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locations Up To No Good
Adds a lot of adult themed decorations around raider camps.
You will now see Pillories, X-Crosses, Milking Stations, Cages, Dildo Machines, Slave Advertisements and sometimes Auction Stands inside their bases.
Most of the new furniture is interactable, you can assign a follower or sit in it yourself. AAF will also pick up said furniture in its scene manager.
Project is still WIP, I haven't edited all of the camps, about 5-6 left and some small encampments are not mentioned in the wiki, so I have to wander around and find them myself...
I plan to finish it up after a little break. There is also a little bug with ropes right now (most of the time they are spazzing out), reasoning behind this is my incompetence with Creation Kit. I will watch more tutorials on these damn ropes and fix it.
Mod Requirements:
All Fallout 4 DLCs
ZazOut4 [Repack version] by Zaz, repacked by SayaScarlett
Torture Devices by EgoBallistic
Crazy_Animations (Rug Version version 2.7) by Crazy (*it is marked as outdated on AAF Manual because in prehistoric times it was the only way of getting sex animations, but it simply adds furniture & invisible markers, so it is safe to use)
KFT - Kziitd Fetish Toolset by kziitd & EgoBallistic
Soft Requirements:
Mutilated Dead Bodies adds a lot of gore to the Raider Camps. (*some decorations were added specifically for corpses from this mod, my mod will still function without it, but expect to see some floating decorations)
Recommended mods:
Commonwealth Captives has an option to add captured NPCs to the added furniture.
AAF Autonomy Enhanced will make raiders violate their prisoners under right conditions.
Raider Pet and Tweaked Raider Pet adds a dynamic mini-quest system that will utilize UpToNoGood furniture if player finds themselves captured by Raiders.
Furniture Sex Perk adds an option to start AAF scene automatically when interacting with furniture without the need of starting it yourself via AAF menu.
50 Shades Of Rust retextures metal cages to look more weathered & rusty, making them blend in more with surroundings.
Commonwealth Slavers questline will take you on a tour of Raider Camps as a captive, adding more context & immersion to the furniture. (*Incompatible with Raider Pet!)
Compatibility:
Out of the box, if you use any mods that significantly alter/clutter up Raider Camps then you might find some oddities, family of People Live In mods, for example, are semi-compatible and require testing.
If you are running any mods that overhaul the wasteland (such as Desperados/BNS etc), put my mod at the bottom of the plugin list, that way these mods overwrite UpToNoGood.esp.
There are reports of incompatibility with Nuka Ride: A Porn Studio Mod.
If you encounter any bugs please let me know so I can fix them!
Big Thanks to Mod Authors for allowing me to use their assets ❤️
Bad Dragon Dildos
Witcher 3 Assets by CDProjectRed and their conversion by Oaristys
113371 downloads
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Porcupine's PubicHairs
By Jeffey67
Finally I did it. So yet another work about one of spicy branch of game - Pubic flora. I really not a photoshoper, so clicked on buttons and tools it intuitevely.
What' inside the mod? Just 25 uncategirized pubic styles, devided for blonds and darkhaired females.
Install like any other mod via your favorite ModManager. (Vortex works fine)
Main credit goes to krisser143 for his tutorial.
LooksMenu is required, as usual.
113741 downloads
Updated
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AAF Sex Em Up 1.19 TRADUCCION AL ESPAÑOL
By lord mado
Este es un port del gran mod Four-Play Sex 'Em Up de Chosen Clue al Advanced Animation Framework.
Sex 'Em Up es un mod de sexo casual que permite algunas formas básicas e inmersivas de iniciar el sexo en Fallout 4 mediante el uso de teclas de acceso rápido y diálogos para pedir sexo, prostituirte, masturbarte y mucho más. Te permite a ti y a tus compañeros, e incluso a tu perro, acostaros con humanos, ghouls, synths Gen 3 y supermutantes.
Si desean que traduzca algun mod en especifico favor de decirmelo y con gusto lo hare gratis (ya si me quieren donar pues no les dire que no xd)
Este mod fue traducido por UNIONDOJO, y si ustedes quieren corregir los errores ya sea de coherencia o esas cosas que mencione arriba con todo el gusto pueden usar mi traduccion y modificarla.
Para que el mod funcione correctamente se necesita intalar primero el mod original el cual es:
Evidentemente con todos los requisitos que este pida, esos requisitos los puedes ver en el mod original, sin mas espero volver a verlos luego con mas mods traducidos para la comunidad y cualquier duda que pueda surgir con mucho gusto puedo ayudar a solucionarla, que tengan un exelente dia
3129 downloads
- sex
- prostitution
- (and 6 more)
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votw VotW NSTAT Animations
Adds 10 tapes and film reels with videos made by NSTAT to Videos of the Wasteland 2.
Installation
Install using MO2 (or any other manager)
or
Manually extract in the Fallout 4 directory
> If you do not want to use the DriveIn, remove VotW_TDOW_NSTAT_DriveIn.esp
Updating: Uninstall the old version > load your save > save > install the new version
Requirements
Videos of the Wasteland 2: https://www.nexusmods.com/fallout4/mods/24435 (optionally the DriveIn plugin)
Optional: FallUI and FIS for tags to work.
FAQ
Why???!
- I'm creating a new tool to make these automatically and a while ago someone asked me for NSTAT videos so I tested my tool with those videos. It's called autovideo and is listed on Destroyer's Files as a download.
Why the weird names??
- The automatic tool I made has hard restrictions on how long names can be, and I couldn't be bothered to go change them manually in the esp
4096 downloads
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Milking Human Kindness
By vaultbait
Welcome to your new home, breeder! Alternate start scenario and unique location with lightweight quests, lore-friendly stories and so many super mutants...
Hello beta testers. This is a prerelease of the first phase of what's planned to become a much larger mod. I have playtested it extensively and fixed all the bugs I encountered, but I'm certain there are plenty more for you to find. Please let me know in the support topic if you run into problems with the setting or new gameplay features. I can also try to answer specific questions there, within reason, but first make sure you've read everything on the file page and initial few support posts where frequently asked questions and known bugs will be tracked. No offense, but for now I'm not interested in your ideas on what else I could add, I already have a planned feature list longer than a behemoth's belly bat. What I need help with is improving what's already implemented, so if you're interested in doing that your assistance is most welcome.
Please be aware that this mod includes references to non-consensual sex, human bondage, extreme violence, snuff, bestiality, drug and alcohol use, forced breeding, breastmilk, fat fetishism, degrading speech, pee play, and all sorts of similarly perverted fare. Engaging in any such activities is entirely optional, but if you're easily offended by these ideas then this mod is not for you. This mod will theoretically work with a male protagonist and even alternate race mods, but it's designed around playing as a human female (sorry guys!).
So what the hell is in this?
Without giving too much away, the mod consists of a central area where super mutants are fertilizing human women the old fashioned way, and using them to incubate new super mutants. You'll also find that the Commonwealth strain super mutants have learned to harness F.E.V. based fertility hormones which improve their chances of reproducing, and they may occasionally inject you with some during sex (as well as confiscating any birth control you're carrying, you won't be needing that any more). While under the lasting effects of the drug, you and any followers will be able to move freely among super mutant camps as long as you remain naked and don't equip any weapons (the included HUD indicator can help to warn you whenever you forget you're armed or clothed).
Anything to know about installing?
Not much... it's a FOMOD package, so use a modern mod manager that can support those. You do need all the DLCs since it takes assets from most of them for added flavor, and F4SE because the game's scripting engine is somewhat limited without it. Other mods are optional. Dialogue in this mod is currently unvoiced; silent voice files are included to handle lip movement and make it skippable, but it's strongly recommended you turn on both dialogue and general subtitles from the in-game display settings.
There is no actual pregnancy mechanic included, but the scenario is meant for use with Family Planning Enhanced with its separate FPESuperMutantAddon.7z or Family Planning Enhanced Redux with Wasteland Dairy's Offspring plugin, and has some soft script integrations with either of those if present. AAF is, of course, strongly recommended (and no, I won't even attempt to explain how to install AAF) but is not strictly required to use the mod, you just won't be having any sexy-time animations without it. With AAF you'll want either Creature Resources or Ultimate AAF Patch so that greenies have appropriate sex organs and a dismemberable skeleton. Savage Cabbage's (for super mutants) and BP70's (for masturbation) animation packs should be sufficient to satisfy the scenes called by this mod's features. Installing Mod Configuration Menu will make it possible to toggle some of the mod's features off and on, adjust settings or access debugging functions. HUDFramework is used by the optional on-screen indicator for armed and clothed states.
There's also soft integration with or support for additional mods which may enhance the experience of those who like to use them: Unhealthy Craving, Skimpy Armor Keywords Resource, LooksMenu, Better Living Through Cumistry, Provocative Perks, TSEX, Sex Attributes, Sexual Harassment, Animated Tentacles, Commonwealth Captives, Torture Devices, Kziitd Fetish Toolset, Real Handcuffs, Devious Devices, Cursed DD Enchantings Redux. DD Armorbench Unlocker, Bound in Public, Advanced Needs 76, Light 'Em Up, Myopia Simulator, Get Dirty, More Ways of Washing, BYOP, CWSS, Immersive Animation Framework, Immersive Nail Polish. Many of these integrations rely on RobCo Patcher configuration, so will activate transparently if it's installed.
Additional mods you might want to consider using with this if they interest you: Chem Visuals, Alias Settlers, Alias Mutants, Behemoth Weapon Variety, Super Mutant Behemoth 4k, LC's UHD Super Mutant Hound 4k, Suicider Replacement, Super Mutant Workshop, Autonomy Enhanced Redux, and Canary Save File Monitor. The SAKR-based nudity system, if used, benefits from having some preset outfit data so you won't need to create your own; popular compilations include NGamma's Skimpy Armor Keyword RobCo Patches and Rubber Duck's SAKR Repo.
Conflicts with other mods?
This mod is tested with and designed for use with AAF 1.0 and later, not older versions nor alternative reimplementations.
Inclusion of this mod in modlists and collections is not supported. Older releases are kept available for a limited amount of time in order to give users the opportunity to revert to them in case of regressions, but unsupported releases will be removed at the author's whim.
The perks in this mod were inspired by, and are therefore mostly redundant with, Beneficial Nudity Redone (thehurtbear) and Passive Radiation loss while Nude (Modfreak). If you plan to acquire the perk books from the Colostrum Cave Adventure quest, you should probably uninstall those mods.
There are also some vanilla Fallout 4 locations where this mod adds items or characters and, while it's kept to a necessary minimum, anything altering these locations could lead to accessibility issues: Vault111Ext, WestEverettEstates01, WestEverettEstatesExt02. In particular, load plugins which include "previs" for those locations like PRP or UWBF after MilkingHumanKindness.esp if you use them, or else you'll get missing landscape in affected cells (PRP) and the bathroom in the Backyard Bunker won't be full-featured (UWBF).
For custom random events, a new stacked event branch is inserted in the story manager. This necessitated setting the child field of the vanilla game's REBranchNormalTriggers from REBranchSpecialTriggers to the new MHK_Encounters (which in turn has REBranchSpecialTriggers as its child). Any mods which add or alter random encounters will conflict if they similarly adjust the relationship between those two REBranch nodes, in which case a patch plugin may be required.
Armorsmith Extended and Equipment Crafting Overhaul remove underarmor coverage from many vanilla outfits, which causes this mod's internal nudity tracking implementation to think you're unclothed when wearing them, but optional SAKR based nudity tracking is strongly recommended (used automatically if SAKR is installed) and won't be affected by underarmor slot patching by mods like AE and ECO.
Early game quest mods like Commonwealth Slavers, Deviously Cursed Wasteland or DLYH Light Alternate Start can be problematic if you start the captive scenario for this mod without first completing any similar sorts of slavery and bondage quests that are already in progress, since you might otherwise end up stuck without the resources or freedom you need to survive. You can use them together, just be careful to plan out what order you'll play them in and don't start the scenarios for more than one at a time.
Mods which perform extensive setup routines when first installed can cause severe script lag, resulting in noticeable delays for actions in this mod. For best results when beginning a new playthrough, wait for any startup notifications to scroll off the screen, and maybe even explore the area around the vault for a minute or two before you interact with the safe. You might consider using Baka MaxPapyrusOps to reduce script contention and startup times, but if you're still experiencing issues with script-driven features then test with SKK Script Lag latency detector to help pinpoint the cause.
How do I start?
Find an innocuous looking safe just outside Vault 111, and you should be able to figure out the rest for yourself.
This is intended for entry-level characters fresh out of the vault so is best used in a new playthrough, ideally loading an unmodded save like Ms. Vault 111 (you'll be given options to reset your name, special stats and appearance anyway). It should also work with more seasoned characters, but probably won't be nearly as much fun. If you're carrying a lot of things in your inventory, or in companion/follower inventories, you should store it all somewhere like a settlement first; the scripted inventory transfer could take a long time to complete and make it seem like your game has frozen.
Of course, keep a save from before you installed this, and don't uninstall it mid-play either since it does have scripts. Removing it probably won't break anything as long as you use the shutdown opion in its debugging page in MCM, but I'm not responsible when your game catches on fire. If you get stuck, check out the FAPs (Fucking Amazing Pointers) post for some possibly fun-spoiling details.
Quests
Credits and Permissions
All assets in Milking Human Kindness are reused from Fallout 4 or are the creation of the author, and are supplied free of charge to anyone who wishes to play. An exception is the perk images, which are modified mash-ups of artwork by Shadman, distributed under open permissions.
You're welcome to reuse any of the assets or scripts in your own creations, but don't repost this mod itself anywhere, and please let others know if you use any of its contents in creating any of your own published mods.
The author also reserves the right to reuse, with credit, content from any patches or add-ons specifically for this mod including but not limited to translations, voice packs, BodySlide conversions, BodyGen templates, texture replacers, third-party mod integration functionality, HUDs and icons, perk graphics and similar assets.
Thanks!
I could never hope to assemble a complete list of all the people whose work has inspired me either in concept or through example, nor those who have provided invaluable assistance on this journey. Nevertheless, I wholeheartedly thank the LoversLab community, all the modders who answered my endless stream of questions, and the countless mod authors whose creations titillated while showing me what's possible. Your generosity (and perversity) knows no bounds. If in doubt, fuck it; if not in doubt, get in doubt!
98583 downloads
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ZeX - Blender Animation Kit
Overview
This is the ZeX Extension of @dagobaking's Blender Animation Kit for Making Adult Animations.
Male Rig
- Uses BT3 Body and hands.
- Head has Shape Key Expressions for Facial Posing References
- Body has Shape Keys with all Sliders so you can input your preset or adjust for varied body shapes and sizes
Female Rig
- Uses Fusion Girl Body and Hands
- Head has Shape Key Expressions for Facial Posing References
- Body has Shape Keys with all Sliders so you can input your preset or adjust for varied body shapes and size
- (Optional Extra) Strap-on with ZeX Compatibility is included for referencing as needed.
There is a Third Rig set up for Male to Male Animations/posing to use as reference for how to get two rigs to pose with. You can easily append the female meshes in for one of the partners as needed.
These Rigs were tested and used to create my most recent animation work including my (Early Access) Bedroom Hymn animation pack. I have verified they work and work well with Dago's kit.
Requirements
Dagobaking's Blender Animation Kit
RBF Nodes
Credits
Dagobaking - Basic Animation Kit and help getting the rigs set up.
@EngineGaming - Edited Strapon with ZeX Compatibility
Discord|Patreon
1725 downloads
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AAF XML Scanner
By Dlinny_Lag
Standalone tool to verify AAF XML files content. Deprecated here. Became a part of SoAS
This tool is designed to help modders and gamers to detect potentional problems with AAF working caused by wrong XML files content.
Provides multiple types of detected errors/warnings.
Requirements:
Windows 7, 8.1, 10 or higher. Windows 8 is not supported
.NET Framework 4.7.2 or higher. Download
How to install:
Just unpack downloaded .zip file to any folder and run AAFXmlScanner.exe
How to work:
1) Set path to Data/AAF folder if it was not detected automatically
2) Click "Scan" button
3) Click appropriate button to see the list of potential problems
Hints:
Select line(s) and copy error message(s) to the clipboard. Ctrl+A is working %)
Click selected line to enter edit mode and copy part of the message to the clipboard
Click "Export" button to save all messages to a text file
6597 downloads
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NSFW FO4 Posters
By EveryDenial
NSFW FO4 Posters
This mod adds 100 new posters to the game.
All 100 posters are unique girls.
All posters are 18+ petite/small breasted girls.
Located in the build menu:
Decorations - Wall Decorations - Lore Friendly Posters
This mod is an altered version of Lore Friendly Posters from Nexus Mods
I am not savvy with FO4 mods, so I don't know how to change the name in game.
4685 downloads
Submitted
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[Alpha] GDX - Post Apocalyptic Dominatrix for Hire
By gammons123
I've been working on this mod for a while, and I think it is ready for some other people to give it a go, if they like what it has to offer.
Originally it was intended as a tribute to one of my favourite FNV adult mods, Msex Veronica, but the changes to the FO4 dialogue system, and my own scripting incompetence resulted in changes. I also believe that a similar (and better) mod has been created to that end - Boston Devious Helper.
If you are interested please have a go and let me know how you get on, what you like, what you don't etc, and especially if you encounter any bugs.
As mentioned below, use at your own risk on a save you can afford to lose, and install with a mod manager.
Overview: This mod adds the non-companion NPC 'Mistress Atomica' to the wasteland, who can be moved to a location of your choice, and will attempt to assist the Player in living out their consensual domination fantasies, using AAF and Devious Devices. She is at the Sanctuary Red Rocket be default, but can be moved anywhere via the mod menu. Changes since the last version: N/A
Features: A simple Message Box control system A simple 'Consent' system to easily manage mod activity A simple 'Safe Word' system to easily remove restrictions An Event System with 30+ events AAF events Devious Device Events Dialogue Interactions Interactive commands to obey/disobey RP suggestions A basic mood/affinity system that tracks the Domme's mood Pretty basic so far, but has some interaction with certain events Silent, Lip-synced Dialogue you can click to skip! How it works: The mod is controlled via an in-game Message Box menu that must be configured in the MCM for the mod.
To start the mod you must do the following:
Install the mod. Load game. Set a mod menu key in MCM. Open the mod menu (MCM Hotkey). Use the 'MoveToPlayer' option to move Mistress Atomica to your location. Talk to her, and acquire her services. Open the mod menu (MCM Hotkey). Use the 'Give Consent' option to start interactions. If you want to pause the mod activity open the menu again and use the 'Revoke Consent' option.
Once activated the mod will continue to select events for you to play out until you revoke consent.
Once you have Acquired Mistress Atomica's services she will only speak to you when she wants, or when you are kneeling, which can be done via the Main Mod Menu.
There are two main types of events:
Mistress Atomica will simply do something to/with the player, dialogue, AAF, Bondage etc. Mistress Atomica will ask the player do something, and she will wait to see if you comply. These commands are pretty obvious, and are mostly resolved by moving to Mistress Atomica and using the appropriate option from the Main Mod Menu. You will please or displease Mistress Atomica based on compliance and submission.
If you end up in Devious Devices that you need to remove for any reason, you can use the Main Mod Menu to 'Use Safeword'. This will remove any and ALL non quest related Devious Devices from that character.
If an event is started you will see a message "GDX: Makes sure Mistress is not waiting for something". If you see this message and nothing happens, the mod might have gotten confused.
To rectify the problem:
Speak to Mistress Atomica and as her if she needs something. OR open the menu and choose 'Revoke Consent', then open the menu and choose 'Give Consent'. This will soft reset the mod.
If you go too far away from Mistress Atomica you will see the message: "GDX: Player Out Of Range - Pause GDX?". This is a reminder to use the 'Revoke Consent' option in the Main Mod Menu to pause the mod while you are elsewhere.
If you are: in conversation; an AAF scene; using a workbench; etc. You will see the message "GDX: Player Busy" instead of getting interrupted and causing conflicts. The event timer will simply restart.
Requirements: AAF (and ALL of its requirements) Devious Devices RC8/RC9 (and ALL of its requirements
Recommendations: Animations/Themes that support varied F/F and M/F animations, dancing, etc. Written with a feminine PC in mind, but will work with masculine in most cases Known Limitations: Due to my general lack of experience there may be unforeseen problems. If you do give it a shot please ensure you have a backup of important save games etc... 1). It is possible for conditions for events to get confused. Use the consent mechanism to manage. 2). if other mods interrupt my events, I can't guarantee what will happen, but I've tried to avoid conflicts. Future Additions (No timetable) 1). Add More Dialogue lines 2). Convert more MessageBox content to Dialogue 3). Cosmetic changes. 4). More activities Disclaimer: Please use a clean save, and install with a mod manager to ensure you can remove it easily. I've tested the mod with my own load order, but cannot offer any guarantees at this stage. If you not experienced with mods, please be cautious with important save games! Permissions: Please feel free to do whatever you want with his mod in terms of changes/customisation/etc but please do not share elsewhere, or violate any LoversLab T.o.S. Regarding other people's work: All credit should be reserved for the authors of the mods that I have leveraged for this mod, as they did all the hard work! Thanks: To those people that have made suggestions and offered tips, and provided feedback. To SnapDragon_ for providing a MCM hotkey script4814 downloads
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Submitted
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BossBitch for RandomMainMenu replacer
By slivared
BossBitch(by Aanix) Main Menu replacer.
and all.
1820 downloads
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Charley's World - Vanilla Magazines Replacer
By gregaaz
Part of Charley's Story included a number of custom magazines. In the original Charley's Story build, these magazines randomly appeared in containers and didn't convey any perks or benefits. As part of the new 2024 build, I'm looking to regularize the custom assets and make them a lot less improvised in how they appear in the world. At the same time, while I can't share the full build as a Wabbajack list for permissions reasons, I'll try to keep the custom modules as independent as possible to facilitate sharing them.
This mod uses Charley's World custom assets to replace the vanilla Fallout 4 perk magazines. It does not change the perks at all, but it does update the names of the magazines to match the new covers. I've tried to keep the covers reasonably thematic and lore-friendly (at least for the lore of Charley's world). If you're not familiar with Charley's Story, some of the themes covered in the art include:
Bondage and Medical Play Exhibitionism and Forced Exposure Peril, including Asphyx scenarios Genre (sci-fi/fantasy/historical) Femdom Large Insertions and Prolapse Futanari and Transgender Watersports and Catheter Play
This mod does not replace the following magazines
Robco Fun (the covers should match the bundled games - I don't have suitable replacers for these yet) Total Hack (I don't have enough covers to replace all the vanilla versions) Taboo Tattoos (same issue as Total Hack) U.S. Special Ops Manual (I am saving these for a future project) DLC Magazines (The story for these areas isn't established yet so its hard to choose suitable content)
The archive includes replacers for the cut content La Coiffe titles (volumes 3-5). If you have a mod that restores this cut content and the texture paths are unchanged, the new covers will show up in your game, but the inventory titles will not be updated.
I did not reduce the resolution of the world-size textures, but since these are all for unique objects it should not adversely impact game performance. All assets are packed in a BA2 file and will always lose conflicts with loose files. If you want to mix and match these replacers with loose textures from another mod, use Archive2 to extract the BA2 file. Since this set contains relatively few files, unpacking it should not have a big impact on load times.
This mod should not have any incompatibilities or other technical blockers, though other mods that edit the vanilla perk magazines' scripts and effects should load after this one and will require patching to properly display the names of conflicted magazines.
Credits:
While this mod is not built on Custom Comic Framework, I learned all about the structure of the perk magazine records from that mod and its author AmGame deserves recognition here. This mod would not have happened if I hadn't used CCF first for earlier work. This mod uses the templates from Editable Comics and Perk Posters, by Steven Mannion. The artwork used to create the magazine covers comes from many sources around the internet. Unfortunately, some of the art was uncredited or comes from profiles that have been deleted, censored, or are otherwise inaccessible. If you know where a missing artist site is located or can identify an uncredited artist, or if you are the artist and wish to be credited different or do not wish for your work to feature in this mod, please message me. A list of the known artists appears below in alphabetical order. If you enjoyed their art in this mod, please visit their gallery and give them your encouragement and support. Adeptus Astartes Arcas (gallery link unknown) Augustine (old Tumbler gone, current gallery link unknown) Blacksword Boomerman Clyde Caldwell DarkRazer DMFO Dolcett DzeroDzeroNi Edita (gallery link unknown) EvilMercenary Ferres Freddy Gerd1000 Hafnium (gallery link unknown) Horny Fudge Joseph Farrel (gallery link unknown) Kamitora KinkyDept Mama Bliss MercyMagnet NFTW Satyr (gallery link unknown) Smerinka SodomSluts (gallery link unknown) Speedrat SubSophie TedOwen The Hun The Kite - not only for artwork (which doesn't feature in this mod) but also for her version of the Vault 111 story, which served as inspiration for some of the worldbuilding in Charley's Story Tsurugi9000 Wancozow (old website seems to be gone, current gallery link unknown) XXOOM Yezinod Yuni (gallery link unknown)1776 downloads
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Milkcow Mandy
By Tcat5051
Made this for myself and decided to share its NSFW and if you don't like adult mods , don't download it . This is Milkcow Mandy , she is a CBBE\VaginaMorphsPhysics\ Preset body re-placer for body-slide . she has XXXXX large Super Nips , cameltoe and an open butt , I use her as a general body replacement as I just like the way she looks , much better ingame , also no clothing , have been unable to get my outfit studio working so if someone can make some clothing for her please do love to see them. This is as far as I am going with this project anyone who wants to take it up can , just give me credit as the originator . Some say the nips and butt are a bit much , I say it a radiation mutation and looks great in the game haha !
CustomPreset 09.xml
2392 downloads
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Problems of Survivor hook (note)
This mod contains a note that is designed for those who want to play Problems of Survivor but to do so whilst not truly breaking character to go out of your way to start.
There is no hard requirements, just install problems of survivor otherwise it makes no sense.
1327 downloads
Submitted
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OCBP for Fallout 4
By takosako
Open source fork of CBP for Fallout 4.
3.1.2 is for NG.
2.2.5 is currently the version for fallout 4 versions before NG.
It is not compatible with other CBP mods (CBP, OCBPC)
If you are using NG version with High FPS Physics Mod you must set FixOCBPSpeed=false in HighFPSPhysicsFix.ini. For best consistency with High FPS Physics it is recommended to enable fpsCompatibility in ocbp.ini and not go above 240 FPS. If you have issues with sagging and odd motion set fpsCompatibility=1 in ocbp.ini in [General]
## Enable to fix speed of OBCP mod (version 2.2.5). Makes timeStep values dynamic. FixOCBPSpeed=false
Thanks to polygonhell for the original CBP source code.
Thanks to Shizof and others for CBPC source code
Thanks to opparco for making the first FO4 CBP
Thanks to EgoBallistic for pex and psc files.
Thanks to littlej541 for config filtering for armors.
Source Code is here (MOD DOWNLOAD IS NOT HERE)
https://github.com/ericncream/OpenCBP_FO4
596938 downloads
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Sexual Harassment - german translation
By N.Gamma
Deutsche Übersetzung von [AAF] Sexual Harassment
Vorrausetzungen:
[AAF] Sexual Harassment
Installation:
Installiere zuerst die Original Mod und deren Voraussetzungen, überschreibe anschließend die Dateien der Original Mod mit der Übersetzung.
TIPP: Sollte euch jemand einen Klaps auf den Hintern geben, vergesst nicht ihn anzusprechen.
2183 downloads
- german
- german translation
- (and 1 more)
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MilkingHumanKindness una traducción
una simple traducción de este mod que descargue hace poco para el que quiera la traducción todos los credito del mod a su creador.
70 downloads
Submitted
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The Will of Atom V1.2.6 TRADUCCION AL ESPAÑOL
By lord mado
Buenas Buenas, estamos otra vez aqui despues de mucho tiempo inactivo, la razon fueron varias, pero la de mayor problema fue que aparecia un rombo rojo en mi personaje y desaparecia el cuerpo y fue un show arreglarlo XD. (nota. en animaciones lesbicas el cuerpo de una de las chicas se pone de hombre y a los hombres el pene se les deforma en las animaciones y no se como arreglarlo, si alguien sabe y me puede ayudar a arreglarlo estaria eternamente agradecido, ojo no tiene nada que ver con el mod es un problema que tengo desde que borre y volvi a poner todos los mods para solucionar el problema que puse arriba, muchas gracias :,v (borrare esa parte cuando logre solucionar eso))
El dia de hoy les traigo la traduccion de un mod algo antiguo pero no por eso bien hecho y entretenido hecho por el gran Snapdragon_
En contexto simple, Anastasia, una miembro de los niños del atomo se te una a tu aventura cuando pasas por ella al crater del mar resplandeciente, durante tu viaje con ella, ocasionalmente tratara de hipnotizarte para volverte su juguete sexual, entre mas veces permitas que ella te hipnotice, mas sumisa y dependiente de ella te volveras, consiguiendo debuff en caso de no hacer lo que ella te pide.
Hablando un poco mas tecnico. Te recomiendo iniciar una partida nueva si es que vas a ir por ella y sin acompañantes (Piper, Albondiga, Cait, etc.) ya que puede ocasionar conflicto y hacer que ella no intente hipnotizarte incluso si tienes en el MCM que tenga 100% de chance de acercarse a hipnotizarte.
Si desean que traduzca algun mod en especifico favor de decirmelo y con gusto lo hare gratis (ya si me quieren donar pues no les dire que no xd)
Si ustedes quieren corregir los errores ya sea de coherencia u otros con todo el gusto pueden usar mi traduccion y modificarla.
Para que el mod funcione correctamente se necesita intalar primero el mod original el cual es:
Evidentemente con todos los requisitos que este pida, esos requisitos los puedes ver en el mod original, sin mas espero volver a verlos luego con mas mods traducidos para la comunidad y cualquier duda que pueda surgir con mucho gusto puedo ayudar a solucionarla, que tengan un exelente dia
895 downloads
- dialogue
- lesbian slave
- (and 3 more)
Updated
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RobCo's Slave Compliance Enforcement & Protection System, or SCEPS Frame
By chuckdm
THE LORE:
Following total nuclear annihilation, the rebuilding of this great country of ours may fall to you! But why should it? As a Vault Dweller, you’ll have important things to do, like exercise, science, and educating the next generation of Vault Dwellers after you. That’s why Vault-Tec is proud to announce yet another collaboration with the bright minds at RobCo Industries – SCEPS!
The Slave Compliance Enforcement and Protection System, or SCEPS, is a modular system designed to enable remote or even autonomous control of uncooperative persons. Following a nuclear war, it is expected that the enemy will invade our nation. These foreign devils will largely succumb to the leftover fallout of their own weapons, but those who remain will be hardy individuals who would be ideal candidates to carry out the manual labor required to restore America, if it wasn’t for their pesky free will. With SCEPS, their ability to make decisions for themselves will become a thing of the past. They will obey every command delivered to the SCEPS Frame’s onboard computer without question, lest they feel the wrath of one of RobCo’s line of state-of-the-art shock collars that works in tandem with the SCEPS Frame.
A system of such power should, naturally, also be reliable. Have no fear, for if SCEPS had an “R” in its name, it would stand for “redundancy.” Should contact be lost with the Vault or other controlling facility, the onboard computer will automatically initiate a pre-programmed activity loop until contact is restored. This ensures that the “slave” is never idle, always performing valuable labor on our behalf!
While SCEPS is still in the testing phases, early prototypes of the system already show a 99.9% compliance rate. RobCo and Vault-Tec are accepting willing – and very well paid, might we add - volunteers to help us iron out the remaining kinks. Any interested individuals are encouraged to visit your local Vault-Tec Regional HQ today to learn more, and to fill out an ID-10T form if you wish to participate in this exciting opportunity.
OK BUT WHAT IS THIS MOD THOUGH?!
This mod is an expansion of colourtemp3000’s “New milking and devious costumes” mod, specifically the non-milking version of the “robo suit.” I was a huge fan of the Dwarven Devious Cuirass from Skyrim and was always bummed out that nobody ever took it further than they did. I also really wanted a version for Fallout. I somehow missed the initial release of this and only recently discovered it. (As well as the fact that someone made improvements to its Skyrim counterpart, but that’s another story.)
Anyhow, when I saw this a month ago I knew what I had to do. The SCEPS Frame takes colourtemp’s mod and enhances it with several special features, namely:
The frame is classified as a KFT Corset, as well as a DD Suit and DD Heels. It uses KFT for locking and unlocking (because I find KFT’s system much cleaner), but benefits from DD’s Heels slowdown effect if you choose to enable that in DD’s MCM. This way I can give you a user-toggleable slow while still using KFT’s simpler removal system. It blocks power armor, lockpicking, pickpocketing, and combat. The first 3 are provided via additional DD flags, while the no combat effect is part of Torture Devices (which DD requires anyway.) The SCEPS Frame prohibits its captives from doing anything “evil” but lacks the on-board intelligence to identify hacking vs. legitimate terminal use. Importantly, the SCEPS Frame does NOT block Pip-Boy use. Nevertheless, I strongly recommend either Pip-pad or Pip-Boy 2500, simply because the vanilla Pip-Boy looks very strange on the robotic arm. (Personally I use Pip-Boy 2500.) Either way, this means the suit also doesn’t block fast travel, quest tracking, or the radio. There are other mods which allow you to prohibit fast travel while wearing DD heels, and those will affect the SCEPS Frame, if you want that feature. It also does not block the collar, torso, nipple, vagina, or anus body slots. This means you CAN equip a collar from Real Handcuffs, DD, or KFT. You can also equip, for example, a bikini from Dicky’s Pinup Outfit, if you want to leave a little more to the imagination. And of course DD plugs and nipple piercings are also an option. The SCEPS Frame also has mod slots for DD plug shock and vibrate effects built into the Frame, so you can use other types of plugs (iron, inflatable, etc) and still get those effects. These can be changed at any armor workbench for 0 material cost. Note that you will have to equip SOME type of plugs for DD’s periodic events to fire. On the other hand, it blocks all arm and leg slots. This was done to ensure that other mods cannot equip cuffs or leg irons over the SCEPS Frame. Several popular AAF mods try to stick Real Handcuffs on the player without any option to disable this behavior, which in turn will lock out the Pip-Boy. This is my way of preventing that. Note that the default slot for Real Handcuffs is NOT blocked. You will need to install the DD Compatibility patch for Real Handcuffs to make Real Handcuffs use the correct slot. (This is included in either DD’s or RH’s FOMOD, you just need to install DD first.) It also uses slot 33, the body slot. That should be obvious. There’s no possible way to make something like this work without that, sorry. Lastly, it provides strong Ballistic, Energy, and Radiation resistance. I believe I’ve got the values at 200 / 200 / 600 right now but don’t quote me on that. This is the “Protection” in “SCEPS.” The idea here is that you can’t fight back (because the Frame won’t let you), so the Frame gives you considerable protection from damage to compensate. You can, of course, still die. You can also voluntarily surrender to your enemies at any time (by using a combat surrender mod), if you choose to. Also, while not a feature of this mod per se, the SCEPS Frame aligns surprisingly well with the Fframe used in Bound in Public. In my own playthrough, I utilize Provocative Perks along with Bound in Public and the SCEPS Frame to form a sort of “alcohol-fueled personal teleporter” that is, in my head canon, built into the SCEPS Frame. This gives you a means to rapidly explore the map...if you don’t mind spending a couple hours getting very, very friendly with the locals at your randomized destination, of course.
INSTALLATION:
Install the requirements below, then overwrite colourtemp’s ESP file with mine. Bodyslide “DevRobo” (and the hands), then craft the SCEPS Frame at any chemistry workbench or add it with ESP Explorer.
NOTE: You need to drop the .esp file in your Fallout 4\Data folder manually. I intentionally didn't set it up for mod managers. I fully encourage you to use a mod manager, but to avoid providing support for them, this mod is intended for manual installation only.
REQUIREMENTS:
A working AAF Installation, obviously. Devious Devices and its requirements, including Torture Devices. I recommend RC9, but RC8 should work fine. Kziitd Fetish Toolset High Heels Sound – I will make a version without this if there’s demand but I personally don’t know why anyone wouldn’t want this. New milking and devious costumes + WDF pasties/bottles replacer. Specifically, you’ll want the non-WDF version. This entire mod is really just an ESP replacement for his mod, and all art-related credits (a.k.a. the hard part) go to colourtemp3000.
STRONGLY RECOMMENDED (but not required):
AAF Sexual Harassment for use with Real Handcuffs Real Handcuffs, specifically for the Shock Collar, to use with Sexual Harassment’s collar master approach
MUCH MORE OPTIONAL RECOMMENDATIONS:
The Cheat Terminal. I use this for several things, but the main thing for this mod is you can set both Raiders and Gunners as neutral with it. Sexual Harassment already does this when you make them eligible approaches, but this way you can bring a follower/escort to the raider camp with you and your follower won’t start combat with them. It has a million other useful features too, like the ability to summon booze on command. Bound in Public and Provocative Perks. As mentioned above, this gives you access to a simi-immersive and fun means of randomized fast travel. Use this combo a dozen times and you’ll have unlocked fast travel points all around the map. Alternatively, you can use just Provocative Perks as a very reliable way to spawn threesome/foursome animations on demand. Captive Tattoos is always a solid pick for playing as any kind of enslaved character. “Free use” and “mistress property” tats go especially well with the SCEPS Frame, depending on your specific play style. I recommend equipping the Frame before applying the overlays, otherwise you will probably not be able to see some of the tats you choose under the Frame. Finally, you’re going to want either a really capable combat follower, or else a death alternative mod. Without a follower who can kick some mutated butt when you need them to, and even with combat surrender mods like AAF Violate and Purgatory, there WILL be times you die, since the SCEPS Frame disables ALL combat on your part and there are NPCs that lack valid AAF animations. Personally, I’m using Synthetic Love, because there’s nothing quite as entertaining as being enslaved to a Synth version of yourself. Note that Synthetic Love’s Synth Nora does NOT copy your overlays, though she does copy every other aspect of your character’s appearance. This means she won’t wear your tats.
Also note there’s nothing preventing you from installing the SCEPS Frame on Synth Nora, or any other NPC, just like any other device. The mod includes literally zero dialogue, story, or quest. It’s just an item you can craft at the chem station. Accordingly, you can RP it however you desire.
Anyhow...let me know if there are any bugs or such. As far as I'm concerned this mod is feature-complete, but I'm not against adding to it if I can. Note that I am not an artist, nor do I know Fallout's scripting, so what I would like to do and what I am capable of doing are two very different things.
PERMISSIONS: Same as colourtemp3000's permissions. All I did was heavily edit his mod's ESP. It would be weird if I had any permissions other than his.
1619 downloads
Submitted
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main menu replacer
By spiral69
replaces main menu with compilation video with sound from img above
any questions let me know
2045 downloads
Updated
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Magno CUM Gaudio 2.12.50 TRADUCCION AL ESPAÑOL
By lord mado
Este mod me a encantado, tiene todo en uno solo, acoso sexual, romance, contratacion de mercenarios, posibilidad de rentar una cama por chapas o sexo, engaños, folla amigos, posibilidad de casarte con cualquier NPC, Netorare, bestialidad, chantaje, apuestas, dominacion, etc. etc. etc.
puedo decir sin miedo a equivocarme que es el mod mas jodidamente completo que he visto hasta el dia de hoy, el mod te recomienda no usar o instalar otros mods por posibles conflictos, pero en lo personal, siento que es un complemento del mod Sexual Harassment y Sex Em Up, personalmente recomiendo porbarlos todos juntos, solo desactivando el acoso sexual de este mod y dejar el acoso sexual del mod sexual harassment, pruebenlo y veran a que me refiero xd.
Para que el mod funcione correctamente se necesita intalar primero el mod original el cual es:
Evidentemente con todos los requisitos que este pida, esos requisitos los puedes ver en el mod original, sin mas espero volver a verlos luego con mas mods traducidos para la comunidad y cualquier duda que pueda surgir con mucho gusto puedo ayudar a solucionarla, que tengan un exelente dia
1022 downloads
- perks
- exhibitionism
- (and 9 more)
Submitted
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FurnitureSexPerk
The FurnitureSexPerk adds a simple Perk to the player.
It displays an additional Action Point when a player points to furniture.
This PERK works for furniture for which specific keywords have been set.
Interacting with an action button will play an sex animation that can be played on that piece of furniture.
Similar to M.C.G's Furniture Select Perk.
The Actor for the animation is selected by scanning the player and surrounding NPCs.
There is a HoloTape that sets up several settings, including scanning and SEX mode.
Chemistry Station > Utilities
[Settings] Funiture Sex Perk - Holotape for various settings of FurnitureSexPerk.
This mod adds 4 rug mats to the workshop for FurnitureSexPerk.
(These are like samples for test.)
Decoration > Floor Coverings
FSP RUG(1P) - Rug mat to play solo animation; no NPC required. Player Only.
FSP RUG(2P) - Rug mat that plays 2P (Pair Sex) animation.
FSP RUG(3P) - Rug mat that plays 3P (Threesome Sex) animation.
FSP RUG(3PP) - Rug mat that plays 3P+ (Gangbang Sex) animation.
Perk Conflicts:.
Conflicts with other mods that display additional action buttons for furniture.
(e.g. couch sleeping in AdvancedNeeds76).
It also conflicts with M.C.G's FurnitureSelectPerk, since they have almost the same functionality.
In the conflict, it can be avoided by temporarily disabling FurnitureSexPerk in Holotape.
FurnitureSexPerk can also work around the conflict by holding the weapon up, since the Perk is now disabled when the weapon is drawn.
FSP-Patch Collections:
This PERK works for furniture for which specific keywords have been set.
I have created FSP patches for Vanila furnitures.
In addition to the FurnitureSexPerk, this patch will cause "sex" interactive points to appear in various locations in the Commonwealth.
FSPPatch-Vanilla.esp (ESL flagged) - (requied DLC)
Patch incdludes are ... 155 items
42 containers
99 furnitures
14 moveable statics
FSP patches for LL mods.
If you have "Up To No Good", this patch will cause "sex" interactive points to appear in various locations in the Commonwealth.
FSPPatch-TortureDevices.esp (ESL flagged) - (requied TortureDevices)
Patch incdludes are ...
XcrossFF
XcrossFB
WallLock x 3
HydroPillory
F-Frame x 2
FSPPatch-ZazOut4.esp (ESL flagged) - (Requied ZazOut4)
Patch incdludes are ...
ZTEC - Hydraulic Pillory Wasteland Edition
ZTEC - Hydraulic Pillory Raider Edition
ZTEC - Hydraulic Pillory Vault-Tec Edition
ZTEC - Hydraulic Pillory Institute Edition
DEPENDENCIES:
AAF - Nothing happens without it.
Animation Mods - Lots of sex animations
CHANGELOG
1.0.0 - First Upload.
1.0.1 - Fixed "Perk Enable/Disable" issue.
22462 downloads
Updated
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Sex Attributes 2.8.0 TRADUCCION AL ESPAÑOL
By lord mado
Este mod un chingo de gente me lo a estado pidiendo y les juro que yo pense que ya lo habia subido xD
En fin, para los que viven debajo de una piedra y no saben de este mod pues este consiste en tus estadisticas sexuales, al iniciar una nueva partida te deja elegir tu carater que va entre sumiso, poco sumiso, neutro, poco dominante y dominante.
luego te deja elegir fetiches que haran que tu personaje se exite mas o menos a la hora de tener relaciones sexuales (por ejemplo, el fetiche del Bondaje, si el personaje tiene alguna prenda restrictiva, ya sea una mordaza, cinturon de castidad, dildo, plug, etc, este se exitara mas rapido, o si tienes preferencia a tener relaciones con super mutantes, entonces tu personaje se exitara mas cuando tenga relaciones con algun super mutante y a su vez no sufrira mucho de trauma si es violad@ por algun super mutante, etc)
Es un mod muy completo a mi punto de vista, abarca desde lo fisico hasta lo psicologico, dandote puntos a favor o en contra dependiendo de su estado actual.
Para que el mod funcione correctamente se necesita intalar primero el mod original el cual es:
Evidentemente con todos los requisitos que este pida, esos requisitos los puedes ver en el mod original, sin mas espero volver a verlos luego con mas mods traducidos para la comunidad y cualquier duda que pueda surgir con mucho gusto puedo ayudar a solucionarla, que tengan un exelente dia
1938 downloads
Updated
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Combat Strip Lite (6/26/2024)
Combat Strip Lite
v1.6.2
Brief Intro
Mod that enables the player character to get stripped during combat!
Immersive Intro
Being frozen for centuries in a pod and then abruptly having to adjust to a post-nuclear wasteland has introduced some interesting side effects to Nora's skin. When struck really hard, her skin will become bruised and inflamed, to the point where she can't wear clothing for some time! Careful not to get hit often, because otherwise, your poor Nora might have to explore the Commonwealth naked!
Details
Introduces chances for the player to get stripped during combat. When being stripped, the player will also get "damaged/bruised" on that particular body part, which will prevent clothing/armor from being worn on that body slot.
Ways to get stripped during combat (further explained later):
1) Player's health reaches zero (Invincible-until-stripped mode)
2) Unlucky hits: when hit below a certain health threshold
3) Power and bash attacks
4) Attacks from certain race
Stripping is progressive, and body damage can stack up to 6 times.
At damage stacks 1 & 2, player's arm armor will get stripped.
At stacks 3 & 4, leg armor will get stripped.
At stacks 5, head and chest armor will get stripped.
At stacks 6, body/clothing will get stripped (completely naked at this point!).
After the 6th stack, any subsequent strips (well, theres nothing more to strip now) will instead increase the recovery time. You will get punished for being naked!
(Note that these are the defaults and can be changed in MCM)
The mod offers 3 ways for the player to heal from the damage so that he/she can wear clothes and armor again:
1) Heal over time. This healing is real life time. So waiting or fast traveling will not speed up the healing
2) Stimpacks
3) Sleep
Features
Invincible-Until-Stripped mode
This mode makes the player invincible until he/she has reached damage stack 6 (fully naked). After reaching stack 6, the player will lose the invincible status, and can be killed. In this mode, the player will get stripped and receive damage stack(s) when taking any hit that brings his/her health down to 0. The mode also has a feature where the player will get healed when being stripped (if you want to mimic having extra lives). The heal amount can be adjusted or disabled altogether in MCM. This mode is disabled by default and can be enabled in MCM.
Unlucky Hits
When taking hits below a certain threshold, the player has a chance to get stripped. The health threshold and chance are both customizable in MCM. But wait, Nora's got some good luck, too! Unlucky hits may strip her, but it can also heal her for certain amount. This heal amount is customizable in MCM (can also be disabled).
WARNING: Be conservative with the health threshold. Since this can be triggered by ANYTHING, such as damage auras, poison, etc, it is recommended that you set the health threshold low (probably below 30% ish). Otherwise, you might find yourself getting stripped often by weird, unexpected things... of course unless you want that.
Power and Bash Attacks
Beware of melee attacks! Chance is customizable in MCM. I personally set this to 100%. Since ferals tend to use a lot of power attacks, that means I basically get stripped when being hit by a feral. Those nasty perverts... oh wait.
Attacks From Specific Races
You can set a flat chance where any attacks from certain races can trigger a strip. Races are divided into 4 categories: Ferals, Human, Animals, Mutants.
WARNING: Just like unlucky hits, this can be triggered by ANYTHING. It's recommended that you set the chance to low (or even 0) for races that's known to have DoT effects or damage auras that ticks frequently (like Feral Ghoul's radiation damage aura). This feature is more BETA, since I can't figure out how to separate out DoTs and auras.
Recovery
The player will automatically recover from damage over time (real time). The time-to-recover value is customizable in MCM. Also, by default, the player only recovers one stack at a time. That means if the recovery time is set to 60 seconds and player is currently at damage stack 5, after 60 seconds, the player will recover to damage stack 4. Then stack 3 after another 60 seconds, then 2 after 60 seconds and so on. The MCM lets you change it so that player fully recovers instead of recovering one stack at a time.
Stimpack recovery can be customized in MCM. You can customize the amount of stacks it recovers, or disable stimpack recovery.
You can also enable/disable recovery from sleep. If enabled, sleep recovers all stacks (unless you were interrupted and woken up from sleep)
Customize Armor Slots
If you have custom armor/clothing mods that use different item slots, or want the armor pieces to be stripped in different order, you can customize what item slots get stripped for each damage stack level. This setting can be found in "Advanced" page of MCM. The slots can be 0 - 28. Refer to Biped slot documentation if you are not sure which slot is for which body part.
Requirements
F4SE
(Optional) MCM
Installation
Manual installation or NMM, whichever you prefer
Uninstallation
If you turned on Invincible-Until-Stripped mode, make sure to turn that off before uninstalling the mod. Otherwise, your character will be left invincible (you can probably fix that using console commands, maybe).
Custom Sound Replacer
By VaderHater: Sound replacer - Original female grunt sound with ripping sounds overlay
FAQ
Is this compatible with combat surrender type mods, like VP Violate & RSE?
Yes, in fact it works really well (at least for me :P). I personally use invincible-until-stripped mode and set the damage to 6, along with RSE's combat surrender. When my player's health reaches 0, she gets stripped naked, gets raped (by RSE), and is forced to stay naked for some time post-rape. Adds some more consequences to getting defeated in combat.
Is this compatible with Devious Devices?
Yes. Devious devices items will not be stripped on strip events. However, the player will still receive damage stacks, which means when you get those devious devices removed, your character still needs to heal before he/she can wear armor on that body part.
How will this work with power armor
By default, strip events will not happen when the player is in a power armor. But you can change that in the MCM. An exception to this is if you are using invincible-until-stripped mode and the player's health reaches zero, then player will get stripped.
Does this work for male players?
Yes. But you might want to turn off the strip sound. Currently, when the player gets stripped, the mod will play a female grunt/moan sound. You can turn the sound off in MCM, unless you dont mind your dude moaning like a girl when getting stripped.
Can I create my own sound for this mod for males/different female/dog/cat/____ (and also upload)?
By all means! If I like it, I'll even add a link to it here for recommendation.
What are the "!Damaged __" items that show up in my player's inventory?
Those items are for display purposes only. They show up in the inventory when the player gets damaged. It just helps you know which body parts are currently damaged. When the player recovers, those items will be automatically removed from inventory.
Hope you all enjoy!
242000 downloads
Updated
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[AAF] Sex Attributes - Framework (6/26/2024)
Sex Attributes
v2.8.0 (for AAF)
~INTRO
FO4 Sexual Framework for managing various player's sexual stats!
When your player gets sexually assaulted, he/she should not be walking around as if nothing happened. Conversely, if the player just saved the entire Commonwealth, he/she should get a confidence boost that positively affects the things he/she does. This mod aims to bring that idea to life! Your player's successes should bring further boost to her abilities and mental state and your player's sexual assaults should bring further consequences and put him/her in increasingly precarious situations.
~OVERVIEW
This mod tracks three pillars of attribute types: physical, psychological, and social. Each can be enabled/disabled in MCM independently.
Physical attributes are:
Oral wear Vaginal wear Anal wear Arousal Alcohol intoxication level Psychological attributes are:
Willpower Self-Esteem Spirit Submissive/Dominant orientation Sex addiction Trauma Social attribute will track the player's sexual reputation. Have sex in public? Your reputation will increase.
Additionally, this mod will also increase player's belly size after vaginal (and/or anal/oral) sex. This can be disabled in MCM.
~MAIN FEATURES
Oral, Vaginal, Anal Wear are wear and tear for those orifices. Having anal sex will result in anal wear increasing, while having oral sex will result in oral wear increasing
Arousal is an attribute that indicates how sexually aroused your player is.
Alcohol Intoxication Level is an attribute that indicates how intoxicated your player is from alcohol. Being heavily intoxicated will make your character more suggestible, increasing the chance that NPCs will persuade the player. It will also decrease your intimidation chances, making it harder to intimidate NPCs. Consuming alcohol will also increase the player's arousal level; harder drinks will increase more. If the player is drunk or hammered, they will have harder time remembering things, so they will actually lose less stats from rapes when drunk or hammered.
Willpower is your character's ability and determination to overcome challenges in the Commonwealth. Weaker willpower should result in your character easily giving up to pressure or tough challenges while stronger willpower should result in your character being able to overcome tough challenges and having a do-or-die mentality.
Self-Esteem is your character's confidence level and his/her self image.
Spirit is your character's mental toughness. Weaker spirit means your character's mental state is becoming broken, causing your character to become heavily suggestible and easily manipulated by others. Stronger spirit means your character is more resilient to foreign influences, and have better control of their mental state.
Submissive/Dominant Orientation is your character's natural inclination to submit to or defy others. Being more submissive should result in your character rather enjoying submitting to others while being more dominant should result in your character being defiant and enjoying the position of authority.
Sub/Dom orientation is mostly a permanent, independent trait of your character. You can choose your player's starting D/s orientation when running the game for the first time with the mod. After that, your player's D/s orientation will remain fixed.
Sex Addiction is your character's addiction to sex. Once addicted, the player's arousal will increase much faster.
Trauma is incurred when player is a victim of sexual assault. When the player is traumatized, their willpower will regenerate slower, and will lose self-esteem over time. Trauma lasts for 2 days and can only be healed over time, but its negative effects can be coped with with alcohol. The amount of alcohol you need to consume in order to suppress negative effects from trauma depends on the trauma level. In order to fully suppress trauma effects, the player's intoxication level must match trauma level. For instance, if your trauma level is at 4, you need to be drunk (intox lvl 4) in order to not suffer any negative effects of Trauma. If your intox level is lower, you will suffer partial trauma effects. For instance, if your trauma is at 4, and you are Tipsy (intox 2), then you will suffer debuffs equal to trauma level of 2 (4 - 2 = 2).
Trauma effects can also be suppressed using chems. All chems (Jet, Mentat, etc) will provide 5-trauma-level suppression for 4 hours. After 4 hours, the drug effects will fade, and player will feel trauma effects again.
Sex Reputation is how the people view the player sexually, regardless of whether or not the player really is how he/she is perceived
Reset Stats
Doctor Neura is an advanced neurologist who is able to reset your character's psychological attributes, at the cost of some caps. The cost is equal to player's level times 100. If your player is broke and can't afford it, Neura is willing to do it with whatever money the player has; how generous! She is located in Memory Den of Goodneighbor and usually hangs out near Dr Amari.
~ADDITIONAL FEATURES
Cumflation
Player's belly will increase slightly after having sex. Increases more if the sex partner was a mutant or giant creatures like Deathclaw.
Belly morph will slowly deflate over time. But if player is wearing vaginal plugs, it will not defalte.
PTSD
If the player gets raped and her spirit gets broken, the player will develop PTSD against the type of NPC that raped her. Types of NPC supported are Animals, Ferals, Gunners, Mutants, Raiders, and Synths. When player gets into combat with the type of NPC she has PTSD for, she will start to panic a bit, decreasing AP regen. Also player takes 20% increased damage against NPCs that she has PTSD for.
PTSD can be removed only in 2 ways: either treatment from Dr Neura, or bringing spirit back up to 80.
Mind Break
If the player is forced to orgasm during rape, her mind can slowly start to break down from the mix of pain and pleasure. Player will need to rest a bit (default 3 real life minutes) after an orgasm to "recover" a bit. If the player orgasms before having recovered, her mind will start to break down from too much pleasure too frequently.
The threshold for how many orgasms are needed to reach the point of mind break can be customized. Once reached, the player will be in a temporary mind broken state where she will be susceptible to brainwashing. Any further rapes during mind break state will make her more submissive, and greatly increase her sex addiction levels. The player also has a chance to develop perversion for the type of NPC that forced her to orgasm.
Perversion
Player can develop an orgasm addiction (or perversion) with the NPC that raped her during a state of mind break. The perversion intensity can stack up to 3 times.
Once perversion is developed, player start to crave having sex/orgasm with that same type of NPC every couple days. This desire needs to be satisfied, or player will receive a debuff.
While the player is having cravings and is in combat against NPC types for which she has perversion, her resolve will weaken from temptation and she will slowly lose willpower, until either the enemy is dead, or player leaves combat.
Perversion is removed if the player manages to abstain from having orgasm again with those NPC types for 60 game days (can be customized)
~NPC INTERACTION MECHANICS
Ever felt that vanilla game's Charisma-based speech check was very one dimensional and boring? This mod brings possibilities for more variety! This mod alone doesn't change anything, as it's just a framework for it. But other mods can use APIs provided by this mod to greatly diversify player's interaction with NPC.
Intimidation
Allows players to intimidate NPCs! Intimidation success chance is based on a combination of player's dominant/submissive orientation plus self-esteem. More dominant and high self-esteem will result in higher intimidation chance.
NPC Persuasion
NPCs can now persuade the player! There are three persuasion difficulties: Easy, Medium, and Hard. For example, Easy would be something like, "Hey, give me a Nuka Cola!", while Medium could be "Go clear settlement #999", and Hard could be "Come give me a handjob." NPC's persuasion chance is based on the persuasion difficulty and player's spirit. Lower spirit players will be much more vulnerable to persuasion by NPCs.
Intimidation and NPC persuasion chances can be customized in this mod's MCM page.
Mods using NPC interaction mechanics:
Sexual Harassment - NPCs will approach player and demand sex
~STAT CHANGES
Physical
Oral: 0 ~ 100
Vaginal: 0 ~ 100
Anal: 0 ~ 100
Arousal: 0 ~ 100
Alcohol Intoxication Level: 0 ~ 5
Psychological
Willpower: 0 ~ 100
Self-Esteem: 0 ~ 100
Spirit: 0 ~ 100
Sub/Dom Orientation: -50 ~ 50
Slut (Addicted to Sex): 0 ~ 100
Trauma: 0 ~ 5
Frustration Debuff:
Social
Sexual Reputation: 0 ~ 100
~INTEGRATION
This mod aims to be a framework that other mods can use to offer different choices (or lack of choice) for the player. Currently, the following are mods integrated with Sex Attributes:
Devious Devices / Kziitd Fetish Toolset
Wearing Devious Devices or KFT reduces player's self-esteem over time. Dominant players will receive further penalty and lose more, while submissive players will lose less, or even not lose any at all.
Submissive players will get aroused from wearing devious devices. Wearing anal plugs, vaginal plugs, or nipple piercings will greatly increase arousal for all players.
You can also remove devices by using willpower. You can set a hotkey for showing the DD removal menu. When you press the hotkey, a menu will be shown where you can select which type of devious device to remove from your character.
Real Handcuffs
Like Devious devices, wearing Real Handcuffs will reduce player's self-esteem over time. Dominant players will receive further penalty and lose more, while submissive players will lose less, or even not lose any at all.
Mods Using Sex Attributes:
Sexual Harassment
Offers dynamic NPC dialogues that change based on player's attributes. The player can use willpower to resist NPCs, and NPCs can take advantage of player depending on player's attribute deficiencies.
~PLUGINS
Sex_AttributesHUD
A simple plugin mod that displays the player's attributes in HUD. This allows you to easily view the player's attributes. This plugin uses HUDFramework, which makes it a requirement. If you dont install this plugin, then you don't need HUDFramework.
Note that if you do install SexAttributesHUD and wish to uninstall it later, press the uninstall button in that mod's MCM menu. Otherwise, you will get HUD widgets that stay even if you remove the .esp file.
This plugin can fail to work if you have other mods that use HUDFramework, e.g. Transfer Settlements. HUDFramework is known to be a very fragile system and does not play well when multiple mods using it are installed.
Also, this plugin hasn't been updated, and thus some of the newer attributes (such as arousal) will not be supported.
~REQUIREMENTS
AAF and all its requirements, including animations, themes
(Optional) HUDFramework - only if you install my HUD plugin mod
(Optional) MCM - if you want to be able to change settings
(Optional) Devious Devices (and all its requirements) - for integration with DD
(Optional) Kziitd Fetish Toolset - for integration with KFT
(Optional) Real Handcuffs - for integration with RH
(Optional) Skimpy Armor Keyword Resource - if the player is a slut, they will feel the need to flaunt their bodies by dressing in skimpy clothes
NOTE: Make sure your Fallout 4 Game version is 1.10.162 or newer (due to Creation Kit update not being backwards compatible). If your game version is older, the game will not recognize the mod.
~INSTALLATION
Like you would any other mod, NMM (or equivalent) or manual. Install Sex_Attributes for base mod. Also install Sex_AttributesHUD if you want to see attribute values in HUD
~UNINSTALLATION
BEFORE uninstalling the mod, turn OFF effects for physical and psychological (if you have buffs/debuffs on your character). Otherwise, your character might get permanent buff/debuffs.
~PERMISSIONS
In the event that people are awaiting needed maintenance and/or new features, and I've gone MIA (say >4 months), I give permission to others to take the mod and its source code (included) and expand on it/maintain it. Just make sure it remains within the scope of the original mod - a modular, simple, framework for player's attributes.
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