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Hello, This is my first time making a Skyrim modpack. Currently I am stuck t-posing in game. I suspect that the issue has something to do with Sexlab p+ and my animation mods and/or Pandora but I'm not sure how to fix it. Thanks in advance for the help. Pandora engine log link: https://pastebin.com/kv5tnMjE Modlist:
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The Discord tab on this website leads to an invite that doesn't work. Is there another way for me to join the Discord group?
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In animations involving deathclaws their lower half will animate (dick appears and they thrust) but their upper half won't and will continue to idle. This may go for other creatures as well but I haven't encountered them. I removed the only mod I'm using that replaced the deathclaw's skeleton (Allnarta`s Sexout Animations) but this didn't help. I've gone through my small selection of Sexout mods and am not missing any required files. I even tried installing Sexout Common Resources to no effect. Everything else functions fine it's just (as far as I'm aware) deathclaw anims. Archive invalidation is also functioning as intended. Below I have attached my mod load order as well as a screenshot of the issue. Any suggestions are appreciated.
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Version 0.0.2
1401 downloads
At the moment, textures are ready and included in the mod only for female characters and futanari. File requirements. The main rasa mod Mechineki ! A mod to support race Feedback: Bug reports and constructive suggestions are very important for the further development of the mod. Please leave them in the comments to the mod. -
View File SeX Addon Mechineki Support PoV At the moment, textures are ready and included in the mod only for female characters and futanari. Animation for the first actor is also ready. File requirement The main rasa mod Mechineki ! A mod to support race. PoV Addon. Feedback: Bug reports and constructive suggestions are very important for the further development of the mod. Please leave them in the comments to the mod. Submitter GamerokVKOMPUKTER Submitted 12/23/2025 Category Starbound
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tesv: skyrim [TESV:SKYRIM] [SUPPORT] Mod Organizer Tips
rydin posted a blog entry in Rydin's Modding Cove
This post was originally published in December 2016 and has been rewritten. One of the greatest tools I have personally used during my decade in playing and modding Skyrim is Mod Organizer. There are a couple of competitors, but I have found that Mod Organizer has become my go-to support for building my various playthroughs with acutely defined mod lists to make each new game slightly different. With this in mind, when I first wrote this blog post in 2016, I was still very fresh into that journey. I still had the habit of downloading everything and scanning over a mod’s requirement list without really considering the order of mods. I had come from Nexus Mod Manager (now replaced with Vortex Mod Manager), which, at the time, meant installing mods directly into the Data folder. This meant paying attention to the order of installs, something my over-excited and inpatient undiagnosed ADHD brain was unable to manage well at the time. Welcome Crash-To-Desktop, abbreviated to CTD—my old friend. Countless hours of installing, updating, removing, and re-ordering have brought me to be confident in using Mod Organizer today. Along that journey, I developed my own techniques and learned my way around the tool. I learned a lot from the Gopher video series on YouTube, while GamerPoets has a relatively simple video on getting started with the basics. But during my time, there were a couple of little tricks that I picked up, and knowing some of these may just help you, even when you are trying to fight against the rush to just get everything installed and get up and running. To help with your modding journey in the long run, here are some of my learns during my time that I want to share, as they might just help you. While this article primarily focuses on Skyrim, the same concepts can apply to other games in the Bethesda family. MAKE BASE PROFILES There’s always a mod that requires a new game in order to work, or you discover a trove of mods that could make a great new playthrough on a new character. Or maybe you just want to start from scratch? Such mods like Alternative Start – Live Another Life offers a quick way to skip the open sequence of Skyrim. With various add-ons to give you a plethora of options on how to start your adventure, it saves a lot of time when you want to get straight into a new game. But what about your mod list? In the days of upscaled textures, improved meshes, and redesigned visuals, setting up a new game could also include setting up a new mod list and ticking all of the appropriate mods to start out with. Having a base profile of mods that you will use every time you start is a great way to speed up that process. How to build this will highly depend on your play style and your favorite mods that you may have. Do you always play the same race or gender? Do you always start with the same scenario from Alternative Start? Do you prefer to start from a different location to the game’s default? Do you ignore the main quest altogether, or do at least the Helgen quest for the handful of mods that require you to be past this part in order to use them? These are things I consider when I make a base profile. I usually set mine up with mesh and texture upgrades, location improvements, and lightweight mods such as armor or weapon additions. I tend to leave script mods out due to the nature of how they implement themselves into the game unless they are particularly lightweight or complete. For example, I will load up SkyUI and RaceMenu as I prefer these interfaces, and these mods are mostly complete or have minimal updates and are quite lightweight. Patches are also a good idea to have in base profiles. While it’s useful to have a base profile, it’s still good to check those mods for updates through the updater in Mod Organizer before using them. LOAD HEAVY MODS IN SMALL CELLS This is more for Legacy Skyrim than the Special/Anniversary editions, but it is an option if you feel your system struggles with mods. Even though Special/Anniversary editions of Skyrim are a lot more stable, loading the mods in small cells will allow you to safely check out and test out any changes or updates. While 1.6.x hasn’t given me any problems, I find it handy to do from time to time, particularly if I’m looking at installing or updating a couple of script-heavy mods at once. KEEP A PERSONAL EDITS MOD Mods are becoming more intuitive. A lot of them now offer us ways to randomize or customize our games a lot more than we could previously, and with this comes an increased opportunity for users to tweak mods to their own preferences. But what is the best way to manage this? First, I’ll share what I recommend you not to do, and that is store your customizations directly in the mod that you are making tweaks to. Adding a customer body texture that you’ve worked on and made some edits to your liking—that’s great! But what if that mod comes to update, and you accidentally hit Replace, and the entire mod is replaced with a new instance leaving your custom texture gone, and you didn’t set for an auto-backup? Obviously, I hope that you created another back of your texture somewhere else, but we are looking worst possible scenario, and mistakes can happen. Backups are always encouraged, but there is another way to avoid this type of issue, and that is to create a personal mod that is to keep a personal edits mod. This is essentially creating a mod that sits at the bottom of your priority list and holds all your personal edits inside. Mod Organizer’s function to have a priority mod order means that adding this to the bottom of your mod list (but still having the correct Data structure inside) means that these files will always overwrite anything in the mod that is higher on the order list. And, if you install an update, your edits will not be touched (but still keep a backup, just in case). It would be handy to make a note of what edits you made to what mods, and this takes us nicely into the next tip! USE THE NOTES SYSTEM When you download a mod from the Nexus, it typically comes with all the metadata. Description, version number, link to to mod page, and other pieces of information to create a clean trail back should you need to check for any updates, changes, or instructions. This is particularly handy to have, but it only works on an information basis. It’s not unique to you and your setup, and this is where notes will come in handy. What if you need a certain version to run on your game version (1.5.x versus 1.6.x for example), or you have a certain version download that has features a new version has removed, but you want to keep the old version? It can become quite complicated over time to remember all these changes to the point that you accidentally download and overwrite a previous file, and suddenly, you lose those features, or your game starts to crash. The same applies to mods that you download which are not Nexus-based. These mods likely won’t have descriptions, version numbers, or other details and leave you more at risk of slipping up. While I encourage at least updating the version number and a link to the download page, we all know that mods can be more complex than this. Adding a note on a mod about your personal setup (or profile, if you have multiple) and needs to get your game to work can be a lifesaver. It serves as a reminder of what you may or may not want to download, what version you need, and if you really need to upgrade or stick with what you have. Unless you play every day and you have memorized your complete mod order and all appropriate mod version numbers, it’s likely that you may forget during breaks (I certainly have) and come back to just update everything to new versions without thinking twice. Simple notes are best, something that just keeps you right in times when you need that little nudge on what you did before. It’s important to note that notes are saved inside the INI files that Mod Organizer creates. If you install a new mod and use the Replace option, or if your mod has an INI file as an option and you use the Replace or Merge options, or even replace the whole folder, you will lose your notes. A way around this is to install your updated mod with a new name (I append my new update mods with the version number when installing to compare changes) and move your notes over to the new version before deleting the old one. - - - I hope that some of these suggestions are helpful and put a good case forward for you to consider. Not all of these will work for you, but the important thing is to find a system that works for you. Modding, even as an end-user adding these custom creations into your game, can be a lot of work. With a little forward planning, you can reduce the time spent raiding support posts on the mod and hunting Reddit threads looking for the answer and get you back up and running with less hassle than necessary.-
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tesv: skyrim [TESV: SKYRIM] [SUPPORT] Male/Male Modding Content
rydin posted a blog entry in Rydin's Modding Cove
LAST UPDATED: 28 February 2024 - updated a couple of links for SE/AE and added Practical Defeat. There are posts that appear in the forum commonly asking for gay mods or mods with male/male content for Skyrim. These requests are normally due to the lack of research or understanding of the vast amount of content that LoversLab and other modding sites have to offer for players who are looking for male/male-themed content. So today, I bring you a guide on the content available and how to get started. FIRST THINGS FIRST! Before you get started, there are a few important things you must remember when reading this guide: THIS IS ONLY A REFERENCE GUIDE - I will list a number of different mods and types of content that you can use and how they can be added to a male/male play-through. It is ultimately your decision on what content you wish to use in your loadout. THESE ARE NOT MY RECOMMENDATIONS - My play style will be different from yours. I am not into giving recommendations. I highly encourage you to make your own decisions by utilizing the list below and trying the mods out yourself. READ THE INSTRUCTIONS OF EVERY MOD - You will need to read through the download and support pages of each mod to use them. I cannot stress how important this is. Failure to read them may break your game or mods not working correctly. I learned the hard way, and I encourage you, if you want to be serious about this, to make the time to read and learn. It's not complicated but it requires attention. THE BASICS OF MODDING Before you start your journey into adding mods to your games you need to understand some of the basics. This will help you as you venture forth. THERE IS A LIMIT - There is a general limit of 255 different plugins (ESP and ESM files). It is said that going over this can cause Skyrim to show more glitches and bugs. USE A MOD ORGANISER - The best way to add and remove mods is with a mod organizer. Modding manually can become problematic when files depend on each other. LEGACY OR SPECIAL EDITION - Be aware of mods that are compatible with Legacy Edition (32-bit) or Special/Anniversary Edition (64-bit) versions of Skyrim and know which version you have. For more reading, here are some good guides on the internet that will give you the basics: BEGINNER'S GUIDE TO MODDING SKYRIM - a visual video guide by Gopher that covers a lot of modding topics, including ModOrganizer (recommended organizer) and FNIS (required for animations). They might look like long videos, but they show you step-by-step what to do and what to look out for to help you understand how modding programs and tools work. r/SKYRIMMODS BEGINNER'S GUIDE - A text guide from Reddit that covers both Legacy and SSE editions of Skyrim. r/SKYRIMMODS ABSOLUTE BEGINNER'S GUIDE - An alternative guide written by conspiringdawg which breaks down the workings of mods. There are more guides out there if you need something more specific. Simply use your search engine for more results. Now before I start to list some mods, I want to take a moment once again to remind you that it is really imperative that you read the instructions for installing these mods. Installing them in the incorrect order or without other required mods can result in them not working and will get frustrating. I will also admit that following the steps can also sometimes result in things not working and this is equally as disappointing. Every person's load order is different and modding is not perfect. You might need to install one mod before another or change the order you have your mods in. ModOrganizer and LOOT will help with this so do take some time to read and understand more about them. Each mod will also have its benefits and limitations. Understanding what these are will help you with your choices in what to install/activate and what not to do. Pay attention to these benefits and limitations to enhance your experience. Now, onto the mods! MOD CATALOGUE Below is the catalog of mods that can be used for male/male content. I have not listed every mod as I am either still working on this extensive list or I have never played or used them. I have listed their pros ( + ) and cons ( - ), but understand these are my own personal opinions on them, and it will be down to your own choices and decisions as to what works for you. They are not all from Loverslab and will be from other sources. I have included links where possible and also if the links are to Legacy Edition or Special Edition/Anniversary Edition (SE/AE). I have also listed a couple of Next Generation (NG) mods where applicable, but make sure you read up on your options before you decide which one to go with. Again, these are not my recommendations. This is an alphabetical list for ease and my own opinions are only my own. Each and every mod author has worked hard on the content they create and we each should remember that it's their choice on what they wish to create and respect their work. ESTRUS FOR SKYRIM < LE: [link] SE/AE: [link] > ISLE OF MARA < LE: [link] SE/AE: N/A > PRACTICAL DEFEAT < LE: N/A SE/AE: [link] > REVEALING ARMOR < LE & SE: see individual links > SCHLONGS OF SKYRIM < LE: [link] SE/AE: [link] > SEXLAB ANIMATION LOADER < LE: [link] SE/AE: [link] > SEXLAB AROUSED < LE: [link] SE/AE: [link] NG: [link]> SEXLAB DEFEAT < LE: [link] SE/AE: [link] > SEXLAB FRAMEWORK < LE: [link] SE/AE: [link] > SEXLAB RANDOM SEX < LE: [link] SE/AE: [link] >- 4 comments
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I have been playing around with making screenshots and videos lately, mostly jsut for my own entertainment. I was looking over some of my screenshots and videos from past and the facial expressions were a bit, well... bland. They work good for SexLab but when you see the same ones expression over and over it can be repeatative. I've played with the MFG Console mod in the past and made screenshots using poser mods and that was all good and fun. I installed the Main Menu Wallpaper Randomizer mod a while back and have my my own wallpapers for my game as well as using some screenshots for roleplaying profiles. I've now started to upgrade them by editing the facial expressions and making more wallpapers. Another thing I've started looking at is adding more expressions into the SexLab Framework. I haven't looked at trying this before but while looking for a cum/enjoyment bar (which sadly I did not find) I saw the expressions editor and had a better look at it instead of my normal browising past it. I decided to play about with these settings a bit to make some more expressions to use in my game, inportantly looking at adding more victim and agreesive expressions. As I made them, I started writing down the setting for each one so that I wouldn't forgot them, which then brings me to this post. I thought a little master list with expressions and screenshots might help other players get some good expressions that work from them. So here I am ready to share my experiments. PLEASE NOTE THAT ALL EXAMPLES AND MFG SHOTS WILL MOSTLY INCLUDE MALE ON MALE ACTORS AND SOMETIMES MALE CREATURES MAY BE INVOLVED. IF THIS IS NOT YOUR THING PLEASE DO NOT CONTINUE. STILL A WORK IN PROGRESS. • The Novice The Novice was meant to be for a character who is still new to penetrative sex. The expression used is disgust to show that the character may not entirely be enjoying the scene, maybe due to not being used to the feeling or it only being their first few times being penetrated. The eyes are closed using the modifier (hint: don’t make the setting 100 as their eyes lids can overlap) and their mouth is opened slightly using the phoneme Eee option to make it look like their teeth are gritted. Examples: Settings used: mfg expression 6 100 mfg modifier 0 80 mfg modifier 1 80 mfg phoneme 5 50 • The Spanker The Spanker is as the title suggests, it is fir a character in the role of being the disciplinarian in a spanking scene. Using the anger expression and the Dst option to open his month and bare is teeth a bit, but not too much. I haven't been able to get a gritted teeth look just yet. The angry expression works well to make the character fit the role. Examples: Settings used: mfg expression 0 100 mfg phoneme 4 40 mfg phoneme 5 40 • The Spankee The Spankee is the opposite to the Spanker where it is the character in the receiving position. The purpose is for the character to look like they are struggling and the pain for the spanking is affecting them. Against using Dst to open the mouth only a little while closing the character's eyes and narrowing their brow, it looks like they are trying their best not to let the spanking get to them. Examples: Settings used: mfg modifier 0 100 mfg modifier 1 100 mfg modifier 2 50 mfg modifier 3 50 mfg phoneme 4 40 I hope you will find some of these useful for screenshots or videos. I will add a guide at somepoint to go with the Expression Editor in Sexlab so people can utilize these. -
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Hello! I have not been modding the game since 2021 and slowly coming back. I encountered an issue where SKSE is not launching through MO2, and so I have come here to ask for external opinion on whether or not my load order is correct. I hope someone has a little bit of time to take a peak and tell me what I have done wrong, I have been diligent and reading every single mod and its requirements. Thanksies in advance ❤️❤️❤️ loadorder.txt modlist.txt
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i recently had an issue with DCL CTD on save load (managed to fix that by getting the XXL version of FNIS) but it still won't load in MCM Here is my Load Order & a Papyrus Log I have also tried Jaxonz MCM Kicker & the setstage command but both proved unfruitful if anyone can help it would be really appreciated Papyrus.0.log Load Order.txt
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i having a problem that evertime this annoyng phenomeon happens with hdt tails and hdt outfits get sucked by the floor jump like crazy sometimes fixes it but happens everytime what causes it and how i fix it is what i want to know.
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0 0 Skyrim.esm 1 1 Update.esm 2 2 Dawnguard.esm 3 3 HearthFires.esm 4 4 Dragonborn.esm 5 5 Unique Flowers & Plants.esm 6 6 Campfire.esm 7 7 ClimatesOfTamriel.esm 8 8 HighResTexturePack01.esp 9 9 HighResTexturePack02.esp 10 a HighResTexturePack03.esp 11 b TrueStorms.esp 12 c Supreme Storms.esp 13 d CoT-WeatherPatch.esp 14 e CoT-WeatherPatch_NL1.esp 15 f MintyLightningMod_COT_Patch.esp 16 10 mintylightningmod.esp 17 11 RLO - Effects.esp 18 12 RLO - Interiors.esp 19 13 SDO Full-LOD - Waterfall Effects.esp 20 14 RealisticWaterTwo.esp 21 15 SDO Full-LOD - The Morthal Swamp Complete.esp 22 16 RLO - Exteriors.esp 23 17 RLO - Illuminated Spells.esp 24 18 ClimatesOfTamriel-Dawnguard-Patch.esp 25 19 WetandCold.esp 26 1a WetandCold - Ashes.esp 27 1b ClimatesOfTamriel-Dragonborn-Patch.esp 28 1c ClimatesOfTamriel-Dungeons-Hazardous.esp 29 1d ClimatesOfTamriel-Interiors-Warm.esp 30 1e ClimatesOfTamriel-Nights-Level-1.esp 31 1f TrueStorms-CoT-WeatherPatch.esp CoT-WeatherPatch_SupStorms.esp 32 20 TrueStorms-SupremeStorms-CoT.esp 33 21 SMIM-Merged-All.esp 34 22 RealisticWaterTwo - Legendary.esp 35 23 SGEyebrows.esp 36 24 XPMSE.esp 37 25 Watercolor_for_ENB_RWT.esp 38 26 HelmetToggle.esp 39 27 SDO Full-LOD - Whiterun Trundra Creeks.esp 40 28 Frostfall.esp 41 29 Skyrim Flora Overhaul.esp 42 2a SDO Full-LOD - Giant Campfires.esp 43 2b iHUD.esp 44 2c dD - Enhanced Blood Main.esp 45 2d dD-Dragonborn-Dawnguard-EBT Patch.esp 46 2e dD-Larger Drips.esp 47 2f FNIS.esp 48 30 RaceMenu.esp 49 31 RaceMenuPlugin.esp 50 32 SkyUI.esp 51 33 Apocalypse - The Spell Package.esp 52 34 TheEyesOfBeauty.esp 53 35 FreckleMania2.esp 54 36 Ordinator - Perks of Skyrim.esp 55 37 Skyrim Unbound.esp
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used Vortex have Sexlab framework installed using Vortex when i tried to install THE devious devices file this showed up after it finished installing https://imgur.com/a/ffNGMWK any idea as to why and how to fix it?
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dark face bug Black Face Bug
DE_Marshal posted a topic in Technical Support - Skyrim: Special Edition
Hi Guys, I'm relatively new to modding Skyrim as much as I am right now, and I've run into an issue where some of the characters from the base game, particularly humans are getting affected by that dark face bug, where the characters' heads are very dark and do not match the tone of the rest of their bodies. I can't figure out how to fix the issue and would be more than happy to provide any files or logs that I need to provide in order to fix it! I've recently moved to MO2 from Vortex and started modding from scratch so there aren't any remnants of vortex in my system. I have Nemesis and FNIS installed (but I'm only using Nemesis) and I run LOOT on my load order to make sure there aren't any issues in that sense. Here's my Mod List taken from the modlist.txt in my MO2 profile: (they're listed in upside down order for some reason) I was able to temporarily fix the issue by downloading this Face Discoloration Fix Mod, but I have a feeling that this isn't a great permanent solution especially since I plan on adding more mods down the line. -
This Guide is for Installing 3BBB with Body and belly Physics etz for Skyrim Spezialedition (Skyrim SE) not for Legendary Edition (Skyrim LE (has32bit archytecture and is very unstable at times but has a lot of mods that did not get transfered to Skyrim SE)) so make sure you use the right version of skyrim and the right version of mods aswell as Skyrim Scrip Extender (SKSE) for Spezialedition (SE) First of all i will list EVER mod you need for the body and bodyphysics, creatures and creature-schlongs aswell as the stuff to build a bodypreset (the slider-Options for the CBBE Body (how thicc your charakter will be) and the 3BBB Pussy and Belly-Node) aswell as the frameworks to generate animations and a nice Armore-Collection and Bodypreset so you have some stuff that is better than the vanilla-one. You can go from there. This Guide looks long but only because its detailed. If you already know how to install and set up SKSE FNIS and Bodyslide and how to run it feel free to skip the parts. I will go over many bugs and typical reasons for them too so you can use this step by step guide to debug your Problems with 3BBB. You will need to install every mod in the order that there are listed so the loadingorder is right from the start but it will tell you what has to go where at the end too aswell as a coppy of my loading-order that you can use to find the right version or Nexus ID of different mods. I use MO2 and Seperators that i colored so every mod-section is sorted nice and clean. I can make a quick guide on how to use MO2 if you want me to. If you follow this step by step guide it will work just fine but feel free to tell me if my links are out of date or if you run into problems. This still works and is up to date at the 20.11.2020 Modding Skyrim can be frustrating we all have been there i hope i can make some people enjoi 3BBB aswell it is just to good to pass on. And finaly i am from germany so sorry for the bad english at times. (if you wannt a translation of the guide in german let me know i can hook you up) : Wenn ihr die Anleitung nicht ganz versteht oder noch mal auf deutsch wollt lasst es mich wissen ich mache eine deutsche Version es falls es genug Nachfrage gibt . Falls ihr andere Probleme habt helfe ich auch gerne aus so gut ich kann. MOD-LIST: First install the following mods. I will tell you why you need them and what to do with them behind the mod. How to set up the mods ingame and how to build the bodyslide, animations and so on will be at the end. So don´t worry if you don´t understand what the mods are needed for. Just follow step for step: Install: SKSE https://skse.silverlock.org (Its the Skyrim Script Extender: make sure you select the Skyrim SE Version. Its what makes PC-Skyrim better than consols-Skyrim... it lets you add more content to the game and new assets. Its required for almost every mod. It has to be installed differently than other mods) SkyUI https://www.nexusmods.com/skyrimspecialedition/mods/12604 (Is used for User Interface and many Mod-menus.You need it as a requirement for other mods and it will change the Skyrim Menus to be cleaner and smaler) Alternate Start https://www.nexusmods.com/skyrimspecialedition/mods/272 (Lets you spawn in a room to create your charakter aswell as leting you chose your starting szenario etz. IMPORTANT: we need this to skip the long vanilla start and to test our Physiks/animation/mods etz before starting a playthrough) AddItemMenu https://www.nexusmods.com/skyrimspecialedition/mods/17563 (Adds a item at the start to add armores items etz from mods per search menu. Needed so you can test the physik in different sexy-outfits. Just super awsome in general to spawn armore or key, books etz) Racemenu https://www.nexusmods.com/skyrimspecialedition/mods/19080 (For other Mods and charakter creation required. Needed for Racemenu-Higheels and this is used for MANY MANY armoresets. Its important to select it when installing CBBE and 3BBB later so the Sliders Ingame work when making your charakter.) RacemenuHighHeel https://www.nexusmods.com/skyrimspecialedition/mods/18045 (Allowes many Armores to play a heelsound when moving. Needed for many armores.) KSHairDos https://www.nexusmods.com/skyrimspecialedition/mods/6817 (Adds new hair. Just so you don´t need vanilla hair so you can actually enjoi the animations when testing if physics etz work. I can make a guide on Charakter Assets with links aswell if you wannt to but it comes down to personal preferences.) Caliente's Beautiful Bodies Enhancer -CBBE- https://www.nexusmods.com/skyrimspecialedition/mods/198 (IMPORTANT: There are 2 big main Bodyreplacers this is important for Armoresets!!! One is CBBE(this link) the other is UNP and UUNP etz. When Downloading armores select the CBBE or 3BBB Version NOT the UNP Version or the Armore will have vanilla-unp-body with no bellynode and no 3BBB-smp physics!!! Just use CBBE it is only the reqirement for 3BBB anyway) Demoniac 2-4-8k Skin https://www.nexusmods.com/skyrimspecialedition/mods/19355 (Adds new Skin so you don´t use vanilla Skin. Ulta high quality with gloss or wet skin-option aswell. Its so good. You will never need different skin EVER. Needs to be below CBBE to overwrite the SkinTexture.) FNIS (IMPORTANT DESCRIPTION after link) https://www.nexusmods.com/skyrimspecialedition/mods/3038?tab=files (Force new idels into skyrim: Needed to add Animations . Install the Versions FNIS-Spells, FNIS-Creature-pack and FNIS-Behaviour XXL under fiels. XXL just lets you have 25000 animations and oh boi are you going to install a lot of them. Spells and Creatures are used for Creatureanimations etz and Modrequirements for other mods.) XP32 Maximum Skeleton Special Extended - XPMSSE https://www.nexusmods.com/skyrimspecialedition/mods/1988 (Is the Skeleton used to animate your charakter. Imagine it like this: Your Charakter is a hollow shell. This gives your Charakter Bones that this shell is attached to so animating the bones will animate the mesh/shell aswell. Aslo used for other Bone-physic-mods... to let you jiggle etz bone-waight-system is just the name of the physicsystem used for physic it has basicly nothing to do with real bones. IMPORTANT: This Skeleton needs to be below the More-nasty-critters, Beast-cocks and SOS or it will overwrite the skeleton of the dick and its colision box) CBPC https://www.nexusmods.com/skyrimspecialedition/mods/21224 (Physics-Engine of sorts. Used for lower CPU-Intensiv physic. Used for the awsome bellyphysic of the 3BBB Body aswell as most NPC-bodys. The Rest will be SMP (different physic-engine that is highter cpu-intensiv ) you need bothe) SMP (skin-mesh-physic) https://www.nexusmods.com/skyrimspecialedition/mods/30872 (Used for Physic simulation of 3BBB-Body aswell as many armoresets with smp-support and smp-hair, wings or tails. THIS CAN BE TROUBLE WITH SMP HAIR!!! When your boobs fall through the ground you will have a smp problem like smp-hair and smp-breast clipping (glitshes physic out)) CBBE SMP (3BBB) https://www.nexusmods.com/skyrimspecialedition/mods/29023 (Yes this is needed for 3BBB too. Its like normal SMP but way better and more realistic... aswell as a cpu killer but you pc will survive it im sure. So you need CBBE(Bodyreplacer) XPMSSE(Skeleton) CBPC,SMP,CBBE SMP(3BBB)(for Physic)) CBBE 3BBB https://www.nexusmods.com/skyrimspecialedition/mods/30174 (This will add a Anus,Pussy and Belly-node so you have bellyphysic etz when penetrated by a schlong-colisiongroup. You need to build the objective for the player and npc´s aswell as building a batchbuild so the armores and bodys use 3BBB-body. I will explain how step by step at the end per screenshots) Bodyslide and Outfitstudio https://www.nexusmods.com/skyrimspecialedition/mods/201 (This is used to generate the body for 3BBB and Armores. You don´t need the Outfitstudio... its just for fixing clipping on armore. I will explain how to set it up and use it at the end per screenshots) BD's Armor and Clothes Replacer - CBBE 3BBB https://www.nexusmods.com/skyrimspecialedition/mods/32518 (Replaces all the vanilla Armores with some S-Tier Armorereplacer for a 3BBB Body. Just so you can test if the physiks work alright) SunJeong Ninirim Collection https://sunkeumjeong.wixsite.com/mysite/post/sunjeong-ninirim-collection-6-0 (Awsome GIGANTIC Armorecollection that you can spawn with the add item menu. This armores are made with misk armore like capes so you can mix them realy well or just use the slips dresses miniskirts in addition to your normal armore. This is super high quality and free. Realy talented modder! Here is his side its flutted with super sexy armoresets https://sunkeumjeong.wixsite.com/mysite ) A Body-Preset https://www.nexusmods.com/skyrimspecialedition/mods/26464 (Just a Preset for how your body will looklike after building the armores. Needed for testing if your Outfitstuidio did generate the right batchbuild and armore-bodyslide-data. You can use any Bodypreset this is just a quick one that works with modorgeniser and vortex so you don´t need to drag it manualy into the bodyshape-data folders of bodyslide ...like many other presets) LOVERSLAB-MODS and Requirements: SexLab Framework SE (Needed for LoverslabMods in general. IMPORTANT you need to check creatureanimations in the MCM (mod-configuration-menu)i will explain it at the end when setting up the mods) JContainers SE https://www.nexusmods.com/skyrimspecialedition/mods/16495 (Its a Framework that runs scrips for mods in the backgrount. You need it for Sexlab-Animationloader to run animations. Many other mods use this tool too like SexlabarrousedCreatures (Mod that lets you lie down to let creatures breed with you and creatures will try and start raping people if they get horny) realy good mod with tons of utility) Sexlab Animation Loader (Used to generate animations in the game per menu. Than it will add to your Sexlab-animations. Its hard to generate them if your new but i will explain it at the end) Sexlabarrouse Redux (Needed if you wanna use dynamic replacers. You will be able to see if a NPC is horny etz) Sexlab Creatureframework SE (THIS IS NOT FNIS Creatures!!! THIS IS NOT in the Sexlabframework!!! Dick-Replacers from SOS,MoreNastycritters will overwrite the vanilla Sexlabframework-dick. You can use Sexlab Creatureframework in the game to select the dick you wanna use for a race. For example your Troll has the wrong one change it in the mcm. You need it for more-nasty-critters and many creature animations etz. if the Schlong does not load in or has no colision... some don´t have collisionboxes so chose the right one for the sweet sweet belly-bulg of 3BBB) SOS or Schlongs of Skyrim SE (Replaces the Vanilla male body aswell as adding dicks. You can download a smp patch to get a better collisionbox just install the patch in addition to the SOS for SE. PATCHES ALWAYS after the main mod) More Nasty Critters Special Edition AND Hentaicreatures SE (MNC is a replacer for the animal schlongs and some animal textures. Hentai-Creatures CAN BE DOWNLOADE AT THE SAME SIDE under "show files"!!! It will add spells to your game to summon creatures so you need it to test the animations.The spells cost 88 mana so you can cast them anyways. You need to add them per mcm i tell you how all the way bellow.) ABC Animated Beast Cock (This will have a patch for hdt smp colision too on the side. It lets modders animate schlongs better and adds collision if i did understand it right. Needed for many super awsome Sexlab-Animations with animated cocks. Loverslab realy has a lot of tallented modders you will love this!) Babo Animations for Creatures and Humans (This will add some ABC-Animations that are REALY REALY good. The Artist is called Baka-Factory. He has many fifferent mods and is super talented when it comes to animations and many others. Check him out. He has a Discord and Patreon aswell. The Discord is a place to chat view the modprogress or get help. Check it out for sure. ) Billys Animations (YOU NEED TO DOWNLOAD the version for Creatures and one for Human-animations! Make sure you have both and the Skyrim SE-version. Oh billy you realy did it! This are a TON of animationpacks for everyones Taste. Super tallented mod-autor aswell. Has Clutter so basicly cages and Restrains for some animations. Just wow this is what you modding the3BBB Body to begin with ) If you installed it in this order you should be fine. Just install it and whenever you have to chose physic-preferences or mods you use already select: SMP-Physic for every part of the body other than the belly(this will use CBPC). You use Racemenu CBBE and SOS aswell as more nasty critters. If you have problems selecting or you fucked up the instalation of the linked mods let me know. I will make a video on it if there is enoth demand or just ask in this post. After installing every mod with MO2 (or Vortex) you will need to have less than 255 Plugins. Skyrim SE can not load more than that even if it counts them but you can get the plugins down by merging mods just look it up its easy af with the ZMerge Tool if you even get over the 255 plugin limit. To set up Bodyslide and FNIS XXL: IMPORTANT!!! DONT INSTALL MO2 in Programme(x86)!!! This Part of your PC is protected by windows and will not let you overwrite Data. This stops you from generating Armor-bodyslides with Bodyslide for example. When installing MO2 install it on a SSD so it is fast as fuck and not on Programme(x86). If you fucked up don´t worry you can still move it like this https://support.steampowered.com/kb_article.php?ref=7418-YUBN-8129&l= AND INSTALL SKYRIM in a different Steamlibery on the SSD or move it like i did. My Skyrim was in the deafault C:Programme(x86)steam>common>Skyrim SE and i moved the libery from C:Programme to just C. It can still be on C just not in Programme(x86) or the default steam location. We will add Bodyslide and FNIS now. Just look up a video how to or do this: FNIS Guide: Bodyslide and Outfit Studio Guide: Go to your Modorgeniser.Click on aplications on MO2 where you use SKSE add a new one. Set "Binary" to C:\MO2\mods\BodySlide and Outfit Studio - v5.0.7-201-5-0-7-1591033882\CalienteTools\BodySlide\BodySlide x64.exe Set "Start in" to C:\MO2\mods\BodySlide and Outfit Studio - v5.0.7-201-5-0-7-1591033882\CalienteTools\BodySlide klick applie and now you have it as a new tool in your selection. The same for FNIS XXL Binary C:\MO2\mods\BodySlide and Outfit Studio - v5.0.7-201-5-0-7-1591033882\CalienteTools\BodySlide Start in C:\MO2\mods\FNIS Behavior SE 7_6 XXL-3038-7-6-1582110624\tools\GenerateFNIS_for_Users apply and finished. Now we will run bodyslide and generate the Bodyslide and Belly-Node. Run it this window will pop up. Select ZincTO´s Preset top left in Presets. Select 3BBB Amazing Body SMP On Object NPC A-D cup and the Cup version you want so probably C or D-Cup all the way on the Top of the slider. Click on build down in the middle. Do the same for 3BBB Amazing Body SMP On Object Player. Now you have created the Pussy,Belly and But Component of the 3BBB-Body-colision. We still need this body to apply on every armore and we need to select the physics option. Click Batchbuild all the way on the left down in the corner. To generate them click on BatchBuild down on the left. Select all or use rightclick > select all. Or use Strg+A. Click Build on the window down right. Now you can chose every armore and body to be generadted with the physics of your choice. Go to SE 3BBB Body Amazing. It will be very hight up. You can check all the different armores aswell but the divault will already have selected a 3BBB or SMP-Physic option...normaly when using nice amoresets. Click OK. Now your CPU will generate all the armores and my CPU (Ryzen5 2600) gets up to 60+ Grad Celsius with air-coling so chill it will get kinda hot and take a while if your pc is bad. IF YOUR SKYRIM IS IN THE PROTECTED Programms folder on C you will get a error. Guide on how to fix it is above. After you done go to FNIS XXL and start it. Check the boxes calles SKELETON Arm Fix or your arms might have a gap this is a fix for a common bug. Click on Update FNIS Behavior. Wait while it generates the animation-behavior-data this will take a bit. At the end you should have less than 25000 registered animations and no errors. If you get errors look them up in the feat above. Most of the time it will say: "ERROR Animationbehaviour not compatible" or Animation behaviour from Skyrim LE or Oldrim etz. This means your mod or animation is for Skyrim Legendary Edition and not Spezial edition. Just remove the mod that is marked and generate FNIS XXL again. You don´t need to do this for FNIS-Spells or FNIS-Creature Framework. Finaly look up the errors in your Modorgeniser. This will be different for Vortex i guess. For MO2 click the Warning Triangle on the top right corner. Overwrite-Error is fine. Overwrite is the Foldermod ontop called overwrite. It will store all your generated Data from Bodyslide and FNIS and overwrites every other mod. Its fine we want this body and animations to overwrite vanilla body and animations and add newonce anyway so ignore the "You have Data in your Overwritefolder" warning. If you still miss a plugin you will find a error that tells you what mod to install (you missed a required mod when installing). If you use a Skyrim Legendary mod it will say "From NUMBER plugin detected". WARNING many Loverslab mods are for the older Skyrim LE (Oldrim) version but work fine with Skyrim SE too so you need to find out what causes problems in case your skyrim has a crash to desktop (ctd). To make it easy write down what mods work finde and when adding a new mod if it is listed as Oldrim Plugin keep a eye on it so you can uninstall it if your skyrim stops working fine. Its mostly animationmods but they still work most of the time. If you know how to set up sexlab-framework and sexlabanimationloader aswell as how to add the hentai-creaturespells to test if the 3bbb body works you can skip until you see this again: ########################################################################################################################################################################################## Now just start SKSE SE. If it works start a new game and you will start at the Alternate Start Location. Create your Charakter and save. You can save the charakterpreset on the top right of the racemenu so you dont need to do this over and over again (save the preset aswell as the sculp by exporting). Exit to the main menu. Load the Savefile. Wait until every mod is finished installing by just standing and don´t be in the menus.In the top-corner you will see whats installing. After its done save and reloade it again. Now press Escape and go to the side with Setting for difficulty. You will see a new menu called MCMs or Modmenus click it. It will show every installed and registered mod that has a menu so not armores. If your Physics are buggy or the Amores do not change do not panic we will fix it. Go into the Sexlabframework or Sexlab MCM and install it if it did not auto install. Activate creature animations and exit the menu you will not be able to click stuff after clicking enable creature animations. Wait until it is installed by standing while not being in a menu or the console. You can tweak the Sexlab MCM to your liking. It contains facialexpressions, undress editor moaning intervall and voices etz. Important: Change the Buttonselection for Changeszene to 0-Key Exit Szene to Enter-Key and move actor top front left to arrowkeys. Shift while top will be down. Shift whil left will be right. Shift will be the so called modyfier key.This is just personal preferenze. Now go to SLAL MCM and click on check new animations and load animations until it starts working. It needs some time and will not start the first time you klick it. Do this until it starts registering new animations. Wait until its finished this will take a long time and this time do not exit the MCM of SLAL!!! After it registered all the animations activate them on the same page. Now Your creatures have new animations and the creatureframework is active. Go into the HentaiCreature MCM and click "Dumb spells on me". This will add the new spells to your charakter. Select Hentaitroll as spell in your right hand and summon him. Search your spells for Sexlab Target Spell. This got added by the Sexlabframework and you do not need to add it per mcm like the hentai creature spells. Put it in your left hand. Shoot it at the troll 2 times and than hold it charged. This will make the Troll target you making the Sexlab Target Self spell useless because now you can select and target yourself with just this one spell. A Animation will start playing. press leer to go a stage forth. 0 to select a different one o to get to the next animation in the list of animations. And Enter to leave. You can move the Szene and the shlong with the arrowkeys. This is just my prefered controll-layout if you did not change the buttonloadout go to the sexlab MCM and Controlls and set it to your liking. ####################################################################################################################################################### You will have a 3BBB MCM with a hotkey to change CBPC Physics to SMP-Physics for your charakter by pressing + on the numpad. This will fix your boops if you have physic-problems. If the bodycolision is not working with the creature cock check if: -you installed all the mods -you activated the creature animations in the Sexlab MCM (or the animation will not have started at all) -you chose the right physic options when installing 3BBB-mod (just reinstall to check) -you have the Maximum Skeleton at priority low like 5 and the rest of the mod overwrite it so they have a priority of 11+ -you chose the right cock in the creatureframework MCM in the game you can still change it in the game -you use a CBBE Body and not a UNP/UUNP Body... -you build the 3BBB Body on Objekts Player aswell as the Batchbuild and chose 3BBB Body Amazing at the batchbuild when you were using Bodyslide - you have SMP,CBPC,3bbb-SMP, Maximum-skeleton installed aswell as the creature stuff (You can just start the game and check if the collision is working for human NPCs in a town so you can tell if only the creature collision is not working. Also: some creatures do not use very big collision boxes so you might not see the bellybulg working depanding on the race and the animation) I know most common bugs so tell me if you run into trouble. I will make a FaQ to fixing bugs below later. If your happy with the result just keep modding and make a backup of the working configuration so you can go back if shit stops working.You need to do the MCM configuration and the waiting at the start of every new charakter unless you save this charakter as a backup. Some mods will need a new savefile so this routine will always be the same you will get quick at it. You can just loade this charakter now and press ^ to get into the console tipe " showracemenu " and enter. You can remoddel your charakter now for a different playthrough without to much MCM work. Then select the start you want from the marastartue and start your playthrough. If you have a better idear how to do it let me know i will change this tutorial acordingly. IMOPTANT: This is just to get the 3BBB Body and Physics aswell as some animations and creatures to work! You still need more Mods to make your game enjoiable. Just some recommendation when it comes to "how do i trigger sexszenes in a immersiv way" and Fill her up to see if your bellynode is working or if you use a UNP-Body. Sexlabaroused creatures (Already explaint above. Awsome to get a natural way to submit to a creature or have randome creature sex) Sexlab Defeat (Lets you get knock down and raped by NPCs aswell as letting you capture them. Sneak knockouts. Put people in a bag and capture them etz ) Sexlab Fill her up Baka Edition (We use it to check the bellynode. Check the right box in the MCM to change to the 3BBB Bellynode if it is not enabled on default) I will keep a eye on this post and try to help as much as i can. For more animations just go to: Downloads>Skyrim-Spezialedition>Frameworks and Rezources> here you will find most animation-packs for Skyrim SE. Good luck and if you ask in this post use screenshots to report bugs it makes it way easyer to see what settings you use in the mcm´s or what physiks-bug is going on. I will add more Screenshots later if someone still has trouble with this guide but for now it will only be the FNIS XXL and the Bodyslide-part. And i also might make a video on it and keep it up to date but i don´t realy know where to publish it and youtube is kinda shit... so plz let me know if you already know of a alternativ videoplatform. Its always faster to just show the entire process in a video.
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- Characters T-pose - Intro sequence fails, with wagons getting stuck at the gate - Vortex reports quite a few issues - I have SKSE installed I am on game version 1.5.97 If someone could link the specific stuff I have to use and any specific steps, that would be appreciated.
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Rooftop suicide posepack v1.0 View File Hello i am s1mer, and this is my rooftop pose pack.to be honest i was inspired by billie eilishes song "listen before i go" List Of Poses/Anim Sim 2 Pose 1 (Rooftop shake head anim): an animation of a sim shaking their head in fear. Sim 2 pose 2 (rooftop 1): the sim is running to try and stop sim 1 of commiting suicide. Sim 2 Pose 3 (RoofTop Run 2):some more variety in running to make it look like they are running. Sim 2 Pose 4 (Rooftop Run 3):more variety in running. Sim 1 Pose 1 (Rooftop contemplating): Is a sim contemplating to jump or not. Sim 1 Pose 2 (begin fall):the sim is starting to fall off of the building. Sim 1 Pose 3 (begin fall 3):the sim falls a little further. Sim 1 Pose 4 (fall):the sim is in the air falling now. Sim 1 Pose 5 (fall alt):an alternative placement of the sim,for example falling in place of falling over the edge so you have variety. Sim 1 Pose 6 (fall alt 2):more variety in falling placement. Sim 1 Pose 7 (freefall):this is when your sim in in a bit of a different pose then the last and falling midway down. Sim 1 Pose 8 (Freefall Alt): more variety in placement. Sim 1 Pose 9 (Freefall alt 2): allows even more variety in placement. Thankyou for downloading and reading,i am trying to learn how to make thumbnails for my poses but i cant figure it out so some help would be much appreciated, you can message me here on loverslab. when i do figure out how to download thumbnails i will update my previous poses so they are more discoverable,thanks and make sure to follow for some more content thankyou! xxxx *GRAPHIC-ive added a couple pictures with FAKE blood to show u some variety* I added !5! new animations including 2 alternate death poses and 3 poses after the cliffhanger that the first sim might be saved by the second,including a catch pose, a moment where they just have a moment to try and take in whats just happened and a hug for the finale,i might add some more poses to it in the future but im not really sure,so if you have any please please please give me suggestions im open to literally anything,but yes ive added a lot more variety again on where your story could go and if tou wanted to use the poses again you wouldnt have to play the same sotry line as before. does she successfully do it!? does she get saved by her best friend?! whats the other options please let me know and have fun with these and tag me in your machinemas or whatever so i can see them because it warms my heart to know people like my creations and want tp use them xxxxxxxxxxxx DISCLAIMER: make sure you delete the previous versions and please keep in mind that very baggy clothing and or long hair will clip with the sims when posing,thankyou for listening and PLEASE read down below,it is not my responsibility if you are triggered by anything you see on this thread or anything on my page thankyou for ready,make sure to follow and have a nice day! xxxxxxxxx Submitter s1mer Submitted 08/10/2020 Category Animations - Other Requires the sims 4
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As the title says I just started to mod skyrim and have been haven't managed to get devious devices working. I have no idea what I'm doing so here's a picture to try and get some advice from someone who does. I only have the needed mods enabled right now.
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View File Shadow2 SexboundAPI Support Support mod for the non-vanilla race of shadow people. This is for the playable race mod shadow2. Suggested mods: Aphrodites Bow, GFY Submitter madameglitch Submitted 05/04/2018 Category Adult Mods Requires SexboundAPI, Shadow Race
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So, after a Sexlab scene, no matter the duration, I am unable to interact with beds afterwards. I've stopped using beds during scenes but I really want to fix this bug. Any help would be appreciated.
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After struggling with an invisible shield (only when weapons drawn) bug for half an hour last night I discovered that my down arrow key was set to hide my shield, and also my helmets as I later discovered. I don't know what else it could be set to hide and I have no idea what mod could've done this. Any help? Secondarily I'm experiencing a bug with shield bashing, as opposed to the normal vanilla behavior shield bashing now starts the basher into a sprint, which can only be stopped by moving a bit. I'm struggling to explain it so I took a video here. Thanks for any help y'all give. Modlist here Also sorry if this is the wrong place to ask this, I tried looking around and didn't see a more fitting forum but I can move this if need be.
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I wanted to know if WW would be adding support for bestiality with werewolves?
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This is my first time modding skyrim, and I've been experiencing a crash where I can play the game and save the game, but whenever I load a save it crashes shortly thereafter. It could be a save with nothing installed afterwards and without closing the game, or with closing the game, and gave the same crash Heres the crashlog, using Trainwreck https://pastebin.com/9DDrYbsE What I've done so far: - Reinstall SKSE and SSE Engine fixes - Followed this guide on enabling savegamemaxsize and increasing mxstdio - Made sure loot order, FNIS and Nemesis (have both for creature animations) all went through properly - Did have a warning on FNIS about too many animations, so upgraded it to the XXL program. Then, it showed warnings for the Zaz animations i downloaded, so i went and changed it to the 8+ animations I know I need for some mods, then no warnings. However, now when booting up the game it is crashing on the main menu screen, though looks like the same reason - Did run the game with all my animations mods disabled afterwards and is still doing the same thing
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New shadow API support for sexbound and new shadow race look, singularity. Also humanoid file. Pov support for SxB 4.2.0 Shadow API SUPPORT.rar shadow humanoide.rar SxB - shadow race API.rar