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Found 73 results

  1. This Guide is for Installing 3BBB with Body and belly Physics etz for Skyrim Spezialedition (Skyrim SE) not for Legendary Edition (Skyrim LE (has32bit archytecture and is very unstable at times but has a lot of mods that did not get transfered to Skyrim SE)) so make sure you use the right version of skyrim and the right version of mods aswell as Skyrim Scrip Extender (SKSE) for Spezialedition (SE) First of all i will list EVER mod you need for the body and bodyphysics, creatures and creature-schlongs aswell as the stuff to build a bodypreset (the slider-Options for the CBBE Body (how thicc your charakter will be) and the 3BBB Pussy and Belly-Node) aswell as the frameworks to generate animations and a nice Armore-Collection and Bodypreset so you have some stuff that is better than the vanilla-one. You can go from there. This Guide looks long but only because its detailed. If you already know how to install and set up SKSE FNIS and Bodyslide and how to run it feel free to skip the parts. I will go over many bugs and typical reasons for them too so you can use this step by step guide to debug your Problems with 3BBB. You will need to install every mod in the order that there are listed so the loadingorder is right from the start but it will tell you what has to go where at the end too aswell as a coppy of my loading-order that you can use to find the right version or Nexus ID of different mods. I use MO2 and Seperators that i colored so every mod-section is sorted nice and clean. I can make a quick guide on how to use MO2 if you want me to. If you follow this step by step guide it will work just fine but feel free to tell me if my links are out of date or if you run into problems. This still works and is up to date at the 20.11.2020 Modding Skyrim can be frustrating we all have been there i hope i can make some people enjoi 3BBB aswell it is just to good to pass on. And finaly i am from germany so sorry for the bad english at times. (if you wannt a translation of the guide in german let me know i can hook you up) : Wenn ihr die Anleitung nicht ganz versteht oder noch mal auf deutsch wollt lasst es mich wissen ich mache eine deutsche Version es falls es genug Nachfrage gibt . Falls ihr andere Probleme habt helfe ich auch gerne aus so gut ich kann. MOD-LIST: First install the following mods. I will tell you why you need them and what to do with them behind the mod. How to set up the mods ingame and how to build the bodyslide, animations and so on will be at the end. So don´t worry if you don´t understand what the mods are needed for. Just follow step for step: Install: SKSE https://skse.silverlock.org (Its the Skyrim Script Extender: make sure you select the Skyrim SE Version. Its what makes PC-Skyrim better than consols-Skyrim... it lets you add more content to the game and new assets. Its required for almost every mod. It has to be installed differently than other mods) SkyUI https://www.nexusmods.com/skyrimspecialedition/mods/12604 (Is used for User Interface and many Mod-menus.You need it as a requirement for other mods and it will change the Skyrim Menus to be cleaner and smaler) Alternate Start https://www.nexusmods.com/skyrimspecialedition/mods/272 (Lets you spawn in a room to create your charakter aswell as leting you chose your starting szenario etz. IMPORTANT: we need this to skip the long vanilla start and to test our Physiks/animation/mods etz before starting a playthrough) AddItemMenu https://www.nexusmods.com/skyrimspecialedition/mods/17563 (Adds a item at the start to add armores items etz from mods per search menu. Needed so you can test the physik in different sexy-outfits. Just super awsome in general to spawn armore or key, books etz) Racemenu https://www.nexusmods.com/skyrimspecialedition/mods/19080 (For other Mods and charakter creation required. Needed for Racemenu-Higheels and this is used for MANY MANY armoresets. Its important to select it when installing CBBE and 3BBB later so the Sliders Ingame work when making your charakter.) RacemenuHighHeel https://www.nexusmods.com/skyrimspecialedition/mods/18045 (Allowes many Armores to play a heelsound when moving. Needed for many armores.) KSHairDos https://www.nexusmods.com/skyrimspecialedition/mods/6817 (Adds new hair. Just so you don´t need vanilla hair so you can actually enjoi the animations when testing if physics etz work. I can make a guide on Charakter Assets with links aswell if you wannt to but it comes down to personal preferences.) Caliente's Beautiful Bodies Enhancer -CBBE- https://www.nexusmods.com/skyrimspecialedition/mods/198 (IMPORTANT: There are 2 big main Bodyreplacers this is important for Armoresets!!! One is CBBE(this link) the other is UNP and UUNP etz. When Downloading armores select the CBBE or 3BBB Version NOT the UNP Version or the Armore will have vanilla-unp-body with no bellynode and no 3BBB-smp physics!!! Just use CBBE it is only the reqirement for 3BBB anyway) Demoniac 2-4-8k Skin https://www.nexusmods.com/skyrimspecialedition/mods/19355 (Adds new Skin so you don´t use vanilla Skin. Ulta high quality with gloss or wet skin-option aswell. Its so good. You will never need different skin EVER. Needs to be below CBBE to overwrite the SkinTexture.) FNIS (IMPORTANT DESCRIPTION after link) https://www.nexusmods.com/skyrimspecialedition/mods/3038?tab=files (Force new idels into skyrim: Needed to add Animations . Install the Versions FNIS-Spells, FNIS-Creature-pack and FNIS-Behaviour XXL under fiels. XXL just lets you have 25000 animations and oh boi are you going to install a lot of them. Spells and Creatures are used for Creatureanimations etz and Modrequirements for other mods.) XP32 Maximum Skeleton Special Extended - XPMSSE https://www.nexusmods.com/skyrimspecialedition/mods/1988 (Is the Skeleton used to animate your charakter. Imagine it like this: Your Charakter is a hollow shell. This gives your Charakter Bones that this shell is attached to so animating the bones will animate the mesh/shell aswell. Aslo used for other Bone-physic-mods... to let you jiggle etz bone-waight-system is just the name of the physicsystem used for physic it has basicly nothing to do with real bones. IMPORTANT: This Skeleton needs to be below the More-nasty-critters, Beast-cocks and SOS or it will overwrite the skeleton of the dick and its colision box) CBPC https://www.nexusmods.com/skyrimspecialedition/mods/21224 (Physics-Engine of sorts. Used for lower CPU-Intensiv physic. Used for the awsome bellyphysic of the 3BBB Body aswell as most NPC-bodys. The Rest will be SMP (different physic-engine that is highter cpu-intensiv ) you need bothe) SMP (skin-mesh-physic) https://www.nexusmods.com/skyrimspecialedition/mods/30872 (Used for Physic simulation of 3BBB-Body aswell as many armoresets with smp-support and smp-hair, wings or tails. THIS CAN BE TROUBLE WITH SMP HAIR!!! When your boobs fall through the ground you will have a smp problem like smp-hair and smp-breast clipping (glitshes physic out)) CBBE SMP (3BBB) https://www.nexusmods.com/skyrimspecialedition/mods/29023 (Yes this is needed for 3BBB too. Its like normal SMP but way better and more realistic... aswell as a cpu killer but you pc will survive it im sure. So you need CBBE(Bodyreplacer) XPMSSE(Skeleton) CBPC,SMP,CBBE SMP(3BBB)(for Physic)) CBBE 3BBB https://www.nexusmods.com/skyrimspecialedition/mods/30174 (This will add a Anus,Pussy and Belly-node so you have bellyphysic etz when penetrated by a schlong-colisiongroup. You need to build the objective for the player and npc´s aswell as building a batchbuild so the armores and bodys use 3BBB-body. I will explain how step by step at the end per screenshots) Bodyslide and Outfitstudio https://www.nexusmods.com/skyrimspecialedition/mods/201 (This is used to generate the body for 3BBB and Armores. You don´t need the Outfitstudio... its just for fixing clipping on armore. I will explain how to set it up and use it at the end per screenshots) BD's Armor and Clothes Replacer - CBBE 3BBB https://www.nexusmods.com/skyrimspecialedition/mods/32518 (Replaces all the vanilla Armores with some S-Tier Armorereplacer for a 3BBB Body. Just so you can test if the physiks work alright) SunJeong Ninirim Collection https://sunkeumjeong.wixsite.com/mysite/post/sunjeong-ninirim-collection-6-0 (Awsome GIGANTIC Armorecollection that you can spawn with the add item menu. This armores are made with misk armore like capes so you can mix them realy well or just use the slips dresses miniskirts in addition to your normal armore. This is super high quality and free. Realy talented modder! Here is his side its flutted with super sexy armoresets https://sunkeumjeong.wixsite.com/mysite ) A Body-Preset https://www.nexusmods.com/skyrimspecialedition/mods/26464 (Just a Preset for how your body will looklike after building the armores. Needed for testing if your Outfitstuidio did generate the right batchbuild and armore-bodyslide-data. You can use any Bodypreset this is just a quick one that works with modorgeniser and vortex so you don´t need to drag it manualy into the bodyshape-data folders of bodyslide ...like many other presets) LOVERSLAB-MODS and Requirements: SexLab Framework SE (Needed for LoverslabMods in general. IMPORTANT you need to check creatureanimations in the MCM (mod-configuration-menu)i will explain it at the end when setting up the mods) JContainers SE https://www.nexusmods.com/skyrimspecialedition/mods/16495 (Its a Framework that runs scrips for mods in the backgrount. You need it for Sexlab-Animationloader to run animations. Many other mods use this tool too like SexlabarrousedCreatures (Mod that lets you lie down to let creatures breed with you and creatures will try and start raping people if they get horny) realy good mod with tons of utility) Sexlab Animation Loader (Used to generate animations in the game per menu. Than it will add to your Sexlab-animations. Its hard to generate them if your new but i will explain it at the end) Sexlabarrouse Redux (Needed if you wanna use dynamic replacers. You will be able to see if a NPC is horny etz) Sexlab Creatureframework SE (THIS IS NOT FNIS Creatures!!! THIS IS NOT in the Sexlabframework!!! Dick-Replacers from SOS,MoreNastycritters will overwrite the vanilla Sexlabframework-dick. You can use Sexlab Creatureframework in the game to select the dick you wanna use for a race. For example your Troll has the wrong one change it in the mcm. You need it for more-nasty-critters and many creature animations etz. if the Schlong does not load in or has no colision... some don´t have collisionboxes so chose the right one for the sweet sweet belly-bulg of 3BBB) SOS or Schlongs of Skyrim SE (Replaces the Vanilla male body aswell as adding dicks. You can download a smp patch to get a better collisionbox just install the patch in addition to the SOS for SE. PATCHES ALWAYS after the main mod) More Nasty Critters Special Edition AND Hentaicreatures SE (MNC is a replacer for the animal schlongs and some animal textures. Hentai-Creatures CAN BE DOWNLOADE AT THE SAME SIDE under "show files"!!! It will add spells to your game to summon creatures so you need it to test the animations.The spells cost 88 mana so you can cast them anyways. You need to add them per mcm i tell you how all the way bellow.) ABC Animated Beast Cock (This will have a patch for hdt smp colision too on the side. It lets modders animate schlongs better and adds collision if i did understand it right. Needed for many super awsome Sexlab-Animations with animated cocks. Loverslab realy has a lot of tallented modders you will love this!) Babo Animations for Creatures and Humans (This will add some ABC-Animations that are REALY REALY good. The Artist is called Baka-Factory. He has many fifferent mods and is super talented when it comes to animations and many others. Check him out. He has a Discord and Patreon aswell. The Discord is a place to chat view the modprogress or get help. Check it out for sure. ) Billys Animations (YOU NEED TO DOWNLOAD the version for Creatures and one for Human-animations! Make sure you have both and the Skyrim SE-version. Oh billy you realy did it! This are a TON of animationpacks for everyones Taste. Super tallented mod-autor aswell. Has Clutter so basicly cages and Restrains for some animations. Just wow this is what you modding the3BBB Body to begin with ) If you installed it in this order you should be fine. Just install it and whenever you have to chose physic-preferences or mods you use already select: SMP-Physic for every part of the body other than the belly(this will use CBPC). You use Racemenu CBBE and SOS aswell as more nasty critters. If you have problems selecting or you fucked up the instalation of the linked mods let me know. I will make a video on it if there is enoth demand or just ask in this post. After installing every mod with MO2 (or Vortex) you will need to have less than 255 Plugins. Skyrim SE can not load more than that even if it counts them but you can get the plugins down by merging mods just look it up its easy af with the ZMerge Tool if you even get over the 255 plugin limit. To set up Bodyslide and FNIS XXL: IMPORTANT!!! DONT INSTALL MO2 in Programme(x86)!!! This Part of your PC is protected by windows and will not let you overwrite Data. This stops you from generating Armor-bodyslides with Bodyslide for example. When installing MO2 install it on a SSD so it is fast as fuck and not on Programme(x86). If you fucked up don´t worry you can still move it like this https://support.steampowered.com/kb_article.php?ref=7418-YUBN-8129&l= AND INSTALL SKYRIM in a different Steamlibery on the SSD or move it like i did. My Skyrim was in the deafault C:Programme(x86)steam>common>Skyrim SE and i moved the libery from C:Programme to just C. It can still be on C just not in Programme(x86) or the default steam location. We will add Bodyslide and FNIS now. Just look up a video how to or do this: FNIS Guide: Bodyslide and Outfit Studio Guide: Go to your Modorgeniser.Click on aplications on MO2 where you use SKSE add a new one. Set "Binary" to C:\MO2\mods\BodySlide and Outfit Studio - v5.0.7-201-5-0-7-1591033882\CalienteTools\BodySlide\BodySlide x64.exe Set "Start in" to C:\MO2\mods\BodySlide and Outfit Studio - v5.0.7-201-5-0-7-1591033882\CalienteTools\BodySlide klick applie and now you have it as a new tool in your selection. The same for FNIS XXL Binary C:\MO2\mods\BodySlide and Outfit Studio - v5.0.7-201-5-0-7-1591033882\CalienteTools\BodySlide Start in C:\MO2\mods\FNIS Behavior SE 7_6 XXL-3038-7-6-1582110624\tools\GenerateFNIS_for_Users apply and finished. Now we will run bodyslide and generate the Bodyslide and Belly-Node. Run it this window will pop up. Select ZincTO´s Preset top left in Presets. Select 3BBB Amazing Body SMP On Object NPC A-D cup and the Cup version you want so probably C or D-Cup all the way on the Top of the slider. Click on build down in the middle. Do the same for 3BBB Amazing Body SMP On Object Player. Now you have created the Pussy,Belly and But Component of the 3BBB-Body-colision. We still need this body to apply on every armore and we need to select the physics option. Click Batchbuild all the way on the left down in the corner. To generate them click on BatchBuild down on the left. Select all or use rightclick > select all. Or use Strg+A. Click Build on the window down right. Now you can chose every armore and body to be generadted with the physics of your choice. Go to SE 3BBB Body Amazing. It will be very hight up. You can check all the different armores aswell but the divault will already have selected a 3BBB or SMP-Physic option...normaly when using nice amoresets. Click OK. Now your CPU will generate all the armores and my CPU (Ryzen5 2600) gets up to 60+ Grad Celsius with air-coling so chill it will get kinda hot and take a while if your pc is bad. IF YOUR SKYRIM IS IN THE PROTECTED Programms folder on C you will get a error. Guide on how to fix it is above. After you done go to FNIS XXL and start it. Check the boxes calles SKELETON Arm Fix or your arms might have a gap this is a fix for a common bug. Click on Update FNIS Behavior. Wait while it generates the animation-behavior-data this will take a bit. At the end you should have less than 25000 registered animations and no errors. If you get errors look them up in the feat above. Most of the time it will say: "ERROR Animationbehaviour not compatible" or Animation behaviour from Skyrim LE or Oldrim etz. This means your mod or animation is for Skyrim Legendary Edition and not Spezial edition. Just remove the mod that is marked and generate FNIS XXL again. You don´t need to do this for FNIS-Spells or FNIS-Creature Framework. Finaly look up the errors in your Modorgeniser. This will be different for Vortex i guess. For MO2 click the Warning Triangle on the top right corner. Overwrite-Error is fine. Overwrite is the Foldermod ontop called overwrite. It will store all your generated Data from Bodyslide and FNIS and overwrites every other mod. Its fine we want this body and animations to overwrite vanilla body and animations and add newonce anyway so ignore the "You have Data in your Overwritefolder" warning. If you still miss a plugin you will find a error that tells you what mod to install (you missed a required mod when installing). If you use a Skyrim Legendary mod it will say "From NUMBER plugin detected". WARNING many Loverslab mods are for the older Skyrim LE (Oldrim) version but work fine with Skyrim SE too so you need to find out what causes problems in case your skyrim has a crash to desktop (ctd). To make it easy write down what mods work finde and when adding a new mod if it is listed as Oldrim Plugin keep a eye on it so you can uninstall it if your skyrim stops working fine. Its mostly animationmods but they still work most of the time. If you know how to set up sexlab-framework and sexlabanimationloader aswell as how to add the hentai-creaturespells to test if the 3bbb body works you can skip until you see this again: ########################################################################################################################################################################################## Now just start SKSE SE. If it works start a new game and you will start at the Alternate Start Location. Create your Charakter and save. You can save the charakterpreset on the top right of the racemenu so you dont need to do this over and over again (save the preset aswell as the sculp by exporting). Exit to the main menu. Load the Savefile. Wait until every mod is finished installing by just standing and don´t be in the menus.In the top-corner you will see whats installing. After its done save and reloade it again. Now press Escape and go to the side with Setting for difficulty. You will see a new menu called MCMs or Modmenus click it. It will show every installed and registered mod that has a menu so not armores. If your Physics are buggy or the Amores do not change do not panic we will fix it. Go into the Sexlabframework or Sexlab MCM and install it if it did not auto install. Activate creature animations and exit the menu you will not be able to click stuff after clicking enable creature animations. Wait until it is installed by standing while not being in a menu or the console. You can tweak the Sexlab MCM to your liking. It contains facialexpressions, undress editor moaning intervall and voices etz. Important: Change the Buttonselection for Changeszene to 0-Key Exit Szene to Enter-Key and move actor top front left to arrowkeys. Shift while top will be down. Shift whil left will be right. Shift will be the so called modyfier key.This is just personal preferenze. Now go to SLAL MCM and click on check new animations and load animations until it starts working. It needs some time and will not start the first time you klick it. Do this until it starts registering new animations. Wait until its finished this will take a long time and this time do not exit the MCM of SLAL!!! After it registered all the animations activate them on the same page. Now Your creatures have new animations and the creatureframework is active. Go into the HentaiCreature MCM and click "Dumb spells on me". This will add the new spells to your charakter. Select Hentaitroll as spell in your right hand and summon him. Search your spells for Sexlab Target Spell. This got added by the Sexlabframework and you do not need to add it per mcm like the hentai creature spells. Put it in your left hand. Shoot it at the troll 2 times and than hold it charged. This will make the Troll target you making the Sexlab Target Self spell useless because now you can select and target yourself with just this one spell. A Animation will start playing. press leer to go a stage forth. 0 to select a different one o to get to the next animation in the list of animations. And Enter to leave. You can move the Szene and the shlong with the arrowkeys. This is just my prefered controll-layout if you did not change the buttonloadout go to the sexlab MCM and Controlls and set it to your liking. ####################################################################################################################################################### You will have a 3BBB MCM with a hotkey to change CBPC Physics to SMP-Physics for your charakter by pressing + on the numpad. This will fix your boops if you have physic-problems. If the bodycolision is not working with the creature cock check if: -you installed all the mods -you activated the creature animations in the Sexlab MCM (or the animation will not have started at all) -you chose the right physic options when installing 3BBB-mod (just reinstall to check) -you have the Maximum Skeleton at priority low like 5 and the rest of the mod overwrite it so they have a priority of 11+ -you chose the right cock in the creatureframework MCM in the game you can still change it in the game -you use a CBBE Body and not a UNP/UUNP Body... -you build the 3BBB Body on Objekts Player aswell as the Batchbuild and chose 3BBB Body Amazing at the batchbuild when you were using Bodyslide - you have SMP,CBPC,3bbb-SMP, Maximum-skeleton installed aswell as the creature stuff (You can just start the game and check if the collision is working for human NPCs in a town so you can tell if only the creature collision is not working. Also: some creatures do not use very big collision boxes so you might not see the bellybulg working depanding on the race and the animation) I know most common bugs so tell me if you run into trouble. I will make a FaQ to fixing bugs below later. If your happy with the result just keep modding and make a backup of the working configuration so you can go back if shit stops working.You need to do the MCM configuration and the waiting at the start of every new charakter unless you save this charakter as a backup. Some mods will need a new savefile so this routine will always be the same you will get quick at it. You can just loade this charakter now and press ^ to get into the console tipe " showracemenu " and enter. You can remoddel your charakter now for a different playthrough without to much MCM work. Then select the start you want from the marastartue and start your playthrough. If you have a better idear how to do it let me know i will change this tutorial acordingly. IMOPTANT: This is just to get the 3BBB Body and Physics aswell as some animations and creatures to work! You still need more Mods to make your game enjoiable. Just some recommendation when it comes to "how do i trigger sexszenes in a immersiv way" and Fill her up to see if your bellynode is working or if you use a UNP-Body. Sexlabaroused creatures (Already explaint above. Awsome to get a natural way to submit to a creature or have randome creature sex) Sexlab Defeat (Lets you get knock down and raped by NPCs aswell as letting you capture them. Sneak knockouts. Put people in a bag and capture them etz ) Sexlab Fill her up Baka Edition (We use it to check the bellynode. Check the right box in the MCM to change to the 3BBB Bellynode if it is not enabled on default) I will keep a eye on this post and try to help as much as i can. For more animations just go to: Downloads>Skyrim-Spezialedition>Frameworks and Rezources> here you will find most animation-packs for Skyrim SE. Good luck and if you ask in this post use screenshots to report bugs it makes it way easyer to see what settings you use in the mcm´s or what physiks-bug is going on. I will add more Screenshots later if someone still has trouble with this guide but for now it will only be the FNIS XXL and the Bodyslide-part. And i also might make a video on it and keep it up to date but i don´t realy know where to publish it and youtube is kinda shit... so plz let me know if you already know of a alternativ videoplatform. Its always faster to just show the entire process in a video.
  2. All I want Honoka's milk shirt texture so I can use the cow logo. If someone has that on hand somehow, please provide it. If there's a way for me to extract it from the game myself, please let me know how.
  3. Hello, today I tried to set up HDT Pussy All in one, but somehow the pussy of my female character does not move, I wanted this mode for this feature only. I did the installation as in the ss I will add below. I also thought I was doing it right on BodySlide, believe me, I have no idea what to do. I apologize for my bad English. Waiting for your help, I really want to run this mod properly. I tried all the ways where the mod is shared, I did it step by step but I could not succeed, I will be very happy if you help me for this, good day, looking forward to your help ❤️
  4. My Character is stuck in a T-Pose, i have one script extender error • Couldn't load hdtPhysicsExtensions.dll (HDT Physics Extensions). A DLL is invalid (code 193). I believe hdt physics extensions was installed correctly but i am not sure
  5. Simply put, I would like to wear armors found in the The Amazing World of Bikini Armor and Bikini Ascend mods, but I can't do that since the slot is common with the imaginary schlong put on females by the SoS mod. I don't understand why the mod author equipped the schlong on females but if there is a patch anyone could direct me to for fixing this (so my player's crotch isn't out in the open), I would be most grateful.
  6. heya i'm trying to make a fully invisible sim if not for the clothing problem is that,during WW scenes the tongue appears out of nowhere kinda ruining the whole thing how do i disable it?
  7. I having CTD on DimHollow Crypt, soljund's sinkhole, some cells on falkreath and the road from the mixwater mill to Windhelm, I notice that if I go any of those cell without SKSE there is not crash at all here is my modwatch https://modwat.ch/u/Jack005/plugins, I've been triying to fix this for 4 nights now, please I dont what to give up.
  8. There are posts that appear in the forum commonly asking for gay mods or mods with male/male content for Skyrim. These requests are normally due to the lack of research or understanding of the vast amount of content that LoversLab and other modding sites have to offer for players who are looking for male/male themed content. So today, I bring you a guide on the content available and how to get started. LAST UPDATED: 6 January 2019 - still a work-in-progress. FIRST THINGS FIRST! Before you get started, there are a few important things you must remember when reading this guide: THIS IS ONLY A REFERENCE GUIDE - I will list a number of different mods and types of content that you can use and how they can be added to a male/male play-through. It is ultimately your decision on what content you wish to use in your load out. THESE ARE NOT MY RECOMMENDATIONS - My play-style will be different from yours. I am not into giving recommendations. I highly encourage you to make your own decisions by utilising the list below and trying the mods out yourself. READ THE INSTRUCTIONS OF EVERY MOD - You will need to read through the download and support pages of each mod to use them. I cannot stress how important this is. Failure to read them may break your game or mods not working correctly. I learned the hard way and I encourage you if you want to be serious about this, to make the time to read and learn. It's not complicated but it requires attention. THE BASICS OF MODDING Before you start your journey into adding mods to your games you need to understand some of the basics. This will help you as you venture forth. THERE IS A LIMIT - There is a general limit of 255 different plugins (ESP and ESM files). It is said that going over this can cause Skyrim to show more glitches and bugs. USE A MOD ORGANISER - The best way to add and remove mods is with a mod organiser. Modding manually can become problematic when files depend on each other. LEGACY OR SPECIAL EDITION - Be aware of mods which are compatible with Legacy (32-bit) or Special/SSE (64-bit) versions of Skyrim and know which version you have. For more reading, here are some good guides on the internet that will give you the basics: BEGINNER'S GUIDE TO MODDING SKYRIM - a visual video guide by Gopher which covers a lot of modding topics including ModOrganizer (recommended organiser) and FNIS (required for animations). They might look like long videos but they show you step by step what to do and what to look out for to help you understand how modding programs and tools work. r/SKYRIMMODS BEGINNER'S GUIDE - A text guide from reddit that covers both Legacy and SSE editions of Skyrim. r/SKYRIMMODS ABSOLUTE BEGINNER'S GUIDE - An alternative guide written by conspiringdawg which breaks down the workings of mods. There are more guides out there if you need something more specific. Simply use your search engine for more results. Now before I start to list some mods, I want to take a moment once again to remind you that it is really imperative that you read the instructions for installing these mods. Installing them in the incorrect order or without that other required mods can result in them not working and will get frustrating. I will also admit that following the steps can also sometimes result in things not working and this is equally as disappointing. Every person's load order is different and modding is not perfect. You might need to install one mod before another or change the order you have your mods in. ModOrganizer and LOOT will help with this so do take some time to read and understand more about them. Each mod will also have it's benefits and limitations. Understanding what these are will help you with your choices in what to install/activate and what not to. Pay attention to these benefits and limitations to enhance your experience. Now, onto the mods! MOD CATALOGUE Below is the catalogue of mods which can be used for male/male content. I have not listed every mod as I am either still working on this extensive list or I have never played or used them. I have listed their pros ( + ) and cons ( - ) but understand these are my own personal opinions on them and it will be down to your own choices and decisions as to what works for you. They are not all from Loverslab and will be from other sources. I have included links where possible and also if the links are to Legacy Skyrim or Skyrim Special Edition (SSE). Again, these are not my recommendations. This is an alphabetical list for ease and my own opinions are only my own. Each and every mod author has worked hard on the content they create and we each should remember that it's their choice on what they wish to create and respect their work. ESTRUS FOR SKYRIM < LEGACY: [link] SSE: N/A > ISLE OF MARA < LEGACY: [link] SSE: N/A > REVEALING ARMOR < LEGACY: N/A SSE: N/A > SCHLONGS OF SKYRIM < LEGACY: [link] SSE: [link] > SEXLAB ANIMATION LOADER < LEGACY: [link] SSE: [link] > SEXLAB AROUSED < LEGACY: [link] SSE: [link] > SEXLAB DEFEAT < LEGACY: [link] SSE: [link] > SEXLAB FRAMEWORK < LEGACY: [link] SSE: [link] > SEXLAB RANDOM SEX < LEGACY: [link] SSE: [link] >
  9. I'm brand new to modding and was able to fix some other issues, but i'm completely lost on what happening here. When ever I try to have sex with an NPC I get all of the dialogue options leading to the animation, but just when the animation is supposed to start the NPC just walks away and nothing happens. It doesn't get recorded in the sexLab Diary and have no idea how to fix it. I loaded all of the animation using FNIS using MO and created a mod with the override file that was created and then enabled it. I followed this tutorial: https://wiki.step-project.com/Fores_New_Idles_in_Skyrim. I am completely stumped on what to do and haven't been able to find any fixes online. I named the mod created from the override file "FNIS" I don't know if this is important but I manually installed FNIS as MO said that "the content of <data> does not look valid. I installed FNIS behavior 7.6.
  10. MY MOD LIST: https://pastebin.com/FmGyhH8u The faces of many NPCs have different skin color than their bodies. For some it is not very bad, for others it is egregious. This color mismatch also only seems to affect Female Human/Elf NPCs. It affects both vanilla and mod NPCs, but NPCs from mods seem to be affected worse. Perhaps it has something to do with CBBE and Pretty Face for CBBE? Interestingly, the "setnpcweight" command that usually works like black magic in these situations with messed up NPC graphics actually makes them worse, darkening the face and adding strange vertical lines across the forehead. It all started when I installed ASO (Artistic Skyrim Overhaul), a complete vanilla texture overhaul that makes Skyrim look cartoony and kinda oilpaint-y. It uses loose files installed via a mod manager. I have since removed the mod, but the mismatched faces it has caused (or perhaps was merely the catalyst for) still persist. Ideally, I would like to fix this issue, and then re-add the ASO mod with all of the face data removed from it so I can play with the textures I like and not mess up my NPCs. I have jumped through more hoops than can be imagined for the last two weeks to try to fix this. I did the CTRL-F4 regen face data in CK. I went into TES5Edit and loaded all of my mods up and looked at the most offending NPCs to see if they had mismatched/conflicting graphical data, and there was none. I have experienced bugs upon errors upon bugs with CK, and it had really tested my patience. After going through everything just to get it working, the face regen did nothing. Eventually everything just got more messed up with different degrees of mismatched fuckery and red bars on foreheads. I just ended up manually deleting all facegen data and that has made everything much better, but often there is still a more minor color mismatch, and some NPCs are still very poorly mismatched. One idea I had was to somehow get the vanilla facegen data back, but I'm not sure how. Maybe this is a mod conflict that I haven't figured out yet, even though I've used LOOT, WyreBash, and TES5Edit to sift this sort of thing out. TLDR: I installed a vanilla texture overhaul mod which caused a face/body color mismatch on my NPCs. After removing the mod, the problem persisted. Over the last couple of weeks, I have tried most of the things that are usually suggested. Nothing has worked, but some things have changed the severity of this issue.
  11. Version 2.0.0

    544 downloads

    Hello i am s1mer, and this is my rooftop pose pack.to be honest i was inspired by billie eilishes song "listen before i go" List Of Poses/Anim Sim 2 Pose 1 (Rooftop shake head anim): an animation of a sim shaking their head in fear. Sim 2 pose 2 (rooftop 1): the sim is running to try and stop sim 1 of commiting suicide. Sim 2 Pose 3 (RoofTop Run 2):some more variety in running to make it look like they are running. Sim 2 Pose 4 (Rooftop Run 3):more variety in running. Sim 1 Pose 1 (Rooftop contemplating): Is a sim contemplating to jump or not. Sim 1 Pose 2 (begin fall):the sim is starting to fall off of the building. Sim 1 Pose 3 (begin fall 3):the sim falls a little further. Sim 1 Pose 4 (fall):the sim is in the air falling now. Sim 1 Pose 5 (fall alt):an alternative placement of the sim,for example falling in place of falling over the edge so you have variety. Sim 1 Pose 6 (fall alt 2):more variety in falling placement. Sim 1 Pose 7 (freefall):this is when your sim in in a bit of a different pose then the last and falling midway down. Sim 1 Pose 8 (Freefall Alt): more variety in placement. Sim 1 Pose 9 (Freefall alt 2): allows even more variety in placement. Thankyou for downloading and reading,i am trying to learn how to make thumbnails for my poses but i cant figure it out so some help would be much appreciated, you can message me here on loverslab. when i do figure out how to download thumbnails i will update my previous poses so they are more discoverable,thanks and make sure to follow for some more content thankyou! xxxx *GRAPHIC-ive added a couple pictures with FAKE blood to show u some variety* I added !5! new animations including 2 alternate death poses and 3 poses after the cliffhanger that the first sim might be saved by the second,including a catch pose, a moment where they just have a moment to try and take in whats just happened and a hug for the finale,i might add some more poses to it in the future but im not really sure,so if you have any please please please give me suggestions im open to literally anything,but yes ive added a lot more variety again on where your story could go and if tou wanted to use the poses again you wouldnt have to play the same sotry line as before. does she successfully do it!? does she get saved by her best friend?! whats the other options please let me know and have fun with these and tag me in your machinemas or whatever so i can see them because it warms my heart to know people like my creations and want tp use them xxxxxxxxxxxx DISCLAIMER: make sure you delete the previous versions and please keep in mind that very baggy clothing and or long hair will clip with the sims when posing,thankyou for listening and PLEASE read down below,it is not my responsibility if you are triggered by anything you see on this thread or anything on my page thankyou for ready,make sure to follow and have a nice day! xxxxxxxxx
  12. Rooftop suicide posepack v1.0 View File Hello i am s1mer, and this is my rooftop pose pack.to be honest i was inspired by billie eilishes song "listen before i go" List Of Poses/Anim Sim 2 Pose 1 (Rooftop shake head anim): an animation of a sim shaking their head in fear. Sim 2 pose 2 (rooftop 1): the sim is running to try and stop sim 1 of commiting suicide. Sim 2 Pose 3 (RoofTop Run 2):some more variety in running to make it look like they are running. Sim 2 Pose 4 (Rooftop Run 3):more variety in running. Sim 1 Pose 1 (Rooftop contemplating): Is a sim contemplating to jump or not. Sim 1 Pose 2 (begin fall):the sim is starting to fall off of the building. Sim 1 Pose 3 (begin fall 3):the sim falls a little further. Sim 1 Pose 4 (fall):the sim is in the air falling now. Sim 1 Pose 5 (fall alt):an alternative placement of the sim,for example falling in place of falling over the edge so you have variety. Sim 1 Pose 6 (fall alt 2):more variety in falling placement. Sim 1 Pose 7 (freefall):this is when your sim in in a bit of a different pose then the last and falling midway down. Sim 1 Pose 8 (Freefall Alt): more variety in placement. Sim 1 Pose 9 (Freefall alt 2): allows even more variety in placement. Thankyou for downloading and reading,i am trying to learn how to make thumbnails for my poses but i cant figure it out so some help would be much appreciated, you can message me here on loverslab. when i do figure out how to download thumbnails i will update my previous poses so they are more discoverable,thanks and make sure to follow for some more content thankyou! xxxx *GRAPHIC-ive added a couple pictures with FAKE blood to show u some variety* I added !5! new animations including 2 alternate death poses and 3 poses after the cliffhanger that the first sim might be saved by the second,including a catch pose, a moment where they just have a moment to try and take in whats just happened and a hug for the finale,i might add some more poses to it in the future but im not really sure,so if you have any please please please give me suggestions im open to literally anything,but yes ive added a lot more variety again on where your story could go and if tou wanted to use the poses again you wouldnt have to play the same sotry line as before. does she successfully do it!? does she get saved by her best friend?! whats the other options please let me know and have fun with these and tag me in your machinemas or whatever so i can see them because it warms my heart to know people like my creations and want tp use them xxxxxxxxxxxx DISCLAIMER: make sure you delete the previous versions and please keep in mind that very baggy clothing and or long hair will clip with the sims when posing,thankyou for listening and PLEASE read down below,it is not my responsibility if you are triggered by anything you see on this thread or anything on my page thankyou for ready,make sure to follow and have a nice day! xxxxxxxxx Submitter s1mer Submitted 08/10/2020 Category Animations - Other Requires the sims 4  
  13. So I installed sex labs and I get this what I get What I am on so as you can see in the links I am getting that. But I have the game on steam and download and installed june 26 2020. So I am not sure why I am getting that message. Any help be nice all my other mods work fine just that one is not wanted install in game because of it.
  14. Whenever I try and load a game it just CTD. Mod list 0 0 Skyrim.esm 1 1 Update.esm 2 2 Dawnguard.esm 3 3 HearthFires.esm 4 4 Dragonborn.esm 5 5 Unofficial Skyrim Legendary Edition Patch.esp 6 6 BSAssets.esm 7 7 BSHeartland.esm 8 8 BS_DLC_patch.esp 9 9 Schlongs of Skyrim - Core.esm 10 a SexLab.esm 11 b Devious Devices - Assets.esm 12 c SexLabAroused.esm 13 d Devious Devices - Integration.esm 14 e Devious Devices - Expansion.esm 15 f CreatureFramework.esm 16 10 RaceCompatibility.esm 17 11 DogmaEngine.esm 18 12 ZaZAnimationPack.esm 19 13 Amputator.esm 20 14 daymoyl.esm 21 15 Skyrim - Utility Mod.esm HighResTexturePack01.esp HighResTexturePack02.esp HighResTexturePack03.esp Sacrosanct - Vampires of Skyrim.esp 22 16 brat_3x_merchants_sp0.esp 23 17 Complete Crafting Overhaul_Remade.esp 24 18 Dogma - Thief.esp 25 19 Populated Skyrim Legendary.esp 26 1a ZaForswornStory.esp 27 1b SexLab-Stories.esp 28 1c sewerrats.esp 29 1d SexLab_DibellaCult.esp 30 1e Hothtrooper44_ArmorCompilation.esp 31 1f sanguinesDebauchery.esp 32 20 theaviary.esp 33 21 SMIM-Merged-All.esp 34 22 thefrontier.esp 35 23 Devious Lore.esp 36 24 dragonmourninn.esp 37 25 StaticMeshImprovementMod.esp 38 26 thedomain.esp 39 27 adalmatar.esp 40 28 zDeadlyPleasures.esp 41 29 SkyUI.esp 42 2a TKDodge.esp 43 2b hmkLockOn.esp 44 2c 3PCO.esp 45 2d RaceMenuMorphsCBBE.esp 46 2e BSHeartland - Meshes.esp 47 2f BSHeartland - Textures.esp 48 30 Immersive Weapons.esp 49 31 Hothtrooper44_Armor_Ecksstra.esp 50 32 RaceMenu.esp 51 33 RaceMenuPlugin.esp 52 34 Schlongs of Skyrim.esp 53 35 SOS - VectorPlexus Muscular Addon.esp 54 36 SOSRaceMenu.esp 55 37 XPMSE.esp 56 38 SimpleSlavery.esp 57 39 MoreNastyCritters.esp 58 3a SexLab_Dialogues.esp 59 3b thesnakepit.esp 60 3c Devious Devices - Equip.esp 61 3d Apropos2.esp 62 3e KomAnimObjects.esp 63 3f KomAnimScaler.esp 64 40 SLAnimLoader.esp 65 41 SexLab_DibellaCult_Sisters.esp 66 42 UIExtensions.esp 67 43 dc-untamed-000.esp 68 44 Dryad Race.esp 69 45 SexLab-StoriesDevious.esp 70 46 SlaveTats.esp 71 47 DogmaAnimSLAL.esp 72 48 FNIS.esp 73 49 Alternate Start - Live Another Life.esp 74 4a pchsWartimes.esp Here's what it looks like after I run FNIS: FNIS Behavior V7.5 XXL 5/8/2020 11:54:06 PM Skyrim 32bit: 1.9.32.0 - C:\Program Files (x86)\Steam\steamapps\common\skyrim\ (Steam) Skeleton(hkx) female: Unknown (126 bones) male: Unknown (126 bones) Patch: "SKELETON Arm Fix" Patch: * tktk1's "TK Dodge / Ultimate Combat" (CTD:0.3%) Reading DogmaMods V1.0 ... ChAnims:617 CTD:3.3% pOpt:0.6% Reading FNISBase V7.5 ... ChAnims:0 CTD:0.0% pOpt:0.0% Reading Sewerrats >>Warning: Inconsistent mod Sewerrats. Number of animations differs between FNIS List (13) and corresponding behavior file (14)<< V?.? ... ChAnims:25 CTD:0.2% pOpt:0.1% Reading ZaZAnimationPack V7.00 ... ChAnims:829 CTD:3.6% pOpt:0.0% Reading Amputator V6.2 ... ChAnims:78(78) CTD:1.7% pOpt:0.1% NOTE: Amputator has at least one AASet definition without any animation files provided Reading BDanimations V0.9+ ... ChAnims:1459 CTD:16.6% pOpt:10.9% Reading DD V4.0.0 ... ChAnims:635(493) CTD:11.2% pOpt:1.0% Reading DD2 V4.0.0 ... ChAnims:330(330) CTD:9.3% pOpt:0.0% Reading DD3 V4.1.0 ... ChAnims:102(102) CTD:2.5% pOpt:0.0% Reading DDSL V4.0.0 ... ChAnims:410 CTD:2.8% pOpt:0.9% Reading dftCreature V0.9+ ... ChAnims:8 CTD:0.1% pOpt:0.1% Reading dftHuman V0.9+ ... ChAnims:539 CTD:6.2% pOpt:4.1% Reading dftMiscAnimation V0.9+ ... ChAnims:218 CTD:2.1% pOpt:1.1% Reading FNISCreatureVersion V7.6 ... ChAnims:0 CTD:0.0% pOpt:0.0% Reading KomAnim V/!\KomAnim_Public_Part1_3.8a_LE/!\ ... ChAnims:355 CTD:3.9% pOpt:2.3% NOTE: KomAnim has at least one identical -AV defined in both 's' and '+' line Reading KomAnimT2Pack V/!\KomAnim_Public_Part2_3.8a_LE/!\ ... ChAnims:164 CTD:2.0% pOpt:1.2% NOTE: KomAnimT2Pack has at least one identical -AV defined in both 's' and '+' line Reading MoreNastyCritters V1.0 ... ChAnims:344 CTD:2.2% pOpt:0.6% Reading sanguinesDebauchery >>Warning: Inconsistent mod sanguinesDebauchery. Number of animations differs between FNIS List (86) and corresponding behavior file (94)<< V?.? ... ChAnims:103(17) CTD:1.2% pOpt:0.0% NOTE: sanguinesDebauchery uses outdated behavior file (may invalidate CTD Load calculation) Reading SexLab V1.62 ... ChAnims:1025 CTD:6.5% pOpt:1.7% Reading SexLabAroused V?.? ... ChAnims:5 CTD:0.1% pOpt:0.0% Reading SexLabCreature V1.61 ... ChAnims:178 CTD:1.2% pOpt:0.3% Reading XPMSE V7.2 ... ChAnims:164(164) CTD:2.2% pOpt:0.0% All Anim Lists scanned. Generating Behavior Files... Alternate Animation mods: 6 sets: 49 total groups: 192 added file slots: 1453 alternate files: 1184 Create Creature Behaviors ... Reading MoreNastyCritters V1.0 ... Reading SexLabCreature V1.62 ... Reading dft V?.? ... 7588 animations for 22 mods successfully included (character). ChAnims: 7588 CTD:76.7% pOpt:25.1% max: 9887 LC: 20079 (max. 26162) 968 animations for 3 mods and 38 creatures successfully included.. 2 Warning(s).
  15. Well, since yesterday my sims' penises simply disappeared... I really don't have a clue why. Wicked Whims seems to work but only penises are missing... I've got Noir and Dark Pornstar cocks and LunarEclipse simple penis... Am I alone in that case?
  16. i recently had an issue with DCL CTD on save load (managed to fix that by getting the XXL version of FNIS) but it still won't load in MCM Here is my Load Order & a Papyrus Log I have also tried Jaxonz MCM Kicker & the setstage command but both proved unfruitful if anyone can help it would be really appreciated Papyrus.0.log Load Order.txt
  17. View File Announcement At this time, this mod is as complete as it can be as far as my skills will allow. However, I filed it under the category of WIP because there is one particular aspect that I want to add that I simply do not have the knowledge to do. That is animations. With Fore's FNIS Alternate Animations feature, I would like to add proper lute-playing animations to replace the default attack animations. Certainly, the LoversLab community has some of the best animation artists for TES games around. And that is why I have released this here and now. In addition to mod users who might be interested, I'd like to invite mod-makers who are familiar with animation-making to try out this mod and, if it shows promise, to consider helping me accomplish that goal. Description This mod brings a playstyle from Dragon Age: Inquisition's Multiplayer to Skyrim. Dragon Age: Inquisition's Virtuoso is primarily a support class with a diverse arsenal of magical abilities. But the method by which the Virtuoso readies these abilities for use is rather unique. The mod will add a Lesser Power to the player called "View Bardic Perk Tree". This Lesser Power will bring the player to an area where they can obtain the Lute Weapon (which is the player's access to the majority of the mod's features). Here, the player can also choose from a selection of 18 Perks specifically designed for this playstyle. 3 of the perks are offered for free. The others will require perk point investment, sufficient Speech skill, and prerequisite perks. 10 of the 18 perks allow your character to use unique abilities with their Lute. Using the Lesser Power again or activating the floor returns the player to their original position. With a Lute equipped and out, the player can queue Fire, Frost, and Shock "Notes". The keys used to queue these must be configured in the Mod Configuration Menu (MCM) of the SkyUI mod. Up to 3 Notes can be queued. When 3 Notes are queued, but further Notes are added to the queue, the earliest Notes queued will be replaced. Using normal attacks will fire off basic projectile spells with the type corresponding to the earliest note queued. These projectiles deal very modest damage, but allow the player to regenerate Magicka. Using Power Attacks cause the player to play "Songs". Songs are your special abilities and which Song is played depends on the combination of Notes queued. To play a song successfully you must know it by obtaining the corresponding perk. Songs also consume Magicka. The effectiveness of the player's Songs and basic attacks are governed by the attack rating of their lute, whose damage scales highly with Speech skill. The majority of the Songs give a buff to the player and their allies while delivering debuffs to foes, within a 12 foot radius (shown visually with a ring effect). This is designed for a support class playstyle that enhances the combat efficacy of followers and nearby non-hostiles, while delivering little damage from the player him/herself. A list of the Songs' effects is below: Requirements SKSE v1.7.3 or later SkyUI v4.1 or later Thanks Qsleeves on Looperman for sounds Sampleswap for sounds Submitter TheDriedFinger Submitted 08/15/2016 Category WIP / Beta Requires SKSE 1.7.3 or later, SkyUI 4.1 or later Special Edition Compatible
  18. my mod order GameMode=FalloutNV FalloutNV.esm=1 DeadMoney.esm=1 HonestHearts.esm=1 OldWorldBlues.esm=1 LonesomeRoad.esm=1 GunRunnersArsenal.esm=1 ClassicPack.esm=1 MercenaryPack.esm=1 TribalPack.esm=1 CaravanPack.esm=1 AWOPDeadMoney.esm=1 Sexout.esm=1 SexoutSlavery.esm=1 SexoutCommonResources.esm=1 Daughters of Ares.esp=1 SomeguySeries.esm=1 AWorldOfPain(Preview).esm=1 FCOMaster.esm=1 New Vegas Redesigned 3.esm=1 Gomorrah Redesigned v2.esp=1 More Perks.esm=1 More Perks for Companions.esm=1 More Perks for Dead Money.esm=1 More Perks for Honest Hearts.esm=1 More Perks for Old World Blues.esm=1 SolidProject.esm=1 Daughters of Ares - CouriersStash.esp=1 AWOPDeadMoneyVendorPatch.esp=1 SexoutAnimManagement.esp=1 SexoutPosNew.esp=1 SmallerTalk.esp=1 SexoutSexLite.esp=1 SexoutStraponSex.esp=1 BodyMorph.esp=1 T3FBBR Outfit Texture Set Fixes.esp=1 The Mod Configuration Menu.esp=1 The Weapon Mod Menu.esp=1 NewVegasBounties.esp=1 New Vegas Trade Center.esp=1 EnergyWeaponDeNerf.esp=1 FlashlightNVSE.esp=1 ARESproject.esp=1 Realistic Portable Tent.esp=1 PittGalStatsFix.esp=1 EVE FNV - ALL DLC.esp=1 AWOP - EVE AllDLC.esp=1 PerkEveryLevel.esp=1 FCO - NPC Changes.esp=1 FCO - GlowingOne.esp=1 FCO - OHSB NPC Edits.esp=1 FCO - Russell.esp=0 New Vegas Redesigned 3.esp=1 More Perks Update.esp=1 PSFMorePerksEVE.esp=1 More Perks for Companions Update.esp=1 More Perks for Dead Money Update.esp=1 More Perks for Honest Hearts Update.esp=1 More Perks for Old World Blues Update.esp=1 screen shot of when my crash happens. it isnt soild project or more traits what i originally try and thought i dont know which mod is making this happen and never ran across this before when modding falllout new vegas last year. just wanna play the game ; - ; </3....
  19. Hello! I've been having extremely bad crashes to desktop moments. Simply loading my save and walking a few feet is enough to instantly crash. (Things like opening the items tab and map also do this, sometimes even trying to wait.) I assume it has something to do with an error in my load order? I've used LOOT plenty, and looked up as many tutorials as I could, though I'm still having this issue. I'm worried I'm missing something obvious here, could someone take a look at my plugin order and let me know what I should change? Also, this is a fairly new save, if something requires a new character, I would be willing to take that option! (Note, I use Nexus Mod Manager) Goes from 1 to 3 in terms of order. Top picture the highest load priority, so on and so forth. 1 2 3 Apologies for my ignorance on modding and formatting! I'd be thankful for any assistance at all!
  20. Hi! I have an issue with lastexpection, and the update, I don't know how to fix it, I've been reading on Wickedwhims support section, that's why I'm here, I speak a little bit of English, so it's kindy hard to resolve this. This is my 'Pastebin' file (newest lastException) https://pastebin.com/WAMUVFK8 and my Sims 4 folder down below. Thank you very much!
  21. Okay, so this isn't really tips, it's more of a log of what I have done to get my Skyrim working. I recently updated some mods and everything started to CTD a lot and so I rebuilt my load and priority order from scratch and noted down the lessons I've learned. I still get a few CTD issues here and there but nowhere near as many as before. So I have decided to share these with you guys to help out and give advice where I can. PLEASE NOTE THAT THIS IS NOT A GUARANTEED GUIDE TO SETTING UP MOD ORGANIZER AND IS ONLY BASED ON MY EXPERIENCES. DIFFERENT LOAD ORDERS AND MODS MAY CHANGE THE OUTCOMES. I AM ONLY SHARING MY IDEAS. Some of the basic tips such as making sure you save in a small cell instead of open world and having a safety load (ie, saving a game in a small cell with little mods at the start of your game so you can load into that cell then load into your modded save) work really well; they are common tips I see so I would expect most people to be doing this already. Archiving your saves also makes it easy to scroll through when loading your game and easy to revert back to should you need to. Saving them in a folder inside your local save folder is harmless and won;t show up on your load list; even putting a copy of your mod list in there too will help incase you add/switch mods later. Below though are some of the tips I have taken away from my recent rebuild of Mod Organizer. #01 - Make Base Profiles #02 - Load Heavy Mods One by One In Small Cells #03 - Use the Note System #04 - Keep a Personal Meshes and Texture Folder I will add more over time as I write up and do more work building my load order.
  22. So i installed the new DCL and for some reason the tab in MCM isn't working it's there but when i click on it shows nothing and when i click out of it i can't open any other tabs until i completely close the pause screen. I already looked in the Conflict section i have not installed any of the mods that would compromise DCL in any way any help would be appreciated (PS i did use a save tool to remove unwanted scripts (because my game kept crashing) that could have done something)
  23. Well, I think this is simple, but I don't know how to do this. I want to stop seeding the PC Journal stats (not NPCs' Journals stats). I like to check the Journal and seeing that my character is a grand master in various ways, but the Journal is already calling him a "depraved" and I don't want to my character be called of worst things, but, I also don't want to reset the stats and then being a virgin again. Is there any way to stop seeding the stats without reseting it? And sorry for my english.
  24. It's 1:33 am, before I force sleep spell I would like to post this, MYSLALPACK v12.0 causes a CTD for me. It is placed BELOW SLAnimLoader.esp as per requirements. I run FNIS, and make a mod of my override, i will fetch papyrus in AM. Thanks.
  25. Despite deleting all of my mods, the Mods folder itself and then disabling, saving and re-enabling custom content - It's all still there from a previous update of the game and it won't try to load any new mods. Any idea as to how to fix it without re-installing the whole game?
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