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greyspammer

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About greyspammer

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  1. greyspammer

    Trapped in Rubber (updated 2015-08-02)

    Not as much time as I'd like. Currently running some experiments for... new stuff. I don't want to reveal it, though, cause it might not pan out.
  2. greyspammer

    Trapped in Rubber (updated 2015-08-02)

    Thanks for the info. Would you also happen to know if the functionality is the same as well? Because just having something that calls itself SKSE or DD isn't enough, if it only provides a subset of the features that it has under the classical Skyrim. What we'd need to port TIR to SSE would be the same API functionality.
  3. greyspammer

    Trapped in Rubber (updated 2015-08-02)

    Porting this particular version of the mod won't be done by me, that much is sure. I'm busy with making the new version. And one day in the far future, your great-grandchildren may get to actually play it. Generally speaking, I'm not aware of any elements in my mod that directly require the non-SSE version Skyrim. If anything precludes it from function in the SSE, it's most likely a dependency. Like SKSE (upon which DD, Sexlab, and a whole lot of other stuff depend). Once all the dependencies work with SSE, TIR should, too. As far as I know. I have not spend a lot of time looking into this. Last I checked, the SSE was still missing the important stuff, so there was no point in investigating any further. You can manually complete the abduction quest by typing 'setstage tir_twr_abduct01 80' in the console. After that, tir_twr_work01 should be stage 140, and tir_twr_interrogate01 should be started. After a few moments in the game, it should auto-progress to stage 10. And that should start the scene where the yellow slave does her thing. If this does not happen, you could advance that quest as well by 'setstage tir_twr_interrogate01 40'. That will skip the entire interrogation and you can directly "report back" to the Mistress. Generally speaking, given the amount of trouble you appear to be having, I suspect that something is really wrong with your setup. I encourage you to look into that, because you'll likely just keep running into problems until you fix this.
  4. greyspammer

    Trapped in Rubber (updated 2015-08-02)

    Maybe BodySlide screwed up yet again. The mod uses the meshes directly from DD, so if they don't show up, the culprit is likely DD (or its mandatory BodySlide generation). See this for a possible solution:
  5. greyspammer

    Trapped in Rubber (updated 2015-08-02)

    Broken installation, most likely. Usually when people have this issue, they can fix it be downloading the mod again and installing it a second time. Other than that, it might be some conflict.
  6. greyspammer

    Trapped in Rubber (updated 2015-08-02)

    Check the troubleshooting section in the first post of this thread.
  7. greyspammer

    Trapped in Rubber (updated 2015-08-02)

    Sounds like the mod is not installed correctly, or something is conflicting. Make sure you have no other mods installed that use actor variable 05 of NPCs and that changes the worldspace between the mine and the boat. There are also several fail-safe mechanisms in place. For instance, if you just walk towards the Tower and the slave stays behind, the cell she's in will eventually be unloaded from memory. The mod detects that and teleports the slave right to your location. You can also click on her with the console open to get her ref id, then type "moveto player" to teleport her to you.
  8. greyspammer

    Trapped in Rubber (updated 2015-08-02)

    You have to read the fine print. It says I need at least 20 votes. :) Progress has been slow due to a lot of unforeseen problems. Every time in the past month when I thought I had an afternoon to work on the mod, the phone rang and my plan for the day went out the window. :/
  9. greyspammer

    Trapped in Rubber (updated 2015-08-02)

    https://www.loverslab.com/topic/37602-trapped-in-rubber-updated-2015-08-02/?do=findComment&comment=2189078
  10. greyspammer

    Trapped in Rubber (updated 2015-08-02)

    ID should be tir_start01. But if it's really not starting, you probably have bigger issues.
  11. greyspammer

    Trapped in Rubber (updated 2015-08-02)

    Beast races are not officially supported by this mod. You can still use them, but you do so at your own risk. Still some time off. I originally intended to resume work on the mod this weekend, but I came down with a cold. Currently busy with rapidly alternating between shivers and burning up. Fun time.
  12. greyspammer

    A Rubber Facility

    He has abandoned us!
  13. greyspammer

    Trapped in Rubber (updated 2015-08-02)

    You can also just click on her in the console to get her refid, then FT to the Tower and type "moveto player". Or just "setstage tir_twr_hunt01 100" to complete the quest right away.
  14. greyspammer

    Trapped in Rubber (updated 2015-08-02)

    That is not, I repeat, not the implemented mechanic. The slave will always move towards the boat. She doesn't follow you. You follow her and drive her in front of you with your crop. It does rely on NPC pathing. The only thing you control with your crop is her speed. It's normally 0. When you hit her, she starts running (towards the boat!), then after a while slows down to walking and then standing still again. And then she needs another reminder with the riding crop. She will find the correct way. You just have to hit her over and over so that she keeps going. Which is the whole idea of the quest. It gives you a reason to keep spanking a slave. If this does not happen, then you have some other problem with your setup. Maybe something interfering with the pathing (e.g. mods that modify the worldspace between the mine and boat), or a mod that tampers with ActorValue05 (where the speed value is stored) which it shouldn't (you should never modify AV05 of NPCs that don't belong to your own mod). Or something else. There are many fail-safes in place for such an event, however. You can just start walking towards the boat. The mod will keep teleporting her to you whenever she's in a cell that gets unloaded from memory (because it's too far away). So technically, you should be able complete the quest by just ignoring her, fast-traveling to the Tower and wait for the game to put her next to you. You'd just be missing out on the fun part.
  15. greyspammer

    Trapped in Rubber (updated 2015-08-02)

    With the new system (the suit internally handled as a "skin") in place, it's a bit more complicated to have different versions with different stats. What I've currently planned is that you'll eventually get an amulet that should boost your armor value. That way, I don't have to implement different suits. Maybe, once the new version has been out for a while and I know that it works as intended on a broad scale, I'll add some more suits. For now, I'd like to keep it simple. If something doesn't work out, I don't want to go back and have to rework 5 different suits.
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