen. If they do, a notification will show you what price you'll get for the slave. You can still change your mind and select a different slave with the same dialogue option. Once you've selected your slave, speak to the questgiver, and sell your slave. After selling, the quest ends and the sold slave is removed. WARNING: the slave you sold is completely removed, there is no way recover them if you change your mind. Don't use this with slaves that are important for quests. Sell a Custom Order rare 3 separate quests, 1 for each information broker If you want to earn real money, you won't get it by selling workers to farmers. You get it by selling rich people the exact type of slave that they want and charging them ridiculous prices. You get a request for a slave with a specific type of training and possibly other characteristics. Selling them is the same procedure as the Sell worker quest, with the most important part being the price: you'll get a minimum of 2100 septims, and the price can go much higher. It is always more than the standard price. The base price is always multiplied by 1.5, so the price is at minimum 50% higher. There are always 5 conditions, these can be: *A specific race (60% chance) The slave you bring must be of this race. Only the standard playable races will be asked (no vampires, no elders, no trolls) It is not an even distribution for which slaves are asked. Nords are asked the most often, Argonians are asked the least often. I tried to make this roughly match the rate of NPC's you can capture. If this option is asked, the price rises by 40%. This is multiplicative with the standard 50% increase. *Virgin (10% chance) (DOM only) The slave must be a virgin. This refers to vaginal virginity only, so yes, you can deliver a "virgin by technicality". If you have trouble finding a virgin, note that several of the Rescue quest backstories are virgins. If this option is asked, the price rises by 40%. This is multiplicative with the race condition, if both are asked, the multiplier is 1.5*1.4*1.4 =2.94, or a 194% increase in the price. *one or two major traits For PAH, this is Submission and Respect. For DOM, the major traits are Resignation, Submission, Respect, and Humiliation. These traits have a greater weight in calculating the price. The requested training level ranges from 70 to 80 *minor traits (1 to 3) The rest of the conditions will be filled out with minor traits until there are 5 conditions. Minor traits in Pah are: Anger, Fear, Pose, Combat, Sex Minor traits in DOM are: Anger, Fear, Pose, Combat, House keeping, Work, Vaginal sex, Oral sex, Anal sex (Note that if virginity is asked, none of the sex trainings will be asked) Training levels range from 65 to 80 For both minor and major traits, you'll get a bonus the more the requested training level is above 65. Exceeding the training level will raise the base price, and thus also the price that you'll get. WARNING: the slave you sold is completely removed, there is no way recover them if you change your mind. Don't use this with slaves that are important for quests. Lucky Find Clearable dungeons might randomly have an NPC to rescue, selected from the NPC with the PqLuckyFindFaction. If no unique NPC can be found, a NPC will be generated. Any dungeon can contain a captive, as long as they are clearable but not yet cleared, and have at least one of: A CaptiveMarker (also used by rescue quest, both Enthralled and Vanilla) A CentreMarker A BossContainer (marked as such in the CK) The vast majority of Vanilla dungeons have at least 1 of those. Mod added dungeons might work as well if the author set it up. The chance to find a captive is by default 15%, but can be changed by modifying PqLuckyChancePercent in the console. set PqLuckyChancePercent to 50 Gives a 50% chance to find an NPC in each dungeon. Set it to 0 or lower will disable this feature. You get several options when finding an NPC: Free them, they'll run to town themself. No reward yet, but a future update might add one. Escort them. They'll follow you, Once you've reached a safe place you still have options. A save place is any location with LocTypeHabitation keyword, including all towns, villages, farms, inns, ... Free them after escorting, again no reward yet, might be added in future update Enslave them anyway. This gives some bonus training. Enslave them without escort, they are brought directly to PAH/DOM Take advantage. Starts a Sexlab/Ostim scene, gives some submission and humiliation training (repeatable, other options can still be selected) Kill them, this option removes their essential flag and lowers their health. You'll still need to do the final blow. This will only remove the essential flag given by this mod, if they're essential from some other mod this option won't work. Slavers There are 3 major slavers: Deals-In-Chains (argonian) in the Windhelm Docks, Ghagrub the Respectable Trader (orc) on the docks of Solitude, and Davur Dres (dark elf) in Raven Rock. They can buy any slave you bring them. Speak to the slave to select them, then speak to the slaver to confirm it. The sold slave is removed from the game. The price you get is based on the slave's training and basic attributes. It pays less than the specific Sell Worker or Sell Custom quest, but that's the price of convenience. The slavers might also offer slaves for sale as well. Speak with her and pay the cost, 1500 septims. The slavers only offer unique slaves, and they all have good to high training. Prices Slave prices that aren't fixed are calculated based on the slave's innate properties and on their training level. A standard price is calculated based on this. Depending on the sale a modifier is applied on this standard price. Selling slaves to slavers is 100% of the standard price, selling requested workers is 125% of the standard price (up to a fixed maximum), and selling custom slaves gives between 150% and 294% of the standard price. If you have DOM installed, it will start with the slaves worth. If you're using PAH, it will use a similar function using PAH's training stats. A difference between DOM and Enthralled is that DOM also includes the actor's weight to get to their worth, Enthralled does not. So for a thin NPC, Enthralled will use a higher worth than DOM. For a heavier NPC (weight above 65), DOM gets a higher worth value. This worth is then multiplied by a factor calculated from the player Slaver skill. This factor ranges from 0.25 (at 0 Slaver skill) to .75 (at 100 Slaver skill). This product gives the standard price that is used in the rest of the mod. Reputation The people of Skyrim will take notice if you start capturing or buying slaves, and word will get around about your activities. This might attract attention, both good and bad, to you. Currently, Only the Sisters of the North quest interacts with this, it will start once your reputation is at 5. Planned quests and dialogue options will expand this, but they aren't implemented yet. There are no negative consequences to a high reputation. Your reputation will start at 0, and increase by interacting with Enthralled quests. As a rule of thumb, enslaving someone within a populated area gives +1. A covered up sale, or a capture that's just outside civilisation gives +0.5. A capture in the wilds does not raise reputation as nobody will know about it. If you are particularly brazen or violent, a further bonus is given. For example, the Riften Beggars and Nobles will give a +4 if you fully complete all quests. The jail system will also count as +1 each time you buy them. General tips Belethor can point you in the direction of this mod's NPCs. If Belethor is dead, Ysolda takes over this function. Several of the quests require time to pass. If nothing happens after turning in a quest and the npc has no relevent dialogue, try waiting 2-5 days. Some of the quest require you to train a slave to a certain level of Submission. If the slave is loaded in DOM, it will require Resignation. Once you've reached the required level, question the slave again. It sometimes takes a bit of time before the dialogue registers that a training value has met a quest requirement. Some of the dialogue depends on the NPC's training stats or your own skills, they might tell you more if you talk to them after a while. There are a few times in the quests where you have to kill someone in a settlement. If you aren't the sneaky assassin type, there are ways to complete these without incurring a bounty. Remember that if they attack you, even if you provoked them, you won't be considered guilty of a crime. Capturing an npc before the quest tells you to do it might break that quest. Cloning a unique npc is not advised. Diary of Mine If Diary of Mine is installed, the NPCs will get appropriate Personality, Kinks, and DOM training. Dialogue based captures will place the NPC in the DOM framework. If the NPC is loaded in DOM, some of the dialogue checks are changed. Instead of requiring Submission, it will require Resignation. This affects the quests for Fryssa, Curime, and Iniel. This also effects the conditional dialogue of Yatava and Bette. NPC's that are loaded in Pahe will still require Submission, even if DOM is installed. Versions 7 and 8 require a patch, this patch will also remove all dependencies on PAH. The patch is an esl flagged overwrite file of the basic version. Version 5 and 6 work without a patch. My personal recommendation is to use the latest stable version of DOM, this will give you the most features. Older versions of DOM will probably still work, but are no longer supported. More details on DOM versions: NPC appearance on screenshots This mod will use your installed body, skin and vanilla eye textures. Here are the replacers that I used for the screenshots. Different replacers will result in a different appearance. Body: 3BA with OBody NG Skin: Bnp with Racial Skin Variance -SPID Vanilla eyes: Improved Eyes Skyrim Enthralled can use your leveled list to generate prisoners for sale and damsels to rescue. It can be worth it to have mods that make them better looking, either by adding new npcs in the list (such as Deadly Wenches, ...), or by making vanilla bandits prettier (botox, ...) WIP This mod is still being worked on, though everything in here should work. Feel free to leave a comment to report bugs or to give feedback. Future changes and ideas: Changelog: Credits: Submitter a_random_user Submitted 12/01/24 Category Adult Mods Requirements Paradise Halls Extended with Sexlab Addon OR Diary of Mine, Fuz Roh D-oh Regular Edition Compatible No Install Instructions All files are espfe/esl flagged. Some of the files use header version 1.71. If your Skyrim version is between version 1.5.97-1.6.659 will need Backported Extended ESL Support (BEES) for these files. Make sure that unique NPC are NOT cloned in the MCM of PAH/DOM. Cloning the unique NPC will break quests. Download and installation Enthralled Custom NPC Quests You will always need this. Any patch should be loaded below/after this and overwrite it. Enthralled Diary of Mine Patch needed if you use Diary of Mine version 7 or 8, this will also remove the PAH dependency of the main file. Those that use older versions of DOM don't need a patch. Enthralled Botox Patch makes the npc better looking using Botox of Skyrim Enthralled High Poly Head and KShairdos patch makes the npcs better looking using High Poly Head and KSHairdos. Comes with a light flagged plugin, load after main esp. Only use 1 appearance patch, let it overwrite the main file. Enthralled Missives Patch The repeatable quests will be posted on the Missives boards of their city. The quest givers (Belethor/Vekel/...) will no longer offer this service. Enthralled Missives for the Bad Guys Patch Similar to the basic Missives patch, but the quests will be posted on the boards placed by the mod Missives for the Bad Guys. The Riften quests still use the standard Missives board. Only use one Missives patch. Enthralled Simple Slavery ++ Slaver This places a slaver similar to the Solitude, Windhelm, and Raven Rock in the Riften Auction hall of Simple Slavery Plus Plus Enthralled Simple Slavery Rebuild Slaver Same as above, but for people who use Simple Slavery Rebuild Install only one Simple Slavery patch Enthralled JK Solitude Outskirts Patch Moves the Solitude Slaver back on his boat. Extra Enthralled Spid example shows how you can use SPID to add NPCs to the repeatable quest, jail, or slaver. It's not intended for a playthrough but it does work. Extra Enthralled preset collection is a pack containing all the presets made of the capturable NPCs. Useful if you want your PC to look like them, or make new faces based on them. You'll need HPH, KSHairdos, makeup overlays of scarlettdays21, and Koralina's Freckles or you'll get purple faces when you load them in racemenu. A patch might have a version number lower than the main file. All file that are available on the download are up to date for the latest version. Hard requirements: Paradise halls extended, with Sexlab addon OR Diary of mine version 7+ Fuz Roh D-oh, for the silent dialogues And all their requirements, of these SKSE, PapyrusUtil and Jcontainers are used in Enthralled. Soft requirements: optional, the mod will function fine without, but they add content. Diary of Mine (version 7 and 8 requires a patch, versions 5 and 6 do not. The patch also removes the PAHE requirement) Sexlab (It's still a hard requirement for PAH, but not if you use the DOM patch) Ostim Standalone. If both Sexlab and Ostim are detected, Ostim will be used. If neither of them are detected, sex scenes are skipped. Supported mods without patches Real Names - Extended: If RNE is detected, the automatic renamer from the jail and repeatable quests will be turned off in favor of RNE's system Slaver Start: Live Another Life Alternate Start for Diary of Mine: Any NPC you didn't choose at the start can be bought from slavers/jail. Bloodline - A Fertility Mode Companion Mod: All unique and non unique NPCs from this mod should have appropriate factions for Bloodline Devious Devices: Keys can be found in some quest rewards Voicepack Enthralled Custom Npc Quests Voicepack on Nexus Mod suggestions These mods are not needed, but complement some feature of Enthralled. ZAZ Crafting by @Herowynne gives the option to craft almost all ZAZ restraints and items. Useful for the Collection repeatable quest. ZAZ Items Skypatched Name Price Weight my own mod that gives values to ZAZ items and makes their names more immersive. Useful for the Wealth Bandits repeatable quest Problems and their solutions Npc's have the dark face bug. You can only have one of the appearance patches installed. Make sure that you have the requirements of the appearance patches, and that you have the latest version of them. Make sure that the patches overwrite the main file Npc's have colored smudges on their face. You have the dark face bug, and have Face Discoloration Fix installed. Face Discoloration Fix tries to regenerate the textures and meshes, but does it wrong. See the dark face bug above for solutions. After that, reinstall the textures and meshes (or the entire mod) from download as the original textures and meshes have been overwritten. Wood elves look weird, other races are fine This can happen if the skin mod you're using doesn't have a wood elf folder. Vanilla reuses the high elf normalmap textures for wood elfs, but HPH uses a separate folder. I know that Pure Skin has this issue, others might as well. It's easy to fix: go to Data/Textures/Actor/Character (likely in your skin mod), find highelffemale folder, copy it and rename the copied folder to woodelffemale and faces load up normally. The dialogue is invisible. Or the the subtitles plays to quick to read. Reinstall Fuz Ro D-oh. Make sure you have the right version of it. The courier doesn't come. This is a vanilla bug where the courier got stuck somewhere, you can use the console to get him back on the job. In the console, type: prid 00039FB7 moveto player If you didn't see him appear, type in enable The courier should now stand before you, see if you can speak with him. If you get the letter, all quests should proceed as normal. It can happen that you get a letter from multiple quests, including vanilla and other mods if your courier has been stuck for some time. An alternative method is to move the player to the courier, for this, type player.moveto 00039FB7 You should be near the courier now, either in the world space where he got stuck, or in the Courier Cell itself. If you're in the cell, there will be a locked barrel there, select it in console and type unlock Now you can open it, the letter should be in there. My mod organiser says that there's a conflict with Even More Eyes? This mods contains some of the textures of Even More Eyes, it's save to overwrite. You can delete the Koralina folder in Textures if you already have Even More Eyes installed.
- 928 replies
-
5
-
- pahe
- diary of mine
-
(and 8 more)
Tagged with:
-
Captured By The Thalmor: Southrange Gaol View File CBT: Captured By The Thalmor Captured By the Thalmor is a mod where your character is captured by the Thalmor (duh) and tortured for information. They want to know how Thorald Gray-Mane got out of Northwatch Keep, and you're the key to finding out. This roleplay-focused quest mod gives you multiple ways to respond--Will you meekly cooperate? Defiantly resist? Proclaim the gospel of Talos? Video Preview: (That's https://www.xvideos.com/video.ohpmumv155e/captured_by_the_thalmor_skyrim_sexlab_mod, if the embed isn't showing up for you) New Release, May 2026: CBT Version 1.5 FEATURING: A female interrogator! Thanks to popular demand, you can now choose between Keldara (F) and Keldarin (M) to torment your character. An MCM! I finally learned how to code a mod configuration menu. You can now enable/disable different torture methods, set the chance your character will be rescued, and more. New mechanics! The guards outside your cell can detect, scold, and punish you for casting spells or trying to pick the lock. Also, you now have some ability to pause the interrogation. Dozens of new lines, for both the player and NPCs! Bugfixes galore! Details on all the changes are listed below, under "New in Version 1.5". PLEASE NOTE that I do NOT recommend updating CBT mid-quest. Some of the changes in 1.5 look minor on the surface but required a complete reconfiguration under the hood. You can install/update this mid-playthrough, but only if you haven't yet rescued Thorald from Northwatch Keep. What Makes CBT Special? It's 100% fully voiced! A handful of lines are spliced together from vanilla, but the vast majority were voiced by yours truly and then run through an ElevenLabs voice changer. (Apologies if you hate AI; I know it's not ideal, but I wasn't about to put my real voice on a LoversLab mod.) The interrogator will react to your dialogue and remember earlier incidents, affecting the choices you have when interacting with them. If you get caught in a lie, then the interrogator will be much less trusting later on. If you're defiant, they'll react differently than if you're meek and polite. There are several possible endings depending on how you respond. Will you be executed, released, or rescued? Try this mod a few different times and find out! How to Start This is a sequel to the vanilla quest Missing in Action. Complete that quest first. Once it's finished, go down to the Solitude docks; there will now be an Altmer "merchant" named Keldarin or Keldara hanging around near Jolf the boat guy. Talk to the Altmer, and the next time you go to sleep, the CBT quest will begin. (If you don't want to play through Missing In Action, there's an option in the MCM to start the quest; you can select that and then go find Kel down at the docks.) What's New In Version 1.5 Male or Female Interrogator You can now choose whether you want your torturer/rapist to be a man or a woman! Both versions are fully integrated and 100% voiced; other than the voice, body, and name, you'll have exactly the same experience. PLEASE NOTE THAT YOU CANNOT CHANGE THE INTERROGATOR'S GENDER MID-QUEST. Because of the way I set the quest up when I was younger, dumber, and newer to modding, the gender is locked in as soon as Keldarin/Keldara first appears on the Solitude docks. You MUST choose the gender in the MCM before entering Northwatch Keep (if playing through the quest chain) or starting the quest manually. If you don't, the gender will be chosen for you. Mod Configuration Menu CBT finally has an MCM! Settings now under your control include: Interrogator Gender: As mentioned above, you must set this before beginning the quest. NSFW content allowed: This is enabled by default, which means... Rape scenes are possible. (They can still be temporarily activated/deactivated in the "Torture Methods" tab, but NSFW content must be allowed in order to enable rape scenes.) The guards will sexually harass you while you're in your cell. (These are just comments, though; no SL scenes will actually play.) Your character will be stripped naked upon being abducted. (While the first two mechanisms can be turned on/off at any time, this only runs once, at the moment when you're first captured. Changing the NSFW settings after that point will have no effect on your character's clothing or inventory.) Start quest: Ticking this box will immediately start Captured By The Thalmor, which will let you bypass Missing in Action entirely. Allow player to feign unconsciousness: This is a new feature that's enabled by default--if you pretend to pass out, they'll take you back to your cell. Now you can enter your cell any time you want, rather than waiting for your health to drop or by picking the right combination of dialogue responses. This allows you to pause the interrogation at any time and take a break/debug issues/try to escape. If you want a super hardcore experience, though--where you're not done until the interrogator decides you're done--you can disable this option. Chance player will be rescued: The original version of CBT had a random chance that the player would be rescued, which would sometimes result in the player getting rescued before really getting a chance to play, and other times would result in the player not getting rescued for ages. There's now a slider that allows you to set the percent chance that you'll be rescued every time you sleep--by default, set to 20%. If you NEVER want to be saved from your torment, you can set this to 0%; if you want out immediately, set this to 100% and then sleep in the bed in your cell. Torture Methods: The quest includes multiple possible torture methods, including: Being beaten with a mace Being carved up with a knife Being pummeled with bare fists Being burned with fire magic Being frozen with frost magic Being electrocuted with lightning magic Being attacked by a familiar Being poisoned Being hit with a fear spell Being soundly whipped Being magically choked And (of course!) being violently raped All of these methods can be activated/deactivated within the MCM (although please note that you must have at least one non-rape option active for the mod to function correctly). Lockpicking and Magic Detection The guards outside your cell are now capable of noticing that you're casting a spell or trying to get your door open--so make sure you're sneaky about it! The first few times they catch you using magic or picking the lock, they'll issue a verbal warning; after that, they'll interrupt you. (This is more for immersion's sake than to add any significant challenge; avoid doing it while the guards are staring directly at you, and you'll be fine.) New Dialogue A handful of new random lines have been added to the guards and to the interrogator, sprinkled throughout the quest. (Also shoutout to sorrowsmith for suggesting a good player retort to the first question!) The biggest addition is a small scene that will begin when Keldarin/Keldara enters bleedout, giving you the opportunity to deliver some cool one-liner before murdering them. (It's entirely optional, though, and can be bypassed completely by killing them outright. If you want to talk to the interrogator before you slaughter them, make sure to kill them slowly 😁) Bugfixes Better support for custom races I finally worked out the three-dot-dialogue-on-unrelated-NPCs issue; thanks to Crowzm on Nexus for pinpointing the source of the problem Improved the combat grunts/death cries for custom-voiced characters--no more weird Elevenlabs moans Fixed clipping and z-fighting in a few spots Various other minor improvements Required Mods SexLab (and its requirements). That's it. While not a hard requirement, SSE Engine Fixes is highly recommended; it helps improve stability and prevents random crashing on larger modlists. If you want a version with NO requirements at all, there's a SFW version over on Nexus. (You won't be able to access the MCM unless you have SkyUI, though.) Recommended Mods Some Collision Camera: This mod was designed to be played in either first OR third person, but if you play in third person, you'll probably want something that will allow you to better view your character while they're shackled in place--the furniture camera can be wonky in vanilla. Some Collision Camera is the one I tested with and it worked perfectly, but there may be other mods that do just as well. (Unfortunately I can't recommend SmoothCam since it's been reported to cause problems with NPC detection of the player.) Report Talos Shrines to the Thalmor: Really only necessary if you plan to cooperate with the interrogator. If you're well-behaved and cooperative, you'll be asked to become an informant for the Thalmor, but CBT doesn't actually provide a way to do that. This mod does. Survival Mode Settings: CBT can get very difficult very quickly if you play on AE Survival Mode, as you'll likely be forced to go without sleep for a while. Survival Mode Settings can make it easier. (I don't use other survival mode mods, but you may want to keep the sleep deprivation in mind for those as well.) Speechcraft Randomization: Makes the interrogation just a little bit trickier to navigate. Vanilla speechcraft is an automatic fail when your speech is below a certain level and an automatic pass when it gets above a certain level. You can use this mod if you want to shake things up a bit--keeping you guessing about whether your lies and persuasion will actually work or not. Compatibility Unfortunately not compatible with LE. You'll need at least SE to play this mod. Does not touch the vanilla prison system, so should be compatible with any prison-related mods. Any followers will be dismissed when you're captured, so I recommend leaving them somewhere you know you can find them before starting. This mod is compatible with AE survival mode (and most other survival mods) but playing with them will make surviving the torture and/or escaping from the prison MUCH harder. Your cell will contain a small water source and 1-2 pieces of food, but you won't get much more than that, and resting will be pretty much impossible. (Think of it as *extra realism*.) This mod should be usable in a load order alongside Devious Devices and similar mods, but I do NOT recommend playing through it while locked in any DD device. Get out of your bondage before starting the quest. This mod temporarily tweaks the player-death mechanics so that if you take too much punishment, you'll pass out instead of just dying outright. If you play with a death-alternative mod (e.g. SexLab Defeat), I recommend temporarily disabling it while using CBT, and reactivating it after you get free. SmoothCam has been reported to interfere with NPC forcegreets/detection of the player. Use at your own risk. JK's Solitude Outskirts appears to interfere with the placement of Keldarin at the very start of the quest (at the Solitude docks). Q & A Can I install this mid-playthrough? As long as you haven't yet rescued Thorald from Northwatch Keep, yes! If you have already rescued him, then you can start the mod via the MCM, or by entering "setstage cbtsintro 0" into the console. Why does my health keep going down? Every time you are tortured, your maximum health, stamina, or magicka will be slightly decreased. The debuff will persist until you sleep outside the Thalmor prison. This is meant to give you a reason to want to avoid being tortured--if you end up taking too much punishment, escape will become difficult or downright impossible. Okay, I'm tired of being in jail. How do I get out? Cooperate with the interrogator, duh. It's not a lie when they say that if you tell the truth (and mind your manners) you'll be released. But the Thalmor suck and I don't WANT to cooperate? Okay, fine, you've got other options. One is to try to escape from your cell in between interrogations. If you manage to pick the lock, kill your jailors, and then fight your way out, you'll be home free. Much like the Cidnha Mine quest or literally any other prison escape, this will be easiest for gear-light builds (mages, stealth gods, punchcats) and harder for characters that rely on a specific weapon or armor item. Also this will be much easier at higher levels and pretty darn near impossible at lower ones. If you refuse to cooperate and can't escape (or if you're too much of an asshole) your captors may decide to drag you outside and shoot you. When that happens, my advice is to run like hell. And if none of the above applies--you broke all your lockpicks but keep stringing the Thalmor along with no end to the interrogation in sight--there's a random chance you'll get rescued. You can set the odds of that rescue in the MCM; put the slider at 100% and it'll happen the next time you go to sleep. Where'd my gear go? A chest in the prison's armory. If you escape, you'll pass it on the way out; if you get rescued or cooperate enough to be released, your items will be automatically returned. You're in a little more trouble, though, if you piss your captors off enough for them to try to kill you. When you escape execution, you'll be stranded in the wilderness with no gear. The GOOD news is that there's nothing stopping you from returning to the prison later to exact your revenge and grab your stuff. Something has gone horribly wrong? I recommend reverting to a previous save. The mod is supposed to auto-save periodically, but it won't hurt to make a hard save before you start the quest and occasional quicksaves along the way. (That's a good practice when using quest mods generally, TBH.) What race/gender is this intended for? Whichever one you want! None of the sexual comments are gender-specific, and any race can choose to resist the Thalmor. You can now also choose between a male interrogator/rapist (Keldarin) and a female one (Keldara). Is there any actual CBT? Well... it's not NOT a cock-and-ball torture mod. You can always play a male character, stay in first-person view, and imagine that every mace blow or electrical shock is aimed at your nuts. There is no cognitive behavioral therapy in this mod, unless you're the type of person who has ever thought "Being tortured by a hot elf would fix me." If that's the case, I have great news. Troubleshooting If your character doesn't get placed into the shackles correctly, reload and try again; that'll fix the problem in 80% of cases. (You can also try "Feign unconsciousness" to get returned to your cell and then sit in the chair there; that fixed the problem in every case I've encountered, but is a little more of a pain.) (By "more of a pain" I mean that you may have to use TFC in order to get your character correctly pointed at the chair.) Try not to exit dialogue with the interrogator! If you don't want to say anything, pick the "Remain Silent" option instead. Closing out that conversation can leave you stuck in chains and unable to continue the quest; the interrogator is set to forcegreet you every so often as a failsafe, but the AI doesn't always trigger consistently. There is a bug where getting attacked by the familiar may start combat/re-enable your controls. If that happens, do NOT try to fight or move. The familiar is on a timer and will disappear after a few seconds, but leaving the shackles when the game doesn't expect you to leave the shackles will break things. If the Sexlab scenes aren't playing (after it displays the message "Keldarin begins undressing") then try opening/closing the console or MCM once or twice. It may take a few seconds. You must have at least one aggressive animation enabled for the rape scenes to play; basic SexLab contains a couple by default but you can add animation packs to make things more interesting. I recommend FunnyBiz' or Billyy's Rape Redux. If you're playing as a male character with a female interrogator, you'll likely need to do some tweaking in the SexLab MCM settings to make sure that the interrogator rapes you rather than you raping her. You can handle this by only having "femdom" animations toggled on, but I know there aren't that many of them out there My personal configuration is to go to the Sexlab MCM Animation Settings tab, then deselect the "Filter Gender Tags Animations" option and select both the "Adjust Victim/Aggressor Positions" and "Females use strap-ons" options. This will allow animations that are designed as "male aggressively penetrates female" to instead play as "female aggressively pegs male" instead.) If you are not being correctly teleported to and from your cell: You can try entering "player.moveto XX1c9913" in the console. The "XX" part will be two digits that correspond to your specific load order; the easiest way to find out what they are is to click on an object you know is in the mod (say, Keldarin/Keldara) and then copy the first two numbers from the RefId. That command should teleport you into the player cell, and sleeping in the bed there should teleport you into the interrogation chamber. Some users also have reported that teleportation problems (i.e. when the player sleeps, or passes out from the torture) can be resolved by installing SSE Engine Fixes, parts 1 and 2. What's Next? Now that the female interrogator has been implemented, I'm hoping to make a player-enslavement expansion that can tie into this quest. I'm also thinking about "Captured By" mod for other factions (e.g. the Dark Brotherhood). Credits Shoutout to Seijin8 and Gristle for coding tips--this mod required more scripting than I'd ever done before lol. Any mistakes are mine alone. All voices are either original to the game or done by me (run through an Elevenlabs voice changer). All new sound effects are from FreeSound. Specific files are: anton_stikken4.WAV by Anton -- https://freesound.org/s/23093/ -- License: Attribution 4.0 Whip Crack 01.wav by CGEffex -- https://freesound.org/s/93100/ -- License: Attribution 4.0 Mixed Whip Crack 1.wav by peterbullmusic -- https://freesound.org/s/351267/ -- License: Creative Commons 0 Whip slash by Valerie-Vivegnis -- https://freesound.org/s/761411/ -- License: Creative Commons 0 Whip Crack.m4a by SciFiSounds -- https://freesound.org/s/529925/ -- License: Creative Commons 0 Whip #3 by Universfield -- https://freesound.org/s/758830/ -- License: Attribution 4.0 Whip Crack.mp3 by CGEffex -- https://freesound.org/s/89770/ -- License: Attribution 4.0 Creeper short 1 (resonant dark) by EphJayMusic -- https://freesound.org/s/746624/ -- License: Attribution 4.0 Eerie drone by jhumbucker -- https://freesound.org/s/193821/ -- License: Creative Commons 0 Horror Background Atmosphere #6 by Universfield -- https://freesound.org/s/730121/ -- License: Attribution 4.0 Cries of the Damned - Wails from Hell by DeqstersLab -- https://freesound.org/s/746494/ -- License: Attribution NonCommercial 4.0 FIREBurn_Burning Swaying fire.Crackling.Roar Of Flame 2_EM_(4lrs).wav by newlocknew -- https://freesound.org/s/626277/ -- License: Attribution NonCommercial 4.0 Wails_ses2.wav by freesound -- https://freesound.org/s/25287/ -- License: Creative Commons 0 Sam Qualiana from freesound.org (https://freesound.org/people/Capt_Bligh1/sounds/690702/) Doctorsex on freesound.org (https://freesound.org/people/doctorsex/sounds/699908/) Mr. Fossy on freesound.org (https://freesound.org/search/?f=grouping_pack%3A%2230826_Voice+%E2%80%93+Male+Grunts+and+Screams%22) jorickhoofd on freesound.org (https://freesound.org/people/jorickhoofd/sounds/180350/) Volonda on freesound.org (https://freesound.org/people/Volonda/sounds/439518/) screaming_male_effort.mp3 by GabrielaUPF -- https://freesound.org/s/220285/ -- License: Attribution 3.0 male_grunts.wav by that_sound_guy92 -- https://freesound.org/s/442716/ -- License: Creative Commons 0 marc3122 (https://freesound.org/people/marc3122/sounds/556976/?) tvilgiat https://freesound.org/people/tvilgiat/sounds/462932/ SnowFightStudios https://freesound.org/people/SnowFightStudios/sounds/643669/ stemsandseedspod https://freesound.org/people/stemsandseedspod/sounds/513235/ RepDac3 https://freesound.org/people/RepDac3/sounds/477756/ pseudonymian https://freesound.org/people/pseudonymian/sounds/573096/ AlesiaDavina https://freesound.org/people/AlesiaDavina/ newlocknew https://freesound.org/people/newlocknew/sounds/653070/ RutgerMuller https://freesound.org/people/RutgerMuller/packs/6623/ JuanFG https://freesound.org/people/JuanFG/sounds/471953/ montblanccandies https://freesound.org/people/montblanccandies/sounds/332044/ XfiXy8 https://freesound.org/people/XfiXy8/sounds/467293/ Male Coughing by beyercreative -- https://freesound.org/s/774818/ -- License: Attribution NonCommercial 4.0 Choking by Bowesy -- https://freesound.org/s/522163/ -- License: Creative Commons 0 Metallic Gate Sounds by eqavox -- https://freesound.org/s/683954/ -- License: Creative Commons 0 Intense Sizzling 4 by Yoyodaman234 -- https://freesound.org/s/334672/ -- License: Creative Commons 0 Intense Sizzling 1 by Yoyodaman234 -- https://freesound.org/s/334675/ -- License: Creative Commons 0 Rachet_Joint by SoundsofTheMachine -- https://freesound.org/s/789060/ -- License: Creative Commons 0 Submitter lollllllllllnope Submitted 05/09/25 Category Quests Requirements Regular Edition Compatible Install Instructions
- 246 replies
-
10
-
Public Whore View File Jarl Balgruuf kicked back in his throne and opened a bottle of mead. He had finally found a solution to the tax revenue loss due to the hardships that had plagued his city recently. And such an easy fix! The answer had been running around his city, drawing the eyes of his citizens in temptation for weeks now. All he had had to do was write one official decree and Whiterun had a new main attraction... ...the Dragonborn... ...the new Public Whore. Public Whore Summary The premise of this mod is as posted here: https://www.loverslab.com/topic/114261-public-whore/ The core notion is that the player character ends up brought before the court against her will, and declared the public whore of a city. She is then the public property of that city, and can be used by the citizens in exchange for money that goes to the Jarl. This isn't particularly story driven - right now it's more of another "system" that adds to the gameplay loop, though I wish to expand it's quest content with time. Requirements (links are to LE versions) Hard Dependencies (mod will break without these): SKSE Fuz Ro D-oh Unofficial LE Patch / Unofficial SE Patch Sexlab ZaZ Animation Pack v8.0+ ConsoleUtil Interactions (mod works perfectly fine without them, but was designed to have them): Devious Devices (will be used instead of ZaZ restraints if present) SlaveTats (player will be tattooed with the symbol of the hold they're PW for) Sexlab Aroused (a small amount of PW interactions increase arousal) Sexlab Sexual Fame (enough fame can kick off PW) Simple Slavery Plus Plus (can be sold to PW via SS++) SD+ (handoff from PW to slavery) Submissive Lola: The Resubmission (handoff from PW to slavery) Recommended (no interaction I just like having them with this): Spectator Crowds Populated Cities Towns Villages OBIS Add-ons Alpia Scribbles Slavetats Pack by Alpia - lots of SlaveTats, plus a replacer for PW's default tattoos Sexy Supplemental SlaveTats by Blahity - a large collection of SlaveTats, some of which are PW-inspired Public Whore Comments by Gristle - additional comments from NPCs How to Start Introduction Quests (Whiterun, Windhelm and Solitude): asking Balgruuf/Vignar if they have any work for you will begin Whiterun's quest, and speaking to Vedia Belenus in the Winking Skeever will start Solitude's quest. Windhelm's is documented in the v1.2.0 update notes Fame: acquire enough SLSF fame, or use the mod's somewhat less advanced built-in sexual fame system, and you'll eventually be declared public whore by virtue of your depravity. Alternatively, do enough heroic things and your forced prostitution will be an irresistible money-grab for the Jarls. By asking to start: speak to any one of the new Thanes positioned near the Jarls, and you can volunteer yourself easily. Get sold to a city via SS++, and you'll be sent straight into 'enforced mode', in which you can't leave the city and have a more difficult quota. <More detailed instructions or user manual coming soon> Previous Release Logs Google Drive Link Frequently Asked Questions Q: Can I upgrade from a previous version of PW? A: It is never entirely safe to, but you can minimize most of the consequences by cleaning your save with the previous version before loading the new version. Q: Can you re-upload a previous version? A: No. I have no concern for breaking mod packs, especially since none of them have bothered to ask to include PW. Possible Future Soft Dependencies (I may add these eventually but it currently isn't on my to-do list) Sanguine's Debauchery+: as a possible way to handle enforced mode mechanics Devious Mindbreak: where a high enough corruption will cause the PC to love the job Translations: German - https://www.loverslab.com/files/file/18176-ngs-german-translations/ Russian - in downloads French - https://www.loverslab.com/files/file/22561-public-whore-v114-traduction-française-v115/ Thanks to gianclod for the idea poblivion for referring me to the idea and sticking with the mod throughout development Verstort for laying out an initial concept of how the mod might work Pamatronic for permission to package Interactive Gallows resources with the mod Tenri for providing insight into how to get DD running For extensive beta testing: poblivion, Sidewasy, jc321, zenrae, laucters, drunken toad - all of these guys provided incredibly in-depth feedback and analysis during the closed betas. Without their help the mod wouldn't be anywhere near as robust as it is. Aldid for mod screenshots GerdWagner, N.Gamma for the German translations stas2503, Tixotus for the Russian translations Voltair for the French translation Fienyx, Bane Master, cobra0798 for code fixes blahity for quest and dialogue ideas wHOaMiEH for dialogue ideas List may be incomplete, please let me know if you've contributed and are not listed For Modders Here is the API document I've created so far: https://drive.google.com/file/d/1fwsXopbohypw2Tg7YHYqdkGRuVFKJVPy/view?usp=sharing Permissions If you wish to use files from Public Whore elsewhere ask me and I will determine on a case-by-case basis. Otherwise, redistribution of this mod in any way, shape, or form is not permitted. Submitter Visio Diaboli Submitted 03/31/2021 Category Sexual Content Requires SKSE, Sexlab, ZaZ Animation Pack v8.0+, Fuz Ro D-oh Special Edition Compatible
- 3326 replies
-
40
-
- public sex
- prostitution
-
(and 4 more)
Tagged with:
-
Submissive Lola: The Resubmission LE/SE View File A highly updated version of the original Submissive Lola mod by alexvkj. The mod was rebooted as The Resubmission by MrEsturk and Hex Bolt. When MrEsturk became unavailable, I created this page to continue updates & support. Same mod, with a new page to conveniently get updates. What Does It Do? The mod lets you turn a follower into a dominant personality in a consensual master-slave relationship (though there are optional non-consensual features, and you can even start by being bought as a slave). You can optionally have a contract time to fulfill. At the heart of the mod is submissiveness. It's in the title. "Lola" will either enter enslavement knowing that she's submissive, or it will be revealed to her. Not suited for characters who don't fit that description. Any playable race follower can become your owner, though custom followers with specialized frameworks (like Serana and Inigo) will probably not work. Male and female player characters are supported. Some content is exclusively for female player characters, but most is not. You may specify your gender preference and play a gay or lesbian character. Your progress in the relationship is measured with a submission score. Initially only basic events are available, but as the score increases more and more events open up. At the highest score level, the events can be inconvenient (if you act like a submissive doormat, you get treated like one), so you might choose to avoid reaching the max score 100. Your dominant follower "owner" will call you Lola, regardless of your character's gender (there's a book with lore about that). There is an automated process (described below) to change that name if you can use xEdit. You can change your owner's title in the MCM if you don't care for Master or Mistress. Your owner rules you with a firm hand but is often playful and teasing. When you're made to do humiliating things, it's said that it's to help you admit your darkest desires, or to help you learn obedience, all for your own good. You're like a valued pet. And a sex slave. Your owner understands the value of fantasy and imagination and will sometimes suggest things that will never actually be done to you. Above all, your owner wants your submission and obedience, not your gold. Gold CAN play a large role in your relationship if you enable those features, or it can have no part of it. This is fantasy! It is not a modern-day consensual, caring, dominant-submissive relationship. There are no safe words or red lines. Your owner treats you like an actual slave, refers to you as property, and doesn't hesitate to use a shock collar to force your obedience. Although this mod will never cause your character to be raped, disfigured, or permanently harmed, your character can be forced into prostitution (there's a setting to turn that off), ordered to have sex with strangers, required to be naked at times, and be exposed to public humiliation. This is fantasy. It's left to you to interpret your character's experiences as a dream come true, a fantasy turned nightmare, or perhaps a forceful education in your character's secret desires. Your owner likes to keep you guessing and is often playful. It is left for you to decide whether your owner is toying with you or working hard to fulfill your darkest desires. Installation - The main download SubmissiveLolaResubmission is required. EsturkBooze is optional (details below). - The downloads work for LE, SE, and AE. No conversions needed. - This mod replaces any other Submissive Lola. Do not install two versions. - Players should have at least one spanking animation, or the spanking scenes will be generic sex. I recommend "Rydin Overlap Spanking". LE version is here. SE version is here. Another good option is the Devious Followers Spank SLAL mini pack (LE and SE), which also adds just a handful of animations. You can install the animations without installing Devious Followers. File links: Devious Devices LE or SE. Zaz (choose one) SE (ZAP 8 is halfway down the page). For LE, ZAP 8 or 8Plus. Features - MCM with extensive customization options. - Requires and uses Devious Devices, though if you're wearing a ZAP device the mod will recognize it. - Support for custom collar and gag meshes & textures. Or just use the collar of your choice from another mod. - If you have multiple followers, you can change which one is your owner at any time. - Prostitution events that use Radiant Prostitution if you have it (WraithSlayer, Gigolo, and RMCW versions all work), or a basic form provided by the mod. - Although TDF Prostitution is not supported, if you've installed it (or even just installed its animations), this mod will use the TDF dances. - Gold sharing system. Highly configurable. Automatically split gold with your owner. Pay your owner, or have your owner pay you! - Select a second follower to be your playmate. Your owner might have your playmate spank, whip, or do other things to you. - Have your owner confiscate your keys, and some or all of your lockpicks. - You can ask your owner to help unlock devices on you, the owner, or playmate. - Soft integration with Simple Slavery++. Have a follower buy you and become your owner -- or buy you again if already your owner. - Spanking and whipping as punishment, or as reward! - When your owner spanks you, a mod event is sent to Spank That Ass (if installed). - City-specific events. Be displayed at the Riften slave market. Have 3-way sex with a priestess in the Temple of Dibella. Perform at the Bards College. Naked. - Make embarrassing admissions (some of which might even be true) to strangers. Get punished if you don't say it right. - Make deliveries as a pony girl, with your choice of outfit color. Updating How Do I Start? Compatibility 3-Way Sex For sex scenes with 3 actors, this mod tries to use a gender-appropriate animation. It will require the FFF or MMM tag for lesbian or gay 3-way sex, MFF or FFM for two females and one male, and so on. Billyy's Animations has some good FFF animations. Suggested Mods Recommended SexLab Aroused Settings Installing Extra Animations Optional Download Files Add-ons Changing "Lola" For Modders Credits alexvkj: Creator of the original Submissive Lola mod. MrEsturk: Rebooted the mod as The Resubmission, adding the MCM, new events, and the brown leather texture. t.ara for Zaz Animation Pack, and Pfiffy for the SE conversion. skyrimfet: Pony girl amulet texture from Devious Training, used with permission. Roggvir: EFF compatibility scripts for owner's "inventory" versus "container". Halo's Mods (https://dysintropi.me) for the riding crop assets. Frayed: Collar and runic circle effects from Runic Collar. RatchetthelastLombax: Broom model asset in Mother's Broom. Player Walks Indoors mod on Nexus, by underthesky, TemplarSwift, and grvulture. Permissions Submitter Hex Bolt Submitted 12/12/20 Category Quest Requirements SexLab, SexLab Aroused, ZAP 7 or higher, Devious Devices 5.2 or higher, Fuz Roh D-oh. PapyrusUtil 3.3 or higher for import/export functions. Special Edition Compatible Yes
- 9722 replies
-
50
-
- bdsm
- submission
-
(and 6 more)
Tagged with:
-
PROBLEMATIC FAVES PRESENTS: The first published game from Tentacus, the creator of Hardship: -beggar-whore-, and Notice me Senpai: COMING AUGUST 11. WISHLIST NOW ON STEAM: https://store.steampowered.com/app/4712500/Legacy_of_Subjugation/ ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- GET THE DEMO HERE! TRIGGER WARNING: This game is about being subjected to human trafficking and may contain content which would be upsetting to anyone dealing with sexual trauma. DESCRIPTION: Legacy of Subjugation is a dark erotic visual novel with high replayability. As with my Bethesda mods this game has an extremely strong emphasis on roleplaying. It is Influenced and inspired by the dialogue systems in games like Fallout and Dragon Age Origins as much as Japanese and western eroge such as Bible Black, Ravager, Realms of Bondage, Claire's Quest, and Seeds of Chaos. STORY: You step into the role of Sofie, a university student who suddenly returns home for a 21st birthday party which her aunt had unexpectedly sprung on her. She is told that she will finally learn a secret she's been wanting to know for years, but in the end, will learning the truth be worth what it costs her? Sofie will find herself cast into a terrifying life of sex-slavery. What will she do to survive? Is there any hope of escape, or is the best she can hope for simply holding on to her own soul? GAMEPLAY: You can think of Legacy of Subjugation is kind of a reverse sex-slave trainer game. In a typical trainer game the player character is conditioning someone, slowly over time in order to corrupt them into becoming a slave. In LoS, you are doing the opposite, trying to resist the conditioning that Sofie is being subjected to. Of course how much or how little you choose to do so is up to you. Many stats are tracked, both hidden and shown which control the way that Sofie evolves as a character as the game progresses. They also decide which of the 14 possible endings she gets. These are set by frequent dialogue and action choices. If you have played my earlier mods you may have some idea what to expect. HIGHLIGHTS: NO EARLY ACCESS, NO PATREON, NO EPISODES, NO CONTENT PATCH... JUST A FINISHED GAME: It can be frustrating how many adult indie games on Steam seem to be in a permanent state of fund raising and early access. Some of those games are among my favorites even. Let me be clear there is nothing wrong with that, but I wanted to go a different way and was in a position to do so. I've worked tirelessly on Legacy of Subjugation for the last 3 years. it is a complete game and will be in a polished state at launch. 🤞 ROLEPLAYING FIRST: As with my mods I'd prefer if people look at LoS as an experience to be had not a game to try to win. Along the way Sofie will meet an exciting, eclectic, and diverse cast of characters. Even the worst villains have an inner life and their own motivations. It's up to you to decide who Sofie is and who (or what) she will become. DYNAMIC PRESENTATION: Legacy of Subjugation features a lot of interesting and cinematic lighting and camera angles. including some POV scenes. It has a lot more camera movement and changing of perspective than is typical in a visual novel. Limited animation and sound effects bring the sex scenes to life. The game features a varied and lavish musical soundtrack featuring classical works of chopin, and a wide variety of awesome tracks by Holizna. A RIDICULOUS AMOUNT OF SEX... BUT NOT A NUKIGE: Legacy of Subjugation may well set a record for the most nudity in any Steam game. It has a truly stupid amount of sex and BDSM scenes... even so the primary purpose of this game is not gooning. While scenes can be quite erotic (and at times quite disturbing) The raison d'être for this game is the exploration of survival in an unfair world of dehumanizing depravity... a world where the ultra wealthy prey on the rest of us... a world of hardship. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- I announced my game here at LL first because this community is what got me started in gamedev. The page is live now if you are at all interested... or even if you just want to help me out for my past mod work, then please tell your friends and wishlist Legacy of Subjugation now on Steam NOTHING helps raise the visibility of indie games more than wishlists... and I only have two months to build them before release. The Steam page also has some animated gifs, more screenshots, and the trailer. Thanks to @JB. and @requiredname65 for playtesting during the VERY early development Their recommendations were very helpful and the game would suck a lot more without them.
- 58 replies
-
10
-
View File Tie Me Up Tie Me Up is a mod that give ropes a devious use! Makes use of Gray's Animations Features Ropes are now a consumable that come with an action to restrain enemies Certain Enemies can now possibly have 0-3 ropes in their inventory which they will try to use on you during combat If you're restrained you'll have to struggle to escape from it, or receive help from allies If enemies hit you with a melee attack while you're restrained, some of your armor/equipment will come off! A cheat rope item is included in the TUTORIAL CHEST Requirements BG3AF - So the bondage animations work A Big thank you to Gray User for the animations. I finally made use of them. Submitter thinglikeme Submitted 08/27/26 Category Baldur's Gate 3
-
Maria Eden SE View File First version with Leash Framework integration. Maria Eden is a player slavery and prostitution mod. This version is for fun, early adopters and for translators only. Maria Eden Prostitution You need a powerful machine (mainly CPU and RAM) because MEP pulls all registers. I am moving more and more time consuming things into my SKSE Plugin, but there is still a long way to go. Skyrim Version 1.6.1170 AE is the only version I test and I won't analyze reports from any other version for now. I doubt that it will run with 1.7.99. Too many dependencies needs to updated. And it is likely that there will be additional updates this year. So my recommendation: Skip update until 2027 when all dependencies are compatible. Who is this made for You are a candidate for Maria Eden if: you are done with Skyrim Quests you are done with all the other NSWF mods you are OK with a lot of complex customization efforts for preparation (outfits, overlays - fiddling with json files) you can live with the fact that many quest might stick and need the cheat spell to progress You're eager to see the latest developments in game mechanics (PPA, leashes, ...) in action you like to be enslaved and forced into prostitution by assholes you like to be treat like scum by every Skyrim citizen You can accept that most men are misogynistic assholes who treat you like cattle. You can live with the fact that your female mistress hates men and exploits their weaknesses to take their money with your help You can accept that you often find yourself in situations where you're completely helpless and at the mercy of others You can handle the fact that you have to pay close attention to exactly what you're doing and where you're doing it And you are ok with a lot of humiliating NSFW dialogs - really a lot Dependencies ZazAnimationPack 7 or 8 later Devious Devices SE (everything) Devious Devices NG Sexlab SE More Nasty Critters Special/Anniversary Edition Any Sexlab aroused compatible, I use SLO Aroused NG Open Animation Replacer LoreFriendlyToys powerofthree's Papyrus Extender Fuz Ro D-oh - Silent Voice UIextensions RaceMenu OverlayFix and Various Mod Fixes SkyPatcher Keyword Item Distributor (KID) FormList Manipulator Base Object Swapper Sound Record Distributor Spell Perk Item Distributor (SPID) Slap da Butt SlaveTats cane marks SexLab Animation Loader SSE Billyy's SLAL Animations Game Settings Override Animated Wings Ultimate Bathing in Skyrim - Renewed Interactive Wash Basins Wash any woman's feet Get washed by any woman Shout Native EditorID Fix opparco mfg Command for SSE Recommended Skyrim Unbound Reborn (Alternate Start) Slave Girls by hydragorgon Sex Slaves for Vanilla Bandit Camps SE Chatty NPCs and Followers The New Gentleman Improved Camera SE First Person (FP) Camera Settle FSMP - Faster HDT-SMP Grass Cache Helper NG Papyrus Tweaks NG SSE Engine Fixes SSE Display Tweak Save and Load Accelerator for SKSE Cosaves - S.L.A.C.K. Dynamic Footprints Skse Crash Logger SSE AE VR Textures and SlaveTats SlaveTats AIO Installer Stockings and garters for Slavetats 3BA 2K 4K Bard's Nail Overlays Simple Nail Polish BF Womb tatto (slavetats) 1.0.0 Nordic Warmaiden Body Hair - SlaveTats Version RGBtats PlusPlusPlusPlus Stockings for SlaveTats SE Slavetats_Womb Incompatible Simple Slavery - MEP replaces Simple Slavery with its own Slave auction - so mods which triggers Simple Slavery events are automatically end up in Maria Eden Quests All slavery and defeat quests will very likely clash with Maria Eden Prison overhaul - I tried integration several times but failed Mods that fiddles with Devious Devices - MEP needs full control over Devious Devices equipped on the player Mods that manipulate Dawnguard quest line - MEP integrates own quests into Dawnguard Follower Frameworks Any heels progression mods - I the LoreFriendly Toys progression Any body hair progression mods - MEP comes with its own Sexlab P+ - I tried SLP several times and always had issues. It still not play well with Devious Devices. Untested Any Skyrim version other than 1.6.1170 Non AE Skyrim Pandora, Nemesis New Sky UI version Disclaimer MEP is about forced prostitution with a lot of violence, non-consensual sex and misogyny. MEP is a hardcore BDSM game. In the real world I would never accept non-consensual sex and I hate misogynists and forced prostitution is a terrible fate, no one deserves to suffer such a fate. I feel nothing but contempt for people who do to others what is done in this game. I also don't like most of the sexual practices showed in this game. But: I use violence and misogyny and all these harsh scenes to express the feeling of submission and humiliation and convey a sense of helplessness - this is the substance and real intention of MEP. People who have a problem with this, should not play MEP. Warning If you don't follow the advices in this document don't expect any kind of support! Unlike the previous versions of MEP, this is a complete overhaul of the Vanilla Skyrim Environment. Changes are made everywhere, NPCs react on you depending on visible and invisible properties. This is the reason why MEP don't plays well together with other mods that affects some of the properties. It is a BDSM / Prostitution sandbox and not meant to be used for vanilla gameplay. Maria Eden consists of the following mods: Startup You should start with a clean game and I also recommend to save the game after all mods are up and running and restart Skyrim. Outfits - Outfit Manager In Maria Eden outfits have a strong meaning and there are several outfit classed and reserved outfit names. So one of your first tasks into the Maria Eden world should be to setup outfits. Outfit categories Slave tats are considered as part of an outfit, there are some nice lingerie tats available that fits much better to your body shape than armor based lingerie. But also war paints, cum effects and branding signs are available and can become part of an outfit. Outfits stores your equipped weapon and arrows as well. Outfit parts Outfit parts are single items categorized. Categorizing items are important for MEP to identify items. For example if you put a high heel into the outfit part container for heels it gets tagged and MEP "knows" that it is a high heel. This is very important because MEP has several quests and scenes where it need to identify items. So before you start setting up some outfits, categorize items you want to use in outfits. NPCs - Actor Manager The actor manager allows you to modify NPCs - or put them into the list of managed NPCs. You can treat every NPC into special factions - for example recruit them as followers or marry them. Managed NPCs The outfits of managed NPCs are stored permanently and there are functions to fetch or jump to a managed NPC. On every encounter managed NPCs try to convince you to become their whore or slave. If they see you naked or wearing a slave collar they will take over the control. The managed NPC outfit stores a reference to the base outfit - so if you modify this base outfit later your NPC adapts this changes during next game load. If you delete the base outfit it will not affect the NPC because the stored outfit contains a copy as fallback. Location Manager Since most of the quests are related to their location you can use the location manager to teleport to certain locations. You can also record own locations Animation Manager All animations are managed by the Animation Manager You can define own animations A animation can be mapped to an animation ID The animation ID is used in certain conditions - for example the kneeling animation is assigned to the ID 1. In several quests you are commanded to play an animation. Restraints Manager Maria Eden comes with a pre-defined set of restraints that are used in several quests. They are all based on ZAZ and DDa. You can change these assignments so that Maria Eden uses other restraints. Sexlab Animation Manager Before every sexlab animation you can choose the animation by tag or by name and you can define a list of favorites After the animation you are asked if you want to put the animation to your favorites list My future plan is a black list and then patching the SLAL files to whipe out all blacklisted animations from the sexlab registry. Visual properties Every NPC react on visible properties - and the reaction is permanent. There is no way back. So keep attention where you play as a slave, a whore or a pervert slut, the more encounters you have the less opportunities you have to play vanilla Skyrim Naked If a managed NPC observe you naked (while you are free) he will become your pimp and whore you out. Slave collar Every NPC who sees you wearing a slave collar (ZAZ only) considers you a slave forever from now on Merchants don't sell anything to slaves, but you can persuade some of them with offering sex. But the prices are really bad. Every child who observed you will never talk with you anymore. If you are not enslaved or whored out some followers, every managed NPC and every Pimp will enslave you if they meet you. Whore outfit Every NPC who sees you wearing a whore outfit considers you a prostitute forever from now on. Whenever you equip a whore outfit the body part gets marked. So you should only define whore outfits with body parts. Most merchants demands free sex before they are willing to trade with you. Every child who observed you will never talk with you anymore. If you are not enslaved or whored out some followers, every managed NPC and every Pimp will whore you out. Animal Whore Tattoo If you are marked with this tattoo (you get it in slave school after some beast jobs) and you are naked, hostlers wont sell you horses but enforce you to fuck their horses. Beast functions are only enabled if you have enabled beast animations in Sexlab. Beast sex Whenever a NPCs see you being involved in a sex scene with an animal he treats you as a perverted slut. Some merchants don't want to trade anything with you. Beast functions are only enabled if you have enabled beast animations in Sexlab. Dog slave Whenever a NPCs see you being a dog slave with a cat outfit he treats you as scum. No merchants will trade anything with you. Beast functions are only enabled if you have enabled beast animations in Sexlab. Others... Other visual properties like wearing nipple clamps, clitoris sealing, having whip marks or cum effects just lead to humiliating comments. Clitoris sealing (triggered by slave shool or master) impacts the arousal level (Sexlab aroused) - it cannot cool down and the player cannot have an orgasm. Invisible properties Some properties are invisible but they have an impact on the game - especially in dialog scenes. Sterilization Your master won't allow you vaginal penetration sex until you are sterilized. The sterilization can be triggered in the slave school, in a brothel or by the master if there is an apothecary in the current location. Partly circumcision Your labia is cut so your clitoris is exposed. Sitting and riding increased arousal (Sexlab aroused) The circumcision is done in the slave school Fully circumcision Your clitoris is amputated. Player can no longer be aroused (Sexlab aroused) The circumcision is done in the slave school Quests MEPMain Category Main Start Autostart Status Playable This quest is the main bootstrap for Maria Eden and provides the furniture mechanics MEPZone Category Zone Start Location Status Playable This quest is triggered whenever the player enters a place where prostitution is expected. It does not provide own functionality but it registers a lot of random encounter quests. Only in these locations people are asking you for sex. Locations: MEPSlaveZone Category Zone Start Location Status Playable This quest is triggered whenever the player enters a place where special restrictions apply to slaves. A slave has to be restrained, a slave has to wear blindfold in temples and in the jarl house. The master will take care of the restrictions Locations: MEPBrothel Category Zone Start Location Status Broken This quest is triggered whenever the player enters a brothel. It triggers random guests and registers a lot of random encounter quests with prostitution as main subject The random guests are NPCs from the brothel town location You can ask the pimp for a job as a prostitute. There are NPC whores doing their busyness. If your enter the brothel while wearing a slave collar the pimp will enslave you. Known issues: Sometimes the NPC whore jobs stucks, use Cheat manager to kill the NPC whoring quests. Sometimes the NPCs do not recognize that a bed is occupied by you. MEPAuction Category Main Start Keyword, triggered by other quests or ask auctioneer API MariaAuctionKeyword Ref1=seller (optional) Ref2=customer (optional) Status Playable In this quest the player will be auctioned off. It is sometimes triggered by other quests, eg. the master gets bored, the pimp is unsatisfied, punishment for a major crime after leaving the jail, slave training in slave school finished If you have installed SimpleSlavery.esp from this mod, all SimpleSlavery events are captured and driven by this quest. If the quest starts without a seller the player is escorted to the auction house. The player can sell himself to the auctioneer via dialog. Potential customers Known issues: There are some pathing issued when the auction guests are going home. MEPInterest Category Main Start Keyword, random encounters and manual offers (talk to NPC) API MEPInterestKeyword Ref1 = john Ref2 = second john (optional) value1 = 4711: free sex without dialog value2 = 1: free sex with dialog Status Playable This quest prepares a whore job - usually a john asks you for a sex or torture job. It is mostly triggered be encounters when a NPC considers you a whore and you are in a whoring location. But sometimes it is also triggered by your pimp if he finds a john for your. If your john considers you a slave you cannot reject. If you reject and your pimp is nearby it can lead to punishment. MEPJob Category Main Start Keyword API MEPJobKeyword Ref1 = john Ref2 = second john (optional) value1 = job type that was negotiated in MEPInterest value2 = bitmask : 1 = john will lead to sex, 2 = sex right here, 4 = forced BDSM, 8 = free job Status Playable This is the main prostitution quest and it is triggered by MPInterest or sometimes directly by your master. The success of a job depends on the time spent for sex. If you fast forward the sex scene to much the job will fail and the john won't pay. If you are not a free prostitute your master or pimp may punish you. If you are a free prostitute and doing a job in a tavern the job may gets interrupted by the innkeeper. You should ask the innkeeper before and if he accepts whoring in his tavern he wants a cut and he takes the payment from your johns. Ask the innkeeper for your cut. Every john remembers your meeting and humiliate you with vulgar remarks Known issues: Sometimes the NPCs forget to re-equip their clothes. Use the cheat manager to reset them manually. MEPPayment Category Main Start Keyword API MEPPaymentKeyword Ref1 = john Status Playable After a whore job the Payment quest starts. Depending on the outcome of the job (john satisfied or not) different things will happen. If you are a free prostitute you receive the payment. If you are a free prostitute in a tavern, the innkeeper receives the payment. Otherwise your master or your pimp receives the payment. If you are not a free prostitute and the john is not satisfied your master or your pimp will punish you. If you are not a free prostitute and a new john asked your master or pimp for a job during a running job he immediately triggers a new whore job. MEPPimp Category Main Start Keyword, ask managed NPCs or potential followers, or ask anyone while kneeling API MEPPimpKeyword Ref1 = new master or pimp value1 = if 1 then player becomes slave, otherwise a whore Status Playable This is the major quest, the NPC will fully take over the control over you. If he is only your pimp he just take a major cut of your income and collects whore jobs for you. He sometimes triggers harmless quests to increase your notoriety. If he is your master almost every aspect of the game changes and he starts several tasks, most of them triggered by encounters. He has two major goals - earn much money and humiliate you as much as possible. Two factors controls his behavior - his actor value "mood" and his relationship rank to you. Most of your activities have an positive or negative impact on these factors. If the factors are really bad he will send you to slave school to teach you how to obey or he will sell you. The only way to get free again is the dead of your master, or you might find a potential follower who buys you. Submitter zaira Submitted 04/12/20 Category WIP / Beta Requirements Skyrim AE 1.6.1170 + all its major DLCs ZazAnimationPack >= 7 Devious Devices SE >= 5.2 Devious Devices NG >= 0.4.3 (complete including contraptions) Sexlab SE 1.66b (SLP untested, likely broken) More Nasty Critters Special/Anniversary Edition >= V16.1G SLO Aroused NG Open Animation Replacer >= 3.1.5 LoreFriendlyToys >= 2026-08-21 UIExtensions >= 1.2.0 powerofthree's Papyrus Extender >= 6.4.0 Fuz Ro D-oh - Silent Voice >= 2.5 RaceMenu OverlayFix and Various Mod Fixes SkyPatcher >= 6.4.2 Keyword Item Distributor (KID) >= 4.0.4 FormList Manipulator - FLM >= 1.8.1 Base Object Swapper >= 3.4.1 Sound Record Distributor >= 1.5.3 Spell Perk Item Distributor (SPID) >= 7.3.1 Slap da Butt >= 2.0.0 beta 1 SlaveTats AIO Installer >= 1.6.4 SexLab Animation Loader SSE >= 1.0.0 Billyy's SLAL Animations Game Settings Override >= v2.2.0 Animated Wings Ultimate >= 1.3.0 Bathing in Skyrim - Renewed >= 2.7.9 Interactive Wash Basins >= 1.3 Skyrim Unbound Reborn (Alternate Start) >= 3.0.16.1 Wash any woman's feet Get washed by any woman Shout Regular Edition Compatible No Install Instructions save your existing Maria configuration from SKSE\Plugins\StorageUtilData before updating! Install lipfiles from https://mega.nz/folder/74EEBa6T#7Ed5VfaTucseNrRuauoTrg (to big to upload here)
- 1113 replies
-
8
-
- bdsm
- prostitution
-
(and 3 more)
Tagged with:
-
Milking Human Kindness View File Welcome to your new home, breeder! Alternate start scenario and unique location with lightweight quests, lore-friendly stories and so many super mutants... Hello beta testers. This is a prerelease of the first phase of what's planned to become a much larger mod. I have playtested it extensively and fixed all the bugs I encountered, but I'm certain there are plenty more for you to find. Please let me know in the support topic if you run into problems with the setting or new gameplay features. I can also try to answer specific questions there, within reason, but first make sure you've read everything on the file page and initial few support posts where frequently asked questions and known bugs will be tracked. No offense, but for now I'm not interested in your ideas on what else I could add, I already have a planned feature list longer than a behemoth's belly bat. What I need help with is improving what's already implemented, so if you're interested in doing that your assistance is most welcome. Please be aware that this mod includes references to non-consensual sex, human bondage, extreme violence, snuff, bestiality, drug and alcohol use, forced breeding, breastmilk, fat fetishism, degrading speech, pee play, and all sorts of similarly perverted fare. Engaging in any such activities is entirely optional, but if you're easily offended by these ideas then this mod is not for you. This mod will theoretically work with a male protagonist and even alternate race mods, but it's designed around playing as a human female (sorry guys!). So what the hell is in this? Without giving too much away, the mod consists of a central area where super mutants are fertilizing human women the old fashioned way, and using them to incubate new super mutants. You'll also find that the Commonwealth strain super mutants have learned to harness F.E.V. based fertility hormones which improve their chances of reproducing, and they may occasionally inject you with some during sex (as well as confiscating any birth control you're carrying, you won't be needing that any more). While under the lasting effects of the drug, you and any followers will be able to move freely among super mutant camps as long as you remain naked and don't equip any weapons (the included HUD indicator can help to warn you whenever you forget you're armed or clothed). Anything to know about installing? Not much... it's a FOMOD package, so use a modern mod manager that can support those. You do need all the DLCs since it takes assets from most of them for added flavor, and F4SE because the game's scripting engine is somewhat limited without it. Other mods are optional. Dialogue in this mod is currently unvoiced; silent voice files are included to handle lip movement and make it skippable, but it's strongly recommended you turn on both dialogue and general subtitles from the in-game display settings. There is no actual pregnancy mechanic included, but the scenario is meant for use with Family Planning Enhanced with its separate FPESuperMutantAddon.7z or Family Planning Enhanced Redux with Wasteland Dairy's Offspring plugin, and has some soft script integrations with either of those if present. AAF is, of course, strongly recommended (and no, I won't even attempt to explain how to install AAF) but is not strictly required to use the mod, you just won't be having any sexy-time animations without it. With AAF you'll want either Creature Resources or Ultimate AAF Patch so that greenies have appropriate sex organs and a dismemberable skeleton. Savage Cabbage's (for super mutants) and BP70's (for masturbation) animation packs should be sufficient to satisfy the scenes called by this mod's features. Installing Mod Configuration Menu will make it possible to toggle some of the mod's features off and on, adjust settings or access debugging functions. HUDFramework is used by the optional on-screen indicator for armed and clothed states. There's also soft integration with or support for additional mods which may enhance the experience of those who like to use them: Unhealthy Craving, Skimpy Armor Keywords Resource, LooksMenu, Better Living Through Cumistry, Provocative Perks, TSEX, Sex Attributes, Sexual Harassment, Animated Tentacles, Commonwealth Captives, Torture Devices, Kziitd Fetish Toolset, Real Handcuffs, Devious Devices, Cursed DD Enchantings Redux. DD Armorbench Unlocker, Bound in Public, Advanced Needs 76, Light 'Em Up, Myopia Simulator, Get Dirty, More Ways of Washing, BYOP, CWSS, Immersive Animation Framework, Immersive Nail Polish. Many of these integrations rely on RobCo Patcher configuration, so will activate transparently if it's installed. Additional mods you might want to consider using with this if they interest you: Chem Visuals, Alias Settlers, Alias Mutants, Behemoth Weapon Variety, Super Mutant Behemoth 4k, LC's UHD Super Mutant Hound 4k, Suicider Replacement, Super Mutant Workshop, Autonomy Enhanced Redux, and Canary Save File Monitor. The SAKR-based nudity system, if used, benefits from having some preset outfit data so you won't need to create your own; popular compilations include NGamma's Skimpy Armor Keyword RobCo Patches and Rubber Duck's SAKR Repo. Conflicts with other mods? This mod is tested with and designed for use with AAF 1.0 and later, not older versions nor alternative reimplementations. Inclusion of this mod in modlists and collections is not supported. Older releases are kept available for a limited amount of time in order to give users the opportunity to revert to them in case of regressions, but unsupported releases will be removed at the author's whim. The perks in this mod were inspired by, and are therefore mostly redundant with, Beneficial Nudity Redone (thehurtbear) and Passive Radiation loss while Nude (Modfreak). If you plan to acquire the perk books from the Colostrum Cave Adventure quest, you should probably uninstall those mods. There are also some vanilla Fallout 4 locations where this mod adds items or characters and, while it's kept to a necessary minimum, anything altering these locations could lead to accessibility issues: Vault111Ext, WestEverettEstates01, WestEverettEstatesExt02. In particular, load plugins which include "previs" for those locations like PRP or UWBF after MilkingHumanKindness.esp if you use them, or else you'll get missing landscape in affected cells (PRP) and the bathroom in the Backyard Bunker won't be full-featured (UWBF). For custom random events, a new stacked event branch is inserted in the story manager. This necessitated setting the child field of the vanilla game's REBranchNormalTriggers from REBranchSpecialTriggers to the new MHK_Encounters (which in turn has REBranchSpecialTriggers as its child). Any mods which add or alter random encounters will conflict if they similarly adjust the relationship between those two REBranch nodes, in which case a patch plugin may be required. Armorsmith Extended and Equipment Crafting Overhaul remove underarmor coverage from many vanilla outfits, which causes this mod's internal nudity tracking implementation to think you're unclothed when wearing them, but optional SAKR based nudity tracking is strongly recommended (used automatically if SAKR is installed) and won't be affected by underarmor slot patching by mods like AE and ECO. Early game quest mods like Commonwealth Slavers, Deviously Cursed Wasteland or DLYH Light Alternate Start can be problematic if you start the captive scenario for this mod without first completing any similar sorts of slavery and bondage quests that are already in progress, since you might otherwise end up stuck without the resources or freedom you need to survive. You can use them together, just be careful to plan out what order you'll play them in and don't start the scenarios for more than one at a time. Mods which perform extensive setup routines when first installed can cause severe script lag, resulting in noticeable delays for actions in this mod. For best results when beginning a new playthrough, wait for any startup notifications to scroll off the screen, and maybe even explore the area around the vault for a minute or two before you interact with the safe. You might consider using Baka MaxPapyrusOps to reduce script contention and startup times, but if you're still experiencing issues with script-driven features then test with SKK Script Lag latency detector to help pinpoint the cause. How do I start? Find an innocuous looking safe just outside Vault 111, and you should be able to figure out the rest for yourself. This is intended for entry-level characters fresh out of the vault so is best used in a new playthrough, ideally loading an unmodded save like Ms. Vault 111 (you'll be given options to reset your name, special stats and appearance anyway). It should also work with more seasoned characters, but probably won't be nearly as much fun. If you're carrying a lot of things in your inventory, or in companion/follower inventories, you should store it all somewhere like a settlement first; the scripted inventory transfer could take a long time to complete and make it seem like your game has frozen. Of course, keep a save from before you installed this, and don't uninstall it mid-play either since it does have scripts. Removing it probably won't break anything as long as you use the shutdown opion in its debugging page in MCM, but I'm not responsible when your game catches on fire. If you get stuck, check out the FAPs (Fucking Amazing Pointers) post for some possibly fun-spoiling details. Quests Credits and Permissions All assets in Milking Human Kindness are reused from Fallout 4 or are the creation of the author, and are supplied free of charge to anyone who wishes to play. An exception is the perk images, which are modified mash-ups of artwork by Shadman, distributed under open permissions. You're welcome to reuse any of the assets or scripts in your own creations, but don't repost this mod itself anywhere, and please let others know if you use any of its contents in creating any of your own published mods. The author also reserves the right to reuse, with credit, content from any patches or add-ons specifically for this mod including but not limited to translations, voice packs, BodySlide conversions, BodyGen templates, texture replacers, third-party mod integration functionality, HUDs and icons, perk graphics and similar assets. Thanks! I could never hope to assemble a complete list of all the people whose work has inspired me either in concept or through example, nor those who have provided invaluable assistance on this journey. Nevertheless, I wholeheartedly thank the LoversLab community, all the modders who answered my endless stream of questions, and the countless mod authors whose creations titillated while showing me what's possible. Your generosity (and perversity) knows no bounds. If in doubt, fuck it; if not in doubt, get in doubt! Submitter vaultbait Submitted 05/26/2023 Category Quest Requires Fallout 4 Script Extender (F4SE)
- 1297 replies
-
22
-
Flirty Fetishes - Traduction Française - View File Bonjour , Voici la traduction du Mod d'EllaNoir Flirty Fetishes Comme d'hab , si vous voyez des fautes ou des incohérences n'hésitez pas à me le dire 😉 Submitter Angelus75 Submitted 05/26/24 Category Translations Requirements Wicked whims conseillé mais pas obligatoire
- 4 replies
-
- traduction fr
- bdsm
-
(and 1 more)
Tagged with:
-
Redlight Protocol - New Trinity An adult RPG set in the city of New Trinity where drugs, sex, violence and depravity are common place. Story Set in a dystopian cyberpunk themed city, the story follows Raven, a net runner who until recently earned her living by taking low risk net running gigs. Redlight Protocol itself is the name of a rumoured tek-hack that can deliver the craziest highs. But is that all it is? Alongside the main story where we explore the emergence of the Redlight Protocol, there will be branching stories with varied side characters. These will allow the player to explore different fetishes whilst leading Raven to conquer or succumb to the dystopia she lives in. About The core gameplay is all about story and erotica with other RPG features blended in to immerse and arouse. I'm intending to use existing and new RPG mechanics to tie into different kinks. For example, a fully fleshed out inventory system with both clothing and accessories for customization but also things like bondage restraints. Some of my initial kinks and themes to explore will be: Corruption, George, Blackmail, BDSM, Voyeur, Exhibitionism I hope to explore various fetishes and kinks within the city of New Trinity, some very dark and some more familiar. But the ones listed are where I'll start. I know this is a bit vague in terms of gameplay so I'll just blindly list of a few things that I think will help provide some context. One of the core mechanics is currency. Raven needs credits to pay her rent, as well as to purchase clothing and other items. Earning credits will be how various side quests and interactions are approached. What Raven is willing to do to earn credits will evolve in the long term through story progression but also in the short term through arousal/cyber-influence. Some of the content I'm working on: George - A perverts maid quest Ne.Sluts.Net - A onlyfans-esque quest Pleasure District - Basically a prostitution/whore quest Drug Dealer - Fast credits, but risky, how long can Raven do this without consequence? Dark.Net - A quest where Raven earns credits by streaming erotic content in public Note that I call these quests but they will be ongoing side stories which lead back to and tie into the main quest involving the Redlight Protocol. Progress I'm currently working towards a 0.1 demo release which will include a small chunk of the initial story and introduction to a few of the branching stories and related characters. I'm 2-3 months out from a demo release at the most as of (05/07/2026) . Presently working on the writing and making any required changes/additions to facilitate the story/quests for the demo. The main purpose for this thread was just to test the water and see what people thought. And also getting some eyes on the development for those that may be interested. If I get some constructive feedback too I'll count that as a win I do post regular dev-log updates on my patreon which are available for everyone to see (except for the explicit stuff, because you know, patreon rules.) Last Words There's a lot I want to do with Redlight Protocol. And there's a lot that I've already done. I'm not great at writing out and explaining everything. I'm definitely on the spectrum . So to facilitate my lack of explanation. I'll post a bunch of images! Patreon Discord Some in game screenshots
-
Story: For some time now, things were going really bad for a young teacher Roxy. All because of her bad reputation. Being a futanari with a strong libido, she liked to take off the sexual tension using her young female students, but one day it all came out sideways when she had sex with the director's daughter. After that, all she could do is pack her things and get away from there before it was too late. But after a while by the greatest piece of good luck, she suddenly got a call from an elite agency and she was offered a specific job. Ah, if you only knew how happy she was when she found out she would work at the private camp for girls from very rich and powerful families. Her goal is to get the girls ready for adulthood and sexuality and to make the three richest girls pregnant with her child. What could be easier than this wonderful task? As it turns out, there are internal rules of the camp which will greatly complicate her life and make the task not that simple. Useful links: Current version - 2.25 The second part of the game does not include files from the first part! If you for some reason didn't play the previous part, it's better to start with it to fully understand the plot and motivation of the game characters. The first part Android: Current version - 2.25 part I Version 0.65 the <esc> key and therefore opening the game menu is emulated with tapping with 2 fingers on the screen. you can also toggle the textbox/choice list with a two-finger-tap. You can support the game! Subscribestar Boosty Itch Gameplay: In Futa Quest, you are playing as a futanari. You're a sexual education teacher and you have a classroom where you need to teach corrupt your student girls. They all have their own houses that you can visit. Also, there are medical office and office of a CEO - Miss Maiko, a bitchy woman. She will try hard to spoil your life at all costs. Three girls are Ciri aka Rachel, Velma aka Connie and the boss Princess aka Princess Peach. futanari corruption big breasts transformation futa-female futa-futa panties hypnosis peeping sex toys exhibitionism blowjob titfuck masturbation BDSM threesome cumflation glory hole animation fisting NTR masochism sadism Controls: Standard RPG Maker's controls Screenshots:
- 105 replies
-
10
-
Kalmah's Contraptions and Animations ported to Display Model 3 View File Port of Kalmah's DD contraptions and animations from their Submissive Lola extensions as standalone furniture for I'll Take the Display Model (DM3). Kalmah was apparently in the process of converting all of their animations to DD, but they have not been logged into LL since 2022. Submitter CommandoCats Submitted 06/08/25 Category Adult Mods Requirements Regular Edition Compatible No Install Instructions Install Display Model 3 (https://github.com/darkconsole/dse-display-model) Run FNIS/Nemesis/Pandora Use AddItemMenu on the included .esp and pick your furniture. Also included is a patch for Paradise Halls Home Sweet Home, so that slaves will recognize and use the new furniture.
-
View File Kinkocalypse This mod add to PZ some kink items like collars, cuffs, chastity belts and other things, which you can close/open/break and etc... Items distributed randomly across the world. The keys same, but separetly) So when you equip item you need a key to lock/ulock it (if it not selflockng). Also you can weld the locks or device, so you can stuck with item forever. Bondage items full affects player, so with blindfold you barely see, with chained legs you tripping and move slowly, with chained hand behind you restricted to do many things, with gag you can't eat/drink/smoke and etc... Sexslave profession spawn player with bunch of random bondage gear... Seems like a good way to meet end of the world, isn't? Requirements SpeedFramework (hard) ZomboWin (hard) Has compability with: Excrementum Lifestile ConditionalTalk BeeingFemale Copyright Do whatever you want with files. Consider you have my full permission to modify and post mod or use parts of code in your projects. And credits for retard's kinks clothing, zombolewd, zombowin, and other mods/resources, wich I used to make this one Ah, and one last thing: For now this mod only for 41 build! Maybe later I'll do migration for 42 build. But for now only old game version. If you want update - look to Copyright section. Submitter ssttss Submitted 09/25/2024 Category Misc Adult Mods Requirements
-
View File Hojojutsu, Orsgasm Mod [ Bondage Minecraft ] 1.20.1 Orgasm Mod is a mod that adds sex toys and an orgasm system. The mod is created by @Zershyan. You can equip vibrators, tails, or dildos on yourself or on other players. It also includes a feature that allows you to collect another player’s semen and drink it… (I don’t think it tastes very good). The mod adds an orgasm bar. When the orgasm level reaches 100%, you will lose health and receive negative status effects for a period of time. As for the Hojojutsu Mod, this is a remake of Nice n’ Tight (Kidnap Mod)https://www.loverslab.com/topic/228940-mc-bondage-mod/ and has been upgraded to version 1.20.1 Submitter ShikaaNoko Submitted 06/28/26 Category Other Games Requirements Install Instructions
-
LoreFriendlyToys View File This is an addon for Devious Devices NG. The goal of this mod is to add more immersion to the game by adding some limitations to the vanilla mechanics and adding some lore-friendly restraints and some game mechanics and effects. This mod is mainly a modders ressource but you can use tools like modex to get the assets into your game without a mod that utilizes the assets (like Maria Eden). A detailed documentation is in the zip file (LoreFriendlyToys.md) Dependencies Devious Devices NG Leash Framework powerofthree's Tweaks PapyrusUtil SE - is implicit provided by Sexlab Assets black cloth blindfold red cloth blindfold iron collar leather collar with chains black leather collar white leather collar simple leather collar strangulation collar rope collar iron handcuffs iron legcuffs rope handcuffs rope legcuffs rope collar simple yoke a gag that can be plugged a version of HRs painful slave heels with a heels progression system. leather collar with cow bell - your enemies will love this collar! (Thank you Predator-RJ@loverslab) Broom plug (Thank you pchs@loverslab) Carrot plug (Thank you pchs@loverslab) Lantern plug (Thank you pchs@loverslab) Torch plug (Thank you pchs@loverslab) Wooden Leash pole (Thank you Audhol@loverslab) Stone Leash pole (Thank you Audhol@loverslab) Wall leash (Thank you Audhol@loverslab) Heels progression enchantment (LFT_HighHeelEnch) This is an Enchantment for High Heels that makes wearing the heels more immersive. At the beginning the actor will stumble a lot, over the time the actor get used to the heels. Progression levels Novice - the actor stumbles very often, especially if he moves fast or jumps Competence - the actor stumbles less often Expert - the actor stumbles even less Master - the actor stumbles lesser than less Goddess - the actor stumbles almost never Heels categories The NIOverride height of the heels and the influences how fast the actor progress through the levels and how often the actor stumbles. fake heels - height up to 2 - no progress at all while wearing such heels, no limitations, no stumbling light heels - up to 5 - slow progress, minor speed limitation based on progression level, stumble occurs sometimes. average heels - up to 10 - normal progress, speed limitation based on progression level. But 100% speed can never be reached with such heels. extreme heels - higher than 10 - progressing is fast, but at the beginning the speed limitations are very high and stumbling occurs often. Even with maximum progression level, speed remains quite limited Walking speed The walking speed influences how often the actor stumbles. If the actor walks very slowly, the chance to stumble is almost zero. Jumping Jumping with heels increases the chance to stumble a lot - up to 100%. Faction The progression is reflected in the faction LFT_HeelsProgressionFaction - Rank 0 is Novice... Special heels (Pain heels) There is a special enchantment LFT_PainHeelEnch which mainly does the same as LFT_HighHeelEnch but adds additional effects to the wearer like stamina and heal damage. LFT_SlavePainHeels_Inventory is an example of such heels - which is just a proxy for DD HR Iron Boots with additonal effects. Customization Some values can be configured in Data\SKSE\Plugins\StorageUtilData\LoreFriendlyToys.json: { "int" : { "heels_stepslevel1": 100, "heels_stepslevel2": 200, "heels_stepslevel3": 500, "heels_stepslevel3": 800, "heels_speed_slow": 60, "heels_speed_average": 30, "heels_minimum_steps_before_stumble": 20, "heels_sneak_damage": 50, "heels_stumble_health_damage": 5 } } stepslevel are the base amount of steps you have to walk until you progress. The heel category influences this limit - the lower the heel the more steps are needed. speed_slow is the amount of milliseconds between two steps - the higher you set this value, the slower you have to walk to avoid stumbling. speed_average is same as above and considered as normal walk, sometimes you stumble. minimum_steps_before_stumble is the amount of steps you always can walk before you might stumble again, it is doubled for light heels. sneak damage is a damage % value for non-fake heels. health damage defines how much your health being hit when you stumble - this is only applied when your hands are bound as you can't protect yourself with bound hands. Mod event A mod event is sent when an actor stumbles. Example: RegisterForModEvent("LFT_Stumble", "OnStumble") function OnStumble(Form victim, int heelsRank, int stepsSinceLastStumble) ... endfunction Leash System Leashes Leashes are loose chains equipped at amulet slot (35): LFT_LeashChainShort - 50-100 units long LFT_LeashChainMedium - 80-120 units long LFT_LeashChainLong - 120-180 units long They have the keyword LFT_WornLeashChain and occupies slot 35 (amulet). Leash Collar LFT_LeashCollar_Rendered - collar with a ring LFT_LeashCollar_Inventory - inventory object There could be collars with chains permanently attached to the collar - then the collar has both keywords LFT_WornLeashCollar and LFT_WornLeashChain. Otherwhise the collar has just the keyword LFT_WornLeashCollar and occupies slot 45 (neck). Leash Anchor Object The leash anchor is an activator object that can be placed in the game world and used to leash actors to it. A leashed actor is in faction LFT_LeashedToAnchorFaction. If an leashed anchor is occupied by another actor, the anchor has the keyword LFT_LeashAnchorOccupiedKeyword. The activation of a leash anchor can be done by either a leash holder or the leashed actor. There is a Formlist LFT_LeashAnchorList available that you can use in search conditions and find package routines. Types LFT_LeashPostStone - small stone post with a ring LFT_LeashPostStoneShort - small stone post with a ring with a short leash LFT_LeashPostStoneLong - small stone post with a ring with a long leash LFT_LeashPostWood - wooden post with a ring LFT_LeashPostWoodShort - wooden post with a ring with a short leash LFT_LeashPostWoodLong - wooden post with a ring with a long leash LFT_LeashRing - a ring to attach to a wall or another object (disable havok!) LFT_LeashRingShort - a ring to attach to a wall or another object with a short leash (disable havok!) LFT_LeashRingLong - a ring to attach to a wall or another object with a long leash (disable havok!) Rules for activating the leash anchor if actor wears a leash collar (LFT_LeashCollar_Rendered) - it will be re-used. If not, it will be equipped. if an actor wears a different collar, it will be stashed and restored after the actor is unleashed. if the actor is a leash holder, not himself but the first leashed actor is transferred if the anchor is occupied if the actor wears a leash collar, he replaces the actual leashed actor else the actor becomes leash holder of the actual leashed actor if the actor already has a leash equipped (LFT_LeashChain...), it is being re-used if the actor as a differen leash or leash collar equipped, it is stashed and restored when the actor gets unleashed or handed over to a leash holder Rules while being leashed to an anchor the leashed actor is in faction LFT_LeashedToAnchorFaction teleport is disabled if leashed actor is the Player the anchor reference has the keyword LFT_LeashAnchorOccupiedKeyword Rules for unleashing the leash anchor the leashed actor cannot unleash himself when he wears a DD binder (zad_DeviousArmbinder) he doesn't have the key zad_RestraintsKey the leash (LFT_LeashChain...) is detached and removed from the leashed actor another actor can unleash the leashed actor (leash handover) a stashed DD collar will be restored Mod properties Read only properties previousCollar - DD collar that was stashed previousLeash - leash that was stashed victim - Leashed actor Customizable properties attachPointX - relative X position of the attachment point attachPointY - relative Y position of the attachment point attachPointZ - relative Z position of the attachment point defaultLeashCollar - DD collar (inventory item) that will be equipped - LFT_LeashCollar_Inventory is default defaultLeash - leash that will be equipped (LFT_LeashChain...) - LFT_LeashChainMedium is default Footstep sets There are several footstep sets installed with this mod. They can be assigend to Armor addons in order to change the footstep sounds of the worn armor. You can use SkyPatcher or Sound Record Distributor in order to assign the footstep sets to Armor addons dynamically or use SetFootstepSet from PO3_SKSEFunctions. In the past, mods used magic effects and tracked animation events to add sound effects to armor. That did not work reliable and especially not on NPCS. Footstep sets provided by this mod LFT_BrassBellsFootstepSet - brass bells sound, often used for indish styled ankle bells LFT_ChainFootstepSet - heavy chain sound, often used for shackles and chain leashes LFT_SmallBellsFootstepSet - tiny bells, often used for piercings LFT_SqueakingFootstepSet - squeaking sound Factions LFT_HeelsProgressionFaction - see above LFT_LeashedToAnchorFaction - see above Armor Keywords LFT_Appearance_PonyGear - can be applied to pony play armor LFT_WornGagPlug - plug of a pluggable gag LFT_WornPluggableGag - a pluggable gag LFT_WornLeashChain - actor wears a leash chain LFT_Property_Humiliating - armor is humiliating LFT_Property_Humiliating_Collar - collar is humiliating LFT_Property_Humiliating_Gag - gag is humiliating LFT_Property_Humiliating_Nipples - nipple clamps are humiliating LFT_Property_HumiliatingPlug - anal or vaginal plugs are humiliating LFT_Property_TimedDeadly - wearing this armor will kill the actor Item keywords LFT_LeashAnchorKeyword - see above LFT_LeashAnchorOccupiedKeyword - see above Sound effects Most sound effects are taken from https://opennsfw.carrd.co/. The license can be found there as well. LFT_AMBCrowdSound - ambient crowd sound LFT_AMBFemaleTortureSound - ambient female torture sound LFT_AMBFetishSexSound - ambient fetish sound LFT_AMBSexSound - ambient sex sound LFT_ShavingSound - shaving sound LFT_Stumble - stumble sound LFT_CowBellSound - cow bell sound LFT_BurningSound - burning sound LFT_CageOpenSound - cage open sound LFT_CageCloseSound - cage close sound LFT_PeeInMouthSound - pee in mouth sound LFT_PeeInPampasSound - pee in pampas sound LFT_FurnitureLockSound - furniture lock sound LFT_FurnitureUnlockSound - furniture unlock sound LFT_GlideInSound - glide in sound LFT_GlideOutSound - glide out sound LFT_GulpSound - gulp sound LFT_MetalSqueakingSound - metal squeaking sound LFT_DrippingFastSound - dripping fast sound LFT_DrippingSlowSound - dripping slow sound LFT_FemaleBreathingSound - female breathing sound LFT_LubriciousSound - lubricious sound LFT_MaleBreathingSound - male breathing sound (and many more)... Submitter zaira Submitted 09/21/22 Category Adult Mods Requirements Devious Devices SE >= 5.2 , Devious Devices NG >= 4, Leash Framework, SlaveTats >= 1.3.9, powerofthree's Tweaks Regular Edition Compatible No Install Instructions
- 59 replies
-
- bondage
- devious devices
-
(and 2 more)
Tagged with:
-
My Hero Academia - Enji Todoroki's little secret has been discovered by his son... Hateful Batman - Batman is too rich ! The city's poor have captured him !🤑 Terry Bogard - Summer is almost here. It's very hot.🔥 Cassidy a.k.a McCree - This American cowboy tossed cigar butts everywhere, causing multiple fires !🤢 Carlos and Leon - This is an AI-generated image I created last year. Many people seem to like these images, so I created an animation of them. Made Skyrim great again - I rarely create Skyrim animations anymore; I mostly use AI to create videos.
-
Devious Devices SE View File Devious Devices By The DD Team: - Kimy (Lead Maintainer) - Collygon Past Contributors: Min (Founder), Zadil (Founder), Feuertin, Princessity, Pincopallino, Heretical, El Duderino, Coopervane, Koffii, Aelie, zenetx, Srende, Lordescobar666, xaz, Cedec0, MaikCG ABOUT Devious Devices is a collection of wearable and furniture bondage devices to restrain and torment your Dragonborn, including, but not limited to: chastity belts, collars, cuffs, vibrators, gags, armbinders, yokes, slave harnesses, straitjackets and even hobble skirts! And don't worry about wiggling out of them: All devices lock in place, and only the correct key can open the locks! And these devices don't just look restrictive, they ARE! These shackles really lock your hands on your back and make you unable to fight. Running in leg irons? No way! And yes, wearing a gag will make you speak gibberish! - Escape system: Nobody likes to be tied up. At least not against their will! Try to escape your bindings by attempting to struggle out from them, cut them, or pick the locks! You might succeed! Or you will just tighten your restraints, or break your lockpicks. If you are really unlucky, you will jam the lock and be unable to unlock yourself even if you have the key, unless you manage to repair the lock. - Framework: Want to create your own bondage mod? Kinky quests? Custom restraints? DD is providing all needed functionality for that, so you don't have to! Want to create custom bondage items? Just make your item use the DD scripts and customize dozens of properties to your taste and create your own toys without writing one line of code! Items with custom keys? No problem! Multiple locks? For sure! Timed locks? You bet! Cuttable material? Yep, got that, too! Impossible to struggle out from? Check! Items that cannot be removed as long as another is locked on? Yes, even that! And if all of that isn't enough, override the item behavior with a custom script. If you think it can't be done, think again! - Devious Effects: Unique and devious effects to tantalize, titillate, and torment the Dragonborn and her companions! Whether it's inflatable, vibrating, or simply impossible to remove, you'll find something different with each item! All plugs increase stimulation, and do so at different rates based on what you do; sitting down or riding a horse is much more intense than just walking around! The inflatable plugs can be squeezed manually for more stimulation, or by accident as you travel around Skyrim! Want something more intense? Try the vibrating soulgem plugs! Some are activated by magic, others will have a mind of their own and activate randomly or after building up for a good strong burst of vibrations. But watch out, there are some plugs out there that are much more devious: the victim will be driven to the edge by these relentless plugs, but never allowed sweet release... - Full NPC Support: All devious devices are capable of being worn by NPCs, and most devious effects will function on them as well! Show your companion who's in charge, or teach that annoying bitch in the shop a lesson! - Intuitive Interfaces: No need to use spells, shouts, or other quirky methods to enjoy these devices! Just click them in your inventory and choose what you want to do with them via the easy to use interaction menu! - Sexlab Support: While in a chastity belt, the Dragonborn's (or any NPC's) most intimate of intimates will be off limits! The actors will be unable to use any sex scenes involving the "Vaginal", "Anal", "Masturbation", or "Fisting" tags. In most cases, the scene will be replaced by a chastity-friendly scene, including Oral, Blowjobs, Handjobs, Boobjobs, and whatever else may be available. While wearing gags, the Oral animations will be off limits as well, unless it happens to be a ring gag. - Sexlab Aroused Support: Being locked away in cold steel may not seem so bad at first, but the longer the Dragonborn is locked away, the more she'll crave that sweet release! Animations, on-screen messages, and even sounds will change depending upon arousal level; same with NPCs! Bondage Furniture: DD doesn't only contain wearable restraints, but also a variety of bondage furniture for use in BDSM themed mods, and provides mechanics for using the devices in game. Device behavior can be freely configured by the modder, and without having to write code or handle complicated packages. The devices are fully compatible with DD restraints, without modders having to write complex workarounds on their end. Bondage Furniture Features - Both players and NPCs can use the furniture. - Actors can be placed and released from devices via script. - Hotkey to order arbitrary NPCs into furniture, where they can be either locked in, or held for a certain amount of time, at the player's discretion! - Hotkey triggered dialogue for the player to lock up herself, either to play for a certain amount of time, or with fully engaged locks for extra kink! - Locking system (requiring one or more keys to release the subject), including optional configurable lock shields preventing unlocking the device for a given time. - Escape system for both player and NPC. Devices can be struggled out from, lock-picked, or even broken. The player can help NPCs to escape with not in posession of a key, in which case the player performs the escape checks for the NPC. - Configurable escape difficulties and cooldowns per device. - Devices are fully compatible with DD restraints. No workarounds needed. Each furniture device can be set to allow any type of DD restraint to be worn while locked in it. Incompatible restraints will be hidden. - Alternate poses can be set to accommodate DD wrist restraints (e.g. for wearing armbinders while sitting on a wooden horse) - Arbitrary number of additional scripted effects the device will apply to subjects locked in it. - Configurable messages per device. - Outfit swapping for NPCs, stripping for players, plus re-equipping gear on release. - Arbitrary number of poses per device, one of which is randomly chosen or set by script. - Struggle animations played both periodically and when trying to escape. - NPC poses survive cell changes. - The player cannot wait/sleep if the device doesn't allow it. - Self Bondage feature, allowing the player to set a timed lock, both for herself or any NPC she locks in the device. - Optional minigame that rewards the player with configurable rewards if she escapes the device before the release timer sets her free. - Build-able devices, that can be placed in the game world by the player during a playthough. - Transportable devices: The player can pick up certain devices and re-build them somewhere else. - Sex scene support to allow playing animations with one actor locked in the device. COMPATIBILITY AND CONFLICTS General remark: The point of this mod is locking the player in restraints hard to remove. This feature might cause issues with other mods not expecting the character to wear unremovable items. Known issues will be listed in this section. Feel free to report incompatibilities in the support thread. - Frostfall: While wearing restraints the player might be unable to keep herself warm. - Player Succubus Quest: Transformation will wipe restraints from your character, so this function is generally incompatible with DD. Disable Transformation if you want to use this mod with and DD mod. - Trapped in Rubber: is using custom restraints not compatible with DD in general. Solution: Make sure you're not wearing any DD items before you start the quest and suspend any mod that might equip DD items on you while playing TiR. - SPERG: Works fine, but set Hand to Hand combat to "Manual" in its MCM to avoid annoying clicking sounds when wearing wrist restraints. - Play Random Idle - can break custom idles used by our restraints. REQUIREMENTS • SexLab: https://www.loverslab.com/files/file/5482-sexlab-aroused-redux-sse-version-29/ • SexLab SE (game 1.5.97, SKSE 2.0.20): Use version 1.63 • SexLab AE (game 1.6.353, SKSE 2.1.5), use version 1.64c or higher • SexLab Aroused SE: https://www.loverslab.com/files/file/5482-sexlab-aroused-redux-sse-version-29/ • FNIS SE: https://www.nexusmods.com/skyrimspecialedition/mods/3038 • Racemenu: https://www.nexusmods.com/skyrimspecialedition/mods/19080 • Racemenu SE (game 1.5.97, SKSE 2.0.20): Use version 4.16 from the old files • Racemenu AE (game 1.6.353, SKSE 2.1.5), use version 4.19 or higher • BodySlide for CBBE/UNP compatible body: https://www.nexusmods.com/skyrimspecialedition/mods/201 ONE of the following bodies and their requirements (variants like 3BA or BHUNP can be used as well): • CBBE SE - https://www.nexusmods.com/skyrimspecialedition/mods/198 • UNP - https://www.nexusmods.com/skyrimspecialedition/mods/1699 • XP32 Maximum Skeleton Special Extended: https://www.nexusmods.com/skyrimspecialedition/mods/1988 • MFG Fix: https://www.nexusmods.com/skyrimspecialedition/mods/11669 • MFG Fix SE (game 1.5.97, SKSE 2.0.20): Use version 1.54 • MFG Fix AE (game 1.6.353, SKSE 2.1.5), use version 1.60 or higher • HDT SMP, one of the below versions. CPBC is not a replacement, but can be used alongside HDT SMP. If using AE, Faster HDT SMP is your only option. • HDT SMP (SE only): https://www.nexusmods.com/skyrimspecialedition/mods/30872 • Faster HDT SMP (AE or SE, choose during install): https://www.nexusmods.com/skyrimspecialedition/mods/57339 • Address Library (Required for some of the mods listed above): https://www.nexusmods.com/skyrimspecialedition/mods/32444 • Address Library SE (game 1.5.97, SKSE 2.0.20): Use version 2 of the 'All in One' package • Address Library AE (game 1.6.353, SKSE 2.1.5), use version 5 of the 'All in One' package INSTALLATION 1. Install ALL requirements listed above using your favorite mod manager, including THEIR respective requirements. 2. Install DD using the mod manager of choice. Manual installation is possible but not recommended or supported. 3. Run FNIS when done 4. And don't forget to use Bodyslide to build the assets. Half of all user support requests are caused by them not running Bodyslide. RUN BODYSLIDE!!!! 5. Make sure that Beast Races Refit is loaded AFTER DD For Him, if you installed both. LOOT will not recognize this and not automatically sort it! 6. Start up Skyrim, and either create a New Game, or load your Save. 7. Save the game, and then load the save you just created (DD will not register Animations / Events until you load a save after it has been installed). KNOWN ISSUES Wearable restraints: - The 'equipped' indicator may not update immediately following player interaction. This can be solved easily by closing and reopening the inventory or selecting another item (It is simply a display quirk). - Attempting to interact with a specific device while having multiple instances of it in your inventory is ill-advised, due to a Skyrim engine bug/limitation. Doing so will unpredictably cause Skyrim to not send the Papyrus events that the devices require to function (OnUnequipped / OnEquipped), leading to a device visually being equipped, despite being unequipped in your inventory. If you encounter this issue, remove all but one copy of the problem-device from your inventory, then re-equip said device. Furniture: - The furniture object will display a slight flicker when transitioning back and from the struggle animation. - Some furniture devices will freeze the camera zoom in weird positions after locking the player in. SexLab's free camera hotkey is your friend to get a better view! FREQUENTLY ASKED QUESTIONS Q: How to best report any issues with Devious Devices? A: Post your issue in the support thread and describe what happened, and how. In enough detail that I might have a chance to understand what went wrong there. Oh, and post a Papyrus log if you can. While I might be able to guess the cause of your problem every now and then, chances are that I will never find out what went wrong unless you provide me with the log. DO NOT PM THE DD TEAM WITH SUPPORT REQUESTS!!! Q: I have this and that problem with an older version of Devious Devices. A: Please don't ask about older versions. Ever. I release patches for a reason. Use them! Some of them even might have fixed the exact bug you're reporting to occur in your ancient version of this mod. Only the newest version is supported at any time. Don't post any questions in the support thread unless you're running the -newest- version of this mod AND all of its requirements. Q: I have a support question and wonder if I should PM it to you. A: Please, PLEASE do NOT use PMs for support issues and bug reports. I might/will ignore them and delete them without responding to them! Support requests belong in the support thread and nowhere else, so other people having the same issue can see the reply as well, or even help each other, so I don't have to answer ALL questions people might have. Q: Can I suggest new features? A: Absolutely! I have implemented a lot of user-suggested features and will continue doing so. But please understand that I cannot implement them all and that some others I really just won't like enough. As a general guideline, DD is about bondage, kink clothing, domination, submission, (light) slavery topics and sex in bondage. If your suggestion fits this general theme or compliments it and doesn't gross me out right away, chances are that I might make use of it one way or the other. What I am definitely NOT looking for is suggestions involving bestiality, watersports, scat, futa, extreme humiliation, and extreme punishment/dismememberment. Please don't be offended if that's your kind of thing, but personally I find all of that stuff repulsive and don't want to have to look at it, let alone create it. Q: Why are the bundled items changing my body when equipped? Why are some items invisible? Why is everything so messed up??? A: Use Bodyslide, Luke! It's listed in the requirements for a reason. You need to actually build the assets with Bodyslide! Q: Is this mod compatible with <obscure mod you found in a remote corner of the internet and nobody else but you ever seems to use>? A: Ummm...I dunno.. You tell me! I list all known incompatibilities in this ReadMe, but there are really a lot of mods out there, and I can't possibly test them all. Generally, DD builts content against vanilla Skyrim and does not assume other community mods being installed, although the vast majority of them should work just fine with DD. Q: Why don't you add <items from this and that other restraint mod available on LL> to DD's item library? A: If the other mod has been out on LL for more than a couple months and I haven't added the items, chances are that we don't like them enough and/or their creators didn't give permission. Or there are 3rd party rights attached to the assets preventing me from using it. I cannot use assets from commercial sources even if YOU have a licence to. Q: Can I translate your mod? A: Yes. But please re-post only the files needed for the actual translation, as a patch with a link to the offical mod! Do NOT re-distribute the entire mod. If you want to post the translated files outsides of LL, please ask for permission first. Q: I found this awesome model that would be a perfect fit for a DD item. Will you include it? A: I will not put in anything in DD that doesn't support both CBBE Bodyslide and UUNP. The model AND the sliders obviously also need to come with permissions to freely include and distribute it in 3rd party mods. If it does, feel free to suggest it! Q: Where can I get the items in game? A: DD itself won't equip anything on you. It is a library of bondage items and mechanics related to them. You will need mods actually using the framework, such as Deviously Cursed Loot, Devious Followers or Shout Like a Virgin. Q: Will this mod ever support another body than CBBE Bodyslide or UUNP? A: That's very extremely unlikely. Unless another body completely takes over the market in the future, I will not even think about it. CBBE and UUNP are good enough and support pretty much any imaginable body shape through Bodyslide. There is zero reason for more body mods, really. Q: I unequipped an item, but it's still visually on my character! A: See the "Known Issues" section. PERMISSIONS Anyone that wishes to use this mod as a dependency for their own work is quite welcome to. Proper credit is appreciated. - You can NOT bundle/re-distribute any parts of this mod with your own (e.g. include patched versions of DD's files in your mod) as future updates to DD might break your and other mods if you do. - You can NOT post this mod or any of its parts (including any derived works) without explicit permission. - You can NOT post or share any patches against this mod without my express permission, unless their sole purpose is fixing bugs. - You can NOT incorporate any parts of this mod in any for-profit project (Donations/Patreons are fine as long as they are strictly voluntary) - You can NOT incorporate any parts of this mod in a project that's going to be uploaded to Bethesda.Net and/or made available for consoles in any other way. - You can NOT use any code or assets from this mod in projects competing with it, without permission. - You can NOT use any parts of this mod in a closed source project. No exceptions, ever. No need to ask for permission either. It won't be given. - You can NOT publish a full or partial fork of this mod (as in using it as a base for a project offering similar functionality) without permission. That includes porting it to other platforms/games. - You CAN otherwise use code for your own projects as long as you include all source code with your distribution and allow others to use your own code in a similar fashion. And give proper credit where it's due. All above rules still apply! For art assets, please contact their respective creator directly. In plain English: Do with my code what you want, as long as you credit me, and your own project is also open source and available free of charge. But don't use my own code to make mods competing with mine, don't change my mod's behavior against my will, and don't steal my stuff by uploading it somewhere else. For all art assets used by this mod, all conditions set by their original creators apply instead. Please contact the respective author for further information on permissions etc. FOR MODDERS API Documentation can be found in zadlibs.psc for wearable devices and zadclibs.psc for furniture devices (code comments within these files). Feel free to ask team members if you need assistance creating a mod using the resources provided by this mod. Devices are exposed to the API via these library files as well, so they can be manipulated via script. A great many more wearable devices can be found in in zadxlibs, and zadxlibs2. CONTRIBUTION LICENCE Contributions to DD are welcome! If you are considering contributing to DD, here are our guidelines for your consideration: By contributing assets or code to DD, you grant the DD team represented by its lead maintainer a non-exclusive, non-revokable, and non-transferable licence to use your assets without limitation in Devious Devices or any other projects, provided that proper credits are given. You still retain full rights to your work. Everything you create is still yours. Instead of this licence, you may also opt to place your work under an alternative licence compatible with the above, such as Creative Commons or MIT (it cannot be more restrictive, though!) In the later case, we will mark your work as subject to the licence you chose. By contributing assets you also assure that the assets contributed are free from any 3rd party rights that might prevent re-distributing them. CREDITS Kimy and Min for the code. Zadil, Koffii, Coopervane, Pincopallino, Feuertin, El Duderino, Heretical, and Colycon for all the awesome wearable devices. Feuertin, T'ara, and ZaZ Chris for the furniture devices. Feuertin, ZaZ Chris, Xaz, SpaceHamster and Billyy for the awesome animations. KestrelSky, Caden, Wasps, Rydin, Veladarius, Kendo2 and Skullered for Devious Devices for Him. Skullered for Beast Races Refit. Cedec0 for the bound combat that is now a part of this mod. Volfin for the gag sounds from GagSFX and the gagged voices code, which the implementation in DD is based on. MaikCG for the alternative bound combat animations. Kharos, DeWired, Lordescobar666, Aelie, Princessity and Srende for code contributions. Tifa Lockheart for the awesome screenshots and the conversations! ❤️ VirginMarie, Kharos, Jbezorg, UrbanSniper, Ms Leeches, Aelie, Coopervane, Veladarius, Stobor, Pinute, Srende, KomradePavlov, Slorm, Skeuomorph, Aareyn, Zacko, KestrelSky, Naaitsab, MixedupJim, Mord Sif for beta-testing new releases. LoversLab Forum Members for some great suggestions and putting this mod to good use. TROUBLESHOOTING If you run into issues, please read the FAQ first. If this doesn't solve your problem, use the search feature: Most questions you're going to ask have probably already been answered. If you're still unable to find the answer to your issue, please post in the support thread proving a Papyrus log and an in-depth description about your issue to allow us to figure out what went wrong there and why. Do NOT PM maintainers with bug reports. Bug reports go in the support thread and only there! Bug reports not accompanied by a log and/or sent via PM will likely be ignored. ACKNOWLEDEMENT I want to thank both Zadil and Min for making Devious Devices possible in the first place. When I first came to LL, I had no plans to become a modder, but DD and the content mods built on it made me stay. DD is arguably the most comprehensive BDSM framework for any game out there, and it's so much fun! I am proud to have been chosen to take over DD development for you, and I hope you like the result. Kimy Submitter Kimy Submitted 05/18/2018 Category Framework & Resources Requires SexLab, SexLab Aroused, SKSE64, Racemenu, FNIS, Bodyslide Regular Edition Compatible Not Applicable
- 12591 replies
-
46
-
- devious devices
- bdsm
-
(and 1 more)
Tagged with:
-
ZazExtensionPack v1.08 SSE (FIXED) View File SSE conversion of Zaz Extension Pack v1.08. Original LE Thread: https://www.loverslab.com/files/file/3398-zazextensionpack/ The original has never been ported to Special Edition — its animations and meshes were all still in Legendary Edition format, which on SSE means T-poses and broken objects. This package fixes that. What was converted 86 animations to 64-bit Havok — every one verified individually 72 meshes from BS header 83 (LE) to 100 (SSE) Two repairs beyond the format conversion Seven animations were not binaries at all. KneelingCane_High.hkx and six others shipped as Havok XML tagfiles with a .hkx extension. The engine cannot load those — they have been broken since 2017, in the LE version too. They were converted along with the rest and now contain real hkaSplineCompressedAnimation data. Two normal maps were 0-byte files. BedWood01_n.dds and nobleBedWood01_n.dds were empty in the original, so the two wooden beds rendered with no normal map at all. Replaced with neutral tangent-space normal maps at the matching 430×176 resolution. Neither of these is a porting artifact. Both were faults in the original package that a plain format conversion would have carried straight over. Requirements Skyrim Special Edition SexLab SE — Sex Animation Framework v1.66c (SexLab.esm) Devious Devices SE (The 5.2 Version) OR Devious Devices NG — doesn't matter which, as long as you have Devious Devices - Assets.esm ZAZ Animation Packs for SE (ZaZAnimationPack.esm) Heretical Resources (11-03-2017), v1.51 (Heretical Resources.esm) A behaviour generator — Pandora, Nemesis or FNIS. Run it after installing, or everything will T-pose. (I Recommend Pandora) Notes 73 animation entries plus an Alternate Animation set (AAprefix zbx) covering movement, sneak and sprint states. The FNIS list cross-references five animations from ZaZ Animation Pack itself (ZazFurnitureExit, ZaZAPFXCII02B, ZazAPCAO001, ZazAPCAO003, ZazAPCAO016). All resolve against a standard ZAP install — verified. The ESM is still form version 43, unchanged from the original. No issues in testing, but it has not been re-saved in the Creation Kit. Do not use the forZap7AndTUFP variant of ZEP with this. That build ships no meshes or animations and requires TaraUltimateFurniturePack.esm as a master. This conversion is based on the full version. Credits zaira — Zaz Extension Pack. The artists credited in the plugin itself: d jans, darkevilhum, nosdregamon, t.ara, theFirstHeretic, Tepi, DarkAngel1265. XTH SSE — SSE conversion and repairs. I did not create this mod and claim no ownership of it. If zaira wants this taken down, say the word. Submitter XTH SSE Submitted 08/26/26 Category Adult Mods Requirements Skyrim Special Edition, SexLab SE, Devious Devices SE 5.2 or Devious Devices NG, ZAZ Animation Packs for SE, Heretical Resources, Pandora / Nemesis / FNIS Regular Edition Compatible No Install Instructions Install with a mod manager and let it overwrite older ZEP files. Then run your behaviour generator — Pandora, Nemesis or FNIS — or everything will T-pose. Load ZazExtensionPack.esm after ZaZAnimationPack.esm and Heretical Resources.esm. Do not install the forZap7AndTUFP variant alongside this one.