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AAF Sim Settlements 2 and Sim Settlements Chapter 2 Furniture Data 1.0.0


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About This File

 

****I finally had a chance to check out Chapter 3.   There are no new furniture assets in Chapter 3 to apply AAF too, so no update is needed.****

 

 

I decided to make the downloads separate as everybody will not be using all animations, so just pick and choose which one you want for the animations you have.

Base Requirements: 

Sim Settlements 2 and its requirements:  https://www.nexusmods.com/fallout4/mods/47976
Sim Settlements Chapter 2 and its requirements:  https://www.nexusmods.com/fallout4/mods/55817
Advanced Animation Framework (AAF):  https://www.moddingham.com/viewtopic.php?f=9&t=2
Whichever AAF compatibility patches you use.
 

 

Addon Support:

Wasteland Ventures:  https://www.nexusmods.com/fallout4/mods/48060

SS2 Superstructures addon pack:  https://www.nexusmods.com/fallout4/mods/47848

Jampads 2 - A Sim Settlements 2 Addon:  https://www.nexusmods.com/fallout4/mods/48618

 

 

 

Animation Packs:

[AAF] FO4 Animations by Leito 2.1b :  https://www.loverslab.com/files/file/3937-aaf-fo4-animations-by-leito-210905/
My Animation Pack (By Savage Cabbage): https://www.loverslab.com/files/file/5983-my-animation-pack-updated-281221/
[AAF] BP70s Fallout 4 Sex anims 2.8 (20 - 9 - 2021) 2.8 by bp70:  https://www.loverslab.com/files/file/5205-aaf-bp70s-fallout-4-sex-anims-28-20-9-2021/

Atomic Lust:  https://www.nexusmods.com/fallout4/mods/31853

 

 


For those of you new to AAF and adult themed mods here is a fantastic guide on the how to install and properly use AAF mods: 

https://www.loverslab.com/topic/139374-aaf-fucking-manual-up-to-date-adult-oriented-setup-guide-31january2022/



Installation:

Installation is very simple.  Use whatever MO you use.

Q:  Will there be some furniture clipping through animations?  
A:  So far I have not run across any, that does not mean there wont be any but I am only one person and thats a massive amount of furniture and animation markers for one person to check.

Q:  Will it work with <add addononpack here>?
A:  It will work with add on packs that have used the furniture from SS2 and Chapter 2 (in theory) in plot design.  I have not had a chance to fully test this theory but preliminary shows it will at this time.

Q:  Will there be support for add on packs?
A:  Partial answer is above, however, there are add on packs that have their own set of custom furniture markers and furniture, and separate XML's will have to be created for each add on pack where the mod author as created their own furniture and animation markers.  I will be adding those XML's as quick as I can. 

Q:  Will you make XML's for the other animation packs?
A:  Yes, I will publish them as soon as I test them after making them.  I will have to make separate XML's for each animation pack that has a furniture XML.

Q: Will you do this for the original Sim Settlements?
A:  No

Note:  Though animations are working, there may be some animations that dont quite fit for the furniture being used.  I am working on that as I come to them, or if anybody reports any animations that are just too much clipping or dont belong.  



Special thanks to: 

Kingath and the Sim Settlements 2 team.
All the add on pack mod authors, great stuff.  
Dagobaking, creator of AAF
Leito for his awesome animations.
Savage Cabbage for the fantastic animations.
bp70 for a great set of animations
Special thanks to the AAF Support team for helping me get this installable by mod organizers.


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SimSettlements2_Symbol_Alpha_512x.png

Edited by Boceifus
Update to files.


What's New in Version 1.0.0

Released

20 May 22

 

In all:   Fixed typing errors in Superstructures and Wasteland Venturers .xml to eliminate AAF errors locating the furniture for these.  If you already fixed it yourself before I had a chance to get these updates uploaded there will be no need to download this update.


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