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These Fallout 4 mods are of an adult nature.

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  1. 3BBB (CBBE) Conversion - Devious Devices

    Devious Devices - 3BBB (CBBE) UNIBOOB Conversion by Alcater

    Ah, I See You're a Man of Culture As Well


    We now have a brand new 3BBB Discord Server

    More 3BBB (CBBE) Conversions here

    The Bodyslide Preset i used here


    Features:
    Conversion of all Outfits except the Heretic and Restraint Corset in the Devious Devices mod to 3BBB for CBBE. Depending on the Outfit they were converted using 3BBB or 3BBB UNIBOOB Did xyEdit of the CatSuits Added name prefix "DD" to most of the outfits so they are not all over the place in Bodyslide.

    Requirements:
    Devious Devices 3BBB Physics (CBBE) BodySlide

    Installation:
    Download and install Devious Devices and 3BBB for (CBBE) and their requirements Download and install this mod and overwrite if necessary Open BodySlide and Batch Build all the outfits in the Group "DD Devious Devices" Enjoy Support the original Devious Devices mod by Kimy  

    If you have trouble getting 3BBB to work have a look into the Guide to 3BBB
     
     

    Permissions are the same as original mod:
    You can NOT post this mod or any of its parts (including any derived works) outsides of LL without my explicit permission. You can NOT incorporate any of my code in any for-profit project (Donations/Patreons are fine as long as they are strictly voluntary and don't offer the donor any tangible advantage over non-donors) You can NOT incorporate any of my code in mod that's going to be uploaded to Bethesda.Net and/or made available for consoles in any other way. You can NOT use any of my code in a closed source project. No exceptions, ever. No need to ask for permission either. I won't give it. Even in my wildest dreams I can't think of a good reason not to publish a mod's source code. You can NOT publish a fork of this mod (as in using it as a base for a project offering similar functionality) without my permission. That includes porting it to other platforms/games. You CAN otherwise use my code for your own projects as long as you include all source code with your distribution and allow others to use your own code in a similar fashion. And give proper credit where it's due. All above rules still apply!

    Credits:
    Devious Devices by Kimy
    BodySlide by ousnius and Caliente
    Caliente's Beautiful Bodies Enhancer by ousnius and Caliente
    OCBP for Fallout 4 by takosako
    3BBB (CBBE - TWB) by SQr17
    CBBE Outfit Helper Reference Suite by SQr17

    10531 downloads

    Updated

  2. Spicy Altered Biped Animations

    New animation variants for Torture Devices furniture.
     
    Spicy Altered Biped Animations
    Kindly consider one notable victim of limited animation pools: Bound In Public, an otherwise excellent mod hamstrung by a dearth of device animations. There was previously little impetus to expand upon the Torture Devices animation set that BiP uses. After all, the player is unlikely to encounter such furniture in the natural course of the game. Even then you wouldn't likely use the same restraining device several times in a row.
     
    BiP changed that calculus. Now you can be stuck in one place, on one device, for several scenes worth of animations. Mix this with only one available animation for certain devices and suddenly a sense of tedium is warring with your sense of arousal. Spicy Altered Biped Animations is here to help! In a continuing quest for desperately needed variety, this mod adds new animation variants that can play in addition to the original Torture Devices animations.
     
    Animations
    For now, SABA includes a handful of new animation variants for the F-Frame and X-Cross. Animations made for the X-Cross are split between front-facing and rear-facing, and will only be called on the correct device. No miraculous 180 degree rotations here! For players using FusionGirl, the genitals will open during animations if applicable.
     
    The current animation list includes:
     
    Technical Stuff
    SABA animation variants are based on the original animations by Vader666. Actor positions are changed using Screen Archer Menu (SAM) and saved as a new hkx file with Pose Converter. Critically, the end user does not require SAM or related mods. All you need is a typical, working AAF setup with compatible skeleton and bodies (and Torture Devices, of course). See the Requirements section for more detail.
     
    The actors in these animations are intended to all be scaled at 1.0. It is recommended to use SavageCabbage Animations Rescaling to guarantee correct actor scales.
     
    Custom Moans is used for sound. If you don't have it installed, that's alright, you just won't hear any sounds associated with the animations. For users who haven't installed Custom Moans before, please be careful not to install any of its animation pack support. You will very likely break your AAF setup if you do so.
     
    Q&A
    Q) Will this conflict with other patches?
    A) No. SABA doesn't overwrite or rely on third party XML files. It may be safely installed alongside the currently available omnibus patches.
     
    Q) Which male/female bodies does the user need?
    A) Anything compatible with AAF and the ZeX skeleton. Genitals will only open for the FusionGirl body. SABA animations were created using FusionGirl and Atomic Muscle (legacy) with a zero sliders preset for both. Animations will look closest to the intended poses with these bodies/settings. Presets that stray dramatically from zero sliders may encounter more body clipping.
     
    Q) Do these animations work for various gender combinations?
    A) Animations are not restricted by gender, and will play for any combination of humanoid (e.g. human skeleton) actors. The poses assume female receiver with male partner(s). Other combinations may not have quite as precise an alignment of bodies and genitals.
     
    Q) Will you add more animations?
    A) I would certainly like to. Frankly there are only so many ways to position an actor whose body is clamped onto a giant bondage device. ? Nonetheless, there are other devices and other poses rattling around in my head. There's a reason this mod is named “Biped Animations” instead of "Spicy TD Animations" or somesuch.
     
    Q) Will there be any staging or trees?
    A) TD animations are single stage. SABA's animation variants, therefore, are single stage as well. I can only alter the position of the actors via SAM, not their motion. There's little point to making stages where the pace and movement of the actors never changes, in my opinion.
     
    Q) Is there a way for a user to further tweak these animations on their end?
    A) Screen Archer Menu, of course. If you want to start from the original TD animations instead of modifying the modified files (lol), my SAM adjustment files are included in the FOMOD as a modder's resource.
     
    Q) Do these animations have the same flickering issue as your creature animations?
    A) Strangely enough, I haven't witnessed it so far. Your mileage may vary.
     
    Hard Requirements
    -Working AAF installation (I strongly recommend AAF v171+)
    -Torture Devices
     
    Soft Requirements
    -Custom Moans, if you want the animations to have sound.  Install only the sounds, NOT animation pack support.
     
    Recommended
    -Fusion Girl, for pose accuracy and working female genitals.
    -SavageCabbage Animations Rescaling, which scales humans and creatures to the originally intended size for all animations.
    -Vioxsis Strap-on (ZeX Bones fixed), for greatly improved genital alignment of strapons.
     
    My Thanks To
    -Vader666, for creating the original Torture Devices mod and animations.
    -EgoBallistic (current custodian of Torture Devices), for permission to release my TD animation variants.
    -Maxie, for the incomparable Screen Archer Menu and Pose Converter.
    -kziitd, for helping make strapons equip more consistently.
    -Special thanks to the AAF Help Discord for their assistance past, present, and future.
    -Honorable mention to Saya_Scarlett for the often thankless work of maintaining the AAF Fucking Manual.
     
    Permissions
    The hkx files in this mod are modified variants of the original Torture Devices animations. As such, they may not be reproduced, modified, or re-used without permission from the current custodian of Torture Devices (I hereby mirror any such permissions granted). SAM adjustment files may be used for any purpose that conforms to the permissions of Screen Archer Menu. All other files may be used for any non-monetary purpose.

    17921 downloads

    Updated

  3. Loadscreens for ALR - Rusty style

    Hi everyone,
     
    I tried to make my own loadingscreen for ALR but with a fallout-ish style. 
     
    You can choose to take one pic as a loadingscreen or use al of them.
     
    DISCLAIMER 
    Some pics are more normal-themed but others are maybe not what other might like, choose which ones you prefer. 
     
    ALR is need of course, link below:
    Automated Loadscreen Replacer (ALR)
     
    Place pics in:
    ...\Automated Loadscreen Replacer (ALR)\F4SE\Plugins\ALR_Image_Dir

    867 downloads

    Submitted

  4. Spicy Altered Creature Animations

    New variants of Gray User’s Creature Pack animations created with Screen Archer Menu.
     
    Spicy Altered Creature Animations
    Are you a fan of monster shenanigans?  Are you bored of watching the same animation every time you surrender to assorted non-humanoid residents of the wasteland?  Good news, fellow degenerates!  Thanks to the jaw-dropping capability of Screen Archer Menu (SAM) and Pose Converter, users can finally enjoy a few new variations of classic creature animations.
     
    These AAF animations are SAM-adjusted versions built from the contents of Gray User’s AAF Creature Pack (GUCP).  Adjustments include proper opening of the genitals (FusionGirl only).  Most positions consist of four animation stages in a tree.  These trees are set up for manual advancement with no timers.  Sound is provided by NSFW Sound Pack, just like the original animations these are based on.  Speaking of which, the original animations are untouched, so you may still enjoy them as unique positions.
     
    Requirements and Caveats
    There is currently no skeleton available for adjusting insects/crustaceans within SAM.  Thus, SAM can only alter the human actress, not her partner.  This absence does somewhat restrict the potential variety of poses.
     
    Insertable portions of the creatures tend to be larger, longer, curvier, or all of the above when compared to a human male.  Some clipping of the genital openings is inevitable despite the author's best efforts to find a reasonable angle and position for the receiver.  In a similar vein, the receiver’s pose is based on a zero-sliders FusionGirl preset.  Other presets may result in additional clipping of (or through) the actors.
     
    These animations have been created assuming a female receiver scale of 1.0.  This scale seems to be generally in line with Gray User's work.  Female scale in-game varies between 0.98 and 1.0.
     
    Certain creatures, such as bloatflies and mirelurks, use default scales other than 1.0.  Their SAM adjustments have been made assuming the same scale as Gray User’s original animations (0.82 and 0.85, respectively).  AAF automated actor scaling will make these creatures larger than intended and disrupt the relative position of the actors.  To compensate, I recommend setting AAF scaling to false and installing SavageCabbage Animations Rescaling, which scales humans and creatures to the originally intended size for all animations (in spite of the name).
     
    As of v2.00 this mod includes an esl-flagged plugin.
     
    Animations List
     
    Q&A
     
    Hard Requirements
    -Working AAF installation (I strongly recommend AAF v171+)
    -AAF Creature Pack by Gray User v3.01+
    -ZeX - ZaZ Extended Skeleton
     
     
    Soft Requirements
    -NSFW Sound Pack, if you want the baked-in sounds from GUCP to play.
     
    Recommended
    -Fusion Girl, because it will most closely match the intended pose..
    -Buffout, which helps prevent crashes related to heavy adult modding.
    -SavageCabbage Animations Rescaling, which scales humans and creatures to the originally intended size for all animations.
     
    My Thanks To
    -Maxie for creating the ludicrously powerful Screen Archer Menu and Pose Converter tool.
    -niston for creating SAMFormer, without which I would not have made the original version of this pack.
    -ookerpak for paving the way with the excellent SAM Enhanced Animations, for helping me get started with SAM, and for permission to use SEA’s genital opener adjustments.
    -lee3310 for updating SCRS to handle creature scales.
    -EgoBallistic for shoehorning the mirelurk idle fix into AAF 171.
    -Special thanks to the AAF Help Discord for their assistance past, present, and future.
    -Honorable mention to Saya_Scarlett for the often thankless work of maintaining the AAF Fucking Manual.
     
    Permissions
    Do anything you want with these files, as long as you conform to the permissions of Gray User's Creature Pack and Screen Archer Menu.

    39482 downloads

    Updated

  5. Assimilation Beds n Stuff KP

    Adds Beds, Workbenches, and a Locked Safe to Camps that you are stuck at.
     
    First time I've made Linked Workbenches, along with adding some additional stuff, as well as giving you a Private Bed. No Booting out people from your Private Bed.
    I haven't found any problems, I am still testing this mod. But it really adds to the immersion, as you will spend a lot of time Assimilated.
     
    Tested it to Level 72 in a new game...
     
     
    Warning...
    Don't store your stuff in Vanilla Containers, they re-spawn monthly, and delete their contents. A Vanilla game feature.
    People will steal your Weapons and Ammo.
     
     
    New Linked Workbenches ...... Limited Linked Workbenches, put an item in one to see if it is linked with other's.
    New Safe's ..................................... Storage Option has been added, Personal Safe with a Note inside of them. Store your Ammo and Weapons to stop people stealing them.
     
     

    Features...
    - Safe Storage Safe ........... Leave your Weapons and Ammo in here, to stop it getting stolen. Smaller than a regular Safe, with Instructions Note inside.
      If it doesn't have a Note, it's not a Personal Safe mod added Safe. This mod adds the Note, and Shrinks the Safe to 70% of it's size.
     
    - Linked Workbenches .................. Cooking, Armor, Weapons, Chem Bench, Power Armour. Linked...

    - Private Beds ......................... In Survival, you need a good nights sleep, so I added Beds.
     
    Navmeshes ..................... Navmeshed areas, removing some of old, and replacing it with custom Navmeshes. So no more NPC's walking into your newly added stuff, they can see and walk around the Workbenches and Beds.
     
    Precombines and Previses ... Designed around the world, to stop broken Previs's and Precombines. At present, on 2 Tiny Internal Cells have been altered, soo small that rebuilding previses and precombines was not needed.
     
     
     
    Requires...
    - Assimilation
    - Personal Safe 
     

    Load Order... Mod Organizer 2

    Mod Name...
    - Personal Safe
    - Assimilation ...................... Main Mod
    - Assimilation Beds n Stuff ...... This Add-On
     
    Plugins...
    - PersonalContainer.esp
    - Assimilation.esp
    - Assimilation Beds n Stuff KP.esp
     
     

    Locations...
     
    Supermutants...
    - West Everett Estate ... Supermutant ... Cellar has all the Workbenches you need, and bunk beds. Next to Taffington Boathouse.
    - GeneralAtomicsFactoryExt 02 ... Supermutants ... building site, North of The Castle, across river.
    - Big Johns Salvage ... Supermutants ... North of Jamaica Plains.
    - Fallons Store ... Supermutants ... West of Jamaica Plains.
    - Fort Strong ... Supermutants ... Supermutant House, on island, South of Nordhagen Settlement.
    - Coast Guard Pier ... North of Egret Tour Marina Settlement.
     
    Gunners...
    - GNN01 Gunners Plaza ... Gunners ... SW of Jamaica Plains.
     
    Raiders...
    - Fens Evans Cul De Sac ... SE of Diamond City, near Molerat Warehouse
    - Cambridge Camp Kendall Skyscraper roof... SW of Bunker Hill Settlement, riverside.
    - Beantown Brewery... North of Oberland Station.
    - Lynn Woods... North side of the big lake.
    - Haymarket Mall... North of Goodneighbor
     
    Rust Devils...
    - Fort Hagen Satellite Array ............................ Commonwealth, halfway down West side
     
    Railroad...
    - Railroad HQ ... Near Pickmans Gallery, in the Old Church Basement.

    966 downloads

    Updated

  6. AAF ProtoArgonian Race Patch

    This is my first mod and probably only I'll be uploading. Since I made it for a friend here's a patch for AAF for the ProtoArgonian Race on Nexus.

    1520 downloads

    Submitted

  7. AAF Violate 1.60 Beta 5 - voice files

    CharacterVoice files for AAF Violate 1.60 Beta 5.

    The voices were created with xVASynth v3 and include:
     
    Male Player
    Female Player
    Agressor
    Victim
     
    Unfortunately, the mod is designed so that all aggressors and victims can be assigned only one voice, so they will all sound the same and cannot be gendered.
    Therefore I have created two files for surrender. You should set the gender of the victim role for which you have chosen the voice in the MCM of AAF Violate under "Enemy surrender options/Enemy gender settings".
     
    Main file:
    AAF Violate - voice files : Voices for player and NPC surrender both male
     
    Optional (female voices for surrender dialogs):
     
    AAF Violate - voice files - Female Player surrender Nora : (Female Player voice) Use this if you are playing a female Character and want to hear Nora's voice when you surrender to enemies. (Install after Main file)
     
    AAF Violate - voice files - Female NPC surrender : (Female Raider voice) Use this if you have set the enemy gender to female and you want to hear female voices when female NPCs surrender to you. (Install after Main file)
     
    If other voices for victims are desired, please feel free to let me know.
     

     
     

    17056 downloads

    Updated

  8. genericposterS.rar

    straight content for generic posters textures


    buy me a beer -->https://www.buymeacoffee.com/taringarca5

    3806 downloads

    Updated

  9. NSFW Texture replacer for paintings

    Not standalone texture replacer for paintings, hentai straight content.
     
     
     
     
    buy me a beer --> https://www.buymeacoffee.com/taringarca5

    4356 downloads

    Updated

  10. Hentai kitty crafteables texture replacer

    New link --> https://mega.nz/file/6MUDVK4D#aJiLJuyFBgW7VH0VIhnv3YOt8wugvbQ5KAKAZYyIREU

    In the link you can download this personal modification. The original mod have a strange beavior whit lights. I dont fix that bug, only replace textures. I dont know how put files bigger tan 250mb, so dont download the file droped, only the link in this post. Good luck
     
     
    You can buy me a beer --->https://www.buymeacoffee.com/taringarca5

    1609 downloads

    Updated

  11. Pickman gallery paints replacer (nsfw)

    Replacer for pickman gallery paintings. Shemale/femboy content. 
     
     
     
     
    you can buy me a beer  -> https://www.buymeacoffee.com/taringarca5

    3767 downloads

    Updated

  12. AAF Sex Em Up (French translation)

    Voici la traduction française de la version 1.16 du mod AAF Sex Em Up de Egoballistic.
     
     

    610 downloads

    Updated

  13. Commonwealth Captives (French translation)

    Voici la traduction française de la version 1.00 du mod Commonwealth Captives de Egoballistic.
     
     

    313 downloads

    Updated

  14. Dank's Magazine Replacer

    just a simple magazine replacer for every perk mag in game, enjoy

    137461 downloads

    Updated

  15. Sickotik's Ultra Epic Lore Friendly Texture Overhaul

    A Complete Texture Overhaul of Sexy, Lore Friendly, funny, Hand Crafted Images.
     
     
    PLEASE RATE if you like my mod!
     
    If you are using "SETTLEMENT KEYWORDS FRAMEWORK" my "Sickotiks_Art.esp" must be at the BEGINNING of your load order.
     
     
     
    My Mods Have Been Spotlighted on Youtube! Yay!
     
     
    I just wanted to say thank you to everyone commenting and downloading my mods. Your appreciation is highly valued and keeps me up at night making these mods for you.
    The Nexus Banned me for mentioning Lovers Lab in my own mods comments, so I'll be doing all my modding here now. I don't deal with Fascists.
     
    I PUT UP A VIDEO TUTORIAL ON HOW TO REPLACE IMAGES IN GAME YOURSELF
     
    NSFW*
     
    [iNSTALLATION]
     
    How to enable modding
    Navigate to your Fallout 4 Folder at the following location "Documents/My Games/Fallout 4" Within this folder will be a number of .ini files, highlight "Fallout4Prefs.ini" and "Fallout4.ini". Right Click, select Properties and ensure that these are NOT marked as read only. Open Fallout4Prefs.ini with your favourite text editor (we use Notepad++). Navigate to the very bottom and you will see the line [Launcher]. Directly underneath this, add the following line: bEnableFileSelection=1 Save and Close Open Fallout4Custom.ini with your favourite text editor. * Note that this file was changed from Fallout4.ini following update 1.2 Add the following lines to your Fallout4Custom.ini [Archive] bInvalidateOlderFiles=1 sResourceDataDirsFinal= Save and close...
    (The Files were too big to go into one RAR package, so you can either install each as their own "mod" or put all their texture folders into one DATA folder and drop that into your Fallout Game Folder or Zip/RAR the new Data folder you made, and install that as a mod)
     

    How to enable my mods
     
    1. Download BOTH Magazine Files.
    2. Download the Misc file, Billboards File and the Paintings File (Unless you're using one of my other painting packs)
    3. Using Mod Organizer or NMM, install all the RAR files or alternatively...
    3.5. Take all 5 texture folders and drop them into your Fallout 4 DATA folder, located in Steam>SteamApps>Common>Fallout4>
     
    Run Your Game - Enjoy
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
    Here's my step by step process of creating your VERY OWN +50 Extra Paintings ESP like mine.
    I'm using my own mod as an example, because that's what I have. So if you've got the 50+ Extra Paintings Pack Installed, you should be able to follow along just fine. Let's go!
     
    You're going to need three programs to create your own "New Paintings" ESP.
     
    GIMP (With the DDS Plugin[Google it])
    FO4edit (It's on the Nexus[Put the Hardcoded file and the FO4edit(Which will be called TESVedit[You need to rename it FO4edit or it won't work]) into your Fallout 4 Main Folder.
    WinRAR (Google it)
     
    Install Sickotik's Personal Paintings + 50 Extra (found in this mod) with NMM, so the ESP file is in your load order. You will be changing this. *(Or Install Higs Gallery and replace anywhere I say "Sickotik's Art" with "HigsGallery")
     
    Step One - Replacing Sickotik's Art with your own favorite filth.
     
    1. Open Gimp and drop one of the Sickotik's Art images (From Fallout4>Data>Textures>SetDressing>SickotiksArt) onto the main area first. This will bring up the image so you can work on it.
    2. Then all you have to do is drop the image YOU WANT to replace Sickotik's image with, right on top of mine.
    3. A Dialogue box will appear, UNCHECK LOAD MIPMAPS (You do not want it loading all those extra files, or nothing will work)
    4. Then take the SCALE TOOL, and tick "Maintain Aspect" at the bottom. Now just scale your image so it fits nicely in the frame.
    5. Now go over to your layers panel and right click on YOUR image (Which should be the top one). [if you don't see the layer panel go to WINDOWS>RECENTLY CLOSED DOCS> and make sure both are turned on.]
    6. Once you have right clicked your image, select "MERGE DOWN". Your two images will now become one.
    7. Right Click on the single image and select "LAYER TO IMAGE SIZE". This will ensure your image is the same as Higs original. If you don't do this, it won't work. The resolution must be the same.
    8. Go over to FILE and select EXPORT AS. (It will automatically default to replace the original image you dropped in and this is what we want.)
    9. Click EXPORT (A dialogue box will again appear)
    10. For Compression Select BC2/DXT3. Format you can leave default. And for Mipmaps select GENERATE MIPMAPS.
    11. Press OKAY and now you have your first DDS file replaced with your own image. Ready to work in game. Do this for ALL the files. At this point, you can run the game and you'll have your images in there. If you want to make your own ESP with your own name, keep reading.
     
    Step Two (If you want to make your own ESP so the category in-game says your name) - Changing the ESP and Material Files
     
    1. Install Sickotik's Personal Paintings + 50 Extra (found in Sickotiks Various Paintings Pack) with NMM so the ESP file is in your load order
    2. Go to your Fallout folder and run FO4edit.
    3. Right click any mod and choose "SELECT NONE"
    4. Now tick Fallout4.esm and Sickotiks_Art.esm
    5. Click okay and wait for it all to load
    6. On the right side of the menu press the little + sign next to Sickotiks_ Art. Do the same for all the other +'s that drop down.
    7. Under "Constructable Object" click PAINTINGS and you should see this.
    8. Where you see "Sickotik's Art"(There are two of these), right click it, select edit, and change it to the file name of your choice. (This will be what the menu is called in game, in the settlement building menu)
    9. Under "FormID List" click WorkshopMenu1. Do the same as above here. Where you see "Sickotik's Art" right click, edit, change to your same name.
    10.Under "FormID List" click GalleryList. Do the same as above. Anywhere you see "Sickotik's Art" change it.
    11.Under "Keyword" click paintings. Do the same as above.
    12.Now under "Material Swap" you're going to have to do the same as above A LOT of times. Go through EACH of the drop down items, IE; "010082b RgalSwap01", click it, change "SickotiksArt" what you plan on naming these by the folder you will setup shortly. It must match the folder name.
    13.Close and Save and overwrite the ESP.
     
    Step Three - Setting up your folders.
     
    1. Go to your Fallout4>Data>Materials>setdressing>SickotiksArt folder and rename it to whatever you have been changing it to in Fo4edit this whole time.
    2. Open the folder, right click the first file, open with Notepad.
    3. Open each file, one at a time, with notepad, and change "SickotiksArt" to whatever YOUR folder is called. Do this for ALL the files.
    4. Go to your Fallout4>Data>Textures>SetDressing>SickotiksArt and rename it the same thing you've been renaming everything. It needs to be the same name for both the texture and materials folders.
     
    Step Four - Creating Your Mod
     
    1. Make a new folder on your desktop called data
    2. Make 2 folders inside the data folder. One called textures and one called materials.
    3. From your Fallout4>Data>Materials>Setdressing folder, copy your newly named folder.
    4. Paste it into the materials folder you just made on your desktop.
    5. From your Fallout4>Data>Textures>SetDressing> folder, copy your newly named folder.
    6. Paste it into the textures folder you just made on your desktop.
    7. From your Fallout4>Data folder, copy the ESP called "Sickotiks_Art".
    8. Paste it into the data folder you just created on your desktop and rename it whatever you want your ESP to be called.
    9. Right click your new Data folder, select "Add to Archive" and name your mod. Press Okay.
    10. You now have a mod you can install with a Mod Manager. Congratulations.
     
    I hope this helped all of you. Enjoy! Special thanks to Higs for helping me along in this process!

    3141 downloads

    Updated

  16. Very Naughty Paintings

    About This File
    Do you find explicit/pornographic images break your immersion?   Are you also a pervert?  Then this mod was made with you in mind.
     
    About
    Very Naughty Paintings adds 18 custom and very naughty paintings to the workshop menu.  There are 9 landscape and 9 portrait (rectangle & square).  All paintings are aged, weathered, and very very naughty.  This was a result of me wanting to play around with different filters, effects, laying techniques, etc. 
     
    Future Plans & Custom Work
    I have many more in development so if you like these, keep an eye out for updates.  I am open to creating custom paintings as well.  If there are models or themes that you would like to see in this style, you are welcome to send me a message to discuss.
     
    Install/Uninstall
    1.       Use mod manager or drag contents of into “Data” folder
    2.       See step 1 and do the opposite

    2271 downloads

    Submitted

  17. CWSS Redux - Furry Shower Curtains

    Edits the shower curtains from CWSS Redux to be furry.
     
    Installation: Load after CWSS Redux. If using MO2, you can optionally merge this mod with CWSS Redux

    1558 downloads

    Submitted

  18. Baby Ray Gun

    This mod adds a unique gun that changes human npc clothes and weapons to a weaker ABDL themed variant.
    This mod also adds in some adult baby furniture and clothes.
     
    Requirements:
    Caliente's Beautiful Bodies Enhancer -CBBE- - Slim body preset
    Sissy Suite Convertion
    Diaper Lovers' Fallout Remasterd Mk2 - direct download
     
    Future update plans:
    Custom baby ray gun model
      Recommended mods:
    Pitch Voice
    See You Sleep
    ABDL NPCs
    Baby bottle drinker
    Sissy Suite Conversion
    Anime Race
    Anime NPC replacer
    Anime NPC - Hair Hats and Glasses Patch
    Underware Scaling fix
    Crawl on all Fours sneak animation

    925 downloads

    Updated

  19. Baby Bottle Drinker

    This mod allows you to drink from a baby bottle. All drinks will appear as a baby bottle when you drink them.
    Drink while standing or sitting down
     
    Requirements:
    Have a Beer - Animated Drinking
    Vault-tec workshop dlc
     
    Recommended mods:
    Pitch Voice
    See You Sleep
    ABDL NPCs
    Baby Ray Gun
    Sissy Suite Conversion
    Anime Race
    Anime NPC replacer
    Anime NPC - Hair Hats and Glasses Patch
    Underware Scaling fix
    Crawl on all Fours sneak animation
     

    900 downloads

    Updated

  20. ABDL NPCs

    This mod replaces every female NPC with ABDL clothing and also replaces some beds with cribs and stools with highchairs.
    The mod also adds in some new adult baby clothes.
     
    Features:
    Replaces all female NPCs with adult baby clothes and accessories and all males where diapers under fatherly clothes Big and small beds replaced with cribs Stools replaced with highchairs 14 bibs with different designs Denim overalls Fixed diaper crinkle walk sound Humans are easier to kill as they don't have any armor  
    Requirements:
    Caliente's Beautiful Bodies Enhancer -CBBE- - Slim body preset
    Sissy Suite Convertion
    Diaper Lovers' Fallout Remasterd Mk2 - direct download
     
     
    Miscellaneous mod:
    ABDL Clothes - bibs, overalls and vault onesie added as separate mod - craft at Chemistry Station Utility - no requirements
     
    Recommended mods:
    Pitch Voice
    See You Sleep
    Baby bottle drinker
    Baby Ray Gun
    Sissy Suite Conversion
    Anime Race
    Anime NPC replacer
    Anime NPC - Hair and Hats Patch
    Underware Scaling fix - fixes diaper clipping though clothes
    Crawl on all Fours sneak animation

    2234 downloads

    Updated

  21. (Porno) SL Magazines EN/RU

    Porn version  SL Magazines
     
    Mod localized

    1781 downloads

    Submitted

  22. (Porno) Skill Books ESL EN/RU

    Porn version  Perk Magazines and Books
     
    Books that originally belonged to the *miscellaneous* section have been converted into magazines and can be placed on racks
    Mod localized

    2012 downloads

    Submitted

  23. Torture Devices F-Frame Retexture 2k

    Remember that white F-Frame from Torture Devices? This mod changes its texture
    Now comes in black as well


    Requirements:
    Obviously, Torture Devices is a hard requirement, this mod will only change one texture. 
    Permissions:
    You can freely use this as a modders resource in any of your mods, no need to credit me, but I would appreciate it 

    3905 downloads

    Updated

  24. Whispering Hills: Golems

    This is a modification of Whispering Hills allowing you to contract incubi from the Otherworld to protect your settlements. However, all deals with demons have a catch. Once per day, each demon you contract will indiscriminately seek tribute from those they protect. They make use of their hellish powers to ensure compliance.
     
    You can create these in any settlement using the workshop menu. Just look for the "Golems" section. They will each seek tribute to initiate their contract, so watch out for that. The summoner is not immune to their powers!
     
    Things to be aware of:
    This is no longer being worked on, and may be incompatible with newer versions of WH. Some users report it being slightly broken for them, but it works fine for me (and presumably everyone who isn't posting). Check for and report conflicts. Not all golems are implemented yet. (Maybe, I don't actually remember if I finished or not) Their AI may be a bit buggy for now. I don't plan to fix anything about their AI at this moment. The "once a day" timer begins when you or the golem loads into the cell, including when you create them. So, if you summon a bunch of them at once, they're all going to get busy whenever you show up. It uses your AAF settings as to which races they think are an acceptable target. There is an eye texture shift which lingers after being a part of tribute. It will go away after the next 3D reload. Try fast traveling if you need it gone ASAP. This will not affect the player if you have AAF use a doppelganger in the scene. There are 9 different eye textures to choose from, so pick your favorite! You could probably insert your own by renaming them and replacing the ones I included. The eye shift and other settings can be altered in MCM.  
    You can find the original, amazing mod here: https://www.nexusmods.com/fallout4/mods/46871
     
    This mod makes use of assets from the following mods. You do not need to download any of these. I am just giving credit to them.
    Fun Eyes: https://www.nexusmods.com/fallout4/mods/7215 Supernatural Eyes: https://www.nexusmods.com/fallout4/mods/7593 Bag of Dicks: Future plans: [Note: none of these are actually planned until I get back into modding, if I ever do.]
    Import the remaining enemies (see screenshots for those remaining) Add unique properties to each golem Example: Apply a buff to anyone targeted for tribute Add fun, unique AI to each golem Add balancing to golem material components Add various MCM options Currently planned options Maximum number of simultaneous tributes If you have other ideas, please suggest them. I will try to add any that don't require extensive work. If (big if) I pursue a v2.0, I plan to make constructable portals that summon the golems instead of directly creating the golems. I also have ideas for a couple traps (one involves that demonic monkey from vanilla FO4).  

    3263 downloads

    Updated

  25. Torture Devices XCross Retexture 2k

    Remember that orange XCross from Torture Devices? This mod changes its texture


    Requirements:
    Obviously, Torture Devices is a hard requirement, this mod will only change one texture. 
    Permissions:
    You can freely use this as a modders resource in any of your mods, no need to credit me, but I would appreciate it 

    3719 downloads

    Updated

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